perf(daemon): skip the UI-thread datadir lock wait

Starting the daemon polls for an already-running node holding the
datadir, sleeping up to three 100 ms intervals to let a shutting-down
node clear out. When a start runs on the UI thread, that is up to 300 ms
of blocking sleep on the render thread.

- The lock-wait poll count is now a parameter. A start invoked on the UI
  thread passes 0, which does a single check and never sleeps; every
  other caller keeps the three-poll wait. The default is unchanged, so
  background starts behave exactly as before.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-10-14 06:26:13 -05:00
co-authored by Claude Opus 4.8
parent 8df0fe1734
commit 7e7804e577
5 changed files with 11 additions and 8 deletions
+2 -1
View File
@@ -5975,7 +5975,8 @@ bool App::startEmbeddedDaemon()
// Only a process we actually launched starts a new story: a start that finds a node already running (and
// launches nothing) must not wipe what the tracker knows about that node from its debug.log.
const bool launched = daemon_controller_->start(settings_.get());
const bool launched = daemon_controller_->start(
settings_.get(), std::this_thread::get_id() == ui_thread_id_ ? 0 : daemon::EmbeddedDaemon::kDatadirLockWaitMaxPolls);
if (launched) resetDaemonBusy(); // a new process: whatever the last one was doing is over
return launched;
}
+2 -2
View File
@@ -41,10 +41,10 @@ void DaemonController::syncSettings(const config::Settings* settings)
daemon_->setWalletFile(walletFile);
}
bool DaemonController::start(const config::Settings* settings)
bool DaemonController::start(const config::Settings* settings, int lockWaitPolls)
{
syncSettings(settings);
return daemon_->start();
return daemon_->start("", lockWaitPolls);
}
void DaemonController::stop(int waitMs)
+1 -1
View File
@@ -95,7 +95,7 @@ public:
void setStateCallback(StateCallback callback);
void syncSettings(const config::Settings* settings);
bool start(const config::Settings* settings);
bool start(const config::Settings* settings, int lockWaitPolls = 3);
void stop(int waitMs);
void markStopRequested();
+2 -3
View File
@@ -505,7 +505,7 @@ static bool isPortInUse(int port)
#endif
}
bool EmbeddedDaemon::start(const std::string& binary_path)
bool EmbeddedDaemon::start(const std::string& binary_path, int lockWaitPolls)
{
std::lock_guard<std::mutex> life(lifecycle_mutex_);
@@ -564,11 +564,10 @@ bool EmbeddedDaemon::start(const std::string& binary_path)
// skip_port_check_ / -datadir override) are exempt; they run their own datadir+port.
{
constexpr int kDatadirLockWaitPollMs = 100;
constexpr int kDatadirLockWaitMaxPolls = 3; // ~300ms total, breaks early on exit
bool stillRunning = false;
if (!skip_port_check_ && override_datadir_.empty()) {
stillRunning = isDaemonProcessRunning();
for (int i = 0; stillRunning && i < kDatadirLockWaitMaxPolls; ++i) {
for (int i = 0; stillRunning && i < lockWaitPolls; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(kDatadirLockWaitPollMs));
stillRunning = isDaemonProcessRunning();
}
+4 -1
View File
@@ -61,7 +61,10 @@ public:
* @return true if process started successfully (or is already running); false while a stop
* session (beginStop() .. endStop()) is still in progress
*/
bool start(const std::string& binary_path = "");
static constexpr int kDatadirLockWaitMaxPolls = 3; // ~300ms total, breaks early on exit
/** @param lockWaitPolls max 100ms datadir-lock waits (0 = single check, never sleeps; for the UI thread) */
bool start(const std::string& binary_path = "", int lockWaitPolls = kDatadirLockWaitMaxPolls);
/**
* @brief Stop the daemon process this object launched (never any other dragonxd)