Full-node GUI wallet for DragonX cryptocurrency. Built with Dear ImGui, SDL3, and OpenGL3/DX11. Features: - Send/receive shielded and transparent transactions - Autoshield with merged transaction display - Built-in CPU mining (xmrig) - Peer management and network monitoring - Wallet encryption with PIN lock - QR code generation for receive addresses - Transaction history with pagination - Console for direct RPC commands - Cross-platform (Linux, Windows)
148 lines
4.6 KiB
C++
148 lines
4.6 KiB
C++
// DragonX Wallet - ImGui Edition
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// Copyright 2024-2026 The Hush Developers
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// Released under the GPLv3
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#pragma once
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#include <string>
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#include <deque>
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#include <chrono>
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#include <functional>
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#include <cstdio>
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#include "../util/logger.h"
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#include "schema/ui_schema.h"
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namespace dragonx {
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namespace ui {
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enum class NotificationType {
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Info,
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Success,
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Warning,
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Error
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};
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struct Notification {
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std::string message;
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NotificationType type;
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std::chrono::steady_clock::time_point created_at;
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float duration_seconds;
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Notification(const std::string& msg, NotificationType t, float duration = 5.0f)
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: message(msg)
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, type(t)
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, created_at(std::chrono::steady_clock::now())
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, duration_seconds(duration)
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{}
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bool isExpired() const {
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auto now = std::chrono::steady_clock::now();
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auto elapsed = std::chrono::duration<float>(now - created_at).count();
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return elapsed >= duration_seconds;
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}
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float getProgress() const {
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auto now = std::chrono::steady_clock::now();
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auto elapsed = std::chrono::duration<float>(now - created_at).count();
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return std::min(1.0f, elapsed / duration_seconds);
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}
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};
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/**
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* @brief Simple notification manager for user feedback
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*
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* Usage:
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* Notifications::instance().info("Transaction sent!");
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* Notifications::instance().error("Connection failed");
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*/
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class Notifications {
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public:
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static Notifications& instance() {
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static Notifications inst;
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return inst;
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}
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void info(const std::string& message, float duration = -1.0f) {
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if (duration < 0.0f) duration = schemaDuration("duration-info", 1.0f);
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push(message, NotificationType::Info, duration);
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}
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void success(const std::string& message, float duration = -1.0f) {
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if (duration < 0.0f) duration = schemaDuration("duration-success", 2.5f);
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push(message, NotificationType::Success, duration);
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}
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void warning(const std::string& message, float duration = -1.0f) {
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if (duration < 0.0f) duration = schemaDuration("duration-warning", 3.5f);
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push(message, NotificationType::Warning, duration);
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}
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void error(const std::string& message, float duration = -1.0f) {
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if (duration < 0.0f) duration = schemaDuration("duration-error", 4.0f);
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push(message, NotificationType::Error, duration);
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}
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void push(const std::string& message, NotificationType type, float duration = 5.0f) {
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notifications_.emplace_back(message, type, duration);
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// Log errors and warnings (debug-only output)
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if (type == NotificationType::Error) {
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DEBUG_LOGF("[ERROR] Notification: %s\n", message.c_str());
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} else if (type == NotificationType::Warning) {
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DEBUG_LOGF("[WARN] Notification: %s\n", message.c_str());
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}
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// Forward errors and warnings to console callback
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if (console_callback_ && (type == NotificationType::Error || type == NotificationType::Warning)) {
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const char* prefix = (type == NotificationType::Error) ? "[ERROR] " : "[WARN] ";
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console_callback_(prefix + message, type == NotificationType::Error);
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}
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// Limit max notifications
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while (notifications_.size() > max_notifications_) {
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notifications_.pop_front();
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}
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}
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/// Set a callback that receives error/warning messages (e.g. console tab)
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void setConsoleCallback(std::function<void(const std::string&, bool is_error)> cb) {
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console_callback_ = std::move(cb);
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}
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void render();
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/// @brief Check if there are non-expired notifications (needs continuous frames for animation)
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bool hasActive() const {
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for (const auto& n : notifications_) {
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if (!n.isExpired()) return true;
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}
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return false;
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}
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void clear() {
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notifications_.clear();
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}
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void setMaxNotifications(size_t max) {
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max_notifications_ = max;
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}
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private:
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Notifications() = default;
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~Notifications() = default;
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Notifications(const Notifications&) = delete;
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Notifications& operator=(const Notifications&) = delete;
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std::deque<Notification> notifications_;
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size_t max_notifications_ = 5;
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std::function<void(const std::string&, bool)> console_callback_;
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static float schemaDuration(const char* key, float fallback) {
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float v = schema::UI().drawElement("components.notifications", key).size;
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return v > 0.0f ? v : fallback;
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}
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};
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} // namespace ui
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} // namespace dragonx
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