Registered state
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@@ -539,7 +539,7 @@ int32_t rogue_findbaton(struct CCcontract_info *cp,uint256 &playertxid,char **ke
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void rogue_gameplayerinfo(struct CCcontract_info *cp,UniValue &obj,uint256 gametxid,CTransaction gametx,int32_t vout,int32_t maxplayers)
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{
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// identify if bailout or quit or timed out
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uint256 batontxid,spenttxid,hashBlock,playertxid; CTransaction spenttx; int32_t numplayers,regslot,numkeys,batonvout,batonht,retval; int64_t batonvalue; std::vector<uint8_t> playerdata; char destaddr[64];
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uint256 batontxid,spenttxid,gtxid,ptxid,hashBlock,playertxid; CTransaction spenttx,batontx; int32_t numplayers,regslot,numkeys,batonvout,batonht,retval; int64_t batonvalue; std::vector<uint8_t> playerdata; char destaddr[64];
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destaddr[0] = 0;
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if ( myIsutxo_spent(spenttxid,gametxid,vout) >= 0 )
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{
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@@ -550,8 +550,14 @@ void rogue_gameplayerinfo(struct CCcontract_info *cp,UniValue &obj,uint256 gamet
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if ( (retval= rogue_findbaton(cp,playertxid,0,numkeys,regslot,playerdata,batontxid,batonvout,batonvalue,batonht,gametxid,gametx,maxplayers,destaddr,numplayers)) == 0 )
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{
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if ( CCgettxout(gametxid,maxplayers+vout,1) == 10000 )
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obj.push_back(Pair("status","alive"));
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else obj.push_back(Pair("status","finished"));
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{
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if ( GetTransaction(batontxid,batontx,hashBlock,false) != 0 && batontx.size() > 1 )
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{
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if ( rogue_registeropretdecode(gtxid,ptxid,batontx.vout[batontx.size()-1].scriptPubKey) == 'R' && gtxid == gametxid && ptxid == playertxid )
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obj.push_back(Pair("status","registered"));
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else obj.push_back(Pair("status","alive"));
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} else obj.push_back(Pair("status","error"));
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} else obj.push_back(Pair("status","finished"));
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obj.push_back(Pair("baton",batontxid.ToString()));
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obj.push_back(Pair("batonaddr",destaddr));
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obj.push_back(Pair("batonvout",(int64_t)batonvout));
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