refactor(app): one idle-loop wake predicate for background results

hasPendingRPCResults() becomes hasPendingBackgroundResults(): the one
check the idle loop makes, every <= 200 ms, for work that finished on a
background thread and still has to be applied by update(). Lanes added
later put their term there. It still covers only the two RPC worker
lanes; no behaviour change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-09 21:09:48 -05:00
co-authored by Claude Opus 5.5
parent 3f1194a84b
commit ed067f4a91
3 changed files with 8 additions and 5 deletions
+1 -1
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@@ -7432,7 +7432,7 @@ void App::verifyDebugCredential(const std::string& secret, std::function<void(bo
cb(true);
}
bool App::hasPendingRPCResults() const {
bool App::hasPendingBackgroundResults() const {
return (worker_ && worker_->hasPendingResults())
|| (fast_worker_ && fast_worker_->hasPendingResults());
}
+5 -2
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@@ -738,8 +738,11 @@ public:
bool debugGateRequiresAuth() const;
void verifyDebugCredential(const std::string& secret, std::function<void(bool)> cb);
/// @brief Check if RPC worker has queued results waiting to be processed
bool hasPendingRPCResults() const;
/// @brief Something finished on a background thread and waits for update() to apply it on the main thread
/// (the RPC worker lanes). main.cpp's idle loop polls this every <= 200 ms (hasImmediateWork) and renders a
/// frame when it is true, so the result shows without input, even while the window is hidden. A new lane whose
/// results are applied in update() adds its term HERE.
bool hasPendingBackgroundResults() const;
bool hasTransactionSendProgress() const { return send_progress_active_ || send_submissions_in_flight_ > 0 || !pending_opids_.empty(); }
std::string transactionSendProgressText() const;
std::string transactionRefreshProgressText() const;
+2 -2
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@@ -1737,9 +1737,9 @@ int main(int argc, char* argv[])
auto sinceLast = std::chrono::duration_cast<std::chrono::milliseconds>(
now - lastPeriodicFrame).count();
// Immediate triggers: async RPC results, visible notifications, work in progress
// Immediate triggers: background results, visible notifications, work in progress
// (also what keeps a hidden or occluded window responsive: ~5 fps while it lasts)
bool hasImmediateWork = app.hasPendingRPCResults()
bool hasImmediateWork = app.hasPendingBackgroundResults()
|| app.hasTransactionSendProgress()
|| app.isTransactionRefreshInProgress()
|| app.isShuttingDown()