Implements the layout-improvement suggestions from the layout audit (visual arrangement
only; no functionality added or removed):
- Send/Receive: the recent-activity list now grows to fill the space below the fixed
compose/receive card (more history visible), with a centered empty-state when there is
none — instead of leaving dead canvas.
- Shield/Merge: pair the Fee and UTXO-Limit fields on one row to tighten vertical rhythm.
- Market: extend + frame the portfolio group-list as one contained panel (with a bottom
edge) and center its empty-state, closing the previously un-anchored gap.
- Overlay dialogs: raise the card glass fill/border alpha (35/50 -> 60/90 of 255) so the
dialog card reads as a distinct surface over busy backdrops (global, all overlays).
- Wallets: size the list height to the actual wallet count instead of always reserving 7
rows, removing the large gap before the scan/create prompts (still scrolls when many).
- Contacts: width-aware address truncation shows more of the address on wide rows.
- Transfer Funds: give the "sends the full balance" warning a warning icon + color so the
stakes stand out from the neutral result-preview lines.
- First-run wizard: collapse a completed Step 1 (Appearance) to the compact pill like
Step 2, so a finished step is no longer taller than the active one.
- Explorer: distribute the Chain card's two stats to match the density of the sibling
metrics grid.
- Validate Address: a "Results will appear here" caption fills the pre-interaction blank.
- Change Passphrase: add the warning banner its sibling security dialogs have.
- Migration ShowSeed: box the 24-word mnemonic grid (a GlassSectionScope behind the
existing RenderSeedWordGrid) so the critical secret reads as a distinct artifact —
purely visual, no seed/logic/state change.
Verified at 1280 across full-node + Lite + Windows (ctest green) and an adversarial diff
review (clean). New i18n key backfilled into all 8 languages.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Addresses the cross-screen inconsistencies from the layout audit by routing screens onto
the design system's own (previously under-used) shared helpers:
- Dialog footers: migrate ~9 overlay dialogs off hand-rolled placement onto the shared
helpers — DialogActionFooter (primary+Close), DialogConfirmFooter, or
BeginOverlayDialogFooter for custom/multi-button rows — so footers share one centered
treatment. All footer/action buttons now use TactileButton (glass press) instead of the
bare StyledButton some dialogs used.
- Empty states: add a shared material::DrawEmptyState(icon, title, hint) (centered icon +
title + wrapped hint) and adopt it in Peers, Transactions, and Market-portfolio, which
previously showed a bare left-aligned caption.
- Security dialogs: add the missing Cancel to Change Passphrase and Set PIN so the whole
security family shares a two-button footer (Cancel dismisses without applying).
- Transactions pager: shared TactileButton helpers (matching Explorer).
- Frosted-pane rounding: Contacts/Chat use Layout::glassRounding() instead of hardcoded
12/10/8px literals, matching Peers.
- "Set Label..." title loses its stray trailing ellipsis.
Preserves every button's label and action; the transfer footer's order becomes
[Confirm][Cancel] to match the shared helper's primary-first convention. Verified at 1280
across full-node + Lite + Windows (ctest green) and an adversarial diff review (clean).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wide/ultrawide (1440-3440px) responsiveness was unhealthy: no page/content-level
max-width cap existed, and every card/form/table derived width from raw
GetContentRegionAvail().x with floor-only clamps, so surfaces stretched edge-to-edge
(2000-3000px inputs, ballooning cards, giant grid cells, 2000px+ dead row-voids).
Root cause: adopt the (previously dead-code) clamp helpers.
- New Layout::kContentMaxWidth() (~1600dp, tunable via ui.toml [layout]
content-max-width; <=0 disables). Cap ##ContentArea to it and center the column in
wider windows — every tab derives from this child, so one change tames the app at
wide widths. No-op below the cap (fills as before), so 1080p/1440p are unaffected.
Per-surface upper-clamps (std::min(cap*dp, expr), floors preserved) where a single
element is still too wide even within the capped column:
- Settings: Theme/Layout/Language combos, the font-scale slider (~3000px -> 360dp),
the effect sliders, Explorer URL and RPC credential fields.
- Send / Receive: cap the compose / receive cards to a readable form width and center
them (Indent(pad+offset) so the auto-layout fields align with the hand-drawn card);
the recent-tx lists below keep the full column width.
- Chat message bubbles + composer, mining pool URL/payout inputs + stats left/right
split, contacts search, and the lite-network add-server row / server cards / status
panel (capped + centered).
- Wizard: vertically center the cards when they fit (was top-anchored, leaving a void
on tall monitors), compensating the content-height measurement so it can't oscillate.
The 1600 cap also subsumes the fixed-4-column balance grids (~400px cards) and the
right-anchored row dead-gaps (voids shrink from ~2700px to ~800px), so those are left
to the cap rather than blind column/row redesigns.
Verified at 1024/1280 (and via a temporary 900dp cap to exercise the cap+center path,
since the test display clamps to 1280) across full-node + Lite + Windows (ctest green)
and an adversarial diff review (clean). The true wide/ultrawide look and the 1600dp cap
value still want eyes on a real wide monitor.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
In table view the table is inset into its glass panel by tVpad and its
outer_size is listH-2*tVpad, so the post-table cursor ended tVpad (~10px) above
where the cards/list views leave it, pulling the "N address saved" footer up.
Land the cursor at the glass-panel bottom (tpMin.y + listH) so the footer lines
up across all three view styles.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The chat and contacts panes drew flat ImGui fills (ChildBg / default
WindowBg / NoBackground), so they never sampled the acrylic blur and
showed the raw backdrop texture. Route them through DrawGlassPanel --
the pattern the peers_tab sibling and every other tab already use:
- chat: frost the conversation-list + thread panes and the composer
input box, and add inner padding so content doesn't hug the glass edges
- contacts: frost the card/list container AND the table view, padding both
Padding needed ImGuiChildFlags_AlwaysUseWindowPadding -- a borderless
child silently ignores WindowPadding otherwise (documented gotcha in
daemon_download_dialog.h). BeginTable can't take that flag, so the table
view is inset within its glass panel instead.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a settings-gear modal with a segmented avatar-shape picker (circle / rounded square / full-row left tab), a list-scale slider, and a live two-row preview. Smooth-scroll the address list and fix a latent wheel double-scroll on the outer scroll child. (settings.h also refreshes the portfolio-style doc comment.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Contacts were scoped by activeWalletIdentityHash() — a hash of the wallet's
ENTIRE address set. Creating a new receive address grows the set, changing the
hash, so every contact stamped with the old hash falls out of the scope filter
(contacts_tab.cpp:915) while still being counted — the "3 saved, 1 showing"
symptom, where only the one set to global (which bypasses the scope) survives.
It also hid scoped contacts on every startup before the daemon connected (hash
empty until addresses load).
Introduce a stable per-wallet scope id: WalletIndexEntry.scopeId ("w:"+random
hex), generated once and persisted in the wallet index (keyed by wallet file),
never recomputed from the mutable address set — so creating addresses, locking,
or disconnecting never changes it. App::activeWalletScopeId() establishes it on
first use. Contacts now scope + filter on this instead of the drifting hash. The
tx-history-cache identity (the hash's real purpose) is untouched.
Recovery for already-orphaned contacts:
- AddressBook::reattachLegacyScopes() re-attaches non-global, non-"w:" contacts
to the active wallet's stable id; run once when there's a single known wallet
(unambiguous attribution). Idempotent.
- The scope filter fails OPEN for legacy scopes (multi-wallet case where recovery
can't attribute them) so no contact is ever hidden; stable "w:" scopes still
match strictly.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
From the audit: while a switch/first-load is in flight the wallet identity hash
is empty, so contact/portfolio scope-writes silently fell back to "global"
(leaking a wallet-specific entry into every wallet) and scope-filters showed
every wallet's scoped entries.
- Contacts: a NEW wallet-scoped contact created while the identity is unknown is
now refused with a clear message (tick global or wait); editing an existing
scoped contact preserves its scope instead of demoting it to global.
- Portfolio: the "Add group" button is disabled while the identity is unknown
(with a tooltip), so a new group can't get an empty/global scope.
- Both views' visibility filters now show ONLY global entries when the identity
is unknown — never another wallet's scoped contacts/groups — instead of
showing everything.
- +2 i18n strings (8 langs; reworded one zh string to stay within the CJK subset).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adversarial review found that the contact list/table loops (no clipper) call
drawContactAvatar for every row, so an animated avatar scrolled out of the
list/table viewport still flagged the render loop as animating — pinning the app
at vsync-rate redraw instead of idling (power drain).
currentAvatarFrame now takes an onScreen flag: off-screen it shows frame 0 and
does NOT set the keep-redrawing flag. The list and table pass ImGui::IsRectVisible
for the row/avatar; the preview passes true; the library grid already yields a
null texture for culled cells. (Two other findings — stb GIF peak host RAM and
the session texture cache — were reviewed and judged bounded/local-only.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Hovering a GIF/WebP thumbnail in the picker now previews its animation:
- The picker's Thumb gains a lazily-loaded frame sequence (via LoadAnimatedRGBA)
fetched the first time an animatable (.gif/.webp) thumbnail is hovered; still
images and other formats keep their single static thumbnail (no re-decode).
- On hover the current frame is drawn on the ImGui clock; leaving the thumbnail
returns it to the still frame-0 preview.
- A clear-on-read flag (ImagePicker::consumeAnimationActive) is OR'd into
ConsumeContactsAvatarAnimation so the render loop keeps drawing while a hover
preview plays and idles otherwise. clearThumbs frees all frame textures too.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Animate contact avatars end to end:
- texture_loader gains LoadAnimatedRGBA: decodes an image into a downscaled
RGBA frame sequence + per-frame durations — animated GIF via stb
(stbi_load_gif_from_memory) and animated WebP via libwebp's WebPAnimDecoder;
stills (and APNG, which stb reads as one image) return a single frame. Frames
are box-downscaled (smaller cap for animations) to bound VRAM, capped at 300.
- The contacts avatar cache now holds a frame sequence; currentAvatarFrame()
advances animated avatars by the ImGui clock and is used everywhere avatars
draw (list, cards, table, grid, preview). When a live animated frame is drawn
it flags the render loop (ConsumeContactsAvatarAnimation, clear-on-read) so
main.cpp keeps producing frames while animation plays and idles when it stops
or the contacts view is hidden.
- New animate_avatars setting (default on) + a Settings appearance toggle
("Animate avatars"); off shows the first frame only. currentAvatarFrame
honors it. +i18n (8 langs, CJK subset rebuilt for 帧/播/첫).
Verified: a 3-frame GIF and a 3-frame animated WebP both decode to 3 frames
with correct 120ms delays through the exact libwebp/stb calls used here.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Broaden avatar/image support:
- Add libwebp (FetchContent, static, decode-only) so WebP loads. Built from
source for Linux / mingw-Windows / macOS-osxcross identically — the cross
sysroots have no webp, so vendoring from source is the one portable path;
encode/tool builds are disabled to avoid pulling in libpng/zlib. Linked as
webp + webpdemux (the latter for animated WebP, wired next).
- texture_loader routes all decode through DecodeImageRGBA: sniffs the RIFF/
WEBP header and uses libwebp (WebPDecodeRGBAInto into a free()-able buffer),
else stb — so every existing caller (avatars, QR, thumbnails) gains WebP for
free with no allocator mismatch.
- Enable stb's TGA / PSD / PNM / PIC decoders and add .webp/.tga/.psd/.pnm/
.ppm/.pgm/.pic to the image-picker + avatar-library extension lists.
Verified: libwebp builds static and a real .webp decodes to correct RGBA.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
From the adversarial review of the image-library grid:
- MED: the delete badge was an InvisibleButton positioned via SetCursorScreenPos,
which left CursorPosPrevLine at the badge corner — the next cell's SameLine
reads that, so a hovered/selected row's trailing cells jittered ~3px and their
hit-rects overlapped. Hit-test the badge MANUALLY (no layout item, no cursor
moves); it still takes click priority over selecting the thumbnail.
- MED: avatar textures were uploaded at full native resolution and cached for the
session with no cap — a library of large photos could cost GBs of VRAM, and the
contact list decoded every image avatar at once on tab open. Box-downscale to
<=256px (an avatar renders at most ~112px) and budget decodes to a few per
frame, so large libraries fill in progressively instead of stalling.
(A third finding — a symlink edge case in the delete guard — was reviewed and
judged below the bar; the weakly_canonical + parent-path guard already holds.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Redesign the Image avatar tab from a single-image chooser into a grid over a
persistent image library (mirrors the Icon tab):
- Images the user adds live in <config>/contact-avatars/ and PERSIST as a
reusable, portable set — they travel with the wallet data dir, so avatars
survive moving to another machine without remembering source paths.
- The grid's first cell is always the "+ add image" button (opens the picker,
decode-verifies, copies into the library, auto-selects the new image).
- Each library image is a selectable thumbnail (Primary ring when selected)
with a delete badge (top-right, red on hover) to remove it from the library;
the delete is deferred past the grid loop and clears the selection if it
pointed at the removed file. Contacts still referencing a deleted image fall
back to their Z/T badge.
- Removes the previous auto-prune of "unused" images on edit/delete — images
are only removed by the explicit delete badge now.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Compare the file's parent path to the managed dir instead of a string prefix,
so a sibling dir like contact-avatars-x can't false-match. Our avatar copies
always live directly in the dir, so this is both correct and safer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Table view now shows the same avatar (image / icon / Z-T badge) before each
contact's label, drawn after the row Selectable so its highlight doesn't
paint over it — visual parity with Cards/List.
- When a contact's custom image avatar is replaced (edit) or the contact is
deleted, its now-unused file in <config>/contact-avatars/ is removed
(pruneOrphanAvatar) — but only if no other contact still references it and
the path is inside our managed dir, and its cached texture is dropped too.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
From an adversarial review of the avatar edit-dialog + image picker:
- HIGH: the per-row Delete icon called doDelete() (which erases from
book.entries()) INSIDE the loop iterating that same vector — out-of-bounds
reads / wrong rows on the confirming click. Defer it until after the loop.
- HIGH: the decode stack was compiled PNG-only (STBI_ONLY_PNG) while the image
picker accepts .jpg/.jpeg/.bmp/.gif, so picking a JPEG (the common photo
case) silently produced a non-loading avatar + an orphaned copy on disk.
Enable JPEG/BMP/GIF decoders, and guard the pick: verify the source decodes
before copying/committing (new contact_avatar_bad_image string, 8 langs).
- MED: the fixed, non-scrolling edit card floored bodyH at 260*dp, which could
push Save/Cancel below the card on short windows — floor lowered so the
footer always stays inside.
- LOW: the live-preview panel rounding is now dp-scaled (10*dp) to match the
real list card it mirrors.
- LOW: re-picking the same source path after its contents changed showed a
stale cached texture — evict the avatar texture cache entry on re-pick.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Address five reported issues:
- Address field is now full width with a centered Paste button beneath it
(was a narrow field with Paste crammed alongside).
- The pinned "Show in every wallet" checkbox no longer clips at the column
bottom — the Notes fill reserves a clear margin for it.
- Image mode: more spacing between the preview circle and the Choose/Remove
row so the button isn't crowding the avatar.
- Contact list: hovering a row now un-collapses the address to its full form
inline (clipped to the text column) instead of popping a tooltip.
- Per-row copy/edit/delete icons fire on the first click on an unselected row:
the action lambdas validate s_selected_index freshly (via selValid())
instead of the frame-top has_selection bool, which was stale in the same
frame the icon set the selection.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The dialog was a squat auto-height box with a big dead zone below and an icon
grid that clipped at ~3 rows. Make it a fixed, tall card (up to 84% of the
viewport) whose body flexes to fill the height:
- The icon grid grows into the space — ~8–9 rows visible instead of 3.
- Notes expands to fill the left column above the now bottom-pinned Global
checkbox, so the left side uses the height too.
- The image-mode preview circle is bigger (r44 → r56) and vertically centered,
with glyphs scaled to it.
- Footer pins to the bottom; Save/Add is now accent-colored so the primary
action reads above Cancel.
Notes/actionButton schema lookups that only fed the old fixed heights are gone.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Four refinements now that the two-column layout has room:
1. Image mode shows a large circular preview of the chosen picture (or a
placeholder circle with an add-photo glyph, or a broken-image glyph if the
file went missing), the filename, and centered Choose/Remove buttons —
instead of a bare button.
2. The live-preview avatar is larger (r20 → r26) and the address is now
middle-truncated (head + tail) so both ends read, like the real list row.
3. Badge mode shows the two actual chips — Z (shielded) and T (transparent) —
with labels, making clear the badge is auto-picked from the address type,
rather than a line of text.
4. The Badge/Icon/Image segmented control gains glyphs (badge / palette /
image) beside its labels via a small two-font inline control (the shared
SegmentedControl helper is single-font).
Adds contact_avatar_shielded / _transparent keys and rewords the badge hint
(the chips now carry the Z/T meaning); +8-language translations, all within
the existing CJK subset.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The edit dialog was a tall, narrow single column that wasted ~half the
horizontal space and cramped the icon grid into ~2.5 clipped rows crowding
the footer. Rework it into the portfolio-editor two-column shape:
- Card widened 560 → 880 logical.
- Full-width live preview stays on top (now shows more of the address).
- Body is two fixed-height columns: form (label / address+paste / notes /
global) on the left, avatar picker (segmented + icon grid / image / badge
hint) on the right, each filling its column so the grid gets ~6 columns and
~4 rows instead of clipping mid-row.
- Overall modal is much shorter, so Save/Cancel no longer crowd the grid.
- Badge-mode hint re-centered relative to the current cursor (it now sits
below the segmented control inside the shared column, not a fresh child).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The revamped edit dialog derives its input widths from the card content
width, so the address-input schema config is no longer read.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Rebuild the add/edit contact dialog on the portfolio-editor design language:
- A live preview card at the top shows the contact exactly as it renders in the
list (avatar + name + address), updating as you type and pick an avatar.
- An avatar picker (Badge / Icon / Image segmented control) lets you keep the
default Z/T type badge, choose a Material wallet icon from a searchable grid,
or set a custom image. The picker area is fixed-height so the modal doesn't
jump when switching modes.
- Custom images go through a new in-app ImagePicker (image_picker.h): a
Material overlay that browses the filesystem starting at the user's Pictures
folder, shows a thumbnail grid (decoded to raw pixels, box-downscaled to a
small texture, cached per directory and freed on navigate/close, budgeted a
few decodes per frame so large folders don't hitch), and returns the chosen
path. The chosen image is copied into <config>/contact-avatars/ (named by an
FNV hash of the source path, so re-picking is idempotent) and stored as
"img:<path>". Like FolderPicker, it takes over the modal surface while open.
- Paste is now available on both add and edit; buttons are content-sized.
Adds three sweep surfaces (contacts-edit-{icon,badge,image}) that open the
dialog on a seeded contact in each avatar mode, plus i18n keys (+ 8-language
translations; reworded two zh/ja strings to stay within the existing CJK
subset, so no font rebuild).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add an `avatar` field to AddressBookEntry ("" = default Z/T type badge,
"icon:<name>" = a Material wallet-icon, "img:<path>" = a custom image),
serialized additively in addressbook.json (only written when non-empty, so
existing books are untouched).
Render it in the Cards/List views via a new drawContactAvatar helper: custom
images are loaded once through a path-keyed texture cache and drawn
circular-cropped (centre-cropped UVs + a thin border ring); icons reuse the
project-icon set (incl. the special pickaxe font path) in a tinted circle;
everything else falls back to the existing Z/T badge (also the fallback when
an image fails to load or an icon name is unknown).
Seed one sweep contact with an icon avatar to exercise the icon-badge path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Three interaction refinements to the address list:
- The globe badge now stays pinned far-right; the per-row copy/edit/delete actions
appear to its LEFT on hover/selection instead of replacing it.
- A left-click on empty space in the Cards/List area clears the current selection
(no row/action hovered -> deselect).
- Right-clicking a row (any view) selects it and opens a shared context menu
(Copy address / Edit / Delete), rendered once after the list.
Build + hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two follow-ups from the contacts audit:
- Per-row actions: in the Cards/List views, copy/edit/delete icon buttons now appear
on the right of a row on hover or selection (the globe badge shows otherwise). The
row Selectable uses SetNextItemAllowOverlap so the action InvisibleButtons take
click priority; whole-row hover (IsMouseHoveringRect) drives the highlight so it
survives hovering an icon; the delete icon turns red while armed (two-click confirm);
each has a tooltip. Trailing space is reserved so the text never reflows on hover,
and the cursor is restored after the manual action layout.
- Add/edit modal HiDPI: the Layout::kDialog* helpers fold dpiScale() (physical px)
while raw schema widths are logical, so the schema-path formW/actionW/actionGap/
notesH were unscaled vs their scaled fallbacks. Scale the schema-path values; and
since BeginOverlayDialog re-applies dpiScale to cardWidth, divide the already-scaled
dialogW back out (it was double-scaled). No visible change at 100%; correct at 150%.
Build + ctest + hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a persisted view toggle so the contacts address list can be rendered three
ways, moving it away from a bare data-grid toward a Material look:
- Cards: tactile rounded cards with a circular Z/T type-avatar, label over a muted
truncated address, trailing globe badge, primary-tint + outline selection, hover
fill, and a centred Material empty state.
- List: borderless two-line rows (same avatar + label/address) with hover tint and a
thin per-row divider — denser than cards.
- Table: the previous 3-column table, material-ized (grid borders dropped, row
backgrounds + interactive sort kept).
The toggle is an icon SegmentedControl (view-agenda / view-list / table-rows)
right-aligned on the toolbar; the choice persists via a new contacts_view_mode_
setting (0 cards / 1 list / 2 table, mirroring portfolio_style_). Cards/List sort by
label; Table keeps its sortable headers. All geometry is dpiScale()-aware; the globe
badge is drawn in the icon font in every mode. Default is Cards.
Build + ctest + hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Address the confirmed findings from a workflow audit of the Contacts tab body:
- Label clip: the Label column was WidthFixed 150px and clipped long labels
mid-word ("drgx pool payout a…"). Make all three columns WidthStretch (label 1.5,
address 2.6, notes 1.0) so the label grows with the tab and the notes column no
longer reserves a fixed empty block on the right (notes = low weight, per request).
- Globe badge tofu: the global-contact ICON_MD_PUBLIC badge was drawn with the text
font (no Material glyphs) → rendered as "?". Push Type().iconSmall() around it.
- Plural: "1 addresses saved" -> add address_book_count_one ("%zu address saved",
8 langs, %zu kept so the format signature matches) and branch on count == 1.
- DPI: the SameLine badge gaps (6/8px) and the table-height floor (120px) are now
* Layout::dpiScale(); the WidthStretch columns are relative so need no scaling.
- Toolbar: give the four actions leading Material icons (person-add / edit / delete /
content-copy) and accent the primary "Add New" — via a small local icon+label
tactile-button helper (ImGui has no two-font button), icons inherit the
disabled-aware text alpha so they gray out with BeginDisabled().
Build + ctest + hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Presentation-only reference-design migration of three more modals:
- Validate Address: struct-form overlay (idSuffix validateaddr), 3 StyledButton ->
TactileButton, drop the description divider, and TR() the hardcoded "Error: %s"
(reuse the existing error_format key). The validateaddress RPC/worker path is untouched.
- Address label: struct-form overlay (idSuffix addrlabel); drop the footer divider and
zero its layout-reserve term (separatorH) so the fixed-height icon-picker card math
stays consistent. Buttons were already TactileButton.
- Contacts add/edit: struct-form overlay (keeps its idSuffix + BeginOverlayDialogFooter);
StyledButton -> TactileButton across the file (3 modal + 4 contact-list buttons) for a
consistent Contacts tab. The address-book add/update/notify logic is untouched.
Build + hygiene clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
First phase of multi-wallet support: keep each wallet's data separate so loading
a different wallet no longer shows the previous one's data, and lay the metadata
groundwork for the wallet-files list.
- Address book scoped per wallet: AddressBookEntry gains a "scope" ("global" or a
wallet-identity hash); the Contacts tab shows global + current-wallet contacts
(App::activeWalletIdentityHash) with a "show in every wallet" toggle + globe
badge. Legacy entries migrate to "global". Scope-aware de-dup allows the same
address across different wallets.
- Wallet metadata index (data/wallet_index -> wallets.json): file-keyed cache of
balance / address count / identity / size / last-opened / synced-here, since
those can't be read off a wallet.dat without loading it. Populated on connect +
address refresh (change-detecting upsert). Plus an active_wallet_file setting
for the -wallet=<name> switch coming in P2.
Unit-tested (testAddressBookScope, testWalletIndex): migration, visibility filter,
scope-aware de-dup, upsert change-detection, save/reload round-trip.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Screenshot-sweep review follow-ups:
- sweepPageName() had its own page-name switch that lacked a Contacts case,
so the tab's screenshots landed under the fallback "page/" dir. Add the
case so they capture under "contacts/".
- The Z/T type badge (green/amber) washed out on light skins. Use darker,
more-saturated variants when IsLightTheme(); keep the brighter ones on dark.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 0d — the accessibility pass on the Contacts tab.
- Search box filters by label/address/notes (case-insensitive); a distinct
"no matching contacts" empty state.
- Sortable columns (ImGuiTableFlags_Sortable) — click a header to sort the
view by label/address/notes, ascending or descending.
- Keyboard nav (when the tab owns focus, no field/modal active): Up/Down move
the selection through the *visible* order, Enter edits, Delete deletes
(feeding the two-click confirm), Ctrl+C copies.
- Contrast: the address is no longer rendered as muted TextDisabled (it's the
row's key data) — normal legible text, with a coloured Z/T type badge.
Notes are legible too.
- The add/edit form focuses its first field on open (SetKeyboardFocusHere).
- The delete confirm is now visible: the Delete button relabels to
"Confirm delete?" while armed, instead of a transient toast.
Correctness: selection is tracked by STORAGE index, decoupled from the
filtered/sorted visible order, so edit/delete/copy always target the right
entry. (ImGui renders to a canvas with no OS accessibility tree, so this is a
keyboard/contrast/findability pass, not screen-reader support.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase 0b. The address book was buried in Settings behind a modal dialog.
Make it a first-class "Contacts" tab (which will also become the chat
roster), rendered inline in the main content area.
- New NavPage::Contacts (after History; ICON_MD_CONTACTS) +
WalletUiSurface::Contacts. isUiSurfaceAvailable's `default: return true`
shows it in BOTH variants; uiSurfaceNeedsWalletData's default keeps it
usable before wallet data loads. All the touchpoints wired: NavPageSurface,
GetNavIconMD, the app.cpp dispatch case, the app_network.cpp tracePageName
case, and the `contacts` i18n label.
- New src/ui/windows/contacts_tab.{h,cpp}: RenderContactsTab lifts the
toolbar + table + add/edit modal out of address_book_dialog, rendered in a
BeginChild scroll region (peers_tab pattern) instead of an overlay; the
add/edit form stays a modal layered over the tab. Reuses the existing
address_book_* i18n keys and the dialogs.address-book schema.
- Delete address_book_dialog.{h,cpp}; remove its app.cpp render pump and the
dead App::show_address_book_. The Settings "Address Book…" button now
navigates to the tab (setCurrentPage) instead of opening the modal, so the
Tools & Actions grid layout is untouched.
- CMake: swap the dialog sources for contacts_tab.
Behavior-preserving move; search/sort/keyboard/contrast land in 0d. Visual
check pending the per-theme screenshot sweep.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>