fix: remove D3D11 debug layer flag that prevented startup on user machines
DRAGONX_DEBUG was defined unconditionally, causing D3D11CreateDevice() to request the debug layer via D3D11_CREATE_DEVICE_DEBUG. This layer is only available on machines with the Windows SDK or Graphics Tools installed, so the call fails with DXGI_ERROR_SDK_COMPONENT_MISSING on regular user machines — causing the app to silently exit.
This commit is contained in:
@@ -4,7 +4,7 @@
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cmake_minimum_required(VERSION 3.20)
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project(ObsidianDragon
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VERSION 1.0.0
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VERSION 1.0.1
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LANGUAGES C CXX
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DESCRIPTION "DragonX Cryptocurrency Wallet"
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)
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@@ -373,12 +373,14 @@ endif()
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# Windows application icon + VERSIONINFO (.rc -> .res -> linked into .exe)
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if(WIN32)
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set(OBSIDIAN_ICO_PATH "${CMAKE_SOURCE_DIR}/res/img/ObsidianDragon.ico")
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# Generate manifest with version from project()
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configure_file(
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${CMAKE_SOURCE_DIR}/res/ObsidianDragon.manifest.in
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${CMAKE_SOURCE_DIR}/res/ObsidianDragon.manifest
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@ONLY
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)
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set(OBSIDIAN_MANIFEST_PATH "${CMAKE_SOURCE_DIR}/res/ObsidianDragon.manifest")
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# Version numbers for the VERSIONINFO resource block
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set(DRAGONX_VER_MAJOR 1)
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set(DRAGONX_VER_MINOR 0)
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set(DRAGONX_VER_PATCH 0)
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set(DRAGONX_VERSION "1.0.0")
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# Generate .rc with version from project()
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configure_file(
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${CMAKE_SOURCE_DIR}/res/ObsidianDragon.rc
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${CMAKE_BINARY_DIR}/generated/ObsidianDragon.rc
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@@ -387,6 +389,13 @@ if(WIN32)
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set(WIN_RC_FILE ${CMAKE_BINARY_DIR}/generated/ObsidianDragon.rc)
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endif()
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# Generate version.h from the single project(VERSION ...) declaration
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configure_file(
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${CMAKE_SOURCE_DIR}/src/config/version.h.in
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${CMAKE_SOURCE_DIR}/src/config/version.h
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@ONLY
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)
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# Generate INCBIN font embedding source with absolute paths to .ttf files
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configure_file(
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${CMAKE_SOURCE_DIR}/src/embedded/embedded_fonts.cpp.in
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@@ -5,7 +5,7 @@
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<assemblyIdentity
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type="win32"
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name="DragonX.ObsidianDragon.Wallet"
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version="1.0.0.0"
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version="1.0.1.0"
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processorArchitecture="amd64"
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/>
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51
res/ObsidianDragon.manifest.in
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51
res/ObsidianDragon.manifest.in
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@@ -0,0 +1,51 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<!-- Application identity —————————————————————————————— -->
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<assemblyIdentity
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type="win32"
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name="DragonX.ObsidianDragon.Wallet"
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version="@PROJECT_VERSION_MAJOR@.@PROJECT_VERSION_MINOR@.@PROJECT_VERSION_PATCH@.0"
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processorArchitecture="amd64"
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/>
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<description>ObsidianDragon Wallet</description>
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<!-- Common Controls v6 (themed buttons, etc.) ————————— -->
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<dependency>
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<dependentAssembly>
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<assemblyIdentity
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type="win32"
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name="Microsoft.Windows.Common-Controls"
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version="6.0.0.0"
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processorArchitecture="*"
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publicKeyToken="6595b64144ccf1df"
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language="*"
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/>
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</dependentAssembly>
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</dependency>
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<!-- DPI awareness (Per-Monitor V2) ————————————————————— -->
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<application xmlns="urn:schemas-microsoft-com:asm.v3">
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<windowsSettings>
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<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
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<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2,PerMonitor</dpiAwareness>
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<activeCodePage xmlns="http://schemas.microsoft.com/SMI/2019/WindowsSettings">UTF-8</activeCodePage>
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</windowsSettings>
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</application>
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<!-- Supported OS declarations (Windows 7 → 11) ———————— -->
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- Windows 7 -->
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<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
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<!-- Windows 8 -->
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<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
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<!-- Windows 8.1 -->
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<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
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<!-- Windows 10 / 11 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
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</application>
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</compatibility>
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</assembly>
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@@ -19,8 +19,8 @@
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#include <winver.h>
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION @DRAGONX_VER_MAJOR@,@DRAGONX_VER_MINOR@,@DRAGONX_VER_PATCH@,0
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PRODUCTVERSION @DRAGONX_VER_MAJOR@,@DRAGONX_VER_MINOR@,@DRAGONX_VER_PATCH@,0
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FILEVERSION @PROJECT_VERSION_MAJOR@,@PROJECT_VERSION_MINOR@,@PROJECT_VERSION_PATCH@,0
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PRODUCTVERSION @PROJECT_VERSION_MAJOR@,@PROJECT_VERSION_MINOR@,@PROJECT_VERSION_PATCH@,0
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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FILEFLAGS 0x0L
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FILEOS VOS_NT_WINDOWS32
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@@ -33,12 +33,12 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "DragonX Developers\0"
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VALUE "FileDescription", "ObsidianDragon Wallet\0"
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VALUE "FileVersion", "@DRAGONX_VERSION@\0"
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VALUE "FileVersion", "@PROJECT_VERSION@\0"
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VALUE "InternalName", "ObsidianDragon\0"
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VALUE "LegalCopyright", "Copyright 2024-2026 DragonX Developers. GPLv3.\0"
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VALUE "OriginalFilename", "ObsidianDragon.exe\0"
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VALUE "ProductName", "ObsidianDragon\0"
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VALUE "ProductVersion", "@DRAGONX_VERSION@\0"
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VALUE "ProductVersion", "@PROJECT_VERSION@\0"
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END
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END
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BLOCK "VarFileInfo"
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@@ -4,10 +4,13 @@
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#pragma once
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#define DRAGONX_VERSION "1.0.0"
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// !! DO NOT EDIT version.h — it is generated from version.h.in by CMake.
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// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...)
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#define DRAGONX_VERSION "1.0.1"
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#define DRAGONX_VERSION_MAJOR 1
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#define DRAGONX_VERSION_MINOR 0
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#define DRAGONX_VERSION_PATCH 0
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#define DRAGONX_VERSION_PATCH 1
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#define DRAGONX_APP_NAME "ObsidianDragon"
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#define DRAGONX_ORG_NAME "Hush"
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31
src/config/version.h.in
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31
src/config/version.h.in
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@@ -0,0 +1,31 @@
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// DragonX Wallet - ImGui Edition
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// Copyright 2024-2026 The Hush Developers
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// Released under the GPLv3
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#pragma once
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// !! DO NOT EDIT version.h — it is generated from version.h.in by CMake.
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// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...)
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#define DRAGONX_VERSION "@PROJECT_VERSION@"
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#define DRAGONX_VERSION_MAJOR @PROJECT_VERSION_MAJOR@
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#define DRAGONX_VERSION_MINOR @PROJECT_VERSION_MINOR@
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#define DRAGONX_VERSION_PATCH @PROJECT_VERSION_PATCH@
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#define DRAGONX_APP_NAME "ObsidianDragon"
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#define DRAGONX_ORG_NAME "Hush"
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// Default RPC settings
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#define DRAGONX_DEFAULT_RPC_HOST "127.0.0.1"
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#define DRAGONX_DEFAULT_RPC_PORT "21769"
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// Coin parameters
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#define DRAGONX_TICKER "DRGX"
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#define DRAGONX_COIN_NAME "DragonX"
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#define DRAGONX_URI_SCHEME "drgx"
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#define DRAGONX_ZATOSHI_PER_COIN 100000000
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#define DRAGONX_DEFAULT_FEE 0.0001
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// Config file names
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#define DRAGONX_CONF_FILENAME "DRAGONX.conf"
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#define DRAGONX_WALLET_FILENAME "wallet.dat"
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20
src/main.cpp
20
src/main.cpp
@@ -419,12 +419,20 @@ int main(int argc, char* argv[])
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if (!g_single_instance.tryLock()) {
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fprintf(stderr, "Another instance of ObsidianDragon is already running.\n");
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DEBUG_LOGF("Please close the existing instance first.\n");
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#ifdef _WIN32
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MessageBoxW(nullptr, L"Another instance of ObsidianDragon is already running.\nPlease close it first.",
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L"ObsidianDragon", MB_OK | MB_ICONINFORMATION);
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#endif
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return 1;
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}
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// Initialize SDL
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if (!InitSDL()) {
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fprintf(stderr, "Failed to initialize SDL!\n");
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#ifdef _WIN32
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MessageBoxW(nullptr, L"Failed to initialize SDL. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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#endif
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return 1;
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}
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@@ -495,6 +503,8 @@ int main(int argc, char* argv[])
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nullptr, nullptr, GetModuleHandleW(nullptr), nullptr);
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if (!nativeHwnd) {
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fprintf(stderr, "Failed to create native Win32 window (error %lu)\n", GetLastError());
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MessageBoxW(nullptr, L"Failed to create window. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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SDL_Quit();
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return 1;
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}
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@@ -534,6 +544,8 @@ int main(int argc, char* argv[])
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SDL_DestroyProperties(createProps);
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if (window == nullptr) {
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fprintf(stderr, "Error: SDL_CreateWindowWithProperties(): %s\n", SDL_GetError());
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MessageBoxW(nullptr, L"Failed to create SDL window. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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DestroyWindow(nativeHwnd);
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SDL_Quit();
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return 1;
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@@ -560,6 +572,8 @@ int main(int argc, char* argv[])
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dragonx::platform::DX11Context dx;
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if (!dx.init(window)) {
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fprintf(stderr, "Error: Failed to initialize DirectX 11 context\n");
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MessageBoxW(nullptr, L"Failed to initialize DirectX 11.\nPlease ensure your graphics drivers are up to date.\n\nCheck the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Graphics Error", MB_OK | MB_ICONERROR);
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 1;
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@@ -635,6 +649,8 @@ int main(int argc, char* argv[])
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// Initialize ImGui with DX11 backend
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if (!InitImGui(window, dx)) {
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fprintf(stderr, "Failed to initialize ImGui!\n");
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MessageBoxW(nullptr, L"Failed to initialize ImGui. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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Shutdown(window, dx);
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return 1;
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}
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@@ -808,6 +824,10 @@ int main(int argc, char* argv[])
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dragonx::App app;
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if (!app.init()) {
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fprintf(stderr, "Failed to initialize application!\n");
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#ifdef _WIN32
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MessageBoxW(nullptr, L"Failed to initialize application. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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#endif
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#ifdef DRAGONX_USE_DX11
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Shutdown(window, dx);
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#else
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@@ -61,13 +61,8 @@ bool DX11Context::init(SDL_Window* window)
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D3D_FEATURE_LEVEL_10_0,
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};
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UINT createDeviceFlags = 0;
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#ifdef DRAGONX_DEBUG
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createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
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#endif
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// Need BGRA support for DirectComposition
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createDeviceFlags |= D3D11_CREATE_DEVICE_BGRA_SUPPORT;
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UINT createDeviceFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
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HRESULT hr = D3D11CreateDevice(
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nullptr, // Default adapter
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@@ -528,7 +528,8 @@ inline void SettingsScreen::renderAboutSection() {
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - nameSize.x) * 0.5f);
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Typography::instance().text(TypeStyle::H6, appName);
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const char* version = "Version 1.0.0-imgui";
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char version[64];
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snprintf(version, sizeof(version), "Version %s-imgui", DRAGONX_VERSION);
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ImVec2 versionSize = ImGui::CalcTextSize(version);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - versionSize.x) * 0.5f);
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Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), version);
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