Gold * gold payout algo change
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@@ -947,6 +947,56 @@ UniValue rogue_extract(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
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return(result);
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}
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int32_t rogue_playerdata_validate(uint256 &playertxid,struct CCcontract_info *cp,std::vector<uint8_t> playerdata,uint256 gametxid,CPubKey pk)
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{
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static uint32_t good,bad; static uint256 prevgame;
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char str[512],*keystrokes,rogueaddr[64],str2[67]; int32_t i,numkeys; std::vector<uint8_t> newdata; uint64_t seed; CPubKey roguepk; struct rogue_player P;
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if ( gametxid == prevgame )
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return(0);
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prevgame = gametxid;
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roguepk = GetUnspendable(cp,0);
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GetCCaddress1of2(cp,rogueaddr,roguepk,pk);
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//fprintf(stderr,"call extractgame\n");
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if ( (keystrokes= rogue_extractgame(0,str,&numkeys,newdata,seed,playertxid,cp,gametxid,rogueaddr)) != 0 )
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{
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//fprintf(stderr,"numkeys.%d rogue_extractgame %s\n",numkeys,gametxid.GetHex().c_str());
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free(keystrokes);
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//fprintf(stderr,"extracted.(%s)\n",str);
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if ( newdata == playerdata )
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{
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good++;
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fprintf(stderr,"%s good.%d bad.%d\n",gametxid.GetHex().c_str(),good,bad);
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return(0);
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}
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newdata[10] = newdata[11] = playerdata[10] = playerdata[11] = 0;
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if ( newdata == playerdata )
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{
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good++;
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fprintf(stderr,"%s matched after clearing maxstrength good.%d bad.%d\n",gametxid.GetHex().c_str(),good,bad);
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return(0);
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}
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for (i=0; i<playerdata.size(); i++)
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((uint8_t *)&P)[i] = playerdata[i];
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if ( P.gold <= 0 || P.hitpoints <= 0 || (P.strength&0xffff) <= 0 || P.level <= 0 || P.experience <= 0 || P.dungeonlevel <= 0 )
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{
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P.gold = (P.gold * 8) / 10;
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for (i=0; i<playerdata.size(); i++)
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playerdata[i] = ((uint8_t *)&P)[i];
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if ( newdata.size() == 0 )
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{
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good++;
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return(0);
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}
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fprintf(stderr,"zero value character was killed -> no playerdata, good.%d bad.%d\n",good,bad);
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}
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bad++;
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fprintf(stderr,"%s playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d\n",gametxid.GetHex().c_str(),P.gold,P.hitpoints,P.strength&0xffff,P.strength>>16,P.level,P.experience,P.dungeonlevel);
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fprintf(stderr,"newdata[%d] != playerdata[%d], numkeys.%d %s pub.%s playertxid.%s good.%d bad.%d\n",(int32_t)newdata.size(),(int32_t)playerdata.size(),numkeys,rogueaddr,pubkey33_str(str2,(uint8_t *)&pk),playertxid.GetHex().c_str(),good,bad);
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}
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//fprintf(stderr,"no keys rogue_extractgame %s\n",gametxid.GetHex().c_str());
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return(-1);
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}
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UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *params,char *method)
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{
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//vin0 -> highlander vout from creategame TCBOO
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@@ -975,12 +1025,12 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
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if ( strcmp(method,"bailout") == 0 )
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{
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funcid = 'Q';
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mult = 100000;
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mult = 100; //100000;
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}
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else
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{
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funcid = 'H';
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mult = 200000;
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mult = 200; //200000;
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}
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if ( params != 0 && (n= cJSON_GetArraySize(params)) > 0 )
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{
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@@ -1005,7 +1055,7 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
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{
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num = rogue_replay2(player,seed,keystrokes,numkeys,playerdata.size()==0?0:&P,0);
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if ( keystrokes != 0 )
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free(keystrokes);
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free(keystrokes), keystrokes = 0;
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} else num = 0;
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mtx.vin.push_back(CTxIn(batontxid,batonvout,CScript()));
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mtx.vin.push_back(CTxIn(gametxid,1+maxplayers+regslot,CScript()));
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@@ -1034,7 +1084,7 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
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mtx.vout.push_back(MakeTokensCC1vout(cp->evalcode,1,mypk));
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if ( P.amulet != 0 )
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mult *= 5;
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cashout = (uint64_t)P.gold * mult;
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cashout = (uint64_t)P.gold * P.gold * mult;
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fprintf(stderr,"\nextracted $$$gold.%d -> %.8f ROGUE hp.%d strength.%d/%d level.%d exp.%d dl.%d n.%d amulet.%d\n",P.gold,(double)cashout/COIN,P.hitpoints,P.strength&0xffff,P.strength>>16,P.level,P.experience,P.dungeonlevel,n,P.amulet);
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if ( funcid == 'H' && maxplayers > 1 )
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{
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@@ -1051,7 +1101,6 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
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}
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}
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mtx.vout.push_back(MakeCC1vout(cp->evalcode,CCchange + (batonvalue-3*txfee),roguepk));
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Myprivkey(mypriv);
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CCaddr1of2set(cp,roguepk,mypk,mypriv,myrogueaddr);
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CScript opret;
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@@ -1245,53 +1294,6 @@ UniValue rogue_setname(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
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return(result);
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}
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int32_t rogue_playerdata_validate(uint256 &playertxid,struct CCcontract_info *cp,std::vector<uint8_t> playerdata,uint256 gametxid,CPubKey pk)
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{
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static uint32_t good,bad; static uint256 prevgame;
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char str[512],*keystrokes,rogueaddr[64],str2[67]; int32_t i,numkeys; std::vector<uint8_t> newdata; uint64_t seed; CPubKey roguepk; struct rogue_player P;
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if ( gametxid == prevgame )
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return(0);
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prevgame = gametxid;
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roguepk = GetUnspendable(cp,0);
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GetCCaddress1of2(cp,rogueaddr,roguepk,pk);
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//fprintf(stderr,"call extractgame\n");
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if ( (keystrokes= rogue_extractgame(0,str,&numkeys,newdata,seed,playertxid,cp,gametxid,rogueaddr)) != 0 )
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{
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//fprintf(stderr,"numkeys.%d rogue_extractgame %s\n",numkeys,gametxid.GetHex().c_str());
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free(keystrokes);
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//fprintf(stderr,"extracted.(%s)\n",str);
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if ( newdata == playerdata )
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{
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good++;
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fprintf(stderr,"%s good.%d bad.%d\n",gametxid.GetHex().c_str(),good,bad);
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return(0);
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}
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newdata[10] = newdata[11] = playerdata[10] = playerdata[11] = 0;
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if ( newdata == playerdata )
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{
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good++;
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fprintf(stderr,"%s matched after clearing maxstrength good.%d bad.%d\n",gametxid.GetHex().c_str(),good,bad);
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return(0);
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}
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for (i=0; i<playerdata.size(); i++)
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((uint8_t *)&P)[i] = playerdata[i];
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if ( P.gold <= 0 || P.hitpoints <= 0 || (P.strength&0xffff) <= 0 || P.level <= 0 || P.experience <= 0 || P.dungeonlevel <= 0 )
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{
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fprintf(stderr,"zero value character was killed -> no playerdata, good.%d bad.%d\n",good,bad);
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if ( newdata.size() == 0 )
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{
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good++;
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return(0);
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}
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}
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bad++;
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fprintf(stderr,"%s playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d\n",gametxid.GetHex().c_str(),P.gold,P.hitpoints,P.strength&0xffff,P.strength>>16,P.level,P.experience,P.dungeonlevel);
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fprintf(stderr,"newdata[%d] != playerdata[%d], numkeys.%d %s pub.%s playertxid.%s good.%d bad.%d\n",(int32_t)newdata.size(),(int32_t)playerdata.size(),numkeys,rogueaddr,pubkey33_str(str2,(uint8_t *)&pk),playertxid.GetHex().c_str(),good,bad);
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}
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//fprintf(stderr,"no keys rogue_extractgame %s\n",gametxid.GetHex().c_str());
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return(-1);
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}
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bool rogue_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx)
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{
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CScript scriptPubKey; std::vector<uint8_t> vopret; uint8_t *script,e,f,funcid; int32_t i,maxplayers,decoded=0,regslot,ind,err,dispflag,gameheight,score,numvouts; CTransaction vintx,gametx; CPubKey pk; uint256 hashBlock,gametxid,tokenid,batontxid,playertxid,ptxid; int64_t buyin; std::vector<uint8_t> playerdata,keystrokes; std::string symbol,pname;
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