Presentation-only reference-design migration of three more modals:
- Validate Address: struct-form overlay (idSuffix validateaddr), 3 StyledButton ->
TactileButton, drop the description divider, and TR() the hardcoded "Error: %s"
(reuse the existing error_format key). The validateaddress RPC/worker path is untouched.
- Address label: struct-form overlay (idSuffix addrlabel); drop the footer divider and
zero its layout-reserve term (separatorH) so the fixed-height icon-picker card math
stays consistent. Buttons were already TactileButton.
- Contacts add/edit: struct-form overlay (keeps its idSuffix + BeginOverlayDialogFooter);
StyledButton -> TactileButton across the file (3 modal + 4 contact-list buttons) for a
consistent Contacts tab. The address-book add/update/notify logic is untouched.
Build + hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bring the two Receive-tab modals onto the settings-modal reference language
(presentation-only):
- struct-form BeginOverlayDialog(OverlayDialogSpec{BlurFloat, cardWidth, idSuffix})
replacing the legacy positional overload (idSuffix qrpopup / requestpay)
- StyledButton -> TactileButton (2 + 3 sites)
- drop Request-payment's description divider
No logic touched: the QR texture lifecycle, payment-URI builder, address combo,
and clipboard/notification calls are unchanged. The "DRGX" ticker stays hardcoded
per the existing codebase convention (7 sites, no currency TR key).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
BlurFloat overlays draw a full-window veil over the live blur so the card-less
floating modal content reads as foreground. The light-theme branch used a strong
neutral DARK veil (IM_COL32(16,18,24,200)) on the theory that "light content pops
on a dark veil" — but on a light theme the modal chrome is dark-on-light, so it
sank INTO the veil: the heading, description, Sort row, and the create/scan/
reveal/close buttons all washed out to low-contrast dark-on-dark, and a "light"
theme read dark whenever a modal opened.
UI controls already carry a dropshadow on light themes for figure/ground, so the
backdrop no longer needs to supply contrast by going dark. Switch the light-theme
veil to a theme-tinted LIGHT frost (WithAlpha(Background(), 205)); the dark-theme
branch is untouched. Fixes every BlurFloat modal at once.
Verified via full sweep: marble / light read as clean light frost with all chrome
legible, dune gets a theme-appropriate warm frost, and obsidian (dark) is
unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The miner and node updater dialogs were rebuilt around their own two-pane
tactile-Material version lists, which superseded release_list_view.h's
RenderReleaseList() picker. That function had zero call sites — both dialogs
include the header only for the shared ReleaseRow struct. Remove the dead
function (and the material/i18n/imgui includes it alone needed), leaving just
the ReleaseRow model, and correct CLAUDE.md's stale "shared picker" description
to reflect that the two-pane list is the browse-all UI and only the row model
is shared.
No behavior change: build + ctest + hygiene clean; grep confirms no remaining
RenderReleaseList references.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Migrate App::renderSeedMigrationDialog onto the settings-modal reference design.
This is the most fund-critical dialog in the app (create isolated seed wallet ->
z_mergetoaddress sweep -> confirm -> adopt/rescan), already fully i18n'd and
dp-scaled, so the change is purely the presentation shell:
- struct-form BeginOverlayDialog(OverlayDialogSpec{BlurFloat, cardWidth 580,
idSuffix "migrate"}) replacing the legacy positional overload
- all 26 StyledButton -> TactileButton (identical signature; height-0 auto-sizing)
- remove all 13 footer Separator dividers
- ShowSeed seed-phrase warning -> material::DialogWarningHeader (red text -> amber
⚠ header, matching the export-key reference dialog)
The fund pyramid is byte-for-byte unchanged: the busy/dismiss veto, the wipeSeed
(sodium_memzero) + close lambdas and the post-EndOverlayDialog seed scrub, all
seed_migration_step_ transitions, begin CreateSeedWallet/SweepToSeedWallet/
AdoptSeedWallet, refreshSeedMigrationBalance, pollSweepStatus, the snprintf
balance/confs/remaining formatting, both confirmation checkboxes and their gates,
RenderSeedWordGrid, copySecretToClipboard, writeFileAtomically, and the Discard
remove_all + settings cleanup.
Verified: build + ctest + hygiene clean; Spacing() count unchanged (28->28,
proving no collateral deletion); StyledButtons elsewhere in app.cpp untouched
(the swap was range-bounded to this function); a 3-lens adversarial review
(fund-path-untouched / secret-hygiene / widget-visual) returned zero findings,
with the fund-path lens proving the logic diffs byte-for-byte identical to HEAD.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Register the three redesigned PIN dialogs as sweep surfaces for visual review.
Each setup only sets the show flag (never fires the async vault store/verify); the
teardown clears the status and zeroes the PIN/passphrase buffers.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Migrate the three PIN dialogs in App::renderPinDialogs (Set PIN / Change PIN /
Remove PIN) onto the settings-modal reference design — presentation-only, plus a
deliberate secret-hygiene addition:
- struct-form BeginOverlayDialog(OverlayDialogSpec{BlurFloat, cardWidth 420/420/400,
idSuffix pinsetup/pinchange/pinremove}) replacing the legacy positional overload
- drop each dialog's redundant post-description Separator
- every rendered-chrome string -> TR(): titles/buttons reuse settings_set_pin /
settings_change_pin / settings_remove_pin, the Set-PIN confirm reuses
wiz_pin_confirm; 7 new pin_* keys added to the English source + all 8
res/lang/*.json additively; ImGui::Text -> TextUnformatted for labels
- HARDENING: wipe the passphrase/PIN input buffers on BlurFloat dismiss
(X/Esc/outside-click) for all three dialogs. Set PIN's wallet-passphrase buffer
(pin_passphrase_buf_) was previously left resident on dismiss; it is now zeroed.
The vault/RPC path is byte-for-byte unchanged: the submit-time memsets, the
walletpassphrase/walletlock RPCs, vault_->store/changePin/retrieve/removeVault,
SecureVault::secureZero, and setPinEnabled/save are untouched. The pin_status_ and
toast strings inside the worker callbacks are left in English (a separate
service-layer i18n pass), to avoid editing the secret path.
Verified: build + ctest + hygiene clean; i18n complete in 8 langs with no format
specifiers; a 3-lens adversarial review (secret-hygiene / presentation-only /
ui-i18n) returned zero findings, with the presentation lens proving the vault path
diffs byte-for-byte identical against HEAD.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Register the redesigned "Remove Wallet Encryption" dialog as a sweep surface so
its passphrase-entry phase is captured for visual review. The setup resets the
WalletSecurityWorkflow (keeping it in PassphraseEntry) and never fires the async
unlock/export/restart pyramid; the teardown resets and zeroes decrypt_pass_buf_.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Migrate App::renderDecryptWalletDialog ("Remove Wallet Encryption") onto the
settings-modal reference design — presentation-only for a fund-critical dialog,
plus one deliberate secret-hygiene addition:
- struct-form BeginOverlayDialog(OverlayDialogSpec{BlurFloat, cardWidth 480,
idSuffix "decrypt"}) replacing the legacy positional overload
- Phase 0 amber TextWrapped warning -> material::DialogWarningHeader(decrypt_warning)
- drop the redundant Phase 0 Separator
- every rendered-chrome string across all 4 phases (PassphraseEntry / Working /
Success / Error) -> TR() (14 new decrypt_*/try_again keys added to the English
source + all 8 res/lang/*.json additively; the button reuses
settings_remove_encryption, the label reuses change_pass_current, cancel/close reused)
- HARDENING: wipe decrypt_pass_buf_ on BlurFloat dismiss (X/Esc/outside-click),
mirroring the change-passphrase fix; canClose() gates pOpen so this cannot fire
during the Working phase
The fund-moving async worker pyramid (unlock -> export -> stop -> backup ->
restart -> re-import, vault/PIN cleanup) is byte-for-byte unchanged; the three
in-worker toast notifications and the "Incorrect passphrase" status are left in
English to avoid touching the fund path (a separate service-layer i18n pass).
Verified: build + ctest + hygiene clean; i18n complete in 8 langs with no format
specifiers and the wallet.dat.encrypted.bak literal preserved; a 3-lens adversarial
review (secret-hygiene / fund-path-untouched / ui-i18n) returned zero findings, with
the fund-path lens proving the async pyramid diffs IDENTICAL against HEAD.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The redesigned settings-tab Encrypt Wallet and Change Passphrase dialogs had no
sweep surfaces, so the full UI sweep only captured the first-run wizard-encrypt /
wizard-pin variants — the settings modals were never rendered for visual review.
Register modal-encrypt (redesigned passphrase-entry phase) and
modal-change-passphrase, each with a defensive teardown that resets the phase and
zeroes the passphrase buffers. Neither setup path fires the async encrypt/change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Change Passphrase dialog only zeroed change_old/new/confirm_pass_buf_ on
the success path (inside changePassphrase); dismissing via X / Esc / outside-
click left the typed passphrases resident in the input buffers. Add a same-
frame teardown mirroring the encrypt dialog's X-button cleanup: when the
BlurFloat overlay clears show_change_passphrase_ mid-frame, memset the three
buffers. The failure path still keeps them intact for retry, and the async
change already copies the passphrases into worker-owned strings, so wiping the
UI buffers cannot disturb an in-flight change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Migrate the Encrypt Wallet (3-phase) and Change Passphrase dialogs in
renderEncryptWalletDialog onto the settings-modal reference design —
presentation-only, no change to the crypto/state-machine/secret-wipe logic:
- struct-form BeginOverlayDialog(OverlayDialogSpec{BlurFloat, cardWidth, idSuffix})
replacing the legacy positional overload (same visual style, dp-scaled width)
- amber TextWrapped warning -> material::DialogWarningHeader(wiz_encrypt_warning)
- drop redundant Separator dividers
- every hardcoded English string -> TR() (13 new enc_*/change_pass_* keys added to
the English source + all 8 res/lang/*.json additively; CJK subset rebuilt)
The strength-meter math, 3-phase transitions, "cannot close while encrypting"
guard, memset/SecureVault buffer wipes, and the encrypt/changePassphrase/vault
async paths are byte-for-byte unchanged. Verified: build + ctest + hygiene clean,
wiz_strength %s format-string safe across all languages, and a 3-lens adversarial
review (secret-hygiene / presentation-only / ui-i18n) returned zero findings.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 2 (second security modal), presentation-only + the review's one nit.
Struct-form BlurFloat overlay (was the legacy positional overload); the phrase
state's plain red warning -> material::DialogWarningHeader; StyledButtons ->
TactileButtons with the Copy/Save/Close row and shared Close centered via
PlaceOverlayDialogActions (the existing helper) and their separators dropped;
success status now wraps. Already fully i18n'd.
UNCHANGED (verified by the adversarial review): the closeAndWipe sodium_memzero of
the 24-word phrase on every close path (Begin-false early return, outside-click/Esc
teardown, phrase Close, shared Close), the async exportSeedPhrase fetch + its
show_seed_backup_ callback guard, the atomic restricted-perms file-write +
sodium_memzero of its content buffer, and copySecretToClipboard / RenderSeedWordGrid.
No seed leak; Begin/EndOverlayDialog balanced on every return path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 2 (first security modal), presentation-only + the review's one finding.
Migration: struct-form BlurFloat overlay (was legacy positional); full i18n
(reusing export_private_key / key_export_private_warning / key_export_private_key /
select_address / key_export_fetching / export / copy / close, plus one new
key_export_failed); DialogWarningHeader; centered DialogActionFooter (Export +
Close) + a Copy TactileButton; async UX (export_in_progress_ spinner, export_error_
line). The exported key stays in the char[256] buffer shown via a read-only
InputTextMultiline (deliberately NOT AddressCopyField, which would copy the secret
into a lingering std::string). exportPrivateKey is untouched.
Security fix (found by the adversarial review): the 0a "outside-click/Esc wipe" via
the Begin-returns-false early-return was UNREACHABLE — BeginOverlayDialog clears
show_export_key_ mid-frame but still returns true, so an outside-click/Esc dismiss
left the exported spending key un-wiped in export_result_. Add the in-body
`if (!show_export_key_)` teardown before EndOverlayDialog (the proven import-dialog
pattern), which is the real wipe point for every dismiss path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The settings-triggered BootstrapDownloadDialog wasn't captured (only the wizard's
bootstrap page was). Add BootstrapDownloadDialog::hide() + a modal-bootstrap sweep
surface (opens the confirm screen) so the migrated dialog is verifiable.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 1 (last low-risk modal). Replace the hand-rolled amber warning child-card
with the standard material::DialogWarningHeader (⚠ + Warning color, wrapping),
and center the Download / Mirror / Cancel button row. Already struct-form,
TactileButton, and i18n'd. Completes Phase 1.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 1. Swap the 5 StyledButton actions (Open / Create / Scan folder / Reveal /
Close) to TactileButton, and remove the ImGui::Separator above the footer (the
reference has no divider). Already struct-form + fully i18n'd. Deferred: R6
glass-panel grouping of the scanned-folders section (it interacts with the
dialog's pre-computed cardHeight — a separate, more careful change).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Export All Keys' long DANGER warning was clipped at the card edge because the
header rendered a single unwrapped line. Add PushTextWrapPos so a long warning
flows to a second line; short one-line warnings (import/backup/settings) fit and
are unaffected. Surfaced by the Windows sweep on modal-export-all-keys.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 1. DialogWarningHeader care header (was a hand-rolled red icon+text);
centered DialogActionFooter (Export + Close) replacing the StyledButtons + two
separators; on full success the saved path shows in a copy field with a green
check, partial/error render inline; export progress uses LoadingDots. Full i18n:
the previously-hardcoded notification + status strings now use TR (8 new
export_keys_* keys in en + 8 langs). Added hide() + a modal-export-all-keys sweep
surface. Also fixes a latent Begin/EndOverlayDialog imbalance on the 0-address
early return. No change to the export RPC logic.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 1. Struct-form BlurFloat overlay (was the legacy positional overload);
DialogWarningHeader care header; centered DialogActionFooter (Create Backup +
Close) replacing the StyledButtons + separator; full i18n — title/destination/
button reuse existing backup_* keys, plus two new keys (backup_warn one-line care
line, backup_overwrite_confirm) added in en + 8 langs. No change to backupWallet.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 1 (first modal). Bring the CSV export dialog onto the key-import reference:
- Struct-form OverlayDialogSpec / BlurFloat (was the legacy positional overload).
- material::DialogActionFooter (centered TactileButton pair) replacing the
StyledButtons + the two ImGui::Separators.
- Full i18n: TR("close") and the success/error status now via TR (were hardcoded
English); on success the saved path shows in a widgets::AddressCopyField with a
green check.
- Add ExportTransactionsDialog::hide() + a modal-export-transactions sweep surface
so the dialog is captured (it wasn't before).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The scan-height slider drew its track, % label, and thumb in pure white, which
vanished on light skins because the glass sub-section goes opaque white there
(only the numeric input showed). Switch those to OnSurface-based colors so they
adapt: near-white on dark (unchanged look) and dark on light (now visible).
Surfaced by the full Windows UI sweep on the marble/light skins.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 0b of the settings-modal redesign — pull the reference dialog's two
repeated patterns into shared helpers so the upcoming migrations are mechanical
and identical:
- material::DialogActionFooter(primary, enabled, close, &outPrimary, &outClose)
— the centered fixed-width primary+Close TactileButton pair with no divider.
- material::GlassSectionScope — an RAII auto-sized glass sub-section using a LOCAL
ImDrawListSplitter (combo-safe, unlike GlassCardScope's shared ChannelsSplit) with
the reference's 12/10 padding and 8dp rounding; interiorWidth() for full-width kids.
Dogfooded by refactoring renderImportKeyDialog's footer and scan-height panel onto
them — same padding/spec/centering, so the render is unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Export Private Key dialog held the exported spending key in a plain
std::string cleared only with .clear() — never sodium_memzero'd — and on
outside-click/Esc the overlay's early return skipped even that, so the secret
lingered in freed heap. Hold it in a fixed char[256] and sodium_memzero on every
close path (Close button, outside-click/Esc early return, address change). Guard
the async export callback so it can't populate the buffer after the dialog closed.
Standalone security fix ahead of the settings-modal redesign (Phase 0a); the
dialog's full restyle is Phase 2.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Settle the key-import reference before propagating its design to the other
settings modals: the viewing-key import now uses the same DialogWarningHeader
(⚠ warning icon + Warning color) as the private-key import, instead of the milder
grey eye + grey note. The viewing-key note is longer, so that mode gets a wider
card (760 vs 640) to keep it on one line.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Several layout refinements to the Import Private/Viewing Key dialog:
- Widen the dialog to 640px so the one-line warning under the heading no longer wraps.
- Vertically center DialogWarningHeader's label with the (taller) warning icon
instead of top-aligning it — a consistent fix for every warning header.
- Add a small gap between the key input's text and the flush eye toggle.
- Center + slightly enlarge the Paste / Clear buttons.
- Center the Import/Sweep + Close action buttons.
- Scan-height control: put the numeric input first with the slider below it, and
drop the redundant "0 = rescan from the start" hint (0 is the field default; the
transparent-key note is kept).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Remove the separator between the content and the Import/Sweep + Close buttons;
the spacing alone separates them cleanly enough.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The "Import Private Key" / "Import Viewing Key" dialog heading already gives the
context, so the "Key" / "Viewing key" label above the input was redundant. Remove
it; the field is the dialog's primary input and reads fine without it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Hovering Paste reflected the clipboard's classification in the type-indicator
ROW, which appeared/disappeared with the hover. That grew/shrank the centered
dialog, moving the Paste button out from under the cursor → hover ended → row
vanished → dialog shrank back → cursor over the button again → rapid flicker.
Keep the in-field preview + verification but make them pure draw-list (no layout
change): the ghost overlay is now coloured by how the clipboard would classify
(green ok / amber wrong-type / red unrecognized), and the type indicator reverts
to the actual field content only. The dialog height is now identical whether or
not Paste is hovered, so there's no shift and no flicker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Restore text labels on the import dialog's Paste and Clear buttons (the reveal
eye stays a compact icon flush in the field), and replace the paste-hover tooltip
with an in-field preview like the send tab: while Paste is hovered and the Key
field is empty, the trimmed clipboard is drawn as a transparent ghost overlay
inside the field — masked with '*' unless the key is revealed — so the user can
verify it before pasting.
The type indicator now reflects the hovered clipboard (indKey/iRecognized/…),
while the Import/Sweep button guard and the scan panel keep using the actual
field content only, so a hover can never enable or trigger the action. Removes
the now-unused RenderPasteHoverPreview tooltip helper and the dead wrongType local.
Reviewed via an adversarial pass (overlay masking/security, the indicator-vs-action
classification split, button regressions); the one finding (dead wrongType) is fixed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a "Sweep to my wallet (don't keep the key)" option to the Import Private
Key dialog (spending keys only). Rather than keeping the key, it imports the
key, then sends ALL its funds to a destination you control — a freshly
generated shielded address by default, or an existing wallet address you pick.
Flow (App::sweepPrivateKey): import the key (rescan; the stock node has no
address index, so its UTXOs/notes can't be enumerated otherwise) → confirm it
holds spendable funds → resolve the destination → z_sendmany balance-minus-fee
from the key's address to the destination, via the existing tested submitZSendMany
wrapper + async-operation tracker. The imported key is left in the wallet with an
empty balance (there is no remove-key RPC) — stated plainly in the UI caveat.
Design notes forced by this daemon (verified against external/dragonx):
- z_importkey returns null here, so the shielded source address is found by
diffing z_listaddresses before/after import (aborts if the pre-snapshot fails,
so a wrong address can never be picked). Transparent uses importprivkey's return.
- z_sendmany, NOT z_mergetoaddress: moves a single-UTXO transparent source (the
common paper-wallet case) and fails loudly instead of silently leaving a
remainder. Amount computed in integer satoshis for an exact fixed-decimal string.
- Clear errors for no-funds / unconfirmed / dust-below-fee / already-imported.
- The mode + destination are locked during a running sweep; a sweep that finishes
while the dialog is closed still shows its Done/Error+txid on reopen; sweep UI
can't bleed into the watch-only viewing dialog.
i18n: 8 new sweep_* keys (en + 8 langs); dynamic status strings are English,
matching the beginSweepToSeedWallet precedent.
Reviewed across three adversarial multi-agent rounds (fund-safety focus): round 1
caught the feature was broken for shielded keys (z_importkey null) and rejected
single-UTXO transparent sources; round 2 caught reopen/double-submit/precision
issues; round 3 verified the fixes. NOT yet exercised against a live daemon —
needs a small-amount mainnet test before it's trusted, like migrate-to-seed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Design pass on the Import Private/Viewing Key dialog:
- Group the optional scan-from-height section (label, slider, field, hint) in a
subtle glass panel via a draw-list splitter so it reads as one distinct,
clearly-optional block.
- Replace the boxed reveal / Paste / Clear buttons with frameless Material icon
buttons: the eye toggle sits flush at the Key field's right edge (rounded to
match the input frame), Paste / Clear are faint icon pills with tooltips.
- Add a centered %-of-chain label to the slider (mirrors the send-tab amount bar).
New: hovering Paste peeks at the clipboard and verifies it before pasting —
a tooltip classifies the clipboard the same way the field indicator does
(✓ valid type for this dialog / ⚠ a key for the other button / ✗ not a key),
with a preview line masked with '*' unless the key is currently revealed (then a
truncated peek). Empty clipboard shows "Clipboard is empty".
i18n: added paste_clip_empty (en + 8 langs); the preview reuses the field
indicator's type / wrong-type keys.
Reviewed via three adversarial multi-agent passes (splitter/panel, icon buttons,
slider math, and the paste preview's correctness/security + i18n); the confirmed
findings (eye hover-pill rounding, unrecognized-state color) are addressed here.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lay the optional scan-from-height control out vertically: the send-tab-style
slider spans the full row on top, with the numeric field full-width directly
beneath it (both were previously side by side). Reads more clearly and gives
the slider room; the unsynced fallback (field only) is unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The optional "scan from block height" control in the Import Private/Viewing
Key dialog now leads with a slider styled like the send-tab amount bar
(rounded track, accent fill, glass thumb) bounded by the chain tip, with the
numeric field beside it for exact entry and the current chain height
right-aligned above. When the node's height is unknown (state_.sync.blocks == 0,
e.g. not yet synced) the slider is omitted and the field spans the full row —
which also fixes the previous cramped 140px field that left the row half empty.
- New static helpers in app.cpp: formatIntWithCommas() and RenderScanHeightControl()
(mirrors RenderAmountBar in send_tab.cpp). The height decimal string is the single
source of truth shared by slider + field; the slider reserves/queries its
InvisibleButton before drawing so a drag has no one-frame lag; the bar height is
ImGui::GetFrameHeight() so it aligns with the numeric field.
- Import handler clamps the parsed start height to the chain tip.
- i18n: added import_scan_tip ("current height") in en + 8 langs.
Reviewed via an adversarial multi-agent pass (slider-math / state-sync /
dpi-layout / consistency); the one confirmed finding (bar/field height mismatch)
is fixed here.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Follow-up to the key/viewing-key button split:
- Rename the "Import Key…" button to "Import Private Key…" (settings_import_key
value in en + all 8 langs, reusing the existing import_key_title wording) so it
reads as the natural counterpart to "Import Viewing Key…". The dialog title was
already "Import Private Key". The viewing-key wrong-type redirect hint now names
the renamed button.
- Show the "scan from block height" field in the private-key (spending) dialog too,
not just the viewing-key one. z_importkey accepts a start height, so a shielded
spend import of a recent key needn't rescan the whole chain. Transparent WIF
(importprivkey) has no such param, so once a transparent key is recognized the
field is disabled, its buffer cleared, and a "Transparent keys always rescan
fully" note replaces the hint. importPrivateKey already gates the start-height
append on (viewing || shielded), so transparent imports never receive it.
- i18n: shared scan keys renamed import_viewkey_scan_{label,hint} ->
import_scan_{label,hint}; added import_scan_transparent (en + 8 langs).
Reviewed via an adversarial multi-agent pass (rpc-routing / i18n / ui-logic /
consistency); only two nits surfaced (stale disabled-field value + a stale
comment), both fixed here.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Backup & Data now has two distinct import actions instead of one
auto-detecting dialog:
- "Import Key" imports a spending key (transparent WIF or shielded
z-spending key) with the strong "grants access to funds" warning.
- "Import Viewing Key" imports a watch-only shielded viewing key
(zxviews…) with a milder eye/watch-only note and an optional
"scan from block height" field — z_importviewingkey accepts a start
height, so watching a recent address needn't rescan the whole chain.
The shared Material dialog (renderImportKeyDialog) branches on
import_view_mode_: title, warning tone, field label, the live type
indicator, and the recognition guard. A key valid for the *other*
button (e.g. a spending key pasted into the viewing-key dialog) now
shows a redirect hint rather than a generic "unrecognized" error.
importPrivateKey gains a startHeight arg, appended to the shielded
import RPCs (z_importviewingkey / z_importkey) and ignored for
transparent WIF (importprivkey has no start-height param). The
scan-height buffer is wiped on open/close alongside the key buffer.
i18n: 9 new keys (button label + tooltip, viewing title/note/field,
scan label/hint, two wrong-type redirect hints) with translations for
all 8 languages; CJK subset rebuilt (+1 glyph). A modal-import-viewkey
sweep surface is added for the viewing-mode dialog.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Rework the full-node Import Key dialog into a safer, Material-consistent, more
capable flow:
- Security: the key is masked by default (Password) with a reveal (eye) toggle,
a DialogWarningHeader "only import a key you own" note, and the buffer is
wiped with sodium_memzero on close and on successful import.
- Progress: import triggers a blocking full-chain rescan; the dialog now shows
"Importing & rescanning — this can take several minutes" with LoadingDots and
disables Import while it runs (no double-submit). Offline shows a "connect a
running node" note and disables Import up front.
- Viewing keys: the classifier gains isViewingKey / isRecognizedImportKey;
importPrivateKey auto-detects a shielded viewing key (zxviews…) and routes to
z_importviewingkey (watch-only) vs z_importkey / importprivkey. The live type
indicator shows Transparent / Shielded spending / Shielded viewing (watch-only).
- Result: on success the imported address is captured from the RPC result and
shown via AddressCopyField.
- Material restyle (OverlayDialogSpec/BlurFloat + TactileButton + Esc) and full
i18n (12 new keys x 8 languages; CJK subset rebuilt).
Verified: rendered on dark + light skins; a seeded zxviews… key shows the masked
field + "Shielded viewing key (watch-only)" indicator.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two issues from the audit:
- Cursor: hovering the modal showed the console's text-select cursor. The
output's mouse-interaction guard only suppressed itself under ImGui popups,
but this modal is a BeginOverlayDialog (not a popup), so the console kept
setting the text cursor underneath. Suppress output interaction while the
reference modal is open (!show_commands_popup_).
- Design: the two panes used hard 1px child borders and floated unpolished.
Restyle to match the portfolio/wallets modals — each pane now sits on a soft
DrawGlassPanel surface (borderless child + inner padding), category headers
are subtle accent labels (no heavy filled bars), and the selected/hovered row
gets a rounded Material fill instead of the sharp Selectable highlight. The
glass panes are theme-adaptive (light on light skins), so the command-name
blue and the mono example green are floored to readable contrast (FloorLight)
and the detail heading uses theme Primary().
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The builder's "omit trailing optionals" loop stopped at the FIRST empty
optional, which discarded any later field the user had filled — e.g. setban
with bantime empty but absolute=true built `setban "ip" "add"`, dropping the
typed `true`, and (worse) left Insert & run enabled so it ran a command that
ignored the input.
Include fields up to the last one that is filled or required; only genuinely
trailing empty optionals are dropped. A gap (an empty field before a later
filled one) keeps its placeholder and marks the command incomplete, so Insert
& run disables and nothing typed is lost. Found by an adversarial pass over all
82 param templates.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The detail pane's Parameters section is now an editable form: each parameter is
a type-hinted input field (string / number / json, optional marked), and a live
"Builds" preview shows the command being assembled. String values are
auto-quoted; a required field left empty keeps its placeholder and disables
"Insert & run"; trailing empty optionals are omitted.
Insert and Insert & run now use the assembled command (not just the template),
so Insert & run works for parameterized commands once the required fields are
filled — destructive commands still confirm first. Param fields reset when the
selected command changes or the modal opens. Keyboard nav (Up/Down/Enter) is
scoped to the search box so typing in a field doesn't move the selection.
A best-effort parseParamSpecs turns the human-readable param templates into
fields; JSON-array params (z_sendmany, createrawtransaction) surface as a single
"json" field the user pastes into. Adds the console_ref_builds label + 8
translations.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add plain-language details, a concrete example, and intent keywords to the
50 commands that Phase 1 left with only the terse description — so every entry
in the command explorer now explains itself and is searchable by task, not just
by name. Destructive flags are preserved.
Content was authored per-category and reviewed for technical accuracy (correct
RPC semantics, valid console example syntax, realistic DragonX placeholders).
Data-only change; command docs stay English (technical), consistent with the
existing policy.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the flat, terse command-reference table with a guided two-pane
explorer built for users who don't know the RPC commands:
- Search by name OR task: keyword synonyms let "balance" find getbalance,
"send money" find sendtoaddress; results are ranked (name-prefix > name >
keyword > desc).
- Two panes (mirrors the portfolio editor): a category-grouped master list
(mono names, a warning dot on consequential commands) + a rich detail pane
with a plain-language explanation, a per-parameter type breakdown (string /
number / json, optional dimmed), and a concrete example.
- Insert into console (fills the input with a template to review + run) and,
for no-parameter commands, Insert & run — with a confirm for destructive
ones. Deferred via pending_submit_ so the modal needs no executor.
- Keyboard: type to filter, Up/Down to move, Enter to insert; auto-focus and
auto-select the top result.
Data model: ConsoleCommandEntry gains details/example/keywords/destructive
(C++17 defaults, so the ~60 un-enriched entries are untouched); ~20 common
commands enriched and 18 consequential ones flagged. Command docs stay English
(technical); the UI chrome + 7 category names are translated into all 8
languages (CJK subset rebuilt, +3 glyphs).
Verified: two-pane renders on dark + light skins and at font_scale 1.5; detail
pane shows explanation/params/example; danger dots + safety badge on
destructive commands.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Clicking a command now actually closes the modal. It called
ImGui::CloseCurrentPopup(), a no-op here (BeginOverlayDialog is Begin/
BeginChild, not an ImGui popup), so the picker stayed open covering the input
and the insert looked like it did nothing. Set show_commands_popup_=false.
- Search filter is now a member cleared when the modal opens, so it isn't stale
on reopen after an outside-click / command-click dismiss (was reset only by
the Close button).
- Esc dismisses the modal (this overlay has no built-in Esc handling), and the
search box auto-focuses on open so the user can type immediately.
- Scale the 2-vs-3 column breakpoint (cmd-min-width) by dpiScale() — it was a
logical-px threshold compared against a physical-px available width.
- Give each category's table a unique ImGui id (##cmdsN) instead of sharing
"##cmds", and translate the 7 category names (Control/Network/... — command
descriptions stay English) into all 8 languages; CJK subset rebuilt (+2).
(Investigated but rejected: the command-name blue was flagged as low-contrast
on light skins, but the modal card is a dark glass panel on every theme, so the
original color is correct — verified by rendering marble/light/color-pop-light.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- D2: rpcTraceTimestamp used std::localtime (process-wide static tm) guarded by
a private mutex that can't stop another thread's localtime from clobbering the
shared buffer. Use localtime_r / localtime_s into a local tm (the codebase
pattern) and drop the now-useless mutex. Runs on RPC worker threads.
- C1: the toolbar's "<N> matches" label read filter_match_count_ before
renderOutput recomputed it, so it lagged one frame. Compute the visible/
filtered set once at the top of render() (before the toolbar) and reuse it in
renderOutput, so the count and the output share one consistent computation.
- C4: the "N new lines" indicator counted the raw drain count, inflating it with
lines the active filter hides. Count only newly-added lines that pass the
current filter, so the badge matches what the user sees on jumping to bottom.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The console zoom (s_console_zoom) was a plain static reset to 1.0 each launch,
unlike the sibling toggles. Wire it through Settings (console_zoom float),
restored into the static at startup in the App ctor and written back via the
existing post-render diff-and-save. Loading clamps to [0.25, 4.0] (also
catching NaN) so a corrupt value can't feed the scanline divisor.
Verified: seeding console_zoom=1.5 survives a relaunch and the console text
renders larger.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
BuildConsoleRpcCall pushed any bare token that "looked numeric" as a JSON
number, and lost the tokenizer's quoting decision — so a genuinely-string
argument that happened to be all digits (e.g. a label) was sent with the wrong
type. std::stoll also silently truncated "1e999" to 1 (stops at the first
non-digit) and std::stod could yield inf/subnormal.
- ParseConsoleCommandArgsTagged returns {text, quoted}; quoted tokens are sent
verbatim as JSON strings, never coerced. (ParseConsoleCommandArgs kept as a
text-only wrapper so existing callers/tests are unchanged.)
- Bare tokens become a number only when the WHOLE token parses to a finite
int/double; otherwise they're sent as a string.
Adds test coverage for quoted-numeric-string, bare-number, 1e999, and 123abc.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
From the console-tab audit:
- HiDPI: the "New output" pill (140x24 + margin/rounding/border) and the JSON
indent-guide thickness were hand-drawn in raw px; scale them by dpiScale().
- Fold triangle: size it from the DPI/density-scaled gutter width (not the
zoomed font) and center it in the gutter band so glyph and clickable cell
stay aligned; only draw/handle it in the unfiltered view (folding_active_) —
in a filtered flat view a click silently flipped the collapsed flag with no
visible effect and the glyph disagreed with the rendered block.
- Selection: ignore left-clicks in the gutter (< output_origin_.x) so toggling
a fold no longer clears the user's active text selection.
- 'stop' confirmation: promote the function-local static to a member and reset
it in clear(), so a toolbar/context-menu clear between the two 'stop's can't
leave a stale arm that skips the shutdown warning.
- RPC-trace callback: dereference the console pointer under the mutex (not
after releasing it) so ~ConsoleTab can't destroy the object mid-call —
closing a latent use-after-free on shutdown (fires on RPC worker threads).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add "Color accents" and "Text colors" checkboxes under the effects section
(both layout variants) so the console output display prefs are discoverable
outside the console toolbar. They mirror the toolbar buttons — bound live to
the ConsoleTab statics and written through to settings on change.
Unlike scanline/theme-effects they carry no GPU cost, so a small helper closes
the effects row's BeginDisabled(low_spec), draws them on their own always-
enabled row, and reopens it for the acrylic sliders (net-balanced). Adds
console_accents / console_text_colors labels + 8 translations; the tooltips
reuse the existing toggle keys.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Persist the two console output display preferences and add a second toolbar
toggle for monochrome text.
- Persistence: new Settings fields console_line_accents / console_text_color
(both default true, matching the ConsoleTab statics so an upgrade re-save
can't flip visible behavior). Restored into the statics at startup in the App
constructor, and saved from a diff-and-save after the console renders (only
when a value actually changed — save() is disk I/O). The startup restore also
fixes a pre-existing bug: scanline was only synced from settings when the
Settings page or first-run wizard ran, so an existing wallet ignored a saved
scanline preference on launch.
- Monochrome text: a new toolbar toggle (FORMAT_COLOR_TEXT, dimmed when off)
next to the accent toggle. channelTextColor() early-returns the neutral
COLOR_RESULT for every channel (and JSON syntax role) when off, leaving the
left accent bars independent. COLOR_RESULT is contrast-floored per theme, so
text stays readable on light and dark terminals.
Adds console_toggle_text_color to the English source + all 8 translations.
Verified: both toggles independent, persistence round-trips across restart,
monochrome readable on light + dark skins.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>