New directory structure for windoze
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15
src/util.cpp
15
src/util.cpp
@@ -514,11 +514,20 @@ boost::filesystem::path GetDefaultDataDir()
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// an old wallet.dat from the Ice Ages :)
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#ifdef _WIN32
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// Windows
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pathRet = GetSpecialFolderPath(CSIDL_APPDATA) / "Komodo" / symbol;
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pathRet = GetSpecialFolderPath(CSIDL_APPDATA) / "Hush" / symbol;
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// Always use .hush/HUSH3, if it exists (even if .komodo/HUSH3 exists)
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if(fs::is_directory(pathRet)) {
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// legacy directory, use that
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return pathRet;
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} else {
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pathRet = GetSpecialFolderPath(CSIDL_APPDATA) / "Hush" / symbol;
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pathRet = GetSpecialFolderPath(CSIDL_APPDATA) / "Komodo" / symbol;
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if(fs::is_directory(pathRet)) {
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// existing legacy directory, use that for backward compat
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return pathRet;
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} else {
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// For new clones, use Hush/HUSH3
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pathRet = GetSpecialFolderPath(CSIDL_APPDATA) / "Hush" / symbol;
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return pathRet;
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}
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}
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return pathRet;
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#else
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