Disable dice status auto entropy
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@@ -1138,7 +1138,7 @@ double DiceStatus(uint64_t txfee,char *planstr,uint256 fundingtxid,uint256 bettx
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}
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}
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}
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if ( scriptPubKey == fundingPubKey )
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if ( 0 && scriptPubKey == fundingPubKey )
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{
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for (i=0; i<=n; i++)
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{
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@@ -4182,7 +4182,6 @@ bool CheckBlock(int32_t *futureblockp,int32_t height,CBlockIndex *pindex,const C
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continue;
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Tx = tx;
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if ( myAddtomempool(Tx) == false ) // can happen with out of order tx in block on resync
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//if ( AcceptToMemoryPool(mempool, stateDummy, tx, false, NULL) == false )
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rejects++;
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}
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if ( rejects == 0 || rejects == lastrejects )
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