138 Commits
Author SHA1 Message Date
dan_sandClaude Opus 4.8 70fa1ec3bf fix(ui): stop spurious "failed to read" logo errors in the portable build
The header and coin logos load disk-first (for dev builds / theme drop-ins) and
fall back to the copies embedded in the exe. The portable single-file build has
no res/img/ folder beside it, so the disk read always failed and logged
"LoadTextureFromFile: failed to read ..." before the (successful) embedded
fallback. Guard each disk load with std::filesystem::exists() so the missing
file is skipped silently and we go straight to the embedded logo — no error
line, logos unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:58:19 -05:00
dan_sandClaude Opus 4.8 f6440739a5 feat(console): add an "App" toggle to show/hide [app] log lines
The console mixed RPC traces, daemon output, and the wallet's own "[app] ..."
log lines with no way to hide the latter. Add an "App" checkbox alongside the
existing Daemon/Errors/RPC toggles. Since [app] lines share COLOR_INFO with
other info text, the filter matches them by their "[app] " prefix rather than by
color. Default on; unit test + i18n added.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:52:42 -05:00
dan_sandClaude Opus 4.8 c625a4e31a fix(network): populate the peer count on connect, not just on the Peers tab
On a fresh open the status-bar peer count stayed 0 until the Network tab was
opened. refreshData() — the one-shot refresh run on connect / warmup-complete /
unlock — only refreshed peers when the active tab was Peers, so on any other tab
nothing populated the count until a tab visit forced it. Refresh peers
unconditionally there so the count appears right after connecting; the periodic
20s Peers timer (all tabs) keeps it current after that.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:45:50 -05:00
dan_sandClaude Opus 4.8 fc85297636 feat(explorer): fuzzy search — filter the block list by partial hash/height
Add a fuzzy mode to the explorer search: a non-numeric, non-full-hash query now
filters the list to cached blocks whose hash (or height text) contains the query
substring, live as you type. Backed by a new ExplorerBlockCache::searchBlocks()
(SQLite LIKE with escaped wildcards), memoized per query so it doesn't hit the DB
every frame. Exact queries still navigate precisely: a block height re-anchors
the list, and a full 64-char hash is resolved via RPC. Row clicks still open the
detail modal. Empty results show "No matching cached blocks".

Note: fuzzy matching covers cached (browsed/prefetched) blocks only — the daemon
has no partial-hash index — while exact height/hash lookups reach any block.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:38:24 -05:00
dan_sandClaude Opus 4.8 95795b1581 fix(explorer): search re-anchors the block list live instead of opening a modal
Typing in the explorer search ran an exact lookup that popped the block-detail
modal. It now updates the recent-blocks LIST as you type: a block height
re-anchors the list to that height (offline-friendly, no RPC), and a complete
64-char hash is resolved to its height and the list jumps there (a txid still
shows the inline tx view) — all without a modal. Clearing the box returns to the
recent (tip) blocks. Row clicks still open the detail modal for an explicit
full view. Removed the now-unused fetchBlockDetailByHash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:19:47 -05:00
dan_sandClaude Opus 4.8 f9cce04010 feat(explorer): live (debounced) search as the user types
The explorer search only ran on Enter or the Search button. Now it also fires
automatically ~350ms after the user stops typing, once the query is resolvable
— a block height (all digits) or a complete 64-char hash/txid. Partial hex is
ignored so it won't flash "invalid query" mid-type, per-keystroke RPC spam is
avoided via the debounce, and the same query isn't re-run. Enter/button still
work for an immediate search.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:07:01 -05:00
dan_sandClaude Opus 4.8 2624f3dd2e feat(settings): confirmation modals for rescan and restart-daemon
The Rescan blockchain and Restart daemon buttons fired immediately on click —
both are disruptive (long offline rescan / connection drop) and easy to hit by
accident. Route them through confirmation modals, matching the existing
delete-blockchain / clear-ztx confirmations: the button now sets a confirm flag
and an overlay dialog performs the action only on explicit confirm. New i18n
strings added with English defaults.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 11:52:44 -05:00
dan_sandClaude Opus 4.8 d95703a762 fix(network): keep the status-bar peer count current on every tab
The peer count in the status bar is state_.peers.size(), refreshed only by
getpeerinfo — and the peers refresh interval was 0 (disabled) on every tab
except Peers. So the count never changed until you opened the Peers/Network
tab. Give peers a slow 20s cadence on all tabs (30s on Console); the Peers tab
keeps its fast 5s for the live list. During sync this is still overridden by
kSyncProfile (peers 0) so it can't contend with block download. Test updated to
the new intervals.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 11:12:13 -05:00
dan_sandClaude Opus 4.8 3a1169018a fix(daemon): replace the embedded daemon even when the old binary is locked
When a newer wallet build embeds a newer daemon, extractEmbeddedResources()
detects the size change and tries to overwrite dragonxd.exe in the daemon dir —
but the write is a plain truncating ofstream, which fails silently if the file
is locked. A running (or just-killed, handle-not-yet-released) daemon locks the
.exe on Windows (and Linux returns ETXTBSY), so the stale binary was kept and
the wallet kept launching the old daemon version.

If the direct write fails, move the stale binary aside to "<name>.old" (renaming
a running/locked executable is permitted on both Windows and Linux — the running
process keeps the moved copy) and write the fresh one at the original path. A
best-effort pass removes leftover .old files once the old process has exited.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 10:51:10 -05:00
dan_sandClaude Opus 4.8 fca3e830fa build(setup): warn when a prebuilt daemon is older than the dragonx source
build.sh bundles whatever daemon binary already sits in prebuilt-binaries/, and
setup.sh only rebuilds a platform's daemon when its flag (--win/--mac) is passed
— so a daemon left over from an older source revision silently shipped in the
wallet (the Network tab showed dragonxd v1.0.1 while the source was v1.0.2).

Add a stale-daemon guard: compare the vX.Y.Z baked into each prebuilt daemon
against CLIENT_VERSION_* in the checked-out dragonx source. On the present/skip
and --check paths it now prints either "matches dragonx source" or a STALE
warning naming both versions and the rebuild command, plus a summary reminder at
the end of the daemon section. Version is read with grep -a (no binutils/strings
dependency); no-ops cleanly when the source or a binary is absent.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 10:14:11 -05:00
dan_sandClaude Opus 4.8 cec6c54137 fix(history): unstick the unconfirmed-tx badge on confirmed shields
The History badge counts transactions with confirmations==0, iterating the raw
transaction list. Autoshield transactions have two legs sharing one txid, and
the send leg parsed from z_viewtransaction carries confirmations=0 even when the
transaction is long confirmed (the receive leg holds the real count). So the
badge counted those stale legs and stuck at a non-zero number (e.g. 7) with no
pending transactions.

Treat a txid with ANY confirmed leg as confirmed, and count UNIQUE unconfirmed
txids rather than legs — so confirmed multi-leg transactions don't inflate the
badge and genuinely pending ones still count once each.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 10:06:46 -05:00
dan_sandClaude Opus 4.8 690c4230b3 feat(history): add date and amount sorting to the History tab
Add a sort selector next to the type filter with four modes: Newest first
(default), Oldest first, Largest amount, Smallest amount. The mode folds into
the merged-list memoization cache key (so the list re-sorts only when the mode
changes) and the comparator branches on it, keeping txid as a deterministic
tiebreak. Changing the sort resets to page 1.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 09:55:24 -05:00
dan_sandClaude Opus 4.8 93f7e9ec68 perf(history): toggle mining address without a full chain re-scan
Marking/unmarking a mining address triggered a long history reload: it called
invalidateShieldedHistoryScanProgress() + forced a transaction refresh, which
re-scans every z-address over many RPC cycles. But "mined" vs "receive" is a
pure function of the LOCAL mining-address set — the daemon knows nothing about
it — so a chain re-scan is pointless.

Relabel the affected rows in the in-memory history directly and persist just
those to the encrypted SQLite history cache. The History tab updates instantly
(its display cache rebuilds on the type change), with no daemon round-trip and
no reload. Only re-save when something actually changed.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 09:37:56 -05:00
dan_sandClaude Opus 4.8 d9c05d194e fix(history): update tx labels immediately when a mining address is toggled
Unmarking (or marking) a mining address didn't change the history. The refresh
re-scanned the affected transaction as "receive", but appendMissingPreviousTransactions
carries over not-yet-rescanned prior transactions and dedupes by txid+TYPE — so
the stale "mined" copy was carried over right alongside the fresh "receive", and
the change never appeared.

Re-label state_.transactions in setMiningAddress() the moment the flag changes
(mined vs receive is just whether the receiving address is mining-flagged). The
History tab updates instantly, and the next refresh's carry-over now matches the
fresh scan instead of duplicating the old label. The reclassified list is also
persisted via the existing cache save.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 09:13:36 -05:00
dan_sandClaude Opus 4.8 e18669daee feat(history): show "Loading older history (N%)" during the initial bulk load
History streams in over many refresh cycles (the incremental shielded scan
walks every z-address), so the first batch appears long before the list is
complete — with no indication more is still coming. The existing loading banner
deliberately goes quiet once any rows are on screen.

Track whether the first full shielded scan has finished
(initial_history_scan_complete_) and, until it has, surface a progress percentage
(fraction of z-addresses scanned) in transactionRefreshProgressText() — which the
History tab already renders as its pulsing loading indicator. Goes quiet once the
first scan completes; routine per-block re-scans don't re-trigger it. Reset on a
full history invalidation (rescan / session reset) so it shows again on reload.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 09:05:37 -05:00
dan_sandClaude Opus 4.8 8f95089add fix(history): count shielding txs in the Sent card to match the Sent filter
The Sent summary card showed 0 while selecting the Sent filter listed
transactions. The card counted only plain "send" rows and deliberately excluded
both legs of an autoshield pair as an "internal move", but the list shows the
merged "shield" row under the Sent filter. With only shielding transactions and
no plain sends, the card read 0 against a non-empty Sent list.

Count each shield pair toward the Sent card (with the shielded receive-leg
amount, which is what the merged row displays), so the card and the filter agree.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 08:56:51 -05:00
dan_sandClaude Opus 4.8 4e8a39f90e fix(history): keep shielded txs in date order (they were stuck at the top)
History looked unsorted because every merged "shield" row carried
confirmations=0, and the list sorts 0-conf (pending) transactions to the very
top. So long-confirmed shielding transactions floated above newer ones — and
when the type filter was switched off "All" they vanished (shield rows only
match the "Sent" filter), which read as "transactions disappear when sorting".

Root cause: the autoshield merge set the row's confirmations to
min(send, recv). Both legs are the SAME transaction (one real confirmation
count), but the send leg (parsed from z_viewtransaction) routinely arrives with
confirmations=0, so min() picked 0. Use max() to take the populated value.

Also give the sort a txid tiebreak so same-block transactions keep a stable
order instead of reshuffling every time a new block bumps confirmations.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 08:52:44 -05:00
dan_sandClaude Opus 4.8 2da58a2bfb fix(rescan): detect this daemon's completion ("rescan <N>ms"), unstick 99%
A rescan ran to completion but the status bar stayed at "Rescanning 99%"
forever. The daemon-output parser only treated "Done rescanning"/"Rescan
complete" as finished, but this daemon prints neither — it logs the rescan
benchmark timing line exactly when the scan ends:

    2026-... rescan             16760577ms

then resumes normal block processing. So the parser saw the last
"Still rescanning ... Progress=0.99" and never the finish, leaving it stuck.

- Recognise the " rescan <N>ms" bench line as completion (it ends in "ms",
  which the "Still rescanning"/"Rescanning..." progress lines never do).
- When the parser reads "Still rescanning" straight from the daemon log, mark
  rescan_confirmed_active_ — hard proof the scan is running that doesn't depend
  on catching a getrescaninfo warmup error, so the RPC completion path can also
  fire after the daemon leaves warmup. Clear it on finish.

The parser reads the daemon's debug.log via the controller (not RPC), so this
completes the rescan UI even if the RPC connection hasn't re-established yet.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 08:16:25 -05:00
dan_sandClaude Opus 4.8 820c5da040 fix(rescan): stop the per-second getmininginfo error flood during rescan
While the daemon processes -rescan it sits in RPC warmup and rejects every call
with -28 ("Rescanning..."). The balance/tx/address refreshes already skip warmup
(state_.warming_up), but the 1-second mining poll didn't — so getmininginfo fired
the whole rescan and flooded the log with "getMiningInfo error: Rescanning..."
(~680 entries in one capture).

Gate refreshMiningInfo() on !state_.warming_up like the other refreshes. The
getrescaninfo progress poll still runs (it's how the warmup/rescan is tracked).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 18:47:01 -05:00
dan_sandClaude Opus 4.8 923aa4dba3 fix(rescan): stop the instant false "rescan complete"; show live status
Clicking Settings → Rescan restarted the daemon with -rescan correctly, but the
progress poll fired "Blockchain rescan complete" the instant it was clicked,
then showed nothing for the entire (multi-hour) rescan — so it looked broken.

Cause: the very first getrescaninfo poll runs before the daemon has restarted
and hits the still-running pre-restart daemon, which answers rescanning=false.
The completion branch took that as "done", cleared the rescanning flag, and the
real rescan then ran invisibly. (Confirmed from a Windows debug-log capture: an
instant OK{"rescanning":false}, then ~6400 warmup errors over ~5h, all swallowed.)

Fixes:
- Gate completion on a new rescan_confirmed_active_ flag that's only set once we
  actually observe the rescan running, so a pre-restart rescanning=false can't be
  misread as completion.
- While the daemon is in -rescan RPC warmup it rejects every call with the live
  phase as the message ("Loading block index..." -> "Rescanning..."). Treat that
  as proof-of-progress: surface it as rescan_status and mark confirmed-active,
  instead of silently swallowing it. The status bar keeps its animated
  "Rescanning..." for the whole run, then reports complete when warmup ends.
- Read rescan_progress whether the daemon returns it as a string or a number
  (the get<std::string>() would have thrown on a numeric field).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 17:34:44 -05:00
dan_sandClaude Opus 4.8 8b5d239f53 fix(send): poll z_getoperationstatus without the per-opid filter
The opid poll called z_getoperationstatus(["opid"]) to check a specific
operation, but this daemon rejects the filtered form with "JSON value is not a
number/array as expected" (a UniValue error returned as an RPC error). The
poll's catch swallowed it, so every completed send stayed stuck on "Waiting
for operation" forever — confirmed via a Windows debug-log capture showing the
throw on every 2s cycle. The no-arg form works (verified in the console).

Call z_getoperationstatus with no arguments (returns ALL operations) and filter
to the opids we're tracking in parseOperationStatusPoll(). The parser now skips
any operation whose id isn't in the requested set, so unrelated/old operations
can't fire a spurious error toast or pollute send state. The stale-opid logic
is unchanged (the no-arg form still reports in-progress ops, so a genuinely
pending opid is never misread as stale).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 11:31:50 -05:00
dan_sandClaude Opus 4.8 9b07586b25 fix(send): restart the fast-lane worker on reconnect so the opid poll runs
A completed send could spin forever on "Waiting for operation (N)". Root
cause: onDisconnected() stopped fast_worker_ but kept the unique_ptr, so
onConnected()'s `if (!fast_worker_)` guard never restarted it — after the
first reconnect (daemon warmup, restart, any RPC blip) the fast lane stayed
dead for the whole session.

The opid poll was the only fast_worker_ user that posted to it directly with
no fallback, so it alone broke: its post() landed on a stopped thread, the
result MainCb never ran, opid_poll_in_progress_ stuck true, and the poll never
fired again — leaving the operation (already "success" on the daemon, with a
txid) untracked.

Two fixes:
- onDisconnected() now reset()s fast_worker_ after stop(), so onConnected
  recreates and starts a fresh one (restores the fast lane for all its users,
  not just the poll).
- the opid poll now falls back to worker_ when the fast lane isn't running,
  matching every other fast_worker_ call site — defense in depth.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 01:53:30 -05:00
dan_sandClaude Opus 4.8 76f2f3cfe0 fix(send): pass the z_sendmany fee as a number, not a string
A prior change passed the user-selected fee to z_sendmany as a fixed-decimal
string (mirroring the recipient amount). But the daemon reads the fee param
with UniValue::get_real(), which rejects a string with "JSON value is not a
number as expected" — breaking every z_sendmany send (surfaced via the
address-to-address transfer feature).

Pass the raw double instead. get_real() parses it directly and accepts any
number notation (including the "5e-05" form of a small fee), so this is
correct for all fee values. The recipient "amount" stays a fixed-decimal
string on purpose — that field is parsed with ParseFixedPoint, which a
scientific-notation double would break.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 22:36:37 -05:00
dan_sandClaude Opus 4.8 1fc7f6e22e fix(keys): auto-width action buttons + content-fit key/address fields
Three layout fixes in the export-key modal, all symptoms of widths/heights
authored as raw pixels while text scales with the user's font setting:
- "Copy to Clipboard" no longer clips — the Show/Hide · Copy · QR buttons are
  auto-width (size 0) so they always fit their label;
- those buttons now share one font, so Show/Hide matches Copy (was a smaller
  toggle-button font);
- the read-only address and key fields are sized to the wrapped text instead
  of a fixed 60/80px, removing the empty space below their value.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 17:38:20 -05:00
dan_sandClaude Opus 4.8 db1b214cc4 fix(dialogs): size the overlay glass card to its content
The overlay dialog's content child is AutoResizeY, but the glass card behind
it was drawn to a fixed viewport ratio — leaving a tall band of empty glass
below short dialogs (e.g. the key-export modal had a gap under its Close
button). Measure the rendered card height each frame and reuse it next frame
to draw the glass to the content; fall back to (and stay capped at) the ratio
so tall dialogs are unchanged and can't run off-screen.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 17:38:19 -05:00
dan_sandClaude Opus 4.8 b5270fa995 fix(keys): stop the key-export warning text clipping; scale field heights with font
From a screenshot at a non-default font scale: the red WARNING box clipped its text
("...balance, but" cut off) because it used a fixed 80px child height while the text inside
scales with the font. Make the warning box auto-size to its content (ImGuiChildFlags_AutoResizeY)
so it never clips at any scale, and scale the address / key read-only field heights by
Layout::dpiScale() for the same reason. Complements the card-width scaling fix.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 00:09:45 -05:00
dan_sandClaude Opus 4.8 b4ddf5b146 fix(ui): scale overlay-dialog card width with the font/DPI setting (fixes modal overflow)
Every BeginOverlayDialog is passed a raw pixel card width (550, 620, …), but the fonts and
spacing inside scale with Layout::dpiScale() — which includes the user's font-size setting. At
any non-default scale the content outgrew the fixed card, so text overflowed the card edge and
elements misaligned. Scale the card width by dpiScale() (no-op at the default 1.0 scale) and clamp
it to the viewport so a large scale can't push it off-screen. Fixes all overlay dialogs at once.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 23:47:53 -05:00
dan_sandClaude Opus 4.8 3e1b60b0f5 feat(keys): improve the key-export modal — auto-clear copy, inline QR, cleaner actions
- Auto-clear: the Copy button now routes through App::copySecretToClipboard, so a copied
  private/viewing key is wiped from the clipboard after ~45s (same protection as the seed) with
  a "auto-clears" notice — instead of the raw SetClipboardText that left it indefinitely.
- QR: once the key is revealed, a Show/Hide QR toggle renders the key's QR inline (via the same
  GenerateQRTexture/RenderQRCode widget the Receive tab uses) for scanning into another wallet.
  The QR texture is cached, regenerated on key change, and freed on hide/close/dismiss; hiding the
  key also hides its QR.
- Actions row tightened to Show/Hide · Copy · QR, and the key + QR texture are now cleared on any
  dismissal (Close button, scrim click, Esc), not just the Close button.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 20:59:06 -05:00
dan_sandClaude Opus 4.8 edb1e53380 fix(balance): disambiguate address drag — edge to reorder, centre to transfer
The address list supported two drag gestures that collided: dragging a row onto another
transferred funds, dragging into a gap reordered. Since rows are contiguous, a reorder-drag was
almost always over another row, so it triggered a fund transfer instead of reordering.

Disambiguate by WHERE on the target row the drag is released (user's suggestion): the top/bottom
~30% edge bands = reorder (an insertion line is shown), the centre = transfer (the row highlights).
A zero-balance row or an off-row drop always reorders. Tooltip and i18n hint updated to match.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 20:53:54 -05:00
dan_sandClaude Opus 4.8 e7ee96aba8 refactor(balance): extract shared rendering components into balance_components.{h,cpp} (audit #10)
First slice of decomposing balance_tab.cpp (3449 lines). The five rendering helpers used by every
balance layout — UpdateBalanceLerp, RenderCompactHero, RenderSharedAddressList (599 lines, the
drag-reorderable address list), RenderSharedRecentTx, RenderSyncBar — are moved verbatim into
balance_components.cpp. balance_tab.cpp is now 2680 lines.

Clean extraction: the helpers' interactive statics (drag/copy/hide/show) are function-local and
move WITH them; the only file-scope state they share is the balance-lerp animation values
(s_dispTotal/Shielded/Transparent/Unconfirmed) and s_generating_z_address, now non-static and
declared `extern` in balance_components.h (defined once in balance_tab.cpp, so both TUs share the
same objects). RenderCompactHero's default arg moved to the header declaration. The layouts (still
in balance_tab.cpp) call the helpers via the new header.

Verified: full-node + Windows + lite build (links cleanly -> extern state resolves), tests,
hygiene. This touches every layout's address list / recent-tx / hero / sync bar, so needs a
hands-on pass across the balance layouts before the next slice.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 19:50:44 -05:00
dan_sandClaude Opus 4.8 dcda46fe2b refactor(mining): extract the Mode toggle into mining_mode_toggle.{h,cpp} (audit #10, slice 4)
Final slice of decomposing mining_tab.cpp. The ~529-line "Mode toggle" section (SOLO | POOL
segmented control + pool URL/worker inputs) is moved verbatim into RenderMiningModeToggle().
mining_tab.cpp is now 311 lines (was 2628) — just the tab dispatch, thread-sync glue, benchmark
advance, section-budget setup, and four card calls.

State the toggle mutates is passed BY REFERENCE so behaviour is identical: the pool-mode flag,
the settings-dirty flag, and the pool URL / worker char[256] buffers (the text inputs write into
them) — passed as char(&)[256] references and named with their original identifiers so the body
stays byte-identical.

Verified: full-node + Windows + lite build, tests, hygiene. Audit #10 complete: the 2628-line
monolith is now five focused files (earnings, stats, controls, mode-toggle + the 311-line shell).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 18:42:16 -05:00
dan_sandClaude Opus 4.8 0ffe95d254 fix(ui): stop overlay dialogs flashing open-then-closed (BeginOverlayDialog)
BeginOverlayDialog dismisses on a click outside the card via IsMouseClicked (mouse-down). When
the dialog is opened by a button that fires on the same frame (e.g. the mining tab's
"Update miner…" button), that opening click is still registered as an outside-click, so the
dialog opens and instantly closes — it just "flashes". Skip the outside-click dismissal on the
frame the scrim window first appears (ImGui::IsWindowAppearing()); normal outside-click closing
is unaffected on every subsequent frame. Fixes all overlay dialogs, not just the xmrig updater.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 17:27:18 -05:00
dan_sandClaude Opus 4.8 06a7c8f354 fix(build): embed xmrig in the Windows exe (extract it from the published zip)
The wallet is meant to ship xmrig embedded (HAS_EMBEDDED_XMRIG -> getXmrigPath() extracts it
at runtime), but build.sh only embedded a flat prebuilt-binaries/xmrig-hac/xmrig.exe — while
the published DRG-XMRig archive ships the binary inside a versioned subdir
(drg-xmrig-6.25.3-win-x64/xmrig.exe). So xmrig.exe was never present, HAS_EMBEDDED_XMRIG stayed
undefined, and the Windows wallet ran with no miner: "xmrig binary not found", pool mining and
the thread benchmark both fail.

build.sh now extracts xmrig.exe (flattened) from the matching win-x64 zip when a raw binary
isn't already staged, so the existing embed step fires. (Checks the extracted file rather than
unzip's exit code, which is non-zero when a glob matches nothing.) Verified: --win-release now
logs "Extracted xmrig.exe", stages it (6.7M), and defines HAS_EMBEDDED_XMRIG=1.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 17:23:53 -05:00
dan_sandClaude Opus 4.8 e41361dfab refactor(mining): extract the Controls/CPU-grid card into mining_controls.{h,cpp} (audit #10, slice 3)
Third and largest slice of decomposing mining_tab.cpp. The ~843-line "Controls" card (CPU-core
grid + drag-to-select, mining start/stop button, benchmark + miner-update controls) is moved
verbatim into RenderMiningControls(). mining_tab.cpp is now 839 lines (was 2628 originally).

The most coupled section, so mutated state is passed BY REFERENCE — the benchmark
(ThreadBenchmark&), selected thread count (int&), and drag state (bool&/int&) — with local
reference aliases so the body stays byte-identical and interactions (drag, benchmark, start/stop)
behave exactly as before. Read-only context is passed by value/const; the compiler verified
const-correctness. Local statics inside the block moved with it.

Verified: full-node + Windows + lite build, tests, hygiene, no startup crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 16:57:09 -05:00
dan_sandClaude Opus 4.8 6f255327a7 refactor(mining): extract the Hashrate+Stats card into mining_stats.{h,cpp} (audit #10, slice 2)
Second slice of decomposing mining_tab.cpp. The ~313-line "Hashrate + Stats" card (stat values +
hashrate chart / live-log view) is moved verbatim into RenderMiningStats(); mining_tab.cpp is now
1680 lines (was 1992 after slice 1, 2628 originally). Body byte-identical apart from a s_pool_mode
alias; the chart/log toggle statics (s_show_pool_log/s_show_solo_log) moved with the card, and the
log buffer was already a function-local static. No App dependency in this section.

Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check before the next slice.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 16:03:51 -05:00
dan_sandClaude Opus 4.8 e9d729a0b4 refactor(mining): extract the Earnings card into mining_earnings.{h,cpp} (audit #10, slice 1)
First incremental slice of decomposing the 2628-line mining_tab.cpp monolith (one giant
RenderMiningTabContent function). The ~636-line "Earnings" card section is moved verbatim into
RenderMiningEarnings(); mining_tab.cpp is now 1992 lines and calls it with the immediate-mode
layout context as parameters (draw list, fonts, scale/spacing, glass spec, pool-mode flag).

Behavior-preserving by construction: the body is byte-identical (the only additions are a
`const bool s_pool_mode = poolMode` alias and a local scratch `buf` so the moved code keeps its
original identifiers). The earnings-filter static moved with the card it belongs to. The
compiler surfaced every enclosing dependency, which became explicit parameters.

Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check of the Earnings card before extracting the next section.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 15:47:34 -05:00
dan_sandClaude Opus 4.8 e77e64494e perf(node): skip the mining-info poll during sync too
The sync throttle (kSyncProfile) covers the core/transactions/addresses/peers timers, but
getmininginfo runs off the separate 1s Fast timer and so still polled ~every 5s during
sync — another cs_main contender slowing block connection. Skip it while syncing unless the
user is on the Mining tab or actively mining (where live stats are wanted). Completes the
"no RPC contention during sync beyond the 10s progress poll" goal.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 15:21:44 -05:00
dan_sandClaude Opus 4.8 76fb423df6 perf(node): throttle RPC polling during sync so block download isn't slowed
The full-node wallet polled the daemon at the per-tab cadence regardless of sync state.
On the Peers/Network tab that meant getpeerinfo every 5s + core every 5s + a full
transaction scan on every new block — and blocks arrive fast during sync. Each of those
calls takes the daemon's cs_main lock, the same lock block connection needs, so the node
synced noticeably slower than on the lightweight Console tab (core 10s, no peer polling).

Make the refresh cadence sync-aware:
- RefreshScheduler::kSyncProfile {core 10s, transactions/addresses/peers disabled} is applied
  to ALL tabs while state_.sync.syncing, and reverts to the per-tab profile when sync ends.
  applyRefreshPolicy() picks the profile; update() re-applies it on the syncing<->synced
  transition. This suppresses getpeerinfo and the per-block tx scan during sync (that data is
  incomplete mid-sync anyway) — every tab now syncs as fast as Console.
- collectCoreRefreshResult(rpc, includeBalance): skip z_gettotalbalance (wallet lock + cs_main)
  while syncing; only getblockchaininfo runs, which is also what drives sync-progress detection.
  applyCoreRefreshResult already leaves the balance untouched when balanceOk is false.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 15:06:05 -05:00
dan_sandClaude Opus 4.8 bb5874355d fix(robustness): guard malformed RPC error JSON + send single-flight (audit #7-8)
- rpc_client::callRaw: a daemon error object is no longer assumed to carry a string
  "message" — a malformed error now yields a clean "RPC error: <dump>" instead of throwing
  a json type-exception from .get<std::string>().
- sendTransaction (full-node): add a single-flight guard so a rapid double-click can't issue
  two z_sendmany before the first returns its opid. The lite path already guarded this; the
  send form guards it in the UI, but the controller entry point now does too.

(#9 from the audit was mostly false positives on verification — all popen sites already
null-check and the xmrig download FILE* path has no throwing calls. The payment-URI
checksum idea was dropped: the send flow already checksum-validates the recipient before
broadcasting, and tightening the parser would reject the placeholder addresses the existing
test relies on; added a comment noting this is format-only by design.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 14:05:43 -05:00
dan_sandClaude Opus 4.8 dab714e0ad security: wipe RPC creds, lock down generated conf, auto-clear secret clipboard (audit #4-6)
- rpc_client: wipe the plaintext "user:password" temporary with sodium_memzero after
  base64-encoding it into the auth header (std::string doesn't zero its buffer on
  destruction).
- connection: the auto-generated DRAGONX.conf holds rpcuser/rpcpassword in plaintext but
  was written with the default umask (often world-readable 0644). Restrict it to owner
  read/write after creation so another local user can't read the credentials.
- app: copying a seed phrase / private key to the clipboard now arms an auto-clear —
  App::copySecretToClipboard() copies the secret and, after 45s, wipes the clipboard IF it
  still holds that secret (compared via a stored hash, never the plaintext). Wired into the
  lite first-run wizard's seed Copy and the Settings export-secret Copy, with a
  "clipboard auto-clears in 45s" notice. pumpSecretClipboardClear() runs each frame.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 14:00:45 -05:00
dan_sandClaude Opus 4.8 a93cb7d7cb perf(ui): dedupe time-ago + allocation-free case-insensitive filter (audit #1-3)
Per-frame hot paths in the immediate-mode UI were allocating needlessly:

- Address filtering in the balance tab rebuilt a std::string filter per address AND
  containsIgnoreCase() lower-cased two fresh copies per call — ~6×N allocations/frame
  on large wallets. New util::containsIgnoreCase(string_view, string_view) is
  allocation-free, and the filter is now built once outside the loop.
- Four duplicated "time ago" implementations (balance_tab_helpers, balance_recent_tx,
  send_tab, transactions_tab) are consolidated into util::formatTimeAgo (localized long
  form) + util::formatTimeAgoShort (compact "5s ago"), preserving each call site's exact
  display style. Both use snprintf, no per-row string concatenation.
- The send-tab address-suggestion scan (a walk over the whole tx list) is memoized on the
  typed text + tx count, so it no longer recomputes every frame while the user pauses.

New src/util/text_format.{h,cpp}; the two existing containsIgnoreCase/timeAgo definitions
now delegate to it. Added to both the app and test targets (test target also gains i18n.cpp,
which text_format's localized path needs).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 13:54:27 -05:00
dan_sandClaude Opus 4.8 d05d01413c fix(history): let the shielded scan complete + unstick send-progress on many-z-addr wallets
Two issues shared one root cause: the shielded-receive scan marked each z-address "scanned
at the EXACT current tip," but a new block (~36s on DRGX) advances the tip and invalidates
every prior per-address scan. A wallet with more z-addresses than one refresh cycle can
scan therefore never reached "all scanned at tip" — so shieldedScanComplete stayed false
and transactions_dirty_ stayed true forever, which (a) kept the history-refresh banner lit
and the full rescan churning every cycle, and (b) blocked maybeFinishTransactionSendProgress
(it waited on transactions_dirty_), leaving the send-progress indicator stuck on.

Fix 1 — completion tolerance. Add TransactionRefreshSnapshot::shieldedScanTipTolerance: an
address counts as fresh if its last scan is within N blocks of the tip (0 = old strict
behavior, so existing tests are unchanged). The app scales N with the z-address count
(2 + count/96, capped at 50), so a multi-block pass can COMPLETE before its earliest scan
goes stale. This also throttles full rescans to ~N blocks instead of every block —
transactions_dirty_ clears, the banner stops, and CPU/RPC churn drops. Already-fresh
addresses are skipped, so the per-block cost falls back to just the (cheap) transparent
listtransactions.

Fix 2 — send-progress gate. maybeFinishTransactionSendProgress() no longer waits on the
transaction history scan (transactions_dirty_ / Transactions job): the sent tx is already
shown via the optimistic pending insert, and the spend is reflected once the balance
refresh lands, so it now finishes on the address/balance signal alone.

Test: a tolerant snapshot skips recently-scanned addresses (shieldedAddressesScanned == 0,
shieldedScanComplete) while a strict one re-scans them.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 22:55:30 -05:00
dan_sandClaude Opus 4.8 3d9c7c99d3 fix(history): stop the "refreshing wallet history" banner from never clearing
The banner was driven by transactions_dirty_, which refreshTransactionData() sets to
!shieldedScanComplete. The shielded-receive scan marks each z-address "scanned at tip,"
but every new block (~36s on DRGX) advances the tip and invalidates all prior per-address
scans, so for a wallet with more z-addresses than the per-cycle budget (8 on History) the
scan can never catch the tip — shieldedScanComplete stays false, transactions_dirty_ stays
true, and the banner stayed lit indefinitely.

Decouple the user-facing banner from that perpetual background scan:
- A just-sent transaction being enriched still surfaces (the user is waiting on it).
- Once any history is displayed, stay quiet for routine background refreshes — new receives
  still appear live as they're scanned.
- The loading banner now only shows during the genuine INITIAL load (nothing displayed yet)
  and send enrichment.

This is a UI-visibility fix; the underlying per-block full shielded rescan (and the related
send-progress flag that maybeFinishTransactionSendProgress gates on transactions_dirty_) are
separate follow-ups.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 22:41:03 -05:00
dan_sandClaude Opus 4.8 a0eb994798 perf(history): memoize the transaction display list instead of rebuilding it every frame
The History tab rebuilt its entire display list on every render frame: indexing all
transactions by txid, merging autoshield send+receive pairs into "shield" rows, and
std::sort-ing the result — O(N log N) plus several heap allocations at ~60fps, only to
show one 50-row page. The data is already sorted newest-first by the refresh service,
so the per-frame sort was redundant on top.

Memoize the merged+sorted list, rebuilding only when the underlying transactions
actually change. The cache key is a cheap, allocation-free FNV-1a fingerprint over the
display-relevant fields (count, last update time, and each tx's confirmations /
timestamp / type+address first char) — a new block bumps every confirmation so the key
changes and we rebuild; otherwise (the common read/scroll case) the cache is reused.
Filtering, search, and pagination still run per-frame over the cached list (cheap linear
scans that depend on interactive state).

Also document that App::shouldRefreshTransactions() is block-height/dirty driven (not
interval-gated) — the Transactions timer only paces the check; the recent-poll handles
between-block mempool/unconfirmed deltas.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 22:24:58 -05:00
dan_sandClaude Opus 4.8 72555d5dc0 fix(build): stop disabling the embedded daemon on full-node builds (1.3.0 regression)
The 1.3.0 lite-capability work gated isUsingEmbeddedDaemon() on the compile flag
DRAGONX_ENABLE_EMBEDDED_DAEMON (in 1.2.0 it was hardcoded true, so the daemon
always launched). The lite branch in CMakeLists set that flag OFF with
`CACHE BOOL ... FORCE`, which POISONS the build dir's cache: a later full-node
reconfigure of the same dir keeps the forced-OFF value (the full-node branch
never re-asserts it), so embeddedDaemonAvailable=false and the wallet extracts
dragonxd but never starts it — exactly the reported "unpacks dragonxd.exe but
does not start the daemon, manual start works."

Note the two gates are independent: the binary is EMBEDDED/extracted via build.sh
(HAS_EMBEDDED_DAEMON), while LAUNCHING is gated by DRAGONX_ENABLE_EMBEDDED_DAEMON
— so they diverged (extract yes, launch no).

The forced cache write was also pointless: makeWalletCapabilities() already
forces the embedded-daemon capability off for any lite build via
`fullNodeBuild && embeddedDaemonCompiled`, so lite never launches a daemon
regardless of the flag.

Fix:
- CMakeLists: remove the FORCE cache poisoning (the root cause).
- build.sh: set DRAGONX_ENABLE_EMBEDDED_DAEMON explicitly per variant (ON for
  full-node, OFF for lite), mirroring the existing DRAGONX_BUILD_LITE handling,
  so an already-poisoned build dir is HEALED on the next build rather than
  silently keeping the stale OFF.

Verified: a poisoned Windows cache (=0) flips to =1 on reconfigure; full-node
builds define =1, lite =0; tests + hygiene green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 21:50:34 -05:00
dan_sandClaude Opus 4.8 ee798c0117 fix(node): fail the localhost connect probe fast (8s, not 30s)
The connection probe (getinfo) used a 30s request timeout, so when something on
the local RPC port accepts TCP but never answers — a daemon still loading the
block index, or a wedged/foreign occupant — every attempt blocked the full 30s
before the wallet could retry or update its status. That is the "stuck, timing
out every 30s" behaviour users hit.

A healthy local daemon answers getinfo in milliseconds, and a warming one
returns -28 just as fast, so a long hang on localhost only ever means trouble.
Probe localhost with an 8s timeout (remote/TLS keeps the 30s budget). The
per-call override restores the persistent 30s afterwards, so normal RPC calls
that legitimately take longer are unaffected — only the probe fails faster, so
the wallet retries promptly and reflects "initializing" / recovery within
seconds of the daemon becoming ready.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 21:25:22 -05:00
dan_sandClaude Opus 4.8 3050920486 fix(node): surface why an embedded daemon dies right after spawning
The daemon can spawn successfully (CreateProcess OK) and then exit immediately —
a missing runtime DLL, wrong architecture, corrupt binary, datadir lock, etc.
EmbeddedDaemon's crash monitor already builds a detailed reason for this
(translated Windows exit code, e.g. "STATUS_DLL_NOT_FOUND — required DLL not
found", plus the launch command and a debug.log tail) and stores it in
lastError(), but it runs on a background thread and was never shown. The result
was the exact symptom users reported: the wallet unpacks dragonxd.exe, looks
"stuck connecting", and the node silently dies-and-respawns until it gives up —
with no visible reason (manually starting dragonxd works, so the wallet then
connects to it).

tryConnect now watches the daemon's crash count (on the main thread, where it
already logs daemon state) and surfaces each NEW crash's lastError() once, as a
sticky error notification, with a concise "Couldn't start dragonxd" status. The
counter resets on a successful connect (alongside the daemon's own crash-count
reset), so a later crash re-notifies.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 21:14:25 -05:00
dan_sandClaude Opus 4.8 70fbb4d2fa fix(node): don't get stranded when the daemon can't start on startup
Two failure modes left the wallet stuck on a silent "connecting / Starting
dragonxd…" spinner with no path forward:

1. Stale external-daemon latch. EmbeddedDaemon::start() sets
   external_daemon_detected_ whenever the RPC port was busy at a prior attempt
   and never re-checks it, so tryConnect's no-config branch trusted that latch
   and waited forever for a config the phantom would never write — even after a
   stale/half-dead process freed the port. Now the port is re-evaluated LIVE
   (EmbeddedDaemon::isRpcPortInUse()) each attempt: if it's genuinely busy we
   keep waiting (and, after a bounded ~20s with no config, warn that whatever
   owns the port isn't a usable DragonX node and how to fix it); if it's free we
   fall through and start our own daemon.

2. Silent start failure. When startEmbeddedDaemon() failed (binary not found,
   Sapling params missing, spawn failure) the status stayed on "Starting
   dragonxd…" with the real reason only in a VERBOSE log. Now the reason
   (daemon_controller_->lastError()) is surfaced once as a sticky error
   notification, with a short "Couldn't start dragonxd" status.

Both counters reset on a successful connect so the messages re-arm for the next
disconnect. Lite is unaffected (tryConnect returns early for lite builds).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 20:55:41 -05:00
dan_sandClaude Opus 4.8 596fe537d6 feat(lite): make the Console tab interactive (run backend commands)
The lite backend's litelib_execute() is the same command interface as
silentdragonxlite-cli (balance, info, height, list, notes, addresses, sync,
syncstatus, new, send, shield, encrypt, …), so the lite Console can be a real
interactive console — like the full-node RPC console — instead of a read-only
diagnostics log.

Controller: add an async arbitrary-command runner mirroring the broadcast
pattern — runConsoleCommand() splits "<command> [args]" (the first token is the
command, the remainder is passed as the single arg string litelib_execute
expects, since it does NOT whitespace-split), runs the bridge call on a detached
thread that captures the shared bridge (never `this`), and delivers the result
to a main-thread slot drained by takeConsoleResult(). Results are NEVER routed
through LiteDiagnostics (seed/export can return secrets).

Console tab: a command input (Enter to run, Up/Down history via the shared
console_input_model helpers) over a unified scroll buffer that interleaves the
automatic diagnostics events with user command I/O, colour-coded, with the live
status header preserved. The input is disabled while a command runs.

Two backend footguns are intercepted at the UI layer before forwarding:
`clear` (the backend command WIPES wallet tx history — re-bound to clearing the
view, what the user expects) and `quit`/`exit` (would only save; the embedded
backend must stay running with the app).

Test: runConsoleCommand drives the fake backend (info -> raw response; "new zs"
-> exercises the command/arg split; blank line rejected).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 20:32:03 -05:00
dan_sandClaude Opus 4.8 50e5dba689 feat(node): show a live daemon console tail on the initializing overlay
The full-node Console tab already streams the daemon's output, but during
startup the user is held on the loading overlay (wallet-data tabs are blocked),
so they can't watch progress without navigating away. Surface the last few
console lines the node printed (UpdateTip height=…, "Verifying blocks…", etc.)
directly under the status/description on the overlay while initializing or
warming up, so progress is visible where the user is already looking.

Full-node only (guarded on daemon_controller_); each line is trimmed and
ellipsis-truncated to one row. Reuses DaemonController::recentLines().

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 19:37:48 -05:00
dan_sandClaude Opus 4.8 7819d22c0b feat(node): show "node initializing" feedback when the daemon isn't answering yet
When the full-node connect probe (getinfo) times out, the daemon is reachable
at the TCP level but busy initializing (loading the block index, verifying,
activating best chain, …) and won't answer RPC. The wallet only recognized the
JSON-RPC -28 warmup reply, so a raw socket timeout fell through to a bare,
alarming "Connection failed" retry with no indication of what the user was
waiting on.

Add a daemon-initializing UI state that drives the existing loading overlay:

  - WalletState::daemon_initializing — daemon up/launching but not serving yet
    (distinct from warming_up, which needs a -28 reply).
  - App::applyDaemonInitStatus() infers the current phase from the daemon's own
    console output (scanning recent lines for Loading/Verifying/Activating/
    Rescanning/Rewinding/Pruning) and the latest block height, producing a
    friendly title + description, e.g. "Processing blocks… (Block 123456)".
  - The connect loop calls it from the daemon-starting and external-detected
    branches: a timeout -> "reachable but initializing", a connect refusal ->
    "launching, waiting to come online". Cleared on a real connect.
  - The loading overlay now shows the description for daemon_initializing too,
    and the status-bar amber indicator covers it (so Peers/Console tabs without
    the overlay still explain the wait).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 19:32:35 -05:00
dan_sandClaude Opus 4.8 ff95b1bd7b feat(lite): async + failover for Settings-page create/open/restore
The Settings page drove the controller's synchronous createWallet/openWallet/
restoreWallet, which blocks the UI thread on the (often flaky) lightwalletd and
gives up after the first server. Add a generic async lifecycle path that mirrors
the async-open failover but carries the full request (passphrase, restore seed/
birthday/account/overwrite):

  - beginCreateWalletAsync / beginOpenWalletAsync / beginRestoreWalletAsync run
    on a detached thread that builds its OWN local LiteWalletLifecycleService
    from captured value copies + the shared bridge (never `this`, so it can
    safely outlive the controller). Each request type's serverUrl override field
    feeds the failover: try the preferred server, then every other usable
    default; stop on the first ready wallet or a structural block; keep the
    preferred server's error on total failure. The request's secrets are wiped
    once the attempt finishes.
  - pumpLifecycleResult() finalizes on the main thread (flip walletOpen, persist,
    start sync) and caches the result for the UI; wired into App::update next to
    pumpAsyncOpen(). beginAsyncLifecycle() now also yields to an in-flight
    lifecycle request so the auto-open loop can't race it on the same bridge.
  - settings_page kicks off the async op, disables the button while in flight,
    and polls the cached result each frame for the status/summary.

Tests: testLiteWalletControllerAsyncLifecycleFailover covers async create (with
passphrase) and restore failing over preferred->fallback, plus all-servers-down.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:42:47 -05:00
dan_sandClaude Opus 4.8 af471626c2 feat(lite): async wallet creation with server failover
Mirror the async-open path for wallet creation. beginOpenExisting() and
beginCreateWallet() now both delegate to beginAsyncLifecycle(bool create),
which runs the backend init on a detached thread and walks the failover
server list (preferred server first, then all usable defaults), reporting
the preferred server's error on total failure. The first-run wizard's
Create button drives this through a non-blocking "creating" poll state so
the UI no longer freezes while the backend contacts a (possibly flaky)
lightwalletd. The created seed response is securely wiped immediately and
read back via exportSeed for the reveal/verify steps.

Safe because litelib_initialize_new contacts the server before writing any
wallet file and LightClient::new errors if a wallet already exists, so a
failed candidate leaves no partial state.

Tests: fake backend's initialize_new now honors the dead/warmup server
substrings; testLiteWalletControllerOpenFailover gains a create-failover
case (preferred dead, fallback good -> walletOpen).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:29:59 -05:00
dan_sandClaude Opus 4.8 fb7fb3dee1 feat(lite): harden seed restore + backup UX in Settings
- Restore: live "N / 24 words" count, a one-line birthday explanation, and a guard
  that rejects a restore unless all 24 words are entered (the secret scrubber still
  wipes the input on the early return).
- Backup: "Show seed" now also shows the birthday (needed to restore quickly) with a
  "back this up too" note, a stronger "only way to restore" warning, and a "Save to
  file" button that writes the seed + birthday to an owner-only (0600) file in the
  config dir via the atomic-write helper.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:12:56 -05:00
dan_sandClaude Opus 4.8 e9e436f77c feat(lite): guided seed backup on wallet creation
Creating a wallet was one-click and silent — it never showed the seed, relying on
the user to later find Settings -> Show seed, which is an easy-to-miss fund-loss
risk. Replace the first-run prompt with a 3-step guided flow mirroring the upstream
SilentDragonXLite wizard:

  1. Welcome (Create / Restore / Later) — unchanged entry.
  2. Reveal: after createWallet, read the seed back via exportSeed and show all 24
     words (numbered grid) + the birthday, with a strong "only way to restore"
     warning, plus Copy. ("Skip" leaves the wallet created, seed backable later.)
  3. Verify: tap the words in order (shuffled chips) to confirm the backup before
     finishing; out-of-order taps are rejected with a hint.

The seed is held only for the wizard and securely wiped (sodium_memzero) on finish.
Builds clean for full-node, lite, and Windows cross-compile.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:12:56 -05:00
dan_sandClaude Opus 4.8 928c2cbdfe fix(lite): report the preferred server's error on a failed open
The failover overwrote outcome.error on every attempt, so a total open failure
reported whichever (often broken) fallback was tried last — e.g. lite5's
"CertNotValidForName" — instead of what the user's preferred server actually did.
Keep the first (preferred) server's error as the summary so "Open failed: …" names
the actionable reason; the per-server attempts are still in the Console log, and
the warmup flag is still set if any server was warming up.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 22:26:06 -05:00
dan_sandClaude Opus 4.8 70478beb3e fix(lite): fast retry when a server is only warming up (-28)
When the preferred lightwalletd server is reachable but warming up (JSON-RPC -28
/ "Activating best chain"), the failover treated it like a dead server and fell
through to the others, so the wallet didn't open until the next 20s retry — even
though the healthy server was ready within seconds.

Detect the warmup error during failover, flag it on the open outcome
(lastOpenWasWarmup()), and have the App retry on a short ~4s interval in that case
instead of 20s, so the wallet opens promptly once warmup clears. A unit test
covers a warming-preferred + dead-fallback open setting the flag.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 21:26:14 -05:00
dan_sandClaude Opus 4.8 b3f74e43ac fix(lite): name the cause when the backend isn't linked
A lite build compiled without the SDXL backend (DRAGONX_ENABLE_LITE_BACKEND off,
i.e. built with --lite instead of --lite-backend) leaves the controller null, so
the wallet never opens and the UI shows a silent "disconnected" state. The Console
status now states the cause and the fix directly ("Lite backend not linked in this
build (rebuild with --lite-backend)") instead of a vague "unavailable".

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 20:11:16 -05:00
dan_sandClaude Opus 4.8 3d60de49fe fix(lite): always-populated Console (live status) + single-instance log
The Console could look empty if the wallet produced few events. Make it useful
in every state and remove a cross-platform footgun:

- Add a live status header read straight from the controller (connected /
  connecting / disconnected, sync %, and the last open error) — independent of the
  diagnostics event log, so the Console always shows the current connection +
  wallet-open state even when the log is sparse.
- Move LiteDiagnostics::instance() into a single .cpp so there is exactly one
  instance across the binary, rather than relying on the linker folding an
  inline-function static across translation units (a known fragility, especially
  on mingw/Windows — the most likely cause of a stuck-empty event log there).

Verified the writer and reader share one instance on Linux; builds clean for
full-node, lite, and Windows cross-compile; tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 19:28:28 -05:00
dan_sandClaude Opus 4.8 2bcf1e6df3 feat(lite): Console tab with connection + open/create diagnostics
The lite variant had no visibility into why a wallet failed to open — just a
"disconnected" spinner. Add a lite-only Console tab (full-node keeps its RPC
console) that shows a live diagnostic log.

- LiteDiagnostics: a small thread-safe, bounded ring buffer (header-only). The
  controller writes to it from its background threads: each failover server
  attempt and result, wallet open/create/restore outcomes, sync start, and
  blocked-open reasons. The App logs controller (re)builds with the preferred
  server.
- lite_console_tab: a terminal-styled, read-only view of the log (newest at the
  bottom, error/success lines coloured) with Clear / Copy / Auto-scroll. Reachable
  even when the wallet is locked (it's diagnostics, no secrets). Registered as
  NavPage::LiteConsole, gated lite-only via WalletUiSurface::LiteConsole.

A unit test drives an open-with-failover and asserts the log records the
connection attempt and the successful open. Built clean for full-node, lite, and
Windows cross-compile.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 18:46:25 -05:00
dan_sandClaude Opus 4.8 b5249fd353 feat(lite): async wallet open with server failover
Opening an existing lite wallet ran synchronously on the UI thread and used a
single server, so a dead/unreachable lightwalletd server froze startup for the
connect timeout and then stranded the wallet ("disconnected" spinner) — and the
DragonX lite servers are flaky (often several down at once).

Add LiteWalletController::beginOpenExisting() / pumpAsyncOpen(): the open runs on
a background thread (mirroring the sync/broadcast shared-lifetime pattern — it
captures only shared_ptrs + value copies, never `this`), trying the preferred
server first and then every other usable default until one succeeds. The main
thread finalizes the result (flips walletOpen, starts sync) or records the reason.
The rollout gate is still checked up-front on the main thread.

App: auto-open now calls beginOpenExisting() and pumps it each tick, retrying on
a 20s interval so a transient outage self-heals once a server returns; a failed
open surfaces its reason (notification + Network tab) instead of a silent spinner.

Tested: a fake bridge that fails specific servers exercises both
preferred-dead -> fallback-opens and all-dead -> fails-with-reason. Built clean
for full-node, lite, and Windows cross-compile.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 16:53:24 -05:00
dan_sandClaude Opus 4.8 37281e8aff fix(lite): re-open the wallet after a controller rebuild (server-switch recovery)
The wallet auto-open is a one-shot (lite_autoopen_done_), but rebuildLiteWallet()
creates a fresh, closed controller — so switching the lite server from the Network
tab (rebuildLiteWallet force=true), or any later rebuild, left the wallet
permanently closed ("disconnected" spinner) because auto-open never fired again.

Re-arm the one-shot (and clear the surfaced open-error) in rebuildLiteWallet so
the next update() tick reopens the existing wallet against the new server. This is
the recovery path when the configured lightwalletd server is unreachable: the
Network tab surfaces the failure reason, the user picks a reachable server, and
the wallet reopens. Also makes the Network tab's apply-immediately server switch
actually take effect.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 16:34:37 -05:00
dan_sandClaude Opus 4.8 e278971f72 fix(lite): give the lite variant its own config folder (ObsidianDragonLite)
Both variants hardcoded "ObsidianDragon" as the per-user config folder
(settings.json, themes, the lite_rollout cache), so the lite app and the
full-node app shared one settings.json. That cross-variant pollution can leave
the lite server selection in a bad state — and since openWallet() contacts the
selected lightwalletd server, a wrong/empty server URL there makes an existing
wallet fail to open (a silent "disconnected" spinner).

Use DRAGONX_APP_NAME (already "ObsidianDragon" / "ObsidianDragonLite" per variant)
for the config-dir name in Settings::getDefaultPath, Platform::getConfigDir and
getObsidianDragonDir (and the theme-setup exe-name probe). Full-node is unchanged;
lite now reads/writes %APPDATA%\ObsidianDragonLite (and ~/.config/ObsidianDragonLite),
so it starts from a clean, isolated config and uses default servers.

Note: the lite wallet file itself lives in the litelib backend's own data dir
(unaffected); this isolates the GUI config only.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 16:06:12 -05:00
dan_sandClaude Opus 4.8 5c36cd0757 fix(lite): surface auto-open failures instead of a silent disconnected spinner
The startup auto-open of an existing lite wallet discarded openWallet()'s result,
so when initialize_existing failed (e.g. the lightwalletd server is unreachable)
the UI just showed a "disconnected" spinner with no reason — and DEBUG_LOGF is
compiled out of release builds, so there was no way to see why. Capture the
failure: store the reason, show it in the Network tab status line (in place of
"no wallet open"), and raise a notification. Cleared once a wallet opens.

This doesn't change open behaviour — it makes a stuck open diagnosable.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 15:39:22 -05:00
dan_sandClaude Opus 4.8 25c56249eb fix(rpc): abort in-flight curl on disconnect/shutdown to avoid UI freezes
stop()-ing a worker that is mid curl_easy_perform joined on the UI thread, so a
slow/hung transfer froze the UI until the request timeout. Add RPCClient::
requestAbort() (a thread-safe atomic read by a curl progress callback that aborts
the transfer), and call it before stopping the workers on disconnect
(onDisconnected) and shutdown (beginShutdown + the synchronous fallback). The
flag is cleared on each connect() so a fresh connection never starts aborted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:43:34 -05:00
dan_sandClaude Opus 4.8 deefd3b845 fix(send): validate recipient address checksums (Base58Check + Bech32)
The send screen labelled any prefix+length match as a "Valid" address, so a
mistyped address that still matched the pattern passed the gate. Add pure,
offline checksum validation — Base58Check (transparent R-addresses) and Bech32
(Sapling zs-addresses) — and require it in the validity check. Both verifiers are
version-byte/HRP agnostic (the HRP is taken from the string, the Base58 checksum
is chain-independent), so a correct implementation never rejects a genuine
address while catching transcription errors. Works for both build variants
(no daemon round-trip), unit-tested against standard BIP173 / Base58Check vectors.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:43:34 -05:00
dan_sandClaude Opus 4.8 a642e37d9d fix(storage): fsync the vault secure-delete overwrite
removeVault() overwrote vault.dat with zeros then unlinked it, but never flushed
to stable storage, so the zeros could stay in the OS cache and never reach disk.
flush + fsync before unlink on POSIX (still best-effort on CoW/SSD, but now does
what it claims).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:44 -05:00
dan_sandClaude Opus 4.8 1b4515feab fix(rpc): invalidate stale in-flight refreshes on reset/reconnect
resetJobs() cleared the in-progress flags but left generations_ untouched, so a
refresh WorkFn still executing on the worker when a disconnect cleared state_
could pass completeDispatch's generation check and apply last-connection data
onto the new session. Bump every job's generation in resetJobs() so any
pre-reset ticket is treated as stale.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:44 -05:00
dan_sandClaude Opus 4.8 02df7c1e83 fix(lite): import-key fallback on mis-routed key + clamp shield fee
- importKey routed transparent vs. shielded purely by the first character, which
  can mis-route (e.g. testnet/regtest WIFs). On failure, try the other import
  command before reporting an error (each validates the encoding, so a wrong
  command rejects rather than mis-imports). The key copy is wiped after both tries.
- Clamp the shield dialog's fee input to [0, 1] DRGX, mirroring the UTXO-limit
  clamp, so a negative or fat-fingered huge fee can't be submitted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:44 -05:00
dan_sandClaude Opus 4.8 3d78b248bb fix(ui): consistent hashrate units, full-address tooltips, drop dead vars
- Balance card hashrate now uses the shared FormatHashrate() (TH/GH/MH/KH/H)
  instead of a bespoke two-tier KH/s formatter.
- Recent-tx rows show the full untruncated address on hover — two z-addresses can
  truncate to the same first/last window — and the truncate helpers guard maxLen<=3.
- Remove the unused viewTop/viewBot "viewport culling" locals in the tx list
  (pagination already bounds per-frame work).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:43 -05:00
dan_sandClaude Opus 4.8 eb820dce21 fix(send): result-driven status styling + full-precision USD preview
The transaction-status overlay decided error vs. success styling by searching the
status string for "Error"/"Failed" — so under a non-English locale a failed send
rendered as a green success. Drive it from the existing s_status_success flag
instead. Also show the USD-mode DRGX preview at 8 dp so it matches the confirm
panel and the amount actually sent (was 4 dp).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:43 -05:00
dan_sandClaude Opus 4.8 9b4c9b805a test: cover audit fixes (atomic writes, opid routing, sqlite GC, lite tx)
- testAtomicFileWrite: Platform::writeFileAtomically creates dirs, overwrites,
  leaves no .tmp, and honors owner-only perms.
- failureByOpid assertion in the operation-status poll parser test.
- testTransactionHistoryCachePrunesOldWallets: a save under a new identity prunes
  the prior identity's snapshot.
- testLiteSendShowsRecipientFromOutgoing / testLitePartialRefreshKeepsPriorAddressBalances.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:34 -05:00
dan_sandClaude Opus 4.8 293533694e fix(i18n): reject format-incompatible translations
Many strings are used directly as printf/ImGui format strings, and translations
are loaded from user/installer-modifiable JSON with no validation. A translated
value that drops or changes a conversion specifier would be passed to printf with
mismatched varargs (undefined behavior) on a wallet screen.

overlayTranslations() now compares each translated value's argument signature
against the English source and keeps English on mismatch. Also adds the
send_status_unconfirmed string used by the deferred-send-result path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:25 -05:00
dan_sandClaude Opus 4.8 dd2b49b0cd fix(send): resolve source balance by address, not list index
GetAvailableBalance() read state.addresses[s_selected_from_idx], but the index
desyncs from s_from_address (the value actually debited) after an address-list
refresh, and is left at -1 when the source is chosen from another tab's "Send
from this address" — which made the sufficiency check see a 0 balance and wrongly
block a valid send. Look the balance up by matching the source address string.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:16 -05:00
dan_sandClaude Opus 4.8 8cf1d20dee fix(lite): faithful tx list, balances, and persistence on partial results
- A Send record carries its recipient in outgoing_metadata, not the top-level
  address/memo, so sent txs showed a blank destination + memo. Surface the first
  recipient (single-recipient case) into the transaction list.
- A tolerated partial refresh where the notes/utxo command failed (addresses
  present, spendable outputs absent) zeroed every per-address balance, which looks
  like fund loss. Preserve the last-known per-address balances in that case.
- Retry the post-send/shield save once on transient failure instead of ignoring
  the result (the backend does not auto-save after send/shield).
- An unparseable broadcast response now uses cautious wording ("status could not
  be confirmed — check Transactions before retrying") rather than implying a hard
  failure, avoiding a blind double-spend retry.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:05 -05:00
dan_sandClaude Opus 4.8 86efba3933 fix(storage): owner-only secret files + bound SQLite cache growth
- Write vault.dat atomically and 0600 (it holds the PIN-encrypted passphrase, so
  a world-readable copy enables an offline brute-force of the short PIN), and
  chmod the tx-history SQLite + its WAL/SHM sidecars to 0600 on open.
- The tx-history snapshot and key-salt rows are keyed on a hash of the full
  address set, which changes whenever a new address is generated — orphaning the
  prior hash's full-history blob and salt forever. pruneOtherWallets() now drops
  rows for every non-live wallet hash on each save, bounding the database.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:17:54 -05:00
dan_sandClaude Opus 4.8 7e013006eb fix(ui): show real data and consistent values across tabs
- Market chart now plots the real accumulated price_history instead of a
  rand()-generated curve; the hover tooltip no longer claims a specific "Xh ago"
  price and the x-axis only labels the truthful "Now" point. Falls back to the
  existing empty state until there are >=2 real samples.
- Transactions summary cards exclude autoshield legs (same txid send + receive-to-z)
  so a shield isn't double-counted into both Sent and Received, matching the list.
- Send/Receive sync banners use verification_progress like every other surface,
  instead of the blocks/headers ratio that over-reports during early sync.
- Fix printf format/type mismatches: %.0f<-int (market % shielded), %d<-size_t
  (peer counts), %ld<-int64_t (peer byte counters, wrong on Windows).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:17:42 -05:00
dan_sandClaude Opus 4.8 4059259a8d fix(rpc): detect mid-session disconnects and stop blocking the UI thread
The connection state machine never tore down on a lost connection: refresh-loop
RPC errors were swallowed, rpc_->isConnected() stayed true after a daemon
crash/restart/socket drop, and the UI showed stale balances with no reconnect.
Several operations also ran synchronous curl straight from ImGui handlers.

- Add handleLostConnection(): after N consecutive cycles where BOTH core RPCs
  fail (warmup excluded, so no reconnect loop), disconnect so update()'s
  reconnect branch re-enters tryConnect().
- Move banPeer/unbanPeer/clearBans and key export/import onto the worker thread
  (import requests a rescan that could freeze the UI for the curl timeout).
- Run the block-info dialog's two chained RPCs on the worker thread (+ guard the
  getblockhash result type).
- Detect daemon warmup via the JSON-RPC -28 code (new RpcError carrying the code;
  message text preserved so 401/warmup string-matching is unaffected), and widen
  CONNECTTIMEOUT to 10s for remote/TLS hosts (2s localhost).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:17:17 -05:00
dan_sandClaude Opus 4.8 5c2adc6b0c fix(tx): track async operations to completion (send/shield/auto-shield)
z_sendmany returns an opid immediately; the tx is built/signed/broadcast
asynchronously afterward. The send path showed "Transaction sent successfully!"
and cleared the form on opid receipt, so a later async failure contradicted it.
Shield/merge stored the opid only in a dialog-local static (never polled), and
auto-shield ran a blocking z_shieldcoinbase on the UI thread and discarded its
opid — async failures of all three were silently lost.

- Add App::trackOperation(opid) so shield/merge/auto-shield register with the
  shared opid poller (failures surface, balances refresh on completion).
- Defer the full-node send's success/failure to the poller via per-opid callbacks
  (parseOperationStatusPoll now exposes failureByOpid); the "Sending..." spinner
  covers the finalizing window, and the form is kept until terminal status.
- Dispatch auto-shield through the worker thread and use the configured fee.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:16:48 -05:00
dan_sandClaude Opus 4.8 cc507f2c4a fix(persistence): atomic + owner-only settings/address-book writes
settings.json and addressbook.json were written in place with a bare ofstream —
a crash or power loss mid-write truncated the file, and on the next launch the
parse failure silently reset every preference (hidden/favorite addresses, labels,
pool workers, language, theme, lite-server list) because the next save overwrote
the corrupt file with defaults.

Add Platform::writeFileAtomically() (temp file -> fsync -> atomic rename; dir
fsync on POSIX, MoveFileEx on Windows; optional owner-only 0600) and route both
saves through it. On a parse failure, quarantine the unreadable settings file to
settings.json.corrupt-<ts> instead of clobbering it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:16:10 -05:00
dan_sandClaude Opus 4.8 3110c83665 fix(send): pass the user-selected fee to z_sendmany
The full-node send built the recipients array and called z_sendmany with only
(fromaddress, amounts) — dropping the minconf and fee positional args. The whole
fee-tier UI (Low/Normal/High, send-max math, the confirmation fee) was collected
and shown but never sent, so the daemon silently applied its own default fee and
the Low/High tiers were cosmetic.

Pass {from, recipients, 1, fee}, with the fee formatted fixed-decimal so the
daemon's ParseFixedPoint accepts it (a small double like 0.00005 would otherwise
serialize to "5e-05" and be rejected).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:15:58 -05:00
dan_sandClaude Opus 4.8 bf384b53ff feat(lite): show connection + sync status in the Network tab
Add a status panel at the top of the Network tab driven by the live WalletState:
- Connection: a colored dot + Connected / Syncing / Not connected, with the in-use server host
  (or "Random server") and its latency on the right.
- Sync: "<pct>%  ·  <walletHeight> / <chainHeight>" while syncing (with a thin progress bar),
  "Synced · block N" when complete, or "No wallet open" when disconnected.

Reads app->state().sync (populated by the lite refresh: progress / wallet+chain height / complete)
and state().connected (= walletOpen). Advances with a Dummy so the bounds grow correctly.

Both variants build; suite passes; hygiene clean; lite GUI smoke OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:41:55 -05:00
dan_sandClaude Opus 4.8 dc26c2952a fix(lite): grow the Network tab scroll region with a Dummy (ImGui layout)
Each server card advanced to the next via a bare SetCursorScreenPos, which ImGui won't use to
extend the scroll region's content height ("Code uses SetCursorPos() to extend window boundaries
... submit an item e.g. Dummy() afterwards"). Beyond the warning, this meant cards past the fold
wouldn't scroll. Advance with an ImGui::Dummy(cardW, gap) below each card so the content height
grows correctly.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:34:26 -05:00
dan_sandClaude Opus 4.8 ec8b500a42 feat(lite): ObsidianDragonLite Network tab — server browser
A lite-wallet-only "Network" tab (full-node keeps the Peers tab; exactly one shows per variant)
to manage lightwalletd servers, replacing the basic selector that was in Settings.

- Card list of servers with per-server latency + status dot, DNS host + resolved IP, and an
  Official/Custom pill. Official DragonX servers get a glowing outline.
- Pick a server (Sticky) by clicking its card, or toggle "use a random server" (Random mode);
  selection applies immediately (App::rebuildLiteWallet(force=true) tears down + rebuilds the
  controller against the new server and resyncs — its dtor detaches the uninterruptible sync
  thread, so this doesn't block).
- Add custom servers; hide/unhide servers (persisted set, revealed by a "Show hidden" toggle).
- Latency/IP come from a new background probe (util/LiteServerProbe): libcurl CONNECT_ONLY does
  the TCP+TLS handshake (works for gRPC lightwalletd, no HTTP response needed), recording
  APPCONNECT_TIME as latency and CURLINFO_PRIMARY_IP. Auto-runs on tab open + a Refresh button.

Wiring: WalletUiSurface::LiteNetwork (gated !fullNodePagesAvailable) + NavPage::LiteNetwork in
the sidebar + app.cpp dispatch; settings gains a hidden-servers set; isOfficialLiteServer() added
to lite_connection_service. The Settings page lite-server selector + its plumbing are removed
(single source of truth = the tab).

Reuses the existing server model (LiteServerPreference, Sticky/Random, selectLiteServer) and UI
primitives (DrawGlassPanel, ThemeEffects glow, peers-tab ping-dot idiom). Unit-tested
(liteServerHost, isOfficialLiteServer) + an env-gated live probe (verified vs lite.dragonx.is:
online, latency, IP). Both variants + lite-backend build; suite passes; hygiene clean; GUI
smoke-launched without crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:09:27 -05:00
dan_sandClaude Opus 4.8 78770f689e fix(build): don't clobber the other variant's release artifacts
The linux/windows release packaging did `rm -rf "$out"` on the whole output dir, so building
ObsidianDragonLite into release/<os>/ wiped the ObsidianDragon artifacts already there (both
variants share release/linux and release/windows). Remove only the CURRENT variant's prior
artifacts (by APP_BASENAME, which can't cross-match — "ObsidianDragon-*" excludes
"ObsidianDragonLite-*"), so full-node and lite releases coexist.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 10:17:37 -05:00
dan_sandClaude Opus 4.8 97e5a9a4aa feat(mining): move "Update miner" into the benchmark row, showing latest + current version
Relocate the miner-update control from a standalone full-width button into the mining-control
header row, immediately left of the benchmark button:
- The button now shows the latest available version ("Update <tag>"), with the current installed
  version as text to its left ("Current: <tag>" / "none").
- A one-shot background version check (util::XmrigUpdater::startCheck) runs the first time the pool
  section is shown, so the latest tag can be displayed; until it arrives the button reads
  "Update miner…". Clicking opens the existing dialog; disabled (greyed, with tooltip) while the
  miner is running.
- New i18n keys: xmrig_update_short, xmrig_current, xmrig_none.

Both variants build; suite passes; GUI smoke-launched without crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 10:13:18 -05:00
dan_sandClaude Opus 4.8 d188fd9d5f build: bump full-node to 1.3.0 + give ObsidianDragonLite an independent version (1.0.0)
The full-node app and ObsidianDragonLite are now versioned separately:
- project() VERSION -> 1.3.0 (suffix cleared); DRAGONX_LITE_VERSION -> 1.0.0.
- A DRAGONX_APP_VERSION* set (resolved per variant in the lite/full block) feeds the generated
  header (version.h.in), the Windows VERSIONINFO/.rc + manifest, and the build summary — so each
  variant reports its own version. The .rc/manifest name fields also follow DRAGONX_APP_NAME so a
  lite .exe's properties read "ObsidianDragonLite".
- build.sh resolves the release-filename version per variant by parsing CMakeLists (single source
  of truth) instead of a hardcoded string.

Also fixes a latent variant-bleed: build.sh now passes DRAGONX_BUILD_LITE and
DRAGONX_ENABLE_LITE_BACKEND explicitly (ON *and* OFF), so switching variants in a shared build dir
can't reuse a stale cached value (a prior --lite build was making a subsequent full-node build
produce the lite name/version).

Both variants build + report the right version (full 1.3.0, lite 1.0.0); suite passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:51:28 -05:00
dan_sandClaude Opus 4.8 54c9e2ba87 docs: document the xmrig miner updater + release-signing requirement
Add a "Miner updater (xmrig)" section to CLAUDE.md: the update flow + verification
(TLS + archive SHA-256 + enforced ed25519 signature against a pinned key), and the
release-process consequence — every drg-xmrig release must be signed
(scripts/sign-xmrig-release.sh) with the .sig uploaded per archive, or the in-app
updater refuses it; the signing secret key stays offline (gitignored), only the base64
public key is pinned in source.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:35:39 -05:00
dan_sandClaude Opus 4.8 93d93cfc45 i18n(mining): route xmrig updater strings through TR()
Replace the English string literals in the miner-update dialog + the "Update miner…" mining-tab
button/tooltip with TR() keys, and register their English text in i18n.cpp's loadBuiltinEnglish()
(the in-code English fallback that non-English locales overlay). Reuses the existing cancel/close/
retry keys. Labeled values use a "%s %s" literal format with a TR'd label (no -Wformat-security
risk). Non-English locales fall back to English for the new xmrig_* keys until translations are
added to res/lang/*.json.

Both variants build; suite passes; hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:34:14 -05:00
dan_sandClaude Opus 4.8 62e7ede907 feat(mining): enforce xmrig signatures + fix multi-platform checksum/asset bugs
Now that the release publishes a valid .sig per archive (verified against the pinned key for
linux/win/macOS), enable enforcement and fix two bugs that the newer multi-platform release
(v6.25.3, which added a macOS build) exposed:

- kXmrigRequireSignature = true: refuse any install whose release doesn't publish a valid
  ed25519 signature over the archive. Verified live end-to-end against the signed v6.25.3
  (archive SHA-256 + signature -> install).
- Drop the redundant inner-binary SHA-256 check. It keyed on the inner filename, but both the
  linux and macOS archives contain a binary literally named "xmrig", so the two "xmrig (…)"
  checksum lines collided in the map and the linux install compared against the macOS hash ->
  spurious "could not verify" failure. The whole archive is already verified (SHA-256 +
  signature), so every extracted member is authentic by transitivity — the per-member check
  added nothing but ambiguity.
- Fix the macOS platform token: the asset is named "...-macos-x86_64.zip", not "...-macos-x64",
  so selectXmrigAsset never matched it. currentXmrigPlatformToken() now returns "macos-x86_64"
  on Intel macs (arm64 has no build -> Unavailable). Added a matcher test for the macOS naming.

Both variants build; suite stable (0 failures / multiple runs); live require-mode install verified.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:29:37 -05:00
dan_sandClaude Opus 4.8 a6464fbcf8 feat(mining): pin xmrig release-signing key + fix raw-signature parsing bug
- Pin the ed25519 public key in xmrig_updater.h, activating signature verification in soft mode
  (kXmrigRequireSignature=false): a release's ".sig" asset is verified when present, but an
  unsigned release still installs on TLS + SHA-256. Verified live against the current release
  (v6.25.2, which ships no .sig yet) — still installs.
- gitignore *.ed25519.key / *.ed25519.pub.b64 so a signing secret key can never be committed.
- Add a unit test that the pinned key decodes to a valid 32-byte ed25519 key (a malformed paste
  fails the build, not silently disabling verification).

Bug fix (found via a flaky test): verifyXmrigSignature trimmed trailing whitespace BEFORE the
raw-64-byte check, so a raw signature whose last byte equals '\n'/'\r'/space/tab (~1.6% of
signatures) was corrupted and rejected. Now base64 is tried first (safe to trim) and the raw
path uses the exact untrimmed bytes. Added a deterministic regression test that forces a
whitespace-terminated raw signature. Suite is stable (0 failures in 10 runs; was ~3/8).

Also de-brittled the live integration test: it no longer pins a release-specific binary hash
(reaching Done already means the worker verified the binary against the release's own checksum).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 00:44:53 -05:00
dan_sandClaude Opus 4.8 936070b552 chore(mining): make xmrig release-signing script OpenSSL-based (no PyNaCl)
Rewrite scripts/sign-xmrig-release.sh to use OpenSSL (>= 1.1.1) instead of PyNaCl, so signing
needs no Python deps. OpenSSL's ed25519 is PureEdDSA (RFC 8032) — interop-verified against the
wallet's libsodium crypto_sign_verify_detached (script-produced .sig -> VERIFY-OK; tamper ->
VERIFY-FAIL). keygen/pubkey/sign subcommands; emits base64 raw-64-byte signatures as <file>.sig.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 00:31:25 -05:00
dan_sandClaude Opus 4.8 b962638198 feat(mining): opt-in ed25519 signature verification for the xmrig updater (#1)
Closes the supply-chain gap the review flagged: today the archive and its SHA-256 share one
trust root (the release body), so a compromised/edited release can ship an arbitrary binary
that still "verifies". This adds authenticity via a detached ed25519 signature checked against
a public key PINNED IN THE BINARY (not fetched), using libsodium's crypto_sign_verify_detached.

Opt-in / soft rollout:
- kXmrigSignaturePublicKeyBase64 in xmrig_updater.h is EMPTY by default -> signatures are not
  checked and behavior is unchanged (TLS + SHA-256 only). Paste the base64 public key to enable.
- Once a key is pinned, an install verifies a "<archive>.sig" asset (base64/raw 64-byte ed25519
  signature over the archive bytes) when present; kXmrigRequireSignature=true additionally
  refuses installs that publish no signature.
- The check runs after the SHA-256 check, over the same already-read archive bytes; refuses on
  a missing key-but-required, unreachable .sig, or invalid signature.

- verifyXmrigSignature + selectXmrigSignatureAsset are pure (libsodium only) and unit-tested:
  valid base64 + raw-64-byte signatures verify; tampered data, wrong key, and malformed/empty
  inputs all fail closed. Cross-tool interop verified (Python stdlib base64 == sodium base64).
- scripts/sign-xmrig-release.sh: keygen / sign / pubkey helper (PyNaCl = same libsodium ed25519)
  to produce the .sig assets and the public key to pin.

No behavior change until a key is pinned. Both variants build; suite passes; live worker
re-verified (signatures off by default).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 20:29:49 -05:00
dan_sandClaude Opus 4.8 e594ac8c40 fix(mining): harden xmrig updater per adversarial review
Addresses confirmed findings from the multi-lens review of the updater:

- Cancelable + live progress (was: download uncancelable, progress stuck at 0%, closing
  the dialog mid-download blocked the UI thread on the worker join). Wire a libcurl
  CURLOPT_XFERINFOFUNCTION that publishes byte counts and returns abort when cancel() is
  requested; add a Cancel button. The dialog's destructor now aborts the transfer promptly,
  so closing mid-download no longer freezes the UI.
- Graceful "unavailable" instead of a red error on platforms with no published build
  (macOS / ARM): new terminal State::Unavailable rendered neutrally, not as a failure.
- Install-time running guard (TOCTOU): App::isPoolMinerRunning() re-checked in the dialog
  before each install, so a dialog opened before mining started can't replace a live binary.
- Size caps: CURLOPT_MAXFILESIZE on the download and a per-archive-member ceiling before
  decomphressing into memory, to bound an attacker-controlled archive.
- Distinguish a local read failure of the downloaded archive from a checksum mismatch
  (was reported misleadingly as "possible tampering").
- Reword the dialog's verification note to "checked against the release's published SHA-256
  checksum" (integrity, not authenticity — see the signing note below).

Not fixed here (needs your input): WinRing0x64.sys has no per-file hash published, but it is
covered by the verified archive checksum (it is inside the verified zip); and the release is
not cryptographically signed — checksums and binary share one trust root. Adding a pinned-key
ed25519/minisign signature is the real supply-chain hardening and needs an offline signing key
+ a release-process change.

Both variants build; suite passes; live worker re-verified end-to-end on linux-x64.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:35:17 -05:00
dan_sandClaude Opus 4.8 b7bec1e719 feat(mining): "Update miner" button + dialog wiring the xmrig updater
Wires util::XmrigUpdater into the GUI:

- ui/windows/xmrig_download_dialog.h: a modal (mirrors BootstrapDownloadDialog) that drives
  the updater — Checking -> Up-to-date/Update-available -> Downloading/Verifying/Extracting ->
  Done/Failed, with a progress bar and a "verified against its published checksum" note. On
  success it persists the installed release tag to settings. Rendered each frame from App::render.
- mining_tab: an "Update miner…" button in the pool section, disabled (with a tooltip) while
  xmrig is running so a live binary is never replaced.
- settings: persist the installed DRG-XMRig tag (xmrig_version) for update detection.

Both variants build; suite passes; GUI smoke-launched without crashing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:16:28 -05:00
dan_sandClaude Opus 4.8 4a5497181b feat(mining): xmrig updater service — fetch/verify/install the latest miner from Gitea
Adds util/XmrigUpdater: a background-thread service (mirrors util/Bootstrap) that pulls
the latest DRG-XMRig release from the project's Gitea, verifies it, and installs the miner
binary into the daemon directory. Service layer only; the mining-tab UI hook comes next.

Flow: GET /api/v1/repos/DragonX/drg-xmrig/releases/latest -> pick the asset matching this
platform (…-linux-x64.zip / …-win-x64.zip; no macOS build -> graceful "unavailable") ->
download (libcurl, TLS verified) -> verify the archive SHA-256 -> extract with miniz,
flattening the versioned subdir the archive nests the binary in -> verify the extracted
binary's SHA-256 in memory before writing it -> atomic install (+chmod +x on POSIX). On
Windows also extracts WinRing0x64.sys; config.json/README.md are skipped.

Security (download-and-execute): TLS is verified, and BOTH the archive and the inner binary
are checked against the SHA-256 checksums published in the release body (parsed as
"<hex>  <name>" lines) — install is refused on a missing or mismatched checksum.

Split into a pure core (xmrig_updater_core.cpp: release parse, asset/platform match, checksum
parse, SHA-256) and the curl/miniz worker (xmrig_updater.cpp). The core is unit-tested against
a real captured release fixture (tests/fixtures/xmrig/release_latest.json); an env-gated
(DRAGONX_TEST_NETWORK=1) integration test exercises the worker live and was verified end-to-end
on linux-x64 (inner binary SHA-256 matches the published value). Both variants build; suite passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:07:46 -05:00
dan_sandClaude Opus 4.8 c818a015a1 build(lite): wire macOS --lite packaging in build.sh (M5b)
The mac-release path was mostly ObsidianDragon-hardcoded, so `--lite --mac-release`
would produce a broken bundle. Make it variant-aware, mirroring the linux/win lite
handling that already keys off APP_BASENAME + should_bundle_full_node_assets:

- SDL3 rpath fix, the launcher script + its .bin pair, and CFBundleExecutable now
  follow ${APP_BASENAME} (ObsidianDragonLite), so the bundle's executable resolves.
- Lite variant gets its own CFBundleName/CFBundleDisplayName ("DragonX Wallet Lite"),
  CFBundleIdentifier (is.hush.dragonx.lite), DMG filename (DragonX_Wallet_Lite-…)
  and volume name, so it can coexist with the full-node app.
- Full-node assets (daemon, Sapling params, asmap) were already gated out for lite;
  the lite backend artifact is auto-selected for the macos platform by the existing
  --lite-backend logic, and CMAKE_LITE_ARGS already reaches the mac configure.

Authored + validated on Linux (bash -n; launcher heredoc, plist, and DMG naming
render correctly for the lite variant) but NOT yet built/run — that needs macOS or
osxcross, neither available here. CLAUDE.md updated to reflect the wired-but-unverified
status; remaining M5b is verifying it on a Mac plus CI backend-artifact build + signing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 12:09:41 -05:00
dan_sandClaude Opus 4.8 a36df94b03 feat(lite): runtime kill-switch + staged-rollout gate (M5b)
Adds a fail-open, local-only gate that decides whether the lite wallet may run,
so a post-release issue can disable it and rollout can be staged — without any
phone-home (privacy posture: no runtime network fetch; the per-install rollout
bucket is a hashed, never-transmitted local id).

- wallet/lite_rollout_policy.{h,cpp}: a pure decision core. Order — emergency env
  kill-switch (absolute) -> local override -> manifest gates (global enable /
  version floor-ceiling / blocklist / staged-rollout permille) -> fail-open allow.
  Plus a JSON manifest loader (missing/invalid -> fail-open) and FNV-1a bucketing.
- Threads the decision through LiteWalletController -> LiteWalletLifecycleService:
  new availability() reason RolloutDisabled blocks create/open/restore and surfaces
  the gate's user-facing message via the lifecycle status.
- App::rebuildLiteWallet() resolves it from: DRAGONX_LITE_KILL_SWITCH (env), the
  lite_rollout setting (auto/force_on/force_off), and a locally-cached manifest at
  <config-dir>/lite_rollout.json. install id generated once via libsodium.
- Settings: persist lite_rollout override + the install id.

A signed remote fetcher can populate the manifest cache later without touching the
policy. Unit-tested (version compare, bucketing, override/env precedence, manifest
gates, staged rollout, loader fail-open, controller integration) and runtime-verified
on Linux (env kill-switch, manifest disable, control sync). Both variants build;
full suite passes; hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 12:01:08 -05:00
dan_sandClaude Opus 4.8 1683968388 refactor(ui): remove abandoned Material-Design component library + screens layer
~9,988 lines of header-only UI code that no compiled translation unit reached,
verified by transitive include-reachability from every .cpp plus a symbol sweep
(all 28 component classes — Snackbar, Ripple, NavDrawerSpec, TabBarSpec,
TransitionManager, … — had zero references in live code):

- src/ui/material/ component library: the material.h umbrella, components/*
  (app_bar, cards, chips, dialogs, inputs, lists, nav_drawer, progress, slider,
  snackbar, tabs, text_fields), and the animation system (elevation, motion,
  ripple, transitions, app_layout) — 19 headers. Kept the live helpers the app
  actually uses directly: color_theme, colors, type/typography, draw_helpers,
  layout, project_icons, and components/buttons (included by mining_tab).
- src/ui/screens/ layer: main_layout, home_screen, send_screen, etc. — the
  original screen stack and the only consumer of the dead component library.
  The live UI runs through ui/windows/ (34 .cpp) + ui/pages/.
- src/embedded/resources.h: a superseded dragonx::embedded::Resources duplicate;
  the app uses src/resources/embedded_resources.h.

None were in CMakeLists or included by live code, so the build is unaffected.
Both variants build; full test suite passes; source-hygiene check clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 11:31:06 -05:00
dan_sandClaude Opus 4.8 b5e72300a3 refactor(lite): remove dead backend artifact-contract/resolver scaffold
lite_backend_artifact_{contract,resolver}.{cpp,h} (~1,960 lines) were
app-linked but never invoked: all 14 public entry points
(evaluateLiteBackendArtifactContract/Resolver, evaluateLiteBackendActivation-
Readiness, the resolve*/...Name helpers) had zero callers in the app, the
lite_smoke tool, build scripts, or surviving tests. The real backend load
path (LiteClientBridge::linkedSdxl) uses direct litelib_* externs, and the
DRAGONX_ENABLE_LITE_BACKEND symbol check is done in CMake against the symbols
inventory (FATAL_ERROR on a missing symbol) — not via these C++ files. The
files were saturated with churn markers (disabled / dry-dispatch / scaffold).

- Delete the four artifact files and their 8 CMakeLists references.
- Drop the orphaned test cruft in test_phase4.cpp: the contract include,
  5 type aliases, and 3 never-called helpers (heapConstructPlanResult,
  makeReadyLiteBackendArtifactProvenance, liteBackendArtifactContractHasIssue)
  left over from the already-removed bridge-runtime tests.
- Correct the CLAUDE.md lite-wallet description (it credited these files with
  backend validation that CMake actually performs) and drop the stale
  lite_bridge_runtime mention.

Both variants build; full test suite passes; source-hygiene check clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 11:05:38 -05:00
dan_sandClaude Opus 4.8 27d11ebe6d refactor(lite): extract owned-string core, drop dead bridge-runtime scaffold
lite_bridge_runtime.{cpp,h} was ~25k lines of dry-dispatch / dynamic-loader
scaffolding that the shipping wallet never used: 0 of its 122 public types
reached the app binary. The only live code on the bridge path was the
owned-string memory-safety helper — LiteClientBridge::linkedSdxl() already
loads the backend via direct litelib_* externs in lite_client_bridge.cpp.

- Extract LiteBridgeOwnedString + liteBridgeRuntimeTakeOwnedString into
  src/wallet/lite_owned_string.{h,cpp} (the copy-before-free / free-once /
  wipe / "Error:"-classify boundary), with the runtime-friend coupling removed.
- Point lite_client_bridge.cpp at the new header.
- Delete lite_bridge_runtime.{cpp,h} and the 16 runtime-only tests +
  their fixtures/aliases in test_phase4.cpp; keep the 5 owned-string tests
  (retargeted) and restore testGeneratedResourceBehavior, which had been
  caught in the runtime-test line range.
- Swap the CMake source/header references.

Both variants build; full test suite passes; source-hygiene check clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 08:56:55 -05:00
dan_sandClaude Opus 4.8 f169b50e8f docs(lite): consolidate v2 plan status into CLAUDE.md, archive the plan
The lite-wallet v2 plan was the last tracked lite doc. Fold its still-live
content — current status, remaining M5b work (macOS/CI/signing/rollout), and the
push plan — into a concise "Lite wallet status" section in CLAUDE.md (the
canonical project doc), then move the full milestone plan to docs/_archive/
(untracked) alongside the other lite design docs.

Result: docs/ has no tracked markdown; tracked .md is now just repo essentials
(README, CONTRIBUTING, CODE_OF_CONDUCT, SECURITY, CLAUDE.md). No dangling links.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 21:00:48 -05:00
dan_sandClaude Opus 4.8 f84adb206f chore: remove dead UI header files (scroll_fade_fbo.h, gpu_mask.h)
Both are header-only, in no CMake target, #included nowhere, and their only
symbols (ScrollFadeRT, DrawScrollFadeMask) are referenced nowhere:
- src/ui/effects/scroll_fade_fbo.h — superseded by the shader-based
  scroll_fade_shader.h (the implementation actually used by settings_page).
- src/ui/material/gpu_mask.h — a GPU blend-mask helper never integrated.

App + test build clean after removal; tests pass; hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 20:35:18 -05:00
dan_sandClaude Opus 4.8 cb6765ae5b docs: archive stale/dormant-feature markdown out of git tracking
Move 8 dated-snapshot / dormant-feature docs to docs/_archive/ (git-ignored,
kept locally), leaving only repo essentials + the active lite plan tracked:
- docs/codebase-audit-2026-04-27.md, docs/codebase-overview.md — "current as of
  2026-04-27" snapshots, superseded by CLAUDE.md and the v2 plan.
- docs/ui-static-state.md — Phase-9-era UI static-state review snapshot.
- docs/chat-port-feasibility-2026-05-06.md, docs/chat-protocol-spec-2026-05-06.md
  — superseded/old-"Batch"-framing docs for the dormant, gated-OFF chat module.
- tests/fixtures/hushchat/{README,CAPTURE_MANIFEST,IMPORT_CHECKLIST}.md -> docs/
  _archive/hushchat/ — human docs (not tool input) for the dormant chat fixtures;
  the .json fixtures the HushChatFixtureCheck tool globs remain tracked.

These docs only cross-referenced each other (no code/CMake/script refs); no
dangling tracked links remain. Tracked .md (non-libs): 14 -> 6.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 20:26:22 -05:00
dan_sandClaude Opus 4.8 3bab0ed528 docs(lite): archive superseded lite design/planning docs out of git tracking
Consolidate the lite-wallet documentation down to the single active plan
(lite-wallet-implementation-plan-v2-2026-06-04.md). The 8 prior design/planning
docs — the superseded v1 plan, its runtime-promotion-matrix, the two phase2
runtime-bridge plans, and the four backend artifact/signing design docs — are
moved to docs/_archive/ (added to .gitignore), preserving them locally as
reference while decluttering the tracked tree.

The v2 plan's References section is rewritten to be self-contained: it points to
docs/_archive/ for the historical design docs and to the actual shipping
mechanisms (scripts/build-lite-backend-artifact.sh, lite_backend_artifact_*,
lite_bridge_runtime.cpp) so there are no dangling tracked links. No code,
CMake, or scripts referenced these docs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 20:14:56 -05:00
dan_sandClaude Opus 4.8 2174d880c2 docs(lite): record end-of-session implementation status
Summarize the 2026-06-05 session in the v2 plan: M1–M5a + encryption complete,
GUI wired with lite wording, ~3.2k lines cleanup, Linux+Windows packaging
verified, both variants build clean, runtime-verified on Linux. Notes the
remaining M5b infra (macOS/CI/signing/rollout) and the push plan.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 19:32:50 -05:00
dan_sandClaude Opus 4.8 424aeb11a6 feat(lite): startup unlock prompt + real-backend encryption verification
Startup lock screen (soft): once the first refresh reveals the auto-opened wallet
is encrypted+locked, show the unlock modal on launch (reusing renderLiteUnlockPrompt,
one-shot per session). Soft by design — balances stay viewable via viewing keys
while locked, so the user may dismiss and browse read-only; only spending needs
the passphrase.

Real-backend verification: add `lite_smoke --encrypt` (create -> encryptionstatus
-> encrypt -> lock -> unlock, checking flags; passphrase never printed). Running it
against the real SDXL backend showed encrypt LOCKS immediately
(after encrypt: encrypted=1, locked=1) — the backend removes spending keys right
after encrypting. The controller already relays encryptionstatus faithfully (UI is
state-driven, so unaffected), but the fake modeled encrypt->unlocked; corrected the
fake (encrypt -> encrypted+locked) and the test sequence (encrypt -> unlock -> lock
-> decrypt) to match real behavior.

Builds clean, tests pass, hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 18:53:35 -05:00
dan_sandClaude Opus 4.8 9e991a9c2f feat(lite): send-time unlock prompt for locked encrypted wallets
When the user confirms a send on a locked encrypted lite wallet, show an unlock
modal (passphrase -> unlockWallet) instead of letting the backend reject it with
"Wallet is locked". After unlocking, the user re-confirms the send (the form is
preserved). Balances remain viewable while locked; only spending needs unlock.

- send_tab: the Confirm-and-send button routes to App::requestLiteUnlock() when
  getWalletState().isLocked(), else sends as before.
- App::renderLiteUnlockPrompt(): centered modal, passphrase (Enter submits),
  Unlock/Cancel; the passphrase buffer is sodium-zeroed after every path.

Full-node unaffected (gated on liteWallet()/isLocked()). Builds clean, launches
clean, tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 18:22:15 -05:00
dan_sandClaude Opus 4.8 db49cc8f5b feat(lite): encryption UI — encrypt/unlock/lock/decrypt in Settings
Add a "Security" subsection to Settings → Backup & keys (open wallet only) that
wires the encryption controller methods to the UI:

- Unencrypted wallet: passphrase field + "Encrypt wallet".
- Encrypted + locked: "Unlock" (passphrase) ; Encrypted + unlocked: "Lock now".
- Encrypted: passphrase + "Remove encryption" (decrypt).
- Status line reflects the result; state shown from WalletState.isEncrypted()/
  isLocked() (kept current by the controller's encryptionstatus refresh poll).

Secret hygiene: the passphrase inputs (lite_enc_pass / lite_dec_pass) are
sodium-zeroed immediately after each action and when the wallet closes while the
section was open.

Runtime-checked: app auto-opens a wallet and the new encryptionstatus worker poll
runs clean (no errors); tests pass; hygiene clean.

Follow-ups (not yet): a send-time unlock prompt and a startup lock-screen overlay
for an encrypted+locked wallet (today: unlock via Settings; balances remain
viewable while locked).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:55:09 -05:00
dan_sandClaude Opus 4.8 335a25d07a feat(lite): wallet encryption controller layer (encrypt/unlock/lock/decrypt)
Wire the backend passphrase-encryption commands into LiteWalletController:

- encryptWallet / decryptWallet (take passphrase by value, securely wipe it,
  save after), unlockWallet / lockWallet (bring spending keys into/out of
  memory), and encryptionStatus() -> {encrypted, locked}. All return
  failure-safe results; errors arrive as {"error":..} or "Error:" (handled).
- Fold encryptionstatus into refreshModel() (polled every cycle, available even
  mid-sync since it reads local wallet state) and apply it in
  applyLiteRefreshModelToWalletState, so WalletState.isEncrypted()/isLocked()
  track the backend — which gates the existing locked/auto-lock UI.

Backend contracts verified against the SDXL source: encrypt/unlock/decrypt take
the passphrase as the single arg; lock takes none; encryptionstatus returns
{"encrypted","locked"}; ops return {"result":"success"} / {"error":..}.

Tests: testLiteWalletControllerEncryption drives encrypt -> lock -> unlock ->
decrypt via encryptionStatus(), checks empty-passphrase + closed-wallet rejection,
and that the status folds into WalletState. Fake models the state machine.

GUI wiring (encrypt in Settings, unlock prompt / lock action) is the follow-up;
the backend create flow remains unencrypted by default until encrypt is run.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:50:53 -05:00
dan_sandClaude Opus 4.8 c997dee9bf feat(lite): first-run welcome prompt (create / restore)
Replace the bare "land on main UI with a No-wallet overlay" first-run with a
lite welcome modal, shown when no wallet file exists yet (lite_wallet_ present,
not open, walletExists() false):

- "Create new wallet" — one-click createWallet({}); on success, notifies the user
  to back up their recovery phrase and navigates to Settings (Backup & keys),
  where the seed can be revealed/copied via the existing backup UI.
- "Restore from seed" — navigates to Settings (Lite wallet request → Restore).
- "Later" — dismiss for the session.

Routes to the already-built + verified create/restore/backup flows rather than
re-implementing seed display in the modal (no new secret-handling surface).
Dismissed once an action is chosen; never shown again once a wallet exists.
Full-node is unaffected (renderLiteFirstRunPrompt() returns early when
lite_wallet_ is null). English i18n built-ins added.

Verified: fresh-HOME lite launch shows the prompt, clean run + shutdown, no
crash/RPC noise; tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:38:32 -05:00
dan_sandClaude Opus 4.8 bf156d0ee9 fix(lite): skip the full-node first-run wizard in lite builds
isFirstRun() keys off the full-node `blocks/` data dir, which never exists in
lite — so the daemon/blockchain setup wizard (download node, extract blockchain,
daemon status) fired in lite, where none of it applies and it has zero
lite-awareness. Gate the wizard on !isLiteBuild(); lite goes straight to the main
UI, where the "No wallet open — create or open one in Settings" prompt guides new
users to the lite create/open flow. Full-node behavior is unchanged
(isFirstRun() && !isLiteBuild() == isFirstRun() there).

Completes the lite daemon-wording sweep: the other full-node surfaces are already
lite-gated — daemon settings via supportsFullNodeLifecycleActions(), RPC settings
in the isLiteBuild() else-branch, and Console/Peers/Explorer hidden via
isUiSurfaceAvailable.

Verified: true first-run in lite (fresh HOME) no longer starts the wizard; clean
launch + shutdown, no daemon noise. tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:31:27 -05:00
dan_sandClaude Opus 4.8 9ce5feeb6a polish(lite): lite-appropriate wording for no-wallet/connection states
In lite builds there is no daemon, and isConnected() now tracks the lite wallet,
so the full-node "not connected / waiting for daemon" wording was misleading when
no wallet is open. Add two strings (lite_no_wallet, lite_no_wallet_short; English
built-ins, so other languages fall back until translated) and use them in lite:

- receive/send address preview + receive empty-state overlay + send "can't send"
  tooltip + transactions empty state -> "No wallet open [— create or open one in
  Settings]" instead of daemon wording.
- Status bar: the red indicator shows "No wallet open" (not "Disconnected") in
  lite; the P2P peer count is skipped (lite has no peers); and the redundant
  full-node connection-detail line is suppressed (connection_status_ set to
  "Connected"/"" from the lite wallet state).

Full-node wording unchanged (all gated on isLiteBuild()). Build + run clean
(no RPC noise), tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:11:41 -05:00
dan_sandClaude Opus 4.8 ea5749772f feat(lite): auto-open existing wallet on startup + gate full-node RPC refreshes
Auto-open: on the first update() tick (kept off init() so a slow
initialize_existing network call can't freeze startup before the window), if a
wallet file exists, open it. initialize_existing needs no passphrase — it loads
the file; a previously-synced + saved wallet resumes from its height (fast)
instead of rescanning from the checkpoint. Adds LiteWalletController::walletExists()
(bridge.walletExists on the connection's chain) + a chainName_ member.

RPC-refresh gating: the earlier connected=walletOpen() fix (so the wallet UI is
enabled in lite) had a side effect — the full-node periodic + per-page RPC
refreshes (mining/balance/peers/txs, and setCurrentPage's immediate refresh)
gate on state_.connected, so they began firing in lite and failing
("X error: Not connected"). Re-gate those on ACTUAL RPC connectivity
(rpc_ && rpc_->isConnected()) instead of the lite proxy. Full-node is unchanged
(state_.connected ⟺ rpc connected there); lite no longer issues any RPC.

Runtime-verified in WSLg with a pre-seeded wallet: app auto-opens (Starting
Mempool + sync begins), and "Not connected" / getMiningInfo / RPC-connect noise
all drop to 0 — a fully clean lite run. tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 16:29:27 -05:00
dan_sandClaude Opus 4.8 c198721d54 fix(lite): don't run the full-node RPC loop in lite; drive isConnected() from the wallet
Runtime monitoring of ObsidianDragonLite (WSLg) showed the full-node RPC connect
state machine running in the lite build — `tryConnect()` fired every ~5s and
failed ("Couldn't connect to server / no daemon"). It's called unconditionally
from the main loop with no lite guard.

Worse than noise: `state_.connected` (App::isConnected()) was therefore ALWAYS
false in lite, and it gates the wallet UI — receive_tab disables the new-address
button + shows "not connected", send_tab disables send, transactions_tab shows
not-connected. So the M3/M4 GUI wiring was effectively unreachable: a lite user
could never generate an address or send, even with an open, synced wallet.

Fix:
- tryConnect() no-ops in lite builds (isLiteBuild()), so no RPC attempts.
- App::update() derives state_.connected from lite_wallet_->walletOpen() each
  frame — a non-blocking proxy for "lite backend operational" (a wallet opens
  only after a successful backend init against the lite server). This enables the
  wallet UI once a wallet is open.

Full-node is unaffected (both branches are runtime-gated: isLiteBuild() is false
and lite_wallet_ is null there).

Verified by re-running the app: RPC connection attempts dropped from 7/30s to 0;
clean launch (GL 4.2) + clean shutdown; tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 16:11:58 -05:00
dan_sandClaude Opus 4.8 3f0abddf10 build(lite): enable Windows lite-backend cross-compile (.exe verified)
`build.sh --lite-backend --win-release` now cross-compiles a working
ObsidianDragonLite.exe with the real SDXL backend:

- Artifact platform follows the cross target: when only --win-release is
  requested, auto-select build/lite-backend/windows/ (previously always the host
  artifact, which would link a Linux .a into a Windows .exe).
- Link the Win32 system libs a Rust x86_64-pc-windows-gnu staticlib pulls in
  (rustls/schannel, ring, dirs, std) via DRAGONX_LITE_BACKEND_EXTRA_LIBS. The set
  is rustc's `--print native-static-libs` for the backend (winapi_* shims mapped
  to real mingw import libs); all 21 exist in mingw-w64.

Verified end to end on Linux:
- scripts/build-lite-backend-artifact.sh --platform windows cross-builds the
  backend to x86_64-pc-windows-gnu (~105 MB .a); rustls/ring cross-compile clean
  (no openssl blocker); all required litelib_* symbols present.
- build.sh --lite-backend --win-release -> release/windows/ObsidianDragonLite-
  <ver>.exe (PE32+ GUI x86-64, INCBIN-embedded, ~170 MB) + zip, with the same
  full-node-asset exclusion as Linux.

Not yet done: running the .exe on real Windows (cross-compiled only). Plan
updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 15:45:48 -05:00
dan_sandClaude Opus 4.8 a97059fd53 docs(lite): record verified Linux lite release packaging (M5b)
`./build.sh --lite-backend --linux-release` produces a working
ObsidianDragonLite zip + AppImage (SDXL backend linked statically). Verified the
lite bundle excludes all full-node assets (dragonxd, dragonx-cli, sapling
params, asmap.dat) and includes res/ + xmrig (pool mining works in lite). CMake
falls back to FetchContent SDL3 when system SDL3 is absent, so the release build
has no system-SDL3 prerequisite. release/ is gitignored.

Remaining M5b (Windows/macOS packaging, CI artifact build + signing,
kill-switch/rollout) is infra/CI, not locally verifiable.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 14:23:51 -05:00
dan_sandClaude Opus 4.8 e906ca58f4 test(lite): smoke-check M4/M5 command shapes against the real backend
Add `lite_smoke --keys`: create a fresh wallet and exercise the M4/M5
spend/backup commands (new-address, export, seed, save) against the real linked
SDXL backend, verifying each response's JSON shape with nlohmann. SECRET-SAFE:
seed and private-key VALUES are never printed — only field presence/shape and
counts (no send/shield, which would broadcast).

Verified live (isolated HOME, throwaway wallet shredded after):
  new z      shape_ok=1            new t      shape_ok=1
  seed       has_seed=1 has_birthday=1 (REDACTED)
  export     is_array=1 count=4 has_private_key=1 (REDACTED)
  save       result_success=1

Confirms the controller's newAddress / exportSeed / exportPrivateKeys / save
parsing matches real backend output.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 14:00:05 -05:00
dan_sandClaude Opus 4.8 95902788f2 feat(lite): backup & keys UI — export seed/keys + import (Settings)
Add a "Backup & keys" section to the lite Settings page, shown only for an open
wallet, wiring the M4 controller backup/import surface into the GUI:

- "Show seed" / "Show private keys" -> exportSeed() / exportPrivateKeys();
  the revealed secret is displayed read-only (TextWrapped, no extra copies) with
  Copy and "Hide & wipe" controls.
- "Import key" (password input) -> importKey() (auto-detects WIF vs shielded);
  do_import_sk just records the key + saves (no synchronous rescan), so this is
  safe on the UI thread — history appears after the next sync.

Secret hygiene: the revealed-backup buffer is sodium-wiped via
secureWipeLiteSecret on hide, on a new export (overwrite), and if the wallet
closes while revealed; each export also wipes the controller's result copy; the
import input buffer is zeroed immediately after submission.

Lite app + full-node variant build/link clean; controller methods already
covered by testLiteWalletControllerM4; hygiene clean. GUI behavior itself isn't
auto-verifiable here.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 13:40:17 -05:00
dan_sandClaude Opus 4.8 1fc82addc9 feat(lite): wire send + new-address GUI to the lite controller (M3/M4)
Route the existing receive/balance/send UI to the lite controller in lite builds,
with no per-tab UI changes — the existing buttons just work:

- App::createNewZAddress / createNewTAddress: lite branch calls
  lite_wallet_->newAddress() (synchronous local key derivation), injects the new
  address into WalletState so the UI selects it next frame, and invokes the
  receive-tab callback. Placed before the full-node !connected guard.
- App::sendTransaction: lite branch builds a LiteSendRequest (DRGX -> zatoshis,
  memo; `from`/`fee` ignored since the backend selects inputs and adds the fee),
  fires the controller's async broadcast, and stashes the send_tab callback.
- App::update: drains takeBroadcastResult() and delivers txid/error to the stored
  callback, so the send_tab's existing "sending.../sent" flow works unchanged.

All branches guard on lite_wallet_ (null in full-node). Verified: lite app +
test suite + full-node variant all build/link clean; hygiene clean.

Backup/import UI (export seed/keys, import) is deferred — it needs new
secret-display UI rather than an existing button.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 13:10:56 -05:00
dan_sandClaude Opus 4.8 096a43ba84 feat(lite): M5a — wallet persistence after sync/send/shield
Verified against the SDXL Rust source that the backend auto-saves only on
new-address / import / rescan; it does NOT save after sync, send, or shield, and
litelib_shutdown merely sets a flag. So without intervention a first sync
(~30 min) and any sent transaction are lost on restart.

The controller now triggers the backend `save` at exactly the right points:
- after the detached `sync` completes — and BEFORE syncDone_ is set, so a
  syncComplete() observer always sees a fully persisted wallet;
- after a successful send / shield (the doSend/doShield cores; skipped on
  failure so a failed broadcast doesn't write);
- a guarded best-effort flush in the destructor, only when syncDone_ and no
  broadcast is in flight, so shutdown never blocks on the wallet lock held by an
  uninterruptible scan or in-progress proving;
- plus a public saveWallet() for explicit/periodic saves.

Wallet-file crash recovery (.dat / .dat.bak rotation) is already handled inside
the backend.

Tests: testLiteWalletControllerM5Persistence proves saves fire after
sync/send/shield and explicit saveWallet(), and do NOT fire on a failed send or
with no wallet open (fake gains a save counter). Plan doc updated; M5b
(packaging/CI/signing/rollout) remains.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:48:44 -05:00
dan_sandClaude Opus 4.8 3717b231f8 refactor(lite): drop 4 unused OOP wrapper classes over free functions
Each of these classes wrapped an existing free function with a one-line
delegating method and was never instantiated anywhere (verified: no references
outside their own translation unit, not even within their own .cpp beyond the
definition) — the redundant "wrapper layer" pattern CLAUDE.md warns against:

- LiteWalletLifecycleUiExecutionAdapter      -> executeLiteWalletLifecycleUiRequest
- LiteWalletServerSelectionUiExecutionAdapter -> executeLiteWalletServerSelectionUi
- LiteWalletServerLifecycleReadinessPlanner   -> evaluateLiteWalletServerLifecycleReadiness
- LiteBackendActivationReadinessAdapter       -> evaluateLiteBackendActivationReadiness

The live free functions (the actual entry points used by the UI/runtime) are
unchanged. Both targets build, test suite passes, source-hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:40:26 -05:00
dan_sandClaude Opus 4.8 6d4ec52331 refactor(lite): remove dead parallel refresh/readiness scaffolding (~3.1k lines)
The lite-wallet tree carried a second, unused refresh+readiness architecture
that never reached the shipping binary — exactly the churn CLAUDE.md warns
against. The live refresh path is controller -> gateway.refresh ->
mapLiteWalletRefreshResult -> applyLiteRefreshModelToWalletState; this parallel
stack was dead weight.

Verified unused (their public types/functions are referenced only within the
cluster), then deleted (8 files / 16 incl. headers):
- lite_wallet_refresh_service            (LiteWalletRefreshService + gateway adapters)
- lite_wallet_app_refresh_coordinator
- lite_wallet_app_refresh_orchestrator
- lite_wallet_refresh_readiness_policy
- lite_wallet_state_apply_plan
- lite_wallet_state_apply_executor
- lite_wallet_sync_app_refresh_integration
- lite_wallet_sync_execution_readiness

Severed three thin couplings into the cluster from live files:
- state_mapper: dropped the dead mapLiteWalletRefreshServiceResult and switched
  its include from refresh_service.h to gateway.h (where the live
  LiteWalletRefreshResult/Bundle DTOs actually live).
- server_lifecycle_readiness: dropped the unused syncLifecycleInput member +
  converter and the sync_app_refresh_integration include.
- artifact_resolver: relocated the three LIVE artifact-input structs
  (LiteWalletSdxlArtifact{Symbols,}Input, LiteWalletLinkedBackendReadinessInput)
  out of sync_execution_readiness.h — their only real consumers — into
  artifact_resolver.h, then dropped the include.

Also removed the dead DRAGONX_LONG_LITE_BATCH CMake machinery (its source var
was empty; on Windows it generated a broken lite_batch90_receipt_plan.cpp that
#included an empty path) and the stale .cpp/.h entries in CMakeLists.

Lite source files: 44 -> 30. Lite + full-node configure, both targets build,
test suite passes, source-hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:25:02 -05:00
dan_sandClaude Opus 4.8 ec075f3db4 feat(lite): M4 — send/shield/import/export/seed via controller + bridge
Add the spend & backup surface to LiteWalletController, with the real SDXL
backend contracts verified against the Rust source:

- send / shield: ASYNC (detached broadcast thread + takeBroadcastResult() slot,
  mirroring the sync thread's shared-lifetime pattern, since sapling proving can
  take seconds), plus synchronous *Blocking cores for tests. send uses the
  JSON-array form ([{address,amount,memo}]) because litelib_execute passes the
  whole args string as ONE argument (no whitespace split) — the space-separated
  CLI form would never parse. send/shield report failure via {"error":..} in the
  body (NOT an "Error:" prefix), so the result is derived from the parsed JSON.
- importKey: auto-detects transparent WIF (U/5/K/L -> timport) vs shielded key
  (-> import); takes the key by value and securely wipes it before returning.
- exportPrivateKeys / exportSeed: synchronous local reads returning SECRET
  material (flagged: no logging; caller wipes after the user saves the backup).
- broadcast thread is detached in the dtor (captures shared bridge + flag + slot,
  never `this`), so it is safe to outlive the controller.

Tests: testLiteWalletControllerM4 drives send (success / no-recipients /
{"error":..} / async-slot delivery / pre-open rejection), shield, export, seed,
and import (shielded + WIF + pre-open). Fake backend returns the real command
shapes + a g_liteFakeSendFails error toggle.

GUI wiring (send_tab button, backup/import UI) is deferred like the M3 UI hop
(GUI-unverifiable here). Plan doc updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:06:19 -05:00
dan_sandClaude Opus 4.8 a5015cfcf2 fix(lite): rebuild controller on lite-server change (stale-settings audit HIGH)
The LiteWalletController was constructed once at App::init() with the lite
connection settings known at startup; changing the lite server in Settings
persisted to disk but never reached the live controller, so the new server had
no effect until the next launch.

Factor the construction into App::rebuildLiteWallet() and call it after a
successful server-selection save. The rebuild deliberately preserves a live
session: if a wallet is already open (and possibly mid-sync), it no-ops and the
new selection applies on the next controller build, rather than discarding the
open wallet and its uninterruptible in-flight sync.

Closes the last remaining HIGH from the session audit.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 11:32:54 -05:00
dan_sandClaude Opus 4.8 e07abc2e98 fix(lite): address adversarial audit findings in session's lite work
Re-audited this session's lite-wallet changes (originally written at medium
effort) and fixed the genuine issues found:

- walletReady (open path): litelib_initialize_existing returns the bare string
  "OK", which is NOT valid JSON, so the previous `json::accept(value)` check
  marked a *successful* open as not-ready. Key off a non-empty success response
  instead (the bridge already maps "Error:"/null to failure). Drops the now
  unused nlohmann include.
- sync progress: while the detached sync thread is still running, syncDone_ is
  authoritative — don't surface the backend's transient idle syncstatus
  ({"syncing":"false"} -> parser progress=1.0/complete=true) as a misleading
  100%/done. Force complete=false and zero the bogus 1.0 in the progress model.
- per-address balance: also exclude `pending` outputs (notes/utxos from an
  unconfirmed received tx) so per-address figures match confirmed/available.
- secret wiping: the settings page left the page-local request copies
  (input.request.*Request.{passphrase,seedPhrase}) unwiped, and the
  validation-only fallback path wiped nothing. Replace the single-path memzero
  with an RAII scrubber that wipes both the UI char buffers and the request
  string copies on every return path.
- concurrency: document that concurrent bridge->execute() is intentionally
  unguarded — litelib serializes wallet access internally via
  Arc<RwLock<LightWallet>>, so a C++ mutex is unnecessary and would defeat the
  sync/syncstatus concurrency the design relies on. syncLaunched_ -> atomic.

Tests: fake backend now returns the real init shapes (seed object for
create/restore, bare "OK" for open) and a new open-path case guards the
walletReady regression. Removed an unreliable alloc==freed leak assert from the
thread-bearing controller test (kept in the thread-free bridge test). Also fixed
a stray CMake indent and removed ~220MB of untracked build/debug scratch.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 11:28:37 -05:00
dan_sandClaude Opus 4.8 08b478ed3f feat(lite): M3 — new-address generation + sync-indicator confirmation
- LiteWalletController::newAddress(shielded) runs the backend "new" command ("zs"/"R" ->
  do_new_address), parses the ["addr"] response, and returns the new address; the next
  refresh lists it. Fast (local derivation), safe on the UI thread.
- fake_lite_backend returns ["zs1fakenew"]/["R1fakenew"] for "new" by args.
- testLiteWalletControllerNewAddress covers shielded/transparent + no-wallet error.

Also confirmed (no code needed): the sync-progress indicator already works for lite —
balance_tab reads state.sync.* which M2b-3 populates. Per-address balances landed in M2.

Remaining M3 is pure UI wiring (receive_tab button -> newAddress, loading/empty states),
which isn't verifiable without a GUI session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 10:36:00 -05:00
dan_sandClaude Opus 4.8 859405261b feat(lite): per-address balances from unspent notes/utxos
applyLiteRefreshModelToWalletState now derives each address's balance by summing its unspent
notes/utxos (excluding spent and unconfirmed-spent outputs) instead of the aggregate-only
zeros, so the Receive/Balance UI shows per-address amounts. The notes parser shape is
confirmed against do_list_notes in the backend source.

testLitePerAddressBalances covers the summing + spent-exclusion. Completes M2.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 10:24:36 -05:00
dan_sandClaude Opus 4.8 1b7fcc53ba test(lite): real-backend shape verification of refresh parsers
lite_smoke: add --restore-recent (restore a throwaway wallet at birthday≈tip) and factor
the data-shape checks (non-blocking commands first). Finding: the backend downloads from a
fixed checkpoint regardless of birthday, so first sync is ~30 min and balance/list block
until synced — a full live data run is impractical.

Verified all refresh parsers against the real backend without a full sync:
- live run: info/addresses/syncstatus parse_ok=1 (addresses z=1/t=6 on a restored wallet).
- via the authoritative Rust source (commands.rs / lightclient.rs):
  - balance do_balance fields match parseLiteBalanceResponse.
  - list do_list_transactions: sends use outgoing_metadata (no top-level address), receives
    use address+amount; parseTransactionRecord already branches correctly.
  - syncstatus was the only mismatch (fixed in the prior commit).

No parser changes needed beyond syncstatus. M2 refresh path verified end-to-end at the
shape level.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 09:13:54 -05:00
dan_sandClaude Opus 4.8 d8a2646747 fix(lite): gateway refresh degrades gracefully on a failed command
LiteWalletGateway::refresh() aborted the entire refresh on the first command whose bridge
call or parse failed — which turned a single real-backend shape mismatch (e.g. syncstatus)
into a total, empty-everything refresh. Since the balance/addresses/list real shapes are
still unverified and we've already hit shape drift twice, make refresh resilient:

- Run every planned command; assembleLiteWalletRefreshBundle already skips failed results.
- result.ok = any usable data came back (bundle.complete still reflects all-succeeded).
- One command's failure now degrades gracefully — the other sections still populate.

testLiteWalletGatewayRefreshSkipsFailedCommand (fake balance returns invalid JSON) asserts
the refresh still succeeds with addresses/transactions/info populated and balance skipped.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 06:57:10 -05:00
dan_sandClaude Opus 4.8 b937364b7c fix(lite): non-blocking, non-hanging sync (Finding B)
The backend `sync` command is a blocking, uninterruptible full chain scan (do_sync(true);
does not honor the shutdown flag), and balance/list block until synced. Previously
startSync() ran on the main thread (would freeze wallet creation) and the worker could
block, making the destructor join() hang at shutdown.

Redesign:
- bridge is now std::shared_ptr<LiteClientBridge>, shared with a detached sync thread so
  detaching is safe and litelib_shutdown isn't called while a running sync still holds the
  bridge; the controller's own ref prevents premature shutdown during normal operation.
- startSync() launches the blocking `sync` on a detached thread (non-blocking; never joined).
- refreshModel() gates on syncDone_: while syncing it publishes syncstatus progress only;
  once synced it does the full balance/addresses/list refresh (now fast).
- destructor joins only the fast poll worker and detaches the sync thread -> no hang.
- syncComplete() accessor added.

Tests (deterministic, via a blocking-sync fake; counters made atomic for the detached
thread): testLiteWalletControllerShutdownDoesNotHangDuringSync (destructor returns <1.5s
with sync blocked); refresh/worker tests wait for syncComplete()/a balance-bearing model.
Stable across repeated runs; lite+backend and full-node apps build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 06:35:26 -05:00
dan_sandClaude Opus 4.8 648ee2bfdc fix(lite): parse real syncstatus shapes (idle vs in-progress)
The real backend returns syncstatus as idle {"syncing":"false"} (string) or in-progress
{"syncing":"true","synced_blocks":N,"total_blocks":M} (commands.rs:83-87), but
parseLiteSyncStatusResponse hard-required the block fields and failed whenever the wallet
wasn't actively syncing — so sync/progress never updated in the real app.

- Read "syncing" as a string; require synced_blocks/total_blocks only when syncing=true;
  idle => complete, synced/total 0.
- fake_lite_backend syncstatus now uses the real "syncing":"true" shape.
- testLiteSyncStatusParserRealShapes covers idle, in-progress, and missing-counts-while-syncing.
- Verified against the live backend via lite_smoke --refresh (syncstatus parse_ok=1).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 22:52:42 -05:00
dan_sandClaude Opus 4.8 7dd7916b3d feat(lite): M2b-3 — background refresh worker + App::update hook
- LiteWalletController owns a background std::thread worker that, once a wallet is ready,
  refreshes every ~4s and publishes a copyable LiteWalletAppRefreshModel under a mutex.
  Worker auto-starts on lifecycle-ready and is stopped+joined in the destructor. status_
  is written only on the main thread; walletOpen_/syncStarted_ are atomic.
- App::update() calls takeRefreshedModel() and applies it into state_ on the main thread
  (WalletState is non-copyable, so the model crosses the thread boundary, not the state),
  so the existing Balance/Receive/Transactions tabs populate from lite data.
- refreshWalletState() refactored onto refreshModel() (pure, worker-safe).
- testLiteWalletControllerWorkerProducesModel verifies the worker publishes a populated
  model (stable across repeated runs). Builds clean in all configs.

Real-backend smoke (lite_smoke --refresh now runs real output through the parsers) found
two integration bugs, documented in the plan for follow-up:
- syncstatus parser requires synced_blocks/total_blocks but the real idle response is
  {"syncing":"false"} (string), so it fails to parse when not actively syncing.
- the first data query (balance/list) blocks on a full chain sync, which would hang the
  worker's shutdown join — needs a cancel/timeout path.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 22:38:34 -05:00
dan_sandClaude Opus 4.8 31ad95bd22 feat(lite): M2b-1/2 — shared-bridge refactor + sync/refresh into WalletState
Shared-bridge refactor (litelib is a global singleton; every LiteClientBridge calls
litelib_shutdown() on destruction, so services must not each own one):
- LiteWalletLifecycleService, LiteWalletGateway, LiteSyncService now take a non-owning
  LiteClientBridge*; LiteWalletController owns the single bridge and passes &bridge_.

Sync + controller refresh:
- LiteSyncService::startSync executes the real "sync" command (was a stub).
- LiteWalletController: startSync() (auto-fires when a wallet becomes ready) and
  refreshWalletState(WalletState&) — polls syncstatus, runs gateway.refresh(), maps the
  bundle, applies balances/addresses/transactions/sync into WalletState.

Tests:
- fake_lite_backend.h returns command-shaped JSON (per tests/fixtures/lite/result_parsers.json).
- testLiteWalletControllerRefreshPopulatesState drives the full path against the fake.
- Surfaced + worked around a real integration issue: parseLiteInfoResponse requires
  latest_block_height and the gateway aborts the whole refresh on the first command's
  parse failure (fragile vs partial backend responses; hardening tracked for M2b-3).

Verified: ctest green; lite+backend, full-node, lite-no-backend apps + lite_smoke build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 22:24:18 -05:00
dan_sandClaude Opus 4.8 10f98ef3fa feat(lite): real backend integration — controller, M0-M2a wiring, smoke tool, tests
- LiteWalletController (src/wallet/lite_wallet_controller.*): App-owned; runs real
  create/open/restore via the linked SDXL bridge with allowBridgeCalls=true; wipes
  seed/passphrase with sodium_memzero; persists on a ready wallet. M2a:
  applyLiteRefreshModelToWalletState maps a parsed refresh bundle into WalletState
  (zatoshi->DRGX, z/t split, tx typing + confirmations, sync progress).
- App wiring: liteWallet() accessor + init() construction when supportsLiteBackend();
  persist -> settings save.
- settings_page: "Validate" reroutes to the controller for real execution (validation-
  only fallback otherwise); wipes UI secret buffers after submit.
- chain name default -> "main" with load-time migration of legacy "DRAGONX"
  (settings.cpp), preventing the backend "Unknown chain" panic.
- M0: build.sh --lite-backend flag; lite_smoke real-backend tool + CMake targets;
  tests/fake_lite_backend.h deterministic harness.
- Tests (test_phase4): injectable-fake bridge, controller lifecycle, chain-name
  migration, refresh->WalletState mapping; plus the lite test-suite churn-cleanup rewrite.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 21:15:44 -05:00
dan_sandClaude Opus 4.8 af06b8bf0d feat(lite): lite wallet foundation (inherited working-tree state)
Preserve the previously-uncommitted lite wallet implementation and related dev WIP
under version control:
- src/wallet/ lite services: client bridge, bridge runtime, connection, lifecycle,
  sync, gateway, result parsers, state mapper, artifact contract/resolver, refresh
  services, UI adapters, wallet_backend/capabilities. (Includes two small M1 fixes:
  lifecycle walletReady now parses the response; default chain name -> "main".)
- src/chat/ chat protocol; tests/fixtures/ (lite + hushchat); tools/hushchat_fixture_check.cpp;
  scripts/build-lite-backend-artifact.sh.
- Pre-existing modified app_network/security/wizard, network_refresh_service, sidebar,
  mining_tab, bootstrap dialog, and version headers captured as-is.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 21:15:28 -05:00
dan_sandClaude Opus 4.8 ffe63d3129 docs(lite): add v2 implementation plan, source-hygiene guard, and CLAUDE.md
- docs/lite-wallet-implementation-plan-v2-2026-06-04.md: vertical-slice plan that
  supersedes the v1 plan (now banner-marked); carries over the inherited artifact/
  signing/phase-2 design docs for reference.
- scripts/check-source-hygiene.sh: pre-commit/CI guard rejecting >80-char filenames
  and chained churn-token names, to stop the deleted "_plan"/"_batch" scaffolding
  from regrowing.
- CLAUDE.md: repository guidance for future sessions.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 21:15:11 -05:00
dan_s 99e6444f0d feat(lite): add ObsidianDragonLite build mode and gate full-node features
Add --lite build flow and ObsidianDragonLite target naming, hide full-node pages/features in lite mode, enforce pool-only mining in lite, and include chat port feasibility audit documentation.
2026-05-06 03:42:05 -05:00
165 changed files with 23971 additions and 15221 deletions
+6
View File
@@ -41,3 +41,9 @@ asmap.dat
# macOS # macOS
.DS_Store .DS_Store
# Local-only archive of superseded lite-wallet design/planning docs (untracked)
docs/_archive/
# ed25519 release-signing keys — the secret key must NEVER be committed
*.ed25519.key
*.ed25519.pub.b64
+96
View File
@@ -0,0 +1,96 @@
# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## What this is
ObsidianDragon is a portable, full-node GUI wallet for DragonX (DRGX), written in C++17 using SDL3 + Dear ImGui (immediate-mode). It drives a `dragonxd` full node over JSON-RPC and can embed/extract the daemon itself. A separate **Lite** variant (`ObsidianDragonLite`) drops the full node and instead talks to an external lite-wallet backend library.
## Build & run
`build.sh` is the single entry point for all builds. `setup.sh` (repo root) installs/validates dependencies.
```bash
./build.sh # Dev build (native, no packaging) -> build/linux/bin/ObsidianDragon
./build.sh --lite # Dev build of the Lite variant -> build/linux/bin/ObsidianDragonLite
./build.sh --clean # Wipe the build dir first
./build.sh --linux-release # Release zip + AppImage -> release/linux/
./build.sh --win-release # Windows cross-compile (mingw-w64) -> release/windows/
./build.sh --mac-release # macOS .app bundle + DMG
./setup.sh --check # Report missing build deps without installing
```
Dev builds use `build/linux/` (or `build/mac/`). To re-build incrementally without re-running CMake config: `cmake --build build/linux -j$(nproc)`.
The wallet connects to the daemon using credentials in `~/.hush/DRAGONX/DRAGONX.conf` (`rpcuser`/`rpcpassword`/`rpcport`). It searches for `dragonxd`/`dragonx-cli` binaries in the **executable's own directory first**, so dropping custom node builds next to the wallet binary overrides the bundled ones.
## Tests
Tests live in `tests/test_phase4.cpp` — a single large translation unit using a custom assertion harness (`EXPECT_TRUE`/`EXPECT_EQ`/`EXPECT_NEAR` macros, one `main()`, exit code = failure count). `include(CTest)` enables `BUILD_TESTING=ON` by default, so the `ObsidianDragonTests` executable is built alongside the app.
```bash
cd build/linux && ctest --output-on-failure # run the suite
./build/linux/bin/ObsidianDragonTests # run the binary directly (same thing)
```
There is no per-test filtering — it is one binary that runs every assertion. The suite exercises the services layer, lite-wallet bridge, and pure helpers (parsers, formatters, model classes) without launching the GUI. Fixtures are under `tests/fixtures/` (path injected as `DRAGONX_TEST_FIXTURE_DIR`).
## Architecture
**Entry & main loop.** `src/main.cpp` owns SDL3 window creation, ImGui/OpenGL(or DX11 on Windows) setup, and the frame loop. The `App` class is the central controller; because it is large it is split across four files that all implement the same class:
- `src/app.cpp` — core lifecycle, the per-frame `render()`, tab dispatch
- `src/app_network.cpp` — RPC orchestration, sync, peers, daemon lifecycle
- `src/app_security.cpp` — encryption, PIN/lock screen, key import/export, backup
- `src/app_wizard.cpp` — first-run wizard
**RPC.** All daemon calls go through `src/rpc/` (`rpc_client`, `connection`, `rpc_worker`). **Never block the main/UI thread with synchronous network I/O — dispatch through `RPCWorker`** (async). `rpc/types.h` holds the shared DTOs.
**Services** (`src/services/`) hold the non-UI state machines that the `App` owns: `NetworkRefreshService` + `RefreshScheduler` (polling/refresh of balance, peers, txs on intervals) and the `WalletSecurity*` controller/workflow stack (encryption & unlock flows).
**Data model** (`src/data/`): `WalletState`, `address_book`, `transaction_history_cache`, `exchange_info`. UI reads from these.
**UI** (`src/ui/`): `windows/` are the tabs and dialogs (one pair per screen, e.g. `send_tab`, `mining_tab`, `console_tab`), `pages/` are multi-section screens (Settings), `material/` is the design-system layer (the live helpers `color_theme`, `colors`, `type`/`typography`, `draw_helpers`, `layout`, `project_icons`, `components/buttons`), `schema/` loads the TOML UI schema/skins, `effects/` is GL post-processing (blur/acrylic).
**Lite wallet** (`src/wallet/`): the bridge to an external `litelib_*` C-ABI backend. `lite_client_bridge` loads the backend (via direct `litelib_*` externs in `linkedSdxl()`) and owns each Rust string through `lite_owned_string` (copy-before-free / free-once). On top sit `lite_connection_service`, `lite_sync_service`, `lite_result_parsers`, `lite_wallet_gateway`, `lite_wallet_state_mapper`, and `lite_wallet_lifecycle_service`, all driven by `lite_wallet_controller`. The real frontend entry points are `lite_wallet_lifecycle_ui_adapter` and `lite_wallet_server_selection_adapter` (used by `src/ui/pages/settings_page.cpp`); everything else is reachable through them. (The prebuilt-backend symbol check for `DRAGONX_ENABLE_LITE_BACKEND` is done in CMake against the symbols inventory — see below — not in C++.)
> ⚠️ **Do not regrow the `_plan`/`_batch` churn.** This directory previously held ~160 dead `lite_wallet_*_plan` / `*_batch*_receipt_custody_acceptance_confirmation_archive_handoff_*` files (filenames up to 250 chars) — auto-generated scaffolding that never reached the shipping binary. They were deleted. When extending lite-wallet behavior, **edit the named service/bridge/runtime files in place**; never add another "promotion/receipt/custody/handoff/stewardship" wrapper layer. `scripts/check-source-hygiene.sh` (wired as a `.git/hooks/pre-commit` hook) blocks >80-char filenames and chained churn-token names — run it in CI too.
**Chat** (`src/chat/chat_protocol.cpp`): experimental HushChat protocol, compiled in only when `DRAGONX_ENABLE_CHAT=ON`.
## Build variants & feature gating
Variants are selected with CMake options (set by `build.sh` flags), surfaced to C++ as compile definitions:
- `DRAGONX_BUILD_LITE` (`--lite`) → `DRAGONX_LITE_BUILD` define; renames the app to `ObsidianDragonLite` and excludes embedded-daemon / full-node assets (Sapling params, asmap, dragonxd).
- `DRAGONX_ENABLE_LITE_BACKEND` → links a real external lite backend. Requires `--lite`, link mode `imported`, ABI `sdxl-c-v1`, and a symbols inventory file (built by `scripts/build-lite-backend-artifact.sh`); CMake hard-fails if any required `litelib_*` symbol is missing.
- `DRAGONX_ENABLE_CHAT` → `DRAGONX_ENABLE_CHAT` define gating the chat module.
Guard full-node-only code paths with `#if DRAGONX_LITE_BUILD` / chat code with `DRAGONX_ENABLE_CHAT`.
## Lite wallet status
The Lite variant is **functionally complete and runtime-verified on Linux + Windows** (work lives on branch `cleanup/lite-plan-churn`, **local-only — not pushed yet**):
- **Implemented:** lifecycle (create/open/restore + auto-open on startup), sync, refresh, send / shield / import / export / seed, persistence (the backend does *not* auto-save after sync/send/shield — the controller triggers `save` at those points), and passphrase **encryption** (encrypt/unlock/lock/decrypt + Settings UI + send-time & startup unlock; the backend locks immediately on `encrypt`). All controller-tested against the fake backend (`tests/fake_lite_backend.h`) and smoke-verified against the real SDXL backend via `tools/lite_smoke` (incl. a full sync). GUI is wired end-to-end with lite-appropriate wording; the full-node RPC connect loop / wizard / daemon strings are gated out of lite (lite "online" is derived from `lite_wallet_->walletOpen()`, not RPC).
- **Packaging:** `./build.sh --lite-backend --linux-release` (zip + AppImage, **verified**) and `--win-release` (cross-compiled `.exe`, **verified**; first build the Windows backend artifact with `scripts/build-lite-backend-artifact.sh --platform windows`). macOS `--lite-backend --mac-release` is **wired but not yet verified on this Linux box** (needs macOS/osxcross): the `.app`/launcher/rpath/`CFBundleExecutable` follow `ObsidianDragonLite`, full-node assets are skipped, and the lite variant gets its own `CFBundleName` ("DragonX Wallet Lite"), bundle id (`is.hush.dragonx.lite`), and DMG name so it can coexist with the full-node app. All variants correctly exclude full-node assets.
- **Rollout / kill-switch (implemented):** `wallet/lite_rollout_policy.{h,cpp}` is a pure, fail-open gate (local-only, no network) feeding `LiteWalletLifecycleService::availability()` (new `RolloutDisabled` reason). Inputs: the emergency env var `DRAGONX_LITE_KILL_SWITCH` (absolute — not even `force_on` bypasses it); a `lite_rollout` setting (`auto`/`force_on`/`force_off`); and an optional **locally-cached** manifest at `<config-dir>/lite_rollout.json` (`global_enabled`, `min_version`/`max_version`, `blocked_versions`, `rollout_permille`, `message`) keyed for staged rollout on a hashed, never-transmitted per-install id. A signed remote fetcher can populate that cache later without touching the policy. Resolved in `App::rebuildLiteWallet()`; the disable message surfaces via the lifecycle status. Unit-tested + runtime-verified (env / manifest / control).
- **Remaining (M5b):** verify the wired macOS `--lite` packaging on a Mac/osxcross, CI backend-artifact build + signing.
- **To publish:** rename branch → `feat/lite-wallet`, base the PR on `dev` (the full-node UX is already there), and handle the dormant gated-OFF HushChat content bundled in commit `af06b8b`.
The detailed milestone plan and design history (the v2 plan, backend artifact/ABI/signing design docs, the v1 plan, chat specs, etc.) are kept **untracked** under `docs/_archive/`.
## Miner updater (xmrig)
The mining tab's pool section has an **"Update miner…"** button that downloads/verifies/installs the latest DRG-XMRig from the project Gitea (`util/XmrigUpdater` + `ui/windows/xmrig_download_dialog.h`). Flow: query `git.dragonx.is/api/v1/repos/DragonX/drg-xmrig/releases/latest` → pick the asset for this platform (`linux-x64` / `win-x64` / `macos-x86_64`; no match → "Unavailable") → libcurl download (TLS verified) → verify the archive **SHA-256** (from the release body) **and** a detached **ed25519 signature** → miniz-extract the binary (flattening the versioned subdir) into `resources::getDaemonDirectory()`. The whole archive is verified, so extracted members are trusted by transitivity (no per-member hash check). The pure, no-I/O core is split into `xmrig_updater_core.cpp` for unit tests; an env-gated (`DRAGONX_TEST_NETWORK=1`) test exercises the worker live.
**Signature verification is enforced** (`kXmrigRequireSignature = true` in `src/util/xmrig_updater.h`), checked against the public key pinned in `kXmrigSignaturePublicKeyBase64`. **Consequence for releases:** every `drg-xmrig` release MUST ship a detached signature per archive or the in-app updater refuses it. To cut a release: build the archives, then `scripts/sign-xmrig-release.sh sign <secret.key> <archive.zip>...` (OpenSSL-based, no extra deps) and upload each `<archive>.sig` as a release asset alongside its `.zip`. The signing **secret key must stay offline** (it is gitignored: `*.ed25519.key`); only its base64 public key is pinned in the source. To rotate the key, regenerate (`scripts/sign-xmrig-release.sh keygen`) and update `kXmrigSignaturePublicKeyBase64`. An emergency env override is not provided — disabling verification means setting `kXmrigSignaturePublicKeyBase64` empty (and rebuilding).
## Versioning
The version has a **single source of truth**: `project(... VERSION 1.2.0 ...)` plus `DRAGONX_VERSION_SUFFIX` in `CMakeLists.txt`. CMake generates `build/.../generated/dragonx_generated_version.h` from `src/config/version.h.in`. Do not hand-edit generated version output or hardcode version strings — bump the `project()` version in `CMakeLists.txt`.
## Conventions
- **C++17.** Match the surrounding code's style per file.
- **Icons:** use the Material Design icon font defines (`ICON_MD_*`); never raw Unicode glyphs.
- **UI layout values** belong in `res/themes/ui.toml`, read via `schema::UI()` — do not hardcode pixel sizes/offsets in code.
- **i18n:** user-facing strings are translated via `src/util/i18n`; translation JSON lives in `res/lang/` (`de`, `es`, `fr`, `ja`, `ko`, `pt`, `ru`, `zh`, English fallback in code). Translation/font helper scripts are in `scripts/` (`gen_*.py`, CJK subset tooling).
- **Commits:** the history uses Conventional Commits (`feat(scope): …`, `fix(scope): …`). PRs target `master`.
+278 -6
View File
@@ -15,13 +15,19 @@ if(APPLE)
endif() endif()
project(ObsidianDragon project(ObsidianDragon
VERSION 1.2.0 VERSION 1.3.0
LANGUAGES C CXX LANGUAGES C CXX
DESCRIPTION "DragonX Cryptocurrency Wallet" DESCRIPTION "DragonX Cryptocurrency Wallet"
) )
# Pre-release suffix (e.g. "-rc1", "-beta2"). Leave empty for stable releases. # Pre-release suffix (e.g. "-rc1", "-beta2"). Leave empty for stable releases.
set(DRAGONX_VERSION_SUFFIX "-rc1") set(DRAGONX_VERSION_SUFFIX "")
# ObsidianDragonLite is versioned INDEPENDENTLY of the full-node app above. The active variant's
# version flows to the generated header, the Windows .rc/manifest, and build.sh's release names via
# DRAGONX_APP_VERSION* (resolved in the lite/full block below).
set(DRAGONX_LITE_VERSION "1.0.0")
set(DRAGONX_LITE_VERSION_SUFFIX "")
# C++17 standard # C++17 standard
set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD 17)
@@ -36,6 +42,130 @@ endif()
# Options # Options
option(DRAGONX_USE_SYSTEM_SDL3 "Use system SDL3 instead of fetching" ON) option(DRAGONX_USE_SYSTEM_SDL3 "Use system SDL3 instead of fetching" ON)
option(DRAGONX_ENABLE_EMBEDDED_DAEMON "Enable embedded dragonxd support" ON) option(DRAGONX_ENABLE_EMBEDDED_DAEMON "Enable embedded dragonxd support" ON)
option(DRAGONX_BUILD_LITE "Build ObsidianDragonLite variant without full-node features" OFF)
option(DRAGONX_ENABLE_LITE_BACKEND "Enable real lite wallet backend integration" OFF)
option(DRAGONX_ENABLE_CHAT "Enable experimental HushChat protocol/UI integration" OFF)
set(DRAGONX_LITE_BACKEND_LIBRARY "" CACHE FILEPATH "Path to a prebuilt SDXL-compatible lite backend library")
set(DRAGONX_LITE_BACKEND_INCLUDE_DIR "" CACHE PATH "Optional include directory for SDXL-compatible lite backend headers")
set(DRAGONX_LITE_BACKEND_EXTRA_LIBS "" CACHE STRING "Additional libraries needed by the SDXL-compatible lite backend")
set(DRAGONX_LITE_BACKEND_LINK_MODE "imported" CACHE STRING "Lite backend link mode; Phase 1 supports imported only")
set_property(CACHE DRAGONX_LITE_BACKEND_LINK_MODE PROPERTY STRINGS imported)
set(DRAGONX_LITE_BACKEND_ABI "sdxl-c-v1" CACHE STRING "Expected lite backend C ABI version")
set(DRAGONX_LITE_BACKEND_SYMBOLS_FILE "" CACHE FILEPATH "Path to generated lite backend exported-symbol inventory")
set(DRAGONX_LITE_BACKEND_MANIFEST "" CACHE FILEPATH "Optional path to generated lite backend artifact manifest")
option(DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE "Require verified signature metadata in the lite backend artifact manifest" OFF)
set(DRAGONX_LITE_BACKEND_REQUIRED_SYMBOLS
litelib_wallet_exists
litelib_initialize_new
litelib_initialize_new_from_phrase
litelib_initialize_existing
litelib_execute
litelib_rust_free_string
litelib_check_server_online
litelib_shutdown
)
if(DRAGONX_BUILD_LITE)
set(DRAGONX_APP_NAME "ObsidianDragonLite")
set(DRAGONX_BINARY_NAME "ObsidianDragonLite")
# NOTE: do NOT FORCE-write DRAGONX_ENABLE_EMBEDDED_DAEMON=OFF into the cache here. A forced
# cache write persists into a later full-node reconfigure of the same build dir and silently
# disables the embedded daemon — the binary still embeds/extracts, but isUsingEmbeddedDaemon()
# returns false, so it "unpacks dragonxd but never starts" (the 1.3.0 regression). It is also
# redundant: makeWalletCapabilities() already forces the embedded-daemon capability off for any
# lite build via `fullNodeBuild && embeddedDaemonCompiled`, so lite never launches a daemon
# regardless of this flag. build.sh sets the flag explicitly per variant to defeat stale caches.
set(DRAGONX_APP_VERSION "${DRAGONX_LITE_VERSION}")
set(DRAGONX_APP_VERSION_SUFFIX "${DRAGONX_LITE_VERSION_SUFFIX}")
else()
set(DRAGONX_APP_NAME "ObsidianDragon")
set(DRAGONX_BINARY_NAME "ObsidianDragon")
set(DRAGONX_APP_VERSION "${PROJECT_VERSION}")
set(DRAGONX_APP_VERSION_SUFFIX "${DRAGONX_VERSION_SUFFIX}")
endif()
# Split the active version into numeric components for the generated header + Windows VERSIONINFO.
string(REPLACE "." ";" _dragonx_ver_parts "${DRAGONX_APP_VERSION}")
list(GET _dragonx_ver_parts 0 DRAGONX_APP_VERSION_MAJOR)
list(GET _dragonx_ver_parts 1 DRAGONX_APP_VERSION_MINOR)
list(GET _dragonx_ver_parts 2 DRAGONX_APP_VERSION_PATCH)
set(DRAGONX_LITE_BACKEND_READY OFF)
if(DRAGONX_ENABLE_LITE_BACKEND)
if(NOT DRAGONX_BUILD_LITE)
message(FATAL_ERROR "DRAGONX_ENABLE_LITE_BACKEND is only supported with DRAGONX_BUILD_LITE=ON")
endif()
if(NOT DRAGONX_LITE_BACKEND_LINK_MODE STREQUAL "imported")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_LINK_MODE currently supports only 'imported'; runtime dynamic loading is a later bridge-runtime phase")
endif()
if(NOT DRAGONX_LITE_BACKEND_ABI STREQUAL "sdxl-c-v1")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_ABI must be sdxl-c-v1")
endif()
if(NOT DRAGONX_LITE_BACKEND_LIBRARY)
message(FATAL_ERROR "DRAGONX_ENABLE_LITE_BACKEND requires DRAGONX_LITE_BACKEND_LIBRARY to point at an SDXL-compatible artifact")
endif()
if(NOT EXISTS "${DRAGONX_LITE_BACKEND_LIBRARY}")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_LIBRARY does not exist: ${DRAGONX_LITE_BACKEND_LIBRARY}")
endif()
if(NOT DRAGONX_LITE_BACKEND_SYMBOLS_FILE)
message(FATAL_ERROR "DRAGONX_ENABLE_LITE_BACKEND requires DRAGONX_LITE_BACKEND_SYMBOLS_FILE generated by scripts/build-lite-backend-artifact.sh")
endif()
if(NOT EXISTS "${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_SYMBOLS_FILE does not exist: ${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}")
endif()
file(STRINGS "${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}" DRAGONX_LITE_BACKEND_SYMBOL_LINES)
if(NOT DRAGONX_LITE_BACKEND_SYMBOL_LINES)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_SYMBOLS_FILE is empty: ${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}")
endif()
foreach(DRAGONX_LITE_REQUIRED_SYMBOL IN LISTS DRAGONX_LITE_BACKEND_REQUIRED_SYMBOLS)
list(FIND DRAGONX_LITE_BACKEND_SYMBOL_LINES "${DRAGONX_LITE_REQUIRED_SYMBOL}" DRAGONX_LITE_SYMBOL_INDEX)
if(DRAGONX_LITE_SYMBOL_INDEX EQUAL -1)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_SYMBOLS_FILE is missing required symbol: ${DRAGONX_LITE_REQUIRED_SYMBOL}")
endif()
endforeach()
if(DRAGONX_LITE_BACKEND_MANIFEST AND NOT EXISTS "${DRAGONX_LITE_BACKEND_MANIFEST}")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_MANIFEST does not exist: ${DRAGONX_LITE_BACKEND_MANIFEST}")
endif()
if(DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE)
if(NOT DRAGONX_LITE_BACKEND_MANIFEST)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE requires DRAGONX_LITE_BACKEND_MANIFEST")
endif()
file(READ "${DRAGONX_LITE_BACKEND_MANIFEST}" DRAGONX_LITE_BACKEND_MANIFEST_JSON)
string(JSON DRAGONX_LITE_SIGNATURE_STATUS ERROR_VARIABLE DRAGONX_LITE_SIGNATURE_STATUS_ERROR GET "${DRAGONX_LITE_BACKEND_MANIFEST_JSON}" signature_verification verification_status)
if(DRAGONX_LITE_SIGNATURE_STATUS_ERROR)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_MANIFEST is missing signature verification status")
endif()
if(NOT DRAGONX_LITE_SIGNATURE_STATUS STREQUAL "verified")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE requires verified signature metadata")
endif()
string(JSON DRAGONX_LITE_SIGNATURE_VERIFIED_SHA ERROR_VARIABLE DRAGONX_LITE_SIGNATURE_VERIFIED_SHA_ERROR GET "${DRAGONX_LITE_BACKEND_MANIFEST_JSON}" signature_verification verified_artifact_sha256)
string(JSON DRAGONX_LITE_ARTIFACT_SHA ERROR_VARIABLE DRAGONX_LITE_ARTIFACT_SHA_ERROR GET "${DRAGONX_LITE_BACKEND_MANIFEST_JSON}" artifact sha256)
if(DRAGONX_LITE_SIGNATURE_VERIFIED_SHA_ERROR OR DRAGONX_LITE_ARTIFACT_SHA_ERROR)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_MANIFEST is missing artifact/signature SHA-256 metadata")
endif()
if(NOT DRAGONX_LITE_SIGNATURE_VERIFIED_SHA STREQUAL DRAGONX_LITE_ARTIFACT_SHA)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_MANIFEST signature metadata does not verify the artifact SHA-256")
endif()
string(JSON DRAGONX_LITE_SIGNATURE_PERFORMED ERROR_VARIABLE DRAGONX_LITE_SIGNATURE_PERFORMED_ERROR GET "${DRAGONX_LITE_BACKEND_MANIFEST_JSON}" signature_verification verification_performed)
if(DRAGONX_LITE_SIGNATURE_PERFORMED_ERROR OR NOT DRAGONX_LITE_SIGNATURE_PERFORMED)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE requires verification_performed=true")
endif()
endif()
add_library(dragonx_lite_backend UNKNOWN IMPORTED)
set_target_properties(dragonx_lite_backend PROPERTIES
IMPORTED_LOCATION "${DRAGONX_LITE_BACKEND_LIBRARY}"
)
if(DRAGONX_LITE_BACKEND_INCLUDE_DIR)
if(NOT IS_DIRECTORY "${DRAGONX_LITE_BACKEND_INCLUDE_DIR}")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_INCLUDE_DIR does not exist: ${DRAGONX_LITE_BACKEND_INCLUDE_DIR}")
endif()
set_target_properties(dragonx_lite_backend PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${DRAGONX_LITE_BACKEND_INCLUDE_DIR}"
)
endif()
set(DRAGONX_LITE_BACKEND_READY ON)
endif()
include(CTest) include(CTest)
@@ -280,6 +410,21 @@ set(APP_SOURCES
src/services/wallet_security_controller.cpp src/services/wallet_security_controller.cpp
src/services/wallet_security_workflow.cpp src/services/wallet_security_workflow.cpp
src/services/wallet_security_workflow_executor.cpp src/services/wallet_security_workflow_executor.cpp
src/chat/chat_protocol.cpp
src/wallet/lite_owned_string.cpp
src/wallet/lite_rollout_policy.cpp
src/wallet/lite_client_bridge.cpp
src/wallet/lite_connection_service.cpp
src/wallet/lite_diagnostics.cpp
src/wallet/lite_wallet_controller.cpp
src/wallet/lite_result_parsers.cpp
src/wallet/lite_sync_service.cpp
src/wallet/lite_wallet_gateway.cpp
src/wallet/lite_wallet_state_mapper.cpp
src/wallet/lite_wallet_lifecycle_ui_adapter.cpp
src/wallet/lite_wallet_server_selection_adapter.cpp
src/wallet/lite_wallet_server_lifecycle_readiness.cpp
src/wallet/lite_wallet_lifecycle_service.cpp
src/data/wallet_state.cpp src/data/wallet_state.cpp
src/data/transaction_history_cache.cpp src/data/transaction_history_cache.cpp
src/ui/theme.cpp src/ui/theme.cpp
@@ -290,6 +435,7 @@ set(APP_SOURCES
src/ui/notifications.cpp src/ui/notifications.cpp
src/ui/windows/main_window.cpp src/ui/windows/main_window.cpp
src/ui/windows/balance_tab.cpp src/ui/windows/balance_tab.cpp
src/ui/windows/balance_components.cpp
src/ui/windows/balance_address_list.cpp src/ui/windows/balance_address_list.cpp
src/ui/windows/balance_recent_tx.cpp src/ui/windows/balance_recent_tx.cpp
src/ui/windows/balance_tab_helpers.cpp src/ui/windows/balance_tab_helpers.cpp
@@ -297,10 +443,16 @@ set(APP_SOURCES
src/ui/windows/receive_tab.cpp src/ui/windows/receive_tab.cpp
src/ui/windows/transactions_tab.cpp src/ui/windows/transactions_tab.cpp
src/ui/windows/mining_tab.cpp src/ui/windows/mining_tab.cpp
src/ui/windows/mining_earnings.cpp
src/ui/windows/mining_stats.cpp
src/ui/windows/mining_controls.cpp
src/ui/windows/mining_mode_toggle.cpp
src/ui/windows/mining_benchmark.cpp src/ui/windows/mining_benchmark.cpp
src/ui/windows/mining_pool_panel.cpp src/ui/windows/mining_pool_panel.cpp
src/ui/windows/mining_tab_helpers.cpp src/ui/windows/mining_tab_helpers.cpp
src/ui/windows/peers_tab.cpp src/ui/windows/peers_tab.cpp
src/ui/windows/network_tab.cpp
src/ui/windows/lite_console_tab.cpp
src/ui/windows/explorer_tab.cpp src/ui/windows/explorer_tab.cpp
src/ui/windows/market_tab.cpp src/ui/windows/market_tab.cpp
src/ui/windows/console_tab.cpp src/ui/windows/console_tab.cpp
@@ -333,9 +485,11 @@ set(APP_SOURCES
src/util/logger.cpp src/util/logger.cpp
src/util/async_task_manager.cpp src/util/async_task_manager.cpp
src/util/amount_format.cpp src/util/amount_format.cpp
src/util/address_validation.cpp
src/util/base64.cpp src/util/base64.cpp
src/util/single_instance.cpp src/util/single_instance.cpp
src/util/i18n.cpp src/util/i18n.cpp
src/util/text_format.cpp
src/util/platform.cpp src/util/platform.cpp
src/util/payment_uri.cpp src/util/payment_uri.cpp
src/util/texture_loader.cpp src/util/texture_loader.cpp
@@ -345,6 +499,9 @@ set(APP_SOURCES
src/daemon/lifecycle_adapters.cpp src/daemon/lifecycle_adapters.cpp
src/daemon/xmrig_manager.cpp src/daemon/xmrig_manager.cpp
src/util/bootstrap.cpp src/util/bootstrap.cpp
src/util/lite_server_probe.cpp
src/util/xmrig_updater.cpp
src/util/xmrig_updater_core.cpp
src/util/secure_vault.cpp src/util/secure_vault.cpp
src/ui/effects/framebuffer.cpp src/ui/effects/framebuffer.cpp
src/ui/effects/blur_shader.cpp src/ui/effects/blur_shader.cpp
@@ -380,6 +537,21 @@ set(APP_HEADERS
src/services/wallet_security_controller.h src/services/wallet_security_controller.h
src/services/wallet_security_workflow.h src/services/wallet_security_workflow.h
src/services/wallet_security_workflow_executor.h src/services/wallet_security_workflow_executor.h
src/wallet/wallet_capabilities.h
src/wallet/wallet_backend.h
src/wallet/lite_owned_string.h
src/wallet/lite_rollout_policy.h
src/wallet/lite_client_bridge.h
src/wallet/lite_connection_service.h
src/wallet/lite_result_parsers.h
src/wallet/lite_sync_service.h
src/wallet/lite_wallet_gateway.h
src/wallet/lite_wallet_state_mapper.h
src/wallet/lite_wallet_lifecycle_ui_adapter.h
src/wallet/lite_wallet_server_selection_adapter.h
src/wallet/lite_wallet_server_lifecycle_readiness.h
src/wallet/lite_wallet_lifecycle_service.h
src/chat/chat_protocol.h
src/config/version.h src/config/version.h
src/data/wallet_state.h src/data/wallet_state.h
src/data/transaction_history_cache.h src/data/transaction_history_cache.h
@@ -479,10 +651,12 @@ if(WIN32)
set(WIN_RC_FILE ${CMAKE_BINARY_DIR}/generated/ObsidianDragon.rc) set(WIN_RC_FILE ${CMAKE_BINARY_DIR}/generated/ObsidianDragon.rc)
endif() endif()
# Generate version.h from the single project(VERSION ...) declaration # Generate version values from the single project(VERSION ...) declaration.
# Keep the build-specific app name in the build tree so full/lite configures do
# not rewrite a tracked source header.
configure_file( configure_file(
${CMAKE_SOURCE_DIR}/src/config/version.h.in ${CMAKE_SOURCE_DIR}/src/config/version.h.in
${CMAKE_SOURCE_DIR}/src/config/version.h ${CMAKE_BINARY_DIR}/generated/dragonx_generated_version.h
@ONLY @ONLY
) )
@@ -518,6 +692,8 @@ add_executable(ObsidianDragon
${WIN_RC_FILE} ${WIN_RC_FILE}
) )
set_target_properties(ObsidianDragon PROPERTIES OUTPUT_NAME "${DRAGONX_BINARY_NAME}")
target_include_directories(ObsidianDragon PRIVATE target_include_directories(ObsidianDragon PRIVATE
${CMAKE_SOURCE_DIR}/src ${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/src/embedded ${CMAKE_SOURCE_DIR}/src/embedded
@@ -542,6 +718,34 @@ target_link_libraries(ObsidianDragon PRIVATE
${SODIUM_LIBRARY} ${SODIUM_LIBRARY}
) )
if(DRAGONX_LITE_BACKEND_READY)
target_link_libraries(ObsidianDragon PRIVATE dragonx_lite_backend ${DRAGONX_LITE_BACKEND_EXTRA_LIBS})
# Real-backend smoke tool (only built when a real lite backend is linked).
add_executable(lite_smoke
tools/lite_smoke.cpp
src/wallet/lite_client_bridge.cpp
src/wallet/lite_owned_string.cpp
src/wallet/lite_rollout_policy.cpp
src/wallet/lite_connection_service.cpp
src/wallet/lite_result_parsers.cpp
)
target_include_directories(lite_smoke PRIVATE
${CMAKE_SOURCE_DIR}/src
${CMAKE_BINARY_DIR}/generated
${SODIUM_INCLUDE_DIR}
)
target_compile_definitions(lite_smoke PRIVATE DRAGONX_ENABLE_LITE_BACKEND=1)
target_link_libraries(lite_smoke PRIVATE
dragonx_lite_backend ${DRAGONX_LITE_BACKEND_EXTRA_LIBS}
nlohmann_json::nlohmann_json
${SODIUM_LIBRARY}
)
if(UNIX)
target_link_libraries(lite_smoke PRIVATE ${CMAKE_DL_LIBS} pthread)
endif()
endif()
# Platform-specific settings # Platform-specific settings
if(WIN32) if(WIN32)
target_link_libraries(ObsidianDragon PRIVATE ws2_32 winmm imm32 version setupapi dwmapi crypt32 wldap32 psapi iphlpapi d3d11 dxgi d3dcompiler dcomp) target_link_libraries(ObsidianDragon PRIVATE ws2_32 winmm imm32 version setupapi dwmapi crypt32 wldap32 psapi iphlpapi d3d11 dxgi d3dcompiler dcomp)
@@ -570,6 +774,10 @@ endif()
# Compile definitions # Compile definitions
target_compile_definitions(ObsidianDragon PRIVATE target_compile_definitions(ObsidianDragon PRIVATE
DRAGONX_DEBUG DRAGONX_DEBUG
DRAGONX_LITE_BUILD=$<BOOL:${DRAGONX_BUILD_LITE}>
DRAGONX_ENABLE_EMBEDDED_DAEMON=$<BOOL:${DRAGONX_ENABLE_EMBEDDED_DAEMON}>
DRAGONX_ENABLE_LITE_BACKEND=$<BOOL:${DRAGONX_LITE_BACKEND_READY}>
DRAGONX_ENABLE_CHAT=$<BOOL:${DRAGONX_ENABLE_CHAT}>
) )
if(WIN32) if(WIN32)
target_compile_definitions(ObsidianDragon PRIVATE DRAGONX_USE_DX11) target_compile_definitions(ObsidianDragon PRIVATE DRAGONX_USE_DX11)
@@ -577,6 +785,25 @@ else()
target_compile_definitions(ObsidianDragon PRIVATE DRAGONX_HAS_GLAD) target_compile_definitions(ObsidianDragon PRIVATE DRAGONX_HAS_GLAD)
endif() endif()
add_executable(HushChatFixtureCheck
tools/hushchat_fixture_check.cpp
src/chat/chat_protocol.cpp
)
target_include_directories(HushChatFixtureCheck PRIVATE
${CMAKE_SOURCE_DIR}/src
${SODIUM_INCLUDE_DIR}
)
target_link_libraries(HushChatFixtureCheck PRIVATE
nlohmann_json::nlohmann_json
${SODIUM_LIBRARY}
)
target_compile_definitions(HushChatFixtureCheck PRIVATE
DRAGONX_ENABLE_CHAT=0
)
# ----------------------------------------------------------------------------- # -----------------------------------------------------------------------------
# Copy resources # Copy resources
# ----------------------------------------------------------------------------- # -----------------------------------------------------------------------------
@@ -727,7 +954,7 @@ install(TARGETS ObsidianDragon
) )
install(DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/res install(DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/res
DESTINATION share/ObsidianDragon DESTINATION share/${DRAGONX_BINARY_NAME}
OPTIONAL OPTIONAL
) )
@@ -743,6 +970,21 @@ if(BUILD_TESTING)
src/services/wallet_security_controller.cpp src/services/wallet_security_controller.cpp
src/services/wallet_security_workflow.cpp src/services/wallet_security_workflow.cpp
src/services/wallet_security_workflow_executor.cpp src/services/wallet_security_workflow_executor.cpp
src/chat/chat_protocol.cpp
src/wallet/lite_owned_string.cpp
src/wallet/lite_rollout_policy.cpp
src/wallet/lite_client_bridge.cpp
src/wallet/lite_connection_service.cpp
src/wallet/lite_diagnostics.cpp
src/wallet/lite_wallet_controller.cpp
src/wallet/lite_result_parsers.cpp
src/wallet/lite_sync_service.cpp
src/wallet/lite_wallet_gateway.cpp
src/wallet/lite_wallet_state_mapper.cpp
src/wallet/lite_wallet_lifecycle_ui_adapter.cpp
src/wallet/lite_wallet_server_selection_adapter.cpp
src/wallet/lite_wallet_server_lifecycle_readiness.cpp
src/wallet/lite_wallet_lifecycle_service.cpp
src/ui/explorer/explorer_block_cache.cpp src/ui/explorer/explorer_block_cache.cpp
src/ui/windows/balance_address_list.cpp src/ui/windows/balance_address_list.cpp
src/ui/windows/balance_recent_tx.cpp src/ui/windows/balance_recent_tx.cpp
@@ -754,14 +996,22 @@ if(BUILD_TESTING)
src/ui/windows/mining_tab_helpers.cpp src/ui/windows/mining_tab_helpers.cpp
src/util/payment_uri.cpp src/util/payment_uri.cpp
src/util/amount_format.cpp src/util/amount_format.cpp
src/util/address_validation.cpp
src/util/i18n.cpp
src/util/text_format.cpp
src/data/wallet_state.cpp src/data/wallet_state.cpp
src/data/transaction_history_cache.cpp src/data/transaction_history_cache.cpp
src/daemon/lifecycle_adapters.cpp src/daemon/lifecycle_adapters.cpp
src/rpc/connection.cpp src/rpc/connection.cpp
src/config/settings.cpp
src/resources/embedded_resources.cpp src/resources/embedded_resources.cpp
src/util/secure_vault.cpp src/util/secure_vault.cpp
src/util/platform.cpp src/util/platform.cpp
src/util/logger.cpp src/util/logger.cpp
src/util/lite_server_probe.cpp
src/util/xmrig_updater.cpp
src/util/xmrig_updater_core.cpp
${MINIZ_SOURCES}
) )
target_include_directories(ObsidianDragonTests PRIVATE target_include_directories(ObsidianDragonTests PRIVATE
@@ -771,14 +1021,29 @@ if(BUILD_TESTING)
${CMAKE_BINARY_DIR}/generated ${CMAKE_BINARY_DIR}/generated
${IMGUI_DIR} ${IMGUI_DIR}
${SODIUM_INCLUDE_DIR} ${SODIUM_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
${MINIZ_DIR}
) )
target_link_libraries(ObsidianDragonTests PRIVATE target_link_libraries(ObsidianDragonTests PRIVATE
nlohmann_json::nlohmann_json nlohmann_json::nlohmann_json
sqlite3_amalgamation sqlite3_amalgamation
${SODIUM_LIBRARY} ${SODIUM_LIBRARY}
${CURL_LIBRARIES}
) )
target_compile_definitions(ObsidianDragonTests PRIVATE
DRAGONX_ENABLE_CHAT=$<BOOL:${DRAGONX_ENABLE_CHAT}>
DRAGONX_LITE_BUILD=$<BOOL:${DRAGONX_BUILD_LITE}>
DRAGONX_ENABLE_EMBEDDED_DAEMON=$<BOOL:${DRAGONX_ENABLE_EMBEDDED_DAEMON}>
DRAGONX_ENABLE_LITE_BACKEND=$<BOOL:${DRAGONX_LITE_BACKEND_READY}>
DRAGONX_TEST_FIXTURE_DIR="${CMAKE_SOURCE_DIR}/tests/fixtures"
)
if(DRAGONX_LITE_BACKEND_READY)
target_link_libraries(ObsidianDragonTests PRIVATE dragonx_lite_backend ${DRAGONX_LITE_BACKEND_EXTRA_LIBS})
endif()
if(UNIX) if(UNIX)
target_link_libraries(ObsidianDragonTests PRIVATE ${CMAKE_DL_LIBS}) target_link_libraries(ObsidianDragonTests PRIVATE ${CMAKE_DL_LIBS})
endif() endif()
@@ -792,10 +1057,17 @@ endif()
message(STATUS "") message(STATUS "")
message(STATUS "DragonX ImGui Wallet Configuration:") message(STATUS "DragonX ImGui Wallet Configuration:")
message(STATUS " Version: ${PROJECT_VERSION}") message(STATUS " Version: ${DRAGONX_APP_VERSION}${DRAGONX_APP_VERSION_SUFFIX} (${DRAGONX_APP_NAME})")
message(STATUS " Build type: ${CMAKE_BUILD_TYPE}") message(STATUS " Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS " C++ Standard: ${CMAKE_CXX_STANDARD}") message(STATUS " C++ Standard: ${CMAKE_CXX_STANDARD}")
message(STATUS " ImGui dir: ${IMGUI_DIR}") message(STATUS " ImGui dir: ${IMGUI_DIR}")
message(STATUS " SDL3 found: ${SDL3_FOUND}") message(STATUS " SDL3 found: ${SDL3_FOUND}")
message(STATUS " Sodium lib: ${SODIUM_LIBRARY}") message(STATUS " Sodium lib: ${SODIUM_LIBRARY}")
message(STATUS " Lite build: ${DRAGONX_BUILD_LITE}")
message(STATUS " Lite requested: ${DRAGONX_ENABLE_LITE_BACKEND}")
message(STATUS " Lite backend: ${DRAGONX_LITE_BACKEND_READY}")
message(STATUS " Lite lib: ${DRAGONX_LITE_BACKEND_LIBRARY}")
message(STATUS " Lite symbols: ${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}")
message(STATUS " Lite manifest: ${DRAGONX_LITE_BACKEND_MANIFEST}")
message(STATUS " Lite signature: ${DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE}")
message(STATUS "") message(STATUS "")
+296 -141
View File
@@ -20,7 +20,9 @@
set -e set -e
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
VERSION="1.2.0-rc1" # VERSION is resolved per-variant from CMakeLists.txt (the single source of truth) after arg
# parsing — see the APP_BASENAME block below. Placeholder until then.
VERSION=""
# ── Colours ────────────────────────────────────────────────────────────────── # ── Colours ──────────────────────────────────────────────────────────────────
RED='\033[0;31m' RED='\033[0;31m'
@@ -41,6 +43,8 @@ DO_DEV=false
DO_LINUX=false DO_LINUX=false
DO_WIN=false DO_WIN=false
DO_MAC=false DO_MAC=false
DO_LITE=false
DO_LITE_BACKEND=false
CLEAN=false CLEAN=false
BUILD_TYPE="Release" BUILD_TYPE="Release"
@@ -54,6 +58,10 @@ Targets (at least one required, or none for dev build):
--linux-release Linux release (zip + AppImage) -> release/linux/ --linux-release Linux release (zip + AppImage) -> release/linux/
--win-release Windows cross-compile (mingw-w64) -> release/windows/ --win-release Windows cross-compile (mingw-w64) -> release/windows/
--mac-release macOS .app bundle + DMG -> release/mac/ --mac-release macOS .app bundle + DMG -> release/mac/
--lite Build ObsidianDragonLite variant (no embedded daemon/full-node features)
--lite-backend Like --lite, and link the real SDXL litelib backend artifact
(auto-discovers build/lite-backend/<platform>/; build it with
scripts/build-lite-backend-artifact.sh, or set DRAGONX_LITE_BACKEND_DIR)
Build trees are stored under build/{linux,windows,mac}/ Build trees are stored under build/{linux,windows,mac}/
@@ -74,6 +82,7 @@ Examples:
$0 --linux-release # Linux release (zip + AppImage) $0 --linux-release # Linux release (zip + AppImage)
$0 --win-release # Windows cross-compile $0 --win-release # Windows cross-compile
$0 --mac-release # macOS bundle + DMG (native or osxcross) $0 --mac-release # macOS bundle + DMG (native or osxcross)
$0 --lite-backend --mac-release # macOS ObsidianDragonLite.app + DMG (lite backend)
$0 --clean --linux-release --win-release # Clean + both $0 --clean --linux-release --win-release # Clean + both
EOF EOF
exit 0 exit 0
@@ -85,6 +94,8 @@ while [[ $# -gt 0 ]]; do
--linux-release) DO_LINUX=true; shift ;; --linux-release) DO_LINUX=true; shift ;;
--win-release) DO_WIN=true; shift ;; --win-release) DO_WIN=true; shift ;;
--mac-release) DO_MAC=true; shift ;; --mac-release) DO_MAC=true; shift ;;
--lite) DO_LITE=true; shift ;;
--lite-backend) DO_LITE=true; DO_LITE_BACKEND=true; shift ;;
-c|--clean) CLEAN=true; shift ;; -c|--clean) CLEAN=true; shift ;;
-d|--debug) BUILD_TYPE="Debug"; shift ;; -d|--debug) BUILD_TYPE="Debug"; shift ;;
-j) JOBS="$2"; shift 2 ;; -j) JOBS="$2"; shift 2 ;;
@@ -98,6 +109,92 @@ if ! $DO_LINUX && ! $DO_WIN && ! $DO_MAC; then
DO_DEV=true DO_DEV=true
fi fi
APP_BASENAME="ObsidianDragon"
CMAKE_LITE_ARGS=()
# Always set the variant flag EXPLICITLY (ON and OFF) so switching variants in a shared build dir
# can't reuse a stale cached value (e.g. a prior --lite build leaving DRAGONX_BUILD_LITE=ON).
if $DO_LITE; then
APP_BASENAME="ObsidianDragonLite"
CMAKE_LITE_ARGS+=("-DDRAGONX_BUILD_LITE=ON")
# Lite never embeds/launches a daemon; set it explicitly too for cache hygiene.
CMAKE_LITE_ARGS+=("-DDRAGONX_ENABLE_EMBEDDED_DAEMON=OFF")
info "Lite mode enabled: building ${APP_BASENAME}"
else
CMAKE_LITE_ARGS+=("-DDRAGONX_BUILD_LITE=OFF")
# Re-assert the embedded daemon ON for full-node builds, EXPLICITLY, so a build dir whose cache
# was poisoned OFF by a prior --lite configure (or any stale value) is healed — otherwise the
# full-node app extracts dragonxd but never launches it (isUsingEmbeddedDaemon() == false).
CMAKE_LITE_ARGS+=("-DDRAGONX_ENABLE_EMBEDDED_DAEMON=ON")
fi
# Resolve the release version string for the active variant from CMakeLists.txt (single source of
# truth): the full-node app uses project() VERSION + DRAGONX_VERSION_SUFFIX; ObsidianDragonLite uses
# DRAGONX_LITE_VERSION + DRAGONX_LITE_VERSION_SUFFIX.
_cml="$SCRIPT_DIR/CMakeLists.txt"
_full_ver=$(sed -n 's/^[[:space:]]*VERSION[[:space:]]\+\([0-9][0-9.]*\).*/\1/p' "$_cml" | head -1)
_full_suffix=$(sed -n 's/^set(DRAGONX_VERSION_SUFFIX[[:space:]]*"\([^"]*\)").*/\1/p' "$_cml" | head -1)
_lite_ver=$(sed -n 's/^set(DRAGONX_LITE_VERSION[[:space:]]*"\([^"]*\)").*/\1/p' "$_cml" | head -1)
_lite_suffix=$(sed -n 's/^set(DRAGONX_LITE_VERSION_SUFFIX[[:space:]]*"\([^"]*\)").*/\1/p' "$_cml" | head -1)
if $DO_LITE; then
VERSION="${_lite_ver}${_lite_suffix}"
else
VERSION="${_full_ver}${_full_suffix}"
fi
[ -n "$_full_ver" ] && [ -n "$VERSION" ] || { err "Could not parse version from CMakeLists.txt"; exit 1; }
info "Release version: ${VERSION} (${APP_BASENAME})"
# ── Lite backend (real SDXL litelib) linking ─────────────────────────────────
# Enables DRAGONX_ENABLE_LITE_BACKEND with an imported artifact produced by
# scripts/build-lite-backend-artifact.sh. Auto-discovers build/lite-backend/<platform>/;
# override the directory with DRAGONX_LITE_BACKEND_DIR.
if $DO_LITE_BACKEND; then
# Artifact platform follows the cross target when exactly one non-host release is requested,
# so `--lite-backend --win-release` links the Windows backend (not the host's) automatically.
case "$(uname -s)" in
Linux) lb_platform="linux" ;;
Darwin) lb_platform="macos" ;;
*) lb_platform="linux" ;;
esac
if $DO_WIN && ! $DO_LINUX && ! $DO_MAC; then lb_platform="windows"; fi
if $DO_MAC && ! $DO_LINUX && ! $DO_WIN; then lb_platform="macos"; fi
lb_dir="${DRAGONX_LITE_BACKEND_DIR:-$SCRIPT_DIR/build/lite-backend/$lb_platform}"
lb_lib=""
for cand in "$lb_dir"/libsilentdragonxlite.a "$lb_dir"/libsilentdragonxlite.so "$lb_dir"/silentdragonxlite.lib; do
[[ -f "$cand" ]] && { lb_lib="$cand"; break; }
done
lb_symbols="$lb_dir/lite-backend-symbols.txt"
lb_manifest="$lb_dir/lite-backend-artifact-manifest.json"
if [[ -z "$lb_lib" || ! -f "$lb_symbols" ]]; then
err "Lite backend artifact not found under: $lb_dir"
err "Build it first: ./scripts/build-lite-backend-artifact.sh --platform $lb_platform"
err "Or set DRAGONX_LITE_BACKEND_DIR to an existing artifact directory."
exit 1
fi
CMAKE_LITE_ARGS+=(
"-DDRAGONX_ENABLE_LITE_BACKEND=ON"
"-DDRAGONX_LITE_BACKEND_LIBRARY=$lb_lib"
"-DDRAGONX_LITE_BACKEND_SYMBOLS_FILE=$lb_symbols"
"-DDRAGONX_LITE_BACKEND_LINK_MODE=imported"
"-DDRAGONX_LITE_BACKEND_ABI=sdxl-c-v1"
)
[[ -f "$lb_manifest" ]] && CMAKE_LITE_ARGS+=("-DDRAGONX_LITE_BACKEND_MANIFEST=$lb_manifest")
# A Rust x86_64-pc-windows-gnu staticlib pulls in Win32 system libs (rustls/schannel, ring,
# dirs, std) that the app doesn't already link. The set is rustc's `--print native-static-libs`
# for the backend (winapi_* shims mapped to the real mingw import libs); all exist in mingw-w64.
if [[ "$lb_platform" == "windows" ]]; then
CMAKE_LITE_ARGS+=("-DDRAGONX_LITE_BACKEND_EXTRA_LIBS=advapi32;ws2_32;kernel32;bcrypt;cfgmgr32;credui;crypt32;cryptnet;fwpuclnt;gdi32;msimg32;ncrypt;ntdll;ole32;opengl32;secur32;shell32;synchronization;user32;winspool;userenv")
fi
info "Lite backend enabled ($lb_platform): $lb_lib"
else
# Explicit OFF so a prior --lite-backend configure in a shared build dir can't leave it ON
# (which would then fail the BUILD_LITE=OFF guard in CMake).
CMAKE_LITE_ARGS+=("-DDRAGONX_ENABLE_LITE_BACKEND=OFF")
fi
should_bundle_full_node_assets() {
! $DO_LITE
}
# ── Helper: find resource files ────────────────────────────────────────────── # ── Helper: find resource files ──────────────────────────────────────────────
find_sapling_params() { find_sapling_params() {
local dirs=( local dirs=(
@@ -215,13 +312,14 @@ build_dev() {
cmake "$SCRIPT_DIR" \ cmake "$SCRIPT_DIR" \
-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \ -DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
-DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \ -DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \
-DDRAGONX_USE_SYSTEM_SDL3=ON -DDRAGONX_USE_SYSTEM_SDL3=ON \
"${CMAKE_LITE_ARGS[@]}"
info "Building with $JOBS jobs ..." info "Building with $JOBS jobs ..."
cmake --build . -j "$JOBS" cmake --build . -j "$JOBS"
[[ -f "bin/ObsidianDragon" ]] || { err "Build failed"; exit 1; } [[ -f "bin/${APP_BASENAME}" ]] || { err "Build failed"; exit 1; }
info "Dev binary: $bd/bin/ObsidianDragon ($(du -h bin/ObsidianDragon | cut -f1))" info "Dev binary: $bd/bin/${APP_BASENAME} ($(du -h "bin/${APP_BASENAME}" | cut -f1))"
} }
# ═══════════════════════════════════════════════════════════════════════════════ # ═══════════════════════════════════════════════════════════════════════════════
@@ -242,42 +340,51 @@ build_release_linux() {
cmake "$SCRIPT_DIR" \ cmake "$SCRIPT_DIR" \
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \ -DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \
-DDRAGONX_USE_SYSTEM_SDL3=ON -DDRAGONX_USE_SYSTEM_SDL3=ON \
"${CMAKE_LITE_ARGS[@]}"
info "Building with $JOBS jobs ..." info "Building with $JOBS jobs ..."
cmake --build . -j "$JOBS" cmake --build . -j "$JOBS"
[[ -f "bin/ObsidianDragon" ]] || { err "Linux build failed"; exit 1; } [[ -f "bin/${APP_BASENAME}" ]] || { err "Linux build failed"; exit 1; }
info "Stripping ..." info "Stripping ..."
strip bin/ObsidianDragon strip "bin/${APP_BASENAME}"
info "Binary: $(du -h bin/ObsidianDragon | cut -f1)" info "Binary: $(du -h "bin/${APP_BASENAME}" | cut -f1)"
# ── Bundle daemon ──────────────────────────────────────────────────────── if should_bundle_full_node_assets; then
bundle_linux_daemon "bin" || warn "Daemon not bundled — wallet-only build" # ── Bundle daemon ────────────────────────────────────────────────────
bundle_linux_daemon "bin" || warn "Daemon not bundled — wallet-only build"
# ── Bundle Sapling params ──────────────────────────────────────────────── # ── Bundle Sapling params ────────────────────────────────────────────
SAPLING_SPEND="" SAPLING_OUTPUT="" SAPLING_SPEND="" SAPLING_OUTPUT=""
find_sapling_params && { find_sapling_params && {
cp -f "$SAPLING_SPEND" "bin/sapling-spend.params" cp -f "$SAPLING_SPEND" "bin/sapling-spend.params"
cp -f "$SAPLING_OUTPUT" "bin/sapling-output.params" cp -f "$SAPLING_OUTPUT" "bin/sapling-output.params"
info "Bundled Sapling params" info "Bundled Sapling params"
} || warn "Sapling params not found — not bundled" } || warn "Sapling params not found — not bundled"
else
info "Lite mode: skipping daemon and Sapling/asmap bundling"
fi
# ── Package: release/linux/ ────────────────────────────────────────────── # ── Package: release/linux/ ──────────────────────────────────────────────
rm -rf "$out" # Remove only THIS variant's prior artifacts so full-node and lite releases can coexist in the
# same output dir (both ObsidianDragon* and ObsidianDragonLite* end up under release/linux/).
mkdir -p "$out" mkdir -p "$out"
rm -rf "$out/${APP_BASENAME}-"* "$out/${APP_BASENAME}.AppImage"
local DIST="ObsidianDragon-${VERSION}-Linux-x64" local DIST="${APP_BASENAME}-${VERSION}-Linux-x64"
local dist_dir="$out/$DIST" local dist_dir="$out/$DIST"
mkdir -p "$dist_dir" mkdir -p "$dist_dir"
cp bin/ObsidianDragon "$dist_dir/" cp "bin/${APP_BASENAME}" "$dist_dir/"
[[ -f bin/dragonxd ]] && cp bin/dragonxd "$dist_dir/" if should_bundle_full_node_assets; then
[[ -f bin/dragonx-cli ]] && cp bin/dragonx-cli "$dist_dir/" [[ -f bin/dragonxd ]] && cp bin/dragonxd "$dist_dir/"
[[ -f bin/asmap.dat ]] && cp bin/asmap.dat "$dist_dir/" [[ -f bin/dragonx-cli ]] && cp bin/dragonx-cli "$dist_dir/"
[[ -f bin/sapling-spend.params ]] && cp bin/sapling-spend.params "$dist_dir/" [[ -f bin/asmap.dat ]] && cp bin/asmap.dat "$dist_dir/"
[[ -f bin/sapling-output.params ]] && cp bin/sapling-output.params "$dist_dir/" [[ -f bin/sapling-spend.params ]] && cp bin/sapling-spend.params "$dist_dir/"
[[ -f bin/sapling-output.params ]] && cp bin/sapling-output.params "$dist_dir/"
fi
# Bundle xmrig for mining support # Bundle xmrig for mining support
local XMRIG_LINUX="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig" local XMRIG_LINUX="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig"
[[ -f "$XMRIG_LINUX" ]] && { cp "$XMRIG_LINUX" "$dist_dir/"; chmod +x "$dist_dir/xmrig"; info "Bundled xmrig"; } || warn "xmrig not found — mining unavailable in zip" [[ -f "$XMRIG_LINUX" ]] && { cp "$XMRIG_LINUX" "$dist_dir/"; chmod +x "$dist_dir/xmrig"; info "Bundled xmrig"; } || warn "xmrig not found — mining unavailable in zip"
@@ -299,27 +406,29 @@ build_release_linux() {
"$APPDIR/usr/share/icons/hicolor/256x256/apps" \ "$APPDIR/usr/share/icons/hicolor/256x256/apps" \
"$APPDIR/usr/share/ObsidianDragon/res" "$APPDIR/usr/share/ObsidianDragon/res"
cp bin/ObsidianDragon "$APPDIR/usr/bin/" cp "bin/${APP_BASENAME}" "$APPDIR/usr/bin/"
cp -r bin/res/* "$APPDIR/usr/share/ObsidianDragon/res/" 2>/dev/null || true cp -r bin/res/* "$APPDIR/usr/share/ObsidianDragon/res/" 2>/dev/null || true
[[ -f bin/dragonxd ]] && cp bin/dragonxd "$APPDIR/usr/bin/" if should_bundle_full_node_assets; then
[[ -f bin/dragonx-cli ]] && cp bin/dragonx-cli "$APPDIR/usr/bin/" [[ -f bin/dragonxd ]] && cp bin/dragonxd "$APPDIR/usr/bin/"
# Daemon data files must be alongside the daemon binary (usr/bin/) [[ -f bin/dragonx-cli ]] && cp bin/dragonx-cli "$APPDIR/usr/bin/"
# because dragonxd searches relative to its own directory. # Daemon data files must be alongside the daemon binary (usr/bin/)
[[ -f bin/asmap.dat ]] && cp bin/asmap.dat "$APPDIR/usr/bin/" # because dragonxd searches relative to its own directory.
[[ -f bin/sapling-spend.params ]] && cp bin/sapling-spend.params "$APPDIR/usr/bin/" [[ -f bin/asmap.dat ]] && cp bin/asmap.dat "$APPDIR/usr/bin/"
[[ -f bin/sapling-output.params ]] && cp bin/sapling-output.params "$APPDIR/usr/bin/" [[ -f bin/sapling-spend.params ]] && cp bin/sapling-spend.params "$APPDIR/usr/bin/"
[[ -f bin/sapling-output.params ]] && cp bin/sapling-output.params "$APPDIR/usr/bin/"
fi
# Bundle xmrig for mining support # Bundle xmrig for mining support
local XMRIG_LINUX_AI="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig" local XMRIG_LINUX_AI="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig"
[[ -f "$XMRIG_LINUX_AI" ]] && { cp "$XMRIG_LINUX_AI" "$APPDIR/usr/bin/"; chmod +x "$APPDIR/usr/bin/xmrig"; } [[ -f "$XMRIG_LINUX_AI" ]] && { cp "$XMRIG_LINUX_AI" "$APPDIR/usr/bin/"; chmod +x "$APPDIR/usr/bin/xmrig"; }
# Desktop entry # Desktop entry
cat > "$APPDIR/usr/share/applications/ObsidianDragon.desktop" <<'DESK' cat > "$APPDIR/usr/share/applications/ObsidianDragon.desktop" <<DESK
[Desktop Entry] [Desktop Entry]
Type=Application Type=Application
Name=DragonX Wallet Name=DragonX Wallet
Comment=DragonX Cryptocurrency Wallet Comment=DragonX Cryptocurrency Wallet
Exec=ObsidianDragon Exec=${APP_BASENAME}
Icon=ObsidianDragon Icon=ObsidianDragon
Categories=Finance;Network; Categories=Finance;Network;
Terminal=false Terminal=false
@@ -350,14 +459,14 @@ SVG
cp "$APPDIR/ObsidianDragon.svg" "$APPDIR/ObsidianDragon.png" 2>/dev/null || true cp "$APPDIR/ObsidianDragon.svg" "$APPDIR/ObsidianDragon.png" 2>/dev/null || true
# AppRun # AppRun
cat > "$APPDIR/AppRun" <<'APPRUN' cat > "$APPDIR/AppRun" <<APPRUN
#!/bin/bash #!/bin/bash
SELF=$(readlink -f "$0") SELF=\$(readlink -f "\$0")
HERE=${SELF%/*} HERE=\${SELF%/*}
export DRAGONX_RES_PATH="${HERE}/usr/share/ObsidianDragon/res" export DRAGONX_RES_PATH="\${HERE}/usr/share/ObsidianDragon/res"
export LD_LIBRARY_PATH="${HERE}/usr/lib:${LD_LIBRARY_PATH}" export LD_LIBRARY_PATH="\${HERE}/usr/lib:\${LD_LIBRARY_PATH}"
cd "${HERE}/usr/share/ObsidianDragon" cd "\${HERE}/usr/share/ObsidianDragon"
exec "${HERE}/usr/bin/ObsidianDragon" "$@" exec "\${HERE}/usr/bin/${APP_BASENAME}" "\$@"
APPRUN APPRUN
chmod +x "$APPDIR/AppRun" chmod +x "$APPDIR/AppRun"
@@ -386,9 +495,9 @@ APPRUN
local ARCH local ARCH
ARCH=$(uname -m) ARCH=$(uname -m)
cd "$bd" cd "$bd"
ARCH="$ARCH" "$APPIMAGETOOL" "$APPDIR" "ObsidianDragon-${VERSION}-${ARCH}.AppImage" 2>/dev/null && { ARCH="$ARCH" "$APPIMAGETOOL" "$APPDIR" "${APP_BASENAME}-${VERSION}-${ARCH}.AppImage" 2>/dev/null && {
cp "ObsidianDragon-${VERSION}-${ARCH}.AppImage" "$out/ObsidianDragon-${VERSION}.AppImage" cp "${APP_BASENAME}-${VERSION}-${ARCH}.AppImage" "$out/${APP_BASENAME}-${VERSION}.AppImage"
info "AppImage: $out/ObsidianDragon-${VERSION}.AppImage ($(du -h "$out/ObsidianDragon-${VERSION}.AppImage" | cut -f1))" info "AppImage: $out/${APP_BASENAME}-${VERSION}.AppImage ($(du -h "$out/${APP_BASENAME}-${VERSION}.AppImage" | cut -f1))"
} || warn "AppImage creation failed — binaries zip still in release/linux/" } || warn "AppImage creation failed — binaries zip still in release/linux/"
info "Linux release artifacts: $out/" info "Linux release artifacts: $out/"
@@ -497,26 +606,48 @@ HDR
# ── Daemon binaries ────────────────────────────────────────────── # ── Daemon binaries ──────────────────────────────────────────────
local DD="$SCRIPT_DIR/prebuilt-binaries/dragonxd-win" local DD="$SCRIPT_DIR/prebuilt-binaries/dragonxd-win"
if [[ -d "$DD" && -f "$DD/dragonxd.exe" ]]; then if should_bundle_full_node_assets; then
info "Embedding daemon binaries ..." if [[ -d "$DD" && -f "$DD/dragonxd.exe" ]]; then
echo -e "\n#define HAS_EMBEDDED_DAEMON 1\n" >> "$GEN/embedded_data.h" info "Embedding daemon binaries ..."
for f in dragonxd.exe dragonx-cli.exe dragonx-tx.exe; do echo -e "\n#define HAS_EMBEDDED_DAEMON 1\n" >> "$GEN/embedded_data.h"
local sym=$(echo "$f" | sed 's/[^a-zA-Z0-9]/_/g') for f in dragonxd.exe dragonx-cli.exe dragonx-tx.exe; do
if [[ -f "$DD/$f" ]]; then local sym=$(echo "$f" | sed 's/[^a-zA-Z0-9]/_/g')
cp -f "$DD/$f" "$RES/$f" if [[ -f "$DD/$f" ]]; then
info " Staged $f ($(du -h "$DD/$f" | cut -f1))" cp -f "$DD/$f" "$RES/$f"
echo "INCBIN(${sym}, \"$RES/$f\");" >> "$GEN/embedded_data.h" info " Staged $f ($(du -h "$DD/$f" | cut -f1))"
else echo "INCBIN(${sym}, \"$RES/$f\");" >> "$GEN/embedded_data.h"
echo "extern \"C\" { static const uint8_t* g_${sym}_data = nullptr; }" >> "$GEN/embedded_data.h" else
echo "static const unsigned int g_${sym}_size = 0;" >> "$GEN/embedded_data.h" echo "extern \"C\" { static const uint8_t* g_${sym}_data = nullptr; }" >> "$GEN/embedded_data.h"
fi echo "static const unsigned int g_${sym}_size = 0;" >> "$GEN/embedded_data.h"
done fi
done
else
warn "prebuilt-binaries/dragonxd-win/ not found — wallet-only build"
fi
else else
warn "prebuilt-binaries/dragonxd-win/ not found — wallet-only build" info "Lite mode: skipping embedded daemon binaries"
fi fi
# ── xmrig binary (from prebuilt-binaries/xmrig-hac/) ──────────────── # ── xmrig binary (from prebuilt-binaries/xmrig-hac/) ────────────────
local XMRIG_DIR="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac" local XMRIG_DIR="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac"
# The published DRG-XMRig archives ship the binary inside a versioned subdir, not as a flat
# xmrig.exe. Extract it from the matching win-x64 zip if it isn't already staged — otherwise
# the embed below never fires (HAS_EMBEDDED_XMRIG stays undefined) and the wallet ships with
# no miner ("xmrig binary not found" at runtime).
if [[ ! -f "$XMRIG_DIR/xmrig.exe" ]]; then
local _xz; _xz=$(ls "$XMRIG_DIR"/drg-xmrig-*-win-x64.zip 2>/dev/null | head -1)
if [[ -n "$_xz" ]] && command -v unzip >/dev/null 2>&1; then
local _xtmp; _xtmp=$(mktemp -d)
# -j flattens the versioned subdir; check the file (not unzip's exit code, which is
# non-zero if a pattern matches nothing).
unzip -j -o "$_xz" '*xmrig.exe' -d "$_xtmp" >/dev/null 2>&1 || true
if [[ -f "$_xtmp/xmrig.exe" ]]; then
cp -f "$_xtmp/xmrig.exe" "$XMRIG_DIR/xmrig.exe"
info " Extracted xmrig.exe from $(basename "$_xz")"
fi
rm -rf "$_xtmp"
fi
fi
if [[ -f "$XMRIG_DIR/xmrig.exe" ]]; then if [[ -f "$XMRIG_DIR/xmrig.exe" ]]; then
cp -f "$XMRIG_DIR/xmrig.exe" "$RES/xmrig.exe" cp -f "$XMRIG_DIR/xmrig.exe" "$RES/xmrig.exe"
info " Staged xmrig.exe ($(du -h "$XMRIG_DIR/xmrig.exe" | cut -f1))" info " Staged xmrig.exe ($(du -h "$XMRIG_DIR/xmrig.exe" | cut -f1))"
@@ -599,34 +730,40 @@ HDR
cmake "$SCRIPT_DIR" \ cmake "$SCRIPT_DIR" \
-DCMAKE_TOOLCHAIN_FILE="$bd/mingw-toolchain.cmake" \ -DCMAKE_TOOLCHAIN_FILE="$bd/mingw-toolchain.cmake" \
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
-DDRAGONX_USE_SYSTEM_SDL3=OFF -DDRAGONX_USE_SYSTEM_SDL3=OFF \
"${CMAKE_LITE_ARGS[@]}"
info "Building with $JOBS jobs ..." info "Building with $JOBS jobs ..."
cmake --build . -j "$JOBS" cmake --build . -j "$JOBS"
[[ -f "bin/ObsidianDragon.exe" ]] || { err "Windows build failed"; exit 1; } [[ -f "bin/${APP_BASENAME}.exe" ]] || { err "Windows build failed"; exit 1; }
info "Binary: $(du -h bin/ObsidianDragon.exe | cut -f1)" info "Binary: $(du -h "bin/${APP_BASENAME}.exe" | cut -f1)"
# ── Package: release/windows/ ──────────────────────────────────────────── # ── Package: release/windows/ ────────────────────────────────────────────
rm -rf "$out" # Remove only THIS variant's prior artifacts so full-node and lite releases coexist here.
mkdir -p "$out" mkdir -p "$out"
rm -rf "$out/${APP_BASENAME}-"* "$out/${APP_BASENAME}.exe"
local DIST="ObsidianDragon-${VERSION}-Windows-x64" local DIST="${APP_BASENAME}-${VERSION}-Windows-x64"
local dist_dir="$out/$DIST" local dist_dir="$out/$DIST"
mkdir -p "$dist_dir" mkdir -p "$dist_dir"
cp bin/ObsidianDragon.exe "$dist_dir/" cp "bin/${APP_BASENAME}.exe" "$dist_dir/"
local DD="$SCRIPT_DIR/prebuilt-binaries/dragonxd-win" local DD="$SCRIPT_DIR/prebuilt-binaries/dragonxd-win"
for f in dragonxd.exe dragonx-cli.exe dragonx-tx.exe; do if should_bundle_full_node_assets; then
[[ -f "$DD/$f" ]] && cp "$DD/$f" "$dist_dir/" for f in dragonxd.exe dragonx-cli.exe dragonx-tx.exe; do
done [[ -f "$DD/$f" ]] && cp "$DD/$f" "$dist_dir/"
done
# Bundle Sapling params + asmap for the zip distribution # Bundle Sapling params + asmap for the zip distribution
# (The single-file exe has these embedded via INCBIN, but the zip # (The single-file exe has these embedded via INCBIN, but the zip
# needs them on disk so the daemon can find them in its work dir.) # needs them on disk so the daemon can find them in its work dir.)
for f in sapling-spend.params sapling-output.params asmap.dat; do for f in sapling-spend.params sapling-output.params asmap.dat; do
[[ -f "$DD/$f" ]] && cp "$DD/$f" "$dist_dir/" [[ -f "$DD/$f" ]] && cp "$DD/$f" "$dist_dir/"
done done
else
info "Lite mode: skipping daemon and Sapling/asmap assets in Windows zip"
fi
# Bundle xmrig for mining support # Bundle xmrig for mining support
local XMRIG_WIN="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig.exe" local XMRIG_WIN="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig.exe"
@@ -635,8 +772,8 @@ HDR
cp -r bin/res "$dist_dir/" 2>/dev/null || true cp -r bin/res "$dist_dir/" 2>/dev/null || true
# ── Single-file exe (all resources embedded) ──────────────────────────── # ── Single-file exe (all resources embedded) ────────────────────────────
cp bin/ObsidianDragon.exe "$out/ObsidianDragon-${VERSION}.exe" cp "bin/${APP_BASENAME}.exe" "$out/${APP_BASENAME}-${VERSION}.exe"
info "Single-file exe: $out/ObsidianDragon-${VERSION}.exe ($(du -h "$out/ObsidianDragon-${VERSION}.exe" | cut -f1))" info "Single-file exe: $out/${APP_BASENAME}-${VERSION}.exe ($(du -h "$out/${APP_BASENAME}-${VERSION}.exe" | cut -f1))"
# ── Zip ────────────────────────────────────────────────────────────────── # ── Zip ──────────────────────────────────────────────────────────────────
if command -v zip &>/dev/null; then if command -v zip &>/dev/null; then
@@ -818,7 +955,8 @@ TOOLCHAIN
-DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \ -DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \
-DDRAGONX_USE_SYSTEM_SDL3=OFF \ -DDRAGONX_USE_SYSTEM_SDL3=OFF \
-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \ -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \
${COMPILER_RT:+-DOSXCROSS_COMPILER_RT="$COMPILER_RT"} ${COMPILER_RT:+-DOSXCROSS_COMPILER_RT="$COMPILER_RT"} \
"${CMAKE_LITE_ARGS[@]}"
else else
# Build libsodium as universal if needed # Build libsodium as universal if needed
local need_sodium=false local need_sodium=false
@@ -844,39 +982,40 @@ TOOLCHAIN
-DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \ -DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \
-DDRAGONX_USE_SYSTEM_SDL3=OFF \ -DDRAGONX_USE_SYSTEM_SDL3=OFF \
-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \ -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
"${CMAKE_LITE_ARGS[@]}"
fi fi
info "Building with $JOBS jobs ..." info "Building with $JOBS jobs ..."
cmake --build . -j "$JOBS" cmake --build . -j "$JOBS"
[[ -f "bin/ObsidianDragon" ]] || { err "macOS build failed"; exit 1; } [[ -f "bin/${APP_BASENAME}" ]] || { err "macOS build failed"; exit 1; }
# Strip — use osxcross strip for cross-builds # Strip — use osxcross strip for cross-builds
if $IS_CROSS; then if $IS_CROSS; then
local STRIP_CMD="${OSXCROSS}/target/bin/${OSXCROSS_TRIPLE}-strip" local STRIP_CMD="${OSXCROSS}/target/bin/${OSXCROSS_TRIPLE}-strip"
if [[ -x "$STRIP_CMD" ]]; then if [[ -x "$STRIP_CMD" ]]; then
info "Stripping (osxcross) ..." info "Stripping (osxcross) ..."
"$STRIP_CMD" bin/ObsidianDragon "$STRIP_CMD" "bin/${APP_BASENAME}"
else else
warn "osxcross strip not found at $STRIP_CMD — skipping" warn "osxcross strip not found at $STRIP_CMD — skipping"
fi fi
else else
info "Stripping ..." info "Stripping ..."
strip bin/ObsidianDragon strip "bin/${APP_BASENAME}"
# Verify universal binary # Verify universal binary
if command -v lipo &>/dev/null; then if command -v lipo &>/dev/null; then
info "Architecture info:" info "Architecture info:"
lipo -info bin/ObsidianDragon lipo -info "bin/${APP_BASENAME}"
fi fi
fi fi
info "Binary: $(du -h bin/ObsidianDragon | cut -f1)" info "Binary: $(du -h "bin/${APP_BASENAME}" | cut -f1)"
# ── Create .app bundle ─────────────────────────────────────────────────── # ── Create .app bundle ───────────────────────────────────────────────────
rm -rf "$out" rm -rf "$out"
mkdir -p "$out" mkdir -p "$out"
local APP="$out/ObsidianDragon.app" local APP="$out/${APP_BASENAME}.app"
local CONTENTS="$APP/Contents" local CONTENTS="$APP/Contents"
local MACOS="$CONTENTS/MacOS" local MACOS="$CONTENTS/MacOS"
local RESOURCES="$CONTENTS/Resources" local RESOURCES="$CONTENTS/Resources"
@@ -885,39 +1024,43 @@ TOOLCHAIN
mkdir -p "$MACOS" "$RESOURCES/res" "$FRAMEWORKS" mkdir -p "$MACOS" "$RESOURCES/res" "$FRAMEWORKS"
# Main binary # Main binary
cp bin/ObsidianDragon "$MACOS/" cp "bin/${APP_BASENAME}" "$MACOS/"
chmod +x "$MACOS/ObsidianDragon" chmod +x "$MACOS/${APP_BASENAME}"
# Resources # Resources
cp -r bin/res/* "$RESOURCES/res/" 2>/dev/null || true cp -r bin/res/* "$RESOURCES/res/" 2>/dev/null || true
# Daemon binaries (macOS native, from dragonxd-mac/) if should_bundle_full_node_assets; then
local daemon_dir="$SCRIPT_DIR/prebuilt-binaries/dragonxd-mac" # Daemon binaries (macOS native, from dragonxd-mac/)
if [[ -d "$daemon_dir" ]]; then local daemon_dir="$SCRIPT_DIR/prebuilt-binaries/dragonxd-mac"
for f in dragonxd dragonx-cli dragonx-tx; do if [[ -d "$daemon_dir" ]]; then
[[ -f "$daemon_dir/$f" ]] && { cp "$daemon_dir/$f" "$MACOS/"; chmod +x "$MACOS/$f"; info " Bundled $f"; } for f in dragonxd dragonx-cli dragonx-tx; do
done [[ -f "$daemon_dir/$f" ]] && { cp "$daemon_dir/$f" "$MACOS/"; chmod +x "$MACOS/$f"; info " Bundled $f"; }
for f in sapling-spend.params sapling-output.params; do done
[[ -f "$daemon_dir/$f" ]] && { cp "$daemon_dir/$f" "$MACOS/"; info " Bundled $f"; } for f in sapling-spend.params sapling-output.params; do
done [[ -f "$daemon_dir/$f" ]] && { cp "$daemon_dir/$f" "$MACOS/"; info " Bundled $f"; }
elif ! $IS_CROSS; then done
# Native macOS: try standard paths elif ! $IS_CROSS; then
local daemon_paths=( # Native macOS: try standard paths
"$SCRIPT_DIR/../dragonxd" local daemon_paths=(
"$HOME/dragonx/src/dragonxd" "$SCRIPT_DIR/../dragonxd"
) "$HOME/dragonx/src/dragonxd"
for p in "${daemon_paths[@]}"; do )
[[ -f "$p" ]] && { cp "$p" "$MACOS/dragonxd"; chmod +x "$MACOS/dragonxd"; info " Bundled dragonxd"; break; } for p in "${daemon_paths[@]}"; do
done [[ -f "$p" ]] && { cp "$p" "$MACOS/dragonxd"; chmod +x "$MACOS/dragonxd"; info " Bundled dragonxd"; break; }
local cli_paths=( done
"$SCRIPT_DIR/../dragonx-cli" local cli_paths=(
"$HOME/dragonx/src/dragonx-cli" "$SCRIPT_DIR/../dragonx-cli"
) "$HOME/dragonx/src/dragonx-cli"
for p in "${cli_paths[@]}"; do )
[[ -f "$p" ]] && { cp "$p" "$MACOS/dragonx-cli"; chmod +x "$MACOS/dragonx-cli"; info " Bundled dragonx-cli"; break; } for p in "${cli_paths[@]}"; do
done [[ -f "$p" ]] && { cp "$p" "$MACOS/dragonx-cli"; chmod +x "$MACOS/dragonx-cli"; info " Bundled dragonx-cli"; break; }
done
else
warn "prebuilt-binaries/dragonxd-mac/ not found — place macOS daemon binaries there for bundling"
fi
else else
warn "prebuilt-binaries/dragonxd-mac/ not found — place macOS daemon binaries there for bundling" info "Lite mode: skipping macOS daemon and Sapling/asmap bundling"
fi fi
# xmrig binary (from prebuilt-binaries/xmrig-hac/) # xmrig binary (from prebuilt-binaries/xmrig-hac/)
@@ -930,11 +1073,13 @@ TOOLCHAIN
warn "xmrig not found — mining unavailable in .app" warn "xmrig not found — mining unavailable in .app"
fi fi
# asmap.dat — placed in MacOS/ so the daemon finds it next to its binary if should_bundle_full_node_assets; then
find_asmap 2>/dev/null && { # asmap.dat — placed in MacOS/ so the daemon finds it next to its binary
cp "$ASMAP_DAT" "$MACOS/asmap.dat" find_asmap 2>/dev/null && {
info " Bundled asmap.dat" cp "$ASMAP_DAT" "$MACOS/asmap.dat"
} info " Bundled asmap.dat"
}
fi
# Bundle SDL3 dylib # Bundle SDL3 dylib
local sdl_dylib="" local sdl_dylib=""
@@ -954,26 +1099,34 @@ TOOLCHAIN
# Fix the rpath so the binary finds SDL3 in Frameworks/ # Fix the rpath so the binary finds SDL3 in Frameworks/
if $IS_CROSS; then if $IS_CROSS; then
local INSTALL_NAME_TOOL="${OSXCROSS}/target/bin/${OSXCROSS_TRIPLE}-install_name_tool" local INSTALL_NAME_TOOL="${OSXCROSS}/target/bin/${OSXCROSS_TRIPLE}-install_name_tool"
[[ -x "$INSTALL_NAME_TOOL" ]] && "$INSTALL_NAME_TOOL" -change "@rpath/$sdl_name" "@executable_path/../Frameworks/$sdl_name" "$MACOS/ObsidianDragon" 2>/dev/null || true [[ -x "$INSTALL_NAME_TOOL" ]] && "$INSTALL_NAME_TOOL" -change "@rpath/$sdl_name" "@executable_path/../Frameworks/$sdl_name" "$MACOS/${APP_BASENAME}" 2>/dev/null || true
else else
install_name_tool -change "@rpath/$sdl_name" "@executable_path/../Frameworks/$sdl_name" "$MACOS/ObsidianDragon" 2>/dev/null || true install_name_tool -change "@rpath/$sdl_name" "@executable_path/../Frameworks/$sdl_name" "$MACOS/${APP_BASENAME}" 2>/dev/null || true
fi fi
info " Bundled $sdl_name" info " Bundled $sdl_name"
fi fi
# Launcher script (ensures working dir + dylib path) # Launcher script (ensures working dir + dylib path). Uses ${APP_BASENAME} so the lite
mv "$MACOS/ObsidianDragon" "$MACOS/ObsidianDragon.bin" # variant (ObsidianDragonLite) gets a correctly-named launcher + .bin pair.
cat > "$MACOS/ObsidianDragon" <<'LAUNCH' mv "$MACOS/${APP_BASENAME}" "$MACOS/${APP_BASENAME}.bin"
cat > "$MACOS/${APP_BASENAME}" <<LAUNCH
#!/bin/bash #!/bin/bash
DIR="$(cd "$(dirname "$0")" && pwd)" DIR="\$(cd "\$(dirname "\$0")" && pwd)"
export DYLD_LIBRARY_PATH="$DIR/../Frameworks:$DYLD_LIBRARY_PATH" export DYLD_LIBRARY_PATH="\$DIR/../Frameworks:\$DYLD_LIBRARY_PATH"
export DRAGONX_RES_PATH="$DIR/../Resources/res" export DRAGONX_RES_PATH="\$DIR/../Resources/res"
cd "$DIR/../Resources" cd "\$DIR/../Resources"
exec "$DIR/ObsidianDragon.bin" "$@" exec "\$DIR/${APP_BASENAME}.bin" "\$@"
LAUNCH LAUNCH
chmod +x "$MACOS/ObsidianDragon" chmod +x "$MACOS/${APP_BASENAME}"
# Info.plist # Info.plist — display name + bundle id differ per variant so lite and full-node .apps
# can coexist; the executable matches the launcher (${APP_BASENAME}); the icon is shared.
local APP_DISPLAY_NAME="DragonX Wallet"
local APP_BUNDLE_ID="is.hush.dragonx"
if $DO_LITE; then
APP_DISPLAY_NAME="DragonX Wallet Lite"
APP_BUNDLE_ID="is.hush.dragonx.lite"
fi
cat > "$CONTENTS/Info.plist" <<PLIST cat > "$CONTENTS/Info.plist" <<PLIST
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN"
@@ -981,17 +1134,17 @@ LAUNCH
<plist version="1.0"> <plist version="1.0">
<dict> <dict>
<key>CFBundleName</key> <key>CFBundleName</key>
<string>DragonX Wallet</string> <string>${APP_DISPLAY_NAME}</string>
<key>CFBundleDisplayName</key> <key>CFBundleDisplayName</key>
<string>DragonX Wallet</string> <string>${APP_DISPLAY_NAME}</string>
<key>CFBundleIdentifier</key> <key>CFBundleIdentifier</key>
<string>is.hush.dragonx</string> <string>${APP_BUNDLE_ID}</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>${VERSION}</string> <string>${VERSION}</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>${VERSION}</string> <string>${VERSION}</string>
<key>CFBundleExecutable</key> <key>CFBundleExecutable</key>
<string>ObsidianDragon</string> <string>${APP_BASENAME}</string>
<key>CFBundleIconFile</key> <key>CFBundleIconFile</key>
<string>ObsidianDragon</string> <string>ObsidianDragon</string>
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
@@ -1053,25 +1206,27 @@ PLIST
info ".app bundle created: $APP" info ".app bundle created: $APP"
# ── Zip the .app bundle ────────────────────────────────────────────────── # ── Zip the .app bundle ──────────────────────────────────────────────────
local APP_ZIP="ObsidianDragon-${VERSION}-macOS-${MAC_ARCH}.app.zip" local APP_ZIP="${APP_BASENAME}-${VERSION}-macOS-${MAC_ARCH}.app.zip"
if command -v zip &>/dev/null; then if command -v zip &>/dev/null; then
(cd "$out" && zip -r "$APP_ZIP" "ObsidianDragon.app") (cd "$out" && zip -r "$APP_ZIP" "${APP_BASENAME}.app")
info "App zip: $out/$APP_ZIP ($(du -h "$out/$APP_ZIP" | cut -f1))" info "App zip: $out/$APP_ZIP ($(du -h "$out/$APP_ZIP" | cut -f1))"
fi fi
# ── Create DMG ─────────────────────────────────────────────────────────── # ── Create DMG ───────────────────────────────────────────────────────────
local DMG_NAME="DragonX_Wallet-${VERSION}-macOS-${MAC_ARCH}.dmg" local DMG_BASENAME="DragonX_Wallet"
$DO_LITE && DMG_BASENAME="DragonX_Wallet_Lite"
local DMG_NAME="${DMG_BASENAME}-${VERSION}-macOS-${MAC_ARCH}.dmg"
if command -v create-dmg &>/dev/null; then if command -v create-dmg &>/dev/null; then
# create-dmg (works on macOS; also available on Linux via npm) # create-dmg (works on macOS; also available on Linux via npm)
info "Creating DMG with create-dmg ..." info "Creating DMG with create-dmg ..."
create-dmg \ create-dmg \
--volname "DragonX Wallet" \ --volname "${APP_DISPLAY_NAME}" \
--volicon "$RESOURCES/ObsidianDragon.icns" \ --volicon "$RESOURCES/ObsidianDragon.icns" \
--window-pos 200 120 \ --window-pos 200 120 \
--window-size 600 400 \ --window-size 600 400 \
--icon-size 100 \ --icon-size 100 \
--icon "ObsidianDragon.app" 150 190 \ --icon "${APP_BASENAME}.app" 150 190 \
--app-drop-link 450 190 \ --app-drop-link 450 190 \
--no-internet-enable \ --no-internet-enable \
"$out/$DMG_NAME" \ "$out/$DMG_NAME" \
@@ -1086,7 +1241,7 @@ PLIST
mkdir -p "$staging" mkdir -p "$staging"
cp -a "$APP" "$staging/" cp -a "$APP" "$staging/"
ln -s /Applications "$staging/Applications" ln -s /Applications "$staging/Applications"
hdiutil create -volname "DragonX Wallet" \ hdiutil create -volname "${APP_DISPLAY_NAME}" \
-srcfolder "$staging" \ -srcfolder "$staging" \
-ov -format UDZO \ -ov -format UDZO \
"$out/$DMG_NAME" 2>/dev/null && { "$out/$DMG_NAME" 2>/dev/null && {
@@ -1102,7 +1257,7 @@ PLIST
cp -a "$APP" "$staging/" cp -a "$APP" "$staging/"
# Can't create a real symlink to /Applications in an ISO, but the .app # Can't create a real symlink to /Applications in an ISO, but the .app
# is the important part — users drag it to Applications manually. # is the important part — users drag it to Applications manually.
genisoimage -V "DragonX Wallet" \ genisoimage -V "${APP_DISPLAY_NAME}" \
-D -R -apple -no-pad \ -D -R -apple -no-pad \
-o "$out/$DMG_NAME" \ -o "$out/$DMG_NAME" \
"$staging" 2>/dev/null && { "$staging" 2>/dev/null && {
-671
View File
@@ -1,671 +0,0 @@
# Codebase Cleanup Audit
Current as of 2026-04-27 for ObsidianDragon `1.2.0-rc1`.
## Scope
This audit covers architecture, threading, UI/layout code, build/resource integration, RPC/daemon behavior, and general cleanup opportunities. It is a static maintainability audit, not a runtime performance profile or security penetration test.
Evidence was gathered from source-tree scans, largest-file metrics, targeted code inspection, and focused architecture/UI/build review passes.
## Snapshot
- `src/` contains about 77,639 handwritten C++ source/header lines, excluding generated language outputs.
- Generated language headers previously accounted for about 34,675 source-tree lines under `src/embedded/lang_*.h`; Phase 4 moved those outputs to `build/generated/embedded/`.
- Largest handwritten files are concentrated in UI and application orchestration:
- `src/ui/windows/balance_tab.cpp`: 3,434 lines
- `src/app.cpp`: 3,097 lines
- `src/ui/windows/mining_tab.cpp`: 2,544 lines
- `src/ui/pages/settings_page.cpp`: 2,092 lines
- `src/main.cpp`: 2,014 lines
- `src/app_security.cpp`: 1,918 lines
- `src/app_network.cpp`: 1,912 lines
- `src/ui/windows/console_tab.cpp`: 1,572 lines
- `src/app_wizard.cpp`: 1,378 lines
- `src/daemon/embedded_daemon.cpp`: 1,213 lines
## Executive Summary
The codebase has a solid functional foundation: RPC work is already separated from UI-thread callbacks, the schema-driven UI system is useful, and embedded resource handling is well established. The largest opportunities are mostly structural rather than feature bugs.
The main cleanup theme is ownership. `App` currently coordinates lifecycle, rendering, daemon state, RPC refreshes, wallet security, dialogs, shutdown, mining, and first-run flow. That centralization makes features easy to wire in the short term, but it also pushes thread lifetime, error propagation, UI state, and background polling into a few very large files.
The second theme is consistency. Dialogs mostly use Material overlay helpers, but some still use raw ImGui modals. Many UI dimensions are schema-driven, but dialog/button/icon sizes still have scattered literals. RPC auth exists in more than one place, generated resources live partly in source and partly in build output, and error handling ranges from user-visible reporting to silent `catch (...)` blocks.
## Implementation Status
### Phase 1 Completed On 2026-04-27
- Replaced time-seeded `std::rand()` RPC credential generation in `src/rpc/connection.cpp` with libsodium-backed random generation.
- Replaced direct UI `system()` explorer/about launch calls with `util::Platform::openUrl()`.
- Reworked `util::Platform::openUrl()` and `openFolder()` so macOS/Linux launchers use `posix_spawnp()` arguments instead of shell-built command strings, and folder creation uses `std::filesystem::create_directories()`.
- Added URL scheme validation for platform URL opens.
- Added CMake visibility for missing `xxd` and Python theme expansion dependencies.
- Added `xxd` and Python checks/package coverage to `setup.sh`.
- Added shared `App::sendStopCommandSafely()` logging helper and routed repeated daemon `stop` RPC calls through it.
- Confirmed `libs/incbin.h` is already represented in `THIRD_PARTY_LICENSES`, so no additional license entry was needed.
- Verified with staged builds after logical batches, ending with `cd build && make -j$(nproc)` successfully linking `bin/ObsidianDragon`.
Remaining high-priority follow-ups from this audit include the larger `App`/security/refresh service boundaries and tests around the newly centralized runtime behavior.
### Phase 2 Completed On 2026-04-27
- Added schema-backed dialog layout tokens in `res/themes/ui.toml` and central accessors in `src/ui/layout.h` for common dialog widths, form width, action width/gap, max height ratio, and compact bottom alignment.
- Registered the `dialog` UI schema section in `src/ui/schema/ui_schema.cpp` so those tokens are available through the existing schema cache.
- Extended `material::BeginOverlayDialog()` with an optional ID suffix and added shared overlay action/footer helpers in `src/ui/material/draw_helpers.h`.
- Migrated address book Add/Edit address dialogs in `src/ui/windows/address_book_dialog.cpp` from raw `ImGui::BeginPopupModal()` usage to `material::BeginOverlayDialog()` with one shared form/action renderer.
- Added `src/ui/material/project_icons.h` as the wallet icon registry and moved pickaxe-specific font rendering behind that helper.
- Kept `AddressLabelDialog::drawIconByName()` and `iconGlyphForName()` as compatibility wrappers for existing call sites.
- Verified with `cd build && make -j$(nproc)` successfully linking `bin/ObsidianDragon`; diagnostics were clean on Phase 2 touched files, `git diff --check` passed, and scans found no remaining Add/Edit raw modal usage or local address-label icon arrays.
### Phase 3 Completed On 2026-04-27
- Added `src/util/async_task_manager.h/.cpp` as a named task owner with cancellation tokens, completed-task reaping, and join-on-shutdown behavior.
- Routed App-owned daemon maintenance, wizard daemon stop/check, encryption daemon restart, and decrypt restart/import background work through `AsyncTaskManager` instead of detached App threads.
- Kept `Bootstrap`'s worker joinable so its existing destructor cancellation can join the download/extract thread instead of losing ownership through `detach()`.
- Added `src/daemon/daemon_controller.h/.cpp` as the first daemon ownership boundary; it now owns `EmbeddedDaemon`, syncs settings into the daemon, and centralizes start/stop calls while `App` keeps a non-owning bridge pointer for low-churn follow-up migration.
- Extended `rpc::ConnectionConfig` with auth-source tracking and `use_tls`, parsed `rpctls`/`rpcssl`-style config flags, and centralized `.cookie` auth retry construction in `Connection::buildCookieAuthConfig()`.
- Updated main, fast-lane, temporary stop, wizard stop, and decrypt-import RPC clients to pass the TLS flag to `RPCClient`.
- Added a one-per-session runtime warning and Settings-page warning when a non-localhost RPC host is configured without TLS.
- Verified after each logical batch with `cmake .. && make -j$(nproc)` or `make -j$(nproc)` successfully linking `bin/ObsidianDragon`; diagnostics were clean on Phase 3 touched files, `git diff --check` passed, and scans found no remaining App-owned detached background tasks or App-level manual `.cookie` fallback.
### Phase 4 Completed On 2026-04-27
- Added `src/services/refresh_scheduler.h/.cpp` and moved refresh interval/timer policy out of `App`, while leaving RPC refresh bodies behavior-preserving in the existing app/network methods.
- Replaced App refresh timer fields with `services::RefreshScheduler`, including page-specific refresh policy, wallet mutation refresh marking, transaction-age throttling, OPID polling cadence, price refresh cadence, and fast mining/rescan ticks.
- Moved generated language headers from tracked `src/embedded/lang_*.h` files into `${CMAKE_BINARY_DIR}/generated/embedded/`, keeping the existing `embedded/lang_*.h` include strings working through the generated include directory.
- Added CTest infrastructure and `ObsidianDragonTests` with focused coverage for connection config parsing, cookie fallback and plaintext/TLS checks, payment URI parsing, fixed amount formatting, spendable wallet address filtering, and scheduler behavior.
- Added `src/util/amount_format.h/.cpp` for shared fixed-decimal amount formatting and used it in transaction send payload construction.
- Added pure spendability helpers in `src/data/wallet_state.h/.cpp` and routed Send-tab source address selection through them.
- Split low-risk helpers out of large UI tabs: balance helper formatting/drawing code, mining formatting/estimate/thread helpers, and the console RPC command reference registry.
- Verified focused tests with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`, then verified the UI split batch with `cd build && cmake .. && make -j$(nproc)` successfully linking `bin/ObsidianDragon`.
### Phase 5 Completed On 2026-04-27
- Added `src/services/wallet_security_controller.h/.cpp` and moved deferred wizard encryption/PIN state, connection retry throttling, PIN validation, and secure clearing behind a wallet-security boundary while keeping the existing RPC/UI behavior in `App`.
- Added `src/services/network_refresh_service.h/.cpp` as the fuller refresh boundary around `RefreshScheduler`, named refresh jobs, in-flight job guards, and explicit queue-pressure skips for core, address, transaction, mining, and peer refreshes.
- Extended `DaemonController` with shutdown/external-daemon policy decisions and routed `App::beginShutdown()` through that boundary.
- Grouped Settings-page static UI state into `SettingsPageState` and first-run wizard static UI state into `WizardUiState`, preserving existing file-local behavior while making state ownership explicit.
- Continued low-risk renderer splitting with console layout helpers, balance recent-transaction visual/amount helpers, and mining active-state/thread clamp helpers.
- Expanded focused tests for daemon shutdown policy, wallet security transitions, network refresh job guards, renderer helpers, and generated resource fallback behavior.
- Documented the `src/config/version.h` policy: it remains committed source for editor/release tooling compatibility, and CMake regenerates it from `src/config/version.h.in` during configure.
- Verified Phase 5 batches with repeated `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure` runs.
### Phase 6 Completed On 2026-04-27
- Expanded `WalletSecurityController` with mockable RPC and secure-vault gateways for deferred encryption, unlock, export, import, key classification, import messaging, decrypt export naming, and secure handoff behavior.
- Routed wallet encryption, deferred encryption retry, unlock, and key import/export classification through the wallet-security service boundary while preserving existing App-visible behavior.
- Extended `DaemonController` with lifecycle decisions for manual restart, rescan, blockchain-data deletion, and bootstrap daemon stop sequencing, then routed the corresponding App flows through those decisions.
- Promoted `NetworkRefreshService` to dispatch-ticket ownership with queue-depth telemetry, queue-pressure skips, in-flight skips, completion stats, cancellation, and stale-callback detection for named refresh jobs.
- Continued renderer splitting with stable modules for recent transaction presentation, pool-worker default selection, and console output filtering.
- Removed Settings-page compatibility aliases so the page now uses `SettingsPageState` fields directly.
- Expanded focused integration-style tests with mock wallet-security RPC/vault collaborators, daemon lifecycle policy checks, refresh dispatch telemetry/stale-callback edges, and UI helper coverage.
- Verified with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 7 completed on 2026-04-27:
- `DaemonController` now owns lifecycle execution ordering for restart, rescan, blockchain-data deletion, and bootstrap stops through mockable `LifecycleRuntime` and `LifecycleTaskContext` collaborators.
- App removed the temporary non-owning `embedded_daemon_` bridge; daemon state/output reads now route through `DaemonController` wrappers or explicit controller access.
- Added `WalletSecurityWorkflow` for decrypt/export/import dialog phase, step, import-active state, and wallet file planning, so the dialog state can be tested without constructing `App`.
- `NetworkRefreshService` now owns enqueue/callback wrapping for named refresh jobs, including queue-depth sampling, queue-pressure skips, stale callback suppression, and UI-thread callback handoff.
- Core, address, transaction, mining, peer, and encryption refresh jobs now use the service enqueue wrapper instead of app-local dispatch-ticket boilerplate.
- Split additional UI helpers into `balance_address_list`, `mining_benchmark`, and `console_input_model`, with focused tests for filtering/sorting, benchmark state estimates, history navigation, and autocomplete.
- Expanded `ObsidianDragonTests` with mock daemon lifecycle execution tests, wallet workflow tests, refresh enqueue/stale-callback tests, and the new UI module coverage.
- Verified after each logical batch with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 8 completed on 2026-04-27:
- Added `WalletSecurityWorkflowExecutor` with mockable RPC, import, file, daemon, and secure-vault cleanup gateways; decrypt wallet unlock/export/backup/restart/import/cleanup sequencing now runs through that executor instead of nested App-local orchestration.
- Completed named refresh enqueue coverage by routing price refresh through `NetworkRefreshService::enqueue(Job::Price)` and connect-time `getinfo`/`getwalletinfo` prefetch through `Job::ConnectionInit`.
- Added daemon lifecycle collaborators for async/immediate task contexts and blockchain-data cleanup, reducing App-specific lifecycle runtime code where the extracted pieces are directly testable.
- Continued large-view reduction with balance address-row layout/USD helpers, mining benchmark transition and pool saved/default helpers, and console command parse/result classification helpers.
- Expanded `ObsidianDragonTests` for workflow executor edges, ConnectionInit enqueue coverage, daemon lifecycle adapters, and the new UI helper/model behavior.
- Verified each logical Phase 8 batch with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 9 completed on 2026-04-27:
- Added typed refresh result models, JSON parsers, and service-owned apply contracts on `NetworkRefreshService` for connection info, wallet encryption, core balance/sync, mining, peers, and price refreshes.
- Routed `App` refresh callbacks through those contracts for connect-time prefetch, warmup info application, core refresh, encryption refresh, mining refresh, peer refresh, and price refresh while preserving the existing RPC call ordering.
- Expanded `ObsidianDragonTests` with focused refresh result parsing/application coverage for balance/sync state, connection metadata, wallet lock state, mining history, peer lists, banned peers, and price history.
- Documented remaining intentional process-wide ImGui state and legacy compatibility wrappers in `docs/ui-static-state.md`, and linked that policy from `docs/codebase-overview.md`.
- Verified the Phase 9 implementation batch with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 10 completed on 2026-04-27:
- Added `NetworkRefreshService::AddressRefreshResult` and routed address snapshot application through `applyAddressRefreshResult()` while preserving App-owned RPC collection and dirty-flag behavior.
- Added service-owned transaction view-cache models plus `TransactionRefreshResult`/`TransactionCacheUpdate` so transaction refresh callbacks now apply `WalletState::transactions`, `last_tx_update`, `last_tx_block_height_`, `viewtx_cache_`, `send_txids_`, and confirmed transaction caches through one cache-update contract.
- Moved z-viewtransaction output parsing and outgoing-send enrichment into `NetworkRefreshService` helpers, leaving only the RPC call order and per-cycle throttling in `App`.
- Evaluated the remaining decrypt workflow orchestration and kept the nested UI step handoffs App-owned because those boundaries still carry progress updates, worker-thread callback ordering, and shutdown/token cancellation semantics.
- Did not touch high-churn tab/dialog statics in this phase; `docs/ui-static-state.md` remains the policy for future behavior-adjacent UI state changes.
- Expanded `ObsidianDragonTests` with address/transaction applicator coverage, view-transaction enrichment/cache-update tests, stale callback cancellation coverage, additional remote/TLS config parsing, and shutdown-cancellation lifecycle coverage.
- Verified the Phase 10 implementation batch with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 11 completed on 2026-04-27:
- Revisited the decrypt restart/import flow and kept the remaining UI handoff choreography App-owned because each boundary still corresponds to an explicit progress step, cancellation check, or background import transition. No partial executor move was made.
- Moved additional address refresh construction into `NetworkRefreshService` helpers for shielded-address validation results, transparent address parsing, and unspent-output balance application while preserving the existing daemon RPC call order in `App::refreshAddressData()`.
- Moved transaction pre-refresh snapshot construction and list parsing helpers into `NetworkRefreshService`, including shielded address snapshots, fully enriched txid snapshots, transparent transaction parsing, shielded receive parsing, and final transaction sorting. `App::refreshTransactionData()` still owns RPC call order and per-cycle `z_viewtransaction` throttling.
- Expanded `ObsidianDragonTests` with focused coverage for the new address/transaction snapshot helpers, worker callback ordering across independent refresh jobs, and reconnect-style stale transaction callbacks.
- Did not migrate additional tab/dialog statics because Phase 11 did not touch those views for behavior changes.
- Verified with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 12 completed on 2026-04-27:
- Added a shared ordered mock refresh RPC fixture in `ObsidianDragonTests` so service-level refresh collectors can assert exact daemon method ordering and parameters.
- Introduced `NetworkRefreshService::RefreshRpcGateway` plus `collectAddressRefreshResult()` and `collectTransactionRefreshResult()`; address and transaction refresh RPC collection now lives behind the service boundary while preserving the same daemon call order and per-cycle `z_viewtransaction` cap.
- Routed `App::refreshAddressData()` and `App::refreshTransactionData()` through a small `RPCClient` adapter for those collectors, keeping App focused on enqueueing and applying the returned results.
- Expanded refresh lifecycle coverage for ordered callbacks, reconnect-style stale transaction callbacks, and collector ordering around address validation, z-balance fallback, shielded receive polling, cached viewtransaction entries, fresh `z_viewtransaction`, and `gettransaction` enrichment.
- Revisited decrypt restart/import orchestration again and made no extra move because the remaining boundaries are still the explicit progress/cancellation/import handoff points.
- Did not migrate additional tab/dialog statics because Phase 12 did not touch those views for behavior changes.
- Verified with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 13 completed on 2026-04-27:
- Added service-owned core and peer refresh collectors behind `NetworkRefreshService::RefreshRpcGateway`, moving the fixed `z_gettotalbalance`/`getblockchaininfo` and `getpeerinfo`/`listbanned` RPC bodies out of `App`.
- Extended the ordered mock RPC fixture tests to assert the exact core and peer daemon call order, empty parameter arrays, parsed result values, and partial-failure behavior where the second RPC still runs after the first fails.
- Kept warmup `getinfo`, mining refresh, connection init, and price fetch orchestration App-owned because those paths either have UI status handoffs, cadence-specific behavior, or non-RPC HTTP/callback details that were not part of this small collector move.
- Did not add new reconnect/shutdown lifecycle tests because Phase 13 did not change async cancellation, daemon restart, or worker lifecycle ownership.
- Revisited decrypt restart/import orchestration and high-churn UI state migrations by scope only; no behavior work touched those complete progress/cancellation or tab/dialog seams.
- Verified with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 14 completed on 2026-04-27:
- Added `NetworkRefreshService::collectMiningRefreshResult()` behind `RefreshRpcGateway`; the service now owns the ordered `getlocalsolps` plus optional `getmininginfo` RPC collection while `App` still owns the fast/slow cadence decision and daemon-memory snapshot.
- Added `NetworkRefreshService::collectConnectionInitResult()` so the initial `getinfo` then `getwalletinfo` prefetch is service-owned while `App::onConnected()` keeps the high-priority enqueue and `encryption_state_prefetched_` lock-screen timing flag.
- Extended ordered mock RPC tests for mining slow ticks, mining fast-only ticks, mining partial failure, connection-init success, and connection-init wallet-info prefetch after `getinfo` failure.
- Did not add reconnect/shutdown lifecycle tests because Phase 14 did not change worker callback ownership, shutdown, reconnect, daemon restart, or cancellation behavior.
- Did not touch decrypt orchestration or high-churn UI state because no complete behavior-preserving step in those areas was part of the batch.
- Verified with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 15 completed on 2026-04-27:
- Added `NetworkRefreshService::WarmupPollResult` and `collectWarmupPollResult()` behind `RefreshRpcGateway`; the service now owns the single warmup `getinfo` call and preserves either parsed connection info or the raw RPC error string.
- Routed the warmup branch of `App::refreshCoreData()` through the new collector while keeping UI status translation, daemon block-height decoration, `connection_status_`, and the `refreshData()` transition App-owned.
- Extended ordered mock RPC tests for warmup success and warmup failure so the `getinfo` call, empty params, parsed ready state, and error propagation are directly covered.
- Reviewed price HTTP fetching and kept it App-owned because the current worker callback, libcurl setup, HTTP-status handling, logging, and parse/apply handoff are clearer in one place; only JSON response parsing remains service-owned.
- Left command-style RPC actions App-owned because Phase 15 did not include behavior changes for send, address creation, mining toggles, ban operations, or import/export commands.
- Did not add reconnect/shutdown lifecycle tests because worker callback ownership, shutdown, reconnect, daemon restart, and cancellation behavior did not change.
- Did not touch decrypt orchestration or high-churn UI state because no complete behavior-preserving step in those areas was part of the batch.
- Verified with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 16 completed on 2026-04-27:
- Added `NetworkRefreshService::PriceHttpResponse`, `PriceHttpResult`, and `parsePriceHttpResponse()` so libcurl transport status, HTTP status, parse success, and failure messages are represented as a focused service-owned boundary.
- Kept libcurl initialization, request execution, worker callback ownership, successful price logging, and UI-thread price application in `App::refreshPrice()`.
- Expanded focused tests for successful price HTTP parsing, HTTP non-200 failures, transport failures, and unrecognized response bodies.
- Kept command-style RPC actions App-owned because Phase 16 did not include a complete behavior change for send, address creation, mining toggles, ban operations, or import/export commands.
- Did not add reconnect/shutdown lifecycle tests because callback ownership, cancellation, shutdown, reconnect, and daemon restart behavior did not change.
- Did not touch decrypt orchestration or high-churn UI state because no behavior work touched those workflows.
- Verified with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 17 completed on 2026-04-27:
- Reviewed command-style RPC actions for send, address creation, mining toggles, ban operations, and key import/export; kept them App-owned because no complete behavior change created a focused extraction boundary with tests.
- Reviewed lifecycle, reconnect, shutdown, and daemon restart ownership; no new lifecycle tests were added because callback ownership, cancellation, shutdown, reconnect, and daemon restart behavior did not change.
- Reviewed decrypt and high-churn UI-state seams by scope; no changes were made because Phase 17 did not directly touch those workflows for behavior.
- Kept refresh and price boundaries stable because the current service collectors/result helpers already cover the testable seams introduced in prior phases, and no new smaller behavior seam appeared.
- Verified the stable-boundary decision with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 18 completed on 2026-04-27:
- Re-reviewed the remaining command-style RPC actions (`setgenerate`, `setban`, new address creation, key import, send) and kept them App-owned because Phase 18 did not include a real behavior change that supplied a focused extraction boundary and tests.
- Re-reviewed reconnect, shutdown, daemon restart, and callback ownership; no lifecycle tests were added because those ownership and cancellation behaviors did not change.
- Re-reviewed decrypt and high-churn UI-state seams by scope; no code changes were made because those workflows were not directly touched for behavior.
- Preserved the stable refresh and price boundaries introduced in prior phases because no new behavior made a smaller tested seam useful.
- Verified the feature-driven cleanup decision with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 19 completed on 2026-04-27:
- Treated the audit as feature-scoped maintenance rather than an extraction-only phase and made no source changes because no real behavior change created a new focused test seam.
- Re-reviewed command-style RPC actions (`setgenerate`, `setban`, new address creation, key import, send) and kept them App-owned because their current boundaries are command-specific and tied to immediate UI/app-state updates.
- Re-reviewed lifecycle, reconnect, shutdown, daemon restart, decrypt, and high-churn UI-state seams; no tests or migrations were added because those behaviors did not change directly.
- Preserved the stable refresh and price service boundaries because the existing collectors/result helpers already cover the testable seams created by earlier work.
- Verified the maintenance decision with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 20 completed on 2026-04-27:
- Moved the cleanup audit into maintenance mode and avoided additional extraction-only work because no concrete behavior change created a smaller tested seam.
- Kept command-style RPC actions App-owned until a complete command workflow change supplies focused tests.
- Added no lifecycle, decrypt, or UI-state tests because callback ownership, cancellation, daemon restart, decrypt flow, and UI state behavior did not change directly.
- Preserved stable refresh and price service boundaries because no new behavior exposed a better tested boundary.
- Verified maintenance mode with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 21 completed on 2026-04-27:
- Sustained maintenance mode and avoided extraction-only work because no concrete feature change created a focused tested seam.
- Kept command-style RPC actions App-owned until a complete command workflow change supplies focused tests.
- Added no lifecycle, decrypt, or UI-state coverage because callback ownership, cancellation, daemon restart, decrypt flow, and UI state behavior did not change directly.
- Preserved stable refresh and price service boundaries because no new behavior exposed a smaller tested seam.
- Verified sustained maintenance mode with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Phase 22 completed on 2026-04-27:
- Continued sustained maintenance mode and avoided extraction-only work because no concrete feature change created a focused tested seam.
- Kept command-style RPC actions App-owned until a complete command workflow change supplies focused tests.
- Added no lifecycle, decrypt, or UI-state coverage because callback ownership, cancellation, daemon restart, decrypt flow, and UI state behavior did not change directly.
- Preserved stable refresh and price service boundaries because no new behavior exposed a smaller tested seam.
- Verified the maintenance checkpoint with `cd build && cmake .. && make -j$(nproc) && ctest --output-on-failure`.
Remaining Phase 23 follow-ups:
- Continue sustained maintenance mode and avoid extraction-only phases unless concrete feature work creates a focused tested seam.
- Keep command-style RPC actions App-owned until a complete command workflow change supplies focused tests.
- Add lifecycle, decrypt, or UI-state coverage only when directly changing callback ownership, cancellation, daemon restart, decrypt flow, or UI state behavior.
- Preserve stable refresh and price service boundaries unless new behavior exposes a smaller tested seam.
## High-Priority Findings
### 1. `App` Is Carrying Too Many Responsibilities
Evidence:
- `src/app.h`, `src/app.cpp`, `src/app_network.cpp`, `src/app_security.cpp`, and `src/app_wizard.cpp` form a broad partial-class style application layer.
- `src/app.cpp` is 3,141 lines, with lifecycle, rendering, daemon/RPC startup, shutdown, modal rendering, and restart flows.
- `src/app_network.cpp` is 1,926 lines and contains many refresh, polling, send, mining, market, peer, and address metadata paths.
- `src/app_security.cpp` is 1,819 lines and combines wallet encryption, PIN handling, secure vault, import/export, and restart flows.
Why it matters:
- Changes in one workflow can easily affect unrelated lifecycle or UI behavior.
- It is hard to unit-test isolated flows without instantiating most of the app.
- Shutdown and async callback ownership are difficult to reason about because many subsystems capture or mutate `App` state directly.
Recommended cleanup:
- Extract a `DaemonController` for embedded/external daemon ownership, restart, port ownership, and shutdown sequencing.
- Extract a `WalletSecurityController` for PIN, encryption, secure vault, and key import/export flow state.
- Extract a `NetworkRefreshService` or `WalletRefreshScheduler` for balance/address/transaction/mining/market polling.
- Keep `App` focused on initialization, top-level navigation, frame dispatch, and service composition.
Suggested first slice:
- Completed in Phase 3: add the first `DaemonController` boundary around `EmbeddedDaemon` ownership, settings sync, and start/stop behavior. Follow-up work should move more restart/shutdown sequencing and external-daemon policy into the controller.
### 2. Background Thread Lifetime Is Not Centrally Owned
Evidence:
- Detached threads appear in `src/app.cpp`, `src/app_security.cpp`, `src/app_wizard.cpp`, `src/util/bootstrap.cpp`, and `src/main.cpp`.
- Several lambdas capture `this` and then call back after waits or daemon operations.
- Managed thread members also exist (`shutdown_thread_`, `daemon_restart_thread_`, `wizard_stop_thread_`, monitor threads), but ownership patterns vary by subsystem.
Why it matters:
- Detached work can outlive the `App` object or UI state it touches.
- Shutdown order is harder to guarantee.
- Cancellation is inconsistent, especially across daemon restart, wallet import, bootstrap download, and PIN unlock flows.
Recommended cleanup:
- Introduce an `AsyncTaskManager` owned by `App`, with named tasks, cancellation flags/tokens, and join-on-shutdown behavior.
- Replace new detached threads with submitted tasks and explicit cancellation.
- Require background callbacks to hop through the existing UI callback queue before touching UI state.
- Add shutdown assertions or logging for tasks that fail to stop promptly.
Suggested first slice:
- Completed in Phase 3: convert App-owned daemon restart/import/wizard background work to `AsyncTaskManager` and keep `Bootstrap`'s worker joinable. Follow-up work should move remaining subsystem monitor/watchdog policies behind explicit owners where useful.
### 3. RPC Credential Generation And Remote RPC Handling Need Hardening
Evidence:
- Before Phase 1, `src/rpc/connection.cpp` generated default `rpcuser`/`rpcpassword` with `std::srand(std::time(nullptr))` and `std::rand()`.
- Phase 1 replaced that path with libsodium-backed random generation.
- Before Phase 3, `src/rpc/rpc_client.cpp` always constructed an `http://host:port/` URL.
- Before Phase 3, `.cookie` auth handling appeared in `src/rpc/connection.cpp` and also as a 401 fallback in `src/app_network.cpp`.
Why it matters:
- `std::rand()` is not appropriate for credentials.
- HTTP is acceptable for strict localhost daemon RPC, but remote hosts can expose credentials unless the UI explicitly warns or supports TLS.
- Duplicate auth fallback paths make it harder to reason about precedence and failures.
Recommended cleanup:
- Completed in Phase 1: generate RPC credentials with libsodium-backed random generation.
- Completed in Phase 3: centralize `.cookie` retry construction in `Connection` after config-password failure.
- Completed in Phase 3: add a `use_tls` transport flag to `ConnectionConfig` and pass it through `RPCClient` connections.
- Completed in Phase 3: warn at runtime and in Settings when a non-localhost RPC host uses plaintext HTTP.
Suggested first slice:
- Completed in Phase 1 and Phase 3: replace `std::rand()` credential generation, centralize cookie fallback, and add remote plaintext/TLS handling.
### 4. Shell Launching Uses `system()` In UI And Platform Paths
Evidence:
- Before Phase 1, `src/util/platform.cpp` used `system()` for URL/folder opening and directory creation on some platforms.
- Before Phase 1, `src/ui/windows/transactions_tab.cpp`, `src/ui/windows/transaction_details_dialog.cpp`, and `src/ui/windows/about_dialog.cpp` called `system()` directly.
- Phase 1 routed these UI calls through `util::Platform::openUrl()` and removed shell-built launcher strings from `Platform` on macOS/Linux.
Why it matters:
- Shell invocation increases quoting and command-injection risk.
- Direct calls bypass the existing platform abstraction.
- Behavior varies by shell and desktop environment.
Recommended cleanup:
- Route all URL/file/folder launch behavior through `Platform` helpers.
- Replace shell strings with platform APIs where possible: `ShellExecute` on Windows, `open` or `xdg-open` via `fork/exec` or `posix_spawn` on Unix-like systems.
- Validate URL schemes before opening external links.
- Remove direct `system()` calls from UI windows.
Suggested first slice:
- Completed in Phase 1: update About, transaction details, and transaction tab actions to use `Platform::openUrl()` and safer platform launcher behavior.
## Medium-Priority Findings
### 5. Silent And Broad Exception Handling Is Common
Evidence:
- Empty or near-empty `catch (...)` blocks appear in `src/app.cpp`, `src/app_network.cpp`, `src/app_security.cpp`, `src/app_wizard.cpp`, `src/rpc/rpc_worker.cpp`, `src/rpc/rpc_client.cpp`, `src/main.cpp`, and several UI files.
- Repeated `try { rpc_->call("stop"); } catch (...) {}` patterns appear in daemon stop flows.
Why it matters:
- Failures vanish from logs and UI, making support and diagnosis difficult.
- Some swallowed failures are acceptable during best-effort shutdown, but the code does not consistently explain that intent.
- Repeated patterns invite copy-paste drift.
Recommended cleanup:
- Add small helpers such as `stopDaemonSafely(context)` and `parseFloatOrDefault(value, fallback, context)`.
- Log best-effort failures with enough context to debug without spamming normal shutdown.
- Prefer typed catches where the thrown type is known.
- For RPC work, propagate categorized failures to the notification system when they affect user-visible state.
Suggested first slice:
- Completed in Phase 1: replace repeated daemon stop catch blocks with a single helper that logs at debug/verbose level.
### 6. UI Dialogs Have Mixed Modal Systems And Repeated Layout Literals
Evidence:
- Most dialogs use `Material::BeginOverlayDialog()`, but `src/ui/windows/address_book_dialog.cpp` still uses raw `ImGui::BeginPopupModal()` for Add/Edit address modals.
- Dialog widths such as `480.0f`, `500.0f`, `620.0f`, and `660.0f` appear across UI files.
- Button widths and padding literals such as `140.0f`, `160.0f`, and `24.0f` are repeated.
- Icon font sizes are hardcoded in `src/ui/material/typography.cpp` as 14, 18, 24, and 40 px families.
Why it matters:
- The schema system already solves this class of problem, but not all dimensions use it yet.
- Modal behavior diverges when some dialogs bypass overlay scrim/input blocking helpers.
- Theme and density changes require hunting through many files.
Recommended cleanup:
- Add schema-backed dialog tokens under `res/themes/ui.toml`, such as `globals.dialog.width-default`, `width-lg`, `min-width`, and `max-height-ratio`.
- Add schema-backed action widths under a shared `button` or `globals.button-sizes` section.
- Move icon size selection into schema or a single icon token helper.
- Migrate address book Add/Edit dialogs to `BeginOverlayDialog()` and extract one shared form renderer.
Suggested first slice:
- Completed in Phase 2: refactor the address book Add/Edit dialog because it had duplicated modal form code and was still outside the overlay helper path.
### 7. UI State Uses Many Static Locals And File-Scoped Globals
Evidence:
- `src/ui/pages/settings_page.cpp` has many `sp_*` static variables for page state.
- `src/app_wizard.cpp` uses local statics for first-run appearance and daemon checks.
- Theme/color/effect modules use static state for current theme and effect initialization.
Why it matters:
- Static state is hard to reset in tests.
- It makes multi-window or future session-reset behavior harder.
- Initialization order and stale state can become subtle bugs after hot reloads or account switching.
Recommended cleanup:
- Introduce `SettingsPageState` and `WizardState` structures owned by `App` or a UI state container.
- Keep global/static state only for immutable constants or explicit process-wide singletons.
- Add reset/apply methods for state structures to support theme reload and test setup.
Suggested first slice:
- Move settings-page statics into a single struct without changing behavior. This is mostly mechanical and improves readability.
### 8. Build And Generated Resource Lifecycle Is Split Across Source, Build, And Scripts
Evidence:
- `src/config/version.h` is generated from `src/config/version.h.in` but the generated file is present in source control.
- CMake generates `src/embedded/lang_*.h` from `res/lang/*.json` with `xxd`.
- `setup.sh` does not appear to check for `xxd`.
- `find_package(Python3 QUIET COMPONENTS Interpreter)` is used for theme expansion; CMake falls back when Python is unavailable.
- Font `OBJECT_DEPENDS` are listed manually in `CMakeLists.txt`.
- `src/resources/embedded_resources.cpp` conditionally includes `embedded_data.h`, which is produced by release/build scripts for some platforms.
Why it matters:
- Generated files under `src/` make the source tree noisier and can cause stale diffs.
- Missing tools fail late or silently reduce build output quality.
- Resource embedding behavior differs by platform without one obvious matrix.
Recommended cleanup:
- Generate language headers under `build/generated/embedded/` and include that directory instead of writing under `src/embedded/`.
- Decide whether `src/config/version.h` should be generated-only or committed, then enforce that decision with `.gitignore` and documentation.
- Add explicit `xxd` checks to `setup.sh` and CMake configure output.
- Make the Python theme-expansion fallback a warning, not a quiet behavior change.
- Replace manual font `OBJECT_DEPENDS` with a generated list or CMake glob configured for the font directory.
- Document the embedded resource matrix by platform and build type.
Suggested first slice:
- Completed in Phase 1: add `xxd` detection and make missing Python theme expansion noisy.
### 9. Polling And Refresh Flow Would Benefit From A Scheduler Boundary
Evidence:
- `src/app_network.cpp` coordinates many refresh paths and timings.
- `src/app.cpp` also contains timed daemon/mining/rescan update logic.
- `src/rpc/rpc_worker.cpp` already provides a worker queue, but refresh orchestration is still spread through app-level methods.
Why it matters:
- Polling order, throttle behavior, and cancellation are difficult to audit.
- Adding one more refresh path can accidentally affect responsiveness or RPC queue pressure.
- Console fast-lane RPC is a good pattern, but regular refresh batches still need a clear scheduler owner.
Recommended cleanup:
- Add a `PollingScheduler` or `RefreshScheduler` that owns timer intervals, dependencies, cancellation, and rate limiting.
- Model refreshes as named jobs with last-run time, minimum interval, and in-flight state.
- Keep `RPCWorker` as execution plumbing while moving scheduling decisions out of `App`.
Suggested first slice:
- Completed in Phase 4: added `RefreshScheduler` for refresh timers, page intervals, transaction age throttling, OPID cadence, price refresh, and fast tick behavior.
- Completed in Phase 7 and Phase 8: `NetworkRefreshService` now owns enqueue/callback wrapping for core, address, transaction, mining, peer, encryption, price, and connection-init jobs, including queue pressure and stale callback suppression.
### 10. Large UI Tabs Need Feature-Sliced Components
Evidence:
- `src/ui/windows/balance_tab.cpp` is 3,562 lines.
- `src/ui/windows/mining_tab.cpp` is 2,842 lines.
- `src/ui/windows/console_tab.cpp` is 1,861 lines.
- Several of these files combine state management, drawing, filtering, formatting, and modal coordination.
Why it matters:
- UI changes become difficult to review because unrelated drawing and state logic share one file.
- Reusable patterns stay local and get reimplemented elsewhere.
- Testing smaller formatting/state helpers is harder when they are buried in render functions.
Recommended cleanup:
- Split large tabs by feature area: panels, table/list renderers, local state structs, formatting helpers, and action handlers.
- Keep ImGui draw calls close to the view but move data preparation and command decisions into smaller helpers.
- Avoid introducing inheritance-heavy UI abstractions; simple namespaces and structs should be enough.
Suggested first slice:
- Completed in Phase 4 through Phase 8: extracted low-risk balance helpers, balance address-list/recent-transaction models, mining benchmark/pool helpers, console command/input/output models, and additional address-row/mining/console execution helpers. Remaining work should continue moving draw-heavy action glue only when it lowers review/test cost.
## Low-Priority And Quick-Win Findings
### 11. Test Infrastructure Is Missing Or Not Obvious
Before Phase 4, no test target was visible in the workspace snapshot. Phase 4 added a small CTest executable covering connection config parsing, `.cookie` fallback priority, plaintext/TLS detection, wallet state filtering, amount formatting, payment URI parsing, and scheduler behavior.
Recommended cleanup:
- Completed in Phase 4: add a small CTest target with a lightweight assertion harness for pure utility/RPC/scheduler helpers.
- Consider migrating to Catch2 or GoogleTest if the test suite grows beyond a few focused files.
- Add mocks for `RPCClient` and daemon process state once service boundaries exist.
### 12. Translation Key Usage Is Inconsistent
`TR()` and `TrId()` coexist in places such as Settings. This is workable, but it increases typo risk and makes missing translations harder to audit.
Recommended cleanup:
- Define constants for high-traffic translation keys.
- Prefer one translation call style inside each module.
- Add a script that compares referenced keys against `res/lang/*.json`.
### 13. Project Icon Handling Needs One Registry
Material icons are referenced directly in many files, while the pickaxe icon uses a special one-glyph font path. The special case is now documented in `docs/codebase-overview.md`, but a code-level registry would make future icon work cleaner.
Recommended cleanup:
- Completed in Phase 2: add `src/ui/material/project_icons.h` for app-specific icon names.
- Completed in Phase 2: encapsulate pickaxe rendering behind one helper, so feature code does not need to know which font supplies it.
### 14. Release/Portability Docs Can Be Closer To The Real Build
`build.sh` contains much more platform-specific behavior than the README currently explains. AppImage dependency bundling, macOS universal build defaults, Windows MinGW assumptions, embedded daemon/resource behavior, and third-party license sync deserve their own build notes.
Recommended cleanup:
- Add a focused `docs/build-and-release.md`.
- Document development build vs release packaging per platform.
- Add a checklist for third-party license updates, including `libs/incbin.h`.
## Suggested Roadmap
### Phase 1: Small High-Value Fixes
- [x] Replace weak RPC credential generation in `src/rpc/connection.cpp`.
- [x] Route direct URL/open actions away from raw `system()` calls.
- [x] Add `xxd` checks and noisy Python theme-expansion warnings.
- [x] Confirm missing third-party license entry for INCBIN is not needed because `THIRD_PARTY_LICENSES` already includes it.
- [x] Extract repeated daemon stop try/catch blocks into a helper with contextual logging.
### Phase 2: UI Consistency Pass
- [x] Move common dialog sizes and action button widths into `res/themes/ui.toml` or existing layout helpers.
- [x] Migrate address book Add/Edit dialogs to `BeginOverlayDialog()`.
- [x] Add a shared dialog content/footer helper.
- [x] Add an icon registry and hide the pickaxe font special case behind it.
### Phase 3: Ownership And Runtime Boundaries
- [x] Introduce `AsyncTaskManager` for background work.
- [x] Extract `DaemonController` from `App`.
- [x] Consolidate RPC auth and connection fallback behavior.
- [x] Add warning/TLS configuration for non-localhost RPC.
### Phase 4: Larger Maintainability Work
- [x] Extract `NetworkRefreshService` or `RefreshScheduler`.
- [x] Split `balance_tab.cpp`, `mining_tab.cpp`, and `console_tab.cpp` into smaller feature files where safe.
- [x] Move generated language headers into `build/generated`.
- [x] Add focused unit tests for connection config, URI parsing, amount formatting, wallet address spendability filtering, and scheduler behavior.
### Phase 5: Service Boundaries And Test Depth
- [x] Move wallet encryption, PIN, secure vault, key import/export, and restart flow state toward a `WalletSecurityController`.
- [x] Move more daemon restart/shutdown policy and external-daemon behavior from `App` into `DaemonController`.
- [x] Evolve `RefreshScheduler` into a fuller network refresh service by modeling named refresh jobs, in-flight state, and RPC queue pressure explicitly.
- [x] Split larger UI feature renderers after the low-risk helper extractions, starting with balance address/recent transaction panels and mining benchmark/pool panels.
- [x] Move settings/wizard static UI state into explicit state structs.
- [x] Add deeper tests around daemon/RPC service boundaries, scheduler edge cases, wallet security state transitions, and generated resource behavior.
- [x] Decide and document whether `src/config/version.h` is committed source or generated-only output.
### Phase 6: Deeper Service Extraction And Integration Tests
- [x] Move wallet-security RPC orchestration, secure-vault handoffs, key import/export state, and daemon restart sequencing behind service interfaces that can be exercised without constructing the full UI `App`.
- [x] Move daemon restart/rescan/bootstrap shutdown sequencing and external-daemon ownership policy into `DaemonController` with mockable collaborators.
- [x] Promote `NetworkRefreshService` from refresh policy/guard owner to dispatcher owner for named RPC jobs, queue-pressure telemetry, and stale-callback handling.
- [x] Split large UI files into stable feature modules, especially balance address-list/recent-transaction rendering, mining benchmark/pool rendering, and console output/input rendering.
- [x] Replace remaining compatibility aliases around extracted UI state with direct state-struct use.
- [x] Add integration tests with mock RPC/daemon collaborators for wallet security, daemon lifecycle, and refresh dispatch edges.
### Phase 7: Service-Owned Execution And UI Module Finish
- [x] Move async daemon lifecycle execution, restart delays, rescan flags, blockchain-data deletion, bootstrap stops, and external-daemon ownership enforcement deeper into `DaemonController` with mock daemon/filesystem/task collaborators.
- [x] Extract wallet decrypt/export/import dialog workflow state and secure-vault restart handoffs into a wallet-security workflow service that can be tested without constructing `App`.
- [x] Promote `NetworkRefreshService` from dispatch-ticket/telemetry owner to the enqueue/callback wrapper for named RPC refresh jobs, including stale callback suppression and queue-pressure reporting at the service boundary.
- [x] Continue splitting balance address-list rendering, mining benchmark controls, and console input/history/autocomplete into stable modules with tests.
- [x] Remove temporary App compatibility bridges around daemon ownership and any remaining extracted UI state once direct service/state use is complete.
### Phase 8: Workflow Executors And Large-View Reduction
- [x] Move wallet decrypt import/restart RPC orchestration out of `App`'s nested lambdas into a workflow executor with mock RPC/daemon/vault/file collaborators.
- [x] Split concrete daemon lifecycle runtime responsibilities into smaller adapters only where it lowers App coupling without adding indirection for its own sake.
- [x] Complete named refresh enqueue coverage for price/market refresh and connect-time one-off polling.
- [x] Continue feature-slicing large ImGui views by extracting address-row, mining benchmark/pool, and console command execution helper/model seams.
- [x] Add focused tests around the new workflow, refresh, daemon lifecycle, and UI helper seams.
### Phase 9: Typed Refresh Results And State Cleanup
- [x] Evolve refresh jobs toward typed result models and service-owned result application contracts for refresh paths that still require complex app-local snapshots.
- [x] Review remaining static UI state and compatibility glue, then move it to explicit state structs or document what is intentionally process-wide.
- [x] Reviewed draw-heavy ImGui bodies and deferred additional slicing to Phase 10 unless adjacent to a required behavior-preserving change.
- [x] Add focused tests around refresh result application, reconnect/stale-callback edges, and any state-struct migrations.
### Phase 10: Transaction Refresh And State Follow-Through
- [x] Evaluate typed address/transaction refresh result models and cache-update applicators for the refresh paths that still build large App-local snapshots.
- [x] Reduce decrypt workflow orchestration in `App` further only where executor-owned operations can preserve progress reporting and cancellation behavior; Phase 10 evaluated the remaining chain and deferred extra movement because the current App handoffs are the progress/cancellation boundary.
- [x] Convert remaining high-churn tab/dialog statics to explicit state structs as those views are touched, following `docs/ui-static-state.md`; Phase 10 did not touch those views for behavior changes.
- [x] Add stronger reconnect/stale-callback, remote/TLS RPC, and shutdown-cancellation tests.
### Phase 11: Workflow And UI State Hardening
- [x] Revisit decrypt restart/import orchestration for one complete executor-owned step if progress and cancellation can stay explicit.
- [x] Continue high-churn tab/dialog state-struct migrations only when those views are touched for real behavior changes.
- [x] Move more address/transaction RPC snapshot construction into testable helpers if it reduces App coupling without duplicating daemon call ordering.
- [x] Keep broadening refresh/RPC lifecycle tests around realistic worker callback ordering and reconnect races.
### Phase 12: Integration Fixtures And Remaining Orchestration Edges
- [x] Add shared mock RPC fixtures only if they let tests assert daemon call ordering directly instead of duplicating production sequencing in test setup.
- [x] Move more refresh body construction out of `App` only where call ordering remains obvious and covered by tests.
- [x] Revisit decrypt restart/import orchestration only if a complete progress/cancellation step can be executor-owned end to end.
- [x] Continue UI state-struct migrations opportunistically when behavior work touches those tabs/dialogs.
### Phase 13: Ordered Collectors And Lifecycle Coverage
- [x] Extend ordered mock RPC coverage to additional refresh collectors only when those collectors move beyond App-owned call bodies.
- [x] Keep refresh call ordering explicit in tests whenever daemon call sequencing moves into a service.
- [x] Broaden reconnect/shutdown lifecycle coverage around async refresh cancellation only when those flows are touched.
- [x] Continue decrypt and UI-state hardening opportunistically at complete, behavior-preserving seams.
### Phase 14: Mining And Connection Edge Review
- [x] Move mining refresh collection only if the fast/slow polling cadence remains explicit and covered by ordered mock RPC tests.
- [x] Move connection-init prefetch only if lock-screen timing and `getinfo`/`getwalletinfo` ordering remain obvious and tested.
- [x] Add lifecycle coverage only when changing worker callback, shutdown, reconnect, or daemon restart ownership.
- [x] Continue decrypt and UI-state work only when a complete behavior-preserving step is touched.
### Phase 15: Remaining App-Owned Edges
- [x] Review warmup status polling only if the UI status/progress handoff can stay explicit and covered.
- [x] Review price HTTP fetching only if network parsing, callback behavior, and failure handling become easier to test without hiding libcurl details.
- [x] Leave command-style RPC actions App-owned unless a complete behavior change creates a focused extraction boundary.
- [x] Add lifecycle, decrypt, or UI-state tests only when touching those behaviors directly.
### Phase 16: Price And Command Boundary Review
- [x] Revisit price HTTP fetching only if libcurl status/error behavior can be represented as a focused testable boundary.
- [x] Keep send, address creation, mining toggle, ban, and import/export command RPC actions App-owned unless a complete behavior change justifies extraction.
- [x] Add reconnect/shutdown lifecycle coverage only when callback ownership or cancellation behavior changes.
- [x] Continue decrypt and UI-state work only when directly touching those workflows for behavior.
### Phase 17: Command And Lifecycle Guardrails
- [x] Review command-style RPC actions only when a complete behavior change creates a focused extraction boundary.
- [x] Add reconnect/shutdown lifecycle coverage only when callback ownership, cancellation, shutdown, reconnect, or daemon restart behavior changes.
- [x] Continue decrypt and UI-state work only when directly touching those workflows for behavior.
- [x] Keep existing refresh and price boundaries stable unless new behavior creates a smaller tested seam.
### Phase 18: Feature-Driven Cleanup Only
- [x] Move command-style RPC actions only when a real behavior change supplies a focused extraction boundary and tests.
- [x] Add lifecycle tests only when callback ownership, cancellation, shutdown, reconnect, or daemon restart behavior changes.
- [x] Continue decrypt and UI-state cleanup only when those workflows are touched for behavior.
- [x] Preserve stable refresh and price boundaries unless new behavior makes a smaller tested seam useful.
### Phase 19: Feature-Scoped Maintenance
- [x] Prefer feature-scoped maintenance over additional extraction-only phases.
- [x] Move command-style RPC actions only with a complete behavior change and focused tests.
- [x] Add lifecycle/decrypt/UI-state coverage only when those behaviors change directly.
- [x] Preserve existing refresh and price service boundaries unless new behavior exposes a smaller tested seam.
### Phase 20: Maintenance Mode
- [x] Convert the cleanup roadmap from extraction phases to maintenance-mode guidance.
- [x] Keep command-style RPC actions App-owned unless a complete feature change supplies focused tests.
- [x] Add lifecycle/decrypt/UI-state coverage only when those behaviors change directly.
- [x] Preserve stable refresh and price service boundaries unless new behavior exposes a smaller tested seam.
### Phase 21: Sustained Maintenance Mode
- [x] Continue maintenance-mode cleanup only when concrete feature work creates a focused tested seam.
- [x] Keep command-style RPC actions App-owned unless a complete command workflow change supplies focused tests.
- [x] Add lifecycle/decrypt/UI-state coverage only when those behaviors change directly.
- [x] Preserve stable refresh and price service boundaries unless new behavior exposes a smaller tested seam.
### Phase 22: Maintenance Checkpoint
- [x] Continue sustained maintenance mode and avoid extraction-only phases unless concrete feature work creates a focused tested seam.
- [x] Keep command-style RPC actions App-owned unless a complete command workflow change supplies focused tests.
- [x] Add lifecycle/decrypt/UI-state coverage only when those behaviors change directly.
- [x] Preserve stable refresh and price service boundaries unless new behavior exposes a smaller tested seam.
### Phase 23: Maintenance Checkpoint
- [ ] Continue sustained maintenance mode and avoid extraction-only phases unless concrete feature work creates a focused tested seam.
- [ ] Keep command-style RPC actions App-owned unless a complete command workflow change supplies focused tests.
- [ ] Add lifecycle/decrypt/UI-state coverage only when those behaviors change directly.
- [ ] Preserve stable refresh and price service boundaries unless new behavior exposes a smaller tested seam.
## Residual Risk
Several findings are maintainability risks rather than confirmed user-facing bugs. Remote/plaintext RPC handling now warns and has a TLS config path, and Phase 10 added focused parsing tests, but real daemon TLS setups still deserve manual validation.
The safest next step is Phase 23: continue sustained maintenance mode, preserving tested boundaries and tying future cleanup to concrete feature work.
-76
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@@ -1,76 +0,0 @@
# Codebase Overview
Current as of 2026-04-27 for ObsidianDragon `1.2.0-rc1`.
## Purpose
ObsidianDragon is a Dear ImGui full-node wallet for DragonX (DRGX). It manages an embedded or external `dragonxd`, renders a schema-driven desktop UI, and provides shielded transactions, mining, market data, address management, explorer tools, and bootstrap download support.
## Runtime Architecture
- `src/main.cpp` initializes SDL3, graphics backends, ImGui, and the main loop.
- `src/app.cpp` owns application lifecycle, navigation, rendering, dialogs, and daemon/RPC startup.
- `src/app_network.cpp` contains refresh and transaction flows, including balance, address, transaction, mining, market, peer, and address metadata updates.
- `src/app_security.cpp` covers wallet encryption, PIN unlock, auto-lock, and secure vault integration.
- `src/app_wizard.cpp` handles first-run setup and bootstrap/encryption flow.
The UI thread renders ImGui and drains callback queues. RPC work runs through `RPCWorker`, which posts worker-thread RPC calls and returns UI-thread callbacks. Console commands can use a separate fast-lane RPC client/worker so they do not queue behind regular refresh batches.
`NetworkRefreshService` owns refresh timing, named job enqueue/callback guards, typed refresh result models, and service-owned result applicators for connection, core balance/sync, encryption, mining, peers, price, address snapshots, and transaction cache updates. Warmup polling, connection-init, core, mining, peer, address, and transaction refresh collection now run through a testable `RefreshRpcGateway`, and price HTTP response evaluation has a service-owned status/error/result model. `App` keeps enqueueing, UI timing decisions, cadence decisions, libcurl execution, and application handoff code for those paths.
## Source Map
| Path | Role |
|------|------|
| `src/config/` | Settings JSON persistence and generated `version.h` |
| `src/data/` | Wallet state, address book, exchange info |
| `src/rpc/` | libcurl JSON-RPC client, connection config, worker queue |
| `src/daemon/` | Embedded `dragonxd` manager and xmrig pool miner manager |
| `src/ui/windows/` | Main tabs and modal dialogs |
| `src/ui/pages/` | Page-style screens such as Settings |
| `src/ui/schema/` | TOML schema loader, skin manager, color resolver |
| `src/ui/material/` | Material-style typography, layout, drawing, components |
| `src/ui/effects/` | Acrylic, blur, noise, theme effects, low-spec fallback |
| `src/resources/` | Embedded resource extraction for params, daemon assets, themes, images |
| `src/platform/` | Windows DX11 and backdrop helpers |
| `src/util/` | i18n, logging, platform paths, bootstrap, vault, URI/base64/texture utilities |
## Build And Resources
- CMake uses C++17 and outputs `build/bin/ObsidianDragon`.
- Version comes from `project(... VERSION 1.2.0)` plus `DRAGONX_VERSION_SUFFIX=-rc1`.
- `src/config/version.h` is intentionally committed source for editor/release tooling compatibility, but CMake regenerates it from `src/config/version.h.in` during configure. Version bumps should update the CMake version/suffix and commit the regenerated header with the template if it changes.
- SDL3 is found from the system first, then fetched by CMake if unavailable.
- nlohmann/json and toml++ are fetched with CMake FetchContent.
- libcurl is system-provided on Linux/macOS and fetched statically for Windows.
- libsodium is system-provided on Linux or local under `libs/libsodium/`, `libs/libsodium-win/`, or `libs/libsodium-mac/`.
- Fonts are embedded with INCBIN: Ubuntu, Material Icons, a one-glyph MDI pickaxe subset, and Noto CJK subset.
- `res/themes/ui.toml` is embedded as a fallback and expanded into build themes with `scripts/expand_themes.py`.
- `res/default_banlist.txt` is embedded into `build/generated/default_banlist_embedded.h`.
## RPC And Daemon Notes
- Default RPC port is `21769`.
- `RPCClient` uses local HTTP with Basic auth. TLS is not assumed for localhost daemon RPC.
- DragonX daemon config paths:
- Linux: `~/.hush/DRAGONX/DRAGONX.conf`
- Windows: `%APPDATA%/Hush/DRAGONX/DRAGONX.conf`
- macOS: `~/Library/Application Support/Hush/DRAGONX/DRAGONX.conf`
- `Connection::autoDetectConfig()` creates missing config files, appends `exportdir`, `experimentalfeatures=1`, and `developerencryptwallet=1`, and falls back to `.cookie` auth if no `rpcpassword` is configured.
- The embedded daemon detects an external daemon on the RPC port and connects to it instead of taking ownership.
- Chain args include TLS-only mode, adaptive `-dbcache`, DragonX asset parameters, node seeds `node.dragonx.is` through `node4.dragonx.is`, and optional `-maxconnections=<n>` from Settings.
## UI And Data Notes
- Sidebar navigation is driven by `NavPage`: Overview, Send, Receive, History, Mining, Market, Console, Network, Explorer, Settings.
- Explorer lives in `src/ui/windows/explorer_tab.cpp`; Settings uses `src/ui/pages/settings_page.cpp`.
- Address labels, icons, favorites, hidden state, and manual ordering are persisted in Settings, especially `address_meta`.
- `AddressInfo::has_spending_key` tracks view-only shielded addresses; send flows filter or reject non-spendable z-addresses.
- The pickaxe icon is not a normal `ICON_MD_*` glyph. Use `AddressLabelDialog::drawIconByName()` or `Typography::pickaxeFontForSize()` for that special case.
- Remaining process-wide ImGui state and legacy compatibility wrappers are documented in `docs/ui-static-state.md`.
- Warmup, connection-init, core, mining, peer, address, and transaction refreshes use typed `NetworkRefreshService` result contracts plus gateway-backed collectors. Price refresh keeps libcurl setup/execution and callback ownership in App, while `NetworkRefreshService` owns JSON parsing plus HTTP status/error result evaluation. App still owns warmup status handoffs, mining fast/slow cadence, and command-style RPC actions. Transaction application updates `WalletState`, `viewtx_cache_`, `send_txids_`, the confirmed transaction cache, and block-height markers as one cache-update operation.
## Remaining Work
- Investigate `todo.md`: determine whether DragonX/Komodo wallet storage supports a safe compaction or consolidation workflow for wallets with too many addresses.
- Phase 23 should continue sustained maintenance mode: keep refresh and price boundaries stable, and revisit command/lifecycle/decrypt/UI-state seams only when concrete feature work creates a focused tested boundary.
-17
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@@ -1,17 +0,0 @@
# UI Static State Policy
The wallet currently runs one `App` instance inside one ImGui context. Some UI state is still file-static because it represents process-wide tab or modal state that must persist across frames. Phase 9 reviewed these remaining cases and treats them as intentional until the owning view is next refactored.
## Intentional Process-Wide State
- Modal payload state in `src/ui/windows/*_dialog*` files owns one open dialog instance at a time. These statics are acceptable for singleton dialogs, but new async workflow state should live in a service or App-owned controller.
- Tab-local form, filter, and selection state in views such as Send, Receive, Market, Mining, Peers, Transactions, and Explorer persists user input across frames. When those views are touched for behavior changes, prefer an explicit `*TabState` struct over adding more independent statics.
- Material/theme/effect singletons hold process-wide rendering caches or current theme state. They should remain resettable only through their owning theme/effect APIs.
- Compatibility glue remains where external call sites still rely on legacy names: `App::setCurrentTab()`/`getCurrentTab()`, `WalletState` balance aliases, layout `k*` accessors, and icon helper wrappers. Remove these only after all call sites have moved to the newer names.
## Rules For New UI Code
- Add new mutable UI state to an existing explicit state struct when one exists.
- Use file-static state only for singleton UI surfaces that cannot have multiple instances in the current app model.
- Keep long-running workflow progress outside render functions and expose it through services or App-owned controllers.
- Document any new compatibility wrapper with the call sites it protects and delete it when the migration is complete.
+1 -1
View File
@@ -5,7 +5,7 @@
<assemblyIdentity <assemblyIdentity
type="win32" type="win32"
name="DragonX.ObsidianDragon.Wallet" name="DragonX.ObsidianDragon.Wallet"
version="@PROJECT_VERSION_MAJOR@.@PROJECT_VERSION_MINOR@.@PROJECT_VERSION_PATCH@.0" version="@DRAGONX_APP_VERSION_MAJOR@.@DRAGONX_APP_VERSION_MINOR@.@DRAGONX_APP_VERSION_PATCH@.0"
processorArchitecture="amd64" processorArchitecture="amd64"
/> />
+8 -8
View File
@@ -19,8 +19,8 @@
#include <winver.h> #include <winver.h>
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION @PROJECT_VERSION_MAJOR@,@PROJECT_VERSION_MINOR@,@PROJECT_VERSION_PATCH@,0 FILEVERSION @DRAGONX_APP_VERSION_MAJOR@,@DRAGONX_APP_VERSION_MINOR@,@DRAGONX_APP_VERSION_PATCH@,0
PRODUCTVERSION @PROJECT_VERSION_MAJOR@,@PROJECT_VERSION_MINOR@,@PROJECT_VERSION_PATCH@,0 PRODUCTVERSION @DRAGONX_APP_VERSION_MAJOR@,@DRAGONX_APP_VERSION_MINOR@,@DRAGONX_APP_VERSION_PATCH@,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEFLAGS 0x0L FILEFLAGS 0x0L
FILEOS VOS_NT_WINDOWS32 FILEOS VOS_NT_WINDOWS32
@@ -32,13 +32,13 @@ BEGIN
BLOCK "040904B0" // US-English, Unicode BLOCK "040904B0" // US-English, Unicode
BEGIN BEGIN
VALUE "CompanyName", "DragonX Developers\0" VALUE "CompanyName", "DragonX Developers\0"
VALUE "FileDescription", "ObsidianDragon Wallet\0" VALUE "FileDescription", "@DRAGONX_APP_NAME@ Wallet\0"
VALUE "FileVersion", "@PROJECT_VERSION@\0" VALUE "FileVersion", "@DRAGONX_APP_VERSION@@DRAGONX_APP_VERSION_SUFFIX@\0"
VALUE "InternalName", "ObsidianDragon\0" VALUE "InternalName", "@DRAGONX_APP_NAME@\0"
VALUE "LegalCopyright", "Copyright 2024-2026 DragonX Developers. GPLv3.\0" VALUE "LegalCopyright", "Copyright 2024-2026 DragonX Developers. GPLv3.\0"
VALUE "OriginalFilename", "ObsidianDragon.exe\0" VALUE "OriginalFilename", "@DRAGONX_APP_NAME@.exe\0"
VALUE "ProductName", "ObsidianDragon\0" VALUE "ProductName", "@DRAGONX_APP_NAME@\0"
VALUE "ProductVersion", "@PROJECT_VERSION@\0" VALUE "ProductVersion", "@DRAGONX_APP_VERSION@@DRAGONX_APP_VERSION_SUFFIX@\0"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"
+769
View File
@@ -0,0 +1,769 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/.." && pwd)"
ABI_VERSION="sdxl-c-v1"
LINK_MODE="imported"
BACKEND_DIR="$PROJECT_ROOT/external/SilentDragonXLite/lib"
BACKEND_SOURCE_DIR=""
BUILD_BACKEND_DIR=""
BACKEND_DEPENDENCY_DIR=""
BACKEND_DEPENDENCY_OVERRIDE_REQUESTED=false
OUT_DIR="$PROJECT_ROOT/build/lite-backend"
PLATFORM=""
RUST_TARGET=""
CARGO_TARGET_DIR_VALUE="${CARGO_TARGET_DIR:-}"
ARTIFACT_PATH=""
BUILD_ARTIFACT=true
BUILDER="${DRAGONX_LITE_BACKEND_BUILDER:-local}"
JOBS="${JOBS:-}"
SOURCE_DATE_EPOCH_VALUE="${SOURCE_DATE_EPOCH:-}"
REPRODUCIBLE=false
SIGNATURE_REQUIRED=false
SIGNATURE_FILE=""
SIGNATURE_FORMAT=""
SIGNATURE_VERIFICATION_TOOL=""
SIGNATURE_VERIFICATION_COMMAND=""
SIGNATURE_KEY_FINGERPRINT=""
SIGNATURE_CERTIFICATE_IDENTITY=""
SIGNATURE_CERTIFICATE_ISSUER=""
SIGNATURE_TRANSPARENCY_LOG_URL=""
SIGNATURE_VERIFIED_SHA256=""
SIGNATURE_POLICY_NAME="dragonx-lite-backend-signature-policy-v1"
SIGNATURE_POLICY_DEFINED_MANIFEST_VALUE=true
SIGNATURE_REQUIRED_MANIFEST_VALUE=false
SIGNATURE_METADATA_PROVIDED=false
SIGNATURE_VERIFICATION_PERFORMED=false
SIGNATURE_VERIFICATION_STATUS="not-provided"
SIGNATURE_FILE_SHA256=""
REQUIRED_SYMBOLS=(
litelib_wallet_exists
litelib_initialize_new
litelib_initialize_new_from_phrase
litelib_initialize_existing
litelib_execute
litelib_rust_free_string
litelib_check_server_online
litelib_shutdown
)
EXTRA_CARGO_ARGS=()
EXTRA_REMAP_PATH_PREFIXES=()
usage() {
cat <<EOF
Build or inventory the SDXL-compatible lite backend artifact.
Usage: $0 [options]
Options:
--platform linux|windows|macos Artifact platform. Defaults to host platform.
--rust-target TRIPLE Cargo target triple for cross builds.
--cargo-target-dir PATH Isolated Cargo target directory for clean builds.
--backend-dir PATH SilentDragonXLite/lib source directory.
--silentdragonxlitelib-dir PATH Override the wrapper's silentdragonxlitelib dependency path.
--out-dir PATH Output directory for copied artifact and metadata.
--artifact PATH Inventory an existing artifact instead of building.
--no-build Do not run cargo; requires --artifact.
--reproducible Add deterministic Rust path remaps for clean builds.
--remap-path-prefix FROM=TO Extra rustc path remap used with --reproducible.
--builder NAME Redacted builder/provenance label. Default: local.
--signature-required Fail if verified signature metadata is not supplied.
--signature-file PATH Existing sidecar signature file to record.
--signature-format FORMAT Signature format: minisign, gpg, sigstore, external, or other.
--signature-verification-tool T Verification tool and version used by the release builder.
--signature-verification-command C
Verification command already run by the release builder.
--signature-key-fingerprint F Reviewed public-key fingerprint, when applicable.
--signature-certificate-identity ID
Reviewed certificate identity, when applicable.
--signature-certificate-issuer I
Reviewed certificate issuer, when applicable.
--signature-transparency-log-url URL
Transparency log entry, when applicable.
--signature-verified-sha256 SHA Artifact SHA-256 verified by the signature check.
-j, --jobs N Cargo parallel jobs.
--cargo-arg ARG Extra argument forwarded to cargo build.
-h, --help Show this help.
Outputs:
<out>/<platform>/<artifact>
<out>/<platform>/lite-backend-symbols.txt
<out>/<platform>/lite-backend-artifact-manifest.json
The script captures symbols, checksums, and optional read-only signature
verification metadata only. It does not load the library, resolve function
pointers, call SDXL, sign, upload, or publish artifacts.
EOF
}
info() { printf '[lite-backend] %s\n' "$*"; }
warn() { printf '[lite-backend] warning: %s\n' "$*" >&2; }
die() { printf '[lite-backend] ERROR: %s\n' "$*" >&2; exit 1; }
absolute_path() {
local path="$1"
if [[ "$path" = /* ]]; then
printf '%s\n' "$path"
else
printf '%s/%s\n' "$PWD" "$path"
fi
}
host_platform() {
case "$(uname -s)" in
Linux) printf 'linux\n' ;;
Darwin) printf 'macos\n' ;;
MINGW*|MSYS*|CYGWIN*) printf 'windows\n' ;;
*) die "unsupported host platform: $(uname -s)" ;;
esac
}
normalize_platform() {
case "$1" in
linux|Linux) printf 'linux\n' ;;
windows|win|Win|Windows) printf 'windows\n' ;;
macos|mac|darwin|Darwin) printf 'macos\n' ;;
"") host_platform ;;
*) die "unsupported platform: $1" ;;
esac
}
while [[ $# -gt 0 ]]; do
case "$1" in
--platform)
[[ $# -ge 2 ]] || die "--platform requires a value"
PLATFORM="$(normalize_platform "$2")"
shift 2
;;
--rust-target)
[[ $# -ge 2 ]] || die "--rust-target requires a value"
RUST_TARGET="$2"
shift 2
;;
--cargo-target-dir)
[[ $# -ge 2 ]] || die "--cargo-target-dir requires a value"
CARGO_TARGET_DIR_VALUE="$(absolute_path "$2")"
shift 2
;;
--backend-dir)
[[ $# -ge 2 ]] || die "--backend-dir requires a value"
BACKEND_DIR="$(absolute_path "$2")"
shift 2
;;
--silentdragonxlitelib-dir)
[[ $# -ge 2 ]] || die "--silentdragonxlitelib-dir requires a value"
BACKEND_DEPENDENCY_DIR="$(absolute_path "$2")"
BACKEND_DEPENDENCY_OVERRIDE_REQUESTED=true
shift 2
;;
--out-dir)
[[ $# -ge 2 ]] || die "--out-dir requires a value"
OUT_DIR="$(absolute_path "$2")"
shift 2
;;
--artifact)
[[ $# -ge 2 ]] || die "--artifact requires a value"
ARTIFACT_PATH="$(absolute_path "$2")"
BUILD_ARTIFACT=false
shift 2
;;
--no-build)
BUILD_ARTIFACT=false
shift
;;
--reproducible)
REPRODUCIBLE=true
shift
;;
--remap-path-prefix)
[[ $# -ge 2 ]] || die "--remap-path-prefix requires FROM=TO"
[[ "$2" == *=* ]] || die "--remap-path-prefix requires FROM=TO"
EXTRA_REMAP_PATH_PREFIXES+=("$2")
shift 2
;;
--builder)
[[ $# -ge 2 ]] || die "--builder requires a value"
BUILDER="$2"
shift 2
;;
--signature-required)
SIGNATURE_REQUIRED=true
shift
;;
--signature-file|--signature-path)
[[ $# -ge 2 ]] || die "$1 requires a value"
SIGNATURE_FILE="$(absolute_path "$2")"
shift 2
;;
--signature-format)
[[ $# -ge 2 ]] || die "--signature-format requires a value"
SIGNATURE_FORMAT="$2"
shift 2
;;
--signature-verification-tool|--signature-tool)
[[ $# -ge 2 ]] || die "$1 requires a value"
SIGNATURE_VERIFICATION_TOOL="$2"
shift 2
;;
--signature-verification-command)
[[ $# -ge 2 ]] || die "--signature-verification-command requires a value"
SIGNATURE_VERIFICATION_COMMAND="$2"
shift 2
;;
--signature-key-fingerprint)
[[ $# -ge 2 ]] || die "--signature-key-fingerprint requires a value"
SIGNATURE_KEY_FINGERPRINT="$2"
shift 2
;;
--signature-certificate-identity)
[[ $# -ge 2 ]] || die "--signature-certificate-identity requires a value"
SIGNATURE_CERTIFICATE_IDENTITY="$2"
shift 2
;;
--signature-certificate-issuer)
[[ $# -ge 2 ]] || die "--signature-certificate-issuer requires a value"
SIGNATURE_CERTIFICATE_ISSUER="$2"
shift 2
;;
--signature-transparency-log-url)
[[ $# -ge 2 ]] || die "--signature-transparency-log-url requires a value"
SIGNATURE_TRANSPARENCY_LOG_URL="$2"
shift 2
;;
--signature-verified-sha256)
[[ $# -ge 2 ]] || die "--signature-verified-sha256 requires a value"
SIGNATURE_VERIFIED_SHA256="$2"
shift 2
;;
-j|--jobs)
[[ $# -ge 2 ]] || die "--jobs requires a value"
JOBS="$2"
shift 2
;;
--cargo-arg)
[[ $# -ge 2 ]] || die "--cargo-arg requires a value"
EXTRA_CARGO_ARGS+=("$2")
shift 2
;;
-h|--help)
usage
exit 0
;;
*) die "unknown option: $1" ;;
esac
done
PLATFORM="$(normalize_platform "$PLATFORM")"
BACKEND_SOURCE_DIR="$BACKEND_DIR"
BUILD_BACKEND_DIR="$BACKEND_SOURCE_DIR"
if [[ "$PLATFORM" == "windows" && -z "$RUST_TARGET" ]]; then
RUST_TARGET="x86_64-pc-windows-gnu"
fi
if [[ "$PLATFORM" == "macos" && -z "$RUST_TARGET" && "$(host_platform)" != "macos" ]]; then
die "macOS artifacts require --rust-target when not running on macOS"
fi
if [[ "$BUILD_ARTIFACT" == false && -z "$ARTIFACT_PATH" ]]; then
die "--no-build requires --artifact"
fi
backend_dependency_path_from_cargo() {
local cargo_toml="$1"
awk '
/^[[:space:]]*silentdragonxlitelib[[:space:]]*=/ {
original = $0
path = $0
sub(/.*path[[:space:]]*=[[:space:]]*"/, "", path)
sub(/".*/, "", path)
if (path != original) print path
exit
}
' "$cargo_toml"
}
canonical_dependency_path() {
local path="$1"
if [[ -d "$path" ]]; then
(cd "$path" && pwd -P)
else
absolute_path "$path"
fi
}
validate_backend_dependency_source() {
[[ -n "$BACKEND_DEPENDENCY_DIR" ]] || return
if [[ ! -f "$BACKEND_DEPENDENCY_DIR/Cargo.toml" ]]; then
if [[ "$BUILD_ARTIFACT" == true || "$BACKEND_DEPENDENCY_OVERRIDE_REQUESTED" == true ]]; then
die "Cargo.toml not found in $BACKEND_DEPENDENCY_DIR"
fi
warn "Cargo.toml not found in silentdragonxlitelib source: $BACKEND_DEPENDENCY_DIR"
return
fi
if ! grep -Eq '^[[:space:]]*name[[:space:]]*=[[:space:]]*"silentdragonxlitelib"' "$BACKEND_DEPENDENCY_DIR/Cargo.toml"; then
if [[ "$BUILD_ARTIFACT" == true || "$BACKEND_DEPENDENCY_OVERRIDE_REQUESTED" == true ]]; then
die "dependency path does not look like silentdragonxlitelib: $BACKEND_DEPENDENCY_DIR"
fi
warn "dependency path does not look like silentdragonxlitelib: $BACKEND_DEPENDENCY_DIR"
fi
}
prepare_backend_source() {
BUILD_BACKEND_DIR="$BACKEND_SOURCE_DIR"
if [[ "$BACKEND_DEPENDENCY_OVERRIDE_REQUESTED" == false ]]; then
if [[ -f "$BACKEND_SOURCE_DIR/Cargo.toml" ]]; then
local configured_dependency_path
configured_dependency_path="$(backend_dependency_path_from_cargo "$BACKEND_SOURCE_DIR/Cargo.toml")"
if [[ -n "$configured_dependency_path" ]]; then
if [[ "$configured_dependency_path" = /* ]]; then
BACKEND_DEPENDENCY_DIR="$(canonical_dependency_path "$configured_dependency_path")"
warn "backend Cargo.toml uses an absolute silentdragonxlitelib path; use --silentdragonxlitelib-dir for portable builders"
else
BACKEND_DEPENDENCY_DIR="$(canonical_dependency_path "$BACKEND_SOURCE_DIR/$configured_dependency_path")"
info "using relative silentdragonxlitelib dependency at $BACKEND_DEPENDENCY_DIR"
fi
validate_backend_dependency_source
fi
fi
return
fi
[[ -f "$BACKEND_SOURCE_DIR/Cargo.toml" ]] || die "Cargo.toml not found in $BACKEND_SOURCE_DIR"
validate_backend_dependency_source
[[ "$BACKEND_DEPENDENCY_DIR" != *\"* ]] || die "--silentdragonxlitelib-dir path cannot contain a double quote"
local prepared_root="$OUT_DIR/.prepared-backend/$PLATFORM"
[[ "$prepared_root" == */.prepared-backend/* ]] || die "refusing unsafe prepared backend path: $prepared_root"
rm -rf "$prepared_root"
mkdir -p "$prepared_root"
ln -s "$BACKEND_SOURCE_DIR/src" "$prepared_root/src"
[[ -f "$BACKEND_SOURCE_DIR/Cargo.lock" ]] && ln -s "$BACKEND_SOURCE_DIR/Cargo.lock" "$prepared_root/Cargo.lock"
[[ -d "$BACKEND_SOURCE_DIR/.cargo" ]] && ln -s "$BACKEND_SOURCE_DIR/.cargo" "$prepared_root/.cargo"
[[ -d "$BACKEND_SOURCE_DIR/libsodium-mingw" ]] && ln -s "$BACKEND_SOURCE_DIR/libsodium-mingw" "$prepared_root/libsodium-mingw"
[[ -f "$BACKEND_SOURCE_DIR/silentdragonxlitelib.h" ]] && ln -s "$BACKEND_SOURCE_DIR/silentdragonxlitelib.h" "$prepared_root/silentdragonxlitelib.h"
local replacement="silentdragonxlitelib = { path = \"$BACKEND_DEPENDENCY_DIR\" }"
awk -v replacement="$replacement" '
BEGIN { replaced = 0 }
/^[[:space:]]*silentdragonxlitelib[[:space:]]*=/ {
print replacement
replaced = 1
next
}
{ print }
END { if (replaced != 1) exit 42 }
' "$BACKEND_SOURCE_DIR/Cargo.toml" > "$prepared_root/Cargo.toml" \
|| die "failed to prepare backend Cargo.toml with portable silentdragonxlitelib path"
BUILD_BACKEND_DIR="$prepared_root"
info "prepared backend source at $BUILD_BACKEND_DIR with silentdragonxlitelib from $BACKEND_DEPENDENCY_DIR"
}
prepare_backend_source
artifact_kind() {
local name="${1##*/}"
case "$name" in
*.a|*.lib) printf 'static-library\n' ;;
*.so|*.dylib|*.dll) printf 'shared-library\n' ;;
*) printf 'unknown\n' ;;
esac
}
cargo_output_candidates() {
local cargo_target_root="$BUILD_BACKEND_DIR/target"
if [[ -n "$CARGO_TARGET_DIR_VALUE" ]]; then
cargo_target_root="$CARGO_TARGET_DIR_VALUE"
fi
local base="$cargo_target_root/release"
if [[ -n "$RUST_TARGET" ]]; then
base="$cargo_target_root/$RUST_TARGET/release"
fi
case "$PLATFORM" in
linux)
printf '%s\n' "$base/libsilentdragonxlite.a" "$base/silentdragonxlite.a" "$base/libsilentdragonxlite.so"
;;
windows)
printf '%s\n' "$base/silentdragonxlite.lib" "$base/libsilentdragonxlite.a" "$base/silentdragonxlite.dll"
;;
macos)
printf '%s\n' "$base/libsilentdragonxlite.a" "$base/silentdragonxlite.a" "$base/libsilentdragonxlite.dylib" "$base/silentdragonxlite.dylib"
;;
esac
}
source_revision_for() {
local dir="$1"
local revision_file
for revision_file in "$dir/DRAGONX_SOURCE_REVISION" "$dir/../DRAGONX_SOURCE_REVISION"; do
if [[ -f "$revision_file" ]]; then
sed -n '1p' "$revision_file"
return
fi
done
if git -C "$dir" rev-parse --is-inside-work-tree >/dev/null 2>&1; then
git -C "$dir" rev-parse HEAD 2>/dev/null || printf 'unknown'
else
printf 'unknown'
fi
}
default_source_date_epoch() {
if git -C "$PROJECT_ROOT" rev-parse --is-inside-work-tree >/dev/null 2>&1; then
git -C "$PROJECT_ROOT" log -1 --format=%ct 2>/dev/null || printf '0'
else
printf '0'
fi
}
append_rustflag() {
local rustflag="$1"
if [[ -n "${RUSTFLAGS:-}" ]]; then
export RUSTFLAGS="${RUSTFLAGS} ${rustflag}"
else
export RUSTFLAGS="$rustflag"
fi
}
append_rust_path_remap() {
local from_path="$1"
local to_path="$2"
[[ -n "$from_path" && -n "$to_path" ]] || return
append_rustflag "--remap-path-prefix=${from_path}=${to_path}"
}
apply_reproducible_rustflags() {
local cargo_target_root="$BUILD_BACKEND_DIR/target"
if [[ -n "$CARGO_TARGET_DIR_VALUE" ]]; then
cargo_target_root="$CARGO_TARGET_DIR_VALUE"
fi
append_rust_path_remap "$PROJECT_ROOT" "/dragonx-project"
append_rust_path_remap "$BACKEND_SOURCE_DIR" "/dragonx-lite-backend"
if [[ "$BUILD_BACKEND_DIR" != "$BACKEND_SOURCE_DIR" ]]; then
append_rust_path_remap "$BUILD_BACKEND_DIR" "/dragonx-lite-backend"
fi
append_rust_path_remap "$BACKEND_DEPENDENCY_DIR" "/dragonx-lite-backend-dependency"
for path_remap in "${EXTRA_REMAP_PATH_PREFIXES[@]}"; do
append_rustflag "--remap-path-prefix=${path_remap}"
done
local cargo_home="${CARGO_HOME:-}"
if [[ -z "$cargo_home" && -n "${HOME:-}" ]]; then
cargo_home="$HOME/.cargo"
fi
if [[ -n "$cargo_home" && -d "$cargo_home" ]]; then
append_rust_path_remap "$cargo_home" "/cargo-home"
fi
append_rust_path_remap "$cargo_target_root" "/dragonx-lite-cargo-target"
}
build_with_cargo() {
command -v cargo >/dev/null 2>&1 || die "cargo was not found"
[[ -f "$BUILD_BACKEND_DIR/Cargo.toml" ]] || die "Cargo.toml not found in $BUILD_BACKEND_DIR"
if [[ -z "$SOURCE_DATE_EPOCH_VALUE" ]]; then
SOURCE_DATE_EPOCH_VALUE="$(default_source_date_epoch)"
fi
export CARGO_INCREMENTAL=0
export SOURCE_DATE_EPOCH="$SOURCE_DATE_EPOCH_VALUE"
if [[ -n "$CARGO_TARGET_DIR_VALUE" ]]; then
export CARGO_TARGET_DIR="$CARGO_TARGET_DIR_VALUE"
fi
if [[ "$REPRODUCIBLE" == true ]]; then
apply_reproducible_rustflags
fi
if [[ "$PLATFORM" == "windows" && -d "$BUILD_BACKEND_DIR/libsodium-mingw" ]]; then
export SODIUM_LIB_DIR="$BUILD_BACKEND_DIR/libsodium-mingw"
fi
local cargo_cmd=(cargo build --locked --lib --release)
if [[ -n "$RUST_TARGET" ]]; then
cargo_cmd+=(--target "$RUST_TARGET")
fi
if [[ -n "$JOBS" ]]; then
cargo_cmd+=(-j "$JOBS")
fi
cargo_cmd+=("${EXTRA_CARGO_ARGS[@]}")
info "building backend in $BUILD_BACKEND_DIR"
(cd "$BUILD_BACKEND_DIR" && "${cargo_cmd[@]}")
while IFS= read -r candidate; do
if [[ -f "$candidate" ]]; then
ARTIFACT_PATH="$candidate"
return
fi
done < <(cargo_output_candidates)
die "cargo finished, but no expected backend artifact was found under $BUILD_BACKEND_DIR/target"
}
select_nm_tool() {
if [[ "$PLATFORM" == "windows" ]] && command -v x86_64-w64-mingw32-nm >/dev/null 2>&1; then
printf 'x86_64-w64-mingw32-nm\n'
return
fi
if command -v llvm-nm >/dev/null 2>&1; then
printf 'llvm-nm\n'
return
fi
if command -v nm >/dev/null 2>&1; then
printf 'nm\n'
return
fi
die "no symbol inventory tool found; install nm, llvm-nm, or x86_64-w64-mingw32-nm"
}
compute_sha256() {
local file="$1"
if command -v sha256sum >/dev/null 2>&1; then
sha256sum "$file" | awk '{print $1}'
elif command -v shasum >/dev/null 2>&1; then
shasum -a 256 "$file" | awk '{print $1}'
else
die "sha256sum or shasum is required"
fi
}
json_escape() {
local value="$1"
value="${value//\\/\\\\}"
value="${value//\"/\\\"}"
value="${value//$'\n'/\\n}"
value="${value//$'\r'/}"
value="${value//$'\t'/\\t}"
printf '"%s"' "$value"
}
json_array() {
local first=true
printf '['
for value in "$@"; do
if [[ "$first" == true ]]; then
first=false
else
printf ','
fi
json_escape "$value"
done
printf ']'
}
json_array_from_file() {
local file="$1"
local values=()
if [[ -f "$file" ]]; then
mapfile -t values < "$file"
fi
json_array "${values[@]}"
}
signature_metadata_requested() {
[[ "$SIGNATURE_REQUIRED" == true || \
-n "$SIGNATURE_FILE" || \
-n "$SIGNATURE_FORMAT" || \
-n "$SIGNATURE_VERIFICATION_TOOL" || \
-n "$SIGNATURE_VERIFICATION_COMMAND" || \
-n "$SIGNATURE_KEY_FINGERPRINT" || \
-n "$SIGNATURE_CERTIFICATE_IDENTITY" || \
-n "$SIGNATURE_CERTIFICATE_ISSUER" || \
-n "$SIGNATURE_TRANSPARENCY_LOG_URL" || \
-n "$SIGNATURE_VERIFIED_SHA256" ]]
}
validate_signature_metadata() {
SIGNATURE_REQUIRED_MANIFEST_VALUE=false
if [[ "$SIGNATURE_REQUIRED" == true ]]; then
SIGNATURE_REQUIRED_MANIFEST_VALUE=true
fi
if ! signature_metadata_requested; then
return
fi
[[ -n "$SIGNATURE_FILE" ]] || die "signature metadata requires --signature-file"
[[ -f "$SIGNATURE_FILE" ]] || die "signature file does not exist: $SIGNATURE_FILE"
[[ -n "$SIGNATURE_FORMAT" ]] || die "signature metadata requires --signature-format"
case "$SIGNATURE_FORMAT" in
minisign|gpg|sigstore|external|other) ;;
*) die "unsupported --signature-format: $SIGNATURE_FORMAT" ;;
esac
[[ -n "$SIGNATURE_VERIFICATION_TOOL" ]] || die "signature metadata requires --signature-verification-tool"
[[ -n "$SIGNATURE_VERIFIED_SHA256" ]] || die "signature metadata requires --signature-verified-sha256"
[[ "$SIGNATURE_VERIFIED_SHA256" == "$SHA256_DIGEST" ]] || die "signature verified SHA-256 does not match artifact SHA-256"
if [[ -z "$SIGNATURE_KEY_FINGERPRINT" && -z "$SIGNATURE_CERTIFICATE_IDENTITY" ]]; then
die "signature metadata requires --signature-key-fingerprint or --signature-certificate-identity"
fi
SIGNATURE_METADATA_PROVIDED=true
SIGNATURE_VERIFICATION_PERFORMED=true
SIGNATURE_VERIFICATION_STATUS="verified"
SIGNATURE_FILE_SHA256="$(compute_sha256 "$SIGNATURE_FILE")"
}
if [[ "$BUILD_ARTIFACT" == true ]]; then
build_with_cargo
fi
if [[ -z "$SOURCE_DATE_EPOCH_VALUE" ]]; then
SOURCE_DATE_EPOCH_VALUE="$(default_source_date_epoch)"
fi
[[ -f "$ARTIFACT_PATH" ]] || die "artifact not found: $ARTIFACT_PATH"
KIND="$(artifact_kind "$ARTIFACT_PATH")"
[[ "$KIND" != "unknown" ]] || die "artifact kind is unsupported: $ARTIFACT_PATH"
PLATFORM_OUT_DIR="$OUT_DIR/$PLATFORM"
mkdir -p "$PLATFORM_OUT_DIR"
ARTIFACT_NAME="$(basename "$ARTIFACT_PATH")"
ARTIFACT_OUTPUT="$PLATFORM_OUT_DIR/$ARTIFACT_NAME"
if [[ "$(absolute_path "$ARTIFACT_PATH")" != "$(absolute_path "$ARTIFACT_OUTPUT")" ]]; then
cp -p "$ARTIFACT_PATH" "$ARTIFACT_OUTPUT"
fi
SYMBOLS_FILE="$PLATFORM_OUT_DIR/lite-backend-symbols.txt"
RAW_SYMBOLS_FILE="$PLATFORM_OUT_DIR/lite-backend-symbols.raw.txt"
NM_TOOL="$(select_nm_tool)"
info "capturing exported symbols with $NM_TOOL"
if ! "$NM_TOOL" -g --defined-only "$ARTIFACT_OUTPUT" > "$RAW_SYMBOLS_FILE" 2> "$PLATFORM_OUT_DIR/lite-backend-symbols.err.txt"; then
die "symbol inventory failed; see $PLATFORM_OUT_DIR/lite-backend-symbols.err.txt"
fi
awk '{print $NF}' "$RAW_SYMBOLS_FILE" \
| sed 's/^_//' \
| grep -E '^(litelib_[A-Za-z0-9_]*|blake3_PW)$' \
| sort -u > "$SYMBOLS_FILE" || true
[[ -s "$SYMBOLS_FILE" ]] || die "no SDXL C ABI symbols were found in $ARTIFACT_OUTPUT"
MISSING_SYMBOLS=()
for required in "${REQUIRED_SYMBOLS[@]}"; do
if ! grep -Fxq "$required" "$SYMBOLS_FILE"; then
MISSING_SYMBOLS+=("$required")
fi
done
if [[ ${#MISSING_SYMBOLS[@]} -ne 0 ]]; then
printf '%s\n' "${MISSING_SYMBOLS[@]}" > "$PLATFORM_OUT_DIR/lite-backend-missing-symbols.txt"
die "artifact is missing required symbols; see $PLATFORM_OUT_DIR/lite-backend-missing-symbols.txt"
fi
SHA256_DIGEST="$(compute_sha256 "$ARTIFACT_OUTPUT")"
validate_signature_metadata
ARTIFACT_SIZE_BYTES="$(wc -c < "$ARTIFACT_OUTPUT" | tr -d ' ')"
PROJECT_REVISION="$(source_revision_for "$PROJECT_ROOT")"
BACKEND_REVISION="$(source_revision_for "$BACKEND_SOURCE_DIR")"
BACKEND_DEPENDENCY_REVISION=""
if [[ -n "$BACKEND_DEPENDENCY_DIR" ]]; then
BACKEND_DEPENDENCY_REVISION="$(source_revision_for "$BACKEND_DEPENDENCY_DIR")"
fi
ARTIFACT_SET_ID="$PLATFORM-${SHA256_DIGEST:0:16}"
REPRODUCIBLE_MANIFEST_VALUE=false
if [[ "$BUILD_ARTIFACT" == true && "$REPRODUCIBLE" == true ]]; then
REPRODUCIBLE_MANIFEST_VALUE=true
fi
PORTABLE_DEPENDENCY_OVERRIDE_MANIFEST_VALUE=false
if [[ "$BACKEND_DEPENDENCY_OVERRIDE_REQUESTED" == true ]]; then
PORTABLE_DEPENDENCY_OVERRIDE_MANIFEST_VALUE=true
fi
FILE_DESCRIPTION="unknown"
if command -v file >/dev/null 2>&1; then
FILE_DESCRIPTION="$(file -b "$ARTIFACT_OUTPUT")"
fi
MANIFEST_FILE="$PLATFORM_OUT_DIR/lite-backend-artifact-manifest.json"
{
printf '{\n'
printf ' "schema": "dragonx.lite.backend-artifact.v1",\n'
printf ' "generated_by": "scripts/build-lite-backend-artifact.sh",\n'
printf ' "read_only_inventory": true,\n'
printf ' "artifact_mutation_requested": false,\n'
printf ' "upload_requested": false,\n'
printf ' "signing_requested": false,\n'
printf ' "publication_requested": false,\n'
printf ' "signature_verification": {\n'
printf ' "policy_name": '; json_escape "$SIGNATURE_POLICY_NAME"; printf ',\n'
printf ' "policy_defined": %s,\n' "$SIGNATURE_POLICY_DEFINED_MANIFEST_VALUE"
printf ' "required_for_release": %s,\n' "$SIGNATURE_REQUIRED_MANIFEST_VALUE"
printf ' "metadata_read_only": true,\n'
printf ' "metadata_provided": %s,\n' "$SIGNATURE_METADATA_PROVIDED"
printf ' "verification_performed": %s,\n' "$SIGNATURE_VERIFICATION_PERFORMED"
printf ' "verification_status": '; json_escape "$SIGNATURE_VERIFICATION_STATUS"; printf ',\n'
printf ' "signature_format": '; json_escape "$SIGNATURE_FORMAT"; printf ',\n'
printf ' "signature_path": '; json_escape "$SIGNATURE_FILE"; printf ',\n'
printf ' "signature_file_sha256": '; json_escape "$SIGNATURE_FILE_SHA256"; printf ',\n'
printf ' "verification_tool": '; json_escape "$SIGNATURE_VERIFICATION_TOOL"; printf ',\n'
printf ' "verification_command": '; json_escape "$SIGNATURE_VERIFICATION_COMMAND"; printf ',\n'
printf ' "key_fingerprint": '; json_escape "$SIGNATURE_KEY_FINGERPRINT"; printf ',\n'
printf ' "certificate_identity": '; json_escape "$SIGNATURE_CERTIFICATE_IDENTITY"; printf ',\n'
printf ' "certificate_issuer": '; json_escape "$SIGNATURE_CERTIFICATE_ISSUER"; printf ',\n'
printf ' "transparency_log_url": '; json_escape "$SIGNATURE_TRANSPARENCY_LOG_URL"; printf ',\n'
printf ' "verified_artifact_sha256": '; json_escape "$SIGNATURE_VERIFIED_SHA256"; printf '\n'
printf ' },\n'
printf ' "abi_version": '; json_escape "$ABI_VERSION"; printf ',\n'
printf ' "link_mode": '; json_escape "$LINK_MODE"; printf ',\n'
printf ' "platform": '; json_escape "$PLATFORM"; printf ',\n'
printf ' "rust_target": '; json_escape "$RUST_TARGET"; printf ',\n'
printf ' "artifact": {\n'
printf ' "path": '; json_escape "$ARTIFACT_OUTPUT"; printf ',\n'
printf ' "kind": '; json_escape "$KIND"; printf ',\n'
printf ' "size_bytes": %s,\n' "$ARTIFACT_SIZE_BYTES"
printf ' "sha256": '; json_escape "$SHA256_DIGEST"; printf ',\n'
printf ' "file_description": '; json_escape "$FILE_DESCRIPTION"; printf '\n'
printf ' },\n'
printf ' "symbol_inventory": {\n'
printf ' "tool": '; json_escape "$NM_TOOL"; printf ',\n'
printf ' "symbols_path": '; json_escape "$SYMBOLS_FILE"; printf ',\n'
printf ' "raw_symbols_path": '; json_escape "$RAW_SYMBOLS_FILE"; printf ',\n'
printf ' "required_symbols": '; json_array "${REQUIRED_SYMBOLS[@]}"; printf ',\n'
printf ' "exported_symbols": '; json_array_from_file "$SYMBOLS_FILE"; printf ',\n'
printf ' "missing_required_symbols": []\n'
printf ' },\n'
printf ' "provenance": {\n'
printf ' "owner_ready": true,\n'
printf ' "metadata_provided": true,\n'
printf ' "source": '; json_escape "$BACKEND_SOURCE_DIR"; printf ',\n'
printf ' "cargo_build_source": '; json_escape "$BUILD_BACKEND_DIR"; printf ',\n'
printf ' "portable_dependency_override": %s,\n' "$PORTABLE_DEPENDENCY_OVERRIDE_MANIFEST_VALUE"
printf ' "silentdragonxlitelib_source": '; json_escape "$BACKEND_DEPENDENCY_DIR"; printf ',\n'
printf ' "builder": '; json_escape "$BUILDER"; printf ',\n'
printf ' "source_revision": '; json_escape "$BACKEND_REVISION"; printf ',\n'
printf ' "silentdragonxlitelib_revision": '; json_escape "$BACKEND_DEPENDENCY_REVISION"; printf ',\n'
printf ' "project_revision": '; json_escape "$PROJECT_REVISION"; printf ',\n'
printf ' "artifact_set_id": '; json_escape "$ARTIFACT_SET_ID"; printf ',\n'
printf ' "source_date_epoch": '; json_escape "$SOURCE_DATE_EPOCH_VALUE"; printf ',\n'
printf ' "reproducible": %s,\n' "$REPRODUCIBLE_MANIFEST_VALUE"
printf ' "redacted": true\n'
printf ' }\n'
printf '}\n'
} > "$MANIFEST_FILE"
info "artifact: $ARTIFACT_OUTPUT"
info "symbols: $SYMBOLS_FILE"
info "manifest: $MANIFEST_FILE"
info "sha256: $SHA256_DIGEST"
cat <<EOF
CMake configure example:
cmake -S "$PROJECT_ROOT" -B "$PROJECT_ROOT/build/lite" \\
-DDRAGONX_BUILD_LITE=ON \\
-DDRAGONX_ENABLE_LITE_BACKEND=ON \\
-DDRAGONX_LITE_BACKEND_LIBRARY="$ARTIFACT_OUTPUT" \\
-DDRAGONX_LITE_BACKEND_SYMBOLS_FILE="$SYMBOLS_FILE" \\
-DDRAGONX_LITE_BACKEND_MANIFEST="$MANIFEST_FILE" \\
-DDRAGONX_LITE_BACKEND_LINK_MODE=$LINK_MODE \\
-DDRAGONX_LITE_BACKEND_ABI=$ABI_VERSION
EOF
+56
View File
@@ -0,0 +1,56 @@
#!/bin/bash
# Source-tree hygiene guard.
#
# Blocks two failure modes that an AI coding session previously introduced in
# src/wallet/ (the lite-wallet "_plan"/"_batch" churn): pathologically long
# filenames (which also break the Windows MAX_PATH 260-char limit during the
# cross-build) and the runaway "receipt/custody/handoff/stewardship" naming
# explosion where each session wrapped the previous artifact in one more layer.
#
# Usage:
# scripts/check-source-hygiene.sh # check working-tree src/
# scripts/check-source-hygiene.sh --staged # check staged files (pre-commit)
#
# Install as a git pre-commit hook:
# ln -sf ../../scripts/check-source-hygiene.sh .git/hooks/pre-commit
# # (the hook invokes it with --staged automatically when named pre-commit)
set -euo pipefail
MAX_LEN=80
# Naming-explosion tokens. Two or more chained in one basename is the smell.
CHURN_RE='receipt|custody|handoff|stewardship|promotion_activation|acceptance_confirmation|archive_handoff|post_closure'
mode="${1:-}"
if [[ "$mode" == "--staged" || "$(basename "$0")" == "pre-commit" ]]; then
mapfile -t files < <(git diff --cached --name-only --diff-filter=AR | grep -E '\.(cpp|h|hpp|cc)$' || true)
else
mapfile -t files < <(git ls-files 'src/**/*.cpp' 'src/**/*.h' 2>/dev/null; \
find src -type f \( -name '*.cpp' -o -name '*.h' \) 2>/dev/null)
# de-dup
mapfile -t files < <(printf '%s\n' "${files[@]}" | sort -u)
fi
fail=0
for f in "${files[@]}"; do
[[ -z "$f" ]] && continue
base="$(basename "$f")"
len=${#base}
if (( len > MAX_LEN )); then
echo "✗ filename too long ($len > $MAX_LEN chars): $f" >&2
fail=1
fi
# count distinct churn tokens in the basename ( || true: grep exits 1 on no match)
n=$(printf '%s' "$base" | grep -oE "$CHURN_RE" | sort -u | wc -l || true)
if (( n >= 2 )); then
echo "✗ runaway naming pattern ($n churn tokens) — refactor in place, don't add a layer: $f" >&2
fail=1
fi
done
if (( fail )); then
echo "" >&2
echo "Source hygiene check failed. See docs in scripts/check-source-hygiene.sh." >&2
exit 1
fi
echo "source hygiene OK (${#files[@]} files checked)"
+66
View File
@@ -0,0 +1,66 @@
#!/usr/bin/env bash
# Sign DRG-XMRig release archives for the wallet's in-app updater (opt-in ed25519 signatures).
#
# The wallet verifies a detached ed25519 signature over the EXACT archive bytes against a public
# key pinned in src/util/xmrig_updater.h (kXmrigSignaturePublicKeyBase64). For each archive
# <name>.zip this produces <name>.zip.sig holding the base64 of the raw 64-byte ed25519 signature —
# upload that .sig next to the .zip as a release asset.
#
# Uses OpenSSL (>= 1.1.1) only — no Python/PyNaCl needed. OpenSSL's ed25519 is PureEdDSA (RFC 8032),
# the same primitive libsodium's crypto_sign_verify_detached checks, so signatures are compatible
# (verified by the wallet's unit tests + an interop check).
#
# Usage:
# scripts/sign-xmrig-release.sh keygen [out-prefix] # -> <prefix>.ed25519.{key,pub.b64}
# scripts/sign-xmrig-release.sh pubkey <secret.key> # print the base64 public key to pin
# scripts/sign-xmrig-release.sh sign <secret.key> <file>...# -> <file>.sig per file
#
# Keep the secret key (.ed25519.key) OFFLINE. Paste the base64 public key into
# kXmrigSignaturePublicKeyBase64 in src/util/xmrig_updater.h.
set -euo pipefail
die() { echo "error: $*" >&2; exit 1; }
command -v openssl >/dev/null || die "openssl not found (need >= 1.1.1 with ed25519)"
# Raw 32-byte ed25519 public key (base64) from a private key file. The DER SubjectPublicKeyInfo for
# ed25519 is a fixed 12-byte prefix + the 32-byte key, so the trailing 32 bytes are the raw key.
pubkey_b64() { openssl pkey -in "$1" -pubout -outform DER | tail -c 32 | openssl base64 -A; }
cmd="${1:-}"; shift || true
case "$cmd" in
keygen)
prefix="${1:-drg-xmrig}"
[ -e "$prefix.ed25519.key" ] && die "$prefix.ed25519.key already exists — refusing to overwrite"
openssl genpkey -algorithm ed25519 -out "$prefix.ed25519.key"
chmod 600 "$prefix.ed25519.key"
pub="$(pubkey_b64 "$prefix.ed25519.key")"
printf '%s\n' "$pub" > "$prefix.ed25519.pub.b64"
echo "secret key : $prefix.ed25519.key (KEEP OFFLINE, mode 600)"
echo "public key : $prefix.ed25519.pub.b64"
echo
echo "Pin this in src/util/xmrig_updater.h (kXmrigSignaturePublicKeyBase64):"
echo " $pub"
;;
pubkey)
[ $# -ge 1 ] || die "usage: pubkey <secret.key>"
pubkey_b64 "$1"
;;
sign)
[ $# -ge 2 ] || die "usage: sign <secret.key> <file>..."
key="$1"; shift
[ -f "$key" ] || die "no such key: $key"
for f in "$@"; do
[ -f "$f" ] || die "no such file: $f"
raw="$(mktemp)"
openssl pkeyutl -sign -inkey "$key" -rawin -in "$f" -out "$raw"
openssl base64 -A -in "$raw" > "$f.sig"
printf '\n' >> "$f.sig"
rm -f "$raw"
echo "signed: $f -> $f.sig"
done
echo "Upload each .sig as a release asset next to its archive."
;;
*)
die "usage: $0 {keygen [prefix] | pubkey <secret.key> | sign <secret.key> <file>...}"
;;
esac
+61
View File
@@ -442,6 +442,53 @@ copy_daemon_data() {
done done
} }
# ── Stale-daemon guard ───────────────────────────────────────────────────────
# A prebuilt daemon binary is only rebuilt on its platform's flag (--win/--mac),
# and build.sh merely BUNDLES whatever binary already exists — so a daemon left
# over from an old source revision silently ships in the wallet (e.g. the Network
# tab once reported v1.0.1 while the source was v1.0.2). These helpers compare the
# version baked into a prebuilt binary against the dragonx source and flag drift.
STALE_DAEMON=0
# MAJOR.MINOR.REVISION from the checked-out dragonx source (empty if unavailable).
dragonx_source_version() {
local hdr="$DRAGONX_SRC/src/clientversion.h"
[[ -f "$hdr" ]] || return 1
local maj min rev
maj=$(awk '/#define[ \t]+CLIENT_VERSION_MAJOR/{print $3; exit}' "$hdr")
min=$(awk '/#define[ \t]+CLIENT_VERSION_MINOR/{print $3; exit}' "$hdr")
rev=$(awk '/#define[ \t]+CLIENT_VERSION_REVISION/{print $3; exit}' "$hdr")
[[ -n "$maj" && -n "$min" && -n "$rev" ]] || return 1
printf '%s.%s.%s' "$maj" "$min" "$rev"
}
# vX.Y.Z baked into a built daemon binary (the daemon embeds "vX.Y.Z-<githash>").
# Uses grep -a so no `strings`/binutils dependency is required.
dragonx_binary_version() {
local bin="$1"
[[ -f "$bin" ]] || return 1
LC_ALL=C grep -aoE 'v[0-9]+\.[0-9]+\.[0-9]+-[0-9a-f]{6,}' "$bin" 2>/dev/null \
| head -1 | sed -E 's/^v([0-9]+\.[0-9]+\.[0-9]+).*/\1/'
}
# Compare a prebuilt daemon against the source; warn (and set STALE_DAEMON) on drift.
# $1 = label, $2 = binary path, $3 = rebuild flag(s) (e.g. "--win", "" for Linux)
daemon_version_guard() {
local label="$1" bin="$2" rebuild_hint="$3"
[[ -f "$bin" ]] || return 0
local src bv
src=$(dragonx_source_version) || return 0 # no source checked out → can't compare
bv=$(dragonx_binary_version "$bin")
[[ -n "$bv" ]] || return 0 # couldn't read the binary's version
if [[ "$bv" == "$src" ]]; then
ok " $label daemon is v$bv (matches dragonx source)"
else
warn " $label daemon is v$bv but dragonx source is v$src — STALE"
warn " rebuild so the wallet ships the current daemon: ./setup.sh${rebuild_hint:+ $rebuild_hint}"
STALE_DAEMON=1
fi
}
# ── Linux daemon ───────────────────────────────────────────────────────────── # ── Linux daemon ─────────────────────────────────────────────────────────────
# Skip Linux daemon build if only cross-compile targets were requested # Skip Linux daemon build if only cross-compile targets were requested
@@ -461,11 +508,13 @@ fi
if $CHECK_ONLY; then if $CHECK_ONLY; then
if [[ -f "$DRAGONXD_LINUX/dragonxd" ]] || [[ -f "$DRAGONXD_LINUX/hushd" ]]; then if [[ -f "$DRAGONXD_LINUX/dragonxd" ]] || [[ -f "$DRAGONXD_LINUX/hushd" ]]; then
ok "dragonxd daemon (Linux) present" ok "dragonxd daemon (Linux) present"
daemon_version_guard "Linux" "$DRAGONXD_LINUX/dragonxd" ""
else else
miss "dragonxd daemon (Linux) not built" miss "dragonxd daemon (Linux) not built"
fi fi
elif $SKIP_LINUX_DAEMON; then elif $SKIP_LINUX_DAEMON; then
skip "dragonxd (Linux) — skipped, binaries already present (cross-compile only)" skip "dragonxd (Linux) — skipped, binaries already present (cross-compile only)"
daemon_version_guard "Linux" "$DRAGONXD_LINUX/dragonxd" ""
else else
clone_dragonx_if_needed clone_dragonx_if_needed
@@ -500,9 +549,11 @@ fi
if ! $SETUP_WIN; then if ! $SETUP_WIN; then
skip "dragonxd (Windows) — use --win to cross-compile" skip "dragonxd (Windows) — use --win to cross-compile"
daemon_version_guard "Windows" "$DRAGONXD_WIN/dragonxd.exe" "--win"
elif $CHECK_ONLY; then elif $CHECK_ONLY; then
if [[ -f "$DRAGONXD_WIN/dragonxd.exe" ]] || [[ -f "$DRAGONXD_WIN/hushd.exe" ]]; then if [[ -f "$DRAGONXD_WIN/dragonxd.exe" ]] || [[ -f "$DRAGONXD_WIN/hushd.exe" ]]; then
ok "dragonxd daemon (Windows) present" ok "dragonxd daemon (Windows) present"
daemon_version_guard "Windows" "$DRAGONXD_WIN/dragonxd.exe" "--win"
else else
miss "dragonxd daemon (Windows) not built" miss "dragonxd daemon (Windows) not built"
fi fi
@@ -558,9 +609,11 @@ fi
if ! $SETUP_MAC; then if ! $SETUP_MAC; then
skip "dragonxd (macOS) — use --mac to cross-compile" skip "dragonxd (macOS) — use --mac to cross-compile"
daemon_version_guard "macOS" "$DRAGONXD_MAC/dragonxd" "--mac"
elif $CHECK_ONLY; then elif $CHECK_ONLY; then
if [[ -f "$DRAGONXD_MAC/dragonxd" ]] || [[ -f "$DRAGONXD_MAC/hushd" ]]; then if [[ -f "$DRAGONXD_MAC/dragonxd" ]] || [[ -f "$DRAGONXD_MAC/hushd" ]]; then
ok "dragonxd daemon (macOS) present" ok "dragonxd daemon (macOS) present"
daemon_version_guard "macOS" "$DRAGONXD_MAC/dragonxd" "--mac"
else else
miss "dragonxd daemon (macOS) not built" miss "dragonxd daemon (macOS) not built"
fi fi
@@ -623,6 +676,14 @@ else
fi fi
fi fi
# Prominent reminder if any prebuilt daemon drifted from the source — these are bundled verbatim
# by build.sh, so a stale binary ships in the wallet (and shows an old version in the Network tab).
if [[ "$STALE_DAEMON" -eq 1 ]]; then
warn "One or more prebuilt daemons are OLDER than the dragonx source (see above)."
warn "build.sh bundles them as-is, so rebuild the stale platform(s) before releasing:"
warn " Linux: ./setup.sh · Windows: ./setup.sh --win · macOS: ./setup.sh --mac"
fi
# ── 7. xmrig-hac (mining binary) ──────────────────────────────────────────── # ── 7. xmrig-hac (mining binary) ────────────────────────────────────────────
header "xmrig-hac Mining Binary" header "xmrig-hac Mining Binary"
+704 -56
View File
File diff suppressed because it is too large Load Diff
+96 -3
View File
@@ -19,6 +19,7 @@
#include "services/wallet_security_controller.h" #include "services/wallet_security_controller.h"
#include "services/wallet_security_workflow.h" #include "services/wallet_security_workflow.h"
#include "util/async_task_manager.h" #include "util/async_task_manager.h"
#include "wallet/wallet_capabilities.h"
#include "ui/sidebar.h" #include "ui/sidebar.h"
#include "ui/windows/console_tab.h" #include "ui/windows/console_tab.h"
#include "imgui.h" #include "imgui.h"
@@ -32,6 +33,7 @@ namespace dragonx {
namespace config { class Settings; } namespace config { class Settings; }
namespace daemon { class DaemonController; class EmbeddedDaemon; class XmrigManager; } namespace daemon { class DaemonController; class EmbeddedDaemon; class XmrigManager; }
namespace util { class Bootstrap; class SecureVault; } namespace util { class Bootstrap; class SecureVault; }
namespace wallet { class LiteWalletController; }
} }
namespace dragonx { namespace dragonx {
@@ -130,6 +132,13 @@ public:
* @brief Whether we are in the shutdown phase * @brief Whether we are in the shutdown phase
*/ */
bool isShuttingDown() const { return shutting_down_; } bool isShuttingDown() const { return shutting_down_; }
wallet::WalletCapabilities walletCapabilities() const { return wallet::currentWalletCapabilities(); }
bool isLiteBuild() const { return wallet::isLiteBuild(walletCapabilities()); }
bool supportsEmbeddedDaemon() const { return wallet::supportsEmbeddedDaemon(walletCapabilities()); }
bool supportsFullNodeLifecycleActions() const { return wallet::supportsFullNodeLifecycleActions(walletCapabilities()); }
bool supportsSoloMining() const { return wallet::supportsSoloMining(walletCapabilities()); }
bool supportsPoolMining() const { return wallet::supportsPoolMining(walletCapabilities()); }
bool supportsLiteBackend() const { return wallet::supportsLiteBackend(walletCapabilities()); }
/** /**
* @brief Render the shutdown overlay (called instead of normal UI during shutdown) * @brief Render the shutdown overlay (called instead of normal UI during shutdown)
@@ -146,6 +155,15 @@ public:
rpc::RPCClient* rpc() { return rpc_.get(); } rpc::RPCClient* rpc() { return rpc_.get(); }
rpc::RPCWorker* worker() { return worker_.get(); } rpc::RPCWorker* worker() { return worker_.get(); }
config::Settings* settings() { return settings_.get(); } config::Settings* settings() { return settings_.get(); }
// Lite wallet controller (non-null only in lite builds with a linked backend).
wallet::LiteWalletController* liteWallet() { return lite_wallet_.get(); }
// Reason the lite wallet failed to auto-open this session (empty if none / opened OK).
const std::string& liteOpenError() const { return lite_open_error_; }
// Show the lite send-time unlock modal (called when a spend is attempted on a locked wallet).
void requestLiteUnlock() { lite_unlock_prompt_ = true; }
// (Re)build the lite controller from current settings so a changed lite-server selection
// takes effect. No-op on non-lite/unlinked builds; preserves a live wallet (see app.cpp).
void rebuildLiteWallet(bool force = false);
WalletState& state() { return state_; } WalletState& state() { return state_; }
const WalletState& state() const { return state_; } const WalletState& state() const { return state_; }
const WalletState& getWalletState() const { return state_; } const WalletState& getWalletState() const { return state_; }
@@ -181,6 +199,10 @@ public:
int getXmrigRequestedThreads() const { int getXmrigRequestedThreads() const {
return xmrig_manager_ ? xmrig_manager_->getRequestedThreads() : 0; return xmrig_manager_ ? xmrig_manager_->getRequestedThreads() : 0;
} }
// True while the pool miner process is live — used to refuse replacing the binary under it.
bool isPoolMinerRunning() const {
return xmrig_manager_ && xmrig_manager_->isRunning();
}
// Mine-when-idle state query // Mine-when-idle state query
bool isIdleMiningActive() const { return idle_mining_active_; } bool isIdleMiningActive() const { return idle_mining_active_; }
@@ -235,6 +257,13 @@ public:
double amount, double fee, const std::string& memo, double amount, double fee, const std::string& memo,
std::function<void(bool success, const std::string& result)> callback); std::function<void(bool success, const std::string& result)> callback);
// Register a daemon async operation id (z_shieldcoinbase / z_mergetoaddress /
// auto-shield) with the shared opid poller so its eventual success/failure is
// surfaced and balances/transactions refresh on completion. z_sendmany uses the
// richer pending-send path internally; this is for operations with no optimistic
// transaction row of their own.
void trackOperation(const std::string& opid);
// Force refresh // Force refresh
void refreshNow(); void refreshNow();
void refreshMiningInfo(); void refreshMiningInfo();
@@ -274,8 +303,8 @@ public:
bool startEmbeddedDaemon(); bool startEmbeddedDaemon();
void stopEmbeddedDaemon(); void stopEmbeddedDaemon();
bool isEmbeddedDaemonRunning() const; bool isEmbeddedDaemonRunning() const;
bool isUsingEmbeddedDaemon() const { return use_embedded_daemon_; } bool isUsingEmbeddedDaemon() const { return supportsEmbeddedDaemon() && use_embedded_daemon_; }
void setUseEmbeddedDaemon(bool use) { use_embedded_daemon_ = use; } void setUseEmbeddedDaemon(bool use) { use_embedded_daemon_ = use && supportsEmbeddedDaemon(); }
void rescanBlockchain(); // restart daemon with -rescan flag void rescanBlockchain(); // restart daemon with -rescan flag
void deleteBlockchainData(); // stop daemon, delete chain data, restart fresh void deleteBlockchainData(); // stop daemon, delete chain data, restart fresh
bool stopDaemonForBootstrap(); // stop daemon + disconnect for bootstrap, returns true if was running bool stopDaemonForBootstrap(); // stop daemon + disconnect for bootstrap, returns true if was running
@@ -360,6 +389,13 @@ public:
bool hasTransactionSendProgress() const { return send_progress_active_ || send_submissions_in_flight_ > 0 || !pending_opids_.empty(); } bool hasTransactionSendProgress() const { return send_progress_active_ || send_submissions_in_flight_ > 0 || !pending_opids_.empty(); }
std::string transactionSendProgressText() const; std::string transactionSendProgressText() const;
std::string transactionRefreshProgressText() const; std::string transactionRefreshProgressText() const;
// Copy a SECRET (seed phrase, private key) to the clipboard and arm an auto-clear: after a
// short delay the clipboard is wiped IF it still holds this secret (so we don't clobber
// something the user copied afterwards). Only a hash of the secret is retained, never the
// plaintext. Call pumpSecretClipboardClear() each frame to action the clear.
void copySecretToClipboard(const std::string& secret);
void pumpSecretClipboardClear();
bool isTransactionRefreshInProgress() const { bool isTransactionRefreshInProgress() const {
return network_refresh_.jobInProgress(services::NetworkRefreshService::Job::Transactions); return network_refresh_.jobInProgress(services::NetworkRefreshService::Job::Transactions);
} }
@@ -379,6 +415,10 @@ private:
const std::string& txid); const std::string& txid);
void removePendingSendTransactions(const std::vector<std::string>& opids, void removePendingSendTransactions(const std::vector<std::string>& opids,
bool restoreBalances); bool restoreBalances);
// Deliver a deferred z_sendmany result to its waiting UI callback once the opid
// reaches a terminal status. Returns true if a callback was registered (and fired).
bool invokeSendResultCallback(const std::string& opid, bool ok,
const std::string& result);
void applyPendingSendBalanceDeltas(bool includeAggregateBalances); void applyPendingSendBalanceDeltas(bool includeAggregateBalances);
std::string transactionHistoryCacheWalletIdentity() const; std::string transactionHistoryCacheWalletIdentity() const;
bool ensureTransactionHistoryCacheUnlockedFor(const std::string& walletIdentity); bool ensureTransactionHistoryCacheUnlockedFor(const std::string& walletIdentity);
@@ -404,6 +444,23 @@ private:
rpc::ConnectionConfig saved_config_; rpc::ConnectionConfig saved_config_;
std::unique_ptr<config::Settings> settings_; std::unique_ptr<config::Settings> settings_;
std::unique_ptr<wallet::LiteWalletController> lite_wallet_; // lite builds w/ linked backend
// Pending send_tab callback for an in-flight lite send (delivered in update() once the
// controller's async broadcast result arrives). Only one lite send runs at a time.
std::function<void(bool, const std::string&)> lite_send_callback_;
// One-shot guard: auto-open an existing lite wallet on the first update() tick (kept off
// init() so a slow initialize_existing network call doesn't freeze startup before the window).
bool lite_autoopen_done_ = false;
double lite_open_last_attempt_ = 0.0; // ImGui time of the last async open attempt (retry timer)
// Reason an existing lite wallet failed to auto-open (e.g. server unreachable). Surfaced in
// the UI so a stuck "disconnected" state isn't silent; cleared once a wallet opens.
std::string lite_open_error_;
// Lite first-run welcome prompt: dismissed for the session once the user picks an action.
bool lite_firstrun_dismissed_ = false;
// Lite send-time unlock: set to show the unlock modal when a spend is attempted while locked.
bool lite_unlock_prompt_ = false;
// One-shot: prompt to unlock on startup once we learn the auto-opened wallet is encrypted+locked.
bool lite_startup_lock_checked_ = false;
std::unique_ptr<daemon::DaemonController> daemon_controller_; std::unique_ptr<daemon::DaemonController> daemon_controller_;
std::unique_ptr<daemon::XmrigManager> xmrig_manager_; std::unique_ptr<daemon::XmrigManager> xmrig_manager_;
util::AsyncTaskManager async_tasks_; util::AsyncTaskManager async_tasks_;
@@ -439,7 +496,7 @@ private:
bool show_address_book_ = false; bool show_address_book_ = false;
// Embedded daemon state // Embedded daemon state
bool use_embedded_daemon_ = true; bool use_embedded_daemon_ = wallet::supportsEmbeddedDaemon(wallet::currentWalletCapabilities());
std::string daemon_status_; std::string daemon_status_;
mutable std::string daemon_mem_diag_; // diagnostic info for daemon memory detection mutable std::string daemon_mem_diag_; // diagnostic info for daemon memory detection
size_t daemon_output_offset_ = 0; // for incremental output parsing (rescan detection) size_t daemon_output_offset_ = 0; // for incremental output parsing (rescan detection)
@@ -457,6 +514,15 @@ private:
std::string connection_status_ = "Disconnected"; std::string connection_status_ = "Disconnected";
bool connection_in_progress_ = false; bool connection_in_progress_ = false;
bool remote_rpc_plaintext_warning_shown_ = false; bool remote_rpc_plaintext_warning_shown_ = false;
// Startup daemon-launch diagnostics: bound the "RPC port busy, no config" wait before warning,
// and show the embedded-daemon start failure (binary/params/spawn) only once. Reset on connect.
int daemon_wait_attempts_ = 0;
bool daemon_start_error_shown_ = false;
int daemon_last_seen_crashes_ = 0; // surface each new embedded-daemon crash reason once
bool refresh_policy_syncing_ = false; // whether the sync-throttle refresh profile is active
// Auto-clear for secrets copied to the clipboard. Only a hash of the copied secret is kept.
std::uint64_t clipboard_secret_hash_ = 0;
double clipboard_clear_deadline_ = 0.0;
float loading_timer_ = 0.0f; // spinner animation for loading overlay float loading_timer_ = 0.0f; // spinner animation for loading overlay
// Current page (sidebar navigation) // Current page (sidebar navigation)
@@ -509,6 +575,10 @@ private:
static constexpr int MAX_VIEWTX_PER_CYCLE = 25; // cap z_viewtransaction calls per refresh static constexpr int MAX_VIEWTX_PER_CYCLE = 25; // cap z_viewtransaction calls per refresh
std::size_t shielded_history_scan_cursor_ = 0; std::size_t shielded_history_scan_cursor_ = 0;
bool shielded_history_scan_pending_ = false; bool shielded_history_scan_pending_ = false;
// False until the first full shielded-history scan finishes. Drives the History tab's
// "Loading older history…" progress so the user knows transactions are still streaming in
// after the first batch appears; goes quiet for the routine per-block re-scans afterward.
bool initial_history_scan_complete_ = false;
std::unordered_map<std::string, int> shielded_history_scan_heights_; std::unordered_map<std::string, int> shielded_history_scan_heights_;
// P4b: z_viewtransaction result cache — avoids re-calling the RPC for // P4b: z_viewtransaction result cache — avoids re-calling the RPC for
@@ -529,7 +599,14 @@ private:
bool transactions_dirty_ = false; // true → force tx refresh regardless of block height bool transactions_dirty_ = false; // true → force tx refresh regardless of block height
bool encryption_state_prefetched_ = false; // suppress duplicate getwalletinfo on connect bool encryption_state_prefetched_ = false; // suppress duplicate getwalletinfo on connect
bool rescan_status_poll_in_progress_ = false; bool rescan_status_poll_in_progress_ = false;
// True once we've actually observed the rescan running (daemon restarted into -rescan warmup).
// Gates the "rescan complete" detection so a getrescaninfo poll that hits the still-running
// pre-restart daemon (which reports rescanning=false) can't fire a false "complete" instantly.
bool rescan_confirmed_active_ = false;
bool opid_poll_in_progress_ = false; bool opid_poll_in_progress_ = false;
// Consecutive Core-refresh cycles where BOTH core RPCs failed → likely a dead
// connection. After kCoreFailuresBeforeDisconnect, tear down and reconnect.
int consecutive_core_failures_ = 0;
// Pending z_sendmany operation tracking // Pending z_sendmany operation tracking
bool send_progress_active_ = false; bool send_progress_active_ = false;
@@ -543,6 +620,10 @@ private:
std::int64_t timestamp = 0; std::int64_t timestamp = 0;
}; };
std::unordered_map<std::string, PendingSendInfo> pending_send_info_; std::unordered_map<std::string, PendingSendInfo> pending_send_info_;
// z_sendmany UI callbacks held until the opid reaches a terminal status, so the
// user isn't told "sent successfully" before the tx is actually built/broadcast.
std::unordered_map<std::string, std::function<void(bool, const std::string&)>>
pending_send_callbacks_;
// Txids from completed z_sendmany operations. // Txids from completed z_sendmany operations.
// Ensures shielded sends are discoverable by z_viewtransaction // Ensures shielded sends are discoverable by z_viewtransaction
// even when they don't appear in listtransactions or // even when they don't appear in listtransactions or
@@ -627,6 +708,8 @@ private:
// Private methods - rendering // Private methods - rendering
void renderStatusBar(); void renderStatusBar();
void renderAboutDialog(); void renderAboutDialog();
void renderLiteFirstRunPrompt(); // lite-only welcome modal when no wallet exists yet
void renderLiteUnlockPrompt(); // lite-only send-time unlock modal
void renderImportKeyDialog(); void renderImportKeyDialog();
void renderExportKeyDialog(); void renderExportKeyDialog();
void renderBackupDialog(); void renderBackupDialog();
@@ -642,6 +725,16 @@ private:
void tryConnect(); void tryConnect();
void onConnected(); void onConnected();
void onDisconnected(const std::string& reason); void onDisconnected(const std::string& reason);
// Set the "node is initializing" UI state (status line + overlay description) from the
// embedded/external daemon's launch state and its own console output (current phase + block
// height), so a connect probe that times out while the daemon loads shows WHAT it's doing.
// `reachableButBusy` is true when the probe connected but got no RPC reply (a timeout),
// false when the daemon is merely launching (not bound yet). Returns the status title.
std::string applyDaemonInitStatus(bool reachableButBusy);
// Tear down a connection that died mid-session (daemon crash / restart / dropped
// socket) so update()'s reconnect branch re-enters tryConnect(). Unlike onDisconnected
// alone, this also rpc_->disconnect()s so rpc_->isConnected() actually flips to false.
void handleLostConnection(const std::string& reason);
void applyDefaultBanlist(); void applyDefaultBanlist();
// Private methods - data refresh // Private methods - data refresh
+481 -115
View File
@@ -34,6 +34,7 @@
#include "rpc/rpc_worker.h" #include "rpc/rpc_worker.h"
#include "rpc/connection.h" #include "rpc/connection.h"
#include "config/settings.h" #include "config/settings.h"
#include "wallet/lite_wallet_controller.h" // lite send/new-address routing
#include "daemon/daemon_controller.h" #include "daemon/daemon_controller.h"
#include "daemon/embedded_daemon.h" #include "daemon/embedded_daemon.h"
#include "daemon/xmrig_manager.h" #include "daemon/xmrig_manager.h"
@@ -60,6 +61,12 @@ using NetworkRefreshService = services::NetworkRefreshService;
namespace { namespace {
bool isPageEnabledForBuild(ui::NavPage page)
{
return wallet::isUiSurfaceAvailable(
wallet::currentWalletCapabilities(), ui::NavPageSurface(page));
}
std::string unencryptedTransactionHistoryCacheKey(const std::string& walletIdentity) std::string unencryptedTransactionHistoryCacheKey(const std::string& walletIdentity)
{ {
return std::string("obsidian-dragon-unencrypted-tx-cache-v1:") + return std::string("obsidian-dragon-unencrypted-tx-cache-v1:") +
@@ -115,6 +122,19 @@ std::size_t shieldedReceiveScanBudget(ui::NavPage page)
return page == ui::NavPage::History ? 8u : 4u; return page == ui::NavPage::History ? 8u : 4u;
} }
// How far the tip may drift past an address's last shielded scan before we re-scan it. A full pass
// scans ~budget addresses per refresh cycle (≈96 per block of wall time), so a wallet with many
// z-addresses takes several blocks to scan fully. With a strict (tolerance 0) "scanned at tip"
// check, new blocks arriving mid-pass would invalidate already-scanned addresses and the pass would
// never complete — leaving transactions_dirty_ (and its "refreshing history" banner + send-progress
// gate) stuck on forever. Scaling the tolerance with the address count lets the pass complete while
// keeping shielded-receive latency minimal for small wallets; it's capped for pathological sizes.
int shieldedScanTipTolerance(std::size_t shieldedAddressCount)
{
int t = 2 + static_cast<int>(shieldedAddressCount / 96);
return std::min(t, 50);
}
} // namespace } // namespace
// ============================================================================ // ============================================================================
@@ -151,12 +171,30 @@ static WarmupText translateWarmup(const std::string& raw)
return {raw.c_str(), ""}; return {raw.c_str(), ""};
} }
// Phrases dragonxd prints to its console while initializing, in the order translateWarmup()
// understands them. The most recent matching console line tells us which stage the node is in
// even when the RPC probe just times out (no -28 reply to read).
static const char* const kDaemonInitPhases[] = {
"Rescanning", "Rewinding", "Activating", "Verifying", "Loading", "Pruning",
};
// How many consecutive "RPC port busy but no config" connect attempts to wait through before
// warning the user that whatever owns the port isn't a usable DragonX node. The core retry runs
// roughly every few seconds, so this is on the order of ~20s — long enough for a real daemon to
// write its config, short enough not to leave the user guessing.
static constexpr int kDaemonWaitWarnAttempts = 4;
// ============================================================================ // ============================================================================
// Connection Management // Connection Management
// ============================================================================ // ============================================================================
void App::tryConnect() void App::tryConnect()
{ {
// Lite builds have no full node / RPC daemon, so never run the RPC connection state machine
// (it would just fail every tick). The lite controller drives the wallet; "online" status is
// derived from it each frame in App::update(), which also gates the wallet UI (isConnected()).
if (isLiteBuild()) return;
if (connection_in_progress_) return; if (connection_in_progress_) return;
static int connect_attempt = 0; static int connect_attempt = 0;
@@ -174,38 +212,59 @@ void App::tryConnect()
VERBOSE_LOGF("[connect #%d] No valid config — DRAGONX.conf missing or no rpcuser/rpcpassword (looked at: %s)\n", VERBOSE_LOGF("[connect #%d] No valid config — DRAGONX.conf missing or no rpcuser/rpcpassword (looked at: %s)\n",
connect_attempt, confPath.c_str()); connect_attempt, confPath.c_str());
// If we already know an external daemon is on the port, just wait // Re-evaluate the RPC port LIVE rather than trusting a latched "external daemon detected"
// for the config file to appear (the daemon creates it on first run). // flag: EmbeddedDaemon::start() sets that latch whenever the port was busy at a prior
if (daemon_controller_ && daemon_controller_->externalDaemonDetected()) { // attempt and then never re-checks it, so a stale socket (or a transient squatter that has
// since died) would strand us forever "waiting for config". If the port is genuinely busy,
// a real daemon writes its config shortly and we keep waiting; if it's free, we must start
// our own.
const bool portInUse = daemon::EmbeddedDaemon::isRpcPortInUse();
if (portInUse) {
connection_status_ = TR("sb_waiting_config"); connection_status_ = TR("sb_waiting_config");
VERBOSE_LOGF("[connect #%d] External daemon detected on port, waiting for config file to appear\n", connect_attempt); VERBOSE_LOGF("[connect #%d] RPC port in use but no config yet — waiting for the daemon to write it\n",
connect_attempt);
// After a bounded wait with no config appearing, whatever owns the port is not a usable
// DragonX node (a foreign process, or a stuck/half-dead daemon). Say so once, with the
// action, instead of leaving the user on a silent "waiting" spinner forever.
if (++daemon_wait_attempts_ == kDaemonWaitWarnAttempts) {
ui::Notifications::instance().warning(TR("daemon_port_busy_warn"), 20.0f);
}
network_refresh_.setTimer(services::NetworkRefreshService::Timer::Core, network_refresh_.setTimer(services::NetworkRefreshService::Timer::Core,
services::RefreshScheduler::kCoreDefault - 1.0f); services::RefreshScheduler::kCoreDefault - 1.0f);
return; return;
} }
daemon_wait_attempts_ = 0; // port is free — clear the bounded-wait counter
connection_status_ = TR("sb_no_conf"); connection_status_ = TR("sb_no_conf");
// Try to start embedded daemon if enabled // Port is free → start our own embedded daemon (if enabled).
if (use_embedded_daemon_ && !isEmbeddedDaemonRunning()) { if (isUsingEmbeddedDaemon() && !isEmbeddedDaemonRunning()) {
connection_status_ = TR("sb_starting_daemon"); connection_status_ = TR("sb_starting_daemon");
if (startEmbeddedDaemon()) { if (startEmbeddedDaemon()) {
// Will retry connection after daemon starts // Will retry connection after daemon starts
VERBOSE_LOGF("[connect #%d] Embedded daemon starting, will retry connection...\n", connect_attempt); VERBOSE_LOGF("[connect #%d] Embedded daemon starting, will retry connection...\n", connect_attempt);
network_refresh_.setTimer(services::NetworkRefreshService::Timer::Core, network_refresh_.setTimer(services::NetworkRefreshService::Timer::Core,
services::RefreshScheduler::kCoreDefault - 1.0f); services::RefreshScheduler::kCoreDefault - 1.0f);
} else if (daemon_controller_ && daemon_controller_->externalDaemonDetected()) { } else {
connection_status_ = TR("sb_waiting_config"); // The daemon couldn't be started (binary not found, Sapling params missing, spawn
VERBOSE_LOGF("[connect #%d] External daemon detected but no config yet, will retry...\n", connect_attempt); // failure, …). Surface the actual reason instead of leaving the status stuck on
// "Starting dragonxd…": connection_status_ for the overlay/status bar, plus a
// one-time sticky notification with the full, actionable detail.
std::string detail = daemon_controller_ ? daemon_controller_->lastError() : std::string();
VERBOSE_LOGF("[connect #%d] startEmbeddedDaemon() failed — lastError: %s, binary: %s\n",
connect_attempt, detail.empty() ? "(none)" : detail.c_str(),
daemon::EmbeddedDaemon::findDaemonBinary().c_str());
connection_status_ = TR("sb_daemon_start_failed");
if (!daemon_start_error_shown_) {
daemon_start_error_shown_ = true;
ui::Notifications::instance().error(
detail.empty() ? std::string(TR("sb_daemon_start_failed")) : detail, 30.0f);
}
// Keep retrying: a missing binary/params can be fixed without a restart.
network_refresh_.setTimer(services::NetworkRefreshService::Timer::Core, network_refresh_.setTimer(services::NetworkRefreshService::Timer::Core,
services::RefreshScheduler::kCoreDefault - 1.0f); services::RefreshScheduler::kCoreDefault - 1.0f);
} else {
VERBOSE_LOGF("[connect #%d] startEmbeddedDaemon() failed — lastError: %s, binary: %s\n",
connect_attempt,
daemon_controller_ ? daemon_controller_->lastError().c_str() : "(no daemon object)",
daemon::EmbeddedDaemon::findDaemonBinary().c_str());
} }
} else if (!use_embedded_daemon_) { } else if (!isUsingEmbeddedDaemon()) {
VERBOSE_LOGF("[connect #%d] Embedded daemon disabled (using external). No config found at %s\n", VERBOSE_LOGF("[connect #%d] Embedded daemon disabled (using external). No config found at %s\n",
connect_attempt, confPath.c_str()); connect_attempt, confPath.c_str());
} }
@@ -254,9 +313,24 @@ void App::tryConnect()
externalDetected ? "yes" : "no", externalDetected ? "yes" : "no",
daemon_controller_->crashCount(), daemon_controller_->crashCount(),
daemon_controller_->lastError().empty() ? "(none)" : daemon_controller_->lastError().c_str()); daemon_controller_->lastError().empty() ? "(none)" : daemon_controller_->lastError().c_str());
// The embedded daemon can spawn successfully and then exit immediately (a missing runtime
// DLL, wrong architecture, corrupt binary, datadir lock, …). The crash monitor records a
// detailed reason (translated exit code + launch command + debug.log tail) in lastError(),
// but it runs on a background thread and was never shown — so the wallet looked like it was
// "stuck connecting" while the node silently died-and-respawned. Surface each new crash once.
const int crashes = daemon_controller_->crashCount();
if (crashes > daemon_last_seen_crashes_) {
daemon_last_seen_crashes_ = crashes;
const std::string detail = daemon_controller_->lastError();
if (!detail.empty()) {
connection_status_ = TR("sb_daemon_start_failed");
ui::Notifications::instance().error(detail, 30.0f);
}
}
} else { } else {
VERBOSE_LOGF("[connect #%d] No embedded daemon object (use_embedded=%s)\n", VERBOSE_LOGF("[connect #%d] No embedded daemon object (use_embedded=%s)\n",
attempt, use_embedded_daemon_ ? "yes" : "no"); attempt, isUsingEmbeddedDaemon() ? "yes" : "no");
} }
worker_->post([this, config, daemonStarting, externalDetected, attempt]() -> rpc::RPCWorker::MainCb { worker_->post([this, config, daemonStarting, externalDetected, attempt]() -> rpc::RPCWorker::MainCb {
@@ -332,21 +406,25 @@ void App::tryConnect()
"Restart the daemon or correct the credentials."); "Restart the daemon or correct the credentials.");
} else if (daemonStarting) { } else if (daemonStarting) {
state_.connected = false; state_.connected = false;
// Show the actual RPC error alongside the waiting message so // The daemon is launched but RPC isn't answering yet. A *timeout* means it
// auth mismatches and timeouts aren't silently hidden. // connected but the node is busy initializing (loading the block index, etc.);
if (!connectErr.empty()) { // a connect refusal means it hasn't bound the RPC port yet. Either way, show a
char buf[256]; snprintf(buf, sizeof(buf), TR("sb_waiting_daemon_err"), connectErr.c_str()); // clear "node initializing" overlay (status + phase + block height from the
connection_status_ = buf; // daemon's own console output) instead of a bare technical error.
} else { const bool reachableButBusy = connectErr.find("Timeout") != std::string::npos;
connection_status_ = TR("sb_waiting_daemon"); applyDaemonInitStatus(reachableButBusy);
}
VERBOSE_LOGF("[connect #%d] RPC connection failed (%s) — daemon still starting, will retry...\n", VERBOSE_LOGF("[connect #%d] RPC connection failed (%s) — daemon still starting, will retry...\n",
attempt, connectErr.c_str()); attempt, connectErr.c_str());
network_refresh_.setTimer(services::NetworkRefreshService::Timer::Core, network_refresh_.setTimer(services::NetworkRefreshService::Timer::Core,
services::RefreshScheduler::kCoreDefault - 1.0f); services::RefreshScheduler::kCoreDefault - 1.0f);
} else if (externalDetected) { } else if (externalDetected) {
state_.connected = false; state_.connected = false;
if (!connectErr.empty()) { // An external daemon is on the RPC port but not answering. A timeout means it's
// up and busy initializing; surface that as the init overlay (we can't read its
// console since we didn't launch it, so no phase line — just a clear message).
if (connectErr.find("Timeout") != std::string::npos) {
applyDaemonInitStatus(/*reachableButBusy=*/true);
} else if (!connectErr.empty()) {
char buf[256]; snprintf(buf, sizeof(buf), TR("sb_connecting_err"), connectErr.c_str()); char buf[256]; snprintf(buf, sizeof(buf), TR("sb_connecting_err"), connectErr.c_str());
connection_status_ = buf; connection_status_ = buf;
} else { } else {
@@ -360,7 +438,7 @@ void App::tryConnect()
onDisconnected("Connection failed"); onDisconnected("Connection failed");
VERBOSE_LOGF("[connect #%d] RPC connection failed — no daemon starting, no external detected\n", attempt); VERBOSE_LOGF("[connect #%d] RPC connection failed — no daemon starting, no external detected\n", attempt);
if (use_embedded_daemon_ && !isEmbeddedDaemonRunning()) { if (isUsingEmbeddedDaemon() && !isEmbeddedDaemonRunning()) {
// Prevent infinite crash-restart loop // Prevent infinite crash-restart loop
if (daemon_controller_ && daemon_controller_->crashCount() >= 3) { if (daemon_controller_ && daemon_controller_->crashCount() >= 3) {
{ char buf[128]; snprintf(buf, sizeof(buf), TR("sb_daemon_crashed"), daemon_controller_->crashCount()); { char buf[128]; snprintf(buf, sizeof(buf), TR("sb_daemon_crashed"), daemon_controller_->crashCount());
@@ -380,7 +458,7 @@ void App::tryConnect()
daemon_controller_ ? daemon_controller_->lastError().c_str() : "(no daemon object)"); daemon_controller_ ? daemon_controller_->lastError().c_str() : "(no daemon object)");
} }
} }
} else if (!use_embedded_daemon_) { } else if (!isUsingEmbeddedDaemon()) {
VERBOSE_LOGF("[connect #%d] Embedded daemon disabled — external daemon at %s:%s not responding\n", VERBOSE_LOGF("[connect #%d] Embedded daemon disabled — external daemon at %s:%s not responding\n",
attempt, config.host.c_str(), config.port.c_str()); attempt, config.host.c_str(), config.port.c_str());
} else { } else {
@@ -396,6 +474,10 @@ void App::tryConnect()
void App::onConnected() void App::onConnected()
{ {
state_.connected = true; state_.connected = true;
state_.daemon_initializing = false; // RPC is answering now; clear the "initializing" overlay
daemon_wait_attempts_ = 0; // re-arm the port-busy / start-failure notifications
daemon_start_error_shown_ = false;
daemon_last_seen_crashes_ = 0; // (onConnected resets the daemon's crash count too)
connection_status_ = TR("connected"); connection_status_ = TR("connected");
// Reset crash counter on successful connection // Reset crash counter on successful connection
@@ -481,6 +563,12 @@ void App::onDisconnected(const std::string& reason)
last_tx_block_height_ = -1; last_tx_block_height_ = -1;
pending_opids_.clear(); pending_opids_.clear();
pending_send_info_.clear(); pending_send_info_.clear();
// Resolve any deferred send callbacks so their UI doesn't spin forever on disconnect.
for (auto& entry : pending_send_callbacks_) {
if (entry.second) entry.second(false, reason);
}
pending_send_callbacks_.clear();
consecutive_core_failures_ = 0;
send_progress_active_ = false; send_progress_active_ = false;
send_submissions_in_flight_ = 0; send_submissions_in_flight_ = 0;
network_refresh_.resetJobs(); network_refresh_.resetJobs();
@@ -489,15 +577,72 @@ void App::onDisconnected(const std::string& reason)
address_validation_cache_dirty_ = true; address_validation_cache_dirty_ = true;
resetTransactionHistoryCacheSession(); resetTransactionHistoryCacheSession();
// Tear down the fast-lane connection // Tear down the fast-lane connection. Signal abort first so a fast-lane call blocked in
// curl_easy_perform unblocks and stop()'s join() returns promptly (no UI freeze).
if (fast_rpc_) fast_rpc_->requestAbort();
if (fast_worker_) { if (fast_worker_) {
fast_worker_->stop(); fast_worker_->stop();
// Drop the stopped worker so onConnected recreates and starts a fresh one. Keeping a
// stopped-but-present worker would defeat onConnected's `if (!fast_worker_)` guard, leaving
// the fast lane dead for the rest of the session — which silently stalls the opid poll
// (its post() never runs, so a completed send spins on "Waiting for operation").
fast_worker_.reset();
} }
if (fast_rpc_) { if (fast_rpc_) {
fast_rpc_->disconnect(); fast_rpc_->disconnect();
} }
} }
std::string App::applyDaemonInitStatus(bool reachableButBusy)
{
state_.daemon_initializing = true;
// Find the most recent console line that names an init phase, so we can tell the user exactly
// what the node is doing (loading the block index, verifying, activating best chain, …).
std::string phaseLine;
if (daemon_controller_) {
const auto lines = daemon_controller_->recentLines(40);
for (auto it = lines.rbegin(); it != lines.rend() && phaseLine.empty(); ++it) {
for (const char* phase : kDaemonInitPhases) {
if (it->find(phase) != std::string::npos) { phaseLine = *it; break; }
}
}
}
WarmupText wt;
if (!phaseLine.empty()) {
wt = translateWarmup(phaseLine);
} else if (reachableButBusy) {
// The probe connected but got no RPC reply within the timeout: the node is up but busy
// initializing (it isn't printing a recognizable phase, or we didn't launch it).
wt = {"Starting DragonX node…",
"The node is reachable but still initializing and isn't answering yet. "
"This is normal after an update or on first launch — it can take a few minutes."};
} else {
// The daemon is launching but hasn't bound its RPC port yet.
wt = {"Starting DragonX node…",
"Launching dragonxd and waiting for it to come online…"};
}
std::string title = wt.title;
const int h = daemon_controller_ ? daemon_controller_->lastBlockHeight() : -1;
if (h > 0) title += " (Block " + std::to_string(h) + ")";
state_.warmup_status = title;
state_.warmup_description = wt.description ? wt.description : "";
connection_status_ = title;
return title;
}
void App::handleLostConnection(const std::string& reason)
{
DEBUG_LOGF("[Connection] %s — tearing down for reconnect\n", reason.c_str());
// Flip the main client's connected_ flag so update()'s else-branch re-enters
// tryConnect(). onDisconnected() alone only tears down the fast lane.
if (rpc_) rpc_->disconnect();
onDisconnected(reason);
}
// ============================================================================ // ============================================================================
// Data Refresh — Tab-Aware Prioritized System // Data Refresh — Tab-Aware Prioritized System
// //
@@ -524,7 +669,14 @@ App::RefreshIntervals App::getIntervalsForPage(ui::NavPage page)
void App::applyRefreshPolicy(ui::NavPage page) void App::applyRefreshPolicy(ui::NavPage page)
{ {
network_refresh_.setIntervals(getIntervalsForPage(page)); // While the daemon is syncing, override the per-tab cadence with the low-impact sync profile so
// the wallet stops contending for the daemon's cs_main lock (frequent getpeerinfo / per-block
// transaction scans / balance polls slow block connection). This makes every tab sync as fast
// as the Console tab does today. Reverts to the per-tab profile once sync finishes.
refresh_policy_syncing_ = state_.sync.syncing;
network_refresh_.setIntervals(refresh_policy_syncing_
? services::RefreshScheduler::kSyncProfile
: getIntervalsForPage(page));
} }
bool App::currentPageNeedsWalletDataRefresh() const bool App::currentPageNeedsWalletDataRefresh() const
@@ -545,13 +697,18 @@ bool App::shouldRunWalletTransactionRefresh() const
void App::setCurrentPage(ui::NavPage page) void App::setCurrentPage(ui::NavPage page)
{ {
if (!isPageEnabledForBuild(page)) {
page = ui::NavPage::Overview;
}
if (page == current_page_) return; if (page == current_page_) return;
current_page_ = page; current_page_ = page;
applyRefreshPolicy(page); applyRefreshPolicy(page);
using RefreshTimer = services::NetworkRefreshService::Timer; using RefreshTimer = services::NetworkRefreshService::Timer;
// Immediate refresh for the incoming tab's priority data // Immediate refresh for the incoming tab's priority data. Gate on ACTUAL RPC connectivity
if (state_.connected && !state_.isLocked()) { // (not state_.connected, which is the lite "online" proxy) — lite has no RPC daemon and the
// lite controller refreshes wallet data itself, so these full-node RPC polls must not fire.
if (rpc_ && rpc_->isConnected() && !state_.isLocked()) {
using NP = ui::NavPage; using NP = ui::NavPage;
switch (page) { switch (page) {
case NP::Overview: case NP::Overview:
@@ -584,6 +741,11 @@ void App::setCurrentPage(ui::NavPage page)
bool App::shouldRefreshTransactions() const bool App::shouldRefreshTransactions() const
{ {
// NOTE: this is block-height / dirty driven, NOT interval-gated. It returns true only when a new
// block arrived (currentBlocks != last_tx_block_height_), the history was never fetched, or
// something marked it dirty (tab entry, a send, a reorg, etc.). The Transactions timer only
// controls how often this CHECK runs; between blocks the lightweight recent-poll
// (shouldRefreshRecentTransactions / TxAge) handles mempool + unconfirmed deltas instead.
const int currentBlocks = state_.sync.blocks; const int currentBlocks = state_.sync.blocks;
return network_refresh_.shouldRefreshTransactions(last_tx_block_height_, return network_refresh_.shouldRefreshTransactions(last_tx_block_height_,
currentBlocks, currentBlocks,
@@ -713,6 +875,27 @@ void App::removePendingSendTransactions(const std::vector<std::string>& opids,
state_.last_tx_update = std::time(nullptr); state_.last_tx_update = std::time(nullptr);
} }
void App::trackOperation(const std::string& opid)
{
if (opid.empty()) return;
// Touched only from the main thread (sendTransaction's MainCb and the opid poller's
// MainCb both run via drainResults()), so no locking is needed.
if (std::find(pending_opids_.begin(), pending_opids_.end(), opid) != pending_opids_.end())
return;
pending_opids_.push_back(opid);
}
bool App::invokeSendResultCallback(const std::string& opid, bool ok,
const std::string& result)
{
auto it = pending_send_callbacks_.find(opid);
if (it == pending_send_callbacks_.end()) return false;
auto cb = std::move(it->second);
pending_send_callbacks_.erase(it);
if (cb) cb(ok, result);
return true;
}
void App::applyPendingSendBalanceDeltas(bool includeAggregateBalances) void App::applyPendingSendBalanceDeltas(bool includeAggregateBalances)
{ {
for (const auto& [opid, pending] : pending_send_info_) { for (const auto& [opid, pending] : pending_send_info_) {
@@ -792,6 +975,7 @@ void App::invalidateShieldedHistoryScanProgress(bool persistCache)
{ {
shielded_history_scan_cursor_ = 0; shielded_history_scan_cursor_ = 0;
shielded_history_scan_pending_ = false; shielded_history_scan_pending_ = false;
initial_history_scan_complete_ = false; // a full re-scan is coming — show load progress again
shielded_history_scan_heights_.clear(); shielded_history_scan_heights_.clear();
if (persistCache) storeTransactionHistoryCacheIfAvailable(); if (persistCache) storeTransactionHistoryCacheIfAvailable();
} }
@@ -925,8 +1109,10 @@ void App::refreshData()
else if (!addressRefreshNeeded && walletDataPage && shouldRefreshRecentTransactions()) else if (!addressRefreshNeeded && walletDataPage && shouldRefreshRecentTransactions())
refreshRecentTransactionData(); refreshRecentTransactionData();
if (current_page_ == ui::NavPage::Peers) // Always refresh peers here — refreshData() only runs on one-shot transitions (connect,
refreshPeerInfo(); // warmup-complete, unlock), so this populates the status-bar peer count immediately on open
// regardless of the active tab. Ongoing updates come from the periodic Peers timer.
refreshPeerInfo();
if (!state_.encryption_state_known && if (!state_.encryption_state_known &&
!network_refresh_.jobInProgress(services::NetworkRefreshService::Job::ConnectionInit)) { !network_refresh_.jobInProgress(services::NetworkRefreshService::Job::ConnectionInit)) {
@@ -988,14 +1174,36 @@ void App::refreshCoreData()
? fast_rpc_.get() : rpc_.get(); ? fast_rpc_.get() : rpc_.get();
if (!w || !rpc) return; if (!w || !rpc) return;
ui::NavPage tracePage = current_page_; ui::NavPage tracePage = current_page_;
// Skip the balance call while syncing (it's incomplete anyway and takes the wallet lock +
// cs_main). Captured on the main thread to avoid reading state_ off the worker thread.
const bool includeBalance = !state_.sync.syncing;
auto enqueued = network_refresh_.enqueue(services::NetworkRefreshService::Job::Core, *w, [this, rpc, tracePage]() -> rpc::RPCWorker::MainCb { auto enqueued = network_refresh_.enqueue(services::NetworkRefreshService::Job::Core, *w, [this, rpc, tracePage, includeBalance]() -> rpc::RPCWorker::MainCb {
AppRefreshRpcGateway refreshRpc(*rpc, traceSource(tracePage, "Core refresh")); AppRefreshRpcGateway refreshRpc(*rpc, traceSource(tracePage, "Core refresh"));
auto result = NetworkRefreshService::collectCoreRefreshResult(refreshRpc); auto result = NetworkRefreshService::collectCoreRefreshResult(refreshRpc, includeBalance);
return [this, result]() { return [this, result]() {
try { try {
NetworkRefreshService::applyCoreRefreshResult(state_, result, std::time(nullptr)); NetworkRefreshService::applyCoreRefreshResult(state_, result, std::time(nullptr));
applyPendingSendBalanceDeltas(true); applyPendingSendBalanceDeltas(true);
// Mid-session connection-loss detection. During normal operation, both core
// RPCs failing together means the daemon connection is dead (a busy daemon
// fails them individually, not both at once). Warmup is excluded — both fail
// with -28 there legitimately, and counting it would cause a reconnect loop.
constexpr int kCoreFailuresBeforeDisconnect = 3;
if (!state_.warming_up) {
if (!result.balanceOk && !result.blockchainOk) {
if (++consecutive_core_failures_ >= kCoreFailuresBeforeDisconnect &&
state_.connected) {
consecutive_core_failures_ = 0;
handleLostConnection("Lost connection to daemon");
return; // state torn down — skip the rest of this callback
}
} else {
consecutive_core_failures_ = 0;
}
}
// Auto-shield transparent funds if enabled // Auto-shield transparent funds if enabled
if (result.balanceOk && settings_ && settings_->getAutoShield() && if (result.balanceOk && settings_ && settings_->getAutoShield() &&
state_.transparent_balance > 0.0001 && !state_.sync.syncing && state_.transparent_balance > 0.0001 && !state_.sync.syncing &&
@@ -1007,21 +1215,39 @@ void App::refreshCoreData()
break; break;
} }
} }
if (!targetZAddr.empty() && rpc_) { if (!targetZAddr.empty() && worker_) {
DEBUG_LOGF("[AutoShield] Shielding %.8f DRGX to %s\n", DEBUG_LOGF("[AutoShield] Shielding %.8f DRGX to %s\n",
state_.transparent_balance, targetZAddr.c_str()); state_.transparent_balance, targetZAddr.c_str());
rpc_->z_shieldCoinbase("*", targetZAddr, 0.0001, 50, // Use the user-configured fee, formatted fixed-decimal so the daemon's
[this](const json& result) { // ParseFixedPoint accepts it (a small double would serialize to "5e-05").
if (result.contains("opid")) { const std::string feeStr =
DEBUG_LOGF("[AutoShield] Started: %s\n", util::formatAmountFixed(settings_ ? settings_->getDefaultFee() : 0.0001);
result["opid"].get<std::string>().c_str()); // This callback runs on the UI thread (drainResults). Build/broadcast
// on the worker thread — never block the UI with synchronous RPC.
worker_->post([this, targetZAddr, feeStr]() -> rpc::RPCWorker::MainCb {
std::string opid;
std::string err;
try {
rpc::RPCClient::TraceScope trace("Auto-shield / z_shieldcoinbase");
auto result = rpc_->call("z_shieldcoinbase",
{std::string("*"), targetZAddr, feeStr, 50});
opid = result.value("opid", "");
} catch (const std::exception& e) {
err = e.what();
}
return [this, opid, err]() {
auto_shield_pending_ = false;
if (!err.empty()) {
DEBUG_LOGF("[AutoShield] Error: %s\n", err.c_str());
return;
} }
auto_shield_pending_ = false; if (!opid.empty()) {
}, DEBUG_LOGF("[AutoShield] Started: %s\n", opid.c_str());
[this](const std::string& err) { // Surface the async result + refresh balances on completion.
DEBUG_LOGF("[AutoShield] Error: %s\n", err.c_str()); trackOperation(opid);
auto_shield_pending_ = false; }
}); };
});
} else { } else {
auto_shield_pending_ = false; auto_shield_pending_ = false;
} }
@@ -1102,6 +1328,8 @@ void App::refreshTransactionData()
transactionSnapshot.shieldedScanHeights = shielded_history_scan_heights_; transactionSnapshot.shieldedScanHeights = shielded_history_scan_heights_;
transactionSnapshot.shieldedScanStartIndex = shielded_history_scan_cursor_; transactionSnapshot.shieldedScanStartIndex = shielded_history_scan_cursor_;
transactionSnapshot.maxShieldedReceiveScans = shieldedReceiveScanBudget(current_page_); transactionSnapshot.maxShieldedReceiveScans = shieldedReceiveScanBudget(current_page_);
transactionSnapshot.shieldedScanTipTolerance =
shieldedScanTipTolerance(transactionSnapshot.shieldedAddresses.size());
ui::NavPage tracePage = current_page_; ui::NavPage tracePage = current_page_;
auto enqueued = network_refresh_.enqueue(services::NetworkRefreshService::Job::Transactions, *worker_, [this, currentBlocks, auto enqueued = network_refresh_.enqueue(services::NetworkRefreshService::Job::Transactions, *worker_, [this, currentBlocks,
@@ -1128,6 +1356,7 @@ void App::refreshTransactionData()
storeTransactionHistoryCacheIfAvailable(); storeTransactionHistoryCacheIfAvailable();
shielded_history_scan_cursor_ = nextShieldedScanStartIndex; shielded_history_scan_cursor_ = nextShieldedScanStartIndex;
shielded_history_scan_pending_ = !shieldedScanComplete; shielded_history_scan_pending_ = !shieldedScanComplete;
if (shieldedScanComplete) initial_history_scan_complete_ = true;
transactions_dirty_ = !shieldedScanComplete; transactions_dirty_ = !shieldedScanComplete;
maybeFinishTransactionSendProgress(); maybeFinishTransactionSendProgress();
}; };
@@ -1150,6 +1379,8 @@ void App::refreshRecentTransactionData()
transactionSnapshot.shieldedScanHeights = shielded_history_scan_heights_; transactionSnapshot.shieldedScanHeights = shielded_history_scan_heights_;
transactionSnapshot.shieldedScanStartIndex = shielded_history_scan_cursor_; transactionSnapshot.shieldedScanStartIndex = shielded_history_scan_cursor_;
transactionSnapshot.maxShieldedReceiveScans = 1; transactionSnapshot.maxShieldedReceiveScans = 1;
transactionSnapshot.shieldedScanTipTolerance =
shieldedScanTipTolerance(transactionSnapshot.shieldedAddresses.size());
ui::NavPage tracePage = current_page_; ui::NavPage tracePage = current_page_;
auto enqueued = network_refresh_.enqueue(services::NetworkRefreshService::Job::Transactions, *worker_, [this, currentBlocks, auto enqueued = network_refresh_.enqueue(services::NetworkRefreshService::Job::Transactions, *worker_, [this, currentBlocks,
@@ -1251,6 +1482,12 @@ void App::refreshMiningInfo()
bool doSlowRefresh = (mining_slow_counter_++ % 5 == 0); bool doSlowRefresh = (mining_slow_counter_++ % 5 == 0);
bool includeLocalHashrate = state_.mining.generate || current_page_ == ui::NavPage::Mining; bool includeLocalHashrate = state_.mining.generate || current_page_ == ui::NavPage::Mining;
if (!includeLocalHashrate && !doSlowRefresh) return; if (!includeLocalHashrate && !doSlowRefresh) return;
// While syncing, don't poll getmininginfo (another cs_main contender) unless the user is
// actually on the Mining tab or mining — mining stats are irrelevant mid-sync, and this keeps
// the sync throttle complete (the mining poll runs off the separate 1s Fast timer, so the
// sync-profile intervals don't otherwise cover it).
if (state_.sync.syncing && !includeLocalHashrate) return;
ui::NavPage tracePage = current_page_; ui::NavPage tracePage = current_page_;
auto enqueued = network_refresh_.enqueue(services::NetworkRefreshService::Job::Mining, *w, auto enqueued = network_refresh_.enqueue(services::NetworkRefreshService::Job::Mining, *w,
@@ -1372,6 +1609,11 @@ void App::refreshMarketData()
void App::startMining(int threads) void App::startMining(int threads)
{ {
if (!supportsSoloMining()) {
(void)threads;
ui::Notifications::instance().warning("Solo mining is unavailable in lite build");
return;
}
if (!state_.connected || !rpc_ || !worker_) return; if (!state_.connected || !rpc_ || !worker_) return;
if (mining_toggle_in_progress_.exchange(true)) return; // already in progress if (mining_toggle_in_progress_.exchange(true)) return; // already in progress
@@ -1401,6 +1643,7 @@ void App::startMining(int threads)
void App::stopMining() void App::stopMining()
{ {
if (!supportsSoloMining()) return;
if (!state_.connected || !rpc_ || !worker_) return; if (!state_.connected || !rpc_ || !worker_) return;
if (mining_toggle_in_progress_.exchange(true)) return; // already in progress if (mining_toggle_in_progress_.exchange(true)) return; // already in progress
@@ -1426,6 +1669,12 @@ void App::stopMining()
void App::startPoolMining(int threads) void App::startPoolMining(int threads)
{ {
if (!supportsPoolMining()) {
(void)threads;
ui::Notifications::instance().warning("Pool mining is unavailable in this build");
return;
}
if (!xmrig_manager_) if (!xmrig_manager_)
xmrig_manager_ = std::make_unique<daemon::XmrigManager>(); xmrig_manager_ = std::make_unique<daemon::XmrigManager>();
@@ -1505,28 +1754,58 @@ void App::stopPoolMining()
void App::banPeer(const std::string& ip, int duration_seconds) void App::banPeer(const std::string& ip, int duration_seconds)
{ {
if (!state_.connected || !rpc_) return; if (!state_.connected || !rpc_ || !worker_) return;
// Run on the worker thread — these are called straight from the Peers tab's ImGui
rpc_->setBan(ip, "add", [this](const json&) { // handlers, and rpc_->call() blocks on synchronous curl under curl_mutex_.
refreshPeerInfo(); worker_->post([this, ip, duration_seconds]() -> rpc::RPCWorker::MainCb {
}, nullptr, duration_seconds); std::string err;
try {
rpc::RPCClient::TraceScope trace("Peers / Ban");
rpc_->call("setban", {ip, "add", duration_seconds});
} catch (const std::exception& e) {
err = e.what();
}
return [this, err]() {
if (!err.empty()) ui::Notifications::instance().error("Ban failed: " + err);
else refreshPeerInfo();
};
});
} }
void App::unbanPeer(const std::string& ip) void App::unbanPeer(const std::string& ip)
{ {
if (!state_.connected || !rpc_) return; if (!state_.connected || !rpc_ || !worker_) return;
worker_->post([this, ip]() -> rpc::RPCWorker::MainCb {
rpc_->setBan(ip, "remove", [this](const json&) { std::string err;
refreshPeerInfo(); try {
rpc::RPCClient::TraceScope trace("Peers / Unban");
rpc_->call("setban", {ip, "remove"});
} catch (const std::exception& e) {
err = e.what();
}
return [this, err]() {
if (!err.empty()) ui::Notifications::instance().error("Unban failed: " + err);
else refreshPeerInfo();
};
}); });
} }
void App::clearBans() void App::clearBans()
{ {
if (!state_.connected || !rpc_) return; if (!state_.connected || !rpc_ || !worker_) return;
worker_->post([this]() -> rpc::RPCWorker::MainCb {
rpc_->clearBanned([this](const json&) { std::string err;
state_.banned_peers.clear(); try {
rpc::RPCClient::TraceScope trace("Peers / Clear bans");
rpc_->call("clearbanned", nlohmann::json::array());
} catch (const std::exception& e) {
err = e.what();
}
return [this, err]() {
if (!err.empty()) { ui::Notifications::instance().error("Clear bans failed: " + err); return; }
state_.banned_peers.clear();
refreshPeerInfo();
};
}); });
} }
@@ -1588,6 +1867,23 @@ void App::applyDefaultBanlist()
void App::createNewZAddress(std::function<void(const std::string&)> callback) void App::createNewZAddress(std::function<void(const std::string&)> callback)
{ {
// Lite build: derive locally via the controller (fast, no network). The backend auto-saves
// new addresses; the next lite refresh lists it with a balance.
if (lite_wallet_) {
const auto result = lite_wallet_->newAddress(/*shielded*/ true);
if (result.ok) {
AddressInfo info;
info.address = result.address;
info.type = "shielded";
info.balance = 0.0;
state_.z_addresses.push_back(info);
state_.addresses.push_back(info);
address_list_dirty_ = true;
}
if (callback) callback(result.ok ? result.address : std::string());
return;
}
if (!state_.connected || !rpc_ || !worker_) return; if (!state_.connected || !rpc_ || !worker_) return;
worker_->post([this, callback]() -> rpc::RPCWorker::MainCb { worker_->post([this, callback]() -> rpc::RPCWorker::MainCb {
@@ -1619,6 +1915,22 @@ void App::createNewZAddress(std::function<void(const std::string&)> callback)
void App::createNewTAddress(std::function<void(const std::string&)> callback) void App::createNewTAddress(std::function<void(const std::string&)> callback)
{ {
// Lite build: derive locally via the controller (see createNewZAddress).
if (lite_wallet_) {
const auto result = lite_wallet_->newAddress(/*shielded*/ false);
if (result.ok) {
AddressInfo info;
info.address = result.address;
info.type = "transparent";
info.balance = 0.0;
state_.t_addresses.push_back(info);
state_.addresses.push_back(info);
address_list_dirty_ = true;
}
if (callback) callback(result.ok ? result.address : std::string());
return;
}
if (!state_.connected || !rpc_ || !worker_) return; if (!state_.connected || !rpc_ || !worker_) return;
worker_->post([this, callback]() -> rpc::RPCWorker::MainCb { worker_->post([this, callback]() -> rpc::RPCWorker::MainCb {
@@ -1757,14 +2069,25 @@ bool App::isMiningAddress(const std::string& addr) const
void App::setMiningAddress(const std::string& addr, bool mining) void App::setMiningAddress(const std::string& addr, bool mining)
{ {
if (settings_) { if (!settings_) return;
settings_->setMiningAddress(addr, mining); settings_->setMiningAddress(addr, mining);
settings_->save(); settings_->save();
invalidateShieldedHistoryScanProgress(true);
transactions_dirty_ = true; // "mined" vs "receive" is a pure function of the LOCAL mining-address set — the daemon knows
last_tx_block_height_ = -1; // nothing about it, so there is NO need to re-scan the chain. Relabel the affected rows in the
network_refresh_.markDue(services::NetworkRefreshService::Timer::Transactions); // in-memory history directly and persist them to the (SQLite) history cache. This is instant,
// with no daemon round-trip; the History tab's display cache rebuilds on the type change.
const auto miningAddrs = settings_->getMiningAddresses();
bool changed = false;
for (auto& tx : state_.transactions) {
if (tx.address.empty() || (tx.type != "receive" && tx.type != "mined")) continue;
std::string newType = miningAddrs.count(tx.address) ? "mined" : "receive";
if (tx.type != newType) {
tx.type = std::move(newType);
changed = true;
}
} }
if (changed) storeTransactionHistoryCacheIfAvailable();
} }
void App::invalidateAddressValidationCache() void App::invalidateAddressValidationCache()
@@ -1780,33 +2103,35 @@ void App::invalidateAddressValidationCache()
void App::exportPrivateKey(const std::string& address, std::function<void(const std::string&)> callback) void App::exportPrivateKey(const std::string& address, std::function<void(const std::string&)> callback)
{ {
if (!state_.connected || !rpc_) { if (!state_.connected || !rpc_ || !worker_) {
if (callback) callback(""); if (callback) callback("");
return; return;
} }
auto keyKind = services::WalletSecurityController::classifyAddress(address); const bool shielded = services::WalletSecurityController::classifyAddress(address)
if (keyKind == services::WalletSecurityController::KeyKind::Shielded) { == services::WalletSecurityController::KeyKind::Shielded;
// Z-address: use z_exportkey const char* method = shielded ? "z_exportkey" : "dumpprivkey";
rpc::RPCClient::TraceScope trace("Settings / Export private key"); // Run on the worker thread — z_exportkey/dumpprivkey block on synchronous curl and
rpc_->z_exportKey(address, [callback](const json& result) { // are invoked straight from the export dialog (UI thread).
if (callback) callback(result.get<std::string>()); worker_->post([this, method, address, callback]() -> rpc::RPCWorker::MainCb {
}, [callback](const std::string& error) { std::string key;
DEBUG_LOGF("Export z-key error: %s\n", error.c_str()); std::string err;
ui::Notifications::instance().error("Key export failed: " + error); try {
if (callback) callback(""); rpc::RPCClient::TraceScope trace("Settings / Export private key");
}); key = rpc_->call(method, {address}).get<std::string>();
} else { } catch (const std::exception& e) {
// T-address: use dumpprivkey err = e.what();
rpc::RPCClient::TraceScope trace("Settings / Export private key"); }
rpc_->dumpPrivKey(address, [callback](const json& result) { return [callback, key, err]() {
if (callback) callback(result.get<std::string>()); if (!err.empty()) {
}, [callback](const std::string& error) { DEBUG_LOGF("Export key error: %s\n", err.c_str());
DEBUG_LOGF("Export t-key error: %s\n", error.c_str()); ui::Notifications::instance().error("Key export failed: " + err);
ui::Notifications::instance().error("Key export failed: " + error); if (callback) callback("");
if (callback) callback(""); } else if (callback) {
}); callback(key);
} }
};
});
} }
void App::exportAllKeys(std::function<void(const std::string&)> callback) void App::exportAllKeys(std::function<void(const std::string&)> callback)
@@ -1860,34 +2185,36 @@ void App::exportAllKeys(std::function<void(const std::string&)> callback)
void App::importPrivateKey(const std::string& key, std::function<void(bool, const std::string&)> callback) void App::importPrivateKey(const std::string& key, std::function<void(bool, const std::string&)> callback)
{ {
if (!state_.connected || !rpc_) { if (!state_.connected || !rpc_ || !worker_) {
if (callback) callback(false, "Not connected"); if (callback) callback(false, "Not connected");
return; return;
} }
auto keyKind = services::WalletSecurityController::classifyPrivateKey(key); const bool shielded = services::WalletSecurityController::classifyPrivateKey(key)
== services::WalletSecurityController::KeyKind::Shielded;
if (keyKind == services::WalletSecurityController::KeyKind::Shielded) { // Run on the worker thread — import requests a full rescan (rescan=true), so the
rpc::RPCClient::TraceScope trace("Settings / Import private key"); // synchronous curl call can take many seconds; never block the UI thread on it.
rpc_->z_importKey(key, true, [this, callback](const json& result) { worker_->post([this, key, shielded, callback]() -> rpc::RPCWorker::MainCb {
std::string err;
try {
rpc::RPCClient::TraceScope trace("Settings / Import private key");
if (shielded) rpc_->call("z_importkey", {key, "yes"}); // rescan
else rpc_->call("importprivkey", {key, "", true}); // label "", rescan
} catch (const std::exception& e) {
err = e.what();
}
return [this, shielded, err, callback]() {
if (!err.empty()) {
if (callback) callback(false, err);
return;
}
invalidateAddressValidationCache(); invalidateAddressValidationCache();
refreshAddresses(); refreshAddresses();
if (callback) callback(true, services::WalletSecurityController::importSuccessMessage( if (callback) callback(true, services::WalletSecurityController::importSuccessMessage(
services::WalletSecurityController::KeyKind::Shielded)); shielded ? services::WalletSecurityController::KeyKind::Shielded
}, [callback](const std::string& error) { : services::WalletSecurityController::KeyKind::Transparent));
if (callback) callback(false, error); };
}); });
} else {
rpc::RPCClient::TraceScope trace("Settings / Import private key");
rpc_->importPrivKey(key, true, [this, callback](const json& result) {
invalidateAddressValidationCache();
refreshAddresses();
if (callback) callback(true, services::WalletSecurityController::importSuccessMessage(
services::WalletSecurityController::KeyKind::Transparent));
}, [callback](const std::string& error) {
if (callback) callback(false, error);
});
}
} }
void App::backupWallet(const std::string& destination, std::function<void(bool, const std::string&)> callback) void App::backupWallet(const std::string& destination, std::function<void(bool, const std::string&)> callback)
@@ -1927,11 +2254,38 @@ void App::sendTransaction(const std::string& from, const std::string& to,
double amount, double fee, const std::string& memo, double amount, double fee, const std::string& memo,
std::function<void(bool success, const std::string& result)> callback) std::function<void(bool success, const std::string& result)> callback)
{ {
// Lite build: route to the controller's async broadcast. `from`/`fee` are ignored — the
// backend selects inputs and adds the network fee itself. The result (txid/error) is
// delivered to `callback` from update() once takeBroadcastResult() yields it.
if (lite_wallet_) {
wallet::LiteSendRequest req;
wallet::LiteSendRecipient recipient;
recipient.address = to;
recipient.amountZatoshis = static_cast<std::uint64_t>(std::llround(amount * 100000000.0));
recipient.memo = memo;
req.recipients.push_back(std::move(recipient));
if (!lite_wallet_->sendTransaction(req)) {
if (callback) callback(false, "A send is already in progress, or no wallet is open");
return;
}
lite_send_callback_ = std::move(callback); // delivered from update()
return;
}
if (!state_.connected || !rpc_) { if (!state_.connected || !rpc_) {
if (callback) callback(false, "Not connected"); if (callback) callback(false, "Not connected");
return; return;
} }
// Single-flight guard: a rapid double-click (or any second caller) must not issue two
// z_sendmany calls before the first returns its opid. The send form already guards this in the
// UI, but the controller entry point must not depend on that. (send_submissions_in_flight_ is
// main-thread only: ++ here, -- in the worker's main-thread result callback.)
if (send_submissions_in_flight_ > 0) {
if (callback) callback(false, "A transaction is already being submitted — please wait.");
return;
}
// Check that we have the spending key for the from address // Check that we have the spending key for the from address
if (!from.empty() && from[0] == 'z') { if (!from.empty() && from[0] == 'z') {
bool spendable = false; bool spendable = false;
@@ -1966,12 +2320,18 @@ void App::sendTransaction(const std::string& from, const std::string& to,
send_progress_active_ = true; send_progress_active_ = true;
++send_submissions_in_flight_; ++send_submissions_in_flight_;
worker_->post([this, from, to, amount, memo, recipients, callback]() -> rpc::RPCWorker::MainCb { // z_sendmany signature is (fromaddress, amounts, minconf, fee). The fee MUST be a JSON number:
// the daemon reads it with get_real(), so a string is rejected ("JSON value is not a number as
// expected"). get_real() parses the double directly and accepts any number notation (incl. the
// "5e-05" form of a small fee), so passing the raw double is correct for every fee value.
// (The recipient "amount" above is intentionally a fixed-decimal STRING — that field is parsed
// with ParseFixedPoint, which a scientific-notation double would break.)
worker_->post([this, from, to, amount, fee, memo, recipients, callback]() -> rpc::RPCWorker::MainCb {
bool ok = false; bool ok = false;
std::string result_str; std::string result_str;
try { try {
rpc::RPCClient::TraceScope trace("Send tab / Submit transaction"); rpc::RPCClient::TraceScope trace("Send tab / Submit transaction");
auto result = rpc_->call("z_sendmany", {from, recipients}); auto result = rpc_->call("z_sendmany", {from, recipients, 1, fee});
result_str = result.get<std::string>(); result_str = result.get<std::string>();
ok = true; ok = true;
} catch (const std::exception& e) { } catch (const std::exception& e) {
@@ -1986,15 +2346,21 @@ void App::sendTransaction(const std::string& from, const std::string& to,
transactions_dirty_ = true; transactions_dirty_ = true;
last_tx_block_height_ = -1; last_tx_block_height_ = -1;
network_refresh_.markWalletMutationRefresh(); network_refresh_.markWalletMutationRefresh();
// Track the opid so we can poll for completion // z_sendmany only returned an opid: the transaction is built/signed/
// broadcast asynchronously by the daemon. Defer the user-facing
// success/failure to the opid poller (app.cpp) so we don't report
// "sent successfully" for an operation that may still fail.
if (!result_str.empty()) { if (!result_str.empty()) {
pending_opids_.push_back(result_str); pending_opids_.push_back(result_str);
upsertPendingSendTransaction(result_str, from, to, amount, memo); upsertPendingSendTransaction(result_str, from, to, amount, memo);
if (callback) pending_send_callbacks_[result_str] = callback;
} else if (callback) {
callback(true, result_str); // no opid to track — report as-is
} }
} else { } else {
send_progress_active_ = false; send_progress_active_ = false;
if (callback) callback(false, result_str);
} }
if (callback) callback(ok, result_str);
}; };
}); });
} }
+3 -2
View File
@@ -616,7 +616,7 @@ void App::checkIdleMining() {
if (idle_mining_active_) { if (idle_mining_active_) {
idle_mining_active_ = false; idle_mining_active_ = false;
idle_scaled_to_idle_ = false; idle_scaled_to_idle_ = false;
if (settings_ && settings_->getPoolMode()) { if (settings_ && (settings_->getPoolMode() || !supportsSoloMining())) {
if (xmrig_manager_ && xmrig_manager_->isRunning()) if (xmrig_manager_ && xmrig_manager_->isRunning())
stopPoolMining(); stopPoolMining();
} else { } else {
@@ -634,7 +634,8 @@ void App::checkIdleMining() {
int idleSec = util::Platform::getSystemIdleSeconds(); int idleSec = util::Platform::getSystemIdleSeconds();
int delay = settings_->getMineIdleDelay(); int delay = settings_->getMineIdleDelay();
bool isPool = settings_->getPoolMode(); bool isPool = settings_->getPoolMode() || !supportsSoloMining();
if (isPool && !supportsPoolMining()) return;
bool threadScaling = settings_->getIdleThreadScaling(); bool threadScaling = settings_->getIdleThreadScaling();
int maxThreads = std::max(1, (int)std::thread::hardware_concurrency()); int maxThreads = std::max(1, (int)std::thread::hardware_concurrency());
+11
View File
@@ -72,6 +72,11 @@ WizardUiState s_wizardUi;
void App::restartWizard() void App::restartWizard()
{ {
if (!supportsFullNodeLifecycleActions()) {
ui::Notifications::instance().warning("Lite wallet lifecycle requests are available from Settings as dry-run readiness checks");
return;
}
DEBUG_LOGF("[App] Restarting setup wizard — stopping daemon...\n"); DEBUG_LOGF("[App] Restarting setup wizard — stopping daemon...\n");
// Reset crash counter for fresh wizard attempt // Reset crash counter for fresh wizard attempt
@@ -804,6 +809,7 @@ void App::renderFirstRunWizard() {
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant())); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant()));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnPrimary())); ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnPrimary()));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp); ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp);
ImGui::BeginDisabled(!supportsFullNodeLifecycleActions());
if (ImGui::Button("Retry##bs", ImVec2(btnW2, btnH2))) { if (ImGui::Button("Retry##bs", ImVec2(btnW2, btnH2))) {
// Stop embedded daemon before bootstrap to avoid chain data corruption // Stop embedded daemon before bootstrap to avoid chain data corruption
stopDaemonForBootstrap(); stopDaemonForBootstrap();
@@ -812,6 +818,7 @@ void App::renderFirstRunWizard() {
bootstrap_->start(dataDir); bootstrap_->start(dataDir);
wizard_phase_ = WizardPhase::BootstrapInProgress; wizard_phase_ = WizardPhase::BootstrapInProgress;
} }
ImGui::EndDisabled();
ImGui::PopStyleVar(); ImGui::PopStyleVar();
ImGui::PopStyleColor(3); ImGui::PopStyleColor(3);
@@ -985,6 +992,7 @@ void App::renderFirstRunWizard() {
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant())); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant()));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnPrimary())); ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnPrimary()));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp); ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp);
ImGui::BeginDisabled(!supportsFullNodeLifecycleActions());
if (ImGui::Button("Download##bs", ImVec2(dlBtnW, btnH2))) { if (ImGui::Button("Download##bs", ImVec2(dlBtnW, btnH2))) {
// Stop embedded daemon before bootstrap to avoid chain data corruption // Stop embedded daemon before bootstrap to avoid chain data corruption
stopDaemonForBootstrap(); stopDaemonForBootstrap();
@@ -993,6 +1001,7 @@ void App::renderFirstRunWizard() {
bootstrap_->start(dataDir); bootstrap_->start(dataDir);
wizard_phase_ = WizardPhase::BootstrapInProgress; wizard_phase_ = WizardPhase::BootstrapInProgress;
} }
ImGui::EndDisabled();
ImGui::PopStyleVar(); ImGui::PopStyleVar();
ImGui::PopStyleColor(3); ImGui::PopStyleColor(3);
@@ -1002,6 +1011,7 @@ void App::renderFirstRunWizard() {
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant())); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant()));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnSurface())); ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnSurface()));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp); ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp);
ImGui::BeginDisabled(!supportsFullNodeLifecycleActions());
if (ImGui::Button("Mirror##bs_mirror", ImVec2(mirrorW, btnH2))) { if (ImGui::Button("Mirror##bs_mirror", ImVec2(mirrorW, btnH2))) {
stopDaemonForBootstrap(); stopDaemonForBootstrap();
bootstrap_ = std::make_unique<util::Bootstrap>(); bootstrap_ = std::make_unique<util::Bootstrap>();
@@ -1010,6 +1020,7 @@ void App::renderFirstRunWizard() {
bootstrap_->start(dataDir, mirrorUrl); bootstrap_->start(dataDir, mirrorUrl);
wizard_phase_ = WizardPhase::BootstrapInProgress; wizard_phase_ = WizardPhase::BootstrapInProgress;
} }
ImGui::EndDisabled();
if (ImGui::IsItemHovered()) { if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Download from mirror (bootstrap2.dragonx.is).\nUse this if the main download is slow or failing."); ImGui::SetTooltip("Download from mirror (bootstrap2.dragonx.is).\nUse this if the main download is slow or failing.");
} }
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+586
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@@ -0,0 +1,586 @@
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#ifndef DRAGONX_ENABLE_CHAT
#define DRAGONX_ENABLE_CHAT 0
#endif
namespace dragonx::chat {
enum class HushChatHeaderType {
Message,
ContactRequest
};
struct HushChatHeader {
int header_number = 0;
int version = 0;
std::string reply_zaddr;
std::string conversation_id;
HushChatHeaderType type = HushChatHeaderType::Message;
std::string secretstream_header_hex;
std::string public_key_hex;
};
struct HushChatHeaderParseResult {
bool ok = false;
HushChatHeader header;
std::string error;
};
struct HushChatMemoOutput {
std::size_t position = 0;
std::string memo;
};
struct HushChatMemoPair {
HushChatHeader header;
std::size_t header_position = 0;
std::size_t payload_position = 0;
std::string payload_memo;
};
enum class HushChatMemoGroupingIssue {
InvalidHeader,
MissingPayload,
DuplicateHeader,
OversizedMemo
};
struct HushChatMemoGroupingIssueInfo {
HushChatMemoGroupingIssue issue = HushChatMemoGroupingIssue::InvalidHeader;
std::size_t position = 0;
std::string detail;
};
struct HushChatMemoGroupingResult {
std::vector<HushChatMemoPair> pairs;
std::vector<HushChatMemoGroupingIssueInfo> issues;
std::size_t ignored_memo_count = 0;
};
struct HushChatTransactionInput {
std::string txid;
std::vector<HushChatMemoOutput> outputs;
};
struct HushChatTransactionMetadata {
std::string txid;
HushChatHeaderType type = HushChatHeaderType::Message;
std::string conversation_id;
std::string reply_zaddr;
std::size_t header_position = 0;
std::size_t payload_position = 0;
std::size_t payload_size = 0;
};
struct HushChatTransactionExtractionResult {
bool feature_enabled = false;
std::vector<HushChatTransactionMetadata> metadata;
std::vector<HushChatMemoGroupingIssueInfo> issues;
std::size_t ignored_memo_count = 0;
};
enum class HushChatDecryptPreflightError {
None,
FeatureDisabled,
NonMessageHeader,
InvalidHeaderNumber,
UnsupportedVersion,
MissingReplyAddress,
MissingConversationId,
InvalidSecretstreamHeader,
InvalidPublicKey,
EmptyCiphertext,
OversizedCiphertext,
OddLengthCiphertext,
InvalidCiphertextHex,
TruncatedCiphertext
};
struct HushChatDecryptPreflightInput {
HushChatHeader header;
std::string ciphertext_hex;
};
struct HushChatDecryptPreflightResult {
bool ok = false;
bool feature_enabled = false;
HushChatDecryptPreflightError error = HushChatDecryptPreflightError::None;
const char* error_name = "None";
std::size_t ciphertext_size = 0;
};
enum class HushChatHexDecodeError {
None,
Empty,
OddLength,
InvalidHex,
UnexpectedByteLength
};
struct HushChatHexDecodeResult {
bool ok = false;
HushChatHexDecodeError error = HushChatHexDecodeError::None;
const char* error_name = "None";
std::vector<unsigned char> bytes;
};
enum class HushChatDecryptDirection {
Incoming,
Outgoing
};
enum class HushChatSessionKeySelection {
ClientRx,
ServerTx
};
enum class HushChatDecryptInputError {
None,
FeatureDisabled,
InvalidStoredChatKey,
DecryptPreflightFailed,
InvalidPeerPublicKey,
InvalidStreamHeader,
InvalidCiphertext
};
struct HushChatDecryptInputMaterial {
std::string stored_chat_key_hex;
HushChatHeader header;
std::string ciphertext_hex;
HushChatDecryptDirection direction = HushChatDecryptDirection::Incoming;
std::string peer_public_key_hex;
};
struct HushChatPreparedDecryptInput {
std::vector<unsigned char> stored_chat_key_bytes;
std::vector<unsigned char> seed_bytes;
std::vector<unsigned char> peer_public_key_bytes;
std::vector<unsigned char> stream_header_bytes;
std::vector<unsigned char> ciphertext_bytes;
HushChatDecryptDirection direction = HushChatDecryptDirection::Incoming;
HushChatSessionKeySelection session_key_selection = HushChatSessionKeySelection::ClientRx;
std::size_t plaintext_capacity = 0;
};
struct HushChatDecryptInputPreparationResult {
bool ok = false;
bool feature_enabled = false;
HushChatDecryptInputError error = HushChatDecryptInputError::None;
const char* error_name = "None";
HushChatHexDecodeError hex_error = HushChatHexDecodeError::None;
HushChatDecryptPreflightError preflight_error = HushChatDecryptPreflightError::None;
HushChatPreparedDecryptInput prepared;
};
struct HushChatDecryptFixtureReadinessResult {
bool ready = false;
std::size_t stored_chat_key_size = 0;
std::size_t seed_size = 0;
std::size_t peer_public_key_size = 0;
std::size_t stream_header_size = 0;
std::size_t ciphertext_size = 0;
std::size_t plaintext_capacity = 0;
HushChatSessionKeySelection session_key_selection = HushChatSessionKeySelection::ClientRx;
};
enum class HushChatCompatibilityFixtureError {
None,
FeatureDisabled,
MissingFixtureId,
InvalidLocalPublicKey,
InvalidPeerPublicKey,
InvalidHeaderMemo,
InvalidMemoPair,
NonMemoHeader,
HeaderPublicKeyMismatch,
DecryptInputFailed,
NotFixtureReady,
ExpectedStoredChatKeyLengthMismatch,
ExpectedSeedLengthMismatch,
ExpectedLocalPublicKeyLengthMismatch,
ExpectedPeerPublicKeyLengthMismatch,
ExpectedStreamHeaderLengthMismatch,
ExpectedCiphertextLengthMismatch,
ExpectedPlaintextLengthMismatch,
ExpectedRoleMismatch,
InvalidPlaintextHash
};
struct HushChatCompatibilityFixture {
std::string fixture_id;
std::string stored_chat_key_hex;
std::string local_public_key_hex;
std::string peer_public_key_hex;
std::string header_memo;
std::string ciphertext_memo;
HushChatDecryptDirection direction = HushChatDecryptDirection::Incoming;
HushChatSessionKeySelection expected_session_key_selection = HushChatSessionKeySelection::ClientRx;
std::size_t expected_stored_chat_key_size = 32;
std::size_t expected_seed_size = 32;
std::size_t expected_local_public_key_size = 32;
std::size_t expected_peer_public_key_size = 32;
std::size_t expected_stream_header_size = 24;
std::size_t expected_ciphertext_size = 0;
std::size_t expected_plaintext_size = 0;
std::string expected_plaintext_hash_hex;
};
struct HushChatCompatibilityFixtureVerificationResult {
bool ok = false;
bool feature_enabled = false;
HushChatCompatibilityFixtureError error = HushChatCompatibilityFixtureError::None;
const char* error_name = "None";
HushChatHexDecodeError hex_error = HushChatHexDecodeError::None;
HushChatDecryptInputError decrypt_input_error = HushChatDecryptInputError::None;
HushChatDecryptPreflightError preflight_error = HushChatDecryptPreflightError::None;
HushChatHeader header;
HushChatDecryptInputPreparationResult preparation;
HushChatDecryptFixtureReadinessResult readiness;
std::size_t local_public_key_size = 0;
std::size_t peer_public_key_size = 0;
std::size_t plaintext_hash_size = 0;
};
enum class HushChatCompatibilityFixtureKind {
IncomingMemo,
OutgoingMemo,
SeedPublicKeyProjection,
CorruptedAuthFailure,
ContactExclusion
};
enum class HushChatCompatibilityFixtureFileStatus {
Pending,
Ready
};
enum class HushChatCompatibilityFixtureFileError {
None,
FeatureDisabled,
InvalidJson,
JsonNotObject,
InvalidSchema,
MissingKind,
UnknownKind,
MissingStatus,
UnknownStatus,
MissingFixtureId,
MissingPendingReason,
MissingFixtureObject,
InvalidFixtureField,
FixtureVerificationFailed,
ContactFixtureNotExcluded,
FileReadFailed
};
struct HushChatCompatibilityFixtureFile {
std::string schema;
HushChatCompatibilityFixtureKind kind = HushChatCompatibilityFixtureKind::IncomingMemo;
HushChatCompatibilityFixtureFileStatus status = HushChatCompatibilityFixtureFileStatus::Pending;
std::string fixture_id;
std::string pending_reason;
HushChatCompatibilityFixture fixture;
};
struct HushChatCompatibilityFixtureFileParseResult {
bool ok = false;
bool feature_enabled = false;
bool pending = false;
bool verified = false;
bool excluded_from_decrypt = false;
HushChatCompatibilityFixtureFileError error = HushChatCompatibilityFixtureFileError::None;
const char* error_name = "None";
HushChatCompatibilityFixtureFile file;
HushChatCompatibilityFixtureVerificationResult verification;
};
enum class HushChatSeedPublicKeyProjectionError {
None,
FeatureDisabled,
MissingFixtureId,
InvalidStoredChatKey,
InvalidLocalPublicKey,
ExpectedStoredChatKeyLengthMismatch,
ExpectedSeedLengthMismatch,
ExpectedLocalPublicKeyLengthMismatch,
SodiumInitializationFailed,
KeypairProjectionFailed,
ProjectedPublicKeyMismatch
};
struct HushChatSeedPublicKeyProjectionResult {
bool ok = false;
bool feature_enabled = false;
HushChatSeedPublicKeyProjectionError error = HushChatSeedPublicKeyProjectionError::None;
const char* error_name = "None";
HushChatHexDecodeError hex_error = HushChatHexDecodeError::None;
std::size_t stored_chat_key_size = 0;
std::size_t seed_size = 0;
std::size_t local_public_key_size = 0;
std::size_t projected_public_key_size = 0;
};
enum class HushChatCorruptedAuthFailureReadinessError {
None,
FeatureDisabled,
FixturePending,
WrongFixtureKind,
FixtureNotVerified,
SeedProjectionNotVerified
};
struct HushChatCorruptedAuthFailureReadinessResult {
bool ok = false;
bool feature_enabled = false;
bool structurally_ready_for_future_auth_check = false;
bool requires_future_secretstream_auth_failure = false;
bool decrypted = false;
bool authenticated = false;
HushChatCorruptedAuthFailureReadinessError error = HushChatCorruptedAuthFailureReadinessError::None;
const char* error_name = "None";
};
enum class HushChatCompatibilityFixtureImportError {
None,
FeatureDisabled,
MissingRequiredKind,
DuplicateKind,
FixtureLoadFailed,
FixtureKindMismatch,
FixturePending,
FixtureInvalid,
FixtureNotVerified,
SeedProjectionFailed,
AuthFailureScaffoldFailed,
ContactFixtureNotExcluded
};
struct HushChatCompatibilityFixtureImportCandidate {
HushChatCompatibilityFixtureKind expected_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
std::string path;
};
struct HushChatCompatibilityFixtureImportItem {
HushChatCompatibilityFixtureKind expected_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
HushChatCompatibilityFixtureKind loaded_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
std::string path;
bool supplied = false;
bool pending = false;
bool replacement_eligible = false;
bool seed_projection_verified = false;
bool future_auth_failure_required = false;
bool structurally_ready_for_future_auth_check = false;
HushChatCompatibilityFixtureImportError error = HushChatCompatibilityFixtureImportError::None;
const char* error_name = "None";
HushChatCompatibilityFixtureFileParseResult parsed;
HushChatSeedPublicKeyProjectionResult seed_projection;
HushChatCorruptedAuthFailureReadinessResult auth_failure_readiness;
};
struct HushChatCompatibilityFixtureImportChecklistResult {
bool ok = false;
bool feature_enabled = false;
bool replacement_ready = false;
HushChatCompatibilityFixtureImportError error = HushChatCompatibilityFixtureImportError::None;
const char* error_name = "None";
std::size_t required_count = 0;
std::size_t supplied_count = 0;
std::size_t missing_count = 0;
std::size_t pending_count = 0;
std::size_t verified_count = 0;
std::size_t seed_projection_verified_count = 0;
std::size_t future_auth_failure_required_count = 0;
std::size_t auth_failure_structural_ready_count = 0;
std::size_t excluded_count = 0;
std::size_t rejected_count = 0;
std::vector<HushChatCompatibilityFixtureImportItem> items;
};
struct HushChatCompatibilityFixtureReplacementReportItem {
HushChatCompatibilityFixtureKind expected_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
HushChatCompatibilityFixtureKind loaded_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
std::string path;
bool supplied = false;
bool pending = false;
bool replacement_eligible = false;
bool refused = true;
bool seed_projection_verified = false;
bool future_auth_failure_required = false;
bool structurally_ready_for_future_auth_check = false;
bool cont_excluded = false;
bool decrypted = false;
bool authenticated = false;
HushChatCompatibilityFixtureImportError error = HushChatCompatibilityFixtureImportError::None;
const char* error_name = "None";
};
struct HushChatCompatibilityFixtureReplacementDryRunResult {
bool ok = false;
bool feature_enabled = false;
bool dry_run_only = true;
bool redacted_report = true;
bool would_replace = false;
bool replacement_refused = true;
HushChatCompatibilityFixtureImportError error = HushChatCompatibilityFixtureImportError::None;
const char* error_name = "None";
std::size_t required_count = 0;
std::size_t supplied_count = 0;
std::size_t missing_count = 0;
std::size_t pending_count = 0;
std::size_t verified_count = 0;
std::size_t seed_projection_verified_count = 0;
std::size_t future_auth_failure_required_count = 0;
std::size_t auth_failure_structural_ready_count = 0;
std::size_t excluded_count = 0;
std::size_t rejected_count = 0;
std::vector<HushChatCompatibilityFixtureReplacementReportItem> report_items;
};
enum class HushChatCaptureManifestError {
None,
FeatureDisabled,
FileReadFailed,
InvalidJson,
JsonNotObject,
InvalidSchema,
MissingManifestId,
MissingStatus,
UnknownStatus,
MissingFixtureDirectory,
MissingDryRunCommand,
InvalidDryRunCommand,
MissingProvenance,
MissingSourceClient,
InvalidSourceClient,
MissingSourceClientVersion,
MissingCaptureDate,
MissingNetwork,
MissingCaptureMethod,
MissingHandling,
MissingHandlingFlag,
HandlingFlagNotTrue,
MissingCategories,
InvalidCategoryEntry,
UnknownCategory,
DuplicateCategory,
MissingRequiredCategory,
ProhibitedFieldPresent
};
enum class HushChatCaptureManifestStatus {
Staged
};
struct HushChatCaptureManifestCategoryReport {
HushChatCompatibilityFixtureKind kind = HushChatCompatibilityFixtureKind::IncomingMemo;
std::string staged_filename;
bool declared = false;
};
struct HushChatCaptureManifestValidationResult {
bool ok = false;
bool feature_enabled = false;
bool redacted_report = true;
bool validates_provenance_only = true;
bool no_sensitive_material_declared = false;
bool has_dry_run_command = false;
HushChatCaptureManifestError error = HushChatCaptureManifestError::None;
const char* error_name = "None";
HushChatCaptureManifestStatus status = HushChatCaptureManifestStatus::Staged;
std::string manifest_path;
std::string fixture_directory;
std::size_t required_count = 0;
std::size_t declared_count = 0;
std::size_t missing_count = 0;
std::size_t duplicate_count = 0;
std::size_t prohibited_field_count = 0;
std::size_t handling_flag_count = 0;
std::vector<HushChatCaptureManifestCategoryReport> categories;
};
constexpr int kHushChatSupportedVersion = 0;
constexpr std::size_t kHushChatMemoByteLimit = 512;
constexpr std::size_t kHushChatPublicKeyHexLength = 64;
constexpr std::size_t kHushChatSecretstreamHeaderHexLength = 48;
constexpr std::size_t kHushChatSecretstreamABytes = 17;
constexpr std::size_t kHushChatStoredChatKeyByteLength = 32;
constexpr std::size_t kHushChatStoredChatKeyHexLength = kHushChatStoredChatKeyByteLength * 2;
constexpr std::size_t kHushChatSeedByteLength = 32;
constexpr std::size_t kHushChatPublicKeyByteLength = kHushChatPublicKeyHexLength / 2;
constexpr std::size_t kHushChatSecretstreamHeaderByteLength = kHushChatSecretstreamHeaderHexLength / 2;
constexpr const char* kHushChatCompatibilityFixtureSchema = "dragonx.hushchat.compat-fixture.v1";
constexpr const char* kHushChatCaptureManifestSchema = "dragonx.hushchat.capture-manifest.v1";
constexpr bool hushChatFeatureEnabledAtBuild()
{
return DRAGONX_ENABLE_CHAT != 0;
}
HushChatHeaderParseResult parseHushChatHeaderMemo(const std::string& memo);
HushChatMemoGroupingResult groupHushChatMemoOutputs(const std::vector<HushChatMemoOutput>& outputs);
HushChatTransactionExtractionResult extractHushChatTransactionMetadata(
const HushChatTransactionInput& transaction,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatDecryptPreflightResult validateHushChatMemoDecryptPreflight(
const HushChatDecryptPreflightInput& input,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatHexDecodeResult decodeHushChatHexBytes(const std::string& hex,
std::size_t expectedByteLength);
HushChatDecryptInputPreparationResult prepareHushChatDecryptInput(
const HushChatDecryptInputMaterial& material,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatDecryptFixtureReadinessResult inspectHushChatDecryptFixtureReadiness(
const HushChatPreparedDecryptInput& prepared);
HushChatSessionKeySelection hushChatSessionKeySelectionForDirection(HushChatDecryptDirection direction);
HushChatCompatibilityFixtureVerificationResult verifyHushChatCompatibilityFixture(
const HushChatCompatibilityFixture& fixture,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCompatibilityFixtureFileParseResult parseHushChatCompatibilityFixtureFile(
const std::string& jsonText,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCompatibilityFixtureFileParseResult loadHushChatCompatibilityFixtureFile(
const std::string& path,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatSeedPublicKeyProjectionResult verifyHushChatSeedPublicKeyProjection(
const HushChatCompatibilityFixture& fixture,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCorruptedAuthFailureReadinessResult inspectHushChatCorruptedAuthFailureReadiness(
const HushChatCompatibilityFixtureFileParseResult& parsed,
const HushChatSeedPublicKeyProjectionResult& seedProjection,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
std::vector<HushChatCompatibilityFixtureKind> hushChatRequiredCompatibilityFixtureKinds();
HushChatCompatibilityFixtureImportChecklistResult inspectHushChatCompatibilityFixtureImportChecklist(
const std::vector<HushChatCompatibilityFixtureImportCandidate>& candidates,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCompatibilityFixtureReplacementDryRunResult inspectHushChatCompatibilityFixtureReplacementDryRun(
const std::vector<HushChatCompatibilityFixtureImportCandidate>& candidates,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCaptureManifestValidationResult validateHushChatCaptureManifest(
const std::string& jsonText,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCaptureManifestValidationResult loadHushChatCaptureManifestFile(
const std::string& path,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
const char* hushChatHeaderTypeName(HushChatHeaderType type);
const char* hushChatMemoGroupingIssueName(HushChatMemoGroupingIssue issue);
const char* hushChatDecryptPreflightErrorName(HushChatDecryptPreflightError error);
const char* hushChatHexDecodeErrorName(HushChatHexDecodeError error);
const char* hushChatDecryptDirectionName(HushChatDecryptDirection direction);
const char* hushChatSessionKeySelectionName(HushChatSessionKeySelection selection);
const char* hushChatDecryptInputErrorName(HushChatDecryptInputError error);
const char* hushChatCompatibilityFixtureErrorName(HushChatCompatibilityFixtureError error);
const char* hushChatCompatibilityFixtureKindName(HushChatCompatibilityFixtureKind kind);
const char* hushChatCompatibilityFixtureFileStatusName(HushChatCompatibilityFixtureFileStatus status);
const char* hushChatCompatibilityFixtureFileErrorName(HushChatCompatibilityFixtureFileError error);
const char* hushChatSeedPublicKeyProjectionErrorName(HushChatSeedPublicKeyProjectionError error);
const char* hushChatCorruptedAuthFailureReadinessErrorName(HushChatCorruptedAuthFailureReadinessError error);
const char* hushChatCompatibilityFixtureImportErrorName(HushChatCompatibilityFixtureImportError error);
const char* hushChatCaptureManifestErrorName(HushChatCaptureManifestError error);
} // namespace dragonx::chat
+131 -14
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@@ -11,8 +11,10 @@
#include <nlohmann/json.hpp> #include <nlohmann/json.hpp>
#include <fstream> #include <fstream>
#include <filesystem> #include <filesystem>
#include <ctime>
#include "../util/logger.h" #include "../util/logger.h"
#include "../util/platform.h"
#ifdef _WIN32 #ifdef _WIN32
#include <shlobj.h> #include <shlobj.h>
@@ -30,12 +32,39 @@ namespace config {
Settings::Settings() = default; Settings::Settings() = default;
Settings::~Settings() = default; Settings::~Settings() = default;
namespace {
Settings::LiteServerSelectionPreferenceMode parseLiteServerSelectionPreferenceMode(
const json& value)
{
if (!value.is_string()) return Settings::LiteServerSelectionPreferenceMode::Sticky;
const std::string mode = value.get<std::string>();
if (mode == "random" || mode == "Random") {
return Settings::LiteServerSelectionPreferenceMode::Random;
}
return Settings::LiteServerSelectionPreferenceMode::Sticky;
}
const char* liteServerSelectionPreferenceModeName(
Settings::LiteServerSelectionPreferenceMode mode)
{
switch (mode) {
case Settings::LiteServerSelectionPreferenceMode::Sticky:
return "sticky";
case Settings::LiteServerSelectionPreferenceMode::Random:
return "random";
}
return "sticky";
}
} // namespace
std::string Settings::getDefaultPath() std::string Settings::getDefaultPath()
{ {
#ifdef _WIN32 #ifdef _WIN32
char path[MAX_PATH]; char path[MAX_PATH];
if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) { if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) {
std::string dir = std::string(path) + "\\ObsidianDragon"; std::string dir = std::string(path) + "\\" DRAGONX_APP_NAME;
fs::create_directories(dir); fs::create_directories(dir);
return dir + "\\settings.json"; return dir + "\\settings.json";
} }
@@ -46,7 +75,7 @@ std::string Settings::getDefaultPath()
struct passwd* pw = getpwuid(getuid()); struct passwd* pw = getpwuid(getuid());
home = pw->pw_dir; home = pw->pw_dir;
} }
std::string dir = std::string(home) + "/Library/Application Support/ObsidianDragon"; std::string dir = std::string(home) + "/Library/Application Support/" DRAGONX_APP_NAME;
fs::create_directories(dir); fs::create_directories(dir);
return dir + "/settings.json"; return dir + "/settings.json";
#else #else
@@ -55,7 +84,7 @@ std::string Settings::getDefaultPath()
struct passwd* pw = getpwuid(getuid()); struct passwd* pw = getpwuid(getuid());
home = pw->pw_dir; home = pw->pw_dir;
} }
std::string dir = std::string(home) + "/.config/ObsidianDragon"; std::string dir = std::string(home) + "/.config/" DRAGONX_APP_NAME;
fs::create_directories(dir); fs::create_directories(dir);
return dir + "/settings.json"; return dir + "/settings.json";
#endif #endif
@@ -148,6 +177,66 @@ bool Settings::load(const std::string& path)
if (j.contains("keep_daemon_running")) keep_daemon_running_ = j["keep_daemon_running"].get<bool>(); if (j.contains("keep_daemon_running")) keep_daemon_running_ = j["keep_daemon_running"].get<bool>();
if (j.contains("stop_external_daemon")) stop_external_daemon_ = j["stop_external_daemon"].get<bool>(); if (j.contains("stop_external_daemon")) stop_external_daemon_ = j["stop_external_daemon"].get<bool>();
if (j.contains("max_connections")) max_connections_ = j["max_connections"].get<int>(); if (j.contains("max_connections")) max_connections_ = j["max_connections"].get<int>();
if (j.contains("lite_wallet") && j["lite_wallet"].is_object()) {
const auto& lite = j["lite_wallet"];
if (lite.contains("server_selection_mode")) {
lite_server_selection_mode_ = parseLiteServerSelectionPreferenceMode(
lite["server_selection_mode"]);
}
if (lite.contains("sticky_server_url") && lite["sticky_server_url"].is_string()) {
lite_sticky_server_url_ = lite["sticky_server_url"].get<std::string>();
}
if (lite.contains("chain_name") && lite["chain_name"].is_string()) {
lite_chain_name_ = lite["chain_name"].get<std::string>();
}
// Migration: the SDXL backend only accepts main/test/regtest and hard-panics
// (process abort) on any other chain name. Older builds persisted the "DRAGONX"
// ticker here, which crashed the lite backend on launch. Rewrite any invalid
// value to "main" and flag a re-save so the corrected setting persists.
if (lite_chain_name_ != "main" && lite_chain_name_ != "test" &&
lite_chain_name_ != "regtest") {
lite_chain_name_ = "main";
needs_upgrade_save_ = true;
}
if (lite.contains("random_selection_seed") && lite["random_selection_seed"].is_number_unsigned()) {
lite_random_selection_seed_ = lite["random_selection_seed"].get<std::size_t>();
} else if (lite.contains("random_selection_seed") && lite["random_selection_seed"].is_number_integer()) {
const auto seed = lite["random_selection_seed"].get<long long>();
lite_random_selection_seed_ = seed > 0 ? static_cast<std::size_t>(seed) : 0;
}
if (lite.contains("persist_selected_server") && lite["persist_selected_server"].is_boolean()) {
lite_persist_selected_server_ = lite["persist_selected_server"].get<bool>();
}
if (lite.contains("servers") && lite["servers"].is_array()) {
lite_servers_.clear();
for (const auto& server : lite["servers"]) {
if (!server.is_object()) continue;
LiteServerPreference preference;
if (server.contains("url") && server["url"].is_string()) {
preference.url = server["url"].get<std::string>();
}
if (server.contains("label") && server["label"].is_string()) {
preference.label = server["label"].get<std::string>();
}
if (server.contains("enabled") && server["enabled"].is_boolean()) {
preference.enabled = server["enabled"].get<bool>();
}
lite_servers_.push_back(preference);
}
}
if (lite.contains("rollout_override") && lite["rollout_override"].is_string()) {
const auto v = lite["rollout_override"].get<std::string>();
lite_rollout_override_ = (v == "force_on" || v == "force_off") ? v : "auto";
}
if (lite.contains("install_id") && lite["install_id"].is_string()) {
lite_install_id_ = lite["install_id"].get<std::string>();
}
if (lite.contains("hidden_servers") && lite["hidden_servers"].is_array()) {
lite_hidden_servers_.clear();
for (const auto& u : lite["hidden_servers"])
if (u.is_string()) lite_hidden_servers_.insert(u.get<std::string>());
}
}
if (j.contains("verbose_logging")) verbose_logging_ = j["verbose_logging"].get<bool>(); if (j.contains("verbose_logging")) verbose_logging_ = j["verbose_logging"].get<bool>();
if (j.contains("debug_categories") && j["debug_categories"].is_array()) { if (j.contains("debug_categories") && j["debug_categories"].is_array()) {
debug_categories_.clear(); debug_categories_.clear();
@@ -169,6 +258,7 @@ bool Settings::load(const std::string& path)
if (j.contains("pool_hugepages")) pool_hugepages_ = j["pool_hugepages"].get<bool>(); if (j.contains("pool_hugepages")) pool_hugepages_ = j["pool_hugepages"].get<bool>();
if (j.contains("pool_mode")) pool_mode_ = j["pool_mode"].get<bool>(); if (j.contains("pool_mode")) pool_mode_ = j["pool_mode"].get<bool>();
if (j.contains("mine_when_idle")) mine_when_idle_ = j["mine_when_idle"].get<bool>(); if (j.contains("mine_when_idle")) mine_when_idle_ = j["mine_when_idle"].get<bool>();
if (j.contains("xmrig_version")) xmrig_version_ = j["xmrig_version"].get<std::string>();
if (j.contains("mine_idle_delay")) mine_idle_delay_= std::max(30, j["mine_idle_delay"].get<int>()); if (j.contains("mine_idle_delay")) mine_idle_delay_= std::max(30, j["mine_idle_delay"].get<int>());
if (j.contains("idle_thread_scaling")) idle_thread_scaling_ = j["idle_thread_scaling"].get<bool>(); if (j.contains("idle_thread_scaling")) idle_thread_scaling_ = j["idle_thread_scaling"].get<bool>();
if (j.contains("idle_threads_active")) idle_threads_active_ = j["idle_threads_active"].get<int>(); if (j.contains("idle_threads_active")) idle_threads_active_ = j["idle_threads_active"].get<int>();
@@ -203,6 +293,17 @@ bool Settings::load(const std::string& path)
return true; return true;
} catch (const std::exception& e) { } catch (const std::exception& e) {
DEBUG_LOGF("Failed to parse settings: %s\n", e.what()); DEBUG_LOGF("Failed to parse settings: %s\n", e.what());
// The file exists but is unparseable (truncated/corrupt). Quarantine it so the
// next save() doesn't silently overwrite it with defaults — the user's data stays
// recoverable. Proceed with in-memory defaults.
file.close();
std::error_code ec;
const std::string quarantine =
path + ".corrupt-" + std::to_string(static_cast<long long>(std::time(nullptr)));
fs::rename(path, quarantine, ec);
if (!ec) {
DEBUG_LOGF("Quarantined corrupt settings to %s\n", quarantine.c_str());
}
return false; return false;
} }
} }
@@ -265,6 +366,27 @@ bool Settings::save(const std::string& path)
j["keep_daemon_running"] = keep_daemon_running_; j["keep_daemon_running"] = keep_daemon_running_;
j["stop_external_daemon"] = stop_external_daemon_; j["stop_external_daemon"] = stop_external_daemon_;
j["max_connections"] = max_connections_; j["max_connections"] = max_connections_;
{
json lite = json::object();
lite["server_selection_mode"] = liteServerSelectionPreferenceModeName(lite_server_selection_mode_);
lite["sticky_server_url"] = lite_sticky_server_url_;
lite["chain_name"] = lite_chain_name_;
lite["random_selection_seed"] = lite_random_selection_seed_;
lite["persist_selected_server"] = lite_persist_selected_server_;
lite["servers"] = json::array();
for (const auto& server : lite_servers_) {
json entry = json::object();
entry["url"] = server.url;
entry["label"] = server.label;
entry["enabled"] = server.enabled;
lite["servers"].push_back(entry);
}
lite["rollout_override"] = lite_rollout_override_;
lite["install_id"] = lite_install_id_;
lite["hidden_servers"] = json::array();
for (const auto& u : lite_hidden_servers_) lite["hidden_servers"].push_back(u);
j["lite_wallet"] = lite;
}
j["verbose_logging"] = verbose_logging_; j["verbose_logging"] = verbose_logging_;
j["debug_categories"] = json::array(); j["debug_categories"] = json::array();
for (const auto& cat : debug_categories_) for (const auto& cat : debug_categories_)
@@ -282,6 +404,7 @@ bool Settings::save(const std::string& path)
j["pool_hugepages"] = pool_hugepages_; j["pool_hugepages"] = pool_hugepages_;
j["pool_mode"] = pool_mode_; j["pool_mode"] = pool_mode_;
j["mine_when_idle"] = mine_when_idle_; j["mine_when_idle"] = mine_when_idle_;
j["xmrig_version"] = xmrig_version_;
j["mine_idle_delay"]= mine_idle_delay_; j["mine_idle_delay"]= mine_idle_delay_;
j["idle_thread_scaling"] = idle_thread_scaling_; j["idle_thread_scaling"] = idle_thread_scaling_;
j["idle_threads_active"] = idle_threads_active_; j["idle_threads_active"] = idle_threads_active_;
@@ -301,17 +424,11 @@ bool Settings::save(const std::string& path)
} }
try { try {
// Ensure directory exists // Atomic + durable: write to a temp file, fsync, then rename over the real file.
fs::path p(path); // A crash mid-write can no longer truncate settings.json (which would silently
fs::create_directories(p.parent_path()); // reset every preference on the next launch). Owner-only (0600) — it carries the
// lite-server list and address metadata.
std::ofstream file(path); return util::Platform::writeFileAtomically(path, j.dump(4), /*restrictPermissions=*/true);
if (!file.is_open()) {
return false;
}
file << j.dump(4);
return true;
} catch (const std::exception& e) { } catch (const std::exception& e) {
DEBUG_LOGF("Failed to save settings: %s\n", e.what()); DEBUG_LOGF("Failed to save settings: %s\n", e.what());
return false; return false;
+66
View File
@@ -5,6 +5,7 @@
#pragma once #pragma once
#include <algorithm> #include <algorithm>
#include <cstddef>
#include <map> #include <map>
#include <string> #include <string>
#include <set> #include <set>
@@ -54,6 +55,17 @@ public:
*/ */
static std::string getDefaultPath(); static std::string getDefaultPath();
enum class LiteServerSelectionPreferenceMode {
Sticky,
Random
};
struct LiteServerPreference {
std::string url;
std::string label;
bool enabled = true;
};
// Theme // Theme
std::string getTheme() const { return theme_; } std::string getTheme() const { return theme_; }
void setTheme(const std::string& theme) { theme_ = theme; } void setTheme(const std::string& theme) { theme_ = theme; }
@@ -218,6 +230,35 @@ public:
int getMaxConnections() const { return max_connections_; } int getMaxConnections() const { return max_connections_; }
void setMaxConnections(int v) { max_connections_ = std::max(0, v); } void setMaxConnections(int v) { max_connections_ = std::max(0, v); }
// Lite wallet server selection
LiteServerSelectionPreferenceMode getLiteServerSelectionMode() const { return lite_server_selection_mode_; }
void setLiteServerSelectionMode(LiteServerSelectionPreferenceMode mode) { lite_server_selection_mode_ = mode; }
std::string getLiteStickyServerUrl() const { return lite_sticky_server_url_; }
void setLiteStickyServerUrl(const std::string& url) { lite_sticky_server_url_ = url; }
std::string getLiteChainName() const { return lite_chain_name_; }
void setLiteChainName(const std::string& chainName) { lite_chain_name_ = chainName; }
std::size_t getLiteRandomSelectionSeed() const { return lite_random_selection_seed_; }
void setLiteRandomSelectionSeed(std::size_t seed) { lite_random_selection_seed_ = seed; }
bool getLitePersistSelectedServer() const { return lite_persist_selected_server_; }
void setLitePersistSelectedServer(bool persist) { lite_persist_selected_server_ = persist; }
const std::vector<LiteServerPreference>& getLiteServers() const { return lite_servers_; }
void setLiteServers(const std::vector<LiteServerPreference>& servers) { lite_servers_ = servers; }
// Lite servers the user has hidden from the Network tab (kept by URL, shown via a toggle).
const std::set<std::string>& getLiteHiddenServers() const { return lite_hidden_servers_; }
bool isLiteServerHidden(const std::string& url) const { return lite_hidden_servers_.count(url) > 0; }
void hideLiteServer(const std::string& url) { lite_hidden_servers_.insert(url); }
void unhideLiteServer(const std::string& url) { lite_hidden_servers_.erase(url); }
// Lite wallet rollout / kill-switch (see wallet/lite_rollout_policy.h).
// Override: "auto" (honor rollout manifest), "force_on", or "force_off".
std::string getLiteRolloutOverride() const { return lite_rollout_override_; }
void setLiteRolloutOverride(const std::string& v) { lite_rollout_override_ = v; }
// Stable, locally-generated install id used only to derive the staged-rollout bucket.
// Never transmitted; carries no PII. Generated on first use if empty.
std::string getLiteInstallId() const { return lite_install_id_; }
void setLiteInstallId(const std::string& v) { lite_install_id_ = v; }
// Verbose diagnostic logging (connection attempts, daemon state, port owner, etc.) // Verbose diagnostic logging (connection attempts, daemon state, port owner, etc.)
bool getVerboseLogging() const { return verbose_logging_; } bool getVerboseLogging() const { return verbose_logging_; }
void setVerboseLogging(bool v) { verbose_logging_ = v; } void setVerboseLogging(bool v) { verbose_logging_ = v; }
@@ -265,6 +306,10 @@ public:
bool getPoolMode() const { return pool_mode_; } bool getPoolMode() const { return pool_mode_; }
void setPoolMode(bool v) { pool_mode_ = v; } void setPoolMode(bool v) { pool_mode_ = v; }
// Installed DRG-XMRig release tag (for in-app miner update detection); empty if unknown/bundled.
std::string getXmrigVersion() const { return xmrig_version_; }
void setXmrigVersion(const std::string& v) { xmrig_version_ = v; }
// Mine when idle (auto-start mining when system is idle) // Mine when idle (auto-start mining when system is idle)
bool getMineWhenIdle() const { return mine_when_idle_; } bool getMineWhenIdle() const { return mine_when_idle_; }
void setMineWhenIdle(bool v) { mine_when_idle_ = v; } void setMineWhenIdle(bool v) { mine_when_idle_ = v; }
@@ -358,6 +403,26 @@ private:
bool keep_daemon_running_ = false; bool keep_daemon_running_ = false;
bool stop_external_daemon_ = false; bool stop_external_daemon_ = false;
int max_connections_ = 0; // 0 = daemon default int max_connections_ = 0; // 0 = daemon default
// Lite wallet server preferences. These are user/server settings only;
// wallet secrets, wallet files, and lifecycle state are never stored here.
LiteServerSelectionPreferenceMode lite_server_selection_mode_ = LiteServerSelectionPreferenceMode::Sticky;
std::string lite_sticky_server_url_ = "https://lite.dragonx.is";
std::string lite_chain_name_ = "main"; // SDXL backend chain id; must be main/test/regtest
std::size_t lite_random_selection_seed_ = 0;
bool lite_persist_selected_server_ = true;
std::string lite_rollout_override_ = "auto"; // auto|force_on|force_off
std::string lite_install_id_; // random local-only id; rollout-bucket source
std::vector<LiteServerPreference> lite_servers_ = {
{"https://lite.dragonx.is", "DragonX Lite", true},
{"https://lite1.dragonx.is", "DragonX Lite 1", true},
{"https://lite2.dragonx.is", "DragonX Lite 2", true},
{"https://lite3.dragonx.is", "DragonX Lite 3", true},
{"https://lite4.dragonx.is", "DragonX Lite 4", true},
{"https://lite5.dragonx.is", "DragonX Lite 5", true}
};
std::set<std::string> lite_hidden_servers_; // server URLs hidden from the Network tab
bool verbose_logging_ = false; bool verbose_logging_ = false;
std::set<std::string> debug_categories_; std::set<std::string> debug_categories_;
bool theme_effects_enabled_ = true; bool theme_effects_enabled_ = true;
@@ -374,6 +439,7 @@ private:
bool pool_tls_ = false; bool pool_tls_ = false;
bool pool_hugepages_ = true; bool pool_hugepages_ = true;
bool pool_mode_ = false; // false=solo, true=pool bool pool_mode_ = false; // false=solo, true=pool
std::string xmrig_version_; // installed DRG-XMRig release tag (update detection)
bool mine_when_idle_ = false; // auto-start mining when system idle bool mine_when_idle_ = false; // auto-start mining when system idle
int mine_idle_delay_= 120; // seconds of idle before mining starts int mine_idle_delay_= 120; // seconds of idle before mining starts
bool idle_thread_scaling_ = false; // scale threads instead of start/stop bool idle_thread_scaling_ = false; // scale threads instead of start/stop
+1 -29
View File
@@ -1,31 +1,3 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once #pragma once
// !! DO NOT EDIT version.h — it is generated from version.h.in by CMake. #include "dragonx_generated_version.h"
// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...)
#define DRAGONX_VERSION "1.2.0-rc1"
#define DRAGONX_VERSION_MAJOR 1
#define DRAGONX_VERSION_MINOR 2
#define DRAGONX_VERSION_PATCH 0
#define DRAGONX_APP_NAME "ObsidianDragon"
#define DRAGONX_ORG_NAME "Hush"
// Default RPC settings
#define DRAGONX_DEFAULT_RPC_HOST "127.0.0.1"
#define DRAGONX_DEFAULT_RPC_PORT "21769"
// Coin parameters
#define DRAGONX_TICKER "DRGX"
#define DRAGONX_COIN_NAME "DragonX"
#define DRAGONX_URI_SCHEME "drgx"
#define DRAGONX_ZATOSHI_PER_COIN 100000000
#define DRAGONX_DEFAULT_FEE 0.0001
// Config file names
#define DRAGONX_CONF_FILENAME "DRAGONX.conf"
#define DRAGONX_WALLET_FILENAME "wallet.dat"
+8 -7
View File
@@ -4,15 +4,16 @@
#pragma once #pragma once
// !! DO NOT EDIT version.h — it is generated from version.h.in by CMake. // !! DO NOT EDIT generated version output — it is generated from version.h.in by CMake.
// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...) // !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...) for the full-node app,
// !! or DRAGONX_LITE_VERSION for ObsidianDragonLite. DRAGONX_APP_VERSION is the active variant.
#define DRAGONX_VERSION "@PROJECT_VERSION@@DRAGONX_VERSION_SUFFIX@" #define DRAGONX_VERSION "@DRAGONX_APP_VERSION@@DRAGONX_APP_VERSION_SUFFIX@"
#define DRAGONX_VERSION_MAJOR @PROJECT_VERSION_MAJOR@ #define DRAGONX_VERSION_MAJOR @DRAGONX_APP_VERSION_MAJOR@
#define DRAGONX_VERSION_MINOR @PROJECT_VERSION_MINOR@ #define DRAGONX_VERSION_MINOR @DRAGONX_APP_VERSION_MINOR@
#define DRAGONX_VERSION_PATCH @PROJECT_VERSION_PATCH@ #define DRAGONX_VERSION_PATCH @DRAGONX_APP_VERSION_PATCH@
#define DRAGONX_APP_NAME "ObsidianDragon" #define DRAGONX_APP_NAME "@DRAGONX_APP_NAME@"
#define DRAGONX_ORG_NAME "Hush" #define DRAGONX_ORG_NAME "Hush"
// Default RPC settings // Default RPC settings
+6 -9
View File
@@ -9,6 +9,7 @@
#include <filesystem> #include <filesystem>
#include "../util/logger.h" #include "../util/logger.h"
#include "../util/platform.h"
#ifdef _WIN32 #ifdef _WIN32
#include <shlobj.h> #include <shlobj.h>
@@ -113,17 +114,13 @@ bool AddressBook::save()
j["entries"].push_back(e); j["entries"].push_back(e);
} }
// Ensure directory exists // Atomic + durable: temp file + fsync + rename, so a crash mid-write can't
fs::path p(file_path_); // truncate addressbook.json (which is fully rewritten on every entry change).
fs::create_directories(p.parent_path()); // Owner-only (0600) — it holds the user's saved contacts.
if (!util::Platform::writeFileAtomically(file_path_, j.dump(2), /*restrictPermissions=*/true)) {
std::ofstream file(file_path_); DEBUG_LOGF("Could not write address book: %s\n", file_path_.c_str());
if (!file.is_open()) {
DEBUG_LOGF("Could not open address book for writing: %s\n", file_path_.c_str());
return false; return false;
} }
file << j.dump(2);
DEBUG_LOGF("Address book saved: %zu entries\n", entries_.size()); DEBUG_LOGF("Address book saved: %zu entries\n", entries_.size());
return true; return true;
+29 -1
View File
@@ -12,6 +12,10 @@
#include <filesystem> #include <filesystem>
#include <utility> #include <utility>
#ifndef _WIN32
#include <sys/stat.h>
#endif
namespace fs = std::filesystem; namespace fs = std::filesystem;
using json = nlohmann::json; using json = nlohmann::json;
@@ -194,6 +198,14 @@ bool TransactionHistoryCache::ensureOpen()
return false; return false;
} }
#ifndef _WIN32
// Owner-only (0600): although the payload is encrypted, don't leave the cache (or its
// WAL/SHM sidecars) world-readable. Best-effort; sidecars may not exist until first write.
::chmod(database_path_.c_str(), 0600);
::chmod((database_path_ + "-wal").c_str(), 0600);
::chmod((database_path_ + "-shm").c_str(), 0600);
#endif
return true; return true;
} }
@@ -332,7 +344,9 @@ bool TransactionHistoryCache::replace(const std::string& walletIdentity,
if (!bindBlob(statement.handle, 6, nonce)) return false; if (!bindBlob(statement.handle, 6, nonce)) return false;
if (!bindBlob(statement.handle, 7, cipherText)) return false; if (!bindBlob(statement.handle, 7, cipherText)) return false;
return sqlite3_step(statement.handle) == SQLITE_DONE; if (sqlite3_step(statement.handle) != SQLITE_DONE) return false;
pruneOtherWallets(walletHash); // bound DB growth — drop stale-hash snapshots/salts
return true;
} }
void TransactionHistoryCache::clearWallet(const std::string& walletIdentity) void TransactionHistoryCache::clearWallet(const std::string& walletIdentity)
@@ -499,6 +513,20 @@ void TransactionHistoryCache::clearWalletByHash(const std::string& walletHash)
sqlite3_step(statement.handle); sqlite3_step(statement.handle);
} }
void TransactionHistoryCache::pruneOtherWallets(const std::string& keepWalletHash)
{
if (!ensureOpen() || keepWalletHash.empty()) return;
// Table names are hardcoded literals (no injection surface). Prune both the snapshot
// blobs and the now-orphaned salt rows so a stale salt can't outlive its ciphertext.
for (const char* table : {"transaction_history_snapshots", "transaction_history_keys"}) {
const std::string sql = std::string("DELETE FROM ") + table + " WHERE wallet_hash <> ?";
Statement statement(db_, sql.c_str());
if (!statement.handle) continue;
if (!bindText(statement.handle, 1, keepWalletHash)) continue;
sqlite3_step(statement.handle);
}
}
void TransactionHistoryCache::close() void TransactionHistoryCache::close()
{ {
if (!db_) return; if (!db_) return;
+3
View File
@@ -77,6 +77,9 @@ private:
std::vector<unsigned char>& nonce, std::vector<unsigned char>& nonce,
std::vector<unsigned char>& cipherText); std::vector<unsigned char>& cipherText);
void clearWalletByHash(const std::string& walletHash); void clearWalletByHash(const std::string& walletHash);
// Delete snapshot + salt rows for every wallet hash except the live one, bounding the
// DB so generating a new address (which changes the hash) doesn't orphan history forever.
void pruneOtherWallets(const std::string& keepWalletHash);
void close(); void close();
sqlite3* db_ = nullptr; sqlite3* db_ = nullptr;
+7
View File
@@ -189,6 +189,12 @@ struct WalletState {
// Connection // Connection
bool connected = false; bool connected = false;
bool warming_up = false; // daemon reachable but in RPC warmup (error -28) bool warming_up = false; // daemon reachable but in RPC warmup (error -28)
// True when the daemon is up/launching but not yet answering RPC (e.g. the connect probe
// times out because the node is loading the block index). Distinct from warming_up, which
// needs a JSON-RPC -28 reply; here getinfo never returns, so we infer the state from the
// daemon's launch state + its own console output. Drives the same loading overlay so the
// user sees WHAT the node is doing instead of a bare "Connection failed".
bool daemon_initializing = false;
std::string warmup_status; // user-friendly title, e.g. "Processing blocks..." std::string warmup_status; // user-friendly title, e.g. "Processing blocks..."
std::string warmup_description; // subtitle explaining the stage std::string warmup_description; // subtitle explaining the stage
int daemon_version = 0; int daemon_version = 0;
@@ -262,6 +268,7 @@ struct WalletState {
void clear() { void clear() {
connected = false; connected = false;
warming_up = false; warming_up = false;
daemon_initializing = false;
warmup_status.clear(); warmup_status.clear();
warmup_description.clear(); warmup_description.clear();
daemon_version = 0; daemon_version = 0;
-65
View File
@@ -1,65 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
// Embedded Resources Header
// This provides access to resources embedded in the binary
#pragma once
#include <cstddef>
#include <cstdint>
#include <string>
#include <unordered_map>
namespace dragonx {
namespace embedded {
// Forward declarations for embedded data (generated at build time)
struct EmbeddedResource {
const unsigned char* data;
size_t size;
};
// Resource registry
class Resources {
public:
static Resources& instance() {
static Resources inst;
return inst;
}
// Get embedded resource by name
// Returns nullptr if not found
const EmbeddedResource* get(const std::string& name) const {
auto it = resources_.find(name);
if (it != resources_.end()) {
return &it->second;
}
return nullptr;
}
// Check if resource exists
bool has(const std::string& name) const {
return resources_.find(name) != resources_.end();
}
// Register a resource (called during static init)
void registerResource(const std::string& name, const unsigned char* data, size_t size) {
resources_[name] = {data, size};
}
private:
Resources() = default;
std::unordered_map<std::string, EmbeddedResource> resources_;
};
// Helper macro for registering resources
#define REGISTER_EMBEDDED_RESOURCE(name, data, size) \
static struct _EmbeddedResourceRegister_##name { \
_EmbeddedResourceRegister_##name() { \
dragonx::embedded::Resources::instance().registerResource(#name, data, size); \
} \
} _embedded_resource_register_##name
} // namespace embedded
} // namespace dragonx
+35 -2
View File
@@ -274,8 +274,30 @@ static bool extractResource(const EmbeddedResource* res, const std::string& dest
// Write file // Write file
std::ofstream file(destPath, std::ios::binary); std::ofstream file(destPath, std::ios::binary);
if (!file) { if (!file) {
DEBUG_LOGF("[ERROR] Failed to open %s for writing\n", destPath.c_str()); // The destination may be locked because the previous daemon is still using the binary:
return false; // Windows locks a running .exe against truncation, Linux returns ETXTBSY. Both platforms
// DO allow renaming/moving such a file — the running process keeps the moved copy — so move
// the stale binary aside and write a fresh one at the original path.
std::error_code ec;
if (std::filesystem::exists(destPath)) {
std::string sidelined = destPath + ".old";
std::filesystem::remove(sidelined, ec); // clear any leftover from a prior swap
ec.clear();
std::filesystem::rename(destPath, sidelined, ec);
if (!ec) {
file.clear();
file.open(destPath, std::ios::binary);
if (file)
DEBUG_LOGF("[INFO] Replaced in-use %s (old copy moved to .old)\n", destPath.c_str());
} else {
DEBUG_LOGF("[WARN] Could not move stale %s aside: %s\n",
destPath.c_str(), ec.message().c_str());
}
}
if (!file) {
DEBUG_LOGF("[ERROR] Failed to open %s for writing\n", destPath.c_str());
return false;
}
} }
file.write(reinterpret_cast<const char*>(res->data), res->size); file.write(reinterpret_cast<const char*>(res->data), res->size);
@@ -414,6 +436,17 @@ bool extractEmbeddedResources()
} }
#endif #endif
// Best-effort cleanup of any ".old" binaries left behind by a previous in-use replacement.
// Once the old daemon/xmrig process has exited, the file is no longer locked and removes cleanly;
// if it's still running, the remove fails harmlessly and we retry on the next startup.
{
std::error_code ec;
for (const char* name : { RESOURCE_DRAGONXD, RESOURCE_XMRIG }) {
std::filesystem::remove(daemonDir + pathSep + name + std::string(".old"), ec);
ec.clear();
}
}
return success; return success;
} }
+11
View File
@@ -332,6 +332,17 @@ bool Connection::createDefaultConfig(const std::string& path)
file.close(); file.close();
// The file holds the freshly-generated rpcuser/rpcpassword in plaintext. ofstream creates it
// with the process umask (typically world-readable 0644), so restrict it to owner read/write
// before another local user can read the credentials.
{
namespace fs = std::filesystem;
std::error_code ec;
fs::permissions(path, fs::perms::owner_read | fs::perms::owner_write,
fs::perm_options::replace, ec);
if (ec) DEBUG_LOGF("Could not restrict config permissions on %s: %s\n", path.c_str(), ec.message().c_str());
}
DEBUG_LOGF("Created default config file: %s\n", path.c_str()); DEBUG_LOGF("Created default config file: %s\n", path.c_str());
return true; return true;
} }
+92 -18
View File
@@ -6,10 +6,12 @@
// All calls are blocking; run on RPCWorker threads, never on main thread. // All calls are blocking; run on RPCWorker threads, never on main thread.
#include "rpc_client.h" #include "rpc_client.h"
#include "connection.h"
#include "../config/version.h" #include "../config/version.h"
#include "../util/base64.h" #include "../util/base64.h"
#include <curl/curl.h> #include <curl/curl.h>
#include <sodium.h>
#include <atomic> #include <atomic>
#include <cstdio> #include <cstdio>
#include <cstring> #include <cstring>
@@ -87,6 +89,14 @@ static size_t WriteCallback(void* contents, size_t size, size_t nmemb, std::stri
return totalSize; return totalSize;
} }
// curl progress callback: a non-zero return aborts the in-flight transfer. This lets a
// requestAbort() from another thread (disconnect/shutdown) unblock curl_easy_perform so the
// UI thread's worker join() returns promptly instead of waiting out the request timeout.
static int xferInfoCallback(void* clientp, curl_off_t, curl_off_t, curl_off_t, curl_off_t) {
const auto* self = static_cast<const RPCClient*>(clientp);
return (self != nullptr && self->abortRequested()) ? 1 : 0;
}
// Private implementation using libcurl // Private implementation using libcurl
class RPCClient::Impl { class RPCClient::Impl {
public: public:
@@ -136,9 +146,11 @@ bool RPCClient::connect(const std::string& host, const std::string& port,
port_ = port; port_ = port;
last_connect_info_ = json(); last_connect_info_ = json();
// Create Basic auth header with proper base64 encoding // Create Basic auth header with proper base64 encoding, then wipe the plaintext
// "user:password" temporary (std::string does not zero its buffer on destruction).
std::string credentials = user + ":" + password; std::string credentials = user + ":" + password;
auth_ = util::base64_encode(credentials); auth_ = util::base64_encode(credentials);
if (!credentials.empty()) sodium_memzero(credentials.data(), credentials.size());
impl_->url = std::string(useTls ? "https://" : "http://") + host + ":" + port + "/"; impl_->url = std::string(useTls ? "https://" : "http://") + host + ":" + port + "/";
VERBOSE_LOGF("Connecting to dragonxd at %s\n", impl_->url.c_str()); VERBOSE_LOGF("Connecting to dragonxd at %s\n", impl_->url.c_str());
@@ -169,12 +181,25 @@ bool RPCClient::connect(const std::string& host, const std::string& port,
curl_easy_setopt(impl_->curl, CURLOPT_URL, impl_->url.c_str()); curl_easy_setopt(impl_->curl, CURLOPT_URL, impl_->url.c_str());
curl_easy_setopt(impl_->curl, CURLOPT_HTTPHEADER, impl_->headers); curl_easy_setopt(impl_->curl, CURLOPT_HTTPHEADER, impl_->headers);
curl_easy_setopt(impl_->curl, CURLOPT_WRITEFUNCTION, WriteCallback); curl_easy_setopt(impl_->curl, CURLOPT_WRITEFUNCTION, WriteCallback);
// Progress callback so requestAbort() can unblock an in-flight curl_easy_perform.
clearAbort(); // a fresh connection must not start in the aborted state
curl_easy_setopt(impl_->curl, CURLOPT_NOPROGRESS, 0L);
curl_easy_setopt(impl_->curl, CURLOPT_XFERINFOFUNCTION, xferInfoCallback);
curl_easy_setopt(impl_->curl, CURLOPT_XFERINFODATA, this);
curl_easy_setopt(impl_->curl, CURLOPT_TIMEOUT, 30L); curl_easy_setopt(impl_->curl, CURLOPT_TIMEOUT, 30L);
curl_easy_setopt(impl_->curl, CURLOPT_CONNECTTIMEOUT, 1L); // localhost — fails fast if not listening // Localhost fails fast if nothing is listening; a remote/TLS daemon needs a larger
// budget for the TCP + TLS handshake over real network latency (1s would spuriously fail).
const long connectTimeout = Connection::isLocalHost(host) ? 2L : 10L;
curl_easy_setopt(impl_->curl, CURLOPT_CONNECTTIMEOUT, connectTimeout);
// Test connection with getinfo // Test connection with getinfo. Use a SHORT timeout for the probe on localhost: a healthy
// local daemon answers in milliseconds and a warming one returns -28 just as fast, so a long
// hang means a wedged/loading occupant — no point blocking the full 30s before we retry and
// update the UI. (call(timeoutSec) restores the persistent 30s afterwards, so normal RPC calls
// that legitimately take longer are unaffected.) Remote/TLS daemons keep the full budget.
const long probeTimeout = Connection::isLocalHost(host) ? 8L : 30L;
try { try {
json result = call("getinfo"); json result = call("getinfo", json::array(), probeTimeout);
if (result.contains("version")) { if (result.contains("version")) {
connected_ = true; connected_ = true;
warming_up_ = false; warming_up_ = false;
@@ -191,7 +216,12 @@ bool RPCClient::connect(const std::string& host, const std::string& port,
// it just hasn't finished initializing yet. Mark as connected+warmup // it just hasn't finished initializing yet. Mark as connected+warmup
// so the wallet can show the UI instead of a blocking overlay. // so the wallet can show the UI instead of a blocking overlay.
std::string msg = e.what(); std::string msg = e.what();
bool isWarmup = (msg.find("Loading") != std::string::npos || // Warmup is JSON-RPC error code -28 (RPC_IN_WARMUP) — the robust signal. Fall back
// to message substrings for any path that didn't carry the numeric code.
int code = 0;
if (const auto* re = dynamic_cast<const RpcError*>(&e)) code = re->code;
bool isWarmup = (code == -28) ||
(msg.find("Loading") != std::string::npos ||
msg.find("Verifying") != std::string::npos || msg.find("Verifying") != std::string::npos ||
msg.find("Activating") != std::string::npos || msg.find("Activating") != std::string::npos ||
msg.find("Rewinding") != std::string::npos || msg.find("Rewinding") != std::string::npos ||
@@ -221,6 +251,18 @@ json RPCClient::getLastConnectInfo() const
return last_connect_info_; return last_connect_info_;
} }
void RPCClient::requestAbort()
{
// Deliberately NOT taking curl_mutex_ — the whole point is to interrupt a call() that is
// currently holding it inside curl_easy_perform. The atomic is read by xferInfoCallback.
abort_.store(true, std::memory_order_relaxed);
}
void RPCClient::clearAbort()
{
abort_.store(false, std::memory_order_relaxed);
}
void RPCClient::disconnect() void RPCClient::disconnect()
{ {
std::lock_guard<std::recursive_mutex> lk(curl_mutex_); std::lock_guard<std::recursive_mutex> lk(curl_mutex_);
@@ -281,23 +323,36 @@ json RPCClient::call(const std::string& method, const json& params)
// (insufficient funds, bad params, etc.) with a valid JSON body. // (insufficient funds, bad params, etc.) with a valid JSON body.
// Parse the body first to extract the real error message. // Parse the body first to extract the real error message.
if (http_code != 200) { if (http_code != 200) {
int errCode = 0;
try { try {
json response = json::parse(response_data); json response = json::parse(response_data);
if (response.contains("error") && !response["error"].is_null()) { if (response.contains("error") && response["error"].is_object()) {
std::string err_msg = response["error"]["message"].get<std::string>(); if (response["error"].contains("code") && response["error"]["code"].is_number_integer())
throw std::runtime_error(err_msg); errCode = response["error"]["code"].get<int>();
if (response["error"].contains("message") && response["error"]["message"].is_string())
throw RpcError(errCode, response["error"]["message"].get<std::string>());
// message missing/non-string — keep the detail instead of a bare HTTP code
throw RpcError(errCode, "RPC error: " + response["error"].dump());
} }
} catch (const json::exception&) { } catch (const json::exception&) {
// Body wasn't valid JSON — fall through to generic HTTP error // Body wasn't valid JSON — fall through to generic HTTP error
} }
throw std::runtime_error("RPC error: HTTP " + std::to_string(http_code)); throw RpcError(errCode, "RPC error: HTTP " + std::to_string(http_code));
} }
json response = json::parse(response_data); json response = json::parse(response_data);
if (response.contains("error") && !response["error"].is_null()) { if (response.contains("error") && !response["error"].is_null()) {
std::string err_msg = response["error"]["message"].get<std::string>(); int errCode = 0;
throw std::runtime_error("RPC error: " + err_msg); std::string err_msg;
if (response["error"].is_object()) {
if (response["error"].contains("code") && response["error"]["code"].is_number_integer())
errCode = response["error"]["code"].get<int>();
if (response["error"].contains("message") && response["error"]["message"].is_string())
err_msg = response["error"]["message"].get<std::string>();
}
if (err_msg.empty()) err_msg = response["error"].dump();
throw RpcError(errCode, "RPC error: " + err_msg);
} }
return response["result"]; return response["result"];
@@ -340,20 +395,32 @@ json RPCClient::call(const std::string& method, const json& params, long timeout
curl_easy_getinfo(impl_->curl, CURLINFO_RESPONSE_CODE, &http_code); curl_easy_getinfo(impl_->curl, CURLINFO_RESPONSE_CODE, &http_code);
if (http_code != 200) { if (http_code != 200) {
int errCode = 0;
try { try {
json response = json::parse(response_data); json response = json::parse(response_data);
if (response.contains("error") && !response["error"].is_null()) { if (response.contains("error") && response["error"].is_object()) {
std::string err_msg = response["error"]["message"].get<std::string>(); if (response["error"].contains("code") && response["error"]["code"].is_number_integer())
throw std::runtime_error(err_msg); errCode = response["error"]["code"].get<int>();
if (response["error"].contains("message") && response["error"]["message"].is_string())
throw RpcError(errCode, response["error"]["message"].get<std::string>());
throw RpcError(errCode, "RPC error: " + response["error"].dump());
} }
} catch (const json::exception&) {} } catch (const json::exception&) {}
throw std::runtime_error("RPC error: HTTP " + std::to_string(http_code)); throw RpcError(errCode, "RPC error: HTTP " + std::to_string(http_code));
} }
json response = json::parse(response_data); json response = json::parse(response_data);
if (response.contains("error") && !response["error"].is_null()) { if (response.contains("error") && !response["error"].is_null()) {
std::string err_msg = response["error"]["message"].get<std::string>(); int errCode = 0;
throw std::runtime_error("RPC error: " + err_msg); std::string err_msg;
if (response["error"].is_object()) {
if (response["error"].contains("code") && response["error"]["code"].is_number_integer())
errCode = response["error"]["code"].get<int>();
if (response["error"].contains("message") && response["error"]["message"].is_string())
err_msg = response["error"]["message"].get<std::string>();
}
if (err_msg.empty()) err_msg = response["error"].dump();
throw RpcError(errCode, "RPC error: " + err_msg);
} }
return response["result"]; return response["result"];
@@ -403,7 +470,14 @@ std::string RPCClient::callRaw(const std::string& method, const json& params)
// Parse with ordered_json to preserve the daemon's original key order // Parse with ordered_json to preserve the daemon's original key order
nlohmann::ordered_json oj = nlohmann::ordered_json::parse(response_data); nlohmann::ordered_json oj = nlohmann::ordered_json::parse(response_data);
if (oj.contains("error") && !oj["error"].is_null()) { if (oj.contains("error") && !oj["error"].is_null()) {
std::string err_msg = oj["error"]["message"].get<std::string>(); // A daemon error object normally has a string "message", but don't assume it — a malformed
// error (missing/non-string message) must yield a clean RPC error, not a json type-exception.
const auto& err = oj["error"];
std::string err_msg;
if (err.is_object() && err.contains("message") && err["message"].is_string())
err_msg = err["message"].get<std::string>();
else
err_msg = err.dump();
throw std::runtime_error("RPC error: " + err_msg); throw std::runtime_error("RPC error: " + err_msg);
} }
+30
View File
@@ -5,10 +5,12 @@
#pragma once #pragma once
#include "types.h" #include "types.h"
#include <atomic>
#include <string> #include <string>
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <stdexcept>
#include <nlohmann/json.hpp> #include <nlohmann/json.hpp>
namespace dragonx { namespace dragonx {
@@ -18,6 +20,21 @@ using json = nlohmann::json;
using Callback = std::function<void(const json&)>; using Callback = std::function<void(const json&)>;
using ErrorCallback = std::function<void(const std::string&)>; using ErrorCallback = std::function<void(const std::string&)>;
/**
* @brief A JSON-RPC error carrying the daemon's numeric error code.
*
* what() preserves the exact human-readable message (so existing string matching
* still works); `code` exposes the JSON-RPC error code — notably -28 (RPC_IN_WARMUP)
* for a daemon still starting up. Derives from std::runtime_error, so every existing
* `catch (const std::exception&)` continues to handle it unchanged.
*/
class RpcError : public std::runtime_error {
public:
RpcError(int errorCode, const std::string& message)
: std::runtime_error(message), code(errorCode) {}
int code = 0;
};
/** /**
* @brief JSON-RPC client for dragonxd * @brief JSON-RPC client for dragonxd
* *
@@ -71,6 +88,18 @@ public:
*/ */
bool isConnected() const { return connected_; } bool isConnected() const { return connected_; }
/**
* @brief Ask an in-flight call() to abort as soon as possible (thread-safe).
*
* Set from another thread (e.g. before stop()-ing the worker on disconnect/shutdown):
* a curl progress callback aborts the transfer, so a blocked curl_easy_perform returns
* promptly instead of freezing the UI thread's join() until the request timeout. Cleared
* on the next connect(); abortRequested() is read by the progress callback.
*/
void requestAbort();
void clearAbort();
bool abortRequested() const noexcept { return abort_.load(std::memory_order_relaxed); }
/** /**
* @brief True if the last connect() succeeded but daemon returned a warmup error. * @brief True if the last connect() succeeded but daemon returned a warmup error.
* The curl handle is valid and auth succeeded — RPC calls will throw warmup errors * The curl handle is valid and auth succeeded — RPC calls will throw warmup errors
@@ -220,6 +249,7 @@ private:
std::string port_; std::string port_;
std::string auth_; // Base64 encoded "user:password" std::string auth_; // Base64 encoded "user:password"
bool connected_ = false; bool connected_ = false;
std::atomic<bool> abort_{false}; // set cross-thread to abort an in-flight transfer
bool warming_up_ = false; bool warming_up_ = false;
std::string warmup_status_; std::string warmup_status_;
std::string last_connect_error_; std::string last_connect_error_;
+119 -11
View File
@@ -6,6 +6,7 @@
#include <cstdlib> #include <cstdlib>
#include <map> #include <map>
#include <set> #include <set>
#include <unordered_map>
using json = nlohmann::json; using json = nlohmann::json;
@@ -136,6 +137,60 @@ void appendMissingPreviousTransactions(std::vector<TransactionInfo>& transaction
} }
} }
using HushChatMemoOutputMap = std::unordered_map<std::string, std::vector<chat::HushChatMemoOutput>>;
std::size_t readMemoPosition(const json& source, std::size_t fallback)
{
for (const char* key : {"position", "outputIndex", "outindex"}) {
auto value = readOptional<int>(source, key);
if (value && *value >= 0) return static_cast<std::size_t>(*value);
}
return fallback;
}
void recordHushChatMemoOutput(HushChatMemoOutputMap* outputs,
const std::string& txid,
const std::string& memo,
std::size_t position)
{
if (!outputs || txid.empty() || memo.empty()) return;
(*outputs)[txid].push_back(chat::HushChatMemoOutput{position, memo});
}
void appendExtractedHushChatMetadata(std::vector<chat::HushChatTransactionMetadata>& destination,
const std::string& txid,
const std::vector<chat::HushChatMemoOutput>& outputs)
{
auto extracted = chat::extractHushChatTransactionMetadata(chat::HushChatTransactionInput{txid, outputs});
for (auto& metadata : extracted.metadata) {
destination.push_back(std::move(metadata));
}
}
void appendExtractedHushChatMetadata(std::vector<chat::HushChatTransactionMetadata>& destination,
const std::string& txid,
const NetworkRefreshService::TransactionViewCacheEntry& entry)
{
if (!chat::hushChatFeatureEnabledAtBuild()) return;
std::vector<chat::HushChatMemoOutput> outputs;
outputs.reserve(entry.outgoing_outputs.size());
for (const auto& output : entry.outgoing_outputs) {
if (!output.memo.empty()) outputs.push_back(chat::HushChatMemoOutput{output.position, output.memo});
}
appendExtractedHushChatMetadata(destination, txid, outputs);
}
void appendExtractedHushChatMetadata(std::vector<chat::HushChatTransactionMetadata>& destination,
const HushChatMemoOutputMap& outputsByTxid)
{
if (!chat::hushChatFeatureEnabledAtBuild()) return;
for (const auto& [txid, outputs] : outputsByTxid) {
appendExtractedHushChatMetadata(destination, txid, outputs);
}
}
} // namespace } // namespace
NetworkRefreshService::ConnectionInfoResult NetworkRefreshService::parseConnectionInfoResult(const json& info) NetworkRefreshService::ConnectionInfoResult NetworkRefreshService::parseConnectionInfoResult(const json& info)
@@ -229,18 +284,20 @@ NetworkRefreshService::CoreRefreshResult NetworkRefreshService::parseCoreRefresh
return result; return result;
} }
NetworkRefreshService::CoreRefreshResult NetworkRefreshService::collectCoreRefreshResult(RefreshRpcGateway& rpc) NetworkRefreshService::CoreRefreshResult NetworkRefreshService::collectCoreRefreshResult(RefreshRpcGateway& rpc, bool includeBalance)
{ {
json totalBalance; json totalBalance;
json blockInfo; json blockInfo;
bool balanceOk = false; bool balanceOk = false;
bool blockOk = false; bool blockOk = false;
try { if (includeBalance) {
totalBalance = rpc.call("z_gettotalbalance", json::array()); try {
balanceOk = true; totalBalance = rpc.call("z_gettotalbalance", json::array());
} catch (const std::exception& e) { balanceOk = true;
DEBUG_LOGF("Balance error: %s\n", e.what()); } catch (const std::exception& e) {
DEBUG_LOGF("Balance error: %s\n", e.what());
}
} }
try { try {
@@ -614,17 +671,23 @@ void NetworkRefreshService::appendShieldedReceivedTransactions(std::vector<Trans
std::set<std::string>& knownTxids, std::set<std::string>& knownTxids,
const std::string& address, const std::string& address,
const json& received, const json& received,
const std::set<std::string>& miningAddresses) const std::set<std::string>& miningAddresses,
HushChatMemoOutputMap* chatMemoOutputs)
{ {
if (received.is_null() || !received.is_array()) return; if (received.is_null() || !received.is_array()) return;
std::size_t fallbackPosition = 0;
for (const auto& note : received) { for (const auto& note : received) {
const std::size_t notePosition = readMemoPosition(note, fallbackPosition++);
auto txid = readOptional<std::string>(note, "txid"); auto txid = readOptional<std::string>(note, "txid");
if (!txid || txid->empty()) continue; if (!txid || txid->empty()) continue;
auto change = readOptional<bool>(note, "change"); auto change = readOptional<bool>(note, "change");
if (change && *change) continue; if (change && *change) continue;
auto memoValue = readOptional<std::string>(note, "memoStr");
if (memoValue) recordHushChatMemoOutput(chatMemoOutputs, *txid, *memoValue, notePosition);
bool dominated = false; bool dominated = false;
for (const auto& existing : transactions) { for (const auto& existing : transactions) {
if (existing.txid == *txid && existing.type == "receive") { if (existing.txid == *txid && existing.type == "receive") {
@@ -641,7 +704,7 @@ void NetworkRefreshService::appendShieldedReceivedTransactions(std::vector<Trans
if (auto value = readOptional<double>(note, "amount")) info.amount = *value; if (auto value = readOptional<double>(note, "amount")) info.amount = *value;
if (auto value = readOptional<int>(note, "confirmations")) info.confirmations = *value; if (auto value = readOptional<int>(note, "confirmations")) info.confirmations = *value;
if (auto value = readOptional<std::int64_t>(note, "time")) info.timestamp = *value; if (auto value = readOptional<std::int64_t>(note, "time")) info.timestamp = *value;
if (auto value = readOptional<std::string>(note, "memoStr")) info.memo = *value; if (memoValue) info.memo = *memoValue;
knownTxids.insert(*txid); knownTxids.insert(*txid);
transactions.push_back(std::move(info)); transactions.push_back(std::move(info));
} }
@@ -663,7 +726,9 @@ NetworkRefreshService::TransactionViewCacheEntry NetworkRefreshService::parseVie
} }
if (viewTransaction.contains("outputs") && viewTransaction["outputs"].is_array()) { if (viewTransaction.contains("outputs") && viewTransaction["outputs"].is_array()) {
std::size_t fallbackPosition = 0;
for (const auto& output : viewTransaction["outputs"]) { for (const auto& output : viewTransaction["outputs"]) {
const std::size_t outputPosition = readMemoPosition(output, fallbackPosition++);
bool outgoing = false; bool outgoing = false;
if (auto value = readOptional<bool>(output, "outgoing")) outgoing = *value; if (auto value = readOptional<bool>(output, "outgoing")) outgoing = *value;
if (!outgoing) continue; if (!outgoing) continue;
@@ -672,6 +737,7 @@ NetworkRefreshService::TransactionViewCacheEntry NetworkRefreshService::parseVie
if (auto value = readOptional<std::string>(output, "address")) out.address = *value; if (auto value = readOptional<std::string>(output, "address")) out.address = *value;
if (auto value = readOptional<double>(output, "value")) out.value = *value; if (auto value = readOptional<double>(output, "value")) out.value = *value;
if (auto value = readOptional<std::string>(output, "memoStr")) out.memo = *value; if (auto value = readOptional<std::string>(output, "memoStr")) out.memo = *value;
out.position = outputPosition;
entry.outgoing_outputs.push_back(std::move(out)); entry.outgoing_outputs.push_back(std::move(out));
} }
} }
@@ -738,6 +804,10 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectTr
result.shieldedScanHeights = snapshot.shieldedScanHeights; result.shieldedScanHeights = snapshot.shieldedScanHeights;
std::set<std::string> knownTxids; std::set<std::string> knownTxids;
HushChatMemoOutputMap hushChatReceivedOutputs;
HushChatMemoOutputMap* hushChatReceivedOutputsPtr = chat::hushChatFeatureEnabledAtBuild()
? &hushChatReceivedOutputs
: nullptr;
bool transactionRpcError = false; bool transactionRpcError = false;
try { try {
@@ -754,10 +824,14 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectTr
DEBUG_LOGF("listtransactions error: %s\n", e.what()); DEBUG_LOGF("listtransactions error: %s\n", e.what());
} }
// An address counts as "scanned at tip" if its last scan is within shieldedScanTipTolerance
// blocks of the current tip. Tolerance 0 means strict (exact tip); a small tolerance lets a
// multi-cycle pass over many addresses complete even as the tip advances during it.
const int scanStaleThreshold = currentBlockHeight - std::max(0, snapshot.shieldedScanTipTolerance);
auto scannedAtTip = [&](const std::string& address) { auto scannedAtTip = [&](const std::string& address) {
if (currentBlockHeight < 0) return false; if (currentBlockHeight < 0) return false;
auto it = result.shieldedScanHeights.find(address); auto it = result.shieldedScanHeights.find(address);
return it != result.shieldedScanHeights.end() && it->second >= currentBlockHeight; return it != result.shieldedScanHeights.end() && it->second >= scanStaleThreshold;
}; };
std::size_t shieldedStart = snapshot.shieldedScanStartIndex; std::size_t shieldedStart = snapshot.shieldedScanStartIndex;
@@ -779,7 +853,12 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectTr
nextSearchIndex = index + 1; nextSearchIndex = index + 1;
try { try {
json received = rpc.call("z_listreceivedbyaddress", json::array({address, 0})); json received = rpc.call("z_listreceivedbyaddress", json::array({address, 0}));
appendShieldedReceivedTransactions(result.transactions, knownTxids, address, received, snapshot.miningAddresses); appendShieldedReceivedTransactions(result.transactions,
knownTxids,
address,
received,
snapshot.miningAddresses,
hushChatReceivedOutputsPtr);
if (currentBlockHeight >= 0) result.shieldedScanHeights[address] = currentBlockHeight; if (currentBlockHeight >= 0) result.shieldedScanHeights[address] = currentBlockHeight;
} catch (const std::exception& e) { } catch (const std::exception& e) {
transactionRpcError = true; transactionRpcError = true;
@@ -817,6 +896,7 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectTr
if (cached != snapshot.viewTxCache.end()) { if (cached != snapshot.viewTxCache.end()) {
if (!trackedSend || !cached->second.outgoing_outputs.empty()) { if (!trackedSend || !cached->second.outgoing_outputs.empty()) {
appendViewTransactionOutputs(result.transactions, txid, cached->second); appendViewTransactionOutputs(result.transactions, txid, cached->second);
appendExtractedHushChatMetadata(result.hushChatMetadata, txid, cached->second);
continue; continue;
} }
} }
@@ -841,6 +921,7 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectTr
auto entry = parseViewTransactionCacheEntry(viewTransaction); auto entry = parseViewTransactionCacheEntry(viewTransaction);
appendViewTransactionOutputs(result.transactions, txid, entry); appendViewTransactionOutputs(result.transactions, txid, entry);
appendExtractedHushChatMetadata(result.hushChatMetadata, txid, entry);
json rawTransaction; json rawTransaction;
bool hasRawTransaction = false; bool hasRawTransaction = false;
@@ -885,6 +966,8 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectTr
} }
} }
appendExtractedHushChatMetadata(result.hushChatMetadata, hushChatReceivedOutputs);
if (!snapshot.previousTransactions.empty()) { if (!snapshot.previousTransactions.empty()) {
if (transactionRpcError) { if (transactionRpcError) {
appendMissingPreviousTransactions(result.transactions, snapshot.previousTransactions, true, snapshot.pendingOpids); appendMissingPreviousTransactions(result.transactions, snapshot.previousTransactions, true, snapshot.pendingOpids);
@@ -909,6 +992,10 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectRe
result.transactions = snapshot.previousTransactions; result.transactions = snapshot.previousTransactions;
result.shieldedAddressCount = snapshot.shieldedAddresses.size(); result.shieldedAddressCount = snapshot.shieldedAddresses.size();
result.shieldedScanHeights = snapshot.shieldedScanHeights; result.shieldedScanHeights = snapshot.shieldedScanHeights;
HushChatMemoOutputMap hushChatReceivedOutputs;
HushChatMemoOutputMap* hushChatReceivedOutputsPtr = chat::hushChatFeatureEnabledAtBuild()
? &hushChatReceivedOutputs
: nullptr;
try { try {
std::set<std::string> recentTxids; std::set<std::string> recentTxids;
@@ -944,7 +1031,12 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectRe
std::vector<TransactionInfo> scannedTransactions; std::vector<TransactionInfo> scannedTransactions;
std::set<std::string> scannedTxids; std::set<std::string> scannedTxids;
json received = rpc.call("z_listreceivedbyaddress", json::array({address, 0})); json received = rpc.call("z_listreceivedbyaddress", json::array({address, 0}));
appendShieldedReceivedTransactions(scannedTransactions, scannedTxids, address, received, snapshot.miningAddresses); appendShieldedReceivedTransactions(scannedTransactions,
scannedTxids,
address,
received,
snapshot.miningAddresses,
hushChatReceivedOutputsPtr);
for (auto& scanned : scannedTransactions) { for (auto& scanned : scannedTransactions) {
bool replaced = false; bool replaced = false;
for (auto& existing : result.transactions) { for (auto& existing : result.transactions) {
@@ -967,6 +1059,8 @@ NetworkRefreshService::TransactionRefreshResult NetworkRefreshService::collectRe
(shieldedStart + shieldedLimit >= snapshot.shieldedAddresses.size()) ? 0 : shieldedStart + shieldedLimit; (shieldedStart + shieldedLimit >= snapshot.shieldedAddresses.size()) ? 0 : shieldedStart + shieldedLimit;
result.shieldedScanComplete = true; result.shieldedScanComplete = true;
appendExtractedHushChatMetadata(result.hushChatMetadata, hushChatReceivedOutputs);
sortTransactionsNewestFirst(result.transactions); sortTransactionsNewestFirst(result.transactions);
return result; return result;
} }
@@ -978,11 +1072,17 @@ NetworkRefreshService::OperationStatusPollResult NetworkRefreshService::parseOpe
OperationStatusPollResult parsed; OperationStatusPollResult parsed;
if (!result.is_array()) return parsed; if (!result.is_array()) return parsed;
// We poll z_getoperationstatus with no filter (this daemon rejects the per-opid filtered form),
// so the result lists ALL operations. Only act on the ones we're tracking — otherwise an
// unrelated failed/old operation would fire a spurious error toast or pollute send state.
const std::set<std::string> requested(requestedOpids.begin(), requestedOpids.end());
std::set<std::string> reported; std::set<std::string> reported;
for (const auto& op : result) { for (const auto& op : result) {
if (!op.is_object()) continue; if (!op.is_object()) continue;
std::string opid = op.value("id", std::string()); std::string opid = op.value("id", std::string());
if (opid.empty()) continue; if (opid.empty()) continue;
if (requested.find(opid) == requested.end()) continue; // not one of ours — ignore
reported.insert(opid); reported.insert(opid);
std::string status = op.value("status", std::string()); std::string status = op.value("status", std::string());
@@ -1007,6 +1107,7 @@ NetworkRefreshService::OperationStatusPollResult NetworkRefreshService::parseOpe
} catch (...) {} } catch (...) {}
} }
parsed.failureMessages.push_back(msg); parsed.failureMessages.push_back(msg);
parsed.failureByOpid[opid] = msg;
} }
} }
@@ -1221,6 +1322,13 @@ void NetworkRefreshService::resetJobs()
priceInProgress_.store(false, std::memory_order_release); priceInProgress_.store(false, std::memory_order_release);
encryptionInProgress_.store(false, std::memory_order_release); encryptionInProgress_.store(false, std::memory_order_release);
connectionInitInProgress_.store(false, std::memory_order_release); connectionInitInProgress_.store(false, std::memory_order_release);
// Bump every job's generation so any ticket minted before this reset (a refresh still
// in flight on the worker when a disconnect cleared state_) is treated as stale by
// completeDispatch — preventing last-connection data from landing on the new session.
for (auto& generation : generations_) {
generation.fetch_add(1, std::memory_order_acq_rel);
}
} }
NetworkRefreshService::DispatchTicket NetworkRefreshService::beginDispatch( NetworkRefreshService::DispatchTicket NetworkRefreshService::beginDispatch(
+17 -2
View File
@@ -1,5 +1,6 @@
#pragma once #pragma once
#include "chat/chat_protocol.h"
#include "data/wallet_state.h" #include "data/wallet_state.h"
#include "refresh_scheduler.h" #include "refresh_scheduler.h"
#include "rpc/rpc_worker.h" #include "rpc/rpc_worker.h"
@@ -159,6 +160,7 @@ public:
std::string address; std::string address;
double value = 0.0; double value = 0.0;
std::string memo; std::string memo;
std::size_t position = 0;
}; };
std::vector<Output> outgoing_outputs; std::vector<Output> outgoing_outputs;
}; };
@@ -176,10 +178,18 @@ public:
std::unordered_map<std::string, int> shieldedScanHeights; std::unordered_map<std::string, int> shieldedScanHeights;
std::size_t shieldedScanStartIndex = 0; std::size_t shieldedScanStartIndex = 0;
std::size_t maxShieldedReceiveScans = 0; std::size_t maxShieldedReceiveScans = 0;
// How many blocks the tip may advance past an address's last scan before it counts as stale
// and needs re-scanning. 0 = strict (must be scanned at the exact current tip). A small
// tolerance lets a multi-cycle pass over many shielded addresses COMPLETE even though new
// blocks arrive mid-pass — otherwise the "scanned at tip" bar moves every block and the scan
// (and the transactions_dirty_ flag it drives) never finishes. It also naturally throttles
// full rescans to roughly once per `tolerance` blocks.
int shieldedScanTipTolerance = 0;
}; };
struct TransactionRefreshResult { struct TransactionRefreshResult {
std::vector<TransactionInfo> transactions; std::vector<TransactionInfo> transactions;
std::vector<chat::HushChatTransactionMetadata> hushChatMetadata;
int blockHeight = -1; int blockHeight = -1;
TransactionViewCache newViewTxEntries; TransactionViewCache newViewTxEntries;
std::size_t nextShieldedScanStartIndex = 0; std::size_t nextShieldedScanStartIndex = 0;
@@ -195,6 +205,7 @@ public:
std::vector<std::string> successTxids; std::vector<std::string> successTxids;
std::unordered_map<std::string, std::string> successTxidsByOpid; std::unordered_map<std::string, std::string> successTxidsByOpid;
std::vector<std::string> failureMessages; std::vector<std::string> failureMessages;
std::unordered_map<std::string, std::string> failureByOpid; // opid -> error message
bool anySuccess = false; bool anySuccess = false;
}; };
@@ -219,7 +230,10 @@ public:
bool balanceOk, bool balanceOk,
const nlohmann::json& blockInfo, const nlohmann::json& blockInfo,
bool blockOk); bool blockOk);
static CoreRefreshResult collectCoreRefreshResult(RefreshRpcGateway& rpc); // includeBalance=false skips z_gettotalbalance (which takes the wallet lock + cs_main) and only
// fetches getblockchaininfo — used while syncing, where the balance is incomplete anyway and the
// wallet should minimise lock contention with block connection.
static CoreRefreshResult collectCoreRefreshResult(RefreshRpcGateway& rpc, bool includeBalance = true);
static MiningRefreshResult parseMiningRefreshResult(const nlohmann::json& miningInfo, static MiningRefreshResult parseMiningRefreshResult(const nlohmann::json& miningInfo,
bool miningOk, bool miningOk,
const nlohmann::json& localHashrate, const nlohmann::json& localHashrate,
@@ -260,7 +274,8 @@ public:
std::set<std::string>& knownTxids, std::set<std::string>& knownTxids,
const std::string& address, const std::string& address,
const nlohmann::json& received, const nlohmann::json& received,
const std::set<std::string>& miningAddresses = {}); const std::set<std::string>& miningAddresses = {},
std::unordered_map<std::string, std::vector<chat::HushChatMemoOutput>>* chatMemoOutputs = nullptr);
static TransactionViewCacheEntry parseViewTransactionCacheEntry(const nlohmann::json& viewTransaction); static TransactionViewCacheEntry parseViewTransactionCacheEntry(const nlohmann::json& viewTransaction);
static void appendViewTransactionOutputs(std::vector<TransactionInfo>& transactions, static void appendViewTransactionOutputs(std::vector<TransactionInfo>& transactions,
const std::string& txid, const std::string& txid,
+13 -8
View File
@@ -8,16 +8,21 @@ namespace services {
RefreshScheduler::Intervals RefreshScheduler::intervalsForPage(ui::NavPage page) RefreshScheduler::Intervals RefreshScheduler::intervalsForPage(ui::NavPage page)
{ {
using NP = ui::NavPage; using NP = ui::NavPage;
// Intervals are {core, transactions, addresses, peers} in seconds (0 = disabled).
// The peers value keeps the status-bar peer count current on EVERY tab — previously it was 0
// off the Peers tab, so the count never updated until you opened Peers. A slow 20s cadence is
// plenty for a status-bar number; the Peers tab itself stays fast (5s) for its live list. During
// sync this is overridden by kSyncProfile (peers 0) so it can't contend with block download.
switch (page) { switch (page) {
case NP::Overview: return {2.0f, 10.0f, 15.0f, 0.0f}; case NP::Overview: return {2.0f, 10.0f, 15.0f, 20.0f};
case NP::Send: return {3.0f, 10.0f, 5.0f, 0.0f}; case NP::Send: return {3.0f, 10.0f, 5.0f, 20.0f};
case NP::Receive: return {5.0f, 15.0f, 5.0f, 0.0f}; case NP::Receive: return {5.0f, 15.0f, 5.0f, 20.0f};
case NP::History: return {5.0f, 3.0f, 15.0f, 0.0f}; case NP::History: return {5.0f, 3.0f, 15.0f, 20.0f};
case NP::Mining: return {5.0f, 15.0f, 15.0f, 0.0f}; case NP::Mining: return {5.0f, 15.0f, 15.0f, 20.0f};
case NP::Peers: return {5.0f, 15.0f, 15.0f, 5.0f}; case NP::Peers: return {5.0f, 15.0f, 15.0f, 5.0f};
case NP::Market: return {5.0f, 15.0f, 15.0f, 0.0f}; case NP::Market: return {5.0f, 15.0f, 15.0f, 20.0f};
case NP::Console: return {10.0f, 30.0f, 30.0f, 0.0f}; case NP::Console: return {10.0f, 30.0f, 30.0f, 30.0f};
default: return {5.0f, 15.0f, 15.0f, 0.0f}; default: return {5.0f, 15.0f, 15.0f, 20.0f};
} }
} }
+8
View File
@@ -34,6 +34,14 @@ public:
static constexpr float kTxMaxAge = 15.0f; static constexpr float kTxMaxAge = 15.0f;
static constexpr float kOpidPoll = 2.0f; static constexpr float kOpidPoll = 2.0f;
// Low-impact polling profile applied while the daemon is SYNCING, regardless of the active tab.
// Only a slow progress poll runs (core, 10s); transactions/addresses/peers are disabled (0).
// Frequent getpeerinfo, per-block transaction scans, and balance polls all contend for the
// daemon's cs_main lock and measurably slow block connection during sync — this is exactly why
// the lightweight Console tab syncs faster than the Peers tab. Reverts to the per-tab profile
// once sync completes. (Tx/address/balance data is incomplete mid-sync anyway.)
static constexpr Intervals kSyncProfile{10.0f, 0.0f, 0.0f, 0.0f};
static Intervals intervalsForPage(ui::NavPage page); static Intervals intervalsForPage(ui::NavPage page);
void applyPage(ui::NavPage page); void applyPage(ui::NavPage page);
-418
View File
@@ -1,418 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
//
// Offscreen render-target scroll fade — the ImGui equivalent of CSS mask-image.
// Renders scrollable content to an offscreen surface, then composites it back
// as a textured mesh strip with vertex alpha for edge fading.
// This produces a true per-pixel fade that works with any background
// (including acrylic/backdrop transparency).
//
// Supports both OpenGL (DRAGONX_HAS_GLAD) and DX11 (DRAGONX_USE_DX11).
#pragma once
#include "imgui.h"
#include "imgui_internal.h"
#include <cstdio>
// ============================================================================
// Platform detection
// ============================================================================
#if defined(DRAGONX_USE_DX11)
#include <d3d11.h>
#define SCROLL_FADE_HAS_OFFSCREEN 1
#define SCROLL_FADE_DX11 1
#elif defined(DRAGONX_HAS_GLAD)
#include <glad/gl.h>
#include "../../util/logger.h"
#ifndef GL_FRAMEBUFFER_BINDING
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#endif
#ifndef GL_VIEWPORT
#define GL_VIEWPORT 0x0BA2
#endif
#ifndef GL_SCISSOR_TEST
#define GL_SCISSOR_TEST 0x0C11
#endif
#define SCROLL_FADE_HAS_OFFSCREEN 1
#define SCROLL_FADE_GL 1
#endif
#ifdef SCROLL_FADE_HAS_OFFSCREEN
namespace dragonx {
namespace ui {
namespace effects {
// ============================================================================
// ScrollFadeRT — manages an offscreen render target for scroll-fade rendering
// ============================================================================
class ScrollFadeRT {
public:
ScrollFadeRT() = default;
~ScrollFadeRT() { destroy(); }
// Non-copyable
ScrollFadeRT(const ScrollFadeRT&) = delete;
ScrollFadeRT& operator=(const ScrollFadeRT&) = delete;
/// Ensure RT matches the required dimensions. Returns true if ready.
bool ensure(int w, int h) {
if (w <= 0 || h <= 0) return false;
if (isValid() && w == width_ && h == height_) return true;
return init(w, h);
}
void destroy();
bool isValid() const;
/// Get the texture as an ImTextureID for compositing.
ImTextureID textureID() const;
int width() const { return width_; }
int height() const { return height_; }
#ifdef SCROLL_FADE_DX11
ID3D11RenderTargetView* rtv() const { return rtv_; }
#endif
#ifdef SCROLL_FADE_GL
unsigned int fbo() const { return fbo_; }
#endif
private:
bool init(int w, int h);
int width_ = 0;
int height_ = 0;
#ifdef SCROLL_FADE_DX11
ID3D11Texture2D* tex_ = nullptr;
ID3D11RenderTargetView* rtv_ = nullptr;
ID3D11ShaderResourceView* srv_ = nullptr;
#endif
#ifdef SCROLL_FADE_GL
unsigned int fbo_ = 0;
unsigned int colorTex_ = 0;
#endif
};
// ============================================================================
// Implementations
// ============================================================================
#ifdef SCROLL_FADE_DX11
// --- DX11 helpers to get device/context from ImGui backend ---
inline ID3D11Device* GetDX11Device() {
ImGuiIO& io = ImGui::GetIO();
if (!io.BackendRendererUserData) return nullptr;
return *reinterpret_cast<ID3D11Device**>(io.BackendRendererUserData);
}
inline ID3D11DeviceContext* GetDX11Context() {
ID3D11Device* dev = GetDX11Device();
if (!dev) return nullptr;
ID3D11DeviceContext* ctx = nullptr;
dev->GetImmediateContext(&ctx);
return ctx; // caller must Release()
}
inline bool ScrollFadeRT::init(int w, int h) {
destroy();
ID3D11Device* dev = GetDX11Device();
if (!dev) return false;
width_ = w;
height_ = h;
// Create texture
D3D11_TEXTURE2D_DESC td = {};
td.Width = (UINT)w;
td.Height = (UINT)h;
td.MipLevels = 1;
td.ArraySize = 1;
td.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
td.SampleDesc.Count = 1;
td.Usage = D3D11_USAGE_DEFAULT;
td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
if (FAILED(dev->CreateTexture2D(&td, nullptr, &tex_))) {
DEBUG_LOGF("ScrollFadeRT: CreateTexture2D failed\n");
destroy();
return false;
}
// Render target view
if (FAILED(dev->CreateRenderTargetView(tex_, nullptr, &rtv_))) {
DEBUG_LOGF("ScrollFadeRT: CreateRenderTargetView failed\n");
destroy();
return false;
}
// Shader resource view (for sampling as texture)
if (FAILED(dev->CreateShaderResourceView(tex_, nullptr, &srv_))) {
DEBUG_LOGF("ScrollFadeRT: CreateShaderResourceView failed\n");
destroy();
return false;
}
return true;
}
inline void ScrollFadeRT::destroy() {
if (srv_) { srv_->Release(); srv_ = nullptr; }
if (rtv_) { rtv_->Release(); rtv_ = nullptr; }
if (tex_) { tex_->Release(); tex_ = nullptr; }
width_ = height_ = 0;
}
inline bool ScrollFadeRT::isValid() const { return rtv_ != nullptr; }
inline ImTextureID ScrollFadeRT::textureID() const {
return (ImTextureID)srv_;
}
#endif // SCROLL_FADE_DX11
#ifdef SCROLL_FADE_GL
inline bool ScrollFadeRT::init(int w, int h) {
destroy();
width_ = w;
height_ = h;
glGenFramebuffers(1, &fbo_);
glBindFramebuffer(GL_FRAMEBUFFER, fbo_);
glGenTextures(1, &colorTex_);
glBindTexture(GL_TEXTURE_2D, colorTex_);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0,
GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, colorTex_, 0);
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glBindTexture(GL_TEXTURE_2D, 0);
if (status != GL_FRAMEBUFFER_COMPLETE) {
DEBUG_LOGF("ScrollFadeRT: FBO incomplete (0x%X)\n", status);
destroy();
return false;
}
return true;
}
inline void ScrollFadeRT::destroy() {
if (colorTex_) { glDeleteTextures(1, &colorTex_); colorTex_ = 0; }
if (fbo_) { glDeleteFramebuffers(1, &fbo_); fbo_ = 0; }
width_ = height_ = 0;
}
inline bool ScrollFadeRT::isValid() const { return fbo_ != 0; }
inline ImTextureID ScrollFadeRT::textureID() const {
return (ImTextureID)(intptr_t)colorTex_;
}
#endif // SCROLL_FADE_GL
// ============================================================================
// Callback state — singleton storage for bind/unbind data
// ============================================================================
struct ScrollFadeState {
#ifdef SCROLL_FADE_DX11
ID3D11RenderTargetView* offscreenRTV = nullptr;
ID3D11RenderTargetView* savedRTV = nullptr;
ID3D11DepthStencilView* savedDSV = nullptr;
D3D11_VIEWPORT savedVP = {};
#endif
#ifdef SCROLL_FADE_GL
unsigned int fbo = 0;
int savedFBO = 0;
int savedVP[4] = {};
bool savedScissorEnabled = true; // ImGui always has scissor enabled
#endif
int vpW = 0, vpH = 0; // framebuffer pixel dimensions for viewport
};
inline ScrollFadeState& GetScrollFadeState() {
static ScrollFadeState s;
return s;
}
// ============================================================================
// Callbacks — inserted into the draw list via AddCallback
// ============================================================================
#ifdef SCROLL_FADE_DX11
inline void BindRTCallback(const ImDrawList*, const ImDrawCmd*) {
auto& st = GetScrollFadeState();
ID3D11DeviceContext* ctx = GetDX11Context();
if (!ctx) return;
// Save current RT and viewport
UINT numVP = 1;
ctx->OMGetRenderTargets(1, &st.savedRTV, &st.savedDSV);
ctx->RSGetViewports(&numVP, &st.savedVP);
// Bind offscreen RT
ctx->OMSetRenderTargets(1, &st.offscreenRTV, nullptr);
// Set viewport to match RT size
D3D11_VIEWPORT vp = {};
vp.Width = (FLOAT)st.vpW;
vp.Height = (FLOAT)st.vpH;
vp.MaxDepth = 1.0f;
ctx->RSSetViewports(1, &vp);
// Clear to transparent
float clearColor[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
ctx->ClearRenderTargetView(st.offscreenRTV, clearColor);
ctx->Release();
}
inline void UnbindRTCallback(const ImDrawList*, const ImDrawCmd*) {
auto& st = GetScrollFadeState();
ID3D11DeviceContext* ctx = GetDX11Context();
if (!ctx) return;
// Restore previous RT and viewport
ctx->OMSetRenderTargets(1, &st.savedRTV, st.savedDSV);
ctx->RSSetViewports(1, &st.savedVP);
// Release the refs from OMGetRenderTargets
if (st.savedRTV) { st.savedRTV->Release(); st.savedRTV = nullptr; }
if (st.savedDSV) { st.savedDSV->Release(); st.savedDSV = nullptr; }
ctx->Release();
}
#endif // SCROLL_FADE_DX11
#ifdef SCROLL_FADE_GL
inline void BindRTCallback(const ImDrawList*, const ImDrawCmd*) {
auto& st = GetScrollFadeState();
// Save current FBO and viewport
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &st.savedFBO);
glGetIntegerv(GL_VIEWPORT, st.savedVP);
glBindFramebuffer(GL_FRAMEBUFFER, st.fbo);
glViewport(0, 0, st.vpW, st.vpH);
// Disable scissor test inside the FBO. ImGui's renderer computes
// scissor rects relative to the main framebuffer dimensions — those
// coordinates would be wrong for our offscreen surface. The child
// window's content is already bounded by ImGui's layout, and the
// composite step applies its own clip rect, so skipping scissor
// in the FBO is safe.
glDisable(GL_SCISSOR_TEST);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
}
inline void UnbindRTCallback(const ImDrawList*, const ImDrawCmd*) {
auto& st = GetScrollFadeState();
glBindFramebuffer(GL_FRAMEBUFFER, (unsigned int)st.savedFBO);
glViewport(st.savedVP[0], st.savedVP[1], st.savedVP[2], st.savedVP[3]);
if (st.savedScissorEnabled)
glEnable(GL_SCISSOR_TEST);
}
#endif // SCROLL_FADE_GL
// ============================================================================
// Composite helper — draw the RT texture as a mesh strip with alpha fade
// ============================================================================
/// Draw the offscreen texture onto `dl` as a vertical strip with alpha=0 at
/// the faded edges and alpha=1 in the middle. Produces a true CSS-like
/// mask-image: linear-gradient() result.
///
/// @param logicalW, logicalH Logical display dimensions (DisplaySize) for
/// UV calculation — NOT the RT pixel dimensions. ImGui screen coords
/// are in logical units, and the FBO projection maps them 1:1 to the
/// logical coordinate space, so UVs must divide by logical size.
inline void CompositeWithFade(ImDrawList* dl,
ImTextureID texID,
const ImVec2& screenMin,
const ImVec2& screenMax,
int logicalW, int logicalH,
float fadeTop, float fadeBot,
bool needTop, bool needBot)
{
float left = screenMin.x;
float right = screenMax.x;
float y0 = screenMin.y;
float y1 = screenMin.y + (needTop ? fadeTop : 0.0f);
float y2 = screenMax.y - (needBot ? fadeBot : 0.0f);
float y3 = screenMax.y;
// Clamp in case fade zones overlap
if (y1 > y2) { float mid = (y0 + y3) * 0.5f; y1 = y2 = mid; }
// UV coordinates — map screen position (logical) to render target texture.
// Screen coords are in logical (DisplaySize) space. The FBO projection
// maps these 1:1, so divide by logical dimensions to get [0,1] UVs.
float uL = screenMin.x / (float)logicalW;
float uR = screenMax.x / (float)logicalW;
#ifdef SCROLL_FADE_GL
// OpenGL: FBO Y is flipped (ImGui top=0 → GL bottom=0)
auto uvY = [&](float y) -> float { return 1.0f - y / (float)logicalH; };
#else
// DX11: no Y flip (both ImGui and DX11 have (0,0) at top-left)
auto uvY = [&](float y) -> float { return y / (float)logicalH; };
#endif
ImU32 colOpaque = IM_COL32(255, 255, 255, 255);
ImU32 colClear = IM_COL32(255, 255, 255, 0);
ImU32 colTop = needTop ? colClear : colOpaque;
ImU32 colBot = needBot ? colClear : colOpaque;
dl->PushTextureID(texID);
dl->PrimReserve(18, 8);
ImDrawVert* vtx = dl->_VtxWritePtr;
ImDrawIdx* idx = dl->_IdxWritePtr;
ImDrawIdx base = (ImDrawIdx)dl->_VtxCurrentIdx;
vtx[0] = { ImVec2(left, y0), ImVec2(uL, uvY(y0)), colTop };
vtx[1] = { ImVec2(right, y0), ImVec2(uR, uvY(y0)), colTop };
vtx[2] = { ImVec2(left, y1), ImVec2(uL, uvY(y1)), colOpaque };
vtx[3] = { ImVec2(right, y1), ImVec2(uR, uvY(y1)), colOpaque };
vtx[4] = { ImVec2(left, y2), ImVec2(uL, uvY(y2)), colOpaque };
vtx[5] = { ImVec2(right, y2), ImVec2(uR, uvY(y2)), colOpaque };
vtx[6] = { ImVec2(left, y3), ImVec2(uL, uvY(y3)), colBot };
vtx[7] = { ImVec2(right, y3), ImVec2(uR, uvY(y3)), colBot };
idx[0] = base+0; idx[1] = base+1; idx[2] = base+3;
idx[3] = base+0; idx[4] = base+3; idx[5] = base+2;
idx[6] = base+2; idx[7] = base+3; idx[8] = base+5;
idx[9] = base+2; idx[10] = base+5; idx[11] = base+4;
idx[12] = base+4; idx[13] = base+5; idx[14] = base+7;
idx[15] = base+4; idx[16] = base+7; idx[17] = base+6;
dl->_VtxWritePtr += 8;
dl->_IdxWritePtr += 18;
dl->_VtxCurrentIdx += 8;
dl->PopTextureID();
}
} // namespace effects
} // namespace ui
} // namespace dragonx
#endif // SCROLL_FADE_HAS_OFFSCREEN
+39
View File
@@ -153,6 +153,45 @@ std::map<int, ExplorerBlockSummary> ExplorerBlockCache::loadRange(int minHeight,
return blocks; return blocks;
} }
std::vector<ExplorerBlockSummary> ExplorerBlockCache::searchBlocks(const std::string& query, int limit)
{
std::vector<ExplorerBlockSummary> results;
if (query.empty() || limit < 1 || !ensureOpen()) return results;
// Escape LIKE wildcards in the user input so '%' / '_' are matched literally.
std::string escaped;
escaped.reserve(query.size());
for (char c : query) {
if (c == '%' || c == '_' || c == '\\') escaped.push_back('\\');
escaped.push_back(c);
}
std::string pattern = "%" + escaped + "%";
Statement statement(db_,
"SELECT height, hash, tx_count, size, time, difficulty "
"FROM explorer_blocks "
"WHERE CAST(height AS TEXT) LIKE ?1 ESCAPE '\\' OR hash LIKE ?1 ESCAPE '\\' "
"ORDER BY height DESC LIMIT ?2");
if (!statement.handle) return results;
sqlite3_bind_text(statement.handle, 1, pattern.c_str(), -1, SQLITE_TRANSIENT);
sqlite3_bind_int(statement.handle, 2, limit);
while (sqlite3_step(statement.handle) == SQLITE_ROW) {
ExplorerBlockSummary block;
block.height = sqlite3_column_int(statement.handle, 0);
const unsigned char* hashText = sqlite3_column_text(statement.handle, 1);
if (hashText) block.hash = reinterpret_cast<const char*>(hashText);
block.tx_count = sqlite3_column_int(statement.handle, 2);
block.size = sqlite3_column_int(statement.handle, 3);
block.time = static_cast<std::int64_t>(sqlite3_column_int64(statement.handle, 4));
block.difficulty = sqlite3_column_double(statement.handle, 5);
if (block.height > 0 && !block.hash.empty()) results.push_back(std::move(block));
}
return results;
}
bool ExplorerBlockCache::storeBlock(const ExplorerBlockSummary& block) bool ExplorerBlockCache::storeBlock(const ExplorerBlockSummary& block)
{ {
if (block.height < 1 || block.hash.empty() || !ensureOpen()) return false; if (block.height < 1 || block.hash.empty() || !ensureOpen()) return false;
+4
View File
@@ -3,6 +3,7 @@
#include <cstdint> #include <cstdint>
#include <map> #include <map>
#include <string> #include <string>
#include <vector>
struct sqlite3; struct sqlite3;
@@ -41,6 +42,9 @@ public:
const std::string& databasePath() const { return database_path_; } const std::string& databasePath() const { return database_path_; }
std::map<int, ExplorerBlockSummary> loadRange(int minHeight, int maxHeight); std::map<int, ExplorerBlockSummary> loadRange(int minHeight, int maxHeight);
// Fuzzy search over cached blocks: matches when the query is a substring of the height (as text)
// or the block hash (case-insensitive). Returns newest-first, capped at `limit`.
std::vector<ExplorerBlockSummary> searchBlocks(const std::string& query, int limit);
bool storeBlock(const ExplorerBlockSummary& block); bool storeBlock(const ExplorerBlockSummary& block);
int cachedBlockCount(); int cachedBlockCount();
void clearBlocks(); void clearBlocks();
-501
View File
@@ -1,501 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "layout.h"
#include "colors.h"
#include "typography.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// App Layout Manager
// ============================================================================
// Manages the overall application layout following Material Design patterns.
//
// Usage:
// // In your main render loop:
// auto& layout = AppLayout::instance();
// layout.beginFrame();
//
// // Render app bar
// if (layout.beginAppBar("DragonX Wallet")) {
// // App bar content (menu items, etc.)
// layout.endAppBar();
// }
//
// // Render navigation
// if (layout.beginNavigation()) {
// layout.navItem("Balance", ICON_WALLET, currentTab == 0);
// layout.navItem("Send", ICON_SEND, currentTab == 1);
// layout.endNavigation();
// }
//
// // Render main content
// if (layout.beginContent()) {
// // Your content here
// layout.endContent();
// }
//
// layout.endFrame();
class AppLayout {
public:
static AppLayout& instance() {
static AppLayout s_instance;
return s_instance;
}
// ========================================================================
// Frame Management
// ========================================================================
/**
* @brief Begin a new frame layout
*
* Call this at the start of each frame before any layout calls.
* Updates responsive breakpoints and calculates regions.
*/
void beginFrame();
/**
* @brief End the frame layout
*/
void endFrame();
// ========================================================================
// Layout Regions
// ========================================================================
/**
* @brief Begin the app bar region
*
* @param title App title to display
* @param showBack Show back button (for sub-pages)
* @return true if app bar is visible
*/
bool beginAppBar(const char* title, bool showBack = false);
void endAppBar();
/**
* @brief Begin the navigation region (drawer/rail/bottom)
*
* @return true if navigation region is visible
*/
bool beginNavigation();
void endNavigation();
/**
* @brief Render a navigation item
*
* @param label Item label
* @param icon Icon glyph (can be nullptr)
* @param selected Whether this item is currently selected
* @return true if clicked
*/
bool navItem(const char* label, const char* icon, bool selected);
/**
* @brief Add a navigation section divider
*
* @param title Optional section title
*/
void navSection(const char* title = nullptr);
/**
* @brief Begin the main content region
*
* @return true if content region is visible
*/
bool beginContent();
void endContent();
// ========================================================================
// Card Helpers
// ========================================================================
/**
* @brief Begin a Material Design card
*
* @param id Unique ID for the card
* @param layout Card layout configuration
* @return true if card is visible
*/
bool beginCard(const char* id, const CardLayout& layout = CardLayout());
void endCard();
// ========================================================================
// Layout Queries
// ========================================================================
/**
* @brief Get current breakpoint category
*/
breakpoint::Category getBreakpoint() const { return breakpoint_; }
/**
* @brief Get current navigation style
*/
breakpoint::NavStyle getNavStyle() const { return navStyle_; }
/**
* @brief Get content region available width
*/
float getContentWidth() const { return contentWidth_; }
/**
* @brief Get content region available height
*/
float getContentHeight() const { return contentHeight_; }
/**
* @brief Check if navigation drawer is expanded
*/
bool isNavExpanded() const { return navExpanded_; }
/**
* @brief Toggle navigation drawer expansion
*/
void toggleNav() { navExpanded_ = !navExpanded_; }
/**
* @brief Set navigation drawer expansion state
*/
void setNavExpanded(bool expanded) { navExpanded_ = expanded; }
private:
AppLayout();
~AppLayout() = default;
AppLayout(const AppLayout&) = delete;
AppLayout& operator=(const AppLayout&) = delete;
// Layout state
breakpoint::Category breakpoint_ = breakpoint::Category::Md;
breakpoint::NavStyle navStyle_ = breakpoint::NavStyle::NavDrawer;
float windowWidth_ = 0;
float windowHeight_ = 0;
float contentWidth_ = 0;
float contentHeight_ = 0;
bool navExpanded_ = true;
// Region tracking
bool inAppBar_ = false;
bool inNav_ = false;
bool inContent_ = false;
// Calculated regions
ImVec2 appBarPos_;
ImVec2 appBarSize_;
ImVec2 navPos_;
ImVec2 navSize_;
ImVec2 contentPos_;
ImVec2 contentSize_;
void calculateRegions();
};
// ============================================================================
// Inline Implementation
// ============================================================================
inline AppLayout::AppLayout() {
// Initialize with reasonable defaults
navExpanded_ = true;
}
inline void AppLayout::beginFrame() {
// Get main viewport size
ImGuiViewport* viewport = ImGui::GetMainViewport();
windowWidth_ = viewport->WorkSize.x;
windowHeight_ = viewport->WorkSize.y;
// Update responsive state
breakpoint_ = breakpoint::GetCategory(windowWidth_);
navStyle_ = breakpoint::GetNavStyle(breakpoint_);
// Auto-collapse nav on small screens
if (breakpoint_ == breakpoint::Category::Xs) {
navExpanded_ = false;
}
calculateRegions();
}
inline void AppLayout::endFrame() {
// Reset state
inAppBar_ = false;
inNav_ = false;
inContent_ = false;
}
inline void AppLayout::calculateRegions() {
// App bar at top
appBarPos_ = ImVec2(0, 0);
appBarSize_ = ImVec2(windowWidth_, size::AppBarHeight);
float belowAppBar = size::AppBarHeight;
float contentAreaHeight = windowHeight_ - belowAppBar;
// Navigation region
switch (navStyle_) {
case breakpoint::NavStyle::NavDrawer:
if (navExpanded_) {
navSize_ = ImVec2(size::NavDrawerWidth, contentAreaHeight);
} else {
navSize_ = ImVec2(size::NavRailWidth, contentAreaHeight);
}
navPos_ = ImVec2(0, belowAppBar);
break;
case breakpoint::NavStyle::NavRail:
navSize_ = ImVec2(size::NavRailWidth, contentAreaHeight);
navPos_ = ImVec2(0, belowAppBar);
break;
case breakpoint::NavStyle::BottomNav:
// Bottom nav handled separately
navSize_ = ImVec2(windowWidth_, size::NavItemHeight);
navPos_ = ImVec2(0, windowHeight_ - size::NavItemHeight);
contentAreaHeight -= size::NavItemHeight;
break;
}
// Content region
if (navStyle_ == breakpoint::NavStyle::BottomNav) {
contentPos_ = ImVec2(0, belowAppBar);
contentSize_ = ImVec2(windowWidth_, contentAreaHeight);
} else {
contentPos_ = ImVec2(navSize_.x, belowAppBar);
contentSize_ = ImVec2(windowWidth_ - navSize_.x, contentAreaHeight);
}
contentWidth_ = contentSize_.x;
contentHeight_ = contentSize_.y;
}
inline bool AppLayout::beginAppBar(const char* title, bool showBack) {
ImGui::SetNextWindowPos(appBarPos_);
ImGui::SetNextWindowSize(appBarSize_);
ImGuiWindowFlags flags =
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoBringToFrontOnFocus;
// Use elevated surface color for app bar
ImGui::PushStyleColor(ImGuiCol_WindowBg, SurfaceVec4(4));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(size::AppBarPadding, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
bool visible = ImGui::Begin("##AppBar", nullptr, flags);
if (visible) {
inAppBar_ = true;
// Center content vertically
float centerY = (size::AppBarHeight - Typography::instance().getFont(TypeStyle::H6)->FontSize) * 0.5f;
ImGui::SetCursorPosY(centerY);
// Menu/back button
if (showBack) {
if (ImGui::Button("<")) {
// Back action - handled by caller
}
ImGui::SameLine();
} else if (navStyle_ != breakpoint::NavStyle::BottomNav) {
// Menu button to toggle nav
if (ImGui::Button("=")) {
toggleNav();
}
ImGui::SameLine();
}
// Title
Typography::instance().text(TypeStyle::H6, title);
}
return visible;
}
inline void AppLayout::endAppBar() {
ImGui::End();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
inAppBar_ = false;
}
inline bool AppLayout::beginNavigation() {
if (navStyle_ == breakpoint::NavStyle::BottomNav) {
ImGui::SetNextWindowPos(navPos_);
} else {
ImGui::SetNextWindowPos(navPos_);
}
ImGui::SetNextWindowSize(navSize_);
ImGuiWindowFlags flags =
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoBringToFrontOnFocus;
// Nav drawer has higher elevation
int elevation = (navStyle_ == breakpoint::NavStyle::NavDrawer) ? 16 : 0;
ImGui::PushStyleColor(ImGuiCol_WindowBg, SurfaceVec4(elevation));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, size::NavSectionPadding));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
bool visible = ImGui::Begin("##Navigation", nullptr, flags);
if (visible) {
inNav_ = true;
}
return visible;
}
inline void AppLayout::endNavigation() {
ImGui::End();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
inNav_ = false;
}
inline bool AppLayout::navItem(const char* label, const char* icon, bool selected) {
bool compact = !navExpanded_ || navStyle_ == breakpoint::NavStyle::NavRail;
float itemWidth = navSize_.x;
float itemHeight = size::NavItemHeight;
ImGui::PushID(label);
// Selection highlight
if (selected) {
ImVec2 pos = ImGui::GetCursorScreenPos();
ImDrawList* drawList = ImGui::GetWindowDrawList();
drawList->AddRectFilled(
pos,
ImVec2(pos.x + itemWidth, pos.y + itemHeight),
StateSelected()
);
}
// Padding
ImGui::SetCursorPosX(size::NavItemPadding);
// Content
bool clicked = false;
ImGui::BeginGroup();
if (compact) {
// Rail/collapsed: Icon only, centered
CenterHorizontally(size::IconSize);
clicked = ImGui::Selectable(icon ? icon : "?", selected, 0, ImVec2(size::IconSize, itemHeight));
} else {
// Drawer: Icon + label
if (icon) {
ImGui::Text("%s", icon);
ImGui::SameLine();
}
float selectableWidth = itemWidth - size::NavItemPadding * 2 - (icon ? size::IconSize + spacing::Sm : 0);
clicked = ImGui::Selectable(label, selected, 0, ImVec2(selectableWidth, itemHeight));
}
ImGui::EndGroup();
ImGui::PopID();
return clicked;
}
inline void AppLayout::navSection(const char* title) {
VSpace(1);
if (title && navExpanded_) {
ImGui::SetCursorPosX(size::NavItemPadding);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), title);
}
// Divider
ImGui::Separator();
VSpace(1);
}
inline bool AppLayout::beginContent() {
ImGui::SetNextWindowPos(contentPos_);
ImGui::SetNextWindowSize(contentSize_);
ImGuiWindowFlags flags =
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoBringToFrontOnFocus;
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImGui::ColorConvertU32ToFloat4(Background()));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spacing::Md, spacing::Md));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
bool visible = ImGui::Begin("##Content", nullptr, flags);
if (visible) {
inContent_ = true;
}
return visible;
}
inline void AppLayout::endContent() {
ImGui::End();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
inContent_ = false;
}
inline bool AppLayout::beginCard(const char* id, const CardLayout& layout) {
float width = layout.width > 0 ? layout.width : ImGui::GetContentRegionAvail().x;
ImGui::PushID(id);
// Card background
ImGui::PushStyleColor(ImGuiCol_ChildBg, SurfaceVec4(layout.elevation));
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, layout.cornerRadius);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(layout.padding, layout.padding));
ImVec2 size(width, layout.minHeight > 0 ? layout.minHeight : 0);
bool visible = ImGui::BeginChild(id, size, ImGuiChildFlags_AutoResizeY);
return visible;
}
inline void AppLayout::endCard() {
ImGui::EndChild();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
ImGui::PopID();
// Add spacing after card
VSpace(2);
}
// ============================================================================
// Convenience Function
// ============================================================================
/**
* @brief Get the app layout instance
*/
inline AppLayout& Layout() {
return AppLayout::instance();
}
} // namespace material
} // namespace ui
} // namespace dragonx
-330
View File
@@ -1,330 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "buttons.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design App Bar Component
// ============================================================================
// Based on https://m2.material.io/components/app-bars-top
//
// The top app bar displays information and actions relating to the current
// screen.
enum class AppBarType {
Regular, // Standard height (56/64dp)
Prominent, // Extended height for larger titles
Dense // Smaller height for desktop
};
/**
* @brief App bar configuration
*/
struct AppBarSpec {
AppBarType type = AppBarType::Regular;
ImU32 backgroundColor = 0; // 0 = use elevated surface
bool elevated = true; // Show elevation
bool centerTitle = false; // Center title (default: left)
float elevation = 4.0f; // Elevation in dp
};
/**
* @brief Begin a top app bar
*
* @param id Unique identifier
* @param spec App bar configuration
* @return true if app bar is visible
*/
bool BeginAppBar(const char* id, const AppBarSpec& spec = AppBarSpec());
/**
* @brief End app bar
*/
void EndAppBar();
/**
* @brief Set app bar navigation icon (left side)
*
* @param icon Icon text (e.g., "☰" for menu)
* @param tooltip Optional tooltip
* @return true if clicked
*/
bool AppBarNavIcon(const char* icon, const char* tooltip = nullptr);
/**
* @brief Set app bar title
*/
void AppBarTitle(const char* title);
/**
* @brief Add app bar action button (right side)
*
* @param icon Icon text
* @param tooltip Optional tooltip
* @return true if clicked
*/
bool AppBarAction(const char* icon, const char* tooltip = nullptr);
/**
* @brief Begin app bar action menu (for overflow)
*/
bool BeginAppBarMenu(const char* icon);
/**
* @brief End app bar action menu
*/
void EndAppBarMenu();
/**
* @brief Add menu item to app bar menu
*/
bool AppBarMenuItem(const char* label, const char* icon = nullptr);
// ============================================================================
// Implementation
// ============================================================================
struct AppBarState {
ImVec2 barMin;
ImVec2 barMax;
float height;
float navIconWidth;
float actionsStartX;
float titleX;
bool hasNavIcon;
bool centerTitle;
ImU32 backgroundColor;
};
static AppBarState g_appBarState;
inline bool BeginAppBar(const char* id, const AppBarSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(id);
ImGuiIO& io = ImGui::GetIO();
// Calculate height based on type
float barHeight;
switch (spec.type) {
case AppBarType::Prominent:
barHeight = 128.0f;
break;
case AppBarType::Dense:
barHeight = 48.0f;
break;
default:
barHeight = size::AppBarHeight; // 56dp
break;
}
g_appBarState.height = barHeight;
g_appBarState.hasNavIcon = false;
g_appBarState.centerTitle = spec.centerTitle;
g_appBarState.navIconWidth = 0;
g_appBarState.actionsStartX = io.DisplaySize.x; // Will be adjusted as actions added
// Bar position (always at top)
g_appBarState.barMin = ImVec2(0, 0);
g_appBarState.barMax = ImVec2(io.DisplaySize.x, barHeight);
// Background color
if (spec.backgroundColor != 0) {
g_appBarState.backgroundColor = spec.backgroundColor;
} else {
g_appBarState.backgroundColor = Surface(Elevation::Dp4);
}
// Draw app bar background
ImDrawList* drawList = window->DrawList;
drawList->AddRectFilled(g_appBarState.barMin, g_appBarState.barMax, g_appBarState.backgroundColor);
// Bottom divider/shadow
if (spec.elevated) {
drawList->AddLine(
ImVec2(g_appBarState.barMin.x, g_appBarState.barMax.y),
ImVec2(g_appBarState.barMax.x, g_appBarState.barMax.y),
schema::UI().resolveColor("var(--app-bar-shadow)", IM_COL32(0, 0, 0, 50))
);
}
// Set up layout
g_appBarState.titleX = spacing::dp(2); // Default title position
return true;
}
inline void EndAppBar() {
ImGui::PopID();
}
inline bool AppBarNavIcon(const char* icon, const char* tooltip) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
g_appBarState.hasNavIcon = true;
g_appBarState.navIconWidth = size::TouchTarget;
// Position nav icon on left
float iconX = spacing::dp(0.5f); // 4dp left margin
float centerY = g_appBarState.barMin.y + g_appBarState.height * 0.5f;
ImVec2 buttonPos(iconX, centerY - size::TouchTarget * 0.5f);
// Draw icon button
ImGui::SetCursorScreenPos(buttonPos);
bool clicked = IconButton(icon, tooltip);
// Update title position
g_appBarState.titleX = iconX + size::TouchTarget + spacing::dp(1);
return clicked;
}
inline void AppBarTitle(const char* title) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
float centerY = g_appBarState.barMin.y + g_appBarState.height * 0.5f;
// Calculate title position
float titleX;
if (g_appBarState.centerTitle) {
// Center title between nav icon and actions
float availableWidth = g_appBarState.actionsStartX - g_appBarState.titleX;
Typography::instance().pushFont(TypeStyle::H6);
float titleWidth = ImGui::CalcTextSize(title).x;
Typography::instance().popFont();
titleX = g_appBarState.titleX + (availableWidth - titleWidth) * 0.5f;
} else {
titleX = g_appBarState.titleX;
}
// Render title
Typography::instance().pushFont(TypeStyle::H6);
float titleY = centerY - ImGui::GetFontSize() * 0.5f;
ImDrawList* drawList = window->DrawList;
drawList->AddText(ImVec2(titleX, titleY), OnSurface(), title);
Typography::instance().popFont();
}
inline bool AppBarAction(const char* icon, const char* tooltip) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
// Actions are positioned from right edge
g_appBarState.actionsStartX -= size::TouchTarget;
float centerY = g_appBarState.barMin.y + g_appBarState.height * 0.5f;
ImVec2 buttonPos(g_appBarState.actionsStartX, centerY - size::TouchTarget * 0.5f);
ImGui::SetCursorScreenPos(buttonPos);
return IconButton(icon, tooltip);
}
inline bool BeginAppBarMenu(const char* icon) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
// Position menu button
g_appBarState.actionsStartX -= size::TouchTarget;
float centerY = g_appBarState.barMin.y + g_appBarState.height * 0.5f;
ImVec2 buttonPos(g_appBarState.actionsStartX, centerY - size::TouchTarget * 0.5f);
ImGui::SetCursorScreenPos(buttonPos);
bool menuOpen = false;
if (IconButton(icon, "More options")) {
ImGui::OpenPopup("##appbar_menu");
}
// Style the popup menu
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, spacing::dp(1)));
ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, size::MenuCornerRadius);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGui::ColorConvertU32ToFloat4(Surface(Elevation::Dp8)));
if (ImGui::BeginPopup("##appbar_menu")) {
menuOpen = true;
}
return menuOpen;
}
inline void EndAppBarMenu() {
ImGui::EndPopup();
ImGui::PopStyleColor();
ImGui::PopStyleVar(2);
}
inline bool AppBarMenuItem(const char* label, const char* icon) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
const float itemHeight = size::ListItemHeight;
const float itemWidth = 200.0f; // Menu min width
ImVec2 pos = window->DC.CursorPos;
ImRect itemBB(pos, ImVec2(pos.x + itemWidth, pos.y + itemHeight));
ImGuiID id = window->GetID(label);
ImGui::ItemSize(itemBB);
if (!ImGui::ItemAdd(itemBB, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(itemBB, id, &hovered, &held);
// Draw
ImDrawList* drawList = window->DrawList;
if (hovered) {
drawList->AddRectFilled(itemBB.Min, itemBB.Max, schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 10)));
}
float contentX = pos.x + spacing::dp(2);
float centerY = pos.y + itemHeight * 0.5f;
// Icon
if (icon) {
drawList->AddText(ImVec2(contentX, centerY - 12.0f), OnSurfaceMedium(), icon);
contentX += 24.0f + spacing::dp(2);
}
// Label
Typography::instance().pushFont(TypeStyle::Body1);
float labelY = centerY - ImGui::GetFontSize() * 0.5f;
drawList->AddText(ImVec2(contentX, labelY), OnSurface(), label);
Typography::instance().popFont();
if (pressed) {
ImGui::CloseCurrentPopup();
}
return pressed;
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../draw_helpers.h"
#include "imgui.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Card Component
// ============================================================================
// Based on https://m2.material.io/components/cards
//
// Cards contain content and actions about a single subject.
// They can be elevated (with shadow) or outlined (with border).
/**
* @brief Card configuration
*/
struct CardSpec {
int elevation = 1; // Elevation in dp (0-24)
bool outlined = false; // Use outline instead of elevation
float cornerRadius = 4.0f; // Corner radius in dp
bool clickable = false; // Make entire card clickable
float padding = 16.0f; // Content padding
float minHeight = 0.0f; // Minimum height (0 = auto)
};
/**
* @brief Begin a Material Design card
*
* @param id Unique identifier for the card
* @param spec Card configuration
* @return true if card is visible and content should be rendered
*/
bool BeginCard(const char* id, const CardSpec& spec = CardSpec());
/**
* @brief End the card
*/
void EndCard();
/**
* @brief Begin a clickable card that returns click state
*
* @param id Unique identifier
* @param spec Card configuration
* @param clicked Output: true if card was clicked
* @return true if card is visible
*/
bool BeginClickableCard(const char* id, const CardSpec& spec, bool* clicked);
/**
* @brief Card header with title and optional subtitle
*
* @param title Primary title text
* @param subtitle Optional secondary text
* @param avatar Optional avatar texture (rendered as circle)
*/
void CardHeader(const char* title, const char* subtitle = nullptr);
/**
* @brief Card supporting text/content
*
* @param text Body text content
*/
void CardContent(const char* text);
/**
* @brief Begin card action area (for buttons)
*
* Actions are typically placed at the bottom of the card.
*/
void CardActions();
/**
* @brief End card action area
*/
void CardActionsEnd();
/**
* @brief Add divider within card
*/
void CardDivider();
// ============================================================================
// Implementation
// ============================================================================
inline bool BeginCard(const char* id, const CardSpec& spec) {
ImGui::PushID(id);
// Calculate surface color based on elevation
ImU32 bgColor = spec.outlined ? Surface() : GetElevatedSurface(GetCurrentColorTheme(), spec.elevation);
// When acrylic backdrop is active, scale card bg alpha by UI opacity
// so cards smoothly transition from opaque (1.0) to see-through.
bool opaqueCards = dragonx::ui::effects::isLowSpecMode();
if (IsBackdropActive() && !opaqueCards) {
ImVec4 c = ImGui::ColorConvertU32ToFloat4(bgColor);
float uiOp = dragonx::ui::effects::ImGuiAcrylic::GetUIOpacity();
c.w *= uiOp;
ImGui::PushStyleColor(ImGuiCol_ChildBg, c);
} else {
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::ColorConvertU32ToFloat4(bgColor));
}
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, spec.cornerRadius);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spec.padding, spec.padding));
// Border for outlined variant
if (spec.outlined) {
ImGui::PushStyleColor(ImGuiCol_Border, ImGui::ColorConvertU32ToFloat4(Outline()));
ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
} else {
ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 0.0f);
}
ImVec2 size(0, spec.minHeight); // 0 width = use available width
ImGuiChildFlags flags = ImGuiChildFlags_AutoResizeY;
if (spec.outlined) {
flags |= ImGuiChildFlags_Borders;
}
bool visible = ImGui::BeginChild(id, size, flags);
return visible;
}
inline void EndCard() {
ImGui::EndChild();
ImGui::PopStyleVar(3); // ChildRounding, WindowPadding, ChildBorderSize
ImGui::PopStyleColor(1); // ChildBg
// Check if we used outline style (need to pop extra color)
// Note: We always push the border size var, handle outline color in BeginCard
ImGui::PopID();
// Add spacing after card
VSpace(2);
}
inline bool BeginClickableCard(const char* id, const CardSpec& spec, bool* clicked) {
*clicked = false;
ImGui::PushID(id);
ImVec2 startPos = ImGui::GetCursorScreenPos();
// Render card background
ImU32 bgColor = spec.outlined ? Surface() : GetElevatedSurface(GetCurrentColorTheme(), spec.elevation);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::ColorConvertU32ToFloat4(bgColor));
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, spec.cornerRadius);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spec.padding, spec.padding));
ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, spec.outlined ? 1.0f : 0.0f);
if (spec.outlined) {
ImGui::PushStyleColor(ImGuiCol_Border, ImGui::ColorConvertU32ToFloat4(Outline()));
}
ImVec2 size(0, spec.minHeight);
ImGuiChildFlags flags = ImGuiChildFlags_AutoResizeY;
if (spec.outlined) {
flags |= ImGuiChildFlags_Borders;
}
bool visible = ImGui::BeginChild(id, size, flags);
return visible;
}
inline void CardHeader(const char* title, const char* subtitle) {
Typography::instance().text(TypeStyle::H6, title);
if (subtitle) {
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(), subtitle);
}
VSpace(1);
}
inline void CardContent(const char* text) {
Typography::instance().textWrapped(TypeStyle::Body2, text);
VSpace(1);
}
inline void CardActions() {
ImGui::Separator();
VSpace(1);
ImGui::BeginGroup();
}
inline void CardActionsEnd() {
ImGui::EndGroup();
}
inline void CardDivider() {
ImGui::Separator();
VSpace(1);
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Chips Component
// ============================================================================
// Based on https://m2.material.io/components/chips
//
// Chips are compact elements that represent an input, attribute, or action.
enum class ChipType {
Input, // User input (deletable)
Choice, // Single selection from set
Filter, // Filter/checkbox style
Action // Triggers action
};
/**
* @brief Chip configuration
*/
struct ChipSpec {
ChipType type = ChipType::Action;
const char* label = nullptr;
const char* icon = nullptr; // Leading icon
const char* avatar = nullptr; // Avatar text (overrides icon)
ImU32 avatarColor = 0; // Avatar background color
bool selected = false; // For choice/filter chips
bool disabled = false;
bool outlined = false; // Outlined vs filled style
};
/**
* @brief Render a chip
*
* @param spec Chip configuration
* @return For filter/choice: true if clicked (toggle selection)
* For input: true if delete clicked
* For action: true if clicked
*/
bool Chip(const ChipSpec& spec);
/**
* @brief Simple action chip
*/
bool Chip(const char* label);
/**
* @brief Filter chip (toggleable)
*/
bool FilterChip(const char* label, bool* selected);
/**
* @brief Choice chip (radio-style)
*/
bool ChoiceChip(const char* label, bool selected);
/**
* @brief Input chip with delete
*/
bool InputChip(const char* label, const char* avatar = nullptr);
/**
* @brief Begin a chip group for layout
*/
void BeginChipGroup();
/**
* @brief End a chip group
*/
void EndChipGroup();
// ============================================================================
// Implementation
// ============================================================================
inline bool Chip(const ChipSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(spec.label);
// Chip dimensions
const float chipHeight = 32.0f;
const float cornerRadius = chipHeight * 0.5f;
const float horizontalPadding = 12.0f;
const float iconSize = 18.0f;
const float avatarSize = 24.0f;
const float deleteIconSize = 18.0f;
// Calculate content width
float contentWidth = horizontalPadding * 2;
bool hasLeading = spec.icon || spec.avatar;
bool hasDelete = (spec.type == ChipType::Input);
bool hasCheckmark = (spec.type == ChipType::Filter && spec.selected);
if (spec.avatar) {
contentWidth += avatarSize + 8.0f;
} else if (spec.icon || hasCheckmark) {
contentWidth += iconSize + 8.0f;
}
contentWidth += ImGui::CalcTextSize(spec.label).x;
if (hasDelete) {
contentWidth += deleteIconSize + 8.0f;
}
// Layout
ImVec2 pos = window->DC.CursorPos;
ImRect chipBB(pos, ImVec2(pos.x + contentWidth, pos.y + chipHeight));
// Interaction
ImGuiID id = window->GetID("##chip");
ImGui::ItemSize(chipBB);
if (!ImGui::ItemAdd(chipBB, id))
return false;
bool hovered, held;
bool clicked = ImGui::ButtonBehavior(chipBB, id, &hovered, &held) && !spec.disabled;
// Delete button hit test (for input chips)
bool deleteClicked = false;
if (hasDelete) {
float deleteX = chipBB.Max.x - horizontalPadding - deleteIconSize;
ImRect deleteBB(
ImVec2(deleteX, pos.y + (chipHeight - deleteIconSize) * 0.5f),
ImVec2(deleteX + deleteIconSize, pos.y + (chipHeight + deleteIconSize) * 0.5f)
);
ImGuiID deleteId = window->GetID("##delete");
bool deleteHovered, deleteHeld;
deleteClicked = ImGui::ButtonBehavior(deleteBB, deleteId, &deleteHovered, &deleteHeld);
}
// Draw
ImDrawList* drawList = window->DrawList;
// Background
ImU32 bgColor;
ImU32 borderColor = 0;
if (spec.disabled) {
bgColor = schema::UI().resolveColor("var(--surface-hover)", IM_COL32(255, 255, 255, 30));
} else if (spec.selected) {
bgColor = WithAlpha(Primary(), 51); // Primary at 20%
} else if (spec.outlined) {
bgColor = 0; // Transparent
borderColor = OnSurfaceMedium();
} else {
bgColor = schema::UI().resolveColor("var(--surface-hover)", IM_COL32(255, 255, 255, 30));
}
// Hover/press overlay
if (!spec.disabled) {
if (held) {
bgColor = IM_COL32_ADD(bgColor, schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
} else if (hovered) {
bgColor = IM_COL32_ADD(bgColor, schema::UI().resolveColor("var(--active-overlay)", IM_COL32(255, 255, 255, 10)));
}
}
// Draw background
if (bgColor) {
drawList->AddRectFilled(chipBB.Min, chipBB.Max, bgColor, cornerRadius);
}
// Draw border for outlined
if (borderColor) {
drawList->AddRect(chipBB.Min, chipBB.Max, borderColor, cornerRadius, 0, 1.0f);
}
// Content
float currentX = pos.x + horizontalPadding;
float centerY = pos.y + chipHeight * 0.5f;
ImU32 contentColor = spec.disabled ? OnSurfaceDisabled() : OnSurface();
ImU32 iconColor = spec.disabled ? OnSurfaceDisabled() :
spec.selected ? Primary() : OnSurfaceMedium();
// Avatar or icon
if (spec.avatar) {
// Avatar circle
ImVec2 avatarCenter(currentX + avatarSize * 0.5f - 4.0f, centerY);
ImU32 avatarBg = spec.avatarColor ? spec.avatarColor : Primary();
drawList->AddCircleFilled(avatarCenter, avatarSize * 0.5f, avatarBg);
// Avatar text
ImVec2 textSize = ImGui::CalcTextSize(spec.avatar);
ImVec2 textPos(avatarCenter.x - textSize.x * 0.5f, avatarCenter.y - textSize.y * 0.5f);
drawList->AddText(textPos, OnPrimary(), spec.avatar);
currentX += avatarSize + 4.0f;
} else if (hasCheckmark) {
// Checkmark for selected filter chips
ImFont* iconFont = Typography::instance().iconSmall();
ImVec2 chkSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, ICON_MD_CHECK);
drawList->AddText(iconFont, iconFont->LegacySize,
ImVec2(currentX, centerY - chkSz.y * 0.5f), Primary(), ICON_MD_CHECK);
currentX += iconSize + 4.0f;
} else if (spec.icon) {
drawList->AddText(ImVec2(currentX, centerY - iconSize * 0.5f), iconColor, spec.icon);
currentX += iconSize + 4.0f;
}
// Label
Typography::instance().pushFont(TypeStyle::Body2);
float labelY = centerY - ImGui::GetFontSize() * 0.5f;
drawList->AddText(ImVec2(currentX, labelY), contentColor, spec.label);
Typography::instance().popFont();
// Delete icon (for input chips)
if (hasDelete) {
float deleteX = chipBB.Max.x - horizontalPadding - deleteIconSize;
ImFont* iconFont = Typography::instance().iconSmall();
ImVec2 delSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, ICON_MD_CLOSE);
drawList->AddText(iconFont, iconFont->LegacySize,
ImVec2(deleteX, centerY - delSz.y * 0.5f),
OnSurfaceMedium(), ICON_MD_CLOSE
);
}
ImGui::PopID();
// Return value depends on chip type
if (spec.type == ChipType::Input) {
return deleteClicked;
}
return clicked;
}
inline bool Chip(const char* label) {
ChipSpec spec;
spec.label = label;
spec.type = ChipType::Action;
return Chip(spec);
}
inline bool FilterChip(const char* label, bool* selected) {
ChipSpec spec;
spec.label = label;
spec.type = ChipType::Filter;
spec.selected = *selected;
bool clicked = Chip(spec);
if (clicked) {
*selected = !*selected;
}
return clicked;
}
inline bool ChoiceChip(const char* label, bool selected) {
ChipSpec spec;
spec.label = label;
spec.type = ChipType::Choice;
spec.selected = selected;
return Chip(spec);
}
inline bool InputChip(const char* label, const char* avatar) {
ChipSpec spec;
spec.label = label;
spec.type = ChipType::Input;
spec.avatar = avatar;
return Chip(spec);
}
inline void BeginChipGroup() {
ImGui::BeginGroup();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(spacing::dp(1), spacing::dp(1))); // 8dp spacing
}
inline void EndChipGroup() {
ImGui::PopStyleVar();
ImGui::EndGroup();
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
// ============================================================================
// Material Design Components - Unified Header
// ============================================================================
// Include this single header to get all Material Design components.
//
// Based on Material Design 2 (m2.material.io)
//
// All components are in the namespace: dragonx::ui::material
// Core dependencies
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
// Components
#include "buttons.h" // Button, IconButton, FAB
#include "cards.h" // Card, CardHeader, CardContent, CardActions
#include "text_fields.h" // TextField
#include "lists.h" // ListItem, ListDivider, ListSubheader
#include "dialogs.h" // Dialog, ConfirmDialog, AlertDialog
#include "inputs.h" // Switch, Checkbox, RadioButton
#include "progress.h" // LinearProgress, CircularProgress
#include "snackbar.h" // Snackbar, ShowSnackbar
#include "slider.h" // Slider, SliderDiscrete, SliderRange
#include "tabs.h" // TabBar, Tab
#include "chips.h" // Chip, FilterChip, ChoiceChip, InputChip
#include "nav_drawer.h" // NavDrawer, NavItem
#include "app_bar.h" // AppBar, AppBarTitle, AppBarAction
// ============================================================================
// Quick Reference
// ============================================================================
//
// BUTTONS:
// Button(label, spec) - Generic button with style config
// TextButton(label) - Text-only button
// OutlinedButton(label) - Button with outline
// ContainedButton(label) - Filled button (primary)
// IconButton(icon, tooltip) - Circular icon button
// FAB(icon) - Floating action button
//
// CARDS:
// BeginCard(spec)/EndCard() - Card container
// CardHeader(title, subtitle) - Card header section
// CardContent(text) - Card body text
// CardActions()/EndCardActions()- Card button area
//
// TEXT FIELDS:
// TextField(label, buf, size) - Text input field
// TextField(id, buf, size, spec)- Configurable text field
//
// LISTS:
// BeginList(id)/EndList() - List container
// ListItem(text) - Simple list item
// ListItem(primary, secondary) - Two-line item
// ListItem(spec) - Full config item
// ListDivider(inset) - Divider line
// ListSubheader(text) - Section header
//
// DIALOGS:
// BeginDialog(id, &open, spec) - Modal dialog
// EndDialog()
// ConfirmDialog(...) - Confirm/cancel dialog
// AlertDialog(...) - Single-action alert
//
// SELECTION CONTROLS:
// Switch(label, &value) - Toggle switch
// Checkbox(label, &value) - Checkbox
// RadioButton(label, active) - Radio button
// RadioButton(label, &sel, val) - Radio with int selection
//
// PROGRESS:
// LinearProgress(fraction) - Determinate progress bar
// LinearProgressIndeterminate() - Indeterminate progress bar
// CircularProgress(fraction) - Circular progress
// CircularProgressIndeterminate()- Spinner
//
// SNACKBAR:
// ShowSnackbar(msg, action) - Show notification
// DismissSnackbar() - Dismiss current snackbar
// RenderSnackbar() - Call each frame to render
//
// SLIDER:
// Slider(label, &val, min, max) - Continuous slider
// SliderInt(label, &val, ...) - Integer slider
// SliderDiscrete(...) - Stepped slider
// SliderRange(...) - Two-thumb range slider
//
// TABS:
// BeginTabBar(id, &idx) - Tab bar container
// Tab(label) - Tab item
// EndTabBar()
// TabBar(id, labels, count, &idx) - Simple tab bar
//
// CHIPS:
// Chip(label) - Action chip
// FilterChip(label, &selected) - Toggleable filter chip
// ChoiceChip(label, selected) - Choice chip
// InputChip(label, avatar) - Deletable input chip
// BeginChipGroup()/EndChipGroup()- Chip layout helper
//
// NAVIGATION DRAWER:
// BeginNavDrawer(id, &open, spec) - Navigation drawer
// EndNavDrawer()
// NavItem(icon, label, selected) - Navigation item
// NavDivider() - Drawer divider
// NavSubheader(text) - Section header
//
// APP BAR:
// BeginAppBar(id, spec) - Top app bar
// EndAppBar()
// AppBarNavIcon(icon) - Navigation icon (left)
// AppBarTitle(title) - App bar title
// AppBarAction(icon) - Action button (right)
// BeginAppBarMenu(icon) - Overflow menu
// AppBarMenuItem(label) - Menu item
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "buttons.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Dialog Component
// ============================================================================
// Based on https://m2.material.io/components/dialogs
//
// Dialogs inform users about a task and can contain critical information,
// require decisions, or involve multiple tasks.
/**
* @brief Dialog configuration
*/
struct DialogSpec {
const char* title = nullptr; // Dialog title
float width = 560.0f; // Dialog width (280-560dp typical)
float maxHeight = 0; // Max height (0 = auto)
bool scrollableContent = false; // Enable content scrolling
bool fullWidth = false; // Actions span full width
};
/**
* @brief Begin a modal dialog
*
* @param id Unique identifier
* @param open Pointer to open state (will be set false when closed)
* @param spec Dialog configuration
* @return true if dialog is open
*/
bool BeginDialog(const char* id, bool* open, const DialogSpec& spec = DialogSpec());
/**
* @brief End a dialog
*/
void EndDialog();
/**
* @brief Simple dialog with just text content
*/
bool BeginDialog(const char* id, bool* open, const char* title);
/**
* @brief Dialog content area (scrollable if configured)
*/
void BeginDialogContent();
/**
* @brief End dialog content area
*/
void EndDialogContent();
/**
* @brief Dialog actions area (buttons)
*/
void BeginDialogActions();
/**
* @brief End dialog actions area
*/
void EndDialogActions();
/**
* @brief Standard confirm dialog
*
* @param id Unique identifier
* @param open Pointer to open state
* @param title Dialog title
* @param message Dialog message
* @param confirmText Confirm button text
* @param cancelText Cancel button text (nullptr for no cancel)
* @return 0 = still open, 1 = confirmed, -1 = cancelled
*/
int ConfirmDialog(const char* id, bool* open, const char* title, const char* message,
const char* confirmText = "Confirm", const char* cancelText = "Cancel");
/**
* @brief Alert dialog (single action)
*
* @param id Unique identifier
* @param open Pointer to open state
* @param title Dialog title
* @param message Dialog message
* @param buttonText Button text
* @return true when dismissed
*/
bool AlertDialog(const char* id, bool* open, const char* title, const char* message,
const char* buttonText = "OK");
// ============================================================================
// Implementation
// ============================================================================
// Internal state for dialog rendering
struct DialogState {
ImVec2 contentMin;
ImVec2 contentMax;
float contentScrollY;
bool scrollable;
float width;
};
static DialogState g_currentDialog;
inline bool BeginDialog(const char* id, bool* open, const DialogSpec& spec) {
if (!*open)
return false;
// Center dialog on screen
ImGuiIO& io = ImGui::GetIO();
ImVec2 center = ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
ImGui::SetNextWindowPos(center, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
// Set dialog size
float dialogWidth = spec.width;
ImGui::SetNextWindowSizeConstraints(
ImVec2(280.0f, 0), // Min size
ImVec2(dialogWidth, spec.maxHeight > 0 ? spec.maxHeight : io.DisplaySize.y * 0.9f)
);
// Style dialog
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, size::DialogCornerRadius);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImGui::ColorConvertU32ToFloat4(Surface(Elevation::Dp24)));
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGui::ColorConvertU32ToFloat4(Surface(Elevation::Dp24)));
// Modal background (scrim)
ImDrawList* bgDrawList = ImGui::GetBackgroundDrawList();
bgDrawList->AddRectFilled(
ImVec2(0, 0), io.DisplaySize,
schema::UI().resolveColor("var(--scrim)", IM_COL32(0, 0, 0, (int)(0.32f * 255)))
);
// Open popup
ImGui::OpenPopup(id);
bool isOpen = ImGui::BeginPopupModal(id, open,
ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoTitleBar);
if (isOpen) {
g_currentDialog.scrollable = spec.scrollableContent;
g_currentDialog.width = dialogWidth;
// Title
if (spec.title) {
ImGui::Dummy(ImVec2(0, spacing::dp(3))); // 24dp top padding
ImGui::SetCursorPosX(spacing::dp(3)); // 24dp left padding
Typography::instance().text(TypeStyle::H6, spec.title);
ImGui::Dummy(ImVec2(0, spacing::dp(2))); // 16dp below title
} else {
ImGui::Dummy(ImVec2(0, spacing::dp(2))); // 16dp top padding without title
}
}
ImGui::PopStyleColor(2);
ImGui::PopStyleVar(2);
return isOpen;
}
inline void EndDialog() {
ImGui::EndPopup();
}
inline bool BeginDialog(const char* id, bool* open, const char* title) {
DialogSpec spec;
spec.title = title;
return BeginDialog(id, open, spec);
}
inline void BeginDialogContent() {
ImGui::SetCursorPosX(spacing::dp(3)); // 24dp left padding
// Start content region
float maxWidth = g_currentDialog.width - spacing::dp(6); // 24dp padding each side
ImGui::PushTextWrapPos(ImGui::GetCursorPosX() + maxWidth);
if (g_currentDialog.scrollable) {
ImGui::BeginChild("##dialogContent", ImVec2(maxWidth, 200), false);
}
}
inline void EndDialogContent() {
if (g_currentDialog.scrollable) {
ImGui::EndChild();
}
ImGui::PopTextWrapPos();
ImGui::Dummy(ImVec2(0, spacing::dp(3))); // 24dp after content
}
inline void BeginDialogActions() {
// Actions area - right-aligned buttons with 8dp spacing
float contentWidth = ImGui::GetContentRegionAvail().x;
ImGui::SetCursorPosX(spacing::dp(1)); // 8dp left padding for actions
// Push style for action buttons
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(spacing::dp(1), 0)); // 8dp between buttons
// Right-align: use a dummy to push buttons right
// Buttons will be added inline with SameLine
}
inline void EndDialogActions() {
ImGui::PopStyleVar();
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp bottom padding
}
inline int ConfirmDialog(const char* id, bool* open, const char* title, const char* message,
const char* confirmText, const char* cancelText) {
int result = 0;
if (BeginDialog(id, open, title)) {
BeginDialogContent();
Typography::instance().textWrapped(TypeStyle::Body1, message);
EndDialogContent();
BeginDialogActions();
// Calculate button positions for right alignment
float cancelWidth = cancelText ? ImGui::CalcTextSize(cancelText).x + spacing::dp(2) : 0;
float confirmWidth = ImGui::CalcTextSize(confirmText).x + spacing::dp(2);
float totalButtonWidth = cancelWidth + confirmWidth + (cancelText ? spacing::dp(1) : 0);
float startX = ImGui::GetContentRegionAvail().x - totalButtonWidth - spacing::dp(2);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + startX);
if (cancelText) {
if (TextButton(cancelText)) {
*open = false;
result = -1;
}
ImGui::SameLine();
}
if (ContainedButton(confirmText)) {
*open = false;
result = 1;
}
EndDialogActions();
EndDialog();
}
return result;
}
inline bool AlertDialog(const char* id, bool* open, const char* title, const char* message,
const char* buttonText) {
bool dismissed = false;
if (BeginDialog(id, open, title)) {
BeginDialogContent();
Typography::instance().textWrapped(TypeStyle::Body1, message);
EndDialogContent();
BeginDialogActions();
// Right-align single button
float buttonWidth = ImGui::CalcTextSize(buttonText).x + spacing::dp(2);
float startX = ImGui::GetContentRegionAvail().x - buttonWidth - spacing::dp(2);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + startX);
if (ContainedButton(buttonText)) {
*open = false;
dismissed = true;
}
EndDialogActions();
EndDialog();
}
return dismissed;
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Input Controls
// ============================================================================
// Based on https://m2.material.io/components/selection-controls
//
// Selection controls allow users to complete tasks that involve making choices:
// - Switch: Toggle single option on/off
// - Checkbox: Select multiple options
// - Radio: Select one option from a set
// ============================================================================
// Switch
// ============================================================================
/**
* @brief Material Design switch (toggle)
*
* @param label Text label
* @param value Pointer to boolean value
* @param disabled If true, switch is non-interactive
* @return true if value changed
*/
bool Switch(const char* label, bool* value, bool disabled = false);
// ============================================================================
// Checkbox
// ============================================================================
/**
* @brief Checkbox state
*/
enum class CheckboxState {
Unchecked,
Checked,
Indeterminate // For parent with mixed children
};
/**
* @brief Material Design checkbox
*
* @param label Text label
* @param value Pointer to boolean value
* @param disabled If true, checkbox is non-interactive
* @return true if value changed
*/
bool Checkbox(const char* label, bool* value, bool disabled = false);
/**
* @brief Tri-state checkbox
*/
bool Checkbox(const char* label, CheckboxState* state, bool disabled = false);
// ============================================================================
// Radio Button
// ============================================================================
/**
* @brief Material Design radio button
*
* @param label Text label
* @param active true if this option is selected
* @param disabled If true, radio is non-interactive
* @return true if clicked (caller should update selection)
*/
bool RadioButton(const char* label, bool active, bool disabled = false);
/**
* @brief Radio button with int selection
*
* @param label Text label
* @param selection Pointer to current selection
* @param value Value this radio represents
* @return true if clicked
*/
bool RadioButton(const char* label, int* selection, int value, bool disabled = false);
// ============================================================================
// Implementation
// ============================================================================
inline bool Switch(const char* label, bool* value, bool disabled) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
// Switch dimensions (Material spec: 36x14 track, 20dp thumb)
const float trackWidth = 36.0f;
const float trackHeight = 14.0f;
const float thumbRadius = 10.0f; // 20dp diameter
const float thumbTravel = trackWidth - thumbRadius * 2;
// Calculate layout
ImVec2 pos = window->DC.CursorPos;
float labelWidth = ImGui::CalcTextSize(label).x;
float totalWidth = trackWidth + spacing::dp(2) + labelWidth;
float totalHeight = ImMax(trackHeight + 6.0f, size::TouchTarget); // Min 48dp touch target
ImRect bb(pos, ImVec2(pos.x + totalWidth, pos.y + totalHeight));
// Interaction
ImGuiID id = window->GetID("##switch");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held) && !disabled;
bool changed = false;
if (pressed) {
*value = !*value;
changed = true;
}
// Animation (simple snap for now)
float thumbX = *value ? (thumbTravel) : 0;
// Draw track
ImDrawList* drawList = window->DrawList;
float trackY = pos.y + totalHeight * 0.5f;
ImVec2 trackMin(pos.x, trackY - trackHeight * 0.5f);
ImVec2 trackMax(pos.x + trackWidth, trackY + trackHeight * 0.5f);
ImU32 trackColor;
if (disabled) {
trackColor = schema::UI().resolveColor("var(--switch-track-off)", IM_COL32(255, 255, 255, 30));
} else if (*value) {
trackColor = PrimaryVariant(); // Primary at 50% opacity
} else {
trackColor = schema::UI().resolveColor("var(--switch-track-on)", IM_COL32(255, 255, 255, 97));
}
drawList->AddRectFilled(trackMin, trackMax, trackColor, trackHeight * 0.5f);
// Draw thumb
ImVec2 thumbCenter(pos.x + thumbRadius + thumbX, trackY);
ImU32 thumbColor;
if (disabled) {
thumbColor = schema::UI().resolveColor("var(--switch-thumb-off)", IM_COL32(189, 189, 189, 255));
} else if (*value) {
thumbColor = Primary();
} else {
thumbColor = schema::UI().resolveColor("var(--switch-thumb-on)", IM_COL32(250, 250, 250, 255));
}
// Thumb shadow
drawList->AddCircleFilled(ImVec2(thumbCenter.x + 1, thumbCenter.y + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
drawList->AddCircleFilled(thumbCenter, thumbRadius, thumbColor);
// Hover ripple effect
if (hovered && !disabled) {
ImU32 ripple = *value ? WithAlpha(Primary(), 25) : schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25));
drawList->AddCircleFilled(thumbCenter, thumbRadius + 12.0f, ripple);
}
// Draw label
ImVec2 labelPos(pos.x + trackWidth + spacing::dp(2), pos.y + (totalHeight - ImGui::GetFontSize()) * 0.5f);
ImU32 labelColor = disabled ? OnSurfaceDisabled() : OnSurface();
drawList->AddText(labelPos, labelColor, label);
ImGui::PopID();
return changed;
}
inline bool Checkbox(const char* label, bool* value, bool disabled) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
// Checkbox dimensions (18dp box, 48dp touch target)
const float boxSize = 18.0f;
// Calculate layout
ImVec2 pos = window->DC.CursorPos;
float labelWidth = ImGui::CalcTextSize(label).x;
float totalWidth = boxSize + spacing::dp(2) + labelWidth;
float totalHeight = size::TouchTarget;
ImRect bb(pos, ImVec2(pos.x + totalWidth, pos.y + totalHeight));
// Interaction
ImGuiID id = window->GetID("##checkbox");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held) && !disabled;
bool changed = false;
if (pressed) {
*value = !*value;
changed = true;
}
// Draw checkbox
ImDrawList* drawList = window->DrawList;
float centerY = pos.y + totalHeight * 0.5f;
ImVec2 boxMin(pos.x, centerY - boxSize * 0.5f);
ImVec2 boxMax(pos.x + boxSize, centerY + boxSize * 0.5f);
ImU32 boxColor, checkColor;
if (disabled) {
boxColor = OnSurfaceDisabled();
checkColor = schema::UI().resolveColor("var(--checkbox-check)", IM_COL32(0, 0, 0, 255));
} else if (*value) {
boxColor = Primary();
checkColor = OnPrimary();
} else {
boxColor = OnSurfaceMedium();
checkColor = OnPrimary();
}
if (*value) {
// Filled checkbox with checkmark
drawList->AddRectFilled(boxMin, boxMax, boxColor, 2.0f);
// Draw checkmark
ImVec2 checkStart(boxMin.x + 4, centerY);
ImVec2 checkMid(boxMin.x + 7, centerY + 3);
ImVec2 checkEnd(boxMin.x + 14, centerY - 4);
drawList->AddLine(checkStart, checkMid, checkColor, 2.0f);
drawList->AddLine(checkMid, checkEnd, checkColor, 2.0f);
} else {
// Empty checkbox border
drawList->AddRect(boxMin, boxMax, boxColor, 2.0f, 0, 2.0f);
}
// Hover ripple
if (hovered && !disabled) {
ImVec2 boxCenter((boxMin.x + boxMax.x) * 0.5f, centerY);
drawList->AddCircleFilled(boxCenter, boxSize,
*value ? WithAlpha(Primary(), 25) : schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
}
// Draw label
ImVec2 labelPos(pos.x + boxSize + spacing::dp(2), pos.y + (totalHeight - ImGui::GetFontSize()) * 0.5f);
ImU32 labelColor = disabled ? OnSurfaceDisabled() : OnSurface();
drawList->AddText(labelPos, labelColor, label);
ImGui::PopID();
return changed;
}
inline bool Checkbox(const char* label, CheckboxState* state, bool disabled) {
bool checked = (*state == CheckboxState::Checked);
bool indeterminate = (*state == CheckboxState::Indeterminate);
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
const float boxSize = 18.0f;
ImVec2 pos = window->DC.CursorPos;
float labelWidth = ImGui::CalcTextSize(label).x;
float totalWidth = boxSize + spacing::dp(2) + labelWidth;
float totalHeight = size::TouchTarget;
ImRect bb(pos, ImVec2(pos.x + totalWidth, pos.y + totalHeight));
ImGuiID id = window->GetID("##checkbox");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held) && !disabled;
bool changed = false;
if (pressed) {
// Cycle: Unchecked -> Checked -> Unchecked (indeterminate only set programmatically)
*state = (*state == CheckboxState::Checked) ? CheckboxState::Unchecked : CheckboxState::Checked;
changed = true;
}
ImDrawList* drawList = window->DrawList;
float centerY = pos.y + totalHeight * 0.5f;
ImVec2 boxMin(pos.x, centerY - boxSize * 0.5f);
ImVec2 boxMax(pos.x + boxSize, centerY + boxSize * 0.5f);
ImU32 boxColor = disabled ? OnSurfaceDisabled() : (checked || indeterminate) ? Primary() : OnSurfaceMedium();
if (checked || indeterminate) {
drawList->AddRectFilled(boxMin, boxMax, boxColor, 2.0f);
if (indeterminate) {
// Horizontal line for indeterminate
drawList->AddLine(
ImVec2(boxMin.x + 4, centerY),
ImVec2(boxMax.x - 4, centerY),
OnPrimary(), 2.0f
);
} else {
// Checkmark
ImVec2 checkStart(boxMin.x + 4, centerY);
ImVec2 checkMid(boxMin.x + 7, centerY + 3);
ImVec2 checkEnd(boxMin.x + 14, centerY - 4);
drawList->AddLine(checkStart, checkMid, OnPrimary(), 2.0f);
drawList->AddLine(checkMid, checkEnd, OnPrimary(), 2.0f);
}
} else {
drawList->AddRect(boxMin, boxMax, boxColor, 2.0f, 0, 2.0f);
}
if (hovered && !disabled) {
ImVec2 boxCenter((boxMin.x + boxMax.x) * 0.5f, centerY);
drawList->AddCircleFilled(boxCenter, boxSize, schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
}
ImVec2 labelPos(pos.x + boxSize + spacing::dp(2), pos.y + (totalHeight - ImGui::GetFontSize()) * 0.5f);
ImU32 labelColor = disabled ? OnSurfaceDisabled() : OnSurface();
drawList->AddText(labelPos, labelColor, label);
ImGui::PopID();
return changed;
}
inline bool RadioButton(const char* label, bool active, bool disabled) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
// Radio button dimensions (20dp outer, 10dp inner when selected)
const float outerRadius = 10.0f;
const float innerRadius = 5.0f;
ImVec2 pos = window->DC.CursorPos;
float labelWidth = ImGui::CalcTextSize(label).x;
float totalWidth = outerRadius * 2 + spacing::dp(2) + labelWidth;
float totalHeight = size::TouchTarget;
ImRect bb(pos, ImVec2(pos.x + totalWidth, pos.y + totalHeight));
ImGuiID id = window->GetID("##radio");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held) && !disabled;
ImDrawList* drawList = window->DrawList;
float centerY = pos.y + totalHeight * 0.5f;
ImVec2 center(pos.x + outerRadius, centerY);
ImU32 ringColor = disabled ? OnSurfaceDisabled() : active ? Primary() : OnSurfaceMedium();
// Outer ring
drawList->AddCircle(center, outerRadius, ringColor, 0, 2.0f);
// Inner dot when active
if (active) {
drawList->AddCircleFilled(center, innerRadius, ringColor);
}
// Hover ripple
if (hovered && !disabled) {
drawList->AddCircleFilled(center, outerRadius + 12.0f,
active ? WithAlpha(Primary(), 25) : schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
}
// Label
ImVec2 labelPos(pos.x + outerRadius * 2 + spacing::dp(2), pos.y + (totalHeight - ImGui::GetFontSize()) * 0.5f);
ImU32 labelColor = disabled ? OnSurfaceDisabled() : OnSurface();
drawList->AddText(labelPos, labelColor, label);
ImGui::PopID();
return pressed;
}
inline bool RadioButton(const char* label, int* selection, int value, bool disabled) {
bool active = (*selection == value);
if (RadioButton(label, active, disabled)) {
*selection = value;
return true;
}
return false;
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design List Component
// ============================================================================
// Based on https://m2.material.io/components/lists
//
// Lists present content in a way that makes it easy to identify a specific
// item in a collection and act on it.
/**
* @brief List item configuration
*/
struct ListItemSpec {
const char* leadingIcon = nullptr; // Optional leading icon (text representation)
const char* leadingAvatar = nullptr; // Optional avatar text (for initials)
ImU32 leadingAvatarColor = 0; // Avatar background color (0 = primary)
bool leadingCheckbox = false; // Show checkbox instead of icon
bool checkboxChecked = false; // Checkbox state
const char* primaryText = nullptr; // Main text (required)
const char* secondaryText = nullptr; // Secondary text (optional)
const char* trailingIcon = nullptr; // Optional trailing icon
const char* trailingText = nullptr; // Optional trailing metadata text
bool selected = false; // Selected state (highlight)
bool disabled = false; // Disabled state
bool dividerBelow = false; // Draw divider below item
};
/**
* @brief Begin a list container
*
* @param id Unique identifier
* @param withPadding Add top/bottom padding
*/
void BeginList(const char* id, bool withPadding = true);
/**
* @brief End a list container
*/
void EndList();
/**
* @brief Render a list item
*
* @param spec Item configuration
* @return true if clicked
*/
bool ListItem(const ListItemSpec& spec);
/**
* @brief Simple single-line list item
*/
bool ListItem(const char* text);
/**
* @brief Two-line list item with primary and secondary text
*/
bool ListItem(const char* primary, const char* secondary);
/**
* @brief List divider (full width or inset)
*
* @param inset If true, indented to align with text
*/
void ListDivider(bool inset = false);
/**
* @brief List subheader text
*/
void ListSubheader(const char* text);
// ============================================================================
// Implementation
// ============================================================================
inline void BeginList(const char* id, bool withPadding) {
ImGui::PushID(id);
if (withPadding) {
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp top padding
}
}
inline void EndList() {
ImGui::PopID();
}
inline bool ListItem(const ListItemSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
// Calculate item height based on content
bool hasSecondary = (spec.secondaryText != nullptr);
bool hasLeadingElement = (spec.leadingIcon || spec.leadingAvatar || spec.leadingCheckbox);
float itemHeight;
if (hasSecondary) {
itemHeight = size::ListItemTwoLineHeight; // 72dp for two-line
} else if (hasLeadingElement) {
itemHeight = size::ListItemHeight; // 56dp with leading element
} else {
itemHeight = 48.0f; // 48dp simple one-line
}
// Item dimensions
ImVec2 pos = window->DC.CursorPos;
float itemWidth = ImGui::GetContentRegionAvail().x;
ImRect bb(pos, ImVec2(pos.x + itemWidth, pos.y + itemHeight));
// Interaction
ImGuiID itemId = window->GetID(spec.primaryText);
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, itemId))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, itemId, &hovered, &held) && !spec.disabled;
// Draw background
ImDrawList* drawList = window->DrawList;
ImU32 bgColor = 0;
if (spec.selected) {
bgColor = PrimaryContainer();
} else if (held && !spec.disabled) {
bgColor = schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25));
} else if (hovered && !spec.disabled) {
bgColor = schema::UI().resolveColor("var(--active-overlay)", IM_COL32(255, 255, 255, 10));
}
if (bgColor) {
drawList->AddRectFilled(bb.Min, bb.Max, bgColor);
}
// Layout positions
float leftPadding = spacing::dp(2); // 16dp left padding
float currentX = bb.Min.x + leftPadding;
float centerY = bb.Min.y + itemHeight * 0.5f;
// Draw leading element
if (spec.leadingAvatar) {
// Avatar circle with text
float avatarRadius = 20.0f; // 40dp diameter
ImVec2 avatarCenter(currentX + avatarRadius, centerY);
ImU32 avatarBg = spec.leadingAvatarColor ? spec.leadingAvatarColor : Primary();
drawList->AddCircleFilled(avatarCenter, avatarRadius, avatarBg);
// Avatar text (centered)
ImVec2 textSize = ImGui::CalcTextSize(spec.leadingAvatar);
ImVec2 textPos(avatarCenter.x - textSize.x * 0.5f, avatarCenter.y - textSize.y * 0.5f);
drawList->AddText(textPos, OnPrimary(), spec.leadingAvatar);
currentX += 40.0f + spacing::dp(2); // 40dp avatar + 16dp gap
} else if (spec.leadingIcon) {
// Icon
ImVec2 iconSize = ImGui::CalcTextSize(spec.leadingIcon);
float iconY = centerY - iconSize.y * 0.5f;
ImU32 iconColor = spec.disabled ? OnSurfaceDisabled() : OnSurfaceMedium();
drawList->AddText(ImVec2(currentX, iconY), iconColor, spec.leadingIcon);
currentX += 24.0f + spacing::dp(2); // 24dp icon + 16dp gap
} else if (spec.leadingCheckbox) {
// Checkbox (simplified visual)
float checkboxSize = 18.0f;
ImVec2 checkMin(currentX, centerY - checkboxSize * 0.5f);
ImVec2 checkMax(currentX + checkboxSize, centerY + checkboxSize * 0.5f);
if (spec.checkboxChecked) {
drawList->AddRectFilled(checkMin, checkMax, Primary(), 2.0f);
// Checkmark
ImFont* iconFont = Typography::instance().iconSmall();
ImVec2 chkSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, ICON_MD_CHECK);
drawList->AddText(iconFont, iconFont->LegacySize,
ImVec2(checkMin.x + (checkboxSize - chkSz.x) * 0.5f, checkMin.y + (checkboxSize - chkSz.y) * 0.5f),
OnPrimary(), ICON_MD_CHECK);
} else {
drawList->AddRect(checkMin, checkMax, OnSurfaceMedium(), 2.0f, 0, 2.0f);
}
currentX += checkboxSize + spacing::dp(2);
}
// Calculate text area
float rightPadding = spacing::dp(2); // 16dp right padding
float trailingSpace = 0;
if (spec.trailingIcon) trailingSpace += 24.0f + spacing::dp(1);
if (spec.trailingText) trailingSpace += ImGui::CalcTextSize(spec.trailingText).x + spacing::dp(1);
float textMaxX = bb.Max.x - rightPadding - trailingSpace;
// Draw text
ImU32 primaryColor = spec.disabled ? OnSurfaceDisabled() : OnSurface();
ImU32 secondaryColor = spec.disabled ? OnSurfaceDisabled() : OnSurfaceMedium();
if (hasSecondary) {
// Two-line layout
float primaryY = bb.Min.y + 16.0f;
float secondaryY = primaryY + 20.0f;
Typography::instance().pushFont(TypeStyle::Body1);
drawList->AddText(ImVec2(currentX, primaryY), primaryColor, spec.primaryText);
Typography::instance().popFont();
Typography::instance().pushFont(TypeStyle::Body2);
drawList->AddText(ImVec2(currentX, secondaryY), secondaryColor, spec.secondaryText);
Typography::instance().popFont();
} else {
// Single-line layout
Typography::instance().pushFont(TypeStyle::Body1);
float textY = centerY - Typography::instance().getFont(TypeStyle::Body1)->FontSize * 0.5f;
drawList->AddText(ImVec2(currentX, textY), primaryColor, spec.primaryText);
Typography::instance().popFont();
}
// Draw trailing elements
float trailingX = bb.Max.x - rightPadding;
if (spec.trailingText) {
ImVec2 textSize = ImGui::CalcTextSize(spec.trailingText);
trailingX -= textSize.x;
float textY = centerY - textSize.y * 0.5f;
drawList->AddText(ImVec2(trailingX, textY), secondaryColor, spec.trailingText);
trailingX -= spacing::dp(1);
}
if (spec.trailingIcon) {
ImVec2 iconSize = ImGui::CalcTextSize(spec.trailingIcon);
trailingX -= 24.0f;
float iconY = centerY - iconSize.y * 0.5f;
drawList->AddText(ImVec2(trailingX, iconY), OnSurfaceMedium(), spec.trailingIcon);
}
// Draw divider
if (spec.dividerBelow) {
float dividerY = bb.Max.y - 0.5f;
drawList->AddLine(
ImVec2(bb.Min.x + leftPadding, dividerY),
ImVec2(bb.Max.x, dividerY),
OnSurfaceDisabled()
);
}
return pressed;
}
inline bool ListItem(const char* text) {
ListItemSpec spec;
spec.primaryText = text;
return ListItem(spec);
}
inline bool ListItem(const char* primary, const char* secondary) {
ListItemSpec spec;
spec.primaryText = primary;
spec.secondaryText = secondary;
return ListItem(spec);
}
inline void ListDivider(bool inset) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
float width = ImGui::GetContentRegionAvail().x;
float leftOffset = inset ? 72.0f : 0; // Align with text after avatar/icon
ImVec2 pos = window->DC.CursorPos;
ImDrawList* drawList = window->DrawList;
drawList->AddLine(
ImVec2(pos.x + leftOffset, pos.y),
ImVec2(pos.x + width, pos.y),
OnSurfaceDisabled()
);
ImGui::Dummy(ImVec2(width, 1.0f));
}
inline void ListSubheader(const char* text) {
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp top padding
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + spacing::dp(2)); // 16dp left padding
Typography::instance().textColored(TypeStyle::Caption, Primary(), text);
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp bottom padding
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Navigation Drawer Component
// ============================================================================
// Based on https://m2.material.io/components/navigation-drawer
//
// Navigation drawers provide access to destinations in your app.
enum class NavDrawerType {
Standard, // Permanent, always visible
Modal, // Overlay with scrim, can be dismissed
Dismissible // Can be shown/hidden, no scrim
};
/**
* @brief Navigation drawer configuration
*/
struct NavDrawerSpec {
NavDrawerType type = NavDrawerType::Standard;
float width = 256.0f; // 256dp standard width
bool showDividerBottom = true; // Divider at bottom
const char* headerTitle = nullptr; // Optional header title
const char* headerSubtitle = nullptr;
};
/**
* @brief Navigation item configuration
*/
struct NavItemSpec {
const char* icon = nullptr; // Leading icon
const char* label = nullptr; // Item label (required)
bool selected = false; // Selected state
bool disabled = false;
int badgeCount = 0; // Badge (0 = no badge)
};
/**
* @brief Begin a navigation drawer
*
* @param id Unique identifier
* @param open Pointer to open state (for modal/dismissible)
* @param spec Drawer configuration
* @return true if drawer is visible
*/
bool BeginNavDrawer(const char* id, bool* open, const NavDrawerSpec& spec = NavDrawerSpec());
/**
* @brief Begin standard (always visible) navigation drawer
*/
bool BeginNavDrawer(const char* id, const NavDrawerSpec& spec = NavDrawerSpec());
/**
* @brief End navigation drawer
*/
void EndNavDrawer();
/**
* @brief Render a navigation item
*
* @param spec Item configuration
* @return true if clicked
*/
bool NavItem(const NavItemSpec& spec);
/**
* @brief Simple navigation item
*/
bool NavItem(const char* icon, const char* label, bool selected = false);
/**
* @brief Navigation divider
*/
void NavDivider();
/**
* @brief Navigation subheader
*/
void NavSubheader(const char* text);
// ============================================================================
// Implementation
// ============================================================================
struct NavDrawerState {
float width;
ImVec2 contentMin;
ImVec2 contentMax;
bool isModal;
};
static NavDrawerState g_navDrawerState;
inline bool BeginNavDrawer(const char* id, bool* open, const NavDrawerSpec& spec) {
// For modal drawers, check open state
if (spec.type == NavDrawerType::Modal && !*open) {
return false;
}
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(id);
g_navDrawerState.width = spec.width;
g_navDrawerState.isModal = (spec.type == NavDrawerType::Modal);
ImGuiIO& io = ImGui::GetIO();
ImDrawList* drawList = window->DrawList;
// For modal, draw scrim and handle dismiss
if (spec.type == NavDrawerType::Modal) {
ImDrawList* bgDrawList = ImGui::GetBackgroundDrawList();
bgDrawList->AddRectFilled(
ImVec2(0, 0), io.DisplaySize,
schema::UI().resolveColor("var(--scrim)", IM_COL32(0, 0, 0, (int)(0.32f * 255)))
);
// Click outside to dismiss
if (ImGui::IsMouseClicked(0)) {
ImVec2 mousePos = io.MousePos;
if (mousePos.x > spec.width) {
*open = false;
}
}
}
// Drawer position and size
ImVec2 drawerPos(0, 0);
ImVec2 drawerSize(spec.width, io.DisplaySize.y);
// If not modal, account for app bar
if (spec.type != NavDrawerType::Modal) {
drawerPos.y = size::AppBarHeight;
drawerSize.y = io.DisplaySize.y - size::AppBarHeight;
}
ImRect drawerBB(drawerPos, ImVec2(drawerPos.x + drawerSize.x, drawerPos.y + drawerSize.y));
// Draw drawer background
ImU32 bgColor = Surface(Elevation::Dp16);
drawList->AddRectFilled(drawerBB.Min, drawerBB.Max, bgColor);
// Store content region
g_navDrawerState.contentMin = ImVec2(drawerBB.Min.x, drawerBB.Min.y);
g_navDrawerState.contentMax = drawerBB.Max;
// Header
float currentY = drawerBB.Min.y;
if (spec.headerTitle || spec.headerSubtitle) {
// Header area (optional)
float headerHeight = 64.0f;
ImVec2 headerMin(drawerBB.Min.x, currentY);
ImVec2 headerMax(drawerBB.Max.x, currentY + headerHeight);
// Header background (slightly elevated)
drawList->AddRectFilled(headerMin, headerMax, Surface(Elevation::Dp16));
// Header title
if (spec.headerTitle) {
ImGui::SetCursorScreenPos(ImVec2(drawerBB.Min.x + spacing::dp(2), currentY + 20.0f));
Typography::instance().text(TypeStyle::H6, spec.headerTitle);
}
if (spec.headerSubtitle) {
ImGui::SetCursorScreenPos(ImVec2(drawerBB.Min.x + spacing::dp(2), currentY + 42.0f));
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(), spec.headerSubtitle);
}
currentY += headerHeight;
// Divider under header
drawList->AddLine(
ImVec2(drawerBB.Min.x, currentY),
ImVec2(drawerBB.Max.x, currentY),
OnSurfaceDisabled()
);
}
// Set cursor for nav items
ImGui::SetCursorScreenPos(ImVec2(drawerBB.Min.x, currentY + spacing::dp(1)));
ImGui::BeginGroup();
return true;
}
inline bool BeginNavDrawer(const char* id, const NavDrawerSpec& spec) {
static bool alwaysOpen = true;
NavDrawerSpec standardSpec = spec;
standardSpec.type = NavDrawerType::Standard;
return BeginNavDrawer(id, &alwaysOpen, standardSpec);
}
inline void EndNavDrawer() {
ImGui::EndGroup();
// Divider at bottom if configured
ImGuiWindow* window = ImGui::GetCurrentWindow();
ImDrawList* drawList = window->DrawList;
// Right edge divider
drawList->AddLine(
ImVec2(g_navDrawerState.contentMax.x - 1, g_navDrawerState.contentMin.y),
ImVec2(g_navDrawerState.contentMax.x - 1, g_navDrawerState.contentMax.y),
OnSurfaceDisabled()
);
ImGui::PopID();
}
inline bool NavItem(const NavItemSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(spec.label);
// Item dimensions
const float itemHeight = 48.0f;
const float iconSize = 24.0f;
const float horizontalPadding = spacing::dp(2); // 16dp
const float iconLabelGap = spacing::dp(4); // 32dp from left edge to label
float itemWidth = g_navDrawerState.width - spacing::dp(1); // 8dp margin right
ImVec2 pos = window->DC.CursorPos;
pos.x += spacing::dp(1); // 8dp margin left
ImRect itemBB(pos, ImVec2(pos.x + itemWidth, pos.y + itemHeight));
// Interaction
ImGuiID id = window->GetID("##navitem");
ImGui::ItemSize(ImRect(window->DC.CursorPos, ImVec2(window->DC.CursorPos.x + g_navDrawerState.width, window->DC.CursorPos.y + itemHeight)));
if (!ImGui::ItemAdd(itemBB, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(itemBB, id, &hovered, &held) && !spec.disabled;
// Draw background
ImDrawList* drawList = window->DrawList;
ImU32 bgColor = 0;
if (spec.selected) {
bgColor = WithAlpha(Primary(), 30); // Primary at ~12%
} else if (held && !spec.disabled) {
bgColor = schema::UI().resolveColor("var(--sidebar-hover)", IM_COL32(255, 255, 255, 25));
} else if (hovered && !spec.disabled) {
bgColor = schema::UI().resolveColor("var(--active-overlay)", IM_COL32(255, 255, 255, 10));
}
if (bgColor) {
drawList->AddRectFilled(itemBB.Min, itemBB.Max, bgColor, size::ButtonCornerRadius);
}
// Selected indicator (left edge)
if (spec.selected) {
drawList->AddRectFilled(
ImVec2(itemBB.Min.x, itemBB.Min.y + 8.0f),
ImVec2(itemBB.Min.x + 4.0f, itemBB.Max.y - 8.0f),
Primary(), 2.0f
);
}
// Content
float contentX = pos.x + horizontalPadding;
float centerY = pos.y + itemHeight * 0.5f;
ImU32 iconColor = spec.disabled ? OnSurfaceDisabled() :
spec.selected ? Primary() : OnSurfaceMedium();
ImU32 labelColor = spec.disabled ? OnSurfaceDisabled() :
spec.selected ? Primary() : OnSurface();
// Icon
if (spec.icon) {
drawList->AddText(
ImVec2(contentX, centerY - iconSize * 0.5f),
iconColor, spec.icon
);
contentX += iconSize + spacing::dp(2); // 16dp gap after icon
}
// Label
Typography::instance().pushFont(TypeStyle::Body1);
float labelY = centerY - ImGui::GetFontSize() * 0.5f;
drawList->AddText(ImVec2(contentX, labelY), labelColor, spec.label);
Typography::instance().popFont();
// Badge
if (spec.badgeCount > 0) {
char badgeText[8];
if (spec.badgeCount > 999) {
snprintf(badgeText, sizeof(badgeText), "999+");
} else {
snprintf(badgeText, sizeof(badgeText), "%d", spec.badgeCount);
}
ImVec2 badgeSize = ImGui::CalcTextSize(badgeText);
float badgeWidth = ImMax(24.0f, badgeSize.x + 12.0f);
float badgeHeight = 20.0f;
float badgeX = itemBB.Max.x - horizontalPadding - badgeWidth;
float badgeY = centerY - badgeHeight * 0.5f;
drawList->AddRectFilled(
ImVec2(badgeX, badgeY),
ImVec2(badgeX + badgeWidth, badgeY + badgeHeight),
Primary(), badgeHeight * 0.5f
);
Typography::instance().pushFont(TypeStyle::Caption);
ImVec2 textPos(badgeX + (badgeWidth - badgeSize.x) * 0.5f, badgeY + (badgeHeight - badgeSize.y) * 0.5f);
drawList->AddText(textPos, OnPrimary(), badgeText);
Typography::instance().popFont();
}
ImGui::PopID();
return pressed;
}
inline bool NavItem(const char* icon, const char* label, bool selected) {
NavItemSpec spec;
spec.icon = icon;
spec.label = label;
spec.selected = selected;
return NavItem(spec);
}
inline void NavDivider() {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
ImVec2 pos = window->DC.CursorPos;
ImDrawList* drawList = window->DrawList;
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp spacing above
drawList->AddLine(
ImVec2(pos.x + spacing::dp(2), pos.y + spacing::dp(1)),
ImVec2(pos.x + g_navDrawerState.width - spacing::dp(2), pos.y + spacing::dp(1)),
OnSurfaceDisabled()
);
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp spacing below
}
inline void NavSubheader(const char* text) {
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp above
ImVec2 pos = ImGui::GetCursorScreenPos();
ImGui::SetCursorScreenPos(ImVec2(pos.x + spacing::dp(2), pos.y));
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), text);
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp below
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Progress Indicators
// ============================================================================
// Based on https://m2.material.io/components/progress-indicators
//
// Progress indicators express an unspecified wait time or display the length
// of a process.
// ============================================================================
// Linear Progress
// ============================================================================
/**
* @brief Determinate linear progress bar
*
* @param fraction Progress value 0.0 to 1.0
* @param width Width of bar (0 = full available width)
*/
void LinearProgress(float fraction, float width = 0);
/**
* @brief Indeterminate linear progress bar (animated)
*
* @param width Width of bar (0 = full available width)
*/
void LinearProgressIndeterminate(float width = 0);
/**
* @brief Buffer linear progress bar
*
* @param fraction Primary progress 0.0 to 1.0
* @param buffer Buffer progress 0.0 to 1.0
* @param width Width of bar (0 = full available width)
*/
void LinearProgressBuffer(float fraction, float buffer, float width = 0);
// ============================================================================
// Circular Progress
// ============================================================================
/**
* @brief Determinate circular progress indicator
*
* @param fraction Progress value 0.0 to 1.0
* @param radius Radius of circle (default 20dp)
*/
void CircularProgress(float fraction, float radius = 20.0f);
/**
* @brief Indeterminate circular progress (spinner)
*
* @param radius Radius of circle (default 20dp)
*/
void CircularProgressIndeterminate(float radius = 20.0f);
// ============================================================================
// Implementation
// ============================================================================
inline void LinearProgress(float fraction, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float barHeight = 4.0f; // Material spec: 4dp height
float barWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + barWidth, pos.y + barHeight));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
// Track (background)
ImU32 trackColor = WithAlpha(Primary(), 64); // Primary at 25%
drawList->AddRectFilled(bb.Min, bb.Max, trackColor, 0);
// Progress indicator
float progressWidth = barWidth * ImClamp(fraction, 0.0f, 1.0f);
if (progressWidth > 0) {
drawList->AddRectFilled(
bb.Min,
ImVec2(bb.Min.x + progressWidth, bb.Max.y),
Primary(), 0
);
}
}
inline void LinearProgressIndeterminate(float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float barHeight = 4.0f;
float barWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + barWidth, pos.y + barHeight));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
// Track
ImU32 trackColor = WithAlpha(Primary(), 64);
drawList->AddRectFilled(bb.Min, bb.Max, trackColor, 0);
// Animated indicator - sliding back and forth
float time = (float)ImGui::GetTime();
float cycleTime = fmodf(time, 2.0f); // 2 second cycle
// Two bars: primary and secondary with different phases
float indicatorWidth = barWidth * 0.3f; // 30% of track
// Primary indicator
float primaryPhase = fmodf(time * 1.2f, 2.0f);
float primaryPos;
if (primaryPhase < 1.0f) {
// Accelerating from left
primaryPos = primaryPhase * primaryPhase * (barWidth + indicatorWidth) - indicatorWidth;
} else {
// Continue off right (reset happens at 2.0)
primaryPos = (2.0f - primaryPhase) * (2.0f - primaryPhase) * -(barWidth + indicatorWidth) + barWidth;
}
float primaryStart = ImMax(bb.Min.x, bb.Min.x + primaryPos);
float primaryEnd = ImMin(bb.Max.x, bb.Min.x + primaryPos + indicatorWidth);
if (primaryEnd > primaryStart) {
drawList->AddRectFilled(
ImVec2(primaryStart, bb.Min.y),
ImVec2(primaryEnd, bb.Max.y),
Primary(), 0
);
}
}
inline void LinearProgressBuffer(float fraction, float buffer, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float barHeight = 4.0f;
float barWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + barWidth, pos.y + barHeight));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
// Track
ImU32 trackColor = WithAlpha(Primary(), 38); // Primary at 15%
drawList->AddRectFilled(bb.Min, bb.Max, trackColor, 0);
// Buffer (lighter than progress)
float bufferWidth = barWidth * ImClamp(buffer, 0.0f, 1.0f);
if (bufferWidth > 0) {
drawList->AddRectFilled(
bb.Min,
ImVec2(bb.Min.x + bufferWidth, bb.Max.y),
WithAlpha(Primary(), 102), 0 // Primary at 40%
);
}
// Progress
float progressWidth = barWidth * ImClamp(fraction, 0.0f, 1.0f);
if (progressWidth > 0) {
drawList->AddRectFilled(
bb.Min,
ImVec2(bb.Min.x + progressWidth, bb.Max.y),
Primary(), 0
);
}
}
inline void CircularProgress(float fraction, float radius) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float thickness = 4.0f; // Stroke width
float diameter = radius * 2;
ImVec2 pos = window->DC.CursorPos;
ImVec2 center(pos.x + radius, pos.y + radius);
ImRect bb(pos, ImVec2(pos.x + diameter, pos.y + diameter));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
// Track circle
ImU32 trackColor = WithAlpha(Primary(), 64);
drawList->AddCircle(center, radius - thickness * 0.5f, trackColor, 0, thickness);
// Progress arc
float clampedFraction = ImClamp(fraction, 0.0f, 1.0f);
if (clampedFraction > 0) {
float startAngle = -IM_PI * 0.5f; // Start at top (12 o'clock)
float endAngle = startAngle + IM_PI * 2.0f * clampedFraction;
// Draw arc as line segments
const int segments = (int)(32 * clampedFraction) + 1;
float angleStep = (endAngle - startAngle) / segments;
for (int i = 0; i < segments; i++) {
float a1 = startAngle + angleStep * i;
float a2 = startAngle + angleStep * (i + 1);
ImVec2 p1(center.x + cosf(a1) * (radius - thickness * 0.5f),
center.y + sinf(a1) * (radius - thickness * 0.5f));
ImVec2 p2(center.x + cosf(a2) * (radius - thickness * 0.5f),
center.y + sinf(a2) * (radius - thickness * 0.5f));
drawList->AddLine(p1, p2, Primary(), thickness);
}
}
}
inline void CircularProgressIndeterminate(float radius) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float thickness = 4.0f;
float diameter = radius * 2;
ImVec2 pos = window->DC.CursorPos;
ImVec2 center(pos.x + radius, pos.y + radius);
ImRect bb(pos, ImVec2(pos.x + diameter, pos.y + diameter));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
float time = (float)ImGui::GetTime();
// Rotation animation
float rotation = fmodf(time * 2.0f * IM_PI / 1.4f, IM_PI * 2.0f); // ~1.4s rotation
// Arc length animation (grows and shrinks)
float cycleTime = fmodf(time, 1.333f); // ~1.333s cycle
float arcLength;
if (cycleTime < 0.666f) {
// Growing phase
arcLength = (cycleTime / 0.666f) * 0.75f + 0.1f; // 10% to 85%
} else {
// Shrinking phase
arcLength = ((1.333f - cycleTime) / 0.666f) * 0.75f + 0.1f;
}
float startAngle = rotation - IM_PI * 0.5f;
float endAngle = startAngle + IM_PI * 2.0f * arcLength;
// Draw arc
const int segments = (int)(32 * arcLength) + 1;
float angleStep = (endAngle - startAngle) / segments;
for (int i = 0; i < segments; i++) {
float a1 = startAngle + angleStep * i;
float a2 = startAngle + angleStep * (i + 1);
ImVec2 p1(center.x + cosf(a1) * (radius - thickness * 0.5f),
center.y + sinf(a1) * (radius - thickness * 0.5f));
ImVec2 p2(center.x + cosf(a2) * (radius - thickness * 0.5f),
center.y + sinf(a2) * (radius - thickness * 0.5f));
drawList->AddLine(p1, p2, Primary(), thickness);
}
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Slider Component
// ============================================================================
// Based on https://m2.material.io/components/sliders
//
// Sliders allow users to make selections from a range of values.
/**
* @brief Continuous slider
*
* @param label Label for the slider (hidden, used for ID)
* @param value Pointer to current value
* @param minValue Minimum value
* @param maxValue Maximum value
* @param format Printf format for value display (nullptr = no display)
* @param width Slider width (0 = full available)
* @return true if value changed
*/
bool Slider(const char* label, float* value, float minValue, float maxValue,
const char* format = nullptr, float width = 0);
/**
* @brief Integer slider
*/
bool SliderInt(const char* label, int* value, int minValue, int maxValue,
const char* format = nullptr, float width = 0);
/**
* @brief Discrete slider with steps
*
* @param label Label for the slider
* @param value Pointer to current value
* @param minValue Minimum value
* @param maxValue Maximum value
* @param step Step size
* @param showTicks Show tick marks
* @return true if value changed
*/
bool SliderDiscrete(const char* label, float* value, float minValue, float maxValue,
float step, bool showTicks = true, float width = 0);
/**
* @brief Range slider (two thumbs)
*
* @param label Label for the slider
* @param minVal Pointer to range minimum
* @param maxVal Pointer to range maximum
* @param rangeMin Allowed minimum
* @param rangeMax Allowed maximum
* @return true if either value changed
*/
bool SliderRange(const char* label, float* minVal, float* maxVal,
float rangeMin, float rangeMax, float width = 0);
// ============================================================================
// Implementation
// ============================================================================
inline bool Slider(const char* label, float* value, float minValue, float maxValue,
const char* format, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
// Slider dimensions
const float trackHeight = 4.0f;
const float thumbRadius = 10.0f; // 20dp diameter
float sliderWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
float totalHeight = size::TouchTarget; // 48dp touch target
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + sliderWidth, pos.y + totalHeight));
// Item interaction
ImGuiID id = window->GetID("##slider");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held);
// Calculate thumb position
float trackLeft = pos.x + thumbRadius;
float trackRight = pos.x + sliderWidth - thumbRadius;
float trackWidth = trackRight - trackLeft;
float centerY = pos.y + totalHeight * 0.5f;
float fraction = (*value - minValue) / (maxValue - minValue);
fraction = ImClamp(fraction, 0.0f, 1.0f);
float thumbX = trackLeft + trackWidth * fraction;
// Handle dragging
bool changed = false;
if (held) {
float mouseX = ImGui::GetIO().MousePos.x;
float newFraction = (mouseX - trackLeft) / trackWidth;
newFraction = ImClamp(newFraction, 0.0f, 1.0f);
float newValue = minValue + newFraction * (maxValue - minValue);
if (newValue != *value) {
*value = newValue;
changed = true;
}
thumbX = trackLeft + trackWidth * newFraction;
}
// Draw
ImDrawList* drawList = window->DrawList;
// Track (inactive part)
ImU32 trackInactiveColor = WithAlpha(Primary(), 64); // Primary at 25%
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(trackRight, centerY + trackHeight * 0.5f),
trackInactiveColor, trackHeight * 0.5f
);
// Track (active part)
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(thumbX, centerY + trackHeight * 0.5f),
Primary(), trackHeight * 0.5f
);
// Thumb shadow
drawList->AddCircleFilled(ImVec2(thumbX + 1, centerY + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
// Thumb
drawList->AddCircleFilled(ImVec2(thumbX, centerY), thumbRadius, Primary());
// Hover/pressed ripple
if (hovered || held) {
ImU32 rippleColor = WithAlpha(Primary(), held ? 51 : 25);
drawList->AddCircleFilled(ImVec2(thumbX, centerY), thumbRadius + 12.0f, rippleColor);
}
// Value label (when held)
if (held && format) {
char valueText[64];
snprintf(valueText, sizeof(valueText), format, *value);
ImVec2 textSize = ImGui::CalcTextSize(valueText);
float labelY = centerY - thumbRadius - 32.0f;
float labelX = thumbX - textSize.x * 0.5f;
// Label background (rounded rectangle)
float labelPadX = 8.0f;
float labelPadY = 4.0f;
ImVec2 labelMin(labelX - labelPadX, labelY - labelPadY);
ImVec2 labelMax(labelX + textSize.x + labelPadX, labelY + textSize.y + labelPadY);
drawList->AddRectFilled(labelMin, labelMax, Primary(), 4.0f);
drawList->AddText(ImVec2(labelX, labelY), OnPrimary(), valueText);
}
ImGui::PopID();
return changed;
}
inline bool SliderInt(const char* label, int* value, int minValue, int maxValue,
const char* format, float width) {
float floatVal = (float)*value;
bool changed = Slider(label, &floatVal, (float)minValue, (float)maxValue, format, width);
if (changed) {
*value = (int)roundf(floatVal);
}
return changed;
}
inline bool SliderDiscrete(const char* label, float* value, float minValue, float maxValue,
float step, bool showTicks, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
const float trackHeight = 4.0f;
const float thumbRadius = 10.0f;
const float tickRadius = 2.0f;
float sliderWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
float totalHeight = size::TouchTarget;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + sliderWidth, pos.y + totalHeight));
ImGuiID id = window->GetID("##slider");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
ImGui::ButtonBehavior(bb, id, &hovered, &held);
float trackLeft = pos.x + thumbRadius;
float trackRight = pos.x + sliderWidth - thumbRadius;
float trackWidth = trackRight - trackLeft;
float centerY = pos.y + totalHeight * 0.5f;
// Snap to step
float snappedValue = roundf((*value - minValue) / step) * step + minValue;
snappedValue = ImClamp(snappedValue, minValue, maxValue);
float fraction = (snappedValue - minValue) / (maxValue - minValue);
float thumbX = trackLeft + trackWidth * fraction;
bool changed = false;
if (held) {
float mouseX = ImGui::GetIO().MousePos.x;
float newFraction = (mouseX - trackLeft) / trackWidth;
newFraction = ImClamp(newFraction, 0.0f, 1.0f);
float rawValue = minValue + newFraction * (maxValue - minValue);
float newValue = roundf((rawValue - minValue) / step) * step + minValue;
newValue = ImClamp(newValue, minValue, maxValue);
if (newValue != *value) {
*value = newValue;
changed = true;
}
fraction = (newValue - minValue) / (maxValue - minValue);
thumbX = trackLeft + trackWidth * fraction;
}
ImDrawList* drawList = window->DrawList;
// Track
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(trackRight, centerY + trackHeight * 0.5f),
WithAlpha(Primary(), 64), trackHeight * 0.5f
);
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(thumbX, centerY + trackHeight * 0.5f),
Primary(), trackHeight * 0.5f
);
// Tick marks
if (showTicks) {
int numSteps = (int)((maxValue - minValue) / step);
for (int i = 0; i <= numSteps; i++) {
float tickFraction = (float)i / numSteps;
float tickX = trackLeft + trackWidth * tickFraction;
ImU32 tickColor = (tickX <= thumbX) ? OnPrimary() : WithAlpha(Primary(), 128);
drawList->AddCircleFilled(ImVec2(tickX, centerY), tickRadius, tickColor);
}
}
// Thumb
drawList->AddCircleFilled(ImVec2(thumbX + 1, centerY + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
drawList->AddCircleFilled(ImVec2(thumbX, centerY), thumbRadius, Primary());
if (hovered || held) {
ImU32 rippleColor = WithAlpha(Primary(), held ? 51 : 25);
drawList->AddCircleFilled(ImVec2(thumbX, centerY), thumbRadius + 12.0f, rippleColor);
}
ImGui::PopID();
return changed;
}
inline bool SliderRange(const char* label, float* minVal, float* maxVal,
float rangeMin, float rangeMax, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
const float trackHeight = 4.0f;
const float thumbRadius = 10.0f;
float sliderWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
float totalHeight = size::TouchTarget;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + sliderWidth, pos.y + totalHeight));
ImGuiID id = window->GetID("##slider");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
float trackLeft = pos.x + thumbRadius;
float trackRight = pos.x + sliderWidth - thumbRadius;
float trackWidth = trackRight - trackLeft;
float centerY = pos.y + totalHeight * 0.5f;
float minFraction = (*minVal - rangeMin) / (rangeMax - rangeMin);
float maxFraction = (*maxVal - rangeMin) / (rangeMax - rangeMin);
float minThumbX = trackLeft + trackWidth * minFraction;
float maxThumbX = trackLeft + trackWidth * maxFraction;
// Hit test both thumbs
ImVec2 mousePos = ImGui::GetIO().MousePos;
float distToMin = fabsf(mousePos.x - minThumbX);
float distToMax = fabsf(mousePos.x - maxThumbX);
bool nearMin = distToMin < distToMax;
ImGuiID minId = window->GetID("##min");
ImGuiID maxId = window->GetID("##max");
bool minHovered, minHeld;
bool maxHovered, maxHeld;
ImRect minHitBox(ImVec2(minThumbX - thumbRadius - 8, centerY - thumbRadius - 8),
ImVec2(minThumbX + thumbRadius + 8, centerY + thumbRadius + 8));
ImRect maxHitBox(ImVec2(maxThumbX - thumbRadius - 8, centerY - thumbRadius - 8),
ImVec2(maxThumbX + thumbRadius + 8, centerY + thumbRadius + 8));
ImGui::ButtonBehavior(nearMin ? minHitBox : maxHitBox, nearMin ? minId : maxId,
nearMin ? &minHovered : &maxHovered,
nearMin ? &minHeld : &maxHeld);
bool changed = false;
if (minHeld) {
float newFraction = (mousePos.x - trackLeft) / trackWidth;
newFraction = ImClamp(newFraction, 0.0f, maxFraction - 0.01f);
float newValue = rangeMin + newFraction * (rangeMax - rangeMin);
if (newValue != *minVal) {
*minVal = newValue;
changed = true;
}
minThumbX = trackLeft + trackWidth * newFraction;
}
if (maxHeld) {
float newFraction = (mousePos.x - trackLeft) / trackWidth;
newFraction = ImClamp(newFraction, minFraction + 0.01f, 1.0f);
float newValue = rangeMin + newFraction * (rangeMax - rangeMin);
if (newValue != *maxVal) {
*maxVal = newValue;
changed = true;
}
maxThumbX = trackLeft + trackWidth * newFraction;
}
ImDrawList* drawList = window->DrawList;
// Inactive track
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(trackRight, centerY + trackHeight * 0.5f),
WithAlpha(Primary(), 64), trackHeight * 0.5f
);
// Active track (between thumbs)
drawList->AddRectFilled(
ImVec2(minThumbX, centerY - trackHeight * 0.5f),
ImVec2(maxThumbX, centerY + trackHeight * 0.5f),
Primary(), trackHeight * 0.5f
);
// Min thumb
drawList->AddCircleFilled(ImVec2(minThumbX + 1, centerY + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
drawList->AddCircleFilled(ImVec2(minThumbX, centerY), thumbRadius, Primary());
if (minHovered || minHeld) {
ImU32 rippleColor = WithAlpha(Primary(), minHeld ? 51 : 25);
drawList->AddCircleFilled(ImVec2(minThumbX, centerY), thumbRadius + 12.0f, rippleColor);
}
// Max thumb
drawList->AddCircleFilled(ImVec2(maxThumbX + 1, centerY + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
drawList->AddCircleFilled(ImVec2(maxThumbX, centerY), thumbRadius, Primary());
if (maxHovered || maxHeld) {
ImU32 rippleColor = WithAlpha(Primary(), maxHeld ? 51 : 25);
drawList->AddCircleFilled(ImVec2(maxThumbX, centerY), thumbRadius + 12.0f, rippleColor);
}
ImGui::PopID();
return changed;
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "../draw_helpers.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Snackbar Component
// ============================================================================
// Based on https://m2.material.io/components/snackbars
//
// Snackbars provide brief messages about app processes at the bottom of the
// screen. They can include a single action.
/**
* @brief Snackbar configuration
*/
struct SnackbarSpec {
const char* message = nullptr; // Message text
const char* actionText = nullptr; // Optional action button text
float duration = 4.0f; // Duration in seconds (0 = indefinite)
bool multiLine = false; // Allow multi-line message
};
/**
* @brief Snackbar manager for showing notifications
*/
class Snackbar {
public:
static Snackbar& instance();
/**
* @brief Show a snackbar message
*
* @param message Message text
* @param actionText Optional action text
* @param duration Display duration (0 = until dismissed)
*/
void show(const char* message, const char* actionText = nullptr, float duration = 4.0f);
/**
* @brief Show a snackbar with full configuration
*/
void show(const SnackbarSpec& spec);
/**
* @brief Dismiss current snackbar
*/
void dismiss();
/**
* @brief Render snackbar (call each frame)
*
* @return true if action was clicked
*/
bool render();
/**
* @brief Check if snackbar is visible
*/
bool isVisible() const { return m_visible; }
private:
Snackbar() = default;
bool m_visible = false;
SnackbarSpec m_currentSpec;
float m_showTime = 0;
float m_animProgress = 0; // 0 = hidden, 1 = fully shown
};
// ============================================================================
// Convenience Functions
// ============================================================================
/**
* @brief Show a snackbar message
*/
inline void ShowSnackbar(const char* message, const char* action = nullptr, float duration = 4.0f) {
Snackbar::instance().show(message, action, duration);
}
/**
* @brief Dismiss current snackbar
*/
inline void DismissSnackbar() {
Snackbar::instance().dismiss();
}
/**
* @brief Render snackbar system (call once per frame in main render loop)
*
* @return true if action was clicked
*/
inline bool RenderSnackbar() {
return Snackbar::instance().render();
}
// ============================================================================
// Implementation
// ============================================================================
inline Snackbar& Snackbar::instance() {
static Snackbar s_instance;
return s_instance;
}
inline void Snackbar::show(const char* message, const char* actionText, float duration) {
SnackbarSpec spec;
spec.message = message;
spec.actionText = actionText;
spec.duration = duration;
show(spec);
}
inline void Snackbar::show(const SnackbarSpec& spec) {
m_currentSpec = spec;
m_visible = true;
m_showTime = (float)ImGui::GetTime();
m_animProgress = 0;
}
inline void Snackbar::dismiss() {
m_visible = false;
}
inline bool Snackbar::render() {
if (!m_visible && m_animProgress <= 0)
return false;
bool actionClicked = false;
float currentTime = (float)ImGui::GetTime();
// Check auto-dismiss
if (m_visible && m_currentSpec.duration > 0) {
if (currentTime - m_showTime > m_currentSpec.duration) {
m_visible = false;
}
}
// Animate in/out
float animTarget = m_visible ? 1.0f : 0.0f;
float animSpeed = 8.0f; // Animation speed
if (m_animProgress < animTarget) {
m_animProgress = ImMin(m_animProgress + ImGui::GetIO().DeltaTime * animSpeed, animTarget);
} else if (m_animProgress > animTarget) {
m_animProgress = ImMax(m_animProgress - ImGui::GetIO().DeltaTime * animSpeed, animTarget);
}
if (m_animProgress <= 0)
return false;
// Snackbar dimensions
const float snackbarHeight = m_currentSpec.multiLine ? 68.0f : 48.0f;
const float snackbarMinWidth = 344.0f;
const float snackbarMaxWidth = 672.0f;
const float margin = spacing::dp(3); // 24dp from edges
ImGuiIO& io = ImGui::GetIO();
// Calculate width based on content
float messageWidth = ImGui::CalcTextSize(m_currentSpec.message).x;
float actionWidth = m_currentSpec.actionText ?
ImGui::CalcTextSize(m_currentSpec.actionText).x + spacing::dp(2) : 0;
float contentWidth = messageWidth + actionWidth + spacing::dp(4); // 32dp padding
float snackbarWidth = ImClamp(contentWidth, snackbarMinWidth, snackbarMaxWidth);
// Position at bottom center
float bottomY = io.DisplaySize.y - margin - snackbarHeight;
float slideOffset = (1.0f - m_animProgress) * (snackbarHeight + margin);
ImVec2 snackbarPos(
(io.DisplaySize.x - snackbarWidth) * 0.5f,
bottomY + slideOffset
);
// Draw snackbar
ImDrawList* drawList = ImGui::GetForegroundDrawList();
// Background (elevation dp6 equivalent)
ImU32 snackBg = schema::UI().resolveColor("var(--snackbar-bg)", IM_COL32(50, 50, 50, 255));
ImU32 bgColor = ScaleAlpha(snackBg, m_animProgress);
ImVec2 snackbarMin = snackbarPos;
ImVec2 snackbarMax(snackbarPos.x + snackbarWidth, snackbarPos.y + snackbarHeight);
drawList->AddRectFilled(snackbarMin, snackbarMax, bgColor, 4.0f);
// Message text
float textY = snackbarPos.y + (snackbarHeight - ImGui::GetFontSize()) * 0.5f;
float textX = snackbarPos.x + spacing::dp(2); // 16dp left padding
ImU32 snackText = schema::UI().resolveColor("var(--snackbar-text)", IM_COL32(255, 255, 255, 222));
ImU32 textColor = ScaleAlpha(snackText, m_animProgress);
drawList->AddText(ImVec2(textX, textY), textColor, m_currentSpec.message);
// Action button
if (m_currentSpec.actionText) {
float actionX = snackbarMax.x - spacing::dp(2) - actionWidth;
// Hit test for action
ImVec2 actionMin(actionX, snackbarPos.y);
ImVec2 actionMax(snackbarMax.x, snackbarMax.y);
ImVec2 mousePos = io.MousePos;
bool hovered = (mousePos.x >= actionMin.x && mousePos.x < actionMax.x &&
mousePos.y >= actionMin.y && mousePos.y < actionMax.y);
// Action text color
ImU32 actionColor;
if (hovered) {
actionColor = ScaleAlpha(schema::UI().resolveColor("var(--snackbar-action-hover)", IM_COL32(255, 213, 79, 255)), m_animProgress);
} else {
actionColor = ScaleAlpha(schema::UI().resolveColor("var(--snackbar-action)", IM_COL32(255, 193, 7, 255)), m_animProgress);
}
drawList->AddText(ImVec2(actionX, textY), actionColor, m_currentSpec.actionText);
// Check click
if (hovered && io.MouseClicked[0]) {
actionClicked = true;
dismiss();
}
}
return actionClicked;
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Tabs Component
// ============================================================================
// Based on https://m2.material.io/components/tabs
//
// Tabs organize content across different screens, data sets, and other
// interactions.
/**
* @brief Tab bar configuration
*/
struct TabBarSpec {
bool scrollable = false; // Enable horizontal scrolling
bool fullWidth = true; // Tabs fill available width
bool showIndicator = true; // Show selection indicator
bool centered = false; // Center tabs (when not full width)
};
/**
* @brief Individual tab configuration
*/
struct TabSpec {
const char* label = nullptr;
const char* icon = nullptr; // Optional icon (text representation)
bool disabled = false;
int badgeCount = 0; // Badge count (0 = no badge)
};
/**
* @brief Begin a tab bar
*
* @param id Unique identifier
* @param selectedIndex Pointer to selected tab index
* @param spec Tab bar configuration
* @return true if tab bar is visible
*/
bool BeginTabBar(const char* id, int* selectedIndex, const TabBarSpec& spec = TabBarSpec());
/**
* @brief End a tab bar
*/
void EndTabBar();
/**
* @brief Add a tab to current tab bar
*
* @param spec Tab configuration
* @return true if this tab is selected
*/
bool Tab(const TabSpec& spec);
/**
* @brief Simple tab with just label
*/
bool Tab(const char* label);
/**
* @brief Simple tab bar - returns selected index
*
* @param id Unique identifier
* @param labels Array of tab labels
* @param count Number of tabs
* @param selectedIndex Current selected index (will be updated)
* @return true if selection changed
*/
bool TabBar(const char* id, const char** labels, int count, int* selectedIndex);
// ============================================================================
// Implementation
// ============================================================================
// Internal state for tab rendering
struct TabBarState {
int* selectedIndex;
int currentTabIndex;
TabBarSpec spec;
float tabBarWidth;
float tabWidth;
float indicatorX;
float indicatorWidth;
ImVec2 barPos;
};
static TabBarState g_tabBarState;
inline bool BeginTabBar(const char* id, int* selectedIndex, const TabBarSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(id);
g_tabBarState.selectedIndex = selectedIndex;
g_tabBarState.currentTabIndex = 0;
g_tabBarState.spec = spec;
g_tabBarState.tabBarWidth = ImGui::GetContentRegionAvail().x;
g_tabBarState.tabWidth = 0; // Will be calculated if fullWidth
g_tabBarState.barPos = window->DC.CursorPos;
g_tabBarState.indicatorX = 0;
g_tabBarState.indicatorWidth = 0;
// Reserve space for tab bar
float barHeight = size::TabBarHeight;
ImRect bb(g_tabBarState.barPos,
ImVec2(g_tabBarState.barPos.x + g_tabBarState.tabBarWidth,
g_tabBarState.barPos.y + barHeight));
ImGui::ItemSize(bb);
// Draw tab bar background
ImDrawList* drawList = window->DrawList;
drawList->AddRectFilled(bb.Min, bb.Max, Surface(Elevation::Dp4));
// Begin horizontal layout for tabs
ImGui::SetCursorScreenPos(g_tabBarState.barPos);
ImGui::BeginGroup();
return true;
}
inline void EndTabBar() {
ImGui::EndGroup();
// Draw indicator line
if (g_tabBarState.spec.showIndicator && g_tabBarState.indicatorWidth > 0) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
ImDrawList* drawList = window->DrawList;
float indicatorY = g_tabBarState.barPos.y + size::TabBarHeight - 2.0f;
drawList->AddRectFilled(
ImVec2(g_tabBarState.indicatorX, indicatorY),
ImVec2(g_tabBarState.indicatorX + g_tabBarState.indicatorWidth, indicatorY + 2.0f),
Primary()
);
}
// Add bottom divider
ImGuiWindow* window = ImGui::GetCurrentWindow();
ImDrawList* drawList = window->DrawList;
float dividerY = g_tabBarState.barPos.y + size::TabBarHeight;
drawList->AddLine(
ImVec2(g_tabBarState.barPos.x, dividerY),
ImVec2(g_tabBarState.barPos.x + g_tabBarState.tabBarWidth, dividerY),
OnSurfaceDisabled()
);
ImGui::PopID();
}
inline bool Tab(const TabSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
int tabIndex = g_tabBarState.currentTabIndex++;
bool isSelected = (*g_tabBarState.selectedIndex == tabIndex);
// Calculate tab dimensions
float minTabWidth = spec.icon ? 72.0f : 90.0f; // Material min widths
float maxTabWidth = 360.0f;
float labelWidth = ImGui::CalcTextSize(spec.label).x;
float iconWidth = spec.icon ? 24.0f + spacing::dp(1) : 0;
float contentWidth = labelWidth + iconWidth + spacing::dp(4); // 32dp padding
float tabWidth;
if (g_tabBarState.spec.fullWidth) {
// Divide evenly (assuming we don't know total count here - simplified)
tabWidth = ImMax(minTabWidth, contentWidth);
} else {
tabWidth = ImClamp(contentWidth, minTabWidth, maxTabWidth);
}
float tabHeight = size::TabBarHeight;
ImVec2 tabPos = window->DC.CursorPos;
ImRect tabBB(tabPos, ImVec2(tabPos.x + tabWidth, tabPos.y + tabHeight));
// Interaction
ImGuiID id = window->GetID(spec.label);
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(tabBB, id, &hovered, &held) && !spec.disabled;
if (pressed && !isSelected) {
*g_tabBarState.selectedIndex = tabIndex;
}
// Update indicator position for selected tab
if (isSelected) {
g_tabBarState.indicatorX = tabPos.x;
g_tabBarState.indicatorWidth = tabWidth;
}
// Draw
ImDrawList* drawList = window->DrawList;
// Hover/press state overlay
if (!spec.disabled) {
if (held) {
drawList->AddRectFilled(tabBB.Min, tabBB.Max, schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
} else if (hovered) {
drawList->AddRectFilled(tabBB.Min, tabBB.Max, schema::UI().resolveColor("var(--active-overlay)", IM_COL32(255, 255, 255, 10)));
}
}
// Content color
ImU32 contentColor;
if (spec.disabled) {
contentColor = OnSurfaceDisabled();
} else if (isSelected) {
contentColor = Primary();
} else {
contentColor = OnSurfaceMedium();
}
// Draw content (icon and/or label)
float contentX = tabPos.x + (tabWidth - labelWidth - iconWidth) * 0.5f;
float centerY = tabPos.y + tabHeight * 0.5f;
if (spec.icon) {
ImFont* iconFont = Type().iconMed();
ImVec2 iconSize = iconFont->CalcTextSizeA(iconFont->LegacySize, FLT_MAX, 0, spec.icon);
ImVec2 iconPos(contentX, centerY - iconSize.y * 0.5f);
drawList->AddText(iconFont, iconFont->LegacySize, iconPos, contentColor, spec.icon);
contentX += iconSize.x + spacing::Xs;
}
// Label (uppercase)
Typography::instance().pushFont(TypeStyle::Button);
float labelY = centerY - ImGui::GetFontSize() * 0.5f;
// Convert to uppercase
char upperLabel[128];
size_t i = 0;
for (const char* p = spec.label; *p && i < sizeof(upperLabel) - 1; p++, i++) {
upperLabel[i] = (*p >= 'a' && *p <= 'z') ? (*p - 32) : *p;
}
upperLabel[i] = '\0';
drawList->AddText(ImVec2(contentX, labelY), contentColor, upperLabel);
Typography::instance().popFont();
// Badge
if (spec.badgeCount > 0) {
float badgeX = tabPos.x + tabWidth - 16.0f;
float badgeY = tabPos.y + 8.0f;
float badgeRadius = 8.0f;
drawList->AddCircleFilled(ImVec2(badgeX, badgeY), badgeRadius, Error());
char badgeText[8];
if (spec.badgeCount > 99) {
snprintf(badgeText, sizeof(badgeText), "99+");
} else {
snprintf(badgeText, sizeof(badgeText), "%d", spec.badgeCount);
}
ImVec2 badgeTextSize = ImGui::CalcTextSize(badgeText);
ImVec2 badgeTextPos(badgeX - badgeTextSize.x * 0.5f, badgeY - badgeTextSize.y * 0.5f);
Typography::instance().pushFont(TypeStyle::Caption);
drawList->AddText(badgeTextPos, OnError(), badgeText);
Typography::instance().popFont();
}
// Advance cursor
ImGui::SameLine(0, 0);
ImGui::SetCursorScreenPos(ImVec2(tabPos.x + tabWidth, tabPos.y));
return isSelected;
}
inline bool Tab(const char* label) {
TabSpec spec;
spec.label = label;
return Tab(spec);
}
inline bool TabBar(const char* id, const char** labels, int count, int* selectedIndex) {
int oldIndex = *selectedIndex;
TabBarSpec spec;
spec.fullWidth = true;
if (BeginTabBar(id, selectedIndex, spec)) {
// Calculate tab width for full-width mode
float tabWidth = ImGui::GetContentRegionAvail().x / count;
for (int i = 0; i < count; i++) {
TabSpec tabSpec;
tabSpec.label = labels[i];
Tab(tabSpec);
}
EndTabBar();
}
return (*selectedIndex != oldIndex);
}
} // namespace material
} // namespace ui
} // namespace dragonx
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@@ -1,227 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Text Field Component
// ============================================================================
// Based on https://m2.material.io/components/text-fields
//
// Two variants:
// - Filled: Background fill with bottom line indicator
// - Outlined: Border around entire field
enum class TextFieldStyle {
Filled, // Background fill
Outlined // Border only
};
/**
* @brief Text field configuration
*/
struct TextFieldSpec {
TextFieldStyle style = TextFieldStyle::Outlined;
const char* label = nullptr; // Floating label text
const char* hint = nullptr; // Placeholder when empty
const char* helperText = nullptr; // Helper text below field
const char* errorText = nullptr; // Error message (shows in error state)
const char* prefix = nullptr; // Prefix text (e.g., "$")
const char* suffix = nullptr; // Suffix text (e.g., "DRGX")
bool password = false; // Mask input
bool readOnly = false; // Read-only field
bool multiline = false; // Multi-line text area
int multilineRows = 3; // Number of rows for multiline
float width = 0; // Width (0 = full available)
};
/**
* @brief Render a Material Design text field
*
* @param id Unique identifier
* @param buf Text buffer
* @param bufSize Buffer size
* @param spec Field configuration
* @return true if value changed
*/
bool TextField(const char* id, char* buf, size_t bufSize, const TextFieldSpec& spec = TextFieldSpec());
/**
* @brief Render a simple text field with label
*/
inline bool TextField(const char* label, char* buf, size_t bufSize) {
TextFieldSpec spec;
spec.label = label;
return TextField(label, buf, bufSize, spec);
}
// ============================================================================
// Implementation
// ============================================================================
inline bool TextField(const char* id, char* buf, size_t bufSize, const TextFieldSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(id);
bool hasError = (spec.errorText != nullptr);
bool hasValue = (buf[0] != '\0');
// Calculate dimensions
float fieldWidth = spec.width > 0 ? spec.width : ImGui::GetContentRegionAvail().x;
float fieldHeight = spec.multiline ?
(size::TextFieldHeight + (spec.multilineRows - 1) * Typography::instance().getFont(TypeStyle::Body1)->FontSize * 1.5f) :
size::TextFieldHeight;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + fieldWidth, pos.y + fieldHeight));
// Interaction
ImGuiID inputId = window->GetID("##input");
bool focused = (ImGui::GetFocusID() == inputId);
// Colors
ImU32 bgColor, borderColor, labelColor;
if (hasError) {
borderColor = Error();
labelColor = Error();
} else if (focused) {
borderColor = Primary();
labelColor = Primary();
} else {
borderColor = OnSurfaceMedium();
labelColor = OnSurfaceMedium();
}
if (spec.style == TextFieldStyle::Filled) {
bgColor = GetElevatedSurface(GetCurrentColorTheme(), 1);
} else {
bgColor = 0; // Transparent for outlined
}
// Draw background/border
ImDrawList* drawList = window->DrawList;
if (spec.style == TextFieldStyle::Filled) {
// Filled style: background with bottom line
drawList->AddRectFilled(bb.Min, bb.Max, bgColor,
size::TextFieldCornerRadius, ImDrawFlags_RoundCornersTop);
// Bottom indicator line
float lineThickness = focused ? 2.0f : 1.0f;
drawList->AddLine(
ImVec2(bb.Min.x, bb.Max.y - lineThickness),
ImVec2(bb.Max.x, bb.Max.y - lineThickness),
borderColor, lineThickness
);
} else {
// Outlined style: border around entire field
float lineThickness = focused ? 2.0f : 1.0f;
drawList->AddRect(bb.Min, bb.Max, borderColor,
size::TextFieldCornerRadius, 0, lineThickness);
}
// Label (floating or inline)
bool labelFloating = focused || hasValue;
if (spec.label) {
ImVec2 labelPos;
TypeStyle labelStyle;
if (labelFloating) {
// Floating label (smaller, at top)
labelPos.x = bb.Min.x + size::TextFieldPadding;
labelPos.y = bb.Min.y + 4.0f;
labelStyle = TypeStyle::Caption;
} else {
// Inline label (body size, centered)
labelPos.x = bb.Min.x + size::TextFieldPadding;
labelPos.y = bb.Min.y + (fieldHeight - Typography::instance().getFont(TypeStyle::Body1)->FontSize) * 0.5f;
labelStyle = TypeStyle::Body1;
}
// For outlined style, need to clear background behind floating label
if (spec.style == TextFieldStyle::Outlined && labelFloating) {
ImVec2 labelSize = ImGui::CalcTextSize(spec.label);
ImVec2 clearMin(labelPos.x - 4.0f, bb.Min.y - 1.0f);
ImVec2 clearMax(labelPos.x + labelSize.x + 4.0f, bb.Min.y + Typography::instance().getFont(TypeStyle::Caption)->FontSize);
drawList->AddRectFilled(clearMin, clearMax, Background());
}
Typography::instance().pushFont(labelStyle);
drawList->AddText(labelPos, labelColor, spec.label);
Typography::instance().popFont();
}
// Input field
float inputY = spec.label && labelFloating ? bb.Min.y + 20.0f : bb.Min.y + 12.0f;
float inputHeight = bb.Max.y - inputY - 8.0f;
ImGui::SetCursorScreenPos(ImVec2(bb.Min.x + size::TextFieldPadding, inputY));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
ImGui::PushStyleColor(ImGuiCol_FrameBg, IM_COL32(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(OnSurface()));
ImGuiInputTextFlags flags = 0;
if (spec.password) flags |= ImGuiInputTextFlags_Password;
if (spec.readOnly) flags |= ImGuiInputTextFlags_ReadOnly;
float inputWidth = fieldWidth - size::TextFieldPadding * 2;
if (spec.prefix) {
ImGui::TextUnformatted(spec.prefix);
ImGui::SameLine();
inputWidth -= ImGui::CalcTextSize(spec.prefix).x + 4.0f;
}
ImGui::PushItemWidth(inputWidth);
bool changed;
if (spec.multiline) {
changed = ImGui::InputTextMultiline("##input", buf, bufSize,
ImVec2(inputWidth, inputHeight), flags);
} else {
changed = ImGui::InputText("##input", buf, bufSize, flags);
}
ImGui::PopItemWidth();
if (spec.suffix) {
ImGui::SameLine();
ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(OnSurfaceMedium()), "%s", spec.suffix);
}
ImGui::PopStyleColor(2);
ImGui::PopStyleVar();
// Helper/Error text below field
ImGui::SetCursorScreenPos(ImVec2(bb.Min.x, bb.Max.y + 4.0f));
if (spec.errorText) {
Typography::instance().textColored(TypeStyle::Caption, Error(), spec.errorText);
ImGui::SetCursorScreenPos(ImVec2(bb.Min.x, bb.Max.y + 4.0f + Typography::instance().getFont(TypeStyle::Caption)->FontSize + 4.0f));
} else if (spec.helperText) {
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), spec.helperText);
ImGui::SetCursorScreenPos(ImVec2(bb.Min.x, bb.Max.y + 4.0f + Typography::instance().getFont(TypeStyle::Caption)->FontSize + 4.0f));
}
// Advance cursor
ImGui::SetCursorScreenPos(ImVec2(pos.x, bb.Max.y + (spec.errorText || spec.helperText ? 24.0f : 8.0f)));
ImGui::PopID();
return changed;
}
} // namespace material
} // namespace ui
} // namespace dragonx
+36 -2
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@@ -916,6 +916,12 @@ inline bool DrawDialogTitleBar(const char* title, bool* p_open, ImU32 accent_col
// Creates a fullscreen semi-transparent overlay with a centered card dialog. // Creates a fullscreen semi-transparent overlay with a centered card dialog.
// Similar to the shutdown screen pattern but for interactive dialogs. // Similar to the shutdown screen pattern but for interactive dialogs.
// Per-dialog content height (keyed by the child's id) measured at the end of each frame, so the next
// frame can size the glass card to its content instead of a fixed viewport band. g_overlayCurrentKey
// carries the active dialog's key from BeginOverlayDialog to EndOverlayDialog (overlays don't nest).
inline std::unordered_map<std::string, float> g_overlayCardHeights;
inline std::string g_overlayCurrentKey;
inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth = 460.0f, float scrimOpacity = 0.92f, inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth = 460.0f, float scrimOpacity = 0.92f,
float cardBottomViewportRatio = 0.85f, const char* idSuffix = nullptr) float cardBottomViewportRatio = 0.85f, const char* idSuffix = nullptr)
{ {
@@ -925,6 +931,14 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
ImVec2 vp_pos = vp->Pos; ImVec2 vp_pos = vp->Pos;
ImVec2 vp_size = vp->Size; ImVec2 vp_size = vp->Size;
// Dialog widths are authored as raw pixels, but the fonts/spacing inside scale with
// Layout::dpiScale() (which includes the user's font-size setting). Scale the card by the same
// factor so the content doesn't outgrow a fixed card and overflow/misalign at non-default
// scales. No-op at the default scale (dpiScale() == 1). Clamped to the viewport so a large scale
// can't push the card off-screen.
cardWidth *= Layout::dpiScale();
cardWidth = std::min(cardWidth, vp_size.x - 32.0f);
// Fullscreen scrim overlay // Fullscreen scrim overlay
ImGui::SetNextWindowPos(vp_pos); ImGui::SetNextWindowPos(vp_pos);
ImGui::SetNextWindowSize(vp_size); ImGui::SetNextWindowSize(vp_size);
@@ -970,9 +984,21 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
float cardX = vp_pos.x + (vp_size.x - cardWidth) * 0.5f; float cardX = vp_pos.x + (vp_size.x - cardWidth) * 0.5f;
float cardY = vp_pos.y + vp_size.y * 0.15f; float cardY = vp_pos.y + vp_size.y * 0.15f;
// Size the card height to its content. The content child below is AutoResizeY, so a glass card
// drawn to a fixed viewport ratio left a tall band of empty glass under short dialogs. Reuse the
// height the child reported LAST frame (content is stable frame-to-frame, so no visible lag) and
// fall back to the ratio on the first frame. Still capped at the ratio so a very tall dialog can't
// run off-screen (its content spills/scrolls as before).
g_overlayCurrentKey = childId;
float ratioMaxY = vp_pos.y + vp_size.y * cardBottomViewportRatio;
auto prevHeightIt = g_overlayCardHeights.find(childId);
float cardBottomY = (prevHeightIt != g_overlayCardHeights.end() && prevHeightIt->second > 0.0f)
? std::min(cardY + prevHeightIt->second, ratioMaxY)
: ratioMaxY;
// Draw glass card background // Draw glass card background
ImVec2 cardMin(cardX, cardY); ImVec2 cardMin(cardX, cardY);
ImVec2 cardMax(cardX + cardWidth, vp_pos.y + vp_size.y * cardBottomViewportRatio); ImVec2 cardMax(cardX + cardWidth, cardBottomY);
// Card background with glass effect // Card background with glass effect
GlassPanelSpec cardGlass; GlassPanelSpec cardGlass;
@@ -982,7 +1008,10 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
cardGlass.borderWidth = 1.0f; cardGlass.borderWidth = 1.0f;
DrawGlassPanel(dl, cardMin, cardMax, cardGlass); DrawGlassPanel(dl, cardMin, cardMax, cardGlass);
if (p_open && ImGui::IsMouseClicked(ImGuiMouseButton_Left) && // Click outside the card dismisses the dialog — but NOT on the frame it first appears, otherwise
// the very click that opened it (a button fired the same frame) is read as an outside-click and
// the dialog flashes open then instantly closes.
if (p_open && !ImGui::IsWindowAppearing() && ImGui::IsMouseClicked(ImGuiMouseButton_Left) &&
!ImGui::IsMouseHoveringRect(cardMin, cardMax, false)) { !ImGui::IsMouseHoveringRect(cardMin, cardMax, false)) {
*p_open = false; *p_open = false;
} }
@@ -1009,6 +1038,11 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
inline void EndOverlayDialog() inline void EndOverlayDialog()
{ {
ImGui::EndChild(); ImGui::EndChild();
// Remember the rendered card height (the child is the last item) so the next frame's
// BeginOverlayDialog can size the glass to the content — kills the empty band under short dialogs.
if (!g_overlayCurrentKey.empty()) {
g_overlayCardHeights[g_overlayCurrentKey] = ImGui::GetItemRectSize().y;
}
ImGui::PopStyleColor(); // ChildBg ImGui::PopStyleColor(); // ChildBg
ImGui::PopStyleVar(2); // ChildRounding, WindowPadding (for child) ImGui::PopStyleVar(2); // ChildRounding, WindowPadding (for child)
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@@ -1,345 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "colors.h"
#include "../effects/low_spec.h"
#include "../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
#include <cmath>
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Elevation and Shadow System
// ============================================================================
// Based on https://m2.material.io/design/environment/elevation.html
//
// Material Design uses two light sources to create shadows:
// - Key light: Creates sharper, directional shadows
// - Ambient light: Creates softer, omnidirectional shadows
//
// In dark themes, elevation is primarily shown through surface color overlays
// rather than shadows. However, shadows can still enhance depth perception.
// ============================================================================
// Shadow Specifications
// ============================================================================
/**
* @brief Individual shadow layer specification
*
* Material shadows are composed of multiple layers with different
* blur radii and offsets to simulate real-world lighting.
*/
struct ShadowLayer {
float offsetX; // Horizontal offset (typically 0)
float offsetY; // Vertical offset (key light from above)
float blurRadius; // Blur spread
float spreadRadius; // Size adjustment
float opacity; // Alpha 0.0-1.0
};
/**
* @brief Complete shadow specification for an elevation level
*/
struct ShadowSpec {
ShadowLayer umbra; // Darkest part, sharp edge
ShadowLayer penumbra; // Mid-tone, softer
ShadowLayer ambient; // Lightest, most diffuse
};
/**
* @brief Get shadow specification for elevation level
*
* @param elevationDp Elevation in dp (0, 1, 2, 3, 4, 6, 8, 12, 16, 24)
* @return ShadowSpec for the elevation
*/
ShadowSpec GetShadowSpec(int elevationDp);
// ============================================================================
// Shadow Rendering
// ============================================================================
/**
* @brief Draw Material Design shadow for a rectangle
*
* Uses multi-layer soft shadow rendering to approximate Material shadows.
*
* @param drawList ImGui draw list
* @param rect Rectangle bounds
* @param elevationDp Elevation in dp
* @param cornerRadius Corner radius for rounded rectangles
*/
void DrawShadow(ImDrawList* drawList, const ImRect& rect, int elevationDp, float cornerRadius = 0);
/**
* @brief Draw shadow with position/size parameters
*/
void DrawShadow(ImDrawList* drawList, const ImVec2& pos, const ImVec2& size,
int elevationDp, float cornerRadius = 0);
/**
* @brief Draw soft shadow (single layer, for custom effects)
*
* @param drawList ImGui draw list
* @param rect Rectangle bounds
* @param color Shadow color with alpha
* @param blurRadius Blur amount
* @param offset Shadow offset
* @param cornerRadius Corner radius
*/
void DrawSoftShadow(ImDrawList* drawList, const ImRect& rect, ImU32 color,
float blurRadius, const ImVec2& offset = ImVec2(0, 0),
float cornerRadius = 0);
// ============================================================================
// Elevation Transition Helper
// ============================================================================
/**
* @brief Animated elevation value
*
* Use this to smoothly transition between elevation levels (e.g., card hover)
*/
class ElevationAnimator {
public:
ElevationAnimator(int initialElevation = 0);
/**
* @brief Set target elevation (will animate towards it)
*/
void setTarget(int targetElevation);
/**
* @brief Update animation (call each frame)
* @param deltaTime Frame delta time
*/
void update(float deltaTime);
/**
* @brief Get current animated elevation value
*/
float getCurrent() const { return m_current; }
/**
* @brief Get current elevation as integer (for shadow lookup)
*/
int getCurrentInt() const { return static_cast<int>(m_current + 0.5f); }
/**
* @brief Check if currently animating
*/
bool isAnimating() const { return m_current != m_target; }
private:
float m_current;
float m_target;
float m_animationSpeed = 16.0f; // dp per second
};
// ============================================================================
// Implementation
// ============================================================================
inline ShadowSpec GetShadowSpec(int elevationDp) {
// Material Design shadow values adapted from the spec
// These approximate the CSS box-shadow values from material.io
switch (elevationDp) {
case 0:
return {
{0, 0, 0, 0, 0}, // No shadow
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0}
};
case 1:
return {
{0, 2, 1, -1, 0.2f}, // Umbra
{0, 1, 1, 0, 0.14f}, // Penumbra
{0, 1, 3, 0, 0.12f} // Ambient
};
case 2:
return {
{0, 3, 1, -2, 0.2f},
{0, 2, 2, 0, 0.14f},
{0, 1, 5, 0, 0.12f}
};
case 3:
return {
{0, 3, 3, -2, 0.2f},
{0, 3, 4, 0, 0.14f},
{0, 1, 8, 0, 0.12f}
};
case 4:
return {
{0, 2, 4, -1, 0.2f},
{0, 4, 5, 0, 0.14f},
{0, 1, 10, 0, 0.12f}
};
case 6:
return {
{0, 3, 5, -1, 0.2f},
{0, 6, 10, 0, 0.14f},
{0, 1, 18, 0, 0.12f}
};
case 8:
return {
{0, 5, 5, -3, 0.2f},
{0, 8, 10, 1, 0.14f},
{0, 3, 14, 2, 0.12f}
};
case 12:
return {
{0, 7, 8, -4, 0.2f},
{0, 12, 17, 2, 0.14f},
{0, 5, 22, 4, 0.12f}
};
case 16:
return {
{0, 8, 10, -5, 0.2f},
{0, 16, 24, 2, 0.14f},
{0, 6, 30, 5, 0.12f}
};
case 24:
return {
{0, 11, 15, -7, 0.2f},
{0, 24, 38, 3, 0.14f},
{0, 9, 46, 8, 0.12f}
};
default:
// Interpolate for non-standard elevations
if (elevationDp < 0) return GetShadowSpec(0);
if (elevationDp > 24) return GetShadowSpec(24);
// Find nearest standard elevation
int lower = 0, upper = 1;
int standards[] = {0, 1, 2, 3, 4, 6, 8, 12, 16, 24};
for (int i = 0; i < 9; i++) {
if (standards[i] <= elevationDp && standards[i + 1] >= elevationDp) {
lower = standards[i];
upper = standards[i + 1];
break;
}
}
// Use nearest
return GetShadowSpec((elevationDp - lower < upper - elevationDp) ? lower : upper);
}
}
inline void DrawSoftShadow(ImDrawList* drawList, const ImRect& rect, ImU32 color,
float blurRadius, const ImVec2& offset, float cornerRadius) {
if (blurRadius <= 0 || (color & IM_COL32_A_MASK) == 0)
return;
// For ImGui, we'll simulate soft shadows using multiple semi-transparent layers
// This is a performance-friendly approximation
// In low-spec mode use only 1 layer instead of up to 8
const int numLayers = dragonx::ui::effects::isLowSpecMode()
? 1
: ImClamp((int)(blurRadius / 2), 2, 8);
const float layerStep = blurRadius / numLayers;
// Extract base alpha
float baseAlpha = ((color >> IM_COL32_A_SHIFT) & 0xFF) / 255.0f;
ImU32 baseColor = color & ~IM_COL32_A_MASK;
for (int i = numLayers - 1; i >= 0; i--) {
float expansion = layerStep * (i + 1);
float alpha = baseAlpha * (1.0f - (float)i / numLayers) / numLayers;
ImU32 layerColor = baseColor | (((ImU32)(alpha * 255)) << IM_COL32_A_SHIFT);
ImRect expandedRect(
rect.Min.x - expansion + offset.x,
rect.Min.y - expansion + offset.y,
rect.Max.x + expansion + offset.x,
rect.Max.y + expansion + offset.y
);
drawList->AddRectFilled(expandedRect.Min, expandedRect.Max, layerColor,
cornerRadius + expansion * 0.5f);
}
}
inline void DrawShadow(ImDrawList* drawList, const ImRect& rect, int elevationDp, float cornerRadius) {
if (elevationDp <= 0)
return;
ShadowSpec spec = GetShadowSpec(elevationDp);
// Shadow multiplier: light themes need stronger shadows for card depth,
// dark themes rely more on surface color overlay for elevation.
// Configurable via ui.toml [style] shadow-multiplier / shadow-multiplier-light.
const float shadowMultiplier = schema::UI().isDarkTheme()
? schema::UI().drawElement("style", "shadow-multiplier").sizeOr(0.6f)
: schema::UI().drawElement("style", "shadow-multiplier-light").sizeOr(1.0f);
// Draw ambient shadow (largest, most diffuse)
if (spec.ambient.opacity > 0) {
ImU32 ambientColor = IM_COL32(0, 0, 0, (int)(spec.ambient.opacity * shadowMultiplier * 255));
ImRect ambientRect = rect;
ambientRect.Expand(spec.ambient.spreadRadius);
DrawSoftShadow(drawList, ambientRect, ambientColor, spec.ambient.blurRadius,
ImVec2(spec.ambient.offsetX, spec.ambient.offsetY), cornerRadius);
}
// Draw penumbra (medium)
if (spec.penumbra.opacity > 0) {
ImU32 penumbraColor = IM_COL32(0, 0, 0, (int)(spec.penumbra.opacity * shadowMultiplier * 255));
ImRect penumbraRect = rect;
penumbraRect.Expand(spec.penumbra.spreadRadius);
DrawSoftShadow(drawList, penumbraRect, penumbraColor, spec.penumbra.blurRadius,
ImVec2(spec.penumbra.offsetX, spec.penumbra.offsetY), cornerRadius);
}
// Draw umbra (sharpest, darkest)
if (spec.umbra.opacity > 0) {
ImU32 umbraColor = IM_COL32(0, 0, 0, (int)(spec.umbra.opacity * shadowMultiplier * 255));
ImRect umbraRect = rect;
umbraRect.Expand(spec.umbra.spreadRadius);
DrawSoftShadow(drawList, umbraRect, umbraColor, spec.umbra.blurRadius,
ImVec2(spec.umbra.offsetX, spec.umbra.offsetY), cornerRadius);
}
}
inline void DrawShadow(ImDrawList* drawList, const ImVec2& pos, const ImVec2& size,
int elevationDp, float cornerRadius) {
ImRect rect(pos, ImVec2(pos.x + size.x, pos.y + size.y));
DrawShadow(drawList, rect, elevationDp, cornerRadius);
}
inline ElevationAnimator::ElevationAnimator(int initialElevation)
: m_current(static_cast<float>(initialElevation))
, m_target(static_cast<float>(initialElevation))
{
}
inline void ElevationAnimator::setTarget(int targetElevation) {
m_target = static_cast<float>(targetElevation);
}
inline void ElevationAnimator::update(float deltaTime) {
if (m_current == m_target)
return;
float diff = m_target - m_current;
float change = m_animationSpeed * deltaTime;
if (std::abs(diff) <= change) {
m_current = m_target;
} else {
m_current += (diff > 0 ? 1 : -1) * change;
}
}
} // namespace material
} // namespace ui
} // namespace dragonx
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@@ -1,190 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
//
// GPU alpha mask — the ImGui equivalent of CSS mask-image: linear-gradient().
// Uses AddCallback to switch the GPU blend mode so that gradient quads
// multiply the framebuffer's alpha (and RGB) by the source alpha, producing
// a smooth per-pixel fade without vertex-spacing artefacts.
#pragma once
#include "imgui.h"
#ifdef DRAGONX_USE_DX11
#include <d3d11.h>
#else
#ifdef DRAGONX_HAS_GLAD
#include <glad/gl.h>
#else
#include <SDL3/SDL_opengl.h>
#endif
#include <SDL3/SDL.h> // for SDL_GL_GetProcAddress
#endif
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Blend-mode callbacks — called by ImGui's backend during draw list rendering
// ============================================================================
#ifdef DRAGONX_USE_DX11
// Cached DX11 blend state for the mask pass
inline ID3D11BlendState* GetMaskBlendState() {
static ID3D11BlendState* s_maskBlend = nullptr;
if (!s_maskBlend) {
ImGuiIO& io = ImGui::GetIO();
if (!io.BackendRendererUserData) return nullptr;
ID3D11Device* dev = *reinterpret_cast<ID3D11Device**>(io.BackendRendererUserData);
if (!dev) return nullptr;
D3D11_BLEND_DESC desc = {};
desc.RenderTarget[0].BlendEnable = TRUE;
desc.RenderTarget[0].SrcBlend = D3D11_BLEND_ZERO;
desc.RenderTarget[0].DestBlend = D3D11_BLEND_SRC_ALPHA;
desc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD;
desc.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ZERO;
desc.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_SRC_ALPHA;
desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;
desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
dev->CreateBlendState(&desc, &s_maskBlend);
}
return s_maskBlend;
}
// Switch to mask blend: dst *= srcAlpha (both RGB and A)
inline void MaskBlendCallback(const ImDrawList*, const ImDrawCmd*) {
ImGuiIO& io = ImGui::GetIO();
if (!io.BackendRendererUserData) return;
// The ImGui DX11 backend stores the device as the first pointer
ID3D11Device* dev = *reinterpret_cast<ID3D11Device**>(io.BackendRendererUserData);
if (!dev) return;
ID3D11DeviceContext* ctx = nullptr;
dev->GetImmediateContext(&ctx);
if (!ctx) return;
ID3D11BlendState* bs = GetMaskBlendState();
if (bs) {
float blendFactor[4] = {0, 0, 0, 0};
ctx->OMSetBlendState(bs, blendFactor, 0xFFFFFFFF);
}
ctx->Release();
}
// Restore normal ImGui blend: src*srcA + dst*(1-srcA)
inline void RestoreBlendCallback(const ImDrawList*, const ImDrawCmd*) {
ImGuiIO& io = ImGui::GetIO();
if (!io.BackendRendererUserData) return;
ID3D11Device* dev = *reinterpret_cast<ID3D11Device**>(io.BackendRendererUserData);
if (!dev) return;
ID3D11DeviceContext* ctx = nullptr;
dev->GetImmediateContext(&ctx);
if (!ctx) return;
// Setting nullptr restores the default blend state that ImGui's DX11
// backend configures at the start of each frame.
ctx->OMSetBlendState(nullptr, nullptr, 0xFFFFFFFF);
ctx->Release();
}
#else // OpenGL
// glBlendFuncSeparate may not be in the GLAD profile — load it once via SDL.
typedef void (*PFN_glBlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum);
inline PFN_glBlendFuncSeparate GetBlendFuncSeparate() {
static PFN_glBlendFuncSeparate fn = nullptr;
static bool resolved = false;
if (!resolved) {
resolved = true;
fn = (PFN_glBlendFuncSeparate)(void*)SDL_GL_GetProcAddress("glBlendFuncSeparate");
}
return fn;
}
inline void MaskBlendCallback(const ImDrawList*, const ImDrawCmd*) {
// dst.rgb = dst.rgb * srcAlpha (erase content where mask alpha < 1)
// dst.a = dst.a * srcAlpha (match alpha channel)
auto fn = GetBlendFuncSeparate();
if (fn)
fn(GL_ZERO, GL_SRC_ALPHA, GL_ZERO, GL_SRC_ALPHA);
else
glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
}
inline void RestoreBlendCallback(const ImDrawList*, const ImDrawCmd*) {
// Restore ImGui's exact blend state:
// RGB: src*srcA + dst*(1-srcA)
// Alpha: src*1 + dst*(1-srcA)
auto fn = GetBlendFuncSeparate();
if (fn)
fn(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
else
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
#endif
// ============================================================================
// DrawScrollFadeMask — draw gradient quads that mask the top/bottom edges
// of a scrollable child region, producing a smooth per-pixel fade.
//
// Call this on the child's draw list BEFORE EndChild().
// The gradient quads use the mask blend mode to multiply the existing
// framebuffer content by their alpha, so alpha=1 means "keep" and
// alpha=0 means "erase to transparent/black".
//
// Parameters:
// dl — the child window's draw list (ImGui::GetWindowDrawList())
// clipMin/Max — the child window's visible area (screen coords)
// fadeH — the height of the fade zone in pixels
// scrollY — current scroll offset (ImGui::GetScrollY())
// scrollMaxY — maximum scroll offset (ImGui::GetScrollMaxY())
// ============================================================================
inline void DrawScrollFadeMask(ImDrawList* dl,
const ImVec2& clipMin, const ImVec2& clipMax,
float fadeH,
float scrollY, float scrollMaxY)
{
if (fadeH <= 0.0f) return;
bool needTop = scrollY > 1.0f;
bool needBottom = scrollMaxY > 0 && scrollY < scrollMaxY - 1.0f;
if (!needTop && !needBottom) return;
float left = clipMin.x;
float right = clipMax.x;
// Switch to mask blend mode
dl->AddCallback(MaskBlendCallback, nullptr);
if (needTop) {
// Top gradient: alpha=0 at top edge (erase) → alpha=1 at top+fadeH (keep)
ImVec2 tMin(left, clipMin.y);
ImVec2 tMax(right, clipMin.y + fadeH);
ImU32 transparent = IM_COL32(0, 0, 0, 0);
ImU32 opaque = IM_COL32(0, 0, 0, 255);
dl->AddRectFilledMultiColor(tMin, tMax,
transparent, transparent, // top-left, top-right
opaque, opaque); // bottom-left, bottom-right
}
if (needBottom) {
// Bottom gradient: alpha=1 at bottom-fadeH (keep) → alpha=0 at bottom (erase)
ImVec2 bMin(left, clipMax.y - fadeH);
ImVec2 bMax(right, clipMax.y);
ImU32 opaque = IM_COL32(0, 0, 0, 255);
ImU32 transparent = IM_COL32(0, 0, 0, 0);
dl->AddRectFilledMultiColor(bMin, bMax,
opaque, opaque, // top-left, top-right
transparent, transparent); // bottom-left, bottom-right
}
// Restore normal blend mode
dl->AddCallback(RestoreBlendCallback, nullptr);
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
// ============================================================================
// Material Design 2 - Complete UI System
// ============================================================================
// Based on https://m2.material.io/design/foundation-overview
//
// This header provides the complete Material Design 2 implementation for
// the DragonX Wallet ImGui interface.
//
// Namespace: dragonx::ui::material
// Foundation
#include "color_theme.h" // ColorTheme struct, theme presets
#include "colors.h" // Color accessor functions
#include "typography.h" // Typography system, type scale
#include "layout.h" // Spacing grid, breakpoints, sizes
// Effects
#include "elevation.h" // Shadow rendering, elevation animation
#include "ripple.h" // Touch ripple effect
#include "draw_helpers.h" // DrawTextShadow, DrawGlassPanel
// Motion
#include "motion.h" // Easing curves, AnimatedValue, StaggerAnimation
#include "transitions.h" // View transitions, FadeTransition, ExpandableSection
// Layout
#include "app_layout.h" // Application layout manager
// Components
#include "components/components.h" // All Material components
// ============================================================================
// Quick Start Guide
// ============================================================================
//
// 1. INITIALIZATION
// In your app startup, initialize the material system:
//
// ```cpp
// using namespace dragonx::ui::material;
//
// // Initialize color theme (creates global theme)
// SetDragonXTheme(); // or SetHushTheme() for HUSH variant
//
// // Initialize typography (load fonts)
// Typography::instance().initialize(io);
// ```
//
// 2. FRAME SETUP
// At the start of each frame:
//
// ```cpp
// // Update ripple animations
// UpdateRipples();
// ```
//
// 3. USING COLORS
// Access theme colors with helper functions:
//
// ```cpp
// ImU32 bg = Background(); // App background
// ImU32 primary = Primary(); // Brand color
// ImU32 cardBg = Surface(Elevation::Dp4); // Elevated surface
// ImU32 text = OnSurface(); // Text on surfaces
// ```
//
// 4. USING TYPOGRAPHY
// Render text with the type scale:
//
// ```cpp
// Typography::instance().text(TypeStyle::H6, "Section Title");
// Typography::instance().text(TypeStyle::Body1, "Body text here...");
// Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), "Hint");
// ```
//
// 5. USING COMPONENTS
// Components follow Material Design patterns:
//
// ```cpp
// // Buttons
// if (ContainedButton("Send")) { ... }
// if (OutlinedButton("Cancel")) { ... }
// if (TextButton("Learn More")) { ... }
//
// // Cards
// BeginCard(myCardSpec);
// CardHeader("Card Title", "Subtitle");
// CardContent("Card body content...");
// CardActions();
// TextButton("Action 1");
// TextButton("Action 2");
// CardActionsEnd();
// EndCard();
//
// // Lists
// BeginList("myList");
// if (ListItem("Item 1")) { ... }
// if (ListItem("Item 2", "Secondary text")) { ... }
// ListDivider();
// if (ListItem("Item 3")) { ... }
// EndList();
//
// // Dialogs
// static bool showDialog = false;
// if (ContainedButton("Open Dialog")) showDialog = true;
// int result = ConfirmDialog("confirm", &showDialog, "Confirm",
// "Are you sure?", "Yes", "No");
// ```
//
// 6. LAYOUT
// Use the spacing system for consistent layouts:
//
// ```cpp
// ImGui::Dummy(ImVec2(0, spacing::dp(2))); // 16dp vertical space
// ImGui::SetCursorPosX(spacing::dp(3)); // 24dp indent
// ```
//
// ============================================================================
// Module Reference
// ============================================================================
//
// COLORS (colors.h)
// Primary(), PrimaryVariant(), PrimaryContainer()
// Secondary(), SecondaryVariant()
// Background(), Surface(elevation), SurfaceVariant()
// OnPrimary(), OnSecondary(), OnBackground(), OnSurface()
// OnSurfaceMedium(), OnSurfaceDisabled()
// Error(), OnError()
// StateHover(), StateFocus(), StatePressed(), StateSelected()
//
// TYPOGRAPHY (typography.h)
// TypeStyle: H1-H6, Subtitle1-2, Body1-2, Button, Caption, Overline
// Typography::text(style, text)
// Typography::textColored(style, color, text)
// Typography::textWrapped(style, text)
// Typography::pushFont(style) / popFont()
//
// LAYOUT (layout.h)
// spacing::dp(n) - n * 8dp
// spacing::Unit - 8dp
// size::TouchTarget - 48dp
// size::ButtonHeight - 36dp
// breakpoint::current() - Get current breakpoint
//
// ELEVATION (elevation.h)
// DrawShadow(drawList, rect, elevationDp, cornerRadius)
// ElevationAnimator - Smooth elevation transitions
//
// RIPPLE (ripple.h)
// DrawRippleEffect(drawList, rect, id, cornerRadius, hovered, held)
// UpdateRipples() - Call each frame
//
// COMPONENTS (components/components.h)
// See components.h for full component reference
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "imgui.h"
#include <cmath>
#include <functional>
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Motion System
// ============================================================================
// Based on https://m2.material.io/design/motion/speed.html
// and https://m2.material.io/design/motion/customization.html
//
// Material motion uses specific easing curves and durations to create
// natural, responsive animations that feel connected to user input.
// ============================================================================
// Standard Durations (in seconds)
// ============================================================================
namespace duration {
// Simple transitions (toggle, fade)
constexpr float Instant = 0.0f;
constexpr float VeryFast = 0.05f; // 50ms
constexpr float Fast = 0.1f; // 100ms - simple toggles
constexpr float Short = 0.15f; // 150ms
// Standard transitions
constexpr float Medium = 0.2f; // 200ms - collapse, simple move
constexpr float Standard = 0.25f; // 250ms - expand, standard
constexpr float Long = 0.3f; // 300ms - large transforms
// Complex transitions
constexpr float Complex = 0.375f; // 375ms
constexpr float VeryLong = 0.5f; // 500ms - elaborate sequences
// Screen transitions
constexpr float EnterScreen = 0.225f; // Entering screen
constexpr float ExitScreen = 0.195f; // Leaving screen
constexpr float ScreenChange = 0.3f; // Full screen transition
}
// ============================================================================
// Easing Curves
// ============================================================================
/**
* @brief Cubic bezier curve evaluation
*
* Evaluates a cubic bezier curve defined by control points (0,0), (x1,y1), (x2,y2), (1,1)
*
* @param t Progress 0.0-1.0
* @param x1 First control point X
* @param y1 First control point Y
* @param x2 Second control point X
* @param y2 Second control point Y
* @return Eased value
*/
float CubicBezier(float t, float x1, float y1, float x2, float y2);
/**
* @brief Standard easing - for objects moving between on-screen positions
*
* CSS: cubic-bezier(0.4, 0.0, 0.2, 1.0)
* Starts quickly, slows down to rest
*/
float EaseStandard(float t);
/**
* @brief Deceleration easing - for objects entering the screen
*
* CSS: cubic-bezier(0.0, 0.0, 0.2, 1.0)
* Starts at full velocity, decelerates to rest
*/
float EaseDecelerate(float t);
/**
* @brief Acceleration easing - for objects leaving the screen
*
* CSS: cubic-bezier(0.4, 0.0, 1.0, 1.0)
* Accelerates from rest, exits at full speed
*/
float EaseAccelerate(float t);
/**
* @brief Sharp easing - for objects that may return to screen
*
* CSS: cubic-bezier(0.4, 0.0, 0.6, 1.0)
* Quicker than standard, maintains connection
*/
float EaseSharp(float t);
/**
* @brief Linear interpolation (no easing)
*/
float EaseLinear(float t);
/**
* @brief Overshoot easing - goes past target then settles
*
* Good for bouncy, playful animations
*/
float EaseOvershoot(float t, float overshoot = 1.70158f);
/**
* @brief Elastic easing - springy oscillation
*/
float EaseElastic(float t);
// ============================================================================
// Easing Function Type
// ============================================================================
using EasingFunction = float(*)(float);
// ============================================================================
// Animated Value
// ============================================================================
/**
* @brief Animated value with automatic interpolation
*
* Template class for smooth value transitions.
*/
template<typename T>
class AnimatedValue {
public:
AnimatedValue(const T& initialValue = T())
: m_current(initialValue)
, m_target(initialValue)
, m_start(initialValue)
, m_duration(duration::Standard)
, m_elapsed(0)
, m_easingFunc(EaseStandard)
, m_animating(false)
{}
/**
* @brief Set target value with animation
*/
void animateTo(const T& target, float dur = duration::Standard,
EasingFunction easing = EaseStandard) {
if (target == m_target && m_animating)
return; // Already animating to this target
m_start = m_current;
m_target = target;
m_duration = dur;
m_elapsed = 0;
m_easingFunc = easing;
m_animating = true;
}
/**
* @brief Set value immediately (no animation)
*/
void set(const T& value) {
m_current = value;
m_target = value;
m_start = value;
m_animating = false;
}
/**
* @brief Update animation (call each frame)
* @param deltaTime Frame delta time in seconds
*/
void update(float deltaTime) {
if (!m_animating)
return;
m_elapsed += deltaTime;
if (m_elapsed >= m_duration) {
m_current = m_target;
m_animating = false;
} else {
float t = m_elapsed / m_duration;
float eased = m_easingFunc(t);
m_current = lerp(m_start, m_target, eased);
}
}
/**
* @brief Get current value
*/
const T& get() const { return m_current; }
/**
* @brief Get target value
*/
const T& getTarget() const { return m_target; }
/**
* @brief Check if currently animating
*/
bool isAnimating() const { return m_animating; }
/**
* @brief Get animation progress (0-1)
*/
float getProgress() const {
if (!m_animating) return 1.0f;
return m_elapsed / m_duration;
}
/**
* @brief Implicit conversion to value type
*/
operator const T&() const { return m_current; }
private:
T m_current;
T m_target;
T m_start;
float m_duration;
float m_elapsed;
EasingFunction m_easingFunc;
bool m_animating;
// Lerp specializations
static T lerp(const T& a, const T& b, float t) {
return a + (b - a) * t;
}
};
// Specialization for ImVec2
template<>
inline ImVec2 AnimatedValue<ImVec2>::lerp(const ImVec2& a, const ImVec2& b, float t) {
return ImVec2(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t);
}
// Specialization for ImVec4/color
template<>
inline ImVec4 AnimatedValue<ImVec4>::lerp(const ImVec4& a, const ImVec4& b, float t) {
return ImVec4(
a.x + (b.x - a.x) * t,
a.y + (b.y - a.y) * t,
a.z + (b.z - a.z) * t,
a.w + (b.w - a.w) * t
);
}
// ============================================================================
// Animation Sequencer
// ============================================================================
/**
* @brief Staggered animation for lists
*
* Creates staggered entrance animations for list items.
*/
class StaggerAnimation {
public:
StaggerAnimation(int itemCount, float staggerDelay = 0.05f,
float itemDuration = duration::EnterScreen)
: m_itemCount(itemCount)
, m_staggerDelay(staggerDelay)
, m_itemDuration(itemDuration)
, m_elapsed(0)
, m_running(false)
{}
/**
* @brief Start the stagger animation
*/
void start() {
m_elapsed = 0;
m_running = true;
}
/**
* @brief Update animation
*/
void update(float deltaTime) {
if (!m_running) return;
m_elapsed += deltaTime;
// Check if all items have finished
float totalDuration = m_staggerDelay * (m_itemCount - 1) + m_itemDuration;
if (m_elapsed >= totalDuration) {
m_running = false;
}
}
/**
* @brief Get animation progress for a specific item
*
* @param itemIndex Item index (0-based)
* @return Progress 0.0-1.0 (clamped)
*/
float getItemProgress(int itemIndex) const {
if (!m_running && m_elapsed > 0)
return 1.0f; // Animation complete
if (itemIndex < 0 || itemIndex >= m_itemCount)
return 0.0f;
float itemStart = m_staggerDelay * itemIndex;
float itemElapsed = m_elapsed - itemStart;
if (itemElapsed <= 0) return 0.0f;
if (itemElapsed >= m_itemDuration) return 1.0f;
return EaseDecelerate(itemElapsed / m_itemDuration);
}
/**
* @brief Get eased alpha for item (for fade-in)
*/
float getItemAlpha(int itemIndex) const {
return getItemProgress(itemIndex);
}
/**
* @brief Get Y offset for item (for slide-in from bottom)
*/
float getItemYOffset(int itemIndex, float maxOffset = 20.0f) const {
float progress = getItemProgress(itemIndex);
return maxOffset * (1.0f - progress);
}
bool isRunning() const { return m_running; }
private:
int m_itemCount;
float m_staggerDelay;
float m_itemDuration;
float m_elapsed;
bool m_running;
};
// ============================================================================
// Container Transform
// ============================================================================
/**
* @brief Container transform animation state
*
* For hero-style transitions where a card expands into a full dialog/page.
*/
struct ContainerTransform {
ImRect startRect; // Starting bounds (e.g., card)
ImRect endRect; // Ending bounds (e.g., dialog)
float progress; // 0 = start, 1 = end
bool expanding; // Direction
ContainerTransform()
: progress(0)
, expanding(true)
{}
/**
* @brief Get interpolated bounds at current progress
*/
ImRect getCurrentRect() const {
float t = expanding ? progress : (1.0f - progress);
float eased = EaseStandard(t);
return ImRect(
ImLerp(startRect.Min, endRect.Min, eased),
ImLerp(startRect.Max, endRect.Max, eased)
);
}
/**
* @brief Get corner radius (shrinks as container expands)
*/
float getCornerRadius(float startRadius, float endRadius) const {
float t = expanding ? progress : (1.0f - progress);
float eased = EaseStandard(t);
return startRadius + (endRadius - startRadius) * eased;
}
};
// ============================================================================
// Implementation
// ============================================================================
inline float CubicBezier(float t, float x1, float y1, float x2, float y2) {
// Attempt to find t value for given x (Newton-Raphson approximation)
// This is needed because CSS bezier curves are defined in terms of x
// For simplicity, we'll use a direct parametric approach
// which is accurate enough for UI animations
float cx = 3.0f * x1;
float bx = 3.0f * (x2 - x1) - cx;
float ax = 1.0f - cx - bx;
float cy = 3.0f * y1;
float by = 3.0f * (y2 - y1) - cy;
float ay = 1.0f - cy - by;
// Sample y at parameter t
// Note: This assumes t directly maps to time, which is an approximation
// For more accuracy, we'd need to solve for the bezier parameter given x=t
float t2 = t * t;
float t3 = t2 * t;
return ay * t3 + by * t2 + cy * t;
}
inline float EaseStandard(float t) {
// cubic-bezier(0.4, 0.0, 0.2, 1.0)
return CubicBezier(t, 0.4f, 0.0f, 0.2f, 1.0f);
}
inline float EaseDecelerate(float t) {
// cubic-bezier(0.0, 0.0, 0.2, 1.0)
return CubicBezier(t, 0.0f, 0.0f, 0.2f, 1.0f);
}
inline float EaseAccelerate(float t) {
// cubic-bezier(0.4, 0.0, 1.0, 1.0)
return CubicBezier(t, 0.4f, 0.0f, 1.0f, 1.0f);
}
inline float EaseSharp(float t) {
// cubic-bezier(0.4, 0.0, 0.6, 1.0)
return CubicBezier(t, 0.4f, 0.0f, 0.6f, 1.0f);
}
inline float EaseLinear(float t) {
return t;
}
inline float EaseOvershoot(float t, float overshoot) {
// Back ease out
t = t - 1.0f;
return t * t * ((overshoot + 1.0f) * t + overshoot) + 1.0f;
}
inline float EaseElastic(float t) {
if (t == 0.0f || t == 1.0f) return t;
float p = 0.3f;
float s = p / 4.0f;
return std::pow(2.0f, -10.0f * t) * std::sin((t - s) * (2.0f * IM_PI) / p) + 1.0f;
}
} // namespace material
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "colors.h"
#include "../effects/low_spec.h"
#include "imgui.h"
#include "imgui_internal.h"
#include <vector>
#include <cmath>
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Ripple Effect
// ============================================================================
// Based on https://m2.material.io/design/motion/customization.html
//
// Ripple effects provide visual feedback when users touch interactive elements.
// The ripple emanates from the touch point and expands outward.
/**
* @brief Individual ripple instance
*/
struct Ripple {
ImVec2 center; // Ripple center point
float startTime; // When ripple started
float maxRadius; // Maximum expansion radius
ImU32 color; // Ripple color
bool releasing; // True when finger lifted
float releaseTime; // When release started
Ripple(const ImVec2& center, float maxRadius, ImU32 color, float currentTime)
: center(center)
, startTime(currentTime)
, maxRadius(maxRadius)
, color(color)
, releasing(false)
, releaseTime(0)
{}
};
/**
* @brief Ripple effect manager
*
* Manages ripple animations for interactive elements.
*/
class RippleManager {
public:
static RippleManager& instance();
/**
* @brief Start a new ripple
*
* @param id Widget ID
* @param center Ripple center (touch point)
* @param maxRadius Maximum ripple radius
* @param color Ripple color (typically primary with low alpha)
*/
void startRipple(ImGuiID id, const ImVec2& center, float maxRadius, ImU32 color);
/**
* @brief Release current ripple (finger lifted)
*/
void releaseRipple(ImGuiID id);
/**
* @brief Draw ripple effect for a widget
*
* @param drawList Draw list to use
* @param id Widget ID
* @param clipRect Clip rectangle for the ripple
* @param cornerRadius Corner radius for clip shape
*/
void drawRipple(ImDrawList* drawList, ImGuiID id, const ImRect& clipRect,
float cornerRadius = 0);
/**
* @brief Update all ripples (call once per frame)
*/
void update();
/**
* @brief Clear all ripples
*/
void clear();
private:
RippleManager() = default;
struct RippleEntry {
ImGuiID id;
Ripple ripple;
};
std::vector<RippleEntry> m_ripples;
static constexpr float kExpandDuration = 0.3f; // 300ms to full size
static constexpr float kFadeDuration = 0.2f; // 200ms fade out
static constexpr float kMaxOpacity = 0.12f; // 12% max opacity
};
// ============================================================================
// Convenience Functions
// ============================================================================
/**
* @brief Draw ripple effect for a button/interactive element
*
* Call this after drawing the element background but before text/content.
*
* @param drawList Draw list
* @param rect Element bounds
* @param id Element ID
* @param cornerRadius Corner radius
* @param hovered Is element hovered
* @param held Is element being pressed
* @param color Optional ripple color (default: white for dark theme)
*/
void DrawRippleEffect(ImDrawList* drawList, const ImRect& rect, ImGuiID id,
float cornerRadius = 0, bool hovered = false, bool held = false,
ImU32 color = IM_COL32(255, 255, 255, 255));
/**
* @brief Update ripple system (call once per frame in main loop)
*/
void UpdateRipples();
// ============================================================================
// Implementation
// ============================================================================
inline RippleManager& RippleManager::instance() {
static RippleManager s_instance;
return s_instance;
}
inline void RippleManager::startRipple(ImGuiID id, const ImVec2& center,
float maxRadius, ImU32 color) {
float currentTime = (float)ImGui::GetTime();
// Check if ripple already exists for this ID
for (auto& entry : m_ripples) {
if (entry.id == id) {
// Reset existing ripple
entry.ripple = Ripple(center, maxRadius, color, currentTime);
return;
}
}
// Add new ripple
m_ripples.push_back({id, Ripple(center, maxRadius, color, currentTime)});
}
inline void RippleManager::releaseRipple(ImGuiID id) {
float currentTime = (float)ImGui::GetTime();
for (auto& entry : m_ripples) {
if (entry.id == id && !entry.ripple.releasing) {
entry.ripple.releasing = true;
entry.ripple.releaseTime = currentTime;
}
}
}
inline void RippleManager::drawRipple(ImDrawList* drawList, ImGuiID id,
const ImRect& clipRect, float cornerRadius) {
float currentTime = (float)ImGui::GetTime();
for (const auto& entry : m_ripples) {
if (entry.id != id)
continue;
const Ripple& ripple = entry.ripple;
// Calculate expansion progress
float expandProgress = (currentTime - ripple.startTime) / kExpandDuration;
expandProgress = ImClamp(expandProgress, 0.0f, 1.0f);
// Deceleration easing for expansion
expandProgress = 1.0f - (1.0f - expandProgress) * (1.0f - expandProgress);
float currentRadius = ripple.maxRadius * expandProgress;
// Calculate opacity
float opacity = kMaxOpacity;
if (ripple.releasing) {
float fadeProgress = (currentTime - ripple.releaseTime) / kFadeDuration;
fadeProgress = ImClamp(fadeProgress, 0.0f, 1.0f);
opacity *= (1.0f - fadeProgress);
}
if (opacity <= 0.001f)
continue;
// Extract color components
float r = ((ripple.color >> IM_COL32_R_SHIFT) & 0xFF) / 255.0f;
float g = ((ripple.color >> IM_COL32_G_SHIFT) & 0xFF) / 255.0f;
float b = ((ripple.color >> IM_COL32_B_SHIFT) & 0xFF) / 255.0f;
ImU32 rippleColor = ImGui::ColorConvertFloat4ToU32(ImVec4(r, g, b, opacity));
// Push clip rect for rounded corners
if (cornerRadius > 0) {
// For rounded rectangles, we approximate with the clip rect
// A perfect solution would require custom clipping
drawList->PushClipRect(clipRect.Min, clipRect.Max, true);
}
// Draw ripple circle (skip expanding animation in low-spec mode)
if (!dragonx::ui::effects::isLowSpecMode())
drawList->AddCircleFilled(ripple.center, currentRadius, rippleColor, 32);
if (cornerRadius > 0) {
drawList->PopClipRect();
}
break; // Only one ripple per ID
}
}
inline void RippleManager::update() {
float currentTime = (float)ImGui::GetTime();
// Remove completed ripples
m_ripples.erase(
std::remove_if(m_ripples.begin(), m_ripples.end(),
[currentTime](const RippleEntry& entry) {
if (!entry.ripple.releasing)
return false;
float fadeProgress = (currentTime - entry.ripple.releaseTime) / kFadeDuration;
return fadeProgress >= 1.0f;
}
),
m_ripples.end()
);
}
inline void RippleManager::clear() {
m_ripples.clear();
}
inline void DrawRippleEffect(ImDrawList* drawList, const ImRect& rect, ImGuiID id,
float cornerRadius, bool hovered, bool held, ImU32 color) {
RippleManager& manager = RippleManager::instance();
// Start ripple on press
if (held && ImGui::IsMouseClicked(0)) {
ImVec2 mousePos = ImGui::GetIO().MousePos;
// Calculate max radius (distance from click to farthest corner)
float dx1 = mousePos.x - rect.Min.x;
float dy1 = mousePos.y - rect.Min.y;
float dx2 = rect.Max.x - mousePos.x;
float dy2 = rect.Max.y - mousePos.y;
float maxDx = ImMax(dx1, dx2);
float maxDy = ImMax(dy1, dy2);
float maxRadius = std::sqrt(maxDx * maxDx + maxDy * maxDy) * 1.2f;
manager.startRipple(id, mousePos, maxRadius, color);
}
// Release ripple when mouse released
if (!held && !ImGui::IsMouseDown(0)) {
manager.releaseRipple(id);
}
// Draw the ripple
manager.drawRipple(drawList, id, rect, cornerRadius);
// Also draw hover state overlay
if (hovered && !held) {
float r = ((color >> IM_COL32_R_SHIFT) & 0xFF) / 255.0f;
float g = ((color >> IM_COL32_G_SHIFT) & 0xFF) / 255.0f;
float b = ((color >> IM_COL32_B_SHIFT) & 0xFF) / 255.0f;
ImU32 hoverColor = ImGui::ColorConvertFloat4ToU32(ImVec4(r, g, b, 0.04f)); // 4% overlay
drawList->AddRectFilled(rect.Min, rect.Max, hoverColor, cornerRadius);
}
}
inline void UpdateRipples() {
RippleManager::instance().update();
}
} // namespace material
} // namespace ui
} // namespace dragonx
-467
View File
@@ -1,467 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "motion.h"
#include "colors.h"
#include "imgui.h"
#include "imgui_internal.h"
#include <functional>
#include <string>
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Transitions
// ============================================================================
// Based on https://m2.material.io/design/motion/the-motion-system.html
//
// Transition patterns for navigating between views and states.
// ============================================================================
// Transition Types
// ============================================================================
enum class TransitionType {
None, // Instant switch
Fade, // Cross-fade
SlideLeft, // Slide from right to left (forward navigation)
SlideRight, // Slide from left to right (back navigation)
SlideUp, // Slide from bottom (modal entry)
SlideDown, // Slide to bottom (modal exit)
Scale, // Scale up/down
SharedAxis, // Material shared axis transition
ContainerTransform // Card to full-screen
};
// ============================================================================
// View Transition Manager
// ============================================================================
/**
* @brief Manages transitions between views/screens
*/
class TransitionManager {
public:
static TransitionManager& instance();
/**
* @brief Start a transition to a new view
*
* @param newViewId Identifier for the new view
* @param type Transition type
* @param duration Transition duration (default from motion.h)
*/
void transitionTo(const std::string& newViewId,
TransitionType type = TransitionType::Fade,
float duration = duration::ScreenChange);
/**
* @brief Go back with reverse transition
*/
void goBack(TransitionType type = TransitionType::SlideRight,
float duration = duration::ExitScreen);
/**
* @brief Update transition state (call each frame)
*/
void update(float deltaTime);
/**
* @brief Get current view ID
*/
const std::string& getCurrentView() const { return m_currentView; }
/**
* @brief Get previous view ID (during transition)
*/
const std::string& getPreviousView() const { return m_previousView; }
/**
* @brief Check if transition is in progress
*/
bool isTransitioning() const { return m_transitioning; }
/**
* @brief Get transition progress (0-1)
*/
float getProgress() const { return m_progress; }
/**
* @brief Get current transition type
*/
TransitionType getType() const { return m_type; }
/**
* @brief Apply transition effect to outgoing content
*
* Call before rendering the previous view content.
* Returns false if outgoing content should be skipped.
*/
bool beginOutgoingTransition();
/**
* @brief End outgoing content transition
*/
void endOutgoingTransition();
/**
* @brief Apply transition effect to incoming content
*
* Call before rendering the new view content.
* Returns false if incoming content should be skipped.
*/
bool beginIncomingTransition();
/**
* @brief End incoming content transition
*/
void endIncomingTransition();
/**
* @brief Get alpha for fading effects
*/
float getOutgoingAlpha() const;
float getIncomingAlpha() const;
/**
* @brief Get offset for sliding effects
*/
ImVec2 getOutgoingOffset() const;
ImVec2 getIncomingOffset() const;
private:
TransitionManager() = default;
std::string m_currentView;
std::string m_previousView;
TransitionType m_type = TransitionType::None;
float m_duration = 0;
float m_elapsed = 0;
float m_progress = 0;
bool m_transitioning = false;
};
// ============================================================================
// Fade Transition Helper
// ============================================================================
/**
* @brief Simple fade transition between two states
*/
class FadeTransition {
public:
FadeTransition() : m_alpha(1.0f) {}
/**
* @brief Fade out
*/
void fadeOut(float duration = duration::Fast) {
m_alpha.animateTo(0.0f, duration, EaseAccelerate);
}
/**
* @brief Fade in
*/
void fadeIn(float duration = duration::Fast) {
m_alpha.animateTo(1.0f, duration, EaseDecelerate);
}
/**
* @brief Update (call each frame)
*/
void update(float deltaTime) {
m_alpha.update(deltaTime);
}
/**
* @brief Get current alpha
*/
float getAlpha() const { return m_alpha.get(); }
/**
* @brief Check if visible (alpha > 0)
*/
bool isVisible() const { return m_alpha.get() > 0.001f; }
/**
* @brief Check if animating
*/
bool isAnimating() const { return m_alpha.isAnimating(); }
/**
* @brief Push alpha to ImGui
*/
void pushAlpha() const {
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, m_alpha.get());
}
/**
* @brief Pop alpha from ImGui
*/
void popAlpha() const {
ImGui::PopStyleVar();
}
private:
AnimatedValue<float> m_alpha;
};
// ============================================================================
// Expandable/Collapsible Section
// ============================================================================
/**
* @brief Animated expandable section
*/
class ExpandableSection {
public:
ExpandableSection(bool initiallyExpanded = false)
: m_expanded(initiallyExpanded)
, m_height(initiallyExpanded ? 1.0f : 0.0f)
{}
/**
* @brief Toggle expansion state
*/
void toggle() {
setExpanded(!m_expanded);
}
/**
* @brief Set expansion state
*/
void setExpanded(bool expanded) {
m_expanded = expanded;
m_height.animateTo(expanded ? 1.0f : 0.0f,
expanded ? duration::Standard : duration::Medium,
EaseStandard);
}
/**
* @brief Update animation
*/
void update(float deltaTime) {
m_height.update(deltaTime);
}
/**
* @brief Check if expanded
*/
bool isExpanded() const { return m_expanded; }
/**
* @brief Get height multiplier (0-1)
*/
float getHeightMultiplier() const { return m_height.get(); }
/**
* @brief Check if animating
*/
bool isAnimating() const { return m_height.isAnimating(); }
/**
* @brief Begin expandable content (applies clipping)
*
* @param maxHeight Maximum content height when fully expanded
* @return true if content should be rendered
*/
bool beginContent(float maxHeight) {
float currentHeight = maxHeight * m_height.get();
if (currentHeight < 1.0f)
return false;
ImGui::BeginChild("##expandable", ImVec2(0, currentHeight), false,
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse);
return true;
}
/**
* @brief End expandable content
*/
void endContent() {
ImGui::EndChild();
}
private:
bool m_expanded;
AnimatedValue<float> m_height;
};
// ============================================================================
// Implementation
// ============================================================================
inline TransitionManager& TransitionManager::instance() {
static TransitionManager s_instance;
return s_instance;
}
inline void TransitionManager::transitionTo(const std::string& newViewId,
TransitionType type, float duration) {
if (m_transitioning)
return; // Don't interrupt ongoing transition
m_previousView = m_currentView;
m_currentView = newViewId;
m_type = type;
m_duration = duration;
m_elapsed = 0;
m_progress = 0;
m_transitioning = true;
}
inline void TransitionManager::goBack(TransitionType type, float duration) {
if (m_transitioning || m_previousView.empty())
return;
std::string temp = m_currentView;
m_currentView = m_previousView;
m_previousView = temp;
m_type = type;
m_duration = duration;
m_elapsed = 0;
m_progress = 0;
m_transitioning = true;
}
inline void TransitionManager::update(float deltaTime) {
if (!m_transitioning)
return;
m_elapsed += deltaTime;
m_progress = m_elapsed / m_duration;
if (m_progress >= 1.0f) {
m_progress = 1.0f;
m_transitioning = false;
m_previousView.clear();
}
}
inline bool TransitionManager::beginOutgoingTransition() {
if (!m_transitioning || m_type == TransitionType::None)
return false;
float alpha = getOutgoingAlpha();
if (alpha < 0.001f)
return false;
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, alpha);
ImVec2 offset = getOutgoingOffset();
if (offset.x != 0 || offset.y != 0) {
ImVec2 cursor = ImGui::GetCursorPos();
ImGui::SetCursorPos(ImVec2(cursor.x + offset.x, cursor.y + offset.y));
}
return true;
}
inline void TransitionManager::endOutgoingTransition() {
ImGui::PopStyleVar();
}
inline bool TransitionManager::beginIncomingTransition() {
if (!m_transitioning && m_progress >= 1.0f)
return true; // No transition, just render normally
if (m_type == TransitionType::None)
return true;
float alpha = getIncomingAlpha();
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, alpha);
ImVec2 offset = getIncomingOffset();
if (offset.x != 0 || offset.y != 0) {
ImVec2 cursor = ImGui::GetCursorPos();
ImGui::SetCursorPos(ImVec2(cursor.x + offset.x, cursor.y + offset.y));
}
return true;
}
inline void TransitionManager::endIncomingTransition() {
if (m_transitioning || m_type != TransitionType::None) {
ImGui::PopStyleVar();
}
}
inline float TransitionManager::getOutgoingAlpha() const {
float eased = EaseAccelerate(m_progress);
switch (m_type) {
case TransitionType::Fade:
return 1.0f - eased;
case TransitionType::Scale:
return 1.0f - eased;
default:
// For slides, fade quickly in first half
return m_progress < 0.5f ? 1.0f - eased * 2.0f : 0.0f;
}
}
inline float TransitionManager::getIncomingAlpha() const {
float eased = EaseDecelerate(m_progress);
switch (m_type) {
case TransitionType::Fade:
return eased;
case TransitionType::Scale:
return eased;
default:
// For slides, fade in during second half
return m_progress > 0.5f ? (eased - 0.5f) * 2.0f : 0.0f;
}
}
inline ImVec2 TransitionManager::getOutgoingOffset() const {
ImGuiIO& io = ImGui::GetIO();
float eased = EaseAccelerate(m_progress);
float slideDistance = 100.0f; // Pixels to slide
switch (m_type) {
case TransitionType::SlideLeft:
return ImVec2(-slideDistance * eased, 0);
case TransitionType::SlideRight:
return ImVec2(slideDistance * eased, 0);
case TransitionType::SlideUp:
return ImVec2(0, -slideDistance * eased);
case TransitionType::SlideDown:
return ImVec2(0, slideDistance * eased);
case TransitionType::SharedAxis:
return ImVec2(-slideDistance * 0.3f * eased, 0);
default:
return ImVec2(0, 0);
}
}
inline ImVec2 TransitionManager::getIncomingOffset() const {
float eased = EaseDecelerate(m_progress);
float slideDistance = 100.0f;
float remaining = 1.0f - eased;
switch (m_type) {
case TransitionType::SlideLeft:
return ImVec2(slideDistance * remaining, 0);
case TransitionType::SlideRight:
return ImVec2(-slideDistance * remaining, 0);
case TransitionType::SlideUp:
return ImVec2(0, slideDistance * remaining);
case TransitionType::SlideDown:
return ImVec2(0, -slideDistance * remaining);
case TransitionType::SharedAxis:
return ImVec2(slideDistance * 0.3f * remaining, 0);
default:
return ImVec2(0, 0);
}
}
} // namespace material
} // namespace ui
} // namespace dragonx
+596 -43
View File
@@ -6,6 +6,10 @@
#include "../../app.h" #include "../../app.h"
#include "../../config/version.h" #include "../../config/version.h"
#include "../../config/settings.h" #include "../../config/settings.h"
#include "../../wallet/lite_wallet_lifecycle_ui_adapter.h"
#include "../../wallet/lite_wallet_server_selection_adapter.h"
#include "../../wallet/lite_wallet_controller.h"
#include <sodium.h>
#include "../../util/logger.h" #include "../../util/logger.h"
#include "../windows/balance_tab.h" #include "../windows/balance_tab.h"
#include "../windows/console_tab.h" #include "../windows/console_tab.h"
@@ -42,6 +46,8 @@
#include <filesystem> #include <filesystem>
#include <algorithm> #include <algorithm>
#include <cmath> #include <cmath>
#include <cstddef>
#include <cstring>
namespace dragonx { namespace dragonx {
namespace ui { namespace ui {
@@ -99,6 +105,33 @@ struct SettingsPageState {
LowSpecSnapshot low_spec_snapshot; LowSpecSnapshot low_spec_snapshot;
bool keep_daemon_running = false; bool keep_daemon_running = false;
bool stop_external_daemon = false; bool stop_external_daemon = false;
bool lite_lifecycle_expanded = false;
int lite_lifecycle_operation = 0;
char lite_wallet_path[256] = "";
char lite_lifecycle_passphrase[128] = "";
char lite_restore_seed[512] = "";
int lite_restore_birthday = 0;
int lite_restore_account = 0;
bool lite_restore_overwrite = false;
std::string lite_lifecycle_status;
std::string lite_lifecycle_summary;
// True while an async create/open/restore is in flight (Settings drives the controller's
// async lifecycle path so a flaky server never freezes the UI; the result is polled each frame).
bool lite_lifecycle_pending = false;
// Backup & keys (only populated for an open lite wallet). lite_export_secret holds the
// revealed seed/private-keys backup and is SECRET: securely wiped on hide / new export /
// import. lite_import_key is the import input buffer (wiped right after submission).
std::string lite_export_secret;
std::string lite_export_label;
bool lite_export_is_seed = false; // revealed secret is a seed (show birthday + save-to-file)
unsigned long long lite_export_birthday = 0; // seed birthday (shown with the seed)
char lite_import_key[512] = "";
std::string lite_backup_status;
// Encryption passphrase inputs (SECRET: zeroed right after each action). lite_enc_pass is
// reused for Encrypt (unencrypted wallet) and Unlock (locked wallet); lite_dec_pass for Decrypt.
char lite_enc_pass[128] = "";
char lite_dec_pass[128] = "";
std::string lite_encryption_status;
bool mine_when_idle = false; bool mine_when_idle = false;
int mine_idle_delay = 120; int mine_idle_delay = 120;
bool idle_thread_scaling = false; bool idle_thread_scaling = false;
@@ -112,11 +145,142 @@ struct SettingsPageState {
bool tools_expanded = false; bool tools_expanded = false;
bool confirm_clear_ztx = false; bool confirm_clear_ztx = false;
bool confirm_delete_blockchain = false; bool confirm_delete_blockchain = false;
bool confirm_rescan = false;
bool confirm_restart_daemon = false;
effects::ScrollFadeShader fade_shader; effects::ScrollFadeShader fade_shader;
}; };
static SettingsPageState s_settingsState; static SettingsPageState s_settingsState;
// Count whitespace-separated words in a (seed) buffer — used to validate/guide restore input.
static int liteSeedWordCount(const char* s) {
int words = 0;
bool inWord = false;
for (; s && *s; ++s) {
const bool space = std::isspace(static_cast<unsigned char>(*s)) != 0;
if (space) inWord = false;
else if (!inWord) { inWord = true; ++words; }
}
return words;
}
static wallet::LiteWalletLifecycleOperation liteLifecycleOperationFromPageState() {
switch (s_settingsState.lite_lifecycle_operation) {
case 1: return wallet::LiteWalletLifecycleOperation::OpenExisting;
case 2: return wallet::LiteWalletLifecycleOperation::RestoreFromSeed;
default: return wallet::LiteWalletLifecycleOperation::CreateNew;
}
}
static void evaluateLiteLifecycleRequestFromPageState(App* app) {
if (!app || !app->settings()) return;
wallet::LiteWalletLifecycleUiExecutionInput input;
input.capabilities = app->walletCapabilities();
input.settingsLoaded = true;
input.requirePersistedServerSelectionIntent = true;
input.ui.selectedServerDisplayReady = true;
input.ui.lifecycleUiOwnerReady = true;
input.ui.operationConfirmed = true;
input.ui.privateDataRedactionReady = true;
input.ui.syncPlannerFeedReady = true;
input.request.requestProvided = true;
input.request.operation = liteLifecycleOperationFromPageState();
switch (input.request.operation) {
case wallet::LiteWalletLifecycleOperation::CreateNew:
input.request.createRequest.passphrase = s_settingsState.lite_lifecycle_passphrase;
break;
case wallet::LiteWalletLifecycleOperation::OpenExisting:
input.request.openRequest.walletPath = s_settingsState.lite_wallet_path;
input.request.openRequest.passphrase = s_settingsState.lite_lifecycle_passphrase;
break;
case wallet::LiteWalletLifecycleOperation::RestoreFromSeed:
input.request.restoreRequest.walletPath = s_settingsState.lite_wallet_path;
input.request.restoreRequest.seedPhrase = s_settingsState.lite_restore_seed;
input.request.restoreRequest.passphrase = s_settingsState.lite_lifecycle_passphrase;
input.request.restoreRequest.birthday = static_cast<unsigned long long>(std::max(0, s_settingsState.lite_restore_birthday));
input.request.restoreRequest.account = static_cast<unsigned long long>(std::max(0, s_settingsState.lite_restore_account));
input.request.restoreRequest.overwrite = s_settingsState.lite_restore_overwrite;
break;
}
// Wipe ALL secret material when leaving this function, on every path (real execution,
// validation-only fallback, or early return): the UI char buffers AND the std::string
// copies inside `input.request.*Request`. The controller wipes its own by-value request
// copy, but these page-local copies are separate; leaving them would defeat the wipe.
struct LiteSecretScrubber {
wallet::LiteWalletLifecycleUiExecutionInput& in;
~LiteSecretScrubber() {
sodium_memzero(s_settingsState.lite_lifecycle_passphrase,
sizeof(s_settingsState.lite_lifecycle_passphrase));
sodium_memzero(s_settingsState.lite_restore_seed,
sizeof(s_settingsState.lite_restore_seed));
wallet::secureWipeLiteSecret(in.request.createRequest.passphrase);
wallet::secureWipeLiteSecret(in.request.openRequest.passphrase);
wallet::secureWipeLiteSecret(in.request.restoreRequest.seedPhrase);
wallet::secureWipeLiteSecret(in.request.restoreRequest.passphrase);
}
} liteSecretScrubber{input};
// Restore needs a complete 24-word seed; reject early (the scrubber above still wipes the
// entered secret on this return path).
if (input.request.operation == wallet::LiteWalletLifecycleOperation::RestoreFromSeed) {
const int words = liteSeedWordCount(s_settingsState.lite_restore_seed);
if (words != 24) {
s_settingsState.lite_lifecycle_status =
"Enter all 24 seed words to restore (got " + std::to_string(words) + ")";
s_settingsState.lite_lifecycle_summary.clear();
return;
}
}
// When a linked lite backend is present, execute the operation for real through the App-owned
// controller — ASYNCHRONOUSLY, with server failover, so an unreachable/flaky server never
// freezes the UI. The request (with its secrets) is moved into the controller; the page polls
// the outcome each frame in renderLiteLifecyclePending() below. (Secret wiping of the page char
// buffers + the moved-from request copies is handled by liteSecretScrubber at function exit.)
if (auto* lite = app->liteWallet()) {
bool started = false;
switch (input.request.operation) {
case wallet::LiteWalletLifecycleOperation::CreateNew:
started = lite->beginCreateWalletAsync(std::move(input.request.createRequest));
break;
case wallet::LiteWalletLifecycleOperation::OpenExisting:
started = lite->beginOpenWalletAsync(std::move(input.request.openRequest));
break;
case wallet::LiteWalletLifecycleOperation::RestoreFromSeed:
started = lite->beginRestoreWalletAsync(std::move(input.request.restoreRequest));
break;
}
if (started) {
s_settingsState.lite_lifecycle_pending = true;
s_settingsState.lite_lifecycle_status = "Working…";
s_settingsState.lite_lifecycle_summary.clear();
} else {
// Rejected before any thread launched (wallet already open, an attempt in flight, or no
// usable server). The controller's status carries the reason.
s_settingsState.lite_lifecycle_status = lite->status().message.empty()
? "Could not start the operation"
: lite->status().message;
Notifications::instance().warning(s_settingsState.lite_lifecycle_status);
}
return;
}
const auto result = wallet::executeLiteWalletLifecycleUiRequest(*app->settings(), input);
s_settingsState.lite_lifecycle_summary = result.requestSummaryRedacted;
if (result.ok) {
s_settingsState.lite_lifecycle_status = "Ready";
} else {
s_settingsState.lite_lifecycle_status = result.error.empty()
? wallet::liteWalletLifecycleUiExecutionStatusName(result.status)
: result.error;
Notifications::instance().warning(s_settingsState.lite_lifecycle_status);
}
}
// (APPEARANCE card now uses ChannelsSplit like all other cards) // (APPEARANCE card now uses ChannelsSplit like all other cards)
static void loadSettingsPageState(config::Settings* settings) { static void loadSettingsPageState(config::Settings* settings) {
@@ -166,6 +330,7 @@ static void loadSettingsPageState(config::Settings* settings) {
Layout::setUserFontScale(s_settingsState.font_scale); // sync with Layout on load Layout::setUserFontScale(s_settingsState.font_scale); // sync with Layout on load
s_settingsState.keep_daemon_running = settings->getKeepDaemonRunning(); s_settingsState.keep_daemon_running = settings->getKeepDaemonRunning();
s_settingsState.stop_external_daemon = settings->getStopExternalDaemon(); s_settingsState.stop_external_daemon = settings->getStopExternalDaemon();
// Lite-server selection is managed entirely by the Network tab (not the Settings page).
s_settingsState.mine_when_idle = settings->getMineWhenIdle(); s_settingsState.mine_when_idle = settings->getMineWhenIdle();
s_settingsState.mine_idle_delay = settings->getMineIdleDelay(); s_settingsState.mine_idle_delay = settings->getMineIdleDelay();
s_settingsState.idle_thread_scaling = settings->getIdleThreadScaling(); s_settingsState.idle_thread_scaling = settings->getIdleThreadScaling();
@@ -220,6 +385,7 @@ static void saveSettingsPageState(config::Settings* settings) {
settings->setFontScale(s_settingsState.font_scale); settings->setFontScale(s_settingsState.font_scale);
settings->setKeepDaemonRunning(s_settingsState.keep_daemon_running); settings->setKeepDaemonRunning(s_settingsState.keep_daemon_running);
settings->setStopExternalDaemon(s_settingsState.stop_external_daemon); settings->setStopExternalDaemon(s_settingsState.stop_external_daemon);
// Lite-server selection is owned by the Network tab; the Settings page no longer writes it.
settings->setMineWhenIdle(s_settingsState.mine_when_idle); settings->setMineWhenIdle(s_settingsState.mine_when_idle);
settings->setMineIdleDelay(s_settingsState.mine_idle_delay); settings->setMineIdleDelay(s_settingsState.mine_idle_delay);
settings->setIdleThreadScaling(s_settingsState.idle_thread_scaling); settings->setIdleThreadScaling(s_settingsState.idle_thread_scaling);
@@ -1073,6 +1239,7 @@ void RenderSettingsPage(App* app) {
// Privacy, Network & Daemon checkboxes — all on one line, shrink text to fit // Privacy, Network & Daemon checkboxes — all on one line, shrink text to fit
{ {
const bool showDaemonOptions = app->supportsFullNodeLifecycleActions();
float cbSpacing = Layout::spacingMd(); float cbSpacing = Layout::spacingMd();
float fh = ImGui::GetFrameHeight(); float fh = ImGui::GetFrameHeight();
float inner = ImGui::GetStyle().ItemInnerSpacing.x; float inner = ImGui::GetStyle().ItemInnerSpacing.x;
@@ -1080,9 +1247,12 @@ void RenderSettingsPage(App* app) {
float totalW = cbW(TR("save_z_transactions")) + cbSpacing float totalW = cbW(TR("save_z_transactions")) + cbSpacing
+ cbW(TR("auto_shield")) + cbSpacing + cbW(TR("auto_shield")) + cbSpacing
+ cbW(TR("use_tor")) + cbSpacing + cbW(TR("use_tor")) + cbSpacing;
+ cbW(TR("keep_daemon")) + cbSpacing if (showDaemonOptions) {
+ cbW(TR("stop_external")); totalW += cbW(TR("keep_daemon")) + cbSpacing
+ cbW(TR("stop_external")) + cbSpacing;
}
totalW += cbW(TR("verbose_logging"));
float scale = (totalW > contentW) ? contentW / totalW : 1.0f; float scale = (totalW > contentW) ? contentW / totalW : 1.0f;
if (scale < 1.0f) ImGui::SetWindowFontScale(scale); if (scale < 1.0f) ImGui::SetWindowFontScale(scale);
float sp = cbSpacing * scale; float sp = cbSpacing * scale;
@@ -1095,18 +1265,20 @@ void RenderSettingsPage(App* app) {
ImGui::SameLine(0, sp); ImGui::SameLine(0, sp);
ImGui::Checkbox(TrId("use_tor", "tor").c_str(), &s_settingsState.use_tor); ImGui::Checkbox(TrId("use_tor", "tor").c_str(), &s_settingsState.use_tor);
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_tor")); if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_tor"));
ImGui::SameLine(0, sp); if (showDaemonOptions) {
if (ImGui::Checkbox(TrId("keep_daemon", "keep_dmn").c_str(), &s_settingsState.keep_daemon_running)) { ImGui::SameLine(0, sp);
saveSettingsPageState(app->settings()); if (ImGui::Checkbox(TrId("keep_daemon", "keep_dmn").c_str(), &s_settingsState.keep_daemon_running)) {
saveSettingsPageState(app->settings());
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", TR("tt_keep_daemon"));
ImGui::SameLine(0, sp);
if (ImGui::Checkbox(TrId("stop_external", "stop_ext").c_str(), &s_settingsState.stop_external_daemon)) {
saveSettingsPageState(app->settings());
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", TR("tt_stop_external"));
} }
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", TR("tt_keep_daemon"));
ImGui::SameLine(0, sp);
if (ImGui::Checkbox(TrId("stop_external", "stop_ext").c_str(), &s_settingsState.stop_external_daemon)) {
saveSettingsPageState(app->settings());
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", TR("tt_stop_external"));
ImGui::SameLine(0, sp); ImGui::SameLine(0, sp);
if (ImGui::Checkbox(TrId("verbose_logging", "verbose").c_str(), &s_settingsState.verbose_logging)) { if (ImGui::Checkbox(TrId("verbose_logging", "verbose").c_str(), &s_settingsState.verbose_logging)) {
dragonx::util::Logger::instance().setVerbose(s_settingsState.verbose_logging); dragonx::util::Logger::instance().setVerbose(s_settingsState.verbose_logging);
@@ -1215,6 +1387,7 @@ void RenderSettingsPage(App* app) {
TR("tt_backup"), TR("tt_backup"),
TR("tt_export_csv") TR("tt_export_csv")
}; };
const bool showFullNodeLifecycleActions = app->supportsFullNodeLifecycleActions();
const char* wizLabel = TR("setup_wizard"); const char* wizLabel = TR("setup_wizard");
const char* bsLabel = TR("download_bootstrap"); const char* bsLabel = TR("download_bootstrap");
float sp = Layout::spacingSm(); float sp = Layout::spacingSm();
@@ -1224,9 +1397,10 @@ void RenderSettingsPage(App* app) {
float naturalW = 0; float naturalW = 0;
for (int i = 0; i < 5; i++) for (int i = 0; i < 5; i++)
naturalW += ImGui::CalcTextSize(r1[i]).x + btnPadX; naturalW += ImGui::CalcTextSize(r1[i]).x + btnPadX;
float wizW = ImGui::CalcTextSize(wizLabel).x + btnPadX; float wizW = showFullNodeLifecycleActions ? ImGui::CalcTextSize(wizLabel).x + btnPadX : 0.0f;
float bsW = ImGui::CalcTextSize(bsLabel).x + btnPadX; float bsW = showFullNodeLifecycleActions ? ImGui::CalcTextSize(bsLabel).x + btnPadX : 0.0f;
float totalW = naturalW + wizW + bsW + sp * 7; float totalW = naturalW + sp * 5;
if (showFullNodeLifecycleActions) totalW += wizW + bsW + sp * 2;
float scale = (totalW > contentW) ? contentW / totalW : 1.0f; float scale = (totalW > contentW) ? contentW / totalW : 1.0f;
if (scale < 1.0f) ImGui::SetWindowFontScale(scale); if (scale < 1.0f) ImGui::SetWindowFontScale(scale);
@@ -1253,27 +1427,29 @@ void RenderSettingsPage(App* app) {
ExportTransactionsDialog::show(); ExportTransactionsDialog::show();
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", t1[4]); if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", t1[4]);
// Right-align Setup Wizard + Download Bootstrap if (showFullNodeLifecycleActions) {
float framePadX2 = ImGui::GetStyle().FramePadding.x * 2.0f; // Right-align Setup Wizard + Download Bootstrap
float curX = ImGui::GetCursorScreenPos().x; float framePadX2 = ImGui::GetStyle().FramePadding.x * 2.0f;
float wizBtnW = ImGui::CalcTextSize(wizLabel).x + framePadX2; float curX = ImGui::GetCursorScreenPos().x;
float bsBtnW = ImGui::CalcTextSize(bsLabel).x + framePadX2; float wizBtnW = ImGui::CalcTextSize(wizLabel).x + framePadX2;
float rightEdge = cardMin.x + availWidth - pad; float bsBtnW = ImGui::CalcTextSize(bsLabel).x + framePadX2;
float rightGroupW = bsBtnW + scaledSp + wizBtnW; float rightEdge = cardMin.x + availWidth - pad;
float groupX = rightEdge - rightGroupW; float rightGroupW = bsBtnW + scaledSp + wizBtnW;
if (groupX > curX) { float groupX = rightEdge - rightGroupW;
ImGui::SameLine(0, 0); if (groupX > curX) {
ImGui::SetCursorScreenPos(ImVec2(groupX, ImGui::GetCursorScreenPos().y)); ImGui::SameLine(0, 0);
} else { ImGui::SetCursorScreenPos(ImVec2(groupX, ImGui::GetCursorScreenPos().y));
} else {
ImGui::SameLine(0, scaledSp);
}
if (TactileButton(bsLabel, ImVec2(0, 0), btnFont))
BootstrapDownloadDialog::show(app);
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_download_bootstrap"));
ImGui::SameLine(0, scaledSp); ImGui::SameLine(0, scaledSp);
if (TactileButton(wizLabel, ImVec2(0, 0), btnFont))
app->restartWizard();
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_wizard"));
} }
if (TactileButton(bsLabel, ImVec2(0, 0), btnFont))
BootstrapDownloadDialog::show(app);
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_download_bootstrap"));
ImGui::SameLine(0, scaledSp);
if (TactileButton(wizLabel, ImVec2(0, 0), btnFont))
app->restartWizard();
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_wizard"));
if (scale < 1.0f) ImGui::SetWindowFontScale(1.0f); if (scale < 1.0f) ImGui::SetWindowFontScale(1.0f);
} }
@@ -1336,6 +1512,322 @@ void RenderSettingsPage(App* app) {
if (!body2Info) body2Info = Type().body2(); if (!body2Info) body2Info = Type().body2();
ImGui::PushFont(body2Info); ImGui::PushFont(body2Info);
if (app->isLiteBuild()) {
float liteLabelW = std::min(leftColW * 0.35f, 132.0f);
float liteInputW = std::max(80.0f, leftColW - liteLabelW - Layout::spacingSm());
// Lite-server selection lives in the dedicated Network tab now.
Type().textColored(TypeStyle::Body2, OnSurfaceMedium(),
"Lite servers are managed in the Network tab.");
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
if (ImGui::Button("Lite wallet request##LiteLifecycleToggle", ImVec2(liteInputW, 0))) {
s_settingsState.lite_lifecycle_expanded = !s_settingsState.lite_lifecycle_expanded;
}
if (s_settingsState.lite_lifecycle_expanded) {
const char* lifecycleLabels[] = {"Create", "Open", "Restore"};
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Action");
ImGui::SameLine(leftX - sectionOrigin.x + liteLabelW);
ImGui::SetNextItemWidth(liteInputW);
if (ImGui::BeginCombo("##LiteLifecycleOperation",
lifecycleLabels[std::max(0, std::min(2, s_settingsState.lite_lifecycle_operation))])) {
for (int operationIndex = 0; operationIndex < 3; ++operationIndex) {
const bool selected = s_settingsState.lite_lifecycle_operation == operationIndex;
if (ImGui::Selectable(lifecycleLabels[operationIndex], selected)) {
s_settingsState.lite_lifecycle_operation = operationIndex;
s_settingsState.lite_lifecycle_status.clear();
s_settingsState.lite_lifecycle_summary.clear();
}
if (selected) ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
if (s_settingsState.lite_lifecycle_operation == 1 ||
s_settingsState.lite_lifecycle_operation == 2) {
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Wallet");
ImGui::SameLine(leftX - sectionOrigin.x + liteLabelW);
ImGui::SetNextItemWidth(liteInputW);
ImGui::InputText("##LiteWalletPath", s_settingsState.lite_wallet_path,
sizeof(s_settingsState.lite_wallet_path));
}
if (s_settingsState.lite_lifecycle_operation == 2) {
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Seed");
ImGui::SameLine(leftX - sectionOrigin.x + liteLabelW);
ImGui::SetNextItemWidth(liteInputW);
ImGui::InputText("##LiteRestoreSeed", s_settingsState.lite_restore_seed,
sizeof(s_settingsState.lite_restore_seed),
ImGuiInputTextFlags_Password);
// Live 24-word count so the user knows the seed is complete before restoring.
{
const int wc = liteSeedWordCount(s_settingsState.lite_restore_seed);
char wbuf[32];
snprintf(wbuf, sizeof(wbuf), "%d / 24 words", wc);
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
Type().textColored(TypeStyle::Caption, wc == 24 ? Success() : Warning(), wbuf);
}
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Birthday");
ImGui::SameLine(leftX - sectionOrigin.x + liteLabelW);
ImGui::SetNextItemWidth(std::min(160.0f, liteInputW));
ImGui::InputInt("##LiteRestoreBirthday", &s_settingsState.lite_restore_birthday);
if (s_settingsState.lite_restore_birthday < 0) s_settingsState.lite_restore_birthday = 0;
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(),
"Block height to start scanning from. Leave 0 if unknown (slower full scan).");
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Account");
ImGui::SameLine(leftX - sectionOrigin.x + liteLabelW);
ImGui::SetNextItemWidth(std::min(160.0f, liteInputW));
ImGui::InputInt("##LiteRestoreAccount", &s_settingsState.lite_restore_account);
if (s_settingsState.lite_restore_account < 0) s_settingsState.lite_restore_account = 0;
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::Checkbox("Overwrite##LiteRestoreOverwrite",
&s_settingsState.lite_restore_overwrite);
}
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Passphrase");
ImGui::SameLine(leftX - sectionOrigin.x + liteLabelW);
ImGui::SetNextItemWidth(liteInputW);
ImGui::InputText("##LiteLifecyclePassphrase",
s_settingsState.lite_lifecycle_passphrase,
sizeof(s_settingsState.lite_lifecycle_passphrase),
ImGuiInputTextFlags_Password);
// Poll a completed async create/open/restore (driven by the App-owned
// controller; finalized on the main thread by App::update's
// pumpLifecycleResult()). While in flight the button is disabled.
if (s_settingsState.lite_lifecycle_pending) {
if (auto* lite = app->liteWallet()) {
if (!lite->lifecycleRequestInProgress()) {
s_settingsState.lite_lifecycle_pending = false;
const auto& result = lite->lastLifecycleResult();
s_settingsState.lite_lifecycle_summary = result.bridgeResponseRedacted;
if (result.walletReady) {
s_settingsState.lite_lifecycle_status = "Wallet ready";
} else {
s_settingsState.lite_lifecycle_status = result.error.empty()
? result.status.message
: result.error;
Notifications::instance().warning(s_settingsState.lite_lifecycle_status);
}
}
} else {
s_settingsState.lite_lifecycle_pending = false; // backend went away
}
}
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
const bool liteLifecycleBusy = s_settingsState.lite_lifecycle_pending;
if (liteLifecycleBusy) ImGui::BeginDisabled();
if (TactileButton("Validate##LiteLifecycleValidate", ImVec2(0, 0), S.resolveFont("button"))) {
evaluateLiteLifecycleRequestFromPageState(app);
}
if (liteLifecycleBusy) ImGui::EndDisabled();
if (!s_settingsState.lite_lifecycle_status.empty()) {
ImGui::SameLine(0, Layout::spacingSm());
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(),
s_settingsState.lite_lifecycle_status.c_str());
}
if (!s_settingsState.lite_lifecycle_summary.empty()) {
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(),
s_settingsState.lite_lifecycle_summary.c_str());
}
}
// ---- Backup & keys (open wallet only) ----------------------------------
if (app->liteWallet() && app->liteWallet()->walletOpen()) {
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
Type().text(TypeStyle::Body2, "Backup & keys");
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
if (TactileButton("Show seed##LiteExportSeed", ImVec2(0, 0), S.resolveFont("button"))) {
auto r = app->liteWallet()->exportSeed();
wallet::secureWipeLiteSecret(s_settingsState.lite_export_secret);
if (r.ok) {
s_settingsState.lite_export_secret = r.seedPhrase;
s_settingsState.lite_export_label =
"Seed phrase — the ONLY way to restore your wallet. "
"Write it down, store it offline, never share it.";
s_settingsState.lite_export_is_seed = true;
s_settingsState.lite_export_birthday = r.birthday;
s_settingsState.lite_backup_status.clear();
} else {
s_settingsState.lite_export_label.clear();
s_settingsState.lite_export_is_seed = false;
s_settingsState.lite_backup_status = r.error;
}
wallet::secureWipeLiteSecret(r.seedPhrase); // wipe the result copy
}
ImGui::SameLine(0, Layout::spacingSm());
if (TactileButton("Show private keys##LiteExportKeys", ImVec2(0, 0), S.resolveFont("button"))) {
auto r = app->liteWallet()->exportPrivateKeys();
wallet::secureWipeLiteSecret(s_settingsState.lite_export_secret);
s_settingsState.lite_export_is_seed = false; // keys, not a seed
if (r.ok) {
s_settingsState.lite_export_secret = r.privateKeysJson;
s_settingsState.lite_export_label = "Private keys — anyone with these can spend your funds";
s_settingsState.lite_backup_status.clear();
} else {
s_settingsState.lite_export_label.clear();
s_settingsState.lite_backup_status = r.error;
}
wallet::secureWipeLiteSecret(r.privateKeysJson);
}
// Revealed secret: shown read-only (no extra copies), with copy + wipe.
if (!s_settingsState.lite_export_secret.empty()) {
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(),
s_settingsState.lite_export_label.c_str());
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::PushTextWrapPos(0.0f);
ImGui::TextWrapped("%s", s_settingsState.lite_export_secret.c_str());
ImGui::PopTextWrapPos();
// The seed's birthday is needed to restore quickly — show + back it up too.
if (s_settingsState.lite_export_is_seed) {
char bday[64];
snprintf(bday, sizeof(bday), "Birthday: %llu (back this up too)",
s_settingsState.lite_export_birthday);
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
Type().textColored(TypeStyle::Caption, OnSurfaceMedium(), bday);
}
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
if (TactileButton("Copy##LiteExportCopy", ImVec2(0, 0), S.resolveFont("button"))) {
app->copySecretToClipboard(s_settingsState.lite_export_secret);
}
ImGui::SameLine(0, Layout::spacingSm());
// Save the seed (+ birthday) to an owner-only (0600) file in the config dir.
if (s_settingsState.lite_export_is_seed &&
TactileButton("Save to file##LiteExportSave", ImVec2(0, 0), S.resolveFont("button"))) {
std::string path = util::Platform::getConfigDir() + "/lite-seed-backup.txt";
std::string content = s_settingsState.lite_export_secret + "\nBirthday: " +
std::to_string(s_settingsState.lite_export_birthday) + "\n";
const bool ok = util::Platform::writeFileAtomically(
path, content, /*restrictPermissions=*/true);
wallet::secureWipeLiteSecret(content);
s_settingsState.lite_backup_status = ok
? ("Saved (plaintext, owner-only) to " + path)
: ("Could not write " + path);
}
if (s_settingsState.lite_export_is_seed) ImGui::SameLine(0, Layout::spacingSm());
if (TactileButton("Hide & wipe##LiteExportHide", ImVec2(0, 0), S.resolveFont("button"))) {
wallet::secureWipeLiteSecret(s_settingsState.lite_export_secret);
s_settingsState.lite_export_label.clear();
s_settingsState.lite_export_is_seed = false;
}
}
// Import a spending/viewing key (history appears after the next sync).
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Import key");
ImGui::SameLine(leftX - sectionOrigin.x + liteLabelW);
ImGui::SetNextItemWidth(liteInputW);
ImGui::InputText("##LiteImportKey", s_settingsState.lite_import_key,
sizeof(s_settingsState.lite_import_key),
ImGuiInputTextFlags_Password);
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
if (TactileButton("Import##LiteImportKeyBtn", ImVec2(0, 0), S.resolveFont("button"))) {
const auto r = app->liteWallet()->importKey(s_settingsState.lite_import_key);
sodium_memzero(s_settingsState.lite_import_key, sizeof(s_settingsState.lite_import_key));
s_settingsState.lite_backup_status =
r.ok ? "Key imported — run a sync to scan its history" : r.error;
}
if (!s_settingsState.lite_backup_status.empty()) {
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(),
s_settingsState.lite_backup_status.c_str());
}
// ---- Security: passphrase encryption (encrypt / unlock / lock / decrypt) ----
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
Type().text(TypeStyle::Body2, "Security");
const auto& wstate = app->getWalletState();
const float encLabelX = leftX - sectionOrigin.x + liteLabelW;
if (!wstate.isEncrypted()) {
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Passphrase");
ImGui::SameLine(encLabelX);
ImGui::SetNextItemWidth(liteInputW);
ImGui::InputText("##LiteEncryptPass", s_settingsState.lite_enc_pass,
sizeof(s_settingsState.lite_enc_pass), ImGuiInputTextFlags_Password);
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
if (TactileButton("Encrypt wallet##LiteEncrypt", ImVec2(0, 0), S.resolveFont("button"))) {
const auto r = app->liteWallet()->encryptWallet(s_settingsState.lite_enc_pass);
sodium_memzero(s_settingsState.lite_enc_pass, sizeof(s_settingsState.lite_enc_pass));
s_settingsState.lite_encryption_status = r.ok ? "Wallet encrypted" : r.error;
}
} else {
if (wstate.isLocked()) {
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Unlock");
ImGui::SameLine(encLabelX);
ImGui::SetNextItemWidth(liteInputW);
ImGui::InputText("##LiteUnlockPass", s_settingsState.lite_enc_pass,
sizeof(s_settingsState.lite_enc_pass), ImGuiInputTextFlags_Password);
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
if (TactileButton("Unlock##LiteUnlock", ImVec2(0, 0), S.resolveFont("button"))) {
const bool ok = app->liteWallet()->unlockWallet(s_settingsState.lite_enc_pass);
sodium_memzero(s_settingsState.lite_enc_pass, sizeof(s_settingsState.lite_enc_pass));
s_settingsState.lite_encryption_status = ok ? "Wallet unlocked" : "Unlock failed";
}
} else {
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
if (TactileButton("Lock now##LiteLock", ImVec2(0, 0), S.resolveFont("button"))) {
s_settingsState.lite_encryption_status =
app->liteWallet()->lockWallet() ? "Wallet locked" : "Lock failed";
}
}
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
ImGui::AlignTextToFramePadding();
ImGui::TextUnformatted("Passphrase");
ImGui::SameLine(encLabelX);
ImGui::SetNextItemWidth(liteInputW);
ImGui::InputText("##LiteDecryptPass", s_settingsState.lite_dec_pass,
sizeof(s_settingsState.lite_dec_pass), ImGuiInputTextFlags_Password);
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
if (TactileButton("Remove encryption##LiteDecrypt", ImVec2(0, 0), S.resolveFont("button"))) {
const auto r = app->liteWallet()->decryptWallet(s_settingsState.lite_dec_pass);
sodium_memzero(s_settingsState.lite_dec_pass, sizeof(s_settingsState.lite_dec_pass));
s_settingsState.lite_encryption_status = r.ok ? "Encryption removed" : r.error;
}
}
if (!s_settingsState.lite_encryption_status.empty()) {
ImGui::SetCursorScreenPos(ImVec2(leftX, ImGui::GetCursorScreenPos().y));
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(),
s_settingsState.lite_encryption_status.c_str());
}
} else if (!s_settingsState.lite_export_secret.empty()) {
// Wallet closed while a backup/secret was revealed — don't leave it in memory.
wallet::secureWipeLiteSecret(s_settingsState.lite_export_secret);
s_settingsState.lite_export_label.clear();
sodium_memzero(s_settingsState.lite_enc_pass, sizeof(s_settingsState.lite_enc_pass));
sodium_memzero(s_settingsState.lite_dec_pass, sizeof(s_settingsState.lite_dec_pass));
}
} else {
float rpcLblW = std::max( float rpcLblW = std::max(
S.drawElement("components.settings-page", "rpc-label-min-width").size, S.drawElement("components.settings-page", "rpc-label-min-width").size,
std::min(leftColW * 0.35f, S.drawElement("components.settings-page", "rpc-label-width").size * hs)); std::min(leftColW * 0.35f, S.drawElement("components.settings-page", "rpc-label-width").size * hs));
@@ -1469,8 +1961,8 @@ void RenderSettingsPage(App* app) {
} }
ImGui::Dummy(ImVec2(0, Layout::spacingSm())); ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
// Node maintenance buttons // Node maintenance buttons (full-node build only)
{ if (app->supportsFullNodeLifecycleActions()) {
ImFont* btnFont = S.resolveFont("button"); ImFont* btnFont = S.resolveFont("button");
float nodeBtnW; float nodeBtnW;
{ {
@@ -1503,7 +1995,7 @@ void RenderSettingsPage(App* app) {
if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) ImGui::SetTooltip("%s", TR("tt_test_conn")); if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) ImGui::SetTooltip("%s", TR("tt_test_conn"));
ImGui::SameLine(0, Layout::spacingMd()); ImGui::SameLine(0, Layout::spacingMd());
if (TactileButton(TR("rescan"), ImVec2(nodeBtnW, 0), btnFont)) { if (TactileButton(TR("rescan"), ImVec2(nodeBtnW, 0), btnFont)) {
app->rescanBlockchain(); s_settingsState.confirm_rescan = true;
} }
if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) ImGui::SetTooltip("%s", TR("tt_rescan")); if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) ImGui::SetTooltip("%s", TR("tt_rescan"));
ImGui::EndDisabled(); ImGui::EndDisabled();
@@ -1518,6 +2010,8 @@ void RenderSettingsPage(App* app) {
ImGui::EndDisabled(); ImGui::EndDisabled();
} }
}
ImGui::PopFont(); ImGui::PopFont();
} }
@@ -1944,7 +2438,7 @@ void RenderSettingsPage(App* app) {
ImGui::Dummy(ImVec2(0, Layout::spacingSm())); ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
// "Restart daemon" button — only active when categories changed // "Restart daemon" button — only active when categories changed
if (s_settingsState.debug_cats_dirty) { if (s_settingsState.debug_cats_dirty && app->supportsFullNodeLifecycleActions()) {
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(255, 218, 0, 255)); ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(255, 218, 0, 255));
ImFont* iconFont = Type().iconSmall(); ImFont* iconFont = Type().iconSmall();
if (iconFont) { if (iconFont) {
@@ -1959,8 +2453,7 @@ void RenderSettingsPage(App* app) {
ImGui::PopStyleColor(); ImGui::PopStyleColor();
ImGui::SameLine(); ImGui::SameLine();
if (TactileButton(TR("settings_restart_daemon"), ImVec2(0, 0), S.resolveFont("button"))) { if (TactileButton(TR("settings_restart_daemon"), ImVec2(0, 0), S.resolveFont("button"))) {
s_settingsState.debug_cats_dirty = false; s_settingsState.confirm_restart_daemon = true;
app->restartDaemon();
} }
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_restart_daemon")); if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", TR("tt_restart_daemon"));
} }
@@ -2079,7 +2572,8 @@ void RenderSettingsPage(App* app) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.8f, 0.2f, 0.2f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.8f, 0.2f, 0.2f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.9f, 0.3f, 0.3f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.9f, 0.3f, 0.3f, 1.0f));
if (ImGui::Button(TrId("delete_blockchain_confirm", "del_bc_btn").c_str(), ImVec2(btnW, 40))) { if (ImGui::Button(TrId("delete_blockchain_confirm", "del_bc_btn").c_str(), ImVec2(btnW, 40))) {
app->deleteBlockchainData(); if (app->supportsFullNodeLifecycleActions())
app->deleteBlockchainData();
s_settingsState.confirm_delete_blockchain = false; s_settingsState.confirm_delete_blockchain = false;
} }
ImGui::PopStyleColor(2); ImGui::PopStyleColor(2);
@@ -2087,6 +2581,65 @@ void RenderSettingsPage(App* app) {
} }
} }
// Confirm: rescan blockchain (restarts the daemon, re-scans the whole chain — long but safe)
if (s_settingsState.confirm_rescan) {
if (BeginOverlayDialog(TR("confirm_rescan_title"), &s_settingsState.confirm_rescan, 500.0f, 0.94f)) {
ImGui::PushFont(Type().iconLarge());
ImGui::TextColored(ImVec4(1.0f, 0.8f, 0.2f, 1.0f), ICON_MD_WARNING);
ImGui::PopFont();
ImGui::SameLine();
ImGui::TextColored(ImVec4(1.0f, 0.8f, 0.2f, 1.0f), "%s", TR("warning"));
ImGui::Spacing();
ImGui::TextWrapped("%s", TR("confirm_rescan_msg"));
ImGui::Spacing();
ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), "%s", TR("confirm_rescan_safe"));
ImGui::Spacing();
ImGui::Separator();
ImGui::Spacing();
float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
if (ImGui::Button(TrId("cancel", "rescan_cancel").c_str(), ImVec2(btnW, 40))) {
s_settingsState.confirm_rescan = false;
}
ImGui::SameLine();
if (ImGui::Button(TrId("rescan", "rescan_confirm").c_str(), ImVec2(btnW, 40))) {
app->rescanBlockchain();
s_settingsState.confirm_rescan = false;
}
EndOverlayDialog();
}
}
// Confirm: restart daemon (briefly drops the connection to apply changed options)
if (s_settingsState.confirm_restart_daemon) {
if (BeginOverlayDialog(TR("confirm_restart_daemon_title"), &s_settingsState.confirm_restart_daemon, 500.0f, 0.94f)) {
ImGui::PushFont(Type().iconLarge());
ImGui::TextColored(ImVec4(1.0f, 0.8f, 0.2f, 1.0f), ICON_MD_WARNING);
ImGui::PopFont();
ImGui::SameLine();
ImGui::TextColored(ImVec4(1.0f, 0.8f, 0.2f, 1.0f), "%s", TR("warning"));
ImGui::Spacing();
ImGui::TextWrapped("%s", TR("confirm_restart_daemon_msg"));
ImGui::Spacing();
ImGui::Separator();
ImGui::Spacing();
float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
if (ImGui::Button(TrId("cancel", "restartd_cancel").c_str(), ImVec2(btnW, 40))) {
s_settingsState.confirm_restart_daemon = false;
}
ImGui::SameLine();
if (ImGui::Button(TrId("settings_restart_daemon", "restartd_confirm").c_str(), ImVec2(btnW, 40))) {
s_settingsState.debug_cats_dirty = false;
app->restartDaemon();
s_settingsState.confirm_restart_daemon = false;
}
EndOverlayDialog();
}
}
} }
} // namespace ui } // namespace ui
-352
View File
@@ -1,352 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <string>
#include <functional>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Confirmation Dialog
// ============================================================================
// Material Design confirmation dialog for critical actions
/**
* @brief Confirmation dialog type
*/
enum class ConfirmationType {
Info,
Warning,
Danger,
Transaction
};
/**
* @brief Transaction confirmation details
*/
struct TransactionConfirmation {
std::string toAddress;
double amount;
double fee;
std::string memo;
bool isShielded;
};
/**
* @brief Confirmation dialog manager
*/
class ConfirmationDialog {
public:
static ConfirmationDialog& instance() {
static ConfirmationDialog s_instance;
return s_instance;
}
/**
* @brief Show a simple confirmation dialog
*/
void show(const std::string& title,
const std::string& message,
ConfirmationType type,
std::function<void(bool)> callback) {
m_title = title;
m_message = message;
m_type = type;
m_callback = callback;
m_isOpen = true;
m_isTransaction = false;
}
/**
* @brief Show transaction confirmation dialog
*/
void showTransaction(const TransactionConfirmation& tx,
std::function<void(bool)> callback) {
m_title = "Confirm Transaction";
m_type = ConfirmationType::Transaction;
m_transaction = tx;
m_callback = callback;
m_isOpen = true;
m_isTransaction = true;
}
/**
* @brief Render the dialog (call every frame)
*/
void render();
/**
* @brief Check if dialog is currently open
*/
bool isOpen() const { return m_isOpen; }
private:
ConfirmationDialog() = default;
void renderSimpleDialog();
void renderTransactionDialog();
std::string m_title;
std::string m_message;
ConfirmationType m_type = ConfirmationType::Info;
TransactionConfirmation m_transaction;
std::function<void(bool)> m_callback;
bool m_isOpen = false;
bool m_isTransaction = false;
};
// ============================================================================
// Implementation
// ============================================================================
inline void ConfirmationDialog::render() {
if (!m_isOpen) return;
if (m_isTransaction) {
renderTransactionDialog();
} else {
renderSimpleDialog();
}
}
inline void ConfirmationDialog::renderSimpleDialog() {
DialogSpec dialogSpec;
dialogSpec.title = m_title.c_str();
dialogSpec.maxWidth = 400.0f;
DialogResult result = BeginDialog("confirm_dialog", dialogSpec);
if (result.isOpen) {
// Icon based on type
ImGui::BeginGroup();
{
ImVec4 iconColor;
const char* icon;
switch (m_type) {
case ConfirmationType::Info:
iconColor = colors::Blue500;
icon = ICON_MD_INFO;
break;
case ConfirmationType::Warning:
iconColor = Secondary();
icon = ICON_MD_WARNING;
break;
case ConfirmationType::Danger:
iconColor = Error();
icon = ICON_MD_DANGEROUS;
break;
default:
iconColor = Primary();
icon = ICON_MD_HELP;
break;
}
Typography::instance().textColored(TypeStyle::H4, iconColor, icon);
ImGui::SameLine();
ImGui::BeginGroup();
ImGui::TextWrapped("%s", m_message.c_str());
ImGui::EndGroup();
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// Buttons
float availWidth = ImGui::GetContentRegionAvail().x;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + availWidth - 200);
if (TextButton("CANCEL")) {
m_isOpen = false;
if (m_callback) m_callback(false);
}
ImGui::SameLine(0, spacing::dp(2));
// Confirm button color based on type
if (m_type == ConfirmationType::Danger) {
ImGui::PushStyleColor(ImGuiCol_Button, Error());
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, colors::Red400);
}
if (ContainedButton("CONFIRM")) {
m_isOpen = false;
if (m_callback) m_callback(true);
}
if (m_type == ConfirmationType::Danger) {
ImGui::PopStyleColor(2);
}
EndDialog();
}
if (result.dismissed) {
m_isOpen = false;
if (m_callback) m_callback(false);
}
}
inline void ConfirmationDialog::renderTransactionDialog() {
DialogSpec dialogSpec;
dialogSpec.title = "Confirm Transaction";
dialogSpec.maxWidth = 500.0f;
DialogResult result = BeginDialog("tx_confirm_dialog", dialogSpec);
if (result.isOpen) {
// Transaction type badge
ChipSpec chipSpec;
chipSpec.variant = ChipVariant::Filled;
if (m_transaction.isShielded) {
chipSpec.color = Primary();
Chip(ICON_MD_SHIELD " Shielded Transaction", chipSpec);
} else {
chipSpec.color = Secondary();
Chip(ICON_MD_DESCRIPTION " Transparent Transaction", chipSpec);
}
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// Amount (large, prominent)
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "AMOUNT");
char amountStr[64];
snprintf(amountStr, sizeof(amountStr), "%.8f DRGX", m_transaction.amount);
Typography::instance().textColored(TypeStyle::H4, Primary(), amountStr);
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Recipient
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "TO ADDRESS");
ImGui::TextWrapped("%s", m_transaction.toAddress.c_str());
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Fee
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "NETWORK FEE");
char feeStr[64];
snprintf(feeStr, sizeof(feeStr), "%.8f DRGX", m_transaction.fee);
Typography::instance().text(TypeStyle::Body1, feeStr);
// Memo if present
if (!m_transaction.memo.empty()) {
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "MEMO (ENCRYPTED)");
ImGui::TextWrapped("%s", m_transaction.memo.c_str());
}
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Total
ImVec2 divPos = ImGui::GetCursorScreenPos();
float availWidth = ImGui::GetContentRegionAvail().x;
ImGui::GetWindowDrawList()->AddLine(
divPos,
ImVec2(divPos.x + availWidth, divPos.y),
ImGui::GetColorU32(Divider())
);
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "TOTAL");
char totalStr[64];
snprintf(totalStr, sizeof(totalStr), "%.8f DRGX", m_transaction.amount + m_transaction.fee);
Typography::instance().text(TypeStyle::H5, totalStr);
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// Warning for shielded transactions
if (m_transaction.isShielded) {
CardSpec warningCard;
warningCard.elevation = 0;
warningCard.padding = spacing::dp(2);
warningCard.outlined = true;
ImGui::PushStyleColor(ImGuiCol_Border, colors::withAlpha(Secondary(), 0.5f));
if (BeginCard(warningCard)) {
Typography::instance().textColored(TypeStyle::Body2, Secondary(),
ICON_MD_WARNING " Shielded transactions are private but take longer to process.");
EndCard();
}
ImGui::PopStyleColor();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
}
// Buttons
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + availWidth - 220);
if (OutlinedButton("CANCEL")) {
m_isOpen = false;
if (m_callback) m_callback(false);
}
ImGui::SameLine(0, spacing::dp(2));
if (ContainedButton("SEND NOW")) {
m_isOpen = false;
if (m_callback) m_callback(true);
}
EndDialog();
}
if (result.dismissed) {
m_isOpen = false;
if (m_callback) m_callback(false);
}
}
// ============================================================================
// Quick Confirmation Helpers
// ============================================================================
/**
* @brief Show a simple confirmation dialog
*/
inline void ShowConfirmation(const std::string& title,
const std::string& message,
std::function<void(bool)> callback) {
ConfirmationDialog::instance().show(title, message, ConfirmationType::Info, callback);
}
/**
* @brief Show a warning confirmation dialog
*/
inline void ShowWarningConfirmation(const std::string& title,
const std::string& message,
std::function<void(bool)> callback) {
ConfirmationDialog::instance().show(title, message, ConfirmationType::Warning, callback);
}
/**
* @brief Show a danger confirmation dialog
*/
inline void ShowDangerConfirmation(const std::string& title,
const std::string& message,
std::function<void(bool)> callback) {
ConfirmationDialog::instance().show(title, message, ConfirmationType::Danger, callback);
}
/**
* @brief Show a transaction confirmation dialog
*/
inline void ShowTransactionConfirmation(const TransactionConfirmation& tx,
std::function<void(bool)> callback) {
ConfirmationDialog::instance().showTransaction(tx, callback);
}
} // namespace screens
} // namespace ui
} // namespace dragonx
-304
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@@ -1,304 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <string>
#include <vector>
#include <functional>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Balance/Home Screen
// ============================================================================
// Main dashboard showing wallet balances and recent activity
/**
* @brief Balance information for display
*/
struct BalanceInfo {
double total = 0.0;
double shielded = 0.0;
double transparent = 0.0;
double pending = 0.0;
double fiatValue = 0.0;
std::string fiatCurrency = "USD";
};
/**
* @brief Recent transaction summary
*/
struct RecentTransaction {
std::string txid;
std::string type; // "sent", "received", "mined"
std::string address; // Truncated address
double amount;
std::string time; // Relative time "2 hours ago"
bool confirmed;
};
/**
* @brief Render the home/balance screen
*/
class HomeScreen {
public:
void setBalance(const BalanceInfo& balance) { m_balance = balance; }
void setRecentTransactions(const std::vector<RecentTransaction>& txns) { m_recentTxns = txns; }
void setOnSendClick(std::function<void()> callback) { m_onSendClick = callback; }
void setOnReceiveClick(std::function<void()> callback) { m_onReceiveClick = callback; }
void setOnTransactionClick(std::function<void(const std::string&)> callback) { m_onTxClick = callback; }
void render();
private:
void renderBalanceCard();
void renderQuickActions();
void renderShieldedCard();
void renderTransparentCard();
void renderRecentTransactions();
BalanceInfo m_balance;
std::vector<RecentTransaction> m_recentTxns;
std::function<void()> m_onSendClick;
std::function<void()> m_onReceiveClick;
std::function<void(const std::string&)> m_onTxClick;
};
// ============================================================================
// Implementation
// ============================================================================
inline void HomeScreen::render() {
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(spacing::dp(2), spacing::dp(2)));
// Two-column layout
float availWidth = ImGui::GetContentRegionAvail().x;
float cardWidth = (availWidth - spacing::dp(2)) * 0.5f;
// Row 1: Total Balance + Recent Transactions
ImGui::BeginGroup();
{
// Total Balance Card
ImGui::BeginGroup();
renderBalanceCard();
ImGui::EndGroup();
ImGui::SameLine();
// Recent Transactions Card
ImGui::BeginGroup();
renderRecentTransactions();
ImGui::EndGroup();
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Row 2: Shielded + Transparent
ImGui::BeginGroup();
{
ImGui::BeginGroup();
renderShieldedCard();
ImGui::EndGroup();
ImGui::SameLine();
ImGui::BeginGroup();
renderTransparentCard();
ImGui::EndGroup();
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Quick Actions
renderQuickActions();
ImGui::PopStyleVar();
}
inline void HomeScreen::renderBalanceCard() {
float cardWidth = (ImGui::GetContentRegionAvail().x - spacing::dp(2)) * 0.5f;
CardSpec spec;
spec.elevation = 2;
spec.padding = spacing::dp(3);
ImGui::PushID("balance_card");
if (BeginCard(spec)) {
// Overline
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "TOTAL BALANCE");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Balance amount
char balanceStr[64];
snprintf(balanceStr, sizeof(balanceStr), "%.8f", m_balance.total);
Typography::instance().text(TypeStyle::H4, balanceStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::H6, OnSurfaceMedium(), "DRGX");
// Fiat value
if (m_balance.fiatValue > 0) {
ImGui::Dummy(ImVec2(0, spacing::dp(0.5f)));
char fiatStr[64];
snprintf(fiatStr, sizeof(fiatStr), "≈ $%.2f %s", m_balance.fiatValue, m_balance.fiatCurrency.c_str());
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(), fiatStr);
}
// Pending indicator
if (m_balance.pending > 0) {
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
char pendingStr[64];
snprintf(pendingStr, sizeof(pendingStr), ICON_MD_HOURGLASS_EMPTY " %.8f pending", m_balance.pending);
Typography::instance().textColored(TypeStyle::Caption, Secondary(), pendingStr);
}
EndCard();
}
ImGui::PopID();
}
inline void HomeScreen::renderQuickActions() {
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
float buttonWidth = 120.0f;
float availWidth = ImGui::GetContentRegionAvail().x;
float startX = (availWidth - buttonWidth * 2 - spacing::dp(2)) * 0.5f;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + startX);
if (ContainedButton(ICON_MD_CALL_MADE " SEND")) {
if (m_onSendClick) m_onSendClick();
}
ImGui::SameLine(0, spacing::dp(2));
if (OutlinedButton(ICON_MD_CALL_RECEIVED " RECEIVE")) {
if (m_onReceiveClick) m_onReceiveClick();
}
}
inline void HomeScreen::renderShieldedCard() {
CardSpec spec;
spec.elevation = 1;
spec.padding = spacing::dp(2);
ImGui::PushID("shielded_card");
if (BeginCard(spec)) {
// Icon and label
ImGui::BeginGroup();
Typography::instance().textColored(TypeStyle::Body2, Primary(), ICON_MD_SHIELD);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "SHIELDED (PRIVATE)");
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Amount
char amountStr[64];
snprintf(amountStr, sizeof(amountStr), "%.8f", m_balance.shielded);
Typography::instance().text(TypeStyle::H5, amountStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "DRGX");
EndCard();
}
ImGui::PopID();
}
inline void HomeScreen::renderTransparentCard() {
CardSpec spec;
spec.elevation = 1;
spec.padding = spacing::dp(2);
ImGui::PushID("transparent_card");
if (BeginCard(spec)) {
// Icon and label
ImGui::BeginGroup();
Typography::instance().textColored(TypeStyle::Body2, Secondary(), ICON_MD_CONTENT_COPY);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "TRANSPARENT");
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Amount
char amountStr[64];
snprintf(amountStr, sizeof(amountStr), "%.8f", m_balance.transparent);
Typography::instance().text(TypeStyle::H5, amountStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "DRGX");
EndCard();
}
ImGui::PopID();
}
inline void HomeScreen::renderRecentTransactions() {
CardSpec spec;
spec.elevation = 1;
spec.padding = spacing::dp(2);
ImGui::PushID("recent_txns");
if (BeginCard(spec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "RECENT TRANSACTIONS");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
if (m_recentTxns.empty()) {
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(), "No recent transactions");
} else {
BeginList("recent_list", false);
int count = 0;
for (const auto& tx : m_recentTxns) {
if (count >= 5) break; // Show max 5
ListItemSpec itemSpec;
// Icon based on type
if (tx.type == "received") {
itemSpec.leadingIcon = ICON_MD_CALL_RECEIVED;
} else if (tx.type == "sent") {
itemSpec.leadingIcon = ICON_MD_CALL_MADE;
} else {
itemSpec.leadingIcon = ICON_MD_CONSTRUCTION;
}
// Amount as primary text
char amountStr[32];
snprintf(amountStr, sizeof(amountStr), "%+.4f DRGX",
tx.type == "sent" ? -tx.amount : tx.amount);
itemSpec.primaryText = amountStr;
itemSpec.secondaryText = tx.time.c_str();
itemSpec.dividerBelow = (count < 4 && count < (int)m_recentTxns.size() - 1);
if (ListItem(itemSpec)) {
if (m_onTxClick) m_onTxClick(tx.txid);
}
count++;
}
EndList();
}
EndCard();
}
ImGui::PopID();
}
} // namespace screens
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "../schema/ui_schema.h"
#include "home_screen.h"
#include "send_screen.h"
#include "receive_screen.h"
#include "transactions_screen.h"
#include "mining_screen.h"
#include "peers_screen.h"
#include "settings_screen.h"
#include "imgui.h"
#include <functional>
#include <string>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Main Application Layout
// ============================================================================
// Combines app bar, navigation drawer, content area, and status bar
/**
* @brief Navigation destinations
*/
enum class NavDestination {
Home,
Send,
Receive,
Transactions,
Mining,
Peers,
Settings
};
/**
* @brief Connection status for status bar
*/
struct ConnectionStatus {
bool connected = false;
int blockHeight = 0;
int peers = 0;
double networkHashrate = 0.0;
bool syncing = false;
float syncProgress = 0.0f;
std::string statusMessage;
};
/**
* @brief Main application layout with Material Design structure
*/
class MainLayout {
public:
MainLayout() = default;
void setConnectionStatus(const ConnectionStatus& status) { m_status = status; }
void setOnNavigation(std::function<void(NavDestination)> callback) {
m_onNavigation = callback;
}
void setOnSearch(std::function<void(const std::string&)> callback) {
m_onSearch = callback;
}
void setOnSettingsClick(std::function<void()> callback) {
m_onSettingsClick = callback;
}
void navigateTo(NavDestination dest) {
m_currentDestination = dest;
m_drawerOpen = false; // Close drawer on navigation
}
NavDestination getCurrentDestination() const { return m_currentDestination; }
// Screen access
HomeScreen& homeScreen() { return m_homeScreen; }
SendScreen& sendScreen() { return m_sendScreen; }
ReceiveScreen& receiveScreen() { return m_receiveScreen; }
TransactionsScreen& transactionsScreen() { return m_transactionsScreen; }
MiningScreen& miningScreen() { return m_miningScreen; }
PeersScreen& peersScreen() { return m_peersScreen; }
SettingsScreen& settingsScreen() { return m_settingsScreen; }
void render();
private:
void renderAppBar();
void renderNavigationDrawer();
void renderContent();
void renderStatusBar();
void renderSearchOverlay();
NavDestination m_currentDestination = NavDestination::Home;
ConnectionStatus m_status;
std::function<void(NavDestination)> m_onNavigation;
std::function<void(const std::string&)> m_onSearch;
std::function<void()> m_onSettingsClick;
// Navigation drawer state
bool m_drawerOpen = false;
AnimatedValue<float> m_drawerAnimation{0.0f};
// Search state
bool m_searchOpen = false;
char m_searchBuffer[256] = {0};
// Screens
HomeScreen m_homeScreen;
SendScreen m_sendScreen;
ReceiveScreen m_receiveScreen;
TransactionsScreen m_transactionsScreen;
MiningScreen m_miningScreen;
PeersScreen m_peersScreen;
SettingsScreen m_settingsScreen;
// Layout values — read from ui.toml schema at runtime
static float APP_BAR_HEIGHT;
static float STATUS_BAR_HEIGHT;
static float DRAWER_WIDTH;
static void initLayoutConstants() {
APP_BAR_HEIGHT = schema::UI().drawElement("components.main-layout", "app-bar-height").size;
STATUS_BAR_HEIGHT = schema::UI().drawElement("components.main-layout", "status-bar-height").size;
DRAWER_WIDTH = schema::UI().drawElement("components.main-layout", "drawer-width").size;
if (APP_BAR_HEIGHT <= 0) APP_BAR_HEIGHT = 64.0f;
if (STATUS_BAR_HEIGHT <= 0) STATUS_BAR_HEIGHT = 32.0f;
if (DRAWER_WIDTH <= 0) DRAWER_WIDTH = 256.0f;
}
};
// Static member definitions
inline float MainLayout::APP_BAR_HEIGHT = 64.0f;
inline float MainLayout::STATUS_BAR_HEIGHT = 32.0f;
inline float MainLayout::DRAWER_WIDTH = 256.0f;
// ============================================================================
// Implementation
// ============================================================================
inline void MainLayout::render() {
static bool layoutInitialized = false;
if (!layoutInitialized) {
initLayoutConstants();
layoutInitialized = true;
}
ImGuiIO& io = ImGui::GetIO();
float windowWidth = io.DisplaySize.x;
float windowHeight = io.DisplaySize.y;
// Full-screen window
ImGui::SetNextWindowPos(ImVec2(0, 0));
ImGui::SetNextWindowSize(ImVec2(windowWidth, windowHeight));
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoBringToFrontOnFocus;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, Background());
if (ImGui::Begin("MainLayout", nullptr, windowFlags)) {
// App bar
renderAppBar();
// Content area with optional drawer
float contentY = APP_BAR_HEIGHT;
float contentHeight = windowHeight - APP_BAR_HEIGHT - STATUS_BAR_HEIGHT;
// Update drawer animation
float targetDrawer = m_drawerOpen ? 1.0f : 0.0f;
m_drawerAnimation.animateTo(targetDrawer, duration::Medium);
m_drawerAnimation.update(io.DeltaTime);
float drawerProgress = m_drawerAnimation.value();
// Navigation drawer (slides in from left)
if (drawerProgress > 0.01f) {
renderNavigationDrawer();
}
// Content offset based on drawer
float contentX = drawerProgress * DRAWER_WIDTH;
// Content area
ImGui::SetCursorPos(ImVec2(contentX, contentY));
ImGui::BeginChild("Content", ImVec2(windowWidth - contentX, contentHeight), false,
ImGuiWindowFlags_NoScrollbar);
{
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spacing::dp(3), spacing::dp(3)));
renderContent();
ImGui::PopStyleVar();
}
ImGui::EndChild();
// Status bar
ImGui::SetCursorPos(ImVec2(0, windowHeight - STATUS_BAR_HEIGHT));
renderStatusBar();
// Search overlay
if (m_searchOpen) {
renderSearchOverlay();
}
// Click outside drawer to close
if (m_drawerOpen && ImGui::IsMouseClicked(0)) {
ImVec2 mousePos = ImGui::GetMousePos();
if (mousePos.x > DRAWER_WIDTH) {
m_drawerOpen = false;
}
}
}
ImGui::End();
ImGui::PopStyleColor();
ImGui::PopStyleVar(2);
}
inline void MainLayout::renderAppBar() {
ImGuiIO& io = ImGui::GetIO();
float windowWidth = io.DisplaySize.x;
// App bar background
ImVec2 appBarPos = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(
appBarPos,
ImVec2(appBarPos.x + windowWidth, appBarPos.y + APP_BAR_HEIGHT),
ImGui::GetColorU32(Surface())
);
// Elevation shadow
DrawShadow(ImVec2(appBarPos.x, appBarPos.y + APP_BAR_HEIGHT - 4),
ImVec2(windowWidth, 4), 4);
ImGui::SetCursorPos(ImVec2(spacing::dp(1), (APP_BAR_HEIGHT - schema::UI().drawElement("components.main-layout", "app-bar-button-size").size) / 2));
// Menu button
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, colors::withAlpha(OnSurface(), 0.08f));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, schema::UI().drawElement("components.main-layout", "app-bar-btn-rounding").size);
float appBarBtnSz = schema::UI().drawElement("components.main-layout", "app-bar-button-size").size;
if (ImGui::Button(ICON_MD_MENU, ImVec2(appBarBtnSz, appBarBtnSz))) {
m_drawerOpen = !m_drawerOpen;
}
ImGui::PopStyleVar();
ImGui::PopStyleColor(2);
// Title
ImGui::SameLine(0, spacing::dp(2));
ImGui::SetCursorPosY((APP_BAR_HEIGHT - schema::UI().drawElement("components.main-layout", "title-font-height").size) / 2);
Typography::instance().text(TypeStyle::H6, "DragonX Wallet");
// Right actions
float rightOffset = windowWidth - spacing::dp(1) - appBarBtnSz;
// Settings button
ImGui::SameLine(rightOffset);
ImGui::SetCursorPosY((APP_BAR_HEIGHT - appBarBtnSz) / 2);
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, colors::withAlpha(OnSurface(), 0.08f));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, schema::UI().drawElement("components.main-layout", "app-bar-btn-rounding").size);
if (ImGui::Button(ICON_MD_SETTINGS, ImVec2(appBarBtnSz, appBarBtnSz))) {
navigateTo(NavDestination::Settings);
}
// Search button
ImGui::SameLine(rightOffset - 48);
ImGui::SetCursorPosY((APP_BAR_HEIGHT - appBarBtnSz) / 2);
if (ImGui::Button(ICON_MD_SEARCH, ImVec2(appBarBtnSz, appBarBtnSz))) {
m_searchOpen = !m_searchOpen;
}
ImGui::PopStyleVar();
ImGui::PopStyleColor(2);
}
inline void MainLayout::renderNavigationDrawer() {
ImGuiIO& io = ImGui::GetIO();
float windowHeight = io.DisplaySize.y;
float drawerProgress = m_drawerAnimation.value();
// Scrim (semi-transparent overlay)
if (drawerProgress > 0.01f) {
ImVec2 scrimStart = ImVec2(DRAWER_WIDTH, APP_BAR_HEIGHT);
ImVec2 scrimEnd = ImVec2(io.DisplaySize.x, windowHeight - STATUS_BAR_HEIGHT);
ImGui::GetWindowDrawList()->AddRectFilled(
scrimStart, scrimEnd,
ImGui::GetColorU32(ImVec4(0, 0, 0, 0.5f * drawerProgress))
);
}
// Drawer background
float drawerX = (drawerProgress - 1.0f) * DRAWER_WIDTH;
ImVec2 drawerStart = ImVec2(0, APP_BAR_HEIGHT);
ImVec2 drawerEnd = ImVec2(DRAWER_WIDTH, windowHeight - STATUS_BAR_HEIGHT);
ImGui::SetCursorPos(ImVec2(drawerX, APP_BAR_HEIGHT));
ImGui::BeginChild("NavDrawer", ImVec2(DRAWER_WIDTH, windowHeight - APP_BAR_HEIGHT - STATUS_BAR_HEIGHT),
false, ImGuiWindowFlags_NoScrollbar);
{
// Drawer surface
ImVec2 pos = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(
pos,
ImVec2(pos.x + DRAWER_WIDTH, pos.y + windowHeight),
ImGui::GetColorU32(Surface())
);
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Navigation items
auto navItem = [this](const char* icon, const char* label, NavDestination dest) {
bool selected = (m_currentDestination == dest);
NavItemSpec spec;
spec.icon = icon;
spec.label = label;
spec.selected = selected;
if (NavItem(spec)) {
navigateTo(dest);
if (m_onNavigation) m_onNavigation(dest);
}
};
navItem(ICON_MD_HOME, "Home", NavDestination::Home);
navItem(ICON_MD_CALL_MADE, "Send", NavDestination::Send);
navItem(ICON_MD_CALL_RECEIVED, "Receive", NavDestination::Receive);
navItem(ICON_MD_RECEIPT, "Transactions", NavDestination::Transactions);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Divider
ImVec2 divStart = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddLine(
ImVec2(divStart.x + spacing::dp(2), divStart.y),
ImVec2(divStart.x + DRAWER_WIDTH - spacing::dp(2), divStart.y),
ImGui::GetColorU32(Divider())
);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
navItem(ICON_MD_CONSTRUCTION, "Mining", NavDestination::Mining);
navItem(ICON_MD_HUB, "Network", NavDestination::Peers);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Another divider
divStart = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddLine(
ImVec2(divStart.x + spacing::dp(2), divStart.y),
ImVec2(divStart.x + DRAWER_WIDTH - spacing::dp(2), divStart.y),
ImGui::GetColorU32(Divider())
);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
navItem(ICON_MD_SETTINGS, "Settings", NavDestination::Settings);
}
ImGui::EndChild();
}
inline void MainLayout::renderContent() {
// Padding
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
switch (m_currentDestination) {
case NavDestination::Home:
m_homeScreen.render();
break;
case NavDestination::Send:
m_sendScreen.render();
break;
case NavDestination::Receive:
m_receiveScreen.render();
break;
case NavDestination::Transactions:
m_transactionsScreen.render();
break;
case NavDestination::Mining:
m_miningScreen.render();
break;
case NavDestination::Peers:
m_peersScreen.render();
break;
case NavDestination::Settings:
m_settingsScreen.render();
break;
}
}
inline void MainLayout::renderStatusBar() {
ImGuiIO& io = ImGui::GetIO();
float windowWidth = io.DisplaySize.x;
// Status bar background
ImVec2 statusPos = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(
statusPos,
ImVec2(statusPos.x + windowWidth, statusPos.y + STATUS_BAR_HEIGHT),
ImGui::GetColorU32(SurfaceVariant())
);
// Top border
ImGui::GetWindowDrawList()->AddLine(
statusPos,
ImVec2(statusPos.x + windowWidth, statusPos.y),
ImGui::GetColorU32(Divider())
);
ImGui::SetCursorPos(ImVec2(spacing::dp(2), ImGui::GetCursorPosY() + 6));
// Connection status
if (m_status.connected) {
Typography::instance().textColored(TypeStyle::Caption, colors::Green500, ICON_MD_FIBER_MANUAL_RECORD " Connected");
} else {
Typography::instance().textColored(TypeStyle::Caption, colors::Red500, ICON_MD_FIBER_MANUAL_RECORD " Disconnected");
}
ImGui::SameLine(0, spacing::dp(3));
// Block height
char heightStr[64];
snprintf(heightStr, sizeof(heightStr), "Block: %d", m_status.blockHeight);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), heightStr);
ImGui::SameLine(0, spacing::dp(3));
// Peer count
char peerStr[32];
snprintf(peerStr, sizeof(peerStr), "Peers: %d", m_status.peers);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), peerStr);
// Sync progress (if syncing)
if (m_status.syncing) {
ImGui::SameLine(0, spacing::dp(3));
// Mini progress bar
ImVec2 progressPos = ImGui::GetCursorScreenPos();
float progressWidth = schema::UI().drawElement("components.main-layout", "sync-bar-width").size;
float progressHeight = schema::UI().drawElement("components.main-layout", "sync-bar-height").size;
progressPos.y += 6;
// Background
ImGui::GetWindowDrawList()->AddRectFilled(
progressPos,
ImVec2(progressPos.x + progressWidth, progressPos.y + progressHeight),
ImGui::GetColorU32(Divider()),
2.0f
);
// Progress
ImGui::GetWindowDrawList()->AddRectFilled(
progressPos,
ImVec2(progressPos.x + progressWidth * m_status.syncProgress, progressPos.y + progressHeight),
ImGui::GetColorU32(Primary()),
2.0f
);
ImGui::Dummy(ImVec2(progressWidth, 0));
ImGui::SameLine();
char syncStr[32];
snprintf(syncStr, sizeof(syncStr), "%.1f%%", m_status.syncProgress * 100.0f);
ImU32 syncTextColor = IsDarkTheme() ? Primary() : PrimaryVariant();
Typography::instance().textColored(TypeStyle::Caption, syncTextColor, syncStr);
}
// Network hashrate (right aligned)
if (m_status.networkHashrate > 0) {
char hashrateStr[64];
if (m_status.networkHashrate > 1e9) {
snprintf(hashrateStr, sizeof(hashrateStr), "Network: %.2f GH/s",
m_status.networkHashrate / 1e9);
} else if (m_status.networkHashrate > 1e6) {
snprintf(hashrateStr, sizeof(hashrateStr), "Network: %.2f MH/s",
m_status.networkHashrate / 1e6);
} else {
snprintf(hashrateStr, sizeof(hashrateStr), "Network: %.2f KH/s",
m_status.networkHashrate / 1e3);
}
ImVec2 textSize = ImGui::CalcTextSize(hashrateStr);
ImGui::SameLine(windowWidth - textSize.x - spacing::dp(2));
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), hashrateStr);
}
}
inline void MainLayout::renderSearchOverlay() {
ImGuiIO& io = ImGui::GetIO();
float windowWidth = io.DisplaySize.x;
// Search bar at top (below app bar)
ImGui::SetCursorPos(ImVec2(0, APP_BAR_HEIGHT));
CardSpec cardSpec;
cardSpec.elevation = 8;
cardSpec.padding = spacing::dp(2);
cardSpec.width = windowWidth;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spacing::dp(2), spacing::dp(2)));
if (BeginCard(cardSpec)) {
ImGui::SetNextItemWidth(windowWidth - spacing::dp(8));
TextFieldSpec textSpec;
textSpec.placeholder = "Search transactions, addresses...";
textSpec.variant = TextFieldVariant::Filled;
textSpec.leadingIcon = ICON_MD_SEARCH;
textSpec.width = windowWidth - spacing::dp(12);
TextFieldResult result = TextField("global_search", m_searchBuffer,
sizeof(m_searchBuffer), textSpec);
if (result.submitted && strlen(m_searchBuffer) > 0) {
if (m_onSearch) m_onSearch(m_searchBuffer);
m_searchOpen = false;
}
// Close on escape
if (ImGui::IsKeyPressed(ImGuiKey_Escape)) {
m_searchOpen = false;
memset(m_searchBuffer, 0, sizeof(m_searchBuffer));
}
EndCard();
}
ImGui::PopStyleVar();
}
} // namespace screens
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <string>
#include <vector>
#include <functional>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Mining Screen
// ============================================================================
// Mining controls and statistics display
/**
* @brief Mining statistics
*/
struct MiningStats {
bool isMining = false;
int threads = 0;
int maxThreads = 8;
double hashrate = 0.0; // Hashes per second
double networkHashrate = 0.0; // Network hashrate
int blocksFound = 0;
double totalMined = 0.0;
std::string miningAddress;
int currentHeight = 0;
double networkDifficulty = 0.0;
std::string estimatedTimeToBlock;
};
/**
* @brief Recent mined block
*/
struct MinedBlock {
int height;
double reward;
std::string time;
std::string txid;
};
/**
* @brief Mining screen with controls and stats
*/
class MiningScreen {
public:
void setStats(const MiningStats& stats) { m_stats = stats; }
void setMinedBlocks(const std::vector<MinedBlock>& blocks) { m_minedBlocks = blocks; }
void setOnStartMining(std::function<void(int threads)> callback) {
m_onStartMining = callback;
}
void setOnStopMining(std::function<void()> callback) {
m_onStopMining = callback;
}
void setOnSetAddress(std::function<void(const std::string&)> callback) {
m_onSetAddress = callback;
}
void render();
private:
void renderMiningControls();
void renderStatsCards();
void renderMinedBlocksList();
MiningStats m_stats;
std::vector<MinedBlock> m_minedBlocks;
std::function<void(int)> m_onStartMining;
std::function<void()> m_onStopMining;
std::function<void(const std::string&)> m_onSetAddress;
int m_selectedThreads = 4;
};
// ============================================================================
// Implementation
// ============================================================================
inline void MiningScreen::render() {
// Title
ImGui::BeginGroup();
{
Typography::instance().text(TypeStyle::H5, "Mining");
ImGui::SameLine();
// Mining status indicator
if (m_stats.isMining) {
ChipSpec chipSpec;
chipSpec.variant = ChipVariant::Filled;
chipSpec.color = colors::Green500;
Chip(ICON_MD_HARDWARE " Mining Active", chipSpec);
}
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Mining controls card
renderMiningControls();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Stats cards row
renderStatsCards();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Mined blocks history
renderMinedBlocksList();
}
inline void MiningScreen::renderMiningControls() {
CardSpec cardSpec;
cardSpec.elevation = 2;
cardSpec.padding = spacing::dp(3);
ImGui::PushID("mining_controls");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "MINING CONTROLS");
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Thread selector
ImGui::BeginGroup();
{
Typography::instance().text(TypeStyle::Body1, "Mining Threads:");
ImGui::SameLine();
ImGui::SetNextItemWidth(150.0f);
ImGui::SliderInt("##threads", &m_selectedThreads, 1, m_stats.maxThreads);
ImGui::SameLine();
char threadInfo[64];
snprintf(threadInfo, sizeof(threadInfo), "(%d available)", m_stats.maxThreads);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), threadInfo);
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Mining address display
if (!m_stats.miningAddress.empty()) {
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), "Mining to:");
std::string displayAddr = m_stats.miningAddress;
if (displayAddr.length() > 50) {
displayAddr = displayAddr.substr(0, 25) + "..." +
displayAddr.substr(displayAddr.length() - 20);
}
Typography::instance().text(TypeStyle::Body2, displayAddr.c_str());
}
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Start/Stop buttons
if (m_stats.isMining) {
// Stop button (red)
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(colors::Red700.x, colors::Red700.y, colors::Red700.z, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(colors::Red500.x, colors::Red500.y, colors::Red500.z, 1.0f));
if (ImGui::Button("⏹ STOP MINING", ImVec2(150, 40))) {
if (m_onStopMining) m_onStopMining();
}
ImGui::PopStyleColor(2);
ImGui::SameLine();
// Live hashrate display
char hashrateStr[64];
if (m_stats.hashrate > 1000000) {
snprintf(hashrateStr, sizeof(hashrateStr), "%.2f MH/s", m_stats.hashrate / 1000000.0);
} else if (m_stats.hashrate > 1000) {
snprintf(hashrateStr, sizeof(hashrateStr), "%.2f KH/s", m_stats.hashrate / 1000.0);
} else {
snprintf(hashrateStr, sizeof(hashrateStr), "%.0f H/s", m_stats.hashrate);
}
Typography::instance().textColored(TypeStyle::H6, Primary(), hashrateStr);
} else {
// Start button (green)
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(colors::Green700.x, colors::Green700.y, colors::Green700.z, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(colors::Green500.x, colors::Green500.y, colors::Green500.z, 1.0f));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1, 1, 1, 1));
if (ImGui::Button(ICON_MD_PLAY_ARROW " START MINING", ImVec2(150, 40))) {
if (m_onStartMining) m_onStartMining(m_selectedThreads);
}
ImGui::PopStyleColor(3);
}
EndCard();
}
ImGui::PopID();
}
inline void MiningScreen::renderStatsCards() {
float availWidth = ImGui::GetContentRegionAvail().x;
float cardWidth = (availWidth - spacing::dp(2) * 2) / 3.0f;
// Hashrate card
ImGui::BeginGroup();
{
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(2);
cardSpec.width = cardWidth;
ImGui::PushID("hashrate_card");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "YOUR HASHRATE");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
char hashrateStr[64];
if (m_stats.hashrate > 1000000) {
snprintf(hashrateStr, sizeof(hashrateStr), "%.2f", m_stats.hashrate / 1000000.0);
Typography::instance().text(TypeStyle::H4, hashrateStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "MH/s");
} else if (m_stats.hashrate > 1000) {
snprintf(hashrateStr, sizeof(hashrateStr), "%.2f", m_stats.hashrate / 1000.0);
Typography::instance().text(TypeStyle::H4, hashrateStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "KH/s");
} else {
snprintf(hashrateStr, sizeof(hashrateStr), "%.0f", m_stats.hashrate);
Typography::instance().text(TypeStyle::H4, hashrateStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "H/s");
}
EndCard();
}
ImGui::PopID();
}
ImGui::EndGroup();
ImGui::SameLine(0, spacing::dp(2));
// Network hashrate card
ImGui::BeginGroup();
{
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(2);
cardSpec.width = cardWidth;
ImGui::PushID("network_card");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "NETWORK HASHRATE");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
char hashrateStr[64];
if (m_stats.networkHashrate > 1000000000) {
snprintf(hashrateStr, sizeof(hashrateStr), "%.2f", m_stats.networkHashrate / 1000000000.0);
Typography::instance().text(TypeStyle::H4, hashrateStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "GH/s");
} else if (m_stats.networkHashrate > 1000000) {
snprintf(hashrateStr, sizeof(hashrateStr), "%.2f", m_stats.networkHashrate / 1000000.0);
Typography::instance().text(TypeStyle::H4, hashrateStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "MH/s");
} else {
snprintf(hashrateStr, sizeof(hashrateStr), "%.2f", m_stats.networkHashrate / 1000.0);
Typography::instance().text(TypeStyle::H4, hashrateStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "KH/s");
}
EndCard();
}
ImGui::PopID();
}
ImGui::EndGroup();
ImGui::SameLine(0, spacing::dp(2));
// Total mined card
ImGui::BeginGroup();
{
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(2);
cardSpec.width = cardWidth;
ImGui::PushID("mined_card");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "TOTAL MINED");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
char minedStr[64];
snprintf(minedStr, sizeof(minedStr), "%.4f", m_stats.totalMined);
Typography::instance().text(TypeStyle::H4, minedStr);
ImGui::SameLine();
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "DRGX");
ImGui::Dummy(ImVec2(0, spacing::dp(0.5f)));
char blocksStr[32];
snprintf(blocksStr, sizeof(blocksStr), "%d blocks found", m_stats.blocksFound);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), blocksStr);
EndCard();
}
ImGui::PopID();
}
ImGui::EndGroup();
}
inline void MiningScreen::renderMinedBlocksList() {
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(2);
ImGui::PushID("mined_blocks");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "BLOCKS YOU MINED");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
if (m_minedBlocks.empty()) {
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(),
"No blocks mined yet. Keep mining!");
} else {
BeginList("mined_list", false);
for (size_t i = 0; i < m_minedBlocks.size() && i < 10; i++) {
const auto& block = m_minedBlocks[i];
ListItemSpec itemSpec;
itemSpec.leadingIcon = "🏆";
char primaryStr[64];
snprintf(primaryStr, sizeof(primaryStr), "Block #%d", block.height);
itemSpec.primaryText = primaryStr;
char secondaryStr[64];
snprintf(secondaryStr, sizeof(secondaryStr), "+%.4f DRGX • %s",
block.reward, block.time.c_str());
itemSpec.secondaryText = secondaryStr;
itemSpec.dividerBelow = (i < m_minedBlocks.size() - 1 && i < 9);
ListItem(itemSpec);
}
EndList();
}
EndCard();
}
ImGui::PopID();
}
} // namespace screens
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <string>
#include <vector>
#include <functional>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Peers Screen
// ============================================================================
// Display connected peers with Material list
/**
* @brief Peer connection info
*/
struct PeerInfo {
int id;
std::string address;
std::string subversion;
int startingHeight;
int currentHeight;
int latency; // ms
int64_t bytesSent;
int64_t bytesReceived;
std::string connTime; // Connection duration
bool isInbound;
};
/**
* @brief Network statistics
*/
struct NetworkStats {
int totalConnections;
int inboundCount;
int outboundCount;
int64_t totalBytesSent;
int64_t totalBytesReceived;
int currentHeight;
std::string networkName;
};
/**
* @brief Peers screen with network info
*/
class PeersScreen {
public:
void setPeers(const std::vector<PeerInfo>& peers) { m_peers = peers; }
void setNetworkStats(const NetworkStats& stats) { m_networkStats = stats; }
void setOnDisconnectPeer(std::function<void(int peerId)> callback) {
m_onDisconnectPeer = callback;
}
void setOnAddNode(std::function<void(const std::string&)> callback) {
m_onAddNode = callback;
}
void render();
private:
void renderNetworkStats();
void renderPeersList();
void renderPeerDetails();
void renderAddNodeDialog();
std::vector<PeerInfo> m_peers;
NetworkStats m_networkStats;
std::function<void(int)> m_onDisconnectPeer;
std::function<void(const std::string&)> m_onAddNode;
int m_selectedPeerId = -1;
bool m_showDetails = false;
bool m_showAddNode = false;
char m_addNodeBuffer[256] = {0};
};
// ============================================================================
// Implementation
// ============================================================================
inline void PeersScreen::render() {
// Title
ImGui::BeginGroup();
{
Typography::instance().text(TypeStyle::H5, "Network Peers");
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 120);
if (OutlinedButton("+ ADD NODE")) {
m_showAddNode = true;
}
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Network stats cards
renderNetworkStats();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Peers list
renderPeersList();
// Dialogs
if (m_showDetails) {
renderPeerDetails();
}
if (m_showAddNode) {
renderAddNodeDialog();
}
}
inline void PeersScreen::renderNetworkStats() {
float availWidth = ImGui::GetContentRegionAvail().x;
float cardWidth = (availWidth - spacing::dp(2) * 3) / 4.0f;
// Connections card
ImGui::BeginGroup();
{
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(2);
cardSpec.width = cardWidth;
ImGui::PushID("conn_card");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "CONNECTIONS");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
char connStr[32];
snprintf(connStr, sizeof(connStr), "%d", m_networkStats.totalConnections);
Typography::instance().text(TypeStyle::H4, connStr);
char detailStr[64];
snprintf(detailStr, sizeof(detailStr), ICON_MD_ARROW_DOWNWARD "%d in " ICON_MD_ARROW_UPWARD "%d out",
m_networkStats.inboundCount, m_networkStats.outboundCount);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), detailStr);
EndCard();
}
ImGui::PopID();
}
ImGui::EndGroup();
ImGui::SameLine(0, spacing::dp(2));
// Block height card
ImGui::BeginGroup();
{
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(2);
cardSpec.width = cardWidth;
ImGui::PushID("height_card");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "BLOCK HEIGHT");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
char heightStr[32];
snprintf(heightStr, sizeof(heightStr), "%d", m_networkStats.currentHeight);
Typography::instance().text(TypeStyle::H4, heightStr);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(),
m_networkStats.networkName.c_str());
EndCard();
}
ImGui::PopID();
}
ImGui::EndGroup();
ImGui::SameLine(0, spacing::dp(2));
// Data sent card
ImGui::BeginGroup();
{
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(2);
cardSpec.width = cardWidth;
ImGui::PushID("sent_card");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "DATA SENT");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
char dataStr[32];
double mb = m_networkStats.totalBytesSent / (1024.0 * 1024.0);
if (mb > 1024) {
snprintf(dataStr, sizeof(dataStr), "%.1f GB", mb / 1024.0);
} else {
snprintf(dataStr, sizeof(dataStr), "%.1f MB", mb);
}
Typography::instance().text(TypeStyle::H5, dataStr);
EndCard();
}
ImGui::PopID();
}
ImGui::EndGroup();
ImGui::SameLine(0, spacing::dp(2));
// Data received card
ImGui::BeginGroup();
{
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(2);
cardSpec.width = cardWidth;
ImGui::PushID("recv_card");
if (BeginCard(cardSpec)) {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "DATA RECEIVED");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
char dataStr[32];
double mb = m_networkStats.totalBytesReceived / (1024.0 * 1024.0);
if (mb > 1024) {
snprintf(dataStr, sizeof(dataStr), "%.1f GB", mb / 1024.0);
} else {
snprintf(dataStr, sizeof(dataStr), "%.1f MB", mb);
}
Typography::instance().text(TypeStyle::H5, dataStr);
EndCard();
}
ImGui::PopID();
}
ImGui::EndGroup();
}
inline void PeersScreen::renderPeersList() {
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = 0;
if (BeginCard(cardSpec)) {
if (m_peers.empty()) {
ImGui::Dummy(ImVec2(0, spacing::dp(4)));
float availWidth = ImGui::GetContentRegionAvail().x;
const char* emptyText = "No peers connected";
ImVec2 textSize = ImGui::CalcTextSize(emptyText);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - textSize.x) * 0.5f);
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), emptyText);
ImGui::Dummy(ImVec2(0, spacing::dp(4)));
} else {
BeginList("peers_list", false);
for (const auto& peer : m_peers) {
ListItemSpec itemSpec;
// Direction icon
itemSpec.leadingIcon = peer.isInbound ? ICON_MD_ARROW_DOWNWARD : ICON_MD_ARROW_UPWARD;
// Address as primary
itemSpec.primaryText = peer.address.c_str();
// Version + latency as secondary
char secondaryStr[128];
snprintf(secondaryStr, sizeof(secondaryStr), "%s • %dms • Height: %d",
peer.subversion.c_str(), peer.latency, peer.currentHeight);
itemSpec.secondaryText = secondaryStr;
itemSpec.trailingIcon = ICON_MD_INFO;
itemSpec.dividerBelow = true;
char peerId[16];
snprintf(peerId, sizeof(peerId), "peer_%d", peer.id);
ImGui::PushID(peerId);
if (ListItem(itemSpec)) {
m_selectedPeerId = peer.id;
m_showDetails = true;
}
ImGui::PopID();
}
EndList();
}
EndCard();
}
}
inline void PeersScreen::renderPeerDetails() {
// Find selected peer
const PeerInfo* selected = nullptr;
for (const auto& peer : m_peers) {
if (peer.id == m_selectedPeerId) {
selected = &peer;
break;
}
}
if (!selected) {
m_showDetails = false;
return;
}
DialogSpec dialogSpec;
dialogSpec.title = "Peer Details";
dialogSpec.maxWidth = 450.0f;
DialogResult result = BeginDialog("peer_details", dialogSpec);
if (result.isOpen) {
const PeerInfo& peer = *selected;
// Direction badge
ChipSpec chipSpec;
chipSpec.variant = ChipVariant::Filled;
chipSpec.color = peer.isInbound ? colors::Blue500 : colors::Orange500;
Chip(peer.isInbound ? ICON_MD_ARROW_DOWNWARD " Inbound" : ICON_MD_ARROW_UPWARD " Outbound", chipSpec);
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Address
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "ADDRESS");
Typography::instance().text(TypeStyle::Body1, peer.address.c_str());
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Client
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "CLIENT");
Typography::instance().text(TypeStyle::Body2, peer.subversion.c_str());
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Height
char heightStr[64];
snprintf(heightStr, sizeof(heightStr), "%d (started at %d)",
peer.currentHeight, peer.startingHeight);
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "BLOCK HEIGHT");
Typography::instance().text(TypeStyle::Body2, heightStr);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Latency
char latencyStr[32];
snprintf(latencyStr, sizeof(latencyStr), "%d ms", peer.latency);
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "LATENCY");
Typography::instance().text(TypeStyle::Body2, latencyStr);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Connected time
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "CONNECTED");
Typography::instance().text(TypeStyle::Body2, peer.connTime.c_str());
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Data transferred
char dataStr[64];
snprintf(dataStr, sizeof(dataStr), ICON_MD_ARROW_UPWARD " %.2f MB " ICON_MD_ARROW_DOWNWARD " %.2f MB",
peer.bytesSent / (1024.0 * 1024.0),
peer.bytesReceived / (1024.0 * 1024.0));
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "DATA TRANSFERRED");
Typography::instance().text(TypeStyle::Body2, dataStr);
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// Actions
float availWidth = ImGui::GetContentRegionAvail().x;
// Disconnect button (danger)
ImGui::PushStyleColor(ImGuiCol_Button, colors::withAlpha(colors::Red500, 0.1f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, colors::withAlpha(colors::Red500, 0.2f));
ImGui::PushStyleColor(ImGuiCol_Text, colors::Red500);
if (ImGui::Button("DISCONNECT", ImVec2(120, 36))) {
if (m_onDisconnectPeer) m_onDisconnectPeer(peer.id);
m_showDetails = false;
}
ImGui::PopStyleColor(3);
ImGui::SameLine(availWidth - 80);
if (ContainedButton("CLOSE")) {
m_showDetails = false;
}
EndDialog();
}
if (result.dismissed) {
m_showDetails = false;
}
}
inline void PeersScreen::renderAddNodeDialog() {
DialogSpec dialogSpec;
dialogSpec.title = "Add Node";
dialogSpec.maxWidth = 400.0f;
DialogResult result = BeginDialog("add_node", dialogSpec);
if (result.isOpen) {
Typography::instance().text(TypeStyle::Body1,
"Enter the IP address or hostname of a node to connect to:");
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
TextFieldSpec textSpec;
textSpec.label = "Node Address";
textSpec.placeholder = "192.168.1.1:18030 or node.example.com";
textSpec.variant = TextFieldVariant::Outlined;
textSpec.width = -1;
TextField("add_node_addr", m_addNodeBuffer, sizeof(m_addNodeBuffer), textSpec);
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
float availWidth = ImGui::GetContentRegionAvail().x;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + availWidth - 200);
if (TextButton("CANCEL")) {
m_showAddNode = false;
memset(m_addNodeBuffer, 0, sizeof(m_addNodeBuffer));
}
ImGui::SameLine(0, spacing::dp(2));
bool canAdd = strlen(m_addNodeBuffer) > 0;
ImGui::BeginDisabled(!canAdd);
if (ContainedButton("ADD")) {
if (m_onAddNode) m_onAddNode(m_addNodeBuffer);
m_showAddNode = false;
memset(m_addNodeBuffer, 0, sizeof(m_addNodeBuffer));
}
ImGui::EndDisabled();
EndDialog();
}
if (result.dismissed) {
m_showAddNode = false;
}
}
} // namespace screens
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <string>
#include <vector>
#include <functional>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Receive Screen
// ============================================================================
// Display receiving addresses with QR codes
/**
* @brief Wallet address for receiving
*/
struct WalletAddress {
std::string address;
std::string label;
std::string type; // "shielded" or "transparent"
double balance;
bool isDefault;
};
/**
* @brief Receive screen with address cards
*/
class ReceiveScreen {
public:
void setAddresses(const std::vector<WalletAddress>& addresses) {
m_addresses = addresses;
}
void setOnCopyAddress(std::function<void(const std::string&)> callback) {
m_onCopyAddress = callback;
}
void setOnNewAddress(std::function<void(bool shielded)> callback) {
m_onNewAddress = callback;
}
void setOnShowQR(std::function<void(const std::string&)> callback) {
m_onShowQR = callback;
}
void setOnEditLabel(std::function<void(const std::string&, const std::string&)> callback) {
m_onEditLabel = callback;
}
void render();
private:
void renderAddressCard(const WalletAddress& addr, int index);
void renderNewAddressButton();
void renderQRCodePopup();
std::vector<WalletAddress> m_addresses;
std::function<void(const std::string&)> m_onCopyAddress;
std::function<void(bool shielded)> m_onNewAddress;
std::function<void(const std::string&)> m_onShowQR;
std::function<void(const std::string&, const std::string&)> m_onEditLabel;
std::string m_selectedQRAddress;
bool m_showQRPopup = false;
int m_selectedTab = 0; // 0 = shielded, 1 = transparent
};
// ============================================================================
// Implementation
// ============================================================================
inline void ReceiveScreen::render() {
// Title
Typography::instance().text(TypeStyle::H5, "Receive DRGX");
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Tab selection
TabSpec tabSpec;
tabSpec.variant = TabVariant::Fixed;
if (BeginTabs("receive_tabs", tabSpec)) {
if (Tab(ICON_MD_SHIELD " Shielded", m_selectedTab == 0)) {
m_selectedTab = 0;
}
if (Tab(ICON_MD_DESCRIPTION " Transparent", m_selectedTab == 1)) {
m_selectedTab = 1;
}
EndTabs();
}
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Filter addresses by type
std::string filterType = m_selectedTab == 0 ? "shielded" : "transparent";
// Display filtered addresses
int visibleCount = 0;
for (size_t i = 0; i < m_addresses.size(); i++) {
if (m_addresses[i].type == filterType) {
renderAddressCard(m_addresses[i], static_cast<int>(i));
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
visibleCount++;
}
}
// Empty state
if (visibleCount == 0) {
CardSpec emptySpec;
emptySpec.elevation = 1;
emptySpec.padding = spacing::dp(4);
if (BeginCard(emptySpec)) {
float availWidth = ImGui::GetContentRegionAvail().x;
// Center text
const char* emptyText = m_selectedTab == 0 ?
"No shielded addresses yet" : "No transparent addresses yet";
ImVec2 textSize = ImGui::CalcTextSize(emptyText);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - textSize.x) * 0.5f);
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), emptyText);
EndCard();
}
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
}
// New address button
renderNewAddressButton();
// QR popup
if (m_showQRPopup) {
renderQRCodePopup();
}
}
inline void ReceiveScreen::renderAddressCard(const WalletAddress& addr, int index) {
CardSpec cardSpec;
cardSpec.elevation = addr.isDefault ? 3 : 1;
cardSpec.padding = spacing::dp(2);
char cardId[32];
snprintf(cardId, sizeof(cardId), "addr_card_%d", index);
ImGui::PushID(cardId);
if (BeginCard(cardSpec)) {
// Header row: Label + Default badge
ImGui::BeginGroup();
{
if (!addr.label.empty()) {
Typography::instance().text(TypeStyle::Subtitle1, addr.label.c_str());
} else {
Typography::instance().textColored(TypeStyle::Subtitle1, OnSurfaceMedium(), "Unnamed Address");
}
if (addr.isDefault) {
ImGui::SameLine();
ChipSpec chipSpec;
chipSpec.variant = ChipVariant::Filled;
chipSpec.color = Primary();
Chip("DEFAULT", chipSpec);
}
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Address (truncated with copy)
ImGui::BeginGroup();
{
// Show truncated address
std::string displayAddr = addr.address;
if (displayAddr.length() > 40) {
displayAddr = displayAddr.substr(0, 20) + "..." +
displayAddr.substr(displayAddr.length() - 16);
}
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(),
displayAddr.c_str());
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Balance
if (addr.balance > 0) {
char balanceStr[64];
snprintf(balanceStr, sizeof(balanceStr), "Balance: %.8f DRGX", addr.balance);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), balanceStr);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
}
// Action buttons
ImGui::BeginGroup();
{
if (OutlinedButton(ICON_MD_CONTENT_COPY " COPY")) {
if (m_onCopyAddress) m_onCopyAddress(addr.address);
}
ImGui::SameLine(0, spacing::dp(1));
if (OutlinedButton(ICON_MD_QR_CODE " QR")) {
m_selectedQRAddress = addr.address;
m_showQRPopup = true;
}
ImGui::SameLine(0, spacing::dp(1));
if (TextButton(ICON_MD_EDIT " EDIT")) {
// Would trigger edit label dialog
if (m_onEditLabel) m_onEditLabel(addr.address, addr.label);
}
}
ImGui::EndGroup();
EndCard();
}
ImGui::PopID();
}
inline void ReceiveScreen::renderNewAddressButton() {
// Floating action button style
float buttonWidth = 200.0f;
float availWidth = ImGui::GetContentRegionAvail().x;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - buttonWidth) * 0.5f);
if (ContainedButton("+ NEW ADDRESS")) {
if (m_onNewAddress) {
m_onNewAddress(m_selectedTab == 0); // true for shielded
}
}
}
inline void ReceiveScreen::renderQRCodePopup() {
DialogSpec dialogSpec;
dialogSpec.title = "QR Code";
dialogSpec.maxWidth = 400.0f;
DialogResult result = BeginDialog("qr_popup", dialogSpec);
if (result.isOpen) {
// QR code placeholder (actual QR generation would be separate)
float qrSize = 250.0f;
float availWidth = ImGui::GetContentRegionAvail().x;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - qrSize) * 0.5f);
// QR placeholder box
ImVec2 pos = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(
pos,
ImVec2(pos.x + qrSize, pos.y + qrSize),
ImGui::GetColorU32(Surface())
);
ImGui::GetWindowDrawList()->AddRect(
pos,
ImVec2(pos.x + qrSize, pos.y + qrSize),
ImGui::GetColorU32(Divider()),
4.0f
);
// Center text in QR box
const char* qrText = "QR CODE";
ImVec2 textSize = ImGui::CalcTextSize(qrText);
ImGui::SetCursorScreenPos(ImVec2(
pos.x + (qrSize - textSize.x) * 0.5f,
pos.y + (qrSize - textSize.y) * 0.5f
));
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), qrText);
ImGui::Dummy(ImVec2(qrSize, qrSize + spacing::dp(2)));
// Address below QR
ImGui::TextWrapped("%s", m_selectedQRAddress.c_str());
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Actions
float btnWidth = 100.0f;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - btnWidth * 2 - spacing::dp(2)) * 0.5f);
if (OutlinedButton("COPY")) {
if (m_onCopyAddress) m_onCopyAddress(m_selectedQRAddress);
}
ImGui::SameLine(0, spacing::dp(2));
if (ContainedButton("CLOSE")) {
m_showQRPopup = false;
}
EndDialog();
}
if (result.dismissed) {
m_showQRPopup = false;
}
}
} // namespace screens
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
/**
* @file screens.h
* @brief Unified include for all wallet screens
*
* Phase 7: Component Redesign
*
* This header provides access to all Material Design wallet screens:
* - HomeScreen: Dashboard with balances and quick actions
* - SendScreen: Material form for sending DRGX
* - ReceiveScreen: Address cards with QR codes
* - TransactionsScreen: Transaction history list
* - MiningScreen: Mining controls and stats
* - PeersScreen: Network peer information
* - SettingsScreen: Application settings
* - MainLayout: Full application layout with navigation
* - ConfirmationDialog: Modal confirmations for critical actions
*
* Usage:
* @code
* #include "ui/screens/screens.h"
* using namespace dragonx::ui::screens;
*
* // Create main layout
* MainLayout layout;
*
* // Set up data
* BalanceInfo balance;
* balance.total = 12345.67;
* layout.homeScreen().setBalance(balance);
*
* // Render (in main loop)
* layout.render();
*
* // Handle confirmations
* ConfirmationDialog::instance().render();
* @endcode
*/
#pragma once
// Material Design system
#include "../material/material.h"
// Individual screens
#include "home_screen.h"
#include "send_screen.h"
#include "receive_screen.h"
#include "transactions_screen.h"
#include "mining_screen.h"
#include "peers_screen.h"
#include "settings_screen.h"
// Main layout and navigation
#include "main_layout.h"
// Dialogs
#include "confirmation_dialog.h"
namespace dragonx {
namespace ui {
namespace screens {
/**
* @brief Initialize all screen systems
*
* Call this once at application startup to initialize
* any global screen state.
*/
inline void InitializeScreens() {
// Currently no global initialization needed
// Reserved for future use
}
/**
* @brief Shutdown all screen systems
*
* Call this at application shutdown to clean up
* any global screen state.
*/
inline void ShutdownScreens() {
// Currently no global cleanup needed
// Reserved for future use
}
} // namespace screens
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "../../config/version.h"
#include "imgui.h"
#include <string>
#include <vector>
#include <functional>
#include <cstring>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Send Screen
// ============================================================================
// Material Design form for sending DRGX
/**
* @brief Address book entry
*/
struct AddressBookEntry {
std::string label;
std::string address;
};
/**
* @brief Send form data
*/
struct SendFormData {
char toAddress[512] = {0};
char amount[32] = {0};
char memo[512] = {0};
bool useShielded = true;
double fee = DRAGONX_DEFAULT_FEE;
// Validation state
bool addressValid = false;
bool amountValid = false;
std::string addressError;
std::string amountError;
};
/**
* @brief Send screen with Material form
*/
class SendScreen {
public:
SendScreen() = default;
void setAvailableBalance(double shielded, double transparent) {
m_shieldedBalance = shielded;
m_transparentBalance = transparent;
}
void setAddressBook(const std::vector<AddressBookEntry>& entries) {
m_addressBook = entries;
}
void setOnSend(std::function<void(const SendFormData&)> callback) {
m_onSend = callback;
}
void setOnCancel(std::function<void()> callback) {
m_onCancel = callback;
}
void setOnValidateAddress(std::function<bool(const std::string&)> callback) {
m_onValidateAddress = callback;
}
void clear() {
memset(m_formData.toAddress, 0, sizeof(m_formData.toAddress));
memset(m_formData.amount, 0, sizeof(m_formData.amount));
memset(m_formData.memo, 0, sizeof(m_formData.memo));
m_formData.useShielded = true;
m_formData.addressValid = false;
m_formData.amountValid = false;
m_formData.addressError.clear();
m_formData.amountError.clear();
}
void render();
private:
void renderFromSelector();
void renderAddressField();
void renderAmountField();
void renderMemoField();
void renderFeeDisplay();
void renderActions();
void validateForm();
SendFormData m_formData;
double m_shieldedBalance = 0.0;
double m_transparentBalance = 0.0;
std::vector<AddressBookEntry> m_addressBook;
std::function<void(const SendFormData&)> m_onSend;
std::function<void()> m_onCancel;
std::function<bool(const std::string&)> m_onValidateAddress;
bool m_showAddressBook = false;
};
// ============================================================================
// Implementation
// ============================================================================
inline void SendScreen::render() {
float availWidth = ImGui::GetContentRegionAvail().x;
float formWidth = std::min(availWidth, 500.0f);
float offsetX = (availWidth - formWidth) * 0.5f;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + offsetX);
ImGui::BeginGroup();
{
// Title
Typography::instance().text(TypeStyle::H5, "Send DRGX");
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// Form card
CardSpec cardSpec;
cardSpec.elevation = 2;
cardSpec.padding = spacing::dp(3);
cardSpec.width = formWidth;
if (BeginCard(cardSpec)) {
// From selector (shielded vs transparent)
renderFromSelector();
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// To address field
renderAddressField();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Amount field
renderAmountField();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Memo field (only for shielded)
if (m_formData.useShielded) {
renderMemoField();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
}
// Fee display
renderFeeDisplay();
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// Divider
ImGui::GetWindowDrawList()->AddLine(
ImVec2(ImGui::GetCursorScreenPos().x, ImGui::GetCursorScreenPos().y),
ImVec2(ImGui::GetCursorScreenPos().x + formWidth - spacing::dp(6), ImGui::GetCursorScreenPos().y),
ImGui::GetColorU32(Divider()),
1.0f
);
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Action buttons
renderActions();
EndCard();
}
}
ImGui::EndGroup();
}
inline void SendScreen::renderFromSelector() {
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "SEND FROM");
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
float buttonWidth = 200.0f;
// Shielded option
ImGui::PushID("from_shielded");
{
bool selected = m_formData.useShielded;
ImVec4 bgColor = selected ? colors::withAlpha(Primary(), 0.12f) : Surface();
ImVec4 borderColor = selected ? Primary() : Divider();
ImGui::PushStyleColor(ImGuiCol_Button, bgColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, colors::withAlpha(Primary(), 0.16f));
ImGui::PushStyleColor(ImGuiCol_Border, borderColor);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, selected ? 2.0f : 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f);
char label[128];
snprintf(label, sizeof(label), ICON_MD_SHIELD " Shielded\n%.4f DRGX", m_shieldedBalance);
if (ImGui::Button(label, ImVec2(buttonWidth, 60))) {
m_formData.useShielded = true;
}
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(3);
}
ImGui::PopID();
ImGui::SameLine(0, spacing::dp(2));
// Transparent option
ImGui::PushID("from_transparent");
{
bool selected = !m_formData.useShielded;
ImVec4 bgColor = selected ? colors::withAlpha(Secondary(), 0.12f) : Surface();
ImVec4 borderColor = selected ? Secondary() : Divider();
ImGui::PushStyleColor(ImGuiCol_Button, bgColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, colors::withAlpha(Secondary(), 0.16f));
ImGui::PushStyleColor(ImGuiCol_Border, borderColor);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, selected ? 2.0f : 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f);
char label[128];
snprintf(label, sizeof(label), ICON_MD_DESCRIPTION " Transparent\n%.4f DRGX", m_transparentBalance);
if (ImGui::Button(label, ImVec2(buttonWidth, 60))) {
m_formData.useShielded = false;
}
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(3);
}
ImGui::PopID();
}
inline void SendScreen::renderAddressField() {
TextFieldSpec spec;
spec.label = "Recipient Address";
spec.placeholder = "Enter DRGX address...";
spec.variant = TextFieldVariant::Outlined;
spec.width = -1; // Full width
spec.hasError = !m_formData.addressError.empty();
spec.helperText = m_formData.addressError.empty() ?
"z-address (shielded) or t-address (transparent)" :
m_formData.addressError.c_str();
spec.leadingIcon = ICON_MD_MARKUNREAD_MAILBOX;
spec.trailingIcon = ICON_MD_MENU_BOOK; // Address book
TextFieldResult result = TextField("send_address", m_formData.toAddress,
sizeof(m_formData.toAddress), spec);
if (result.trailingIconClicked) {
m_showAddressBook = !m_showAddressBook;
}
if (result.changed) {
// Validate address
if (m_onValidateAddress) {
m_formData.addressValid = m_onValidateAddress(m_formData.toAddress);
if (!m_formData.addressValid && strlen(m_formData.toAddress) > 10) {
m_formData.addressError = "Invalid address format";
} else {
m_formData.addressError.clear();
}
}
}
// Address book dropdown
if (m_showAddressBook && !m_addressBook.empty()) {
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
CardSpec cardSpec;
cardSpec.elevation = 8;
cardSpec.padding = spacing::dp(1);
if (BeginCard(cardSpec)) {
BeginList("address_book_list", false);
for (const auto& entry : m_addressBook) {
ListItemSpec itemSpec;
itemSpec.leadingIcon = "👤";
itemSpec.primaryText = entry.label.c_str();
itemSpec.secondaryText = entry.address.substr(0, 20).c_str();
itemSpec.dividerBelow = true;
if (ListItem(itemSpec)) {
strncpy(m_formData.toAddress, entry.address.c_str(),
sizeof(m_formData.toAddress) - 1);
m_formData.addressValid = true;
m_formData.addressError.clear();
m_showAddressBook = false;
}
}
EndList();
EndCard();
}
}
}
inline void SendScreen::renderAmountField() {
TextFieldSpec spec;
spec.label = "Amount";
spec.placeholder = "0.00000000";
spec.variant = TextFieldVariant::Outlined;
spec.width = 200.0f;
spec.hasError = !m_formData.amountError.empty();
spec.helperText = m_formData.amountError.c_str();
spec.suffix = "DRGX";
TextFieldResult result = TextField("send_amount", m_formData.amount,
sizeof(m_formData.amount), spec);
if (result.changed) {
// Validate amount
double amt = atof(m_formData.amount);
double maxBalance = m_formData.useShielded ? m_shieldedBalance : m_transparentBalance;
if (amt <= 0) {
m_formData.amountValid = false;
if (strlen(m_formData.amount) > 0) {
m_formData.amountError = "Amount must be greater than 0";
}
} else if (amt > maxBalance - m_formData.fee) {
m_formData.amountValid = false;
m_formData.amountError = "Insufficient balance";
} else {
m_formData.amountValid = true;
m_formData.amountError.clear();
}
}
ImGui::SameLine();
// Max button
if (TextButton("MAX")) {
double maxBalance = m_formData.useShielded ? m_shieldedBalance : m_transparentBalance;
double maxAmount = maxBalance - m_formData.fee;
if (maxAmount > 0) {
snprintf(m_formData.amount, sizeof(m_formData.amount), "%.8f", maxAmount);
m_formData.amountValid = true;
m_formData.amountError.clear();
}
}
}
inline void SendScreen::renderMemoField() {
TextFieldSpec spec;
spec.label = "Memo (encrypted)";
spec.placeholder = "Optional private message...";
spec.variant = TextFieldVariant::Outlined;
spec.width = -1;
spec.multiline = true;
spec.helperText = "512 characters max. Only visible to recipient.";
spec.maxLength = 512;
TextField("send_memo", m_formData.memo, sizeof(m_formData.memo), spec);
}
inline void SendScreen::renderFeeDisplay() {
ImGui::BeginGroup();
{
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(), "Network Fee:");
ImGui::SameLine();
char feeStr[32];
snprintf(feeStr, sizeof(feeStr), "%.8f DRGX", m_formData.fee);
Typography::instance().text(TypeStyle::Body2, feeStr);
}
ImGui::EndGroup();
// Total if amount is valid
if (m_formData.amountValid) {
double amt = atof(m_formData.amount);
double total = amt + m_formData.fee;
ImGui::BeginGroup();
{
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), "Total:");
ImGui::SameLine();
char totalStr[32];
snprintf(totalStr, sizeof(totalStr), "%.8f DRGX", total);
Typography::instance().textColored(TypeStyle::Body1, Primary(), totalStr);
}
ImGui::EndGroup();
}
}
inline void SendScreen::renderActions() {
float buttonWidth = 120.0f;
float availWidth = ImGui::GetContentRegionAvail().x;
// Right-align buttons
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + availWidth - buttonWidth * 2 - spacing::dp(2));
// Cancel button
if (TextButton("CANCEL")) {
if (m_onCancel) m_onCancel();
}
ImGui::SameLine(0, spacing::dp(2));
// Send button
bool canSend = m_formData.addressValid && m_formData.amountValid;
ImGui::BeginDisabled(!canSend);
if (ContainedButton("SEND")) {
if (m_onSend) m_onSend(m_formData);
}
ImGui::EndDisabled();
}
inline void SendScreen::validateForm() {
// Address validation
if (strlen(m_formData.toAddress) == 0) {
m_formData.addressValid = false;
m_formData.addressError = "Address is required";
}
// Amount validation
if (strlen(m_formData.amount) == 0) {
m_formData.amountValid = false;
m_formData.amountError = "Amount is required";
}
}
} // namespace screens
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../config/version.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <string>
#include <vector>
#include <functional>
#include <cstring>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Settings Screen
// ============================================================================
// Application settings with Material list items
/**
* @brief Setting category
*/
enum class SettingsCategory {
Wallet,
Display,
Network,
Privacy,
Advanced
};
/**
* @brief Settings data
*/
struct SettingsData {
// Wallet
bool autoShield = true;
double defaultFee = DRAGONX_DEFAULT_FEE;
// Display
std::string theme = "dark";
std::string language = "en";
std::string fiatCurrency = "USD";
bool showBalanceInFiat = true;
bool hideEmptyAddresses = true;
// Network
std::string proxyAddress;
int proxyPort = 9050;
bool useTor = false;
int maxConnections = 125;
// Privacy
bool rememberAddresses = true;
bool autoLock = true;
int autoLockTimeout = 5; // minutes
// Advanced
int confirmations = 10;
std::string dataDir;
bool debugMode = false;
};
/**
* @brief Settings screen with Material list
*/
class SettingsScreen {
public:
void setSettings(const SettingsData& settings) { m_settings = settings; }
const SettingsData& getSettings() const { return m_settings; }
void setOnSettingsChanged(std::function<void(const SettingsData&)> callback) {
m_onSettingsChanged = callback;
}
void setOnBackupWallet(std::function<void()> callback) {
m_onBackupWallet = callback;
}
void setOnExportKeys(std::function<void()> callback) {
m_onExportKeys = callback;
}
void setOnRescan(std::function<void()> callback) {
m_onRescan = callback;
}
void render();
private:
void renderWalletSettings();
void renderDisplaySettings();
void renderNetworkSettings();
void renderPrivacySettings();
void renderAdvancedSettings();
void renderAboutSection();
void notifySettingsChanged();
SettingsData m_settings;
std::function<void(const SettingsData&)> m_onSettingsChanged;
std::function<void()> m_onBackupWallet;
std::function<void()> m_onExportKeys;
std::function<void()> m_onRescan;
SettingsCategory m_selectedCategory = SettingsCategory::Wallet;
};
// ============================================================================
// Implementation
// ============================================================================
inline void SettingsScreen::render() {
// Title
Typography::instance().text(TypeStyle::H5, "Settings");
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Category tabs
TabSpec tabSpec;
tabSpec.variant = TabVariant::Scrollable;
if (BeginTabs("settings_tabs", tabSpec)) {
if (Tab(ICON_MD_ACCOUNT_BALANCE_WALLET " Wallet", m_selectedCategory == SettingsCategory::Wallet)) {
m_selectedCategory = SettingsCategory::Wallet;
}
if (Tab(ICON_MD_PALETTE " Display", m_selectedCategory == SettingsCategory::Display)) {
m_selectedCategory = SettingsCategory::Display;
}
if (Tab(ICON_MD_PUBLIC " Network", m_selectedCategory == SettingsCategory::Network)) {
m_selectedCategory = SettingsCategory::Network;
}
if (Tab(ICON_MD_LOCK " Privacy", m_selectedCategory == SettingsCategory::Privacy)) {
m_selectedCategory = SettingsCategory::Privacy;
}
if (Tab(ICON_MD_SETTINGS " Advanced", m_selectedCategory == SettingsCategory::Advanced)) {
m_selectedCategory = SettingsCategory::Advanced;
}
EndTabs();
}
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Settings content
switch (m_selectedCategory) {
case SettingsCategory::Wallet:
renderWalletSettings();
break;
case SettingsCategory::Display:
renderDisplaySettings();
break;
case SettingsCategory::Network:
renderNetworkSettings();
break;
case SettingsCategory::Privacy:
renderPrivacySettings();
break;
case SettingsCategory::Advanced:
renderAdvancedSettings();
break;
}
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// About section (always visible)
renderAboutSection();
}
inline void SettingsScreen::renderWalletSettings() {
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = 0;
if (BeginCard(cardSpec)) {
BeginList("wallet_settings", false);
// Auto-shield toggle
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Auto-Shield Transparent Funds";
itemSpec.secondaryText = "Automatically move transparent balance to shielded";
itemSpec.dividerBelow = true;
ImGui::PushID("auto_shield");
ListItem(itemSpec);
// Toggle positioned at end
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 60);
if (Switch("##toggle", m_settings.autoShield)) {
notifySettingsChanged();
}
ImGui::PopID();
}
// Default fee
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Default Transaction Fee";
char feeStr[32];
snprintf(feeStr, sizeof(feeStr), "%.8f DRGX", m_settings.defaultFee);
itemSpec.secondaryText = feeStr;
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
ListItem(itemSpec);
}
// Backup wallet
{
ListItemSpec itemSpec;
itemSpec.leadingIcon = ICON_MD_SAVE;
itemSpec.primaryText = "Backup Wallet";
itemSpec.secondaryText = "Export wallet backup file";
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
if (ListItem(itemSpec)) {
if (m_onBackupWallet) m_onBackupWallet();
}
}
// Export keys
{
ListItemSpec itemSpec;
itemSpec.leadingIcon = ICON_MD_KEY;
itemSpec.primaryText = "Export Private Keys";
itemSpec.secondaryText = "Export viewing and spending keys";
itemSpec.trailingIcon = ">";
if (ListItem(itemSpec)) {
if (m_onExportKeys) m_onExportKeys();
}
}
EndList();
EndCard();
}
}
inline void SettingsScreen::renderDisplaySettings() {
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = 0;
if (BeginCard(cardSpec)) {
BeginList("display_settings", false);
// Theme selection
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Theme";
itemSpec.secondaryText = m_settings.theme == "dark" ? "Dark" : "Light";
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
ListItem(itemSpec);
}
// Language
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Language";
itemSpec.secondaryText = "English"; // Would map from code
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
ListItem(itemSpec);
}
// Fiat currency
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Fiat Currency";
itemSpec.secondaryText = m_settings.fiatCurrency.c_str();
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
ListItem(itemSpec);
}
// Show balance in fiat toggle
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Show Balance in Fiat";
itemSpec.secondaryText = "Display fiat equivalent on home screen";
itemSpec.dividerBelow = true;
ImGui::PushID("show_fiat");
ListItem(itemSpec);
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 60);
if (Switch("##toggle", m_settings.showBalanceInFiat)) {
notifySettingsChanged();
}
ImGui::PopID();
}
// Hide empty addresses
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Hide Empty Addresses";
itemSpec.secondaryText = "Don't show addresses with zero balance";
ImGui::PushID("hide_empty");
ListItem(itemSpec);
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 60);
if (Switch("##toggle", m_settings.hideEmptyAddresses)) {
notifySettingsChanged();
}
ImGui::PopID();
}
EndList();
EndCard();
}
}
inline void SettingsScreen::renderNetworkSettings() {
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = 0;
if (BeginCard(cardSpec)) {
BeginList("network_settings", false);
// Use Tor
{
ListItemSpec itemSpec;
itemSpec.leadingIcon = "🧅";
itemSpec.primaryText = "Use Tor Network";
itemSpec.secondaryText = "Route connections through Tor for privacy";
itemSpec.dividerBelow = true;
ImGui::PushID("use_tor");
ListItem(itemSpec);
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 60);
if (Switch("##toggle", m_settings.useTor)) {
notifySettingsChanged();
}
ImGui::PopID();
}
// Proxy settings (shown if Tor enabled)
if (m_settings.useTor) {
ListItemSpec itemSpec;
itemSpec.primaryText = "Proxy Address";
char proxyStr[128];
snprintf(proxyStr, sizeof(proxyStr), "%s:%d",
m_settings.proxyAddress.empty() ? "127.0.0.1" : m_settings.proxyAddress.c_str(),
m_settings.proxyPort);
itemSpec.secondaryText = proxyStr;
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
ListItem(itemSpec);
}
// Max connections
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Maximum Connections";
char connStr[32];
snprintf(connStr, sizeof(connStr), "%d peers", m_settings.maxConnections);
itemSpec.secondaryText = connStr;
itemSpec.trailingIcon = ">";
ListItem(itemSpec);
}
EndList();
EndCard();
}
}
inline void SettingsScreen::renderPrivacySettings() {
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = 0;
if (BeginCard(cardSpec)) {
BeginList("privacy_settings", false);
// Remember addresses
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Remember Addresses";
itemSpec.secondaryText = "Save recently used addresses";
itemSpec.dividerBelow = true;
ImGui::PushID("remember_addr");
ListItem(itemSpec);
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 60);
if (Switch("##toggle", m_settings.rememberAddresses)) {
notifySettingsChanged();
}
ImGui::PopID();
}
// Auto-lock
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Auto-Lock Wallet";
itemSpec.secondaryText = "Lock wallet after inactivity";
itemSpec.dividerBelow = true;
ImGui::PushID("auto_lock");
ListItem(itemSpec);
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 60);
if (Switch("##toggle", m_settings.autoLock)) {
notifySettingsChanged();
}
ImGui::PopID();
}
// Lock timeout (if auto-lock enabled)
if (m_settings.autoLock) {
ListItemSpec itemSpec;
itemSpec.primaryText = "Lock Timeout";
char timeoutStr[32];
snprintf(timeoutStr, sizeof(timeoutStr), "%d minutes", m_settings.autoLockTimeout);
itemSpec.secondaryText = timeoutStr;
itemSpec.trailingIcon = ">";
ListItem(itemSpec);
}
EndList();
EndCard();
}
}
inline void SettingsScreen::renderAdvancedSettings() {
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = 0;
if (BeginCard(cardSpec)) {
BeginList("advanced_settings", false);
// Required confirmations
{
ListItemSpec itemSpec;
itemSpec.primaryText = "Required Confirmations";
char confStr[32];
snprintf(confStr, sizeof(confStr), "%d blocks", m_settings.confirmations);
itemSpec.secondaryText = confStr;
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
ListItem(itemSpec);
}
// Data directory
{
ListItemSpec itemSpec;
itemSpec.leadingIcon = "📁";
itemSpec.primaryText = "Data Directory";
itemSpec.secondaryText = m_settings.dataDir.empty() ?
"(default)" : m_settings.dataDir.c_str();
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
ListItem(itemSpec);
}
// Rescan blockchain
{
ListItemSpec itemSpec;
itemSpec.leadingIcon = ICON_MD_SYNC;
itemSpec.primaryText = "Rescan Blockchain";
itemSpec.secondaryText = "Rebuild transaction history from blockchain";
itemSpec.trailingIcon = ">";
itemSpec.dividerBelow = true;
if (ListItem(itemSpec)) {
if (m_onRescan) m_onRescan();
}
}
// Debug mode
{
ListItemSpec itemSpec;
itemSpec.leadingIcon = "🐛";
itemSpec.primaryText = "Debug Mode";
itemSpec.secondaryText = "Enable verbose logging";
ImGui::PushID("debug_mode");
ListItem(itemSpec);
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 60);
if (Switch("##toggle", m_settings.debugMode)) {
notifySettingsChanged();
}
ImGui::PopID();
}
EndList();
EndCard();
}
}
inline void SettingsScreen::renderAboutSection() {
CardSpec cardSpec;
cardSpec.elevation = 0;
cardSpec.padding = spacing::dp(3);
cardSpec.outlined = true;
if (BeginCard(cardSpec)) {
float availWidth = ImGui::GetContentRegionAvail().x;
// App name and version centered
const char* appName = "ObsidianDragon";
ImVec2 nameSize = ImGui::CalcTextSize(appName);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - nameSize.x) * 0.5f);
Typography::instance().text(TypeStyle::H6, appName);
char version[64];
snprintf(version, sizeof(version), "Version %s-imgui", DRAGONX_VERSION);
ImVec2 versionSize = ImGui::CalcTextSize(version);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - versionSize.x) * 0.5f);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), version);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
const char* copyright = "© 2024-2026 The Hush Developers";
ImVec2 copySize = ImGui::CalcTextSize(copyright);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - copySize.x) * 0.5f);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), copyright);
const char* license = "Released under GPLv3";
ImVec2 licenseSize = ImGui::CalcTextSize(license);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - licenseSize.x) * 0.5f);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), license);
EndCard();
}
}
inline void SettingsScreen::notifySettingsChanged() {
if (m_onSettingsChanged) {
m_onSettingsChanged(m_settings);
}
}
} // namespace screens
} // namespace ui
} // namespace dragonx
-419
View File
@@ -1,419 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../material/material.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <string>
#include <vector>
#include <functional>
namespace dragonx {
namespace ui {
namespace screens {
using namespace material;
// ============================================================================
// Transactions Screen
// ============================================================================
// Display transaction history with Material list
/**
* @brief Transaction details
*/
struct Transaction {
std::string txid;
std::string type; // "sent", "received", "mined", "self"
std::string fromAddress;
std::string toAddress;
double amount;
double fee;
std::string memo;
std::string datetime;
int confirmations;
int blockHeight;
bool isShielded;
};
/**
* @brief Transaction filter options
*/
enum class TxFilter {
All,
Sent,
Received,
Mined
};
/**
* @brief Transactions screen with Material list
*/
class TransactionsScreen {
public:
void setTransactions(const std::vector<Transaction>& txns) {
m_transactions = txns;
}
void setOnTransactionClick(std::function<void(const std::string&)> callback) {
m_onTxClick = callback;
}
void setOnCopyTxid(std::function<void(const std::string&)> callback) {
m_onCopyTxid = callback;
}
void setOnExport(std::function<void()> callback) {
m_onExport = callback;
}
void render();
private:
void renderFilters();
void renderTransactionList();
void renderTransactionItem(const Transaction& tx, int index);
void renderTransactionDetails();
void renderEmptyState();
std::vector<Transaction> m_transactions;
std::function<void(const std::string&)> m_onTxClick;
std::function<void(const std::string&)> m_onCopyTxid;
std::function<void()> m_onExport;
TxFilter m_filter = TxFilter::All;
std::string m_searchQuery;
char m_searchBuffer[256] = {0};
std::string m_selectedTxid;
bool m_showDetails = false;
};
// ============================================================================
// Implementation
// ============================================================================
inline void TransactionsScreen::render() {
// Title and export button
ImGui::BeginGroup();
{
Typography::instance().text(TypeStyle::H5, "Transactions");
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 100);
if (OutlinedButton("📥 EXPORT")) {
if (m_onExport) m_onExport();
}
}
ImGui::EndGroup();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Filters
renderFilters();
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Transaction list or empty state
std::vector<Transaction> filtered;
for (const auto& tx : m_transactions) {
// Apply type filter
if (m_filter != TxFilter::All) {
if (m_filter == TxFilter::Sent && tx.type != "sent") continue;
if (m_filter == TxFilter::Received && tx.type != "received") continue;
if (m_filter == TxFilter::Mined && tx.type != "mined") continue;
}
// Apply search filter
if (strlen(m_searchBuffer) > 0) {
std::string search = m_searchBuffer;
if (tx.txid.find(search) == std::string::npos &&
tx.toAddress.find(search) == std::string::npos &&
tx.fromAddress.find(search) == std::string::npos &&
tx.memo.find(search) == std::string::npos) {
continue;
}
}
filtered.push_back(tx);
}
if (filtered.empty()) {
renderEmptyState();
} else {
// Scrollable list
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = 0;
if (BeginCard(cardSpec)) {
BeginList("tx_list", false);
for (size_t i = 0; i < filtered.size(); i++) {
renderTransactionItem(filtered[i], static_cast<int>(i));
}
EndList();
EndCard();
}
}
// Details popup
if (m_showDetails) {
renderTransactionDetails();
}
}
inline void TransactionsScreen::renderFilters() {
// Search field
TextFieldSpec searchSpec;
searchSpec.label = "Search";
searchSpec.placeholder = "Search by address, txid, memo...";
searchSpec.variant = TextFieldVariant::Outlined;
searchSpec.width = 300.0f;
searchSpec.leadingIcon = ICON_MD_SEARCH;
TextField("tx_search", m_searchBuffer, sizeof(m_searchBuffer), searchSpec);
ImGui::SameLine(0, spacing::dp(3));
// Filter chips
ImGui::BeginGroup();
{
ChipSpec chipSpec;
chipSpec.variant = ChipVariant::Filter;
chipSpec.selectable = true;
chipSpec.selected = (m_filter == TxFilter::All);
if (FilterChip("All", chipSpec)) {
m_filter = TxFilter::All;
}
ImGui::SameLine(0, spacing::dp(1));
chipSpec.selected = (m_filter == TxFilter::Sent);
if (FilterChip(ICON_MD_CALL_MADE " Sent", chipSpec)) {
m_filter = TxFilter::Sent;
}
ImGui::SameLine(0, spacing::dp(1));
chipSpec.selected = (m_filter == TxFilter::Received);
if (FilterChip(ICON_MD_CALL_RECEIVED " Received", chipSpec)) {
m_filter = TxFilter::Received;
}
ImGui::SameLine(0, spacing::dp(1));
chipSpec.selected = (m_filter == TxFilter::Mined);
if (FilterChip(ICON_MD_CONSTRUCTION " Mined", chipSpec)) {
m_filter = TxFilter::Mined;
}
}
ImGui::EndGroup();
}
inline void TransactionsScreen::renderTransactionItem(const Transaction& tx, int index) {
ListItemSpec itemSpec;
// Icon based on type
if (tx.type == "received") {
itemSpec.leadingIcon = ICON_MD_CALL_RECEIVED;
} else if (tx.type == "sent") {
itemSpec.leadingIcon = ICON_MD_CALL_MADE;
} else if (tx.type == "mined") {
itemSpec.leadingIcon = ICON_MD_CONSTRUCTION;
} else {
itemSpec.leadingIcon = ICON_MD_SWAP_HORIZ; // Self transfer
}
// Amount formatting
char amountStr[64];
if (tx.type == "sent") {
snprintf(amountStr, sizeof(amountStr), "-%.8f DRGX", tx.amount);
} else {
snprintf(amountStr, sizeof(amountStr), "+%.8f DRGX", tx.amount);
}
itemSpec.primaryText = amountStr;
// Secondary: date + confirmations
char secondaryStr[128];
if (tx.confirmations == 0) {
snprintf(secondaryStr, sizeof(secondaryStr), "%s • " ICON_MD_HOURGLASS_EMPTY " Pending", tx.datetime.c_str());
} else if (tx.confirmations < 10) {
snprintf(secondaryStr, sizeof(secondaryStr), "%s • %d confirmations",
tx.datetime.c_str(), tx.confirmations);
} else {
snprintf(secondaryStr, sizeof(secondaryStr), "%s • " ICON_MD_CHECK " Confirmed", tx.datetime.c_str());
}
itemSpec.secondaryText = secondaryStr;
// Privacy indicator
if (tx.isShielded) {
itemSpec.trailingIcon = ICON_MD_SHIELD;
}
itemSpec.dividerBelow = true;
char itemId[32];
snprintf(itemId, sizeof(itemId), "tx_%d", index);
ImGui::PushID(itemId);
if (ListItem(itemSpec)) {
m_selectedTxid = tx.txid;
m_showDetails = true;
}
ImGui::PopID();
}
inline void TransactionsScreen::renderTransactionDetails() {
// Find the selected transaction
const Transaction* selected = nullptr;
for (const auto& tx : m_transactions) {
if (tx.txid == m_selectedTxid) {
selected = &tx;
break;
}
}
if (!selected) {
m_showDetails = false;
return;
}
DialogSpec dialogSpec;
dialogSpec.title = "Transaction Details";
dialogSpec.maxWidth = 500.0f;
DialogResult result = BeginDialog("tx_details", dialogSpec);
if (result.isOpen) {
const Transaction& tx = *selected;
// Type badge
ChipSpec chipSpec;
chipSpec.variant = ChipVariant::Filled;
if (tx.type == "received") {
chipSpec.color = colors::Green500;
Chip(ICON_MD_CALL_RECEIVED " Received", chipSpec);
} else if (tx.type == "sent") {
chipSpec.color = colors::Red500;
Chip(ICON_MD_CALL_MADE " Sent", chipSpec);
} else if (tx.type == "mined") {
chipSpec.color = Secondary();
Chip(ICON_MD_CONSTRUCTION " Mined", chipSpec);
}
if (tx.isShielded) {
ImGui::SameLine();
chipSpec.color = Primary();
Chip(ICON_MD_SHIELD " Shielded", chipSpec);
}
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Amount
Typography::instance().textColored(TypeStyle::Overline, OnSurfaceMedium(), "AMOUNT");
char amountStr[64];
snprintf(amountStr, sizeof(amountStr), "%.8f DRGX", tx.amount);
Typography::instance().text(TypeStyle::H5, amountStr);
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Details grid
auto detailRow = [](const char* label, const char* value, bool canCopy = false) {
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), label);
Typography::instance().text(TypeStyle::Body2, value);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
};
detailRow("DATE", tx.datetime.c_str());
char confStr[32];
if (tx.confirmations == 0) {
snprintf(confStr, sizeof(confStr), "Pending");
} else {
snprintf(confStr, sizeof(confStr), "%d confirmations", tx.confirmations);
}
detailRow("STATUS", confStr);
if (tx.blockHeight > 0) {
char blockStr[32];
snprintf(blockStr, sizeof(blockStr), "%d", tx.blockHeight);
detailRow("BLOCK", blockStr);
}
char feeStr[32];
snprintf(feeStr, sizeof(feeStr), "%.8f DRGX", tx.fee);
detailRow("FEE", feeStr);
ImGui::Dummy(ImVec2(0, spacing::dp(1)));
// Transaction ID
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), "TRANSACTION ID");
ImGui::TextWrapped("%s", tx.txid.c_str());
if (TextButton(ICON_MD_CONTENT_COPY " COPY TXID")) {
if (m_onCopyTxid) m_onCopyTxid(tx.txid);
}
// Memo if present
if (!tx.memo.empty()) {
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), "MEMO");
ImGui::TextWrapped("%s", tx.memo.c_str());
}
ImGui::Dummy(ImVec2(0, spacing::dp(3)));
// Close button
float availWidth = ImGui::GetContentRegionAvail().x;
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + availWidth - 100);
if (ContainedButton("CLOSE")) {
m_showDetails = false;
}
EndDialog();
}
if (result.dismissed) {
m_showDetails = false;
}
}
inline void TransactionsScreen::renderEmptyState() {
CardSpec cardSpec;
cardSpec.elevation = 1;
cardSpec.padding = spacing::dp(6);
if (BeginCard(cardSpec)) {
float availWidth = ImGui::GetContentRegionAvail().x;
// Icon
const char* icon = ICON_MD_RECEIPT;
ImVec2 iconSize = ImGui::CalcTextSize(icon);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - iconSize.x) * 0.5f);
Typography::instance().text(TypeStyle::H3, icon);
ImGui::Dummy(ImVec2(0, spacing::dp(2)));
// Message
const char* message = m_filter == TxFilter::All ?
"No transactions yet" : "No matching transactions";
ImVec2 textSize = ImGui::CalcTextSize(message);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (availWidth - textSize.x) * 0.5f);
Typography::instance().textColored(TypeStyle::Body1, OnSurfaceMedium(), message);
EndCard();
}
}
} // namespace screens
} // namespace ui
} // namespace dragonx
+47 -7
View File
@@ -12,6 +12,7 @@
#include "schema/ui_schema.h" #include "schema/ui_schema.h"
#include "../embedded/IconsMaterialDesign.h" #include "../embedded/IconsMaterialDesign.h"
#include "../util/i18n.h" #include "../util/i18n.h"
#include "../wallet/wallet_capabilities.h"
#include <cstdio> #include <cstdio>
#include <cmath> #include <cmath>
@@ -29,7 +30,9 @@ enum class NavPage {
Market, Market,
// --- separator --- // --- separator ---
Console, Console,
LiteConsole, // lite-only diagnostics console (full-node uses the RPC Console); one per variant
Peers, Peers,
LiteNetwork, // lite-only "Network" tab (full-node uses Peers); exactly one shows per variant
Explorer, Explorer,
Settings, Settings,
Count_ Count_
@@ -50,8 +53,10 @@ inline const NavItem kNavItems[] = {
{ "History", NavPage::History, nullptr, "history", nullptr }, { "History", NavPage::History, nullptr, "history", nullptr },
{ "Mining", NavPage::Mining, "TOOLS", "mining", "tools" }, { "Mining", NavPage::Mining, "TOOLS", "mining", "tools" },
{ "Market", NavPage::Market, nullptr, "market", nullptr }, { "Market", NavPage::Market, nullptr, "market", nullptr },
{ "Console", NavPage::Console, "ADVANCED","console", "advanced" }, { "Console", NavPage::Console, "ADVANCED","console", "advanced" },
{ "Network", NavPage::Peers, nullptr, "network", nullptr }, { "Console", NavPage::LiteConsole, "ADVANCED","console", "advanced" },
{ "Network", NavPage::Peers, nullptr, "network", nullptr },
{ "Network", NavPage::LiteNetwork, nullptr, "network", nullptr },
{ "Explorer", NavPage::Explorer, nullptr, "explorer", nullptr }, { "Explorer", NavPage::Explorer, nullptr, "explorer", nullptr },
{ "Settings", NavPage::Settings, nullptr, "settings", nullptr }, { "Settings", NavPage::Settings, nullptr, "settings", nullptr },
}; };
@@ -66,6 +71,30 @@ inline const char* NavSectionLabel(const NavItem& item) {
return item.section_tr_key ? TR(item.section_tr_key) : item.section_label; return item.section_tr_key ? TR(item.section_tr_key) : item.section_label;
} }
inline wallet::WalletUiSurface NavPageSurface(NavPage page)
{
switch (page) {
case NavPage::Overview: return wallet::WalletUiSurface::Overview;
case NavPage::Send: return wallet::WalletUiSurface::Send;
case NavPage::Receive: return wallet::WalletUiSurface::Receive;
case NavPage::History: return wallet::WalletUiSurface::History;
case NavPage::Mining: return wallet::WalletUiSurface::Mining;
case NavPage::Market: return wallet::WalletUiSurface::Market;
case NavPage::Console: return wallet::WalletUiSurface::Console;
case NavPage::LiteConsole: return wallet::WalletUiSurface::LiteConsole;
case NavPage::Peers: return wallet::WalletUiSurface::Peers;
case NavPage::LiteNetwork: return wallet::WalletUiSurface::LiteNetwork;
case NavPage::Explorer: return wallet::WalletUiSurface::Explorer;
case NavPage::Settings: return wallet::WalletUiSurface::Settings;
default: return wallet::WalletUiSurface::Overview;
}
}
inline bool IsNavPageVisible(NavPage page)
{
return wallet::isUiSurfaceAvailable(wallet::currentWalletCapabilities(), NavPageSurface(page));
}
// Get the Material Design icon string for a navigation page. // Get the Material Design icon string for a navigation page.
inline const char* GetNavIconMD(NavPage page) inline const char* GetNavIconMD(NavPage page)
{ {
@@ -77,7 +106,9 @@ inline const char* GetNavIconMD(NavPage page)
case NavPage::Mining: return ICON_MD_CONSTRUCTION; case NavPage::Mining: return ICON_MD_CONSTRUCTION;
case NavPage::Market: return ICON_MD_TRENDING_UP; case NavPage::Market: return ICON_MD_TRENDING_UP;
case NavPage::Console: return ICON_MD_TERMINAL; case NavPage::Console: return ICON_MD_TERMINAL;
case NavPage::LiteConsole: return ICON_MD_TERMINAL;
case NavPage::Peers: return ICON_MD_HUB; case NavPage::Peers: return ICON_MD_HUB;
case NavPage::LiteNetwork: return ICON_MD_HUB;
case NavPage::Explorer: return ICON_MD_EXPLORE; case NavPage::Explorer: return ICON_MD_EXPLORE;
case NavPage::Settings: return ICON_MD_SETTINGS; case NavPage::Settings: return ICON_MD_SETTINGS;
default: return ICON_MD_HOME; default: return ICON_MD_HOME;
@@ -446,12 +477,13 @@ inline bool RenderSidebar(NavPage& current, float sidebarWidth, float contentHei
// Separate fixed parts (don't scale) from flex parts (scale when tight). // Separate fixed parts (don't scale) from flex parts (scale when tight).
float fixedH = stripH; // collapse strip float fixedH = stripH; // collapse strip
for (int i = 0; i < (int)NavPage::Count_; ++i) for (int i = 0; i < (int)NavPage::Count_; ++i)
if (kNavItems[i].section_label && showLabels) if (IsNavPageVisible(kNavItems[i].page) && kNavItems[i].section_label && showLabels)
fixedH += olFsz + 2.0f + sectionLabelPadBot; // section label + pad below fixedH += olFsz + 2.0f + sectionLabelPadBot; // section label + pad below
fixedH += bottomPadding + stripH; // exit area fixedH += bottomPadding + stripH; // exit area
float baseFlexH = baseNavGap; float baseFlexH = baseNavGap;
for (int i = 0; i < (int)NavPage::Count_; ++i) { for (int i = 0; i < (int)NavPage::Count_; ++i) {
if (!IsNavPageVisible(kNavItems[i].page)) continue;
if (kNavItems[i].section_label) { if (kNavItems[i].section_label) {
if (showLabels) baseFlexH += baseSectionGap; if (showLabels) baseFlexH += baseSectionGap;
else baseFlexH += baseSectionGap * 0.8f; else baseFlexH += baseSectionGap * 0.8f;
@@ -479,6 +511,7 @@ inline bool RenderSidebar(NavPage& current, float sidebarWidth, float contentHei
float curY = stripH + navGap; // after collapse strip + gap float curY = stripH + navGap; // after collapse strip + gap
for (int i = 0; i < (int)NavPage::Count_; ++i) { for (int i = 0; i < (int)NavPage::Count_; ++i) {
if (!IsNavPageVisible(kNavItems[i].page)) continue;
if (kNavItems[i].section_label) { if (kNavItems[i].section_label) {
if (showLabels) { if (showLabels) {
curY += sectionGap; curY += sectionGap;
@@ -560,6 +593,7 @@ inline bool RenderSidebar(NavPage& current, float sidebarWidth, float contentHei
float maxSectionW = panelRight - wp.x - sbSectionLabelPadLeft; float maxSectionW = panelRight - wp.x - sbSectionLabelPadLeft;
int si = 0; int si = 0;
for (int i = 0; i < (int)NavPage::Count_; ++i) { for (int i = 0; i < (int)NavPage::Count_; ++i) {
if (!IsNavPageVisible(kNavItems[i].page)) continue;
if (kNavItems[i].section_label && si < nSectionLabels) { if (kNavItems[i].section_label && si < nSectionLabels) {
float ly = panelTopY + sectionLabelY[si++]; float ly = panelTopY + sectionLabelY[si++];
const char* sLabel = NavSectionLabel(kNavItems[i]); const char* sLabel = NavSectionLabel(kNavItems[i]);
@@ -587,6 +621,7 @@ inline bool RenderSidebar(NavPage& current, float sidebarWidth, float contentHei
float btnPadX = collapsed ? btnPadCollapsed : btnPadExpanded; float btnPadX = collapsed ? btnPadCollapsed : btnPadExpanded;
for (int i = 0; i < (int)NavPage::Count_; ++i) { for (int i = 0; i < (int)NavPage::Count_; ++i) {
const NavItem& item = kNavItems[i]; const NavItem& item = kNavItems[i];
if (!IsNavPageVisible(item.page)) continue;
bool selected = (current == item.page); bool selected = (current == item.page);
float btnY = panelTopY + itemY[i]; float btnY = panelTopY + itemY[i];
float btnRnd = itemH * 0.22f; float btnRnd = itemH * 0.22f;
@@ -617,6 +652,7 @@ inline bool RenderSidebar(NavPage& current, float sidebarWidth, float contentHei
// Click detection // Click detection
bool pageNeedsUnlock = locked && bool pageNeedsUnlock = locked &&
item.page != NavPage::Console && item.page != NavPage::Console &&
item.page != NavPage::LiteConsole &&
item.page != NavPage::Peers && item.page != NavPage::Peers &&
item.page != NavPage::Settings; item.page != NavPage::Settings;
if (hovered && ImGui::IsMouseClicked(ImGuiMouseButton_Left) && !pageNeedsUnlock) { if (hovered && ImGui::IsMouseClicked(ImGuiMouseButton_Left) && !pageNeedsUnlock) {
@@ -695,10 +731,14 @@ inline bool RenderSidebar(NavPage& current, float sidebarWidth, float contentHei
if (!ImGui::GetIO().WantTextInput && !ImGui::GetIO().KeyCtrl) { if (!ImGui::GetIO().WantTextInput && !ImGui::GetIO().KeyCtrl) {
int idx = static_cast<int>(current); int idx = static_cast<int>(current);
bool nav = false; bool nav = false;
if (ImGui::IsKeyPressed(ImGuiKey_UpArrow) || ImGui::IsKeyPressed(ImGuiKey_K)) if (ImGui::IsKeyPressed(ImGuiKey_UpArrow) || ImGui::IsKeyPressed(ImGuiKey_K)) {
if (idx > 0) { idx--; nav = true; } do { idx--; } while (idx >= 0 && !IsNavPageVisible(static_cast<NavPage>(idx)));
if (ImGui::IsKeyPressed(ImGuiKey_DownArrow) || ImGui::IsKeyPressed(ImGuiKey_J)) if (idx >= 0) nav = true;
if (idx < (int)NavPage::Count_ - 1) { idx++; nav = true; } }
if (ImGui::IsKeyPressed(ImGuiKey_DownArrow) || ImGui::IsKeyPressed(ImGuiKey_J)) {
do { idx++; } while (idx < (int)NavPage::Count_ && !IsNavPageVisible(static_cast<NavPage>(idx)));
if (idx < (int)NavPage::Count_) nav = true;
}
if (ImGui::IsKeyPressed(ImGuiKey_LeftBracket)) if (ImGui::IsKeyPressed(ImGuiKey_LeftBracket))
collapsed = !collapsed; collapsed = !collapsed;
if (nav) { current = static_cast<NavPage>(idx); changed = true; } if (nav) { current = static_cast<NavPage>(idx); changed = true; }
+842
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@@ -0,0 +1,842 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#include "balance_components.h"
#include "balance_tab_helpers.h"
#include "balance_address_list.h"
#include "balance_recent_tx.h"
#include "key_export_dialog.h"
#include "qr_popup_dialog.h"
#include "address_label_dialog.h"
#include "address_transfer_dialog.h"
#include "mining_tab_helpers.h"
#include "send_tab.h"
#include "../../app.h"
#include "../../config/settings.h"
#include "../../config/version.h"
#include "../../util/i18n.h"
#include "../../util/text_format.h"
#include "../theme.h"
#include "../layout.h"
#include "../schema/ui_schema.h"
#include "../material/type.h"
#include "../material/draw_helpers.h"
#include "../effects/imgui_acrylic.h"
#include "../sidebar.h"
#include "../notifications.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <algorithm>
#include <cstring>
#include <cstdio>
#include <ctime>
#include <cmath>
#include <string>
#include <vector>
namespace dragonx {
namespace ui {
void UpdateBalanceLerp(App* app) {
using namespace material;
const auto& S = schema::UISchema::instance();
const float kBalanceLerpSpeed = S.drawElement("tabs.balance", "balance-lerp-speed").sizeOr(8.0f);
const auto& state = app->state();
float dt = ImGui::GetIO().DeltaTime;
float speed = (app->settings() && app->settings()->getReduceMotion()) ? 999.0f : kBalanceLerpSpeed;
auto lerp = [](double& disp, double target, float dt, float spd) {
double diff = target - disp;
if (std::abs(diff) < 1e-9) { disp = target; return; }
disp += diff * (double)(dt * spd);
if (std::abs(target - disp) < 1e-9) disp = target;
};
lerp(s_dispTotal, app->getTotalBalance(), dt, speed);
lerp(s_dispShielded, app->getShieldedBalance(), dt, speed);
lerp(s_dispTransparent, app->getTransparentBalance(), dt, speed);
lerp(s_dispUnconfirmed, state.unconfirmed_balance, dt, speed);
}
// Render compact hero line: logo + balance + USD + mining on one line
void RenderCompactHero(App* app, ImDrawList* dl, float availW, float hs, float vs, float heroHeightOverride) {
using namespace material;
char buf[64];
const float dp = Layout::dpiScale();
// Coin logo
ImTextureID logoTex = app->getCoinLogoTexture();
ImFont* sub1 = Type().subtitle1();
float logoSz = sub1->LegacySize + 4.0f * dp;
float lineH = (heroHeightOverride >= 0.0f) ? heroHeightOverride : logoSz;
if (logoTex != 0) {
ImVec2 pos = ImGui::GetCursorScreenPos();
dl->AddImage(logoTex,
ImVec2(pos.x, pos.y),
ImVec2(pos.x + lineH, pos.y + lineH),
ImVec2(0, 0), ImVec2(1, 1), IM_COL32(255, 255, 255, 255));
ImGui::Dummy(ImVec2(lineH + Layout::spacingSm(), lineH));
ImGui::SameLine();
}
// Total balance
snprintf(buf, sizeof(buf), "%.8f", s_dispTotal);
ImVec2 pos = ImGui::GetCursorScreenPos();
float fontSize = (heroHeightOverride >= 0.0f) ? heroHeightOverride : sub1->LegacySize;
DrawTextShadow(dl, sub1, fontSize, pos, OnSurface(), buf);
ImVec2 sz = sub1->CalcTextSizeA(fontSize, 10000.0f, 0.0f, buf);
ImGui::Dummy(ImVec2(sz.x, lineH));
ImGui::SameLine();
// Ticker
ImFont* capFont = Type().caption();
float tickerFontSize = (heroHeightOverride >= 0.0f) ? heroHeightOverride * 0.6f : capFont->LegacySize;
float tickerY = pos.y + lineH - tickerFontSize;
dl->AddText(capFont, tickerFontSize,
ImVec2(ImGui::GetCursorScreenPos().x, tickerY),
OnSurfaceMedium(), DRAGONX_TICKER);
ImGui::Dummy(ImVec2(capFont->CalcTextSizeA(tickerFontSize, 10000, 0, DRAGONX_TICKER).x + Layout::spacingLg(), lineH));
ImGui::SameLine();
// USD value
const auto& state = app->state();
double usd_value = state.getBalanceUSD();
if (usd_value > 0.0)
snprintf(buf, sizeof(buf), "$%.2f", usd_value);
else
snprintf(buf, sizeof(buf), "$--.--");
dl->AddText(capFont, tickerFontSize,
ImVec2(ImGui::GetCursorScreenPos().x, tickerY),
OnSurfaceDisabled(), buf);
ImGui::NewLine();
}
// Render the shared address list section (used by all layouts)
void RenderSharedAddressList(App* app, float listH, float availW,
float glassRound, float hs, float vs) {
using namespace material;
const auto& S = schema::UISchema::instance();
const float dp = Layout::dpiScale();
const auto addrBtn = S.button("tabs.balance", "address-button");
const auto actionBtn = S.button("tabs.balance", "action-button");
const auto searchIn = S.input("tabs.balance", "search-input");
const auto addrTable = S.table("tabs.balance", "address-table");
const auto& state = app->state();
Type().text(TypeStyle::H6, TR("your_addresses"));
ImGui::Spacing();
// ---- Persistent state ----
static char addr_search[128] = "";
static bool s_hideZeroBalances = true;
static bool s_showHidden = false;
// Drag state
static int s_dragIdx = -1; // row being dragged (-1 = none)
static float s_dragOffsetY = 0.0f; // mouse offset from row top
static float s_dragStartY = 0.0f; // mouse Y at drag start
static bool s_dragActive = false; // drag distance threshold passed
static int s_dropTargetIdx = -1; // row hovered during drag
static int s_dropMode = 0; // 0 = transfer (released over a row's CENTER), 1 = reorder
// (released over a row's top/bottom EDGE). Disambiguates the
// two drag gestures by WHERE on the target row you release.
// Copy feedback
static int s_copiedRow = -1;
static float s_copiedTime = 0.0f;
// ---- Build and filter address rows ----
std::vector<AddressListInput> rowInputs;
rowInputs.reserve(state.z_addresses.size() + state.t_addresses.size());
auto addRows = [&](const auto& addrs, bool isZ) {
for (const auto& a : addrs) {
std::string addrLabel = app->getAddressLabel(a.address);
bool isHidden = app->isAddressHidden(a.address);
bool isFav = app->isAddressFavorite(a.address);
bool isMining = app->isMiningAddress(a.address);
rowInputs.push_back({&a, isZ, isHidden, isFav, isMining,
addrLabel, app->getAddressIcon(a.address),
app->getAddressSortOrder(a.address)});
}
};
addRows(state.z_addresses, true);
addRows(state.t_addresses, false);
auto rows = BuildAddressListRows(rowInputs, addr_search, s_hideZeroBalances, s_showHidden);
// ---- Toolbar: search + checkboxes + create buttons ----
float avail = ImGui::GetContentRegionAvail().x;
float schemaMaxW = (searchIn.maxWidth >= 0) ? searchIn.maxWidth : 250.0f;
float schemaRatio = (searchIn.widthRatio >= 0) ? searchIn.widthRatio : 0.30f;
float searchW = std::min(schemaMaxW * hs, avail * schemaRatio);
ImGui::SetNextItemWidth(searchW);
ImGui::InputTextWithHint("##AddrSearch", TR("filter"), addr_search, sizeof(addr_search));
ImGui::SameLine(0, Layout::spacingLg());
ImGui::Checkbox(TrId("hide_zero_balances", "hide0_v2").c_str(), &s_hideZeroBalances);
{
int hc = app->getHiddenAddressCount();
if (hc > 0) {
ImGui::SameLine(0, Layout::spacingLg());
char hlbl[64];
snprintf(hlbl, sizeof(hlbl), TR("show_hidden"), hc);
ImGui::Checkbox(hlbl, &s_showHidden);
} else {
s_showHidden = false;
}
}
float buttonWidth = (addrBtn.width > 0) ? addrBtn.width : 140.0f;
float spacing = (addrBtn.gap > 0) ? addrBtn.gap : 8.0f;
float totalButtonsWidth = buttonWidth * 2 + spacing;
float kMinButtonsPosition = std::max(S.drawElement("tabs.balance", "min-buttons-position").size,
S.drawElement("tabs.balance", "buttons-position").size * hs);
ImGui::SameLine(std::max(kMinButtonsPosition,
ImGui::GetWindowWidth() - totalButtonsWidth -
S.drawElement("tabs.balance", "button-row-right-margin").sizeOr(16.0f)));
bool sharedAddrSyncing = state.sync.syncing && !state.sync.isSynced();
ImGui::BeginDisabled(sharedAddrSyncing);
if (s_generating_z_address) {
int dots = ((int)(ImGui::GetTime() * 3.0f)) % 4;
const char* dotStr[] = {"", ".", "..", "..."};
char genLabel[64];
snprintf(genLabel, sizeof(genLabel), "%s%s##shared_z", TR("generating"), dotStr[dots]);
TactileButton(genLabel, ImVec2(buttonWidth, 0),
S.resolveFont(addrBtn.font.empty() ? "button" : addrBtn.font));
} else if (TactileButton(TR("new_z_address"), ImVec2(buttonWidth, 0),
S.resolveFont(addrBtn.font.empty() ? "button" : addrBtn.font))) {
s_generating_z_address = true;
app->createNewZAddress([](const std::string& addr) {
s_generating_z_address = false;
DEBUG_LOGF("Created new z-address: %s\n", addr.c_str());
});
}
ImGui::SameLine();
if (TactileButton(TR("new_t_address"), ImVec2(buttonWidth, 0),
S.resolveFont(addrBtn.font.empty() ? "button" : addrBtn.font))) {
app->createNewTAddress([](const std::string& addr) {
DEBUG_LOGF("Created new t-address: %s\n", addr.c_str());
});
}
ImGui::EndDisabled();
ImGui::Dummy(ImVec2(0, Layout::spacingXs()));
// ---- Glass panel container ----
float addrListH = listH;
if (addrListH < 40.0f * dp) addrListH = 40.0f * dp;
ImDrawList* dlPanel = ImGui::GetWindowDrawList();
ImVec2 listPanelMin = ImGui::GetCursorScreenPos();
ImVec2 listPanelMax(listPanelMin.x + availW, listPanelMin.y + addrListH);
GlassPanelSpec addrGlassSpec;
addrGlassSpec.rounding = glassRound;
DrawGlassPanel(dlPanel, listPanelMin, listPanelMax, addrGlassSpec);
float addrScrollY = 0.0f, addrScrollMaxY = 0.0f;
int addrParentVtx = dlPanel->VtxBuffer.Size;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(Layout::spacingLg(), Layout::spacingSm()));
ImGui::BeginChild("AddressList", ImVec2(availW, addrListH), false,
ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoScrollWithMouse);
ApplySmoothScroll();
ImDrawList* addrChildDL = ImGui::GetWindowDrawList();
int addrChildVtx = addrChildDL->VtxBuffer.Size;
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
// ---- Empty states ----
if (!app->isConnected()) {
ImGui::Dummy(ImVec2(0, 16 * dp));
float cw = ImGui::GetContentRegionAvail().x;
ImVec2 ts = ImGui::CalcTextSize(TR("not_connected"));
ImGui::SetCursorPosX((cw - ts.x) * 0.5f);
ImGui::TextDisabled("%s", TR("not_connected"));
} else if (rows.empty()) {
float cw = ImGui::GetContentRegionAvail().x;
float ch = ImGui::GetContentRegionAvail().y;
if (ch < 60) ch = 60;
const char* emptyMsg = addr_search[0] ? TR("no_addresses_match") : TR("no_addresses_yet");
ImVec2 msgSz = ImGui::CalcTextSize(emptyMsg);
ImGui::SetCursorPosX((cw - msgSz.x) * 0.5f);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ch * 0.25f);
ImGui::TextDisabled("%s", emptyMsg);
} else {
// ---- PASS 1: Compute row layout ----
ImDrawList* dl = ImGui::GetWindowDrawList();
ImFont* capFont = Type().caption();
ImFont* body2 = Type().body2();
float rowH = body2->LegacySize + capFont->LegacySize + Layout::spacingLg() + Layout::spacingMd() + Layout::spacingMd();
static int selected_row = -1;
addrScrollY = ImGui::GetScrollY();
addrScrollMaxY = ImGui::GetScrollMaxY();
ImU32 greenCol = S.resolveColor("var(--accent-shielded)", Success());
ImU32 goldCol = S.resolveColor("var(--accent-transparent)", Warning());
float rowPadLeft = Layout::cardInnerPadding();
float rowPadRight = Layout::cardInnerPadding();
float rowIconSz = std::max(S.drawElement("tabs.balance", "address-icon-min-size").size,
S.drawElement("tabs.balance", "address-icon-size").size * hs);
float innerW = ImGui::GetContentRegionAvail().x;
// Theme colors for buttons (resolved once)
ImU32 favGoldFill = S.resolveColor("var(--favorite-fill)", IM_COL32(255, 200, 50, 40));
ImU32 favGoldBorder = S.resolveColor("var(--favorite-border)", IM_COL32(255, 200, 50, 100));
ImU32 favGoldIcon = S.resolveColor("var(--favorite-icon)", IM_COL32(255, 200, 50, 255));
ImU32 favGoldOutline= S.resolveColor("var(--favorite-outline)", IM_COL32(255, 200, 50, 120));
ImU32 btnFill = S.resolveColor("var(--row-button-fill)", IM_COL32(255, 255, 255, 12));
ImU32 btnFillHov = S.resolveColor("var(--row-button-fill-hover)", IM_COL32(255, 255, 255, 25));
ImU32 btnBorder = S.resolveColor("var(--row-button-border)", IM_COL32(255, 255, 255, 25));
ImU32 btnBorderHov = S.resolveColor("var(--row-button-border-hover)", IM_COL32(255, 255, 255, 50));
ImU32 rowHoverCol = S.resolveColor("var(--row-hover)", IM_COL32(255, 255, 255, 15));
ImU32 rowSelectCol = S.resolveColor("var(--row-select)", IM_COL32(255, 255, 255, 20));
ImU32 dividerCol = S.resolveColor("var(--sidebar-divider)", IM_COL32(255, 255, 255, 15));
// Compute Y positions for all rows (pass 1)
std::vector<float> rowY(rows.size());
float cursorStartY = ImGui::GetCursorScreenPos().y;
for (int i = 0; i < (int)rows.size(); ++i)
rowY[i] = cursorStartY + i * rowH;
// Drag logic — detect drag start, compute drag position
ImVec2 mousePos = ImGui::GetMousePos();
bool mouseDown = ImGui::IsMouseDown(ImGuiMouseButton_Left);
bool mouseClicked = ImGui::IsMouseClicked(ImGuiMouseButton_Left);
// Reset drop target each frame — it gets set only if mouse is over a row.
// Preserve the drop target on the release frame so the drop handler can use it.
if (s_dragActive && mouseDown) s_dropTargetIdx = -1;
if (s_dragIdx >= 0 && !mouseDown) {
// Mouse released — copy if it was a click (no drag activated)
if (!s_dragActive && s_dragIdx >= 0 && s_dragIdx < (int)rows.size()) {
const auto& clickRow = rows[s_dragIdx];
ImGui::SetClipboardText(clickRow.info->address.c_str());
selected_row = s_dragIdx;
s_copiedRow = s_dragIdx;
s_copiedTime = (float)ImGui::GetTime();
}
// Drop. Released over a row's CENTER (transfer mode) and that row has funds -> transfer;
// released over an EDGE, in a gap, or on a zero-balance row -> reorder.
if (s_dragActive) {
bool didTransfer = false;
if (s_dropMode == 0 && s_dropTargetIdx >= 0 && s_dropTargetIdx != s_dragIdx &&
s_dragIdx < (int)rows.size()) {
const auto& srcRow = rows[s_dragIdx];
const auto& dstRow = rows[s_dropTargetIdx];
if (srcRow.info->balance > 1e-9) {
AddressTransferDialog::TransferInfo ti;
ti.fromAddr = srcRow.info->address;
ti.toAddr = dstRow.info->address;
ti.fromBalance = srcRow.info->balance;
ti.toBalance = dstRow.info->balance;
ti.fromIsZ = srcRow.isZ;
ti.toIsZ = dstRow.isZ;
AddressTransferDialog::show(app, ti);
didTransfer = true;
}
}
if (!didTransfer) {
// Reorder — compute insert position from mouseY.
int insertIdx = 0;
for (int i = 0; i < (int)rows.size(); ++i) {
if (mousePos.y > rowY[i] + rowH * 0.5f) insertIdx = i + 1;
}
if (insertIdx != s_dragIdx && insertIdx != s_dragIdx + 1) {
int targetIdx = (insertIdx > s_dragIdx) ? insertIdx - 1 : insertIdx;
if (targetIdx >= 0 && targetIdx < (int)rows.size() && s_dragIdx < (int)rows.size()) {
app->swapAddressOrder(rows[s_dragIdx].info->address,
rows[targetIdx].info->address);
}
}
}
}
s_dragIdx = -1;
s_dragActive = false;
s_dropTargetIdx = -1;
s_dropMode = 0;
}
// ---- PASS 2: Render rows ----
for (int row_idx = 0; row_idx < (int)rows.size(); row_idx++) {
const auto& row = rows[row_idx];
const auto& addr = *row.info;
bool isDragged = (s_dragIdx == row_idx && s_dragActive);
// For dragged row, offset Y to follow mouse
float drawY = rowY[row_idx];
if (isDragged) {
drawY = mousePos.y - s_dragOffsetY;
}
ImVec2 rowPos(ImGui::GetCursorScreenPos().x, drawY);
ImVec2 rowEnd(rowPos.x + innerW, drawY + rowH);
ImU32 typeCol = row.isZ ? greenCol : goldCol;
if (row.hidden) typeCol = OnSurfaceDisabled();
// Dragged row: draw with semi-transparent elevation
if (isDragged) {
dl->AddRectFilled(ImVec2(rowPos.x - 2*dp, rowPos.y - 2*dp),
ImVec2(rowEnd.x + 2*dp, rowEnd.y + 2*dp),
IM_COL32(0, 0, 0, 30), 6.0f * dp);
dl->AddRectFilled(rowPos, rowEnd, IM_COL32(30, 30, 40, 120), 4.0f * dp);
// Tooltip following cursor — reflect the gesture: centre of a row = transfer to it,
// edge of a row = reorder (move here).
if (s_dropTargetIdx >= 0 && s_dropTargetIdx < (int)rows.size() && s_dropMode == 0) {
const auto& target = rows[s_dropTargetIdx];
ImGui::SetTooltip("%s\n%s\n\n%s %s",
truncateAddress(addr.address, 32).c_str(),
row.isZ ? TR("shielded") : TR("transparent"),
TR("transfer_to"),
truncateAddress(target.info->address, 32).c_str());
} else {
ImGui::SetTooltip("%s\n%s\n\n%s",
truncateAddress(addr.address, 32).c_str(),
row.isZ ? TR("shielded") : TR("transparent"),
TR("address_reorder_hint"));
}
}
// Golden border for favorites — inset so it doesn't touch container
if (row.favorite) {
float inset = 2.0f * dp;
dl->AddRect(ImVec2(rowPos.x + inset, rowPos.y + inset),
ImVec2(rowEnd.x - inset, rowEnd.y - inset),
favGoldOutline, 4.0f * dp, 0, 1.5f * dp);
}
// Selection highlight
if (selected_row == row_idx && !isDragged) {
ImDrawFlags accentFlags = 0;
float accentRound = 2.0f * dp;
if (row_idx == 0) { accentFlags = ImDrawFlags_RoundCornersTopLeft; accentRound = glassRound; }
if (row_idx == (int)rows.size() - 1) { accentFlags |= ImDrawFlags_RoundCornersBottomLeft; accentRound = glassRound; }
dl->AddRectFilled(rowPos, ImVec2(rowPos.x + 3 * dp, rowEnd.y), typeCol, accentRound, accentFlags);
dl->AddRectFilled(rowPos, rowEnd, rowSelectCol, 4.0f * dp);
}
// Hover effects
bool hovered = !isDragged && material::IsRectHovered(rowPos, rowEnd);
// Drop target feedback when dragging another row over this one. The cursor's vertical
// position WITHIN the row picks the gesture: top/bottom edge = reorder (show an insertion
// line), centre = transfer (highlight the whole row).
if (s_dragActive && s_dragIdx != row_idx && material::IsRectHovered(rowPos, rowEnd)) {
s_dropTargetIdx = row_idx;
const float relY = rowH > 0.0f ? (mousePos.y - rowPos.y) / rowH : 0.5f;
s_dropMode = (relY < 0.30f || relY > 0.70f) ? 1 : 0;
if (s_dropMode == 0) {
// Transfer: highlight the whole target row.
dl->AddRectFilled(rowPos, rowEnd, WithAlpha(Primary(), 40), 4.0f * dp);
dl->AddRect(rowPos, rowEnd, WithAlpha(Primary(), 140), 4.0f * dp, 0, 2.0f * dp);
} else {
// Reorder: draw an insertion line at the near (top or bottom) edge.
const float lineY = (relY < 0.5f) ? rowPos.y : rowEnd.y;
dl->AddLine(ImVec2(rowPos.x, lineY), ImVec2(rowEnd.x, lineY),
WithAlpha(Primary(), 230), 2.5f * dp);
dl->AddCircleFilled(ImVec2(rowPos.x, lineY), 3.0f * dp, WithAlpha(Primary(), 230));
}
}
if (hovered && selected_row != row_idx && !s_dragActive) {
dl->AddRectFilled(rowPos, rowEnd, rowHoverCol, 4.0f * dp);
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
}
auto rowLayout = ComputeAddressRowLayout(
rowPos.x, rowPos.y, innerW, rowH, rowPadLeft, rowIconSz,
Layout::spacingMd(), Layout::spacingSm(), Layout::spacingXs());
float cx = rowLayout.contentStartX;
float cy = rowLayout.contentStartY;
// ---- Button zone (right edge): [eye] [star] ----
float btnRound = 6.0f * dp;
bool btnClicked = false;
if (!isDragged) {
// Star button
{
const auto& starRect = rowLayout.favoriteButton;
ImVec2 bMin(starRect.x, starRect.y), bMax(starRect.x + starRect.width, starRect.y + starRect.height);
bool bHov = ImGui::IsMouseHoveringRect(bMin, bMax);
dl->AddRectFilled(bMin, bMax, row.favorite ? favGoldFill : (bHov ? btnFillHov : btnFill), btnRound);
dl->AddRect(bMin, bMax, row.favorite ? favGoldBorder : (bHov ? btnBorderHov : btnBorder), btnRound, 0, 1.0f * dp);
ImFont* iconFont = Type().iconSmall();
const char* starIcon = row.favorite ? ICON_MD_STAR : ICON_MD_STAR_BORDER;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, starIcon);
ImU32 starCol = row.favorite ? favGoldIcon : (bHov ? OnSurface() : OnSurfaceDisabled());
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(starRect.x + (starRect.width - iSz.x) * 0.5f,
starRect.y + (starRect.height - iSz.y) * 0.5f), starCol, starIcon);
if (bHov && mouseClicked) {
if (row.favorite) app->unfavoriteAddress(addr.address);
else app->favoriteAddress(addr.address);
btnClicked = true;
}
if (bHov) ImGui::SetTooltip("%s", row.favorite ? TR("remove_favorite") : TR("favorite_address"));
}
// Eye button (zero balance or hidden)
bool showEye = true;
// Always reserve space for both buttons so content doesn't shift
float contentRight = rowLayout.contentRight;
if (showEye) {
const auto& eyeRect = rowLayout.visibilityButton;
ImVec2 bMin(eyeRect.x, eyeRect.y), bMax(eyeRect.x + eyeRect.width, eyeRect.y + eyeRect.height);
bool bHov = ImGui::IsMouseHoveringRect(bMin, bMax);
dl->AddRectFilled(bMin, bMax, bHov ? btnFillHov : btnFill, btnRound);
dl->AddRect(bMin, bMax, bHov ? btnBorderHov : btnBorder, btnRound, 0, 1.0f * dp);
ImFont* iconFont = Type().iconSmall();
const char* hideIcon = row.hidden ? ICON_MD_VISIBILITY : ICON_MD_VISIBILITY_OFF;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, hideIcon);
ImU32 iconCol = bHov ? OnSurface() : OnSurfaceDisabled();
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(eyeRect.x + (eyeRect.width - iSz.x) * 0.5f,
eyeRect.y + (eyeRect.height - iSz.y) * 0.5f), iconCol, hideIcon);
if (bHov && mouseClicked) {
if (row.hidden) app->unhideAddress(addr.address);
else app->hideAddress(addr.address);
btnClicked = true;
}
if (bHov) ImGui::SetTooltip("%s", row.hidden ? TR("restore_address") : TR("hide_address"));
}
// ---- Type icon or custom icon ----
float iconCx = cx + rowIconSz;
float iconCy = cy + body2->LegacySize * 0.5f;
{
ImFont* iconFont = Type().iconSmall();
bool drewCustom = false;
if (!row.icon.empty()) {
drewCustom = AddressLabelDialog::drawIconByName(
dl, row.icon, ImVec2(iconCx, iconCy), iconFont->LegacySize,
OnSurfaceMedium(), iconFont, iconFont->LegacySize);
}
if (!drewCustom) {
const char* glyph = row.isZ ? ICON_MD_SHIELD : ICON_MD_CIRCLE;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, glyph);
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(iconCx - iSz.x * 0.5f, iconCy - iSz.y * 0.5f), typeCol, glyph);
}
}
// ---- Type label (first line) ----
float labelX = rowLayout.labelX;
{
const char* typeLabel = row.isZ ? TR("shielded") : TR("transparent");
const char* hiddenTag = row.hidden ? TR("hidden_tag") : "";
const char* miningTag = row.mining ? TR("mining_tag") : "";
char typeBuf[64];
snprintf(typeBuf, sizeof(typeBuf), "%s%s%s", typeLabel, hiddenTag, miningTag);
dl->AddText(capFont, capFont->LegacySize, ImVec2(labelX, cy), typeCol, typeBuf);
// User label next to type
if (!row.label.empty()) {
float typeLabelW = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, typeBuf).x;
dl->AddText(capFont, capFont->LegacySize,
ImVec2(labelX + typeLabelW + Layout::spacingLg(), cy),
OnSurfaceMedium(), row.label.c_str());
}
}
// ---- Address (second line) ----
{
float addrAvailW = contentRight - labelX;
ImVec2 fullAddrSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, addr.address.c_str());
std::string display_addr;
if (fullAddrSz.x <= addrAvailW) {
display_addr = addr.address;
} else {
int addrTruncLen = (addrTable.columns.count("address") && addrTable.columns.at("address").truncate > 0)
? addrTable.columns.at("address").truncate : 32;
display_addr = truncateAddress(addr.address, addrTruncLen);
}
dl->AddText(capFont, capFont->LegacySize,
ImVec2(labelX, cy + body2->LegacySize + Layout::spacingXs()),
OnSurfaceMedium(), display_addr.c_str());
}
// ---- Balance (right-aligned, first line) ----
{
char balBuf[32];
snprintf(balBuf, sizeof(balBuf), "%.8f", addr.balance);
ImVec2 balSz = body2->CalcTextSizeA(body2->LegacySize, FLT_MAX, 0, balBuf);
float balX = contentRight - balSz.x;
ImU32 balCol = addr.balance > 0.0
? (row.isZ ? greenCol : OnSurface())
: OnSurfaceDisabled();
if (row.hidden) balCol = OnSurfaceDisabled();
DrawTextShadow(dl, body2, body2->LegacySize, ImVec2(balX, cy), balCol, balBuf);
}
// ---- USD value (second line, right-aligned) ----
{
std::string usdText = FormatAddressUsdValue(addr.balance, state.market.price_usd);
if (!usdText.empty()) {
ImVec2 usdSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, usdText.c_str());
dl->AddText(capFont, capFont->LegacySize,
ImVec2(contentRight - usdSz.x,
cy + body2->LegacySize + Layout::spacingXs()),
OnSurfaceDisabled(), usdText.c_str());
}
}
// ---- Copy feedback flash ----
if (s_copiedRow == row_idx) {
float elapsed = (float)ImGui::GetTime() - s_copiedTime;
if (elapsed < 1.0f) {
float alpha = 1.0f - elapsed;
ImFont* capF = Type().caption();
const char* copiedTxt = TR("copied");
ImVec2 sz = capF->CalcTextSizeA(capF->LegacySize, 1000.0f, 0.0f, copiedTxt);
ImVec4 fc = ImGui::ColorConvertU32ToFloat4(Success());
fc.w = alpha;
float tx = rowPos.x + (innerW - sz.x) * 0.5f;
float ty = rowPos.y + (rowH - sz.y) * 0.5f;
dl->AddText(capF, capF->LegacySize, ImVec2(tx, ty),
ImGui::ColorConvertFloat4ToU32(fc), copiedTxt);
} else {
s_copiedRow = -1;
}
}
// ---- Click: begin drag tracking (copy deferred to mouse-up) ----
if (hovered && mouseClicked && !btnClicked) {
s_dragIdx = row_idx;
s_dragOffsetY = mousePos.y - rowPos.y;
s_dragStartY = mousePos.y;
s_dragActive = false;
}
// Activate drag after a small threshold
if (s_dragIdx == row_idx && !s_dragActive && mouseDown) {
if (std::abs(mousePos.y - s_dragStartY) > 6.0f * dp) {
s_dragActive = true;
s_dropTargetIdx = -1;
}
}
} // end !isDragged
// Advance cursor for interaction area
ImGui::PushID(row_idx);
ImGui::SetCursorScreenPos(ImVec2(rowPos.x, rowY[row_idx]));
ImGui::InvisibleButton("##addr", ImVec2(innerW, rowH));
if (ImGui::IsItemHovered() && !s_dragActive) {
ImGui::SetTooltip("%s", addr.address.c_str());
}
// Context menu
const auto& acrTheme = GetCurrentAcrylicTheme();
if (effects::ImGuiAcrylic::BeginAcrylicContextItem("AddressContext", 0, acrTheme.menu)) {
if (ImGui::MenuItem(TR("copy_address"))) {
ImGui::SetClipboardText(addr.address.c_str());
s_copiedRow = row_idx;
s_copiedTime = (float)ImGui::GetTime();
}
if (ImGui::MenuItem(TR("send_from_this_address"))) {
SetSendFromAddress(addr.address);
app->setCurrentPage(NavPage::Send);
}
ImGui::Separator();
if (ImGui::MenuItem(TR("set_label"))) {
AddressLabelDialog::show(app, addr.address, row.isZ);
}
if (ImGui::MenuItem(row.mining ? TR("unmark_mining_address") : TR("mark_mining_address"))) {
app->setMiningAddress(addr.address, !row.mining);
}
if (ImGui::MenuItem(TR("export_private_key")))
KeyExportDialog::show(addr.address, KeyExportDialog::KeyType::Private);
if (row.isZ) {
if (ImGui::MenuItem(TR("export_viewing_key")))
KeyExportDialog::show(addr.address, KeyExportDialog::KeyType::Viewing);
}
if (ImGui::MenuItem(TR("show_qr_code")))
QRPopupDialog::show(addr.address, row.isZ ? TR("z_address") : TR("t_address"));
ImGui::Separator();
if (row.hidden) {
if (ImGui::MenuItem(TR("restore_address")))
app->unhideAddress(addr.address);
} else if (addr.balance < 1e-9) {
if (ImGui::MenuItem(TR("hide_address")))
app->hideAddress(addr.address);
}
if (row.favorite) {
if (ImGui::MenuItem(TR("remove_favorite")))
app->unfavoriteAddress(addr.address);
} else {
if (ImGui::MenuItem(TR("favorite_address")))
app->favoriteAddress(addr.address);
}
effects::ImGuiAcrylic::EndAcrylicPopup();
}
ImGui::PopID();
// Separator between rows
if (row_idx < (int)rows.size() - 1 && selected_row != row_idx) {
float sepY = rowY[row_idx] + rowH;
dl->AddLine(
ImVec2(rowPos.x + rowPadLeft + rowIconSz * 2.0f, sepY),
ImVec2(rowPos.x + innerW - Layout::spacingLg(), sepY),
dividerCol);
}
}
// Advance cursor past all rows
ImGui::SetCursorScreenPos(ImVec2(ImGui::GetCursorScreenPos().x,
cursorStartY + (float)rows.size() * rowH));
// ---- Keyboard navigation ----
if (!ImGui::GetIO().WantTextInput && !ImGui::GetIO().KeyCtrl && !s_dragActive) {
bool nav = false;
if (ImGui::IsKeyPressed(ImGuiKey_UpArrow) || ImGui::IsKeyPressed(ImGuiKey_K)) {
if (selected_row > 0) { selected_row--; nav = true; }
else if (selected_row < 0 && !rows.empty()) { selected_row = 0; nav = true; }
}
if (ImGui::IsKeyPressed(ImGuiKey_DownArrow) || ImGui::IsKeyPressed(ImGuiKey_J)) {
if (selected_row < (int)rows.size() - 1) { selected_row++; nav = true; }
else if (selected_row < 0 && !rows.empty()) { selected_row = 0; nav = true; }
}
if (ImGui::IsKeyPressed(ImGuiKey_Enter) && selected_row >= 0 && selected_row < (int)rows.size()) {
ImGui::SetClipboardText(rows[selected_row].info->address.c_str());
s_copiedRow = selected_row;
s_copiedTime = (float)ImGui::GetTime();
}
if (ImGui::IsKeyPressed(ImGuiKey_F2) && selected_row >= 0 && selected_row < (int)rows.size()) {
const auto& r = rows[selected_row];
AddressLabelDialog::show(app, r.info->address, r.isZ);
}
(void)nav;
}
}
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
ImGui::EndChild();
ImGui::PopStyleVar();
// Scroll fade
{
float fadeZone = std::min(
(Type().body2()->LegacySize + Type().caption()->LegacySize +
Layout::spacingLg() + Layout::spacingMd()) * 1.2f,
addrListH * 0.18f);
ApplyScrollEdgeMask(dlPanel, addrParentVtx, addrChildDL, addrChildVtx,
listPanelMin.y, listPanelMax.y, fadeZone, addrScrollY, addrScrollMaxY);
}
// Address count
{
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
char countBuf[128];
int totalAddrs = (int)(state.z_addresses.size() + state.t_addresses.size());
snprintf(countBuf, sizeof(countBuf), TR("showing_x_of_y"),
(int)rows.size(), totalAddrs);
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(), countBuf);
}
}
// Render the shared recent transactions section (used by all layouts)
void RenderSharedRecentTx(App* app, float recentH, float availW, float hs, float vs) {
using namespace material;
const auto& S = schema::UISchema::instance();
const float dp = Layout::dpiScale();
const auto actionBtn = S.button("tabs.balance", "action-button");
const float kRecentTxRowHeight = S.drawElement("tabs.balance", "recent-tx-row-height").sizeOr(22.0f);
const auto& state = app->state();
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
Type().textColored(TypeStyle::Overline, OnSurfaceMedium(), "RECENT TRANSACTIONS");
ImGui::SameLine();
if (TactileSmallButton("View All", S.resolveFont(actionBtn.font.empty() ? "button" : actionBtn.font))) {
app->setCurrentPage(NavPage::History);
}
ImGui::Spacing();
float scaledRowH = std::max(S.drawElement("tabs.balance", "recent-tx-row-min-height").size, kRecentTxRowHeight * vs);
float availableListH = ImGui::GetContentRegionAvail().y;
float listH = std::max({scaledRowH, recentH, availableListH});
ImGui::BeginChild("##BalanceSharedRecentRows", ImVec2(0, listH), false,
ImGuiWindowFlags_NoBackground);
const auto& txs = state.transactions;
int count = (int)txs.size();
if (count == 0) {
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(), "No transactions yet");
} else {
ImDrawList* dl = ImGui::GetWindowDrawList();
ImFont* capFont = Type().caption();
float rowH = std::max(18.0f * dp, kRecentTxRowHeight * vs);
float iconSz = std::max(S.drawElement("tabs.balance", "recent-tx-icon-min-size").size,
S.drawElement("tabs.balance", "recent-tx-icon-size").size * hs);
for (int i = 0; i < count; i++) {
const auto& tx = txs[i];
ImVec2 rowPos = ImGui::GetCursorScreenPos();
float rowY = rowPos.y + rowH * 0.5f;
auto display = buildRecentTxDisplay(tx, (int)S.drawElement("tabs.balance", "recent-tx-addr-trunc").sizeOr(20.0f));
DrawTxIcon(dl, tx.type, rowPos.x + Layout::spacingMd(), rowY, iconSz, recentTxIconColor(tx.type));
float tx_x = rowPos.x + Layout::spacingMd() + iconSz * 2.0f + Layout::spacingSm();
dl->AddText(capFont, capFont->LegacySize,
ImVec2(tx_x, rowPos.y + 2 * dp), OnSurfaceMedium(), display.typeText.c_str());
float addrX = tx_x + S.drawElement("tabs.balance", "recent-tx-addr-offset").sizeOr(65.0f);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(addrX, rowPos.y + 2 * dp), OnSurfaceDisabled(), display.addressText.c_str());
ImVec2 amtSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, display.amountText.c_str());
float rightEdge = rowPos.x + ImGui::GetContentRegionAvail().x;
float amtX = rightEdge - amtSz.x - std::max(
S.drawElement("tabs.balance", "amount-right-min-margin").size,
S.drawElement("tabs.balance", "amount-right-margin").size * hs);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(amtX, rowPos.y + 2 * dp),
recentTxAmountColor(tx.type), display.amountText.c_str());
ImVec2 agoSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, display.timeText.c_str());
dl->AddText(capFont, capFont->LegacySize,
ImVec2(rightEdge - agoSz.x - S.drawElement("tabs.balance", "recent-tx-time-margin").sizeOr(4.0f), rowPos.y + 2 * dp),
OnSurfaceDisabled(), display.timeText.c_str());
float rowW = ImGui::GetContentRegionAvail().x;
ImVec2 rowEnd(rowPos.x + rowW, rowPos.y + rowH);
if (material::IsRectHovered(rowPos, rowEnd)) {
dl->AddRectFilled(rowPos, rowEnd, IM_COL32(255, 255, 255, 15), S.drawElement("tabs.balance", "row-hover-rounding").sizeOr(4.0f));
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
if (ImGui::IsMouseClicked(0))
app->setCurrentPage(NavPage::History);
}
ImGui::Dummy(ImVec2(0, rowH));
}
}
ImGui::EndChild();
}
// Render sync progress bar (used by multiple layouts)
void RenderSyncBar(App* app, ImDrawList* dl, float vs) {
using namespace material;
const auto& S = schema::UISchema::instance();
const auto syncBar = S.drawElement("tabs.balance", "sync-bar");
const auto& state = app->state();
const float dp = Layout::dpiScale();
if (state.sync.syncing && state.sync.headers > 0) {
float prog = static_cast<float>(state.sync.verification_progress);
if (prog > 1.0f) prog = 1.0f;
float barH = (syncBar.height >= 0) ? syncBar.height : 3.0f;
float barW = ImGui::GetContentRegionAvail().x;
ImVec2 barPos = ImGui::GetCursorScreenPos();
dl->AddRectFilled(barPos,
ImVec2(barPos.x + barW, barPos.y + barH),
IM_COL32(255, 255, 255, 15), 1.0f * dp);
dl->AddRectFilled(barPos,
ImVec2(barPos.x + barW * prog, barPos.y + barH),
WithAlpha(Warning(), 200), 1.0f * dp);
ImGui::Dummy(ImVec2(barW, barH));
}
}
} // namespace ui
} // namespace dragonx
+34
View File
@@ -0,0 +1,34 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
//
// Shared rendering components used by every balance-tab layout (the animated hero, the address
// list, the recent-transactions strip, the sync bar) plus the balance-lerp animation state.
// Extracted from balance_tab.cpp so the layouts can be split into their own files later.
#pragma once
#include "imgui.h"
namespace dragonx {
class App;
namespace ui {
// Animated balance display values — lerp toward the wallet's real balances each frame. Defined in
// balance_tab.cpp (the lerp is advanced by UpdateBalanceLerp), shared with the components.
extern double s_dispTotal;
extern double s_dispShielded;
extern double s_dispTransparent;
extern double s_dispUnconfirmed;
// True while an async new-address generation is in flight.
extern bool s_generating_z_address;
void UpdateBalanceLerp(App* app);
void RenderCompactHero(App* app, ImDrawList* dl, float availW, float hs, float vs,
float heroHeightOverride = -1.0f);
void RenderSharedAddressList(App* app, float listH, float availW, float glassRound, float hs, float vs);
void RenderSharedRecentTx(App* app, float recentH, float availW, float hs, float vs);
void RenderSyncBar(App* app, ImDrawList* dl, float vs);
} // namespace ui
} // namespace dragonx
+3 -9
View File
@@ -1,5 +1,6 @@
#include "balance_recent_tx.h" #include "balance_recent_tx.h"
#include "../../config/version.h" #include "../../config/version.h"
#include "../../util/text_format.h"
#include <cmath> #include <cmath>
#include <cstdio> #include <cstdio>
@@ -11,7 +12,7 @@ namespace ui {
namespace { namespace {
std::string truncateRecentAddress(const std::string& address, int maxLen) std::string truncateRecentAddress(const std::string& address, int maxLen)
{ {
if (address.length() <= static_cast<size_t>(maxLen)) return address; if (maxLen <= 3 || address.length() <= static_cast<size_t>(maxLen)) return address;
int half = (maxLen - 3) / 2; int half = (maxLen - 3) / 2;
return address.substr(0, half) + "..." + address.substr(address.length() - half); return address.substr(0, half) + "..." + address.substr(address.length() - half);
} }
@@ -27,14 +28,7 @@ std::string formatRecentAmount(const std::string& type, double amount)
std::string recentTimeAgo(int64_t timestamp) std::string recentTimeAgo(int64_t timestamp)
{ {
if (timestamp <= 0) return ""; return util::formatTimeAgoShort(timestamp);
int64_t now = static_cast<int64_t>(std::time(nullptr));
int64_t diff = now - timestamp;
if (diff < 0) diff = 0;
if (diff < 60) return std::to_string(diff) + "s ago";
if (diff < 3600) return std::to_string(diff / 60) + "m ago";
if (diff < 86400) return std::to_string(diff / 3600) + "h ago";
return std::to_string(diff / 86400) + "d ago";
} }
} }
+25 -798
View File
@@ -6,6 +6,8 @@
#include "balance_address_list.h" #include "balance_address_list.h"
#include "balance_tab_helpers.h" #include "balance_tab_helpers.h"
#include "balance_recent_tx.h" #include "balance_recent_tx.h"
#include "balance_components.h"
#include "mining_tab_helpers.h" // FormatHashrate (consistent MH/GH/.. scaling)
#include "key_export_dialog.h" #include "key_export_dialog.h"
#include "qr_popup_dialog.h" #include "qr_popup_dialog.h"
#include "address_label_dialog.h" #include "address_label_dialog.h"
@@ -15,6 +17,7 @@
#include "../../config/settings.h" #include "../../config/settings.h"
#include "../../config/version.h" #include "../../config/version.h"
#include "../../util/i18n.h" #include "../../util/i18n.h"
#include "../../util/text_format.h"
#include "../theme.h" #include "../theme.h"
#include "../layout.h" #include "../layout.h"
#include "../schema/ui_schema.h" #include "../schema/ui_schema.h"
@@ -35,11 +38,12 @@
namespace dragonx { namespace dragonx {
namespace ui { namespace ui {
// Animated balance state — lerps smoothly toward target // Animated balance state — lerps smoothly toward target. Non-static (declared extern in
static double s_dispTotal = 0.0; // balance_components.h) so the shared components in balance_components.cpp share the same values.
static double s_dispShielded = 0.0; double s_dispTotal = 0.0;
static double s_dispTransparent = 0.0; double s_dispShielded = 0.0;
static double s_dispUnconfirmed = 0.0; double s_dispTransparent = 0.0;
double s_dispUnconfirmed = 0.0;
// Forward declarations for all layout functions // Forward declarations for all layout functions
static void RenderBalanceClassic(App* app); static void RenderBalanceClassic(App* app);
@@ -67,7 +71,7 @@ static constexpr int s_legacyLayoutCount = 10;
static std::vector<BalanceLayoutEntry> s_balanceLayouts; static std::vector<BalanceLayoutEntry> s_balanceLayouts;
static std::string s_defaultLayoutId = "classic"; static std::string s_defaultLayoutId = "classic";
static bool s_layoutConfigLoaded = false; static bool s_layoutConfigLoaded = false;
static bool s_generating_z_address = false; bool s_generating_z_address = false; // external linkage — shared with balance_components.cpp
static void LoadBalanceLayoutConfig() static void LoadBalanceLayoutConfig()
{ {
@@ -430,10 +434,7 @@ static void RenderBalanceClassic(App* app)
dl->AddCircleFilled(ImVec2(cx + 4 * dp, cy + capFont->LegacySize * 0.5f), dl->AddCircleFilled(ImVec2(cx + 4 * dp, cy + capFont->LegacySize * 0.5f),
S.drawElement("tabs.balance.classic", "mining-dot-radius").sizeOr(3.0f), mineCol); S.drawElement("tabs.balance.classic", "mining-dot-radius").sizeOr(3.0f), mineCol);
double hr = state.mining.localHashrate; double hr = state.mining.localHashrate;
if (hr >= 1000.0) snprintf(buf, sizeof(buf), " Mining %s", FormatHashrate(hr).c_str());
snprintf(buf, sizeof(buf), " Mining %.1f KH/s", hr / 1000.0);
else
snprintf(buf, sizeof(buf), " Mining %.0f H/s", hr);
dl->AddText(capFont, capFont->LegacySize, dl->AddText(capFont, capFont->LegacySize,
ImVec2(cx + 12 * dp, cy), ImVec2(cx + 12 * dp, cy),
WithAlpha(Success(), 200), buf); WithAlpha(Success(), 200), buf);
@@ -656,10 +657,12 @@ static void RenderBalanceClassic(App* app)
}; };
std::vector<AddrRow> rows; std::vector<AddrRow> rows;
rows.reserve(state.z_addresses.size() + state.t_addresses.size()); rows.reserve(state.z_addresses.size() + state.t_addresses.size());
// The search text is constant across the loop and containsIgnoreCase is now allocation-free,
// so build the filter view ONCE (was a per-address std::string + two tolower-copies/frame).
const std::string_view addrFilter(addr_search);
for (const auto& a : state.z_addresses) { for (const auto& a : state.z_addresses) {
std::string filter(addr_search); if (!util::containsIgnoreCase(a.address, addrFilter) &&
if (!containsIgnoreCase(a.address, filter) && !util::containsIgnoreCase(a.label, addrFilter))
!containsIgnoreCase(a.label, filter))
continue; continue;
bool isHidden = app->isAddressHidden(a.address); bool isHidden = app->isAddressHidden(a.address);
if (isHidden && !s_showHidden) continue; if (isHidden && !s_showHidden) continue;
@@ -669,9 +672,8 @@ static void RenderBalanceClassic(App* app)
rows.push_back({&a, true, isHidden, isFav, app->isMiningAddress(a.address)}); rows.push_back({&a, true, isHidden, isFav, app->isMiningAddress(a.address)});
} }
for (const auto& a : state.t_addresses) { for (const auto& a : state.t_addresses) {
std::string filter(addr_search); if (!util::containsIgnoreCase(a.address, addrFilter) &&
if (!containsIgnoreCase(a.address, filter) && !util::containsIgnoreCase(a.label, addrFilter))
!containsIgnoreCase(a.label, filter))
continue; continue;
bool isHidden = app->isAddressHidden(a.address); bool isHidden = app->isAddressHidden(a.address);
if (isHidden && !s_showHidden) continue; if (isHidden && !s_showHidden) continue;
@@ -1175,6 +1177,10 @@ static void RenderBalanceClassic(App* app)
dl->AddRectFilled(rowPos, rowEnd, dl->AddRectFilled(rowPos, rowEnd,
IM_COL32(255, 255, 255, 15), S.drawElement("tabs.balance", "row-hover-rounding").sizeOr(4.0f)); IM_COL32(255, 255, 255, 15), S.drawElement("tabs.balance", "row-hover-rounding").sizeOr(4.0f));
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand); ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
// Show the full, untruncated address — two z-addresses can truncate to the
// same first/last window, so the truncated text alone can't disambiguate.
if (!tx.address.empty())
ImGui::SetTooltip("%s", tx.address.c_str());
if (ImGui::IsMouseClicked(0)) if (ImGui::IsMouseClicked(0))
app->setCurrentPage(NavPage::History); app->setCurrentPage(NavPage::History);
} }
@@ -1186,784 +1192,8 @@ static void RenderBalanceClassic(App* app)
} }
} }
// ============================================================================ // Shared helpers (UpdateBalanceLerp / RenderCompactHero / RenderSharedAddressList /
// Shared helpers used by multiple layouts // RenderSharedRecentTx / RenderSyncBar) now live in balance_components.{h,cpp}.
// ============================================================================
// Update animated lerp balances — called at the top of every layout
static void UpdateBalanceLerp(App* app) {
using namespace material;
const auto& S = schema::UISchema::instance();
const float kBalanceLerpSpeed = S.drawElement("tabs.balance", "balance-lerp-speed").sizeOr(8.0f);
const auto& state = app->state();
float dt = ImGui::GetIO().DeltaTime;
float speed = (app->settings() && app->settings()->getReduceMotion()) ? 999.0f : kBalanceLerpSpeed;
auto lerp = [](double& disp, double target, float dt, float spd) {
double diff = target - disp;
if (std::abs(diff) < 1e-9) { disp = target; return; }
disp += diff * (double)(dt * spd);
if (std::abs(target - disp) < 1e-9) disp = target;
};
lerp(s_dispTotal, app->getTotalBalance(), dt, speed);
lerp(s_dispShielded, app->getShieldedBalance(), dt, speed);
lerp(s_dispTransparent, app->getTransparentBalance(), dt, speed);
lerp(s_dispUnconfirmed, state.unconfirmed_balance, dt, speed);
}
// Render compact hero line: logo + balance + USD + mining on one line
static void RenderCompactHero(App* app, ImDrawList* dl, float availW, float hs, float vs, float heroHeightOverride = -1.0f) {
using namespace material;
char buf[64];
const float dp = Layout::dpiScale();
// Coin logo
ImTextureID logoTex = app->getCoinLogoTexture();
ImFont* sub1 = Type().subtitle1();
float logoSz = sub1->LegacySize + 4.0f * dp;
float lineH = (heroHeightOverride >= 0.0f) ? heroHeightOverride : logoSz;
if (logoTex != 0) {
ImVec2 pos = ImGui::GetCursorScreenPos();
dl->AddImage(logoTex,
ImVec2(pos.x, pos.y),
ImVec2(pos.x + lineH, pos.y + lineH),
ImVec2(0, 0), ImVec2(1, 1), IM_COL32(255, 255, 255, 255));
ImGui::Dummy(ImVec2(lineH + Layout::spacingSm(), lineH));
ImGui::SameLine();
}
// Total balance
snprintf(buf, sizeof(buf), "%.8f", s_dispTotal);
ImVec2 pos = ImGui::GetCursorScreenPos();
float fontSize = (heroHeightOverride >= 0.0f) ? heroHeightOverride : sub1->LegacySize;
DrawTextShadow(dl, sub1, fontSize, pos, OnSurface(), buf);
ImVec2 sz = sub1->CalcTextSizeA(fontSize, 10000.0f, 0.0f, buf);
ImGui::Dummy(ImVec2(sz.x, lineH));
ImGui::SameLine();
// Ticker
ImFont* capFont = Type().caption();
float tickerFontSize = (heroHeightOverride >= 0.0f) ? heroHeightOverride * 0.6f : capFont->LegacySize;
float tickerY = pos.y + lineH - tickerFontSize;
dl->AddText(capFont, tickerFontSize,
ImVec2(ImGui::GetCursorScreenPos().x, tickerY),
OnSurfaceMedium(), DRAGONX_TICKER);
ImGui::Dummy(ImVec2(capFont->CalcTextSizeA(tickerFontSize, 10000, 0, DRAGONX_TICKER).x + Layout::spacingLg(), lineH));
ImGui::SameLine();
// USD value
const auto& state = app->state();
double usd_value = state.getBalanceUSD();
if (usd_value > 0.0)
snprintf(buf, sizeof(buf), "$%.2f", usd_value);
else
snprintf(buf, sizeof(buf), "$--.--");
dl->AddText(capFont, tickerFontSize,
ImVec2(ImGui::GetCursorScreenPos().x, tickerY),
OnSurfaceDisabled(), buf);
ImGui::NewLine();
}
// Render the shared address list section (used by all layouts)
static void RenderSharedAddressList(App* app, float listH, float availW,
float glassRound, float hs, float vs) {
using namespace material;
const auto& S = schema::UISchema::instance();
const float dp = Layout::dpiScale();
const auto addrBtn = S.button("tabs.balance", "address-button");
const auto actionBtn = S.button("tabs.balance", "action-button");
const auto searchIn = S.input("tabs.balance", "search-input");
const auto addrTable = S.table("tabs.balance", "address-table");
const auto& state = app->state();
Type().text(TypeStyle::H6, TR("your_addresses"));
ImGui::Spacing();
// ---- Persistent state ----
static char addr_search[128] = "";
static bool s_hideZeroBalances = true;
static bool s_showHidden = false;
// Drag state
static int s_dragIdx = -1; // row being dragged (-1 = none)
static float s_dragOffsetY = 0.0f; // mouse offset from row top
static float s_dragStartY = 0.0f; // mouse Y at drag start
static bool s_dragActive = false; // drag distance threshold passed
static int s_dropTargetIdx = -1; // row hovered during drag
// Copy feedback
static int s_copiedRow = -1;
static float s_copiedTime = 0.0f;
// ---- Build and filter address rows ----
std::vector<AddressListInput> rowInputs;
rowInputs.reserve(state.z_addresses.size() + state.t_addresses.size());
auto addRows = [&](const auto& addrs, bool isZ) {
for (const auto& a : addrs) {
std::string addrLabel = app->getAddressLabel(a.address);
bool isHidden = app->isAddressHidden(a.address);
bool isFav = app->isAddressFavorite(a.address);
bool isMining = app->isMiningAddress(a.address);
rowInputs.push_back({&a, isZ, isHidden, isFav, isMining,
addrLabel, app->getAddressIcon(a.address),
app->getAddressSortOrder(a.address)});
}
};
addRows(state.z_addresses, true);
addRows(state.t_addresses, false);
auto rows = BuildAddressListRows(rowInputs, addr_search, s_hideZeroBalances, s_showHidden);
// ---- Toolbar: search + checkboxes + create buttons ----
float avail = ImGui::GetContentRegionAvail().x;
float schemaMaxW = (searchIn.maxWidth >= 0) ? searchIn.maxWidth : 250.0f;
float schemaRatio = (searchIn.widthRatio >= 0) ? searchIn.widthRatio : 0.30f;
float searchW = std::min(schemaMaxW * hs, avail * schemaRatio);
ImGui::SetNextItemWidth(searchW);
ImGui::InputTextWithHint("##AddrSearch", TR("filter"), addr_search, sizeof(addr_search));
ImGui::SameLine(0, Layout::spacingLg());
ImGui::Checkbox(TrId("hide_zero_balances", "hide0_v2").c_str(), &s_hideZeroBalances);
{
int hc = app->getHiddenAddressCount();
if (hc > 0) {
ImGui::SameLine(0, Layout::spacingLg());
char hlbl[64];
snprintf(hlbl, sizeof(hlbl), TR("show_hidden"), hc);
ImGui::Checkbox(hlbl, &s_showHidden);
} else {
s_showHidden = false;
}
}
float buttonWidth = (addrBtn.width > 0) ? addrBtn.width : 140.0f;
float spacing = (addrBtn.gap > 0) ? addrBtn.gap : 8.0f;
float totalButtonsWidth = buttonWidth * 2 + spacing;
float kMinButtonsPosition = std::max(S.drawElement("tabs.balance", "min-buttons-position").size,
S.drawElement("tabs.balance", "buttons-position").size * hs);
ImGui::SameLine(std::max(kMinButtonsPosition,
ImGui::GetWindowWidth() - totalButtonsWidth -
S.drawElement("tabs.balance", "button-row-right-margin").sizeOr(16.0f)));
bool sharedAddrSyncing = state.sync.syncing && !state.sync.isSynced();
ImGui::BeginDisabled(sharedAddrSyncing);
if (s_generating_z_address) {
int dots = ((int)(ImGui::GetTime() * 3.0f)) % 4;
const char* dotStr[] = {"", ".", "..", "..."};
char genLabel[64];
snprintf(genLabel, sizeof(genLabel), "%s%s##shared_z", TR("generating"), dotStr[dots]);
TactileButton(genLabel, ImVec2(buttonWidth, 0),
S.resolveFont(addrBtn.font.empty() ? "button" : addrBtn.font));
} else if (TactileButton(TR("new_z_address"), ImVec2(buttonWidth, 0),
S.resolveFont(addrBtn.font.empty() ? "button" : addrBtn.font))) {
s_generating_z_address = true;
app->createNewZAddress([](const std::string& addr) {
s_generating_z_address = false;
DEBUG_LOGF("Created new z-address: %s\n", addr.c_str());
});
}
ImGui::SameLine();
if (TactileButton(TR("new_t_address"), ImVec2(buttonWidth, 0),
S.resolveFont(addrBtn.font.empty() ? "button" : addrBtn.font))) {
app->createNewTAddress([](const std::string& addr) {
DEBUG_LOGF("Created new t-address: %s\n", addr.c_str());
});
}
ImGui::EndDisabled();
ImGui::Dummy(ImVec2(0, Layout::spacingXs()));
// ---- Glass panel container ----
float addrListH = listH;
if (addrListH < 40.0f * dp) addrListH = 40.0f * dp;
ImDrawList* dlPanel = ImGui::GetWindowDrawList();
ImVec2 listPanelMin = ImGui::GetCursorScreenPos();
ImVec2 listPanelMax(listPanelMin.x + availW, listPanelMin.y + addrListH);
GlassPanelSpec addrGlassSpec;
addrGlassSpec.rounding = glassRound;
DrawGlassPanel(dlPanel, listPanelMin, listPanelMax, addrGlassSpec);
float addrScrollY = 0.0f, addrScrollMaxY = 0.0f;
int addrParentVtx = dlPanel->VtxBuffer.Size;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(Layout::spacingLg(), Layout::spacingSm()));
ImGui::BeginChild("AddressList", ImVec2(availW, addrListH), false,
ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoScrollWithMouse);
ApplySmoothScroll();
ImDrawList* addrChildDL = ImGui::GetWindowDrawList();
int addrChildVtx = addrChildDL->VtxBuffer.Size;
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
// ---- Empty states ----
if (!app->isConnected()) {
ImGui::Dummy(ImVec2(0, 16 * dp));
float cw = ImGui::GetContentRegionAvail().x;
ImVec2 ts = ImGui::CalcTextSize(TR("not_connected"));
ImGui::SetCursorPosX((cw - ts.x) * 0.5f);
ImGui::TextDisabled("%s", TR("not_connected"));
} else if (rows.empty()) {
float cw = ImGui::GetContentRegionAvail().x;
float ch = ImGui::GetContentRegionAvail().y;
if (ch < 60) ch = 60;
const char* emptyMsg = addr_search[0] ? TR("no_addresses_match") : TR("no_addresses_yet");
ImVec2 msgSz = ImGui::CalcTextSize(emptyMsg);
ImGui::SetCursorPosX((cw - msgSz.x) * 0.5f);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ch * 0.25f);
ImGui::TextDisabled("%s", emptyMsg);
} else {
// ---- PASS 1: Compute row layout ----
ImDrawList* dl = ImGui::GetWindowDrawList();
ImFont* capFont = Type().caption();
ImFont* body2 = Type().body2();
float rowH = body2->LegacySize + capFont->LegacySize + Layout::spacingLg() + Layout::spacingMd() + Layout::spacingMd();
static int selected_row = -1;
addrScrollY = ImGui::GetScrollY();
addrScrollMaxY = ImGui::GetScrollMaxY();
ImU32 greenCol = S.resolveColor("var(--accent-shielded)", Success());
ImU32 goldCol = S.resolveColor("var(--accent-transparent)", Warning());
float rowPadLeft = Layout::cardInnerPadding();
float rowPadRight = Layout::cardInnerPadding();
float rowIconSz = std::max(S.drawElement("tabs.balance", "address-icon-min-size").size,
S.drawElement("tabs.balance", "address-icon-size").size * hs);
float innerW = ImGui::GetContentRegionAvail().x;
// Theme colors for buttons (resolved once)
ImU32 favGoldFill = S.resolveColor("var(--favorite-fill)", IM_COL32(255, 200, 50, 40));
ImU32 favGoldBorder = S.resolveColor("var(--favorite-border)", IM_COL32(255, 200, 50, 100));
ImU32 favGoldIcon = S.resolveColor("var(--favorite-icon)", IM_COL32(255, 200, 50, 255));
ImU32 favGoldOutline= S.resolveColor("var(--favorite-outline)", IM_COL32(255, 200, 50, 120));
ImU32 btnFill = S.resolveColor("var(--row-button-fill)", IM_COL32(255, 255, 255, 12));
ImU32 btnFillHov = S.resolveColor("var(--row-button-fill-hover)", IM_COL32(255, 255, 255, 25));
ImU32 btnBorder = S.resolveColor("var(--row-button-border)", IM_COL32(255, 255, 255, 25));
ImU32 btnBorderHov = S.resolveColor("var(--row-button-border-hover)", IM_COL32(255, 255, 255, 50));
ImU32 rowHoverCol = S.resolveColor("var(--row-hover)", IM_COL32(255, 255, 255, 15));
ImU32 rowSelectCol = S.resolveColor("var(--row-select)", IM_COL32(255, 255, 255, 20));
ImU32 dividerCol = S.resolveColor("var(--sidebar-divider)", IM_COL32(255, 255, 255, 15));
// Compute Y positions for all rows (pass 1)
std::vector<float> rowY(rows.size());
float cursorStartY = ImGui::GetCursorScreenPos().y;
for (int i = 0; i < (int)rows.size(); ++i)
rowY[i] = cursorStartY + i * rowH;
// Drag logic — detect drag start, compute drag position
ImVec2 mousePos = ImGui::GetMousePos();
bool mouseDown = ImGui::IsMouseDown(ImGuiMouseButton_Left);
bool mouseClicked = ImGui::IsMouseClicked(ImGuiMouseButton_Left);
// Reset drop target each frame — it gets set only if mouse is over a row.
// Preserve the drop target on the release frame so the drop handler can use it.
if (s_dragActive && mouseDown) s_dropTargetIdx = -1;
if (s_dragIdx >= 0 && !mouseDown) {
// Mouse released — copy if it was a click (no drag activated)
if (!s_dragActive && s_dragIdx >= 0 && s_dragIdx < (int)rows.size()) {
const auto& clickRow = rows[s_dragIdx];
ImGui::SetClipboardText(clickRow.info->address.c_str());
selected_row = s_dragIdx;
s_copiedRow = s_dragIdx;
s_copiedTime = (float)ImGui::GetTime();
}
// Drop
if (s_dragActive && s_dropTargetIdx >= 0 && s_dropTargetIdx != s_dragIdx) {
const auto& srcRow = rows[s_dragIdx];
const auto& dstRow = rows[s_dropTargetIdx];
// Transfer: if dropped on another row and drag was active
if (srcRow.info->balance > 1e-9) {
AddressTransferDialog::TransferInfo ti;
ti.fromAddr = srcRow.info->address;
ti.toAddr = dstRow.info->address;
ti.fromBalance = srcRow.info->balance;
ti.toBalance = dstRow.info->balance;
ti.fromIsZ = srcRow.isZ;
ti.toIsZ = dstRow.isZ;
AddressTransferDialog::show(app, ti);
}
} else if (s_dragActive && s_dropTargetIdx < 0) {
// Reorder: dropped in gap — compute insert position from mouseY
int insertIdx = 0;
for (int i = 0; i < (int)rows.size(); ++i) {
if (mousePos.y > rowY[i] + rowH * 0.5f) insertIdx = i + 1;
}
if (insertIdx != s_dragIdx && insertIdx != s_dragIdx + 1) {
int targetIdx = (insertIdx > s_dragIdx) ? insertIdx - 1 : insertIdx;
if (targetIdx >= 0 && targetIdx < (int)rows.size()) {
app->swapAddressOrder(rows[s_dragIdx].info->address,
rows[targetIdx].info->address);
}
}
}
s_dragIdx = -1;
s_dragActive = false;
s_dropTargetIdx = -1;
}
// ---- PASS 2: Render rows ----
for (int row_idx = 0; row_idx < (int)rows.size(); row_idx++) {
const auto& row = rows[row_idx];
const auto& addr = *row.info;
bool isDragged = (s_dragIdx == row_idx && s_dragActive);
// For dragged row, offset Y to follow mouse
float drawY = rowY[row_idx];
if (isDragged) {
drawY = mousePos.y - s_dragOffsetY;
}
ImVec2 rowPos(ImGui::GetCursorScreenPos().x, drawY);
ImVec2 rowEnd(rowPos.x + innerW, drawY + rowH);
ImU32 typeCol = row.isZ ? greenCol : goldCol;
if (row.hidden) typeCol = OnSurfaceDisabled();
// Dragged row: draw with semi-transparent elevation
if (isDragged) {
dl->AddRectFilled(ImVec2(rowPos.x - 2*dp, rowPos.y - 2*dp),
ImVec2(rowEnd.x + 2*dp, rowEnd.y + 2*dp),
IM_COL32(0, 0, 0, 30), 6.0f * dp);
dl->AddRectFilled(rowPos, rowEnd, IM_COL32(30, 30, 40, 120), 4.0f * dp);
// Tooltip following cursor — show transfer intent if over a target row
if (s_dropTargetIdx >= 0 && s_dropTargetIdx < (int)rows.size()) {
const auto& target = rows[s_dropTargetIdx];
ImGui::SetTooltip("%s\n%s\n\n%s %s",
truncateAddress(addr.address, 32).c_str(),
row.isZ ? TR("shielded") : TR("transparent"),
TR("transfer_to"),
truncateAddress(target.info->address, 32).c_str());
} else {
ImGui::SetTooltip("%s\n%s",
truncateAddress(addr.address, 32).c_str(),
row.isZ ? TR("shielded") : TR("transparent"));
}
}
// Golden border for favorites — inset so it doesn't touch container
if (row.favorite) {
float inset = 2.0f * dp;
dl->AddRect(ImVec2(rowPos.x + inset, rowPos.y + inset),
ImVec2(rowEnd.x - inset, rowEnd.y - inset),
favGoldOutline, 4.0f * dp, 0, 1.5f * dp);
}
// Selection highlight
if (selected_row == row_idx && !isDragged) {
ImDrawFlags accentFlags = 0;
float accentRound = 2.0f * dp;
if (row_idx == 0) { accentFlags = ImDrawFlags_RoundCornersTopLeft; accentRound = glassRound; }
if (row_idx == (int)rows.size() - 1) { accentFlags |= ImDrawFlags_RoundCornersBottomLeft; accentRound = glassRound; }
dl->AddRectFilled(rowPos, ImVec2(rowPos.x + 3 * dp, rowEnd.y), typeCol, accentRound, accentFlags);
dl->AddRectFilled(rowPos, rowEnd, rowSelectCol, 4.0f * dp);
}
// Hover effects
bool hovered = !isDragged && material::IsRectHovered(rowPos, rowEnd);
// Drop target highlight when dragging another row over this one
if (s_dragActive && s_dragIdx != row_idx && material::IsRectHovered(rowPos, rowEnd)) {
s_dropTargetIdx = row_idx;
ImU32 dropCol = WithAlpha(Primary(), 40);
dl->AddRectFilled(rowPos, rowEnd, dropCol, 4.0f * dp);
dl->AddRect(rowPos, rowEnd, WithAlpha(Primary(), 140), 4.0f * dp, 0, 2.0f * dp);
}
if (hovered && selected_row != row_idx && !s_dragActive) {
dl->AddRectFilled(rowPos, rowEnd, rowHoverCol, 4.0f * dp);
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
}
auto rowLayout = ComputeAddressRowLayout(
rowPos.x, rowPos.y, innerW, rowH, rowPadLeft, rowIconSz,
Layout::spacingMd(), Layout::spacingSm(), Layout::spacingXs());
float cx = rowLayout.contentStartX;
float cy = rowLayout.contentStartY;
// ---- Button zone (right edge): [eye] [star] ----
float btnRound = 6.0f * dp;
bool btnClicked = false;
if (!isDragged) {
// Star button
{
const auto& starRect = rowLayout.favoriteButton;
ImVec2 bMin(starRect.x, starRect.y), bMax(starRect.x + starRect.width, starRect.y + starRect.height);
bool bHov = ImGui::IsMouseHoveringRect(bMin, bMax);
dl->AddRectFilled(bMin, bMax, row.favorite ? favGoldFill : (bHov ? btnFillHov : btnFill), btnRound);
dl->AddRect(bMin, bMax, row.favorite ? favGoldBorder : (bHov ? btnBorderHov : btnBorder), btnRound, 0, 1.0f * dp);
ImFont* iconFont = Type().iconSmall();
const char* starIcon = row.favorite ? ICON_MD_STAR : ICON_MD_STAR_BORDER;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, starIcon);
ImU32 starCol = row.favorite ? favGoldIcon : (bHov ? OnSurface() : OnSurfaceDisabled());
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(starRect.x + (starRect.width - iSz.x) * 0.5f,
starRect.y + (starRect.height - iSz.y) * 0.5f), starCol, starIcon);
if (bHov && mouseClicked) {
if (row.favorite) app->unfavoriteAddress(addr.address);
else app->favoriteAddress(addr.address);
btnClicked = true;
}
if (bHov) ImGui::SetTooltip("%s", row.favorite ? TR("remove_favorite") : TR("favorite_address"));
}
// Eye button (zero balance or hidden)
bool showEye = true;
// Always reserve space for both buttons so content doesn't shift
float contentRight = rowLayout.contentRight;
if (showEye) {
const auto& eyeRect = rowLayout.visibilityButton;
ImVec2 bMin(eyeRect.x, eyeRect.y), bMax(eyeRect.x + eyeRect.width, eyeRect.y + eyeRect.height);
bool bHov = ImGui::IsMouseHoveringRect(bMin, bMax);
dl->AddRectFilled(bMin, bMax, bHov ? btnFillHov : btnFill, btnRound);
dl->AddRect(bMin, bMax, bHov ? btnBorderHov : btnBorder, btnRound, 0, 1.0f * dp);
ImFont* iconFont = Type().iconSmall();
const char* hideIcon = row.hidden ? ICON_MD_VISIBILITY : ICON_MD_VISIBILITY_OFF;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, hideIcon);
ImU32 iconCol = bHov ? OnSurface() : OnSurfaceDisabled();
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(eyeRect.x + (eyeRect.width - iSz.x) * 0.5f,
eyeRect.y + (eyeRect.height - iSz.y) * 0.5f), iconCol, hideIcon);
if (bHov && mouseClicked) {
if (row.hidden) app->unhideAddress(addr.address);
else app->hideAddress(addr.address);
btnClicked = true;
}
if (bHov) ImGui::SetTooltip("%s", row.hidden ? TR("restore_address") : TR("hide_address"));
}
// ---- Type icon or custom icon ----
float iconCx = cx + rowIconSz;
float iconCy = cy + body2->LegacySize * 0.5f;
{
ImFont* iconFont = Type().iconSmall();
bool drewCustom = false;
if (!row.icon.empty()) {
drewCustom = AddressLabelDialog::drawIconByName(
dl, row.icon, ImVec2(iconCx, iconCy), iconFont->LegacySize,
OnSurfaceMedium(), iconFont, iconFont->LegacySize);
}
if (!drewCustom) {
const char* glyph = row.isZ ? ICON_MD_SHIELD : ICON_MD_CIRCLE;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, glyph);
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(iconCx - iSz.x * 0.5f, iconCy - iSz.y * 0.5f), typeCol, glyph);
}
}
// ---- Type label (first line) ----
float labelX = rowLayout.labelX;
{
const char* typeLabel = row.isZ ? TR("shielded") : TR("transparent");
const char* hiddenTag = row.hidden ? TR("hidden_tag") : "";
const char* miningTag = row.mining ? TR("mining_tag") : "";
char typeBuf[64];
snprintf(typeBuf, sizeof(typeBuf), "%s%s%s", typeLabel, hiddenTag, miningTag);
dl->AddText(capFont, capFont->LegacySize, ImVec2(labelX, cy), typeCol, typeBuf);
// User label next to type
if (!row.label.empty()) {
float typeLabelW = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, typeBuf).x;
dl->AddText(capFont, capFont->LegacySize,
ImVec2(labelX + typeLabelW + Layout::spacingLg(), cy),
OnSurfaceMedium(), row.label.c_str());
}
}
// ---- Address (second line) ----
{
float addrAvailW = contentRight - labelX;
ImVec2 fullAddrSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0.0f, addr.address.c_str());
std::string display_addr;
if (fullAddrSz.x <= addrAvailW) {
display_addr = addr.address;
} else {
int addrTruncLen = (addrTable.columns.count("address") && addrTable.columns.at("address").truncate > 0)
? addrTable.columns.at("address").truncate : 32;
display_addr = truncateAddress(addr.address, addrTruncLen);
}
dl->AddText(capFont, capFont->LegacySize,
ImVec2(labelX, cy + body2->LegacySize + Layout::spacingXs()),
OnSurfaceMedium(), display_addr.c_str());
}
// ---- Balance (right-aligned, first line) ----
{
char balBuf[32];
snprintf(balBuf, sizeof(balBuf), "%.8f", addr.balance);
ImVec2 balSz = body2->CalcTextSizeA(body2->LegacySize, FLT_MAX, 0, balBuf);
float balX = contentRight - balSz.x;
ImU32 balCol = addr.balance > 0.0
? (row.isZ ? greenCol : OnSurface())
: OnSurfaceDisabled();
if (row.hidden) balCol = OnSurfaceDisabled();
DrawTextShadow(dl, body2, body2->LegacySize, ImVec2(balX, cy), balCol, balBuf);
}
// ---- USD value (second line, right-aligned) ----
{
std::string usdText = FormatAddressUsdValue(addr.balance, state.market.price_usd);
if (!usdText.empty()) {
ImVec2 usdSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, usdText.c_str());
dl->AddText(capFont, capFont->LegacySize,
ImVec2(contentRight - usdSz.x,
cy + body2->LegacySize + Layout::spacingXs()),
OnSurfaceDisabled(), usdText.c_str());
}
}
// ---- Copy feedback flash ----
if (s_copiedRow == row_idx) {
float elapsed = (float)ImGui::GetTime() - s_copiedTime;
if (elapsed < 1.0f) {
float alpha = 1.0f - elapsed;
ImFont* capF = Type().caption();
const char* copiedTxt = TR("copied");
ImVec2 sz = capF->CalcTextSizeA(capF->LegacySize, 1000.0f, 0.0f, copiedTxt);
ImVec4 fc = ImGui::ColorConvertU32ToFloat4(Success());
fc.w = alpha;
float tx = rowPos.x + (innerW - sz.x) * 0.5f;
float ty = rowPos.y + (rowH - sz.y) * 0.5f;
dl->AddText(capF, capF->LegacySize, ImVec2(tx, ty),
ImGui::ColorConvertFloat4ToU32(fc), copiedTxt);
} else {
s_copiedRow = -1;
}
}
// ---- Click: begin drag tracking (copy deferred to mouse-up) ----
if (hovered && mouseClicked && !btnClicked) {
s_dragIdx = row_idx;
s_dragOffsetY = mousePos.y - rowPos.y;
s_dragStartY = mousePos.y;
s_dragActive = false;
}
// Activate drag after a small threshold
if (s_dragIdx == row_idx && !s_dragActive && mouseDown) {
if (std::abs(mousePos.y - s_dragStartY) > 6.0f * dp) {
s_dragActive = true;
s_dropTargetIdx = -1;
}
}
} // end !isDragged
// Advance cursor for interaction area
ImGui::PushID(row_idx);
ImGui::SetCursorScreenPos(ImVec2(rowPos.x, rowY[row_idx]));
ImGui::InvisibleButton("##addr", ImVec2(innerW, rowH));
if (ImGui::IsItemHovered() && !s_dragActive) {
ImGui::SetTooltip("%s", addr.address.c_str());
}
// Context menu
const auto& acrTheme = GetCurrentAcrylicTheme();
if (effects::ImGuiAcrylic::BeginAcrylicContextItem("AddressContext", 0, acrTheme.menu)) {
if (ImGui::MenuItem(TR("copy_address"))) {
ImGui::SetClipboardText(addr.address.c_str());
s_copiedRow = row_idx;
s_copiedTime = (float)ImGui::GetTime();
}
if (ImGui::MenuItem(TR("send_from_this_address"))) {
SetSendFromAddress(addr.address);
app->setCurrentPage(NavPage::Send);
}
ImGui::Separator();
if (ImGui::MenuItem(TR("set_label"))) {
AddressLabelDialog::show(app, addr.address, row.isZ);
}
if (ImGui::MenuItem(row.mining ? TR("unmark_mining_address") : TR("mark_mining_address"))) {
app->setMiningAddress(addr.address, !row.mining);
}
if (ImGui::MenuItem(TR("export_private_key")))
KeyExportDialog::show(addr.address, KeyExportDialog::KeyType::Private);
if (row.isZ) {
if (ImGui::MenuItem(TR("export_viewing_key")))
KeyExportDialog::show(addr.address, KeyExportDialog::KeyType::Viewing);
}
if (ImGui::MenuItem(TR("show_qr_code")))
QRPopupDialog::show(addr.address, row.isZ ? TR("z_address") : TR("t_address"));
ImGui::Separator();
if (row.hidden) {
if (ImGui::MenuItem(TR("restore_address")))
app->unhideAddress(addr.address);
} else if (addr.balance < 1e-9) {
if (ImGui::MenuItem(TR("hide_address")))
app->hideAddress(addr.address);
}
if (row.favorite) {
if (ImGui::MenuItem(TR("remove_favorite")))
app->unfavoriteAddress(addr.address);
} else {
if (ImGui::MenuItem(TR("favorite_address")))
app->favoriteAddress(addr.address);
}
effects::ImGuiAcrylic::EndAcrylicPopup();
}
ImGui::PopID();
// Separator between rows
if (row_idx < (int)rows.size() - 1 && selected_row != row_idx) {
float sepY = rowY[row_idx] + rowH;
dl->AddLine(
ImVec2(rowPos.x + rowPadLeft + rowIconSz * 2.0f, sepY),
ImVec2(rowPos.x + innerW - Layout::spacingLg(), sepY),
dividerCol);
}
}
// Advance cursor past all rows
ImGui::SetCursorScreenPos(ImVec2(ImGui::GetCursorScreenPos().x,
cursorStartY + (float)rows.size() * rowH));
// ---- Keyboard navigation ----
if (!ImGui::GetIO().WantTextInput && !ImGui::GetIO().KeyCtrl && !s_dragActive) {
bool nav = false;
if (ImGui::IsKeyPressed(ImGuiKey_UpArrow) || ImGui::IsKeyPressed(ImGuiKey_K)) {
if (selected_row > 0) { selected_row--; nav = true; }
else if (selected_row < 0 && !rows.empty()) { selected_row = 0; nav = true; }
}
if (ImGui::IsKeyPressed(ImGuiKey_DownArrow) || ImGui::IsKeyPressed(ImGuiKey_J)) {
if (selected_row < (int)rows.size() - 1) { selected_row++; nav = true; }
else if (selected_row < 0 && !rows.empty()) { selected_row = 0; nav = true; }
}
if (ImGui::IsKeyPressed(ImGuiKey_Enter) && selected_row >= 0 && selected_row < (int)rows.size()) {
ImGui::SetClipboardText(rows[selected_row].info->address.c_str());
s_copiedRow = selected_row;
s_copiedTime = (float)ImGui::GetTime();
}
if (ImGui::IsKeyPressed(ImGuiKey_F2) && selected_row >= 0 && selected_row < (int)rows.size()) {
const auto& r = rows[selected_row];
AddressLabelDialog::show(app, r.info->address, r.isZ);
}
(void)nav;
}
}
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
ImGui::EndChild();
ImGui::PopStyleVar();
// Scroll fade
{
float fadeZone = std::min(
(Type().body2()->LegacySize + Type().caption()->LegacySize +
Layout::spacingLg() + Layout::spacingMd()) * 1.2f,
addrListH * 0.18f);
ApplyScrollEdgeMask(dlPanel, addrParentVtx, addrChildDL, addrChildVtx,
listPanelMin.y, listPanelMax.y, fadeZone, addrScrollY, addrScrollMaxY);
}
// Address count
{
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
char countBuf[128];
int totalAddrs = (int)(state.z_addresses.size() + state.t_addresses.size());
snprintf(countBuf, sizeof(countBuf), TR("showing_x_of_y"),
(int)rows.size(), totalAddrs);
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(), countBuf);
}
}
// Render the shared recent transactions section (used by all layouts)
static void RenderSharedRecentTx(App* app, float recentH, float availW, float hs, float vs) {
using namespace material;
const auto& S = schema::UISchema::instance();
const float dp = Layout::dpiScale();
const auto actionBtn = S.button("tabs.balance", "action-button");
const float kRecentTxRowHeight = S.drawElement("tabs.balance", "recent-tx-row-height").sizeOr(22.0f);
const auto& state = app->state();
ImGui::Dummy(ImVec2(0, Layout::spacingSm()));
Type().textColored(TypeStyle::Overline, OnSurfaceMedium(), "RECENT TRANSACTIONS");
ImGui::SameLine();
if (TactileSmallButton("View All", S.resolveFont(actionBtn.font.empty() ? "button" : actionBtn.font))) {
app->setCurrentPage(NavPage::History);
}
ImGui::Spacing();
float scaledRowH = std::max(S.drawElement("tabs.balance", "recent-tx-row-min-height").size, kRecentTxRowHeight * vs);
float availableListH = ImGui::GetContentRegionAvail().y;
float listH = std::max({scaledRowH, recentH, availableListH});
ImGui::BeginChild("##BalanceSharedRecentRows", ImVec2(0, listH), false,
ImGuiWindowFlags_NoBackground);
const auto& txs = state.transactions;
int count = (int)txs.size();
if (count == 0) {
Type().textColored(TypeStyle::Caption, OnSurfaceDisabled(), "No transactions yet");
} else {
ImDrawList* dl = ImGui::GetWindowDrawList();
ImFont* capFont = Type().caption();
float rowH = std::max(18.0f * dp, kRecentTxRowHeight * vs);
float iconSz = std::max(S.drawElement("tabs.balance", "recent-tx-icon-min-size").size,
S.drawElement("tabs.balance", "recent-tx-icon-size").size * hs);
for (int i = 0; i < count; i++) {
const auto& tx = txs[i];
ImVec2 rowPos = ImGui::GetCursorScreenPos();
float rowY = rowPos.y + rowH * 0.5f;
auto display = buildRecentTxDisplay(tx, (int)S.drawElement("tabs.balance", "recent-tx-addr-trunc").sizeOr(20.0f));
DrawTxIcon(dl, tx.type, rowPos.x + Layout::spacingMd(), rowY, iconSz, recentTxIconColor(tx.type));
float tx_x = rowPos.x + Layout::spacingMd() + iconSz * 2.0f + Layout::spacingSm();
dl->AddText(capFont, capFont->LegacySize,
ImVec2(tx_x, rowPos.y + 2 * dp), OnSurfaceMedium(), display.typeText.c_str());
float addrX = tx_x + S.drawElement("tabs.balance", "recent-tx-addr-offset").sizeOr(65.0f);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(addrX, rowPos.y + 2 * dp), OnSurfaceDisabled(), display.addressText.c_str());
ImVec2 amtSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, display.amountText.c_str());
float rightEdge = rowPos.x + ImGui::GetContentRegionAvail().x;
float amtX = rightEdge - amtSz.x - std::max(
S.drawElement("tabs.balance", "amount-right-min-margin").size,
S.drawElement("tabs.balance", "amount-right-margin").size * hs);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(amtX, rowPos.y + 2 * dp),
recentTxAmountColor(tx.type), display.amountText.c_str());
ImVec2 agoSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, display.timeText.c_str());
dl->AddText(capFont, capFont->LegacySize,
ImVec2(rightEdge - agoSz.x - S.drawElement("tabs.balance", "recent-tx-time-margin").sizeOr(4.0f), rowPos.y + 2 * dp),
OnSurfaceDisabled(), display.timeText.c_str());
float rowW = ImGui::GetContentRegionAvail().x;
ImVec2 rowEnd(rowPos.x + rowW, rowPos.y + rowH);
if (material::IsRectHovered(rowPos, rowEnd)) {
dl->AddRectFilled(rowPos, rowEnd, IM_COL32(255, 255, 255, 15), S.drawElement("tabs.balance", "row-hover-rounding").sizeOr(4.0f));
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
if (ImGui::IsMouseClicked(0))
app->setCurrentPage(NavPage::History);
}
ImGui::Dummy(ImVec2(0, rowH));
}
}
ImGui::EndChild();
}
// Render sync progress bar (used by multiple layouts)
static void RenderSyncBar(App* app, ImDrawList* dl, float vs) {
using namespace material;
const auto& S = schema::UISchema::instance();
const auto syncBar = S.drawElement("tabs.balance", "sync-bar");
const auto& state = app->state();
const float dp = Layout::dpiScale();
if (state.sync.syncing && state.sync.headers > 0) {
float prog = static_cast<float>(state.sync.verification_progress);
if (prog > 1.0f) prog = 1.0f;
float barH = (syncBar.height >= 0) ? syncBar.height : 3.0f;
float barW = ImGui::GetContentRegionAvail().x;
ImVec2 barPos = ImGui::GetCursorScreenPos();
dl->AddRectFilled(barPos,
ImVec2(barPos.x + barW, barPos.y + barH),
IM_COL32(255, 255, 255, 15), 1.0f * dp);
dl->AddRectFilled(barPos,
ImVec2(barPos.x + barW * prog, barPos.y + barH),
WithAlpha(Warning(), 200), 1.0f * dp);
ImGui::Dummy(ImVec2(barW, barH));
}
}
// ============================================================================ // ============================================================================
// Layout 1: Donut Chart // Layout 1: Donut Chart
@@ -3202,10 +2432,7 @@ static void RenderBalanceTwoRow(App* app) {
} }
if (state.mining.generate) { if (state.mining.generate) {
double hr = state.mining.localHashrate; double hr = state.mining.localHashrate;
if (hr >= 1000.0) snprintf(buf, sizeof(buf), "Mining %s", FormatHashrate(hr).c_str());
snprintf(buf, sizeof(buf), "Mining %.1f KH/s", hr / 1000.0);
else
snprintf(buf, sizeof(buf), "Mining %.0f H/s", hr);
Type().textColored(TypeStyle::Caption, WithAlpha(Success(), 200), buf); Type().textColored(TypeStyle::Caption, WithAlpha(Success(), 200), buf);
ImGui::SameLine(); ImGui::SameLine();
} }
+5 -15
View File
@@ -3,6 +3,7 @@
#include "../../config/version.h" #include "../../config/version.h"
#include "../../embedded/IconsMaterialDesign.h" #include "../../embedded/IconsMaterialDesign.h"
#include "../../util/i18n.h" #include "../../util/i18n.h"
#include "../../util/text_format.h"
#include "../material/colors.h" #include "../material/colors.h"
#include "../material/type.h" #include "../material/type.h"
@@ -22,31 +23,20 @@ std::string TrId(const char* trKey, const char* id)
return value; return value;
} }
// Thin wrappers over the shared, allocation-free helpers (kept for existing call sites).
bool containsIgnoreCase(const std::string& value, const std::string& search) bool containsIgnoreCase(const std::string& value, const std::string& search)
{ {
if (search.empty()) return true; return util::containsIgnoreCase(value, search);
std::string haystack = value;
std::string needle = search;
std::transform(haystack.begin(), haystack.end(), haystack.begin(), ::tolower);
std::transform(needle.begin(), needle.end(), needle.begin(), ::tolower);
return haystack.find(needle) != std::string::npos;
} }
std::string timeAgo(int64_t timestamp) std::string timeAgo(int64_t timestamp)
{ {
if (timestamp <= 0) return ""; return util::formatTimeAgoShort(timestamp);
int64_t now = static_cast<int64_t>(std::time(nullptr));
int64_t diff = now - timestamp;
if (diff < 0) diff = 0;
if (diff < 60) return std::to_string(diff) + "s ago";
if (diff < 3600) return std::to_string(diff / 60) + "m ago";
if (diff < 86400) return std::to_string(diff / 3600) + "h ago";
return std::to_string(diff / 86400) + "d ago";
} }
std::string truncateAddress(const std::string& address, int maxLen) std::string truncateAddress(const std::string& address, int maxLen)
{ {
if (address.length() <= static_cast<size_t>(maxLen)) return address; if (maxLen <= 3 || address.length() <= static_cast<size_t>(maxLen)) return address;
int half = (maxLen - 3) / 2; int half = (maxLen - 3) / 2;
return address.substr(0, half) + "..." + address.substr(address.length() - half); return address.substr(0, half) + "..." + address.substr(address.length() - half);
} }
+21 -3
View File
@@ -5,6 +5,7 @@
#include "block_info_dialog.h" #include "block_info_dialog.h"
#include "../../app.h" #include "../../app.h"
#include "../../rpc/rpc_client.h" #include "../../rpc/rpc_client.h"
#include "../../rpc/rpc_worker.h"
#include "../../util/i18n.h" #include "../../util/i18n.h"
#include "../notifications.h" #include "../notifications.h"
#include "../schema/ui_schema.h" #include "../schema/ui_schema.h"
@@ -124,14 +125,31 @@ void BlockInfoDialog::render(App* app)
} }
if (material::StyledButton(TR("block_get_info"), ImVec2(0,0), S.resolveFont(closeBtn.font))) { if (material::StyledButton(TR("block_get_info"), ImVec2(0,0), S.resolveFont(closeBtn.font))) {
if (rpc && rpc->isConnected()) { if (rpc && rpc->isConnected() && app->worker()) {
s_loading = true; s_loading = true;
s_error.clear(); s_error.clear();
s_has_data = false; s_has_data = false;
s_pending_app = app; s_pending_app = app;
// Use getBlock(height) which uses UnifiedCallback // Run the two chained RPCs (getblockhash → getblock) on the worker thread;
rpc->getBlock(s_height, handleBlockResponseUnified); // doing them inline froze the UI for two round-trips. Guard the hash type.
int height = s_height;
app->worker()->post([rpc, height]() -> rpc::RPCWorker::MainCb {
json block;
std::string error;
try {
rpc::RPCClient::TraceScope trace("Explorer / Block info");
auto hashResult = rpc->call("getblockhash", {height});
if (!hashResult.is_string()) {
error = "unexpected getblockhash result";
} else {
block = rpc->call("getblock", {hashResult.get<std::string>()});
}
} catch (const std::exception& e) {
error = e.what();
}
return [block, error]() { handleBlockResponseUnified(block, error); };
});
} }
} }
@@ -29,6 +29,7 @@ namespace ui {
class BootstrapDownloadDialog { class BootstrapDownloadDialog {
public: public:
static void show(App* app) { static void show(App* app) {
if (!app || !app->supportsFullNodeLifecycleActions()) return;
s_open = true; s_open = true;
s_app = app; s_app = app;
s_state = State::Confirm; s_state = State::Confirm;
@@ -285,6 +286,7 @@ private:
// ---- Shared: kick off download ---- // ---- Shared: kick off download ----
static void startDownload(const std::string& url) { static void startDownload(const std::string& url) {
if (!s_app || !s_app->supportsFullNodeLifecycleActions()) return;
s_wasDaemonRunning = s_app->stopDaemonForBootstrap(); s_wasDaemonRunning = s_app->stopDaemonForBootstrap();
s_app->setBootstrapDownloading(true); s_app->setBootstrapDownloading(true);
s_bootstrap = std::make_unique<util::Bootstrap>(); s_bootstrap = std::make_unique<util::Bootstrap>();
+2
View File
@@ -21,6 +21,8 @@ bool consoleLinePassesFilter(const std::string& lineText,
{ {
if (!filter.daemonMessagesEnabled && lineColor == filter.daemonColor) return false; if (!filter.daemonMessagesEnabled && lineColor == filter.daemonColor) return false;
if (!filter.rpcTraceEnabled && lineColor == filter.rpcTraceColor) return false; if (!filter.rpcTraceEnabled && lineColor == filter.rpcTraceColor) return false;
// "[app] ..." lines share COLOR_INFO with other info text, so match them by prefix.
if (!filter.appMessagesEnabled && lineText.rfind("[app] ", 0) == 0) return false;
if (filter.errorsOnly && lineColor != filter.errorColor) return false; if (filter.errorsOnly && lineColor != filter.errorColor) return false;
if (!filter.text.empty()) { if (!filter.text.empty()) {
std::string needle = lowerCopy(filter.text); std::string needle = lowerCopy(filter.text);
+1
View File
@@ -12,6 +12,7 @@ struct ConsoleOutputFilter {
bool daemonMessagesEnabled = true; bool daemonMessagesEnabled = true;
bool errorsOnly = false; bool errorsOnly = false;
bool rpcTraceEnabled = false; bool rpcTraceEnabled = false;
bool appMessagesEnabled = true; // "[app] ..." wallet log lines (matched by prefix, not color)
ImU32 daemonColor = 0; ImU32 daemonColor = 0;
ImU32 errorColor = 0; ImU32 errorColor = 0;
ImU32 rpcTraceColor = 0; ImU32 rpcTraceColor = 0;
+21 -1
View File
@@ -46,6 +46,7 @@ float ConsoleTab::s_console_zoom = 1.0f;
bool ConsoleTab::s_daemon_messages_enabled = true; bool ConsoleTab::s_daemon_messages_enabled = true;
bool ConsoleTab::s_errors_only_enabled = false; bool ConsoleTab::s_errors_only_enabled = false;
bool ConsoleTab::s_rpc_trace_enabled = false; bool ConsoleTab::s_rpc_trace_enabled = false;
bool ConsoleTab::s_app_messages_enabled = true;
namespace { namespace {
@@ -536,6 +537,23 @@ void ConsoleTab::renderToolbar(daemon::EmbeddedDaemon* daemon)
ImGui::Spacing(); ImGui::Spacing();
ImGui::SameLine(); ImGui::SameLine();
// App messages toggle — "[app] ..." wallet log lines
{
static bool s_prev_app_enabled = true;
ImGui::Checkbox(TR("console_app"), &s_app_messages_enabled);
if (s_prev_app_enabled != s_app_messages_enabled && auto_scroll_) {
scroll_to_bottom_ = true;
}
s_prev_app_enabled = s_app_messages_enabled;
}
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", TR("console_show_app_output"));
}
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
// Clear button // Clear button
if (TactileButton(TR("console_clear"), ImVec2(0, 0), schema::UI().resolveFont("button"))) { if (TactileButton(TR("console_clear"), ImVec2(0, 0), schema::UI().resolveFont("button"))) {
clear(); clear();
@@ -651,10 +669,12 @@ void ConsoleTab::renderOutput()
// Build filtered line index list BEFORE mouse handling (so screenToTextPos works) // Build filtered line index list BEFORE mouse handling (so screenToTextPos works)
ConsoleOutputFilter outputFilter{filter_text_, s_daemon_messages_enabled, ConsoleOutputFilter outputFilter{filter_text_, s_daemon_messages_enabled,
s_errors_only_enabled, s_rpc_trace_enabled, s_errors_only_enabled, s_rpc_trace_enabled,
s_app_messages_enabled,
COLOR_DAEMON, COLOR_ERROR, COLOR_RPC}; COLOR_DAEMON, COLOR_ERROR, COLOR_RPC};
bool has_text_filter = !outputFilter.text.empty(); bool has_text_filter = !outputFilter.text.empty();
bool has_filter = has_text_filter || !outputFilter.daemonMessagesEnabled || bool has_filter = has_text_filter || !outputFilter.daemonMessagesEnabled ||
!outputFilter.rpcTraceEnabled || outputFilter.errorsOnly; !outputFilter.rpcTraceEnabled || !outputFilter.appMessagesEnabled ||
outputFilter.errorsOnly;
visible_indices_.clear(); visible_indices_.clear();
if (has_filter) { if (has_filter) {
for (int i = 0; i < static_cast<int>(lines_.size()); i++) { for (int i = 0; i < static_cast<int>(lines_.size()); i++) {
+3
View File
@@ -73,6 +73,9 @@ public:
// Show app RPC calls made through RPCClient (method/source only) // Show app RPC calls made through RPCClient (method/source only)
static bool s_rpc_trace_enabled; static bool s_rpc_trace_enabled;
// Show "[app] ..." wallet log lines
static bool s_app_messages_enabled;
/// Refresh console text colors for current theme (call after theme switch) /// Refresh console text colors for current theme (call after theme switch)
static void refreshColors(); static void refreshColors();
+148 -71
View File
@@ -41,12 +41,35 @@ using namespace material;
static char s_search_buf[128] = {}; static char s_search_buf[128] = {};
static bool s_search_loading = false; static bool s_search_loading = false;
static std::string s_search_error; static std::string s_search_error;
static double s_search_change_time = -1.0; // GetTime() of the last edit (debounce for live search)
static std::string s_search_last_query; // last query actually run (avoids re-running it)
static constexpr double kSearchDebounceSeconds = 0.35;
// When > 0, the recent-blocks list is anchored here (a search result) instead of the chain tip.
// Searching re-anchors the LIST rather than opening the detail modal — that stays for row clicks.
static int s_search_target_height = -1;
// A query that performSearch() can resolve to a concrete result: a block height (all digits) or a
// complete 64-char block hash / txid. Partial hex is intentionally NOT resolvable, so live search
// stays quiet (no "invalid query") until the user finishes typing or pasting a full hash.
static bool isResolvableQuery(const std::string& q) {
if (q.empty()) return false;
if (std::all_of(q.begin(), q.end(), ::isdigit)) return true;
return q.size() == 64 && std::all_of(q.begin(), q.end(), [](char c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
});
}
using BlockSummary = ExplorerBlockSummary; using BlockSummary = ExplorerBlockSummary;
static ExplorerBlockCache s_recent_block_cache; static ExplorerBlockCache s_recent_block_cache;
static std::set<int> s_pending_block_heights; static std::set<int> s_pending_block_heights;
static int s_recent_page = 0; static int s_recent_page = 0;
static int s_recent_max_page = 0; static int s_recent_max_page = 0;
// Fuzzy search: a non-numeric / partial query filters the list to cached blocks whose hash (or
// height text) contains it. Results are memoized per query so we don't hit SQLite every frame.
static std::string s_active_search_query;
static std::string s_fuzzy_query_cached;
static std::vector<BlockSummary> s_fuzzy_results;
static constexpr int kMaxFuzzyResults = 100;
static std::atomic<int> s_pending_block_fetches{0}; static std::atomic<int> s_pending_block_fetches{0};
static bool s_recent_disk_cache_validation_pending = false; static bool s_recent_disk_cache_validation_pending = false;
@@ -263,53 +286,6 @@ static void fetchBlockDetail(App* app, int height) {
}); });
} }
static void fetchBlockDetailByHash(App* app, const std::string& hash) {
auto* worker = app->worker();
auto* rpc = app->rpc();
if (!worker || !rpc) return;
s_detail_loading = true;
s_search_loading = true;
s_search_error.clear();
worker->post([rpc, hash]() -> rpc::RPCWorker::MainCb {
json blockResult;
json txResult;
std::string blockErr;
bool gotBlock = false;
bool gotTx = false;
// Try as block hash first
try {
rpc::RPCClient::TraceScope trace("Explorer tab / Search");
blockResult = rpc->call("getblock", {hash});
gotBlock = true;
} catch (...) {}
// If not a block hash, try as txid
if (!gotBlock) {
try {
rpc::RPCClient::TraceScope trace("Explorer tab / Search");
txResult = rpc->call("getrawtransaction", {hash, 1});
gotTx = true;
} catch (...) {}
}
return [blockResult, txResult, gotBlock, gotTx]() {
if (gotBlock) {
applyBlockDetailResult(blockResult, "");
} else if (gotTx && !txResult.is_null()) {
s_detail_loading = false;
s_search_loading = false;
s_tx_detail = txResult;
s_tx_loading = false;
s_expanded_tx_idx = 0;
s_search_error.clear();
s_show_detail_modal = false;
} else {
s_detail_loading = false;
s_search_loading = false;
s_search_error = "No block or transaction found for this hash";
s_show_detail_modal = false;
}
};
});
}
static bool fetchRecentBlock(App* app, int height) { static bool fetchRecentBlock(App* app, int height) {
auto* worker = app->worker(); auto* worker = app->worker();
@@ -391,24 +367,72 @@ static void fetchTxDetail(App* app, const std::string& txid) {
}); });
} }
static void performSearch(App* app, const std::string& query) { // Resolve a 64-char hash to a block height and re-anchor the list there (no modal). If the hash is a
if (query.empty()) return; // txid rather than a block, fall back to the inline transaction view (also not a modal).
static void navigateToHash(App* app, const std::string& hash) {
auto* worker = app->worker();
auto* rpc = app->rpc();
if (!worker || !rpc || !rpc->isConnected()) return;
s_search_loading = true;
s_search_error.clear();
worker->post([rpc, hash]() -> rpc::RPCWorker::MainCb {
json blockResult, txResult;
bool gotBlock = false, gotTx = false;
try {
rpc::RPCClient::TraceScope trace("Explorer tab / Search");
blockResult = rpc->call("getblock", {hash});
gotBlock = true;
} catch (...) {}
if (!gotBlock) {
try {
rpc::RPCClient::TraceScope trace("Explorer tab / Search");
txResult = rpc->call("getrawtransaction", {hash, 1});
gotTx = true;
} catch (...) {}
}
return [blockResult, txResult, gotBlock, gotTx]() {
s_search_loading = false;
if (gotBlock) {
int h = blockResult.value("height", -1);
if (h > 0) { s_search_target_height = h; s_recent_page = 0; }
s_show_detail_modal = false;
} else if (gotTx && !txResult.is_null()) {
// A txid: show it inline (existing tx detail view), not a modal.
s_tx_detail = txResult;
s_tx_loading = false;
s_expanded_tx_idx = 0;
s_show_detail_modal = false;
} else {
s_search_error = "No block or transaction found for this hash";
}
};
});
}
// Integer = block height // Search re-anchors the recent-blocks LIST to the queried block instead of popping the detail modal.
bool isNumeric = std::all_of(query.begin(), query.end(), ::isdigit); static void performSearch(App* app, const std::string& query) {
if (isNumeric && !query.empty()) { if (query.empty()) { s_search_target_height = -1; return; }
int height = std::stoi(query);
fetchBlockDetail(app, height); // Integer = block height → just point the list at it.
if (std::all_of(query.begin(), query.end(), ::isdigit)) {
long h = 0;
try { h = std::stol(query); } catch (...) { return; }
int tip = app->getWalletState().sync.blocks;
if (h < 1) h = 1;
if (tip > 0 && h > tip) h = tip;
s_search_target_height = static_cast<int>(h);
s_recent_page = 0;
s_search_error.clear();
return; return;
} }
// 64-char hex = block hash or txid // 64-char hex = block hash or txid → resolve to a height and re-anchor (or inline tx).
bool isHex64 = query.size() == 64 && bool isHex64 = query.size() == 64 &&
std::all_of(query.begin(), query.end(), [](char c) { std::all_of(query.begin(), query.end(), [](char c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}); });
if (isHex64) { if (isHex64) {
fetchBlockDetailByHash(app, query); navigateToHash(app, query);
return; return;
} }
@@ -462,6 +486,7 @@ static void renderSearchBar(App* app, float availWidth) {
ImGui::SetNextItemWidth(inputW); ImGui::SetNextItemWidth(inputW);
bool enter = ImGui::InputText("##ExplorerSearch", s_search_buf, sizeof(s_search_buf), bool enter = ImGui::InputText("##ExplorerSearch", s_search_buf, sizeof(s_search_buf),
ImGuiInputTextFlags_EnterReturnsTrue); ImGuiInputTextFlags_EnterReturnsTrue);
bool edited = ImGui::IsItemEdited(); // must read immediately after the input item
ImGui::PopStyleVar(); ImGui::PopStyleVar();
ImGui::SameLine(); ImGui::SameLine();
@@ -471,11 +496,35 @@ static void renderSearchBar(App* app, float availWidth) {
bool clicked = material::StyledButton(TR("explorer_search"), bool clicked = material::StyledButton(TR("explorer_search"),
ImVec2(btnW, barH)); ImVec2(btnW, barH));
if ((enter || clicked) && app->rpc() && app->rpc()->isConnected()) { std::string query(s_search_buf);
std::string query(s_search_buf); while (!query.empty() && query.front() == ' ') query.erase(query.begin());
while (!query.empty() && query.front() == ' ') query.erase(query.begin()); while (!query.empty() && query.back() == ' ') query.pop_back();
while (!query.empty() && query.back() == ' ') query.pop_back(); s_active_search_query = query; // drives the fuzzy list filter in renderRecentBlocks
performSearch(app, query);
if (edited) {
s_search_change_time = ImGui::GetTime(); // (re)start the debounce on each keystroke
s_search_error.clear(); // don't show a stale error mid-type
if (query.empty()) {
// Cleared the box → drop the anchor and return to recent (tip) blocks immediately.
s_search_target_height = -1;
s_search_last_query.clear();
s_search_change_time = -1.0;
}
}
bool doSearch = enter || clicked;
// Live search: once the user pauses and the query is resolvable, re-anchor the list (no modal)
// without waiting for Enter.
if (!doSearch && s_search_change_time >= 0.0 &&
(ImGui::GetTime() - s_search_change_time) >= kSearchDebounceSeconds &&
isResolvableQuery(query) && query != s_search_last_query) {
doSearch = true;
}
if (doSearch && !query.empty()) {
s_search_change_time = -1.0; // consume the debounce
s_search_last_query = query;
performSearch(app, query); // numeric is offline-friendly; hash lookup checks rpc itself
} }
// Loading spinner // Loading spinner
@@ -746,12 +795,16 @@ static void renderRecentBlocks(App* app, float availWidth) {
int rowsPerPage = std::max(1, (int)std::ceil(rowAreaH / std::max(1.0f, baseRowH))); int rowsPerPage = std::max(1, (int)std::ceil(rowAreaH / std::max(1.0f, baseRowH)));
float rowH = baseRowH; float rowH = baseRowH;
int maxPage = (state.sync.blocks > 0) ? (state.sync.blocks - 1) / rowsPerPage : 0; // Anchor the list at a search result when one is active, otherwise at the chain tip.
int anchorTip = (s_search_target_height > 0 && s_search_target_height <= state.sync.blocks)
? s_search_target_height : state.sync.blocks;
int maxPage = (anchorTip > 0) ? (anchorTip - 1) / rowsPerPage : 0;
s_recent_max_page = maxPage; s_recent_max_page = maxPage;
if (s_recent_page > maxPage) s_recent_page = maxPage; if (s_recent_page > maxPage) s_recent_page = maxPage;
if (s_recent_page < 0) s_recent_page = 0; if (s_recent_page < 0) s_recent_page = 0;
int startHeight = state.sync.blocks - s_recent_page * rowsPerPage; int startHeight = anchorTip - s_recent_page * rowsPerPage;
std::vector<int> pageHeights; std::vector<int> pageHeights;
pageHeights.reserve(rowsPerPage); pageHeights.reserve(rowsPerPage);
for (int i = 0; i < rowsPerPage; ++i) { for (int i = 0; i < rowsPerPage; ++i) {
@@ -765,7 +818,24 @@ static void renderRecentBlocks(App* app, float availWidth) {
cachedBlocks = s_recent_block_cache.loadRange(pageHeights.back(), pageHeights.front()); cachedBlocks = s_recent_block_cache.loadRange(pageHeights.back(), pageHeights.front());
} }
bool canFetchBlocks = state.sync.blocks > 0 && // Fuzzy mode: a non-numeric, non-full-hash query filters the list to cached blocks whose hash
// (or height text) contains it. Exact queries (a height or a full 64-char hash) still navigate
// via performSearch/the anchor above. Results are memoized per query (no per-frame SQLite).
const std::string& fq = s_active_search_query;
bool fqDigits = !fq.empty() && std::all_of(fq.begin(), fq.end(), ::isdigit);
bool fqFullHash = fq.size() == 64 && std::all_of(fq.begin(), fq.end(), [](char c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
});
bool fuzzyMode = !fq.empty() && !fqDigits && !fqFullHash;
if (fuzzyMode) {
if (fq != s_fuzzy_query_cached) {
s_fuzzy_results = s_recent_block_cache.searchBlocks(fq, kMaxFuzzyResults);
s_fuzzy_query_cached = fq;
}
s_recent_max_page = 0; // fuzzy results aren't paginated; they scroll
}
bool canFetchBlocks = !fuzzyMode && state.sync.blocks > 0 &&
!s_show_detail_modal && !s_detail_loading && !s_tx_loading; !s_show_detail_modal && !s_detail_loading && !s_tx_loading;
if (canFetchBlocks) { if (canFetchBlocks) {
bool currentPageComplete = true; bool currentPageComplete = true;
@@ -781,7 +851,7 @@ static void renderRecentBlocks(App* app, float availWidth) {
if (currentPageComplete && s_recent_page < maxPage) { if (currentPageComplete && s_recent_page < maxPage) {
std::vector<int> nextPageHeights; std::vector<int> nextPageHeights;
nextPageHeights.reserve(rowsPerPage); nextPageHeights.reserve(rowsPerPage);
int nextStartHeight = state.sync.blocks - (s_recent_page + 1) * rowsPerPage; int nextStartHeight = anchorTip - (s_recent_page + 1) * rowsPerPage;
for (int i = 0; i < rowsPerPage; ++i) { for (int i = 0; i < rowsPerPage; ++i) {
int height = nextStartHeight - i; int height = nextStartHeight - i;
if (height < 1) break; if (height < 1) break;
@@ -809,11 +879,18 @@ static void renderRecentBlocks(App* app, float availWidth) {
}; };
std::vector<RecentBlockRow> blocks; std::vector<RecentBlockRow> blocks;
blocks.reserve(pageHeights.size()); if (fuzzyMode) {
for (int height : pageHeights) { blocks.reserve(s_fuzzy_results.size());
auto it = cachedBlocks.find(height); for (const auto& b : s_fuzzy_results) {
blocks.push_back({height, blocks.push_back({b.height, &b});
it != cachedBlocks.end() ? &it->second : nullptr}); }
} else {
blocks.reserve(pageHeights.size());
for (int height : pageHeights) {
auto it = cachedBlocks.find(height);
blocks.push_back({height,
it != cachedBlocks.end() ? &it->second : nullptr});
}
} }
// Responsive column layout — give height more room, use remaining for data // Responsive column layout — give height more room, use remaining for data
float innerW = availWidth - pad * 2; float innerW = availWidth - pad * 2;
@@ -849,7 +926,7 @@ static void renderRecentBlocks(App* app, float availWidth) {
if (blocks.empty()) { if (blocks.empty()) {
ImGui::SetCursorPosY(Layout::spacingMd()); ImGui::SetCursorPosY(Layout::spacingMd());
ImGui::TextDisabled("%s", TR("loading")); ImGui::TextDisabled("%s", fuzzyMode ? TR("explorer_no_results") : TR("loading"));
} else { } else {
for (size_t i = 0; i < blocks.size(); i++) { for (size_t i = 0; i < blocks.size(); i++) {
const auto& row = blocks[i]; const auto& row = blocks[i];
+75 -19
View File
@@ -9,6 +9,9 @@
#include "../../util/i18n.h" #include "../../util/i18n.h"
#include "../schema/ui_schema.h" #include "../schema/ui_schema.h"
#include "../material/draw_helpers.h" #include "../material/draw_helpers.h"
#include "../material/type.h"
#include "../material/colors.h"
#include "../widgets/qr_code.h"
#include "imgui.h" #include "imgui.h"
namespace dragonx { namespace dragonx {
@@ -18,16 +21,27 @@ namespace ui {
bool KeyExportDialog::s_open = false; bool KeyExportDialog::s_open = false;
bool KeyExportDialog::s_fetching = false; bool KeyExportDialog::s_fetching = false;
bool KeyExportDialog::s_show_key = false; bool KeyExportDialog::s_show_key = false;
bool KeyExportDialog::s_show_qr = false;
std::uintptr_t KeyExportDialog::s_qr_tex = 0;
std::string KeyExportDialog::s_qr_cached;
KeyExportDialog::KeyType KeyExportDialog::s_key_type = KeyExportDialog::KeyType::Private; KeyExportDialog::KeyType KeyExportDialog::s_key_type = KeyExportDialog::KeyType::Private;
std::string KeyExportDialog::s_address; std::string KeyExportDialog::s_address;
std::string KeyExportDialog::s_key; std::string KeyExportDialog::s_key;
std::string KeyExportDialog::s_error; std::string KeyExportDialog::s_error;
void KeyExportDialog::releaseQr()
{
if (s_qr_tex) { FreeQRTexture(s_qr_tex); s_qr_tex = 0; }
s_qr_cached.clear();
s_show_qr = false;
}
void KeyExportDialog::show(const std::string& address, KeyType type) void KeyExportDialog::show(const std::string& address, KeyType type)
{ {
s_open = true; s_open = true;
s_fetching = false; s_fetching = false;
s_show_key = false; s_show_key = false;
releaseQr();
s_key_type = type; s_key_type = type;
s_address = address; s_address = address;
s_key.clear(); s_key.clear();
@@ -52,7 +66,6 @@ void KeyExportDialog::render(App* app)
auto addrInput = S.input("dialogs.key-export", "address-input"); auto addrInput = S.input("dialogs.key-export", "address-input");
auto revealBtn = S.button("dialogs.key-export", "reveal-button"); auto revealBtn = S.button("dialogs.key-export", "reveal-button");
auto keyDisplay = S.drawElement("dialogs.key-export", "key-display"); auto keyDisplay = S.drawElement("dialogs.key-export", "key-display");
auto toggleBtn = S.button("dialogs.key-export", "toggle-button");
auto copyBtn = S.button("dialogs.key-export", "copy-button"); auto copyBtn = S.button("dialogs.key-export", "copy-button");
auto closeBtn = S.button("dialogs.key-export", "close-button"); auto closeBtn = S.button("dialogs.key-export", "close-button");
@@ -61,7 +74,10 @@ void KeyExportDialog::render(App* app)
// Warning section with colored background // Warning section with colored background
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.6f, 0.2f, 0.2f, 0.3f)); ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.6f, 0.2f, 0.2f, 0.3f));
ImGui::BeginChild("WarningBox", ImVec2(-1, warningBox.height > 0 ? warningBox.height : 80), true); // Auto-size the warning box to its (wrapping, font-scaled) text so it never clips it.
(void)warningBox;
ImGui::BeginChild("WarningBox", ImVec2(-1, 0),
ImGuiChildFlags_AutoResizeY | ImGuiChildFlags_Borders);
ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), " %s", TR("warning_upper")); ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), " %s", TR("warning_upper"));
ImGui::Spacing(); ImGui::Spacing();
@@ -90,8 +106,14 @@ void KeyExportDialog::render(App* app)
char addr_buf[512]; char addr_buf[512];
strncpy(addr_buf, s_address.c_str(), sizeof(addr_buf) - 1); strncpy(addr_buf, s_address.c_str(), sizeof(addr_buf) - 1);
addr_buf[sizeof(addr_buf) - 1] = '\0'; addr_buf[sizeof(addr_buf) - 1] = '\0';
// Fit the field to the wrapped address (no excess empty space below it).
(void)addrInput;
const float addrFieldH =
ImGui::CalcTextSize(addr_buf, nullptr, false,
ImGui::GetContentRegionAvail().x - ImGui::GetStyle().FramePadding.x * 2.0f).y
+ ImGui::GetStyle().FramePadding.y * 2.0f + 4.0f;
ImGui::InputTextMultiline("##Address", addr_buf, sizeof(addr_buf), ImGui::InputTextMultiline("##Address", addr_buf, sizeof(addr_buf),
ImVec2(-1, addrInput.height > 0 ? addrInput.height : 60), ImGuiInputTextFlags_ReadOnly); ImVec2(-1, addrFieldH), ImGuiInputTextFlags_ReadOnly);
} else { } else {
char addr_buf[128]; char addr_buf[128];
strncpy(addr_buf, s_address.c_str(), sizeof(addr_buf) - 1); strncpy(addr_buf, s_address.c_str(), sizeof(addr_buf) - 1);
@@ -181,35 +203,61 @@ void KeyExportDialog::render(App* app)
} else { } else {
// Key has been fetched - display it // Key has been fetched - display it
// Fit the field to the wrapped key (same length whether shown or masked).
(void)keyDisplay;
char key_buf[1024];
if (s_show_key) { if (s_show_key) {
// Show the actual key
char key_buf[1024];
strncpy(key_buf, s_key.c_str(), sizeof(key_buf) - 1); strncpy(key_buf, s_key.c_str(), sizeof(key_buf) - 1);
key_buf[sizeof(key_buf) - 1] = '\0';
ImGui::InputTextMultiline("##Key", key_buf, sizeof(key_buf),
ImVec2(-1, keyDisplay.height > 0 ? keyDisplay.height : 80), ImGuiInputTextFlags_ReadOnly);
} else { } else {
// Show masked
std::string masked(s_key.length(), '*'); std::string masked(s_key.length(), '*');
char masked_buf[1024]; strncpy(key_buf, masked.c_str(), sizeof(key_buf) - 1);
strncpy(masked_buf, masked.c_str(), sizeof(masked_buf) - 1);
masked_buf[sizeof(masked_buf) - 1] = '\0';
ImGui::InputTextMultiline("##Key", masked_buf, sizeof(masked_buf),
ImVec2(-1, keyDisplay.height > 0 ? keyDisplay.height : 80), ImGuiInputTextFlags_ReadOnly);
} }
key_buf[sizeof(key_buf) - 1] = '\0';
const float keyFieldH =
ImGui::CalcTextSize(key_buf, nullptr, false,
ImGui::GetContentRegionAvail().x - ImGui::GetStyle().FramePadding.x * 2.0f).y
+ ImGui::GetStyle().FramePadding.y * 2.0f + 4.0f;
ImGui::InputTextMultiline("##Key", key_buf, sizeof(key_buf),
ImVec2(-1, keyFieldH), ImGuiInputTextFlags_ReadOnly);
// Show/Hide and Copy buttons // Action row: Show/Hide · Copy · QR. Auto-width buttons (size 0) so the label text never
// clips at the user's font scale, and ONE shared font so they all match.
ImGui::Spacing(); ImGui::Spacing();
ImFont* actionFont = S.resolveFont(copyBtn.font);
if (material::StyledButton(s_show_key ? TR("hide") : TR("show"), ImVec2(toggleBtn.width, 0), S.resolveFont(toggleBtn.font))) { if (material::StyledButton(s_show_key ? TR("hide") : TR("show"), ImVec2(0, 0), actionFont)) {
s_show_key = !s_show_key; s_show_key = !s_show_key;
if (!s_show_key) s_show_qr = false; // hiding the key also hides its QR
} }
ImGui::SameLine(); ImGui::SameLine();
if (material::StyledButton(TR("copy_to_clipboard"), ImVec2(copyBtn.width, 0), S.resolveFont(copyBtn.font))) { if (material::StyledButton(TR("copy_to_clipboard"), ImVec2(0, 0), actionFont)) {
ImGui::SetClipboardText(s_key.c_str()); // Auto-clearing clipboard: the key (as sensitive as the seed) is wiped after ~45s.
// Could add a notification here app->copySecretToClipboard(s_key);
}
// QR (only once revealed) — for scanning the key into another wallet.
if (s_show_key) {
ImGui::SameLine();
if (material::StyledButton(s_show_qr ? TR("hide_qr") : TR("show_qr"), ImVec2(0, 0), actionFont)) {
s_show_qr = !s_show_qr;
}
}
if (s_show_qr && s_show_key && !s_key.empty()) {
if (s_qr_cached != s_key) { // (re)generate the QR texture when the key changes
if (s_qr_tex) { FreeQRTexture(s_qr_tex); s_qr_tex = 0; }
int qw = 0, qh = 0;
s_qr_tex = GenerateQRTexture(s_key.c_str(), &qw, &qh);
s_qr_cached = s_key;
}
if (s_qr_tex) {
ImGui::Spacing();
const float qrSize = 180.0f;
ImGui::SetCursorPosX((ImGui::GetWindowWidth() - qrSize) * 0.5f);
RenderQRCode(s_qr_tex, qrSize);
}
} }
} }
@@ -227,10 +275,18 @@ void KeyExportDialog::render(App* app)
// Clear sensitive data // Clear sensitive data
s_key.clear(); s_key.clear();
s_show_key = false; s_show_key = false;
releaseQr();
} }
material::EndOverlayDialog(); material::EndOverlayDialog();
} }
// Dialog dismissed any other way (scrim click / Esc): drop the key + its QR texture.
if (!s_open) {
if (!s_key.empty()) s_key.clear();
s_show_key = false;
releaseQr();
}
} }
} // namespace ui } // namespace ui
+6
View File
@@ -4,6 +4,7 @@
#pragma once #pragma once
#include <cstdint>
#include <string> #include <string>
namespace dragonx { namespace dragonx {
@@ -47,10 +48,15 @@ private:
static bool s_open; static bool s_open;
static bool s_fetching; static bool s_fetching;
static bool s_show_key; static bool s_show_key;
static bool s_show_qr; // inline QR of the revealed key (for scanning into another wallet)
static std::uintptr_t s_qr_tex; // cached QR texture handle (0 = none)
static std::string s_qr_cached; // key the cached QR was generated for
static KeyType s_key_type; static KeyType s_key_type;
static std::string s_address; static std::string s_address;
static std::string s_key; static std::string s_key;
static std::string s_error; static std::string s_error;
static void releaseQr(); // free the QR texture + reset its state
}; };
} // namespace ui } // namespace ui
+274
View File
@@ -0,0 +1,274 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#include "lite_console_tab.h"
#include "console_input_model.h" // reuse the generic command-history helpers
#include "../../app.h"
#include "../../data/wallet_state.h"
#include "../../util/i18n.h"
#include "../../wallet/lite_diagnostics.h"
#include "../../wallet/lite_wallet_controller.h"
#include "../layout.h"
#include "../material/type.h"
#include "../material/colors.h"
#include "imgui.h"
#include <algorithm>
#include <cctype>
#include <cfloat>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <string>
#include <vector>
namespace dragonx {
namespace ui {
using namespace material;
namespace {
struct ConsoleLine {
std::string text;
ImU32 color;
};
// Unified, in-memory console buffer: it interleaves the automatic diagnostics log (lifecycle /
// connection / sync events) with the user's interactive commands and their responses, the same
// way the full-node Console interleaves the daemon log with RPC I/O. NOTE: this buffer can hold
// secret command output (e.g. `seed`/`export`) and is NEVER persisted to LiteDiagnostics.
std::vector<ConsoleLine> s_lines;
std::uint64_t s_diagGen = static_cast<std::uint64_t>(-1); // last consumed diagnostics generation
char s_input[512] = "";
std::vector<std::string> s_history;
int s_historyIndex = -1;
bool s_autoScroll = true;
bool s_scrollToBottom = false;
bool s_focusInput = false;
// Colour error/success lines for at-a-glance scanning (substring match on the messages the
// controller emits). Anything else renders in the muted default colour.
ImU32 logColor(const std::string& line)
{
const auto has = [&line](const char* s) { return line.find(s) != std::string::npos; };
if (has("failed") || has(" unreachable") || has("blocked") || has("could not") ||
has("Error") || has("error"))
return Error();
if (has(": connected") || has("opened") || has("wallet ready") || has("Ready"))
return Success();
return OnSurfaceMedium();
}
// Append text as one or more lines (splitting on '\n' so multi-line JSON responses render row by row).
void appendLines(const std::string& text, ImU32 color)
{
std::size_t start = 0;
while (start <= text.size()) {
std::size_t nl = text.find('\n', start);
std::string line = text.substr(start, nl == std::string::npos ? std::string::npos : nl - start);
while (!line.empty() && (line.back() == '\r')) line.pop_back();
s_lines.push_back({std::move(line), color});
if (nl == std::string::npos) break;
start = nl + 1;
}
}
std::string lowerFirstToken(const std::string& cmd)
{
std::size_t b = cmd.find_first_not_of(" \t");
if (b == std::string::npos) return {};
std::size_t e = cmd.find_first_of(" \t", b);
std::string tok = cmd.substr(b, e == std::string::npos ? std::string::npos : e - b);
std::transform(tok.begin(), tok.end(), tok.begin(),
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
return tok;
}
// InputText history navigation (Up/Down) — reuses the generic console history helpers.
int inputCallback(ImGuiInputTextCallbackData* data)
{
if (data->EventFlag == ImGuiInputTextFlags_CallbackHistory) {
const bool up = (data->EventKey == ImGuiKey_UpArrow);
s_historyIndex = NavigateConsoleHistoryIndex(s_historyIndex, s_history.size(), up);
const std::string entry = ConsoleHistoryEntry(s_history, s_historyIndex);
data->DeleteChars(0, data->BufTextLen);
if (!entry.empty()) data->InsertChars(0, entry.c_str());
}
return 0;
}
} // namespace
void RenderLiteConsoleTab(App* app)
{
if (!app) return;
wallet::LiteWalletController* lw = app->liteWallet();
// ── Header ──────────────────────────────────────────────────────────────────
Type().text(TypeStyle::H6, TR("lite_console_title"));
Type().textColored(TypeStyle::Caption, OnSurfaceMedium(), TR("lite_console_intro"));
ImGui::Spacing();
// ── Live status (read straight from the controller — always meaningful) ───────
{
const char* connText;
ImU32 connCol;
if (!lw) {
connText = "Lite backend not linked in this build (rebuild with --lite-backend)";
connCol = Error();
} else if (lw->walletOpen()) {
connText = "Connected";
connCol = Success();
} else if (lw->openInProgress()) {
connText = "Connecting\xE2\x80\xA6"; // ellipsis
connCol = Warning();
} else {
connText = "Disconnected";
connCol = Error();
}
Type().textColored(TypeStyle::Overline, OnSurfaceMedium(), TR("lite_console_status"));
ImGui::SameLine();
Type().textColored(TypeStyle::Body2, connCol, connText);
if (lw && lw->walletOpen()) {
const SyncInfo& sync = app->state().sync;
char buf[96];
if (sync.syncing && !sync.isSynced()) {
double vp = sync.verification_progress;
if (vp < 0.0) vp = 0.0; else if (vp > 1.0) vp = 1.0;
std::snprintf(buf, sizeof(buf), "Syncing %.1f%% (block %d / %d)",
vp * 100.0, sync.blocks, sync.headers);
} else {
std::snprintf(buf, sizeof(buf), "Synced (block %d)", sync.blocks);
}
Type().textColored(TypeStyle::Caption, OnSurfaceMedium(), buf);
}
const std::string& openErr = app->liteOpenError();
if (!openErr.empty() && (!lw || !lw->walletOpen())) {
Type().textColored(TypeStyle::Caption, Error(),
(std::string("Last error: ") + openErr).c_str());
}
}
ImGui::Spacing();
// ── Ingest new automatic diagnostics events into the unified buffer ───────────
auto& diag = wallet::LiteDiagnostics::instance();
const std::uint64_t gen = diag.generation();
if (gen != s_diagGen) {
const auto snap = diag.snapshot();
// First pass dumps the whole ring; later passes append only the delta (generation counts
// total events ever added; the ring is bounded, so cap the delta at the snapshot size).
std::size_t startIdx = 0;
if (s_diagGen != static_cast<std::uint64_t>(-1)) {
const std::uint64_t added = gen - s_diagGen;
startIdx = (added >= snap.size()) ? 0 : snap.size() - static_cast<std::size_t>(added);
}
for (std::size_t i = startIdx; i < snap.size(); ++i)
s_lines.push_back({snap[i], logColor(snap[i])});
if (gen != s_diagGen && !snap.empty()) s_scrollToBottom = true;
s_diagGen = gen;
}
// ── Drain a completed interactive command ────────────────────────────────────
if (lw) {
wallet::LiteConsoleResult res;
if (lw->takeConsoleResult(res)) {
appendLines(res.response.empty() ? "(no output)" : res.response,
res.ok ? OnSurface() : Error());
s_scrollToBottom = true;
}
}
// ── Toolbar ─────────────────────────────────────────────────────────────────
if (ImGui::Button(TR("lite_console_clear"))) {
s_lines.clear();
s_diagGen = diag.generation(); // don't re-dump the whole ring on the next frame
}
ImGui::SameLine();
if (ImGui::Button(TR("lite_console_copy"))) {
std::string all;
for (const auto& l : s_lines) { all += l.text; all.push_back('\n'); }
ImGui::SetClipboardText(all.c_str());
}
ImGui::SameLine();
ImGui::Checkbox(TR("lite_console_autoscroll"), &s_autoScroll);
ImGui::Spacing();
// ── Output log (terminal-styled scroll region) ───────────────────────────────
const float inputRowH = ImGui::GetFrameHeightWithSpacing() + Layout::spacingSm();
ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(0, 0, 0, 90));
ImGui::BeginChild("##LiteConsoleLog", ImVec2(0, -inputRowH), true,
ImGuiWindowFlags_HorizontalScrollbar);
ImGui::PushFont(Type().caption());
if (s_lines.empty()) {
ImGui::PushStyleColor(ImGuiCol_Text, OnSurfaceDisabled());
ImGui::TextUnformatted(TR("lite_console_empty"));
ImGui::PopStyleColor();
} else {
for (const auto& line : s_lines) {
ImGui::PushStyleColor(ImGuiCol_Text, line.color);
ImGui::TextUnformatted(line.text.c_str()); // not format-interpreted — safe for any content
ImGui::PopStyleColor();
}
}
if (s_scrollToBottom && s_autoScroll) ImGui::SetScrollHereY(1.0f);
else if (s_autoScroll && ImGui::GetScrollY() >= ImGui::GetScrollMaxY()) ImGui::SetScrollHereY(1.0f);
s_scrollToBottom = false;
ImGui::PopFont();
ImGui::EndChild();
ImGui::PopStyleColor();
// ── Command input row ────────────────────────────────────────────────────────
const bool busy = lw && lw->consoleCommandInProgress();
auto submit = [&]() {
std::string cmd = s_input;
// trim
const std::size_t b = cmd.find_first_not_of(" \t");
if (b == std::string::npos) { s_input[0] = '\0'; return; }
cmd = cmd.substr(b);
while (!cmd.empty() && (cmd.back() == ' ' || cmd.back() == '\t')) cmd.pop_back();
s_lines.push_back({"> " + cmd, Primary()});
AppendConsoleHistory(s_history, cmd);
s_historyIndex = -1;
const std::string first = lowerFirstToken(cmd);
if (first == "clear" || first == "cls") {
// The backend's `clear` wipes wallet tx history — NOT the screen. Intercept it as a
// view-clear (what the user expects) so a stray "clear" can't destroy history.
s_lines.clear();
s_diagGen = diag.generation();
} else if (first == "quit" || first == "exit") {
appendLines(TR("lite_console_quit_note"), OnSurfaceMedium());
} else if (!lw) {
appendLines("Lite backend not linked in this build.", Error());
} else if (!lw->runConsoleCommand(cmd)) {
appendLines(TR("lite_console_busy"), Warning());
}
s_input[0] = '\0';
s_scrollToBottom = true;
s_focusInput = true; // keep focus for the next command
};
ImGui::PushFont(Type().caption());
Type().textColored(TypeStyle::Caption, busy ? Warning() : Primary(),
busy ? TR("lite_console_running") : "\xE2\x80\xBA"); // ‹running…› / "›"
ImGui::SameLine();
ImGui::SetNextItemWidth(-FLT_MIN);
if (busy) ImGui::BeginDisabled();
const ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue |
ImGuiInputTextFlags_CallbackHistory;
if (s_focusInput) { ImGui::SetKeyboardFocusHere(); s_focusInput = false; }
if (ImGui::InputTextWithHint("##LiteConsoleInput", TR("lite_console_input_hint"),
s_input, sizeof(s_input), flags, inputCallback)) {
submit();
}
if (busy) ImGui::EndDisabled();
ImGui::PopFont();
}
} // namespace ui
} // namespace dragonx
+18
View File
@@ -0,0 +1,18 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
//
// Lite-wallet "Console" tab: a read-only, terminal-styled view of the lite diagnostics log
// (server connection attempts, wallet open/create/restore, sync milestones, errors). Lite
// builds only. See src/ui/windows/lite_console_tab.cpp.
#pragma once
namespace dragonx {
class App;
namespace ui {
void RenderLiteConsoleTab(App* app);
} // namespace ui
} // namespace dragonx
+20 -30
View File
@@ -29,8 +29,7 @@ namespace ui {
using namespace material; using namespace material;
// ---- Market tab persistent state ---- // ---- Market tab persistent state ----
static std::vector<double> s_price_history; static std::vector<double> s_price_history; // mirror of WalletState market.price_history
static std::vector<double> s_time_history;
static bool s_history_initialized = false; static bool s_history_initialized = false;
static double s_last_refresh_time = 0.0; static double s_last_refresh_time = 0.0;
@@ -322,18 +321,11 @@ void RenderMarketTab(App* app)
// PRICE CHART — Custom drawn inside glass panel (matches app design) // PRICE CHART — Custom drawn inside glass panel (matches app design)
// ================================================================ // ================================================================
{ {
// Initialize history with simulated data if not set // Plot the REAL accumulated price history (one point per refresh, oldest→newest).
if (!s_history_initialized && market.price_usd > 0) { // No synthetic data: until at least two real samples exist, the empty-state below
s_price_history.clear(); // ("not enough history yet") is shown rather than inventing a price curve.
s_time_history.clear(); s_price_history = market.price_history;
double base = market.price_usd; s_history_initialized = true;
for (int i = 0; i < 24; i++) {
double variance = ((rand() % 1000) - 500) / 10000.0 * base;
s_price_history.push_back(base + variance);
s_time_history.push_back(static_cast<double>(i));
}
s_history_initialized = true;
}
// Chart height from schema // Chart height from schema
float chartH = std::max(60.0f, chartElem.height * vs); float chartH = std::max(60.0f, chartElem.height * vs);
@@ -411,19 +403,14 @@ void RenderMarketTab(App* app)
dl->AddCircleFilled(points[i], dotR, dotCol); dl->AddCircleFilled(points[i], dotR, dotCol);
} }
// X-axis labels // X-axis: samples are per-refresh, not hourly-timestamped, so only the most
const int xlabels[] = {0, 6, 12, 18, 23}; // recent point can be labelled truthfully ("Now"). The series simply runs
const char* xlabelText[] = {TR("market_24h"), TR("market_18h"), TR("market_12h"), TR("market_6h"), TR("market_now")}; // older→newer, left→right. (Avoids the old fake "24h…6h" hourly gradations.)
for (int xi = 0; xi < 5; xi++) { {
int idx = xlabels[xi]; const char* nowText = TR("market_now");
float t = (float)idx / (float)(n - 1); ImVec2 lblSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, nowText);
float x = plotLeft + t * plotW;
ImVec2 lblSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, xlabelText[xi]);
float lx = x - lblSz.x * 0.5f;
if (lx < plotLeft) lx = plotLeft;
if (lx + lblSz.x > plotRight) lx = plotRight - lblSz.x;
dl->AddText(capFont, capFont->LegacySize, dl->AddText(capFont, capFont->LegacySize,
ImVec2(lx, plotBottom + 2), OnSurfaceDisabled(), xlabelText[xi]); ImVec2(plotRight - lblSz.x, plotBottom + 2), OnSurfaceDisabled(), nowText);
} }
// Hover crosshair + tooltip // Hover crosshair + tooltip
@@ -450,8 +437,9 @@ void RenderMarketTab(App* app)
dl->AddCircleFilled(ImVec2(px, py), hoverDotR, dotCol); dl->AddCircleFilled(ImVec2(px, py), hoverDotR, dotCol);
dl->AddCircle(ImVec2(px, py), hoverRingR, IM_COL32(255, 255, 255, 80), 0, 1.5f); dl->AddCircle(ImVec2(px, py), hoverRingR, IM_COL32(255, 255, 255, 80), 0, 1.5f);
snprintf(buf, sizeof(buf), "%dh ago: %s", // Samples are per-refresh, not timestamped, so we don't claim a specific
24 - idx, FormatPrice(s_price_history[idx]).c_str()); // "Xh ago" — just show the price at the hovered point.
snprintf(buf, sizeof(buf), "%s", FormatPrice(s_price_history[idx]).c_str());
ImVec2 tipSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf); ImVec2 tipSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf);
float tipPad = Layout::spacingSm() + Layout::spacingXs(); float tipPad = Layout::spacingSm() + Layout::spacingXs();
float tipX = px + 10; float tipX = px + 10;
@@ -843,8 +831,10 @@ void RenderMarketTab(App* app)
WithAlpha(Warning(), 200), WithAlpha(Warning(), 200),
shieldedW > 0.5f ? ImDrawFlags_RoundCornersRight : ImDrawFlags_RoundCornersAll, 3.0f); shieldedW > 0.5f ? ImDrawFlags_RoundCornersRight : ImDrawFlags_RoundCornersAll, 3.0f);
int pct = (int)(shieldedRatio * 100.0f + 0.5f); // market_pct_shielded is "%.0f%% Shielded" — pass a double, not an int (passing
snprintf(buf, sizeof(buf), TR("market_pct_shielded"), pct); // an int to a %f conversion is UB and renders garbage on x86-64).
snprintf(buf, sizeof(buf), TR("market_pct_shielded"),
static_cast<double>(shieldedRatio) * 100.0);
dl->AddText(capFont, capFont->LegacySize, dl->AddText(capFont, capFont->LegacySize,
ImVec2(cx, cy + barH + 2), OnSurfaceDisabled(), buf); ImVec2(cx, cy + barH + 2), OnSurfaceDisabled(), buf);
} }
+902
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@@ -0,0 +1,902 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#include "mining_controls.h"
#include "mining_tab_helpers.h"
#include "mining_benchmark.h"
#include "xmrig_download_dialog.h"
#include "../../app.h"
#include "../../config/version.h"
#include "../../config/settings.h"
#include "../../util/i18n.h"
#include "../../util/platform.h"
#include "../schema/ui_schema.h"
#include "../material/type.h"
#include "../material/draw_helpers.h"
#include "../material/colors.h"
#include "../material/components/buttons.h"
#include "../layout.h"
#include "../notifications.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include "imgui_internal.h"
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <string>
#include <vector>
namespace dragonx {
namespace ui {
using namespace material;
void RenderMiningControls(App* app, const WalletState& state, const MiningInfo& mining,
ImDrawList* dl, ImFont* capFont, ImFont* sub1, ImFont* ovFont,
float dp, float hs, float vs, float gap, float pad, float availWidth,
const GlassPanelSpec& glassSpec, float controlsBudgetH,
int max_threads, bool isMiningActive, bool poolMode,
const char* poolWorker, const std::string& xmrigLatestTag,
ThreadBenchmark& benchmark, int& selectedThreads,
bool& dragActive, int& dragAnchorThread)
{
// Aliases so the moved body keeps its original identifiers verbatim. Mutated state is a
// reference to the real static; read-only state is a const copy/ref.
const bool s_pool_mode = poolMode;
const char* const s_pool_worker = poolWorker;
const std::string& s_xmrig_latest_tag = xmrigLatestTag;
ThreadBenchmark& s_benchmark = benchmark;
int& s_selected_threads = selectedThreads;
bool& s_drag_active = dragActive;
int& s_drag_anchor_thread = dragAnchorThread;
char buf[128];
float miningBtnGap = gap;
float miningBtnMaxW = availWidth * schema::UI().drawElement("tabs.mining", "btn-max-width-ratio").size;
// --- Compute thread grid layout based on controls card width ---
// Estimate controlsW first to compute cols correctly
float estControlsW = availWidth - std::min(schema::UI().drawElement("tabs.mining", "button-max-width-clamp").size, miningBtnMaxW) - miningBtnGap;
float innerW = estControlsW - pad * 2;
float cellSz = std::clamp(schema::UI().drawElement("tabs.mining", "cell-size").size * vs, schema::UI().drawElement("tabs.mining", "cell-min-size").size, schema::UI().drawElement("tabs.mining", "cell-max-size").sizeOr(42.0f));
float cellGap = std::max(schema::UI().drawElement("tabs.mining", "cell-gap-min").size, cellSz * schema::UI().drawElement("tabs.mining", "cell-gap-ratio").size);
int cols = std::max(1, std::min(max_threads, (int)(innerW / (cellSz + cellGap))));
int rows = (max_threads + cols - 1) / cols;
float gridW = cols * cellSz + (cols - 1) * cellGap;
float gridH = rows * cellSz + (rows - 1) * cellGap;
// Card sections: header(label+info+RAM inline) | grid
float headerH = capFont->LegacySize + Layout::spacingXs();
float secGap = Layout::spacingLg();
// Card height from actual content, capped by proportional budget
float cardH = pad + headerH + secGap + gridH + pad;
cardH = std::clamp(cardH, schema::UI().drawElement("tabs.mining", "control-card-min-height").size, controlsBudgetH);
// Mining button — sized to match card height (square)
float miningBtnSz = cardH;
if (miningBtnSz + miningBtnGap > miningBtnMaxW)
miningBtnSz = miningBtnMaxW;
float controlsW = availWidth - miningBtnSz - miningBtnGap;
ImVec2 cardMin = ImGui::GetCursorScreenPos();
ImVec2 cardMax(cardMin.x + controlsW, cardMin.y + cardH);
DrawGlassPanel(dl, cardMin, cardMax, glassSpec);
float curY = cardMin.y + pad;
// --- Header row: "THREADS 4 / 16" + RAM est + active indicator ---
{
ImVec2 labelPos(cardMin.x + pad, curY);
dl->AddText(ovFont, ovFont->LegacySize, labelPos, OnSurfaceMedium(), TR("mining_threads"));
float labelW = ovFont->CalcTextSizeA(ovFont->LegacySize, FLT_MAX, 0, TR("mining_threads")).x;
snprintf(buf, sizeof(buf), " %d / %d", s_selected_threads, max_threads);
ImVec2 countPos(labelPos.x + labelW, curY);
dl->AddText(sub1, sub1->LegacySize, countPos, OnSurface(), buf);
// RAM estimate inline (after thread count)
// Model matches DragonX RandomX: shared ~2080MB dataset + ~256MB cache (allocated once),
// plus ~2MB scratchpad per mining thread VM.
{
float countW = sub1->CalcTextSizeA(sub1->LegacySize, FLT_MAX, 0, buf).x;
double ram_estimate_mb = schema::UI().drawElement("business", "ram-base-mb").size
+ schema::UI().drawElement("business", "ram-dataset-mb").size
+ schema::UI().drawElement("business", "ram-cache-mb").size
+ s_selected_threads * schema::UI().drawElement("business", "ram-per-thread-mb").size;
double ram_estimate_gb = ram_estimate_mb / 1024.0;
snprintf(buf, sizeof(buf), " RAM ~%.1fGB", ram_estimate_gb);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(countPos.x + countW, curY + (sub1->LegacySize - capFont->LegacySize) * 0.5f),
OnSurfaceDisabled(), buf);
}
// Idle mining toggle (top-right corner of card)
float idleRightEdge = cardMax.x - pad;
{
bool idleOn = app->settings()->getMineWhenIdle();
bool threadScaling = app->settings()->getIdleThreadScaling();
ImFont* icoFont = Type().iconSmall();
const char* idleIcon = ICON_MD_SCHEDULE;
float icoH = icoFont->LegacySize;
float btnSz = icoH + 8.0f * dp;
float btnX = idleRightEdge - btnSz;
float btnY = curY + (headerH - btnSz) * 0.5f;
// Pill background when active
if (idleOn) {
dl->AddRectFilled(ImVec2(btnX, btnY), ImVec2(btnX + btnSz, btnY + btnSz),
WithAlpha(Primary(), 60), btnSz * 0.5f);
}
// Icon centered in button
ImVec2 icoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, idleIcon);
ImU32 icoCol = idleOn ? Primary() : OnSurfaceDisabled();
dl->AddText(icoFont, icoFont->LegacySize,
ImVec2(btnX + (btnSz - icoSz.x) * 0.5f, btnY + (btnSz - icoSz.y) * 0.5f),
icoCol, idleIcon);
// Click target (save/restore cursor so layout is unaffected)
ImVec2 savedCur = ImGui::GetCursorScreenPos();
ImGui::SetCursorScreenPos(ImVec2(btnX, btnY));
ImGui::InvisibleButton("##IdleMining", ImVec2(btnSz, btnSz));
if (ImGui::IsItemClicked()) {
app->settings()->setMineWhenIdle(!idleOn);
app->settings()->save();
}
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", idleOn ? TR("mining_idle_on_tooltip") : TR("mining_idle_off_tooltip"));
}
idleRightEdge = btnX - 4.0f * dp;
// Thread scaling mode toggle (to the left of idle icon, shown when idle is on)
if (idleOn) {
const char* scaleIcon = threadScaling ? ICON_MD_TUNE : ICON_MD_POWER_SETTINGS_NEW;
float sBtnX = idleRightEdge - btnSz;
float sBtnY = btnY;
if (threadScaling) {
dl->AddRectFilled(ImVec2(sBtnX, sBtnY), ImVec2(sBtnX + btnSz, sBtnY + btnSz),
WithAlpha(Primary(), 40), btnSz * 0.5f);
}
ImVec2 sIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, scaleIcon);
ImU32 sIcoCol = threadScaling ? Primary() : OnSurfaceMedium();
dl->AddText(icoFont, icoFont->LegacySize,
ImVec2(sBtnX + (btnSz - sIcoSz.x) * 0.5f, sBtnY + (btnSz - sIcoSz.y) * 0.5f),
sIcoCol, scaleIcon);
ImGui::SetCursorScreenPos(ImVec2(sBtnX, sBtnY));
ImGui::InvisibleButton("##IdleScaleMode", ImVec2(btnSz, btnSz));
if (ImGui::IsItemClicked()) {
app->settings()->setIdleThreadScaling(!threadScaling);
app->settings()->save();
}
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", threadScaling
? TR("mining_idle_scale_on_tooltip")
: TR("mining_idle_scale_off_tooltip"));
}
idleRightEdge = sBtnX - 4.0f * dp;
}
// GPU-aware idle toggle (to the left, when idle is on)
// When ON (default): GPU utilization >= 10% counts as "not idle"
// When OFF: unrestricted mode, only keyboard/mouse input matters
if (idleOn) {
bool gpuAware = app->settings()->getIdleGpuAware();
const char* gpuIcon = gpuAware ? ICON_MD_MONITOR : ICON_MD_MONITOR;
float gBtnX = idleRightEdge - btnSz;
float gBtnY = btnY;
if (gpuAware) {
dl->AddRectFilled(ImVec2(gBtnX, gBtnY), ImVec2(gBtnX + btnSz, gBtnY + btnSz),
WithAlpha(Primary(), 40), btnSz * 0.5f);
}
ImVec2 gIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, gpuIcon);
ImU32 gIcoCol = gpuAware ? Primary() : OnSurfaceDisabled();
dl->AddText(icoFont, icoFont->LegacySize,
ImVec2(gBtnX + (btnSz - gIcoSz.x) * 0.5f, gBtnY + (btnSz - gIcoSz.y) * 0.5f),
gIcoCol, gpuIcon);
ImGui::SetCursorScreenPos(ImVec2(gBtnX, gBtnY));
ImGui::InvisibleButton("##IdleGpuAware", ImVec2(btnSz, btnSz));
if (ImGui::IsItemClicked()) {
app->settings()->setIdleGpuAware(!gpuAware);
app->settings()->save();
}
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", gpuAware
? TR("mining_idle_gpu_on_tooltip")
: TR("mining_idle_gpu_off_tooltip"));
}
idleRightEdge = gBtnX - 4.0f * dp;
}
// Idle delay combo (to the left, when idle is enabled and NOT in thread scaling mode)
if (idleOn && !threadScaling) {
struct DelayOption { int seconds; const char* label; };
static const DelayOption delays[] = {
{30, "30s"}, {60, "1m"}, {120, "2m"}, {300, "5m"}, {600, "10m"}
};
int curDelay = app->settings()->getMineIdleDelay();
const char* previewLabel = "2m";
for (const auto& d : delays) {
if (d.seconds == curDelay) { previewLabel = d.label; break; }
}
float comboW = schema::UI().drawElement("components.settings-page", "idle-combo-width").sizeOr(64.0f);
float comboX = idleRightEdge - comboW;
float comboY = curY + (headerH - ImGui::GetFrameHeight()) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(comboX, comboY));
ImGui::SetNextItemWidth(comboW);
if (ImGui::BeginCombo("##IdleDelay", previewLabel, ImGuiComboFlags_NoArrowButton)) {
for (const auto& d : delays) {
bool selected = (d.seconds == curDelay);
if (ImGui::Selectable(d.label, selected)) {
app->settings()->setMineIdleDelay(d.seconds);
app->settings()->save();
}
if (selected) ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", TR("tt_idle_delay"));
idleRightEdge = comboX - 4.0f * dp;
}
// Thread scaling controls: idle delay + active threads / idle threads combos
if (idleOn && threadScaling) {
int hwThreads = std::max(1, (int)std::thread::hardware_concurrency());
// Idle delay combo
{
struct DelayOption { int seconds; const char* label; };
static const DelayOption delays[] = {
{30, "30s"}, {60, "1m"}, {120, "2m"}, {300, "5m"}, {600, "10m"}
};
int curDelay = app->settings()->getMineIdleDelay();
const char* previewLabel = "2m";
for (const auto& d : delays) {
if (d.seconds == curDelay) { previewLabel = d.label; break; }
}
float comboW = schema::UI().drawElement("components.settings-page", "idle-combo-width").sizeOr(64.0f);
float comboX = idleRightEdge - comboW;
float comboY = curY + (headerH - ImGui::GetFrameHeight()) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(comboX, comboY));
ImGui::SetNextItemWidth(comboW);
if (ImGui::BeginCombo("##IdleDelayScale", previewLabel, ImGuiComboFlags_NoArrowButton)) {
for (const auto& d : delays) {
bool selected = (d.seconds == curDelay);
if (ImGui::Selectable(d.label, selected)) {
app->settings()->setMineIdleDelay(d.seconds);
app->settings()->save();
}
if (selected) ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", TR("tt_idle_delay"));
idleRightEdge = comboX - 4.0f * dp;
}
// Idle threads combo (threads when system is idle)
{
int curVal = app->settings()->getIdleThreadsIdle();
if (curVal <= 0) curVal = hwThreads;
char previewBuf[16];
snprintf(previewBuf, sizeof(previewBuf), "%d", curVal);
float comboW = schema::UI().drawElement("components.settings-page", "idle-combo-width").sizeOr(64.0f);
float comboX = idleRightEdge - comboW;
float comboY = curY + (headerH - ImGui::GetFrameHeight()) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(comboX, comboY));
ImGui::SetNextItemWidth(comboW);
if (ImGui::BeginCombo("##IdleThreadsIdle", previewBuf, ImGuiComboFlags_NoArrowButton)) {
for (int t = 1; t <= hwThreads; t++) {
char lbl[16];
snprintf(lbl, sizeof(lbl), "%d", t);
bool selected = (t == curVal);
if (ImGui::Selectable(lbl, selected)) {
app->settings()->setIdleThreadsIdle(t);
app->settings()->save();
}
if (selected) ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", TR("mining_idle_threads_idle_tooltip"));
idleRightEdge = comboX - 4.0f * dp;
}
// Separator arrow icon
{
const char* arrowIcon = ICON_MD_ARROW_BACK;
ImVec2 arrSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, arrowIcon);
float arrX = idleRightEdge - arrSz.x;
float arrY = curY + (headerH - arrSz.y) * 0.5f;
dl->AddText(icoFont, icoFont->LegacySize, ImVec2(arrX, arrY), OnSurfaceDisabled(), arrowIcon);
idleRightEdge = arrX - 4.0f * dp;
}
// Active threads combo (threads when user is active)
{
int curVal = app->settings()->getIdleThreadsActive();
if (curVal <= 0) curVal = std::max(1, hwThreads / 2);
char previewBuf[16];
snprintf(previewBuf, sizeof(previewBuf), "%d", curVal);
float comboW = schema::UI().drawElement("components.settings-page", "idle-combo-width").sizeOr(64.0f);
float comboX = idleRightEdge - comboW;
float comboY = curY + (headerH - ImGui::GetFrameHeight()) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(comboX, comboY));
ImGui::SetNextItemWidth(comboW);
if (ImGui::BeginCombo("##IdleThreadsActive", previewBuf, ImGuiComboFlags_NoArrowButton)) {
for (int t = 1; t <= hwThreads; t++) {
char lbl[16];
snprintf(lbl, sizeof(lbl), "%d", t);
bool selected = (t == curVal);
if (ImGui::Selectable(lbl, selected)) {
app->settings()->setIdleThreadsActive(t);
app->settings()->save();
}
if (selected) ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", TR("mining_idle_threads_active_tooltip"));
idleRightEdge = comboX - 4.0f * dp;
}
}
ImGui::SetCursorScreenPos(savedCur);
}
// --- Thread Benchmark button / progress (left of idle toggle) ---
{
ImVec2 benchSavedCur = ImGui::GetCursorScreenPos();
bool benchRunning = s_benchmark.phase != ThreadBenchmark::Phase::Idle &&
s_benchmark.phase != ThreadBenchmark::Phase::Done;
bool benchDone = s_benchmark.phase == ThreadBenchmark::Phase::Done;
ImFont* icoFont = Type().iconSmall();
if (benchRunning) {
// Show progress bar + current test info
float barW = std::min(180.0f * hs, idleRightEdge - (cardMin.x + pad) - 10.0f * dp);
float barH = 4.0f * dp;
float barX = idleRightEdge - barW;
float barY = curY + headerH - barH - 2.0f * dp;
// Progress bar track
dl->AddRectFilled(ImVec2(barX, barY), ImVec2(barX + barW, barY + barH),
WithAlpha(OnSurface(), 30), barH * 0.5f);
// Progress bar fill
float pct = s_benchmark.progress();
dl->AddRectFilled(ImVec2(barX, barY), ImVec2(barX + barW * pct, barY + barH),
Primary(), barH * 0.5f);
// Status text above bar
int ct = s_benchmark.current_index < (int)s_benchmark.candidates.size()
? s_benchmark.candidates[s_benchmark.current_index] : 0;
// Estimated remaining time (uses observed warmup for better accuracy)
int remaining_tests = (int)s_benchmark.candidates.size() - s_benchmark.current_index;
float elapsed_in_phase = s_benchmark.phase_timer;
float phase_total;
if (s_benchmark.phase == ThreadBenchmark::Phase::WarmingUp)
phase_total = s_benchmark.avgWarmupSecs(); // adaptive estimate
else if (s_benchmark.phase == ThreadBenchmark::Phase::CoolingDown)
phase_total = ThreadBenchmark::COOLDOWN_SECS;
else
phase_total = ThreadBenchmark::MEASURE_SECS;
float remaining_in_current = std::max(0.0f, phase_total - elapsed_in_phase);
// Remaining tests after current each need warmup + measure + cooldown
float est_secs = remaining_in_current
+ (remaining_tests - 1) * (s_benchmark.avgWarmupSecs() + ThreadBenchmark::MEASURE_SECS + ThreadBenchmark::COOLDOWN_SECS);
int est_min = (int)(est_secs / 60.0f);
int est_sec = (int)est_secs % 60;
const char* phase_label;
if (s_benchmark.phase == ThreadBenchmark::Phase::CoolingDown)
phase_label = TR("mining_benchmark_cooling");
else if (s_benchmark.phase == ThreadBenchmark::Phase::WarmingUp
&& s_benchmark.phase_timer >= ThreadBenchmark::MIN_WARMUP_SECS)
phase_label = TR("mining_benchmark_stabilizing");
else
phase_label = TR("mining_benchmark_testing");
if (est_min > 0)
snprintf(buf, sizeof(buf), "%s %d/%d (%dt) ~%dm%ds",
phase_label,
s_benchmark.current_index + 1,
(int)s_benchmark.candidates.size(), ct, est_min, est_sec);
else
snprintf(buf, sizeof(buf), "%s %d/%d (%dt) ~%ds",
phase_label,
s_benchmark.current_index + 1,
(int)s_benchmark.candidates.size(), ct, est_sec);
ImVec2 txtSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(barX + (barW - txtSz.x) * 0.5f, barY - txtSz.y - 2.0f * dp),
OnSurfaceMedium(), buf);
// Cancel button (small X)
float cancelSz = icoFont->LegacySize + 4.0f * dp;
float cancelX = barX - cancelSz - 4.0f * dp;
float cancelY = curY + (headerH - cancelSz) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(cancelX, cancelY));
ImGui::InvisibleButton("##BenchCancel", ImVec2(cancelSz, cancelSz));
if (ImGui::IsItemClicked()) {
app->stopPoolMining();
if (s_benchmark.was_pool_running)
app->startPoolMining(s_benchmark.prev_threads);
s_benchmark.reset();
}
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_benchmark_cancel"));
}
const char* cancelIcon = ICON_MD_CLOSE;
ImVec2 cIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, cancelIcon);
dl->AddText(icoFont, icoFont->LegacySize,
ImVec2(cancelX + (cancelSz - cIcoSz.x) * 0.5f,
cancelY + (cancelSz - cIcoSz.y) * 0.5f),
OnSurfaceMedium(), cancelIcon);
idleRightEdge = cancelX - 4.0f * dp;
} else if (benchDone && s_benchmark.optimal_threads > 0) {
// Show result briefly, then reset on next click
snprintf(buf, sizeof(buf), "%s: %dt (%.1f H/s)",
TR("mining_benchmark_result"),
s_benchmark.optimal_threads, s_benchmark.optimal_hashrate);
ImVec2 txtSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf);
float txtX = idleRightEdge - txtSz.x;
dl->AddText(capFont, capFont->LegacySize,
ImVec2(txtX, curY + (headerH - txtSz.y) * 0.5f),
WithAlpha(Success(), 220), buf);
// Dismiss button
float dismissSz = icoFont->LegacySize + 4.0f * dp;
float dismissX = txtX - dismissSz - 4.0f * dp;
float dismissY = curY + (headerH - dismissSz) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(dismissX, dismissY));
ImGui::InvisibleButton("##BenchDismiss", ImVec2(dismissSz, dismissSz));
if (ImGui::IsItemClicked())
s_benchmark.reset();
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_benchmark_dismiss"));
}
const char* okIcon = ICON_MD_CHECK;
ImVec2 oIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, okIcon);
dl->AddText(icoFont, icoFont->LegacySize,
ImVec2(dismissX + (dismissSz - oIcoSz.x) * 0.5f,
dismissY + (dismissSz - oIcoSz.y) * 0.5f),
WithAlpha(Success(), 200), okIcon);
idleRightEdge = dismissX - 4.0f * dp;
} else if (s_pool_mode) {
// Show benchmark button (only in pool mode)
float btnSz = icoFont->LegacySize + 8.0f * dp;
float btnX = idleRightEdge - btnSz;
float btnY = curY + (headerH - btnSz) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(btnX, btnY));
ImGui::InvisibleButton("##BenchStart", ImVec2(btnSz, btnSz));
bool benchHovered = ImGui::IsItemHovered();
bool benchClicked = ImGui::IsItemClicked();
// Hover highlight
if (benchHovered) {
dl->AddRectFilled(ImVec2(btnX, btnY), ImVec2(btnX + btnSz, btnY + btnSz),
StateHover(), btnSz * 0.5f);
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_benchmark_tooltip"));
}
const char* benchIcon = ICON_MD_SPEED;
ImVec2 bIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, benchIcon);
dl->AddText(icoFont, icoFont->LegacySize,
ImVec2(btnX + (btnSz - bIcoSz.x) * 0.5f,
btnY + (btnSz - bIcoSz.y) * 0.5f),
OnSurfaceMedium(), benchIcon);
if (benchClicked) {
// Require a wallet address for pool mining
std::string worker(s_pool_worker);
if (!worker.empty()) {
s_benchmark.reset();
s_benchmark.was_pool_running = state.pool_mining.xmrig_running;
s_benchmark.prev_threads = s_selected_threads;
s_benchmark.buildCandidates(max_threads);
s_benchmark.phase = ThreadBenchmark::Phase::Starting;
// Stop any active solo mining first
if (mining.generate)
app->stopMining();
}
}
idleRightEdge = btnX - 4.0f * dp;
}
// --- Miner update: "Update <latest>" button + current version (left of benchmark) ---
if (s_pool_mode && !benchRunning) {
const std::string curVer = app->settings()->getXmrigVersion();
char xbtn[64];
if (!s_xmrig_latest_tag.empty())
snprintf(xbtn, sizeof(xbtn), "%s %s", TR("xmrig_update_short"), s_xmrig_latest_tag.c_str());
else
snprintf(xbtn, sizeof(xbtn), "%s", TR("xmrig_update_button"));
const bool minerBusy = state.pool_mining.xmrig_running;
ImVec2 xlblSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, xbtn);
float xpadX = 8.0f * dp;
float xbtnW = xlblSz.x + xpadX * 2.0f;
float xbtnH = capFont->LegacySize + 6.0f * dp;
float xbtnX = idleRightEdge - xbtnW;
float xbtnY = curY + (headerH - xbtnH) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(xbtnX, xbtnY));
ImGui::InvisibleButton("##XmrigUpdateBtn", ImVec2(xbtnW, xbtnH));
bool xhov = ImGui::IsItemHovered();
bool xclk = ImGui::IsItemClicked();
ImU32 xpill = minerBusy ? WithAlpha(OnSurface(), 12)
: (xhov ? StateHover() : WithAlpha(OnSurface(), 28));
dl->AddRectFilled(ImVec2(xbtnX, xbtnY), ImVec2(xbtnX + xbtnW, xbtnY + xbtnH),
xpill, xbtnH * 0.3f);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(xbtnX + xpadX, xbtnY + (xbtnH - xlblSz.y) * 0.5f),
minerBusy ? OnSurfaceDisabled() : OnSurfaceMedium(), xbtn);
if (xhov) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", minerBusy ? TR("xmrig_stop_mining_first")
: TR("xmrig_update_title"));
}
if (xclk && !minerBusy) XmrigDownloadDialog::show(app);
// Current installed version, as text to the LEFT of the button.
char xcur[64];
snprintf(xcur, sizeof(xcur), "%s %s", TR("xmrig_current"),
curVer.empty() ? TR("xmrig_none") : curVer.c_str());
ImVec2 xcurSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, xcur);
float xcurX = xbtnX - 6.0f * dp - xcurSz.x;
dl->AddText(capFont, capFont->LegacySize,
ImVec2(xcurX, curY + (headerH - xcurSz.y) * 0.5f),
OnSurfaceDisabled(), xcur);
idleRightEdge = xcurX - 8.0f * dp;
}
ImGui::SetCursorScreenPos(benchSavedCur);
}
// Active mining indicator (left of idle toggle)
if (mining.generate) {
float pulse = effects::isLowSpecMode()
? schema::UI().drawElement("animations", "pulse-base-normal").size
: schema::UI().drawElement("animations", "pulse-base-normal").size + schema::UI().drawElement("animations", "pulse-amp-normal").size * (float)std::sin((double)ImGui::GetTime() * schema::UI().drawElement("animations", "pulse-speed-normal").size);
ImU32 pulseCol = WithAlpha(Success(), (int)(255 * pulse));
float dotR = schema::UI().drawElement("tabs.mining", "active-dot-radius").size + 2.0f * hs;
dl->AddCircleFilled(ImVec2(idleRightEdge - dotR, curY + dotR + 1 * dp), dotR, pulseCol);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(idleRightEdge - dotR - dotR - 60 * hs, curY),
WithAlpha(Success(), 200), TR("mining_active"));
}
curY += headerH + secGap;
}
// --- Thread Grid (drag-to-select) ---
{
// Center the grid horizontally within the card
float gridX = cardMin.x + pad + (innerW - gridW) * 0.5f;
float gridY = curY;
bool threads_changed = false;
// Track which thread the mouse is currently over (-1 = none)
int hovered_thread = -1;
// First pass: hit-test all cells to find hovered thread
for (int i = 0; i < max_threads; i++) {
int row = i / cols;
int col = i % cols;
float cx = gridX + col * (cellSz + cellGap);
float cy = gridY + row * (cellSz + cellGap);
if (material::IsRectHovered(ImVec2(cx, cy), ImVec2(cx + cellSz, cy + cellSz))) {
hovered_thread = i + 1;
break;
}
}
// Show pointer cursor when hovering the thread grid
bool benchActive = s_benchmark.phase != ThreadBenchmark::Phase::Idle &&
s_benchmark.phase != ThreadBenchmark::Phase::Done;
if (hovered_thread > 0 && !benchActive)
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
// Drag-to-select logic (disabled during benchmark)
if (!benchActive && ImGui::IsMouseClicked(0) && hovered_thread > 0) {
// Begin drag
s_drag_active = true;
s_drag_anchor_thread = hovered_thread;
s_selected_threads = hovered_thread;
threads_changed = true;
}
if (s_drag_active) {
if (ImGui::IsMouseDown(0)) {
if (hovered_thread > 0 && hovered_thread != s_selected_threads) {
// Drag selects up to the hovered thread in either direction
s_selected_threads = hovered_thread;
threads_changed = true;
}
} else {
// Mouse released — end drag
s_drag_active = false;
}
}
// Render cells
for (int i = 0; i < max_threads; i++) {
int row = i / cols;
int col = i % cols;
float cx = gridX + col * (cellSz + cellGap);
float cy = gridY + row * (cellSz + cellGap);
ImVec2 cMin(cx, cy);
ImVec2 cMax(cx + cellSz, cy + cellSz);
int threadNum = i + 1;
bool active = threadNum <= s_selected_threads;
bool hovered = (threadNum == hovered_thread);
// Determine visual state
float rounding = schema::UI().drawElement("tabs.mining", "cell-rounding").size;
if (active && mining.generate) {
// Mining + active: animated heat glow using theme colors
float t = (float)ImGui::GetTime();
float phase = t * schema::UI().drawElement("animations", "heat-glow-speed").size + i * schema::UI().drawElement("animations", "heat-glow-phase-offset").size;
float glow = effects::isLowSpecMode() ? 0.5f : 0.5f + 0.5f * (float)std::sin(phase);
// Base color from theme (--mining-heat-glow) falling back to Primary
ImU32 heatBase = schema::UI().resolveColor("var(--mining-heat-glow)", Primary());
int baseR = (heatBase >> 0) & 0xFF;
int baseG = (heatBase >> 8) & 0xFF;
int baseB = (heatBase >> 16) & 0xFF;
// Brighten toward white as glow increases
int r = std::min(255, (int)(baseR + (255 - baseR) * 0.3f * glow));
int g = std::min(255, (int)(baseG + (255 - baseG) * 0.3f * glow));
int b = std::min(255, (int)(baseB + (255 - baseB) * 0.3f * glow));
int a = (int)(180 + 60 * glow);
ImU32 fillCol = IM_COL32(r, g, b, a);
dl->AddRectFilled(cMin, cMax, fillCol, rounding);
// Bright border
dl->AddRect(cMin, cMax, WithAlpha(Primary(), (int)(160 + 60 * glow)), rounding, 0, schema::UI().drawElement("tabs.mining", "active-cell-border-thickness").size);
} else if (active) {
// Active but not mining: solid primary fill
ImU32 pri = Primary();
int priR = (pri >> 0) & 0xFF;
int priG = (pri >> 8) & 0xFF;
int priB = (pri >> 16) & 0xFF;
ImU32 fillCol = hovered
? IM_COL32(priR, priG, priB, 220)
: IM_COL32(priR, priG, priB, 180);
dl->AddRectFilled(cMin, cMax, fillCol, rounding);
dl->AddRect(cMin, cMax, IM_COL32(priR, priG, priB, 255), rounding, 0, schema::UI().drawElement("tabs.mining", "cell-border-thickness").size);
} else {
// Inactive: dim outline
ImU32 fillCol = hovered
? WithAlpha(OnSurface(), 25)
: WithAlpha(OnSurface(), 8);
dl->AddRectFilled(cMin, cMax, fillCol, rounding);
dl->AddRect(cMin, cMax, WithAlpha(OnSurface(), hovered ? 80 : 35), rounding);
}
// Thread number label (centered)
snprintf(buf, sizeof(buf), "%d", threadNum);
ImVec2 txtSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf);
ImVec2 txtPos(cx + (cellSz - txtSz.x) * 0.5f, cy + (cellSz - txtSz.y) * 0.5f);
ImU32 txtCol = active ? schema::UI().resolveColor("var(--on-primary)", IM_COL32(255, 255, 255, 230)) : WithAlpha(OnSurface(), 80);
dl->AddText(capFont, capFont->LegacySize, txtPos, txtCol, buf);
}
if (threads_changed) {
app->settings()->setPoolThreads(s_selected_threads);
app->settings()->save();
if (mining.generate) {
app->startMining(s_selected_threads);
}
if (s_pool_mode && state.pool_mining.xmrig_running) {
app->stopPoolMining();
app->startPoolMining(s_selected_threads);
}
}
curY += gridH + secGap;
}
// ============================================================
// Large square mining button — right of the controls card
// ============================================================
{
float btnX = cardMin.x + controlsW + miningBtnGap;
float btnY = cardMin.y;
ImVec2 bMin(btnX, btnY);
ImVec2 bMax(btnX + miningBtnSz, btnY + cardH);
bool btnHovered = material::IsRectHovered(bMin, bMax);
bool btnClicked = btnHovered && ImGui::IsMouseClicked(0);
bool isSyncing = state.sync.syncing;
bool poolBlockedBySolo = s_pool_mode && mining.generate && !state.pool_mining.xmrig_running;
bool isToggling = app->isMiningToggleInProgress();
// Pool mining connects to an external pool via xmrig — it does not
// need the local blockchain synced or even the daemon connected.
// If pool mining is still shutting down after switching to solo,
// keep the button enabled so user can stop it.
bool poolStillRunning = !s_pool_mode && state.pool_mining.xmrig_running;
bool disabled = s_pool_mode
? (isToggling || poolBlockedBySolo)
: (poolStillRunning ? false : (!app->isConnected() || isToggling || isSyncing));
// Glass panel background with state-dependent tint
GlassPanelSpec btnGlass;
btnGlass.rounding = Layout::glassRounding();
if (isToggling) {
// Toggling: subtle pulsing glow to indicate activity
float pulse = effects::isLowSpecMode()
? 0.5f
: 0.5f + 0.5f * (float)std::sin((double)ImGui::GetTime() * 4.0);
int glowA = (int)(15 + 25 * pulse);
btnGlass.fillAlpha = glowA;
} else if (isMiningActive) {
// Active mining: warm glow
float pulse = effects::isLowSpecMode()
? schema::UI().drawElement("animations", "pulse-base-glow").size
: schema::UI().drawElement("animations", "pulse-base-glow").size + schema::UI().drawElement("animations", "pulse-amp-glow").size * (float)std::sin((double)ImGui::GetTime() * schema::UI().drawElement("animations", "pulse-speed-slow").size);
int glowA = (int)(20 + 30 * pulse);
btnGlass.fillAlpha = glowA;
} else {
btnGlass.fillAlpha = btnHovered ? 30 : 18;
}
DrawGlassPanel(dl, bMin, bMax, btnGlass);
// Hover highlight
if (btnHovered && !disabled) {
dl->AddRectFilled(bMin, bMax,
isMiningActive ? WithAlpha(Error(), 25) : WithAlpha(Success(), 20),
btnGlass.rounding);
}
// Draw mining icon centered in button — Material Design ICON_MD_CONSTRUCTION
{
float btnW = bMax.x - bMin.x;
float btnH = bMax.y - bMin.y;
float cx = bMin.x + btnW * 0.5f;
float cy = bMin.y + btnH * schema::UI().drawElement("tabs.mining", "button-icon-y-ratio").size; // shift up to leave room for label
if (isToggling) {
// Draw a spinning arc spinner to indicate progress
float spinnerR = std::min(btnW, btnH) * 0.18f;
float thickness = std::max(2.5f, spinnerR * 0.15f);
float time = (float)ImGui::GetTime();
// Track circle (faint)
ImU32 trackCol = WithAlpha(Primary(), 40);
dl->AddCircle(ImVec2(cx, cy), spinnerR, trackCol, 0, thickness);
// Animated arc
float rotation = fmodf(time * 2.0f * IM_PI / 1.4f, IM_PI * 2.0f);
float cycleTime = fmodf(time, 1.333f);
float arcLength = (cycleTime < 0.666f)
? (cycleTime / 0.666f) * 0.75f + 0.1f
: ((1.333f - cycleTime) / 0.666f) * 0.75f + 0.1f;
float startAngle = rotation - IM_PI * 0.5f;
float endAngle = startAngle + IM_PI * 2.0f * arcLength;
int segments = (int)(32 * arcLength) + 1;
float angleStep = (endAngle - startAngle) / segments;
ImU32 arcCol = Primary();
for (int i = 0; i < segments; i++) {
float a1 = startAngle + angleStep * i;
float a2 = startAngle + angleStep * (i + 1);
ImVec2 p1(cx + cosf(a1) * spinnerR, cy + sinf(a1) * spinnerR);
ImVec2 p2(cx + cosf(a2) * spinnerR, cy + sinf(a2) * spinnerR);
dl->AddLine(p1, p2, arcCol, thickness);
}
} else {
ImU32 iconCol;
if (disabled) {
iconCol = OnSurfaceDisabled();
} else if (isMiningActive) {
float pulse = effects::isLowSpecMode()
? schema::UI().drawElement("animations", "pulse-base-normal").size
: schema::UI().drawElement("animations", "pulse-base-normal").size + schema::UI().drawElement("animations", "pulse-amp-normal").size * (float)std::sin((double)ImGui::GetTime() * schema::UI().drawElement("animations", "pulse-speed-normal").size);
iconCol = WithAlpha(Error(), (int)(200 + 55 * pulse));
} else {
iconCol = btnHovered ? WithAlpha(Success(), 255) : OnSurfaceMedium();
}
// Use XL icon for the large mining button
ImFont* iconFont = Type().iconXL();
const char* mineIcon = isMiningActive ? ICON_MD_CLOSE : ICON_MD_CONSTRUCTION;
ImVec2 iconSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, mineIcon);
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(cx - iconSz.x * 0.5f, cy - iconSz.y * 0.5f), iconCol, mineIcon);
}
}
// Label below icon
{
float btnW = bMax.x - bMin.x;
float btnH = bMax.y - bMin.y;
const char* label;
ImU32 lblCol;
if (isToggling) {
label = isMiningActive ? TR("mining_stopping") : TR("mining_starting");
// Animated dots effect via alpha pulse
float pulse = effects::isLowSpecMode()
? 0.7f
: 0.5f + 0.5f * (float)std::sin((double)ImGui::GetTime() * 3.0);
lblCol = WithAlpha(Primary(), (int)(120 + 135 * pulse));
} else if (isMiningActive) {
label = TR("mining_stop");
lblCol = WithAlpha(Error(), 220);
} else if (disabled) {
label = TR("mining_mine");
lblCol = WithAlpha(OnSurface(), 50);
} else {
label = TR("mining_mine");
lblCol = WithAlpha(OnSurface(), 160);
}
ImVec2 lblSz = ovFont->CalcTextSizeA(ovFont->LegacySize, FLT_MAX, 0, label);
float lblX = bMin.x + (btnW - lblSz.x) * 0.5f;
float lblY = bMin.y + btnH * schema::UI().drawElement("tabs.mining", "button-label-y-ratio").size;
dl->AddText(ovFont, ovFont->LegacySize, ImVec2(lblX, lblY), lblCol, label);
}
// Tooltip + pointer cursor
if (btnHovered) {
if (!disabled)
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
if (isToggling)
ImGui::SetTooltip("%s", isMiningActive ? TR("mining_stopping_tooltip") : TR("mining_starting_tooltip"));
else if (isSyncing && !s_pool_mode)
ImGui::SetTooltip(TR("mining_syncing_tooltip"), state.sync.verification_progress * 100.0);
else if (poolBlockedBySolo)
ImGui::SetTooltip("%s", TR("mining_stop_solo_for_pool"));
else
ImGui::SetTooltip("%s", isMiningActive ? TR("stop_mining") : TR("start_mining"));
}
// Click action — pool or solo
if (btnClicked && !disabled) {
if (s_pool_mode) {
if (state.pool_mining.xmrig_running)
app->stopPoolMining();
else
app->startPoolMining(s_selected_threads);
} else {
// If pool mining is still running (user just switched from pool to solo),
// stop pool mining first
if (state.pool_mining.xmrig_running)
app->stopPoolMining();
else if (mining.generate)
app->stopMining();
else
app->startMining(s_selected_threads);
}
}
}
ImGui::SetCursorScreenPos(ImVec2(cardMin.x, cardMax.y));
ImGui::Dummy(ImVec2(availWidth, 0));
ImGui::Dummy(ImVec2(0, gap));
}
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../../data/wallet_state.h"
#include "../material/draw_helpers.h" // GlassPanelSpec
#include "mining_benchmark.h" // ThreadBenchmark
#include "imgui.h"
#include <string>
namespace dragonx {
class App;
namespace ui {
// Renders the mining "Controls" card (CPU-core grid + mining start/stop button + benchmark /
// miner-update controls). Extracted verbatim from the monolithic mining tab. State the section
// MUTATES is passed BY REFERENCE (the benchmark, selected thread count, and drag state) so the
// interactions behave exactly as before; read-only context is passed by value/const.
void RenderMiningControls(App* app, const WalletState& state, const MiningInfo& mining,
ImDrawList* dl, ImFont* capFont, ImFont* sub1, ImFont* ovFont,
float dp, float hs, float vs, float gap, float pad, float availWidth,
const material::GlassPanelSpec& glassSpec, float controlsBudgetH,
int max_threads, bool isMiningActive, bool poolMode,
const char* poolWorker, const std::string& xmrigLatestTag,
ThreadBenchmark& benchmark, int& selectedThreads,
bool& dragActive, int& dragAnchorThread);
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#include "mining_earnings.h"
#include "mining_tab_helpers.h" // EstimateHoursToBlock
#include "../../app.h"
#include "../../config/version.h"
#include "../../util/i18n.h"
#include "../../util/platform.h"
#include "../../config/settings.h"
#include "../schema/ui_schema.h"
#include "../material/type.h"
#include "../material/draw_helpers.h"
#include "../material/colors.h"
#include "../layout.h"
#include "../notifications.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include "imgui_internal.h"
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <ctime>
#include <string>
#include <vector>
namespace dragonx {
namespace ui {
using namespace material;
// Earnings filter: 0 = All, 1 = Solo, 2 = Pool. (Moved here with the card it belongs to.)
static int s_earnings_filter = 0;
void RenderMiningEarnings(App* app, const WalletState& state, const MiningInfo& mining,
ImDrawList* dl, ImFont* capFont, ImFont* sub1, ImFont* ovFont,
float dp, float vs, float gap, float pad, bool isMiningActive,
bool poolMode, float availWidth,
const GlassPanelSpec& glassSpec, float sHdr, float gapOver)
{
const bool s_pool_mode = poolMode; // alias: keep the moved body's identifier verbatim
char buf[128]; // section-local scratch (was shared in the parent)
// Gather mining transactions from state
double minedToday = 0.0, minedYesterday = 0.0, minedAllTime = 0.0;
int minedTodayCount = 0, minedYesterdayCount = 0, minedAllTimeCount = 0;
int64_t now = (int64_t)std::time(nullptr);
// Calendar-day boundaries (local time)
time_t nowT = (time_t)now;
struct tm local;
#ifdef _WIN32
localtime_s(&local, &nowT);
#else
localtime_r(&nowT, &local);
#endif
local.tm_hour = 0;
local.tm_min = 0;
local.tm_sec = 0;
int64_t todayStart = (int64_t)mktime(&local);
int64_t yesterdayStart = todayStart - 86400;
struct MinedTx {
int64_t timestamp;
double amount;
int confirmations;
bool mature;
std::string txid;
bool isPoolPayout;
};
std::vector<MinedTx> recentMined;
for (const auto& tx : state.transactions) {
bool isSoloMined = (tx.type == "generate" || tx.type == "immature" || tx.type == "mined");
bool isPoolPayout = (tx.type == "receive"
&& !tx.memo.empty()
&& tx.memo.find("Mining Pool payout") != std::string::npos);
if (isSoloMined || isPoolPayout) {
// Apply earnings filter
if (!app->supportsSoloMining()) {
if (s_earnings_filter == 1 && !isPoolPayout) continue;
} else {
if (s_earnings_filter == 1 && !isSoloMined) continue;
if (s_earnings_filter == 2 && !isPoolPayout) continue;
}
double amt = std::abs(tx.amount);
minedAllTime += amt;
minedAllTimeCount++;
if (tx.timestamp >= todayStart) {
minedToday += amt;
minedTodayCount++;
} else if (tx.timestamp >= yesterdayStart) {
minedYesterday += amt;
minedYesterdayCount++;
}
// Separate solo blocks from pool payouts based on current mode
bool showInCurrentMode = s_pool_mode ? isPoolPayout : isSoloMined;
if (showInCurrentMode && recentMined.size() < 4) {
recentMined.push_back({tx.timestamp, amt, tx.confirmations, tx.confirmations >= 100, tx.txid, isPoolPayout});
}
}
}
// Use pool hashrate for EST. DAILY when in pool mode
double estHashrate = s_pool_mode ? state.pool_mining.hashrate_10s : mining.localHashrate;
double est_hours_2 = EstimateHoursToBlock(estHashrate, mining.networkHashrate, mining.difficulty);
double estDailyBlocks = (est_hours_2 > 0) ? (24.0 / est_hours_2) : 0.0;
double blockReward = schema::UI().drawElement("business", "block-reward").size;
double estDaily = estDailyBlocks * blockReward;
bool estActive = isMiningActive && estDaily > 0;
ImU32 greenCol2 = Success();
// --- Combined Earnings + Details card ---
float earningsRowH = ovFont->LegacySize + Layout::spacingXs() + sub1->LegacySize + pad * 1.5f;
float detailsContentH = pad * 0.5f + capFont->LegacySize + pad * 0.5f;
float barH_est = capFont->LegacySize + Layout::spacingMd() * 2.0f;
float combinedCardH = earningsRowH + detailsContentH + barH_est + pad;
combinedCardH = std::max(combinedCardH,
schema::UI().drawElement("tabs.mining", "details-card-min-height").size + earningsRowH);
ImVec2 cardMin = ImGui::GetCursorScreenPos();
ImVec2 cardMax(cardMin.x + availWidth, cardMin.y + combinedCardH);
DrawGlassPanel(dl, cardMin, cardMax, glassSpec);
// === Earnings filter toggle button (top-right of card) ===
{
const bool soloMiningAvailable = app->supportsSoloMining();
const char* filterLabels[] = { TR("mining_filter_all"), soloMiningAvailable ? TR("mining_solo") : TR("mining_pool"), TR("mining_pool") };
const char* filterIcons[] = { ICON_MD_FUNCTIONS, soloMiningAvailable ? ICON_MD_MEMORY : ICON_MD_CLOUD, ICON_MD_CLOUD };
const int filterCount = soloMiningAvailable ? 3 : 2;
const char* curIcon = filterIcons[s_earnings_filter];
const char* curLabel = filterLabels[s_earnings_filter];
ImFont* icoFont = Type().iconSmall();
float icoH = icoFont->LegacySize;
ImVec2 icoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, curIcon);
ImVec2 lblSz = ovFont->CalcTextSizeA(ovFont->LegacySize, FLT_MAX, 0, curLabel);
float padH = Layout::spacingSm();
float btnW = padH + icoSz.x + Layout::spacingXs() + lblSz.x + padH;
float btnH = icoH + 8.0f * dp;
float btnX = cardMax.x - pad - btnW;
float btnY = cardMin.y + (earningsRowH - btnH) * 0.5f;
ImVec2 bMin(btnX, btnY), bMax(btnX + btnW, btnY + btnH);
bool hov = material::IsRectHovered(bMin, bMax);
// Pill background
ImU32 pillBg = s_earnings_filter != 0
? WithAlpha(Primary(), 60)
: WithAlpha(OnSurface(), hov ? 25 : 12);
dl->AddRectFilled(bMin, bMax, pillBg, btnH * 0.5f);
// Icon
ImU32 icoCol = s_earnings_filter != 0 ? Primary() : (hov ? OnSurface() : OnSurfaceDisabled());
float cx = bMin.x + padH;
float cy = bMin.y + (btnH - icoSz.y) * 0.5f;
dl->AddText(icoFont, icoFont->LegacySize, ImVec2(cx, cy), icoCol, curIcon);
// Label
ImU32 lblCol = s_earnings_filter != 0 ? Primary() : (hov ? OnSurface() : OnSurfaceMedium());
float lx = cx + icoSz.x + Layout::spacingXs();
float ly = bMin.y + (btnH - lblSz.y) * 0.5f;
dl->AddText(ovFont, ovFont->LegacySize, ImVec2(lx, ly), lblCol, curLabel);
// Click target
ImVec2 savedCur = ImGui::GetCursorScreenPos();
ImGui::SetCursorScreenPos(bMin);
ImGui::InvisibleButton("##EarningsFilter", ImVec2(btnW, btnH));
if (ImGui::IsItemClicked()) {
s_earnings_filter = (s_earnings_filter + 1) % filterCount;
}
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
const char* tips[] = {
TR("mining_filter_tip_all"),
soloMiningAvailable ? TR("mining_filter_tip_solo") : TR("mining_filter_tip_pool"),
TR("mining_filter_tip_pool")
};
ImGui::SetTooltip("%s", tips[s_earnings_filter]);
}
ImGui::SetCursorScreenPos(savedCur);
}
// === Earnings section (top of combined card) ===
{
const int numCols = 4;
float colW = (availWidth - pad * 2) / (float)numCols;
float ey = cardMin.y + pad * 0.5f;
char valBuf[64], subBuf2[64];
struct EarningsEntry {
const char* label;
const char* value;
const char* sub;
ImU32 col;
};
snprintf(valBuf, sizeof(valBuf), "+%.4f", minedToday);
snprintf(subBuf2, sizeof(subBuf2), "(%d txn)", minedTodayCount);
char todayVal[64], todaySub[64];
strncpy(todayVal, valBuf, sizeof(todayVal));
strncpy(todaySub, subBuf2, sizeof(todaySub));
char yesterdayVal[64], yesterdaySub[64];
snprintf(yesterdayVal, sizeof(yesterdayVal), "+%.4f", minedYesterday);
snprintf(yesterdaySub, sizeof(yesterdaySub), "(%d txn)", minedYesterdayCount);
char allVal[64], allSub[64];
snprintf(allVal, sizeof(allVal), "+%.4f", minedAllTime);
snprintf(allSub, sizeof(allSub), "(%d txn)", minedAllTimeCount);
char estVal[64];
if (estActive)
snprintf(estVal, sizeof(estVal), "~%.4f", estDaily);
else
snprintf(estVal, sizeof(estVal), "N/A");
EarningsEntry entries[] = {
{ TR("mining_today"), todayVal, todaySub, greenCol2 },
{ TR("mining_yesterday"), yesterdayVal, yesterdaySub, OnSurface() },
{ TR("mining_all_time"), allVal, allSub, OnSurface() },
{ TR("mining_est_daily"), estVal, nullptr, estActive ? greenCol2 : OnSurfaceDisabled() },
};
for (int ei = 0; ei < numCols; ei++) {
float sx = cardMin.x + pad + ei * colW;
float centerX = sx + colW * 0.5f;
// Overline label (centered)
ImVec2 lblSz = ovFont->CalcTextSizeA(ovFont->LegacySize, 10000, 0, entries[ei].label);
dl->AddText(ovFont, ovFont->LegacySize,
ImVec2(centerX - lblSz.x * 0.5f, ey), OnSurfaceMedium(), entries[ei].label);
// Value (centered)
float valY = ey + ovFont->LegacySize + Layout::spacingXs();
ImVec2 valSz = sub1->CalcTextSizeA(sub1->LegacySize, 10000, 0, entries[ei].value);
if (entries[ei].sub) {
// Value + sub annotation side by side, centered together
ImVec2 subSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, entries[ei].sub);
float totalW = valSz.x + 4 * dp + subSz.x;
float startX = centerX - totalW * 0.5f;
dl->AddText(sub1, sub1->LegacySize, ImVec2(startX, valY), entries[ei].col, entries[ei].value);
dl->AddText(capFont, capFont->LegacySize,
ImVec2(startX + valSz.x + 4 * dp, valY + (sub1->LegacySize - capFont->LegacySize) * 0.5f),
OnSurfaceDisabled(), entries[ei].sub);
} else {
dl->AddText(sub1, sub1->LegacySize,
ImVec2(centerX - valSz.x * 0.5f, valY), entries[ei].col, entries[ei].value);
}
}
}
// === Separator between earnings & details ===
float earningsSepY = cardMin.y + earningsRowH;
{
float rnd = glassSpec.rounding;
dl->AddLine(ImVec2(cardMin.x + rnd * 0.5f, earningsSepY),
ImVec2(cardMax.x - rnd * 0.5f, earningsSepY),
WithAlpha(OnSurface(), 15), 1.0f * dp);
}
// === Details section (below separator) ===
{
float cx = cardMin.x + pad;
float cy = earningsSepY + pad * 0.5f;
// Three equal columns: Difficulty | Block | Mining Address
float colW = availWidth / 3.0f;
float valOffX = availWidth * schema::UI().drawElement("tabs.mining", "stats-col1-value-x-ratio").size;
float col1X = cx;
float col2X = cx + colW;
float col3X = cx + colW * 2.0f;
// -- Difficulty --
dl->AddText(capFont, capFont->LegacySize, ImVec2(col1X, cy), OnSurfaceMedium(), TR("difficulty"));
if (mining.difficulty > 0) {
snprintf(buf, sizeof(buf), "%.4f", mining.difficulty);
dl->AddText(capFont, capFont->LegacySize, ImVec2(col1X + valOffX, cy), OnSurface(), buf);
ImVec2 diffSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, buf);
ImGui::SetCursorScreenPos(ImVec2(col1X + valOffX, cy));
ImGui::InvisibleButton("##DiffCopy", ImVec2(diffSz.x + Layout::spacingMd(), capFont->LegacySize + 4 * dp));
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_click_copy_difficulty"));
dl->AddLine(ImVec2(col1X + valOffX, cy + capFont->LegacySize + 1 * dp),
ImVec2(col1X + valOffX + diffSz.x, cy + capFont->LegacySize + 1 * dp),
WithAlpha(OnSurface(), 60), 1.0f * dp);
}
if (ImGui::IsItemClicked()) {
ImGui::SetClipboardText(buf);
Notifications::instance().info(TR("mining_difficulty_copied"));
}
}
// -- Block --
dl->AddText(capFont, capFont->LegacySize, ImVec2(col2X, cy), OnSurfaceMedium(), TR("block"));
if (mining.blocks > 0) {
snprintf(buf, sizeof(buf), "%d", mining.blocks);
dl->AddText(capFont, capFont->LegacySize, ImVec2(col2X + valOffX, cy), OnSurface(), buf);
ImVec2 blkSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, buf);
ImGui::SetCursorScreenPos(ImVec2(col2X + valOffX, cy));
ImGui::InvisibleButton("##BlockCopy", ImVec2(blkSz.x + Layout::spacingMd(), capFont->LegacySize + 4 * dp));
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_click_copy_block"));
dl->AddLine(ImVec2(col2X + valOffX, cy + capFont->LegacySize + 1 * dp),
ImVec2(col2X + valOffX + blkSz.x, cy + capFont->LegacySize + 1 * dp),
WithAlpha(OnSurface(), 60), 1.0f * dp);
}
if (ImGui::IsItemClicked()) {
ImGui::SetClipboardText(buf);
Notifications::instance().info(TR("mining_block_copied"));
}
}
// -- Mining Address --
dl->AddText(capFont, capFont->LegacySize, ImVec2(col3X, cy), OnSurfaceMedium(), TR("mining_mining_addr"));
std::string mining_address = "";
for (const auto& addr : state.addresses) {
if (addr.type == "transparent" && !addr.address.empty()) {
mining_address = addr.address;
break;
}
}
if (!mining_address.empty()) {
float addrAvailW = colW - pad - valOffX;
float charW = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, "M").x;
if (charW <= 0.0f) charW = 8.0f;
int maxChars = std::max(8, (int)(addrAvailW / charW));
std::string truncAddr = mining_address;
if ((int)truncAddr.length() > maxChars && maxChars > 5) {
int half = (maxChars - 3) / 2;
if (half > 0 && (size_t)half < truncAddr.length())
truncAddr = truncAddr.substr(0, half) + "..." + truncAddr.substr(truncAddr.length() - half);
}
dl->AddText(capFont, capFont->LegacySize, ImVec2(col3X + valOffX, cy), OnSurface(), truncAddr.c_str());
ImVec2 addrTextSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, truncAddr.c_str());
ImGui::SetCursorScreenPos(ImVec2(col3X + valOffX, cy));
ImGui::InvisibleButton("##MiningAddrCopy", ImVec2(addrTextSz.x + Layout::spacingMd(), capFont->LegacySize + 4 * dp));
if (ImGui::IsItemHovered()) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_click_copy_address"));
dl->AddLine(ImVec2(col3X + valOffX, cy + capFont->LegacySize + 1 * dp),
ImVec2(col3X + valOffX + addrTextSz.x, cy + capFont->LegacySize + 1 * dp),
WithAlpha(OnSurface(), 60), 1.0f * dp);
}
if (ImGui::IsItemClicked()) {
ImGui::SetClipboardText(mining_address.c_str());
Notifications::instance().info(TR("mining_address_copied"));
}
}
}
// ---- Memory bar — centered in remaining space below details ----
{
double totalRAM = dragonx::util::Platform::getTotalSystemRAM_MB();
double usedRAM = dragonx::util::Platform::getUsedSystemRAM_MB();
double selfRAM = dragonx::util::Platform::getSelfMemoryUsageMB();
double daemonRAM = app->getDaemonMemoryUsageMB();
// Include xmrig memory when pool mining
double xmrigRAM = state.pool_mining.memory_used / (1024.0 * 1024.0); // bytes -> MB
double appRAM = selfRAM + daemonRAM + xmrigRAM; // App + daemon + xmrig combined
// Fixed bar height (text + padding)
float barH = capFont->LegacySize + Layout::spacingMd() * 2.0f;
float barRnd = barH * 0.5f; // fully rounded corners
// Details content ends here
float detailsEndY = earningsSepY + detailsContentH;
// Subtle top separator at the boundary
float rnd = glassSpec.rounding;
float stripY = detailsEndY;
dl->AddLine(ImVec2(cardMin.x + rnd * 0.5f, stripY),
ImVec2(cardMax.x - rnd * 0.5f, stripY),
WithAlpha(OnSurface(), 15), 1.0f * dp);
float remainingH = cardMax.y - stripY;
float barX = cardMin.x + pad;
float barW = cardMax.x - pad - barX;
float barY = stripY + (remainingH - barH) * 0.5f;
float textY = barY + (barH - capFont->LegacySize) * 0.5f;
float textPadX = Layout::spacingMd();
// Background track
dl->AddRectFilled(ImVec2(barX, barY), ImVec2(barX + barW, barY + barH),
WithAlpha(OnSurface(), 20), barRnd);
float sysFrac = 0.0f, appFrac = 0.0f;
float sysFillW = 0.0f, appFillW = 0.0f;
// Helper: draw a fill bar that perfectly matches the track's rounded
// left edge regardless of fill width. We draw a full-width rounded
// rect (same shape as the track) but clip it to just the fill portion.
auto drawFillBar = [&](float fillW, ImU32 col) {
if (fillW <= 1.0f) return;
dl->PushClipRect(ImVec2(barX, barY), ImVec2(barX + fillW, barY + barH), true);
dl->AddRectFilled(ImVec2(barX, barY), ImVec2(barX + barW, barY + barH),
col, barRnd);
dl->PopClipRect();
};
if (usedRAM > 0 && totalRAM > 0) {
sysFrac = std::clamp((float)(usedRAM / totalRAM), 0.0f, 1.0f);
sysFillW = barW * sysFrac;
// System memory bar (subtle fill)
ImU32 ramBarCol = schema::UI().resolveColor("var(--ram-bar-system)",
IsDarkTheme() ? IM_COL32(255, 255, 255, 46) : IM_COL32(0, 0, 0, 46));
drawFillBar(sysFillW, ramBarCol);
// App+daemon memory bar (saturated accent)
if (appRAM > 0) {
appFrac = std::clamp((float)(appRAM / totalRAM), 0.0f, sysFrac);
appFillW = barW * appFrac;
ImU32 appBarCol = schema::UI().resolveColor("var(--ram-bar-app)",
ImGui::ColorConvertFloat4ToU32(ImGui::GetStyle().Colors[ImGuiCol_ButtonActive]));
drawFillBar(appFillW, appBarCol);
}
}
// --- Text overlaying the bar ---
float accentEdge = barX + appFillW;
float whiteEdge = barX + sysFillW;
// Determine text colors for bar segments
// On dark themes: white text on empty, dark on filled bars (both system and app)
// On light themes: dark text on empty/system, white on app accent bar
ImU32 barTextOnEmpty = IsDarkTheme() ? IM_COL32(255, 255, 255, 230)
: IM_COL32(30, 30, 30, 230);
ImU32 barTextOnFill = IsDarkTheme() ? IM_COL32(30, 30, 30, 230)
: IM_COL32(255, 255, 255, 230);
ImU32 barTextOnAccent = IsDarkTheme() ? IM_COL32(0, 0, 0, 210)
: IM_COL32(255, 255, 255, 230);
// App usage on the left
char appBuf[64] = {};
if (appRAM > 0) {
if (appRAM >= 1024.0)
snprintf(appBuf, sizeof(appBuf), "%.1f GB", appRAM / 1024.0);
else
snprintf(appBuf, sizeof(appBuf), "%.0f MB", appRAM);
float appTextX = barX + textPadX;
float appTextW = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, appBuf).x;
float appTextEnd = appTextX + appTextW;
// Inside accent bar: white | inside white bar: dark | outside: white
if (appTextEnd <= accentEdge) {
dl->AddText(capFont, capFont->LegacySize, ImVec2(appTextX, textY),
barTextOnAccent, appBuf);
} else if (appTextX >= whiteEdge) {
dl->AddText(capFont, capFont->LegacySize, ImVec2(appTextX, textY),
barTextOnEmpty, appBuf);
} else {
// Part in accent bar: white
if (accentEdge > appTextX) {
dl->PushClipRect(ImVec2(appTextX, barY), ImVec2(accentEdge, barY + barH));
dl->AddText(capFont, capFont->LegacySize, ImVec2(appTextX, textY),
barTextOnAccent, appBuf);
dl->PopClipRect();
}
// Part in white bar (past accent): dark
float dkS = std::max(appTextX, accentEdge);
float dkE = std::min(appTextEnd, whiteEdge);
if (dkE > dkS) {
dl->PushClipRect(ImVec2(dkS, barY), ImVec2(dkE, barY + barH));
dl->AddText(capFont, capFont->LegacySize, ImVec2(appTextX, textY),
barTextOnFill, appBuf);
dl->PopClipRect();
}
// Part outside white bar: white
if (appTextEnd > whiteEdge) {
dl->PushClipRect(ImVec2(whiteEdge, barY), ImVec2(appTextEnd + 1, barY + barH));
dl->AddText(capFont, capFont->LegacySize, ImVec2(appTextX, textY),
barTextOnEmpty, appBuf);
dl->PopClipRect();
}
}
}
// System usage on the right
char sysBuf[64] = {};
if (usedRAM > 0 && totalRAM > 0)
snprintf(sysBuf, sizeof(sysBuf), "%.1f / %.0f GB", usedRAM / 1024.0, totalRAM / 1024.0);
else if (totalRAM > 0)
snprintf(sysBuf, sizeof(sysBuf), "-- / %.0f GB", totalRAM / 1024.0);
else
snprintf(sysBuf, sizeof(sysBuf), "N/A");
float sysTextW = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, sysBuf).x;
float sysTextX = barX + barW - textPadX - sysTextW;
if (sysTextX >= whiteEdge) {
dl->AddText(capFont, capFont->LegacySize, ImVec2(sysTextX, textY),
barTextOnEmpty, sysBuf);
} else if (sysTextX + sysTextW <= whiteEdge) {
dl->AddText(capFont, capFont->LegacySize, ImVec2(sysTextX, textY),
barTextOnFill, sysBuf);
} else {
dl->PushClipRect(ImVec2(sysTextX, barY), ImVec2(whiteEdge, barY + barH));
dl->AddText(capFont, capFont->LegacySize, ImVec2(sysTextX, textY),
barTextOnFill, sysBuf);
dl->PopClipRect();
dl->PushClipRect(ImVec2(whiteEdge, barY), ImVec2(sysTextX + sysTextW + 1, barY + barH));
dl->AddText(capFont, capFont->LegacySize, ImVec2(sysTextX, textY),
barTextOnEmpty, sysBuf);
dl->PopClipRect();
}
// Invisible button over the bar for tooltip interaction
ImGui::SetCursorScreenPos(ImVec2(barX, barY));
ImGui::InvisibleButton("##rambar", ImVec2(barW, barH));
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
if (selfRAM >= 1024.0)
ImGui::Text(TR("ram_wallet_gb"), selfRAM / 1024.0);
else
ImGui::Text(TR("ram_wallet_mb"), selfRAM);
if (daemonRAM >= 1024.0)
ImGui::Text(TR("ram_daemon_gb"), daemonRAM / 1024.0, app->getDaemonMemDiag().c_str());
else
ImGui::Text(TR("ram_daemon_mb"), daemonRAM, app->getDaemonMemDiag().c_str());
ImGui::Separator();
ImGui::Text(TR("ram_system_gb"), usedRAM / 1024.0, totalRAM / 1024.0);
ImGui::EndTooltip();
}
}
ImGui::SetCursorScreenPos(ImVec2(cardMin.x, cardMax.y));
ImGui::Dummy(ImVec2(availWidth, 0));
ImGui::Dummy(ImVec2(0, gap));
// ============================================================
// RECENT BLOCKS — last 4 mined blocks (always shown in pool mode)
// ============================================================
if (!recentMined.empty() || s_pool_mode) {
Type().textColored(TypeStyle::Overline, OnSurfaceMedium(),
s_pool_mode ? TR("mining_recent_payouts") : TR("mining_recent_blocks"));
ImGui::Dummy(ImVec2(0, Layout::spacingXs()));
float rowH_blocks = std::max(schema::UI().drawElement("tabs.mining", "recent-row-min-height").size, schema::UI().drawElement("tabs.mining", "recent-row-height").size * vs);
// Size to remaining space — proportional budget ensures fit
float recentAvailH = ImGui::GetContentRegionAvail().y - sHdr - gapOver;
float minRows = recentMined.empty() ? 2.0f : (float)recentMined.size();
float contentH_blocks = rowH_blocks * minRows + pad * 2.5f;
float recentH = std::clamp(contentH_blocks, 30.0f * dp, std::max(30.0f * dp, recentAvailH));
// Glass panel wrapping the list + scroll-edge mask state
ImVec2 recentPanelMin = ImGui::GetCursorScreenPos();
ImVec2 recentPanelMax(recentPanelMin.x + availWidth, recentPanelMin.y + recentH);
GlassPanelSpec recentGlass;
recentGlass.rounding = Layout::glassRounding();
DrawGlassPanel(dl, recentPanelMin, recentPanelMax, recentGlass);
float miningScrollY = 0.0f, miningScrollMaxY = 0.0f;
int miningParentVtx = dl->VtxBuffer.Size;
ImGui::BeginChild("##RecentBlocks", ImVec2(availWidth, recentH), false,
ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoScrollbar);
ImDrawList* miningChildDL = ImGui::GetWindowDrawList();
int miningChildVtx = miningChildDL->VtxBuffer.Size;
miningScrollY = ImGui::GetScrollY();
miningScrollMaxY = ImGui::GetScrollMaxY();
// Top padding inside glass card
ImGui::Dummy(ImVec2(0, pad * 0.5f));
if (recentMined.empty()) {
// Empty state — card is visible but no rows yet
float emptyY = ImGui::GetCursorScreenPos().y;
float emptyX = ImGui::GetCursorScreenPos().x;
float centerX = emptyX + availWidth * 0.5f;
ImFont* icoFont = Type().iconMed();
const char* emptyIcon = ICON_MD_HOURGLASS_EMPTY;
ImVec2 iSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, emptyIcon);
miningChildDL->AddText(icoFont, icoFont->LegacySize,
ImVec2(centerX - iSz.x * 0.5f, emptyY),
OnSurfaceDisabled(), emptyIcon);
const char* emptyMsg = s_pool_mode
? TR("mining_no_payouts_yet")
: TR("mining_no_blocks_yet");
ImVec2 msgSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, emptyMsg);
miningChildDL->AddText(capFont, capFont->LegacySize,
ImVec2(centerX - msgSz.x * 0.5f, emptyY + iSz.y + Layout::spacingXs()),
OnSurfaceDisabled(), emptyMsg);
}
for (size_t mi = 0; mi < recentMined.size(); mi++) {
const auto& mtx = recentMined[mi];
ImVec2 rMin = ImGui::GetCursorScreenPos();
float rH = std::max(schema::UI().drawElement("tabs.mining", "recent-row-min-height").size, schema::UI().drawElement("tabs.mining", "recent-row-height").size * vs);
ImVec2 rMax(rMin.x + availWidth, rMin.y + rH);
// Subtle background on hover (inset from card edges)
bool hovered = material::IsRectHovered(rMin, rMax);
bool isClickable = !mtx.txid.empty();
if (hovered) {
dl->AddRectFilled(ImVec2(rMin.x + pad * 0.5f, rMin.y),
ImVec2(rMax.x - pad * 0.5f, rMax.y),
IM_COL32(255, 255, 255, 8), 3.0f * dp);
if (isClickable) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
}
}
float rx = rMin.x + pad;
float ry = rMin.y + Layout::spacingXs();
// Mining icon — Material Design
ImFont* iconFont = Type().iconSmall();
const char* mIcon = ICON_MD_CONSTRUCTION;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, mIcon);
float iconX = rx + 2 * dp, iconY = ry + 2 * dp;
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(iconX, iconY),
WithAlpha(Warning(), 200), mIcon);
// Time
int64_t diff = now - mtx.timestamp;
if (diff < 60)
snprintf(buf, sizeof(buf), TR("time_seconds_ago"), (long long)diff);
else if (diff < 3600)
snprintf(buf, sizeof(buf), TR("time_minutes_ago"), (long long)(diff / 60));
else if (diff < 86400)
snprintf(buf, sizeof(buf), TR("time_hours_ago"), (long long)(diff / 3600));
else
snprintf(buf, sizeof(buf), TR("time_days_ago"), (long long)(diff / 86400));
dl->AddText(capFont, capFont->LegacySize, ImVec2(rx + iSz.x + 8 * dp, ry), OnSurfaceDisabled(), buf);
// Amount
snprintf(buf, sizeof(buf), "+%.8f %s", mtx.amount, DRAGONX_TICKER);
float amtX = rMin.x + pad + (availWidth - pad * 2) * 0.35f;
dl->AddText(capFont, capFont->LegacySize, ImVec2(amtX, ry), greenCol2, buf);
// Maturity badge — inset from right edge
float badgeX = rMax.x - pad - Layout::spacingXl() * 3.5f;
if (mtx.mature) {
dl->AddText(capFont, capFont->LegacySize, ImVec2(badgeX, ry),
WithAlpha(Success(), 180), TR("mature"));
} else {
snprintf(buf, sizeof(buf), TR("conf_count"), mtx.confirmations);
dl->AddText(capFont, capFont->LegacySize, ImVec2(badgeX, ry),
WithAlpha(Warning(), 200), buf);
}
// Click to open in block explorer
ImGui::SetCursorScreenPos(rMin);
char blockBtnId[32];
snprintf(blockBtnId, sizeof(blockBtnId), "##RecentBlock%zu", mi);
ImGui::InvisibleButton(blockBtnId, ImVec2(availWidth, rH));
if (ImGui::IsItemClicked() && !mtx.txid.empty()) {
std::string url = app->settings()->getTxExplorerUrl() + mtx.txid;
dragonx::util::Platform::openUrl(url);
}
if (ImGui::IsItemHovered() && !mtx.txid.empty()) {
ImGui::SetTooltip("%s", TR("mining_open_in_explorer"));
}
}
ImGui::EndChild(); // ##RecentBlocks
// CSS-style clipping mask
{
float fadeZone = std::min(capFont->LegacySize * 3.0f, recentH * 0.18f);
ApplyScrollEdgeMask(dl, miningParentVtx, miningChildDL, miningChildVtx,
recentPanelMin.y, recentPanelMax.y, fadeZone, miningScrollY, miningScrollMaxY);
}
ImGui::Dummy(ImVec2(0, gap));
}
}
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../../data/wallet_state.h"
#include "../material/draw_helpers.h" // GlassPanelSpec
#include "imgui.h"
namespace dragonx {
class App;
namespace ui {
// Renders the mining "Earnings" card (Today | Yesterday | All Time | Est. Daily). Extracted
// verbatim from the monolithic mining tab; the immediate-mode layout context (draw list, fonts,
// scale/spacing, the glass-panel spec, and the parent's pool-mode flag) is passed in so the
// rendering flows in sequence exactly as before.
void RenderMiningEarnings(App* app, const WalletState& state, const MiningInfo& mining,
ImDrawList* dl, ImFont* capFont, ImFont* sub1, ImFont* ovFont,
float dp, float vs, float gap, float pad, bool isMiningActive,
bool poolMode, float availWidth,
const material::GlassPanelSpec& glassSpec, float sHdr, float gapOver);
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#include "mining_mode_toggle.h"
#include "mining_tab_helpers.h"
#include "mining_pool_panel.h"
#include "../../app.h"
#include "../../config/version.h"
#include "../../config/settings.h"
#include "../../util/i18n.h"
#include "../../util/platform.h"
#include "../schema/ui_schema.h"
#include "../material/type.h"
#include "../material/draw_helpers.h"
#include "../material/colors.h"
#include "../material/components/buttons.h"
#include "../layout.h"
#include "../notifications.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include "imgui_internal.h"
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <cstring>
#include <string>
#include <vector>
namespace dragonx {
namespace ui {
using namespace material;
void RenderMiningModeToggle(App* app, const WalletState& state, const MiningInfo& mining,
ImDrawList* dl, ImFont* capFont, ImFont* ovFont,
float dp, float hs, float gap, float availWidth,
bool& s_pool_mode, char (&s_pool_url)[256], char (&s_pool_worker)[256],
bool& s_pool_settings_dirty)
{
const bool soloMiningAvailable = app->supportsSoloMining();
float toggleW = schema::UI().drawElement("tabs.mining", "mode-toggle-width").size * hs;
float toggleH = schema::UI().drawElement("tabs.mining", "mode-toggle-height").size;
float toggleRnd = schema::UI().drawElement("tabs.mining", "mode-toggle-rounding").size;
float totalW = soloMiningAvailable ? (toggleW * 2) : toggleW;
ImVec2 tMin = ImGui::GetCursorScreenPos();
ImVec2 tMax(tMin.x + totalW, tMin.y + toggleH);
// Glass background for the segmented control
dl->AddRectFilled(tMin, tMax, WithAlpha(OnSurface(), 15), toggleRnd);
dl->AddRect(tMin, tMax, WithAlpha(OnSurface(), 40), toggleRnd);
ImVec2 soloMin = tMin;
ImVec2 soloMax(tMin.x + toggleW, tMax.y);
bool soloHov = material::IsRectHovered(soloMin, soloMax);
if (soloMiningAvailable) {
// SOLO button (left half)
if (!s_pool_mode) {
dl->AddRectFilled(soloMin, soloMax, WithAlpha(Primary(), 180), toggleRnd);
} else if (soloHov) {
dl->AddRectFilled(soloMin, soloMax, WithAlpha(OnSurface(), 20), toggleRnd);
}
const char* label = TR("mining_solo");
ImVec2 sz = ovFont->CalcTextSizeA(ovFont->LegacySize, FLT_MAX, 0, label);
float lx = soloMin.x + (toggleW - sz.x) * 0.5f;
float ly = soloMin.y + (toggleH - sz.y) * 0.5f;
ImU32 col = !s_pool_mode ? IM_COL32(255, 255, 255, 230) : OnSurfaceMedium();
dl->AddText(ovFont, ovFont->LegacySize, ImVec2(lx, ly), col, label);
}
// POOL button (right half) — disabled when solo mining is active
bool soloMiningActive = mining.generate;
ImVec2 poolMin(tMin.x + (soloMiningAvailable ? toggleW : 0.0f), tMin.y);
ImVec2 poolMax = tMax;
bool poolHov = material::IsRectHovered(poolMin, poolMax);
if (s_pool_mode) {
dl->AddRectFilled(poolMin, poolMax, WithAlpha(Primary(), 180), toggleRnd);
} else if (soloMiningActive) {
// Dimmed — solo mining blocks pool mode
} else if (poolHov) {
dl->AddRectFilled(poolMin, poolMax, WithAlpha(OnSurface(), 20), toggleRnd);
}
{
const char* label = TR("mining_pool");
ImVec2 sz = ovFont->CalcTextSizeA(ovFont->LegacySize, FLT_MAX, 0, label);
float lx = poolMin.x + (toggleW - sz.x) * 0.5f;
float ly = poolMin.y + (toggleH - sz.y) * 0.5f;
ImU32 col = s_pool_mode ? IM_COL32(255, 255, 255, 230)
: (soloMiningActive ? OnSurfaceDisabled() : OnSurfaceMedium());
dl->AddText(ovFont, ovFont->LegacySize, ImVec2(lx, ly), col, label);
}
// Invisible buttons for click targets
if (soloMiningAvailable) {
ImGui::SetCursorScreenPos(soloMin);
ImGui::InvisibleButton("##SoloMode", ImVec2(toggleW, toggleH));
if (ImGui::IsItemClicked() && s_pool_mode) {
s_pool_mode = false;
app->settings()->setPoolMode(false);
app->settings()->save();
app->stopPoolMining();
}
if (soloHov) ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
}
ImGui::SetCursorScreenPos(poolMin);
ImGui::InvisibleButton("##PoolMode", ImVec2(toggleW, toggleH));
if (soloMiningAvailable && ImGui::IsItemClicked() && !s_pool_mode && !soloMiningActive) {
s_pool_mode = true;
app->settings()->setPoolMode(true);
app->settings()->save();
// Note: soloMiningActive is already false (checked above),
// so no need to call stopMining() — it would just set the
// toggle-in-progress flag and make the button show "STARTING".
}
if (soloMiningAvailable && poolHov && !soloMiningActive) ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
if (poolHov && soloMiningActive && !s_pool_mode) {
ImGui::SetTooltip("%s", TR("mining_stop_solo_for_pool"));
}
ImGui::SetCursorScreenPos(ImVec2(tMin.x, tMax.y));
ImGui::Dummy(ImVec2(totalW, 0));
// Pool URL + Worker inputs inline next to toggle (pool mode only)
if (s_pool_mode && soloMiningActive) {
// Solo mining is active — show disabled message instead of inputs
float inputFrameH = ImGui::GetFrameHeight();
float vertOff = (toggleH - inputFrameH) * 0.5f;
ImGui::SetCursorScreenPos(ImVec2(tMax.x + Layout::spacingLg(), tMin.y + vertOff));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(Warning()));
ImGui::AlignTextToFramePadding();
ImGui::PushFont(Type().iconSmall());
ImGui::TextUnformatted(ICON_MD_INFO);
ImGui::PopFont();
ImGui::SameLine(0, Layout::spacingSm());
ImGui::PushFont(capFont);
ImGui::TextUnformatted(TR("mining_stop_solo_for_pool_settings"));
ImGui::PopFont();
ImGui::PopStyleColor();
} else if (s_pool_mode) {
// Position inputs to the right of the toggle
float inputFrameH = ImGui::GetFrameHeight();
float vertOff = (toggleH - inputFrameH) * 0.5f;
float inputsStartX = tMax.x + Layout::spacingLg();
ImGui::SetCursorScreenPos(ImVec2(inputsStartX, tMin.y + vertOff));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 4.0f * dp);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(8 * dp, 4 * dp));
float inputFrameH2 = ImGui::GetFrameHeight();
float iconBtnW = inputFrameH2;
float resetBtnW = iconBtnW;
float contentEndX = ImGui::GetWindowPos().x + ImGui::GetWindowContentRegionMax().x;
// Each input group: [input][▼][bookmark]
// Layout: [URL group] [spacing] [Worker group] [spacing] [reset]
float perGroupExtra = iconBtnW * 2; // dropdown + bookmark
float remainW = contentEndX - inputsStartX - Layout::spacingSm() - resetBtnW
- Layout::spacingSm() - perGroupExtra * 2;
float urlW = std::max(60.0f, remainW * 0.30f);
float wrkW = std::max(40.0f, remainW * 0.70f);
// Track positions for popup alignment
float urlGroupStartX = ImGui::GetCursorScreenPos().x;
float urlGroupStartY = ImGui::GetCursorScreenPos().y;
float urlGroupW = urlW + perGroupExtra;
// === Pool URL input ===
ImGui::SetNextItemWidth(urlW);
if (ImGui::InputTextWithHint("##PoolURL", TR("mining_pool_url"), s_pool_url, sizeof(s_pool_url))) {
s_pool_settings_dirty = true;
}
// --- URL: Dropdown arrow button ---
ImGui::SameLine(0, 0);
{
ImVec2 btnPos = ImGui::GetCursorScreenPos();
ImVec2 btnSize(iconBtnW, inputFrameH2);
ImGui::InvisibleButton("##PoolDropdown", btnSize);
bool btnHov = ImGui::IsItemHovered();
bool btnClk = ImGui::IsItemClicked();
ImDrawList* dl2 = ImGui::GetWindowDrawList();
ImVec2 btnCenter(btnPos.x + btnSize.x * 0.5f, btnPos.y + btnSize.y * 0.5f);
if (btnHov) {
dl2->AddRectFilled(btnPos, ImVec2(btnPos.x + btnSize.x, btnPos.y + btnSize.y),
StateHover(), 4.0f * dp);
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_saved_pools"));
}
ImFont* icoFont = Type().iconSmall();
const char* dropIcon = ICON_MD_ARROW_DROP_DOWN;
ImVec2 icoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, dropIcon);
dl2->AddText(icoFont, icoFont->LegacySize,
ImVec2(btnCenter.x - icoSz.x * 0.5f, btnCenter.y - icoSz.y * 0.5f),
OnSurfaceMedium(), dropIcon);
if (btnClk) {
ImGui::OpenPopup("##SavedPoolsPopup");
}
}
// --- URL: Bookmark button ---
ImGui::SameLine(0, 0);
{
ImVec2 btnPos = ImGui::GetCursorScreenPos();
ImVec2 btnSize(iconBtnW, inputFrameH2);
ImGui::InvisibleButton("##SavePoolUrl", btnSize);
bool btnHov = ImGui::IsItemHovered();
bool btnClk = ImGui::IsItemClicked();
ImDrawList* dl2 = ImGui::GetWindowDrawList();
ImVec2 btnCenter(btnPos.x + btnSize.x * 0.5f, btnPos.y + btnSize.y * 0.5f);
std::string currentUrl(s_pool_url);
bool alreadySaved = miningValueAlreadySaved(app->settings()->getSavedPoolUrls(), currentUrl);
if (btnHov) {
dl2->AddRectFilled(btnPos, ImVec2(btnPos.x + btnSize.x, btnPos.y + btnSize.y),
StateHover(), 4.0f * dp);
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", alreadySaved ? TR("mining_already_saved") : TR("mining_save_pool_url"));
}
ImFont* icoFont = Type().iconSmall();
const char* saveIcon = alreadySaved ? ICON_MD_BOOKMARK : ICON_MD_BOOKMARK_BORDER;
ImVec2 icoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, saveIcon);
dl2->AddText(icoFont, icoFont->LegacySize,
ImVec2(btnCenter.x - icoSz.x * 0.5f, btnCenter.y - icoSz.y * 0.5f),
alreadySaved ? Primary() : OnSurfaceMedium(), saveIcon);
if (btnClk && !currentUrl.empty() && !alreadySaved) {
app->settings()->addSavedPoolUrl(currentUrl);
app->settings()->save();
}
}
// --- URL: Popup positioned below the input group ---
// Match popup width to input group; zero horizontal padding so
// item highlights are flush with the popup container edges.
ImGui::SetNextWindowPos(ImVec2(urlGroupStartX, urlGroupStartY + inputFrameH2));
ImGui::SetNextWindowSize(ImVec2(urlGroupW, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 4.0f * dp);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 2 * dp));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
if (ImGui::BeginPopup("##SavedPoolsPopup")) {
const auto& savedUrls = app->settings()->getSavedPoolUrls();
if (savedUrls.empty()) {
ImGui::SetCursorPosX(8 * dp);
ImGui::PushFont(Type().caption());
ImGui::TextDisabled("%s", TR("mining_no_saved_pools"));
ImGui::PopFont();
ImGui::SetCursorPosX(8 * dp);
ImGui::PushFont(Type().caption());
ImGui::TextDisabled("%s", TR("mining_click"));
ImGui::PopFont();
ImGui::SameLine(0, 2 * dp);
ImGui::PushFont(Type().iconSmall());
ImGui::TextDisabled(ICON_MD_BOOKMARK_BORDER);
ImGui::PopFont();
ImGui::SameLine(0, 2 * dp);
ImGui::PushFont(Type().caption());
ImGui::TextDisabled("%s", TR("mining_to_save"));
ImGui::PopFont();
} else {
std::string urlToRemove;
float popupInnerW = ImGui::GetContentRegionAvail().x;
float xZoneW = ImGui::GetFrameHeight();
float textPadX = 8 * dp;
ImFont* rowFont = ImGui::GetFont();
float rowFontSz = ImGui::GetFontSize();
float rowH = ImGui::GetFrameHeight();
for (const auto& url : savedUrls) {
ImGui::PushID(url.c_str());
bool isCurrent = (std::string(s_pool_url) == url);
ImVec2 rowMin = ImGui::GetCursorScreenPos();
ImVec2 rowMax(rowMin.x + popupInnerW, rowMin.y + rowH);
ImGui::InvisibleButton("##row", ImVec2(popupInnerW, rowH));
bool rowHov = ImGui::IsItemHovered();
bool rowClk = ImGui::IsItemClicked();
ImDrawList* pdl = ImGui::GetWindowDrawList();
bool inXZone = rowHov && ImGui::GetMousePos().x >= rowMax.x - xZoneW;
// Row background — flush with popup edges
if (isCurrent)
pdl->AddRectFilled(rowMin, rowMax, IM_COL32(255, 255, 255, 10));
if (rowHov && !inXZone)
pdl->AddRectFilled(rowMin, rowMax, StateHover());
// Item text with internal padding
float textY = rowMin.y + (rowH - rowFontSz) * 0.5f;
pdl->AddText(rowFont, rowFontSz,
ImVec2(rowMin.x + textPadX, textY),
isCurrent ? Primary() : OnSurface(), url.c_str());
// X button — flush with right edge, icon centered
{
ImVec2 xMin(rowMax.x - xZoneW, rowMin.y);
ImVec2 xMax(rowMax.x, rowMax.y);
if (inXZone) {
pdl->AddRectFilled(xMin, xMax, IM_COL32(255, 80, 80, 30));
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_remove"));
} else if (rowHov) {
// Show faint X when row is hovered
ImFont* icoF = Type().iconSmall();
const char* xIcon = ICON_MD_CLOSE;
ImVec2 iSz = icoF->CalcTextSizeA(icoF->LegacySize, FLT_MAX, 0, xIcon);
ImVec2 xCenter((xMin.x + xMax.x) * 0.5f, (xMin.y + xMax.y) * 0.5f);
pdl->AddText(icoF, icoF->LegacySize,
ImVec2(xCenter.x - iSz.x * 0.5f, xCenter.y - iSz.y * 0.5f),
OnSurfaceDisabled(), xIcon);
}
// Always draw icon when hovering X zone
if (inXZone) {
ImFont* icoF = Type().iconSmall();
const char* xIcon = ICON_MD_CLOSE;
ImVec2 iSz = icoF->CalcTextSizeA(icoF->LegacySize, FLT_MAX, 0, xIcon);
ImVec2 xCenter((xMin.x + xMax.x) * 0.5f, (xMin.y + xMax.y) * 0.5f);
pdl->AddText(icoF, icoF->LegacySize,
ImVec2(xCenter.x - iSz.x * 0.5f, xCenter.y - iSz.y * 0.5f),
Error(), xIcon);
}
}
// Click handling
if (rowClk) {
if (inXZone) {
urlToRemove = url;
} else {
strncpy(s_pool_url, url.c_str(), sizeof(s_pool_url) - 1);
s_pool_url[sizeof(s_pool_url) - 1] = '\0';
s_pool_settings_dirty = true;
ImGui::CloseCurrentPopup();
}
}
if (rowHov && !inXZone)
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::PopID();
}
if (!urlToRemove.empty()) {
app->settings()->removeSavedPoolUrl(urlToRemove);
app->settings()->save();
}
}
ImGui::EndPopup();
}
ImGui::PopStyleVar(3); // WindowRounding, WindowPadding, ItemSpacing for URL popup
ImGui::SameLine(0, Layout::spacingSm());
float wrkGroupStartX = ImGui::GetCursorScreenPos().x;
float wrkGroupStartY = ImGui::GetCursorScreenPos().y;
float wrkGroupW = wrkW + perGroupExtra;
ImGui::SetNextItemWidth(wrkW);
if (ImGui::InputTextWithHint("##PoolWorker", TR("mining_payout_address"), s_pool_worker, sizeof(s_pool_worker))) {
s_pool_settings_dirty = true;
}
if (ImGui::IsItemHovered()) {
std::string currentWorkerStr(s_pool_worker);
if (currentWorkerStr.empty()) {
ImGui::SetTooltip("%s", TR("mining_generate_z_address_hint"));
} else {
ImGui::SetTooltip("%s", TR("mining_payout_tooltip"));
}
}
// --- Worker: Dropdown arrow button ---
ImGui::SameLine(0, 0);
{
ImVec2 btnPos = ImGui::GetCursorScreenPos();
ImVec2 btnSize(iconBtnW, inputFrameH2);
ImGui::InvisibleButton("##WorkerDropdown", btnSize);
bool btnHov = ImGui::IsItemHovered();
bool btnClk = ImGui::IsItemClicked();
ImDrawList* dl2 = ImGui::GetWindowDrawList();
ImVec2 btnCenter(btnPos.x + btnSize.x * 0.5f, btnPos.y + btnSize.y * 0.5f);
if (btnHov) {
dl2->AddRectFilled(btnPos, ImVec2(btnPos.x + btnSize.x, btnPos.y + btnSize.y),
StateHover(), 4.0f * dp);
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_saved_addresses"));
}
ImFont* icoFont = Type().iconSmall();
const char* dropIcon = ICON_MD_ARROW_DROP_DOWN;
ImVec2 icoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, dropIcon);
dl2->AddText(icoFont, icoFont->LegacySize,
ImVec2(btnCenter.x - icoSz.x * 0.5f, btnCenter.y - icoSz.y * 0.5f),
OnSurfaceMedium(), dropIcon);
if (btnClk) {
ImGui::OpenPopup("##SavedWorkersPopup");
}
}
// --- Worker: Bookmark button ---
ImGui::SameLine(0, 0);
{
ImVec2 btnPos = ImGui::GetCursorScreenPos();
ImVec2 btnSize(iconBtnW, inputFrameH2);
ImGui::InvisibleButton("##SaveWorkerAddr", btnSize);
bool btnHov = ImGui::IsItemHovered();
bool btnClk = ImGui::IsItemClicked();
ImDrawList* dl2 = ImGui::GetWindowDrawList();
ImVec2 btnCenter(btnPos.x + btnSize.x * 0.5f, btnPos.y + btnSize.y * 0.5f);
std::string currentWorker(s_pool_worker);
bool alreadySaved = miningValueAlreadySaved(app->settings()->getSavedPoolWorkers(), currentWorker);
if (btnHov) {
dl2->AddRectFilled(btnPos, ImVec2(btnPos.x + btnSize.x, btnPos.y + btnSize.y),
StateHover(), 4.0f * dp);
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", alreadySaved ? TR("mining_already_saved") : TR("mining_save_payout_address"));
}
ImFont* icoFont = Type().iconSmall();
const char* saveIcon = alreadySaved ? ICON_MD_BOOKMARK : ICON_MD_BOOKMARK_BORDER;
ImVec2 icoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, saveIcon);
dl2->AddText(icoFont, icoFont->LegacySize,
ImVec2(btnCenter.x - icoSz.x * 0.5f, btnCenter.y - icoSz.y * 0.5f),
alreadySaved ? Primary() : OnSurfaceMedium(), saveIcon);
if (btnClk && !currentWorker.empty() && currentWorker != "x" && !alreadySaved) {
app->settings()->addSavedPoolWorker(currentWorker);
app->settings()->save();
}
}
// --- Worker: Popup positioned below the input group ---
// Popup sized to fit full z-addresses without truncation;
// zero horizontal padding so item highlights are flush with edges.
float addrPopupW = std::max(wrkGroupW, availWidth * 0.55f);
ImGui::SetNextWindowPos(ImVec2(wrkGroupStartX, wrkGroupStartY + inputFrameH2));
ImGui::SetNextWindowSize(ImVec2(addrPopupW, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 4.0f * dp);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 2 * dp));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
if (ImGui::BeginPopup("##SavedWorkersPopup")) {
const auto& savedWorkers = app->settings()->getSavedPoolWorkers();
if (savedWorkers.empty()) {
ImGui::SetCursorPosX(8 * dp);
ImGui::PushFont(Type().caption());
ImGui::TextDisabled("%s", TR("mining_no_saved_addresses"));
ImGui::PopFont();
ImGui::SetCursorPosX(8 * dp);
ImGui::PushFont(Type().caption());
ImGui::TextDisabled("%s", TR("mining_click"));
ImGui::PopFont();
ImGui::SameLine(0, 2 * dp);
ImGui::PushFont(Type().iconSmall());
ImGui::TextDisabled(ICON_MD_BOOKMARK_BORDER);
ImGui::PopFont();
ImGui::SameLine(0, 2 * dp);
ImGui::PushFont(Type().caption());
ImGui::TextDisabled("%s", TR("mining_to_save"));
ImGui::PopFont();
} else {
std::string addrToRemove;
float wPopupInnerW = ImGui::GetContentRegionAvail().x;
float wXZoneW = ImGui::GetFrameHeight();
float wTextPadX = 8 * dp;
ImFont* wRowFont = ImGui::GetFont();
float wRowFontSz = ImGui::GetFontSize();
float wRowH = ImGui::GetFrameHeight();
for (const auto& addr : savedWorkers) {
ImGui::PushID(addr.c_str());
bool isCurrent = (std::string(s_pool_worker) == addr);
ImVec2 rowMin = ImGui::GetCursorScreenPos();
ImVec2 rowMax(rowMin.x + wPopupInnerW, rowMin.y + wRowH);
ImGui::InvisibleButton("##row", ImVec2(wPopupInnerW, wRowH));
bool rowHov = ImGui::IsItemHovered();
bool rowClk = ImGui::IsItemClicked();
ImDrawList* pdl = ImGui::GetWindowDrawList();
bool inXZone = rowHov && ImGui::GetMousePos().x >= rowMax.x - wXZoneW;
// Row background — flush with popup edges
if (isCurrent)
pdl->AddRectFilled(rowMin, rowMax, IM_COL32(255, 255, 255, 10));
if (rowHov && !inXZone)
pdl->AddRectFilled(rowMin, rowMax, StateHover());
// Full address text with internal padding
float textY = rowMin.y + (wRowH - wRowFontSz) * 0.5f;
pdl->AddText(wRowFont, wRowFontSz,
ImVec2(rowMin.x + wTextPadX, textY),
isCurrent ? Primary() : OnSurface(), addr.c_str());
// Tooltip for long addresses
if (rowHov && !inXZone)
ImGui::SetTooltip("%s", addr.c_str());
// X button — flush with right edge, icon centered
{
ImVec2 xMin(rowMax.x - wXZoneW, rowMin.y);
ImVec2 xMax(rowMax.x, rowMax.y);
if (inXZone) {
pdl->AddRectFilled(xMin, xMax, IM_COL32(255, 80, 80, 30));
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_remove"));
} else if (rowHov) {
ImFont* icoF = Type().iconSmall();
const char* xIcon = ICON_MD_CLOSE;
ImVec2 iSz = icoF->CalcTextSizeA(icoF->LegacySize, FLT_MAX, 0, xIcon);
ImVec2 xCenter((xMin.x + xMax.x) * 0.5f, (xMin.y + xMax.y) * 0.5f);
pdl->AddText(icoF, icoF->LegacySize,
ImVec2(xCenter.x - iSz.x * 0.5f, xCenter.y - iSz.y * 0.5f),
OnSurfaceDisabled(), xIcon);
}
if (inXZone) {
ImFont* icoF = Type().iconSmall();
const char* xIcon = ICON_MD_CLOSE;
ImVec2 iSz = icoF->CalcTextSizeA(icoF->LegacySize, FLT_MAX, 0, xIcon);
ImVec2 xCenter((xMin.x + xMax.x) * 0.5f, (xMin.y + xMax.y) * 0.5f);
pdl->AddText(icoF, icoF->LegacySize,
ImVec2(xCenter.x - iSz.x * 0.5f, xCenter.y - iSz.y * 0.5f),
Error(), xIcon);
}
}
// Click handling
if (rowClk) {
if (inXZone) {
addrToRemove = addr;
} else {
strncpy(s_pool_worker, addr.c_str(), sizeof(s_pool_worker) - 1);
s_pool_worker[sizeof(s_pool_worker) - 1] = '\0';
s_pool_settings_dirty = true;
ImGui::CloseCurrentPopup();
}
}
if (rowHov && !inXZone)
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::PopID();
}
if (!addrToRemove.empty()) {
app->settings()->removeSavedPoolWorker(addrToRemove);
app->settings()->save();
}
}
ImGui::EndPopup();
}
ImGui::PopStyleVar(3); // WindowRounding, WindowPadding, ItemSpacing for Worker popup
// === Reset to defaults button ===
ImGui::SameLine(0, Layout::spacingSm());
{
ImVec2 btnPos = ImGui::GetCursorScreenPos();
ImVec2 btnSize(inputFrameH2, inputFrameH2);
ImGui::InvisibleButton("##ResetPoolDefaults", btnSize);
bool btnHov = ImGui::IsItemHovered();
bool btnClk = ImGui::IsItemClicked();
ImDrawList* dl2 = ImGui::GetWindowDrawList();
ImVec2 btnCenter(btnPos.x + btnSize.x * 0.5f, btnPos.y + btnSize.y * 0.5f);
// Hover highlight
if (btnHov) {
dl2->AddRectFilled(btnPos, ImVec2(btnPos.x + btnSize.x, btnPos.y + btnSize.y),
StateHover(), 4.0f * dp);
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", TR("mining_reset_defaults"));
}
// Icon
ImFont* iconFont = Type().iconSmall();
const char* resetIcon = ICON_MD_REFRESH;
ImVec2 iconSz = iconFont->CalcTextSizeA(iconFont->LegacySize, FLT_MAX, 0, resetIcon);
dl2->AddText(iconFont, iconFont->LegacySize,
ImVec2(btnCenter.x - iconSz.x * 0.5f, btnCenter.y - iconSz.y * 0.5f),
OnSurfaceMedium(), resetIcon);
if (btnClk) {
strncpy(s_pool_url, defaultPoolUrl(), sizeof(s_pool_url) - 1);
// Default to user's first shielded (z) address for pool payouts.
// Leave blank if no z-address exists yet.
std::string defaultAddr = defaultPoolWorkerAddress(state.addresses);
strncpy(s_pool_worker, defaultAddr.c_str(), sizeof(s_pool_worker) - 1);
s_pool_worker[sizeof(s_pool_worker) - 1] = '\0';
s_pool_settings_dirty = true;
}
}
ImGui::PopStyleVar(2);
}
// Ensure cursor Y is at toggle bottom regardless of pool input widgets,
// so the cards below stay at the same position in both solo and pool modes.
ImGui::SetCursorScreenPos(ImVec2(tMin.x, tMax.y));
ImGui::Dummy(ImVec2(0, gap * 0.5f));
}
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../../data/wallet_state.h"
#include "imgui.h"
namespace dragonx {
class App;
namespace ui {
// Renders the mining "Mode toggle" (SOLO | POOL segmented control + pool URL/worker inputs).
// Extracted verbatim from the monolithic mining tab. The state it mutates is passed BY REFERENCE:
// the pool-mode flag, the pool URL / worker text buffers, and the settings-dirty flag (named with
// their original identifiers so the moved body is byte-identical).
void RenderMiningModeToggle(App* app, const WalletState& state, const MiningInfo& mining,
ImDrawList* dl, ImFont* capFont, ImFont* ovFont,
float dp, float hs, float gap, float availWidth,
bool& s_pool_mode, char (&s_pool_url)[256], char (&s_pool_worker)[256],
bool& s_pool_settings_dirty);
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#include "mining_stats.h"
#include "mining_tab_helpers.h" // FormatHashrate, EstimateHoursToBlock
#include "../../util/i18n.h"
#include "../schema/ui_schema.h"
#include "../material/type.h"
#include "../material/draw_helpers.h"
#include "../material/colors.h"
#include "../layout.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <string>
#include <vector>
namespace dragonx {
namespace ui {
using namespace material;
// Chart/log view toggles (false = chart, true = live log). Moved here with the card they belong to.
static bool s_show_pool_log = false;
static bool s_show_solo_log = false;
void RenderMiningStats(const WalletState& state, const MiningInfo& mining,
ImDrawList* dl, ImFont* capFont, ImFont* sub1, ImFont* ovFont,
float dp, float vs, float gap, float pad, float availWidth,
const GlassPanelSpec& glassSpec, float chartBudgetH, bool poolMode)
{
const bool s_pool_mode = poolMode; // alias: keep the moved body's identifier verbatim
ImU32 greenCol = Success();
// Determine view mode first
bool showLogView = s_pool_mode
? (s_show_pool_log && !state.pool_mining.log_lines.empty())
: (s_show_solo_log && !mining.log_lines.empty());
bool hasLogContent = s_pool_mode
? !state.pool_mining.log_lines.empty()
: !mining.log_lines.empty();
// Use pool hashrate history when in pool mode, solo otherwise
const std::vector<double>& chartHistory = s_pool_mode
? state.pool_mining.hashrate_history
: mining.hashrate_history;
bool hasChartContent = chartHistory.size() >= 2;
// Stat row height (single line: overline + value)
float statRowH = ovFont->LegacySize + Layout::spacingXs() + sub1->LegacySize + Layout::spacingSm();
float totalCardH = statRowH + chartBudgetH + pad;
ImVec2 cardMin = ImGui::GetCursorScreenPos();
ImVec2 cardMax(cardMin.x + availWidth, cardMin.y + totalCardH);
DrawGlassPanel(dl, cardMin, cardMax, glassSpec);
bool& showLogFlag = s_pool_mode ? s_show_pool_log : s_show_solo_log;
if (showLogView) {
// --- Full-card log view (selectable + copyable) ---
const std::vector<std::string>& logLines = s_pool_mode
? state.pool_mining.log_lines
: mining.log_lines;
// Build a single string buffer for InputTextMultiline
static std::string s_log_buf;
s_log_buf.clear();
for (const auto& line : logLines) {
if (!line.empty()) {
s_log_buf += line;
s_log_buf += '\n';
}
}
float logPad = pad * 0.5f;
float logW = availWidth - logPad * 2;
float logH = totalCardH - logPad * 2;
ImGui::SetCursorScreenPos(ImVec2(cardMin.x + logPad, cardMin.y + logPad));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(OnSurface()));
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0, 0, 0, 0));
ImFont* monoFont = Type().body2();
ImGui::PushFont(monoFont);
const char* inputId = s_pool_mode ? "##PoolLogText" : "##SoloLogText";
ImGui::InputTextMultiline(inputId,
const_cast<char*>(s_log_buf.c_str()), s_log_buf.size() + 1,
ImVec2(logW, logH),
ImGuiInputTextFlags_ReadOnly);
ImGui::PopFont();
ImGui::PopStyleColor(2);
// Reset cursor to end of card after the input
ImGui::SetCursorScreenPos(ImVec2(cardMin.x, cardMax.y));
ImGui::Dummy(ImVec2(availWidth, 0)); // Register position with layout system
} else {
// --- Stats + Chart view ---
// Pool vs Solo stats — different columns
std::string col1Str, col2Str, col3Str, col4Str;
const char* col1Label;
const char* col2Label;
const char* col3Label;
const char* col4Label = nullptr;
ImU32 col1Col, col2Col, col3Col, col4Col = OnSurface();
int numStats = 3;
if (s_pool_mode) {
col1Label = TR("mining_local_hashrate");
col1Str = FormatHashrate(state.pool_mining.hashrate_10s);
col1Col = state.pool_mining.xmrig_running ? greenCol : OnSurfaceDisabled();
col2Label = TR("mining_pool_hashrate");
col2Str = FormatHashrate(state.pool_mining.pool_hashrate);
col2Col = state.pool_mining.pool_hashrate > 0 ? OnSurface() : OnSurfaceDisabled();
col3Label = TR("mining_shares");
char sharesBuf[64];
snprintf(sharesBuf, sizeof(sharesBuf), "%lld / %lld",
(long long)state.pool_mining.accepted,
(long long)state.pool_mining.rejected);
col3Str = sharesBuf;
col3Col = OnSurface();
col4Label = TR("mining_uptime");
int64_t up = state.pool_mining.uptime_sec;
char uptBuf[64];
if (up <= 0)
snprintf(uptBuf, sizeof(uptBuf), "N/A");
else if (up < 3600)
snprintf(uptBuf, sizeof(uptBuf), "%lldm %llds", (long long)(up / 60), (long long)(up % 60));
else
snprintf(uptBuf, sizeof(uptBuf), "%lldh %lldm", (long long)(up / 3600), (long long)((up % 3600) / 60));
col4Str = uptBuf;
col4Col = OnSurface();
numStats = 4;
} else {
double est_hours = EstimateHoursToBlock(mining.localHashrate, mining.networkHashrate, mining.difficulty);
col1Label = TR("mining_local_hashrate");
col1Str = FormatHashrate(mining.localHashrate);
col1Col = mining.generate ? greenCol : OnSurfaceDisabled();
col2Label = TR("mining_network");
col2Str = FormatHashrate(mining.networkHashrate);
col2Col = OnSurface();
col3Label = TR("mining_est_block");
col3Str = FormatEstTime(est_hours);
col3Col = OnSurface();
}
// Draw stat values as inline columns at top of card
{
float statColW = (availWidth - pad * 2) / (float)numStats;
float sy = cardMin.y + pad * 0.5f;
struct StatEntry { const char* label; const char* value; ImU32 col; };
char c1Buf[64], c2Buf[64], c3Buf[64], c4Buf[64];
snprintf(c1Buf, sizeof(c1Buf), "%s", col1Str.c_str());
snprintf(c2Buf, sizeof(c2Buf), "%s", col2Str.c_str());
snprintf(c3Buf, sizeof(c3Buf), "%s", col3Str.c_str());
if (numStats > 3) snprintf(c4Buf, sizeof(c4Buf), "%s", col4Str.c_str());
StatEntry stats[] = {
{ col1Label, c1Buf, col1Col },
{ col2Label, c2Buf, col2Col },
{ col3Label, c3Buf, col3Col },
{ col4Label ? col4Label : "", c4Buf, col4Col },
};
for (int si = 0; si < numStats; si++) {
float sx = cardMin.x + pad + si * statColW;
float centerX = sx + statColW * 0.5f;
ImVec2 lblSz = ovFont->CalcTextSizeA(ovFont->LegacySize, 10000, 0, stats[si].label);
dl->AddText(ovFont, ovFont->LegacySize,
ImVec2(centerX - lblSz.x * 0.5f, sy), OnSurfaceMedium(), stats[si].label);
ImVec2 valSz = sub1->CalcTextSizeA(sub1->LegacySize, 10000, 0, stats[si].value);
float valY = sy + ovFont->LegacySize + Layout::spacingXs();
dl->AddText(sub1, sub1->LegacySize,
ImVec2(centerX - valSz.x * 0.5f, valY), stats[si].col, stats[si].value);
// Trend arrow for hashrate (first column only)
if (si == 0 && chartHistory.size() >= 6) {
size_t hn = chartHistory.size();
double recent = (chartHistory[hn-1] + chartHistory[hn-2] + chartHistory[hn-3]) / 3.0;
double older = (chartHistory[hn-4] + chartHistory[hn-5] + chartHistory[hn-6]) / 3.0;
ImFont* iconFont = Type().iconSmall();
float arrowX = centerX + valSz.x * 0.5f + Layout::spacingSm();
if (recent > older * 1.02) {
const char* icon = ICON_MD_TRENDING_UP;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, icon);
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(arrowX, valY + sub1->LegacySize * 0.5f - iSz.y * 0.5f),
WithAlpha(Success(), 220), icon);
} else if (recent < older * 0.98) {
const char* icon = ICON_MD_TRENDING_DOWN;
ImVec2 iSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, icon);
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(arrowX, valY + sub1->LegacySize * 0.5f - iSz.y * 0.5f),
WithAlpha(Error(), 220), icon);
}
}
}
}
// Sparkline chart below stats
if (hasChartContent) {
float chartTop = cardMin.y + statRowH;
float chartBot = cardMax.y;
// Compute Y range
double yMin = *std::min_element(chartHistory.begin(), chartHistory.end());
double yMax = *std::max_element(chartHistory.begin(), chartHistory.end());
if (yMax <= yMin) { yMax = yMin + 1.0; }
double yRange = yMax - yMin;
double yPad2 = yRange * 0.1;
yMin -= yPad2;
yMax += yPad2;
float plotLeft = cardMin.x + pad;
float plotRight = cardMax.x - pad;
float plotTop = chartTop + capFont->LegacySize + 4 * dp;
float plotBottom = chartBot - capFont->LegacySize * 2 - 16 * dp;
float plotW = plotRight - plotLeft;
float plotH = std::max(1.0f, plotBottom - plotTop);
// Build raw data points — evenly spaced across the plot.
// No smooth-scroll animation: the chart updates in-place
// when new data arrives without any interim compression.
size_t n = chartHistory.size();
float stepW = (n > 1) ? plotW / (float)(n - 1) : plotW;
std::vector<ImVec2> rawPts(n);
for (size_t i = 0; i < n; i++) {
float x = plotLeft + (float)i * stepW;
float y = plotBottom - (float)((chartHistory[i] - yMin) / (yMax - yMin)) * plotH;
rawPts[i] = ImVec2(x, y);
}
// Catmull-Rom spline interpolation for smooth curve
// Subdivisions are adaptive: more when points are far apart,
// none when points are already sub-2px apart.
std::vector<ImVec2> points;
if (n <= 2) {
points = rawPts;
} else {
points.reserve(n * 4); // conservative estimate
for (size_t i = 0; i + 1 < n; i++) {
ImVec2 p0 = rawPts[i > 0 ? i - 1 : 0];
ImVec2 p1 = rawPts[i];
ImVec2 p2 = rawPts[i + 1];
ImVec2 p3 = rawPts[i + 2 < n ? i + 2 : n - 1];
// Adaptive subdivision: ~1 segment per 3px of distance
float dx = p2.x - p1.x, dy = p2.y - p1.y;
float dist = sqrtf(dx * dx + dy * dy);
int subdivs = std::clamp((int)(dist / 3.0f), 1, 16);
for (int s = 0; s < subdivs; s++) {
float t = (float)s / (float)subdivs;
float t2 = t * t;
float t3 = t2 * t;
float q0 = -t3 + 2.0f * t2 - t;
float q1 = 3.0f * t3 - 5.0f * t2 + 2.0f;
float q2 = -3.0f * t3 + 4.0f * t2 + t;
float q3 = t3 - t2;
float sx = 0.5f * (p0.x * q0 + p1.x * q1 + p2.x * q2 + p3.x * q3);
float sy = 0.5f * (p0.y * q0 + p1.y * q1 + p2.y * q2 + p3.y * q3);
// Clamp Y to plot bounds to prevent Catmull-Rom overshoot
sy = std::clamp(sy, plotTop, plotBottom);
points.push_back(ImVec2(sx, sy));
}
}
points.push_back(rawPts[n - 1]); // final point
}
// Fill under curve (single concave polygon to avoid AA seam shimmer)
if (points.size() >= 2) {
for (size_t i = 0; i < points.size(); i++)
dl->PathLineTo(points[i]);
dl->PathLineTo(ImVec2(points.back().x, plotBottom));
dl->PathLineTo(ImVec2(points.front().x, plotBottom));
dl->PathFillConcave(WithAlpha(Success(), 25));
}
// Green line
dl->AddPolyline(points.data(), (int)points.size(),
WithAlpha(Success(), 200), ImDrawFlags_None, schema::UI().drawElement("tabs.mining", "chart-line-thickness").size);
// Y-axis labels
std::string yMaxStr = FormatHashrate(yMax);
std::string yMinStr = FormatHashrate(yMin);
dl->AddText(capFont, capFont->LegacySize, ImVec2(plotLeft + 2 * dp, plotTop - capFont->LegacySize - 2 * dp), OnSurfaceDisabled(), yMaxStr.c_str());
dl->AddText(capFont, capFont->LegacySize, ImVec2(plotLeft + 2 * dp, plotBottom + 4 * dp), OnSurfaceDisabled(), yMinStr.c_str());
// X-axis labels
dl->AddText(capFont, capFont->LegacySize,
ImVec2(plotLeft, chartBot - capFont->LegacySize - 2 * dp),
OnSurfaceDisabled(),
chartHistory.size() >= 300 ? TR("mining_chart_5m_ago") :
chartHistory.size() >= 60 ? TR("mining_chart_1m_ago") : TR("mining_chart_start"));
std::string nowLbl = TR("mining_chart_now");
ImVec2 nowSz = capFont->CalcTextSizeA(capFont->LegacySize, 10000, 0, nowLbl.c_str());
dl->AddText(capFont, capFont->LegacySize,
ImVec2(plotRight - nowSz.x, chartBot - capFont->LegacySize - 2 * dp),
OnSurfaceDisabled(), nowLbl.c_str());
}
// Advance cursor past the card (stats/chart view only)
ImGui::Dummy(ImVec2(availWidth, totalCardH));
}
// --- Toggle button in top-right corner ---
// Rendered after content so the Hand cursor takes priority over
// the InputTextMultiline text-cursor when hovering the button.
if (hasLogContent || hasChartContent) {
ImFont* iconFont = Type().iconSmall();
const char* toggleIcon = showLogFlag ? ICON_MD_SHOW_CHART : ICON_MD_ARTICLE;
const char* toggleTip = showLogFlag ? TR("mining_show_chart") : TR("mining_show_log");
ImVec2 iconSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, toggleIcon);
float btnSize = iconSz.y + 8 * dp;
float btnX = cardMax.x - pad - btnSize;
float btnY = cardMin.y + pad * 0.5f;
ImVec2 btnMin(btnX, btnY);
ImVec2 btnMax(btnX + btnSize, btnY + btnSize);
ImVec2 btnCenter((btnMin.x + btnMax.x) * 0.5f, (btnMin.y + btnMax.y) * 0.5f);
bool hov = IsRectHovered(btnMin, btnMax);
if (hov) {
dl->AddCircleFilled(btnCenter, btnSize * 0.5f, StateHover());
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", toggleTip);
}
dl->AddText(iconFont, iconFont->LegacySize,
ImVec2(btnCenter.x - iconSz.x * 0.5f, btnCenter.y - iconSz.y * 0.5f),
OnSurfaceMedium(), toggleIcon);
if (hov && ImGui::IsMouseClicked(0)) {
showLogFlag = !showLogFlag;
}
}
ImGui::Dummy(ImVec2(0, gap));
}
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../../data/wallet_state.h"
#include "../material/draw_helpers.h" // GlassPanelSpec
#include "imgui.h"
namespace dragonx {
namespace ui {
// Renders the mining "Hashrate + Stats" card (stat values on top, hashrate chart or live log
// below). Extracted verbatim from the monolithic mining tab; the immediate-mode layout context is
// passed in so the rendering flows in sequence exactly as before. `poolMode` is the parent's
// solo/pool toggle.
void RenderMiningStats(const WalletState& state, const MiningInfo& mining,
ImDrawList* dl, ImFont* capFont, ImFont* sub1, ImFont* ovFont,
float dp, float vs, float gap, float pad, float availWidth,
const material::GlassPanelSpec& glassSpec, float chartBudgetH, bool poolMode);
} // namespace ui
} // namespace dragonx
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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#include "network_tab.h"
#include "../../app.h"
#include "../../config/settings.h"
#include "../../data/wallet_state.h"
#include "../../util/i18n.h"
#include "../../util/lite_server_probe.h"
#include "../../wallet/lite_connection_service.h"
#include "../theme.h"
#include "../layout.h"
#include "../material/type.h"
#include "../material/draw_helpers.h"
#include "../material/colors.h"
#include "../effects/theme_effects.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <map>
#include <string>
#include <vector>
namespace dragonx {
namespace ui {
using namespace material;
using LiteMode = config::Settings::LiteServerSelectionPreferenceMode;
namespace {
util::LiteServerProbe s_probe;
bool s_probeStarted = false;
bool s_showHidden = false;
char s_addUrl[256] = "";
char s_addLabel[128] = "";
std::string s_addError;
// (Re)probe every server in the list (visible + hidden), so latency is ready when unhidden too.
void startProbe(config::Settings* st)
{
std::vector<std::string> urls;
for (const auto& s : st->getLiteServers()) urls.push_back(s.url);
s_probe.start(std::move(urls));
}
ImU32 latencyColor(int ms)
{
if (ms < 100) return Success();
if (ms < 500) return Warning();
return Error();
}
} // namespace
void RenderLiteNetworkTab(App* app)
{
if (!app || !app->settings()) return;
config::Settings* st = app->settings();
const float dp = Layout::dpiScale();
if (!s_probeStarted) { startProbe(st); s_probeStarted = true; }
const auto probe = s_probe.results();
const bool randomMode = st->getLiteServerSelectionMode() == LiteMode::Random;
const std::string sticky = st->getLiteStickyServerUrl();
auto applyAndRebuild = [&]() { st->save(); app->rebuildLiteWallet(/*force=*/true); };
auto pinServer = [&](const std::string& url) {
st->setLiteServerSelectionMode(LiteMode::Sticky);
st->setLiteStickyServerUrl(url);
applyAndRebuild();
};
ImFont* sub2 = Type().subtitle2();
ImFont* body2 = Type().body2();
ImFont* cap = Type().caption();
// ── Header ───────────────────────────────────────────────────────────────
Type().text(TypeStyle::H6, TR("lite_net_title"));
Type().textColored(TypeStyle::Caption, OnSurfaceMedium(), TR("lite_net_intro"));
ImGui::Spacing();
// ── Connection + sync status panel ─────────────────────────────────────────
{
const WalletState& ws = app->state();
const SyncInfo& sync = ws.sync;
const bool connected = ws.connected;
ImDrawList* sdl = ImGui::GetWindowDrawList();
const float panelH = 56.0f * dp;
const float panelW = ImGui::GetContentRegionAvail().x;
const float pad2 = 12.0f * dp;
ImVec2 pMin = ImGui::GetCursorScreenPos();
ImVec2 pMax(pMin.x + panelW, pMin.y + panelH);
GlassPanelSpec sspec; sspec.rounding = 8.0f * dp;
DrawGlassPanel(sdl, pMin, pMax, sspec);
// Top row: status dot + connection label (left); in-use server + latency (right).
ImU32 dotCol; const char* connLabel;
if (!connected) { dotCol = OnSurfaceDisabled(); connLabel = TR("lite_net_disconnected"); }
else if (sync.syncing) { dotCol = Warning(); connLabel = TR("lite_net_syncing"); }
else { dotCol = Success(); connLabel = TR("lite_net_synced"); }
const float dotR = 5.0f * dp;
sdl->AddCircleFilled(ImVec2(pMin.x + pad2 + dotR, pMin.y + 17.0f * dp), dotR, dotCol);
sdl->AddText(sub2, sub2->LegacySize, ImVec2(pMin.x + pad2 + dotR * 2 + 8.0f * dp, pMin.y + 9.0f * dp),
OnSurface(), connLabel);
std::string inUse = randomMode ? std::string(TR("lite_net_random_server"))
: (sticky.empty() ? std::string("—") : util::liteServerHost(sticky));
if (!randomMode && !sticky.empty()) {
const auto it = probe.find(sticky);
if (it != probe.end() && it->second.online)
inUse += " · " + std::to_string(it->second.latencyMs) + "ms";
}
const ImVec2 inUseSz = cap->CalcTextSizeA(cap->LegacySize, FLT_MAX, 0, inUse.c_str());
sdl->AddText(cap, cap->LegacySize, ImVec2(pMax.x - pad2 - inUseSz.x, pMin.y + 12.0f * dp),
OnSurfaceMedium(), inUse.c_str());
// Bottom row: sync detail + (while syncing) a thin progress bar.
char syncBuf[160];
if (!connected) {
// If an auto-open actually failed, show why (e.g. server unreachable) instead of a
// bare "no wallet open" — otherwise the disconnected state is silent/confusing.
const std::string& openErr = app->liteOpenError();
snprintf(syncBuf, sizeof(syncBuf), "%s: %s", TR("lite_net_sync_label"),
openErr.empty() ? TR("lite_net_no_wallet") : openErr.c_str());
} else if (sync.syncing)
snprintf(syncBuf, sizeof(syncBuf), "%s: %.1f%% · %d / %d", TR("lite_net_sync_label"),
sync.verification_progress * 100.0, sync.blocks, sync.headers);
else
snprintf(syncBuf, sizeof(syncBuf), "%s: %s · block %d", TR("lite_net_sync_label"),
TR("lite_net_synced"), sync.blocks);
sdl->AddText(cap, cap->LegacySize, ImVec2(pMin.x + pad2, pMin.y + 32.0f * dp),
OnSurfaceMedium(), syncBuf);
if (connected && sync.syncing) {
const float barY = pMin.y + panelH - 6.0f * dp;
const float barX = pMin.x + pad2;
const float barW = panelW - pad2 * 2;
const float barH = 2.5f * dp;
const float pct = static_cast<float>(std::max(0.0, std::min(1.0, sync.verification_progress)));
sdl->AddRectFilled(ImVec2(barX, barY), ImVec2(barX + barW, barY + barH),
WithAlpha(OnSurface(), 25), barH * 0.5f);
if (pct > 0)
sdl->AddRectFilled(ImVec2(barX, barY), ImVec2(barX + barW * pct, barY + barH),
Primary(), barH * 0.5f);
}
ImGui::Dummy(ImVec2(panelW, panelH)); // reserve the panel (proper boundary growth)
ImGui::Spacing();
}
bool useRandom = randomMode;
if (ImGui::Checkbox(TR("lite_net_use_random"), &useRandom)) {
st->setLiteServerSelectionMode(useRandom ? LiteMode::Random : LiteMode::Sticky);
applyAndRebuild();
}
ImGui::SameLine(ImGui::GetContentRegionAvail().x - 110.0f * dp);
if (TactileButton(TR("lite_net_refresh"), ImVec2(100.0f * dp, 0))) startProbe(st);
if (randomMode)
Type().textColored(TypeStyle::Caption, Primary(), TR("lite_net_random_active"));
ImGui::Spacing();
// ── Add custom server ──────────────────────────────────────────────────────
{
const float availW = ImGui::GetContentRegionAvail().x;
const float addBtnW = 80.0f * dp;
const float urlW = (availW - addBtnW - 16.0f * dp) * 0.6f;
const float lblW = (availW - addBtnW - 16.0f * dp) * 0.4f;
ImGui::SetNextItemWidth(urlW);
ImGui::InputTextWithHint("##LiteAddUrl", TR("lite_net_add_url_hint"), s_addUrl, sizeof(s_addUrl));
ImGui::SameLine();
ImGui::SetNextItemWidth(lblW);
ImGui::InputTextWithHint("##LiteAddLabel", TR("lite_net_add_label_hint"), s_addLabel, sizeof(s_addLabel));
ImGui::SameLine();
if (TactileButton(TR("lite_net_add"), ImVec2(addBtnW, 0))) {
std::string url = s_addUrl;
if (!wallet::isLiteServerUrlUsable(url)) {
s_addError = TR("lite_net_invalid_url");
} else {
auto servers = st->getLiteServers();
bool exists = false;
for (const auto& s : servers) if (s.url == url) { exists = true; break; }
if (!exists) {
config::Settings::LiteServerPreference p;
p.url = url;
p.label = s_addLabel[0] ? std::string(s_addLabel) : url;
p.enabled = true;
servers.push_back(p);
st->setLiteServers(servers);
st->save();
startProbe(st);
}
s_addUrl[0] = '\0'; s_addLabel[0] = '\0'; s_addError.clear();
}
}
if (!s_addError.empty())
Type().textColored(TypeStyle::Caption, Error(), s_addError.c_str());
}
ImGui::Spacing();
// ── Card renderer ──────────────────────────────────────────────────────────
const float cardH = 58.0f * dp;
const float pad = 12.0f * dp;
const float gap = 8.0f * dp;
const float hideW = 44.0f * dp;
ImDrawList* dl = ImGui::GetWindowDrawList();
auto drawCard = [&](const config::Settings::LiteServerPreference& sv, bool hiddenList) {
const std::string host = util::liteServerHost(sv.url);
const bool official = wallet::isOfficialLiteServer(sv.url);
const bool selected = !randomMode && sv.url == sticky;
util::LiteServerProbeResult pr;
auto it = probe.find(sv.url);
if (it != probe.end()) pr = it->second;
const float cardW = ImGui::GetContentRegionAvail().x;
ImVec2 cardMin = ImGui::GetCursorScreenPos();
ImVec2 cardMax(cardMin.x + cardW, cardMin.y + cardH);
const float rnd = 8.0f * dp;
const float cardBtnW = cardW - hideW;
// Background + selection/official emphasis.
GlassPanelSpec spec;
spec.rounding = rnd;
spec.fillAlpha = selected ? 34 : 18;
DrawGlassPanel(dl, cardMin, cardMax, spec);
if (official) {
auto& fx = effects::ThemeEffects::instance();
if (fx.isEnabled()) {
fx.drawGlowPulse(dl, cardMin, cardMax, rnd);
}
// Always-visible static outline so officials are distinguishable even without effects.
float pulse = 0.75f + 0.25f * (float)std::sin(ImGui::GetTime() * 2.0);
dl->AddRect(cardMin, cardMax, WithAlpha(Primary(), (int)(150 * pulse)), rnd, 0, 1.6f * dp);
}
if (selected)
dl->AddRectFilled(cardMin, ImVec2(cardMin.x + 3.0f * dp, cardMax.y), Primary(), rnd);
// Main click area selects the server (left of the hide strip).
ImGui::SetCursorScreenPos(cardMin);
ImGui::InvisibleButton(("##litecard_" + sv.url).c_str(), ImVec2(cardBtnW, cardH));
const bool cardHovered = ImGui::IsItemHovered();
const bool cardClicked = ImGui::IsItemClicked();
if (cardHovered && !hiddenList) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
if (!selected) dl->AddRectFilled(cardMin, cardMax, WithAlpha(OnSurface(), 8), rnd);
}
if (cardClicked && !hiddenList) pinServer(sv.url);
// Left: label + host + ip.
float tx = cardMin.x + pad + 4.0f * dp;
dl->AddText(sub2, sub2->LegacySize, ImVec2(tx, cardMin.y + 9.0f * dp),
OnSurface(), sv.label.c_str());
std::string sub = host;
if (!pr.ip.empty() && pr.ip != host) sub += " · " + pr.ip;
dl->AddText(cap, cap->LegacySize, ImVec2(tx, cardMin.y + 9.0f * dp + sub2->LegacySize + 3.0f * dp),
OnSurfaceMedium(), sub.c_str());
// Right (within the card-button area): latency dot + text, official/custom pill.
float rx = cardMin.x + cardBtnW - pad;
// latency text
char lat[24];
ImU32 latCol;
if (!pr.probed) { snprintf(lat, sizeof(lat), "%s", TR("lite_net_checking")); latCol = OnSurfaceDisabled(); }
else if (!pr.online) { snprintf(lat, sizeof(lat), "%s", TR("lite_net_offline")); latCol = Error(); }
else { snprintf(lat, sizeof(lat), "%dms", pr.latencyMs); latCol = latencyColor(pr.latencyMs); }
ImVec2 latSz = cap->CalcTextSizeA(cap->LegacySize, FLT_MAX, 0, lat);
float latX = rx - latSz.x;
dl->AddText(cap, cap->LegacySize, ImVec2(latX, cardMin.y + cardH * 0.5f + 2.0f * dp), latCol, lat);
// status dot left of latency text
if (pr.probed) {
float dotR = 3.5f * dp;
dl->AddCircleFilled(ImVec2(latX - dotR - 4.0f * dp, cardMin.y + cardH * 0.5f + 2.0f * dp + cap->LegacySize * 0.5f),
dotR, pr.online ? latencyColor(pr.latencyMs) : Error());
}
// official/custom + in-use pills (top-right)
const char* tag = official ? TR("lite_net_official") : TR("lite_net_custom");
ImU32 tagBg = official ? WithAlpha(Primary(), 40) : WithAlpha(Secondary(), 30);
ImU32 tagFg = official ? WithAlpha(Primary(), 230) : WithAlpha(Secondary(), 220);
ImVec2 tagSz = cap->CalcTextSizeA(cap->LegacySize, FLT_MAX, 0, tag);
float tagX = rx - tagSz.x;
float tagY = cardMin.y + 9.0f * dp;
dl->AddRectFilled(ImVec2(tagX - 6 * dp, tagY - 1 * dp), ImVec2(rx + 6 * dp, tagY + tagSz.y + 1 * dp),
tagBg, 4.0f * dp);
dl->AddText(cap, cap->LegacySize, ImVec2(tagX, tagY), tagFg, tag);
if (selected) {
const char* inUse = TR("lite_net_in_use");
ImVec2 uSz = cap->CalcTextSizeA(cap->LegacySize, FLT_MAX, 0, inUse);
dl->AddText(cap, cap->LegacySize, ImVec2(tagX - uSz.x - 10 * dp, tagY), Success(), inUse);
}
// Hide / unhide button (far-right strip).
ImVec2 hideMin(cardMin.x + cardBtnW, cardMin.y);
ImGui::SetCursorScreenPos(hideMin);
ImGui::InvisibleButton(("##litehide_" + sv.url).c_str(), ImVec2(hideW, cardH));
bool hideHov = ImGui::IsItemHovered();
if (hideHov) {
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
ImGui::SetTooltip("%s", hiddenList ? TR("lite_net_unhide") : TR("lite_net_hide"));
}
if (ImGui::IsItemClicked()) {
if (hiddenList) st->unhideLiteServer(sv.url);
else st->hideLiteServer(sv.url);
st->save();
}
ImFont* ico = Type().iconSmall();
const char* eye = hiddenList ? ICON_MD_VISIBILITY : ICON_MD_VISIBILITY_OFF;
ImVec2 icoSz = ico->CalcTextSizeA(ico->LegacySize, FLT_MAX, 0, eye);
dl->AddText(ico, ico->LegacySize,
ImVec2(hideMin.x + (hideW - icoSz.x) * 0.5f, cardMin.y + (cardH - icoSz.y) * 0.5f),
hideHov ? OnSurface() : OnSurfaceDisabled(), eye);
// Advance to the next card via a real item (Dummy) below the card, so the scroll region's
// content height actually grows — ImGui won't extend bounds from a bare SetCursorScreenPos.
ImGui::SetCursorScreenPos(ImVec2(cardMin.x, cardMax.y));
ImGui::Dummy(ImVec2(cardW, gap));
};
// ── Visible servers ────────────────────────────────────────────────────────
ImVec2 scrollAvail = ImGui::GetContentRegionAvail();
ImGui::BeginChild("##LiteServerScroll", scrollAvail, false,
ImGuiWindowFlags_NoBackground);
for (const auto& sv : st->getLiteServers()) {
if (st->isLiteServerHidden(sv.url)) continue;
drawCard(sv, /*hiddenList=*/false);
}
// ── Hidden servers (toggle) ─────────────────────────────────────────────────
{
bool anyHidden = false;
for (const auto& sv : st->getLiteServers())
if (st->isLiteServerHidden(sv.url)) { anyHidden = true; break; }
if (anyHidden) {
ImGui::Spacing();
ImGui::Checkbox(TR("lite_net_show_hidden"), &s_showHidden);
if (s_showHidden) {
Type().textColored(TypeStyle::Overline, OnSurfaceMedium(), TR("lite_net_hidden_section"));
ImGui::Spacing();
for (const auto& sv : st->getLiteServers()) {
if (!st->isLiteServerHidden(sv.url)) continue;
drawCard(sv, /*hiddenList=*/true);
}
}
}
}
ImGui::EndChild();
(void)body2;
}
} // namespace ui
} // namespace dragonx

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