Change Tetris washout
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@@ -22,8 +22,8 @@ void games_packitemstr(char *packitemstr,struct games_packitem *item)
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int64_t games_cashout(struct games_player *P)
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{
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int32_t dungeonlevel = P->dungeonlevel; int64_t mult=1000,cashout = 0;
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cashout = (uint64_t)P->gold * mult * dungeonlevel * dungeonlevel;
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int32_t dungeonlevel = P->dungeonlevel; int64_t mult=10000,cashout = 0;
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cashout = (uint64_t)P->gold * mult;
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return(cashout);
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}
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@@ -1,5 +1,5 @@
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#!/bin/sh
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rm *.so rogue/rogue tetris
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rm *.so rogue/rogue games/tetris games/prices
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echo rogue
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make -f Makefile_rogue
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