Gamescc stub
This commit is contained in:
@@ -38,6 +38,9 @@ std::string MYCCLIBNAME = (char *)"rogue";
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#elif BUILD_CUSTOMCC
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#include "customcc.h"
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#elif BUILD_GAMESCC
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#include "gamescc.h"
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#else
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#define EVAL_SUDOKU 17
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#define EVAL_MUSIG 18
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@@ -73,6 +76,8 @@ CClib_methods[] =
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{ (char *)"rogue", (char *)"extract", (char *)"gametxid [pubkey]", 1, 2, 'X', EVAL_ROGUE },
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#elif BUILD_CUSTOMCC
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RPC_FUNCS
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#elif BUILD_GAMESCC
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RPC_FUNCS
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#else
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{ (char *)"sudoku", (char *)"gen", (char *)"<no args>", 0, 0, 'G', EVAL_SUDOKU },
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{ (char *)"sudoku", (char *)"txidinfo", (char *)"txid", 1, 1, 'T', EVAL_SUDOKU },
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@@ -222,6 +227,8 @@ UniValue CClib_method(struct CCcontract_info *cp,char *method,char *jsonstr)
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}
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#elif BUILD_CUSTOMCC
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CUSTOM_DISPATCH
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#elif BUILD_GAMESCC
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CUSTOM_DISPATCH
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#else
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if ( cp->evalcode == EVAL_SUDOKU )
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{
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@@ -420,6 +427,8 @@ bool CClib_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const C
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return(rogue_validate(cp,height,eval,tx));
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#elif BUILD_CUSTOMCC
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return(custom_validate(cp,height,eval,tx));
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#elif BUILD_GAMESCC
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return(games_validate(cp,height,eval,tx));
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#else
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if ( cp->evalcode == EVAL_SUDOKU )
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return(sudoku_validate(cp,height,eval,tx));
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@@ -677,6 +686,9 @@ int32_t cclib_parsehash(uint8_t *hash32,cJSON *item,int32_t len)
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#elif BUILD_CUSTOMCC
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#include "customcc.cpp"
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#elif BUILD_GAMESCC
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#include "gamescc.cpp"
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#else
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#include "sudoku.cpp"
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#include "musig.cpp"
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77
src/cc/gamescc.cpp
Normal file
77
src/cc/gamescc.cpp
Normal file
@@ -0,0 +1,77 @@
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CScript games_opret(uint8_t funcid,CPubKey pk)
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{
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CScript opret; uint8_t evalcode = EVAL_CUSTOM;
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opret << OP_RETURN << E_MARSHAL(ss << evalcode << funcid << pk);
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return(opret);
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}
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uint8_t games_opretdecode(CPubKey &pk,CScript scriptPubKey)
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{
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std::vector<uint8_t> vopret; uint8_t e,f;
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GetOpReturnData(scriptPubKey,vopret);
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if ( vopret.size() > 2 && E_UNMARSHAL(vopret,ss >> e; ss >> f; ss >> pk) != 0 && e == EVAL_CUSTOM )
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{
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return(f);
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}
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return(0);
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}
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UniValue games_rawtxresult(UniValue &result,std::string rawtx,int32_t broadcastflag)
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{
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CTransaction tx;
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if ( rawtx.size() > 0 )
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{
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result.push_back(Pair("hex",rawtx));
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if ( DecodeHexTx(tx,rawtx) != 0 )
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{
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if ( broadcastflag != 0 && myAddtomempool(tx) != 0 )
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RelayTransaction(tx);
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result.push_back(Pair("txid",tx.GetHash().ToString()));
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result.push_back(Pair("result","success"));
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} else result.push_back(Pair("error","decode hex"));
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} else result.push_back(Pair("error","couldnt finalize CCtx"));
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return(result);
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}
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UniValue games_func0(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
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{
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UniValue result(UniValue::VOBJ);
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result.push_back(Pair("result","success"));
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result.push_back(Pair("message","just an example of an information returning rpc"));
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return(result);
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}
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// send yourself 1 coin to your CC address using normal utxo from your -pubkey
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UniValue games_func1(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
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{
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CMutableTransaction mtx = CreateNewContextualCMutableTransaction(Params().GetConsensus(), komodo_nextheight()); std::string rawtx;
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UniValue result(UniValue::VOBJ); CPubKey mypk; int64_t amount = COIN; int32_t broadcastflag=0;
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if ( txfee == 0 )
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txfee = GAMES_TXFEE;
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mypk = pubkey2pk(Mypubkey());
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if ( AddNormalinputs(mtx,mypk,COIN+txfee,64) >= COIN+txfee ) // add utxo to mtx
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{
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mtx.vout.push_back(MakeCC1vout(cp->evalcode,amount,mypk)); // make vout0
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// add opreturn, change is automatically added and tx is properly signed
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rawtx = FinalizeCCTx(0,cp,mtx,mypk,txfee,games_opret('1',mypk));
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return(games_rawtxresult(result,rawtx,broadcastflag));
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}
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return(result);
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}
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bool games_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx)
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{
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char expectedaddress[64]; CPubKey pk;
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if ( tx.vout.size() != 2 ) // make sure the tx only has 2 outputs
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return eval->Invalid("invalid number of vouts");
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else if ( games_opretdecode(pk,tx.vout[1].scriptPubKey) != '1' ) // verify has opreturn
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return eval->Invalid("invalid opreturn");
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GetCCaddress(cp,expectedaddress,pk);
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if ( IsCClibvout(cp,tx,0,expectedaddress) == COIN ) // make sure amount and destination matches
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return(true);
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else return eval->Invalid("invalid vout0 amount");
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}
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31
src/cc/gamescc.h
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31
src/cc/gamescc.h
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@@ -0,0 +1,31 @@
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std::string MYCCLIBNAME = (char *)"gamescc";
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#define EVAL_GAMES (EVAL_FAUCET2+1)
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#define GAMES_TXFEE 10000
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#define MYCCNAME "games"
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#define RPC_FUNCS \
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{ (char *)MYCCNAME, (char *)"func0", (char *)"<parameter help>", 1, 1, '0', EVAL_CUSTOM }, \
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{ (char *)MYCCNAME, (char *)"func1", (char *)"<no args>", 0, 0, '1', EVAL_CUSTOM },
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bool games_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx);
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UniValue games_func0(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
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UniValue games_func1(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
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#define CUSTOM_DISPATCH \
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if ( cp->evalcode == EVAL_GAMES ) \
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{ \
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if ( strcmp(method,"func0") == 0 ) \
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return(games_func0(txfee,cp,params)); \
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else if ( strcmp(method,"func1") == 0 ) \
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return(games_func1(txfee,cp,params)); \
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else \
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{ \
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result.push_back(Pair("result","error")); \
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result.push_back(Pair("error","invalid gamescc method")); \
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result.push_back(Pair("method",method)); \
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return(result); \
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} \
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}
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7
src/cc/makegames
Executable file
7
src/cc/makegames
Executable file
@@ -0,0 +1,7 @@
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#!/bin/sh
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gcc -O3 -DBUILD_GAMESCC -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -fPIC -shared -c -o gamescc.so cclib.cpp
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cp gamescc.so ../libcc.so
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cd ..
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make
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cd cc
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