F3: the daemon connect loop retried forever with only an animated spinner when the
daemon was reachable-but-never-ready (stuck in RPC warmup / -28, or an external daemon
that never finishes init) -- no error, no guidance, no escape. It now stamps
connect_stall_since_ the moment the daemon first goes "reachable but not ready" (the
warmup branch + applyDaemonInitStatus) and clears it on connect / disconnect /
warmup-complete. A pure, unit-testable util::connectHasStalled() helper (new
util/connect_stall.h, 45s default from ui.toml [screens.loading].stall-timeout-sec)
drives a "Taking longer than expected" notice in renderLoadingOverlay(): a title, a
reassuring body with elapsed seconds, and a full-node hint to Settings > Restart Daemon
or the Console. The background retry keeps running underneath, so the notice self-clears
the instant it connects. Guarded off while the daemon is in State::Error (that case is
owned by the existing crash-count hint).
The overlay is a pure draw-list layer with no interactive widgets, so this follows the
existing crash-hint idiom (guidance text, not injected buttons); the stalled state is
computed locally in the overlay, so the only new App member is connect_stall_since_.
Adds testConnectHasStalled to test_phase4.cpp and three i18n keys to i18n.cpp (English
source of truth; the res/lang/*.json back-fill is deferred to a single
add_missing_translations.py run at the end of the batch).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Three verified daemon-startup edge-case fixes centered on the config/params
filesystem path:
- F7: new non-throwing Platform::ensureDirectory(dir, outError) with one
consistent "Cannot create <dir>: <reason>. Check permissions / free space."
message. Replaces the unchecked/throwing create_directories sites at main.cpp
(pre-init: log + Windows MessageBox + return 1), connection.cpp's
autoDetectConfig (was the *throwing* overload -- could raise an uncaught
filesystem_error through its callers; now sets the new
ConnectionConfig::dir_error), and both app.cpp daemon-dir sites (surface via
daemon_status_ + return false). The primary connect path (app_network.cpp)
checks dir_error and shows it instead of mislabelling it "waiting for config".
embedded_resources.cpp already checked its error_code, so it is left as-is.
- F6: verifySaplingParams() now hash-verifies each param against its pinned
canonical SHA-256 (source of truth: scripts/build-lite-backend-artifact.sh)
instead of only checking existence, so a truncated / corrupt-but-present param
is rejected up front rather than failing later on a shielded operation. A
<params_dir>/.sapling_verified marker keyed on size:mtime avoids re-hashing
~48MB on every startup. Logic extracted to the injectable, unit-testable
verifySaplingParamsIn(dir, digests); reuses util::sha256Hex (no new hash impl).
- F5: startEmbeddedDaemon() now checks extractEmbeddedResources()'s return and
the previously-dropped copy_file error_code in the daemon-binary fallback loop,
aborting with a clear status (sb_daemon_extract_failed / sb_daemon_files_failed)
instead of failing opaquely at spawn. An absent source file stays non-fatal.
Adds testPlatformEnsureDirectory and testVerifySaplingParams to test_phase4.cpp.
i18n keys added to i18n.cpp (English source of truth); the res/lang/*.json
back-fill via add_missing_translations.py is deferred to a single run at the end
of the batch. Progress tracked in docs/daemon-startup-hardening.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Three verified daemon-startup edge-case fixes in the embedded-daemon process
lifecycle (all in embedded_daemon.{cpp,h}):
- F1: EmbeddedDaemon::isRunning() (POSIX) now reads the atomic state_ instead of
calling waitpid(WNOHANG) from the UI thread, which raced monitorProcess()'s own
reap. waitpid is one-shot: whichever thread won consumed the exit status; if
isRunning() won, the monitor never saw the crash, so crash_count_/State::Error
and the 3-strike restart cap were silently lost. monitorProcess() is now the sole
reaper (predicate Running || Stopping keeps stop()'s wait loops correct). Mirrors
the existing XmrigManager::isRunning() fix.
- F2: startProcess() (POSIX) adds a close-on-exec self-pipe exec handshake. On a
non-executable / wrong-arch / corrupt binary, execv fails in the child and the
parent now learns synchronously (reads errno vs EOF), reaps the zombie, sets a
precise last_error_ ("not executable or wrong architecture"), and returns false
-- instead of reporting State::Running for a daemon that never started. Uses
pipe()+FD_CLOEXEC (not pipe2) so the branch stays shared with macOS. Parent-side
setpgid is now best-effort + logged.
- F4: start() gates on a lingering datadir lock after the port check. A graceful
shutdown releases the RPC port ~90s before the datadir .lock, so a rapid
stop->start spawned a daemon that died on the lock and, three times in ~12s,
tripped the 3-strike crash cap before the lock cleared. start() now polls
isDaemonProcessRunning() with a bounded ~300ms wait and bails with a distinct
non-crash Error (no crash_count_ bump) that the connect loop retries once the
lock clears. Isolated migrate-to-seed starts (skip_port_check_ / -datadir
override) are exempt.
Adds the testDatadirLockGate unit test (pure evaluateDatadirLockGate matrix) to
test_phase4.cpp. Plan and progress tracked in docs/daemon-startup-hardening.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Several related mining-tab pool improvements:
- Report the default pool fee correctly: pool.dragonx.is is 1%, not 0%.
The registry constant was hardcoded to 0. It now also fetches the live
poolFee from the pool's /api/stats alongside hashrate (no extra
request), so the displayed fee self-corrects and falls back to the
compile-time value only when the fetch hasn't landed.
- Show fractional fees: new FormatFeePercent trims trailing zeros so
whole fees read "1%" and fractional ones keep their decimals ("1.5%").
- Surface saved + custom pools in the pool list card: the list is now
the union of the official pools, the user's saved favorites, and the
currently-mined pool (effectivePools), each a selectable, endpoint-
deduped row. Previously the card only showed the hardcoded knownPools().
- Fix the xmrig "user" field: the "Payout Address" field now drives the
pool login rewards are credited to (resolveMiningUserAddress), instead
of being written only to "pass" while "user" was auto-derived from the
wallet's own first z-address -- which silently ignored a configured
payout address and could route rewards to the wrong address.
Unit tests cover parsePoolFee, FormatFeePercent, effectivePools, and
resolveMiningUserAddress; full app + ObsidianDragonTests build clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The pinned librustzcash / transitive crates (notably traitobject 0.1.0) rely on
pre-1.70 trait coherence and fail to compile on newer rustc (E0119), so the backend
must build with 1.63. Add a rust-toolchain.toml in the vendored backend so rustup
auto-selects 1.63 when cargo runs there — no more manual RUSTUP_TOOLCHAIN=1.63.0.
The pin is scoped to the backend tree (repo-root cargo keeps the default toolchain).
Also symlink the pin into the prepared build root so --silentdragonxlitelib-dir
builds honor it too.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- The macOS DMG filename used a separate hardcoded DMG_BASENAME ("DragonX_Wallet"),
so the export didn't match the .app/zip (ObsidianDragon). Derive it from
APP_BASENAME: full-node -> ObsidianDragon-*.dmg, lite -> ObsidianDragonLite-*.dmg.
The mounted volume + CFBundleName keep the "DragonX Wallet" display branding.
- build_release_mac did `rm -rf "$out"`, wiping all of release/mac on every build, so
building one variant destroyed the other's artifacts. Scope the cleanup to the
current variant's files (as the Linux/Windows release paths already do) so the
full-node and lite releases coexist.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The --mac-release path (full-node and --lite-backend) had never run on a real
Mac and broke on several Linux-only assumptions:
- build.sh version parser used GNU sed \+ (BSD sed reads it literally), so it
aborted before compiling — switched to POSIX [[:space:]][[:space:]]*.
- build.sh libsodium universal check used GNU grep \| — switched to grep -E.
- libwebp's cpu.cmake applies -mno-sse2 to its reference DSP files; under a
universal build (-arch arm64;x86_64) that lands on the x86_64 slice, where it
disables _Float16 and breaks the SDK 26 <math.h>. Added an idempotent
FetchContent PATCH_COMMAND (cmake/patch-libwebp-simd.cmake) to neutralize it.
- The SDXL lite backend static lib needs Security + CoreFoundation frameworks on
macOS; added them to the imported dragonx_lite_backend target for APPLE.
- Added a DRAGONX_MAC_ARCHS override plus auto-detect: with --lite-backend the
app is built for the arch(es) the backend .a actually provides (its pinned
ring 0.16.11 is x86_64-only), instead of failing to link a universal app.
- build-lite-backend-artifact.sh uses bash 4+ (mapfile); added a re-exec guard
for macOS's stock bash 3.2 and added bash to setup.sh's macOS core deps.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
setup.sh --win ran `sudo apt-get install` (and update-alternatives)
unconditionally, forcing the whole run under sudo even when mingw-w64 was
already present. Running setup as root makes the daemon cross-compile run as
root, leaving root-owned artifacts under external/dragonx that break `make
clean` on a later non-sudo build (stale objects relink -> mingw link failure
recurs). Gate the apt/update-alternatives block behind a presence check so
`./setup.sh --win` runs sudo-free (and the daemon build as the invoking user)
when the toolchain is already installed.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Adds `sign-daemon-release.sh release <secret.key> <version>`: zips each staged
prebuilt-binaries/dragonxd-{linux,mac,win}/ into dragonx-<version>-{linux-amd64,
macos,win64}.zip, signs each (detached ed25519), and prints the SHA-256 checksum
table for the release body. Platforms with no staged daemon are skipped; warns
if the signing key doesn't match the pubkey pinned in daemon_updater.h. Keeps the
existing keygen/pubkey/sign subcommands.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Point the miner build at DragonX/drg-xmrig and rename the prebuilt staging
dir xmrig-hac -> drg-xmrig across setup.sh, build.sh, the legacy Windows
script, .gitignore and README.
setup.sh now clones/builds the miner from git.dragonx.is/DragonX/drg-xmrig
(was dragonx/xmrig-hac), and the prebuilt staging dir is renamed
prebuilt-binaries/xmrig-hac -> prebuilt-binaries/drg-xmrig across build.sh, the
legacy Windows build script, .gitignore and README.
Also aligns setup.sh's section-8 directory list with section 7 (it previously
used a bare "xmrig" token, creating a stray empty prebuilt-binaries/xmrig/),
and updates the xmrig_manager.cpp header comment.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
In table view the table is inset into its glass panel by tVpad and its
outer_size is listH-2*tVpad, so the post-table cursor ended tVpad (~10px) above
where the cards/list views leave it, pulling the "N address saved" footer up.
Land the cursor at the glass-panel bottom (tpMin.y + listH) so the footer lines
up across all three view styles.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- balance: inset the address-row favorite (star) button by the card's inner
padding so it mirrors the left margin instead of hugging the card edge.
- mining: remove pool.dragonx.cc from the built-in default pools (pool.dragonx.is
is now the sole default); update the pool-registry test accordingly.
- mining: middle-truncate saved pool-URL and payout-address dropdown rows (new
shared material::TruncateToWidth helper) so a full z-address no longer runs
under the trailing delete (X) button.
- mining: fix the thread-grid cells overflowing the card at >100% display
scaling — the reserved Mine-button width used a raw clamp that didn't scale;
scale it by dp so cols is estimated correctly (no-op at 100%).
Full-node build + test suite green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Dev-branch audit (docs/_archive/security-audit-dev-2026-07-22.md) re-found the
master issues (absent on dev) plus new ones in dev-only code. Applied here;
full-node build + test suite green; the subtle fixes were adversarially re-verified.
Ported from the master remediation (adapted to dev's code):
- bootstrap: reject zip-slip / path-traversal archive members (isSafeArchivePath)
before writing (S2-1). (dev already fail-closes on a missing checksum.)
- xmrig updater: fail closed when a signature is required but no key is pinned (F1-1).
- http_download.httpGetString: 16 MiB hard cap + MAXFILESIZE on the shared
metadata/price fetch (F1-2 / caps the updater + exchange paths at one site).
- rpc_client: explicit SSL_VERIFYPEER/VERIFYHOST (F4-1) and a 256 MiB response
cap in WriteCallback (F4-3).
- lite_connection_service: reject remote http:// lite servers, loopback only (L1-1).
Loopback is matched by a strict dotted-decimal 127.0.0.0/8 check (not a
startsWith("127.") prefix, which would wrongly accept 127.0.0.1.evil.com), with
userinfo/fragment stripping.
- lite controller: propagate encrypt/decrypt save() failure instead of reporting
success (F7-1).
- xmrig_manager: chmod(0600) the pool config before writing secrets (F5-2).
- app: clear the copied secret from the OS clipboard on shutdown (F3b-1).
- export_transactions: neutralize CSV/spreadsheet formula injection (F13-1).
- build pipeline: build-from-source lite backend + remove the self-attested
CMake signature gate (F15-1); pinned+verified appimagetool (F15-3/4);
verified Sapling params in setup.sh (F15-6); build.sh exits 0 on success.
(F14-1 empty-quoted-arg and F8-2 NUL-termination were already fixed on dev.)
Dev-only findings:
- rpc_client.callRaw: scrub the raw buffer + parsed tree (templated scrubJsonSecrets
for ordered_json) so console dumpprivkey/z_exportkey keys don't linger in freed
heap (N1-1).
- seed_wallet_creator: wipe the exported mnemonic on the failure path so a discarded
failed result never carries a live seed (W1-2).
- export_all_keys: write the plaintext key dump 0600 + atomically via
writeFileAtomically (U1-2).
- chat_database: restrict chat_messages.sqlite and its WAL/SHM sidecars to owner-only (C3-1).
Not done (need a decision, documented in the report):
- Chat header metadata (cid/z/p) rides outside the AEAD (C1/C2) — binding it is a
wire-protocol change requiring SilentDragonXLite interop review.
- Bootstrap lacks an offline-rooted signature (S2-2 residual) — needs signing infra.
- Console scrollback retains console-typed key-export output in plaintext (N1-1
residual) — inherent to an echoing console; would need output redaction.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Add de/es/fr/pt/ru/zh/ja/ko translations for the tt_* tooltip keys added for
the Chat & Contacts, lite Node & Security, and Debug Options controls. Written
additively (indent=4, sort_keys, ensure_ascii=False) — +37 keys per file, no
other churn. Product/technical tokens (dragonxd, RPC, HD, CPU, 0-conf,
lite-seed-backup.txt, Shift+Enter, numeric units) kept verbatim. Rebuilt the
CJK subset font for the 30 new zh/ja/ko glyphs (all now covered).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A per-card audit found 38 interactive controls with no tooltip. Add them, with
new tt_* i18n keys (English source; per-language JSONs fall back to English
until translated):
- Chat & Contacts (8): emoji/bubble style, accent, density, text size, poll
rate, timestamps, enter-sends — the segmented/beginRow helpers added none.
- Node & Security (26): the whole lite wallet lifecycle / backup-keys /
encryption panel, plus the full-node RPC-details toggle and daemon Refresh.
- Debug Options (4): the screenshot-sweep / full-UI-sweep / open-folder /
seed-demo-chat buttons.
Theme, Wallet, Explorer, About were already fully covered.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Break up the tall, left-heavy Chat & Contacts card internally: Appearance on
the left, Messaging on the right when the card is wide (fills the width, ~halves
the height). Same Indent technique as the Node & Security card; the row helpers
retarget their leftX/rowW per column so controls right-align within each. The
narrow chat-settings modal stays single-column.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Page-level two-column masonry made the cards narrow and fought their internal
layouts. Revert the whole-page band (full-width stacked cards again) and keep
the internal NODE & SECURITY two-column — the better lever is breaking up the
large cards internally, not columning the page. The Explorer row-start-X fix is
kept (correct at full width too).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per feedback, keep Theme & Language and About/Debug full width (they read
better wide), and put only Wallet / Node & Security (left) and Explorer /
Chat & Contacts (right) in the two-column band. The band captures its top
anchor below the Theme card and restores full width before About.
Also fix an Explorer bug the two-column band exposed: row 1 placed the Address
column with an absolute SameLine(pad + halfW + …) that ignores the right-column
Indent, so "Address URL" leaked into the left column. Anchor it to the row's
indent-inclusive start X instead (identical result at full width).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The 1000-logical-px threshold never engaged at 125% OS scaling: the panel's
real-px width (~1190) was below 1000×dpiScale (~1250), so the page stayed
single-column even though the internal NODE & SECURITY two-column (760×dpiScale)
did engage. Drop to 780 logical px — still requires usable (~390 logical) columns
but engages at the widths real windows actually have under display scaling.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Render the section cards in two columns when the page is wide (>1000px):
left = Theme, Wallet, Node & Security; right = Explorer, Chat & Contacts,
About; Debug spans full width below. Driven by shadowing `availWidth` to the
column width for the whole card region and floating the right column with
Indent() (a one-shot cursor set can't hold a column across line-advances);
each card's own responsive gates collapse their internal columns at the
narrower width. Collapses to one column below the breakpoint.
Fix the half-width overflows a parallel audit surfaced (cards previously only
ever rendered full-width):
- WALLET Tools & Actions: merge-to-address was a 3rd button on a 2-button row
(unconditional SameLine) — flip the separators so 2-per-row pairs cleanly.
- EXPLORER: wrap the Block Explorer button to its own row when the checkboxes
+ button won't fit (measured, locale-safe).
- NODE & SECURITY: wrap "Remove Encryption" below when the encrypted row's
three buttons + status don't fit the column.
- ABOUT: 2x2 button grid instead of 1x4 so labels don't clip.
- THEME: reserve the real gaps + custom-skin "*" marker in the theme combo
width so Refresh doesn't spill past the edge.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The encrypt controls + auto-lock combo + PIN hint are one SameLine chain that
fits at full width but overflowed the half-width NODE & SECURITY column,
spilling the "Encrypt wallet first to enable PIN" hint over the Daemon
column's buttons. When the section is narrow, break the auto-lock/PIN group
onto its own row at the section's left edge instead of continuing the line.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The two-column NODE & SECURITY card collapsed both columns onto the left,
overlapping. A one-time SetCursorScreenPos() can't hold a column: ImGui
resets the cursor X to the window's left indent on every line-advance, so
the first widget in the right column (a Dummy spacer) bounced everything
after it back to the left margin.
Shift the whole right column with ImGui::Indent(colW+gap) instead, so each
line-start lands at the column X; set the first widget's X explicitly to
match, and Unindent before continuing the page. Left column already renders
at the shadowed half-width, so it stays in its lane.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The NODE & SECURITY card stacked Node / RPC / Security / Daemon-binary in one
full-width column, packing everything on the left. Split it into two columns when
the card is wide enough: Node + RPC + Security on the left, Daemon binary on the
right — which fills the previously-empty right half and roughly halves the card's
height. Falls back to a single column on narrow windows (and when there's no
daemon section). Implemented by shadowing contentW + sectionOrigin per column
(renderSecuritySection already takes an explicit width/origin), so every
sub-section lays out within its column; the card auto-sizes to the taller column.
Full-node only for now; the lite Node section stays single-column.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Step 5. The Wallet privacy/daemon checkbox row and the Advanced-Effects checkbox
row shrank their text (SetWindowFontScale) to cram onto one line — they now wrap
to new rows at full size instead, so nothing clips on narrow windows (the lite
"Animate avatars" was being cut off). Also drop two now-unused locals left over
from the Node/Daemon rebuild. (The Explorer row, the RPC collapsible header, and
the secondary/compact effects layout are left for a later polish pass.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Step 4. Bring the Lite settings section in line with the full-node one: its
subsection headers (Backup & keys, Security, Maintenance) switch from the Body2
type style to the accent Overline used by the full-node Node/Daemon/Security
subsections, and the standalone action buttons (Open data folder, Show seed,
Show private keys, Redownload blocks) become icon ActionButtons matching the
full-node button styling. The intricate secret-reveal / encryption flow and its
label-column input layout are left untouched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Step 3. Node "Data Dir" is now a clean key/value block: the directory on its own
row as a click-to-open accent link with a copy button, the wallet size below, and
the folder buttons on their own row (icon ActionButtons) — no more path
font-scaling or right-align overflow math. Daemon binary shows Installed / Bundled
as key/value rows plus a Success/Warning status chip (replacing the fragile
atom-by-atom wrapped status line); "Check for updates…" is now the accent Primary
action, and the maintenance actions are a separate row with Delete Blockchain
styled Destructive (Test/Rescan/Repair Secondary). All handlers, disabled-state
predicates and tooltips are preserved; the buttons wrap instead of overflowing.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Step 1: promote the polished chat-settings building blocks into reusable material
components (src/ui/material/settings_controls.h) — SettingsSubheader (accent
small-caps), SettingsRow (label left / control right), SegmentedControl (iOS
track+pill), and a tiered ActionButton (Primary=accent fill, Secondary=glass,
Tertiary=ghost, Destructive=error) with an optional leading Material icon, plus a
ButtonFlow that wraps rows of buttons.
Step 2: rebuild the Wallet BACKUP & DATA button wall on them. The 9–11 identical
buttons that were font-scaled onto one row are now tier-ordered, icon-labelled,
and wrap to new rows: the emphasized actions the user flagged — Import key, Seed
phrase, Wallets…, Download Bootstrap — cluster on top as accent Primary buttons;
common actions (viewing-key import, Backup, Migrate, Setup Wizard) are Secondary;
exports are low-emphasis Tertiary. All click handlers/tooltips and the migrate
"legacy wallet" glow are preserved. Removes the SetWindowFontScale legibility hack.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The custom DragonX chat emoji now recolors to the theme like the logo — body =
accent, detail = white on dark skins / on-surface (dark) on light skins — and
re-rasterizes on a theme/dark-light change (moved out of the one-time fixed-color
load into ensureLogoTexture's re-render block). The detail highlights keep it
legible even on accent-tinted outgoing bubbles.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The SVG's white highlight (detail) washed out against a light card/background on
light skins — the dragon's wings/detail nearly vanished, leaving only the accent
body. Make the detail colour theme-aware: white on dark skins (unchanged), the
theme's on-surface colour (dark) on light skins, so the full mark reads on both.
Applies to the header logo and the balance coin icon; re-rasterizes on the
dark↔light flip (already tracked by the logo guard). The fixed-brand ":drgx:"
emoji is unaffected (its crimson body carries white detail fine on any bubble).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The prominent DragonX mark on the Overview (next to the balance) is the coin /
currency icon (coin_logo_tex_), a separate texture from the header logo — and it
was still loaded from the fixed logo_dragonx_128.png, so it never recolored when
switching themes. Route it through the same themed SVG: ensureLogoTexture() now
rasterizes BOTH the header logo and the coin icon from logo_dragonx.svg recolored
to the theme accent, re-rasterizing both together on a skin / dark-light change
(coin done first, since the header branch early-returns on success). The old
one-shot PNG coin-logo load in render() is removed (superseded), the PNG remains
a fallback, and the coin texture is now freed on theme switch (was leaked).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a DragonX custom emoji to chat. The emoji picker gains a DragonX tile (first
cell) that inserts the text ":drgx:"; message bodies containing it render the mark
inline via layoutChatBodyRich, which flows text words + the emoji image with word
wrap (plain bodies keep the tighter layoutChatBody path, so normal messages are
unaffected). Other clients simply show the literal ":drgx:" text — a portable
encoding with graceful degradation.
The emoji is the DragonX SVG rasterized once at fixed brand colors (crimson body,
white detail) via LoadTextureFromSvg — theme-independent so it looks identical for
sender and receiver — exposed as App::getDrgxEmojiTexture(). Emoji insertion is
factored into one insertToken() helper (space-prepend + on-chain byte cap), shared
by the DragonX tile and the Unicode emojis. Drag-to-select text is skipped on
":drgx:" messages (their inline layout doesn't match the plain-text hit-test
geometry); right-click "copy" still copies the whole message.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the shared app logo (Overview header, first-run wizard, lock screen) with
the DragonX mark rendered from res/img/logos/logo_dragonx.svg, recolored to each
theme: the dragon body takes the theme accent (Primary()), the inner detail stays
light. Vendor nanosvg (memononen, zlib/public-domain) in libs/nanosvg/ and add
util::LoadTextureFromSvg (parse a copy, recolor shapes by luminance, rasterize to
RGBA, upload via the existing CreateRawTexture — GL + DX11). The SVG is embedded as
a string (src/embedded/logo_dragonx_svg.h) so it's available in every build.
The load moves into App::ensureLogoTexture(), called at the top of render() BEFORE
the wizard/lock early-returns (so those screens get the logo too, which they never
did before), and re-rasterizes when the accent or the dark/light variant changes.
The per-skin PNG remains a fallback if rasterization ever fails; logo-texture
lifetime is now freed on replace + on theme switch (was leaked).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adds 🐉🐲🐍🦎🐊🐾🥚🪺🏰 ⚔ 🛡 🗡 to the emoji picker, with DRGX-flavoured
keywords (the dragons are searchable by "dragon"/"drgx"). All are single-codepoint
emoji verified present in both the bundled monochrome NotoEmoji subset and the
color Twemoji font, so no font rebuild is needed and they render on other clients
(standard Unicode, UTF-8 in the memo, within the 236-byte cap).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Transactions that carried a chat message (sent or received, messages + contact
requests) now show a "Message" badge in the History tab, and a new "Chat" option
in the type-filter combo shows only those transactions.
Detection reuses what the chat store already tracks: ChatStore gains an inline
chatTxids() returning the set of on-chain txids that carried a chat message; the
tab builds it once per frame (cheap — O(chat messages)) and tests txid membership
for the badge and the filter. Empty when chat is disabled or the wallet has no
chat identity. Both variants populate the chat store before this tab renders, so
the same code serves full-node and lite with no separate handling.
The "Message" badge reuses the stacked top-pill slot (chat txs are send/receive,
not the autoshield "shield" type, so it and the "Shielded" badge are mutually
exclusive; chat takes precedence) in a distinct Secondary() colour. Guards the
summary-card accent idx_map so the new filter value (4) can't index it OOB.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The pill was drawn on the parent window's draw list after EndChild, but ImGui
renders a child window ON TOP of its parent — so the message text covered it.
Draw it instead on the thread child's own draw list, after the message loop
(later draw commands render on top), with a PushClipRect so the child's content
padding / scrollbar doesn't clip it. Clickability is unchanged (hand-drawn +
IsMouseHoveringRect / IsMouseClicked test the cursor directly), and it stays
pinned to the visible bottom-right corner via absolute screen coordinates.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Five message-thread improvements:
- Auto-scroll like the Console tab: new messages pin to the bottom only while
the reader is already there; a wheel-up detaches (re-armed on return to the
bottom, after a cooldown). A direct mouse-in-rect test (not IsWindowHovered,
which is false while the composer holds focus) matches ApplySmoothScroll so
scrolling up to read history while typing still detaches.
- The "Latest" jump pill is now hand-drawn (rect + IsMouseHoveringRect /
IsMouseClicked) instead of ImGui::Button: it overlaps the thread child which
owns mouse-hover there, so a real widget on the parent never got the click.
Clicking it re-arms auto-scroll; its geometry is shared with the deselect
guard so a pill click no longer drops an active selection.
- Sending a message closes the emoji picker (it takes over the conversation
list) so the list reappears, and clears its search filter.
- Inserting an emoji prepends a space when the draft doesn't already end in
whitespace (still respecting the on-chain byte cap).
- Message text is selectable by click-drag (chatBodyLines / chatBodyHitTest
mirror layoutChatBody's wrap so highlight + hit-test align with the drawn
text); while a range is active a copy button shows at the bubble's top on the
opposite side and copies the selected substring.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The status-bar chat-buffer indicator was hardcoded English. Add semantic keys
(chat_buffer_sending[_one]/preparing/loading/ready) to the English source and
route chatBufferStatusText() through TR()+snprintf like the other counted
strings — a singular/plural pair for the send count, %d/%d for the buffer
fill. Translate all five into de/es/fr/ja/ko/pt/ru/zh (additive JSON edits,
format specifiers preserved so the runtime overlay accepts them), and rebuild
the CJK subset font for the two new glyphs (버퍼's 퍼 U+D37C, 缓冲's 冲 U+51B2).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Each chat message is a shielded tx that spends a verified note, so a burst of
messages hit "insufficient verified funds" once the single note is spent. Add a
per-frame note-buffer coordinator (both variants) that keeps ~10 verified
spendable notes: it serializes sends through the one broadcast channel, counts
verified notes by block depth (lite) or a rate-limited z_listunspent scan
(full node), self-splits in the background to refill toward the target, and
queues overflow to drain as change matures — with honest Sent/Failed status
instead of the prior optimistic "Sent". Guardrails: single split in flight with
a watchdog, cooldown, and session-generation guards so a wallet switch can't
drain another wallet's queue. Surface a "Chat buffer: N/10 ready" indicator in
the status bar while the Chat tab is active, and route chat diagnostics through
the console on both variants (the full-node console now drains the shared ring).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Carry the sender's compose time as an optional "ts" (Unix seconds) in the
plaintext header JSON that rides outside the AEAD, and prefer it as the
displayed message time so both ends show the same send time regardless of when
the tx confirms. Parse "ts" leniently. On ingest, clamp: reject a "ts"
implausibly in the future vs the receive/block time (1h skew tolerated) so a
wrong/ahead peer clock can't pin messages to the bottom of a thread; a past
compose time is fine (the note buffer may broadcast a queued message later, and
a confirmed tx's block time is always >= compose time). Tests cover the
round-trip and the future-clock clamp.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the plain "N/236" byte counter with a radial wheel drawn inside the
input, right-aligned, filling green→amber→red as the message approaches the
236-byte memo cap. Vertically center the text with left padding (FramePadding),
hard-cap typing at the cap (no silent overflow), add Shift+Enter for a newline
(via an always-callback, since ImGui 1.92's Enter shortcut needs exact mods)
while plain Enter still sends, animate the input growing taller as lines are
added, and word-wrap the display instead of overflowing left. Give a hard
newline a touch more space above than a soft wrap in the message bubble.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Jade's edge-trace hero hand-walked the panel perimeter as straight line
segments, so rounded corners chamfered into flat polygons. Retire it in
favour of the gradient-border effect, which draws via AddRect and hugs
the real corner arcs.
- theme_effects: drawGradientBorderShift gains phaseOffset + alphaMul;
drawPanelEffects now draws it on every glass panel (position-phased so
panels drift like veins at different depths, 0.6x alpha vs the active
nav button), gated behind a new opt-in gradient-border-panels flag so
button-only themes (Obsidian) are unaffected.
- jade.toml: edge-trace off; gradient-border-panels on, speed 0.10,
jade->gold; jade motes + viewport wash/vignette kept.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The 1024x1024 jade marble texture referenced by res/themes/jade.toml,
committed on request so the Jade skin ships with its background instead
of falling back to the programmatic gradient. Sits alongside the other
tracked theme backgrounds in res/img/backgrounds/texture/.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The chat and contacts panes drew flat ImGui fills (ChildBg / default
WindowBg / NoBackground), so they never sampled the acrylic blur and
showed the raw backdrop texture. Route them through DrawGlassPanel --
the pattern the peers_tab sibling and every other tab already use:
- chat: frost the conversation-list + thread panes and the composer
input box, and add inner padding so content doesn't hug the glass edges
- contacts: frost the card/list container AND the table view, padding both
Padding needed ImGuiChildFlags_AlwaysUseWindowPadding -- a borderless
child silently ignores WindowPadding otherwise (documented gotcha in
daemon_download_dialog.h). BeginTable can't take that flag, so the table
view is inset within its glass panel instead.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A new bundled skin driven by the existing jade_bg.png background: deep
green surfaces, jade-green primary accents, and a soft gold secondary
echoing the stone's veins, plus a jade specular-glare + jade-to-gold
sidebar-border effect. SkinManager auto-discovers it (no C++/CMake
changes) and it appears in Settings -> Appearance as "Jade".
The background asset (res/img/backgrounds/texture/jade_bg.png) is a
binary handled separately; until it lands in the repo the skin falls
back to the programmatic gradient on other machines.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
testXmrigAssetSelection / testDaemonAssetSelection index rel.assets[i]
right after EXPECT_TRUE(i >= 0), but select*Asset returns -1 on no match
and this harness's EXPECT doesn't abort -- so a fixture/parser regression
would read rel.assets[-1] and SIGSEGV the whole suite instead of
reporting the failed EXPECT. Gate each index read behind `if (i >= 0)`
(same pattern as the AddressBook config-dir fix). No behavior change on
the valid checked-in fixtures; ctest passes 100%.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
testAddressBookScope hardcoded ".config/ObsidianDragon" for its
pre-scoping addressbook.json, but AddressBook::load() reads the
per-variant config dir (Lite -> ObsidianDragonLite/). In a --lite build
the write and read diverged, so load() found nothing, size()==0, and the
following entries()[0] read out of bounds -> SIGSEGV, taking the whole
suite down.
Write to dragonx::util::Platform::getConfigDir() (the same path load()
uses, resolved under the test's temp HOME) and guard the entries()[0]
access so a non-aborting EXPECT can never SIGSEGV the suite. Verified:
ctest now passes 100% in BOTH the full-node and --lite builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Give the lite console the parity analog of the full-node RPC command
reference: the same searchable two-pane modal (browse/search, detail
pane, examples, Insert / Insert & run, destructive confirm), driven by
the lite backend's own command set instead of daemon RPC.
- ConsoleCommandExecutor::commandReference() returns the category table
(full node = consoleCommandCategories(); lite = new
liteConsoleCommandCategories() -- 25 backend verbs in 5 categories).
The shared renderCommandsPopup reads the table from the executor.
- The Commands button now shows for both variants (gated on
commandReference()!=nullptr); title/tooltip/arg-quoting branch on
hasRpcReference() (clarified to mean "speaks JSON-RPC / full node").
- Lite args are bare tokens (the backend takes one unsplit arg string
and does not strip quotes), so the param-builder's JSON string
auto-quoting is disabled for lite -- Insert & run emits runnable bare
commands. send uses the JSON-array form (its positional form is
unreachable via the single-arg transport); new uses zs/R; import
takes just the key (the backend hardcodes birthday=0).
Adds 7 i18n keys across all 8 languages (additive). Full-node behavior
is unchanged. Adversarially reviewed (data vs the backend registry,
plumbing/regression, i18n) with all findings fixed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The lite console tab lagged the full-node one on i18n: its toolbar status,
status lines, help, and error/warning strings were hard-coded English or
worded for a full node (a "daemon" the lite wallet doesn't have).
- toolbarStatus()/statusLines(): route through TR() (reusing the existing
lite_net_* keys where they already map)
- printHelp(): enumerate the 25 pass-through backend verbs for discoverability,
since the C++ tab intercepts `help` before the backend's own HelpCommand runs
- gate the destructive 'stop' confirmation to the full node (hasRpcReference);
lite has no node, so it lets 'stop' fall through to the backend instead of
showing a phantom "shut down the node" warning behind a dead gate
- word the not-connected error per variant (daemon vs "no wallet open")
- TR() the "(no output)" command-result fallback
Adds 7 i18n keys across all 8 languages (additive); rebuilds the CJK subset
for the one new glyph (U+C5D4 for the Korean "backend"). Build + ctest +
source-hygiene green; changes adversarially verified (no logic/i18n defects).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The status indicator's left inset (+2) and dot-to-text reservation (+6) were raw pixels while the dot radius is DPI-scaled, so the dot shifted a couple native px at HiDPI. Multiply both by Layout::dpiScale() per the project's hand-drawn-geometry rule.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
std::localtime shares a process-wide static tm; both sites are reachable from background threads (the RPC price-parse on the worker thread, and Logger::write from worker/monitor threads), so a concurrent localtime call could clobber the struct between the call and the read. Copy into a local std::tm via localtime_r / localtime_s, matching the codebase's existing convention (console_tab rpcTraceTimestamp, app_network, etc.). From the console-tab audit; benign (garbled/stale timestamp only), no crash or state impact.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The accent + text-colour toggle buttons pushed/popped ImGuiCol_Text guarded by a flag the TactileButton flips in between, so a click left the colour stack unbalanced for that frame — and ImGui's error recovery drew a red rectangle around the console window (imgui.cpp:11727). Capture the flag into a local before the button and guard both the push and the pop with it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Render the portfolio trend sparkline in every row style, each with a layout that features it:
- Table: a dedicated header-labelled TREND column (48dp rows), aligned across rows.
- Cards: a left-aligned info stack (icon + label / value+delta chip / DRGX) with a full-height sparkline filling the rest of the width (content-driven, so short groups give the chart more room).
- Spotlight: a big-value-over-a-full-width-chart-band hero tile (92dp).
Default sparkline interval is now MONTH (a real curve from the daily series, not the young minute buffer). Removed the per-row container accent line (redundant with the icon/sparkline colour) and the per-group shielded/transparent bar (private-by-default makes it near-always 100%, and dropped its now-dead SumPortfolioSplit helper). DPI-scale the sparkline stroke. Adds the "Trend" column string across 9 languages.
Relocated the Market controls out of a removed settings modal + gear: the chart line/candle picker now sits top-right of the chart (left of the trade button, candle-capable ranges only), and the Table/Cards/Spotlight picker sits left of Manage. Dropped the market fetch-prices toggle (still in the general Settings page).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two coupled Market-tab changes (same file):
- Sparkline in every style: render the per-entry trend sparkline in Table (a reserved trend column, aligned under the column header, reserved only when at least one group opts in so the dense grid isn't padded otherwise) and Cards (a filled strip on the right, above the full-width Z/T bar), not just Spotlight — so the per-entry 'show sparkline' setting is honored in all three views. DPI-scale the sparkline stroke (1.2f/1.4f * dp), from the sparkline audit's L1.
- Fix the candlestick toggle intermittently missing: the Market tab never triggered the per-exchange OHLC fetch on its own (only a pair-chip / refresh click did), so candlesticks were unavailable on a fresh tab open. Call refreshExchangeChart() every frame (self-throttled + in-flight-guarded — its own doc comment already says 'safe to call every frame'), which also fixes the new pair's candles never loading if you switch pairs mid-fetch.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Market-tab audit follow-up (all 9 confirmed findings):
- Scale the unscaled corner radii on the Cards/Spotlight row rects, the address-preview glass panel, the chart Y-axis labels, and both chart hover tooltips by dpiScale() — they mismatched the coincident already-scaled rects on HiDPI (the CLAUDE.md hand-drawn-geometry rule).
- Share the portfolio row-height/gap formula (pfRowHeight/pfRowGapFor) and the TABLE column widths (kPfValColW/kPfDrgxColW) between the draw loop and the scroll-region height budget so they can't drift and clip.
- Derive the portfolio total from the shielded/transparent split (one address scan instead of two in Cards).
- Build the address-picker selected-set once (unordered_set) instead of a linear PortfolioEntryContains per sort-compare and per row.
No correctness/security/threading defects were found in the audit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Widen the chat settings modal and split it into a live message preview (canned bubbles rendered with the real style/accent/density/font/emoji/timestamp code) beside the controls; size the Done button to its text.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a settings-gear modal with a segmented avatar-shape picker (circle / rounded square / full-row left tab), a list-scale slider, and a live two-row preview. Smooth-scroll the address list and fix a latent wheel double-scroll on the outer scroll child. (settings.h also refreshes the portfolio-style doc comment.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add contacts_shape_tab, the market settings-modal + column-header keys; rename the portfolio-style labels to Table / Cards / Spotlight (same keys, new values). Rebuild the CJK subset for the new glyphs. All 8 languages, additive.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
material::SegmentedControl drew each label centred with no clip, so long non-English labels (Russian/German, etc.) overflowed their cell and overlapped neighbours. Left-align on overflow and clip per cell (mirroring the chat modal's segmented helper); the fits-case is visually unchanged. Benefits every caller (contacts, receive, wallets, market).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The inner scroll child (##PeersList / ConsoleOutput) uses NoScrollWithMouse + ApplySmoothScroll; ImGui forwards its wheel up to the outer scroll container, so the wheel scrolled both. Add NoScrollWithMouse to the outer containers (safe: both fill the remaining height and never overflow), matching the contacts/explorer fix.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Chat tab overhaul:
- Header/layout: single-row header (name + key-lock + compact click-to-copy address +
right-aligned icon toolbar with a settings "notch"), composer moved below the message
box (emoji toggle left of a bottom-flush input), tightened list-pane controls.
- Message list: per-day date separators (Today/Yesterday/date), time-only group headers,
tight same-sender grouping with iMessage-style merged corners, per-run peer avatar,
delivery status (clock -> check), hover-reveal per-message time. Message base ~18px.
- Customization: a settings "notch" gear opens a modal (also under Settings ->
Chat & Contacts) with segmented controls for emoji style / bubble style / density /
timestamps, sliders for poll rate + text size, a bubble-accent dropdown, Enter-to-send.
Bubble style/accent/density/text-size/timestamps all applied live in the message loop.
- Settings: app-wide clock-format control lives in Settings -> General; chat keeps a
per-tab override. Both chat panes now use the app's smooth wheel-scroll.
- i18n: new strings across all 8 languages; CJK subset rebuilt for the added glyphs.
Inline contact rename, hide/mute, 0-conf fast-scan and the export path are carried through.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- requestFontRebuild() + preFrame handling so toggling color emoji swaps the atlas live;
request a rebuild at startup when the saved setting wants color.
- preFrame syncs Typography's color-emoji flag and the util clock flag from settings.
- Chat 0-conf fast-scan cadence now reads the user's poll-rate setting (was a hardcoded 2.5s).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add util::formatClockDateTime/formatClockTime driven by a process-wide flag (setClock12h,
synced from the time_format setting each frame). Switch the primary user-facing timestamp
displays to it — the transaction list, wallet-state tx + banned-peer times, the explorer
block time, and the block-info dialog — so one preference drives every clock.
Log files, export filenames/content, console line prefixes, the market chart axis, and the
worker-thread "last updated" string intentionally stay fixed 24h.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Persisted (additive JSON, clamped on load) preferences backing the new chat settings
surface and the global clock:
- chat: emoji style (color default), poll rate, bubble style + accent, message density,
text scale, per-tab timestamp override, Enter-to-send.
- app-wide time_format (0=24h, 1=12h) that the Chat tab falls back to and every other
user-facing timestamp now follows.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The chat "Emoji style: Color" option renders the merged emoji in color (COLR/CPAL
Twemoji) instead of the monochrome NotoEmoji subset. This needs FreeType, which the
default stb_truetype rasterizer can't do for color glyphs.
- Vendor imgui_freetype (matches the bundled 1.92 ImFontLoader API) and embed a 1.4 MB
COLRv0 Twemoji font (no libpng/harfbuzz needed).
- CMake gains an optional FreeType path: native Linux/macOS use the system FreeType via
find_package; the mingw-w64 cross-compile has none, so build.sh --win-release now
cross-builds a minimal static FreeType (scripts/build-freetype-mingw.sh) and passes it
in. Absent FreeType => graceful monochrome fallback, so no build breaks.
- Typography selects the FreeType loader + the color font (LoadColor) when color emoji is
on, else the stb loader + mono subset; toggling reloads the atlas. Both the DX11 and
OpenGL backends already support the 1.92 RGBA dynamic atlas, so color glyphs render.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Tier A + B chat-tab visual pass:
- Widen the list<->thread gutter (1px -> 10px) for breathing room.
- Redesign the thread header: avatar + name on the left with a
right-aligned frameless icon toolbar (add-contact/export/mute/hide,
each with a tooltip); the name is clipped to the toolbar's left edge
so a long contact label can't overrun the icons.
- Replace the "Copy Full Address" button with a click-to-copy shortened
address (copies the full z-addr), preceded by a key-verify lock whose
tooltip shows a comparable identity-key fingerprint.
- Show a "Waiting for reply" chip in the header when the peer's identity
key isn't known yet.
- Emoji picker: frameless grid with tight cells (glyphs fill the cell)
and leftover width spread into the column gaps so it stays edge-to-edge.
- Larger 30px composer emoji toggle that lights up while the picker is
open; footer height + byte-counter centering adjusted to match.
New i18n keys (chat_copy_address_tip / chat_verify_key / chat_awaiting_key)
added additively to all 8 languages; CJK subset font rebuilt for the new
zh glyph.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Reworked the emoji picker from a floating popup (which overlapped the message
area) into an overlay that takes over the conversation-list pane while open:
a Cancel button + a keyword search box at the top, then a responsive grid below
that wraps to the pane width.
Each emoji now carries search keywords (grin/heart/fire/…) so the search box
filters the ~150-emoji set. The 🙂 composer button toggles the overlay;
selecting an emoji appends it to the composer (byte-cap respected) and the
overlay stays open for multiple picks.
+1 CJK glyph (絵) for the ja "Search emoji" string.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Emoji picker: a 🙂 button on the composer row opens a scrollable grid of ~150
common single-codepoint emoji (all verified present in the bundled NotoEmoji
subset); clicking appends to the composer, respecting the byte cap. ImGui does
no shaping, so the set is single-codepoint only (ZWJ sequences / flags omitted).
- Show hidden: when there are hidden conversations, a "Show hidden (N)" toggle
appears in the list; toggling it reveals them (dimmed) and the thread header's
Hide button becomes Unhide. Off by default, and resets when nothing is hidden.
8-language strings; no new CJK glyphs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The fast-scan was hung on the page's Transactions timer, which is 10–15s on most
pages (15s on Chat), so incoming messages still took up to ~15s to appear. Give it
its own ~2.5s accumulator (delta-time based, independent of the page cadence) so
messages land in a few seconds — network propagation then dominates, which is as
fast as 0-conf gets. Still gated behind the warmup/rescan block and self-gated in
fastScanChatMemos; the in-flight guard prevents overlapping RPCs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Review of 30bd0d9 found the 0-conf fast-scan MainCb was the one async chat
callback missing the chat_session_generation_ guard the broadcast + identity-fetch
callbacks use. worker_ survives a wallet switch/lock, so a fast-scan posted under
wallet A could drain after resetChatSession() and ingest A's metadata (or toast)
against wallet B's freshly-provisioned store.
- Capture scanGen at post time and drop the result if it changed by drain time.
- Clear chat_fast_scan_in_flight_ in resetChatSession() so a switch immediately
re-enables the fast path; the stale callback returns WITHOUT clearing the flag so
it can't clobber the new session's own in-flight scan (generation is bumped only
in resetChatSession, which already reset the flag).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The receive harvest gates each z-address behind scannedAtTip — it only re-scans
when a new block advances the tip — so incoming chat waited ~1 confirmation even
though the daemon already exposes mempool notes (FindMySaplingNotes runs on
mempool txs; z_listreceivedbyaddress(addr,0) returns them).
Add App::fastScanChatMemos(): every transaction-refresh cycle, re-scan JUST the
chat reply address (where peers send) at minconf=0, extract chat metadata, and
ingest — so messages surface at mempool speed (a few seconds) instead of waiting
for a block. Full-node only (lite has its own harvest). An in-flight guard avoids
stacking RPCs; the store dedups on txid+position, so the confirmed harvest never
double-inserts.
Hidden conversations are deliberately skipped by the fast path — they don't get
the mempool speed-up and still come back through the normal confirmed harvest
(which un-hides on a new message). New non-muted messages toast off-tab as usual.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Review of fc414ee found two issues:
- HIGH: the lite variant harvests chat via ingestLiteChatMemos, which called
ingest() without the newIncomingCids out-param — so the un-hide never ran and a
hidden conversation stayed hidden PERMANENTLY on new messages (chat is default-ON
and fully supported in Lite), breaking the "a new message brings it back"
invariant. Wire the same un-hide + off-tab toast into the lite path.
- LOW: the new-conversation contact picker listed every z-address contact,
ignoring the per-wallet scope the Contacts tab enforces — leaking another
wallet's scoped contact into this wallet's picker. Apply the same scope test
(global + legacy fail open; "w:" scopes match the active wallet).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Hide conversations:
- A "Hide" action in the thread header drops a conversation from the list. The
messages stay in the seed-encrypted store (on-chain history can't be deleted);
a new INCOMING message un-hides it (you can't un-receive), so nothing is lost.
- Hidden cids persist in settings (mirrors the mute list) and are skipped by both
the conversation list and the unread badge.
New-conversation address picker:
- A "Choose from contacts" dropdown lists the address book's shielded (z-address)
contacts and fills the recipient field on selection; manual paste still works.
8-language strings + CJK subset (+1 glyph 届).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Root cause of the reported "my own messages come back as replies": seedChatDemoData
(the Settings "Seed demo chat" debug button) set the chat identity to a FIXED
secret ("obsidian-dragon-demo-chat") and, because maybeProvisionChatIdentity
no-ops once any identity exists (app_network.cpp:2771), that demo identity stuck
and overrode the wallet's real seed-derived one. Clicking it on two different-seed
wallets gave BOTH the same constant identity — so they were cryptographically the
same person, and a wallet's own outgoing memo (harvested) decrypted back as an
incoming message.
Two rules now:
- Only fabricate a demo identity when there is NO real one (never clobber a
provisioned wallet identity).
- Derive it from a RANDOM per-run secret, so it can never be a constant shared
across installs/wallets.
Complements 7351d8a (which removed the self-harvest path); together they close the
loopback both at the harvest and at the identity source.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two causes of the "every message I send shows up again as a reply from the peer":
1. Harvest bug — the full-refresh path fed a SENT tx's outgoing memos (from
z_viewtransaction outgoing outputs) into the chat metadata extractor, and
ChatService::ingest marks everything Incoming. So each send was re-ingested as
a phantom "from peer" message. The recent-refresh path already omitted this, so
it was accidental. Drop the outgoing chat-harvest (keep the tx-history harvest);
genuine incoming still comes from z_listreceivedbyaddress, and our sends are
recorded by the local echo.
2. Own-identity ingest filter — a memo whose sender public key equals our own
identity is by definition something we sent (only we hold our key); it must
never be ingested as incoming. Skip those in ingest. This also collapses
same-seed self-chat (running the SAME wallet in the full node and Lite makes
them one chat identity, so sends land on an address we also own and loop back).
For a real two-party chat use two DIFFERENT wallets/seeds — same-seed wallets are
one identity and can't be distinct peers.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Four confirmed findings from the review of ef247c9:
1. Persistence regression — the deferred-persist echo (in-memory Sending, written
only when the async callback resolved) meant a message broadcast on-chain but
whose callback hadn't fired yet was LOST from history if the app quit/crashed
in that window. Persist the echo immediately as Sending and UPSERT the final
status on resolve (new ChatDatabase::upsert with ON CONFLICT DO UPDATE, since
append is INSERT-OR-IGNORE). A stray persisted Sending still loads as Sent.
2. Fee ceiling — dragonxd REJECTS a 0-value tx whose fee exceeds the default
miners fee (0.0001), and max(getDefaultFee(), 0.0001) can only raise it, so a
default_fee > 0.0001 broke every chat send. Pin chat to exactly kChatMinFeeDrgx,
dropping getDefaultFee() from this path (chat always moves 0 value).
3. Lifetime — the resolve callback had no generation guard, so a wallet lock (which
doesn't disconnect) between submit and callback could resolve against a cleared
store. Capture chat_session_generation_ and bail on mismatch (both the full-node
callback and the lite optimistic resolve), matching the identity-fetch pattern.
4. Retry misdirect — Retry on a failed CONTACT REQUEST called sendChatMessage,
which (no peer key yet) just showed "waiting for reply". Route it to
sendContactRequestForCid() (refactored out of startChatConversation) so it
re-sends the request into the SAME conversation.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Chat sends move 0 value, so the network fee is structurally load-bearing (it's
the only thing that forces a real shielded input; 0-value + 0-fee builds a
degenerate, unrelayable tx). Three gaps addressed:
1. Fee floor — broadcastChatMemos now uses max(getDefaultFee(), kChatMinFeeDrgx),
so a 0 / too-low global default-fee setting can't silently break chat.
2. Real delivery status — the echo was marked Sent on SUBMIT regardless of the
on-chain outcome (the z_sendmany callback was empty), so failures were
invisible and the Retry affordance never fired for async failures. Add a third
ChatDelivery::Sending state (appended so persisted 0=Sent stays valid); record
the echo in-memory as Sending, and resolve it to Sent/Failed from the
z_sendmany completion callback — persisting only the final status (so a restart
never shows a stuck spinner; a stray persisted Sending loads as Sent). A subtle
"sending…" label shows while in flight.
3. Pay-from-funded + pre-check — z_sendmany spends from one z-address, and the
identity reply address may be unfunded while funds sit elsewhere. chatPayFromZaddr
picks a spendable z-address that can cover the fee (preferring the identity
address); the memo still advertises the identity address as reply-to, so paying
from a different note is transport-transparent. If nothing can cover the fee, a
clear "need a small shielded balance" toast replaces the cryptic failure.
Full node only for the callback path; lite resolves optimistically on queue.
8-language strings + CJK subset (+1 glyph 賄).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
DRAGONX_LITE_BUILD is ALWAYS defined (0 for the full node, 1 for Lite) via
$<BOOL:...>, so the previous #ifdef was true for BOTH variants — the full node
took the Lite branch and grabbed the "obsidiandragonlite" lock, so launching Lite
next still collided ("ObsidianDragonLite already running"). Switch to
#if DRAGONX_LITE_BUILD (value check), matching how the rest of the codebase
guards this macro.
Verified: full-node binary now contains only "obsidiandragon"; preprocessor check
confirms LITE=1 selects "obsidiandragonlite". (wallet_capabilities.h's #ifndef is
a separate, correct default-definition idiom — not affected.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The single-instance lock hardcoded the name "obsidiandragon" for both variants,
so launching ObsidianDragonLite while ObsidianDragon was running (or vice-versa)
was refused with "Another instance is already running". Nothing else actually
required them to be exclusive — DRAGONX_APP_NAME already gives each variant its
own config dir (settings / wallets index / address book / chat db), the full
node's daemon lives under ~/.hush/DRAGONX with no Lite counterpart, and the lock
guards no cross-instance IPC (the payment URI is handled locally).
Key the lock per variant (obsidiandragon / obsidiandragonlite) — the Windows
named mutex already derives from the same name, so it's fixed on both platforms.
Each variant still enforces a single instance of itself. Also make the
already-running message report the actual variant (DRAGONX_APP_NAME) and use
MessageBoxA so it can. mingw-verified.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Contacts were scoped by activeWalletIdentityHash() — a hash of the wallet's
ENTIRE address set. Creating a new receive address grows the set, changing the
hash, so every contact stamped with the old hash falls out of the scope filter
(contacts_tab.cpp:915) while still being counted — the "3 saved, 1 showing"
symptom, where only the one set to global (which bypasses the scope) survives.
It also hid scoped contacts on every startup before the daemon connected (hash
empty until addresses load).
Introduce a stable per-wallet scope id: WalletIndexEntry.scopeId ("w:"+random
hex), generated once and persisted in the wallet index (keyed by wallet file),
never recomputed from the mutable address set — so creating addresses, locking,
or disconnecting never changes it. App::activeWalletScopeId() establishes it on
first use. Contacts now scope + filter on this instead of the drifting hash. The
tx-history-cache identity (the hash's real purpose) is untouched.
Recovery for already-orphaned contacts:
- AddressBook::reattachLegacyScopes() re-attaches non-global, non-"w:" contacts
to the active wallet's stable id; run once when there's a single known wallet
(unambiguous attribution). Idempotent.
- The scope filter fails OPEN for legacy scopes (multi-wallet case where recovery
can't attribute them) so no contact is ever hidden; stable "w:" scopes still
match strictly.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two verified medium leaks in the B7 scrub chain:
- parseRpcResult parses the body into a local `response` tree and returns a COPY
of response["result"] (operator[] yields an lvalue ref, so the by-value return
copy-constructs). The local tree — holding its own heap copy of the secret — was
then freed without zeroing, so callSecret/callSecretString still left one
un-scrubbed copy. Add scrubJsonSecrets() (recursive string zero) and a
scrubSource flag; the secret paths opt in, wiping the tree before it frees. The
secret export chain is now fully covered: raw body → parse tree → result copy →
caller-owned string.
- key_export_dialog cleared s_key with plain std::string::clear() on the Close
button, the scrim/Esc dismiss path, and the QR cache (s_qr_cached) — leaving the
displayed private/spending key in freed heap on the ordinary close paths. Route
all three through wallet::secureWipeLiteSecret (zero-then-clear), matching
show()/hide().
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Merge a monochrome Noto Emoji subset into the text fonts so chat messages, the
composer, contact names, and memos render emoji (😀🎉 ❤ 🔥👍 …) instead of
tofu.
- Enable IMGUI_USE_WCHAR32 (imconfig.h): emoji live above the BMP (U+1F300+), so
16-bit ImWchar literally can't address them. This widens ImWchar build-wide;
the only ImWchar uses in-tree are glyph-range arrays and one BMP private-use
codepoint, so nothing else is affected. Tests + full build pass.
- Bundle res/fonts/NotoEmoji-Subset.ttf — the OFL monochrome Noto Emoji (color
CBDT/COLR fonts can't be rasterized by ImGui's stb_truetype) pinned to wght=400
and subset to the emoji planes (1411 glyphs, 747 KB). Reproducible via
scripts/build_emoji_subset.py. Embedded via INCBIN like the CJK subset.
- Typography::loadFont merges it (MergeMode) only into the small text fonts
(Body/Subtitle/Caption/Button) — not headers, which don't need 1400 emoji.
The base font keeps precedence for U+2600–26FF, so text-style symbols stay.
Limits: ImGui does no shaping, so single-codepoint emoji render but ZWJ sequences
(family/profession) and regional-indicator flags won't compose; emoji are
monochrome (the OS emoji picker still inputs them fine, and the composer byte
counter already counts their 4-byte UTF-8 cost against the on-chain cap).
Verified headless: sizeof(ImWchar)==4 and every probed emoji is in-font and bakes
into the atlas.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Four confirmed findings from the review pass:
SECURITY — B7 was incomplete:
- The single-key Export dialog (key_export_dialog) still used plain call() for
z_exportkey/dumpprivkey/z_exportviewingkey — a live spending-key leak on the
most common per-address export path, missed by the B7 commit.
- callSecret() zeros the raw body but the parsed json holds its OWN heap copy of
the secret; several callers did .get<string>() on a temporary json and freed
that copy un-wiped.
Fix: add RPCClient::callSecretString() — returns the bare-string result with
BOTH the raw body AND the json node zeroed, so callers can't forget. Route
key_export_dialog (×2), exportPrivateKey, and export_all_keys (×2) through it;
scrub the z_exportmnemonic json node in seed_wallet_creator (object result);
also wipe the transient key copies, the displayed s_key on reset, and the
aggregated export-all `keys` buffer.
CHAT:
- Jump-to-latest pill: SetCursorScreenPos moved the parent cursor and never
restored it, so the composer footer rendered ~8px too high while scrolled up.
Save + restore the cursor around the pill.
- New-message toast: gating on a chatUnreadCount() watermark delta could be
swallowed when an outgoing echo (wall-clock) pushed the seen-watermark past a
later reply's block time. ingest() now reports the cids it appended; the toast
fires when any is a non-muted conversation — skew-proof, still mute-aware.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Translate the 14 chat strings added by the backlog work (relative time, retry,
jump-to-latest, empty states, search, export, message-too-long, mute/unmute) into
de/es/fr/ja/ko/pt/ru/zh, added additively (no existing key overwritten).
Also fix a key collision the English pass introduced: the new empty-state
sub-hint reused "chat_empty_hint", which already meant the standalone list hint —
so English and the translations disagreed. Split it into a distinct
"chat_empty_start" for the "Start one with New conversation" sub-line, leaving
the original chat_empty_hint intact.
Rebuilt the CJK subset font: +3 glyphs (刚静音) for zh "刚刚"/"静音", 0 removed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per-conversation mute toggle in the thread header. Muted conversations (tracked
by cid in settings, so it persists) are skipped by chatUnreadCount(), so they
neither raise the nav-item unread badge nor the new-message toast — the toast now
gates on a chatUnreadCount() delta across ingest, which already skips muted cids,
so mute is respected for free. "Block" (rejecting a peer's inbound memos) is a
larger ingest-filter change and is intentionally left out of this pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The secret exports (z_exportmnemonic / z_exportkey / dumpprivkey) already scrub
the parsed value at the call site, but the raw HTTP response string those RPCs
build — the curl write buffer, which holds the same secret in the clear — was
freed without zeroing. That's the "fuller fix belongs in the RPC layer" the
identity-fetch comment flagged.
Add RPCClient::callSecret(), a call() variant that sodium_memzeros the raw
response body after parsing (on success and on throw). NRVO makes the returned
string the very buffer curl wrote into, so one wipe covers it. Route every
secret-bearing export through it: chat identity (mnemonic + z_exportkey
fallback), Settings seed-phrase + single-key export, Export-all-keys, and the
migrate-to-seed isolated-node mnemonic export. Purely additive — the parsed
result is byte-identical, so no behavior change (safe for the fund-critical
migrate path).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Chat-tab backlog from the audit:
- V3/V7/Q7/Q9 — thread overhaul: direction-aligned rounded bubbles with
sender/minute grouping and a grouped meta line; peer avatar in the header;
hover shows the full timestamp; a right-aligned "not sent · Retry" affordance
re-sends failed outgoing messages; a floating "Latest" pill appears when the
thread is scrolled up.
- V4 — centered empty states (icon + title + hint) for the locked, no-conversations,
and no-selection panes.
- V6 — faint sidebar tint on the conversation list + a tight single-line seam.
- Q5 — compact relative time ("now"/"5m"/"3h"/"2d"/"Mon DD") in the list preview.
- Q6 — multi-line composer (Enter sends, Ctrl+Enter newline) with a live byte
counter against the on-chain body cap (= (512−len"utf8:")/2 − ABYTES = 236),
Send disabled + counter reddened when over.
- Q8 — case-insensitive conversation search over name + last body (thread stays
open even when filtered out); "no matches" hint.
- Q11 — export a decrypted conversation to a plaintext file in the config dir
(restricted perms, plaintext-warning tooltip), toasting the path.
English strings added to i18n.cpp; per-language JSONs follow.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
B4: the legacy chat-identity fallback copied the z_exportkey spending key out of
the RPC response and let the temporary json destruct un-zeroed. Mirror the
mnemonic path — take our copy, then sodium_memzero the json's own buffer.
B2: the memo header's peer z-address / cid ride OUTSIDE the secretstream AEAD, so
trusting the newest message's header let a later message redirect our replies or
splice threads. Pin the reply target (and displayed peer) to the EARLIEST
(establishing) message instead of the latest, at both the send and display sites.
Because ChatStore returned filtered INSERTION order (a scan harvests txids in
set/hash order — not chronological), "earliest" wasn't reliable; ChatStore::
conversation now returns messages sorted by (timestamp, txid, payload_position),
which also fixes out-of-order thread rendering and the last-message preview.
A complete fix binds z+cid into the AEAD additional-data, but that's a coordinated
HushChat/SDXLite wire-format change; this pin hardens the reply target without it.
Adversarially verified; the store-ordering gap it surfaced is fixed here.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Track a per-conversation "last seen" watermark (message timestamp) on App:
- chatUnreadCount() sums incoming messages newer than each conversation's
watermark; surfaced as SidebarStatus.chatUnreadCount → a badge on the Chat nav
item (mirrors the History/Peers badges).
- Viewing a thread marks it seen (markChatConversationSeen while displayed).
- Baseline on load: existing stored messages are marked seen, so only messages
that arrive while the app is open badge as unread.
- Wiped in resetChatSession so unread state never leaks across a wallet switch.
In-memory only (resets on app restart); persistence is a later refinement.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Q3: copy the peer z-address from the thread header (SmallButton), and right-click
any message to copy its body.
- Q2: an "Add contact" action in the header when the peer isn't already known —
one click saves them to the address book (rename later in Contacts).
- Q4: capture ChatService::ingest's new-message count (previously discarded) and
fire an in-app toast when new encrypted chat arrives while the user isn't on the
Chat tab (main-thread MainCb sites only).
i18n (EN + 8 languages, additive; no new CJK glyphs).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Audit B3/V1/V2/V5/B6 — bring the Chat tab up to the contacts_tab bar:
- New-Conversation modal rebuilt on the house BlurFloat OverlayDialog with
LabeledInput fields and an accented TactileButton footer (Send disabled until
both fields are set); wipes the sent plaintext. Replaces the raw ImGui popup and
its hardcoded widths (V1).
- Conversation rows: leading letter-avatars (deterministic palette color + the
peer's UTF-8 initial), Primary-tinted selected fill + border, OnSurface hover —
matching contacts_tab's tactile card rows (V2). Stable PushID(cid) instead of the
re-sorted loop index (B6). Taller rows.
- Send / New are accented TactileButtons with press feedback (V5).
- All hardcoded px (Send width, modal) go through Layout::dpiScale() so nothing
clips at 150% (B3).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Audit B1/B5/B8:
- The chat composer / new-conversation buffers are file-static char[]; on a wallet
switch or lock the plaintext a user typed for wallet A (a private message, or a
recipient z-address) resurfaced verbatim in wallet B's composer and lingered
unwiped in RAM. Add ui::ResetChatTab() (sodium_memzero the buffers + clear the
selection ids) and call it from App::resetChatSession().
- Wipe the single composer draft when the active conversation changes, so text
typed for one contact can't be sent to another (B5).
- Refresh the stale "read-only / Phase 3" docs — composing/sending is wired (B8).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When a switch fails, the failure modal now distinguishes a CORRUPT target wallet
from other failures and offers a one-click repair:
- The switch worker watermarks the node's captured console output before the
start and, if the node dies in init, scans this start's output for a corruption
signature ("Failed to rename … .bak" / "salvage failed" / "wallet.dat corrupt" /
"Error loading wallet") → sets switch_wallet_corrupt_.
- The Failed modal then shows an accurate "this wallet appears corrupt" message
(instead of the generic "Couldn't open that wallet") plus a "Try to repair
(salvage)" button that retries the switch with the target node started under
-salvagewallet (recovers readable keypairs; implies -rescan).
- EmbeddedDaemon::setSalvageOnNextStart (one-shot, precedence salvage > zap >
rescan) + controller forwarder; switchToWallet gains a salvage arg.
Salvage operates only on the corrupt target (never the good wallet, no fund
movement). Adversarially verified: output isolation, one-shot lifecycle, state
handling, re-entrancy, no success-path regression.
i18n (EN + 8 languages) + 2 new CJK glyphs baked into the subset font.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
render() computes visible_indices_ (indices into model_) once per frame at the
top, before the toolbar. The toolbar's Clear button called clear() → model_.clear(),
emptying model_ mid-frame (the "cleared" marker is only queued, drained next
frame). renderOutput() then indexed model_[visible_indices_[vi]] with the stale
indices → out-of-bounds → crash.
clear() now also drops visible_indices_ and the selection (both hold line indices
into model_), so this frame's renderOutput iterates zero lines and computeVisibleLines
rebuilds them next frame. The right-click "Clear console" menu item now routes
through clear() instead of a bare model_.clear() so it's covered too.
Adversarially verified: no other same-frame path indexes the emptied model
(fold-toggle, ingest, and selectAll are bounds-guarded).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two issues the latest live log exposed:
- The switch's start-retry spawned a SECOND dragonxd while the first was still
shutting down, so the two held wallet.dat against each other (BDB "Failed to
rename wallet-savings.dat … Error"), and it then span on a stale "Daemon
already running". Revert to a single start — the stopDaemonForWalletSwitch()
wait already ensures the old process is gone, so a valid wallet opens cleanly
and a bad one exits during init and reverts, without overlapping spawns.
- findProcessByName() used the non-suffixed PROCESSENTRY32/Process32First with an
ANSI _stricmp; if UNICODE is defined those map to the wide variants, so the
compare comparing garbage would NEVER match — silently making the process-gone
wait a no-op. Rewritten with the explicit wide Toolhelp API + lstrcmpiW so it's
correct either way (verified to compile under mingw with and without -DUNICODE).
Note: a corrupt wallet.dat (BDB recovery failing) still can't be opened by any
node — that's a data issue needing a clean reset, not a switch-flow bug.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The switch modal now shows more than a bare phase line:
- The title carries the target wallet ("Switching wallet — savings") and a
"from <previous>" caption for context (names prettified: wallet.dat → "Default
wallet", wallet-<name>.dat → "<name>", in-place links → "External wallet").
- During the Reconnecting phase — the ~30-60s where the node loads the block
index, verifies, and rescans — it surfaces the node's LIVE init stage
(state_.warmup_status/description via the existing translateWarmup mapping:
"Loading blockchain data…", "Verifying blockchain…", "Scanning for
transactions…") instead of a static "Reconnecting…".
- An elapsed timer (m:ss) so the wait visibly progresses.
i18n: from/elapsed/default-wallet/external-wallet labels (EN + 8 languages,
additive; no new CJK glyphs). No switch-flow logic change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Live logs showed the switch's new node starting on the correct wallet, reaching
"Verifying wallet…", then aborting with "Binding RPC on ::1 port 21769 failed" +
"Failed to rename wallet-savings.dat" — the OLD node's RPC port (on ::1/IPv6) and
Berkeley DB environment weren't fully released yet, so the wallet-verify DB
recovery couldn't rename the file. The app then reverted, and the connect loop
brought a node up on the DEFAULT wallet.
Two causes fixed:
- isPortInUse() only probed 127.0.0.1 (IPv4). The daemon also binds ::1 (IPv6),
which lingers after IPv4 releases — so the readiness wait returned "free"
prematurely. Now probe BOTH families (Windows: IPv4 + ::1 via in6addr_loopback;
Linux: /proc/net/tcp + tcp6). mingw-verified.
- The datadir/DB-env can still be briefly held right after the old node exits, so
the first start can abort. Retry the start (up to 6×, 2s backoff) with the
CORRECT -wallet — active_wallet_file isn't reverted until we give up — resetting
the crash count and re-arming -rescan each attempt, until one survives.
Also: the "Wallet switch failed" modal no longer repeats its title in the warning
header — it now shows the actual reason there.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>