Test
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@@ -27,7 +27,7 @@ int64_t games_cashout(struct games_player *P)
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return(cashout);
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}
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void tetrisjson(UniValue &obj,struct games_player *P)
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void tetrisplayerjson(UniValue &obj,struct games_player *P)
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{
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obj.push_back(Pair("packsize",(int64_t)P->packsize));
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obj.push_back(Pair("hitpoints",(int64_t)P->hitpoints));
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@@ -165,7 +165,7 @@ void tg_print(tetris_game *obj, FILE *f);
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******************************************************************************/
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#define GAMENAME "tetris" // name of executable
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#define GAMEMAIN tetris // main program of game
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#define GAMEJSON tetrisjson // displays game specific json
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#define GAMEPLAYERJSON tetrisplayerjson // displays game specific json
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#define GAMEDATA tetrisdata // extracts data from game specific variables into games_state
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#define CHAINNAME "GTEST" // -ac_name=
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typedef uint16_t gamesevent; // can be 8, 16, 32, or 64 bits
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