Syntax
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@@ -588,7 +588,7 @@ void tg_init(tetris_game *obj, int rows, int cols)
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tetris_game *tg_create(int rows, int cols)
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{
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tetris_game *obj = malloc(sizeof(tetris_game));
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tetris_game *obj = (tetris_game *)malloc(sizeof(tetris_game));
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tg_init(obj, rows, cols);
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return obj;
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}
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@@ -609,10 +609,11 @@ void tg_delete(tetris_game *obj) {
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*/
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tetris_game *tg_load(FILE *f)
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{
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tetris_game *obj = malloc(sizeof(tetris_game));
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tetris_game *obj = (tetris_game *)malloc(sizeof(tetris_game));
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fread(obj, sizeof(tetris_game), 1, f);
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obj->board = malloc(obj->rows * obj->cols);
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fread(obj->board, sizeof(char), obj->rows * obj->cols, f);
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obj->board = (char *)malloc(obj->rows * obj->cols);
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if (fread(obj->board, sizeof(char), obj->rows * obj->cols, f) != obj->rows * obj->cols )
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fprintf(stderr,"fread error\n");
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return obj;
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}
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@@ -621,8 +622,10 @@ tetris_game *tg_load(FILE *f)
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*/
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void tg_save(tetris_game *obj, FILE *f)
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{
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fwrite(obj, sizeof(tetris_game), 1, f);
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fwrite(obj->board, sizeof(char), obj->rows * obj->cols, f);
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if (fwrite(obj, sizeof(tetris_game), 1, f) != 1 )
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fprintf(stderr,"error writing tetrisgame\n");
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else if (fwrite(obj->board, sizeof(char), obj->rows * obj->cols, f) != obj->rows * obj->cols )
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fprintf(stderr,"error writing board\n");
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}
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/*
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