The key refactor changed the way unencrypted private keys with compressed
public key are stored in the wallet. Apparently older versions relied on
this to verify the correctness of stored keys.
Note that earlier pre-release versions do risk creating wallets that can
not be opened by 0.8.3 and earlier.
dumpwallet: produce a dump of all keys in a wallet, in a format
compatible with Bitcoin Wallet for Android and Multibit.
importwallet: import such a dump
Compute safe lower bounds on the birth times of all wallet keys. For
pool keys or keys with metadata, the actually stored birth time is
used. For all others, the birth times are inferred from the wallet
transactions.
This function finds all keys affected by a particular output script,
supporting everything ExtractDestinations supports (pay-to-pubkey,
pay-to-pubkeyhash, multisig) and recurses into subscripts (P2SH).
In case no database exists yet, and -txindex(=1) is passed, we currently first
check whether fTxIndex differs from -txindex (and ask the user to reindex in
that case), and only afterwards initialize the database. By swapping these
around (the initialization is a no-op in case the database already exists),
we allow it to be born in txindex mode, without warning.
That also means we don't need to check -reindex anymore, as the wiping/reinit
of the databases happens before checking.
Refactor keytime:
* Key metadata is kept in a CWallet::mapKeyMetadata (std::map<CKeyId,CKeyMetadata>).
* When generating a new key, time is put in that map, and new key is written.
* AddKeyPubKey and AddCryptedKey do not take a creation time argument, but instead
pull it from that map, if it exists there.
Bugfix:
* AddKeyPubKey and AddCryptedKey in CWallet didn't override the CKeyStore
definition anymore. This is fixed, as they no longed need the nCreationTime
argument now.
Also a few related other changes:
* Metadata can be overwritten.
* Only GenerateNewKey calls GetTime(), as it's the only place where we know for
sure a key was not constructed earlier.
* When the nTimeFirstKey is known to be inaccurate, it is set to the value 1
(instead of 0, which would mean unknown).
* Use CPubKey instead of std::vector<unsigned char> where possible.
Remove the pnext pointer in CBlockIndex, and replace it with a
vBlockIndexByHeight vector (no effect on memory usage). pnext can
now be replaced by vBlockIndexByHeight[nHeight+1], but
FindBlockByHeight becomes constant-time.
This also means the entire mapBlockIndex structure and the block
index entries in it become purely blocktree-related data, and
independent from the currently active chain, potentially allowing
them to be protected by separate mutexes in the future.
At startup, check that the expected genesis is loaded. This should prevent
cases where accidentally a datadir from the wrong network is loaded
(testnet vs mainnet, e.g.).
Instead of killing a connection when the receive buffer overflows,
just temporarily halt receiving before that happens. Also, no
matter what, always allow at least one full message in the receive
buffer (otherwise blocks larger than the configured buffer size
would pause indefinitely).
It is possible to have a wallet.dat file without any bestblock
record at all (if created offline, for example), which - when
loaded into a client with a up-to-date chain - does no rescan and
shows no transactions.
Also make sure to write the current best block after a rescan, so
it isn't necessary twice.
Every block index entry currently requires a separately-allocated
CBigNum. By replacing them with uint256, it's just 32 bytes extra
in CBlockIndex itself.
This should save us a few megabytes in RAM, and less allocation
overhead.
This introduces the concept of the 'sync node', which is the one we
asked for missing blocks. In case the sync node goes away, a new one
will be selected.
For now, the heuristic is very simple, but it can easily be extended
later to add better policies.
It seems there were two mechanisms for assessing whether a CNode
was still in use: a refcount and a release timestamp. The latter
seems to have been there for a long time, as a safety mechanism.
However, this timer also keeps CNode objects alive for far longer
than necessary after disconnects, potentially opening up a DoS
window.
This commit removes the timestamp-based mechanism, and replaces
it with an assert(nRefCount >= 0), to verify that the refcounting
is indeed correctly working.
As these were not updated when 'backporting' the 225430 checkpoint
into head.
Additionally, also report verification progress in debug.log, and
tweak the sigcheck-verification-speed-factor a bit.
There exists a per-message-processed send buffer overflow protection,
where processing is halted when the send buffer is larger than the
allowed maximum.
This protection does not apply to individual items, however, and
getdata has the potential for causing large amounts of data to be
sent. In case several hundreds of blocks are requested in one getdata,
the send buffer can easily grow 50 megabytes above the send buffer
limit.
This commit breaks up the processing of getdata requests, remembering
them inside a CNode when too many are requested at once.
* Change CNode::vRecvMsg to be a deque instead of a vector (less copying)
* Make sure to acquire cs_vRecvMsg in CNode::CloseSocketDisconnect (as it
may be called without that lock).
-dbcache was originally used to set the maximum buffer size in the
BDB environment, and was later changed to set the chainstate cache
and leveldb caches. No need to use it for BDB now that only the
wallet remains there.
This should reduce memory allocation (but not necessarily memory
usage) a bit.