display_board(board,tg); display_piece(next,tg->next); display_piece(hold,tg->stored); display_score(score,tg); if ( (counter++ % 5) == 0 ) doupdate();
This commit is contained in:
@@ -885,10 +885,10 @@ long get_filesize(FILE *fp)
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gamesevent revendian(gamesevent revx)
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{
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int32_t i; gamesevent x = 0;
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fprintf(stderr,"%04x -> ",revx);
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//fprintf(stderr,"%04x -> ",revx);
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for (i=0; i<sizeof(gamesevent); i++)
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((uint8_t *)&x)[i] = ((uint8_t *)&revx)[sizeof(gamesevent)-1-i];
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fprintf(stderr,"%04x\n",x);
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//fprintf(stderr,"%04x\n",x);
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return(x);
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}
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@@ -952,7 +952,7 @@ int32_t games_replay(uint64_t seed,int32_t sleeptime)
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if ( seed == 0 )
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seed = 777;
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keystrokes = games_keystrokesload(&num,seed,counter);
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fprintf(stderr,"keystrokes.%p num.%d\n",keystrokes,num);
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//fprintf(stderr,"keystrokes.%p num.%d\n",keystrokes,num);
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if ( num > 0 )
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{
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sprintf(fname,"%s.%llu.player",GAMENAME,(long long)seed);
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@@ -299,11 +299,11 @@ static void tg_handle_move(struct games_state *rs,tetris_game *obj, tetris_move
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{
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switch (move) {
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case TM_LEFT:
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fprintf(stderr,"LEFT ");
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//fprintf(stderr,"LEFT ");
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tg_move(obj, -1);
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break;
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case TM_RIGHT:
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fprintf(stderr,"RIGHT ");
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//fprintf(stderr,"RIGHT ");
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tg_move(obj, 1);
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break;
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case TM_DROP:
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@@ -644,7 +644,7 @@ void *gamesiterate(struct games_state *rs)
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uint32_t counter = 0; bool running = true; tetris_move move = TM_NONE;
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gamesevent c; uint16_t skipcount=0; uint32_t eventid = 0; tetris_game *tg;
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WINDOW *board, *next, *hold, *score;
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if ( rs->guiflag != 0 )
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if ( rs->guiflag != 0 || rs->sleeptime != 0 )
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{
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// NCURSES initialization:
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initscr(); // initialize curses
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@@ -664,15 +664,18 @@ void *gamesiterate(struct games_state *rs)
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while ( running != 0 )
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{
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running = tg_tick(rs,tg,move);
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if ( rs->guiflag != 0 )
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if ( rs->guiflag != 0 || rs->sleeptime != 0 )
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{
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#ifdef STANDALONE
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display_board(board,tg);
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display_piece(next,tg->next);
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display_piece(hold,tg->stored);
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display_score(score,tg);
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if ( (counter++ % 5) == 0 )
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doupdate();
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}
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if ( rs->guiflag != 0 )
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{
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#ifdef STANDALONE
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sleep_milli(10);
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c = games_readevent(rs);
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if ( c <= 0x7f || skipcount == 0x3fff )
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@@ -687,6 +690,8 @@ void *gamesiterate(struct games_state *rs)
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}
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else
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{
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if ( rs->sleeptime >= 1000 )
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sleep_milli(rs->sleeptime/1000);
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if ( skipcount == 0 )
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{
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c = games_readevent(rs);
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