Merge branch 'dev' into duke
This commit is contained in:
6
contrib/dragonx_scanner
Executable file
6
contrib/dragonx_scanner
Executable file
@@ -0,0 +1,6 @@
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#!/bin/bash
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# Copyright (c) 2016-2024 The Hush developers
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# Distributed under the GPLv3 software license, see the accompanying
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# file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
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P2PPORT=21768 RPCPORT=21769 ./hush_scanner
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@@ -16,6 +16,13 @@ print "HOST P2P RPC\n";
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while (<>) {
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chomp;
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my $host = $_;
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# skip empty lines
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next unless $host;
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# skip comment lines
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next if ($host =~ m/^#/);
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my $p2pport = $ENV{P2PPORT} || 18030;
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my $rpcport = $ENV{RPCPORT} || $p2pport + 1;
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my $cmd1 = qq{nc -z -w2 $host $p2pport};
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35
contrib/hush_seed_nodes.txt
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35
contrib/hush_seed_nodes.txt
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# This is a list of nodes which hushd attempts to connect to automatically
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# at start up time. You can check to see if they are up/down with:
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# cd contrib; cat hush_seed_nodes.txt | ./hush_scanner
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# IP/tor/i2p seeds from src/chainparamsseeds.h
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185.241.61.43
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87.251.76.166
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45.82.68.233
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87.251.76.33
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137.74.4.198
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149.28.102.219
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155.138.228.68
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107.174.70.251
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# hush_scanner uses nc which cannot deal with these
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# 56wqzfj6mhxgsv3h3nh3pdocguogxfxud55libqjhjsdh5alfsko2iqd.onion
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# hushv3h6mbxd2pptj42reko3jcexcgnz5zvp3mqcu6myto3jhhn4yzyd.onion
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# hushv3xvheqh42ms3ld2nh555muscietkib7gycb7s4psbrjsysfywqd.onion
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# iljqq7nnmw2ij2ezl334cerwwmgzmmbmoc3n4saditd2xhi3xohq.b32.i2p
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# [2a0c:b641:6f1:34::2]
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# [2a0c:b641:6f1:c::2]
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# Hostname Seeds from src/hush_utils.h
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node1.hush.is
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node2.hush.is
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node3.hush.is
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node4.hush.is
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node5.hush.is
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node6.hush.is
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node7.hush.is
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node8.hush.is
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node1.hush.land
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node2.hush.land
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node3.hush.land
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node4.hush.land
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node5.hush.land
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@@ -1797,8 +1797,10 @@ void hush_args(char *argv0)
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vector<string> HUSH_nodes = {};
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// Only HUSH3 and DRAGONX connect to these by default, other HACs must opt-in via -connect/-addnode
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const bool ishush3 = strncmp(SMART_CHAIN_SYMBOL, "HUSH3",5) == 0 ? true : false;
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const bool isdragonx = strncmp(SMART_CHAIN_SYMBOL, "DRAGONX",7) == 0 ? true : false;
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const bool ishush3 = strncmp(name.c_str(), "HUSH3",5) == 0 ? true : false;
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const bool isdragonx = strncmp(name.c_str(), "DRAGONX",7) == 0 ? true : false;
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LogPrint("net", "%s: ishush3=%d isdragonx=%d\n", __func__, ishush3, isdragonx);
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if (ishush3 || isdragonx) {
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HUSH_nodes = {"node1.hush.is","node2.hush.is","node3.hush.is",
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"node4.hush.is","node5.hush.is","node6.hush.is",
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@@ -1813,6 +1815,7 @@ void hush_args(char *argv0)
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}
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// Add default HUSH nodes after custom addnodes, if applicable
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if(HUSH_nodes.size() > 0) {
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LogPrint("net", "%s: adding %d hostname-based nodes\n", __func__, HUSH_nodes.size() );
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more_nodes.insert( more_nodes.end(), HUSH_nodes.begin(), HUSH_nodes.end() );
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}
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26
src/net.cpp
26
src/net.cpp
@@ -1690,8 +1690,8 @@ void ThreadOpenConnections()
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if (GetTime() - nStart > 60) {
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static bool done = false;
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if (!done) {
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LogPrintf("Adding fixed seed nodes.\n");
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std::vector<CAddress> vFixedSeeds = ConvertSeeds(Params().FixedSeeds());
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LogPrintf("Adding %d fixed seed nodes.\n", vFixedSeeds.size());
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BOOST_FOREACH(CAddress fixedSeed, vFixedSeeds) {
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std::vector<CAddress> vFixedSeed;
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vFixedSeed.push_back(fixedSeed);
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@@ -1700,6 +1700,7 @@ void ThreadOpenConnections()
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addrman.Add(vFixedSeed, seedSource);
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}
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done = true;
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LogPrintf("Done adding fixed seed nodes.\n");
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}
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}
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@@ -1720,6 +1721,7 @@ void ThreadOpenConnections()
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}
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}
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}
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LogPrint("net", "Creating %d outbound connections\n", nOutbound);
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assert(nOutbound <= (MAX_OUTBOUND_CONNECTIONS + MAX_FEELER_CONNECTIONS));
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// "Feeler Connections" as per https://eprint.iacr.org/2015/263.pdf
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@@ -1751,11 +1753,14 @@ void ThreadOpenConnections()
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int64_t nNow = GetTime();
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int nTries = 0;
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LogPrint("net", "Resolving addrman collisions\n");
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addrman.ResolveCollisions();
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while (true) {
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if (ShutdownRequested())
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break;
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LogPrint("net", "%s: addrman loop nTries=%d\n", __func__, nTries);
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CAddrInfo addr = addrman.SelectTriedCollision();
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@@ -1765,17 +1770,22 @@ void ThreadOpenConnections()
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}
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// if we selected an invalid address, restart
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if (!addr.IsValid() || setConnected.count(addr.GetGroup(addrman.m_asmap)) || IsLocal(addr))
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if (!addr.IsValid() || setConnected.count(addr.GetGroup(addrman.m_asmap)) || IsLocal(addr)) {
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LogPrint("net", "%s: addrman loop address is not valid, or ASN exists or is local, nTries=%d\n", __func__, nTries);
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break;
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}
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// If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
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// stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
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// already-connected network ranges, ...) before trying new addrman addresses.
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nTries++;
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if (nTries > 100)
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if (nTries > 100) {
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LogPrint("net", "%s: addrman loop too many tries, nTries=%d\n", __func__, nTries);
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break;
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}
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if (!IsReachable(addr)) {
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LogPrint("net", "%s: addrman loop not reachable, nTries=%d\n", __func__, nTries);
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continue;
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}
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@@ -1791,8 +1801,10 @@ void ThreadOpenConnections()
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//TODO: why is this a good thing?
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// do not allow non-default ports, unless after 50 invalid addresses selected already
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if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
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if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50) {
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LogPrint("net", "%s: addrman loop not default port, nTries=%d\n", __func__, nTries);
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continue;
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}
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addrConnect = addr;
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break;
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@@ -1892,6 +1904,7 @@ void ThreadOpenAddedConnections()
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// if successful, this moves the passed grant to the constructed node
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bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot, bool fFeeler)
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{
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LogPrint("net", "%s: %s feeler=%d oneshot=%d\n", __func__, addrConnect.ToString(), fFeeler, fOneShot);
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// Initiate outbound network connection
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boost::this_thread::interruption_point();
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if (!fNetworkActive) {
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@@ -1910,11 +1923,14 @@ bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOu
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} else if (FindNode(std::string(pszDest)))
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return false;
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LogPrint("net", "%s: ConnectNode(%s)\n", __func__, addrConnect.ToString());
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CNode* pnode = ConnectNode(addrConnect, pszDest);
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boost::this_thread::interruption_point();
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if (!pnode)
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if (!pnode) {
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LogPrint("net", "%s: ConnectNode(%s) FAILED\n", __func__, addrConnect.ToString());
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return false;
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}
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if (grantOutbound)
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grantOutbound->MoveTo(pnode->grantOutbound);
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pnode->fNetworkNode = true;
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