Allow gold mismatch for validate

This commit is contained in:
jl777
2019-03-13 01:49:28 -11:00
parent ec0669c374
commit bd0c4f465d

View File

@@ -1133,6 +1133,17 @@ int32_t rogue_playerdata_validate(int64_t *cashoutp,uint256 &playertxid,struct C
}
return(0);
}
newdata[0] = newdata[1] = playerdata[0] = playerdata[1] = 0; // vout.2 check will validate gold
if ( newdata == playerdata )
{
if ( gametxid != prevgame )
{
prevgame = gametxid;
good++;
fprintf(stderr,"%s matched after clearing lower 16bits of gold good.%d bad.%d\n",gametxid.GetHex().c_str(),good,bad);
}
return(0);
}
if ( P.gold <= 0 || P.hitpoints <= 0 || (P.strength&0xffff) <= 0 || P.level <= 0 || P.experience <= 0 || P.dungeonlevel <= 0 )
{
//P.gold = (P.gold * 8) / 10;