Prevent restoring amulet
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@@ -1339,41 +1339,44 @@ rs_read_monsters(FILE *inf, struct monster *m, int count)
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void rogue_restoreobject(THING *o,struct rogue_packitem *item)
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{
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int32_t i;
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o->_o._o_type = item->type;
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o->_o._o_launch = item->launch;
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memcpy(o->_o._o_damage,item->damage,sizeof(item->damage));
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memcpy(o->_o._o_hurldmg,item->hurldmg,sizeof(item->hurldmg));
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o->_o._o_count = item->count;
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o->_o._o_which = item->which;
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o->_o._o_hplus = item->hplus;
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o->_o._o_dplus = item->dplus;
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o->_o._o_arm = item->arm;
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o->_o._o_flags = item->flags;
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o->_o._o_group = item->group;
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o->o_flags |= ISKNOW;
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o->o_flags &= ~ISFOUND;
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switch ( item->type )
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if ( item->type != AMULET )
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{
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case SCROLL:
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if ( item->which < MAXSCROLLS )
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scr_info[item->which].oi_know = TRUE;
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break;
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case POTION:
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if ( item->which < MAXPOTIONS )
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pot_info[item->which].oi_know = TRUE;
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break;
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case RING:
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if ( item->which < MAXRINGS )
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ring_info[item->which].oi_know = TRUE;
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break;
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case STICK:
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if ( item->which < MAXSTICKS )
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ws_info[item->which].oi_know = TRUE;
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break;
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o->_o._o_type = item->type;
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o->_o._o_launch = item->launch;
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memcpy(o->_o._o_damage,item->damage,sizeof(item->damage));
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memcpy(o->_o._o_hurldmg,item->hurldmg,sizeof(item->hurldmg));
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o->_o._o_count = item->count;
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o->_o._o_which = item->which;
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o->_o._o_hplus = item->hplus;
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o->_o._o_dplus = item->dplus;
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o->_o._o_arm = item->arm;
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o->_o._o_flags = item->flags;
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o->_o._o_group = item->group;
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o->o_flags |= ISKNOW;
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o->o_flags &= ~ISFOUND;
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switch ( item->type )
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{
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case SCROLL:
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if ( item->which < MAXSCROLLS )
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scr_info[item->which].oi_know = TRUE;
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break;
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case POTION:
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if ( item->which < MAXPOTIONS )
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pot_info[item->which].oi_know = TRUE;
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break;
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case RING:
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if ( item->which < MAXRINGS )
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ring_info[item->which].oi_know = TRUE;
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break;
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case STICK:
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if ( item->which < MAXSTICKS )
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ws_info[item->which].oi_know = TRUE;
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break;
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}
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char packitemstr[256];
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strcpy(packitemstr,inv_name(o,FALSE));
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fprintf(stderr,"packitem.(%s)\n",packitemstr);
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}
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char packitemstr[256];
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strcpy(packitemstr,inv_name(o,FALSE));
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fprintf(stderr,"packitem.(%s)\n",packitemstr);
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}
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void rogue_packitemstr(char *packitemstr,struct rogue_packitem *item)
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@@ -1440,7 +1443,7 @@ rs_write_object(struct rogue_state *rs,FILE *savef, THING *o)
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}
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else
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{
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if ( rs->P.packsize++ == 0 )
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if ( rs->P.packsize == 0 )
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{
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rs->P.gold = purse;
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rs->P.hitpoints = max_hp;
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@@ -1451,8 +1454,11 @@ rs_write_object(struct rogue_state *rs,FILE *savef, THING *o)
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fprintf(stderr,"%ld gold.%d hp.%d strength.%d level.%d exp.%d %d\n",ftell(savef),purse,max_hp,max_stats.s_str,pstats.s_lvl,pstats.s_exp,level);
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}
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fprintf(stderr,"object (%s) x.%d y.%d type.%d pack.(%c:%d)\n",inv_name(o,FALSE),o->_o._o_pos.x,o->_o._o_pos.y,o->_o._o_type,o->_o._o_packch,o->_o._o_packch);
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if ( rs->P.packsize < MAXPACK )
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if ( rs->P.packsize < MAXPACK && o->o_type != AMULET )
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{
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packsave(item,o->_o._o_type,o->_o._o_launch,o->_o._o_damage,sizeof(o->_o._o_damage),o->_o._o_hurldmg,sizeof(o->_o._o_hurldmg),o->_o._o_count,o->_o._o_which,o->_o._o_hplus,o->_o._o_dplus,o->_o._o_arm,o->_o._o_flags,o->_o._o_group);
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rs->P.packsize++;
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}
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}
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}
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rs_write_marker(savef, RSID_OBJECT);
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@@ -114,11 +114,10 @@
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*/
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// todo:
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// -detect playerdeath/quit to prevent illegal keystrokes vector
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// make register a token burn
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// convert playertxid to the original playertxid
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// verify keystrokes tx is in mempool and confirmed
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// check that bailout is legal, ie. proper gametxid vin
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// verify amulet possession in pack
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// -verify playerdata can be used and has same initial level
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//////////////////////// start of CClib interface
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//./komodod -ac_name=ROGUE -ac_supply=1000000 -pubkey=03951a6f7967ad784453116bc55cd30c54f91ea8a5b1e9b04d6b29cfd6b395ba6c -addnode=5.9.102.210 -ac_cclib=rogue -ac_perc=10000000 -ac_reward=100000000 -ac_cc=60001 -ac_script=2ea22c80203d1579313abe7d8ea85f48c65ea66fc512c878c0d0e6f6d54036669de940febf8103120c008203000401cc > /dev/null &
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