Remove voutsum check
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@@ -3506,9 +3506,9 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
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fprintf(stderr,"voutsum %.8f too big\n",(double)voutsum/COIN);
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return state.DoS(100, error("ConnectBlock(): voutsum too big"),REJECT_INVALID,"tx valueout is too big");
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}
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else*/
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if ( voutsum < prevsum )
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return state.DoS(100, error("ConnectBlock(): voutsum less after adding valueout"),REJECT_INVALID,"tx valueout is too big");
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else
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if ( voutsum < prevsum ) // PRLPAY overflows this and it isnt a conclusive test anyway
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return state.DoS(100, error("ConnectBlock(): voutsum less after adding valueout"),REJECT_INVALID,"tx valueout is too big");*/
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if (!tx.IsCoinBase())
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{
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nFees += view.GetValueIn(chainActive.LastTip()->GetHeight(),&interest,tx,chainActive.LastTip()->nTime) - valueout;
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