DragonX is a private chain (-ac_private=1): consensus rejects any
non-coinbase output to a transparent address, so a t-address can only
ever receive mining rewards, and its coins can only move to a shielded
address. The wallet treated them like ordinary recipients.
Block paying one:
- Send: a transparent recipient shows "Mining address - can't be paid"
and disables Review Send (tooltip explains; ask for a zs... address).
Typing, paste, contacts and payment URIs all go through this field.
- Overview drag-to-transfer: a mining-address row is never a transfer
target (it only reorders).
- Pool payout must be shielded (pools pay with ordinary transactions):
field tooltip, disabled Start button and the start check say why.
- isValidRecipientAddress() is now shielded-only; new isDragonXAddress()
and classifyRecipient() (Shielded / MiningOnly / Invalid).
Call them mining addresses:
- Overview: "Mining rewards" card (amber "Not yet shielded" when there
is a balance; hover explains; click opens the Shield dialog), "New
mining address" button with a tooltip, rows typed "Mining".
- QR / label dialogs, portfolio filter, contact badge ("Mining only"),
Receive notifications.
i18n: 17 new keys in all 8 languages, 12 dead keys removed, CJK subset
rebuilt. Tests: recipient classification, translation completeness.
UI sweep: new "send-mining-recipient" target.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Bundles the session's UI work (the touched files carry several of these
changes together, so they are committed as one coherent UI batch):
- FAQ: new RenderFaqDialog + data-driven faq_content, opened from a
status-bar "?" (and the Windows title bar), styled like the Wallets
modal with search, Wallet/Daemon tabs, and smooth scroll.
- DPI/font-scale audit: multiply hand-drawn absolute geometry by
Layout::dpiScale() across ~30 files so nothing renders native-size at
HiDPI / font_scale 1.5 (verified with a full sweep at 1.5x).
- Mining: chart now fills the horizontal space; thread stepper +/- buttons
match the input-box height; move the stratum-host toggle into
Node & Security (v1.3.0+).
- Settings: fix the auto-shield status text overlapping the grid.
- Sidebar: drop the peer-count badge on the Network button.
- i18n: wrap 193 hardcoded literals with TR() (keys/translations added in
the preceding i18n commit), so the security/PIN/lock flow, seed-backup
wizard, and witness-rebuild dialog localize.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The tail of the DPI/font-scale/responsiveness audit — ~26 remaining findings.
Container / recent-list (Theme-1 leftovers):
- Send: drop NoScrollbar|NoScrollWithMouse on ##SendFormScroll so Recent Sends is
reachable at font_scale 1.5 (parity with receive).
- Receive: cap the QR/form card via std::min(mainCardTargetH, availH - recentReserve)
so RECENT RECEIVED stays on-screen (identity at 1.0x).
- Wallets dialog: size the capped-mode list to whole rows so it no longer clips a
partial row / crowds "Create a new wallet".
Narrow-width (1024px) reflow:
- Console toolbar reserves space for ALL trailing controls (both icon toggles + zoom
buttons) so the +/- zoom no longer runs off-window.
- History sort combo sized to its measured widest localized label ("Newest first").
- Settings Theme/Layout/Language row: scale the wide→stacked breakpoint by dpiScale so
it drops to full-width stacked combos at 1.5x (Consolidated Card no longer clips).
- Recent-tx type label: derive the address column X from the measured label width so it
can't collide at narrow widths.
- Mining Recent Pool Payouts: floor the panel height to fit the empty-state caption.
Cosmetic ×dpiScale() on absolute geometry (no-ops at 1.0x): mining SOLO|POOL toggle &
idle combos, market pair-chips, password/PIN strength bars, receive/send currency
toggles, explorer search bar/rows/rounding, About-card logo, chat empty-state wrap,
recent-list address/time offsets, address-toolbar & two-row action buttons, console
line-gap/status-dot/pane rounding.
Verified at font_scale 1.5 and at 1024px across full-node + Lite + Windows (ctest
green) and an adversarial diff review (one over-reserve regression fixed).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Mining-tab UI improvements:
- Thread selector: a centered [-] N [+] stepper (top-aligned in the header) to pick an exact
thread count — number centered, -/+ step by one (clamped to [1, cores]), still typeable
(commits on Enter so it doesn't restart the miner mid-typing).
- Thread tiles now render at an adaptive step (1/2/4/8 by core count) plus 1 and the max, so a
high-core CPU (e.g. a 192-thread EPYC) shows ~25 tiles instead of one-per-thread and no longer
overflows the card. Unchanged for <=24-core machines.
- Fix: clicking the X (or a row) in an open saved-pools / payout-address dropdown no longer bleeds
through to the thread tiles / Mine button — the custom drawlist hit-tests now gate on
IsPopupOpen(AnyPopup).
- xmrig update button: shows "xmrig releases" when installed >= latest (numeric version compare),
else "Update <latest>"; the "Current: <ver>" text and the button are subtle green when up to date
and subtle orange when an update is available (neutral when either version is unknown).
New i18n keys back-filled across all 8 languages; CJK subset font rebuilt for the new glyphs.
Verified across full-node, lite, and Windows builds; the stepper layout confirmed via the UI sweep.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fixes all 22 confirmed findings from the mining-tab audit (10 Medium, 12 Low; 0 Critical/High),
adversarially reviewed (6 follow-ups found + fixed, incl. the review-caught idle-auto-start bypass
and a wrong benchmark-restore condition).
Crash-safety & lifecycle:
- M-04: join a stale/finished monitor thread in XmrigManager::start() and ~XmrigManager so an xmrig
crash-then-restart (or quit) no longer std::terminate()s the wallet.
- L-03/L-10: surface an unexpected miner exit once and clear the stale running flag.
UI never blocks (M-03/L-06/L-08/L-09/L-13): pool start/stop now run on a dedicated serialized FIFO
mining-control thread (joined before teardown), so the ~13 call sites don't block the render thread on
stop()'s SIGTERM->SIGKILL->join; the spawn result marshals back to the UI.
Miner-process / pool trust boundary:
- M-01: validate the payout address (util::isValidRecipientAddress) at EVERY start path — the UI gate
AND App::startPoolMining() (idle auto-start / thread scaling) — so a stale/wrong-chain address can't
silently lose rewards.
- M-09: SSRF guard skips the background pool-stats GET for loopback/private/link-local/single-label hosts.
- M-02/L-02: cap the pool-stats + xmrig-API HTTP response bodies.
- L-01: write the xmrig config 0600 at creation (POSIX open with mode) — no world/group-readable window.
- M-10: reject shell-metacharacter binary paths before the version popen (excluding '()' so Program Files
(x86) still works).
Solo mining: M-06/M-08 clamp thread count to [1, cores] at the setgenerate/xmrig boundary; M-07 notify +
don't lie on stop failure.
Correctness: L-05 block-time constant 75->150s (chainparams); M-05 discloses pool-mode "Est. Daily" as a
rough solo-equivalent; L-04/L-11/L-12 benchmark lifecycle (cancel on nav-away / mode-switch with restore,
skip rebalance mid-benchmark); L-07 honor cancel mid-extract in both the xmrig and daemon updaters.
Two new i18n keys back-filled across all 8 languages; CJK subset font rebuilt for the new glyphs.
Verified across full-node, lite, and Windows builds; tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- balance: inset the address-row favorite (star) button by the card's inner
padding so it mirrors the left margin instead of hugging the card edge.
- mining: remove pool.dragonx.cc from the built-in default pools (pool.dragonx.is
is now the sole default); update the pool-registry test accordingly.
- mining: middle-truncate saved pool-URL and payout-address dropdown rows (new
shared material::TruncateToWidth helper) so a full z-address no longer runs
under the trailing delete (X) button.
- mining: fix the thread-grid cells overflowing the card at >100% display
scaling — the reserved Mine-button width used a raw clamp that didn't scale;
scale it by dp so cols is estimated correctly (no-op at 100%).
Full-node build + test suite green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- mining_benchmark: when a thread benchmark finishes with no nonzero
hashrate sample (e.g. the pool never reported a rate), don't finish
silently — set a new `inconclusive` flag on ThreadBenchmarkUpdate and
let mining_tab warn. Keeps the state-machine core pure/no-I/O (it is
unit-tested), rather than calling the Notifications singleton from it.
- mining_controls: fold the two byte-identical idle-delay combo blocks
(non-scaling + thread-scaling branches) into one lambda parameterised
by combo id; removes ~30 lines of duplication.
- request_payment: drop the dead s_selected_addr_idx state and write the
address-selected comparisons as std::string == char* consistently.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The last four (more involved) robustness items from the audit:
- deleteBlockchainData: post the deleted-item count to the main thread (via an
atomic, since Notifications isn't thread-safe) and show a completion toast
("Blockchain data deleted (N items). Daemon restarting…") — previously the
result was only logged.
- Pool mining: pool start has a connect delay with no feedback; announce
"Starting pool miner — connecting…" on a successful start and "Pool miner
connected and hashing." once the poll confirms it (contained pool_starting_
flag; the shared mining-toggle state machine is untouched).
- Force Quit (shutdown screen): gate it on the status text having STALLED (a
genuine hang) rather than a bare 10s timer — with a 20s hard-ceiling backstop —
and show a state-aware caution naming the stuck step (force-quitting mid daemon
flush risks the chainstate).
- Benchmark: require a confirming second click that first builds candidates to
estimate the duration ("Benchmark takes ~Ns and interrupts mining"), instead
of interrupting mining immediately.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The app-wide "import-key pattern" fixes (missing guards / untrimmed input / no
re-entrancy protection), from the robustness audit:
- Import-key dialog: unify the type indicator and the RPC dispatch on one
classifier (classifyPrivateKey is now prefix-aware — an "SK..." shielded key no
longer misroutes to the transparent RPC), trim manual input (not just Paste),
and gate both the indicator and the Import button on a shared
isRecognizedPrivateKey() so unrecognized/empty input can't be submitted.
- Shield: guard the submit button on connected + !syncing (like Send), with a
disabled tooltip, instead of firing into a raw daemon error.
- Mining: disable the pool Mine button when the payout address is empty
("enter a payout address first"), and trim the pool URL/worker on persist.
- Console: track in-flight RPC commands (atomic counter + busy() override) so the
input is disabled while a command runs instead of piling up on the worker.
- Maintenance (rescan/repair/delete-chain/reinstall-daemon): re-entrancy guard —
bail with "already in progress" instead of launching a duplicate destructive op.
- Bootstrap dialog: re-attach to an in-flight download on reopen instead of
resetting state and orphaning the running worker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Follow-up to c83348a: convert the three mining solo-mode header toggles
(idle-mining, thread-scaling, gpu-aware) from the hand-rolled "draw active
pill + glyph, then hit-test" idiom to material::IconButton using the restBg
(active-pill) path. Each keeps its exact behavior pixel-for-pixel: a circular
Primary-tinted pill when active (alpha 60 idle / 40 scale+gpu), a state-colored
glyph (Primary when on, muted when off), hand cursor + tooltip on hover, and
the idle button's cursor save/restore (savedCur, restored at block end) is
preserved. Completes the clean icon-button adoption; the raw-rect IsRectHovered
sites remain intentionally separate (different hit mechanism).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
UI-standardization audit found two dead, contradictory "how to draw a button"
surfaces with zero call sites:
- src/ui/material/components/buttons.h (353 lines: TextButton/Outlined/Contained/
Button(spec)/IconButton/FAB) — included by 3 mining files but never used.
- ApplyTactile (draw_helpers.h) — a retrofit-tactile-onto-plain-button wrapper,
never called.
Remove the file, the 3 dead includes, and ApplyTactile. TactileButton/StyledButton
remain the canonical button helpers. No behavior change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Split the pool-mode hashrate card into a 25%-width left card + 75% chart so the
Manual/Auto toggle and pool metrics no longer reflow the tab:
- left card: Manual|Auto toggle (with tooltips), a Local/Pool/Shares/Uptime
metric stack, and a fixed-height scrolling pool list — rows click-to-select in
Manual (reusing the existing save+restart path) and show a "mining here" dot in
Auto. Fixed height keeps the card constant as pools are added.
- mode-toggle row: keep the suggested-pools dropdown + auto-mode URL disable;
the toggle and pool list moved into the card.
- mining_controls: show the installed/running miner version ("Current: …")
before and during mining instead of "none".
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add material::Tooltip / BeginTooltip / EndTooltip wrappers (tooltip_style.h)
that scope a small window padding (8x4, dpi-scaled) and ~85% opacity to
tooltips only, then route the tooltip call sites through them. Menus and combo
dropdowns are untouched (they keep the global opaque PopupBg).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Third and largest slice of decomposing mining_tab.cpp. The ~843-line "Controls" card (CPU-core
grid + drag-to-select, mining start/stop button, benchmark + miner-update controls) is moved
verbatim into RenderMiningControls(). mining_tab.cpp is now 839 lines (was 2628 originally).
The most coupled section, so mutated state is passed BY REFERENCE — the benchmark
(ThreadBenchmark&), selected thread count (int&), and drag state (bool&/int&) — with local
reference aliases so the body stays byte-identical and interactions (drag, benchmark, start/stop)
behave exactly as before. Read-only context is passed by value/const; the compiler verified
const-correctness. Local statics inside the block moved with it.
Verified: full-node + Windows + lite build, tests, hygiene, no startup crash.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>