Ifdef
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@@ -313,14 +313,12 @@
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/*
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* Now we define the structures and types
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*/
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#ifndef rogue_packitem
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#ifndef ROGUE
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struct rogue_packitem
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{
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int32_t type,launch,count,which,hplus,dplus,arm,flags,group;
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char damage[8],hurldmg[8];
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};
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#endif
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#ifndef rogue_player
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struct rogue_player
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{
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int32_t gold,hitpoints,strength,level,experience,packsize,dungeonlevel,pad;
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