Improve calculation of shielded stats
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32
src/main.cpp
32
src/main.cpp
@@ -4778,8 +4778,8 @@ bool ReceivedBlockTransactions(const CBlock &block, CValidationState& state, CBl
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int64_t nShieldedSpends=0,nShieldedOutputs=0;
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int64_t nShieldedPayments=0;
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int64_t nFullyShielded=0,nShielding=0,nDeshielding=0,nMultipleShieldedInputs=0;
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bool hasShieldedTx = false;
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bool hasShieldedTx = false;
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for (auto tx : block.vtx) {
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// Negative valueBalance "takes" money from the transparent value pool
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// and adds it to the Sapling value pool. Positive valueBalance "gives"
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@@ -4794,11 +4794,8 @@ bool ReceivedBlockTransactions(const CBlock &block, CValidationState& state, CBl
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nShieldedSpends = tx.vShieldedSpend.size();
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nShieldedOutputs = tx.vShieldedOutput.size();
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// If we have not seen any zxtns, see if current block has any
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if(!hasShieldedTx) {
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hasShieldedTx = (nShieldedSpends + nShieldedOutputs) > 0 ? true : false;
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}
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//TODO: this is if block has shielded txes, not if current xtn is shielded
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hasShieldedTx = (nShieldedSpends + nShieldedOutputs) > 0 ? true : false;
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if(hasShieldedTx) {
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if(tx.vin.size()==0 && tx.vout.size()==0) {
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nFullyShielded++;
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@@ -4813,16 +4810,21 @@ bool ReceivedBlockTransactions(const CBlock &block, CValidationState& state, CBl
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nMultipleShieldedInputs++;
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}
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//TODO: These are at best heuristics. Improve them as much as possible
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//NOTE: You cannot compare payment data from different sets of heuristics
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//TODO: Take into account change addresses
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//NOTE: You cannot compare stats generated from different sets of heuristics
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if (nShieldedOutputs > 1) {
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// If there are multiple shielded outputs, count each as a payment
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nShieldedPayments += nShieldedOutputs;
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} else {
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nShieldedPayments++;
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}
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if (nShieldedSpends==1) {
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// If we see a single zaddr input, that counts as a single shielded payment
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if (nShieldedOutputs >= 1) {
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// If there are shielded outputs, count each as a payment
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// t->(t,t,z) = 1 shielded payment
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// z->(z,z) = 1 shielded payment + shielded change
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// t->(z,z) = 1 shielded payment + shielded change
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// t->(t,z) = 1 shielded payment + transparent change
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// z->(z,z,z) = 2 shielded payments + shielded change
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nShieldedPayments += nShieldedOutputs > 1 ? (nShieldedOutputs-1) : 1;
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} else if (nShieldedSpends >=1) {
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// z->t = 1 shielded payment
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// (z,z)->z = 1 shielded payment
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// z->(t,t) = 1 shielded payment
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nShieldedPayments++;
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}
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