Files
ObsidianDragon/src/ui/notifications.h
DanS 3aee55b49c ObsidianDragon - DragonX ImGui Wallet
Full-node GUI wallet for DragonX cryptocurrency.
Built with Dear ImGui, SDL3, and OpenGL3/DX11.

Features:
- Send/receive shielded and transparent transactions
- Autoshield with merged transaction display
- Built-in CPU mining (xmrig)
- Peer management and network monitoring
- Wallet encryption with PIN lock
- QR code generation for receive addresses
- Transaction history with pagination
- Console for direct RPC commands
- Cross-platform (Linux, Windows)
2026-02-27 00:26:01 -06:00

148 lines
4.6 KiB
C++

// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include <string>
#include <deque>
#include <chrono>
#include <functional>
#include <cstdio>
#include "../util/logger.h"
#include "schema/ui_schema.h"
namespace dragonx {
namespace ui {
enum class NotificationType {
Info,
Success,
Warning,
Error
};
struct Notification {
std::string message;
NotificationType type;
std::chrono::steady_clock::time_point created_at;
float duration_seconds;
Notification(const std::string& msg, NotificationType t, float duration = 5.0f)
: message(msg)
, type(t)
, created_at(std::chrono::steady_clock::now())
, duration_seconds(duration)
{}
bool isExpired() const {
auto now = std::chrono::steady_clock::now();
auto elapsed = std::chrono::duration<float>(now - created_at).count();
return elapsed >= duration_seconds;
}
float getProgress() const {
auto now = std::chrono::steady_clock::now();
auto elapsed = std::chrono::duration<float>(now - created_at).count();
return std::min(1.0f, elapsed / duration_seconds);
}
};
/**
* @brief Simple notification manager for user feedback
*
* Usage:
* Notifications::instance().info("Transaction sent!");
* Notifications::instance().error("Connection failed");
*/
class Notifications {
public:
static Notifications& instance() {
static Notifications inst;
return inst;
}
void info(const std::string& message, float duration = -1.0f) {
if (duration < 0.0f) duration = schemaDuration("duration-info", 1.0f);
push(message, NotificationType::Info, duration);
}
void success(const std::string& message, float duration = -1.0f) {
if (duration < 0.0f) duration = schemaDuration("duration-success", 2.5f);
push(message, NotificationType::Success, duration);
}
void warning(const std::string& message, float duration = -1.0f) {
if (duration < 0.0f) duration = schemaDuration("duration-warning", 3.5f);
push(message, NotificationType::Warning, duration);
}
void error(const std::string& message, float duration = -1.0f) {
if (duration < 0.0f) duration = schemaDuration("duration-error", 4.0f);
push(message, NotificationType::Error, duration);
}
void push(const std::string& message, NotificationType type, float duration = 5.0f) {
notifications_.emplace_back(message, type, duration);
// Log errors and warnings (debug-only output)
if (type == NotificationType::Error) {
DEBUG_LOGF("[ERROR] Notification: %s\n", message.c_str());
} else if (type == NotificationType::Warning) {
DEBUG_LOGF("[WARN] Notification: %s\n", message.c_str());
}
// Forward errors and warnings to console callback
if (console_callback_ && (type == NotificationType::Error || type == NotificationType::Warning)) {
const char* prefix = (type == NotificationType::Error) ? "[ERROR] " : "[WARN] ";
console_callback_(prefix + message, type == NotificationType::Error);
}
// Limit max notifications
while (notifications_.size() > max_notifications_) {
notifications_.pop_front();
}
}
/// Set a callback that receives error/warning messages (e.g. console tab)
void setConsoleCallback(std::function<void(const std::string&, bool is_error)> cb) {
console_callback_ = std::move(cb);
}
void render();
/// @brief Check if there are non-expired notifications (needs continuous frames for animation)
bool hasActive() const {
for (const auto& n : notifications_) {
if (!n.isExpired()) return true;
}
return false;
}
void clear() {
notifications_.clear();
}
void setMaxNotifications(size_t max) {
max_notifications_ = max;
}
private:
Notifications() = default;
~Notifications() = default;
Notifications(const Notifications&) = delete;
Notifications& operator=(const Notifications&) = delete;
std::deque<Notification> notifications_;
size_t max_notifications_ = 5;
std::function<void(const std::string&, bool)> console_callback_;
static float schemaDuration(const char* key, float fallback) {
float v = schema::UI().drawElement("components.notifications", key).size;
return v > 0.0f ? v : fallback;
}
};
} // namespace ui
} // namespace dragonx