fix(settings): lower page-masonry threshold so it engages under display scaling
The 1000-logical-px threshold never engaged at 125% OS scaling: the panel's real-px width (~1190) was below 1000×dpiScale (~1250), so the page stayed single-column even though the internal NODE & SECURITY two-column (760×dpiScale) did engage. Drop to 780 logical px — still requires usable (~390 logical) columns but engages at the widths real windows actually have under display scaling. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -654,7 +654,10 @@ void RenderSettingsPage(App* app) {
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// ====================================================================
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const float msFullWidth = availWidth;
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const float msColGap = Layout::spacingXl();
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const bool msTwoCol = availWidth > 1000.0f * Layout::dpiScale();
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// Threshold is in logical px (× dpiScale): two columns once each is usable
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// (~390 logical wide). Kept low enough to engage under OS display scaling,
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// where the panel's real-px width is smaller in logical terms.
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const bool msTwoCol = availWidth > 780.0f * Layout::dpiScale();
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const float msColW = msTwoCol ? (msFullWidth - msColGap) * 0.5f : msFullWidth;
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const ImVec2 msColTop = ImGui::GetCursorPos();
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float msLeftBottomY = 0.0f;
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