# Being a Hush Developer ## Compiling Hush Normal compiling is as simple as: ./build.sh To make it use as many CPU threads as you have: ./build.sh -j$(nproc) # assumes linux ./build.sh -j8 # use a fixed 8 threads, more portable This is dangerous! You need about 2GB of RAM per thread, plus all the other programs and Operating System overhead. A good rule of thumb is: Divide how many GBs of RAM you have by 2, subtract one. Use that many jobs. ## Dealing with dependency changes Let's say you change a dependency and want the compile to notice. If your change is outside of the main Hush source code, in ./src, simply running `make` will not notice, and sometimes not even `build.sh`. You can always do a fresh clone or `make clean`, but that will take a lot of time. Those methods are actually best for Continuous Integration systems, but to help reduce the time a developer has to wait, here are some PROTIPs. If you are changing how a dependency is built, you should remove the entire directory like this: rm -rf depends/work/build/x86_64-unknown-linux-gnu/wolfssl/ The above will delete the entire source code of wolfssl dependency on `x86_64` but it will keep the tar.gz and you will not need to download it again. If you are testing a change in URL or SHA256, you will want to force it to download again: rm -rf depends/sources/wolfssl*.tar.gz Now when you run `build.sh` again, you will be able to test your changes. ## Good Hygiene To avoid weird build system issues, it's often good to run: make clean *before* you switch Git branches. Otherwise, the new branches Makefiles often are incompatible and `make clean` will be impossible, which can sometimes introduce weird bugs or make compiling really annoying. If `make clean` produces a compilation error, you just experienced it. ## Switching branches Switching branches and doing partial compiles in Hush source code can introduce weird bugs, which are fixed by running `build.sh` again. Additionally, it's a good idea to run `make clean` before you switch between branches. ## Partial compiles At any point, you can modify hush source code and then use `make` or `build.sh` to do a partial compile. The first is faster but the latter is more likely to work correctly in all circustances. Sometimes partial compiles break weird build system dependencies, and you must do a `make clean` first, or even `git clean -fdx` (look up what it means first!) to clean things. The nuclear option is to re-clone the repo, which sometimes is the least work to fix the problem. Running `make` doesn't understand about dependency changes, such as Rust crates. A simple C/C++ change can be tested with just `make` but if you change the version of a dependency or something inside of Rust, you will need `build.sh` . ## Generating new unix man pages Make sure that you have updated all version numbers in hushd and compiled, then to generate new unix man pages for that version : ./util/gen-manpages.sh ## Generating new debian packages After successfully compiling Hush, you can generate a debian package of these binaries with: ./util/build-debian-package.sh This command will not work on Mac OS X. Currently you cannot generate a Debian package from operating systems other than Linux. Oh well. ## Adding new CLI options that change consensus rules If you are adding a new CLI option that changes consensus rules such as `-ac_foo` then make sure to also modify the the `extraptr` variable in `src/hush_utils.h` with the value of the `ASSETCHAINS_FOO` variable. Our convention is that if a CLI option affects consensus, it MUST begin with `-ac_` and if it does not affect consensus (such as -datadir) then it MUST NOT begin with `-ac_`. Originally the `ac` meant "asset chain" but now it means "affects consensus" or "arrakis chain", take your pick. The reason for this is the `extraptr` variable is used to deterministically generate the "chain magic" `ASSETCHAINS_MAGIC` as well as the default p2p and rpc ports for a HAC. This means that if two HACs have *exactly* the same consensus options except for `-ac_foo` (even if they have the same `-ac_name`) then they will still get different chain magic values and p2p and rpc ports. This is a way of preventing HACs with different consensus rules from trying to talk with each other when they should not. For instance, if you make a HAC with `-ac_name=MYCOIN` on one machine with one set of consensus rules and then another HAC with the same name on a different machine but with different consensus rules, the chain magic being different (as well as the default p2p port) are ways to prevent them from communicating. This is good because these two HACs will eventually chain fork due to their different consensus rules and ban each other, wasting time, bandwidth and sanity. An example of doing this can be seen in the commit https://git.hush.is/hush/hush3/commit/d39503c13b7419620d138050899705ced557eef9 which added the `-ac_burn` consensus changing option. The chain magic value is the CRC32 checksum of every non-default consensus option the HAC uses. Also make sure to actually validate the new consensus option! That is probably going to happen in `src/main.cpp` . If you don't, a malicious node can just modify `src/miner.cpp` to do whatever they want. ## Updates to this document If you think something else should be in this guide, please send your suggestions! Gitea: https://git.hush.is/hush/hush3