Setting a PIN always unlocked the wallet with a 5 s probe and then
re-locked it, even when the wallet was already unlocked, so a PIN check
silently re-locked an unlocked wallet. And once the daemon's absolute
unlock window ran out the GUI still showed "unlocked", so the next send
failed with nothing on screen explaining it.
- The Set-PIN check now decides on the main thread: an unlocked wallet
is verified with the time it has left (capped at seven days) and is
not re-locked, so the GUI and the daemon keep agreeing; a locked
wallet still uses the 5 s probe and re-locks. Either way the daemon's
lock state is re-read afterwards, which self-heals any drift.
- When the daemon's unlock window has expired but the GUI still says
"unlocked", a bounded reconcile (once per expiry, 30 s back-off)
re-reads getwalletinfo so the lock screen and the transaction-cache
lock follow the daemon. Lite wallets, which have no daemon timer, are
left alone.
Behaviour change: with auto-lock disabled the daemon still re-locks at
its window, and the GUI now lands on the lock screen instead of
appearing unlocked until a send fails.
Tests: the Set-PIN verify plan (unlocked keeps its remaining time and
skips the re-lock, locked or near-expiry falls back to the 5 s probe and
re-lock, long windows are capped) and the unlock-expiry predicate across
encrypted, locked, no-deadline and not-yet-expired cases.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The wizard persists an "encryption requested" flag so a quit or crash
before the wallet is actually encrypted is not silent. That flag was
only reconciled on the slow-path getwalletinfo refresh, so it could be
left stale, and the clear-and-warn logic lived inline in two places.
- A single reconcileEncryptionPending now runs on every connect and on
every encryption-state refresh, keyed on the parsed getwalletinfo
reply. It clears the flag whenever the wallet is encrypted, however it
got there (deferred request, Settings, another client), and warns once
per session when encryption was requested but the wallet is not
encrypted and nothing is pending or in flight.
- A failed or warm-up (-28) RPC decides nothing, so a 15 s timeout that
forces encrypted=false can no longer mis-clear or mis-warn.
- The flag is also cleared at encryptwallet success and when the user
removes encryption, so neither path leaves a stale flag that would
warn on the next connect. No settings format change.
Tests: the pure decision helper over the flag, RPC-ok, encrypted,
deferred-pending, in-flight and already-warned combinations (clear when
encrypted, warn once when lost, nothing on a failed RPC or no flag).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The auto-lock idle clock was reset whenever any ImGui item was active,
so a text field left focused (a half-filled send form, say) counted as
continuous activity and kept the wallet unlocked indefinitely, well past
the configured idle timeout.
- The idle clock is now fed by real input events (key, text, mouse,
touch, pen, gamepad button) as they are ingested on the main thread,
plus a still-held mouse button so a drag or scrollbar grab that emits
no new event still counts. A focused but untouched widget no longer
does.
- A new header-only IdleTracker owns the clock and never moves backwards,
so an event stamped before the previous one cannot shorten the idle
time.
Behaviour change: a form left focused and idle past the timeout now
auto-locks. The form's buffers are app state and survive the lock and
unlock, so nothing typed is lost.
Tests: a new IdleTracker case covers idle time growing with no events
(enough to trip a 900s lock), activity resetting it, the clock never
moving backwards, and a query before the last activity reading zero
rather than a negative value.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A failed backend sync was silently swallowed: the reply was never
inspected, so a sync that errored out left the wallet showing a
"syncing" state that never completed and never reported a problem.
- The sync and rescan replies are now parsed. On failure the partial
progress is saved and the sync is retried with exponential back-off
(5s doubling up to 60s, six attempts in all), then an explicit failed
state is published: done, sync not complete, and the backend's error
text carried through.
- A failed rescan is retried as a plain sync, because a rescan has
already cleared the wallet and re-running it would throw away the
partial progress just saved.
- A terminal error, such as a reorg deeper than the wallet can unwind,
stops the retries immediately instead of waiting out the attempts.
- Recovery is observed, not guessed: once a later refresh's server-bound
reads all succeed, the failed state clears itself.
Behaviour change: a sync failure now surfaces to the user as a failed
state with a message, instead of a frozen "syncing", and the client
retries on its own with back-off.
Tests: a parser case for the success, failure, and terminal replies, and
fake-backend controller cases for retrying after a failure, giving up
after the attempt cap, a terminal reorg stopping at once, a failed
rescan retrying as sync, cancel stopping the back-off, and the failed
state self-healing on a good refresh.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The lite backend lists transactions oldest-first, but every consumer of
the transaction list assumes newest-first and takes a prefix of it, so
the Recent Transactions / Recent Sends / Recent Received panels and the
CSV export showed the oldest records instead of the latest.
- The UI copy is now sorted pending (0-conf) first, then newest-first by
timestamp, the same order as the History tab's default.
- The sort is stable, so several records that share a txid (a send entry
plus its per-note entries, or same-block transactions) keep a
deterministic order across refreshes. That keeps the order-sensitive
change check reporting "unchanged" and avoids bumping the transaction
revision every couple of seconds.
Tests: a new case covers the pending-first, newest-first ordering, a
stable order within one txid, and the revision staying unchanged when
the identical model is re-applied.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The bootstrap preflight's protected names could be bypassed by names
that resolve onto them, and its cancel and quit paths had two timing
gaps.
- Entry names are judged as the file system resolves them: '\' is a
separator, "." components are dropped and each component loses its
trailing dots and spaces, as Win32 does ("./wallet.dat" and
"DRAGONX.conf." name protected files). The whole archive is refused
for an absolute or drive-rooted name, a ".." component, any ':'
(drive letter or NTFS alternate data stream, "DRAGONX.conf::$DATA"),
an 8.3 short name ("DRAGON~1.CON"), a component of only dots or
spaces (other than "."), and any byte >= 0x80 or ASCII control
character: macOS folds or ignores some Unicode (U+017F, U+212A,
U+200C) onto a protected name, and the published bootstrap archive
uses plain ASCII names. A refused name is echoed
with \xNN escapes. A member is written at the path it was checked
under, and the protected-name check runs on the resolved name.
- The user's Cancel (Settings dialog and first-run wizard) goes through
requestCancel(). It is refused once the old chain data starts being
replaced, and the start of that window re-checks a cancel under the
same lock, so a click lands before the old chain is touched or not at
all.
- Quit cancels the wizard's and the Settings bootstrap when the
shutdown starts; the HEAD and checksum requests now end at once on
cancel, and a cancelled HEAD keeps the partial download. A run
cancelled before the window leaves the old chain as it was. A run
inside it stops extracting and removes its partial chain while the
shutdown screen shows "Cleaning up...", so it ends with no chain data
(wallet.dat untouched; Retry reuses the zip, or the node resyncs).
That wait is bounded: at most 2 minutes from the start of the
shutdown, then 3 s in shutdown(), after which a worker still running
is left to the process exit. Only a cleanup that overruns that cap
can leave a partial chain, which dragonxd then answers with its
reindex offer.
Tests: refusal of the Windows-resolved, non-ASCII and control-character
names with the escaped echo; the protected-name list incl. the resolved
forms and a planted -wallet file, conf and database/ that stay
byte-identical; the user-cancel window; the bounded quit wait and
safeToAbandon(); a cancel ends a HEAD request that never answers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The "Use Tor" checkbox was saved but never read: no build routed any
traffic (node, RPC, price/update/bootstrap/pool HTTP or Lite gRPC)
through Tor, so users who ticked it believed they were anonymous.
- The checkbox is disabled and always shown unticked, on the Settings
page and in the legacy Settings window. Its tooltip says it is not
available and gives the alternatives: for the node, proxy=127.0.0.1:9050
in DRAGONX.conf with Tor running; otherwise a system-wide VPN/Tor (Lite
builds get the short version). The "Use Tor" label is kept.
- Behaviour change: a stored use_tor=true is cleared once at startup
(Settings::consumeLegacyUseTor + a synchronous save before the async
writer and any Settings page state), with a 20 s warning in the user's
language. The cleared key is the "already told" flag, so the notice
never repeats. No settings format change.
- 3 new strings (tt_tor_unavailable, tt_tor_unavailable_lite,
tor_never_applied_notice) in all 8 languages; the tooltip wraps at
tor-tooltip-wrap-width from ui.toml.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Builds that embed xmrig (Windows release) re-extracted the bundled miner
whenever its size differed from the file on disk. An "Update miner..."
install always differs, so the next start silently put the bundled build
back while settings still showed the updated version.
- The bundled miner is now placed only when it is missing, like the node
binaries (kXmrigRefreshOnSizeMismatch = false in the provision table).
Params and asmap still follow the bundled size.
- Behaviour change: a wallet upgrade no longer refreshes a miner the user
never updated; "Update miner..." is the way to get a newer build.
- The uncalled needsXmrigExtraction() is removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A rescan or key import holds the node's cs_main for the whole wallet
scan. On the shared clients it hit the 30 s curl timeout, reported a
failure that wasn't one, abandoned a daemon RPC slot and flipped the app
into "node busy".
- One long wallet RPC at a time (rescan, importprivkey, importaddress,
importwallet, z_importkey, z_importviewingkey, z_importwallet) runs on
its own ungated client with no client timeout (rpc/long_call_lane.h).
It can be aborted from any thread, and an abort is never lost, even
one that lands before the client opens.
- The GUI rescan, key import and sweep use it. The sweep's fund-moving
body is unchanged; only the client it calls differs. runtimeRescan()
returns bool, and a refused post-bootstrap reconcile stays armed.
- The console routes rescan and the import commands through the lane;
its input stays usable meanwhile, and a refusal is printed like any
other result. RPCClient gains callRaw(.., timeoutSec).
- Restart, wallet switch, delete-chain, bootstrap (now also from
Settings) and the other node-stopping flows are refused while it runs,
with a message saying a key import or rescan is still running; quit
asks for confirmation. The lane is aborted at quit.
- A second import or rescan is refused before the key is copied anywhere.
An import cut off after the request reached the node (a lost reply,
or a proxy's 502/504 while the node still imports) says the key may
already be in the wallet and to run Settings -> Rescan. Only the
node's own HTTP-layer refusals (401, 503, work queue full, unhandled
request) say that the key was not imported. A pure
classifyLongCallCutOff() makes that choice.
- New strings in all 8 languages; console results stay English.
Tests: the long-method list and the console's routing; one lane at a
time; an abort lands whether it comes before the client opens or during
the call; a call with no client timeout outlasts a 3 s scan, where a 1 s
gated client times out and marks the node busy; classifyLongCallCutOff()
for every failure kind with and without a sent request, and from raw
HTTP replies (502, 504, a plain 500 -> cut off; 401, 503, queue full,
unhandled -> refused).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The bootstrap removed blocks/, chainstate/ and notarizations/ first and
only then opened the archive. An unsafe entry, a full disk or a corrupt
member therefore left no chain, or a half-written one for dragonxd to
start on.
- Preflight before anything is deleted: every archive entry must be
safe (no absolute path, no "..") and readable, and the disk must hold
the extracted size plus max(256 MiB, 5%), counting what removing the
old chain frees (a symlinked chain dir counts 0). Free space counts as
unknown only when the probe errors, the capacity is 0 or the
available size is -1; a known disk with 0 bytes free is a refusal.
The old chain is kept on every preflight failure.
- Protected members are skipped, compared case-insensitively: any path
component starting with "wallet", any "database" component, a .cookie
or *.conf file, and top-level *.dat files other than fee_estimates,
peers and banlist. The number of non-critical member failures is
logged.
- The removal of the old chain is verified (a locked file fails the run
instead of mixing old and new chain files). If the extraction fails or
is aborted, the partial chain is removed again before the failure is
published; isDone() turns true only after the worker's last
filesystem change.
- Cancel is disabled while the old chain data is being replaced, and
quit aborts a running bootstrap.
- A complete zip from an earlier attempt is reused on Retry; its
checksum is re-verified. A download that cannot fit fails early, and a
disk-full write error says so.
Tests: the space rule (boundaries, unknown vs. full disk, saturation);
planArchive sizes, zip-slip, garbage and truncated zips; the
protected-name list; reclaimableBytes with symlinks; each preflight
refusal keeps the old chain and wallet.dat byte-identical; a corrupt
critical member removes the partial chain before the failure is
published.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
After an unexpected exit the monitor thread returned on its own but
stayed joinable, and start() only spawned a monitor when none was
joinable. A node restarted after a crash (no stop() in between) then ran
unwatched: a second crash was never detected, its output was never
drained, and the dead run's stdout pipe leaked into the next fork.
- start() joins a monitor that returned on its own (only when joinable,
at the top, after the "already running" early returns), closes the
dead run's stdout pipe (Windows: process and pipe handles), and always
starts a new monitor for the process it launched. crash_count_ is kept.
- New lifecycle_mutex_ serializes start(), beginStop(), stop()'s flag
writes and joins, and endStop(), so two threads can never join the same
monitor. The monitor thread and the state callback never take it; a
beginStop() racing a start() waits for it to return (its longest wait
is the ~300 ms datadir-lock poll).
- start() is refused (returns false, state unchanged) while a stop is in
progress, i.e. between beginStop() and endStop().
- The daemon tests now start the stand-in only in isolation (temp
-datadir override, port check skipped): they no longer write the real
~/.hush/DRAGONX/obsidiandragon-dragonxd.pid or tail the real debug.log.
New tests: restart after a crash is supervised, a restarted run stops
cleanly, no fd leak over crash+restart cycles (Linux), and start() is
refused while stopping.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A passphrase change left the PIN vault sealing the old passphrase. The
next PIN unlock opened the vault, walletpassphrase answered RPC -14, and
the generic catch ran the lockout curve on a correct PIN, while Settings
kept showing the PIN as active.
- Passphrase change: when the active wallet's vault exists at completion
(same vault path as at dispatch, passphrase actually changed), the
vault is marked out of date for the session and kept on disk: PIN entry
is no longer offered, a warning toast says so, and Settings shows
"PIN out of date" with a tooltip on how to fix it. The Change
Passphrase dialog notes beforehand that a PIN will go out of date.
- PIN unlock: RPC -14 after the vault opened is treated as "PIN out of
date": passphrase entry, a message, no attempt counted, no lockout, and
the vault is not deleted (-14 is only the daemon's answer; the vault may
hold the only copy of a passphrase that opens an older backup). After a
restart Settings shows the PIN as active until the first PIN attempt.
- A malformed vault (zero-filled by a removeVault() whose unlink failed,
truncated, unknown version) is treated as missing: passphrase entry,
"PIN file unreadable", no penalty. New SecureVault::isWellFormed().
- Race guards: Set/Change/Remove PIN are disabled while a passphrase
change runs, and Change Passphrase while a PIN operation runs.
- Setting or removing the PIN, or switching wallets, clears the mark;
setting a PIN offers PIN entry again. Change PIN keeps the mark (the
vault still seals the same passphrase).
- Pure decisions in data/pin_vault_policy.h, unit-tested. New strings in
all 8 languages.
No vault, wallet or settings format change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The full UI sweep (dev builds only) ran its demo surfaces against the
real profile. Its teardown deleted wallet-{cold,trading,mining,donations,
2023,payroll}.dat from the real datadir, it created zero-filled wallet
files and picker-demo/extra-wallets folders, its demo wallet-index upsert
re-minted the active wallet's scopeId (hiding "w:"-scoped contacts), the
Contacts tab could re-attach legacy-scoped contacts to such a throwaway
id in addressbook.json, and it persisted the demo active wallet file and
Mining pool worker.
- Preflight: a full sweep is refused (toast + log line) while a real
workflow is in flight: a pending seed_migration_* setting or open
migrate dialog, a wallet switch, an encryption/import workflow, an
encrypt/PIN/lock operation, the seed-backup dialog, or a bootstrap.
The DRAGONX_FULL_SWEEP hook then exits as for an empty catalog.
- Persistence latches: AddressBook (snapshot on the first sweepBegin,
save/load latched while a demo-contacts surface is shown), WalletIndex
and Settings (active wallet file, contacts view mode, pool URL/worker)
for the whole sweep. Settings::sweepEnd() is the last statement of
clearDemoWalletData and flushes once only if a save was suppressed; a
quit mid-sweep writes nothing to the profile (the 0700 sandbox, with
zero-filled demo files only, may stay in the temp dir).
- Scope ids: during a full sweep activeWalletScopeId() returns the
persisted id or "" and never mints one, so the Contacts tab cannot
move legacy-scoped contacts to a throwaway id. The only address-book
write a sweep can still cause is the one-time legacy re-attach to the
wallet's persisted id, which opening Contacts does anyway.
- Sandbox: demo wallet files and folders go to a fresh random 0700 dir
under the temp dir (exclusive create, a pre-existing path or symlink
is refused), removed at sweep end. The teardown that deleted those six
wallet files is gone.
- Cleanup: the migrate-to-seed state, wizard phase, demo chat
conversations and a fabricated demo chat identity are reset at sweep
end; the seed-backup surface always shows the demo phrase and a real
z_exportmnemonic result is dropped while the sweep runs.
- i18n: one new key (screenshot_sweep_refused) in i18n.cpp and the 8
language files.
Tests: the address book snapshots only on the first sweepBegin, keeps
addressbook.json byte-identical while latched and restores the real
book; the wallet index keeps wallets.json and the real scope id, also
with the background writer attached; Settings restores the latched
values and flushes once only when a save was suppressed; the sandbox
helper refuses a pre-existing path or symlink and removes only a
prefixed dir, never a symlink's target.
Release note: v2.0.x UI sweeps could delete wallet-{cold,trading,mining,
donations,2023,payroll}.dat from the data directory and re-scope
contacts; this cannot be undone automatically.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Lite "Encrypt wallet" field and the Create/Restore passphrase had no
confirmation and no minimum length; only an empty passphrase was
refused. Encrypting locks the wallet at once, and a locked wallet cannot
reveal its seed, so a typo there could cost a user without a seed backup
their funds. The full-node encrypt dialog already requires 8 characters
and a confirmation.
This applies to new passphrases only. Opening and unlocking are
unchanged: an existing wallet with a shorter passphrase still opens and
unlocks.
- A pure liteEncryptPassphraseValid(pass, confirm): at least 8 bytes and
equal to the confirmation. It takes string_views, so the page's secret
buffers are never copied.
- liteLifecyclePassphraseAcceptable(op, pass, confirm) gates the Settings
create/open/restore request. Open is never checked, because its
passphrase field also unlocks an existing wallet. Create and Restore
are checked only when a passphrase was entered; an empty one still
creates an unencrypted wallet.
- Encrypt gets a Confirm field. The button stays disabled until the
passphrase is valid, and a hint says why (too short, with the count,
or not matching).
- Create/Restore show a Confirm row once a passphrase is typed, with the
same hint. Validate stays disabled while the passphrase is invalid, so
a click never wipes a typed seed over a passphrase typo. The request
builder re-checks the rule.
- The confirmation buffers are wiped with their passphrase: after a run
or an encrypt, and when the Confirm row is hidden.
- Once the wallet is closed, the Settings page wipes the Encrypt,
Confirm and Decrypt passphrase buffers whole every time, also when no
secret was revealed; before, closing the wallet wiped them only while
clearing a revealed backup or secret. They are zeroed in full because
an emptied field can still hold the old tail past its first NUL.
- New copy under Encrypt: "Anyone with the wallet file can try
passphrases offline. Back up your seed phrase first and use a long
passphrase."
- i18n: three new keys (lite_confirm_label, tt_lite_confirm_pass,
lite_encrypt_offline_warning) in i18n.cpp and the 8 language files,
added additively. The hints reuse the wizard's wiz_pass_too_short and
wiz_pass_mismatch. No new CJK glyphs, so the subset font is unchanged.
Tests: the validator rejects empty, short (7) and mismatched or
unconfirmed passphrases, and accepts 8 or more with a match. The request
gate always accepts Open, even "abc" with no confirmation, accepts
Create/Restore without a passphrase, and applies the rule to them
otherwise. An encrypted, locked wallet still opens and unlocks through
the controller with the 3-character passphrase "abc".
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
importKeyCore guessed the key type from its first character, then
retried a failed import with the other command. That retry is what sent
shielded keys to the backend's transparent-key decoder, which panicked
on them and poisoned the wallet lock. A WIF typo that was still
valid base58 also reached the backend unchecked.
- The key is classified first, and exactly one backend command runs, or
none:
- secret-extended-key-... and zxview... go to "import";
- a Base58Check WIF with version 0xBC or 0x80 and the compressed flag
goes to "timport";
- everything else is refused before any backend call.
There is never a retry with the other command. A testnet (0xEF) WIF
is not accepted, because the Lite app is mainnet-only.
- New fixed, untranslated reasons: "uncompressed transparent keys are
not supported by the Lite wallet", a full-node incoming viewing key
(zivks) is explained as such, and anything else is "unrecognized key
format". The key is never echoed.
- The backend's refusal while the wallet is encrypted now maps to "wallet
is encrypted - remove encryption to import a private key". It is
checked before "locked", because unlocking would not help.
- base58Decode reserves its buffers up front, and it and
decodeBase58Check wipe their copies of the decoded bytes with
sodium_memzero on every return path, since the input can be a private
key.
- exportSeed rejects the all-zero-entropy phrase (23 x "abandon" + "art").
A backend built before the seed-export fix returns it for a wallet
whose lock failed halfway (seed wiped, wallet still unlocked); it is
never a real backup and must not seed a chat identity.
- An open that the backend recovered from the .bak ("OK: recovered from
backup; damaged file kept as <name>") is written to the lite log.
Tests: the retry control now expects one "import" and no "timport", and
"typo-key" makes no backend call; the controller's transparent-import
test uses a real compressed WIF. A new classifier test covers both WIF
versions, the shielded and viewing keys, a single call on failure, the
uncompressed, zivks, testnet, bad-flag and bad-checksum refusals, the
encrypted reason and its lite-log line, the zero-entropy seed and the
recovery log line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Skin handling did more work than it needed:
- the bundled-skin scan fully parsed each of the 9 bundled skin files to
read name, author, dark and images from their first 327-345 bytes. The
build copies the rest of ui.toml into every skin, so each file is
51-54 KB;
- setActiveSkin() reloaded ui.toml right after main() had loaded it, a
second full parse with nothing merged in between;
- in the Windows single-file exe, every getBundledSkinsDirectory() call
(skin refresh, the dragonx entry, each image-dir lookup) re-extracted
all embedded themes with a blind overwrite: more than once per launch,
and again on skin changes.
Now:
- bundled skins are parsed only up to the first table header after
[theme] other than [theme.images]. Anything unusual (no [theme],
images defined later, a parse error in the slice) falls back to the
full parse, and user skins are still parsed in full;
- UISchema tracks whether its state is exactly the base (the last change
was a base load and no hot-reload is pending), and setActiveSkin()
skips reloadBase() in that case;
- the bundled-skins directory is resolved once per process (re-checked
with exists()), and theme extraction rewrites a file only when its
bytes differ, through the new resources::writeFileIfDifferent(). It
compares bytes, not sizes, so a same-length palette edit still
updates.
Measured on the Lite build (median of 5 runs):
- bundled-skin scan: 15 -> 1 ms;
- from "Initializing ObsidianDragon" to the activated skin: 29 -> 12 ms;
- ui.toml is loaded once per launch instead of twice, and the light skin
merges its overlay exactly once.
A Python mirror of the header-slice parse agrees with a full parse on
name, author, dark and images for all 18 source and build-expanded skin
files, and full screenshot sweeps over all 10 skins match the previous
build within noise. New unit tests cover writeFileIfDifferent(): missing
file, identical bytes (mtime untouched), same-length change, and a
longer file truncated.
Behaviour changes:
- a bundled skin with a TOML error after its header is now listed
instead of skipped; the error surfaces only when it is selected;
- deleting a single file inside the extracted bundled-themes dir
mid-session is repaired only at the next launch;
- the "Extracted N embedded bundled themes" count includes files that
were already current.
Not verifiable here: Linux has no embedded themes, so the new
writeFileIfDifferent() ran only in the unit tests and the extraction
path was only compiled, in the Windows cross-build. That a second
Windows launch leaves the theme files' mtimes untouched is still to be
checked on Windows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CMake turned every res/lang/*.json into an xxd header that i18n.cpp
compiled in as a fallback, on every platform. Only the Windows
single-file exe needs it: the Linux zip and AppImage and the macOS .app
always ship res/lang, and loadLanguage() reads the loose file first. On
Linux the embedded copy added about 1.5 MB to the binary, and every
translation edit recompiled i18n.cpp.
A new option, DRAGONX_EMBED_LANG, defaults to ON for WIN32 and OFF
elsewhere:
- ON without xxd is now a configure error (it used to warn, then fail to
compile i18n.cpp on the missing headers);
- i18n.cpp compiles the embedded includes and the fallback only when ON;
- outside Windows, loadLanguage() also tries
<exe>/../share/<app>/res/lang (the cmake --install layout and the
full-node AppImage) and <exe>/../Resources/res/lang (the macOS .app
binary run directly), so those layouts find the loose files whatever
the working directory; before, only the embedded copy covered that.
Measured:
- full-node Linux binary: .data 1,699,696 -> 168,592 bytes; stripped
19,983,136 -> 18,456,128 bytes (-1.53 MB);
- with the ImGui demo stubs, the Linux zips and AppImages are
0.50-0.55 MB smaller, with identical file lists including all 8
language files;
- a Lite build started from an unrelated working directory loads the
ja.json next to the binary (2422 strings), and the packaged Lite zip
and AppImage load ja.json with no new not-found or failed lines;
- Windows keeps the embedded copy: the 8 language headers are generated
and the ja.json bytes are in the exe.
A new test loads "de" from the loose files and checks a translated
string; with bin/res/lang moved away exactly its two assertions fail.
Behaviour changes on Linux and macOS: a missing or corrupt res/lang now
falls back to English instead of the embedded copy, and a translation
edit needs only the copy_langs step instead of a recompile.
Not verifiable here: the macOS .app in a non-English language, and the
Windows single-file exe at runtime.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
While the node-status banner shows, its detail line was fitted every
frame by popping one character at a time and re-measuring the whole
"· " + detail + "…" string: O(L^2) per frame in the detail length L,
which adds up on the ~1.5 KB Windows crash report. The pop also left a
dangling UTF-8 lead byte before the "…", so a cut in non-ASCII text drew
replacement characters in place of the ellipsis.
- util::textfit::ellipsizeTail builds the same string in O(L + m log m),
m being the length of the line the cut lands in: ImGui measures
multi-line text as its widest line, so the old loop could only stop
inside the first line that overflows on its own. Byte-identical for
ASCII; the cut now lands on a code-point boundary.
- EllipsisFitCache keeps the result until the detail, budget, font size,
font (by FontId) or rasterizer density changes, so an unchanged frame
costs one string compare.
- When ImGui would draw a line wider than the per-line split predicts
(a malformed byte joined with the following newline, as in CP-1252
output from the Windows daemon), the old whole-string loop is used for
that text.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
TruncateToWidth, the middle "front...back" ellipsis for addresses, pool
URLs, paths, labels and the status bar, cut at byte offsets: a
multi-byte character at either cut was split into invalid UTF-8 and
drawn as replacement characters (e.g. a translated Cyrillic or CJK
status). It also tried front lengths from n/2 down until one fit,
building and measuring a new string for each: up to O(n^2) per
truncated label per frame.
util::textfit::middleEllipsis keeps the same contract and is
byte-identical for ASCII, but snaps the front cut down and the back cut
up to code-point boundaries, and finds the largest fitting front length
by bisection into one reused buffer: O(log n) measures for single-line
text. Text containing a newline keeps the linear scan, because its
measured width (the widest line) does not grow steadily with the cut.
text_fit.h also gains largestFittingPrefix, a bisection over code-point
boundaries; its first caller is the node-status banner in a following
change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With any console filter on, each batch of new output rescanned all N
lines to rebuild the visible set. A text filter lowercase-copied the
needle and every line to test it: O(total characters) and 2N
allocations per batch.
When the filter is unchanged and the model only appended or evicted
lines since the last pass, the visible indices drop the evicted lines
and shift down, and only the new lines are tested. The result equals
a full rescan, since line text and channel never change and the
filtered view has no folds. A filter change, Clear, or a model window
that doesn't follow on from the last one still rescans.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each batch of new output re-wrapped all N visible lines glyph by glyph,
allocating a fresh segment vector per line; a line evicted at the
10,000-line cap shifted every index, so nothing could be kept. And on
every frame, idle or not, seeding the scanline shading summed the wrap
rows of every line above the view.
- The model numbers its lines and the view keeps one wrap per line,
aligned by that number, so an eviction drops a prefix instead of
forcing a rebuild. New output wraps only the new lines; the layout is
then a prefix sum over the N visible lines, with no measuring and no
per-line allocation.
- The wraps are kept while the wrap width, line height, font size, font
(by ImFont::FontId) and rasterizer density are exactly unchanged. A
line-spacing change only re-sums heights; filters and fold toggles
reuse the cached wraps. A resize drag still re-wraps every visible
line per frame, as before, but reuses their storage.
- The scanline seed is read from the prefix sum: O(1) per frame.
Heights, offsets and segments are bit-identical to the old rebuild. A
font reload at an unchanged size (the colour-emoji toggle) now re-wraps
the console at once; before, it waited for the next line of output.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Overview address list built all N rows on every frame (icons,
labels, balances, buttons, an InvisibleButton and a context-menu
check per address) and allocated a vector of N row positions, however
few rows fit on screen; the edge mask then walked all their vertices.
An ImGuiListClipper now submits only the rows that intersect the
list's clip rect, plus:
- one guard row on each side, so dividers and anti-aliased edges at
the clip boundary are drawn as before;
- the row being dragged and the row whose context menu is open, so
drag-to-reorder and the menu keep working when they scroll away;
- the rows keyboard navigation targets (kept by the clipper itself).
Before each row the cursor is put back exactly where the unclipped
loop left it, so the density-scaled spacing, which depends on the
cursor position, and every row's geometry are unchanged. Row tops are
computed from the index, so the per-frame vector is gone, and the
scroll extent is the same. The row model (sort, filter) is still
rebuilt over all addresses each frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ApplyScrollEdgeMask, which fades a scroll area's content at its top
and bottom edges, walked every vertex the area emitted on every frame
and tested both edges per vertex, even when the content fit without
scrolling and no vertex could ever be written. It now returns before
the walk when neither edge fades.
The fade maths moved unchanged into scroll_edge_fade.h and is tested
against the old inline expression, so rendering is identical. All six
callers benefit without an edit: the Overview address list, Mining's
recent blocks, Console, History, Explorer and Peers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Mining tab's earnings card walked all N wallet transactions on
every frame to total Today / Yesterday / All time and pick the 4 most
recent rows: four string compares per transaction plus a memo search
on receives. It also ran localtime and mktime every frame to find
local midnight.
The pass is now a pure function behind a one-slot cache keyed on
WalletState::tx_revision, the transaction count, the filter pill, the
Solo/Pool mode, solo support and local midnight, with a 2 s maximum
age as a safety net. It reruns only when one of those changes or the
2 s age runs out, instead of every frame. The totals are bit-identical
(same loop, same summation order), and crossing local midnight still
moves Today into Yesterday at once.
Local midnight is recomputed only when the clock second changes,
through the shared util::localTime; a failed localtime now yields a
zeroed struct instead of an uninitialised one. The "x ago" labels and
Est. Daily are still computed per frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every frame the open chat thread handled all N messages: grouping flags
from two day keys each, a measuring layout of every body, then the
draw, which laid every body out a second time and ran the bubble, hover
and popup code, however few rows were on screen.
The thread now keeps a layout cache: grouping flags, each body's
wrapped size (keyed by message, so only new or re-wrapped bodies are
measured) and each row's height, with prefix offsets. A frame binary-
searches the visible range and submits those rows plus any failed send
(Retry stays reachable with Tab), the row being drag-selected and the
row whose context menu is open; one spacer stands in for each skipped
run, and scrolling to the newest message works as before.
- Rows are rebuilt when the chat store changes or when the wrap width,
fonts, font size, DPI scale, rasterizer density or compact mode
change. Fonts are keyed by FontId, so a font reload at the same size
(the colour-emoji toggle) re-measures. A rebuild is O(N), about
0.5-1 ms at 3000 messages.
- Grouping flags are recomputed on a data change and once a minute,
together with util::refreshTimezone(), so a system timezone change
reaches chat timestamps within a minute.
Rows above the visible range are now one spacer of their summed
heights, so the visible rows no longer move by a pixel each time a row
above them crosses the top of the app window. Debug builds log once if
a cached wrap width or row height ever disagrees with the live layout.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The open chat thread called std::localtime at least twice per message
per frame (two day keys for grouping), and more for day separators and
time labels. On glibc every call re-checks the timezone with a stat of
/etc/localtime. The chat time helpers now use util::localTime() from
the new util/local_time.h: localtime_r (localtime_s on Windows), with
no per-call timezone check and no shared static result buffer.
glibc's localtime_r reads the timezone only once, so local_time.h also
adds util::refreshTimezone() (tzset) for caches to call when they
rebuild. Nothing calls it yet; its first caller is the chat thread's
grouping-flags cache in the next commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The History tab copies every chat txid into a fresh set each frame to
badge and filter chat transactions: M string allocations for M chat
messages. ChatStore gains hasChatTxid(), an O(1) lookup in a txid index
that is rebuilt only after the store changed (append, delivery update,
erase, clear) and never built for an empty store. clear() also drops
the index, so no chat txids linger after a lock. The History tab moves
to it in the next commit.
The chat note-buffer pump, which runs every frame while chat is idle,
built the whole conversation-id list just to see whether the store was
empty; it now asks store().empty(), O(1) instead of O(M).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
WalletState had no change signal for its transaction list, so a UI
cache had to fingerprint all N transactions every frame to notice an
update. It now carries tx_revision, a counter that only increases;
clear() on disconnect bumps it instead of resetting it, so a cache
built before a reconnect or wallet switch can never match again.
- Every writer of the list bumps it: the full-node refresh, loading the
cached history, adding, completing and removing a pending send, a
mining-address relabel, the lite refresh and the screenshot demo
rows.
- The full-node refresh and the lite refresh (every ~2 s) swap in the
new list only when it differs field by field, the amount compared
bit-exactly because -0.0 and +0.0 print differently. An unchanged
refresh keeps the list and the revision; the compare costs O(N) per
refresh, not per frame.
Nothing reads the counter yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Image decoding lived in the GL texture file and had no limits: a file of
any size was read whole, stb and libwebp allocated whatever the header
claimed (a WebP alone up to 1 GB), and a GIF was decoded at full size,
every frame, before the 300-frame cap. A 720p 150-frame GIF avatar cost
0.2-1.5 s and 140-370 MB on the UI thread. stb's GIF loader also read
before the start of its buffer on disposal-3 frames, and when a long GIF
ran out of memory it freed the frame delays that the caller then freed
again (an abort).
Decoding, and the stb implementation, now live in the GL-free
util/image_decode_core, safe on any thread:
- the header is probed first; stills above 256 MP, any GIF or animated
WebP canvas above 32 Mi px, and files above 256 MiB are rejected
before anything is allocated (real photos, 200 MP phone shots and
wide panoramas still load);
- a GIF decodes one composited frame at a time, downscaled as it goes,
and stops at the frame cap: peak memory is stb's working buffers, two
canvases and the small frames; a truncated GIF keeps the frames
decoded so far;
- a header stb cannot read means "unsupported", never a blind decode;
- decodes above 16 MP run one at a time; a decode can be cancelled
between frames.
util::StartImageDecode runs one decode on a detached worker that owns its
job and its lane's in-flight counter, so nothing waits at exit; the next
commits move avatars and the image picker onto it. The limits apply now
to avatars and the picker's hover previews; thumbnails and avatar imports
get them when they move to workers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On a first run or after an upgrade, Windows release builds wrote the
bundled Sapling params, asmap, node and miner (about 88 MB) in
App::init, before the first frame: 0.5-3 s of frozen blank window, 5-30 s
on a slow disk or under antivirus. Zip, AppImage and .app builds copied
the bundled files into the daemon dir and hashed the 51.5 MB of params on
the UI thread at the first node start, a 0.3-1.5 s freeze in the wizard
or the connect loop.
A stat-only check at startup decides whether anything is missing, stale
or unverified; a normal launch starts no thread and shows nothing.
Otherwise one background job extracts (Windows) or copies (Linux, macOS)
the files, then verifies the params once:
- The first frame paints at once. If the job takes longer than 0.4 s, a
chip at the bottom shows "Preparing wallet files... N%", then
"Verifying wallet files...".
- A node start on the UI thread while the job runs is deferred and
replayed when it ends (never into a bootstrap download, a restart or a
live connection); worker threads wait, and give up on quit. After an
upgrade that ships a new miner, the node starts after the miner is
written instead of before. Pool-miner starts and the miner version
check wait too, so the old miner is never run or reported while it is
being replaced.
- Each file goes to "<name>.partial", is flushed and renamed into place
under one lock shared with the daemon start, the bundled-node
reinstall and the miner extraction, and the job stops between 4 MB
chunks at shutdown. An interrupted write used to leave a truncated
binary that was trusted forever; a leftover .partial is now removed.
Other behaviour changes:
- Linux and macOS full-node builds copy the bundled node files (about
77 MB) into the daemon dir at first launch, even if the wallet ends up
on an external node; before, this happened at the first embedded start.
- Lite no longer writes the 53 MB of params and asmap it never reads.
- A disk-full or permission failure that leaves the node files unusable
shows a warning; a miner blocked by antivirus alone does not.
- A corrupt or truncated param in a zip, AppImage or .app install is
replaced from the bundle and verified again instead of trusted forever.
- Reinstalling the bundled node holds off the connect loop and a deferred
start for its whole run (either could launch the old binary while the
new one was written), and is refused while another restart is running.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every open of the Wallets dialog, Refresh, folder add or remove, and Open
on a stale row walked each user-added folder recursively on the UI thread
before the dialog drew: up to 40,000 entries per folder, roughly
50-150 ms warm on Linux and seconds on a cold disk, a network share or
Windows.
The datadir listing (a few top-level files) stays synchronous, so a
wallet just created shows at once. The recursive walk runs on a detached
worker with the same depth, hit and entry limits; its rows are merged at
the start of a later frame and only the new rows are probed.
- The dialog opens at once with the datadir rows. The external rows
arrive when the walk ends, with "Scanning folders..." beside the
scanned-folders caption, and the card grows once.
- Reopening within 60 s with the same folders reuses the last walk
without touching the disk, so its rows and sizes can be up to a minute
stale: a wallet copied into a folder in that minute needs Refresh.
Refresh and Open on a stale row always walk again.
- While a walk or a wallet probe runs (up to 30 s) the dialog keeps
frames coming, so rows and badges appear without moving the mouse.
- The 200-row cap now holds across all folders; each extra folder could
add one row past it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The backend's error for a key it doesn't recognize repeats the key
("'<key>' was not recognized as either a spending key or a viewing
key"). Import passed that text on as its error, so a mistyped private
key was written to the lite log (shown in the Console tab) and to the
Settings status line. A failed import now carries a fixed reason
(unrecognized format, wallet locked, key already exists, could not be
decoded, or rejected), which is all the log records. Settings shows
"Couldn't import the key — check it, unlock the wallet (if encrypted)
and try again." instead, translated in all eight languages.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New address, Import key, Encrypt and Remove encryption called the
backend on the UI thread. Each ends in the backend's save, which waits on
the lock a scan holds for its whole duration and every refresh read holds
briefly, so during a scan the window froze until the scan ended. A create
or restore with a passphrase encrypted and saved just after its first
scan had started: for a restore, a freeze for the whole initial scan. A
server switch destroyed the old controller on the UI thread and joined
its refresh worker, which can sit for minutes in a read against a dead
server (each balance, notes or list read retries for ~62 s).
- The four ops run one at a time on a background lane and their results
are applied on the main thread; Settings shows "Working…" meanwhile.
Key and passphrase copies are wiped after the call, or when a queued
op is dropped.
- A create or restore encrypts and saves (an open unlocks) before the
first scan starts, so the save takes milliseconds and the scan runs on
the encrypted file.
- Import, Encrypt, Remove encryption and Receive's New address are
disabled while a scan runs ("Wait for blockchain to sync"); Redownload
blocks is disabled while an op is queued.
- A switch retires the old controller without blocking (queued ops
dropped, pending ones reported failed, its client shut down) and
destroys it on a background thread. It no longer saves on the way out:
the new client re-scans the blocks since the last save, as after a
restart.
- A switch waits for an op in flight, at most 15 s, so the op can't
finish and save on the old client while the new one owns the wallet
file. The Network tab already shows the new selection meanwhile.
- The refresh worker stops between backend commands, skips the remaining
server reads once one fails, and then retries after 4, 8, then 15 s
instead of every 2 s.
- Quit waits up to 2.5 s for an op in flight, e.g. Encrypt's save.
Encrypt and Remove encryption now report a failed save: the backend
returns it as a JSON error that the old check never saw, so the failure
was reported as success. The trimmed copy of a key typed into Import is
now wiped too, and stopping the refresh worker can no longer miss its
wakeup.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A FIFO of blocking jobs, run one at a time on a background thread that a
post starts when none is running and that exits once the queue is empty.
Each job returns a completion, and completions run only in pump(), on
the owner's thread. Unlike RPCWorker and AsyncTaskManager nothing ever
joins: abandon() (also run by the destructor) drops queued jobs and
undelivered completions and refuses later posts, and a job stuck in a
blocking call finishes on its own thread. It is meant for backend calls
that can wait out a long scan and may have to be given up. post()
reports a dropped job (abandoned lane, or no thread could be started),
and waitIdle() is bounded.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The daemon's RSS was read on the UI thread: a scan of every /proc entry
on Linux (1-7 ms), a forked ps on macOS (up to ~30 ms). The mining poll
probed every 1-5 s on every tab, and the Mining tab's memory bar probed
again every 1.5 s.
util::BackgroundSampler now runs the probe on one lazily started thread
and caches the result. getDaemonMemoryUsageMB() returns the last sample
and asks for a new one at most every 3 s, and only while the Mining tab
memory bar or the Peers tab Memory cell is drawn: nothing on other tabs
or while minimized. EmbeddedDaemon::memoryProbe() hands the sampler a
pid snapshot (on Windows the value read from the owned process handle),
so nothing off-thread touches daemon state. The mining poll does no I/O
any more; it carries the last sample. Both shutdown paths stop the
sampler.
Fixed along the way: an unreadable /proc made the directory iterator
throw on the UI thread; the scan now just stops.
User-visible:
- the Peers tab Memory cell keeps updating during sync and shows an
external daemon's memory (it showed the mining poll's value, which
pauses during sync and covers only the embedded daemon);
- the Mining tab memory bar refreshes every ~3 s (was 1.5 s).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Finding the lowest block a node still has (Settings > Rescan, and the
automatic reconcile after a bootstrap) ran a binary search of about 42
synchronous getblockhash/getblock calls on the UI thread, each waiting
for the RPC connection behind any wallet scan (10-20 s on a big wallet)
and each with a 30 s timeout. The window froze for that long.
It now runs as one task on the wallet RPC worker, bounded to 90 s, and
the answer comes back on the UI thread; meanwhile the dialog shows
"Checking which blocks..." with Rescan disabled. An answer from an
earlier connection counts as "could not tell", and one for an earlier
opening of the dialog is dropped. The search probes block 1 first, so a
full-history node answers in one probe, and it answers "could not tell"
at once while a runtime rescan holds the lane.
Fixed along the way: any probe error (timeout, busy node) read as "block
missing", so a busy node could get a bogus "bootstrapped, rescan from
the tip"; and a non-string getblockhash reply never called back, leaving
the dialog on "Checking..." for good. Only the daemon's "can't read
block" error now counts as missing; anything else means "could not
tell".
User-visible:
- after a bootstrap, a probe that cannot tell is tried up to 6 times,
30 s apart and only while the node is not busy, then a toast points
to Settings > Rescan, instead of falling back to the -rescan
restart, which fails on a bootstrapped node;
- the Settings Rescan dialog warns when the probe could not tell.
Two new strings, translated into all eight languages.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The CoinGecko price, tickers and market chart and the exchange candle
GETs ran on the wallet's RPC worker, the same FIFO lane as balance,
history and sends. A slow or blocked endpoint held that lane for up to
10-12 s per price or ticker fetch and 2 x 30 s per chart or candle job,
and a wallet scan in turn delayed the price. At quit a hung GET held
shutdown until the 15 s watchdog cut teardown short.
They now run on their own RPCWorker thread; results are applied on the
main thread and wake the idle loop. A new util::httpGet takes a cancel
flag (checked by libcurl's progress callback), sets CURLOPT_NOSIGNAL and
returns the HTTP status and error; httpGetString wraps it. Shutdown sets
the flag, so queued GETs return at once and one in flight aborts within
about a second. The price uses a plain in-flight flag instead of the
connection-scoped refresh job, so a disconnect no longer throws away a
good in-flight price and leaves it loading until the next tick.
User-visible:
- chart and candle GETs use a 5 s connect / 20 s total timeout (were
15 s / 30 s);
- the price request goes through the shared GET: User-Agent
ObsidianDragon/1.0 (was DragonX-Wallet/1.0) and a 16 MiB reply cap;
- market fetches on connect start alongside the wallet refresh instead
of queuing behind it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every history refresh, address refresh, connect and lock-state check
rewrote the encrypted tx-history snapshot on the UI thread: a JSON
document of every row, its encryption, then INSERT OR REPLACE and a
prune, an estimated 40-120 ms on a 5k-transaction wallet, even when
nothing had changed.
Now a signature of what would be stored (about 1 ms on 5k rows)
decides whether to write. Confirmations count only by the thresholds
the UI reads (conflicted, pending, 1-9, 10-99, 100+); per-address scan
heights, exact confirmations and the tip drift every block and form a
separate part.
- Routine refreshes write a content change at most every 20 s (a
deferred one is released from the update loop) and the per-block
drift at most every 10 min. Nothing changed means no write.
- A mining-address relabel, a passphrase change, a rescan, a
disconnect, a wallet lock and exit write whatever is not on disk yet,
at once.
- The UI thread only copies the rows and the key into a job; a single
background writer (newest job wins) builds, encrypts and stores it. A
failed write is retried.
- Exit queues the final write so it overlaps the daemon stop, then
waits up to 3 s for the writer; a disk that hangs past that keeps the
previous snapshot.
- A loaded snapshot counts as stored, so the first identical refresh
doesn't rewrite it. An address refresh re-keys the snapshot only when
the address set changed.
After a hard kill the snapshot can now be up to ~20 s behind for rows
and 10 min for scan heights, exact confirmations and the tip (it was
one refresh); the first refresh replaces it either way. Lite builds,
which never read this cache, no longer write it on Refresh or a mining
relabel, and the screenshot capture mode's demo rows never reach it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The tx-history cache was only ever used from the UI thread and had no
locking. To let snapshots be written from a background thread:
- every SQL statement runs under one database mutex and the key fields
under a second one, taken after it and never held across I/O or the
key derivation;
- a write is a self-contained, move-only SnapshotJob holding the rows
and a private copy of the key, which is wiped after the write or when
a job never runs; the JSON build and encryption hold no lock;
- a job with an all-zero key is refused instead of overwriting a good
snapshot with one nobody can read;
- the prune after a write also keeps the wallet unlocked now, so a late
job for the previous wallet can't delete the salt of the one just
switched to;
- keyId() gives a non-reversible tag of the installed key, so a
passphrase change can be told from a re-unlock with the same one.
replace() stays a synchronous wrapper with the same result. A failed
INSERT is now logged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every thread-count change on the Mining tab saved settings.json and,
with a miner running, stopped and restarted it: xmrig re-inits its
RandomX dataset and reconnects to the pool, seconds of lost hashing
each time. A drag across the grid did this once per tile crossed (up to
~24), with a "Starting pool miner" toast each; every -/+ click or Enter
did it again.
The tab now hands each pick to the App, which puts the newest in
settings at once and applies it when the input settles: on drag
release, or 0.5 s after the last click, even if the Mining tab was left
in the meantime. The header, RAM estimate and tile fill still follow
the drag live.
- Pool: the restart is decided on the mining-control thread, after every
earlier start or stop has run. It never starts a miner the user
stopped, is a no-op when xmrig already runs at that count, and is no
longer silently skipped when the pick lands in another restart's stop
window (which left xmrig on the old count).
- Solo: one setgenerate per gesture. A pick made while one is in flight
now waits for it instead of being dropped (another stale count).
- Clicking the tile that is already selected does nothing; it used to
save settings and restart the miner.
- With idle thread scaling on, the grid no longer snaps back to the old
count while a pick is on its way to the miner. A pool auto-balance
restart keeps a count still queued.
- Idle thread scaling changes the pool count through the same retarget.
Its correction after a start compares with the count last requested,
not the xmrig API's lagging report, so it comes about 1 s in instead
of after the first API report (3-5 s).
- A retarget whose pool config no longer validates shows the same error
and stops the miner, as the old stop-then-start did.
- While a benchmark runs a pick is saved, but the miner change is
dropped: the benchmark owns the count until it ends.
A crash within 0.5 s of a pick, or mid-drag, loses that pick; every
clean exit saves it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Settings::save() and WalletIndex::save() ran the atomic write (temp
file, fsync, rename, directory fsync) on the UI thread: on every
preference change, and for wallets.json after every address-scan pass
whose wallet metadata changed, i.e. repeatedly during sync, when the
disk is busiest. Each took milliseconds to tens of milliseconds, and
seconds under heavy disk load.
The JSON is still built on the caller; the write is queued on an
App-owned CoalescingWriter, latest wins per file, one write at a time.
- After a fund- or security-critical setter (seed-migration stage,
encryption pending, PIN enabled, active wallet file, wizard completed)
the next save still waits until the file is on disk, so e.g. the
sweep-submitted marker is durable before the sweep is broadcast. A
failed durable save keeps the next one durable.
- Saves before the writer is attached (the upgrade re-save at startup),
and in tests and tools, stay synchronous.
- main() flushes the queue (at most 3 s) before and after
App::shutdown(), before the single-instance lock is released, so a
relaunch never reads a stale settings.json.
A kill or power loss right after an ordinary save can now lose that
last preference change; the previous file stays intact. WalletIndex
saves report "queued" rather than "written" (no caller reads it). On a
wedged disk, exit can wait up to 2 x 3 s longer, inside the 15 s
watchdog.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Linux and macOS openUrl/openFolder spawned xdg-open/open and waited
for it on the UI thread: 50-300 ms per click where the opener forks and
exits, and on generic xdg-open sessions (sway, i3, WSLg, ...), which run
the browser or file manager as xdg-open's foreground child, the window
froze until the user closed that app. The opener is now left running
and a detached thread reaps it; the click returns at once.
Its stdin, stdout and stderr go to /dev/null again. That redirect was
lost in the switch to posix_spawnp, so a text-mode browser fallback
could take over the wallet's terminal.
The result now means "launched" rather than "exited 0" (no caller reads
it), and a non-zero opener exit is reported on stderr instead of in the
debug log. Windows (ShellExecute, which never waited) is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
One background thread for blocking write jobs, for the settings.json /
wallets.json saves and the tx-history snapshot that later commits move
off the UI thread. Jobs are keyed (a file path, "tx-history"):
- a submit for a key that is still queued replaces that job and keeps
its place in line (latest wins);
- keys run first in, first out, one job at a time, so two writes of one
file never overlap and an older snapshot never lands after a newer one;
- submitAndWait() blocks until that job (or a newer one for the key) has
run and returns its result, for writes the caller needs on disk;
- flush() waits with a bound; stop() runs everything queued, then joins;
- the thread starts on first use and sleeps when idle; with no thread
(none could be created, or after stop()) a job runs inline.
persistFileAtomically() routes Platform::writeFileAtomically through a
writer, or writes synchronously when there is none. Nothing uses it yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
"Keep in each address" posted one task that called z_mergetoaddress for
every batch of every address back to back; each call is a whole-wallet
scan under cs_main, and the daemon runs the ops one at a time anyway.
It is now an App-owned services::ConsolidationRun:
- one RPC at a time; the next merge only after the previous batch left the
queue and a gap as long as the last call took (2-120 s);
- pauses while the node syncs, the wallet is locked, a send of ours is in
progress, or another wallet scan is running;
- failures classified: nothing that may have queued is ever resent; a
breaker stops after 3 dead addresses or 3 failed ops in a row;
- each merge is charged to the scan budget; one re-read and one forced
balance at the end;
- it keeps running when the dialog closes: a status-bar chip, a run view
with progress, the wait reason and a Stop button.
The "Into one" merge can no longer be confirmed twice while its call is
in flight. fake_dragonxd gains FAKE_SCAN_SECS, FAKE_MERGE_SERIAL and
FAKE_MERGE_FAIL.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A z_sendmany submit set off a burst of wallet scans before anything had
changed. Ops now re-read the wallet when they finish, by who started them:
the user's sends and dialog ops get a re-read plus one forced balance once
none of their ops is pending; client auto-shield re-reads unforced; chat
messages and splits refresh only the chat note view. A pending send no
longer forces scans, and chat txids no longer enter the tracked-send set.
Chat ingest skips stored messages before decrypting and caches
undecryptable ones per identity. The inbox scan runs when getwalletinfo's
txcount changed (a cheap probe, at most 2% duty) or a cost-scaled safety
net is due; the note-buffer scan runs on need. Both are admitted by the
scan budget, on a steady clock. The chat payer comes from a per-address
view of verified notes, with debits re-applied across in-flight scans;
splits are sized to one payer and only when they can refill the buffer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Connect gate: after the node starts answering, wallet scans wait until the
lock state is known and the node knows its tip (or the wallet has fewer
than 500 transactions), at most 20 s. A node already behind latches the
sync profile from the connect's getinfo. Meanwhile a list-only pass keeps
the address list and the cached history up, and the session's first
balance and per-address balances are read once even while catching up,
so the wallet shows its last-synced values instead of 0.
- Background: minimized, hidden, or covered without focus (3 s debounce,
any input cancels) polls only the chain state every 15 s. Wallet scans,
the mining poll, price, nudges and auto-lock interaction tracking pause;
auto-lock now fires while minimized. Leaving a held profile marks every
timer due again.
- Tab entry marks the timers due instead of forcing scans; a stale list or
a never-loaded history still loads on entry.
- The scan entry points own the hard gates, failed enumerations keep the
previous lists behind a retry hold, and failed balance calls never
overwrite known balances with 0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The balance, address scan, history and probe were throttled one by one at
10% each, which added up to 30-40% of dragonxd's cs_main with all of them
due. services::WalletScanGovernor runs one wallet scan at a time across
both RPC lanes and keeps one shared quiet clock at 15% of wall-clock (cut
when the node is behind). Waiters are served first in, first out, with a
head start for what the page shows and a starvation floor of max(30 s
visible / 900 s hidden, 15x the stream's cost). Explicit work (a dirty
set, the user's send, a first load) is never refused but is charged.
Routine scans run only when the tip, the mempool size (getmempoolinfo:
no cs_main) or a wallet-mutation epoch changed since their last good scan,
or a safety sweep is due. Pages that don't show the balance poll it at
most every max(10 min, 50x its cost) (2 min with client-side auto-shield);
coming back into view with an old value fetches it at once. The staleness
badge counts from the last poll that confirmed nothing changed, and hides
while the budget holds the balance within its guarantee.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every block re-ran z_listreceivedbyaddress for every z-address (O(wallet)
each, under cs_main) and a whole-wallet z_listsentbyaddress. On a 40-address
wallet that was ~80% of wall-clock. The history now advances in passes:
- an address is rescanned when it is stale by a number of blocks scaled to
its measured cost (8 to 500), never-scanned and hinted addresses first
(a hint: z_listunspent shows a note the history doesn't);
- z_listsentbyaddress covers only the blocks since the last good sweep
(+100 reorg margin); the whole-wallet sweep runs once per connect, with
a 10 min / 1 h / 6 h backoff after real failures;
- listtransactions pages are sized from last time, and an unchanged tip
reuses the transparent rows;
- found-but-unenriched txids carry over as a backlog; only -5 is a
definitive "not ours" for z_viewtransaction;
- between blocks, a cheap recent poll plus a one-address probe.
Duty model for a 40-address wallet at 10 s per scan: ~9% instead of ~80%.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Core poll ran z_gettotalbalance twice (minconf 0 and 1), each a whole-
wallet scan under dragonxd's cs_main. The spendable (minconf=1) call now
runs only after the display call succeeded, and only when something is
unconfirmed or pending or the exact total moved: about 95% of polls make
one scan instead of two. A forced post-send balance can no longer be lost
to a refused enqueue, and pending-send debits aren't re-applied each tick.
z_getoperationstatus is filtered to our opids with its real argument form
([[id,...]]; the old ["id"] was rejected), falling back to the unfiltered
call if a daemon refuses the filter. The Shield/Merge dialog's own polls
are filtered and session-guarded too, and finally reach Done; the dead
RPCClient wrappers are deleted.
The Merge/Consolidate scope scan becomes a tested state machine: one scan
at a time, failures latch behind a Retry button, only "node not ready"
retries by itself (10/30/60 s, at most 3), Lite never scans. Its 120 s
calls are maintenance calls: every main-thread disconnect aborts one in
flight first, so a lifecycle action no longer freezes the UI behind it.
An aborted merge that was already sent says it may still go through.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- The refresh-model mapper marks the encryption state known when the
backend reports it. The wallet tabs wait for that, so every Lite
launch sat behind the loading overlay until the 15 s "assume
unencrypted" fallback.
- Each 2 s refresh skips the backend's `info` (a fresh TLS connection
and GetLightdInfo, only a fallback for the chat tip, which the
explicit height call already provides) and the gateway's `height`
(replaced by that explicit call, which runs after the sync commands
so it sees the newest block).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>