Fix gameloop
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@@ -724,11 +724,11 @@ void *gamesiterate(struct games_state *rs)
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c = 'j';
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break;
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}
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if ( c < 0 || skipcount == 0x7f )
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if ( c >= 0 || skipcount == 0x7f )
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{
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if ( skipcount > 0 )
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issue_games_events(rs,Gametxidstr,eventid-skipcount,skipcount | 0x80);
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if ( c != -1 )
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if ( c >= 0 )
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issue_games_events(rs,Gametxidstr,eventid,c);
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skipcount = 0;
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} else skipcount++;
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