Commit Graph

5 Commits

Author SHA1 Message Date
24bb32eb61 feat(mining): label the pool fee inline + widen the auto-balance card
Each pool row showed "<hashrate>  N%" with nothing saying the % is the pool fee.
Make it "<hashrate>  N% fee" and widen the left auto-balance card (25%/180dp ->
30%/210dp min) so the added text fits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 12:53:46 -05:00
c83348ab63 refactor(ui): add material::IconButton helper + adopt at 8 frameless icon buttons
UI-standardization audit (icon-button discovery pass): the app had ~22 clean
hand-rolled icon buttons repeating the same "InvisibleButton hit-target +
centered glyph + hover feedback + tooltip" boilerplate. Add a shared
material::IconButton(id, glyph, font, size, IconButtonStyle) — centered glyph,
optional resting + hover backgrounds (pill/rounded-rect), hover recolor, hand
cursor + tooltip; caller resolves state-dependent glyph/colors and returns
clicked. Adopt at the homogeneous, self-contained sites, pixel-faithful:
- mining_mode_toggle: pool/worker dropdown + bookmark + reset (×5)
- network: server hide/unhide eye (×1)
- mining_controls: pool benchmark start (×1)
- mining_stats: pool-balance refresh (×1)

Deferred (own follow-up + sweep): the idle/scale/gpu active-pill toggles use a
"draw pill+glyph earlier, hit-test later" idiom needing restructuring; the
raw-rect (IsRectHovered, no InvisibleButton) sites in market/mining_stats/
balance are a different hit-test mechanism left intentionally. Framed icon
pagers already ride TactileButton after the prior commit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 19:25:20 -05:00
1a00ec3359 feat(mining): left pool card (Manual/Auto, metrics, scrollable pool list)
Split the pool-mode hashrate card into a 25%-width left card + 75% chart so the
Manual/Auto toggle and pool metrics no longer reflow the tab:
- left card: Manual|Auto toggle (with tooltips), a Local/Pool/Shares/Uptime
  metric stack, and a fixed-height scrolling pool list — rows click-to-select in
  Manual (reusing the existing save+restart path) and show a "mining here" dot in
  Auto. Fixed height keeps the card constant as pools are added.
- mode-toggle row: keep the suggested-pools dropdown + auto-mode URL disable;
  the toggle and pool list moved into the card.
- mining_controls: show the installed/running miner version ("Current: …")
  before and during mining instead of "none".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 14:35:33 -05:00
2e8e214689 refactor(ui): app-wide compact, translucent tooltips
Add material::Tooltip / BeginTooltip / EndTooltip wrappers (tooltip_style.h)
that scope a small window padding (8x4, dpi-scaled) and ~85% opacity to
tooltips only, then route the tooltip call sites through them. Menus and combo
dropdowns are untouched (they keep the global opaque PopupBg).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 21:26:52 -05:00
e21f7bf8aa refactor(mining): extract the Hashrate+Stats card into mining_stats.{h,cpp} (audit #10, slice 2)
Second slice of decomposing mining_tab.cpp. The ~313-line "Hashrate + Stats" card (stat values +
hashrate chart / live-log view) is moved verbatim into RenderMiningStats(); mining_tab.cpp is now
1680 lines (was 1992 after slice 1, 2628 originally). Body byte-identical apart from a s_pool_mode
alias; the chart/log toggle statics (s_show_pool_log/s_show_solo_log) moved with the card, and the
log buffer was already a function-local static. No App dependency in this section.

Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check before the next slice.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 16:03:51 -05:00