@@ -39,7 +39,7 @@ randmonster(bool wander)
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||||
int d;
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char *mons;
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||||
mons = (char *)(wander ? wand_mons : lvl_mons);
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mons = (wander ? wand_mons : lvl_mons);
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do
|
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{
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d = level + (rnd(10) - 6);
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@@ -317,7 +317,7 @@ do_pot(struct rogue_state *rs,int type, bool knowit)
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PACT *pp;
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int t;
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||||
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||||
pp = (PACT *)&p_actions[type];
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pp = &p_actions[type];
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if (!pot_info[type].oi_know)
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pot_info[type].oi_know = knowit;
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t = spread(pp->pa_time);
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@@ -246,20 +246,20 @@ dig(struct rogue_state *rs,int y, int x)
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if ( rs->replaydone != 0 )
|
||||
return;
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||||
cnt = 0;
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||||
for (cp = (coord *)del; cp <= (coord *)&del[3]; cp++)
|
||||
{
|
||||
newy = y + cp->y;
|
||||
newx = x + cp->x;
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||||
if (newy < 0 || newy > Maxy || newx < 0 || newx > Maxx)
|
||||
continue;
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||||
if (flat(newy + Starty, newx + Startx) & F_PASS)
|
||||
continue;
|
||||
if (rnd(++cnt) == 0)
|
||||
{
|
||||
nexty = newy;
|
||||
nextx = newx;
|
||||
}
|
||||
}
|
||||
for (cp = del; cp <= &del[3]; cp++)
|
||||
{
|
||||
newy = y + cp->y;
|
||||
newx = x + cp->x;
|
||||
if (newy < 0 || newy > Maxy || newx < 0 || newx > Maxx)
|
||||
continue;
|
||||
if (flat(newy + Starty, newx + Startx) & F_PASS)
|
||||
continue;
|
||||
if (rnd(++cnt) == 0)
|
||||
{
|
||||
nexty = newy;
|
||||
nextx = newx;
|
||||
}
|
||||
}
|
||||
if (cnt == 0)
|
||||
return;
|
||||
accnt_maze(y, x, nexty, nextx);
|
||||
|
||||
@@ -163,7 +163,7 @@ fall(struct rogue_state *rs,THING *obj, bool pr)
|
||||
void
|
||||
init_weapon(THING *weap, int which)
|
||||
{
|
||||
const struct init_weaps *iwp;
|
||||
struct init_weaps *iwp;
|
||||
weap->o_type = WEAPON;
|
||||
weap->o_which = which;
|
||||
iwp = &init_dam[which];
|
||||
|
||||
Reference in New Issue
Block a user