Add async RPC queue and operation classes.
Add z_getoperationstatus RPC command. Add z_sendmany RPC command (dummy implementation, does not send actual coins).
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147
src/asyncrpcoperation.cpp
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147
src/asyncrpcoperation.cpp
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// Copyright (c) 2016 The Zcash developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include "asyncrpcoperation.h"
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#include <boost/uuid/uuid.hpp>
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#include <boost/uuid/uuid_generators.hpp>
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#include <boost/uuid/uuid_io.hpp>
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#include <string>
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#include <ctime>
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#include <chrono>
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using namespace std;
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using namespace json_spirit;
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static boost::uuids::random_generator uuidgen;
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std::map<OperationStatus, std::string> OperationStatusMap = {
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{OperationStatus::READY, "queued"},
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{OperationStatus::EXECUTING, "executing"},
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{OperationStatus::CANCELLED, "cancelled"},
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{OperationStatus::FAILED, "failed"},
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{OperationStatus::SUCCESS, "success"}
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};
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AsyncRPCOperation::AsyncRPCOperation() : errorCode(0), errorMessage() {
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// Set a unique reference for each operation
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boost::uuids::uuid uuid = uuidgen();
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std::string s = boost::uuids::to_string(uuid);
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setId(s);
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setState(OperationStatus::READY);
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creationTime = (int64_t)time(NULL);
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}
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AsyncRPCOperation::AsyncRPCOperation(const AsyncRPCOperation& o) : id(o.id), creationTime(o.creationTime), state(o.state.load())
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{
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}
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AsyncRPCOperation& AsyncRPCOperation::operator=( const AsyncRPCOperation& other ) {
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this->id = other.getId();
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this->creationTime = other.creationTime;
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this->state.store(other.state.load());
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return *this;
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}
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AsyncRPCOperation::~AsyncRPCOperation() {
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}
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void AsyncRPCOperation::cancel() {
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if (isReady())
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setState(OperationStatus::CANCELLED);
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}
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void AsyncRPCOperation::startExecutionClock() {
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startTime = std::chrono::system_clock::now();
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}
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void AsyncRPCOperation::stopExecutionClock() {
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endTime = std::chrono::system_clock::now();
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}
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// Implement this method in any subclass.
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// This is just an example implementation.
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void AsyncRPCOperation::main() {
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if (isCancelled())
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return;
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setState(OperationStatus::EXECUTING);
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//
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// Do some work here...
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//
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startExecutionClock();
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//std::this_thread::sleep_for(std::chrono::milliseconds(10000));
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stopExecutionClock();
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// If there was an error...
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// setErrorCode(123);
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// setErrorMessage("Murphy's law");
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// setState(OperationStatus::FAILED);
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// Otherwise
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Value v("We have a result!");
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setResult(v);
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setState(OperationStatus::SUCCESS);
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}
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Value AsyncRPCOperation::getError() const {
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if (!isFailed())
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return Value::null;
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Object error;
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error.push_back(Pair("code", this->errorCode));
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error.push_back(Pair("message", this->errorMessage));
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return Value(error);
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}
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Value AsyncRPCOperation::getResult() const {
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if (!isSuccess())
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return Value::null;
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return this->resultValue;
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}
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/*
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* Returns a status Value object.
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* If the operation has failed, it will include an error object.
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* If the operation has succeeded, it will include the result value.
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*/
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Value AsyncRPCOperation::getStatus() const {
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OperationStatus status = this->getState();
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Object obj;
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obj.push_back(Pair("id", this->getId()));
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obj.push_back(Pair("status", OperationStatusMap[status]));
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obj.push_back(Pair("creation_time", this->creationTime));
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// creation, exec time, duration, exec end, etc.
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Value err = this->getError();
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if (!err.is_null()) {
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obj.push_back(Pair("error", err.get_obj()));
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}
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Value result = this->getResult();
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if (!result.is_null()) {
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obj.push_back(Pair("result", result));
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// Include execution time for successful operation
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std::chrono::duration<double> elapsed_seconds = endTime - startTime;
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obj.push_back(Pair("execution_secs", elapsed_seconds.count()));
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}
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return Value(obj);
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}
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