Disable dice status auto entropy

This commit is contained in:
jl777
2018-08-28 03:07:56 -11:00
parent f7ab3fb0f5
commit 189117dc76
2 changed files with 1 additions and 2 deletions

View File

@@ -1138,7 +1138,7 @@ double DiceStatus(uint64_t txfee,char *planstr,uint256 fundingtxid,uint256 bettx
} }
} }
} }
if ( scriptPubKey == fundingPubKey ) if ( 0 && scriptPubKey == fundingPubKey )
{ {
for (i=0; i<=n; i++) for (i=0; i<=n; i++)
{ {

View File

@@ -4182,7 +4182,6 @@ bool CheckBlock(int32_t *futureblockp,int32_t height,CBlockIndex *pindex,const C
continue; continue;
Tx = tx; Tx = tx;
if ( myAddtomempool(Tx) == false ) // can happen with out of order tx in block on resync if ( myAddtomempool(Tx) == false ) // can happen with out of order tx in block on resync
//if ( AcceptToMemoryPool(mempool, stateDummy, tx, false, NULL) == false )
rejects++; rejects++;
} }
if ( rejects == 0 || rejects == lastrejects ) if ( rejects == 0 || rejects == lastrejects )