Priv2addr
This commit is contained in:
@@ -42,6 +42,7 @@ one other technical note is that komodod has the insight-explorer extensions bui
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#include <cryptoconditions.h>
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#include "../script/standard.h"
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#include "../base58.h"
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#include "../key.h"
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#include "../core_io.h"
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#include "../script/sign.h"
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#include "../wallet/wallet.h"
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@@ -179,6 +180,7 @@ int32_t oracle_format(uint256 *hashp,int64_t *valp,char *str,uint8_t fmt,uint8_t
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CPubKey GetUnspendable(struct CCcontract_info *cp,uint8_t *unspendablepriv);
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// CCutils
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bool priv2addr(char *coinaddr,uint8_t buf33[33],uint8_t priv32[32]);
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CPubKey buf2pk(uint8_t *buf33);
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void endiancpy(uint8_t *dest,uint8_t *src,int32_t len);
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uint256 DiceHashEntropy(uint256 &entropy,uint256 _txidpriv,int32_t entropyvout,int32_t usevout);
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@@ -442,6 +442,20 @@ bool PreventCC(Eval* eval,const CTransaction &tx,int32_t preventCCvins,int32_t n
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return(true);
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}
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bool priv2addr(char *coinaddr,uint8_t *buf33,uint8_t priv32[32])
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{
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CKey priv; CPubKey pk; int32_t i; uint8_t *src;
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priv.SetKey32(priv32);
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pk = priv.GetPubKey();
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if ( buf33 != 0 )
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{
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src = (uint8_t *)pk.begin();
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for (i=0; i<33; i++)
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buf33[i] = src[i];
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}
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return(Getscriptaddress(coinaddr, CScript() << ParseHex(HexStr(pk)) << OP_CHECKSIG));
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}
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std::vector<uint8_t> Mypubkey()
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{
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extern uint8_t NOTARY_PUBKEY33[33];
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@@ -456,7 +470,7 @@ std::vector<uint8_t> Mypubkey()
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bool Myprivkey(uint8_t myprivkey[])
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{
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char coinaddr[64]; std::string strAddress; char *dest; int32_t i,n; CBitcoinAddress address; CKeyID keyID; CKey vchSecret;
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char coinaddr[64],checkaddr[64]; std::string strAddress; char *dest; int32_t i,n; CBitcoinAddress address; CKeyID keyID; CKey vchSecret; uint8_t buf33[33];
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if ( Getscriptaddress(coinaddr,CScript() << Mypubkey() << OP_CHECKSIG) != 0 )
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{
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n = (int32_t)strlen(coinaddr);
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@@ -477,7 +491,13 @@ bool Myprivkey(uint8_t myprivkey[])
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fprintf(stderr,"0x%02x, ",myprivkey[i]);
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fprintf(stderr," found privkey for %s!\n",dest);
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}
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return(true);
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if ( priv2addr(checkaddr,buf33,myprivkey) != 0 )
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{
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if ( buf2pk(buf33) == Mypubkey() && strcmp(checkaddr,coinaddr) == 0 )
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return(true);
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else printf("mismatched privkey -> addr %s vs %s\n",checkaddr,coinaddr);
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}
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return(false);
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}
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#endif
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}
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476
src/cc/sudoku.cpp
Normal file
476
src/cc/sudoku.cpp
Normal file
@@ -0,0 +1,476 @@
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// start https://github.com/mentalmove/SudokuGenerator
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//
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// main.c
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// SudokuGenerator
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//
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// Malte Pagel
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//
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <string.h>
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#include <math.h>
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#define SMALL_LINE 3
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#define LINE 9
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#define TOTAL 81
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#define LIMIT 16777216
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#define SHOW_SOLVED 1
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struct dimensions_collection {
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int row;
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int column;
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int small_square;
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};
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static int indices[TOTAL];
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static int riddle[TOTAL];
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static int solved[TOTAL];
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static int unsolved[TOTAL];
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static int tries_to_set = 0;
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static int taking_back;
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static int global_unset_count = 0;
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struct dimensions_collection get_collection(int);
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int contains_element(int*, int, int);
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void get_horizontal(int, int*);
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void get_vertical(int, int*);
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void get_square(int, int*);
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int set_values(int, int);
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void take_back(int);
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int show_solution(int*);
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int show_solution (int* solution) {
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int i;
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int counter = 0;
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printf( " -----------------------------------\n" );
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for ( i = 0; i < TOTAL; i++ ) {
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if ( i % LINE == 0 )
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printf( "|" );
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if ( solution[i] ) {
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printf( " %d ", solution[i]);
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counter++;
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}
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else
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printf( " ");
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if ( i % LINE == (LINE - 1) ) {
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printf( "|\n" );
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if ( i != (TOTAL - 1) ) {
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if ( i % (SMALL_LINE * LINE) == (SMALL_LINE * LINE - 1) )
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printf( "|-----------+-----------+-----------|\n" );
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else
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printf( "|- - - - - -|- - - - - -|- - - - - -|\n" );
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}
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}
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else {
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if ( i % SMALL_LINE == (SMALL_LINE - 1) )
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printf( "|");
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else
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printf( ":" );
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}
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}
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printf( " -----------------------------------" );
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return counter;
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}
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/**
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* Takes a position inside the large square and returns
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* - the row number
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* - the column number
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* - the small square number
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* where this position is situated in
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*/
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struct dimensions_collection get_collection (int index) {
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struct dimensions_collection ret;
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ret.row = (int) (index / LINE);
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ret.column = index % LINE;
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ret.small_square = SMALL_LINE * (int) (ret.row / SMALL_LINE) + (int) (ret.column / SMALL_LINE);
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return ret;
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}
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/**
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* Is 'the_element' in 'the_array'?
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*/
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int contains_element (int* the_array, int the_element, int length) {
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for ( int i = 0; i < length; i++ )
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if ( the_array[i] == the_element )
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return 1;
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return 0;
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}
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/**
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* Sets all members of row 'row'
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*/
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void get_horizontal (int row, int* ret) {
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int j = 0;
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for ( int i = (row * LINE); i < (row * LINE) + LINE; i++ )
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ret[j++] = riddle[i];
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}
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/**
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* Sets all members of column 'col'
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*/
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void get_vertical (int col, int* ret) {
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int j = 0;
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for ( int i = col; i < TOTAL; i += LINE )
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ret[j++] = riddle[i];
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}
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/**
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* Sets all members of small square 'which'
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*/
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void get_square (int which, int* ret) {
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for ( int i = 0; i < SMALL_LINE; i++ )
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for ( int j = 0; j < SMALL_LINE; j++ )
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ret[SMALL_LINE * i + j] = riddle[LINE * i + which * SMALL_LINE + j + ((int) (which / SMALL_LINE) * (SMALL_LINE - 1) * LINE)];
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}
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/**
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* Recursive function:
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* Try for each position the numbers from 1 to LINE
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* (except 'forbidden_number' if given).
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* If all numbers collide with already set numbers, move is bad.
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* If a number doesn't collide with already set numbers,
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* - move is bad if next move collides with the already set numbers
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* (including actual one)
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* - move is good if it's the last one
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*/
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int set_values (int index, int forbidden_number) {
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if ( taking_back && tries_to_set > (2 * LIMIT) )
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return 1;
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int real_index = indices[index];
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struct dimensions_collection blocks = get_collection(real_index);
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int elements[LINE];
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for ( int i = 1; i <= LINE; i++ ) {
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if ( forbidden_number && i == forbidden_number )
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continue;
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tries_to_set++;
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get_horizontal(blocks.row, elements);
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if ( contains_element(elements, i, LINE) )
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continue;
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get_vertical(blocks.column, elements);
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if ( contains_element(elements, i, LINE) )
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continue;
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get_square(blocks.small_square, elements);
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if ( contains_element(elements, i, LINE) )
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continue;
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riddle[real_index] = i;
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if ( index == (TOTAL - 1) || set_values((index + 1), 0) )
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return 1;
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}
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riddle[real_index] = 0;
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return 0;
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}
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/**
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* Some steps to hide unnecessary numbers:
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* a) Define last piece as 'special piece'
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* b) Remember this piece's value
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* c) Try to create riddle from this position on,
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* but forbid the value of the special piece
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* d) I) If operation fails, define the piece before the special piece
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* as 'special piece' and continue with b)
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* II) If operation is possible, reset 'special piece'
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* and put it to start of list
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* e) Stop if all pieces are tried or calculation limit is reached
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*/
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void take_back (int unset_count) {
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global_unset_count++;
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int i;
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int tmp = riddle[indices[TOTAL - unset_count]];
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int redundant = set_values((TOTAL - unset_count), tmp);
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if ( !redundant ) {
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unsolved[indices[TOTAL - unset_count]] = 0;
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take_back(++unset_count);
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}
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else {
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riddle[indices[TOTAL - unset_count]] = tmp;
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for ( i = 1; i < unset_count; i++ )
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riddle[indices[TOTAL - unset_count + i]] = 0;
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for ( i = (TOTAL - unset_count); i > 0; i-- )
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indices[i] = indices[i - 1];
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indices[0] = tmp;
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if ( global_unset_count < TOTAL && tries_to_set < LIMIT )
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take_back(unset_count);
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}
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}
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int sudoku(uint8_t solved9[LINE][LINE],uint8_t unsolved9[LINE][LINE],uint32_t srandi)
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{
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int i, j, random, small_rows, small_cols, tmp, redundant,ind;
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int multi_raw[LINE][LINE];
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memset(indices,0,sizeof(indices));
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memset(solved,0,sizeof(solved));
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memset(unsolved,0,sizeof(unsolved));
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tries_to_set = 0;
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taking_back = 0;
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global_unset_count = 0;
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//time_t t;
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//time(&t);
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srand(srandi);
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/**
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* Initialization:
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* Fields are set to 0 ( i.e. we dont' know the number yet)
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*/
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for ( i = 0; i < TOTAL; i++ )
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riddle[i] = 0;
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/**
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* Second initialization:
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* LINE times numbers from 0 to (LINE - 1),
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* i.e. every square
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*/
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int big_rows_array[] = {0, 1, 2};
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int big_cols_array[] = {0, 1, 2};
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random = rand() % 4;
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switch (random) {
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case 1:
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big_rows_array[0] = 2;
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big_rows_array[1] = 1;
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big_rows_array[2] = 0;
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break;
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case 2:
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big_cols_array[0] = 2;
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big_cols_array[1] = 1;
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big_cols_array[2] = 0;
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break;
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case 3:
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big_rows_array[0] = 2;
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big_rows_array[1] = 1;
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big_rows_array[2] = 0;
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big_cols_array[0] = 2;
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big_cols_array[1] = 1;
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big_cols_array[2] = 0;
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}
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int big_rows, big_cols, big_rows_index, big_cols_index, start_value;
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i = 0;
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j = 0;
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for ( big_rows_index = 0; big_rows_index < SMALL_LINE; big_rows_index++ ) {
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big_rows = big_rows_array[big_rows_index];
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for ( big_cols_index = 0; big_cols_index < SMALL_LINE; big_cols_index++ ) {
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big_cols = big_cols_array[big_cols_index];
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start_value = big_rows * LINE * SMALL_LINE + (big_cols * SMALL_LINE);
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for ( small_rows = 0; small_rows < SMALL_LINE; small_rows++ )
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for ( small_cols = 0; small_cols < SMALL_LINE; small_cols++ )
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multi_raw[i][j++] = small_rows * LINE + small_cols + start_value;
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i++;
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j = 0;
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}
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}
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/**
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* Randomization for every element of multi_raw.
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* Suffle only inside squares
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*/
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for ( i = 0; i < LINE; i++ ) {
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for ( j = 0; j < LINE; j++ ) {
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random = rand() % LINE;
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if ( j == random )
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continue;
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tmp = multi_raw[i][j];
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multi_raw[i][j] = multi_raw[i][random];
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multi_raw[i][random] = tmp;
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}
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}
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/**
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* Linearization
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*/
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for ( i = 0; i < LINE; i++ )
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for ( j = 0; j < LINE; j++ )
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indices[i * LINE + j] = multi_raw[i][j];
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/**
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* Setting numbers, start with the first one.
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* Variable 'redundant' is needed only for formal reasons
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*/
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taking_back = 0;
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redundant = set_values(0, 0);
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memcpy(solved, riddle, (TOTAL * sizeof(int)));
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memcpy(unsolved, riddle, (TOTAL * sizeof(int)));
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/**
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* Exchanging some (few) indices for more randomized game
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*/
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int random2;
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for ( i = (LINE - 1); i > 0; i-- ) {
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for ( j = 0; j < (int) (sqrt(i)); j++ ) {
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if ( !(rand() % ((int) (i * sqrt(i)))) || !(LINE - j) )
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continue;
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random = i * LINE + (int) (rand() % (LINE - j));
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random2 = rand() % TOTAL;
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if ( random == random2 )
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continue;
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tmp = indices[random];
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indices[random] = indices[random2];
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indices[random2] = tmp;
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}
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}
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tries_to_set = 0;
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taking_back = 1;
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take_back(1);
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if ( SHOW_SOLVED ) {
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printf( "\n\n" );
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redundant = show_solution(solved);
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}
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int counter = show_solution(unsolved);
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printf( "\t *** %d numbers left *** \n", counter );
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ind = 0;
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for (i=0; i<LINE; i++)
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for (j=0; j<LINE; j++,ind++)
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{
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solved9[i][j] = solved[ind];
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unsolved9[i][j] = unsolved[ind];
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}
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return 0;
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}
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// end https://github.com/mentalmove/SudokuGenerator
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/******************************************************************************
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* Copyright © 2014-2019 The SuperNET Developers. *
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* *
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* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
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* the top-level directory of this distribution for the individual copyright *
|
||||
* holder information and the developer policies on copyright and licensing. *
|
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* *
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||||
* Unless otherwise agreed in a custom licensing agreement, no part of the *
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* SuperNET software, including this file may be copied, modified, propagated *
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* or distributed except according to the terms contained in the LICENSE file *
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* *
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* Removal or modification of this copyright notice is prohibited. *
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* *
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******************************************************************************/
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#define SUDOKU_NINETH 387420489
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void sudoku_rowdisp(uint32_t x)
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{
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int32_t i; char vals[10],val;
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x %= SUDOKU_NINETH;
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for (i=0; i<9; i++)
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{
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val = (x % 9);
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vals[i] = '1' + val;
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//printf("%d",val);
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x /= 9;
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}
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vals[i++] = 0;
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printf("%s\n",vals);
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}
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int32_t sudoku_privkeydisp(uint8_t key32[32])
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{
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uint8_t i,val,flags[9]; char str[10]; uint32_t x,ind;
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memset(flags,0,sizeof(flags));
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ind = 0;
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for (i=0; i<8; i++)
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{
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x = (uint32_t)key32[ind++] << 24;
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x += (uint32_t)key32[ind++] << 16;
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x += (uint32_t)key32[ind++] << 8;
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x += (uint32_t)key32[ind++];
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sudoku_rowdisp(x);
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val = (x / SUDOKU_NINETH);
|
||||
flags[val]++;
|
||||
str[i] = val + '1';
|
||||
}
|
||||
for (i=0; i<9; i++)
|
||||
if ( flags[i] == 0 )
|
||||
{
|
||||
str[8] = i + '1';
|
||||
str[9] = 0;
|
||||
printf("%s\n",str);
|
||||
return(0);
|
||||
}
|
||||
return(-1);
|
||||
}
|
||||
|
||||
void sudoku_privkey(uint8_t *privkey,uint8_t vals9[9][9])
|
||||
{
|
||||
uint32_t x,keyvals[8]; int32_t i,j,ind;
|
||||
for (i=0; i<9; i++)
|
||||
{
|
||||
x = 0;
|
||||
for (j=8; j>=0; j--)
|
||||
{
|
||||
x *= 9;
|
||||
x += vals9[i][j]-1;
|
||||
}
|
||||
if ( i < 8 )
|
||||
keyvals[i] = x;
|
||||
else
|
||||
{
|
||||
for (j=0; j<8; j++)
|
||||
keyvals[j] += SUDOKU_NINETH * (vals9[i][j]-1);
|
||||
}
|
||||
}
|
||||
for (i=ind=0; i<8; i++)
|
||||
{
|
||||
privkey[ind++] = ((keyvals[i] >> 24) & 0xff);
|
||||
privkey[ind++] = ((keyvals[i] >> 16) & 0xff);
|
||||
privkey[ind++] = ((keyvals[i] >> 8) & 0xff);
|
||||
privkey[ind++] = (keyvals[i] & 0xff);
|
||||
}
|
||||
}
|
||||
|
||||
void sudoku_gen(uint8_t key32[32],uint8_t unsolved[9][9],uint32_t srandi)
|
||||
{
|
||||
uint8_t vals9[9][9],uniq9[9][9]; int32_t i,j;
|
||||
sudoku(vals9,unsolved,srandi);
|
||||
sudoku_privkey(key32,vals9);
|
||||
sudoku_privkeydisp(key32);
|
||||
}
|
||||
16
src/key.cpp
16
src/key.cpp
@@ -179,6 +179,22 @@ void CKey::MakeNewKey(bool fCompressedIn) {
|
||||
fCompressed = fCompressedIn;
|
||||
}
|
||||
|
||||
int32_t CKey::SetKey32(uint8_t Key32[32])
|
||||
{
|
||||
memcpy(vch,Key32,32);
|
||||
fCompressed = true;
|
||||
if ( Check(vch) == 0 )
|
||||
{
|
||||
fValid = false;
|
||||
return(-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
fValid = true;
|
||||
return(0);
|
||||
}
|
||||
}
|
||||
|
||||
bool CKey::SetPrivKey(const CPrivKey &privkey, bool fCompressedIn) {
|
||||
if (!ec_privkey_import_der(secp256k1_context_sign, (unsigned char*)begin(), &privkey[0], privkey.size()))
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user