fix: remove D3D11 debug layer flag that prevented startup on user machines

DRAGONX_DEBUG was defined unconditionally, causing D3D11CreateDevice() to
request the debug layer via D3D11_CREATE_DEVICE_DEBUG. This layer is only
available on machines with the Windows SDK or Graphics Tools installed,
so the call fails with DXGI_ERROR_SDK_COMPONENT_MISSING on regular user
machines — causing the app to silently exit.
This commit is contained in:
dan_s
2026-03-12 00:13:27 -05:00
parent 36b67e69d0
commit c5ef4899bb
9 changed files with 130 additions and 20 deletions

View File

@@ -5,7 +5,7 @@
<assemblyIdentity
type="win32"
name="DragonX.ObsidianDragon.Wallet"
version="1.0.0.0"
version="1.0.1.0"
processorArchitecture="amd64"
/>