perf(daemon): skip the UI-thread datadir lock wait
Starting the daemon polls for an already-running node holding the datadir, sleeping up to three 100 ms intervals to let a shutting-down node clear out. When a start runs on the UI thread, that is up to 300 ms of blocking sleep on the render thread. - The lock-wait poll count is now a parameter. A start invoked on the UI thread passes 0, which does a single check and never sleeps; every other caller keeps the three-poll wait. The default is unchanged, so background starts behave exactly as before. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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+2
-1
@@ -5975,7 +5975,8 @@ bool App::startEmbeddedDaemon()
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// Only a process we actually launched starts a new story: a start that finds a node already running (and
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// launches nothing) must not wipe what the tracker knows about that node from its debug.log.
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const bool launched = daemon_controller_->start(settings_.get());
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const bool launched = daemon_controller_->start(
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settings_.get(), std::this_thread::get_id() == ui_thread_id_ ? 0 : daemon::EmbeddedDaemon::kDatadirLockWaitMaxPolls);
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if (launched) resetDaemonBusy(); // a new process: whatever the last one was doing is over
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return launched;
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}
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@@ -41,10 +41,10 @@ void DaemonController::syncSettings(const config::Settings* settings)
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daemon_->setWalletFile(walletFile);
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}
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bool DaemonController::start(const config::Settings* settings)
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bool DaemonController::start(const config::Settings* settings, int lockWaitPolls)
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{
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syncSettings(settings);
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return daemon_->start();
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return daemon_->start("", lockWaitPolls);
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}
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void DaemonController::stop(int waitMs)
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@@ -95,7 +95,7 @@ public:
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void setStateCallback(StateCallback callback);
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void syncSettings(const config::Settings* settings);
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bool start(const config::Settings* settings);
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bool start(const config::Settings* settings, int lockWaitPolls = 3);
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void stop(int waitMs);
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void markStopRequested();
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@@ -505,7 +505,7 @@ static bool isPortInUse(int port)
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#endif
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}
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bool EmbeddedDaemon::start(const std::string& binary_path)
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bool EmbeddedDaemon::start(const std::string& binary_path, int lockWaitPolls)
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{
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std::lock_guard<std::mutex> life(lifecycle_mutex_);
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@@ -564,11 +564,10 @@ bool EmbeddedDaemon::start(const std::string& binary_path)
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// skip_port_check_ / -datadir override) are exempt; they run their own datadir+port.
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{
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constexpr int kDatadirLockWaitPollMs = 100;
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constexpr int kDatadirLockWaitMaxPolls = 3; // ~300ms total, breaks early on exit
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bool stillRunning = false;
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if (!skip_port_check_ && override_datadir_.empty()) {
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stillRunning = isDaemonProcessRunning();
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for (int i = 0; stillRunning && i < kDatadirLockWaitMaxPolls; ++i) {
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for (int i = 0; stillRunning && i < lockWaitPolls; ++i) {
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std::this_thread::sleep_for(std::chrono::milliseconds(kDatadirLockWaitPollMs));
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stillRunning = isDaemonProcessRunning();
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}
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@@ -61,7 +61,10 @@ public:
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* @return true if process started successfully (or is already running); false while a stop
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* session (beginStop() .. endStop()) is still in progress
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*/
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bool start(const std::string& binary_path = "");
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static constexpr int kDatadirLockWaitMaxPolls = 3; // ~300ms total, breaks early on exit
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/** @param lockWaitPolls max 100ms datadir-lock waits (0 = single check, never sleeps; for the UI thread) */
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bool start(const std::string& binary_path = "", int lockWaitPolls = kDatadirLockWaitMaxPolls);
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/**
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* @brief Stop the daemon process this object launched (never any other dragonxd)
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