- A mining start/stop/pool failure now sets a persistent App::mining_last_error_
(cleared on the next attempt), rendered as a red caption with "Press Mine to
try again" below the Mine button (plus a Dismiss, and a Windows-Defender
"How to fix" on an AV block), so a crashed/blocked/failed miner is no longer
just a button that "did nothing" once its toast faded. Two more hardcoded
English strings (pool-payout-invalid, AV-blocked) moved to i18n.
- Pool connection status is now a persistent "Status" row in the pool stats
card (PoolMiningState.running_since / last_error): it flips from "Connecting…"
to "Can't reach pool — check the URL" after a 30s timeout instead of sitting
on red forever, and no longer vanishes once logs arrive. The old transient
banner in mining_tab.cpp was removed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The thread benchmark state machine was advanced from the Mining tab's
render path, so it only progressed while that tab was visible and the
window was on screen. Hiding the tab or minimizing the window froze the
benchmark mid-sweep.
- The benchmark now advances from the main update loop, ungated by
connectivity, so it keeps running when the tab is hidden or the window
is minimized.
- Its clock is driven from a steady wall-clock reading rather than the
render delta, and each step is clamped like the other logic timers so
a suspend/resume cannot leap a benchmark phase.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Cancelling a thread benchmark always stopped and restarted the pool
miner at its pre-benchmark thread count, even when the user had not been
mining before the benchmark began. That silently started the miner on a
plain cancel or a switch to solo mode.
- A cancel now always drops the candidate-thread miner, and restarts the
pool miner only when the user was mining before the benchmark, read
from a snapshot taken at the start rather than the live running state
(the benchmark sweep transiently stops the miner between candidates,
so a live check would drop the restore).
- Callers that must not restore the miner (leaving solo mode) pass the
new restore flag as false.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Every thread-count change on the Mining tab saved settings.json and,
with a miner running, stopped and restarted it: xmrig re-inits its
RandomX dataset and reconnects to the pool, seconds of lost hashing
each time. A drag across the grid did this once per tile crossed (up to
~24), with a "Starting pool miner" toast each; every -/+ click or Enter
did it again.
The tab now hands each pick to the App, which puts the newest in
settings at once and applies it when the input settles: on drag
release, or 0.5 s after the last click, even if the Mining tab was left
in the meantime. The header, RAM estimate and tile fill still follow
the drag live.
- Pool: the restart is decided on the mining-control thread, after every
earlier start or stop has run. It never starts a miner the user
stopped, is a no-op when xmrig already runs at that count, and is no
longer silently skipped when the pick lands in another restart's stop
window (which left xmrig on the old count).
- Solo: one setgenerate per gesture. A pick made while one is in flight
now waits for it instead of being dropped (another stale count).
- Clicking the tile that is already selected does nothing; it used to
save settings and restart the miner.
- With idle thread scaling on, the grid no longer snaps back to the old
count while a pick is on its way to the miner. A pool auto-balance
restart keeps a count still queued.
- Idle thread scaling changes the pool count through the same retarget.
Its correction after a start compares with the count last requested,
not the xmrig API's lagging report, so it comes about 1 s in instead
of after the first API report (3-5 s).
- A retarget whose pool config no longer validates shows the same error
and stops the miner, as the old stop-then-start did.
- While a benchmark runs a pick is saved, but the miner change is
dropped: the benchmark owns the count until it ends.
A crash within 0.5 s of a pick, or mid-drag, loses that pick; every
clean exit saves it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Logic timers advanced by io.DeltaTime, which update() clamps to 0.25 s
so animations don't jump after a pause. That matched real time only
while the main loop rendered continuously: with frames seconds apart, a
timer fed the clamped delta runs up to 8x slow. Affected: the refresh
scheduler, the seed-migration poll, the chat fast scan, the encryption
check, the loading and shutdown timers, the lock-screen countdowns, the
Settings debug gate and the mining benchmark.
- App::logicDeltaTime(): steady-clock seconds since the previous
update(), capped at 6 s so a sleep/resume fires each timer once
instead of replaying the gap. Visual interpolation keeps the clamped
io.DeltaTime.
- The refresh timers tick before the RPC results are drained, so a
hold that a callback arms (the connect-retry backoff) starts fresh
instead of being charged the gap before it existed.
- The shutdown timer is measured from shutdown_start_time_:
beginShutdown runs from SDL event handling, so an accumulated delta
would count the idle gap before the close request.
- The lock-screen error and lockout countdowns subtract only the time
since they were armed: a failed unlock arms them from an RPC result,
which can land on the frame that ends an idle gap.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Bundles the session's UI work (the touched files carry several of these
changes together, so they are committed as one coherent UI batch):
- FAQ: new RenderFaqDialog + data-driven faq_content, opened from a
status-bar "?" (and the Windows title bar), styled like the Wallets
modal with search, Wallet/Daemon tabs, and smooth scroll.
- DPI/font-scale audit: multiply hand-drawn absolute geometry by
Layout::dpiScale() across ~30 files so nothing renders native-size at
HiDPI / font_scale 1.5 (verified with a full sweep at 1.5x).
- Mining: chart now fills the horizontal space; thread stepper +/- buttons
match the input-box height; move the stratum-host toggle into
Node & Security (v1.3.0+).
- Settings: fix the auto-shield status text overlapping the grid.
- Sidebar: drop the peer-count badge on the Network button.
- i18n: wrap 193 hardcoded literals with TR() (keys/translations added in
the preceding i18n commit), so the security/PIN/lock flow, seed-backup
wizard, and witness-rebuild dialog localize.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fixes all 22 confirmed findings from the mining-tab audit (10 Medium, 12 Low; 0 Critical/High),
adversarially reviewed (6 follow-ups found + fixed, incl. the review-caught idle-auto-start bypass
and a wrong benchmark-restore condition).
Crash-safety & lifecycle:
- M-04: join a stale/finished monitor thread in XmrigManager::start() and ~XmrigManager so an xmrig
crash-then-restart (or quit) no longer std::terminate()s the wallet.
- L-03/L-10: surface an unexpected miner exit once and clear the stale running flag.
UI never blocks (M-03/L-06/L-08/L-09/L-13): pool start/stop now run on a dedicated serialized FIFO
mining-control thread (joined before teardown), so the ~13 call sites don't block the render thread on
stop()'s SIGTERM->SIGKILL->join; the spawn result marshals back to the UI.
Miner-process / pool trust boundary:
- M-01: validate the payout address (util::isValidRecipientAddress) at EVERY start path — the UI gate
AND App::startPoolMining() (idle auto-start / thread scaling) — so a stale/wrong-chain address can't
silently lose rewards.
- M-09: SSRF guard skips the background pool-stats GET for loopback/private/link-local/single-label hosts.
- M-02/L-02: cap the pool-stats + xmrig-API HTTP response bodies.
- L-01: write the xmrig config 0600 at creation (POSIX open with mode) — no world/group-readable window.
- M-10: reject shell-metacharacter binary paths before the version popen (excluding '()' so Program Files
(x86) still works).
Solo mining: M-06/M-08 clamp thread count to [1, cores] at the setgenerate/xmrig boundary; M-07 notify +
don't lie on stop failure.
Correctness: L-05 block-time constant 75->150s (chainparams); M-05 discloses pool-mode "Est. Daily" as a
rough solo-equivalent; L-04/L-11/L-12 benchmark lifecycle (cancel on nav-away / mode-switch with restore,
skip rebalance mid-benchmark); L-07 honor cancel mid-extract in both the xmrig and daemon updaters.
Two new i18n keys back-filled across all 8 languages; CJK subset font rebuilt for the new glyphs.
Verified across full-node, lite, and Windows builds; tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Second phase of multi-wallet: list wallet files and switch the active one.
- Daemon plumbing: EmbeddedDaemon::setWalletFile -> start() passes -wallet=<name>
(non-default only; skipped during the isolated seed-migration start), and
DaemonController::syncSettings pushes active_wallet_file on each start.
- App::switchToWallet: persist the new active wallet, then stop + restart the
node on -wallet=<name> (rescan only if it was never synced in this datadir).
Reuses the seed-adopt restart coordination; WalletState clears on disconnect
and the P1 identity-scoped caches re-key, so no previous-wallet data leaks.
Guarded: full-node, embedded daemon, not mid-restart, no pending send.
- Wallets dialog (Settings -> Backup & Data -> "Wallets…"): a table of wallet
files (datadir wallet*.dat + user-added folders' *.dat) with size (disk) and
cached balance / address count / last-opened (wallet index), a current/Active
badge, Open (switch), and Add folder. Out-of-datadir wallets show "import to
open" (P3). Added as a sweep surface.
- Mining payout safety: non-destructive warning if the pool-mode worker looks
like a DragonX address not in the current wallet (stale after a switch).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- mining_benchmark: when a thread benchmark finishes with no nonzero
hashrate sample (e.g. the pool never reported a rate), don't finish
silently — set a new `inconclusive` flag on ThreadBenchmarkUpdate and
let mining_tab warn. Keeps the state-machine core pure/no-I/O (it is
unit-tested), rather than calling the Notifications singleton from it.
- mining_controls: fold the two byte-identical idle-delay combo blocks
(non-scaling + thread-scaling branches) into one lambda parameterised
by combo id; removes ~30 lines of duplication.
- request_payment: drop the dead s_selected_addr_idx state and write the
address-selected comparisons as std::string == char* consistently.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The app-wide "import-key pattern" fixes (missing guards / untrimmed input / no
re-entrancy protection), from the robustness audit:
- Import-key dialog: unify the type indicator and the RPC dispatch on one
classifier (classifyPrivateKey is now prefix-aware — an "SK..." shielded key no
longer misroutes to the transparent RPC), trim manual input (not just Paste),
and gate both the indicator and the Import button on a shared
isRecognizedPrivateKey() so unrecognized/empty input can't be submitted.
- Shield: guard the submit button on connected + !syncing (like Send), with a
disabled tooltip, instead of firing into a raw daemon error.
- Mining: disable the pool Mine button when the payout address is empty
("enter a payout address first"), and trim the pool URL/worker on persist.
- Console: track in-flight RPC commands (atomic counter + busy() override) so the
input is disabled while a command runs instead of piling up on the worker.
- Maintenance (rescan/repair/delete-chain/reinstall-daemon): re-entrancy guard —
bail with "already in progress" instead of launching a duplicate destructive op.
- Bootstrap dialog: re-attach to an in-flight download on reopen instead of
resetting state and orphaning the running worker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
UI-standardization audit found two dead, contradictory "how to draw a button"
surfaces with zero call sites:
- src/ui/material/components/buttons.h (353 lines: TextButton/Outlined/Contained/
Button(spec)/IconButton/FAB) — included by 3 mining files but never used.
- ApplyTactile (draw_helpers.h) — a retrofit-tactile-onto-plain-button wrapper,
never called.
Remove the file, the 3 dead includes, and ApplyTactile. TactileButton/StyledButton
remain the canonical button helpers. No behavior change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Split the pool-mode hashrate card into a 25%-width left card + 75% chart so the
Manual/Auto toggle and pool metrics no longer reflow the tab:
- left card: Manual|Auto toggle (with tooltips), a Local/Pool/Shares/Uptime
metric stack, and a fixed-height scrolling pool list — rows click-to-select in
Manual (reusing the existing save+restart path) and show a "mining here" dot in
Auto. Fixed height keeps the card constant as pools are added.
- mode-toggle row: keep the suggested-pools dropdown + auto-mode URL disable;
the toggle and pool list moved into the card.
- mining_controls: show the installed/running miner version ("Current: …")
before and during mining instead of "none".
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Final slice of decomposing mining_tab.cpp. The ~529-line "Mode toggle" section (SOLO | POOL
segmented control + pool URL/worker inputs) is moved verbatim into RenderMiningModeToggle().
mining_tab.cpp is now 311 lines (was 2628) — just the tab dispatch, thread-sync glue, benchmark
advance, section-budget setup, and four card calls.
State the toggle mutates is passed BY REFERENCE so behaviour is identical: the pool-mode flag,
the settings-dirty flag, and the pool URL / worker char[256] buffers (the text inputs write into
them) — passed as char(&)[256] references and named with their original identifiers so the body
stays byte-identical.
Verified: full-node + Windows + lite build, tests, hygiene. Audit #10 complete: the 2628-line
monolith is now five focused files (earnings, stats, controls, mode-toggle + the 311-line shell).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Third and largest slice of decomposing mining_tab.cpp. The ~843-line "Controls" card (CPU-core
grid + drag-to-select, mining start/stop button, benchmark + miner-update controls) is moved
verbatim into RenderMiningControls(). mining_tab.cpp is now 839 lines (was 2628 originally).
The most coupled section, so mutated state is passed BY REFERENCE — the benchmark
(ThreadBenchmark&), selected thread count (int&), and drag state (bool&/int&) — with local
reference aliases so the body stays byte-identical and interactions (drag, benchmark, start/stop)
behave exactly as before. Read-only context is passed by value/const; the compiler verified
const-correctness. Local statics inside the block moved with it.
Verified: full-node + Windows + lite build, tests, hygiene, no startup crash.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Second slice of decomposing mining_tab.cpp. The ~313-line "Hashrate + Stats" card (stat values +
hashrate chart / live-log view) is moved verbatim into RenderMiningStats(); mining_tab.cpp is now
1680 lines (was 1992 after slice 1, 2628 originally). Body byte-identical apart from a s_pool_mode
alias; the chart/log toggle statics (s_show_pool_log/s_show_solo_log) moved with the card, and the
log buffer was already a function-local static. No App dependency in this section.
Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check before the next slice.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
First incremental slice of decomposing the 2628-line mining_tab.cpp monolith (one giant
RenderMiningTabContent function). The ~636-line "Earnings" card section is moved verbatim into
RenderMiningEarnings(); mining_tab.cpp is now 1992 lines and calls it with the immediate-mode
layout context as parameters (draw list, fonts, scale/spacing, glass spec, pool-mode flag).
Behavior-preserving by construction: the body is byte-identical (the only additions are a
`const bool s_pool_mode = poolMode` alias and a local scratch `buf` so the moved code keeps its
original identifiers). The earnings-filter static moved with the card it belongs to. The
compiler surfaced every enclosing dependency, which became explicit parameters.
Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check of the Earnings card before extracting the next section.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Relocate the miner-update control from a standalone full-width button into the mining-control
header row, immediately left of the benchmark button:
- The button now shows the latest available version ("Update <tag>"), with the current installed
version as text to its left ("Current: <tag>" / "none").
- A one-shot background version check (util::XmrigUpdater::startCheck) runs the first time the pool
section is shown, so the latest tag can be displayed; until it arrives the button reads
"Update miner…". Clicking opens the existing dialog; disabled (greyed, with tooltip) while the
miner is running.
- New i18n keys: xmrig_update_short, xmrig_current, xmrig_none.
Both variants build; suite passes; GUI smoke-launched without crash.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the English string literals in the miner-update dialog + the "Update miner…" mining-tab
button/tooltip with TR() keys, and register their English text in i18n.cpp's loadBuiltinEnglish()
(the in-code English fallback that non-English locales overlay). Reuses the existing cancel/close/
retry keys. Labeled values use a "%s %s" literal format with a TR'd label (no -Wformat-security
risk). Non-English locales fall back to English for the new xmrig_* keys until translations are
added to res/lang/*.json.
Both variants build; suite passes; hygiene clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Wires util::XmrigUpdater into the GUI:
- ui/windows/xmrig_download_dialog.h: a modal (mirrors BootstrapDownloadDialog) that drives
the updater — Checking -> Up-to-date/Update-available -> Downloading/Verifying/Extracting ->
Done/Failed, with a progress bar and a "verified against its published checksum" note. On
success it persists the installed release tag to settings. Rendered each frame from App::render.
- mining_tab: an "Update miner…" button in the pool section, disabled (with a tooltip) while
xmrig is running so a live binary is never replaced.
- settings: persist the installed DRG-XMRig tag (xmrig_version) for update detection.
Both variants build; suite passes; GUI smoke-launched without crashing.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Preserve the previously-uncommitted lite wallet implementation and related dev WIP
under version control:
- src/wallet/ lite services: client bridge, bridge runtime, connection, lifecycle,
sync, gateway, result parsers, state mapper, artifact contract/resolver, refresh
services, UI adapters, wallet_backend/capabilities. (Includes two small M1 fixes:
lifecycle walletReady now parses the response; default chain name -> "main".)
- src/chat/ chat protocol; tests/fixtures/ (lite + hushchat); tools/hushchat_fixture_check.cpp;
scripts/build-lite-backend-artifact.sh.
- Pre-existing modified app_network/security/wizard, network_refresh_service, sidebar,
mining_tab, bootstrap dialog, and version headers captured as-is.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add --lite build flow and ObsidianDragonLite target naming, hide full-node pages/features in lite mode, enforce pool-only mining in lite, and include chat port feasibility audit documentation.
instead of initial burst performance. Previously the benchmark used a
fixed 20s warmup + 10s peak measurement, which reported inflated
results on thermally constrained hardware (e.g. 179 H/s vs actual
sustained 117 H/s on a MacBook Pro).
- Adaptive warmup with stability detection: mine for at least 90s,
then compare rolling 10s hashrate windows. Require 3 consecutive
windows within 5% before declaring thermal equilibrium (cap 300s)
- Average-based measurement: record mean hashrate over 30s instead
of peak, reflecting real sustained throughput
- Start candidates at half the system cores — lower thread counts
are rarely optimal and waste time warming up
- Add CoolingDown phase: 5s idle pause between tests so each starts
from a similar thermal baseline
- Adaptive time estimates: use observed warmup durations from
completed tests to predict remaining time
- UI shows Stabilizing when waiting for thermal equilibrium past
the minimum warmup, Cooling during idle pauses"
Security (P0):
- Fix sidebar remaining interactive behind lock screen
- Extend auto-lock idle detection to include active widget interactions
- Distinguish missing PIN vault from wrong PIN; auto-switch to passphrase
Blocking UX (P1):
- Add 15s timeout for encryption state check to prevent indefinite loading
- Show restart reason in loading overlay after wallet encryption
- Add Force Quit button on shutdown screen after 10s
- Warn user if embedded daemon fails to start during wizard completion
Polish (P2):
- Use configured explorer URL in Receive tab instead of hardcoded URL
- Increase request memo buffer from 256 to 512 bytes to match Send tab
- Extend notification duration to 5s for critical operations (tx sent,
wallet encrypted, key import, backup, export)
- Add Reduce Motion accessibility setting (disables page fade + balance lerp)
- Show estimated remaining time during mining thread benchmark
- Add staleness indicator to market price data (warning after 5 min)
New i18n keys: incorrect_pin, incorrect_passphrase, pin_not_set,
restarting_after_encryption, force_quit, reduce_motion, tt_reduce_motion,
ago, wizard_daemon_start_failed
- Add pool mining thread benchmark: cycles through thread counts with
20s warmup + 10s measurement to find optimal setting for CPU
- Add GPU-aware idle detection: GPU utilization >= 10% (video, games)
treats system as active; toggle in mining tab header (default: on)
Supports AMD sysfs, NVIDIA nvidia-smi, Intel freq ratio; -1 on macOS
- Fix idle thread scaling: use getRequestedThreads() for immediate
thread count instead of xmrig API threads_active which lags on restart
- Apply active thread count on initial mining start when user is active
- Skip idle mining adjustments while benchmark is running
- Disable thread grid drag-to-select during benchmark
- Add idle_gpu_aware setting with JSON persistence (default: true)
- Add 7 i18n English strings for benchmark and GPU-aware tooltips
Build & setup:
- Fix setup.sh and build.sh for macOS (bundle daemon, xmrig, sapling params, asmap.dat into .app)
- Fix CMakeLists.txt libsodium linking for macOS
- Fix incbin.h to use __DATA,__const section on macOS
- Remove vendored libsodium-1.0.18 source tree (use fetch script instead)
- Remove prebuilt-binaries/xmrig (replaced by xmrig-hac)
- Add .DS_Store to .gitignore
Rendering & UI:
- Use GLSL #version 150 and OpenGL 3.2 Core Profile on macOS
- Force dpiScale=1.0 on macOS to fix Retina double-scaling
- Set default window/UI opacity to 100% on Mac/Linux
- Add scroll fade shader guard for macOS GL compatibility
- Add ImGui error recovery around render loop and mining tab
Daemon & bootstrap:
- Fix getDragonXDataDir() to return ~/Library/Application Support/Hush/DRAGONX/ on macOS
- Fix isPortInUse() with connect() fallback (no /proc/net/tcp on macOS)
- Increase daemon watchdog timeout from 3s to 15s
- Add daemon status indicator (colored dot + label) in wizard bootstrap phases
Mining tab:
- Fix EmbeddedDaemon::getMemoryUsageMB() crash on macOS (was using Linux /proc)
- Fix XmrigManager::getMemoryUsageMB() to use ps on macOS instead of /proc
- Restructure RenderMiningTab with wrapper pattern for exception safety
- Fix default pool URL to include port (pool.dragonx.is:3433)
- Mining tab: sync s_selected_threads with actual thread count when idle
thread scaling adjusts threads (solo via genproclimit, pool via
threads_active), skipping sync during user drag
- Auto-lock: bypass lock screen overlay when xmrig pool mining is active
so the mining UI remains accessible
- Import key dialog: add clipboard hover preview with transparent overlay
on the input field, inline key type validation next to title (matching
send tab paste button pattern), configurable via ui.toml
- Replace all hardcoded English strings with TR() translation keys across
every tab, dialog, and component (~20 UI files)
- Expand all 8 language files (de, es, fr, ja, ko, pt, ru, zh) with
complete translations (~37k lines added)
- Improve i18n loader with exe-relative path fallback and English base
fallback for missing keys
- Add pool-side hashrate polling via pool stats API in xmrig_manager
- Introduce Layout::beginFrame() per-frame caching and refresh balance
layout config only on schema generation change
- Offload daemon output parsing to worker thread
- Add CJK subset fallback font for Chinese/Japanese/Korean glyphs
Windows identity:
- Add VERSIONINFO resource (.rc) with ObsidianDragon file description
- Embed application manifest for DPI awareness and shell identity
- Patch libwinpthread/libpthread to remove competing VERSIONINFO
- Set AppUserModelID and HWND property store to override Task Manager cache
- Link patched pthread libs to eliminate "POSIX WinThreads" description
Address creation (+New button):
- Move z_getnewaddress/getnewaddress off UI thread to async worker
- Inject new address into state immediately for instant UI selection
- Trigger background refresh for balance updates
Mining tab:
- Add pool mining dropdown with saved URLs/workers and bookmarks
- Add solo mining log panel from daemon output with chart/log toggle
- Fix toggle button cursor (render after InputTextMultiline)
- Auto-restart miner on pool config change
- Migrate default pool URL to include stratum port
Transactions:
- Sort pending (0-conf) transactions to top of history
- Fall back to timereceived when timestamp is missing
Shutdown:
- Replace blocking sleep_for calls with 100ms polling loops
- Check shutting_down_ flag throughout daemon restart/bootstrap flows
- Reduce daemon stop timeout from 30s to 10s
Other:
- Fix market chart fill artifact (single concave polygon vs per-segment quads)
- Add bootstrap checksum verification state display
- Rename daemon client identifier to ObsidianDragon
Diagnostics & logging:
- add verbose logging system (VERBOSE_LOGF) with toggle in Settings
- forward app-level log messages to Console tab for in-UI visibility
- add detailed connection attempt logging (attempt #, daemon state,
config paths, auth failures, port owner identification)
- detect HTTP 401 auth failures and show actionable error messages
- identify port owner process (PID + name) on both Linux and Windows
- demote noisy acrylic/shader traces from DEBUG_LOGF to VERBOSE_LOGF
- persist verbose_logging preference in settings.json
- link iphlpapi on Windows for GetExtendedTcpTable
Security & encryption:
- update local encryption state immediately after encryptwallet RPC
so Settings reflects the change before daemon restarts
- show notifications for encrypt success/failure and PIN skip
- use dedicated RPC client for z_importwallet during decrypt flow
to avoid blocking main rpc_ curl_mutex (which starved peer/tx refresh)
- force full state refresh (addresses, transactions, peers) after
successful wallet import
Network tab:
- redesign peers refresh button as glass-panel with icon + label,
matching the mining button style
- add spinning arc animation while peer data is loading
(peer_refresh_in_progress_ atomic flag set/cleared in refreshPeerInfo)
- prevent double-click spam during refresh
- add refresh-button size to ui.toml
Other:
- use fast_rpc_ for rescan polling to avoid blocking on main rpc_
- enable DRAGONX_DEBUG in all build configs (was debug-only)
- setup.sh: pull latest xmrig-hac when repo already exists
RPC client:
- Add call() overload with per-call timeout parameter
- z_exportwallet uses 300s, z_importwallet uses 1200s timeout
Decrypt wallet (app_security.cpp, app.cpp):
- Show per-step and overall elapsed timers during decrypt flow
- Reduce dialog to 5 steps; close before key import begins
- Run z_importwallet on detached background thread
- Add pulsing "Importing keys..." status bar indicator
- Report success/failure via notifications instead of dialog
RPC caching (app_network.cpp, app.h):
- Cache z_viewtransaction results in viewtx_cache_ across refresh cycles
- Skip RPC calls for already-cached txids (biggest perf win)
- Build confirmed_tx_cache_ for deeply-confirmed transactions
- Clear all caches on disconnect
- Remove unused refreshTransactions() dead code
Peers (app_network.cpp, peers_tab.cpp):
- Route refreshPeerInfo() through fast_worker_ to avoid head-of-line blocking
- Replace footer "Refresh Peers" button with ICON_MD_REFRESH in toggle header
- Refresh button triggers both peer list and full blockchain data refresh
Mining (mining_tab.cpp):
- Allow pool mining toggle when blockchain is not synced
- Pool mining only needs xmrig, not local daemon sync
- Remove getinfo from refreshMiningInfo slow path; daemon_version,
protocol_version, and p2p_port are static per connection (set in
onConnected). Move longestchain/notarized into refreshBalance's
existing getblockchaininfo callback.
- Remove refreshMiningInfo from refreshData(); it already runs on
the 1-second fast_refresh_timer_ independently.
- Make refreshAddresses demand-driven via addresses_dirty_ flag;
only re-fetch when a new address is created or a send completes,
not unconditionally every 5 seconds.
- Gate refreshPeerInfo to only run when the Peers tab is active.
- Skip duplicate getwalletinfo on connect; onConnected() already
prefetches it for immediate lock-screen display, so suppress the
redundant call in the first refreshData() cycle.
Steady-state savings: ~8 fewer RPC calls per 5-second cycle
(from ~12+ down to ~4-5 in the common case).
Full-node GUI wallet for DragonX cryptocurrency.
Built with Dear ImGui, SDL3, and OpenGL3/DX11.
Features:
- Send/receive shielded and transparent transactions
- Autoshield with merged transaction display
- Built-in CPU mining (xmrig)
- Peer management and network monitoring
- Wallet encryption with PIN lock
- QR code generation for receive addresses
- Transaction history with pagination
- Console for direct RPC commands
- Cross-platform (Linux, Windows)