Adds 🐉🐲🐍🦎🐊🐾🥚🪺🏰 ⚔ 🛡 🗡 to the emoji picker, with DRGX-flavoured
keywords (the dragons are searchable by "dragon"/"drgx"). All are single-codepoint
emoji verified present in both the bundled monochrome NotoEmoji subset and the
color Twemoji font, so no font rebuild is needed and they render on other clients
(standard Unicode, UTF-8 in the memo, within the 236-byte cap).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Transactions that carried a chat message (sent or received, messages + contact
requests) now show a "Message" badge in the History tab, and a new "Chat" option
in the type-filter combo shows only those transactions.
Detection reuses what the chat store already tracks: ChatStore gains an inline
chatTxids() returning the set of on-chain txids that carried a chat message; the
tab builds it once per frame (cheap — O(chat messages)) and tests txid membership
for the badge and the filter. Empty when chat is disabled or the wallet has no
chat identity. Both variants populate the chat store before this tab renders, so
the same code serves full-node and lite with no separate handling.
The "Message" badge reuses the stacked top-pill slot (chat txs are send/receive,
not the autoshield "shield" type, so it and the "Shielded" badge are mutually
exclusive; chat takes precedence) in a distinct Secondary() colour. Guards the
summary-card accent idx_map so the new filter value (4) can't index it OOB.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The pill was drawn on the parent window's draw list after EndChild, but ImGui
renders a child window ON TOP of its parent — so the message text covered it.
Draw it instead on the thread child's own draw list, after the message loop
(later draw commands render on top), with a PushClipRect so the child's content
padding / scrollbar doesn't clip it. Clickability is unchanged (hand-drawn +
IsMouseHoveringRect / IsMouseClicked test the cursor directly), and it stays
pinned to the visible bottom-right corner via absolute screen coordinates.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Five message-thread improvements:
- Auto-scroll like the Console tab: new messages pin to the bottom only while
the reader is already there; a wheel-up detaches (re-armed on return to the
bottom, after a cooldown). A direct mouse-in-rect test (not IsWindowHovered,
which is false while the composer holds focus) matches ApplySmoothScroll so
scrolling up to read history while typing still detaches.
- The "Latest" jump pill is now hand-drawn (rect + IsMouseHoveringRect /
IsMouseClicked) instead of ImGui::Button: it overlaps the thread child which
owns mouse-hover there, so a real widget on the parent never got the click.
Clicking it re-arms auto-scroll; its geometry is shared with the deselect
guard so a pill click no longer drops an active selection.
- Sending a message closes the emoji picker (it takes over the conversation
list) so the list reappears, and clears its search filter.
- Inserting an emoji prepends a space when the draft doesn't already end in
whitespace (still respecting the on-chain byte cap).
- Message text is selectable by click-drag (chatBodyLines / chatBodyHitTest
mirror layoutChatBody's wrap so highlight + hit-test align with the drawn
text); while a range is active a copy button shows at the bubble's top on the
opposite side and copies the selected substring.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The status-bar chat-buffer indicator was hardcoded English. Add semantic keys
(chat_buffer_sending[_one]/preparing/loading/ready) to the English source and
route chatBufferStatusText() through TR()+snprintf like the other counted
strings — a singular/plural pair for the send count, %d/%d for the buffer
fill. Translate all five into de/es/fr/ja/ko/pt/ru/zh (additive JSON edits,
format specifiers preserved so the runtime overlay accepts them), and rebuild
the CJK subset font for the two new glyphs (버퍼's 퍼 U+D37C, 缓冲's 冲 U+51B2).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Each chat message is a shielded tx that spends a verified note, so a burst of
messages hit "insufficient verified funds" once the single note is spent. Add a
per-frame note-buffer coordinator (both variants) that keeps ~10 verified
spendable notes: it serializes sends through the one broadcast channel, counts
verified notes by block depth (lite) or a rate-limited z_listunspent scan
(full node), self-splits in the background to refill toward the target, and
queues overflow to drain as change matures — with honest Sent/Failed status
instead of the prior optimistic "Sent". Guardrails: single split in flight with
a watchdog, cooldown, and session-generation guards so a wallet switch can't
drain another wallet's queue. Surface a "Chat buffer: N/10 ready" indicator in
the status bar while the Chat tab is active, and route chat diagnostics through
the console on both variants (the full-node console now drains the shared ring).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Carry the sender's compose time as an optional "ts" (Unix seconds) in the
plaintext header JSON that rides outside the AEAD, and prefer it as the
displayed message time so both ends show the same send time regardless of when
the tx confirms. Parse "ts" leniently. On ingest, clamp: reject a "ts"
implausibly in the future vs the receive/block time (1h skew tolerated) so a
wrong/ahead peer clock can't pin messages to the bottom of a thread; a past
compose time is fine (the note buffer may broadcast a queued message later, and
a confirmed tx's block time is always >= compose time). Tests cover the
round-trip and the future-clock clamp.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the plain "N/236" byte counter with a radial wheel drawn inside the
input, right-aligned, filling green→amber→red as the message approaches the
236-byte memo cap. Vertically center the text with left padding (FramePadding),
hard-cap typing at the cap (no silent overflow), add Shift+Enter for a newline
(via an always-callback, since ImGui 1.92's Enter shortcut needs exact mods)
while plain Enter still sends, animate the input growing taller as lines are
added, and word-wrap the display instead of overflowing left. Give a hard
newline a touch more space above than a soft wrap in the message bubble.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Jade's edge-trace hero hand-walked the panel perimeter as straight line
segments, so rounded corners chamfered into flat polygons. Retire it in
favour of the gradient-border effect, which draws via AddRect and hugs
the real corner arcs.
- theme_effects: drawGradientBorderShift gains phaseOffset + alphaMul;
drawPanelEffects now draws it on every glass panel (position-phased so
panels drift like veins at different depths, 0.6x alpha vs the active
nav button), gated behind a new opt-in gradient-border-panels flag so
button-only themes (Obsidian) are unaffected.
- jade.toml: edge-trace off; gradient-border-panels on, speed 0.10,
jade->gold; jade motes + viewport wash/vignette kept.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The 1024x1024 jade marble texture referenced by res/themes/jade.toml,
committed on request so the Jade skin ships with its background instead
of falling back to the programmatic gradient. Sits alongside the other
tracked theme backgrounds in res/img/backgrounds/texture/.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The chat and contacts panes drew flat ImGui fills (ChildBg / default
WindowBg / NoBackground), so they never sampled the acrylic blur and
showed the raw backdrop texture. Route them through DrawGlassPanel --
the pattern the peers_tab sibling and every other tab already use:
- chat: frost the conversation-list + thread panes and the composer
input box, and add inner padding so content doesn't hug the glass edges
- contacts: frost the card/list container AND the table view, padding both
Padding needed ImGuiChildFlags_AlwaysUseWindowPadding -- a borderless
child silently ignores WindowPadding otherwise (documented gotcha in
daemon_download_dialog.h). BeginTable can't take that flag, so the table
view is inset within its glass panel instead.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A new bundled skin driven by the existing jade_bg.png background: deep
green surfaces, jade-green primary accents, and a soft gold secondary
echoing the stone's veins, plus a jade specular-glare + jade-to-gold
sidebar-border effect. SkinManager auto-discovers it (no C++/CMake
changes) and it appears in Settings -> Appearance as "Jade".
The background asset (res/img/backgrounds/texture/jade_bg.png) is a
binary handled separately; until it lands in the repo the skin falls
back to the programmatic gradient on other machines.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
testXmrigAssetSelection / testDaemonAssetSelection index rel.assets[i]
right after EXPECT_TRUE(i >= 0), but select*Asset returns -1 on no match
and this harness's EXPECT doesn't abort -- so a fixture/parser regression
would read rel.assets[-1] and SIGSEGV the whole suite instead of
reporting the failed EXPECT. Gate each index read behind `if (i >= 0)`
(same pattern as the AddressBook config-dir fix). No behavior change on
the valid checked-in fixtures; ctest passes 100%.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
testAddressBookScope hardcoded ".config/ObsidianDragon" for its
pre-scoping addressbook.json, but AddressBook::load() reads the
per-variant config dir (Lite -> ObsidianDragonLite/). In a --lite build
the write and read diverged, so load() found nothing, size()==0, and the
following entries()[0] read out of bounds -> SIGSEGV, taking the whole
suite down.
Write to dragonx::util::Platform::getConfigDir() (the same path load()
uses, resolved under the test's temp HOME) and guard the entries()[0]
access so a non-aborting EXPECT can never SIGSEGV the suite. Verified:
ctest now passes 100% in BOTH the full-node and --lite builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Give the lite console the parity analog of the full-node RPC command
reference: the same searchable two-pane modal (browse/search, detail
pane, examples, Insert / Insert & run, destructive confirm), driven by
the lite backend's own command set instead of daemon RPC.
- ConsoleCommandExecutor::commandReference() returns the category table
(full node = consoleCommandCategories(); lite = new
liteConsoleCommandCategories() -- 25 backend verbs in 5 categories).
The shared renderCommandsPopup reads the table from the executor.
- The Commands button now shows for both variants (gated on
commandReference()!=nullptr); title/tooltip/arg-quoting branch on
hasRpcReference() (clarified to mean "speaks JSON-RPC / full node").
- Lite args are bare tokens (the backend takes one unsplit arg string
and does not strip quotes), so the param-builder's JSON string
auto-quoting is disabled for lite -- Insert & run emits runnable bare
commands. send uses the JSON-array form (its positional form is
unreachable via the single-arg transport); new uses zs/R; import
takes just the key (the backend hardcodes birthday=0).
Adds 7 i18n keys across all 8 languages (additive). Full-node behavior
is unchanged. Adversarially reviewed (data vs the backend registry,
plumbing/regression, i18n) with all findings fixed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The lite console tab lagged the full-node one on i18n: its toolbar status,
status lines, help, and error/warning strings were hard-coded English or
worded for a full node (a "daemon" the lite wallet doesn't have).
- toolbarStatus()/statusLines(): route through TR() (reusing the existing
lite_net_* keys where they already map)
- printHelp(): enumerate the 25 pass-through backend verbs for discoverability,
since the C++ tab intercepts `help` before the backend's own HelpCommand runs
- gate the destructive 'stop' confirmation to the full node (hasRpcReference);
lite has no node, so it lets 'stop' fall through to the backend instead of
showing a phantom "shut down the node" warning behind a dead gate
- word the not-connected error per variant (daemon vs "no wallet open")
- TR() the "(no output)" command-result fallback
Adds 7 i18n keys across all 8 languages (additive); rebuilds the CJK subset
for the one new glyph (U+C5D4 for the Korean "backend"). Build + ctest +
source-hygiene green; changes adversarially verified (no logic/i18n defects).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The status indicator's left inset (+2) and dot-to-text reservation (+6) were raw pixels while the dot radius is DPI-scaled, so the dot shifted a couple native px at HiDPI. Multiply both by Layout::dpiScale() per the project's hand-drawn-geometry rule.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
std::localtime shares a process-wide static tm; both sites are reachable from background threads (the RPC price-parse on the worker thread, and Logger::write from worker/monitor threads), so a concurrent localtime call could clobber the struct between the call and the read. Copy into a local std::tm via localtime_r / localtime_s, matching the codebase's existing convention (console_tab rpcTraceTimestamp, app_network, etc.). From the console-tab audit; benign (garbled/stale timestamp only), no crash or state impact.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The accent + text-colour toggle buttons pushed/popped ImGuiCol_Text guarded by a flag the TactileButton flips in between, so a click left the colour stack unbalanced for that frame — and ImGui's error recovery drew a red rectangle around the console window (imgui.cpp:11727). Capture the flag into a local before the button and guard both the push and the pop with it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Render the portfolio trend sparkline in every row style, each with a layout that features it:
- Table: a dedicated header-labelled TREND column (48dp rows), aligned across rows.
- Cards: a left-aligned info stack (icon + label / value+delta chip / DRGX) with a full-height sparkline filling the rest of the width (content-driven, so short groups give the chart more room).
- Spotlight: a big-value-over-a-full-width-chart-band hero tile (92dp).
Default sparkline interval is now MONTH (a real curve from the daily series, not the young minute buffer). Removed the per-row container accent line (redundant with the icon/sparkline colour) and the per-group shielded/transparent bar (private-by-default makes it near-always 100%, and dropped its now-dead SumPortfolioSplit helper). DPI-scale the sparkline stroke. Adds the "Trend" column string across 9 languages.
Relocated the Market controls out of a removed settings modal + gear: the chart line/candle picker now sits top-right of the chart (left of the trade button, candle-capable ranges only), and the Table/Cards/Spotlight picker sits left of Manage. Dropped the market fetch-prices toggle (still in the general Settings page).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two coupled Market-tab changes (same file):
- Sparkline in every style: render the per-entry trend sparkline in Table (a reserved trend column, aligned under the column header, reserved only when at least one group opts in so the dense grid isn't padded otherwise) and Cards (a filled strip on the right, above the full-width Z/T bar), not just Spotlight — so the per-entry 'show sparkline' setting is honored in all three views. DPI-scale the sparkline stroke (1.2f/1.4f * dp), from the sparkline audit's L1.
- Fix the candlestick toggle intermittently missing: the Market tab never triggered the per-exchange OHLC fetch on its own (only a pair-chip / refresh click did), so candlesticks were unavailable on a fresh tab open. Call refreshExchangeChart() every frame (self-throttled + in-flight-guarded — its own doc comment already says 'safe to call every frame'), which also fixes the new pair's candles never loading if you switch pairs mid-fetch.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Market-tab audit follow-up (all 9 confirmed findings):
- Scale the unscaled corner radii on the Cards/Spotlight row rects, the address-preview glass panel, the chart Y-axis labels, and both chart hover tooltips by dpiScale() — they mismatched the coincident already-scaled rects on HiDPI (the CLAUDE.md hand-drawn-geometry rule).
- Share the portfolio row-height/gap formula (pfRowHeight/pfRowGapFor) and the TABLE column widths (kPfValColW/kPfDrgxColW) between the draw loop and the scroll-region height budget so they can't drift and clip.
- Derive the portfolio total from the shielded/transparent split (one address scan instead of two in Cards).
- Build the address-picker selected-set once (unordered_set) instead of a linear PortfolioEntryContains per sort-compare and per row.
No correctness/security/threading defects were found in the audit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Widen the chat settings modal and split it into a live message preview (canned bubbles rendered with the real style/accent/density/font/emoji/timestamp code) beside the controls; size the Done button to its text.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a settings-gear modal with a segmented avatar-shape picker (circle / rounded square / full-row left tab), a list-scale slider, and a live two-row preview. Smooth-scroll the address list and fix a latent wheel double-scroll on the outer scroll child. (settings.h also refreshes the portfolio-style doc comment.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add contacts_shape_tab, the market settings-modal + column-header keys; rename the portfolio-style labels to Table / Cards / Spotlight (same keys, new values). Rebuild the CJK subset for the new glyphs. All 8 languages, additive.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
material::SegmentedControl drew each label centred with no clip, so long non-English labels (Russian/German, etc.) overflowed their cell and overlapped neighbours. Left-align on overflow and clip per cell (mirroring the chat modal's segmented helper); the fits-case is visually unchanged. Benefits every caller (contacts, receive, wallets, market).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The inner scroll child (##PeersList / ConsoleOutput) uses NoScrollWithMouse + ApplySmoothScroll; ImGui forwards its wheel up to the outer scroll container, so the wheel scrolled both. Add NoScrollWithMouse to the outer containers (safe: both fill the remaining height and never overflow), matching the contacts/explorer fix.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Chat tab overhaul:
- Header/layout: single-row header (name + key-lock + compact click-to-copy address +
right-aligned icon toolbar with a settings "notch"), composer moved below the message
box (emoji toggle left of a bottom-flush input), tightened list-pane controls.
- Message list: per-day date separators (Today/Yesterday/date), time-only group headers,
tight same-sender grouping with iMessage-style merged corners, per-run peer avatar,
delivery status (clock -> check), hover-reveal per-message time. Message base ~18px.
- Customization: a settings "notch" gear opens a modal (also under Settings ->
Chat & Contacts) with segmented controls for emoji style / bubble style / density /
timestamps, sliders for poll rate + text size, a bubble-accent dropdown, Enter-to-send.
Bubble style/accent/density/text-size/timestamps all applied live in the message loop.
- Settings: app-wide clock-format control lives in Settings -> General; chat keeps a
per-tab override. Both chat panes now use the app's smooth wheel-scroll.
- i18n: new strings across all 8 languages; CJK subset rebuilt for the added glyphs.
Inline contact rename, hide/mute, 0-conf fast-scan and the export path are carried through.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- requestFontRebuild() + preFrame handling so toggling color emoji swaps the atlas live;
request a rebuild at startup when the saved setting wants color.
- preFrame syncs Typography's color-emoji flag and the util clock flag from settings.
- Chat 0-conf fast-scan cadence now reads the user's poll-rate setting (was a hardcoded 2.5s).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add util::formatClockDateTime/formatClockTime driven by a process-wide flag (setClock12h,
synced from the time_format setting each frame). Switch the primary user-facing timestamp
displays to it — the transaction list, wallet-state tx + banned-peer times, the explorer
block time, and the block-info dialog — so one preference drives every clock.
Log files, export filenames/content, console line prefixes, the market chart axis, and the
worker-thread "last updated" string intentionally stay fixed 24h.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Persisted (additive JSON, clamped on load) preferences backing the new chat settings
surface and the global clock:
- chat: emoji style (color default), poll rate, bubble style + accent, message density,
text scale, per-tab timestamp override, Enter-to-send.
- app-wide time_format (0=24h, 1=12h) that the Chat tab falls back to and every other
user-facing timestamp now follows.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The chat "Emoji style: Color" option renders the merged emoji in color (COLR/CPAL
Twemoji) instead of the monochrome NotoEmoji subset. This needs FreeType, which the
default stb_truetype rasterizer can't do for color glyphs.
- Vendor imgui_freetype (matches the bundled 1.92 ImFontLoader API) and embed a 1.4 MB
COLRv0 Twemoji font (no libpng/harfbuzz needed).
- CMake gains an optional FreeType path: native Linux/macOS use the system FreeType via
find_package; the mingw-w64 cross-compile has none, so build.sh --win-release now
cross-builds a minimal static FreeType (scripts/build-freetype-mingw.sh) and passes it
in. Absent FreeType => graceful monochrome fallback, so no build breaks.
- Typography selects the FreeType loader + the color font (LoadColor) when color emoji is
on, else the stb loader + mono subset; toggling reloads the atlas. Both the DX11 and
OpenGL backends already support the 1.92 RGBA dynamic atlas, so color glyphs render.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Tier A + B chat-tab visual pass:
- Widen the list<->thread gutter (1px -> 10px) for breathing room.
- Redesign the thread header: avatar + name on the left with a
right-aligned frameless icon toolbar (add-contact/export/mute/hide,
each with a tooltip); the name is clipped to the toolbar's left edge
so a long contact label can't overrun the icons.
- Replace the "Copy Full Address" button with a click-to-copy shortened
address (copies the full z-addr), preceded by a key-verify lock whose
tooltip shows a comparable identity-key fingerprint.
- Show a "Waiting for reply" chip in the header when the peer's identity
key isn't known yet.
- Emoji picker: frameless grid with tight cells (glyphs fill the cell)
and leftover width spread into the column gaps so it stays edge-to-edge.
- Larger 30px composer emoji toggle that lights up while the picker is
open; footer height + byte-counter centering adjusted to match.
New i18n keys (chat_copy_address_tip / chat_verify_key / chat_awaiting_key)
added additively to all 8 languages; CJK subset font rebuilt for the new
zh glyph.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Reworked the emoji picker from a floating popup (which overlapped the message
area) into an overlay that takes over the conversation-list pane while open:
a Cancel button + a keyword search box at the top, then a responsive grid below
that wraps to the pane width.
Each emoji now carries search keywords (grin/heart/fire/…) so the search box
filters the ~150-emoji set. The 🙂 composer button toggles the overlay;
selecting an emoji appends it to the composer (byte-cap respected) and the
overlay stays open for multiple picks.
+1 CJK glyph (絵) for the ja "Search emoji" string.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Emoji picker: a 🙂 button on the composer row opens a scrollable grid of ~150
common single-codepoint emoji (all verified present in the bundled NotoEmoji
subset); clicking appends to the composer, respecting the byte cap. ImGui does
no shaping, so the set is single-codepoint only (ZWJ sequences / flags omitted).
- Show hidden: when there are hidden conversations, a "Show hidden (N)" toggle
appears in the list; toggling it reveals them (dimmed) and the thread header's
Hide button becomes Unhide. Off by default, and resets when nothing is hidden.
8-language strings; no new CJK glyphs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The fast-scan was hung on the page's Transactions timer, which is 10–15s on most
pages (15s on Chat), so incoming messages still took up to ~15s to appear. Give it
its own ~2.5s accumulator (delta-time based, independent of the page cadence) so
messages land in a few seconds — network propagation then dominates, which is as
fast as 0-conf gets. Still gated behind the warmup/rescan block and self-gated in
fastScanChatMemos; the in-flight guard prevents overlapping RPCs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Review of 30bd0d9 found the 0-conf fast-scan MainCb was the one async chat
callback missing the chat_session_generation_ guard the broadcast + identity-fetch
callbacks use. worker_ survives a wallet switch/lock, so a fast-scan posted under
wallet A could drain after resetChatSession() and ingest A's metadata (or toast)
against wallet B's freshly-provisioned store.
- Capture scanGen at post time and drop the result if it changed by drain time.
- Clear chat_fast_scan_in_flight_ in resetChatSession() so a switch immediately
re-enables the fast path; the stale callback returns WITHOUT clearing the flag so
it can't clobber the new session's own in-flight scan (generation is bumped only
in resetChatSession, which already reset the flag).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The receive harvest gates each z-address behind scannedAtTip — it only re-scans
when a new block advances the tip — so incoming chat waited ~1 confirmation even
though the daemon already exposes mempool notes (FindMySaplingNotes runs on
mempool txs; z_listreceivedbyaddress(addr,0) returns them).
Add App::fastScanChatMemos(): every transaction-refresh cycle, re-scan JUST the
chat reply address (where peers send) at minconf=0, extract chat metadata, and
ingest — so messages surface at mempool speed (a few seconds) instead of waiting
for a block. Full-node only (lite has its own harvest). An in-flight guard avoids
stacking RPCs; the store dedups on txid+position, so the confirmed harvest never
double-inserts.
Hidden conversations are deliberately skipped by the fast path — they don't get
the mempool speed-up and still come back through the normal confirmed harvest
(which un-hides on a new message). New non-muted messages toast off-tab as usual.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Review of fc414ee found two issues:
- HIGH: the lite variant harvests chat via ingestLiteChatMemos, which called
ingest() without the newIncomingCids out-param — so the un-hide never ran and a
hidden conversation stayed hidden PERMANENTLY on new messages (chat is default-ON
and fully supported in Lite), breaking the "a new message brings it back"
invariant. Wire the same un-hide + off-tab toast into the lite path.
- LOW: the new-conversation contact picker listed every z-address contact,
ignoring the per-wallet scope the Contacts tab enforces — leaking another
wallet's scoped contact into this wallet's picker. Apply the same scope test
(global + legacy fail open; "w:" scopes match the active wallet).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Hide conversations:
- A "Hide" action in the thread header drops a conversation from the list. The
messages stay in the seed-encrypted store (on-chain history can't be deleted);
a new INCOMING message un-hides it (you can't un-receive), so nothing is lost.
- Hidden cids persist in settings (mirrors the mute list) and are skipped by both
the conversation list and the unread badge.
New-conversation address picker:
- A "Choose from contacts" dropdown lists the address book's shielded (z-address)
contacts and fills the recipient field on selection; manual paste still works.
8-language strings + CJK subset (+1 glyph 届).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Root cause of the reported "my own messages come back as replies": seedChatDemoData
(the Settings "Seed demo chat" debug button) set the chat identity to a FIXED
secret ("obsidian-dragon-demo-chat") and, because maybeProvisionChatIdentity
no-ops once any identity exists (app_network.cpp:2771), that demo identity stuck
and overrode the wallet's real seed-derived one. Clicking it on two different-seed
wallets gave BOTH the same constant identity — so they were cryptographically the
same person, and a wallet's own outgoing memo (harvested) decrypted back as an
incoming message.
Two rules now:
- Only fabricate a demo identity when there is NO real one (never clobber a
provisioned wallet identity).
- Derive it from a RANDOM per-run secret, so it can never be a constant shared
across installs/wallets.
Complements 7351d8a (which removed the self-harvest path); together they close the
loopback both at the harvest and at the identity source.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two causes of the "every message I send shows up again as a reply from the peer":
1. Harvest bug — the full-refresh path fed a SENT tx's outgoing memos (from
z_viewtransaction outgoing outputs) into the chat metadata extractor, and
ChatService::ingest marks everything Incoming. So each send was re-ingested as
a phantom "from peer" message. The recent-refresh path already omitted this, so
it was accidental. Drop the outgoing chat-harvest (keep the tx-history harvest);
genuine incoming still comes from z_listreceivedbyaddress, and our sends are
recorded by the local echo.
2. Own-identity ingest filter — a memo whose sender public key equals our own
identity is by definition something we sent (only we hold our key); it must
never be ingested as incoming. Skip those in ingest. This also collapses
same-seed self-chat (running the SAME wallet in the full node and Lite makes
them one chat identity, so sends land on an address we also own and loop back).
For a real two-party chat use two DIFFERENT wallets/seeds — same-seed wallets are
one identity and can't be distinct peers.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Four confirmed findings from the review of ef247c9:
1. Persistence regression — the deferred-persist echo (in-memory Sending, written
only when the async callback resolved) meant a message broadcast on-chain but
whose callback hadn't fired yet was LOST from history if the app quit/crashed
in that window. Persist the echo immediately as Sending and UPSERT the final
status on resolve (new ChatDatabase::upsert with ON CONFLICT DO UPDATE, since
append is INSERT-OR-IGNORE). A stray persisted Sending still loads as Sent.
2. Fee ceiling — dragonxd REJECTS a 0-value tx whose fee exceeds the default
miners fee (0.0001), and max(getDefaultFee(), 0.0001) can only raise it, so a
default_fee > 0.0001 broke every chat send. Pin chat to exactly kChatMinFeeDrgx,
dropping getDefaultFee() from this path (chat always moves 0 value).
3. Lifetime — the resolve callback had no generation guard, so a wallet lock (which
doesn't disconnect) between submit and callback could resolve against a cleared
store. Capture chat_session_generation_ and bail on mismatch (both the full-node
callback and the lite optimistic resolve), matching the identity-fetch pattern.
4. Retry misdirect — Retry on a failed CONTACT REQUEST called sendChatMessage,
which (no peer key yet) just showed "waiting for reply". Route it to
sendContactRequestForCid() (refactored out of startChatConversation) so it
re-sends the request into the SAME conversation.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Chat sends move 0 value, so the network fee is structurally load-bearing (it's
the only thing that forces a real shielded input; 0-value + 0-fee builds a
degenerate, unrelayable tx). Three gaps addressed:
1. Fee floor — broadcastChatMemos now uses max(getDefaultFee(), kChatMinFeeDrgx),
so a 0 / too-low global default-fee setting can't silently break chat.
2. Real delivery status — the echo was marked Sent on SUBMIT regardless of the
on-chain outcome (the z_sendmany callback was empty), so failures were
invisible and the Retry affordance never fired for async failures. Add a third
ChatDelivery::Sending state (appended so persisted 0=Sent stays valid); record
the echo in-memory as Sending, and resolve it to Sent/Failed from the
z_sendmany completion callback — persisting only the final status (so a restart
never shows a stuck spinner; a stray persisted Sending loads as Sent). A subtle
"sending…" label shows while in flight.
3. Pay-from-funded + pre-check — z_sendmany spends from one z-address, and the
identity reply address may be unfunded while funds sit elsewhere. chatPayFromZaddr
picks a spendable z-address that can cover the fee (preferring the identity
address); the memo still advertises the identity address as reply-to, so paying
from a different note is transport-transparent. If nothing can cover the fee, a
clear "need a small shielded balance" toast replaces the cryptic failure.
Full node only for the callback path; lite resolves optimistically on queue.
8-language strings + CJK subset (+1 glyph 賄).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
DRAGONX_LITE_BUILD is ALWAYS defined (0 for the full node, 1 for Lite) via
$<BOOL:...>, so the previous #ifdef was true for BOTH variants — the full node
took the Lite branch and grabbed the "obsidiandragonlite" lock, so launching Lite
next still collided ("ObsidianDragonLite already running"). Switch to
#if DRAGONX_LITE_BUILD (value check), matching how the rest of the codebase
guards this macro.
Verified: full-node binary now contains only "obsidiandragon"; preprocessor check
confirms LITE=1 selects "obsidiandragonlite". (wallet_capabilities.h's #ifndef is
a separate, correct default-definition idiom — not affected.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The single-instance lock hardcoded the name "obsidiandragon" for both variants,
so launching ObsidianDragonLite while ObsidianDragon was running (or vice-versa)
was refused with "Another instance is already running". Nothing else actually
required them to be exclusive — DRAGONX_APP_NAME already gives each variant its
own config dir (settings / wallets index / address book / chat db), the full
node's daemon lives under ~/.hush/DRAGONX with no Lite counterpart, and the lock
guards no cross-instance IPC (the payment URI is handled locally).
Key the lock per variant (obsidiandragon / obsidiandragonlite) — the Windows
named mutex already derives from the same name, so it's fixed on both platforms.
Each variant still enforces a single instance of itself. Also make the
already-running message report the actual variant (DRAGONX_APP_NAME) and use
MessageBoxA so it can. mingw-verified.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Contacts were scoped by activeWalletIdentityHash() — a hash of the wallet's
ENTIRE address set. Creating a new receive address grows the set, changing the
hash, so every contact stamped with the old hash falls out of the scope filter
(contacts_tab.cpp:915) while still being counted — the "3 saved, 1 showing"
symptom, where only the one set to global (which bypasses the scope) survives.
It also hid scoped contacts on every startup before the daemon connected (hash
empty until addresses load).
Introduce a stable per-wallet scope id: WalletIndexEntry.scopeId ("w:"+random
hex), generated once and persisted in the wallet index (keyed by wallet file),
never recomputed from the mutable address set — so creating addresses, locking,
or disconnecting never changes it. App::activeWalletScopeId() establishes it on
first use. Contacts now scope + filter on this instead of the drifting hash. The
tx-history-cache identity (the hash's real purpose) is untouched.
Recovery for already-orphaned contacts:
- AddressBook::reattachLegacyScopes() re-attaches non-global, non-"w:" contacts
to the active wallet's stable id; run once when there's a single known wallet
(unambiguous attribution). Idempotent.
- The scope filter fails OPEN for legacy scopes (multi-wallet case where recovery
can't attribute them) so no contact is ever hidden; stable "w:" scopes still
match strictly.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two verified medium leaks in the B7 scrub chain:
- parseRpcResult parses the body into a local `response` tree and returns a COPY
of response["result"] (operator[] yields an lvalue ref, so the by-value return
copy-constructs). The local tree — holding its own heap copy of the secret — was
then freed without zeroing, so callSecret/callSecretString still left one
un-scrubbed copy. Add scrubJsonSecrets() (recursive string zero) and a
scrubSource flag; the secret paths opt in, wiping the tree before it frees. The
secret export chain is now fully covered: raw body → parse tree → result copy →
caller-owned string.
- key_export_dialog cleared s_key with plain std::string::clear() on the Close
button, the scrim/Esc dismiss path, and the QR cache (s_qr_cached) — leaving the
displayed private/spending key in freed heap on the ordinary close paths. Route
all three through wallet::secureWipeLiteSecret (zero-then-clear), matching
show()/hide().
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Merge a monochrome Noto Emoji subset into the text fonts so chat messages, the
composer, contact names, and memos render emoji (😀🎉 ❤ 🔥👍 …) instead of
tofu.
- Enable IMGUI_USE_WCHAR32 (imconfig.h): emoji live above the BMP (U+1F300+), so
16-bit ImWchar literally can't address them. This widens ImWchar build-wide;
the only ImWchar uses in-tree are glyph-range arrays and one BMP private-use
codepoint, so nothing else is affected. Tests + full build pass.
- Bundle res/fonts/NotoEmoji-Subset.ttf — the OFL monochrome Noto Emoji (color
CBDT/COLR fonts can't be rasterized by ImGui's stb_truetype) pinned to wght=400
and subset to the emoji planes (1411 glyphs, 747 KB). Reproducible via
scripts/build_emoji_subset.py. Embedded via INCBIN like the CJK subset.
- Typography::loadFont merges it (MergeMode) only into the small text fonts
(Body/Subtitle/Caption/Button) — not headers, which don't need 1400 emoji.
The base font keeps precedence for U+2600–26FF, so text-style symbols stay.
Limits: ImGui does no shaping, so single-codepoint emoji render but ZWJ sequences
(family/profession) and regional-indicator flags won't compose; emoji are
monochrome (the OS emoji picker still inputs them fine, and the composer byte
counter already counts their 4-byte UTF-8 cost against the on-chain cap).
Verified headless: sizeof(ImWchar)==4 and every probed emoji is in-font and bakes
into the atlas.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>