Extract zombies for comparison
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@@ -978,16 +978,18 @@ char *rogue_extractgame(int32_t makefiles,char *str,int32_t *numkeysp,std::vecto
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}
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if ( endP.gold <= 0 || endP.hitpoints <= 0 || (endP.strength&0xffff) <= 0 || endP.level <= 0 || endP.experience <= 0 || endP.dungeonlevel <= 0 )
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{
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fprintf(stderr,"zero value character was killed -> no playerdata\n");
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sprintf(str,"zero value character was killed -> no playerdata\n");
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newdata.resize(0);
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//P.gold = (P.gold * 8) / 10;
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*numkeysp = numkeys;
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return(keystrokes);
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/* P.gold = (P.gold * 8) / 10;
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if ( keystrokes != 0 )
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{
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free(keystrokes);
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keystrokes = 0;
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*numkeysp = 0;
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return(keystrokes);
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}
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}*/
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}
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else
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{
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