Extern const
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@@ -127,13 +127,13 @@ typedef struct {
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array contains 4 tetris_location objects, each mapping to an offset from a
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point on the upper left that is the tetromino "origin".
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*/
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extern tetris_location TETROMINOS[NUM_TETROMINOS][NUM_ORIENTATIONS][TETRIS];
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extern const tetris_location TETROMINOS[NUM_TETROMINOS][NUM_ORIENTATIONS][TETRIS];
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/*
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This array tells you how many ticks per gravity by level. Decreases as level
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increases, to add difficulty.
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*/
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extern int GRAVITY_LEVEL[MAX_LEVEL+1];
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extern const int GRAVITY_LEVEL[MAX_LEVEL+1];
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// Data structure manipulation.
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void tg_init(tetris_game *obj, int rows, int cols);
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