Commit Graph
16 Commits
Author SHA1 Message Date
DanSandClaude Opus 5.5 5246898968 feat(ui): treat transparent addresses as mining-only addresses
DragonX is a private chain (-ac_private=1): consensus rejects any
non-coinbase output to a transparent address, so a t-address can only
ever receive mining rewards, and its coins can only move to a shielded
address. The wallet treated them like ordinary recipients.

Block paying one:
- Send: a transparent recipient shows "Mining address - can't be paid"
  and disables Review Send (tooltip explains; ask for a zs... address).
  Typing, paste, contacts and payment URIs all go through this field.
- Overview drag-to-transfer: a mining-address row is never a transfer
  target (it only reorders).
- Pool payout must be shielded (pools pay with ordinary transactions):
  field tooltip, disabled Start button and the start check say why.
- isValidRecipientAddress() is now shielded-only; new isDragonXAddress()
  and classifyRecipient() (Shielded / MiningOnly / Invalid).

Call them mining addresses:
- Overview: "Mining rewards" card (amber "Not yet shielded" when there
  is a balance; hover explains; click opens the Shield dialog), "New
  mining address" button with a tooltip, rows typed "Mining".
- QR / label dialogs, portfolio filter, contact badge ("Mining only"),
  Receive notifications.

i18n: 17 new keys in all 8 languages, 12 dead keys removed, CJK subset
rebuilt. Tests: recipient classification, translation completeness.
UI sweep: new "send-mining-recipient" target.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:08:14 -05:00
DanSandClaude Opus 4.8 d27f387d6d feat(ui): in-app FAQ, DPI-scaling audit fixes, mining/stratum polish + localize strings
Bundles the session's UI work (the touched files carry several of these
changes together, so they are committed as one coherent UI batch):

- FAQ: new RenderFaqDialog + data-driven faq_content, opened from a
  status-bar "?" (and the Windows title bar), styled like the Wallets
  modal with search, Wallet/Daemon tabs, and smooth scroll.
- DPI/font-scale audit: multiply hand-drawn absolute geometry by
  Layout::dpiScale() across ~30 files so nothing renders native-size at
  HiDPI / font_scale 1.5 (verified with a full sweep at 1.5x).
- Mining: chart now fills the horizontal space; thread stepper +/- buttons
  match the input-box height; move the stratum-host toggle into
  Node & Security (v1.3.0+).
- Settings: fix the auto-shield status text overlapping the grid.
- Sidebar: drop the peer-count badge on the Network button.
- i18n: wrap 193 hardcoded literals with TR() (keys/translations added in
  the preceding i18n commit), so the security/PIN/lock flow, seed-backup
  wizard, and witness-rebuild dialog localize.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-09-01 19:37:16 -05:00
DanSandClaude Opus 4.8 ce8c7696d4 fix(ui): finish HiDPI pass — cosmetic ×dpiScale, narrow-width reflow, recent-list reserves
The tail of the DPI/font-scale/responsiveness audit — ~26 remaining findings.

Container / recent-list (Theme-1 leftovers):
- Send: drop NoScrollbar|NoScrollWithMouse on ##SendFormScroll so Recent Sends is
  reachable at font_scale 1.5 (parity with receive).
- Receive: cap the QR/form card via std::min(mainCardTargetH, availH - recentReserve)
  so RECENT RECEIVED stays on-screen (identity at 1.0x).
- Wallets dialog: size the capped-mode list to whole rows so it no longer clips a
  partial row / crowds "Create a new wallet".

Narrow-width (1024px) reflow:
- Console toolbar reserves space for ALL trailing controls (both icon toggles + zoom
  buttons) so the +/- zoom no longer runs off-window.
- History sort combo sized to its measured widest localized label ("Newest first").
- Settings Theme/Layout/Language row: scale the wide→stacked breakpoint by dpiScale so
  it drops to full-width stacked combos at 1.5x (Consolidated Card no longer clips).
- Recent-tx type label: derive the address column X from the measured label width so it
  can't collide at narrow widths.
- Mining Recent Pool Payouts: floor the panel height to fit the empty-state caption.

Cosmetic ×dpiScale() on absolute geometry (no-ops at 1.0x): mining SOLO|POOL toggle &
idle combos, market pair-chips, password/PIN strength bars, receive/send currency
toggles, explorer search bar/rows/rounding, About-card logo, chat empty-state wrap,
recent-list address/time offsets, address-toolbar & two-row action buttons, console
line-gap/status-dot/pane rounding.

Verified at font_scale 1.5 and at 1024px across full-node + Lite + Windows (ctest
green) and an adversarial diff review (one over-reserve regression fixed).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-18 21:29:10 -05:00
DanSandClaude Opus 4.8 e24ca015d1 feat(ui): implement UI/UX audit — i18n, HiDPI, theme, destructive-action & overflow fixes
Implements all 26 confirmed UI/UX audit findings plus the 4 dashboard/timeline
tile labels. Verified across full-node + Lite + Windows builds (ctest green) and
an adversarial diff review (one market-tab delete regression caught + fixed).

i18n coverage:
- Balance hero/quick-actions/toasts + dashboard & timeline tiles (Total Balance,
  Shielded, Transparent, Quick Send, Quick Receive, Click to open, Market)
- Send: Review Send / Cancel / Paste / view-only tooltip / memo byte counter
- Settings: Lite lifecycle errors, plaintext-RPC security warning, 8 toasts
- Mining pool-payout tooltip
- Resolve daemon_update_title double-assignment collision (new daemon_update_prompt_title)
- 23 new keys translated into all 8 locales; CJK subset font rebuilt

HiDPI: DPI-scale the Send amount bar, mining thread-tile clamp bounds, receive
loading skeleton, and sidebar notification-badge insets.

Light theme: theme-aware material::SurfaceOverlay() for balance bar tracks and
row-hover highlights; contacts active-pill foreground uses OnPrimary().

Destructive actions: arm/confirm for portfolio-group delete, saved pool/worker
remove, and avatar-image delete.

Interaction/overflow: route balance star/eye buttons and the console fold-toggle
through popup-safe guards; clip peer addr/subver; truncate the balance custom
label; measure Settings tool-button widths; mining stepper disabled-state
feedback; +/- stepper buttons restyled to match the thread tiles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-18 17:54:15 -05:00
DanSandClaude Opus 4.8 0de44569b7 feat(mining): thread-count stepper, adaptive tiles, dropdown click-through fix, xmrig version state
Mining-tab UI improvements:
- Thread selector: a centered [-] N [+] stepper (top-aligned in the header) to pick an exact
  thread count — number centered, -/+ step by one (clamped to [1, cores]), still typeable
  (commits on Enter so it doesn't restart the miner mid-typing).
- Thread tiles now render at an adaptive step (1/2/4/8 by core count) plus 1 and the max, so a
  high-core CPU (e.g. a 192-thread EPYC) shows ~25 tiles instead of one-per-thread and no longer
  overflows the card. Unchanged for <=24-core machines.
- Fix: clicking the X (or a row) in an open saved-pools / payout-address dropdown no longer bleeds
  through to the thread tiles / Mine button — the custom drawlist hit-tests now gate on
  IsPopupOpen(AnyPopup).
- xmrig update button: shows "xmrig releases" when installed >= latest (numeric version compare),
  else "Update <latest>"; the "Current: <ver>" text and the button are subtle green when up to date
  and subtle orange when an update is available (neutral when either version is unknown).

New i18n keys back-filled across all 8 languages; CJK subset font rebuilt for the new glyphs.
Verified across full-node, lite, and Windows builds; the stepper layout confirmed via the UI sweep.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-18 15:39:43 -05:00
DanSandClaude Opus 4.8 06afbee4f8 fix(mining): remediate mining-tab audit (22 findings) — crash-safety, async control, validation, math
Fixes all 22 confirmed findings from the mining-tab audit (10 Medium, 12 Low; 0 Critical/High),
adversarially reviewed (6 follow-ups found + fixed, incl. the review-caught idle-auto-start bypass
and a wrong benchmark-restore condition).

Crash-safety & lifecycle:
- M-04: join a stale/finished monitor thread in XmrigManager::start() and ~XmrigManager so an xmrig
  crash-then-restart (or quit) no longer std::terminate()s the wallet.
- L-03/L-10: surface an unexpected miner exit once and clear the stale running flag.

UI never blocks (M-03/L-06/L-08/L-09/L-13): pool start/stop now run on a dedicated serialized FIFO
mining-control thread (joined before teardown), so the ~13 call sites don't block the render thread on
stop()'s SIGTERM->SIGKILL->join; the spawn result marshals back to the UI.

Miner-process / pool trust boundary:
- M-01: validate the payout address (util::isValidRecipientAddress) at EVERY start path — the UI gate
  AND App::startPoolMining() (idle auto-start / thread scaling) — so a stale/wrong-chain address can't
  silently lose rewards.
- M-09: SSRF guard skips the background pool-stats GET for loopback/private/link-local/single-label hosts.
- M-02/L-02: cap the pool-stats + xmrig-API HTTP response bodies.
- L-01: write the xmrig config 0600 at creation (POSIX open with mode) — no world/group-readable window.
- M-10: reject shell-metacharacter binary paths before the version popen (excluding '()' so Program Files
  (x86) still works).

Solo mining: M-06/M-08 clamp thread count to [1, cores] at the setgenerate/xmrig boundary; M-07 notify +
don't lie on stop failure.

Correctness: L-05 block-time constant 75->150s (chainparams); M-05 discloses pool-mode "Est. Daily" as a
rough solo-equivalent; L-04/L-11/L-12 benchmark lifecycle (cancel on nav-away / mode-switch with restore,
skip rebalance mid-benchmark); L-07 honor cancel mid-extract in both the xmrig and daemon updaters.

Two new i18n keys back-filled across all 8 languages; CJK subset font rebuilt for the new glyphs.
Verified across full-node, lite, and Windows builds; tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-18 14:53:46 -05:00
DanSandClaude Fable 5 c53b7f771e fix(ui): overview/mining polish + default-pool cleanup
- balance: inset the address-row favorite (star) button by the card's inner
  padding so it mirrors the left margin instead of hugging the card edge.
- mining: remove pool.dragonx.cc from the built-in default pools (pool.dragonx.is
  is now the sole default); update the pool-registry test accordingly.
- mining: middle-truncate saved pool-URL and payout-address dropdown rows (new
  shared material::TruncateToWidth helper) so a full z-address no longer runs
  under the trailing delete (X) button.
- mining: fix the thread-grid cells overflowing the card at >100% display
  scaling — the reserved Mine-button width used a raw clamp that didn't scale;
  scale it by dp so cols is estimated correctly (no-op at 100%).

Full-node build + test suite green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 16:01:51 -05:00
DanSandClaude Opus 4.8 ec48538881 refactor(mining): surface inconclusive benchmark; dedup idle combo
- mining_benchmark: when a thread benchmark finishes with no nonzero
  hashrate sample (e.g. the pool never reported a rate), don't finish
  silently — set a new `inconclusive` flag on ThreadBenchmarkUpdate and
  let mining_tab warn. Keeps the state-machine core pure/no-I/O (it is
  unit-tested), rather than calling the Notifications singleton from it.
- mining_controls: fold the two byte-identical idle-delay combo blocks
  (non-scaling + thread-scaling branches) into one lambda parameterised
  by combo id; removes ~30 lines of duplication.
- request_payment: drop the dead s_selected_addr_idx state and write the
  address-selected comparisons as std::string == char* consistently.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 15:09:08 -05:00
DanSandClaude Opus 4.8 b0cc6bcef4 fix: Tier-2 remaining mediums — maintenance/mining feedback + force-quit hang detection
The last four (more involved) robustness items from the audit:

- deleteBlockchainData: post the deleted-item count to the main thread (via an
  atomic, since Notifications isn't thread-safe) and show a completion toast
  ("Blockchain data deleted (N items). Daemon restarting…") — previously the
  result was only logged.
- Pool mining: pool start has a connect delay with no feedback; announce
  "Starting pool miner — connecting…" on a successful start and "Pool miner
  connected and hashing." once the poll confirms it (contained pool_starting_
  flag; the shared mining-toggle state machine is untouched).
- Force Quit (shutdown screen): gate it on the status text having STALLED (a
  genuine hang) rather than a bare 10s timer — with a 20s hard-ceiling backstop —
  and show a state-aware caution naming the stuck step (force-quitting mid daemon
  flush risks the chainstate).
- Benchmark: require a confirming second click that first builds candidates to
  estimate the duration ("Benchmark takes ~Ns and interrupts mining"), instead
  of interrupting mining immediately.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 14:14:56 -05:00
DanSandClaude Opus 4.8 129a8e6449 fix: Tier-2 UX robustness — action guards, in-progress guards, input trimming
The app-wide "import-key pattern" fixes (missing guards / untrimmed input / no
re-entrancy protection), from the robustness audit:

- Import-key dialog: unify the type indicator and the RPC dispatch on one
  classifier (classifyPrivateKey is now prefix-aware — an "SK..." shielded key no
  longer misroutes to the transparent RPC), trim manual input (not just Paste),
  and gate both the indicator and the Import button on a shared
  isRecognizedPrivateKey() so unrecognized/empty input can't be submitted.
- Shield: guard the submit button on connected + !syncing (like Send), with a
  disabled tooltip, instead of firing into a raw daemon error.
- Mining: disable the pool Mine button when the payout address is empty
  ("enter a payout address first"), and trim the pool URL/worker on persist.
- Console: track in-flight RPC commands (atomic counter + busy() override) so the
  input is disabled while a command runs instead of piling up on the worker.
- Maintenance (rescan/repair/delete-chain/reinstall-daemon): re-entrancy guard —
  bail with "already in progress" instead of launching a duplicate destructive op.
- Bootstrap dialog: re-attach to an in-flight download on reopen instead of
  resetting state and orphaning the running worker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 13:09:23 -05:00
DanSandClaude Opus 4.8 f1e66c08d1 refactor(ui): adopt material::IconButton for the idle/scale/gpu mining toggles
Follow-up to c83348a: convert the three mining solo-mode header toggles
(idle-mining, thread-scaling, gpu-aware) from the hand-rolled "draw active
pill + glyph, then hit-test" idiom to material::IconButton using the restBg
(active-pill) path. Each keeps its exact behavior pixel-for-pixel: a circular
Primary-tinted pill when active (alpha 60 idle / 40 scale+gpu), a state-colored
glyph (Primary when on, muted when off), hand cursor + tooltip on hover, and
the idle button's cursor save/restore (savedCur, restored at block end) is
preserved. Completes the clean icon-button adoption; the raw-rect IsRectHovered
sites remain intentionally separate (different hit mechanism).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 20:12:15 -05:00
DanSandClaude Opus 4.8 c83348ab63 refactor(ui): add material::IconButton helper + adopt at 8 frameless icon buttons
UI-standardization audit (icon-button discovery pass): the app had ~22 clean
hand-rolled icon buttons repeating the same "InvisibleButton hit-target +
centered glyph + hover feedback + tooltip" boilerplate. Add a shared
material::IconButton(id, glyph, font, size, IconButtonStyle) — centered glyph,
optional resting + hover backgrounds (pill/rounded-rect), hover recolor, hand
cursor + tooltip; caller resolves state-dependent glyph/colors and returns
clicked. Adopt at the homogeneous, self-contained sites, pixel-faithful:
- mining_mode_toggle: pool/worker dropdown + bookmark + reset (×5)
- network: server hide/unhide eye (×1)
- mining_controls: pool benchmark start (×1)
- mining_stats: pool-balance refresh (×1)

Deferred (own follow-up + sweep): the idle/scale/gpu active-pill toggles use a
"draw pill+glyph earlier, hit-test later" idiom needing restructuring; the
raw-rect (IsRectHovered, no InvisibleButton) sites in market/mining_stats/
balance are a different hit-test mechanism left intentionally. Framed icon
pagers already ride TactileButton after the prior commit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 19:25:20 -05:00
DanSandClaude Opus 4.8 07f6d2efc9 refactor(ui): delete dead button code (buttons.h + ApplyTactile)
UI-standardization audit found two dead, contradictory "how to draw a button"
surfaces with zero call sites:
- src/ui/material/components/buttons.h (353 lines: TextButton/Outlined/Contained/
  Button(spec)/IconButton/FAB) — included by 3 mining files but never used.
- ApplyTactile (draw_helpers.h) — a retrofit-tactile-onto-plain-button wrapper,
  never called.
Remove the file, the 3 dead includes, and ApplyTactile. TactileButton/StyledButton
remain the canonical button helpers. No behavior change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 18:34:12 -05:00
DanSandClaude Opus 4.8 1a00ec3359 feat(mining): left pool card (Manual/Auto, metrics, scrollable pool list)
Split the pool-mode hashrate card into a 25%-width left card + 75% chart so the
Manual/Auto toggle and pool metrics no longer reflow the tab:
- left card: Manual|Auto toggle (with tooltips), a Local/Pool/Shares/Uptime
  metric stack, and a fixed-height scrolling pool list — rows click-to-select in
  Manual (reusing the existing save+restart path) and show a "mining here" dot in
  Auto. Fixed height keeps the card constant as pools are added.
- mode-toggle row: keep the suggested-pools dropdown + auto-mode URL disable;
  the toggle and pool list moved into the card.
- mining_controls: show the installed/running miner version ("Current: …")
  before and during mining instead of "none".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 14:35:33 -05:00
DanSandClaude Opus 4.8 2e8e214689 refactor(ui): app-wide compact, translucent tooltips
Add material::Tooltip / BeginTooltip / EndTooltip wrappers (tooltip_style.h)
that scope a small window padding (8x4, dpi-scaled) and ~85% opacity to
tooltips only, then route the tooltip call sites through them. Menus and combo
dropdowns are untouched (they keep the global opaque PopupBg).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 21:26:52 -05:00
DanSandClaude Opus 4.8 fa240e7b99 refactor(mining): extract the Controls/CPU-grid card into mining_controls.{h,cpp} (audit #10, slice 3)
Third and largest slice of decomposing mining_tab.cpp. The ~843-line "Controls" card (CPU-core
grid + drag-to-select, mining start/stop button, benchmark + miner-update controls) is moved
verbatim into RenderMiningControls(). mining_tab.cpp is now 839 lines (was 2628 originally).

The most coupled section, so mutated state is passed BY REFERENCE — the benchmark
(ThreadBenchmark&), selected thread count (int&), and drag state (bool&/int&) — with local
reference aliases so the body stays byte-identical and interactions (drag, benchmark, start/stop)
behave exactly as before. Read-only context is passed by value/const; the compiler verified
const-correctness. Local statics inside the block moved with it.

Verified: full-node + Windows + lite build, tests, hygiene, no startup crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 16:57:09 -05:00