fix: remove D3D11 debug layer flag that prevented startup on user machines
DRAGONX_DEBUG was defined unconditionally, causing D3D11CreateDevice() to request the debug layer via D3D11_CREATE_DEVICE_DEBUG. This layer is only available on machines with the Windows SDK or Graphics Tools installed, so the call fails with DXGI_ERROR_SDK_COMPONENT_MISSING on regular user machines — causing the app to silently exit.
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@@ -4,10 +4,13 @@
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#pragma once
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#define DRAGONX_VERSION "1.0.0"
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// !! DO NOT EDIT version.h — it is generated from version.h.in by CMake.
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// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...)
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#define DRAGONX_VERSION "1.0.1"
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#define DRAGONX_VERSION_MAJOR 1
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#define DRAGONX_VERSION_MINOR 0
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#define DRAGONX_VERSION_PATCH 0
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#define DRAGONX_VERSION_PATCH 1
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#define DRAGONX_APP_NAME "ObsidianDragon"
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#define DRAGONX_ORG_NAME "Hush"
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31
src/config/version.h.in
Normal file
31
src/config/version.h.in
Normal file
@@ -0,0 +1,31 @@
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// DragonX Wallet - ImGui Edition
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// Copyright 2024-2026 The Hush Developers
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// Released under the GPLv3
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#pragma once
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// !! DO NOT EDIT version.h — it is generated from version.h.in by CMake.
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// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...)
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#define DRAGONX_VERSION "@PROJECT_VERSION@"
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#define DRAGONX_VERSION_MAJOR @PROJECT_VERSION_MAJOR@
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#define DRAGONX_VERSION_MINOR @PROJECT_VERSION_MINOR@
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#define DRAGONX_VERSION_PATCH @PROJECT_VERSION_PATCH@
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#define DRAGONX_APP_NAME "ObsidianDragon"
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#define DRAGONX_ORG_NAME "Hush"
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// Default RPC settings
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#define DRAGONX_DEFAULT_RPC_HOST "127.0.0.1"
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#define DRAGONX_DEFAULT_RPC_PORT "21769"
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// Coin parameters
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#define DRAGONX_TICKER "DRGX"
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#define DRAGONX_COIN_NAME "DragonX"
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#define DRAGONX_URI_SCHEME "drgx"
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#define DRAGONX_ZATOSHI_PER_COIN 100000000
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#define DRAGONX_DEFAULT_FEE 0.0001
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// Config file names
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#define DRAGONX_CONF_FILENAME "DRAGONX.conf"
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#define DRAGONX_WALLET_FILENAME "wallet.dat"
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20
src/main.cpp
20
src/main.cpp
@@ -419,12 +419,20 @@ int main(int argc, char* argv[])
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if (!g_single_instance.tryLock()) {
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fprintf(stderr, "Another instance of ObsidianDragon is already running.\n");
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DEBUG_LOGF("Please close the existing instance first.\n");
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#ifdef _WIN32
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MessageBoxW(nullptr, L"Another instance of ObsidianDragon is already running.\nPlease close it first.",
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L"ObsidianDragon", MB_OK | MB_ICONINFORMATION);
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#endif
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return 1;
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}
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// Initialize SDL
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if (!InitSDL()) {
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fprintf(stderr, "Failed to initialize SDL!\n");
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#ifdef _WIN32
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MessageBoxW(nullptr, L"Failed to initialize SDL. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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#endif
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return 1;
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}
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@@ -495,6 +503,8 @@ int main(int argc, char* argv[])
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nullptr, nullptr, GetModuleHandleW(nullptr), nullptr);
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if (!nativeHwnd) {
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fprintf(stderr, "Failed to create native Win32 window (error %lu)\n", GetLastError());
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MessageBoxW(nullptr, L"Failed to create window. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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SDL_Quit();
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return 1;
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}
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@@ -534,6 +544,8 @@ int main(int argc, char* argv[])
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SDL_DestroyProperties(createProps);
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if (window == nullptr) {
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fprintf(stderr, "Error: SDL_CreateWindowWithProperties(): %s\n", SDL_GetError());
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MessageBoxW(nullptr, L"Failed to create SDL window. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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DestroyWindow(nativeHwnd);
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SDL_Quit();
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return 1;
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@@ -560,6 +572,8 @@ int main(int argc, char* argv[])
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dragonx::platform::DX11Context dx;
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if (!dx.init(window)) {
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fprintf(stderr, "Error: Failed to initialize DirectX 11 context\n");
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MessageBoxW(nullptr, L"Failed to initialize DirectX 11.\nPlease ensure your graphics drivers are up to date.\n\nCheck the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Graphics Error", MB_OK | MB_ICONERROR);
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 1;
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@@ -635,6 +649,8 @@ int main(int argc, char* argv[])
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// Initialize ImGui with DX11 backend
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if (!InitImGui(window, dx)) {
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fprintf(stderr, "Failed to initialize ImGui!\n");
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MessageBoxW(nullptr, L"Failed to initialize ImGui. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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Shutdown(window, dx);
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return 1;
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}
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@@ -808,6 +824,10 @@ int main(int argc, char* argv[])
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dragonx::App app;
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if (!app.init()) {
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fprintf(stderr, "Failed to initialize application!\n");
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#ifdef _WIN32
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MessageBoxW(nullptr, L"Failed to initialize application. Please check the debug log at\n%APPDATA%\\ObsidianDragon\\dragonx-debug.log",
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L"ObsidianDragon - Startup Error", MB_OK | MB_ICONERROR);
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#endif
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#ifdef DRAGONX_USE_DX11
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Shutdown(window, dx);
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#else
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@@ -61,13 +61,8 @@ bool DX11Context::init(SDL_Window* window)
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D3D_FEATURE_LEVEL_10_0,
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};
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UINT createDeviceFlags = 0;
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#ifdef DRAGONX_DEBUG
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createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
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#endif
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// Need BGRA support for DirectComposition
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createDeviceFlags |= D3D11_CREATE_DEVICE_BGRA_SUPPORT;
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UINT createDeviceFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
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HRESULT hr = D3D11CreateDevice(
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nullptr, // Default adapter
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@@ -528,7 +528,8 @@ inline void SettingsScreen::renderAboutSection() {
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - nameSize.x) * 0.5f);
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Typography::instance().text(TypeStyle::H6, appName);
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const char* version = "Version 1.0.0-imgui";
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char version[64];
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snprintf(version, sizeof(version), "Version %s-imgui", DRAGONX_VERSION);
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ImVec2 versionSize = ImGui::CalcTextSize(version);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - versionSize.x) * 0.5f);
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Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), version);
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