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@@ -672,7 +672,7 @@ void *gamesiterate(struct games_state *rs)
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while ( running != 0 )
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{
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running = tg_tick(rs,tg,move);
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if ( 0 && (rs->guiflag != 0 || rs->sleeptime != 0) )
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if ( 1 && (rs->guiflag != 0 || rs->sleeptime != 0) )
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{
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display_board(board,tg);
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display_piece(next,tg->next);
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@@ -698,8 +698,8 @@ void *gamesiterate(struct games_state *rs)
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}
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else
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{
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if ( rs->sleeptime >= 1000 )
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sleep_milli(rs->sleeptime/1000);
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if ( rs->sleeptime != 0 )
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sleep_milli(1);
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if ( skipcount == 0 )
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{
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c = games_readevent(rs);
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