Gamesiterate

This commit is contained in:
jl777
2019-03-26 02:23:50 -11:00
parent fd3ded58bc
commit 5330c23499

View File

@@ -638,13 +638,13 @@ void init_colors(void)
*/
#include "dapps/dappstd.c"
int32_t issue_games_events(struct games_state *rs,bits256 gametxid,uint32_t eventid,char c)
int32_t issue_games_events(struct games_state *rs,char *gametxidstr,uint32_t eventid,char c)
{
static FILE *fp;
char params[512],*retstr,str[65]; cJSON *retjson,*resobj; int32_t retval = -1;
char params[512],*retstr; cJSON *retjson,*resobj; int32_t retval = -1;
if ( fp == 0 )
fp = fopen("events.log","wb");
sprintf(params,"[\"events\",\"17\",\"[%%22%02x%%22,%%22%s%%22,%u]\"]",c,bits256_str(str,gametxid),eventid);
sprintf(params,"[\"events\",\"17\",\"[%%22%02x%%22,%%22%s%%22,%u]\"]",c,gametxidstr,eventid);
rs->buffered[rs->num++] = c;
if ( (retstr= komodo_issuemethod(USERPASS,(char *)"cclib",params,GAMES_PORT)) != 0 )
{
@@ -685,15 +685,98 @@ char *clonestr(char *str)
struct games_state globalR;
void gamesiterate(struct games_state *rs,tetris_game *tg)
{
uint32_t counter = 0; bool running = true; tetris_move move = TM_NONE;
int32_t c,skipcount=0; uint32_t eventid = 0;
WINDOW *board, *next, *hold, *score;
// Create windows for each section of the interface.
board = newwin(tg->rows + 2, 2 * tg->cols + 2, 0, 0);
next = newwin(6, 10, 0, 2 * (tg->cols + 1) + 1);
hold = newwin(6, 10, 7, 2 * (tg->cols + 1) + 1);
score = newwin(6, 10, 14, 2 * (tg->cols + 1 ) + 1);
while (running)
{
running = tg_tick(rs,tg, move);
display_board(board, tg);
display_piece(next, tg->next);
display_piece(hold, tg->stored);
display_score(score, tg);
if ( (counter++ % 5) == 0 )
doupdate();
sleep_milli(10);
c = getch();
switch ( c )
{
case KEY_LEFT:
c = 'h';
break;
case KEY_RIGHT:
c = 'l';
break;
case KEY_UP:
c = 'k';
break;
case KEY_DOWN:
c = 'j';
break;
}
if ( c < 0 || skipcount == 0x7f )
{
if ( skipcount > 0 )
issue_games_events(rs,Gametxidstr,eventid-skipcount,skipcount | 0x80);
if ( c != -1 )
issue_games_events(rs,Gametxidstr,eventid,c);
skipcount = 0;
} else skipcount++;
eventid++;
switch ( c )
{
case 'h':
move = TM_LEFT;
break;
case 'l':
move = TM_RIGHT;
break;
case 'k':
move = TM_CLOCK;
break;
case 'j':
move = TM_DROP;
break;
case 'q':
running = false;
move = TM_NONE;
break;
/*case 'p':
wclear(board);
box(board, 0, 0);
wmove(board, tg->rows/2, (tg->cols*COLS_PER_CELL-6)/2);
wprintw(board, "PAUSED");
wrefresh(board);
timeout(-1);
getch();
timeout(0);
move = TM_NONE;
break;
case 's':
save(tg, board);
move = TM_NONE;
break;*/
case ' ':
move = TM_HOLD;
break;
default:
move = TM_NONE;
}
}
}
int tetris(int argc, char **argv)
{
tetris_game *tg;
tetris_move move = TM_NONE;
bool running = true;
WINDOW *board, *next, *hold, *score;
struct games_state *rs = &globalR;
int32_t c,skipcount=0; bits256 gametxid; uint32_t eventid = 0;
memset(&gametxid,0,sizeof(gametxid));
int32_t c,skipcount=0; uint32_t eventid = 0;
memset(rs,0,sizeof(*rs));
rs->guiflag = 1;
rs->sleeptime = 1; // non-zero to allow refresh()
@@ -741,88 +824,9 @@ int tetris(int argc, char **argv)
curs_set(0); // set the cursor to invisible
init_colors(); // setup tetris colors
// Create windows for each section of the interface.
board = newwin(tg->rows + 2, 2 * tg->cols + 2, 0, 0);
next = newwin(6, 10, 0, 2 * (tg->cols + 1) + 1);
hold = newwin(6, 10, 7, 2 * (tg->cols + 1) + 1);
score = newwin(6, 10, 14, 2 * (tg->cols + 1 ) + 1);
int32_t counter = 0;
// Game loop
while (running) {
running = tg_tick(rs,tg, move);
display_board(board, tg);
display_piece(next, tg->next);
display_piece(hold, tg->stored);
display_score(score, tg);
if ( (counter++ % 5) == 0 )
doupdate();
sleep_milli(10);
c = getch();
switch ( c )
{
case KEY_LEFT:
c = 'h';
break;
case KEY_RIGHT:
c = 'l';
break;
case KEY_UP:
c = 'k';
break;
case KEY_DOWN:
c = 'j';
break;
}
if ( c < 0 || skipcount == 0x7f )
{
if ( skipcount > 0 )
issue_games_events(rs,gametxid,eventid-skipcount,skipcount | 0x80);
if ( c != -1 )
issue_games_events(rs,gametxid,eventid,c);
skipcount = 0;
} else skipcount++;
eventid++;
switch ( c )
{
case 'h':
move = TM_LEFT;
break;
case 'l':
move = TM_RIGHT;
break;
case 'k':
move = TM_CLOCK;
break;
case 'j':
move = TM_DROP;
break;
case 'q':
running = false;
move = TM_NONE;
break;
/*case 'p':
wclear(board);
box(board, 0, 0);
wmove(board, tg->rows/2, (tg->cols*COLS_PER_CELL-6)/2);
wprintw(board, "PAUSED");
wrefresh(board);
timeout(-1);
getch();
timeout(0);
move = TM_NONE;
break;
case 's':
save(tg, board);
move = TM_NONE;
break;*/
case ' ':
move = TM_HOLD;
break;
default:
move = TM_NONE;
}
}
gamesiterate(rs,tg);
games_bailout(rs);
// Deinitialize NCurses
wclear(stdscr);
endwin();
@@ -835,9 +839,5 @@ int tetris(int argc, char **argv)
return 0;
}
void gamesiterate(struct games_state *rs)
{
}
#endif