Use current strength

This commit is contained in:
jl777
2019-02-16 20:32:20 -11:00
parent 8c4226da9b
commit e225c54012
2 changed files with 2 additions and 2 deletions

View File

@@ -27,7 +27,7 @@ void restore_player(struct rogue_state *rs)
int32_t i; THING *obj;
//rs->P.gold = purse;
max_hp = rs->P.hitpoints;
max_stats.s_str = rs->P.strength;
pstats.s_str = max_stats.s_str = rs->P.strength;
pstats.s_lvl = rs->P.level;
pstats.s_exp = rs->P.experience;
for (i=0; i<rs->P.packsize; i++)

View File

@@ -1448,7 +1448,7 @@ rs_write_object(struct rogue_state *rs,FILE *savef, THING *o)
{
rs->P.gold = purse;
rs->P.hitpoints = max_hp;
rs->P.strength = max_stats.s_str;
rs->P.strength = pstats.s_str; //max_stats.s_str;
rs->P.level = pstats.s_lvl;
rs->P.experience = pstats.s_exp;
rs->P.dungeonlevel = level;