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@@ -1104,8 +1104,8 @@ int32_t rogue_playerdata_validate(int64_t *cashoutp,uint256 &playertxid,struct C
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sprintf(fname,"rogue.%llu.pack",(long long)seed);
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remove(fname);
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for (i=0; i<playerdata.size(); i++)
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((uint8_t *)&P)[i] = playerdata[i];
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for (i=0; i<newdata.size(); i++)
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((uint8_t *)&P)[i] = newdata[i];
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if ( P.amulet != 0 )
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mult *= 5;
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dungeonlevel = P.dungeonlevel;
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