Readevent
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@@ -30,6 +30,75 @@ uint64_t _games_rngnext(uint64_t initseed)
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return(((uint64_t)seeds[3] << 48) | ((uint64_t)seeds[2] << 24) | ((uint64_t)seeds[1] << 16) | seeds[0]);
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}
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gamesevent games_readevent(struct games_state *rs)
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{
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gamesevent ch = -1; int32_t c;
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if ( rs != 0 && rs->guiflag == 0 )
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{
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static uint32_t counter;
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if ( rs->ind < rs->numkeys )
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{
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ch = rs->keystrokes[rs->ind++];
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if ( 0 )
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{
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static FILE *fp; static int32_t counter;
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if ( fp == 0 )
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fp = fopen("log","wb");
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if ( fp != 0 )
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{
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fprintf(fp,"%d: (%c) seed.%llu\n",counter,c,(long long)rs->origseed);
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fflush(fp);
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counter++;
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}
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}
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return(ch);
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}
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if ( rs->replaydone != 0 && counter++ < 3 )
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fprintf(stderr,"replay finished but readchar called\n");
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rs->replaydone = (uint32_t)time(NULL);
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return(0);
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}
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if ( rs == 0 || rs->guiflag != 0 )
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{
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c = getch();
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switch ( c )
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{
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case KEY_LEFT:
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c = 'h';
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break;
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case KEY_RIGHT:
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c = 'l';
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break;
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case KEY_UP:
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c = 'k';
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break;
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case KEY_DOWN:
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c = 'j';
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break;
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}
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ch = c;
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if (ch == 3)
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{
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//_quit();
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return(27);
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}
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/*if ( rs != 0 && rs->guiflag != 0 )
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{
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if ( rs->num < sizeof(rs->buffered) )
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{
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rs->buffered[rs->num++] = ch;
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if ( rs->num > (sizeof(rs->buffered)*9)/10 && rs->needflush == 0 )
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{
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rs->needflush = (uint32_t)time(NULL);
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//fprintf(stderr,"needflush.%u %d of %d\n",rs->needflush,rs->num,(int32_t)sizeof(rs->buffered));
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//sleep(3);
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}
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} else fprintf(stderr,"buffer filled without flushed\n");
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}*/
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} else fprintf(stderr,"readchar rs.%p non-gui error?\n",rs);
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return(ch);
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}
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int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis)
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{
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struct games_state *rs; FILE *fp; int32_t i,n; void *ptr;
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@@ -732,75 +732,6 @@ void *gamesiterate(struct games_state *rs)
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return(tg);
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}
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gamesevent games_readevent(struct games_state *rs)
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{
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gamesevent ch = -1; int32_t c;
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if ( rs != 0 && rs->guiflag == 0 )
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{
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static uint32_t counter;
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if ( rs->ind < rs->numkeys )
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{
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ch = rs->keystrokes[rs->ind++];
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if ( 0 )
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{
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static FILE *fp; static int32_t counter;
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if ( fp == 0 )
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fp = fopen("log","wb");
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if ( fp != 0 )
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{
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fprintf(fp,"%d: (%c) seed.%llu\n",counter,c,(long long)rs->origseed);
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fflush(fp);
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counter++;
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}
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}
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return(ch);
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}
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if ( rs->replaydone != 0 && counter++ < 3 )
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fprintf(stderr,"replay finished but readchar called\n");
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rs->replaydone = (uint32_t)time(NULL);
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return(0);
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}
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if ( rs == 0 || rs->guiflag != 0 )
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{
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c = getch();
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switch ( c )
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{
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case KEY_LEFT:
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c = 'h';
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break;
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case KEY_RIGHT:
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c = 'l';
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break;
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case KEY_UP:
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c = 'k';
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break;
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case KEY_DOWN:
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c = 'j';
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break;
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}
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ch = c;
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if (ch == 3)
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{
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//_quit();
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return(27);
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}
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/*if ( rs != 0 && rs->guiflag != 0 )
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{
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if ( rs->num < sizeof(rs->buffered) )
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{
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rs->buffered[rs->num++] = ch;
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if ( rs->num > (sizeof(rs->buffered)*9)/10 && rs->needflush == 0 )
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{
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rs->needflush = (uint32_t)time(NULL);
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//fprintf(stderr,"needflush.%u %d of %d\n",rs->needflush,rs->num,(int32_t)sizeof(rs->buffered));
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//sleep(3);
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}
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} else fprintf(stderr,"buffer filled without flushed\n");
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}*/
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} else fprintf(stderr,"readchar rs.%p non-gui error?\n",rs);
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return(ch);
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}
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#ifdef STANDALONE
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/*
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Main tetris game!
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