-sleep
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@@ -280,6 +280,11 @@ inventory(struct rogue_state *rs,THING *list, int type)
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list->o_type != FOOD && list->o_type != AMULET) &&
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!(type == R_OR_S && (list->o_type == RING || list->o_type == STICK)))
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continue;
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if ( thing_find(list) < 0 )
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{
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fprintf(stderr,"cant find thing.(%c) in pack\n",list->o_packch);
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sleep(3);
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}
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n_objs++;
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#ifdef MASTER
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if (!list->o_packch)
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@@ -1431,7 +1431,7 @@ rs_write_object(struct rogue_state *rs,FILE *savef, THING *o)
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return(WRITESTAT);
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if ( thing_find(o) < 0 )
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{
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fprintf(stderr,"cant find thing.%p (%s) in list\n",o,inv_name(o,FALSE)); sleep(3);
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fprintf(stderr,"cant find thing.%p (%s) in list\n",o,inv_name(o,FALSE)); //sleep(3);
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return(0);
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}
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if ( o->_o._o_packch != 0 )
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@@ -1734,7 +1734,6 @@ rs_write_thing(struct rogue_state *rs,FILE *savef, THING *t)
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rs_write_short(savef, t->_t._t_flags);
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rs_write_stats(savef, &t->_t._t_stats);
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rs_write_room_reference(savef, t->_t._t_room);
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fprintf(stderr,"pack\n");
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rs_write_object_list(rs,savef, t->_t._t_pack);
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//fprintf(stderr,"%ld\n",ftell(savef));
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@@ -2101,7 +2100,6 @@ rs_save_file(struct rogue_state *rs,FILE *savef)
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rs_write_coord(savef, oldpos);
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rs_write_coord(savef, stairs);
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rs_write_thing(rs,savef, &player);
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fprintf(stderr,"references\n");
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rs_write_object_reference(savef, player.t_pack, cur_armor);
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rs_write_object_reference(savef, player.t_pack, cur_ring[0]);
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rs_write_object_reference(savef, player.t_pack, cur_ring[1]);
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@@ -2109,9 +2107,7 @@ rs_save_file(struct rogue_state *rs,FILE *savef)
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rs_write_object_reference(savef, player.t_pack, l_last_pick);
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rs_write_object_reference(savef, player.t_pack, last_pick);
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fprintf(stderr,"lvl_obj\n");
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rs_write_object_list(rs,savef, lvl_obj);
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fprintf(stderr,"mlist\n");
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rs_write_thing_list(rs,savef, mlist);
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rs_write_places(savef,places,MAXLINES*MAXCOLS);
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