169 Commits

Author SHA1 Message Date
24e8fb4942 chore: bump full-node to 2.0.0; stop tracking the generated manifest
Set project(ObsidianDragon VERSION 2.0.0) (was 1.3.0); the lite variant keeps
its own independent DRAGONX_LITE_VERSION (1.0.0). res/ObsidianDragon.manifest is
generated per-variant by configure_file from res/ObsidianDragon.manifest.in, so
it was wrongly tracked (it kept showing dirty, stamped with whichever variant
built last) - untrack it and gitignore it; the .in template remains the source.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 15:20:56 -05:00
1393d9ae1a feat(lite): vendor SDXL backend source; source deps from git.dragonx.is
Vendor the two local Rust crates that build the lite backend artifact into
third_party/silentdragonxlite/ (the qtlib C-ABI wrapper + the silentdragonxlitelib
core, with proto/res and all the lite-send fixes), and point
build-lite-backend-artifact.sh's default --backend-dir there, so the lite wallet
builds without the upstream SilentDragonXLite repo.

External build inputs are now only the Rust toolchain + git.dragonx.is + crates.io:
- the 6 librustzcash git deps point at the git.dragonx.is/DragonX/librustzcash
  mirror (pinned rev acff1444), not git.hush.is;
- the Sapling params are gitignored (not committed, no Git LFS) - the build fetches
  them from the git.dragonx.is/DragonX/zcash-params 'sapling-v1' release and verifies
  their SHA-256 before rust-embed bakes them in (ensure_sapling_params).

For fully offline builds, cargo vendor into lib/vendor/ and add a vendored-sources
redirect (vendor/ is gitignored; the script symlinks it into the prepared dir).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 15:06:42 -05:00
3ce62326f9 chore(lite): send-smoke harness + checkpoint generator
tools/lite_send_smoke drives the real SDXL backend's exact GUI send path
(newaddr/status/list/tree/send/rescan) for diagnosing shielded sends.
scripts/gen-lite-checkpoints.sh generates verified mainnet checkpoints from a
synced dragonxd (getblockhash + getblockmerkletree), self-checking against a
known checkpoint before emitting.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 21:27:35 -05:00
b20e7efb16 feat(lite): network-tab polish, reworked key-export/QR dialogs
Network tab: glow only the active node, drop the left accent bar. Key-export
dialog: fix the lite-wallet "Not connected" failure by exporting the key
locally via the SDXL backend when there's no daemon; rework the layout to
wrapping click-to-copy fields with a side QR (empty placeholder when hidden),
85% modal width, HRP-preserving key chunking, and a centered, emphasized
warning. QR popup matched to the same sizing and click-to-copy address. Shared
field rendering extracted to widgets/copy_field.h so both dialogs stay in sync.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 21:27:25 -05:00
4473e7e00a feat(updater): in-app dragonxd updater + browse-all-releases
Add a full-node daemon updater (util/DaemonUpdater + daemon_download_dialog)
reachable from Settings -> NODE & SECURITY: downloads/verifies (SHA-256 +
enforced ed25519 signature) and atomically installs the latest dragonxd from
the project Gitea, with a "Restart daemon now" step. Add a shared "Browse all
releases..." picker (release_list_view) to both the miner and daemon updaters
so users can pin older/pre-release builds. Pure no-I/O cores
(daemon_updater_core / xmrig_updater_core) are unit-tested; sign-daemon-release.sh
signs release archives offline.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 21:27:13 -05:00
2e8e214689 refactor(ui): app-wide compact, translucent tooltips
Add material::Tooltip / BeginTooltip / EndTooltip wrappers (tooltip_style.h)
that scope a small window padding (8x4, dpi-scaled) and ~85% opacity to
tooltips only, then route the tooltip call sites through them. Menus and combo
dropdowns are untouched (they keep the global opaque PopupBg).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 21:26:52 -05:00
69a6fb3e64 fix(fullnode): smooth witness-cache progress from the new daemon's done/total
Use the new daemon's "Reading blocks for witness rebuild: <done> / <total>" as an
exact fraction: the reported total is the denominator directly, so the bar sweeps
0..1 smoothly instead of being held near the top by the peak-anchored remaining
heuristic (kept only as a fallback for older daemons that log bare "<n> remaining").
Also snap to 100% on the parallel rebuild's completion line ("rebuilt <n> note
witness cache(s) … using <t> thread(s)"), which otherwise logs no progress, so the
bar visibly finishes before the rescan-complete signal clears it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 15:48:33 -05:00
ed6120eef9 feat(fullnode): parse the new multi-threaded daemon's witness-rebuild progress
The updated dragonxd (parallel witness rebuild) replaced the per-block
"Building Witnesses for block <h> <frac> complete, <n> remaining" log line with a
clean serial read counter "Reading blocks for witness rebuild: <done> / <total>".
Parse the new line and map it onto the existing phase-2 path (remaining = total -
done), so the witness progress bar shows done/total against this daemon. The old
"Building Witnesses" matcher is kept for backward compatibility with older daemons;
"Setting Initial Sapling Witness for tx … i of N" (phase 1) is unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 13:41:36 -05:00
a5bd2dadd7 fix(fullnode): make witness sub-phase upgrade-only to stop progress thrash
The initial-witness pass ("Setting Initial Sapling Witness") and the cache walk
("Building Witnesses for block … remaining") interleave during a rescan — the daemon
does both per block. The phase selector picked phase 1 whenever a batch had only
initial-pass lines, so once the cache walk started an interleaved initial line would
flip the phase back to 1 and reset the bar to 0 every batch. Make the phase
upgrade-only (once the cache walk is seen it never drops back), so the reset happens
at most twice (→1, →2) and the cache-walk percentage advances monotonically.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 13:09:29 -05:00
25ee1496b4 fix(fullnode): make witness/rescan progress work on the real daemon
Verified by running the app against a live node and watching a real rescan. Three
issues that only surfaced at runtime:

- Wrong RPC name: this daemon (hush/komodo) exposes the runtime rescan as
  "rescan <height>", not bitcoin's "rescanblockchain". runtimeRescan() and
  RPCClient::rescanBlockchain() used the bitcoin name and failed with "Method not
  found" on every node. Corrected to "rescan".

- Witness/rescan progress never surfaced during a rescan: the daemon-output parser
  that drives it was gated behind rpcConnected, but a heavy rescan holds cs_main so
  getinfo times out and the RPC reads disconnected — silencing the parser exactly
  when it's needed. The parser reads the daemon's stdout pipe (no RPC), so it now
  runs whenever the daemon process is alive. It also now parses INLINE on the main
  thread instead of via fast_worker_, so it can't be starved when the worker is
  blocked on a getrescaninfo call (which waits on cs_main during a witness rebuild).

- Witness rebuild has TWO sub-phases with different scales — the initial-witness
  pass ("Setting Initial Sapling Witness for tx <hash>, <i> of <N>") and the cache
  walk ("Building Witnesses for block <h> <frac> complete, <n> remaining"). Tracking
  them with one monotonic value pinned the bar at the initial pass's ~100% through
  the whole cache walk. They're now tracked as distinct phases (witness_phase) with
  their own monotonic progress and labels ("Setting witnesses" vs "Rebuilding
  witnesses"), so neither resets/bounces and the long phase shows real movement.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 13:00:36 -05:00
e2bc3623b6 fix(fullnode): stable overall progress for Sapling witness rebuild
The witness-rebuild bar reset repeatedly because the daemon's "Building Witnesses
for block <h> <frac> complete" line reports per-call progress: BuildWitnessCache is
re-invoked for each connected block and each call walks from its own start height to
the tip, so the fraction restarts every time. The earlier "Setting Initial Sapling
Witness for tx <i> of <m>" counter resets per call too, so neither is a usable
overall metric.

Derive a stable, monotonic percentage from the "<n> remaining" count instead: track
the largest "remaining" seen during the phase as the full span and show how far
remaining has fallen below it. The longest pass defines 0→100%; the short per-block
follow-up passes only nudge the bar near the end rather than resetting it. The
"Setting Initial" line now only marks the phase active. Per-phase tracking resets at
phase start and every rescan-completion site.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:44:01 -05:00
b32fe07cb1 feat(fullnode): show Sapling note witness-rebuild progress
The daemon's post-rescan witness rebuild ("Building Witnesses for block ...")
is a distinct, often-long phase that previously showed only as an indeterminate
"Rescanning..." with no progress. Parse the daemon's witness-build log lines and
surface a dedicated progress indicator.

- Parse "Building Witnesses for block <h> <frac> complete, <n> remaining" (and the
  earlier "Setting Initial Sapling Witness for tx ..., <i> of <m>") from daemon
  output, extracting a 0..1 fraction and remaining-block count.
- New SyncInfo fields building_witnesses / witness_progress / witness_remaining,
  cleared at every rescan-completion site (warmup-end, getrescaninfo poll, runtime
  rescan callback, daemon-log "finished").
- Status bar shows "Rebuilding witnesses NN%" (priority over the generic rescan
  text); the loading overlay (shown during -rescan warmup) gets a labelled witness
  progress bar with the remaining-block count.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:23:52 -05:00
a0532275dd feat(fullnode): auto-reconcile wallet after bootstrap; runtime rescan for pruned nodes
A wallet bootstrapped from a snapshot keeps its wallet.dat but never rescans, so
its spent-state is stale and the first send tries to spend already-spent notes and
is rejected. The startup -rescan flag can't fix it either: the snapshot lacks the
pre-snapshot block history -rescan needs, so it errors. The working fix is a runtime
rescanblockchain RPC from a height the snapshot actually has.

- Add App::runtimeRescan(startHeight): runs rescanblockchain via the worker, drives
  the rescanning UI state, and owns completion via the RPC callback (getrescaninfo
  is unavailable on this daemon). Suppresses the per-second mining/rescan pollers
  and the Core/balance/tx refreshes while the daemon holds cs_main for the scan.
- Add App::detectLowestAvailableBlockHeight(): async binary search via getblock for
  the lowest height whose block data is on disk → the snapshot base, and whether the
  node still has full history.
- Auto-reconcile after bootstrap: both completion sites (wizard + Settings download
  dialog) mark a pending rescan; once the daemon is back up and the tip is known,
  detect the base and runtimeRescan() from it (or -rescan restart on a full node).
- Settings "Rescan Blockchain" now probes first: full-history nodes get the existing
  -rescan restart; bootstrapped/pruned nodes get a prompt pre-filled with the
  detected base height that runs the runtime rescan.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 11:48:30 -05:00
7df00b0909 fix(ui): move Daemon binary into its own full-width row below Node & Security
The Daemon binary panel (info + the all-actions toolbar) lived inside the 60%-wide
NODE column, so the six-button toolbar clipped. Pull it out into a dedicated full-width
row rendered after the NODE + SECURITY columns reconcile, so it spans the whole card:
Installed | Bundled info side by side, status line, and the Install bundled | Refresh |
Test connection | Rescan | Delete blockchain | Repair wallet toolbar now have the full
container width and no longer clip. The NODE column keeps only the node/RPC info.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 02:41:33 -05:00
090e288c44 fix(ui): put all node action buttons on one toolbar row under Daemon binary
Move Test Connection / Rescan Blockchain / Delete Blockchain / Repair Wallet onto the
same line as and right after the Daemon binary buttons (Install bundled | Refresh), so
all node actions form a single toolbar row beneath the Daemon binary panel. Buttons are
auto-sized to pack onto one line; each disabled-state group (connection vs embedded
daemon vs bundle present) keeps its own guard. Removes the former two stacked button rows.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 23:18:57 -05:00
6544c10ac1 fix(ui): tidy Node maintenance layout + widen the Daemon binary panel
- Delete Blockchain and Repair Wallet now sit on one line, paired with the same
  uniform button width as Test Connection / Rescan Blockchain (a clean 2-column grid;
  all maintenance buttons share one rowBtnW sized across the four labels).
- The Daemon binary panel lays Installed and Bundled side by side across the node
  column (version + size·date | version + size) instead of stacked narrow lines, with
  the status line spanning underneath and Install bundled / Refresh paired below.
- Shorten the install button label to "Install bundled" so it fits the shared width;
  the tooltip still explains the full action. Date shown as YYYY-MM-DD.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 21:21:06 -05:00
b2e104358d feat(fullnode): manage the daemon binary in Settings; stop auto-overwriting it
Previously the wallet re-extracted the bundled dragonxd on startup whenever the
installed binary's size differed from the bundle ("stale" overwrite), which could
replace a node a user had deliberately placed in dragonx/.

Now dragonx binaries (dragonxd/cli/tx) are auto-placed ONLY when missing — never
auto-overwritten on a size mismatch (needsParamsExtraction + extractEmbeddedResources).
Params/asmap keep their size-based refresh; a daemon dropped next to the wallet exe
still takes priority and is never touched.

Replacing the daemon is now an explicit action: Settings → "Daemon binary" reports the
installed binary's version (scanned from the file), size and modified date, compares it
to the version bundled in this build, and offers an "Install bundled daemon" button.
That stops the node, overwrites dragonxd/cli/tx with the bundled copies (waiting for the
process to release the file lock), and restarts — wallet/keys/chain data untouched.

Adds resources::{getInstalledDaemonInfo,getBundledDaemonInfo,reextractBundledDaemon}
(+ a version-string scanner) and App::reinstallBundledDaemon().

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 21:06:59 -05:00
de70e68472 fix(fullnode): work around daemon note-selection fee-gap on shielded sends
dragonxd's z_sendmany picks notes to cover the recipient total (nTotalOut) but not
the miner fee, then rejects the build unless the selected notes cover amount+fee
(rpcwallet.cpp:5312 vs asyncrpcoperation_sendmany.cpp:278). So a shielded send whose
largest notes sum exactly to the amount fails with "Insufficient shielded funds,
have H, need H+fee" despite ample balance — e.g. sending exactly 2.0 from an address
whose biggest note is 2.0.

Since the failure is async (reported via the opid poll), detect it there: when a
shielded send fails with that message and the selected total H >= the requested
amount (selection covered the amount but stopped one note short of the fee — vs a
genuine shortfall where H < amount), re-issue the send once with a tiny self-output
(= fee) back to the from-address. That lifts the daemon's selection target past the
boundary so it grabs another note and can cover the fee; the recipient still receives
the exact amount. Retries are tracked so a second failure surfaces normally (no loop).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 14:27:52 -05:00
0fe12d65df fix(ui): drop duplicate daemon log on the startup overlay
renderLoadingOverlay() rendered the daemon's recent output twice during startup:
a bare 4-line centered tail (section 2c, init/warmup only) and the styled
terminal-style box (section 4, always shown when the embedded daemon exists).
The bare tail was a strict subset of the box, so the same dragonxd output showed
stacked twice. Remove the redundant bare tail; keep the terminal box (which also
matches the shutdown screen's panel).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 07:48:53 -05:00
37c8287a12 feat(fullnode): add "Repair Wallet" (-zapwallettxes=2) to Settings
When a note's stored record is corrupt or its tx isn't in the canonical chain,
z_sendmany fails to build a valid sapling spend proof even after a full -rescan,
because a plain rescan replays witnesses but keeps the existing tx/note records.
The zcashd repair for this is -zapwallettxes=2, which deletes all wallet tx/note
records and rebuilds them from the chain (keys/addresses preserved).

Adds a RepairWallet lifecycle operation that mirrors the existing -rescan plumbing
(one-shot zapOnNextStart flag on the embedded daemon; -zapwallettxes=2 implies and
supersedes -rescan), an App::repairWallet() that reuses the rescan status UI (so the
status bar + warmup-end completion detection apply), and a confirmed "Repair Wallet"
button + dialog in Settings → node maintenance (embedded daemon only).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 07:42:10 -05:00
6ff80354df fix(fullnode): reliable rescan completion + self-explaining shielded send errors
Two related fixes for the post-bootstrap "send fails / rescan stuck at 99%" trap:

1) Rescan completion now keys off warmup-end. A -rescan runs entirely inside daemon
   warmup (every RPC returns -28 until it finishes), so warmup completing IS the rescan
   completing. The old detectors relied on getrescaninfo (which some daemons answer with
   "Method not found") or a "Done rescanning"/bench log line the daemon may never print,
   leaving the status bar stuck at 99% — so users killed the rescan before it finished.
   When warmup ends and a rescan was confirmed active, clear the rescan state, flip to
   100%, refresh history/balance, and toast completion.

2) z_sendmany failures that mean stale shielded note data (shielded-requirements-not-met,
   missing sapling anchor, invalid sapling spend proof, bad-txns-sapling-*) now append a
   plain-language hint telling the user to run a full rescan, instead of surfacing only the
   raw daemon string.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 22:43:24 -05:00
f58d009703 fix(lite): show real block height when synced (was 0)
The lite status bar showed "blocks: 0" once fully synced. The backend's
`syncstatus` only includes synced_blocks/total_blocks WHILE actively scanning;
at rest it returns just {"syncing":"false"}, so the parsed syncedBlocks was 0
and became state.sync.blocks. On the synced refresh path, additionally query the
backend `height` command (wallet last-scanned height, a fast local read) and use
it as the synced height/tip, so the block count is correct at rest.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:36:58 -05:00
0e2c786ebf fix(lite): welcome "Restore from seed" now prompts for the seed inline
On first run the lite welcome screen's "Restore from seed" button only showed a
hint toast and bounced the user to Settings, dismissing the welcome with no
wallet open — it never prompted for a seed. Add a real restore step to the
welcome wizard: a seed-phrase field + optional birthday height, which calls
beginRestoreWalletAsync() (same server failover as create/open), shows
"Restoring…" progress, then completes (wallet syncs) or surfaces the error to
retry. The seed buffer is wiped on success/Back and in finish().

(The Settings -> Lite -> Restore path already prompted for a seed; this fixes
the first-run welcome path.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 02:11:19 -05:00
d54c7f9e11 fix(lite): "Open data folder" points to the actual lite wallet dir
The lite SilentDragonXLite backend stores its wallet in its own directory
(dirs::data_dir()/silentdragonxlite — %APPDATA%\silentdragonxlite on Windows,
~/.silentdragonxlite on Linux, ~/Library/Application Support/silentdragonxlite on
macOS), NOT the full-node getDragonXDataDir() (…/Hush/DRAGONX). The newly added
lite "Open data folder" button opened the wrong (full-node) directory.

Add Platform::getLiteWalletDataDir() mirroring the backend's get_zcash_data_path
for the "main" chain, and point the lite button at it. The full-node button is
unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 02:01:40 -05:00
b3251e9244 feat(lite): mirror errors into the lite Console (copyable), not just toasts
Lite send/shield, unlock, and key-import failures were shown only as transient
toasts — impossible to copy. Route them through liteLog() so they also appear in
the lite Console (which has a Copy button), alongside the lifecycle/open/sync
errors the controller already logs:
- send/shield broadcast failures (App broadcast-result delivery)
- wallet unlock failure
- key import failure (controller; logs the error text only, never the key)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 22:59:34 -05:00
c40f4d5815 feat(settings): add an "Open data folder" button (wallet + block data)
Add an explicit button in Settings that opens the wallet/blockchain data
directory (getDragonXDataDir()) in the OS file manager via the existing
Platform::openFolder(). Placed in the full-node connection section (next to the
data-dir path, which was only a subtle clickable link) and in the lite section
(always available). i18n strings added.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 17:14:52 -05:00
5547ab1cac feat(lite): add "Redownload blocks" (rescan from lite server) to Settings
Add a maintenance option for the lite wallet to re-download and re-scan every
block from the lite server — useful when balances or history look wrong.

- LiteWalletController::startRescan() runs the backend `rescan` command (which
  clears the wallet's synced block cache and re-syncs from its birthday) on a
  detached thread, reusing the existing sync progress/refresh machinery: it
  resets syncDone_ so refreshModel() shows progress again and refreshes data on
  completion. No-op if no wallet is open or a scan is already running.
- scanInProgress() exposes the initial-sync-or-rescan state.
- Settings (lite, open wallet) gains a "Redownload blocks" button behind a
  confirmation modal, disabled while a scan is running. i18n strings added.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 17:05:27 -05:00
f0867084f3 fix(ui): stop spurious "failed to read" logo errors in the portable build
The header and coin logos load disk-first (for dev builds / theme drop-ins) and
fall back to the copies embedded in the exe. The portable single-file build has
no res/img/ folder beside it, so the disk read always failed and logged
"LoadTextureFromFile: failed to read ..." before the (successful) embedded
fallback. Guard each disk load with std::filesystem::exists() so the missing
file is skipped silently and we go straight to the embedded logo — no error
line, logos unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:58:19 -05:00
5167b52cbd feat(console): add an "App" toggle to show/hide [app] log lines
The console mixed RPC traces, daemon output, and the wallet's own "[app] ..."
log lines with no way to hide the latter. Add an "App" checkbox alongside the
existing Daemon/Errors/RPC toggles. Since [app] lines share COLOR_INFO with
other info text, the filter matches them by their "[app] " prefix rather than by
color. Default on; unit test + i18n added.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:52:42 -05:00
e7d11f620a fix(network): populate the peer count on connect, not just on the Peers tab
On a fresh open the status-bar peer count stayed 0 until the Network tab was
opened. refreshData() — the one-shot refresh run on connect / warmup-complete /
unlock — only refreshed peers when the active tab was Peers, so on any other tab
nothing populated the count until a tab visit forced it. Refresh peers
unconditionally there so the count appears right after connecting; the periodic
20s Peers timer (all tabs) keeps it current after that.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:45:50 -05:00
168cae9306 feat(explorer): fuzzy search — filter the block list by partial hash/height
Add a fuzzy mode to the explorer search: a non-numeric, non-full-hash query now
filters the list to cached blocks whose hash (or height text) contains the query
substring, live as you type. Backed by a new ExplorerBlockCache::searchBlocks()
(SQLite LIKE with escaped wildcards), memoized per query so it doesn't hit the DB
every frame. Exact queries still navigate precisely: a block height re-anchors
the list, and a full 64-char hash is resolved via RPC. Row clicks still open the
detail modal. Empty results show "No matching cached blocks".

Note: fuzzy matching covers cached (browsed/prefetched) blocks only — the daemon
has no partial-hash index — while exact height/hash lookups reach any block.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:38:24 -05:00
317d9028a3 fix(explorer): search re-anchors the block list live instead of opening a modal
Typing in the explorer search ran an exact lookup that popped the block-detail
modal. It now updates the recent-blocks LIST as you type: a block height
re-anchors the list to that height (offline-friendly, no RPC), and a complete
64-char hash is resolved to its height and the list jumps there (a txid still
shows the inline tx view) — all without a modal. Clearing the box returns to the
recent (tip) blocks. Row clicks still open the detail modal for an explicit
full view. Removed the now-unused fetchBlockDetailByHash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:19:47 -05:00
09ab8d52c5 feat(explorer): live (debounced) search as the user types
The explorer search only ran on Enter or the Search button. Now it also fires
automatically ~350ms after the user stops typing, once the query is resolvable
— a block height (all digits) or a complete 64-char hash/txid. Partial hex is
ignored so it won't flash "invalid query" mid-type, per-keystroke RPC spam is
avoided via the debounce, and the same query isn't re-run. Enter/button still
work for an immediate search.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 12:07:01 -05:00
101c835c46 feat(settings): confirmation modals for rescan and restart-daemon
The Rescan blockchain and Restart daemon buttons fired immediately on click —
both are disruptive (long offline rescan / connection drop) and easy to hit by
accident. Route them through confirmation modals, matching the existing
delete-blockchain / clear-ztx confirmations: the button now sets a confirm flag
and an overlay dialog performs the action only on explicit confirm. New i18n
strings added with English defaults.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 11:52:44 -05:00
c71c3c3378 fix(network): keep the status-bar peer count current on every tab
The peer count in the status bar is state_.peers.size(), refreshed only by
getpeerinfo — and the peers refresh interval was 0 (disabled) on every tab
except Peers. So the count never changed until you opened the Peers/Network
tab. Give peers a slow 20s cadence on all tabs (30s on Console); the Peers tab
keeps its fast 5s for the live list. During sync this is still overridden by
kSyncProfile (peers 0) so it can't contend with block download. Test updated to
the new intervals.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 11:12:13 -05:00
2e115aef39 fix(daemon): replace the embedded daemon even when the old binary is locked
When a newer wallet build embeds a newer daemon, extractEmbeddedResources()
detects the size change and tries to overwrite dragonxd.exe in the daemon dir —
but the write is a plain truncating ofstream, which fails silently if the file
is locked. A running (or just-killed, handle-not-yet-released) daemon locks the
.exe on Windows (and Linux returns ETXTBSY), so the stale binary was kept and
the wallet kept launching the old daemon version.

If the direct write fails, move the stale binary aside to "<name>.old" (renaming
a running/locked executable is permitted on both Windows and Linux — the running
process keeps the moved copy) and write the fresh one at the original path. A
best-effort pass removes leftover .old files once the old process has exited.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 10:51:10 -05:00
574307f6ac build(setup): warn when a prebuilt daemon is older than the dragonx source
build.sh bundles whatever daemon binary already sits in prebuilt-binaries/, and
setup.sh only rebuilds a platform's daemon when its flag (--win/--mac) is passed
— so a daemon left over from an older source revision silently shipped in the
wallet (the Network tab showed dragonxd v1.0.1 while the source was v1.0.2).

Add a stale-daemon guard: compare the vX.Y.Z baked into each prebuilt daemon
against CLIENT_VERSION_* in the checked-out dragonx source. On the present/skip
and --check paths it now prints either "matches dragonx source" or a STALE
warning naming both versions and the rebuild command, plus a summary reminder at
the end of the daemon section. Version is read with grep -a (no binutils/strings
dependency); no-ops cleanly when the source or a binary is absent.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 10:14:11 -05:00
88851f5eea fix(history): unstick the unconfirmed-tx badge on confirmed shields
The History badge counts transactions with confirmations==0, iterating the raw
transaction list. Autoshield transactions have two legs sharing one txid, and
the send leg parsed from z_viewtransaction carries confirmations=0 even when the
transaction is long confirmed (the receive leg holds the real count). So the
badge counted those stale legs and stuck at a non-zero number (e.g. 7) with no
pending transactions.

Treat a txid with ANY confirmed leg as confirmed, and count UNIQUE unconfirmed
txids rather than legs — so confirmed multi-leg transactions don't inflate the
badge and genuinely pending ones still count once each.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 10:06:46 -05:00
5796664b51 feat(history): add date and amount sorting to the History tab
Add a sort selector next to the type filter with four modes: Newest first
(default), Oldest first, Largest amount, Smallest amount. The mode folds into
the merged-list memoization cache key (so the list re-sorts only when the mode
changes) and the comparator branches on it, keeping txid as a deterministic
tiebreak. Changing the sort resets to page 1.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 09:55:24 -05:00
b71f8ae0a8 perf(history): toggle mining address without a full chain re-scan
Marking/unmarking a mining address triggered a long history reload: it called
invalidateShieldedHistoryScanProgress() + forced a transaction refresh, which
re-scans every z-address over many RPC cycles. But "mined" vs "receive" is a
pure function of the LOCAL mining-address set — the daemon knows nothing about
it — so a chain re-scan is pointless.

Relabel the affected rows in the in-memory history directly and persist just
those to the encrypted SQLite history cache. The History tab updates instantly
(its display cache rebuilds on the type change), with no daemon round-trip and
no reload. Only re-save when something actually changed.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 09:37:56 -05:00
555f541c84 fix(history): update tx labels immediately when a mining address is toggled
Unmarking (or marking) a mining address didn't change the history. The refresh
re-scanned the affected transaction as "receive", but appendMissingPreviousTransactions
carries over not-yet-rescanned prior transactions and dedupes by txid+TYPE — so
the stale "mined" copy was carried over right alongside the fresh "receive", and
the change never appeared.

Re-label state_.transactions in setMiningAddress() the moment the flag changes
(mined vs receive is just whether the receiving address is mining-flagged). The
History tab updates instantly, and the next refresh's carry-over now matches the
fresh scan instead of duplicating the old label. The reclassified list is also
persisted via the existing cache save.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 09:13:36 -05:00
2b70ee5cd8 feat(history): show "Loading older history (N%)" during the initial bulk load
History streams in over many refresh cycles (the incremental shielded scan
walks every z-address), so the first batch appears long before the list is
complete — with no indication more is still coming. The existing loading banner
deliberately goes quiet once any rows are on screen.

Track whether the first full shielded scan has finished
(initial_history_scan_complete_) and, until it has, surface a progress percentage
(fraction of z-addresses scanned) in transactionRefreshProgressText() — which the
History tab already renders as its pulsing loading indicator. Goes quiet once the
first scan completes; routine per-block re-scans don't re-trigger it. Reset on a
full history invalidation (rescan / session reset) so it shows again on reload.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 09:05:37 -05:00
d8c055c125 fix(history): count shielding txs in the Sent card to match the Sent filter
The Sent summary card showed 0 while selecting the Sent filter listed
transactions. The card counted only plain "send" rows and deliberately excluded
both legs of an autoshield pair as an "internal move", but the list shows the
merged "shield" row under the Sent filter. With only shielding transactions and
no plain sends, the card read 0 against a non-empty Sent list.

Count each shield pair toward the Sent card (with the shielded receive-leg
amount, which is what the merged row displays), so the card and the filter agree.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 08:56:51 -05:00
2470675746 fix(history): keep shielded txs in date order (they were stuck at the top)
History looked unsorted because every merged "shield" row carried
confirmations=0, and the list sorts 0-conf (pending) transactions to the very
top. So long-confirmed shielding transactions floated above newer ones — and
when the type filter was switched off "All" they vanished (shield rows only
match the "Sent" filter), which read as "transactions disappear when sorting".

Root cause: the autoshield merge set the row's confirmations to
min(send, recv). Both legs are the SAME transaction (one real confirmation
count), but the send leg (parsed from z_viewtransaction) routinely arrives with
confirmations=0, so min() picked 0. Use max() to take the populated value.

Also give the sort a txid tiebreak so same-block transactions keep a stable
order instead of reshuffling every time a new block bumps confirmations.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 08:52:44 -05:00
3a597482da fix(rescan): detect this daemon's completion ("rescan <N>ms"), unstick 99%
A rescan ran to completion but the status bar stayed at "Rescanning 99%"
forever. The daemon-output parser only treated "Done rescanning"/"Rescan
complete" as finished, but this daemon prints neither — it logs the rescan
benchmark timing line exactly when the scan ends:

    2026-... rescan             16760577ms

then resumes normal block processing. So the parser saw the last
"Still rescanning ... Progress=0.99" and never the finish, leaving it stuck.

- Recognise the " rescan <N>ms" bench line as completion (it ends in "ms",
  which the "Still rescanning"/"Rescanning..." progress lines never do).
- When the parser reads "Still rescanning" straight from the daemon log, mark
  rescan_confirmed_active_ — hard proof the scan is running that doesn't depend
  on catching a getrescaninfo warmup error, so the RPC completion path can also
  fire after the daemon leaves warmup. Clear it on finish.

The parser reads the daemon's debug.log via the controller (not RPC), so this
completes the rescan UI even if the RPC connection hasn't re-established yet.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 08:16:25 -05:00
b9b2d469d4 fix(rescan): stop the per-second getmininginfo error flood during rescan
While the daemon processes -rescan it sits in RPC warmup and rejects every call
with -28 ("Rescanning..."). The balance/tx/address refreshes already skip warmup
(state_.warming_up), but the 1-second mining poll didn't — so getmininginfo fired
the whole rescan and flooded the log with "getMiningInfo error: Rescanning..."
(~680 entries in one capture).

Gate refreshMiningInfo() on !state_.warming_up like the other refreshes. The
getrescaninfo progress poll still runs (it's how the warmup/rescan is tracked).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 18:47:01 -05:00
25fef8ff4d fix(rescan): stop the instant false "rescan complete"; show live status
Clicking Settings → Rescan restarted the daemon with -rescan correctly, but the
progress poll fired "Blockchain rescan complete" the instant it was clicked,
then showed nothing for the entire (multi-hour) rescan — so it looked broken.

Cause: the very first getrescaninfo poll runs before the daemon has restarted
and hits the still-running pre-restart daemon, which answers rescanning=false.
The completion branch took that as "done", cleared the rescanning flag, and the
real rescan then ran invisibly. (Confirmed from a Windows debug-log capture: an
instant OK{"rescanning":false}, then ~6400 warmup errors over ~5h, all swallowed.)

Fixes:
- Gate completion on a new rescan_confirmed_active_ flag that's only set once we
  actually observe the rescan running, so a pre-restart rescanning=false can't be
  misread as completion.
- While the daemon is in -rescan RPC warmup it rejects every call with the live
  phase as the message ("Loading block index..." -> "Rescanning..."). Treat that
  as proof-of-progress: surface it as rescan_status and mark confirmed-active,
  instead of silently swallowing it. The status bar keeps its animated
  "Rescanning..." for the whole run, then reports complete when warmup ends.
- Read rescan_progress whether the daemon returns it as a string or a number
  (the get<std::string>() would have thrown on a numeric field).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 17:34:44 -05:00
bc788d008e fix(send): poll z_getoperationstatus without the per-opid filter
The opid poll called z_getoperationstatus(["opid"]) to check a specific
operation, but this daemon rejects the filtered form with "JSON value is not a
number/array as expected" (a UniValue error returned as an RPC error). The
poll's catch swallowed it, so every completed send stayed stuck on "Waiting
for operation" forever — confirmed via a Windows debug-log capture showing the
throw on every 2s cycle. The no-arg form works (verified in the console).

Call z_getoperationstatus with no arguments (returns ALL operations) and filter
to the opids we're tracking in parseOperationStatusPoll(). The parser now skips
any operation whose id isn't in the requested set, so unrelated/old operations
can't fire a spurious error toast or pollute send state. The stale-opid logic
is unchanged (the no-arg form still reports in-progress ops, so a genuinely
pending opid is never misread as stale).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 11:31:50 -05:00
9ee8f9a43b fix(send): restart the fast-lane worker on reconnect so the opid poll runs
A completed send could spin forever on "Waiting for operation (N)". Root
cause: onDisconnected() stopped fast_worker_ but kept the unique_ptr, so
onConnected()'s `if (!fast_worker_)` guard never restarted it — after the
first reconnect (daemon warmup, restart, any RPC blip) the fast lane stayed
dead for the whole session.

The opid poll was the only fast_worker_ user that posted to it directly with
no fallback, so it alone broke: its post() landed on a stopped thread, the
result MainCb never ran, opid_poll_in_progress_ stuck true, and the poll never
fired again — leaving the operation (already "success" on the daemon, with a
txid) untracked.

Two fixes:
- onDisconnected() now reset()s fast_worker_ after stop(), so onConnected
  recreates and starts a fresh one (restores the fast lane for all its users,
  not just the poll).
- the opid poll now falls back to worker_ when the fast lane isn't running,
  matching every other fast_worker_ call site — defense in depth.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 01:53:30 -05:00
bf91c4eb6c fix(send): pass the z_sendmany fee as a number, not a string
A prior change passed the user-selected fee to z_sendmany as a fixed-decimal
string (mirroring the recipient amount). But the daemon reads the fee param
with UniValue::get_real(), which rejects a string with "JSON value is not a
number as expected" — breaking every z_sendmany send (surfaced via the
address-to-address transfer feature).

Pass the raw double instead. get_real() parses it directly and accepts any
number notation (including the "5e-05" form of a small fee), so this is
correct for all fee values. The recipient "amount" stays a fixed-decimal
string on purpose — that field is parsed with ParseFixedPoint, which a
scientific-notation double would break.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 22:36:37 -05:00
4d78ca0d7d fix(keys): auto-width action buttons + content-fit key/address fields
Three layout fixes in the export-key modal, all symptoms of widths/heights
authored as raw pixels while text scales with the user's font setting:
- "Copy to Clipboard" no longer clips — the Show/Hide · Copy · QR buttons are
  auto-width (size 0) so they always fit their label;
- those buttons now share one font, so Show/Hide matches Copy (was a smaller
  toggle-button font);
- the read-only address and key fields are sized to the wrapped text instead
  of a fixed 60/80px, removing the empty space below their value.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 17:38:20 -05:00
00ee61fe64 fix(dialogs): size the overlay glass card to its content
The overlay dialog's content child is AutoResizeY, but the glass card behind
it was drawn to a fixed viewport ratio — leaving a tall band of empty glass
below short dialogs (e.g. the key-export modal had a gap under its Close
button). Measure the rendered card height each frame and reuse it next frame
to draw the glass to the content; fall back to (and stay capped at) the ratio
so tall dialogs are unchanged and can't run off-screen.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 17:38:19 -05:00
3a4998f57c fix(keys): stop the key-export warning text clipping; scale field heights with font
From a screenshot at a non-default font scale: the red WARNING box clipped its text
("...balance, but" cut off) because it used a fixed 80px child height while the text inside
scales with the font. Make the warning box auto-size to its content (ImGuiChildFlags_AutoResizeY)
so it never clips at any scale, and scale the address / key read-only field heights by
Layout::dpiScale() for the same reason. Complements the card-width scaling fix.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 00:09:45 -05:00
d27017daeb fix(ui): scale overlay-dialog card width with the font/DPI setting (fixes modal overflow)
Every BeginOverlayDialog is passed a raw pixel card width (550, 620, …), but the fonts and
spacing inside scale with Layout::dpiScale() — which includes the user's font-size setting. At
any non-default scale the content outgrew the fixed card, so text overflowed the card edge and
elements misaligned. Scale the card width by dpiScale() (no-op at the default 1.0 scale) and clamp
it to the viewport so a large scale can't push it off-screen. Fixes all overlay dialogs at once.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 23:47:53 -05:00
2182c060e6 feat(keys): improve the key-export modal — auto-clear copy, inline QR, cleaner actions
- Auto-clear: the Copy button now routes through App::copySecretToClipboard, so a copied
  private/viewing key is wiped from the clipboard after ~45s (same protection as the seed) with
  a "auto-clears" notice — instead of the raw SetClipboardText that left it indefinitely.
- QR: once the key is revealed, a Show/Hide QR toggle renders the key's QR inline (via the same
  GenerateQRTexture/RenderQRCode widget the Receive tab uses) for scanning into another wallet.
  The QR texture is cached, regenerated on key change, and freed on hide/close/dismiss; hiding the
  key also hides its QR.
- Actions row tightened to Show/Hide · Copy · QR, and the key + QR texture are now cleared on any
  dismissal (Close button, scrim click, Esc), not just the Close button.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 20:59:06 -05:00
4ee830c5dd fix(balance): disambiguate address drag — edge to reorder, centre to transfer
The address list supported two drag gestures that collided: dragging a row onto another
transferred funds, dragging into a gap reordered. Since rows are contiguous, a reorder-drag was
almost always over another row, so it triggered a fund transfer instead of reordering.

Disambiguate by WHERE on the target row the drag is released (user's suggestion): the top/bottom
~30% edge bands = reorder (an insertion line is shown), the centre = transfer (the row highlights).
A zero-balance row or an off-row drop always reorders. Tooltip and i18n hint updated to match.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 20:53:54 -05:00
b6567ee196 refactor(balance): extract shared rendering components into balance_components.{h,cpp} (audit #10)
First slice of decomposing balance_tab.cpp (3449 lines). The five rendering helpers used by every
balance layout — UpdateBalanceLerp, RenderCompactHero, RenderSharedAddressList (599 lines, the
drag-reorderable address list), RenderSharedRecentTx, RenderSyncBar — are moved verbatim into
balance_components.cpp. balance_tab.cpp is now 2680 lines.

Clean extraction: the helpers' interactive statics (drag/copy/hide/show) are function-local and
move WITH them; the only file-scope state they share is the balance-lerp animation values
(s_dispTotal/Shielded/Transparent/Unconfirmed) and s_generating_z_address, now non-static and
declared `extern` in balance_components.h (defined once in balance_tab.cpp, so both TUs share the
same objects). RenderCompactHero's default arg moved to the header declaration. The layouts (still
in balance_tab.cpp) call the helpers via the new header.

Verified: full-node + Windows + lite build (links cleanly -> extern state resolves), tests,
hygiene. This touches every layout's address list / recent-tx / hero / sync bar, so needs a
hands-on pass across the balance layouts before the next slice.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 19:50:44 -05:00
1a8d6fd30f refactor(mining): extract the Mode toggle into mining_mode_toggle.{h,cpp} (audit #10, slice 4)
Final slice of decomposing mining_tab.cpp. The ~529-line "Mode toggle" section (SOLO | POOL
segmented control + pool URL/worker inputs) is moved verbatim into RenderMiningModeToggle().
mining_tab.cpp is now 311 lines (was 2628) — just the tab dispatch, thread-sync glue, benchmark
advance, section-budget setup, and four card calls.

State the toggle mutates is passed BY REFERENCE so behaviour is identical: the pool-mode flag,
the settings-dirty flag, and the pool URL / worker char[256] buffers (the text inputs write into
them) — passed as char(&)[256] references and named with their original identifiers so the body
stays byte-identical.

Verified: full-node + Windows + lite build, tests, hygiene. Audit #10 complete: the 2628-line
monolith is now five focused files (earnings, stats, controls, mode-toggle + the 311-line shell).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 18:42:16 -05:00
9389859ee9 fix(ui): stop overlay dialogs flashing open-then-closed (BeginOverlayDialog)
BeginOverlayDialog dismisses on a click outside the card via IsMouseClicked (mouse-down). When
the dialog is opened by a button that fires on the same frame (e.g. the mining tab's
"Update miner…" button), that opening click is still registered as an outside-click, so the
dialog opens and instantly closes — it just "flashes". Skip the outside-click dismissal on the
frame the scrim window first appears (ImGui::IsWindowAppearing()); normal outside-click closing
is unaffected on every subsequent frame. Fixes all overlay dialogs, not just the xmrig updater.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 17:27:18 -05:00
e63aba6959 fix(build): embed xmrig in the Windows exe (extract it from the published zip)
The wallet is meant to ship xmrig embedded (HAS_EMBEDDED_XMRIG -> getXmrigPath() extracts it
at runtime), but build.sh only embedded a flat prebuilt-binaries/xmrig-hac/xmrig.exe — while
the published DRG-XMRig archive ships the binary inside a versioned subdir
(drg-xmrig-6.25.3-win-x64/xmrig.exe). So xmrig.exe was never present, HAS_EMBEDDED_XMRIG stayed
undefined, and the Windows wallet ran with no miner: "xmrig binary not found", pool mining and
the thread benchmark both fail.

build.sh now extracts xmrig.exe (flattened) from the matching win-x64 zip when a raw binary
isn't already staged, so the existing embed step fires. (Checks the extracted file rather than
unzip's exit code, which is non-zero when a glob matches nothing.) Verified: --win-release now
logs "Extracted xmrig.exe", stages it (6.7M), and defines HAS_EMBEDDED_XMRIG=1.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 17:23:53 -05:00
fa240e7b99 refactor(mining): extract the Controls/CPU-grid card into mining_controls.{h,cpp} (audit #10, slice 3)
Third and largest slice of decomposing mining_tab.cpp. The ~843-line "Controls" card (CPU-core
grid + drag-to-select, mining start/stop button, benchmark + miner-update controls) is moved
verbatim into RenderMiningControls(). mining_tab.cpp is now 839 lines (was 2628 originally).

The most coupled section, so mutated state is passed BY REFERENCE — the benchmark
(ThreadBenchmark&), selected thread count (int&), and drag state (bool&/int&) — with local
reference aliases so the body stays byte-identical and interactions (drag, benchmark, start/stop)
behave exactly as before. Read-only context is passed by value/const; the compiler verified
const-correctness. Local statics inside the block moved with it.

Verified: full-node + Windows + lite build, tests, hygiene, no startup crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 16:57:09 -05:00
e21f7bf8aa refactor(mining): extract the Hashrate+Stats card into mining_stats.{h,cpp} (audit #10, slice 2)
Second slice of decomposing mining_tab.cpp. The ~313-line "Hashrate + Stats" card (stat values +
hashrate chart / live-log view) is moved verbatim into RenderMiningStats(); mining_tab.cpp is now
1680 lines (was 1992 after slice 1, 2628 originally). Body byte-identical apart from a s_pool_mode
alias; the chart/log toggle statics (s_show_pool_log/s_show_solo_log) moved with the card, and the
log buffer was already a function-local static. No App dependency in this section.

Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check before the next slice.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 16:03:51 -05:00
47f228fa47 refactor(mining): extract the Earnings card into mining_earnings.{h,cpp} (audit #10, slice 1)
First incremental slice of decomposing the 2628-line mining_tab.cpp monolith (one giant
RenderMiningTabContent function). The ~636-line "Earnings" card section is moved verbatim into
RenderMiningEarnings(); mining_tab.cpp is now 1992 lines and calls it with the immediate-mode
layout context as parameters (draw list, fonts, scale/spacing, glass spec, pool-mode flag).

Behavior-preserving by construction: the body is byte-identical (the only additions are a
`const bool s_pool_mode = poolMode` alias and a local scratch `buf` so the moved code keeps its
original identifiers). The earnings-filter static moved with the card it belongs to. The
compiler surfaced every enclosing dependency, which became explicit parameters.

Verified: full-node + Windows + lite build, tests, hygiene, clean smoke start. Pending hands-on
visual check of the Earnings card before extracting the next section.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 15:47:34 -05:00
9f82bba260 perf(node): skip the mining-info poll during sync too
The sync throttle (kSyncProfile) covers the core/transactions/addresses/peers timers, but
getmininginfo runs off the separate 1s Fast timer and so still polled ~every 5s during
sync — another cs_main contender slowing block connection. Skip it while syncing unless the
user is on the Mining tab or actively mining (where live stats are wanted). Completes the
"no RPC contention during sync beyond the 10s progress poll" goal.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 15:21:44 -05:00
323cb341f1 perf(node): throttle RPC polling during sync so block download isn't slowed
The full-node wallet polled the daemon at the per-tab cadence regardless of sync state.
On the Peers/Network tab that meant getpeerinfo every 5s + core every 5s + a full
transaction scan on every new block — and blocks arrive fast during sync. Each of those
calls takes the daemon's cs_main lock, the same lock block connection needs, so the node
synced noticeably slower than on the lightweight Console tab (core 10s, no peer polling).

Make the refresh cadence sync-aware:
- RefreshScheduler::kSyncProfile {core 10s, transactions/addresses/peers disabled} is applied
  to ALL tabs while state_.sync.syncing, and reverts to the per-tab profile when sync ends.
  applyRefreshPolicy() picks the profile; update() re-applies it on the syncing<->synced
  transition. This suppresses getpeerinfo and the per-block tx scan during sync (that data is
  incomplete mid-sync anyway) — every tab now syncs as fast as Console.
- collectCoreRefreshResult(rpc, includeBalance): skip z_gettotalbalance (wallet lock + cs_main)
  while syncing; only getblockchaininfo runs, which is also what drives sync-progress detection.
  applyCoreRefreshResult already leaves the balance untouched when balanceOk is false.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 15:06:05 -05:00
ee6cac41c4 fix(robustness): guard malformed RPC error JSON + send single-flight (audit #7-8)
- rpc_client::callRaw: a daemon error object is no longer assumed to carry a string
  "message" — a malformed error now yields a clean "RPC error: <dump>" instead of throwing
  a json type-exception from .get<std::string>().
- sendTransaction (full-node): add a single-flight guard so a rapid double-click can't issue
  two z_sendmany before the first returns its opid. The lite path already guarded this; the
  send form guards it in the UI, but the controller entry point now does too.

(#9 from the audit was mostly false positives on verification — all popen sites already
null-check and the xmrig download FILE* path has no throwing calls. The payment-URI
checksum idea was dropped: the send flow already checksum-validates the recipient before
broadcasting, and tightening the parser would reject the placeholder addresses the existing
test relies on; added a comment noting this is format-only by design.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 14:05:43 -05:00
094771af81 security: wipe RPC creds, lock down generated conf, auto-clear secret clipboard (audit #4-6)
- rpc_client: wipe the plaintext "user:password" temporary with sodium_memzero after
  base64-encoding it into the auth header (std::string doesn't zero its buffer on
  destruction).
- connection: the auto-generated DRAGONX.conf holds rpcuser/rpcpassword in plaintext but
  was written with the default umask (often world-readable 0644). Restrict it to owner
  read/write after creation so another local user can't read the credentials.
- app: copying a seed phrase / private key to the clipboard now arms an auto-clear —
  App::copySecretToClipboard() copies the secret and, after 45s, wipes the clipboard IF it
  still holds that secret (compared via a stored hash, never the plaintext). Wired into the
  lite first-run wizard's seed Copy and the Settings export-secret Copy, with a
  "clipboard auto-clears in 45s" notice. pumpSecretClipboardClear() runs each frame.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 14:00:45 -05:00
e40962cdf2 perf(ui): dedupe time-ago + allocation-free case-insensitive filter (audit #1-3)
Per-frame hot paths in the immediate-mode UI were allocating needlessly:

- Address filtering in the balance tab rebuilt a std::string filter per address AND
  containsIgnoreCase() lower-cased two fresh copies per call — ~6×N allocations/frame
  on large wallets. New util::containsIgnoreCase(string_view, string_view) is
  allocation-free, and the filter is now built once outside the loop.
- Four duplicated "time ago" implementations (balance_tab_helpers, balance_recent_tx,
  send_tab, transactions_tab) are consolidated into util::formatTimeAgo (localized long
  form) + util::formatTimeAgoShort (compact "5s ago"), preserving each call site's exact
  display style. Both use snprintf, no per-row string concatenation.
- The send-tab address-suggestion scan (a walk over the whole tx list) is memoized on the
  typed text + tx count, so it no longer recomputes every frame while the user pauses.

New src/util/text_format.{h,cpp}; the two existing containsIgnoreCase/timeAgo definitions
now delegate to it. Added to both the app and test targets (test target also gains i18n.cpp,
which text_format's localized path needs).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 13:54:27 -05:00
63b3a04716 fix(history): let the shielded scan complete + unstick send-progress on many-z-addr wallets
Two issues shared one root cause: the shielded-receive scan marked each z-address "scanned
at the EXACT current tip," but a new block (~36s on DRGX) advances the tip and invalidates
every prior per-address scan. A wallet with more z-addresses than one refresh cycle can
scan therefore never reached "all scanned at tip" — so shieldedScanComplete stayed false
and transactions_dirty_ stayed true forever, which (a) kept the history-refresh banner lit
and the full rescan churning every cycle, and (b) blocked maybeFinishTransactionSendProgress
(it waited on transactions_dirty_), leaving the send-progress indicator stuck on.

Fix 1 — completion tolerance. Add TransactionRefreshSnapshot::shieldedScanTipTolerance: an
address counts as fresh if its last scan is within N blocks of the tip (0 = old strict
behavior, so existing tests are unchanged). The app scales N with the z-address count
(2 + count/96, capped at 50), so a multi-block pass can COMPLETE before its earliest scan
goes stale. This also throttles full rescans to ~N blocks instead of every block —
transactions_dirty_ clears, the banner stops, and CPU/RPC churn drops. Already-fresh
addresses are skipped, so the per-block cost falls back to just the (cheap) transparent
listtransactions.

Fix 2 — send-progress gate. maybeFinishTransactionSendProgress() no longer waits on the
transaction history scan (transactions_dirty_ / Transactions job): the sent tx is already
shown via the optimistic pending insert, and the spend is reflected once the balance
refresh lands, so it now finishes on the address/balance signal alone.

Test: a tolerant snapshot skips recently-scanned addresses (shieldedAddressesScanned == 0,
shieldedScanComplete) while a strict one re-scans them.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 22:55:30 -05:00
cf77c6cbe0 fix(history): stop the "refreshing wallet history" banner from never clearing
The banner was driven by transactions_dirty_, which refreshTransactionData() sets to
!shieldedScanComplete. The shielded-receive scan marks each z-address "scanned at tip,"
but every new block (~36s on DRGX) advances the tip and invalidates all prior per-address
scans, so for a wallet with more z-addresses than the per-cycle budget (8 on History) the
scan can never catch the tip — shieldedScanComplete stays false, transactions_dirty_ stays
true, and the banner stayed lit indefinitely.

Decouple the user-facing banner from that perpetual background scan:
- A just-sent transaction being enriched still surfaces (the user is waiting on it).
- Once any history is displayed, stay quiet for routine background refreshes — new receives
  still appear live as they're scanned.
- The loading banner now only shows during the genuine INITIAL load (nothing displayed yet)
  and send enrichment.

This is a UI-visibility fix; the underlying per-block full shielded rescan (and the related
send-progress flag that maybeFinishTransactionSendProgress gates on transactions_dirty_) are
separate follow-ups.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 22:41:03 -05:00
560f2bcf91 perf(history): memoize the transaction display list instead of rebuilding it every frame
The History tab rebuilt its entire display list on every render frame: indexing all
transactions by txid, merging autoshield send+receive pairs into "shield" rows, and
std::sort-ing the result — O(N log N) plus several heap allocations at ~60fps, only to
show one 50-row page. The data is already sorted newest-first by the refresh service,
so the per-frame sort was redundant on top.

Memoize the merged+sorted list, rebuilding only when the underlying transactions
actually change. The cache key is a cheap, allocation-free FNV-1a fingerprint over the
display-relevant fields (count, last update time, and each tx's confirmations /
timestamp / type+address first char) — a new block bumps every confirmation so the key
changes and we rebuild; otherwise (the common read/scroll case) the cache is reused.
Filtering, search, and pagination still run per-frame over the cached list (cheap linear
scans that depend on interactive state).

Also document that App::shouldRefreshTransactions() is block-height/dirty driven (not
interval-gated) — the Transactions timer only paces the check; the recent-poll handles
between-block mempool/unconfirmed deltas.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 22:24:58 -05:00
255d9399fa fix(build): stop disabling the embedded daemon on full-node builds (1.3.0 regression)
The 1.3.0 lite-capability work gated isUsingEmbeddedDaemon() on the compile flag
DRAGONX_ENABLE_EMBEDDED_DAEMON (in 1.2.0 it was hardcoded true, so the daemon
always launched). The lite branch in CMakeLists set that flag OFF with
`CACHE BOOL ... FORCE`, which POISONS the build dir's cache: a later full-node
reconfigure of the same dir keeps the forced-OFF value (the full-node branch
never re-asserts it), so embeddedDaemonAvailable=false and the wallet extracts
dragonxd but never starts it — exactly the reported "unpacks dragonxd.exe but
does not start the daemon, manual start works."

Note the two gates are independent: the binary is EMBEDDED/extracted via build.sh
(HAS_EMBEDDED_DAEMON), while LAUNCHING is gated by DRAGONX_ENABLE_EMBEDDED_DAEMON
— so they diverged (extract yes, launch no).

The forced cache write was also pointless: makeWalletCapabilities() already
forces the embedded-daemon capability off for any lite build via
`fullNodeBuild && embeddedDaemonCompiled`, so lite never launches a daemon
regardless of the flag.

Fix:
- CMakeLists: remove the FORCE cache poisoning (the root cause).
- build.sh: set DRAGONX_ENABLE_EMBEDDED_DAEMON explicitly per variant (ON for
  full-node, OFF for lite), mirroring the existing DRAGONX_BUILD_LITE handling,
  so an already-poisoned build dir is HEALED on the next build rather than
  silently keeping the stale OFF.

Verified: a poisoned Windows cache (=0) flips to =1 on reconfigure; full-node
builds define =1, lite =0; tests + hygiene green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 21:50:34 -05:00
1fb6dc44d9 fix(node): fail the localhost connect probe fast (8s, not 30s)
The connection probe (getinfo) used a 30s request timeout, so when something on
the local RPC port accepts TCP but never answers — a daemon still loading the
block index, or a wedged/foreign occupant — every attempt blocked the full 30s
before the wallet could retry or update its status. That is the "stuck, timing
out every 30s" behaviour users hit.

A healthy local daemon answers getinfo in milliseconds, and a warming one
returns -28 just as fast, so a long hang on localhost only ever means trouble.
Probe localhost with an 8s timeout (remote/TLS keeps the 30s budget). The
per-call override restores the persistent 30s afterwards, so normal RPC calls
that legitimately take longer are unaffected — only the probe fails faster, so
the wallet retries promptly and reflects "initializing" / recovery within
seconds of the daemon becoming ready.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 21:25:22 -05:00
2ba8a799ff fix(node): surface why an embedded daemon dies right after spawning
The daemon can spawn successfully (CreateProcess OK) and then exit immediately —
a missing runtime DLL, wrong architecture, corrupt binary, datadir lock, etc.
EmbeddedDaemon's crash monitor already builds a detailed reason for this
(translated Windows exit code, e.g. "STATUS_DLL_NOT_FOUND — required DLL not
found", plus the launch command and a debug.log tail) and stores it in
lastError(), but it runs on a background thread and was never shown. The result
was the exact symptom users reported: the wallet unpacks dragonxd.exe, looks
"stuck connecting", and the node silently dies-and-respawns until it gives up —
with no visible reason (manually starting dragonxd works, so the wallet then
connects to it).

tryConnect now watches the daemon's crash count (on the main thread, where it
already logs daemon state) and surfaces each NEW crash's lastError() once, as a
sticky error notification, with a concise "Couldn't start dragonxd" status. The
counter resets on a successful connect (alongside the daemon's own crash-count
reset), so a later crash re-notifies.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 21:14:25 -05:00
41b380449e fix(node): don't get stranded when the daemon can't start on startup
Two failure modes left the wallet stuck on a silent "connecting / Starting
dragonxd…" spinner with no path forward:

1. Stale external-daemon latch. EmbeddedDaemon::start() sets
   external_daemon_detected_ whenever the RPC port was busy at a prior attempt
   and never re-checks it, so tryConnect's no-config branch trusted that latch
   and waited forever for a config the phantom would never write — even after a
   stale/half-dead process freed the port. Now the port is re-evaluated LIVE
   (EmbeddedDaemon::isRpcPortInUse()) each attempt: if it's genuinely busy we
   keep waiting (and, after a bounded ~20s with no config, warn that whatever
   owns the port isn't a usable DragonX node and how to fix it); if it's free we
   fall through and start our own daemon.

2. Silent start failure. When startEmbeddedDaemon() failed (binary not found,
   Sapling params missing, spawn failure) the status stayed on "Starting
   dragonxd…" with the real reason only in a VERBOSE log. Now the reason
   (daemon_controller_->lastError()) is surfaced once as a sticky error
   notification, with a short "Couldn't start dragonxd" status.

Both counters reset on a successful connect so the messages re-arm for the next
disconnect. Lite is unaffected (tryConnect returns early for lite builds).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 20:55:41 -05:00
4a65dce947 feat(lite): make the Console tab interactive (run backend commands)
The lite backend's litelib_execute() is the same command interface as
silentdragonxlite-cli (balance, info, height, list, notes, addresses, sync,
syncstatus, new, send, shield, encrypt, …), so the lite Console can be a real
interactive console — like the full-node RPC console — instead of a read-only
diagnostics log.

Controller: add an async arbitrary-command runner mirroring the broadcast
pattern — runConsoleCommand() splits "<command> [args]" (the first token is the
command, the remainder is passed as the single arg string litelib_execute
expects, since it does NOT whitespace-split), runs the bridge call on a detached
thread that captures the shared bridge (never `this`), and delivers the result
to a main-thread slot drained by takeConsoleResult(). Results are NEVER routed
through LiteDiagnostics (seed/export can return secrets).

Console tab: a command input (Enter to run, Up/Down history via the shared
console_input_model helpers) over a unified scroll buffer that interleaves the
automatic diagnostics events with user command I/O, colour-coded, with the live
status header preserved. The input is disabled while a command runs.

Two backend footguns are intercepted at the UI layer before forwarding:
`clear` (the backend command WIPES wallet tx history — re-bound to clearing the
view, what the user expects) and `quit`/`exit` (would only save; the embedded
backend must stay running with the app).

Test: runConsoleCommand drives the fake backend (info -> raw response; "new zs"
-> exercises the command/arg split; blank line rejected).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 20:32:03 -05:00
c8183241c3 feat(node): show a live daemon console tail on the initializing overlay
The full-node Console tab already streams the daemon's output, but during
startup the user is held on the loading overlay (wallet-data tabs are blocked),
so they can't watch progress without navigating away. Surface the last few
console lines the node printed (UpdateTip height=…, "Verifying blocks…", etc.)
directly under the status/description on the overlay while initializing or
warming up, so progress is visible where the user is already looking.

Full-node only (guarded on daemon_controller_); each line is trimmed and
ellipsis-truncated to one row. Reuses DaemonController::recentLines().

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 19:37:48 -05:00
0bf80d2757 feat(node): show "node initializing" feedback when the daemon isn't answering yet
When the full-node connect probe (getinfo) times out, the daemon is reachable
at the TCP level but busy initializing (loading the block index, verifying,
activating best chain, …) and won't answer RPC. The wallet only recognized the
JSON-RPC -28 warmup reply, so a raw socket timeout fell through to a bare,
alarming "Connection failed" retry with no indication of what the user was
waiting on.

Add a daemon-initializing UI state that drives the existing loading overlay:

  - WalletState::daemon_initializing — daemon up/launching but not serving yet
    (distinct from warming_up, which needs a -28 reply).
  - App::applyDaemonInitStatus() infers the current phase from the daemon's own
    console output (scanning recent lines for Loading/Verifying/Activating/
    Rescanning/Rewinding/Pruning) and the latest block height, producing a
    friendly title + description, e.g. "Processing blocks… (Block 123456)".
  - The connect loop calls it from the daemon-starting and external-detected
    branches: a timeout -> "reachable but initializing", a connect refusal ->
    "launching, waiting to come online". Cleared on a real connect.
  - The loading overlay now shows the description for daemon_initializing too,
    and the status-bar amber indicator covers it (so Peers/Console tabs without
    the overlay still explain the wait).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 19:32:35 -05:00
6f9123f651 feat(lite): async + failover for Settings-page create/open/restore
The Settings page drove the controller's synchronous createWallet/openWallet/
restoreWallet, which blocks the UI thread on the (often flaky) lightwalletd and
gives up after the first server. Add a generic async lifecycle path that mirrors
the async-open failover but carries the full request (passphrase, restore seed/
birthday/account/overwrite):

  - beginCreateWalletAsync / beginOpenWalletAsync / beginRestoreWalletAsync run
    on a detached thread that builds its OWN local LiteWalletLifecycleService
    from captured value copies + the shared bridge (never `this`, so it can
    safely outlive the controller). Each request type's serverUrl override field
    feeds the failover: try the preferred server, then every other usable
    default; stop on the first ready wallet or a structural block; keep the
    preferred server's error on total failure. The request's secrets are wiped
    once the attempt finishes.
  - pumpLifecycleResult() finalizes on the main thread (flip walletOpen, persist,
    start sync) and caches the result for the UI; wired into App::update next to
    pumpAsyncOpen(). beginAsyncLifecycle() now also yields to an in-flight
    lifecycle request so the auto-open loop can't race it on the same bridge.
  - settings_page kicks off the async op, disables the button while in flight,
    and polls the cached result each frame for the status/summary.

Tests: testLiteWalletControllerAsyncLifecycleFailover covers async create (with
passphrase) and restore failing over preferred->fallback, plus all-servers-down.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:42:47 -05:00
320c659689 feat(lite): async wallet creation with server failover
Mirror the async-open path for wallet creation. beginOpenExisting() and
beginCreateWallet() now both delegate to beginAsyncLifecycle(bool create),
which runs the backend init on a detached thread and walks the failover
server list (preferred server first, then all usable defaults), reporting
the preferred server's error on total failure. The first-run wizard's
Create button drives this through a non-blocking "creating" poll state so
the UI no longer freezes while the backend contacts a (possibly flaky)
lightwalletd. The created seed response is securely wiped immediately and
read back via exportSeed for the reveal/verify steps.

Safe because litelib_initialize_new contacts the server before writing any
wallet file and LightClient::new errors if a wallet already exists, so a
failed candidate leaves no partial state.

Tests: fake backend's initialize_new now honors the dead/warmup server
substrings; testLiteWalletControllerOpenFailover gains a create-failover
case (preferred dead, fallback good -> walletOpen).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:29:59 -05:00
6ff1fda870 feat(lite): harden seed restore + backup UX in Settings
- Restore: live "N / 24 words" count, a one-line birthday explanation, and a guard
  that rejects a restore unless all 24 words are entered (the secret scrubber still
  wipes the input on the early return).
- Backup: "Show seed" now also shows the birthday (needed to restore quickly) with a
  "back this up too" note, a stronger "only way to restore" warning, and a "Save to
  file" button that writes the seed + birthday to an owner-only (0600) file in the
  config dir via the atomic-write helper.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:12:56 -05:00
8c51b092f8 feat(lite): guided seed backup on wallet creation
Creating a wallet was one-click and silent — it never showed the seed, relying on
the user to later find Settings -> Show seed, which is an easy-to-miss fund-loss
risk. Replace the first-run prompt with a 3-step guided flow mirroring the upstream
SilentDragonXLite wizard:

  1. Welcome (Create / Restore / Later) — unchanged entry.
  2. Reveal: after createWallet, read the seed back via exportSeed and show all 24
     words (numbered grid) + the birthday, with a strong "only way to restore"
     warning, plus Copy. ("Skip" leaves the wallet created, seed backable later.)
  3. Verify: tap the words in order (shuffled chips) to confirm the backup before
     finishing; out-of-order taps are rejected with a hint.

The seed is held only for the wizard and securely wiped (sodium_memzero) on finish.
Builds clean for full-node, lite, and Windows cross-compile.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 11:12:56 -05:00
788d71a549 fix(lite): report the preferred server's error on a failed open
The failover overwrote outcome.error on every attempt, so a total open failure
reported whichever (often broken) fallback was tried last — e.g. lite5's
"CertNotValidForName" — instead of what the user's preferred server actually did.
Keep the first (preferred) server's error as the summary so "Open failed: …" names
the actionable reason; the per-server attempts are still in the Console log, and
the warmup flag is still set if any server was warming up.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 22:26:06 -05:00
3d4b013b0c fix(lite): fast retry when a server is only warming up (-28)
When the preferred lightwalletd server is reachable but warming up (JSON-RPC -28
/ "Activating best chain"), the failover treated it like a dead server and fell
through to the others, so the wallet didn't open until the next 20s retry — even
though the healthy server was ready within seconds.

Detect the warmup error during failover, flag it on the open outcome
(lastOpenWasWarmup()), and have the App retry on a short ~4s interval in that case
instead of 20s, so the wallet opens promptly once warmup clears. A unit test
covers a warming-preferred + dead-fallback open setting the flag.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 21:26:14 -05:00
dc07491abb fix(lite): name the cause when the backend isn't linked
A lite build compiled without the SDXL backend (DRAGONX_ENABLE_LITE_BACKEND off,
i.e. built with --lite instead of --lite-backend) leaves the controller null, so
the wallet never opens and the UI shows a silent "disconnected" state. The Console
status now states the cause and the fix directly ("Lite backend not linked in this
build (rebuild with --lite-backend)") instead of a vague "unavailable".

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 20:11:16 -05:00
7e568e4bf1 fix(lite): always-populated Console (live status) + single-instance log
The Console could look empty if the wallet produced few events. Make it useful
in every state and remove a cross-platform footgun:

- Add a live status header read straight from the controller (connected /
  connecting / disconnected, sync %, and the last open error) — independent of the
  diagnostics event log, so the Console always shows the current connection +
  wallet-open state even when the log is sparse.
- Move LiteDiagnostics::instance() into a single .cpp so there is exactly one
  instance across the binary, rather than relying on the linker folding an
  inline-function static across translation units (a known fragility, especially
  on mingw/Windows — the most likely cause of a stuck-empty event log there).

Verified the writer and reader share one instance on Linux; builds clean for
full-node, lite, and Windows cross-compile; tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 19:28:28 -05:00
85a1080b52 feat(lite): Console tab with connection + open/create diagnostics
The lite variant had no visibility into why a wallet failed to open — just a
"disconnected" spinner. Add a lite-only Console tab (full-node keeps its RPC
console) that shows a live diagnostic log.

- LiteDiagnostics: a small thread-safe, bounded ring buffer (header-only). The
  controller writes to it from its background threads: each failover server
  attempt and result, wallet open/create/restore outcomes, sync start, and
  blocked-open reasons. The App logs controller (re)builds with the preferred
  server.
- lite_console_tab: a terminal-styled, read-only view of the log (newest at the
  bottom, error/success lines coloured) with Clear / Copy / Auto-scroll. Reachable
  even when the wallet is locked (it's diagnostics, no secrets). Registered as
  NavPage::LiteConsole, gated lite-only via WalletUiSurface::LiteConsole.

A unit test drives an open-with-failover and asserts the log records the
connection attempt and the successful open. Built clean for full-node, lite, and
Windows cross-compile.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 18:46:25 -05:00
dbeae3ac98 feat(lite): async wallet open with server failover
Opening an existing lite wallet ran synchronously on the UI thread and used a
single server, so a dead/unreachable lightwalletd server froze startup for the
connect timeout and then stranded the wallet ("disconnected" spinner) — and the
DragonX lite servers are flaky (often several down at once).

Add LiteWalletController::beginOpenExisting() / pumpAsyncOpen(): the open runs on
a background thread (mirroring the sync/broadcast shared-lifetime pattern — it
captures only shared_ptrs + value copies, never `this`), trying the preferred
server first and then every other usable default until one succeeds. The main
thread finalizes the result (flips walletOpen, starts sync) or records the reason.
The rollout gate is still checked up-front on the main thread.

App: auto-open now calls beginOpenExisting() and pumps it each tick, retrying on
a 20s interval so a transient outage self-heals once a server returns; a failed
open surfaces its reason (notification + Network tab) instead of a silent spinner.

Tested: a fake bridge that fails specific servers exercises both
preferred-dead -> fallback-opens and all-dead -> fails-with-reason. Built clean
for full-node, lite, and Windows cross-compile.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 16:53:24 -05:00
9ff5508989 fix(lite): re-open the wallet after a controller rebuild (server-switch recovery)
The wallet auto-open is a one-shot (lite_autoopen_done_), but rebuildLiteWallet()
creates a fresh, closed controller — so switching the lite server from the Network
tab (rebuildLiteWallet force=true), or any later rebuild, left the wallet
permanently closed ("disconnected" spinner) because auto-open never fired again.

Re-arm the one-shot (and clear the surfaced open-error) in rebuildLiteWallet so
the next update() tick reopens the existing wallet against the new server. This is
the recovery path when the configured lightwalletd server is unreachable: the
Network tab surfaces the failure reason, the user picks a reachable server, and
the wallet reopens. Also makes the Network tab's apply-immediately server switch
actually take effect.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 16:34:37 -05:00
79e5adcbd3 fix(lite): give the lite variant its own config folder (ObsidianDragonLite)
Both variants hardcoded "ObsidianDragon" as the per-user config folder
(settings.json, themes, the lite_rollout cache), so the lite app and the
full-node app shared one settings.json. That cross-variant pollution can leave
the lite server selection in a bad state — and since openWallet() contacts the
selected lightwalletd server, a wrong/empty server URL there makes an existing
wallet fail to open (a silent "disconnected" spinner).

Use DRAGONX_APP_NAME (already "ObsidianDragon" / "ObsidianDragonLite" per variant)
for the config-dir name in Settings::getDefaultPath, Platform::getConfigDir and
getObsidianDragonDir (and the theme-setup exe-name probe). Full-node is unchanged;
lite now reads/writes %APPDATA%\ObsidianDragonLite (and ~/.config/ObsidianDragonLite),
so it starts from a clean, isolated config and uses default servers.

Note: the lite wallet file itself lives in the litelib backend's own data dir
(unaffected); this isolates the GUI config only.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 16:06:12 -05:00
6531d0c4d2 fix(lite): surface auto-open failures instead of a silent disconnected spinner
The startup auto-open of an existing lite wallet discarded openWallet()'s result,
so when initialize_existing failed (e.g. the lightwalletd server is unreachable)
the UI just showed a "disconnected" spinner with no reason — and DEBUG_LOGF is
compiled out of release builds, so there was no way to see why. Capture the
failure: store the reason, show it in the Network tab status line (in place of
"no wallet open"), and raise a notification. Cleared once a wallet opens.

This doesn't change open behaviour — it makes a stuck open diagnosable.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 15:39:22 -05:00
142a6826af fix(rpc): abort in-flight curl on disconnect/shutdown to avoid UI freezes
stop()-ing a worker that is mid curl_easy_perform joined on the UI thread, so a
slow/hung transfer froze the UI until the request timeout. Add RPCClient::
requestAbort() (a thread-safe atomic read by a curl progress callback that aborts
the transfer), and call it before stopping the workers on disconnect
(onDisconnected) and shutdown (beginShutdown + the synchronous fallback). The
flag is cleared on each connect() so a fresh connection never starts aborted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:43:34 -05:00
070a516f4e fix(send): validate recipient address checksums (Base58Check + Bech32)
The send screen labelled any prefix+length match as a "Valid" address, so a
mistyped address that still matched the pattern passed the gate. Add pure,
offline checksum validation — Base58Check (transparent R-addresses) and Bech32
(Sapling zs-addresses) — and require it in the validity check. Both verifiers are
version-byte/HRP agnostic (the HRP is taken from the string, the Base58 checksum
is chain-independent), so a correct implementation never rejects a genuine
address while catching transcription errors. Works for both build variants
(no daemon round-trip), unit-tested against standard BIP173 / Base58Check vectors.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:43:34 -05:00
3cec333d84 fix(storage): fsync the vault secure-delete overwrite
removeVault() overwrote vault.dat with zeros then unlinked it, but never flushed
to stable storage, so the zeros could stay in the OS cache and never reach disk.
flush + fsync before unlink on POSIX (still best-effort on CoW/SSD, but now does
what it claims).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:44 -05:00
fc438ab962 fix(rpc): invalidate stale in-flight refreshes on reset/reconnect
resetJobs() cleared the in-progress flags but left generations_ untouched, so a
refresh WorkFn still executing on the worker when a disconnect cleared state_
could pass completeDispatch's generation check and apply last-connection data
onto the new session. Bump every job's generation in resetJobs() so any
pre-reset ticket is treated as stale.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:44 -05:00
8c2c1c2aaf fix(lite): import-key fallback on mis-routed key + clamp shield fee
- importKey routed transparent vs. shielded purely by the first character, which
  can mis-route (e.g. testnet/regtest WIFs). On failure, try the other import
  command before reporting an error (each validates the encoding, so a wrong
  command rejects rather than mis-imports). The key copy is wiped after both tries.
- Clamp the shield dialog's fee input to [0, 1] DRGX, mirroring the UTXO-limit
  clamp, so a negative or fat-fingered huge fee can't be submitted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:44 -05:00
a605e35409 fix(ui): consistent hashrate units, full-address tooltips, drop dead vars
- Balance card hashrate now uses the shared FormatHashrate() (TH/GH/MH/KH/H)
  instead of a bespoke two-tier KH/s formatter.
- Recent-tx rows show the full untruncated address on hover — two z-addresses can
  truncate to the same first/last window — and the truncate helpers guard maxLen<=3.
- Remove the unused viewTop/viewBot "viewport culling" locals in the tx list
  (pagination already bounds per-frame work).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:43 -05:00
6ed80d2d79 fix(send): result-driven status styling + full-precision USD preview
The transaction-status overlay decided error vs. success styling by searching the
status string for "Error"/"Failed" — so under a non-English locale a failed send
rendered as a green success. Drive it from the existing s_status_success flag
instead. Also show the USD-mode DRGX preview at 8 dp so it matches the confirm
panel and the amount actually sent (was 4 dp).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:25:43 -05:00
e978db85ca test: cover audit fixes (atomic writes, opid routing, sqlite GC, lite tx)
- testAtomicFileWrite: Platform::writeFileAtomically creates dirs, overwrites,
  leaves no .tmp, and honors owner-only perms.
- failureByOpid assertion in the operation-status poll parser test.
- testTransactionHistoryCachePrunesOldWallets: a save under a new identity prunes
  the prior identity's snapshot.
- testLiteSendShowsRecipientFromOutgoing / testLitePartialRefreshKeepsPriorAddressBalances.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:34 -05:00
e00772db6e fix(i18n): reject format-incompatible translations
Many strings are used directly as printf/ImGui format strings, and translations
are loaded from user/installer-modifiable JSON with no validation. A translated
value that drops or changes a conversion specifier would be passed to printf with
mismatched varargs (undefined behavior) on a wallet screen.

overlayTranslations() now compares each translated value's argument signature
against the English source and keeps English on mismatch. Also adds the
send_status_unconfirmed string used by the deferred-send-result path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:25 -05:00
8f22db5eea fix(send): resolve source balance by address, not list index
GetAvailableBalance() read state.addresses[s_selected_from_idx], but the index
desyncs from s_from_address (the value actually debited) after an address-list
refresh, and is left at -1 when the source is chosen from another tab's "Send
from this address" — which made the sufficiency check see a 0 balance and wrongly
block a valid send. Look the balance up by matching the source address string.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:16 -05:00
5c883d4b91 fix(lite): faithful tx list, balances, and persistence on partial results
- A Send record carries its recipient in outgoing_metadata, not the top-level
  address/memo, so sent txs showed a blank destination + memo. Surface the first
  recipient (single-recipient case) into the transaction list.
- A tolerated partial refresh where the notes/utxo command failed (addresses
  present, spendable outputs absent) zeroed every per-address balance, which looks
  like fund loss. Preserve the last-known per-address balances in that case.
- Retry the post-send/shield save once on transient failure instead of ignoring
  the result (the backend does not auto-save after send/shield).
- An unparseable broadcast response now uses cautious wording ("status could not
  be confirmed — check Transactions before retrying") rather than implying a hard
  failure, avoiding a blind double-spend retry.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:18:05 -05:00
274f7ea1af fix(storage): owner-only secret files + bound SQLite cache growth
- Write vault.dat atomically and 0600 (it holds the PIN-encrypted passphrase, so
  a world-readable copy enables an offline brute-force of the short PIN), and
  chmod the tx-history SQLite + its WAL/SHM sidecars to 0600 on open.
- The tx-history snapshot and key-salt rows are keyed on a hash of the full
  address set, which changes whenever a new address is generated — orphaning the
  prior hash's full-history blob and salt forever. pruneOtherWallets() now drops
  rows for every non-live wallet hash on each save, bounding the database.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:17:54 -05:00
3799330bb0 fix(ui): show real data and consistent values across tabs
- Market chart now plots the real accumulated price_history instead of a
  rand()-generated curve; the hover tooltip no longer claims a specific "Xh ago"
  price and the x-axis only labels the truthful "Now" point. Falls back to the
  existing empty state until there are >=2 real samples.
- Transactions summary cards exclude autoshield legs (same txid send + receive-to-z)
  so a shield isn't double-counted into both Sent and Received, matching the list.
- Send/Receive sync banners use verification_progress like every other surface,
  instead of the blocks/headers ratio that over-reports during early sync.
- Fix printf format/type mismatches: %.0f<-int (market % shielded), %d<-size_t
  (peer counts), %ld<-int64_t (peer byte counters, wrong on Windows).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:17:42 -05:00
53a10e149d fix(rpc): detect mid-session disconnects and stop blocking the UI thread
The connection state machine never tore down on a lost connection: refresh-loop
RPC errors were swallowed, rpc_->isConnected() stayed true after a daemon
crash/restart/socket drop, and the UI showed stale balances with no reconnect.
Several operations also ran synchronous curl straight from ImGui handlers.

- Add handleLostConnection(): after N consecutive cycles where BOTH core RPCs
  fail (warmup excluded, so no reconnect loop), disconnect so update()'s
  reconnect branch re-enters tryConnect().
- Move banPeer/unbanPeer/clearBans and key export/import onto the worker thread
  (import requests a rescan that could freeze the UI for the curl timeout).
- Run the block-info dialog's two chained RPCs on the worker thread (+ guard the
  getblockhash result type).
- Detect daemon warmup via the JSON-RPC -28 code (new RpcError carrying the code;
  message text preserved so 401/warmup string-matching is unaffected), and widen
  CONNECTTIMEOUT to 10s for remote/TLS hosts (2s localhost).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:17:17 -05:00
1bc7f5c8cd fix(tx): track async operations to completion (send/shield/auto-shield)
z_sendmany returns an opid immediately; the tx is built/signed/broadcast
asynchronously afterward. The send path showed "Transaction sent successfully!"
and cleared the form on opid receipt, so a later async failure contradicted it.
Shield/merge stored the opid only in a dialog-local static (never polled), and
auto-shield ran a blocking z_shieldcoinbase on the UI thread and discarded its
opid — async failures of all three were silently lost.

- Add App::trackOperation(opid) so shield/merge/auto-shield register with the
  shared opid poller (failures surface, balances refresh on completion).
- Defer the full-node send's success/failure to the poller via per-opid callbacks
  (parseOperationStatusPoll now exposes failureByOpid); the "Sending..." spinner
  covers the finalizing window, and the form is kept until terminal status.
- Dispatch auto-shield through the worker thread and use the configured fee.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:16:48 -05:00
20b22410e9 fix(persistence): atomic + owner-only settings/address-book writes
settings.json and addressbook.json were written in place with a bare ofstream —
a crash or power loss mid-write truncated the file, and on the next launch the
parse failure silently reset every preference (hidden/favorite addresses, labels,
pool workers, language, theme, lite-server list) because the next save overwrote
the corrupt file with defaults.

Add Platform::writeFileAtomically() (temp file -> fsync -> atomic rename; dir
fsync on POSIX, MoveFileEx on Windows; optional owner-only 0600) and route both
saves through it. On a parse failure, quarantine the unreadable settings file to
settings.json.corrupt-<ts> instead of clobbering it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:16:10 -05:00
7195c25376 fix(send): pass the user-selected fee to z_sendmany
The full-node send built the recipients array and called z_sendmany with only
(fromaddress, amounts) — dropping the minconf and fee positional args. The whole
fee-tier UI (Low/Normal/High, send-max math, the confirmation fee) was collected
and shown but never sent, so the daemon silently applied its own default fee and
the Low/High tiers were cosmetic.

Pass {from, recipients, 1, fee}, with the fee formatted fixed-decimal so the
daemon's ParseFixedPoint accepts it (a small double like 0.00005 would otherwise
serialize to "5e-05" and be rejected).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 14:15:58 -05:00
a6921bca60 feat(lite): show connection + sync status in the Network tab
Add a status panel at the top of the Network tab driven by the live WalletState:
- Connection: a colored dot + Connected / Syncing / Not connected, with the in-use server host
  (or "Random server") and its latency on the right.
- Sync: "<pct>%  ·  <walletHeight> / <chainHeight>" while syncing (with a thin progress bar),
  "Synced · block N" when complete, or "No wallet open" when disconnected.

Reads app->state().sync (populated by the lite refresh: progress / wallet+chain height / complete)
and state().connected (= walletOpen). Advances with a Dummy so the bounds grow correctly.

Both variants build; suite passes; hygiene clean; lite GUI smoke OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:41:55 -05:00
8ba4233b9b fix(lite): grow the Network tab scroll region with a Dummy (ImGui layout)
Each server card advanced to the next via a bare SetCursorScreenPos, which ImGui won't use to
extend the scroll region's content height ("Code uses SetCursorPos() to extend window boundaries
... submit an item e.g. Dummy() afterwards"). Beyond the warning, this meant cards past the fold
wouldn't scroll. Advance with an ImGui::Dummy(cardW, gap) below each card so the content height
grows correctly.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:34:26 -05:00
732d892d4d feat(lite): ObsidianDragonLite Network tab — server browser
A lite-wallet-only "Network" tab (full-node keeps the Peers tab; exactly one shows per variant)
to manage lightwalletd servers, replacing the basic selector that was in Settings.

- Card list of servers with per-server latency + status dot, DNS host + resolved IP, and an
  Official/Custom pill. Official DragonX servers get a glowing outline.
- Pick a server (Sticky) by clicking its card, or toggle "use a random server" (Random mode);
  selection applies immediately (App::rebuildLiteWallet(force=true) tears down + rebuilds the
  controller against the new server and resyncs — its dtor detaches the uninterruptible sync
  thread, so this doesn't block).
- Add custom servers; hide/unhide servers (persisted set, revealed by a "Show hidden" toggle).
- Latency/IP come from a new background probe (util/LiteServerProbe): libcurl CONNECT_ONLY does
  the TCP+TLS handshake (works for gRPC lightwalletd, no HTTP response needed), recording
  APPCONNECT_TIME as latency and CURLINFO_PRIMARY_IP. Auto-runs on tab open + a Refresh button.

Wiring: WalletUiSurface::LiteNetwork (gated !fullNodePagesAvailable) + NavPage::LiteNetwork in
the sidebar + app.cpp dispatch; settings gains a hidden-servers set; isOfficialLiteServer() added
to lite_connection_service. The Settings page lite-server selector + its plumbing are removed
(single source of truth = the tab).

Reuses the existing server model (LiteServerPreference, Sticky/Random, selectLiteServer) and UI
primitives (DrawGlassPanel, ThemeEffects glow, peers-tab ping-dot idiom). Unit-tested
(liteServerHost, isOfficialLiteServer) + an env-gated live probe (verified vs lite.dragonx.is:
online, latency, IP). Both variants + lite-backend build; suite passes; hygiene clean; GUI
smoke-launched without crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:09:27 -05:00
afd612be7e fix(build): don't clobber the other variant's release artifacts
The linux/windows release packaging did `rm -rf "$out"` on the whole output dir, so building
ObsidianDragonLite into release/<os>/ wiped the ObsidianDragon artifacts already there (both
variants share release/linux and release/windows). Remove only the CURRENT variant's prior
artifacts (by APP_BASENAME, which can't cross-match — "ObsidianDragon-*" excludes
"ObsidianDragonLite-*"), so full-node and lite releases coexist.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 10:17:37 -05:00
4d769c8719 feat(mining): move "Update miner" into the benchmark row, showing latest + current version
Relocate the miner-update control from a standalone full-width button into the mining-control
header row, immediately left of the benchmark button:
- The button now shows the latest available version ("Update <tag>"), with the current installed
  version as text to its left ("Current: <tag>" / "none").
- A one-shot background version check (util::XmrigUpdater::startCheck) runs the first time the pool
  section is shown, so the latest tag can be displayed; until it arrives the button reads
  "Update miner…". Clicking opens the existing dialog; disabled (greyed, with tooltip) while the
  miner is running.
- New i18n keys: xmrig_update_short, xmrig_current, xmrig_none.

Both variants build; suite passes; GUI smoke-launched without crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 10:13:18 -05:00
0e1b19d0f2 build: bump full-node to 1.3.0 + give ObsidianDragonLite an independent version (1.0.0)
The full-node app and ObsidianDragonLite are now versioned separately:
- project() VERSION -> 1.3.0 (suffix cleared); DRAGONX_LITE_VERSION -> 1.0.0.
- A DRAGONX_APP_VERSION* set (resolved per variant in the lite/full block) feeds the generated
  header (version.h.in), the Windows VERSIONINFO/.rc + manifest, and the build summary — so each
  variant reports its own version. The .rc/manifest name fields also follow DRAGONX_APP_NAME so a
  lite .exe's properties read "ObsidianDragonLite".
- build.sh resolves the release-filename version per variant by parsing CMakeLists (single source
  of truth) instead of a hardcoded string.

Also fixes a latent variant-bleed: build.sh now passes DRAGONX_BUILD_LITE and
DRAGONX_ENABLE_LITE_BACKEND explicitly (ON *and* OFF), so switching variants in a shared build dir
can't reuse a stale cached value (a prior --lite build was making a subsequent full-node build
produce the lite name/version).

Both variants build + report the right version (full 1.3.0, lite 1.0.0); suite passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:51:28 -05:00
b24212fb8f docs: document the xmrig miner updater + release-signing requirement
Add a "Miner updater (xmrig)" section to CLAUDE.md: the update flow + verification
(TLS + archive SHA-256 + enforced ed25519 signature against a pinned key), and the
release-process consequence — every drg-xmrig release must be signed
(scripts/sign-xmrig-release.sh) with the .sig uploaded per archive, or the in-app
updater refuses it; the signing secret key stays offline (gitignored), only the base64
public key is pinned in source.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:35:39 -05:00
64fe8fc6c9 i18n(mining): route xmrig updater strings through TR()
Replace the English string literals in the miner-update dialog + the "Update miner…" mining-tab
button/tooltip with TR() keys, and register their English text in i18n.cpp's loadBuiltinEnglish()
(the in-code English fallback that non-English locales overlay). Reuses the existing cancel/close/
retry keys. Labeled values use a "%s %s" literal format with a TR'd label (no -Wformat-security
risk). Non-English locales fall back to English for the new xmrig_* keys until translations are
added to res/lang/*.json.

Both variants build; suite passes; hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:34:14 -05:00
b9881278af feat(mining): enforce xmrig signatures + fix multi-platform checksum/asset bugs
Now that the release publishes a valid .sig per archive (verified against the pinned key for
linux/win/macOS), enable enforcement and fix two bugs that the newer multi-platform release
(v6.25.3, which added a macOS build) exposed:

- kXmrigRequireSignature = true: refuse any install whose release doesn't publish a valid
  ed25519 signature over the archive. Verified live end-to-end against the signed v6.25.3
  (archive SHA-256 + signature -> install).
- Drop the redundant inner-binary SHA-256 check. It keyed on the inner filename, but both the
  linux and macOS archives contain a binary literally named "xmrig", so the two "xmrig (…)"
  checksum lines collided in the map and the linux install compared against the macOS hash ->
  spurious "could not verify" failure. The whole archive is already verified (SHA-256 +
  signature), so every extracted member is authentic by transitivity — the per-member check
  added nothing but ambiguity.
- Fix the macOS platform token: the asset is named "...-macos-x86_64.zip", not "...-macos-x64",
  so selectXmrigAsset never matched it. currentXmrigPlatformToken() now returns "macos-x86_64"
  on Intel macs (arm64 has no build -> Unavailable). Added a matcher test for the macOS naming.

Both variants build; suite stable (0 failures / multiple runs); live require-mode install verified.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 09:29:37 -05:00
85b53baeaf feat(mining): pin xmrig release-signing key + fix raw-signature parsing bug
- Pin the ed25519 public key in xmrig_updater.h, activating signature verification in soft mode
  (kXmrigRequireSignature=false): a release's ".sig" asset is verified when present, but an
  unsigned release still installs on TLS + SHA-256. Verified live against the current release
  (v6.25.2, which ships no .sig yet) — still installs.
- gitignore *.ed25519.key / *.ed25519.pub.b64 so a signing secret key can never be committed.
- Add a unit test that the pinned key decodes to a valid 32-byte ed25519 key (a malformed paste
  fails the build, not silently disabling verification).

Bug fix (found via a flaky test): verifyXmrigSignature trimmed trailing whitespace BEFORE the
raw-64-byte check, so a raw signature whose last byte equals '\n'/'\r'/space/tab (~1.6% of
signatures) was corrupted and rejected. Now base64 is tried first (safe to trim) and the raw
path uses the exact untrimmed bytes. Added a deterministic regression test that forces a
whitespace-terminated raw signature. Suite is stable (0 failures in 10 runs; was ~3/8).

Also de-brittled the live integration test: it no longer pins a release-specific binary hash
(reaching Done already means the worker verified the binary against the release's own checksum).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 00:44:53 -05:00
eece57c025 chore(mining): make xmrig release-signing script OpenSSL-based (no PyNaCl)
Rewrite scripts/sign-xmrig-release.sh to use OpenSSL (>= 1.1.1) instead of PyNaCl, so signing
needs no Python deps. OpenSSL's ed25519 is PureEdDSA (RFC 8032) — interop-verified against the
wallet's libsodium crypto_sign_verify_detached (script-produced .sig -> VERIFY-OK; tamper ->
VERIFY-FAIL). keygen/pubkey/sign subcommands; emits base64 raw-64-byte signatures as <file>.sig.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 00:31:25 -05:00
8765fdf362 feat(mining): opt-in ed25519 signature verification for the xmrig updater (#1)
Closes the supply-chain gap the review flagged: today the archive and its SHA-256 share one
trust root (the release body), so a compromised/edited release can ship an arbitrary binary
that still "verifies". This adds authenticity via a detached ed25519 signature checked against
a public key PINNED IN THE BINARY (not fetched), using libsodium's crypto_sign_verify_detached.

Opt-in / soft rollout:
- kXmrigSignaturePublicKeyBase64 in xmrig_updater.h is EMPTY by default -> signatures are not
  checked and behavior is unchanged (TLS + SHA-256 only). Paste the base64 public key to enable.
- Once a key is pinned, an install verifies a "<archive>.sig" asset (base64/raw 64-byte ed25519
  signature over the archive bytes) when present; kXmrigRequireSignature=true additionally
  refuses installs that publish no signature.
- The check runs after the SHA-256 check, over the same already-read archive bytes; refuses on
  a missing key-but-required, unreachable .sig, or invalid signature.

- verifyXmrigSignature + selectXmrigSignatureAsset are pure (libsodium only) and unit-tested:
  valid base64 + raw-64-byte signatures verify; tampered data, wrong key, and malformed/empty
  inputs all fail closed. Cross-tool interop verified (Python stdlib base64 == sodium base64).
- scripts/sign-xmrig-release.sh: keygen / sign / pubkey helper (PyNaCl = same libsodium ed25519)
  to produce the .sig assets and the public key to pin.

No behavior change until a key is pinned. Both variants build; suite passes; live worker
re-verified (signatures off by default).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 20:29:49 -05:00
98e0cce8ec fix(mining): harden xmrig updater per adversarial review
Addresses confirmed findings from the multi-lens review of the updater:

- Cancelable + live progress (was: download uncancelable, progress stuck at 0%, closing
  the dialog mid-download blocked the UI thread on the worker join). Wire a libcurl
  CURLOPT_XFERINFOFUNCTION that publishes byte counts and returns abort when cancel() is
  requested; add a Cancel button. The dialog's destructor now aborts the transfer promptly,
  so closing mid-download no longer freezes the UI.
- Graceful "unavailable" instead of a red error on platforms with no published build
  (macOS / ARM): new terminal State::Unavailable rendered neutrally, not as a failure.
- Install-time running guard (TOCTOU): App::isPoolMinerRunning() re-checked in the dialog
  before each install, so a dialog opened before mining started can't replace a live binary.
- Size caps: CURLOPT_MAXFILESIZE on the download and a per-archive-member ceiling before
  decomphressing into memory, to bound an attacker-controlled archive.
- Distinguish a local read failure of the downloaded archive from a checksum mismatch
  (was reported misleadingly as "possible tampering").
- Reword the dialog's verification note to "checked against the release's published SHA-256
  checksum" (integrity, not authenticity — see the signing note below).

Not fixed here (needs your input): WinRing0x64.sys has no per-file hash published, but it is
covered by the verified archive checksum (it is inside the verified zip); and the release is
not cryptographically signed — checksums and binary share one trust root. Adding a pinned-key
ed25519/minisign signature is the real supply-chain hardening and needs an offline signing key
+ a release-process change.

Both variants build; suite passes; live worker re-verified end-to-end on linux-x64.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:35:17 -05:00
5c87bc6e87 feat(mining): "Update miner" button + dialog wiring the xmrig updater
Wires util::XmrigUpdater into the GUI:

- ui/windows/xmrig_download_dialog.h: a modal (mirrors BootstrapDownloadDialog) that drives
  the updater — Checking -> Up-to-date/Update-available -> Downloading/Verifying/Extracting ->
  Done/Failed, with a progress bar and a "verified against its published checksum" note. On
  success it persists the installed release tag to settings. Rendered each frame from App::render.
- mining_tab: an "Update miner…" button in the pool section, disabled (with a tooltip) while
  xmrig is running so a live binary is never replaced.
- settings: persist the installed DRG-XMRig tag (xmrig_version) for update detection.

Both variants build; suite passes; GUI smoke-launched without crashing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:16:28 -05:00
946958b591 feat(mining): xmrig updater service — fetch/verify/install the latest miner from Gitea
Adds util/XmrigUpdater: a background-thread service (mirrors util/Bootstrap) that pulls
the latest DRG-XMRig release from the project's Gitea, verifies it, and installs the miner
binary into the daemon directory. Service layer only; the mining-tab UI hook comes next.

Flow: GET /api/v1/repos/DragonX/drg-xmrig/releases/latest -> pick the asset matching this
platform (…-linux-x64.zip / …-win-x64.zip; no macOS build -> graceful "unavailable") ->
download (libcurl, TLS verified) -> verify the archive SHA-256 -> extract with miniz,
flattening the versioned subdir the archive nests the binary in -> verify the extracted
binary's SHA-256 in memory before writing it -> atomic install (+chmod +x on POSIX). On
Windows also extracts WinRing0x64.sys; config.json/README.md are skipped.

Security (download-and-execute): TLS is verified, and BOTH the archive and the inner binary
are checked against the SHA-256 checksums published in the release body (parsed as
"<hex>  <name>" lines) — install is refused on a missing or mismatched checksum.

Split into a pure core (xmrig_updater_core.cpp: release parse, asset/platform match, checksum
parse, SHA-256) and the curl/miniz worker (xmrig_updater.cpp). The core is unit-tested against
a real captured release fixture (tests/fixtures/xmrig/release_latest.json); an env-gated
(DRAGONX_TEST_NETWORK=1) integration test exercises the worker live and was verified end-to-end
on linux-x64 (inner binary SHA-256 matches the published value). Both variants build; suite passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 18:07:46 -05:00
f5561c0dac build(lite): wire macOS --lite packaging in build.sh (M5b)
The mac-release path was mostly ObsidianDragon-hardcoded, so `--lite --mac-release`
would produce a broken bundle. Make it variant-aware, mirroring the linux/win lite
handling that already keys off APP_BASENAME + should_bundle_full_node_assets:

- SDL3 rpath fix, the launcher script + its .bin pair, and CFBundleExecutable now
  follow ${APP_BASENAME} (ObsidianDragonLite), so the bundle's executable resolves.
- Lite variant gets its own CFBundleName/CFBundleDisplayName ("DragonX Wallet Lite"),
  CFBundleIdentifier (is.hush.dragonx.lite), DMG filename (DragonX_Wallet_Lite-…)
  and volume name, so it can coexist with the full-node app.
- Full-node assets (daemon, Sapling params, asmap) were already gated out for lite;
  the lite backend artifact is auto-selected for the macos platform by the existing
  --lite-backend logic, and CMAKE_LITE_ARGS already reaches the mac configure.

Authored + validated on Linux (bash -n; launcher heredoc, plist, and DMG naming
render correctly for the lite variant) but NOT yet built/run — that needs macOS or
osxcross, neither available here. CLAUDE.md updated to reflect the wired-but-unverified
status; remaining M5b is verifying it on a Mac plus CI backend-artifact build + signing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 12:09:41 -05:00
b3c2282b53 feat(lite): runtime kill-switch + staged-rollout gate (M5b)
Adds a fail-open, local-only gate that decides whether the lite wallet may run,
so a post-release issue can disable it and rollout can be staged — without any
phone-home (privacy posture: no runtime network fetch; the per-install rollout
bucket is a hashed, never-transmitted local id).

- wallet/lite_rollout_policy.{h,cpp}: a pure decision core. Order — emergency env
  kill-switch (absolute) -> local override -> manifest gates (global enable /
  version floor-ceiling / blocklist / staged-rollout permille) -> fail-open allow.
  Plus a JSON manifest loader (missing/invalid -> fail-open) and FNV-1a bucketing.
- Threads the decision through LiteWalletController -> LiteWalletLifecycleService:
  new availability() reason RolloutDisabled blocks create/open/restore and surfaces
  the gate's user-facing message via the lifecycle status.
- App::rebuildLiteWallet() resolves it from: DRAGONX_LITE_KILL_SWITCH (env), the
  lite_rollout setting (auto/force_on/force_off), and a locally-cached manifest at
  <config-dir>/lite_rollout.json. install id generated once via libsodium.
- Settings: persist lite_rollout override + the install id.

A signed remote fetcher can populate the manifest cache later without touching the
policy. Unit-tested (version compare, bucketing, override/env precedence, manifest
gates, staged rollout, loader fail-open, controller integration) and runtime-verified
on Linux (env kill-switch, manifest disable, control sync). Both variants build;
full suite passes; hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 12:01:08 -05:00
ca14aaddc7 refactor(ui): remove abandoned Material-Design component library + screens layer
~9,988 lines of header-only UI code that no compiled translation unit reached,
verified by transitive include-reachability from every .cpp plus a symbol sweep
(all 28 component classes — Snackbar, Ripple, NavDrawerSpec, TabBarSpec,
TransitionManager, … — had zero references in live code):

- src/ui/material/ component library: the material.h umbrella, components/*
  (app_bar, cards, chips, dialogs, inputs, lists, nav_drawer, progress, slider,
  snackbar, tabs, text_fields), and the animation system (elevation, motion,
  ripple, transitions, app_layout) — 19 headers. Kept the live helpers the app
  actually uses directly: color_theme, colors, type/typography, draw_helpers,
  layout, project_icons, and components/buttons (included by mining_tab).
- src/ui/screens/ layer: main_layout, home_screen, send_screen, etc. — the
  original screen stack and the only consumer of the dead component library.
  The live UI runs through ui/windows/ (34 .cpp) + ui/pages/.
- src/embedded/resources.h: a superseded dragonx::embedded::Resources duplicate;
  the app uses src/resources/embedded_resources.h.

None were in CMakeLists or included by live code, so the build is unaffected.
Both variants build; full test suite passes; source-hygiene check clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 11:31:06 -05:00
a5da5562cf refactor(lite): remove dead backend artifact-contract/resolver scaffold
lite_backend_artifact_{contract,resolver}.{cpp,h} (~1,960 lines) were
app-linked but never invoked: all 14 public entry points
(evaluateLiteBackendArtifactContract/Resolver, evaluateLiteBackendActivation-
Readiness, the resolve*/...Name helpers) had zero callers in the app, the
lite_smoke tool, build scripts, or surviving tests. The real backend load
path (LiteClientBridge::linkedSdxl) uses direct litelib_* externs, and the
DRAGONX_ENABLE_LITE_BACKEND symbol check is done in CMake against the symbols
inventory (FATAL_ERROR on a missing symbol) — not via these C++ files. The
files were saturated with churn markers (disabled / dry-dispatch / scaffold).

- Delete the four artifact files and their 8 CMakeLists references.
- Drop the orphaned test cruft in test_phase4.cpp: the contract include,
  5 type aliases, and 3 never-called helpers (heapConstructPlanResult,
  makeReadyLiteBackendArtifactProvenance, liteBackendArtifactContractHasIssue)
  left over from the already-removed bridge-runtime tests.
- Correct the CLAUDE.md lite-wallet description (it credited these files with
  backend validation that CMake actually performs) and drop the stale
  lite_bridge_runtime mention.

Both variants build; full test suite passes; source-hygiene check clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 11:05:38 -05:00
c676ec8287 refactor(lite): extract owned-string core, drop dead bridge-runtime scaffold
lite_bridge_runtime.{cpp,h} was ~25k lines of dry-dispatch / dynamic-loader
scaffolding that the shipping wallet never used: 0 of its 122 public types
reached the app binary. The only live code on the bridge path was the
owned-string memory-safety helper — LiteClientBridge::linkedSdxl() already
loads the backend via direct litelib_* externs in lite_client_bridge.cpp.

- Extract LiteBridgeOwnedString + liteBridgeRuntimeTakeOwnedString into
  src/wallet/lite_owned_string.{h,cpp} (the copy-before-free / free-once /
  wipe / "Error:"-classify boundary), with the runtime-friend coupling removed.
- Point lite_client_bridge.cpp at the new header.
- Delete lite_bridge_runtime.{cpp,h} and the 16 runtime-only tests +
  their fixtures/aliases in test_phase4.cpp; keep the 5 owned-string tests
  (retargeted) and restore testGeneratedResourceBehavior, which had been
  caught in the runtime-test line range.
- Swap the CMake source/header references.

Both variants build; full test suite passes; source-hygiene check clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 08:56:55 -05:00
f474b0d633 docs(lite): consolidate v2 plan status into CLAUDE.md, archive the plan
The lite-wallet v2 plan was the last tracked lite doc. Fold its still-live
content — current status, remaining M5b work (macOS/CI/signing/rollout), and the
push plan — into a concise "Lite wallet status" section in CLAUDE.md (the
canonical project doc), then move the full milestone plan to docs/_archive/
(untracked) alongside the other lite design docs.

Result: docs/ has no tracked markdown; tracked .md is now just repo essentials
(README, CONTRIBUTING, CODE_OF_CONDUCT, SECURITY, CLAUDE.md). No dangling links.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 21:00:48 -05:00
af252575cf chore: remove dead UI header files (scroll_fade_fbo.h, gpu_mask.h)
Both are header-only, in no CMake target, #included nowhere, and their only
symbols (ScrollFadeRT, DrawScrollFadeMask) are referenced nowhere:
- src/ui/effects/scroll_fade_fbo.h — superseded by the shader-based
  scroll_fade_shader.h (the implementation actually used by settings_page).
- src/ui/material/gpu_mask.h — a GPU blend-mask helper never integrated.

App + test build clean after removal; tests pass; hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 20:35:18 -05:00
74bd22958a docs: archive stale/dormant-feature markdown out of git tracking
Move 8 dated-snapshot / dormant-feature docs to docs/_archive/ (git-ignored,
kept locally), leaving only repo essentials + the active lite plan tracked:
- docs/codebase-audit-2026-04-27.md, docs/codebase-overview.md — "current as of
  2026-04-27" snapshots, superseded by CLAUDE.md and the v2 plan.
- docs/ui-static-state.md — Phase-9-era UI static-state review snapshot.
- docs/chat-port-feasibility-2026-05-06.md, docs/chat-protocol-spec-2026-05-06.md
  — superseded/old-"Batch"-framing docs for the dormant, gated-OFF chat module.
- tests/fixtures/hushchat/{README,CAPTURE_MANIFEST,IMPORT_CHECKLIST}.md -> docs/
  _archive/hushchat/ — human docs (not tool input) for the dormant chat fixtures;
  the .json fixtures the HushChatFixtureCheck tool globs remain tracked.

These docs only cross-referenced each other (no code/CMake/script refs); no
dangling tracked links remain. Tracked .md (non-libs): 14 -> 6.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 20:26:22 -05:00
cd60bded9f docs(lite): archive superseded lite design/planning docs out of git tracking
Consolidate the lite-wallet documentation down to the single active plan
(lite-wallet-implementation-plan-v2-2026-06-04.md). The 8 prior design/planning
docs — the superseded v1 plan, its runtime-promotion-matrix, the two phase2
runtime-bridge plans, and the four backend artifact/signing design docs — are
moved to docs/_archive/ (added to .gitignore), preserving them locally as
reference while decluttering the tracked tree.

The v2 plan's References section is rewritten to be self-contained: it points to
docs/_archive/ for the historical design docs and to the actual shipping
mechanisms (scripts/build-lite-backend-artifact.sh, lite_backend_artifact_*,
lite_bridge_runtime.cpp) so there are no dangling tracked links. No code,
CMake, or scripts referenced these docs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 20:14:56 -05:00
59b8c4da81 docs(lite): record end-of-session implementation status
Summarize the 2026-06-05 session in the v2 plan: M1–M5a + encryption complete,
GUI wired with lite wording, ~3.2k lines cleanup, Linux+Windows packaging
verified, both variants build clean, runtime-verified on Linux. Notes the
remaining M5b infra (macOS/CI/signing/rollout) and the push plan.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 19:32:50 -05:00
950d7ace50 feat(lite): startup unlock prompt + real-backend encryption verification
Startup lock screen (soft): once the first refresh reveals the auto-opened wallet
is encrypted+locked, show the unlock modal on launch (reusing renderLiteUnlockPrompt,
one-shot per session). Soft by design — balances stay viewable via viewing keys
while locked, so the user may dismiss and browse read-only; only spending needs
the passphrase.

Real-backend verification: add `lite_smoke --encrypt` (create -> encryptionstatus
-> encrypt -> lock -> unlock, checking flags; passphrase never printed). Running it
against the real SDXL backend showed encrypt LOCKS immediately
(after encrypt: encrypted=1, locked=1) — the backend removes spending keys right
after encrypting. The controller already relays encryptionstatus faithfully (UI is
state-driven, so unaffected), but the fake modeled encrypt->unlocked; corrected the
fake (encrypt -> encrypted+locked) and the test sequence (encrypt -> unlock -> lock
-> decrypt) to match real behavior.

Builds clean, tests pass, hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 18:53:35 -05:00
d52d3d1b7f feat(lite): send-time unlock prompt for locked encrypted wallets
When the user confirms a send on a locked encrypted lite wallet, show an unlock
modal (passphrase -> unlockWallet) instead of letting the backend reject it with
"Wallet is locked". After unlocking, the user re-confirms the send (the form is
preserved). Balances remain viewable while locked; only spending needs unlock.

- send_tab: the Confirm-and-send button routes to App::requestLiteUnlock() when
  getWalletState().isLocked(), else sends as before.
- App::renderLiteUnlockPrompt(): centered modal, passphrase (Enter submits),
  Unlock/Cancel; the passphrase buffer is sodium-zeroed after every path.

Full-node unaffected (gated on liteWallet()/isLocked()). Builds clean, launches
clean, tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 18:22:15 -05:00
9569b0ba43 feat(lite): encryption UI — encrypt/unlock/lock/decrypt in Settings
Add a "Security" subsection to Settings → Backup & keys (open wallet only) that
wires the encryption controller methods to the UI:

- Unencrypted wallet: passphrase field + "Encrypt wallet".
- Encrypted + locked: "Unlock" (passphrase) ; Encrypted + unlocked: "Lock now".
- Encrypted: passphrase + "Remove encryption" (decrypt).
- Status line reflects the result; state shown from WalletState.isEncrypted()/
  isLocked() (kept current by the controller's encryptionstatus refresh poll).

Secret hygiene: the passphrase inputs (lite_enc_pass / lite_dec_pass) are
sodium-zeroed immediately after each action and when the wallet closes while the
section was open.

Runtime-checked: app auto-opens a wallet and the new encryptionstatus worker poll
runs clean (no errors); tests pass; hygiene clean.

Follow-ups (not yet): a send-time unlock prompt and a startup lock-screen overlay
for an encrypted+locked wallet (today: unlock via Settings; balances remain
viewable while locked).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:55:09 -05:00
50b0419dfe feat(lite): wallet encryption controller layer (encrypt/unlock/lock/decrypt)
Wire the backend passphrase-encryption commands into LiteWalletController:

- encryptWallet / decryptWallet (take passphrase by value, securely wipe it,
  save after), unlockWallet / lockWallet (bring spending keys into/out of
  memory), and encryptionStatus() -> {encrypted, locked}. All return
  failure-safe results; errors arrive as {"error":..} or "Error:" (handled).
- Fold encryptionstatus into refreshModel() (polled every cycle, available even
  mid-sync since it reads local wallet state) and apply it in
  applyLiteRefreshModelToWalletState, so WalletState.isEncrypted()/isLocked()
  track the backend — which gates the existing locked/auto-lock UI.

Backend contracts verified against the SDXL source: encrypt/unlock/decrypt take
the passphrase as the single arg; lock takes none; encryptionstatus returns
{"encrypted","locked"}; ops return {"result":"success"} / {"error":..}.

Tests: testLiteWalletControllerEncryption drives encrypt -> lock -> unlock ->
decrypt via encryptionStatus(), checks empty-passphrase + closed-wallet rejection,
and that the status folds into WalletState. Fake models the state machine.

GUI wiring (encrypt in Settings, unlock prompt / lock action) is the follow-up;
the backend create flow remains unencrypted by default until encrypt is run.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:50:53 -05:00
4f7a4fb38e feat(lite): first-run welcome prompt (create / restore)
Replace the bare "land on main UI with a No-wallet overlay" first-run with a
lite welcome modal, shown when no wallet file exists yet (lite_wallet_ present,
not open, walletExists() false):

- "Create new wallet" — one-click createWallet({}); on success, notifies the user
  to back up their recovery phrase and navigates to Settings (Backup & keys),
  where the seed can be revealed/copied via the existing backup UI.
- "Restore from seed" — navigates to Settings (Lite wallet request → Restore).
- "Later" — dismiss for the session.

Routes to the already-built + verified create/restore/backup flows rather than
re-implementing seed display in the modal (no new secret-handling surface).
Dismissed once an action is chosen; never shown again once a wallet exists.
Full-node is unaffected (renderLiteFirstRunPrompt() returns early when
lite_wallet_ is null). English i18n built-ins added.

Verified: fresh-HOME lite launch shows the prompt, clean run + shutdown, no
crash/RPC noise; tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:38:32 -05:00
f511c0d509 fix(lite): skip the full-node first-run wizard in lite builds
isFirstRun() keys off the full-node `blocks/` data dir, which never exists in
lite — so the daemon/blockchain setup wizard (download node, extract blockchain,
daemon status) fired in lite, where none of it applies and it has zero
lite-awareness. Gate the wizard on !isLiteBuild(); lite goes straight to the main
UI, where the "No wallet open — create or open one in Settings" prompt guides new
users to the lite create/open flow. Full-node behavior is unchanged
(isFirstRun() && !isLiteBuild() == isFirstRun() there).

Completes the lite daemon-wording sweep: the other full-node surfaces are already
lite-gated — daemon settings via supportsFullNodeLifecycleActions(), RPC settings
in the isLiteBuild() else-branch, and Console/Peers/Explorer hidden via
isUiSurfaceAvailable.

Verified: true first-run in lite (fresh HOME) no longer starts the wizard; clean
launch + shutdown, no daemon noise. tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:31:27 -05:00
235504657d polish(lite): lite-appropriate wording for no-wallet/connection states
In lite builds there is no daemon, and isConnected() now tracks the lite wallet,
so the full-node "not connected / waiting for daemon" wording was misleading when
no wallet is open. Add two strings (lite_no_wallet, lite_no_wallet_short; English
built-ins, so other languages fall back until translated) and use them in lite:

- receive/send address preview + receive empty-state overlay + send "can't send"
  tooltip + transactions empty state -> "No wallet open [— create or open one in
  Settings]" instead of daemon wording.
- Status bar: the red indicator shows "No wallet open" (not "Disconnected") in
  lite; the P2P peer count is skipped (lite has no peers); and the redundant
  full-node connection-detail line is suppressed (connection_status_ set to
  "Connected"/"" from the lite wallet state).

Full-node wording unchanged (all gated on isLiteBuild()). Build + run clean
(no RPC noise), tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 17:11:41 -05:00
76c2ac5db8 feat(lite): auto-open existing wallet on startup + gate full-node RPC refreshes
Auto-open: on the first update() tick (kept off init() so a slow
initialize_existing network call can't freeze startup before the window), if a
wallet file exists, open it. initialize_existing needs no passphrase — it loads
the file; a previously-synced + saved wallet resumes from its height (fast)
instead of rescanning from the checkpoint. Adds LiteWalletController::walletExists()
(bridge.walletExists on the connection's chain) + a chainName_ member.

RPC-refresh gating: the earlier connected=walletOpen() fix (so the wallet UI is
enabled in lite) had a side effect — the full-node periodic + per-page RPC
refreshes (mining/balance/peers/txs, and setCurrentPage's immediate refresh)
gate on state_.connected, so they began firing in lite and failing
("X error: Not connected"). Re-gate those on ACTUAL RPC connectivity
(rpc_ && rpc_->isConnected()) instead of the lite proxy. Full-node is unchanged
(state_.connected ⟺ rpc connected there); lite no longer issues any RPC.

Runtime-verified in WSLg with a pre-seeded wallet: app auto-opens (Starting
Mempool + sync begins), and "Not connected" / getMiningInfo / RPC-connect noise
all drop to 0 — a fully clean lite run. tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 16:29:27 -05:00
89bd21018a fix(lite): don't run the full-node RPC loop in lite; drive isConnected() from the wallet
Runtime monitoring of ObsidianDragonLite (WSLg) showed the full-node RPC connect
state machine running in the lite build — `tryConnect()` fired every ~5s and
failed ("Couldn't connect to server / no daemon"). It's called unconditionally
from the main loop with no lite guard.

Worse than noise: `state_.connected` (App::isConnected()) was therefore ALWAYS
false in lite, and it gates the wallet UI — receive_tab disables the new-address
button + shows "not connected", send_tab disables send, transactions_tab shows
not-connected. So the M3/M4 GUI wiring was effectively unreachable: a lite user
could never generate an address or send, even with an open, synced wallet.

Fix:
- tryConnect() no-ops in lite builds (isLiteBuild()), so no RPC attempts.
- App::update() derives state_.connected from lite_wallet_->walletOpen() each
  frame — a non-blocking proxy for "lite backend operational" (a wallet opens
  only after a successful backend init against the lite server). This enables the
  wallet UI once a wallet is open.

Full-node is unaffected (both branches are runtime-gated: isLiteBuild() is false
and lite_wallet_ is null there).

Verified by re-running the app: RPC connection attempts dropped from 7/30s to 0;
clean launch (GL 4.2) + clean shutdown; tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 16:11:58 -05:00
9d7054b245 build(lite): enable Windows lite-backend cross-compile (.exe verified)
`build.sh --lite-backend --win-release` now cross-compiles a working
ObsidianDragonLite.exe with the real SDXL backend:

- Artifact platform follows the cross target: when only --win-release is
  requested, auto-select build/lite-backend/windows/ (previously always the host
  artifact, which would link a Linux .a into a Windows .exe).
- Link the Win32 system libs a Rust x86_64-pc-windows-gnu staticlib pulls in
  (rustls/schannel, ring, dirs, std) via DRAGONX_LITE_BACKEND_EXTRA_LIBS. The set
  is rustc's `--print native-static-libs` for the backend (winapi_* shims mapped
  to real mingw import libs); all 21 exist in mingw-w64.

Verified end to end on Linux:
- scripts/build-lite-backend-artifact.sh --platform windows cross-builds the
  backend to x86_64-pc-windows-gnu (~105 MB .a); rustls/ring cross-compile clean
  (no openssl blocker); all required litelib_* symbols present.
- build.sh --lite-backend --win-release -> release/windows/ObsidianDragonLite-
  <ver>.exe (PE32+ GUI x86-64, INCBIN-embedded, ~170 MB) + zip, with the same
  full-node-asset exclusion as Linux.

Not yet done: running the .exe on real Windows (cross-compiled only). Plan
updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 15:45:48 -05:00
70608fcb7a docs(lite): record verified Linux lite release packaging (M5b)
`./build.sh --lite-backend --linux-release` produces a working
ObsidianDragonLite zip + AppImage (SDXL backend linked statically). Verified the
lite bundle excludes all full-node assets (dragonxd, dragonx-cli, sapling
params, asmap.dat) and includes res/ + xmrig (pool mining works in lite). CMake
falls back to FetchContent SDL3 when system SDL3 is absent, so the release build
has no system-SDL3 prerequisite. release/ is gitignored.

Remaining M5b (Windows/macOS packaging, CI artifact build + signing,
kill-switch/rollout) is infra/CI, not locally verifiable.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 14:23:51 -05:00
0c819afdd4 test(lite): smoke-check M4/M5 command shapes against the real backend
Add `lite_smoke --keys`: create a fresh wallet and exercise the M4/M5
spend/backup commands (new-address, export, seed, save) against the real linked
SDXL backend, verifying each response's JSON shape with nlohmann. SECRET-SAFE:
seed and private-key VALUES are never printed — only field presence/shape and
counts (no send/shield, which would broadcast).

Verified live (isolated HOME, throwaway wallet shredded after):
  new z      shape_ok=1            new t      shape_ok=1
  seed       has_seed=1 has_birthday=1 (REDACTED)
  export     is_array=1 count=4 has_private_key=1 (REDACTED)
  save       result_success=1

Confirms the controller's newAddress / exportSeed / exportPrivateKeys / save
parsing matches real backend output.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 14:00:05 -05:00
db4778e6a7 feat(lite): backup & keys UI — export seed/keys + import (Settings)
Add a "Backup & keys" section to the lite Settings page, shown only for an open
wallet, wiring the M4 controller backup/import surface into the GUI:

- "Show seed" / "Show private keys" -> exportSeed() / exportPrivateKeys();
  the revealed secret is displayed read-only (TextWrapped, no extra copies) with
  Copy and "Hide & wipe" controls.
- "Import key" (password input) -> importKey() (auto-detects WIF vs shielded);
  do_import_sk just records the key + saves (no synchronous rescan), so this is
  safe on the UI thread — history appears after the next sync.

Secret hygiene: the revealed-backup buffer is sodium-wiped via
secureWipeLiteSecret on hide, on a new export (overwrite), and if the wallet
closes while revealed; each export also wipes the controller's result copy; the
import input buffer is zeroed immediately after submission.

Lite app + full-node variant build/link clean; controller methods already
covered by testLiteWalletControllerM4; hygiene clean. GUI behavior itself isn't
auto-verifiable here.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 13:40:17 -05:00
eb6114ee19 feat(lite): wire send + new-address GUI to the lite controller (M3/M4)
Route the existing receive/balance/send UI to the lite controller in lite builds,
with no per-tab UI changes — the existing buttons just work:

- App::createNewZAddress / createNewTAddress: lite branch calls
  lite_wallet_->newAddress() (synchronous local key derivation), injects the new
  address into WalletState so the UI selects it next frame, and invokes the
  receive-tab callback. Placed before the full-node !connected guard.
- App::sendTransaction: lite branch builds a LiteSendRequest (DRGX -> zatoshis,
  memo; `from`/`fee` ignored since the backend selects inputs and adds the fee),
  fires the controller's async broadcast, and stashes the send_tab callback.
- App::update: drains takeBroadcastResult() and delivers txid/error to the stored
  callback, so the send_tab's existing "sending.../sent" flow works unchanged.

All branches guard on lite_wallet_ (null in full-node). Verified: lite app +
test suite + full-node variant all build/link clean; hygiene clean.

Backup/import UI (export seed/keys, import) is deferred — it needs new
secret-display UI rather than an existing button.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 13:10:56 -05:00
5d317f6be3 feat(lite): M5a — wallet persistence after sync/send/shield
Verified against the SDXL Rust source that the backend auto-saves only on
new-address / import / rescan; it does NOT save after sync, send, or shield, and
litelib_shutdown merely sets a flag. So without intervention a first sync
(~30 min) and any sent transaction are lost on restart.

The controller now triggers the backend `save` at exactly the right points:
- after the detached `sync` completes — and BEFORE syncDone_ is set, so a
  syncComplete() observer always sees a fully persisted wallet;
- after a successful send / shield (the doSend/doShield cores; skipped on
  failure so a failed broadcast doesn't write);
- a guarded best-effort flush in the destructor, only when syncDone_ and no
  broadcast is in flight, so shutdown never blocks on the wallet lock held by an
  uninterruptible scan or in-progress proving;
- plus a public saveWallet() for explicit/periodic saves.

Wallet-file crash recovery (.dat / .dat.bak rotation) is already handled inside
the backend.

Tests: testLiteWalletControllerM5Persistence proves saves fire after
sync/send/shield and explicit saveWallet(), and do NOT fire on a failed send or
with no wallet open (fake gains a save counter). Plan doc updated; M5b
(packaging/CI/signing/rollout) remains.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:48:44 -05:00
a677c09984 refactor(lite): drop 4 unused OOP wrapper classes over free functions
Each of these classes wrapped an existing free function with a one-line
delegating method and was never instantiated anywhere (verified: no references
outside their own translation unit, not even within their own .cpp beyond the
definition) — the redundant "wrapper layer" pattern CLAUDE.md warns against:

- LiteWalletLifecycleUiExecutionAdapter      -> executeLiteWalletLifecycleUiRequest
- LiteWalletServerSelectionUiExecutionAdapter -> executeLiteWalletServerSelectionUi
- LiteWalletServerLifecycleReadinessPlanner   -> evaluateLiteWalletServerLifecycleReadiness
- LiteBackendActivationReadinessAdapter       -> evaluateLiteBackendActivationReadiness

The live free functions (the actual entry points used by the UI/runtime) are
unchanged. Both targets build, test suite passes, source-hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:40:26 -05:00
6611d57147 refactor(lite): remove dead parallel refresh/readiness scaffolding (~3.1k lines)
The lite-wallet tree carried a second, unused refresh+readiness architecture
that never reached the shipping binary — exactly the churn CLAUDE.md warns
against. The live refresh path is controller -> gateway.refresh ->
mapLiteWalletRefreshResult -> applyLiteRefreshModelToWalletState; this parallel
stack was dead weight.

Verified unused (their public types/functions are referenced only within the
cluster), then deleted (8 files / 16 incl. headers):
- lite_wallet_refresh_service            (LiteWalletRefreshService + gateway adapters)
- lite_wallet_app_refresh_coordinator
- lite_wallet_app_refresh_orchestrator
- lite_wallet_refresh_readiness_policy
- lite_wallet_state_apply_plan
- lite_wallet_state_apply_executor
- lite_wallet_sync_app_refresh_integration
- lite_wallet_sync_execution_readiness

Severed three thin couplings into the cluster from live files:
- state_mapper: dropped the dead mapLiteWalletRefreshServiceResult and switched
  its include from refresh_service.h to gateway.h (where the live
  LiteWalletRefreshResult/Bundle DTOs actually live).
- server_lifecycle_readiness: dropped the unused syncLifecycleInput member +
  converter and the sync_app_refresh_integration include.
- artifact_resolver: relocated the three LIVE artifact-input structs
  (LiteWalletSdxlArtifact{Symbols,}Input, LiteWalletLinkedBackendReadinessInput)
  out of sync_execution_readiness.h — their only real consumers — into
  artifact_resolver.h, then dropped the include.

Also removed the dead DRAGONX_LONG_LITE_BATCH CMake machinery (its source var
was empty; on Windows it generated a broken lite_batch90_receipt_plan.cpp that
#included an empty path) and the stale .cpp/.h entries in CMakeLists.

Lite source files: 44 -> 30. Lite + full-node configure, both targets build,
test suite passes, source-hygiene clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:25:02 -05:00
6a4e98b7ed feat(lite): M4 — send/shield/import/export/seed via controller + bridge
Add the spend & backup surface to LiteWalletController, with the real SDXL
backend contracts verified against the Rust source:

- send / shield: ASYNC (detached broadcast thread + takeBroadcastResult() slot,
  mirroring the sync thread's shared-lifetime pattern, since sapling proving can
  take seconds), plus synchronous *Blocking cores for tests. send uses the
  JSON-array form ([{address,amount,memo}]) because litelib_execute passes the
  whole args string as ONE argument (no whitespace split) — the space-separated
  CLI form would never parse. send/shield report failure via {"error":..} in the
  body (NOT an "Error:" prefix), so the result is derived from the parsed JSON.
- importKey: auto-detects transparent WIF (U/5/K/L -> timport) vs shielded key
  (-> import); takes the key by value and securely wipes it before returning.
- exportPrivateKeys / exportSeed: synchronous local reads returning SECRET
  material (flagged: no logging; caller wipes after the user saves the backup).
- broadcast thread is detached in the dtor (captures shared bridge + flag + slot,
  never `this`), so it is safe to outlive the controller.

Tests: testLiteWalletControllerM4 drives send (success / no-recipients /
{"error":..} / async-slot delivery / pre-open rejection), shield, export, seed,
and import (shielded + WIF + pre-open). Fake backend returns the real command
shapes + a g_liteFakeSendFails error toggle.

GUI wiring (send_tab button, backup/import UI) is deferred like the M3 UI hop
(GUI-unverifiable here). Plan doc updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:06:19 -05:00
4b9d6f7db5 fix(lite): rebuild controller on lite-server change (stale-settings audit HIGH)
The LiteWalletController was constructed once at App::init() with the lite
connection settings known at startup; changing the lite server in Settings
persisted to disk but never reached the live controller, so the new server had
no effect until the next launch.

Factor the construction into App::rebuildLiteWallet() and call it after a
successful server-selection save. The rebuild deliberately preserves a live
session: if a wallet is already open (and possibly mid-sync), it no-ops and the
new selection applies on the next controller build, rather than discarding the
open wallet and its uninterruptible in-flight sync.

Closes the last remaining HIGH from the session audit.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 11:32:54 -05:00
043cdc7128 fix(lite): address adversarial audit findings in session's lite work
Re-audited this session's lite-wallet changes (originally written at medium
effort) and fixed the genuine issues found:

- walletReady (open path): litelib_initialize_existing returns the bare string
  "OK", which is NOT valid JSON, so the previous `json::accept(value)` check
  marked a *successful* open as not-ready. Key off a non-empty success response
  instead (the bridge already maps "Error:"/null to failure). Drops the now
  unused nlohmann include.
- sync progress: while the detached sync thread is still running, syncDone_ is
  authoritative — don't surface the backend's transient idle syncstatus
  ({"syncing":"false"} -> parser progress=1.0/complete=true) as a misleading
  100%/done. Force complete=false and zero the bogus 1.0 in the progress model.
- per-address balance: also exclude `pending` outputs (notes/utxos from an
  unconfirmed received tx) so per-address figures match confirmed/available.
- secret wiping: the settings page left the page-local request copies
  (input.request.*Request.{passphrase,seedPhrase}) unwiped, and the
  validation-only fallback path wiped nothing. Replace the single-path memzero
  with an RAII scrubber that wipes both the UI char buffers and the request
  string copies on every return path.
- concurrency: document that concurrent bridge->execute() is intentionally
  unguarded — litelib serializes wallet access internally via
  Arc<RwLock<LightWallet>>, so a C++ mutex is unnecessary and would defeat the
  sync/syncstatus concurrency the design relies on. syncLaunched_ -> atomic.

Tests: fake backend now returns the real init shapes (seed object for
create/restore, bare "OK" for open) and a new open-path case guards the
walletReady regression. Removed an unreliable alloc==freed leak assert from the
thread-bearing controller test (kept in the thread-free bridge test). Also fixed
a stray CMake indent and removed ~220MB of untracked build/debug scratch.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 11:28:37 -05:00
2daea67a1e feat(lite): M3 — new-address generation + sync-indicator confirmation
- LiteWalletController::newAddress(shielded) runs the backend "new" command ("zs"/"R" ->
  do_new_address), parses the ["addr"] response, and returns the new address; the next
  refresh lists it. Fast (local derivation), safe on the UI thread.
- fake_lite_backend returns ["zs1fakenew"]/["R1fakenew"] for "new" by args.
- testLiteWalletControllerNewAddress covers shielded/transparent + no-wallet error.

Also confirmed (no code needed): the sync-progress indicator already works for lite —
balance_tab reads state.sync.* which M2b-3 populates. Per-address balances landed in M2.

Remaining M3 is pure UI wiring (receive_tab button -> newAddress, loading/empty states),
which isn't verifiable without a GUI session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 10:36:00 -05:00
e6b91ca661 feat(lite): per-address balances from unspent notes/utxos
applyLiteRefreshModelToWalletState now derives each address's balance by summing its unspent
notes/utxos (excluding spent and unconfirmed-spent outputs) instead of the aggregate-only
zeros, so the Receive/Balance UI shows per-address amounts. The notes parser shape is
confirmed against do_list_notes in the backend source.

testLitePerAddressBalances covers the summing + spent-exclusion. Completes M2.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 10:24:36 -05:00
c6e28fc4da test(lite): real-backend shape verification of refresh parsers
lite_smoke: add --restore-recent (restore a throwaway wallet at birthday≈tip) and factor
the data-shape checks (non-blocking commands first). Finding: the backend downloads from a
fixed checkpoint regardless of birthday, so first sync is ~30 min and balance/list block
until synced — a full live data run is impractical.

Verified all refresh parsers against the real backend without a full sync:
- live run: info/addresses/syncstatus parse_ok=1 (addresses z=1/t=6 on a restored wallet).
- via the authoritative Rust source (commands.rs / lightclient.rs):
  - balance do_balance fields match parseLiteBalanceResponse.
  - list do_list_transactions: sends use outgoing_metadata (no top-level address), receives
    use address+amount; parseTransactionRecord already branches correctly.
  - syncstatus was the only mismatch (fixed in the prior commit).

No parser changes needed beyond syncstatus. M2 refresh path verified end-to-end at the
shape level.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 09:13:54 -05:00
268eba6321 fix(lite): gateway refresh degrades gracefully on a failed command
LiteWalletGateway::refresh() aborted the entire refresh on the first command whose bridge
call or parse failed — which turned a single real-backend shape mismatch (e.g. syncstatus)
into a total, empty-everything refresh. Since the balance/addresses/list real shapes are
still unverified and we've already hit shape drift twice, make refresh resilient:

- Run every planned command; assembleLiteWalletRefreshBundle already skips failed results.
- result.ok = any usable data came back (bundle.complete still reflects all-succeeded).
- One command's failure now degrades gracefully — the other sections still populate.

testLiteWalletGatewayRefreshSkipsFailedCommand (fake balance returns invalid JSON) asserts
the refresh still succeeds with addresses/transactions/info populated and balance skipped.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 06:57:10 -05:00
3119440cd9 fix(lite): non-blocking, non-hanging sync (Finding B)
The backend `sync` command is a blocking, uninterruptible full chain scan (do_sync(true);
does not honor the shutdown flag), and balance/list block until synced. Previously
startSync() ran on the main thread (would freeze wallet creation) and the worker could
block, making the destructor join() hang at shutdown.

Redesign:
- bridge is now std::shared_ptr<LiteClientBridge>, shared with a detached sync thread so
  detaching is safe and litelib_shutdown isn't called while a running sync still holds the
  bridge; the controller's own ref prevents premature shutdown during normal operation.
- startSync() launches the blocking `sync` on a detached thread (non-blocking; never joined).
- refreshModel() gates on syncDone_: while syncing it publishes syncstatus progress only;
  once synced it does the full balance/addresses/list refresh (now fast).
- destructor joins only the fast poll worker and detaches the sync thread -> no hang.
- syncComplete() accessor added.

Tests (deterministic, via a blocking-sync fake; counters made atomic for the detached
thread): testLiteWalletControllerShutdownDoesNotHangDuringSync (destructor returns <1.5s
with sync blocked); refresh/worker tests wait for syncComplete()/a balance-bearing model.
Stable across repeated runs; lite+backend and full-node apps build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 06:35:26 -05:00
59c55e33f8 fix(lite): parse real syncstatus shapes (idle vs in-progress)
The real backend returns syncstatus as idle {"syncing":"false"} (string) or in-progress
{"syncing":"true","synced_blocks":N,"total_blocks":M} (commands.rs:83-87), but
parseLiteSyncStatusResponse hard-required the block fields and failed whenever the wallet
wasn't actively syncing — so sync/progress never updated in the real app.

- Read "syncing" as a string; require synced_blocks/total_blocks only when syncing=true;
  idle => complete, synced/total 0.
- fake_lite_backend syncstatus now uses the real "syncing":"true" shape.
- testLiteSyncStatusParserRealShapes covers idle, in-progress, and missing-counts-while-syncing.
- Verified against the live backend via lite_smoke --refresh (syncstatus parse_ok=1).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 22:52:42 -05:00
a8b5d2f6a3 feat(lite): M2b-3 — background refresh worker + App::update hook
- LiteWalletController owns a background std::thread worker that, once a wallet is ready,
  refreshes every ~4s and publishes a copyable LiteWalletAppRefreshModel under a mutex.
  Worker auto-starts on lifecycle-ready and is stopped+joined in the destructor. status_
  is written only on the main thread; walletOpen_/syncStarted_ are atomic.
- App::update() calls takeRefreshedModel() and applies it into state_ on the main thread
  (WalletState is non-copyable, so the model crosses the thread boundary, not the state),
  so the existing Balance/Receive/Transactions tabs populate from lite data.
- refreshWalletState() refactored onto refreshModel() (pure, worker-safe).
- testLiteWalletControllerWorkerProducesModel verifies the worker publishes a populated
  model (stable across repeated runs). Builds clean in all configs.

Real-backend smoke (lite_smoke --refresh now runs real output through the parsers) found
two integration bugs, documented in the plan for follow-up:
- syncstatus parser requires synced_blocks/total_blocks but the real idle response is
  {"syncing":"false"} (string), so it fails to parse when not actively syncing.
- the first data query (balance/list) blocks on a full chain sync, which would hang the
  worker's shutdown join — needs a cancel/timeout path.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 22:38:34 -05:00
012341b1a4 feat(lite): M2b-1/2 — shared-bridge refactor + sync/refresh into WalletState
Shared-bridge refactor (litelib is a global singleton; every LiteClientBridge calls
litelib_shutdown() on destruction, so services must not each own one):
- LiteWalletLifecycleService, LiteWalletGateway, LiteSyncService now take a non-owning
  LiteClientBridge*; LiteWalletController owns the single bridge and passes &bridge_.

Sync + controller refresh:
- LiteSyncService::startSync executes the real "sync" command (was a stub).
- LiteWalletController: startSync() (auto-fires when a wallet becomes ready) and
  refreshWalletState(WalletState&) — polls syncstatus, runs gateway.refresh(), maps the
  bundle, applies balances/addresses/transactions/sync into WalletState.

Tests:
- fake_lite_backend.h returns command-shaped JSON (per tests/fixtures/lite/result_parsers.json).
- testLiteWalletControllerRefreshPopulatesState drives the full path against the fake.
- Surfaced + worked around a real integration issue: parseLiteInfoResponse requires
  latest_block_height and the gateway aborts the whole refresh on the first command's
  parse failure (fragile vs partial backend responses; hardening tracked for M2b-3).

Verified: ctest green; lite+backend, full-node, lite-no-backend apps + lite_smoke build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 22:24:18 -05:00
5586f334a4 feat(lite): real backend integration — controller, M0-M2a wiring, smoke tool, tests
- LiteWalletController (src/wallet/lite_wallet_controller.*): App-owned; runs real
  create/open/restore via the linked SDXL bridge with allowBridgeCalls=true; wipes
  seed/passphrase with sodium_memzero; persists on a ready wallet. M2a:
  applyLiteRefreshModelToWalletState maps a parsed refresh bundle into WalletState
  (zatoshi->DRGX, z/t split, tx typing + confirmations, sync progress).
- App wiring: liteWallet() accessor + init() construction when supportsLiteBackend();
  persist -> settings save.
- settings_page: "Validate" reroutes to the controller for real execution (validation-
  only fallback otherwise); wipes UI secret buffers after submit.
- chain name default -> "main" with load-time migration of legacy "DRAGONX"
  (settings.cpp), preventing the backend "Unknown chain" panic.
- M0: build.sh --lite-backend flag; lite_smoke real-backend tool + CMake targets;
  tests/fake_lite_backend.h deterministic harness.
- Tests (test_phase4): injectable-fake bridge, controller lifecycle, chain-name
  migration, refresh->WalletState mapping; plus the lite test-suite churn-cleanup rewrite.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 21:15:44 -05:00
863d015628 feat(lite): lite wallet foundation (inherited working-tree state)
Preserve the previously-uncommitted lite wallet implementation and related dev WIP
under version control:
- src/wallet/ lite services: client bridge, bridge runtime, connection, lifecycle,
  sync, gateway, result parsers, state mapper, artifact contract/resolver, refresh
  services, UI adapters, wallet_backend/capabilities. (Includes two small M1 fixes:
  lifecycle walletReady now parses the response; default chain name -> "main".)
- src/chat/ chat protocol; tests/fixtures/ (lite + hushchat); tools/hushchat_fixture_check.cpp;
  scripts/build-lite-backend-artifact.sh.
- Pre-existing modified app_network/security/wizard, network_refresh_service, sidebar,
  mining_tab, bootstrap dialog, and version headers captured as-is.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 21:15:28 -05:00
a78a13edf3 docs(lite): add v2 implementation plan, source-hygiene guard, and CLAUDE.md
- docs/lite-wallet-implementation-plan-v2-2026-06-04.md: vertical-slice plan that
  supersedes the v1 plan (now banner-marked); carries over the inherited artifact/
  signing/phase-2 design docs for reference.
- scripts/check-source-hygiene.sh: pre-commit/CI guard rejecting >80-char filenames
  and chained churn-token names, to stop the deleted "_plan"/"_batch" scaffolding
  from regrowing.
- CLAUDE.md: repository guidance for future sessions.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 21:15:11 -05:00
e95ad50e41 feat(lite): add ObsidianDragonLite build mode and gate full-node features
Add --lite build flow and ObsidianDragonLite target naming, hide full-node pages/features in lite mode, enforce pool-only mining in lite, and include chat port feasibility audit documentation.
2026-05-06 03:42:05 -05:00
975743f754 feat(wallet): persist history and surface pending sends
Add an encrypted SQLite transaction history cache with cached tip metadata and
per-address shielded scan progress so startup and full refreshes avoid
re-scanning every z-address while still invalidating on wallet/address/rescan
changes.

Improve wallet history loading by paging transparent transactions, preserving
cached shielded and sent rows, keeping recent/unconfirmed activity visible, and
classifying mining-address receives. Show z_sendmany opid sends immediately in
History and Overview, pin pending rows through refreshes, and apply optimistic
address/balance debits until opids resolve.

Add timestamped RPC console tracing by source/method without logging params or
results, reduce redundant refresh/RPC calls, and cache Explorer recent block
summaries in SQLite.

Expand focused tests for transaction cache encryption, scan-progress
persistence/invalidation, history preservation, operation-status parsing,
pending send visibility, and Explorer/RPC refresh behavior.
2026-05-05 03:22:14 -05:00
948ef419ac fix(history): keep wallet-created sends visible
Replay cached outgoing viewtransaction entries during transaction refresh so shielded sends created from the wallet remain in the History tab after send tracking is cleared.

Keep incomplete tracked sends retryable, preserve cached send timestamp/confirmation metadata, and emit a send placeholder from gettransaction metadata when viewtransaction enrichment is not yet available.

Add regression coverage for cached sends, retryable empty entries, placeholder sends, and send txid cleanup behavior.
2026-04-30 14:57:37 -05:00
9edab31728 Refactor app services and stabilize refresh/UI flows
- Add refresh scheduler and network refresh service boundaries for typed
  refresh results, ordered RPC collectors, applicators, and price parsing.
- Add daemon lifecycle and wallet security workflow helpers while preserving
  App-owned command RPC, decrypt, cancellation, and UI handoff behavior.
- Split balance, console, mining, amount formatting, and async task logic into
  focused modules with expanded Phase 4 test coverage.
- Fix market price loading by triggering price refresh immediately, avoiding
  queue-pressure drops, tracking loading/error state, and adding translations.
- Polish send, explorer, peers, settings, theme/schema, and related tab UI.
- Replace checked-in generated language headers with build-generated resources.
- Document the cleanup audit, UI static-state guidance, and architecture updates.
2026-04-29 12:47:57 -05:00
ee8a08e569 feat(addresses): improve address labeling and view-only handling
- Add expanded address icon picker with search, bottom-aligned actions, and improved modal sizing
- Embed a pickaxe icon font subset and wire it into typography/address icon rendering
- Track view-only shielded addresses and prevent sends from non-spendable z-addresses
- Improve address transfer dialog sizing, max amount handling, and text clipping
- Tune main header layout values in ui.toml
- Update README, codebase overview, and third-party license documentation
2026-04-27 13:54:28 -05:00
280 changed files with 54078 additions and 52682 deletions

15
.gitignore vendored
View File

@@ -40,4 +40,17 @@ asmap.dat
/ObsidianDragon-agent/
# macOS
.DS_Store
.DS_Store
# Local-only archive of superseded lite-wallet design/planning docs (untracked)
docs/_archive/
# ed25519 release-signing keys — the secret key must NEVER be committed
*.ed25519.key
*.ed25519.pub.b64
# Lite-backend deps are fetched (or `cargo vendor`-ed locally for offline); not committed.
third_party/silentdragonxlite/lib/vendor/
# Generated by configure_file from res/ObsidianDragon.manifest.in (do not track)
res/ObsidianDragon.manifest

102
CLAUDE.md Normal file
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@@ -0,0 +1,102 @@
# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## What this is
ObsidianDragon is a portable, full-node GUI wallet for DragonX (DRGX), written in C++17 using SDL3 + Dear ImGui (immediate-mode). It drives a `dragonxd` full node over JSON-RPC and can embed/extract the daemon itself. A separate **Lite** variant (`ObsidianDragonLite`) drops the full node and instead talks to an external lite-wallet backend library.
## Build & run
`build.sh` is the single entry point for all builds. `setup.sh` (repo root) installs/validates dependencies.
```bash
./build.sh # Dev build (native, no packaging) -> build/linux/bin/ObsidianDragon
./build.sh --lite # Dev build of the Lite variant -> build/linux/bin/ObsidianDragonLite
./build.sh --clean # Wipe the build dir first
./build.sh --linux-release # Release zip + AppImage -> release/linux/
./build.sh --win-release # Windows cross-compile (mingw-w64) -> release/windows/
./build.sh --mac-release # macOS .app bundle + DMG
./setup.sh --check # Report missing build deps without installing
```
Dev builds use `build/linux/` (or `build/mac/`). To re-build incrementally without re-running CMake config: `cmake --build build/linux -j$(nproc)`.
The wallet connects to the daemon using credentials in `~/.hush/DRAGONX/DRAGONX.conf` (`rpcuser`/`rpcpassword`/`rpcport`). It searches for `dragonxd`/`dragonx-cli` binaries in the **executable's own directory first**, so dropping custom node builds next to the wallet binary overrides the bundled ones.
## Tests
Tests live in `tests/test_phase4.cpp` — a single large translation unit using a custom assertion harness (`EXPECT_TRUE`/`EXPECT_EQ`/`EXPECT_NEAR` macros, one `main()`, exit code = failure count). `include(CTest)` enables `BUILD_TESTING=ON` by default, so the `ObsidianDragonTests` executable is built alongside the app.
```bash
cd build/linux && ctest --output-on-failure # run the suite
./build/linux/bin/ObsidianDragonTests # run the binary directly (same thing)
```
There is no per-test filtering — it is one binary that runs every assertion. The suite exercises the services layer, lite-wallet bridge, and pure helpers (parsers, formatters, model classes) without launching the GUI. Fixtures are under `tests/fixtures/` (path injected as `DRAGONX_TEST_FIXTURE_DIR`).
## Architecture
**Entry & main loop.** `src/main.cpp` owns SDL3 window creation, ImGui/OpenGL(or DX11 on Windows) setup, and the frame loop. The `App` class is the central controller; because it is large it is split across four files that all implement the same class:
- `src/app.cpp` — core lifecycle, the per-frame `render()`, tab dispatch
- `src/app_network.cpp` — RPC orchestration, sync, peers, daemon lifecycle
- `src/app_security.cpp` — encryption, PIN/lock screen, key import/export, backup
- `src/app_wizard.cpp` — first-run wizard
**RPC.** All daemon calls go through `src/rpc/` (`rpc_client`, `connection`, `rpc_worker`). **Never block the main/UI thread with synchronous network I/O — dispatch through `RPCWorker`** (async). `rpc/types.h` holds the shared DTOs.
**Services** (`src/services/`) hold the non-UI state machines that the `App` owns: `NetworkRefreshService` + `RefreshScheduler` (polling/refresh of balance, peers, txs on intervals) and the `WalletSecurity*` controller/workflow stack (encryption & unlock flows).
**Data model** (`src/data/`): `WalletState`, `address_book`, `transaction_history_cache`, `exchange_info`. UI reads from these.
**UI** (`src/ui/`): `windows/` are the tabs and dialogs (one pair per screen, e.g. `send_tab`, `mining_tab`, `console_tab`), `pages/` are multi-section screens (Settings), `material/` is the design-system layer (the live helpers `color_theme`, `colors`, `type`/`typography`, `draw_helpers`, `layout`, `project_icons`, `components/buttons`), `schema/` loads the TOML UI schema/skins, `effects/` is GL post-processing (blur/acrylic).
**Lite wallet** (`src/wallet/`): the bridge to an external `litelib_*` C-ABI backend. `lite_client_bridge` loads the backend (via direct `litelib_*` externs in `linkedSdxl()`) and owns each Rust string through `lite_owned_string` (copy-before-free / free-once). On top sit `lite_connection_service`, `lite_sync_service`, `lite_result_parsers`, `lite_wallet_gateway`, `lite_wallet_state_mapper`, and `lite_wallet_lifecycle_service`, all driven by `lite_wallet_controller`. The real frontend entry points are `lite_wallet_lifecycle_ui_adapter` and `lite_wallet_server_selection_adapter` (used by `src/ui/pages/settings_page.cpp`); everything else is reachable through them. (The prebuilt-backend symbol check for `DRAGONX_ENABLE_LITE_BACKEND` is done in CMake against the symbols inventory — see below — not in C++.)
> ⚠️ **Do not regrow the `_plan`/`_batch` churn.** This directory previously held ~160 dead `lite_wallet_*_plan` / `*_batch*_receipt_custody_acceptance_confirmation_archive_handoff_*` files (filenames up to 250 chars) — auto-generated scaffolding that never reached the shipping binary. They were deleted. When extending lite-wallet behavior, **edit the named service/bridge/runtime files in place**; never add another "promotion/receipt/custody/handoff/stewardship" wrapper layer. `scripts/check-source-hygiene.sh` (wired as a `.git/hooks/pre-commit` hook) blocks >80-char filenames and chained churn-token names — run it in CI too.
**Chat** (`src/chat/chat_protocol.cpp`): experimental HushChat protocol, compiled in only when `DRAGONX_ENABLE_CHAT=ON`.
## Build variants & feature gating
Variants are selected with CMake options (set by `build.sh` flags), surfaced to C++ as compile definitions:
- `DRAGONX_BUILD_LITE` (`--lite`) → `DRAGONX_LITE_BUILD` define; renames the app to `ObsidianDragonLite` and excludes embedded-daemon / full-node assets (Sapling params, asmap, dragonxd).
- `DRAGONX_ENABLE_LITE_BACKEND` → links a real external lite backend. Requires `--lite`, link mode `imported`, ABI `sdxl-c-v1`, and a symbols inventory file (built by `scripts/build-lite-backend-artifact.sh`); CMake hard-fails if any required `litelib_*` symbol is missing. The backend **source is vendored in-tree** at `third_party/silentdragonxlite/` — the `qtlib` C-ABI wrapper (`lib/`, produces `libsilentdragonxlite.a`) and the `silentdragonxlitelib` core (`silentdragonxlite-cli/lib/`, with `proto/` + `res/`). `build-lite-backend-artifact.sh` defaults `--backend-dir` there, so the lite wallet builds **without** the upstream SilentDragonXLite repo. External build inputs are limited to the **Rust toolchain (rustc/cargo 1.63)** plus two project-controlled sources on `git.dragonx.is`: the librustzcash crates come from the mirror `git.dragonx.is/DragonX/librustzcash` (the 6 `git =` deps in the core `Cargo.toml`, pinned to rev `acff1444…`), and the **Sapling params are not committed** (gitignored) — the build fetches them from the `git.dragonx.is/DragonX/zcash-params` release `sapling-v1` and verifies their SHA-256 before rust-embed bakes them in (`ensure_sapling_params`; override the URL with `SAPLING_PARAMS_BASE_URL`). Other crate deps come from crates.io. For a fully offline build, `cargo vendor` into `third_party/silentdragonxlite/lib/vendor/` and add a `vendored-sources` redirect to `lib/.cargo/config.toml` (the build script symlinks `vendor/` into its prepared dir if present); `vendor/` is gitignored.
- `DRAGONX_ENABLE_CHAT``DRAGONX_ENABLE_CHAT` define gating the chat module.
Guard full-node-only code paths with `#if DRAGONX_LITE_BUILD` / chat code with `DRAGONX_ENABLE_CHAT`.
## Lite wallet status
The Lite variant is **functionally complete and runtime-verified on Linux + Windows** (work lives on branch `cleanup/lite-plan-churn`, **local-only — not pushed yet**):
- **Implemented:** lifecycle (create/open/restore + auto-open on startup), sync, refresh, send / shield / import / export / seed, persistence (the backend does *not* auto-save after sync/send/shield — the controller triggers `save` at those points), and passphrase **encryption** (encrypt/unlock/lock/decrypt + Settings UI + send-time & startup unlock; the backend locks immediately on `encrypt`). All controller-tested against the fake backend (`tests/fake_lite_backend.h`) and smoke-verified against the real SDXL backend via `tools/lite_smoke` (incl. a full sync). GUI is wired end-to-end with lite-appropriate wording; the full-node RPC connect loop / wizard / daemon strings are gated out of lite (lite "online" is derived from `lite_wallet_->walletOpen()`, not RPC).
- **Packaging:** `./build.sh --lite-backend --linux-release` (zip + AppImage, **verified**) and `--win-release` (cross-compiled `.exe`, **verified**; first build the Windows backend artifact with `scripts/build-lite-backend-artifact.sh --platform windows`). macOS `--lite-backend --mac-release` is **wired but not yet verified on this Linux box** (needs macOS/osxcross): the `.app`/launcher/rpath/`CFBundleExecutable` follow `ObsidianDragonLite`, full-node assets are skipped, and the lite variant gets its own `CFBundleName` ("DragonX Wallet Lite"), bundle id (`is.hush.dragonx.lite`), and DMG name so it can coexist with the full-node app. All variants correctly exclude full-node assets.
- **Rollout / kill-switch (implemented):** `wallet/lite_rollout_policy.{h,cpp}` is a pure, fail-open gate (local-only, no network) feeding `LiteWalletLifecycleService::availability()` (new `RolloutDisabled` reason). Inputs: the emergency env var `DRAGONX_LITE_KILL_SWITCH` (absolute — not even `force_on` bypasses it); a `lite_rollout` setting (`auto`/`force_on`/`force_off`); and an optional **locally-cached** manifest at `<config-dir>/lite_rollout.json` (`global_enabled`, `min_version`/`max_version`, `blocked_versions`, `rollout_permille`, `message`) keyed for staged rollout on a hashed, never-transmitted per-install id. A signed remote fetcher can populate that cache later without touching the policy. Resolved in `App::rebuildLiteWallet()`; the disable message surfaces via the lifecycle status. Unit-tested + runtime-verified (env / manifest / control).
- **Remaining (M5b):** verify the wired macOS `--lite` packaging on a Mac/osxcross, CI backend-artifact build + signing.
- **To publish:** rename branch → `feat/lite-wallet`, base the PR on `dev` (the full-node UX is already there), and handle the dormant gated-OFF HushChat content bundled in commit `af06b8b`.
The detailed milestone plan and design history (the v2 plan, backend artifact/ABI/signing design docs, the v1 plan, chat specs, etc.) are kept **untracked** under `docs/_archive/`.
## Miner updater (xmrig)
The mining tab's pool section has an **"Update miner…"** button that downloads/verifies/installs the latest DRG-XMRig from the project Gitea (`util/XmrigUpdater` + `ui/windows/xmrig_download_dialog.h`). Flow: query `git.dragonx.is/api/v1/repos/DragonX/drg-xmrig/releases/latest` → pick the asset for this platform (`linux-x64` / `win-x64` / `macos-x86_64`; no match → "Unavailable") → libcurl download (TLS verified) → verify the archive **SHA-256** (from the release body) **and** a detached **ed25519 signature** → miniz-extract the binary (flattening the versioned subdir) into `resources::getDaemonDirectory()`. The whole archive is verified, so extracted members are trusted by transitivity (no per-member hash check). The pure, no-I/O core is split into `xmrig_updater_core.cpp` for unit tests; an env-gated (`DRAGONX_TEST_NETWORK=1`) test exercises the worker live. A **"Browse all releases…"** button (the `/releases` list, newest first, pre-releases included) lets users pin an older or pre-release build — same verify/install path via `startInstallRelease()`; the picker UI is shared with the daemon updater (`ui/windows/release_list_view.h`).
**Signature verification is enforced** (`kXmrigRequireSignature = true` in `src/util/xmrig_updater.h`), checked against the public key pinned in `kXmrigSignaturePublicKeyBase64`. **Consequence for releases:** every `drg-xmrig` release MUST ship a detached signature per archive or the in-app updater refuses it. To cut a release: build the archives, then `scripts/sign-xmrig-release.sh sign <secret.key> <archive.zip>...` (OpenSSL-based, no extra deps) and upload each `<archive>.sig` as a release asset alongside its `.zip`. The signing **secret key must stay offline** (it is gitignored: `*.ed25519.key`); only its base64 public key is pinned in the source. To rotate the key, regenerate (`scripts/sign-xmrig-release.sh keygen`) and update `kXmrigSignaturePublicKeyBase64`. An emergency env override is not provided — disabling verification means setting `kXmrigSignaturePublicKeyBase64` empty (and rebuilding).
## Daemon updater (dragonxd)
Settings → **NODE & SECURITY → DAEMON BINARY** has a **"Check for updates…"** button that downloads/verifies/installs the latest **dragonxd full node** from the project Gitea — the full-node sibling of the xmrig updater (`util/DaemonUpdater` + `ui/windows/daemon_download_dialog.h`, pure no-I/O core in `daemon_updater_core.cpp`; gated full-node-only via `supportsFullNodeLifecycleActions()`). Flow: query `git.dragonx.is/api/v1/repos/DragonX/dragonx/releases/latest` → pick the archive for this platform (`linux-amd64` / `macos` / `win64`; no match → "Unavailable") → libcurl download (TLS verified) → verify the archive **SHA-256** (parsed from the release body's markdown **checksum table**, not xmrig's `<hash> <name>` lines) **and** a detached **ed25519 signature** → miniz-extract the three executables (`dragonxd`/`dragonx-cli`/`dragonx-tx`, flattening the versioned subdir) into `resources::getDaemonDirectory()`. The archive also bundles Sapling params/asmap, which the updater deliberately leaves to the wallet's own resource extraction. Install is **atomic and safe while the node runs** (POSIX `rename()` replaces the in-use binary; Windows moves the locked `.exe` aside to `.old`); the new binary takes effect on the **next daemon start**, so the Done screen offers **"Restart daemon now"** (`App::restartDaemon()`). A **"Browse all releases…"** button (shared `release_list_view.h` picker) lets users pin a specific/older/pre-release node build via `startInstallRelease()` — with a downgrade caution, since an older binary may not match current chain data.
**Signature verification is enforced** (`kDaemonRequireSignature = true` in `src/util/daemon_updater.h`), checked against `kDaemonSignaturePublicKeyBase64`. **Consequence for releases:** every `dragonx` release MUST ship a detached `<archive>.sig` per platform archive or the in-app updater refuses it (as of v1.0.2 the releases publish SHA-256 but **no** signatures yet — sign + upload them to enable in-app updates). To cut a release: `scripts/sign-daemon-release.sh sign <secret.key> dragonx-<ver>-{linux-amd64,macos,win64}.zip` (OpenSSL-based) and upload each `.sig` next to its `.zip`. The signing **secret key stays offline** (gitignored `*.ed25519.key`; this repo's is `dragonx-daemon.ed25519.key`); only the base64 public key is pinned. To rotate: `scripts/sign-daemon-release.sh keygen` and update `kDaemonSignaturePublicKeyBase64`. The generic SHA-256 / ed25519 primitives are shared with the miner updater (`util::sha256Hex` / `util::verifyXmrigSignature`).
## Versioning
The version has a **single source of truth**: `project(... VERSION 1.2.0 ...)` plus `DRAGONX_VERSION_SUFFIX` in `CMakeLists.txt`. CMake generates `build/.../generated/dragonx_generated_version.h` from `src/config/version.h.in`. Do not hand-edit generated version output or hardcode version strings — bump the `project()` version in `CMakeLists.txt`.
## Conventions
- **C++17.** Match the surrounding code's style per file.
- **Icons:** use the Material Design icon font defines (`ICON_MD_*`); never raw Unicode glyphs.
- **UI layout values** belong in `res/themes/ui.toml`, read via `schema::UI()` — do not hardcode pixel sizes/offsets in code.
- **i18n:** user-facing strings are translated via `src/util/i18n`; translation JSON lives in `res/lang/` (`de`, `es`, `fr`, `ja`, `ko`, `pt`, `ru`, `zh`, English fallback in code). Translation/font helper scripts are in `scripts/` (`gen_*.py`, CJK subset tooling).
- **Commits:** the history uses Conventional Commits (`feat(scope): …`, `fix(scope): …`). PRs target `master`.

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@@ -14,14 +14,20 @@ if(APPLE)
endif()
endif()
project(ObsidianDragon
VERSION 1.2.0
project(ObsidianDragon
VERSION 2.0.0
LANGUAGES C CXX
DESCRIPTION "DragonX Cryptocurrency Wallet"
)
# Pre-release suffix (e.g. "-rc1", "-beta2"). Leave empty for stable releases.
set(DRAGONX_VERSION_SUFFIX "-rc1")
set(DRAGONX_VERSION_SUFFIX "")
# ObsidianDragonLite is versioned INDEPENDENTLY of the full-node app above. The active variant's
# version flows to the generated header, the Windows .rc/manifest, and build.sh's release names via
# DRAGONX_APP_VERSION* (resolved in the lite/full block below).
set(DRAGONX_LITE_VERSION "1.0.0")
set(DRAGONX_LITE_VERSION_SUFFIX "")
# C++17 standard
set(CMAKE_CXX_STANDARD 17)
@@ -36,6 +42,132 @@ endif()
# Options
option(DRAGONX_USE_SYSTEM_SDL3 "Use system SDL3 instead of fetching" ON)
option(DRAGONX_ENABLE_EMBEDDED_DAEMON "Enable embedded dragonxd support" ON)
option(DRAGONX_BUILD_LITE "Build ObsidianDragonLite variant without full-node features" OFF)
option(DRAGONX_ENABLE_LITE_BACKEND "Enable real lite wallet backend integration" OFF)
option(DRAGONX_ENABLE_CHAT "Enable experimental HushChat protocol/UI integration" OFF)
set(DRAGONX_LITE_BACKEND_LIBRARY "" CACHE FILEPATH "Path to a prebuilt SDXL-compatible lite backend library")
set(DRAGONX_LITE_BACKEND_INCLUDE_DIR "" CACHE PATH "Optional include directory for SDXL-compatible lite backend headers")
set(DRAGONX_LITE_BACKEND_EXTRA_LIBS "" CACHE STRING "Additional libraries needed by the SDXL-compatible lite backend")
set(DRAGONX_LITE_BACKEND_LINK_MODE "imported" CACHE STRING "Lite backend link mode; Phase 1 supports imported only")
set_property(CACHE DRAGONX_LITE_BACKEND_LINK_MODE PROPERTY STRINGS imported)
set(DRAGONX_LITE_BACKEND_ABI "sdxl-c-v1" CACHE STRING "Expected lite backend C ABI version")
set(DRAGONX_LITE_BACKEND_SYMBOLS_FILE "" CACHE FILEPATH "Path to generated lite backend exported-symbol inventory")
set(DRAGONX_LITE_BACKEND_MANIFEST "" CACHE FILEPATH "Optional path to generated lite backend artifact manifest")
option(DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE "Require verified signature metadata in the lite backend artifact manifest" OFF)
set(DRAGONX_LITE_BACKEND_REQUIRED_SYMBOLS
litelib_wallet_exists
litelib_initialize_new
litelib_initialize_new_from_phrase
litelib_initialize_existing
litelib_execute
litelib_rust_free_string
litelib_check_server_online
litelib_shutdown
)
if(DRAGONX_BUILD_LITE)
set(DRAGONX_APP_NAME "ObsidianDragonLite")
set(DRAGONX_BINARY_NAME "ObsidianDragonLite")
# NOTE: do NOT FORCE-write DRAGONX_ENABLE_EMBEDDED_DAEMON=OFF into the cache here. A forced
# cache write persists into a later full-node reconfigure of the same build dir and silently
# disables the embedded daemon — the binary still embeds/extracts, but isUsingEmbeddedDaemon()
# returns false, so it "unpacks dragonxd but never starts" (the 1.3.0 regression). It is also
# redundant: makeWalletCapabilities() already forces the embedded-daemon capability off for any
# lite build via `fullNodeBuild && embeddedDaemonCompiled`, so lite never launches a daemon
# regardless of this flag. build.sh sets the flag explicitly per variant to defeat stale caches.
set(DRAGONX_APP_VERSION "${DRAGONX_LITE_VERSION}")
set(DRAGONX_APP_VERSION_SUFFIX "${DRAGONX_LITE_VERSION_SUFFIX}")
else()
set(DRAGONX_APP_NAME "ObsidianDragon")
set(DRAGONX_BINARY_NAME "ObsidianDragon")
set(DRAGONX_APP_VERSION "${PROJECT_VERSION}")
set(DRAGONX_APP_VERSION_SUFFIX "${DRAGONX_VERSION_SUFFIX}")
endif()
# Split the active version into numeric components for the generated header + Windows VERSIONINFO.
string(REPLACE "." ";" _dragonx_ver_parts "${DRAGONX_APP_VERSION}")
list(GET _dragonx_ver_parts 0 DRAGONX_APP_VERSION_MAJOR)
list(GET _dragonx_ver_parts 1 DRAGONX_APP_VERSION_MINOR)
list(GET _dragonx_ver_parts 2 DRAGONX_APP_VERSION_PATCH)
set(DRAGONX_LITE_BACKEND_READY OFF)
if(DRAGONX_ENABLE_LITE_BACKEND)
if(NOT DRAGONX_BUILD_LITE)
message(FATAL_ERROR "DRAGONX_ENABLE_LITE_BACKEND is only supported with DRAGONX_BUILD_LITE=ON")
endif()
if(NOT DRAGONX_LITE_BACKEND_LINK_MODE STREQUAL "imported")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_LINK_MODE currently supports only 'imported'; runtime dynamic loading is a later bridge-runtime phase")
endif()
if(NOT DRAGONX_LITE_BACKEND_ABI STREQUAL "sdxl-c-v1")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_ABI must be sdxl-c-v1")
endif()
if(NOT DRAGONX_LITE_BACKEND_LIBRARY)
message(FATAL_ERROR "DRAGONX_ENABLE_LITE_BACKEND requires DRAGONX_LITE_BACKEND_LIBRARY to point at an SDXL-compatible artifact")
endif()
if(NOT EXISTS "${DRAGONX_LITE_BACKEND_LIBRARY}")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_LIBRARY does not exist: ${DRAGONX_LITE_BACKEND_LIBRARY}")
endif()
if(NOT DRAGONX_LITE_BACKEND_SYMBOLS_FILE)
message(FATAL_ERROR "DRAGONX_ENABLE_LITE_BACKEND requires DRAGONX_LITE_BACKEND_SYMBOLS_FILE generated by scripts/build-lite-backend-artifact.sh")
endif()
if(NOT EXISTS "${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_SYMBOLS_FILE does not exist: ${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}")
endif()
file(STRINGS "${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}" DRAGONX_LITE_BACKEND_SYMBOL_LINES)
if(NOT DRAGONX_LITE_BACKEND_SYMBOL_LINES)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_SYMBOLS_FILE is empty: ${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}")
endif()
foreach(DRAGONX_LITE_REQUIRED_SYMBOL IN LISTS DRAGONX_LITE_BACKEND_REQUIRED_SYMBOLS)
list(FIND DRAGONX_LITE_BACKEND_SYMBOL_LINES "${DRAGONX_LITE_REQUIRED_SYMBOL}" DRAGONX_LITE_SYMBOL_INDEX)
if(DRAGONX_LITE_SYMBOL_INDEX EQUAL -1)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_SYMBOLS_FILE is missing required symbol: ${DRAGONX_LITE_REQUIRED_SYMBOL}")
endif()
endforeach()
if(DRAGONX_LITE_BACKEND_MANIFEST AND NOT EXISTS "${DRAGONX_LITE_BACKEND_MANIFEST}")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_MANIFEST does not exist: ${DRAGONX_LITE_BACKEND_MANIFEST}")
endif()
if(DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE)
if(NOT DRAGONX_LITE_BACKEND_MANIFEST)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE requires DRAGONX_LITE_BACKEND_MANIFEST")
endif()
file(READ "${DRAGONX_LITE_BACKEND_MANIFEST}" DRAGONX_LITE_BACKEND_MANIFEST_JSON)
string(JSON DRAGONX_LITE_SIGNATURE_STATUS ERROR_VARIABLE DRAGONX_LITE_SIGNATURE_STATUS_ERROR GET "${DRAGONX_LITE_BACKEND_MANIFEST_JSON}" signature_verification verification_status)
if(DRAGONX_LITE_SIGNATURE_STATUS_ERROR)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_MANIFEST is missing signature verification status")
endif()
if(NOT DRAGONX_LITE_SIGNATURE_STATUS STREQUAL "verified")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE requires verified signature metadata")
endif()
string(JSON DRAGONX_LITE_SIGNATURE_VERIFIED_SHA ERROR_VARIABLE DRAGONX_LITE_SIGNATURE_VERIFIED_SHA_ERROR GET "${DRAGONX_LITE_BACKEND_MANIFEST_JSON}" signature_verification verified_artifact_sha256)
string(JSON DRAGONX_LITE_ARTIFACT_SHA ERROR_VARIABLE DRAGONX_LITE_ARTIFACT_SHA_ERROR GET "${DRAGONX_LITE_BACKEND_MANIFEST_JSON}" artifact sha256)
if(DRAGONX_LITE_SIGNATURE_VERIFIED_SHA_ERROR OR DRAGONX_LITE_ARTIFACT_SHA_ERROR)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_MANIFEST is missing artifact/signature SHA-256 metadata")
endif()
if(NOT DRAGONX_LITE_SIGNATURE_VERIFIED_SHA STREQUAL DRAGONX_LITE_ARTIFACT_SHA)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_MANIFEST signature metadata does not verify the artifact SHA-256")
endif()
string(JSON DRAGONX_LITE_SIGNATURE_PERFORMED ERROR_VARIABLE DRAGONX_LITE_SIGNATURE_PERFORMED_ERROR GET "${DRAGONX_LITE_BACKEND_MANIFEST_JSON}" signature_verification verification_performed)
if(DRAGONX_LITE_SIGNATURE_PERFORMED_ERROR OR NOT DRAGONX_LITE_SIGNATURE_PERFORMED)
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE requires verification_performed=true")
endif()
endif()
add_library(dragonx_lite_backend UNKNOWN IMPORTED)
set_target_properties(dragonx_lite_backend PROPERTIES
IMPORTED_LOCATION "${DRAGONX_LITE_BACKEND_LIBRARY}"
)
if(DRAGONX_LITE_BACKEND_INCLUDE_DIR)
if(NOT IS_DIRECTORY "${DRAGONX_LITE_BACKEND_INCLUDE_DIR}")
message(FATAL_ERROR "DRAGONX_LITE_BACKEND_INCLUDE_DIR does not exist: ${DRAGONX_LITE_BACKEND_INCLUDE_DIR}")
endif()
set_target_properties(dragonx_lite_backend PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${DRAGONX_LITE_BACKEND_INCLUDE_DIR}"
)
endif()
set(DRAGONX_LITE_BACKEND_READY ON)
endif()
include(CTest)
# Output directories
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
@@ -108,6 +240,32 @@ FetchContent_Declare(
)
FetchContent_MakeAvailable(tomlplusplus)
# SQLite amalgamation - local Explorer block-summary cache
FetchContent_Declare(
sqlite3
URL https://www.sqlite.org/2024/sqlite-amalgamation-3450300.zip
URL_HASH SHA256=ea170e73e447703e8359308ca2e4366a3ae0c4304a8665896f068c736781c651
)
FetchContent_GetProperties(sqlite3)
if(NOT sqlite3_POPULATED)
FetchContent_Populate(sqlite3)
endif()
file(GLOB SQLITE3_AMALGAMATION_C CONFIGURE_DEPENDS
${sqlite3_SOURCE_DIR}/sqlite3.c
${sqlite3_SOURCE_DIR}/*/sqlite3.c
)
if(NOT SQLITE3_AMALGAMATION_C)
message(FATAL_ERROR "SQLite amalgamation source not found")
endif()
list(GET SQLITE3_AMALGAMATION_C 0 SQLITE3_SOURCE_FILE)
get_filename_component(SQLITE3_INCLUDE_DIR ${SQLITE3_SOURCE_FILE} DIRECTORY)
add_library(sqlite3_amalgamation STATIC ${SQLITE3_SOURCE_FILE})
target_include_directories(sqlite3_amalgamation PUBLIC ${SQLITE3_INCLUDE_DIR})
target_compile_definitions(sqlite3_amalgamation PRIVATE
SQLITE_THREADSAFE=1
SQLITE_OMIT_LOAD_EXTENSION
)
# libcurl for HTTPS RPC connections (more reliable than cpp-httplib with OpenSSL 3.x)
if(WIN32)
# For Windows cross-compilation, fetch and build libcurl statically
@@ -247,22 +405,61 @@ set(APP_SOURCES
src/app_network.cpp
src/app_security.cpp
src/app_wizard.cpp
src/services/network_refresh_service.cpp
src/services/refresh_scheduler.cpp
src/services/wallet_security_controller.cpp
src/services/wallet_security_workflow.cpp
src/services/wallet_security_workflow_executor.cpp
src/chat/chat_protocol.cpp
src/wallet/lite_owned_string.cpp
src/wallet/lite_rollout_policy.cpp
src/wallet/lite_client_bridge.cpp
src/wallet/lite_connection_service.cpp
src/wallet/lite_diagnostics.cpp
src/wallet/lite_wallet_controller.cpp
src/wallet/lite_result_parsers.cpp
src/wallet/lite_sync_service.cpp
src/wallet/lite_wallet_gateway.cpp
src/wallet/lite_wallet_state_mapper.cpp
src/wallet/lite_wallet_lifecycle_ui_adapter.cpp
src/wallet/lite_wallet_server_selection_adapter.cpp
src/wallet/lite_wallet_server_lifecycle_readiness.cpp
src/wallet/lite_wallet_lifecycle_service.cpp
src/data/wallet_state.cpp
src/data/transaction_history_cache.cpp
src/ui/theme.cpp
src/ui/theme_loader.cpp
src/ui/explorer/explorer_block_cache.cpp
src/ui/material/color_theme.cpp
src/ui/material/typography.cpp
src/ui/notifications.cpp
src/ui/windows/main_window.cpp
src/ui/windows/balance_tab.cpp
src/ui/windows/balance_components.cpp
src/ui/windows/balance_address_list.cpp
src/ui/windows/balance_recent_tx.cpp
src/ui/windows/balance_tab_helpers.cpp
src/ui/windows/send_tab.cpp
src/ui/windows/receive_tab.cpp
src/ui/windows/transactions_tab.cpp
src/ui/windows/mining_tab.cpp
src/ui/windows/mining_earnings.cpp
src/ui/windows/mining_stats.cpp
src/ui/windows/mining_controls.cpp
src/ui/windows/mining_mode_toggle.cpp
src/ui/windows/mining_benchmark.cpp
src/ui/windows/mining_pool_panel.cpp
src/ui/windows/mining_tab_helpers.cpp
src/ui/windows/peers_tab.cpp
src/ui/windows/network_tab.cpp
src/ui/windows/lite_console_tab.cpp
src/ui/windows/explorer_tab.cpp
src/ui/windows/market_tab.cpp
src/ui/windows/console_tab.cpp
src/ui/windows/console_command_reference.cpp
src/ui/windows/console_input_model.cpp
src/ui/windows/console_output_model.cpp
src/ui/windows/console_tab_helpers.cpp
src/ui/windows/settings_window.cpp
src/ui/pages/settings_page.cpp
src/ui/windows/about_dialog.cpp
@@ -286,16 +483,27 @@ set(APP_SOURCES
src/data/address_book.cpp
src/data/exchange_info.cpp
src/util/logger.cpp
src/util/async_task_manager.cpp
src/util/amount_format.cpp
src/util/address_validation.cpp
src/util/base64.cpp
src/util/single_instance.cpp
src/util/i18n.cpp
src/util/text_format.cpp
src/util/platform.cpp
src/util/payment_uri.cpp
src/util/texture_loader.cpp
src/util/noise_texture.cpp
src/daemon/embedded_daemon.cpp
src/daemon/daemon_controller.cpp
src/daemon/lifecycle_adapters.cpp
src/daemon/xmrig_manager.cpp
src/util/bootstrap.cpp
src/util/lite_server_probe.cpp
src/util/xmrig_updater.cpp
src/util/xmrig_updater_core.cpp
src/util/daemon_updater.cpp
src/util/daemon_updater_core.cpp
src/util/secure_vault.cpp
src/ui/effects/framebuffer.cpp
src/ui/effects/blur_shader.cpp
@@ -326,20 +534,53 @@ endif()
set(APP_HEADERS
src/app.h
src/services/network_refresh_service.h
src/services/refresh_scheduler.h
src/services/wallet_security_controller.h
src/services/wallet_security_workflow.h
src/services/wallet_security_workflow_executor.h
src/wallet/wallet_capabilities.h
src/wallet/wallet_backend.h
src/wallet/lite_owned_string.h
src/wallet/lite_rollout_policy.h
src/wallet/lite_client_bridge.h
src/wallet/lite_connection_service.h
src/wallet/lite_result_parsers.h
src/wallet/lite_sync_service.h
src/wallet/lite_wallet_gateway.h
src/wallet/lite_wallet_state_mapper.h
src/wallet/lite_wallet_lifecycle_ui_adapter.h
src/wallet/lite_wallet_server_selection_adapter.h
src/wallet/lite_wallet_server_lifecycle_readiness.h
src/wallet/lite_wallet_lifecycle_service.h
src/chat/chat_protocol.h
src/config/version.h
src/data/wallet_state.h
src/data/transaction_history_cache.h
src/ui/theme.h
src/ui/theme_loader.h
src/ui/explorer/explorer_block_cache.h
src/ui/notifications.h
src/ui/windows/main_window.h
src/ui/windows/balance_tab.h
src/ui/windows/balance_address_list.h
src/ui/windows/balance_recent_tx.h
src/ui/windows/balance_tab_helpers.h
src/ui/windows/send_tab.h
src/ui/windows/receive_tab.h
src/ui/windows/transactions_tab.h
src/ui/windows/mining_tab.h
src/ui/windows/mining_benchmark.h
src/ui/windows/mining_pool_panel.h
src/ui/windows/mining_tab_helpers.h
src/ui/windows/peers_tab.h
src/ui/windows/explorer_tab.h
src/ui/windows/market_tab.h
src/ui/windows/console_command_reference.h
src/ui/windows/console_input_model.h
src/ui/windows/console_output_model.h
src/ui/windows/console_tab.h
src/ui/windows/console_tab_helpers.h
src/ui/windows/settings_window.h
src/ui/windows/about_dialog.h
src/ui/windows/key_export_dialog.h
@@ -363,6 +604,8 @@ set(APP_HEADERS
src/data/address_book.h
src/data/exchange_info.h
src/util/logger.h
src/util/async_task_manager.h
src/util/amount_format.h
src/util/base64.h
src/util/single_instance.h
src/util/i18n.h
@@ -370,6 +613,8 @@ set(APP_HEADERS
src/util/payment_uri.h
src/util/secure_vault.h
src/daemon/embedded_daemon.h
src/daemon/daemon_controller.h
src/daemon/lifecycle_adapters.h
src/daemon/xmrig_manager.h
src/ui/effects/framebuffer.h
src/ui/effects/blur_shader.h
@@ -408,10 +653,12 @@ if(WIN32)
set(WIN_RC_FILE ${CMAKE_BINARY_DIR}/generated/ObsidianDragon.rc)
endif()
# Generate version.h from the single project(VERSION ...) declaration
# Generate version values from the single project(VERSION ...) declaration.
# Keep the build-specific app name in the build tree so full/lite configures do
# not rewrite a tracked source header.
configure_file(
${CMAKE_SOURCE_DIR}/src/config/version.h.in
${CMAKE_SOURCE_DIR}/src/config/version.h
${CMAKE_BINARY_DIR}/generated/dragonx_generated_version.h
@ONLY
)
@@ -433,6 +680,7 @@ set_source_files_properties(
${CMAKE_SOURCE_DIR}/res/fonts/Ubuntu-Light.ttf;\
${CMAKE_SOURCE_DIR}/res/fonts/Ubuntu-Medium.ttf;\
${CMAKE_SOURCE_DIR}/res/fonts/MaterialIcons-Regular.ttf;\
${CMAKE_SOURCE_DIR}/res/fonts/MaterialDesignIcons-Pickaxe-Subset.ttf;\
${CMAKE_SOURCE_DIR}/res/fonts/NotoSansCJK-Subset.ttf"
)
@@ -446,6 +694,8 @@ add_executable(ObsidianDragon
${WIN_RC_FILE}
)
set_target_properties(ObsidianDragon PROPERTIES OUTPUT_NAME "${DRAGONX_BINARY_NAME}")
target_include_directories(ObsidianDragon PRIVATE
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/src/embedded
@@ -465,10 +715,63 @@ target_link_libraries(ObsidianDragon PRIVATE
SDL3::SDL3
nlohmann_json::nlohmann_json
tomlplusplus::tomlplusplus
sqlite3_amalgamation
${CURL_LIBRARIES}
${SODIUM_LIBRARY}
)
if(DRAGONX_LITE_BACKEND_READY)
target_link_libraries(ObsidianDragon PRIVATE dragonx_lite_backend ${DRAGONX_LITE_BACKEND_EXTRA_LIBS})
# Real-backend smoke tool (only built when a real lite backend is linked).
add_executable(lite_smoke
tools/lite_smoke.cpp
src/wallet/lite_client_bridge.cpp
src/wallet/lite_owned_string.cpp
src/wallet/lite_rollout_policy.cpp
src/wallet/lite_connection_service.cpp
src/wallet/lite_result_parsers.cpp
)
target_include_directories(lite_smoke PRIVATE
${CMAKE_SOURCE_DIR}/src
${CMAKE_BINARY_DIR}/generated
${SODIUM_INCLUDE_DIR}
)
target_compile_definitions(lite_smoke PRIVATE DRAGONX_ENABLE_LITE_BACKEND=1)
target_link_libraries(lite_smoke PRIVATE
dragonx_lite_backend ${DRAGONX_LITE_BACKEND_EXTRA_LIBS}
nlohmann_json::nlohmann_json
${SODIUM_LIBRARY}
)
if(UNIX)
target_link_libraries(lite_smoke PRIVATE ${CMAKE_DL_LIBS} pthread)
endif()
# Real-backend SEND smoke tool — drives the exact GUI send path (bridge.execute("send", ...)).
add_executable(lite_send_smoke
tools/lite_send_smoke.cpp
src/wallet/lite_client_bridge.cpp
src/wallet/lite_owned_string.cpp
src/wallet/lite_rollout_policy.cpp
src/wallet/lite_connection_service.cpp
src/wallet/lite_result_parsers.cpp
)
target_include_directories(lite_send_smoke PRIVATE
${CMAKE_SOURCE_DIR}/src
${CMAKE_BINARY_DIR}/generated
${SODIUM_INCLUDE_DIR}
)
target_compile_definitions(lite_send_smoke PRIVATE DRAGONX_ENABLE_LITE_BACKEND=1)
target_link_libraries(lite_send_smoke PRIVATE
dragonx_lite_backend ${DRAGONX_LITE_BACKEND_EXTRA_LIBS}
nlohmann_json::nlohmann_json
${SODIUM_LIBRARY}
)
if(UNIX)
target_link_libraries(lite_send_smoke PRIVATE ${CMAKE_DL_LIBS} pthread)
endif()
endif()
# Platform-specific settings
if(WIN32)
target_link_libraries(ObsidianDragon PRIVATE ws2_32 winmm imm32 version setupapi dwmapi crypt32 wldap32 psapi iphlpapi d3d11 dxgi d3dcompiler dcomp)
@@ -497,6 +800,10 @@ endif()
# Compile definitions
target_compile_definitions(ObsidianDragon PRIVATE
DRAGONX_DEBUG
DRAGONX_LITE_BUILD=$<BOOL:${DRAGONX_BUILD_LITE}>
DRAGONX_ENABLE_EMBEDDED_DAEMON=$<BOOL:${DRAGONX_ENABLE_EMBEDDED_DAEMON}>
DRAGONX_ENABLE_LITE_BACKEND=$<BOOL:${DRAGONX_LITE_BACKEND_READY}>
DRAGONX_ENABLE_CHAT=$<BOOL:${DRAGONX_ENABLE_CHAT}>
)
if(WIN32)
target_compile_definitions(ObsidianDragon PRIVATE DRAGONX_USE_DX11)
@@ -504,6 +811,25 @@ else()
target_compile_definitions(ObsidianDragon PRIVATE DRAGONX_HAS_GLAD)
endif()
add_executable(HushChatFixtureCheck
tools/hushchat_fixture_check.cpp
src/chat/chat_protocol.cpp
)
target_include_directories(HushChatFixtureCheck PRIVATE
${CMAKE_SOURCE_DIR}/src
${SODIUM_INCLUDE_DIR}
)
target_link_libraries(HushChatFixtureCheck PRIVATE
nlohmann_json::nlohmann_json
${SODIUM_LIBRARY}
)
target_compile_definitions(HushChatFixtureCheck PRIVATE
DRAGONX_ENABLE_CHAT=0
)
# -----------------------------------------------------------------------------
# Copy resources
# -----------------------------------------------------------------------------
@@ -527,6 +853,12 @@ endif()
# so edits to res/lang/*.json are picked up by 'make' without re-running cmake.
file(GLOB LANG_FILES ${CMAKE_SOURCE_DIR}/res/lang/*.json)
if(LANG_FILES)
find_program(XXD_EXECUTABLE NAMES xxd)
if(NOT XXD_EXECUTABLE)
message(WARNING "xxd not found; runtime language JSON files will be copied, but embedded build/generated/embedded/lang_*.h files will not be regenerated")
endif()
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/generated/embedded)
foreach(LANG_FILE ${LANG_FILES})
get_filename_component(LANG_FILENAME ${LANG_FILE} NAME)
add_custom_command(
@@ -540,16 +872,18 @@ if(LANG_FILES)
list(APPEND LANG_OUTPUTS ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/res/lang/${LANG_FILENAME})
# Also regenerate the embedded header so the binary always has fresh translations
get_filename_component(LANG_CODE ${LANG_FILENAME} NAME_WE)
set(LANG_HEADER ${CMAKE_SOURCE_DIR}/src/embedded/lang_${LANG_CODE}.h)
add_custom_command(
OUTPUT ${LANG_HEADER}
COMMAND xxd -i "res/lang/${LANG_FILENAME}" > "src/embedded/lang_${LANG_CODE}.h"
DEPENDS ${LANG_FILE}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Embedding lang_${LANG_CODE}.h"
)
list(APPEND LANG_OUTPUTS ${LANG_HEADER})
if(XXD_EXECUTABLE)
get_filename_component(LANG_CODE ${LANG_FILENAME} NAME_WE)
set(LANG_HEADER ${CMAKE_BINARY_DIR}/generated/embedded/lang_${LANG_CODE}.h)
add_custom_command(
OUTPUT ${LANG_HEADER}
COMMAND ${XXD_EXECUTABLE} -i "res/lang/${LANG_FILENAME}" > "${LANG_HEADER}"
DEPENDS ${LANG_FILE}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Embedding lang_${LANG_CODE}.h"
)
list(APPEND LANG_OUTPUTS ${LANG_HEADER})
endif()
endforeach()
add_custom_target(copy_langs ALL DEPENDS ${LANG_OUTPUTS})
add_dependencies(ObsidianDragon copy_langs)
@@ -596,6 +930,7 @@ if(THEME_FILES AND Python3_EXECUTABLE)
message(STATUS " Theme files: ${THEME_FILES} (build-time expansion via Python)")
elseif(THEME_FILES)
# Fallback: plain copy if Python is not available
message(WARNING "Python3 not found; copying theme files without expand_themes.py layout merge")
foreach(THEME_FILE ${THEME_FILES})
get_filename_component(THEME_FILENAME ${THEME_FILE} NAME)
add_custom_command(
@@ -645,20 +980,122 @@ install(TARGETS ObsidianDragon
)
install(DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/res
DESTINATION share/ObsidianDragon
DESTINATION share/${DRAGONX_BINARY_NAME}
OPTIONAL
)
# -----------------------------------------------------------------------------
# Tests
# -----------------------------------------------------------------------------
if(BUILD_TESTING)
add_executable(ObsidianDragonTests
tests/test_phase4.cpp
src/services/network_refresh_service.cpp
src/services/refresh_scheduler.cpp
src/services/wallet_security_controller.cpp
src/services/wallet_security_workflow.cpp
src/services/wallet_security_workflow_executor.cpp
src/chat/chat_protocol.cpp
src/wallet/lite_owned_string.cpp
src/wallet/lite_rollout_policy.cpp
src/wallet/lite_client_bridge.cpp
src/wallet/lite_connection_service.cpp
src/wallet/lite_diagnostics.cpp
src/wallet/lite_wallet_controller.cpp
src/wallet/lite_result_parsers.cpp
src/wallet/lite_sync_service.cpp
src/wallet/lite_wallet_gateway.cpp
src/wallet/lite_wallet_state_mapper.cpp
src/wallet/lite_wallet_lifecycle_ui_adapter.cpp
src/wallet/lite_wallet_server_selection_adapter.cpp
src/wallet/lite_wallet_server_lifecycle_readiness.cpp
src/wallet/lite_wallet_lifecycle_service.cpp
src/ui/explorer/explorer_block_cache.cpp
src/ui/windows/balance_address_list.cpp
src/ui/windows/balance_recent_tx.cpp
src/ui/windows/console_input_model.cpp
src/ui/windows/console_output_model.cpp
src/ui/windows/console_tab_helpers.cpp
src/ui/windows/mining_benchmark.cpp
src/ui/windows/mining_pool_panel.cpp
src/ui/windows/mining_tab_helpers.cpp
src/util/payment_uri.cpp
src/util/amount_format.cpp
src/util/address_validation.cpp
src/util/i18n.cpp
src/util/text_format.cpp
src/data/wallet_state.cpp
src/data/transaction_history_cache.cpp
src/daemon/lifecycle_adapters.cpp
src/rpc/connection.cpp
src/config/settings.cpp
src/resources/embedded_resources.cpp
src/util/secure_vault.cpp
src/util/platform.cpp
src/util/logger.cpp
src/util/lite_server_probe.cpp
src/util/xmrig_updater.cpp
src/util/xmrig_updater_core.cpp
src/util/daemon_updater.cpp
src/util/daemon_updater_core.cpp
${MINIZ_SOURCES}
)
target_include_directories(ObsidianDragonTests PRIVATE
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/src/resources
${CMAKE_SOURCE_DIR}/libs
${CMAKE_BINARY_DIR}/generated
${IMGUI_DIR}
${SODIUM_INCLUDE_DIR}
${CURL_INCLUDE_DIRS}
${MINIZ_DIR}
)
target_link_libraries(ObsidianDragonTests PRIVATE
nlohmann_json::nlohmann_json
sqlite3_amalgamation
${SODIUM_LIBRARY}
${CURL_LIBRARIES}
)
target_compile_definitions(ObsidianDragonTests PRIVATE
DRAGONX_ENABLE_CHAT=$<BOOL:${DRAGONX_ENABLE_CHAT}>
DRAGONX_LITE_BUILD=$<BOOL:${DRAGONX_BUILD_LITE}>
DRAGONX_ENABLE_EMBEDDED_DAEMON=$<BOOL:${DRAGONX_ENABLE_EMBEDDED_DAEMON}>
DRAGONX_ENABLE_LITE_BACKEND=$<BOOL:${DRAGONX_LITE_BACKEND_READY}>
DRAGONX_TEST_FIXTURE_DIR="${CMAKE_SOURCE_DIR}/tests/fixtures"
)
if(DRAGONX_LITE_BACKEND_READY)
target_link_libraries(ObsidianDragonTests PRIVATE dragonx_lite_backend ${DRAGONX_LITE_BACKEND_EXTRA_LIBS})
endif()
if(UNIX)
target_link_libraries(ObsidianDragonTests PRIVATE ${CMAKE_DL_LIBS})
endif()
add_test(NAME ObsidianDragonPhase4Tests COMMAND ObsidianDragonTests)
endif()
# -----------------------------------------------------------------------------
# Summary
# -----------------------------------------------------------------------------
message(STATUS "")
message(STATUS "DragonX ImGui Wallet Configuration:")
message(STATUS " Version: ${PROJECT_VERSION}")
message(STATUS " Version: ${DRAGONX_APP_VERSION}${DRAGONX_APP_VERSION_SUFFIX} (${DRAGONX_APP_NAME})")
message(STATUS " Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS " C++ Standard: ${CMAKE_CXX_STANDARD}")
message(STATUS " ImGui dir: ${IMGUI_DIR}")
message(STATUS " SDL3 found: ${SDL3_FOUND}")
message(STATUS " Sodium lib: ${SODIUM_LIBRARY}")
message(STATUS " Lite build: ${DRAGONX_BUILD_LITE}")
message(STATUS " Lite requested: ${DRAGONX_ENABLE_LITE_BACKEND}")
message(STATUS " Lite backend: ${DRAGONX_LITE_BACKEND_READY}")
message(STATUS " Lite lib: ${DRAGONX_LITE_BACKEND_LIBRARY}")
message(STATUS " Lite symbols: ${DRAGONX_LITE_BACKEND_SYMBOLS_FILE}")
message(STATUS " Lite manifest: ${DRAGONX_LITE_BACKEND_MANIFEST}")
message(STATUS " Lite signature: ${DRAGONX_LITE_BACKEND_REQUIRE_SIGNATURE}")
message(STATUS "")

View File

@@ -1,6 +1,8 @@
# DragonX Wallet - ImGui Edition
# ObsidianDragon - DragonX Wallet
A lightweight, portable cryptocurrency wallet for DragonX (DRGX), built with Dear ImGui.
A lightweight, portable full-node cryptocurrency wallet for DragonX (DRGX), built with Dear ImGui.
Current pre-release: **1.2.0-rc1**.
![License](https://img.shields.io/badge/License-GPLv3-blue.svg)
![Platform](https://img.shields.io/badge/Platform-Linux%20%7C%20Windows%20%7C%20macOS-green.svg)
@@ -9,10 +11,13 @@ A lightweight, portable cryptocurrency wallet for DragonX (DRGX), built with Dea
- **Full Node Support**: Connects to dragonxd for complete blockchain verification
- **Shielded Transactions**: Full z-address support with encrypted memos
- **Integrated Mining**: CPU mining controls with hashrate monitoring
- **Address Management**: Labels, icons, favorites, hidden addresses, and address-to-address transfers
- **Integrated Mining**: Solo CPU mining plus pool mining through xmrig, with idle-mining controls
- **Explorer Tools**: Block/transaction lookup and bootstrap snapshot download
- **Market Data**: Real-time price charts from CoinGecko
- **QR Codes**: Generate and display QR codes for receiving addresses
- **Multi-language**: i18n support (English, Spanish, more coming)
- **Multi-language**: i18n support for English, German, Spanish, French, Japanese, Korean, Portuguese, Russian, and Chinese
- **CJK Fonts**: Bundled CJK subset font for translated interfaces
- **Lightweight**: ~5-10MB binary vs ~50MB+ for Qt version
- **Fast Builds**: Compiles in seconds, not minutes
@@ -116,7 +121,8 @@ cd ObsidianDragon/
./ObsidianDragon
```
The wallet will automatically connect to the daemon using credentials from \`~/.hush/DRAGONX/DRAGONX.conf\`.
The wallet will automatically connect to the daemon using credentials from `~/.hush/DRAGONX/DRAGONX.conf`.
### Using Custom Node Binaries
The wallet checks its **own directory first** when looking for DragonX node binaries. This means you can test new or different branch builds of `hush-arrakis-chain`/`hushd` without waiting for a new wallet release:
@@ -131,9 +137,10 @@ The wallet checks its **own directory first** when looking for DragonX node bina
3. System-wide locations (`/usr/local/bin`, `~/dragonx/src`, etc.)
This is useful for testing new branches or hotfixes to the node software before they are bundled into a wallet release.
## Configuration
Configuration is stored in \`~/.hush/DRAGONX/DRAGONX.conf\`:
Configuration is stored in `~/.hush/DRAGONX/DRAGONX.conf`:
```
rpcuser=your_rpc_user
@@ -148,44 +155,46 @@ ObsidianDragon/
├── src/
│ ├── main.cpp # Entry point, SDL/ImGui setup
│ ├── app.cpp/h # Main application class
│ ├── wallet_state.h # Wallet data structures
│ ├── version.h # Version definitions
│ ├── data/ # WalletState, address book, exchange info
│ ├── config/ # Settings persistence and committed/generated version.h
│ ├── ui/
│ │ ├── theme.cpp/h # DragonX theme
│ │ ── windows/ # UI tabs and dialogs
│ │ ├── schema/ # TOML UI schema and skin manager
│ │ ── material/ # Material components, typography, layout
│ │ ├── windows/ # Tabs and dialogs
│ │ └── pages/ # Multi-page screens such as Settings
│ ├── rpc/
│ │ ├── rpc_client.cpp # JSON-RPC client
│ │ └── connection.cpp # Daemon connection
│ ├── config/
│ └── settings.cpp # Settings persistence
│ ├── resources/ # Embedded resource extraction
├── platform/ # Windows DX11/backdrop helpers
│ ├── util/
│ │ ├── i18n.cpp # Internationalization
│ │ └── ...
│ └── daemon/
│ └── embedded_daemon.cpp
├── res/
│ ├── fonts/ # Ubuntu font
│ ├── fonts/ # Ubuntu, icon, and CJK fonts
│ └── lang/ # Translation files
├── libs/
│ └── qrcode/ # QR code generation
├── CMakeLists.txt
├── build-release.sh # Build script
└── create-appimage.sh # AppImage packaging
├── build.sh # Release/cross-platform build script
└── scripts/create-appimage.sh # AppImage packaging
```
## Dependencies
Fetched automatically by CMake (no manual install needed):
Fetched or discovered by CMake:
- **[SDL3](https://github.com/libsdl-org/SDL)** — Cross-platform windowing/input
- **[nlohmann/json](https://github.com/nlohmann/json)** — JSON parsing
- **[toml++](https://github.com/marzer/tomlplusplus)** — TOML parsing (UI schema/themes)
- **[libcurl](https://curl.se/libcurl/)** — HTTPS RPC transport (system on Linux, fetched on Windows)
- **[libcurl](https://curl.se/libcurl/)** — HTTP/HTTPS transport for daemon RPC and network calls (system on Linux/macOS, fetched on Windows)
Bundled in `libs/`:
- **[Dear ImGui](https://github.com/ocornut/imgui)** — Immediate mode GUI
- **[libsodium](https://libsodium.org)** — Cryptographic operations (fetched by `scripts/fetch-libsodium.sh`)
- **[libsodium](https://libsodium.org)** — Cryptographic operations (system on Linux or fetched by `scripts/fetch-libsodium.sh`)
- **[QR-Code-generator](https://github.com/nayuki/QR-Code-generator)** — QR code rendering
- **[miniz](https://github.com/richgel999/miniz)** — ZIP compression
- **[GLAD](https://glad.dav1d.de/)** — OpenGL loader (Linux/macOS)
@@ -202,9 +211,11 @@ Bundled in `libs/`:
## Translation
Current language files live in `res/lang/` as `de`, `es`, `fr`, `ja`, `ko`, `pt`, `ru`, and `zh` JSON files, with built-in English fallbacks.
To add a new language:
1. Copy \`res/lang/es.json\` to \`res/lang/<code>.json\`
1. Copy `res/lang/es.json` to `res/lang/<code>.json`
2. Translate all strings
3. The language will appear in Settings automatically

View File

@@ -361,7 +361,22 @@ https://www.apache.org/licenses/LICENSE-2.0
---
## 13. IconFontCppHeaders
## 13. Material Design Icons Pickaxe Subset Font
- **Location:** `res/fonts/MaterialDesignIcons-Pickaxe-Subset.ttf`
- **Source:** https://github.com/Templarian/MaterialDesign-Webfont
- **Derived from:** Pictogrammers Material Design Icons webfont (`materialdesignicons-webfont.ttf`)
- **Copyright:** Pictogrammers contributors
- **License:** Apache License 2.0
This bundled font is a local one-glyph subset containing only the MDI pickaxe
icon, remapped onto a BMP private-use codepoint for Dear ImGui compatibility.
The full text of the Apache License 2.0 is available at:
https://www.apache.org/licenses/LICENSE-2.0
---
## 14. IconFontCppHeaders
- **Location:** `src/embedded/IconsMaterialDesign.h`
- **Source:** https://github.com/juliettef/IconFontCppHeaders
@@ -390,7 +405,7 @@ freely, subject to the following restrictions:
---
## 14. Ubuntu Font Family
## 15. Ubuntu Font Family
- **Location:** `res/fonts/Ubuntu-Light.ttf`, `Ubuntu-Medium.ttf`, `Ubuntu-R.ttf`
- **Source:** https://design.ubuntu.com/font

437
build.sh
View File

@@ -20,7 +20,9 @@
set -e
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
VERSION="1.2.0-rc1"
# VERSION is resolved per-variant from CMakeLists.txt (the single source of truth) after arg
# parsing — see the APP_BASENAME block below. Placeholder until then.
VERSION=""
# ── Colours ──────────────────────────────────────────────────────────────────
RED='\033[0;31m'
@@ -41,6 +43,8 @@ DO_DEV=false
DO_LINUX=false
DO_WIN=false
DO_MAC=false
DO_LITE=false
DO_LITE_BACKEND=false
CLEAN=false
BUILD_TYPE="Release"
@@ -54,6 +58,10 @@ Targets (at least one required, or none for dev build):
--linux-release Linux release (zip + AppImage) -> release/linux/
--win-release Windows cross-compile (mingw-w64) -> release/windows/
--mac-release macOS .app bundle + DMG -> release/mac/
--lite Build ObsidianDragonLite variant (no embedded daemon/full-node features)
--lite-backend Like --lite, and link the real SDXL litelib backend artifact
(auto-discovers build/lite-backend/<platform>/; build it with
scripts/build-lite-backend-artifact.sh, or set DRAGONX_LITE_BACKEND_DIR)
Build trees are stored under build/{linux,windows,mac}/
@@ -74,6 +82,7 @@ Examples:
$0 --linux-release # Linux release (zip + AppImage)
$0 --win-release # Windows cross-compile
$0 --mac-release # macOS bundle + DMG (native or osxcross)
$0 --lite-backend --mac-release # macOS ObsidianDragonLite.app + DMG (lite backend)
$0 --clean --linux-release --win-release # Clean + both
EOF
exit 0
@@ -85,6 +94,8 @@ while [[ $# -gt 0 ]]; do
--linux-release) DO_LINUX=true; shift ;;
--win-release) DO_WIN=true; shift ;;
--mac-release) DO_MAC=true; shift ;;
--lite) DO_LITE=true; shift ;;
--lite-backend) DO_LITE=true; DO_LITE_BACKEND=true; shift ;;
-c|--clean) CLEAN=true; shift ;;
-d|--debug) BUILD_TYPE="Debug"; shift ;;
-j) JOBS="$2"; shift 2 ;;
@@ -98,6 +109,92 @@ if ! $DO_LINUX && ! $DO_WIN && ! $DO_MAC; then
DO_DEV=true
fi
APP_BASENAME="ObsidianDragon"
CMAKE_LITE_ARGS=()
# Always set the variant flag EXPLICITLY (ON and OFF) so switching variants in a shared build dir
# can't reuse a stale cached value (e.g. a prior --lite build leaving DRAGONX_BUILD_LITE=ON).
if $DO_LITE; then
APP_BASENAME="ObsidianDragonLite"
CMAKE_LITE_ARGS+=("-DDRAGONX_BUILD_LITE=ON")
# Lite never embeds/launches a daemon; set it explicitly too for cache hygiene.
CMAKE_LITE_ARGS+=("-DDRAGONX_ENABLE_EMBEDDED_DAEMON=OFF")
info "Lite mode enabled: building ${APP_BASENAME}"
else
CMAKE_LITE_ARGS+=("-DDRAGONX_BUILD_LITE=OFF")
# Re-assert the embedded daemon ON for full-node builds, EXPLICITLY, so a build dir whose cache
# was poisoned OFF by a prior --lite configure (or any stale value) is healed — otherwise the
# full-node app extracts dragonxd but never launches it (isUsingEmbeddedDaemon() == false).
CMAKE_LITE_ARGS+=("-DDRAGONX_ENABLE_EMBEDDED_DAEMON=ON")
fi
# Resolve the release version string for the active variant from CMakeLists.txt (single source of
# truth): the full-node app uses project() VERSION + DRAGONX_VERSION_SUFFIX; ObsidianDragonLite uses
# DRAGONX_LITE_VERSION + DRAGONX_LITE_VERSION_SUFFIX.
_cml="$SCRIPT_DIR/CMakeLists.txt"
_full_ver=$(sed -n 's/^[[:space:]]*VERSION[[:space:]]\+\([0-9][0-9.]*\).*/\1/p' "$_cml" | head -1)
_full_suffix=$(sed -n 's/^set(DRAGONX_VERSION_SUFFIX[[:space:]]*"\([^"]*\)").*/\1/p' "$_cml" | head -1)
_lite_ver=$(sed -n 's/^set(DRAGONX_LITE_VERSION[[:space:]]*"\([^"]*\)").*/\1/p' "$_cml" | head -1)
_lite_suffix=$(sed -n 's/^set(DRAGONX_LITE_VERSION_SUFFIX[[:space:]]*"\([^"]*\)").*/\1/p' "$_cml" | head -1)
if $DO_LITE; then
VERSION="${_lite_ver}${_lite_suffix}"
else
VERSION="${_full_ver}${_full_suffix}"
fi
[ -n "$_full_ver" ] && [ -n "$VERSION" ] || { err "Could not parse version from CMakeLists.txt"; exit 1; }
info "Release version: ${VERSION} (${APP_BASENAME})"
# ── Lite backend (real SDXL litelib) linking ─────────────────────────────────
# Enables DRAGONX_ENABLE_LITE_BACKEND with an imported artifact produced by
# scripts/build-lite-backend-artifact.sh. Auto-discovers build/lite-backend/<platform>/;
# override the directory with DRAGONX_LITE_BACKEND_DIR.
if $DO_LITE_BACKEND; then
# Artifact platform follows the cross target when exactly one non-host release is requested,
# so `--lite-backend --win-release` links the Windows backend (not the host's) automatically.
case "$(uname -s)" in
Linux) lb_platform="linux" ;;
Darwin) lb_platform="macos" ;;
*) lb_platform="linux" ;;
esac
if $DO_WIN && ! $DO_LINUX && ! $DO_MAC; then lb_platform="windows"; fi
if $DO_MAC && ! $DO_LINUX && ! $DO_WIN; then lb_platform="macos"; fi
lb_dir="${DRAGONX_LITE_BACKEND_DIR:-$SCRIPT_DIR/build/lite-backend/$lb_platform}"
lb_lib=""
for cand in "$lb_dir"/libsilentdragonxlite.a "$lb_dir"/libsilentdragonxlite.so "$lb_dir"/silentdragonxlite.lib; do
[[ -f "$cand" ]] && { lb_lib="$cand"; break; }
done
lb_symbols="$lb_dir/lite-backend-symbols.txt"
lb_manifest="$lb_dir/lite-backend-artifact-manifest.json"
if [[ -z "$lb_lib" || ! -f "$lb_symbols" ]]; then
err "Lite backend artifact not found under: $lb_dir"
err "Build it first: ./scripts/build-lite-backend-artifact.sh --platform $lb_platform"
err "Or set DRAGONX_LITE_BACKEND_DIR to an existing artifact directory."
exit 1
fi
CMAKE_LITE_ARGS+=(
"-DDRAGONX_ENABLE_LITE_BACKEND=ON"
"-DDRAGONX_LITE_BACKEND_LIBRARY=$lb_lib"
"-DDRAGONX_LITE_BACKEND_SYMBOLS_FILE=$lb_symbols"
"-DDRAGONX_LITE_BACKEND_LINK_MODE=imported"
"-DDRAGONX_LITE_BACKEND_ABI=sdxl-c-v1"
)
[[ -f "$lb_manifest" ]] && CMAKE_LITE_ARGS+=("-DDRAGONX_LITE_BACKEND_MANIFEST=$lb_manifest")
# A Rust x86_64-pc-windows-gnu staticlib pulls in Win32 system libs (rustls/schannel, ring,
# dirs, std) that the app doesn't already link. The set is rustc's `--print native-static-libs`
# for the backend (winapi_* shims mapped to the real mingw import libs); all exist in mingw-w64.
if [[ "$lb_platform" == "windows" ]]; then
CMAKE_LITE_ARGS+=("-DDRAGONX_LITE_BACKEND_EXTRA_LIBS=advapi32;ws2_32;kernel32;bcrypt;cfgmgr32;credui;crypt32;cryptnet;fwpuclnt;gdi32;msimg32;ncrypt;ntdll;ole32;opengl32;secur32;shell32;synchronization;user32;winspool;userenv")
fi
info "Lite backend enabled ($lb_platform): $lb_lib"
else
# Explicit OFF so a prior --lite-backend configure in a shared build dir can't leave it ON
# (which would then fail the BUILD_LITE=OFF guard in CMake).
CMAKE_LITE_ARGS+=("-DDRAGONX_ENABLE_LITE_BACKEND=OFF")
fi
should_bundle_full_node_assets() {
! $DO_LITE
}
# ── Helper: find resource files ──────────────────────────────────────────────
find_sapling_params() {
local dirs=(
@@ -215,13 +312,14 @@ build_dev() {
cmake "$SCRIPT_DIR" \
-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
-DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \
-DDRAGONX_USE_SYSTEM_SDL3=ON
-DDRAGONX_USE_SYSTEM_SDL3=ON \
"${CMAKE_LITE_ARGS[@]}"
info "Building with $JOBS jobs ..."
cmake --build . -j "$JOBS"
[[ -f "bin/ObsidianDragon" ]] || { err "Build failed"; exit 1; }
info "Dev binary: $bd/bin/ObsidianDragon ($(du -h bin/ObsidianDragon | cut -f1))"
[[ -f "bin/${APP_BASENAME}" ]] || { err "Build failed"; exit 1; }
info "Dev binary: $bd/bin/${APP_BASENAME} ($(du -h "bin/${APP_BASENAME}" | cut -f1))"
}
# ═══════════════════════════════════════════════════════════════════════════════
@@ -242,42 +340,51 @@ build_release_linux() {
cmake "$SCRIPT_DIR" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \
-DDRAGONX_USE_SYSTEM_SDL3=ON
-DDRAGONX_USE_SYSTEM_SDL3=ON \
"${CMAKE_LITE_ARGS[@]}"
info "Building with $JOBS jobs ..."
cmake --build . -j "$JOBS"
[[ -f "bin/ObsidianDragon" ]] || { err "Linux build failed"; exit 1; }
[[ -f "bin/${APP_BASENAME}" ]] || { err "Linux build failed"; exit 1; }
info "Stripping ..."
strip bin/ObsidianDragon
info "Binary: $(du -h bin/ObsidianDragon | cut -f1)"
strip "bin/${APP_BASENAME}"
info "Binary: $(du -h "bin/${APP_BASENAME}" | cut -f1)"
# ── Bundle daemon ────────────────────────────────────────────────────────
bundle_linux_daemon "bin" || warn "Daemon not bundled — wallet-only build"
if should_bundle_full_node_assets; then
# ── Bundle daemon ────────────────────────────────────────────────────
bundle_linux_daemon "bin" || warn "Daemon not bundled — wallet-only build"
# ── Bundle Sapling params ────────────────────────────────────────────────
SAPLING_SPEND="" SAPLING_OUTPUT=""
find_sapling_params && {
cp -f "$SAPLING_SPEND" "bin/sapling-spend.params"
cp -f "$SAPLING_OUTPUT" "bin/sapling-output.params"
info "Bundled Sapling params"
} || warn "Sapling params not found — not bundled"
# ── Bundle Sapling params ────────────────────────────────────────────
SAPLING_SPEND="" SAPLING_OUTPUT=""
find_sapling_params && {
cp -f "$SAPLING_SPEND" "bin/sapling-spend.params"
cp -f "$SAPLING_OUTPUT" "bin/sapling-output.params"
info "Bundled Sapling params"
} || warn "Sapling params not found — not bundled"
else
info "Lite mode: skipping daemon and Sapling/asmap bundling"
fi
# ── Package: release/linux/ ──────────────────────────────────────────────
rm -rf "$out"
# Remove only THIS variant's prior artifacts so full-node and lite releases can coexist in the
# same output dir (both ObsidianDragon* and ObsidianDragonLite* end up under release/linux/).
mkdir -p "$out"
rm -rf "$out/${APP_BASENAME}-"* "$out/${APP_BASENAME}.AppImage"
local DIST="ObsidianDragon-${VERSION}-Linux-x64"
local DIST="${APP_BASENAME}-${VERSION}-Linux-x64"
local dist_dir="$out/$DIST"
mkdir -p "$dist_dir"
cp bin/ObsidianDragon "$dist_dir/"
[[ -f bin/dragonxd ]] && cp bin/dragonxd "$dist_dir/"
[[ -f bin/dragonx-cli ]] && cp bin/dragonx-cli "$dist_dir/"
[[ -f bin/asmap.dat ]] && cp bin/asmap.dat "$dist_dir/"
[[ -f bin/sapling-spend.params ]] && cp bin/sapling-spend.params "$dist_dir/"
[[ -f bin/sapling-output.params ]] && cp bin/sapling-output.params "$dist_dir/"
cp "bin/${APP_BASENAME}" "$dist_dir/"
if should_bundle_full_node_assets; then
[[ -f bin/dragonxd ]] && cp bin/dragonxd "$dist_dir/"
[[ -f bin/dragonx-cli ]] && cp bin/dragonx-cli "$dist_dir/"
[[ -f bin/asmap.dat ]] && cp bin/asmap.dat "$dist_dir/"
[[ -f bin/sapling-spend.params ]] && cp bin/sapling-spend.params "$dist_dir/"
[[ -f bin/sapling-output.params ]] && cp bin/sapling-output.params "$dist_dir/"
fi
# Bundle xmrig for mining support
local XMRIG_LINUX="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig"
[[ -f "$XMRIG_LINUX" ]] && { cp "$XMRIG_LINUX" "$dist_dir/"; chmod +x "$dist_dir/xmrig"; info "Bundled xmrig"; } || warn "xmrig not found — mining unavailable in zip"
@@ -299,27 +406,29 @@ build_release_linux() {
"$APPDIR/usr/share/icons/hicolor/256x256/apps" \
"$APPDIR/usr/share/ObsidianDragon/res"
cp bin/ObsidianDragon "$APPDIR/usr/bin/"
cp "bin/${APP_BASENAME}" "$APPDIR/usr/bin/"
cp -r bin/res/* "$APPDIR/usr/share/ObsidianDragon/res/" 2>/dev/null || true
[[ -f bin/dragonxd ]] && cp bin/dragonxd "$APPDIR/usr/bin/"
[[ -f bin/dragonx-cli ]] && cp bin/dragonx-cli "$APPDIR/usr/bin/"
# Daemon data files must be alongside the daemon binary (usr/bin/)
# because dragonxd searches relative to its own directory.
[[ -f bin/asmap.dat ]] && cp bin/asmap.dat "$APPDIR/usr/bin/"
[[ -f bin/sapling-spend.params ]] && cp bin/sapling-spend.params "$APPDIR/usr/bin/"
[[ -f bin/sapling-output.params ]] && cp bin/sapling-output.params "$APPDIR/usr/bin/"
if should_bundle_full_node_assets; then
[[ -f bin/dragonxd ]] && cp bin/dragonxd "$APPDIR/usr/bin/"
[[ -f bin/dragonx-cli ]] && cp bin/dragonx-cli "$APPDIR/usr/bin/"
# Daemon data files must be alongside the daemon binary (usr/bin/)
# because dragonxd searches relative to its own directory.
[[ -f bin/asmap.dat ]] && cp bin/asmap.dat "$APPDIR/usr/bin/"
[[ -f bin/sapling-spend.params ]] && cp bin/sapling-spend.params "$APPDIR/usr/bin/"
[[ -f bin/sapling-output.params ]] && cp bin/sapling-output.params "$APPDIR/usr/bin/"
fi
# Bundle xmrig for mining support
local XMRIG_LINUX_AI="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig"
[[ -f "$XMRIG_LINUX_AI" ]] && { cp "$XMRIG_LINUX_AI" "$APPDIR/usr/bin/"; chmod +x "$APPDIR/usr/bin/xmrig"; }
# Desktop entry
cat > "$APPDIR/usr/share/applications/ObsidianDragon.desktop" <<'DESK'
cat > "$APPDIR/usr/share/applications/ObsidianDragon.desktop" <<DESK
[Desktop Entry]
Type=Application
Name=DragonX Wallet
Comment=DragonX Cryptocurrency Wallet
Exec=ObsidianDragon
Exec=${APP_BASENAME}
Icon=ObsidianDragon
Categories=Finance;Network;
Terminal=false
@@ -350,14 +459,14 @@ SVG
cp "$APPDIR/ObsidianDragon.svg" "$APPDIR/ObsidianDragon.png" 2>/dev/null || true
# AppRun
cat > "$APPDIR/AppRun" <<'APPRUN'
cat > "$APPDIR/AppRun" <<APPRUN
#!/bin/bash
SELF=$(readlink -f "$0")
HERE=${SELF%/*}
export DRAGONX_RES_PATH="${HERE}/usr/share/ObsidianDragon/res"
export LD_LIBRARY_PATH="${HERE}/usr/lib:${LD_LIBRARY_PATH}"
cd "${HERE}/usr/share/ObsidianDragon"
exec "${HERE}/usr/bin/ObsidianDragon" "$@"
SELF=\$(readlink -f "\$0")
HERE=\${SELF%/*}
export DRAGONX_RES_PATH="\${HERE}/usr/share/ObsidianDragon/res"
export LD_LIBRARY_PATH="\${HERE}/usr/lib:\${LD_LIBRARY_PATH}"
cd "\${HERE}/usr/share/ObsidianDragon"
exec "\${HERE}/usr/bin/${APP_BASENAME}" "\$@"
APPRUN
chmod +x "$APPDIR/AppRun"
@@ -386,9 +495,9 @@ APPRUN
local ARCH
ARCH=$(uname -m)
cd "$bd"
ARCH="$ARCH" "$APPIMAGETOOL" "$APPDIR" "ObsidianDragon-${VERSION}-${ARCH}.AppImage" 2>/dev/null && {
cp "ObsidianDragon-${VERSION}-${ARCH}.AppImage" "$out/ObsidianDragon-${VERSION}.AppImage"
info "AppImage: $out/ObsidianDragon-${VERSION}.AppImage ($(du -h "$out/ObsidianDragon-${VERSION}.AppImage" | cut -f1))"
ARCH="$ARCH" "$APPIMAGETOOL" "$APPDIR" "${APP_BASENAME}-${VERSION}-${ARCH}.AppImage" 2>/dev/null && {
cp "${APP_BASENAME}-${VERSION}-${ARCH}.AppImage" "$out/${APP_BASENAME}-${VERSION}.AppImage"
info "AppImage: $out/${APP_BASENAME}-${VERSION}.AppImage ($(du -h "$out/${APP_BASENAME}-${VERSION}.AppImage" | cut -f1))"
} || warn "AppImage creation failed — binaries zip still in release/linux/"
info "Linux release artifacts: $out/"
@@ -497,26 +606,48 @@ HDR
# ── Daemon binaries ──────────────────────────────────────────────
local DD="$SCRIPT_DIR/prebuilt-binaries/dragonxd-win"
if [[ -d "$DD" && -f "$DD/dragonxd.exe" ]]; then
info "Embedding daemon binaries ..."
echo -e "\n#define HAS_EMBEDDED_DAEMON 1\n" >> "$GEN/embedded_data.h"
for f in dragonxd.exe dragonx-cli.exe dragonx-tx.exe; do
local sym=$(echo "$f" | sed 's/[^a-zA-Z0-9]/_/g')
if [[ -f "$DD/$f" ]]; then
cp -f "$DD/$f" "$RES/$f"
info " Staged $f ($(du -h "$DD/$f" | cut -f1))"
echo "INCBIN(${sym}, \"$RES/$f\");" >> "$GEN/embedded_data.h"
else
echo "extern \"C\" { static const uint8_t* g_${sym}_data = nullptr; }" >> "$GEN/embedded_data.h"
echo "static const unsigned int g_${sym}_size = 0;" >> "$GEN/embedded_data.h"
fi
done
if should_bundle_full_node_assets; then
if [[ -d "$DD" && -f "$DD/dragonxd.exe" ]]; then
info "Embedding daemon binaries ..."
echo -e "\n#define HAS_EMBEDDED_DAEMON 1\n" >> "$GEN/embedded_data.h"
for f in dragonxd.exe dragonx-cli.exe dragonx-tx.exe; do
local sym=$(echo "$f" | sed 's/[^a-zA-Z0-9]/_/g')
if [[ -f "$DD/$f" ]]; then
cp -f "$DD/$f" "$RES/$f"
info " Staged $f ($(du -h "$DD/$f" | cut -f1))"
echo "INCBIN(${sym}, \"$RES/$f\");" >> "$GEN/embedded_data.h"
else
echo "extern \"C\" { static const uint8_t* g_${sym}_data = nullptr; }" >> "$GEN/embedded_data.h"
echo "static const unsigned int g_${sym}_size = 0;" >> "$GEN/embedded_data.h"
fi
done
else
warn "prebuilt-binaries/dragonxd-win/ not found — wallet-only build"
fi
else
warn "prebuilt-binaries/dragonxd-win/ not found — wallet-only build"
info "Lite mode: skipping embedded daemon binaries"
fi
# ── xmrig binary (from prebuilt-binaries/xmrig-hac/) ────────────────
local XMRIG_DIR="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac"
# The published DRG-XMRig archives ship the binary inside a versioned subdir, not as a flat
# xmrig.exe. Extract it from the matching win-x64 zip if it isn't already staged — otherwise
# the embed below never fires (HAS_EMBEDDED_XMRIG stays undefined) and the wallet ships with
# no miner ("xmrig binary not found" at runtime).
if [[ ! -f "$XMRIG_DIR/xmrig.exe" ]]; then
local _xz; _xz=$(ls "$XMRIG_DIR"/drg-xmrig-*-win-x64.zip 2>/dev/null | head -1)
if [[ -n "$_xz" ]] && command -v unzip >/dev/null 2>&1; then
local _xtmp; _xtmp=$(mktemp -d)
# -j flattens the versioned subdir; check the file (not unzip's exit code, which is
# non-zero if a pattern matches nothing).
unzip -j -o "$_xz" '*xmrig.exe' -d "$_xtmp" >/dev/null 2>&1 || true
if [[ -f "$_xtmp/xmrig.exe" ]]; then
cp -f "$_xtmp/xmrig.exe" "$XMRIG_DIR/xmrig.exe"
info " Extracted xmrig.exe from $(basename "$_xz")"
fi
rm -rf "$_xtmp"
fi
fi
if [[ -f "$XMRIG_DIR/xmrig.exe" ]]; then
cp -f "$XMRIG_DIR/xmrig.exe" "$RES/xmrig.exe"
info " Staged xmrig.exe ($(du -h "$XMRIG_DIR/xmrig.exe" | cut -f1))"
@@ -599,34 +730,40 @@ HDR
cmake "$SCRIPT_DIR" \
-DCMAKE_TOOLCHAIN_FILE="$bd/mingw-toolchain.cmake" \
-DCMAKE_BUILD_TYPE=Release \
-DDRAGONX_USE_SYSTEM_SDL3=OFF
-DDRAGONX_USE_SYSTEM_SDL3=OFF \
"${CMAKE_LITE_ARGS[@]}"
info "Building with $JOBS jobs ..."
cmake --build . -j "$JOBS"
[[ -f "bin/ObsidianDragon.exe" ]] || { err "Windows build failed"; exit 1; }
info "Binary: $(du -h bin/ObsidianDragon.exe | cut -f1)"
[[ -f "bin/${APP_BASENAME}.exe" ]] || { err "Windows build failed"; exit 1; }
info "Binary: $(du -h "bin/${APP_BASENAME}.exe" | cut -f1)"
# ── Package: release/windows/ ────────────────────────────────────────────
rm -rf "$out"
# Remove only THIS variant's prior artifacts so full-node and lite releases coexist here.
mkdir -p "$out"
rm -rf "$out/${APP_BASENAME}-"* "$out/${APP_BASENAME}.exe"
local DIST="ObsidianDragon-${VERSION}-Windows-x64"
local DIST="${APP_BASENAME}-${VERSION}-Windows-x64"
local dist_dir="$out/$DIST"
mkdir -p "$dist_dir"
cp bin/ObsidianDragon.exe "$dist_dir/"
cp "bin/${APP_BASENAME}.exe" "$dist_dir/"
local DD="$SCRIPT_DIR/prebuilt-binaries/dragonxd-win"
for f in dragonxd.exe dragonx-cli.exe dragonx-tx.exe; do
[[ -f "$DD/$f" ]] && cp "$DD/$f" "$dist_dir/"
done
if should_bundle_full_node_assets; then
for f in dragonxd.exe dragonx-cli.exe dragonx-tx.exe; do
[[ -f "$DD/$f" ]] && cp "$DD/$f" "$dist_dir/"
done
# Bundle Sapling params + asmap for the zip distribution
# (The single-file exe has these embedded via INCBIN, but the zip
# needs them on disk so the daemon can find them in its work dir.)
for f in sapling-spend.params sapling-output.params asmap.dat; do
[[ -f "$DD/$f" ]] && cp "$DD/$f" "$dist_dir/"
done
# Bundle Sapling params + asmap for the zip distribution
# (The single-file exe has these embedded via INCBIN, but the zip
# needs them on disk so the daemon can find them in its work dir.)
for f in sapling-spend.params sapling-output.params asmap.dat; do
[[ -f "$DD/$f" ]] && cp "$DD/$f" "$dist_dir/"
done
else
info "Lite mode: skipping daemon and Sapling/asmap assets in Windows zip"
fi
# Bundle xmrig for mining support
local XMRIG_WIN="$SCRIPT_DIR/prebuilt-binaries/xmrig-hac/xmrig.exe"
@@ -635,8 +772,8 @@ HDR
cp -r bin/res "$dist_dir/" 2>/dev/null || true
# ── Single-file exe (all resources embedded) ────────────────────────────
cp bin/ObsidianDragon.exe "$out/ObsidianDragon-${VERSION}.exe"
info "Single-file exe: $out/ObsidianDragon-${VERSION}.exe ($(du -h "$out/ObsidianDragon-${VERSION}.exe" | cut -f1))"
cp "bin/${APP_BASENAME}.exe" "$out/${APP_BASENAME}-${VERSION}.exe"
info "Single-file exe: $out/${APP_BASENAME}-${VERSION}.exe ($(du -h "$out/${APP_BASENAME}-${VERSION}.exe" | cut -f1))"
# ── Zip ──────────────────────────────────────────────────────────────────
if command -v zip &>/dev/null; then
@@ -818,7 +955,8 @@ TOOLCHAIN
-DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \
-DDRAGONX_USE_SYSTEM_SDL3=OFF \
-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \
${COMPILER_RT:+-DOSXCROSS_COMPILER_RT="$COMPILER_RT"}
${COMPILER_RT:+-DOSXCROSS_COMPILER_RT="$COMPILER_RT"} \
"${CMAKE_LITE_ARGS[@]}"
else
# Build libsodium as universal if needed
local need_sodium=false
@@ -844,39 +982,40 @@ TOOLCHAIN
-DCMAKE_CXX_FLAGS_RELEASE="-O3 -DNDEBUG" \
-DDRAGONX_USE_SYSTEM_SDL3=OFF \
-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64"
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
"${CMAKE_LITE_ARGS[@]}"
fi
info "Building with $JOBS jobs ..."
cmake --build . -j "$JOBS"
[[ -f "bin/ObsidianDragon" ]] || { err "macOS build failed"; exit 1; }
[[ -f "bin/${APP_BASENAME}" ]] || { err "macOS build failed"; exit 1; }
# Strip — use osxcross strip for cross-builds
if $IS_CROSS; then
local STRIP_CMD="${OSXCROSS}/target/bin/${OSXCROSS_TRIPLE}-strip"
if [[ -x "$STRIP_CMD" ]]; then
info "Stripping (osxcross) ..."
"$STRIP_CMD" bin/ObsidianDragon
"$STRIP_CMD" "bin/${APP_BASENAME}"
else
warn "osxcross strip not found at $STRIP_CMD — skipping"
fi
else
info "Stripping ..."
strip bin/ObsidianDragon
strip "bin/${APP_BASENAME}"
# Verify universal binary
if command -v lipo &>/dev/null; then
info "Architecture info:"
lipo -info bin/ObsidianDragon
lipo -info "bin/${APP_BASENAME}"
fi
fi
info "Binary: $(du -h bin/ObsidianDragon | cut -f1)"
info "Binary: $(du -h "bin/${APP_BASENAME}" | cut -f1)"
# ── Create .app bundle ───────────────────────────────────────────────────
rm -rf "$out"
mkdir -p "$out"
local APP="$out/ObsidianDragon.app"
local APP="$out/${APP_BASENAME}.app"
local CONTENTS="$APP/Contents"
local MACOS="$CONTENTS/MacOS"
local RESOURCES="$CONTENTS/Resources"
@@ -885,39 +1024,43 @@ TOOLCHAIN
mkdir -p "$MACOS" "$RESOURCES/res" "$FRAMEWORKS"
# Main binary
cp bin/ObsidianDragon "$MACOS/"
chmod +x "$MACOS/ObsidianDragon"
cp "bin/${APP_BASENAME}" "$MACOS/"
chmod +x "$MACOS/${APP_BASENAME}"
# Resources
cp -r bin/res/* "$RESOURCES/res/" 2>/dev/null || true
# Daemon binaries (macOS native, from dragonxd-mac/)
local daemon_dir="$SCRIPT_DIR/prebuilt-binaries/dragonxd-mac"
if [[ -d "$daemon_dir" ]]; then
for f in dragonxd dragonx-cli dragonx-tx; do
[[ -f "$daemon_dir/$f" ]] && { cp "$daemon_dir/$f" "$MACOS/"; chmod +x "$MACOS/$f"; info " Bundled $f"; }
done
for f in sapling-spend.params sapling-output.params; do
[[ -f "$daemon_dir/$f" ]] && { cp "$daemon_dir/$f" "$MACOS/"; info " Bundled $f"; }
done
elif ! $IS_CROSS; then
# Native macOS: try standard paths
local daemon_paths=(
"$SCRIPT_DIR/../dragonxd"
"$HOME/dragonx/src/dragonxd"
)
for p in "${daemon_paths[@]}"; do
[[ -f "$p" ]] && { cp "$p" "$MACOS/dragonxd"; chmod +x "$MACOS/dragonxd"; info " Bundled dragonxd"; break; }
done
local cli_paths=(
"$SCRIPT_DIR/../dragonx-cli"
"$HOME/dragonx/src/dragonx-cli"
)
for p in "${cli_paths[@]}"; do
[[ -f "$p" ]] && { cp "$p" "$MACOS/dragonx-cli"; chmod +x "$MACOS/dragonx-cli"; info " Bundled dragonx-cli"; break; }
done
if should_bundle_full_node_assets; then
# Daemon binaries (macOS native, from dragonxd-mac/)
local daemon_dir="$SCRIPT_DIR/prebuilt-binaries/dragonxd-mac"
if [[ -d "$daemon_dir" ]]; then
for f in dragonxd dragonx-cli dragonx-tx; do
[[ -f "$daemon_dir/$f" ]] && { cp "$daemon_dir/$f" "$MACOS/"; chmod +x "$MACOS/$f"; info " Bundled $f"; }
done
for f in sapling-spend.params sapling-output.params; do
[[ -f "$daemon_dir/$f" ]] && { cp "$daemon_dir/$f" "$MACOS/"; info " Bundled $f"; }
done
elif ! $IS_CROSS; then
# Native macOS: try standard paths
local daemon_paths=(
"$SCRIPT_DIR/../dragonxd"
"$HOME/dragonx/src/dragonxd"
)
for p in "${daemon_paths[@]}"; do
[[ -f "$p" ]] && { cp "$p" "$MACOS/dragonxd"; chmod +x "$MACOS/dragonxd"; info " Bundled dragonxd"; break; }
done
local cli_paths=(
"$SCRIPT_DIR/../dragonx-cli"
"$HOME/dragonx/src/dragonx-cli"
)
for p in "${cli_paths[@]}"; do
[[ -f "$p" ]] && { cp "$p" "$MACOS/dragonx-cli"; chmod +x "$MACOS/dragonx-cli"; info " Bundled dragonx-cli"; break; }
done
else
warn "prebuilt-binaries/dragonxd-mac/ not found — place macOS daemon binaries there for bundling"
fi
else
warn "prebuilt-binaries/dragonxd-mac/ not found — place macOS daemon binaries there for bundling"
info "Lite mode: skipping macOS daemon and Sapling/asmap bundling"
fi
# xmrig binary (from prebuilt-binaries/xmrig-hac/)
@@ -930,11 +1073,13 @@ TOOLCHAIN
warn "xmrig not found — mining unavailable in .app"
fi
# asmap.dat — placed in MacOS/ so the daemon finds it next to its binary
find_asmap 2>/dev/null && {
cp "$ASMAP_DAT" "$MACOS/asmap.dat"
info " Bundled asmap.dat"
}
if should_bundle_full_node_assets; then
# asmap.dat — placed in MacOS/ so the daemon finds it next to its binary
find_asmap 2>/dev/null && {
cp "$ASMAP_DAT" "$MACOS/asmap.dat"
info " Bundled asmap.dat"
}
fi
# Bundle SDL3 dylib
local sdl_dylib=""
@@ -954,26 +1099,34 @@ TOOLCHAIN
# Fix the rpath so the binary finds SDL3 in Frameworks/
if $IS_CROSS; then
local INSTALL_NAME_TOOL="${OSXCROSS}/target/bin/${OSXCROSS_TRIPLE}-install_name_tool"
[[ -x "$INSTALL_NAME_TOOL" ]] && "$INSTALL_NAME_TOOL" -change "@rpath/$sdl_name" "@executable_path/../Frameworks/$sdl_name" "$MACOS/ObsidianDragon" 2>/dev/null || true
[[ -x "$INSTALL_NAME_TOOL" ]] && "$INSTALL_NAME_TOOL" -change "@rpath/$sdl_name" "@executable_path/../Frameworks/$sdl_name" "$MACOS/${APP_BASENAME}" 2>/dev/null || true
else
install_name_tool -change "@rpath/$sdl_name" "@executable_path/../Frameworks/$sdl_name" "$MACOS/ObsidianDragon" 2>/dev/null || true
install_name_tool -change "@rpath/$sdl_name" "@executable_path/../Frameworks/$sdl_name" "$MACOS/${APP_BASENAME}" 2>/dev/null || true
fi
info " Bundled $sdl_name"
fi
# Launcher script (ensures working dir + dylib path)
mv "$MACOS/ObsidianDragon" "$MACOS/ObsidianDragon.bin"
cat > "$MACOS/ObsidianDragon" <<'LAUNCH'
# Launcher script (ensures working dir + dylib path). Uses ${APP_BASENAME} so the lite
# variant (ObsidianDragonLite) gets a correctly-named launcher + .bin pair.
mv "$MACOS/${APP_BASENAME}" "$MACOS/${APP_BASENAME}.bin"
cat > "$MACOS/${APP_BASENAME}" <<LAUNCH
#!/bin/bash
DIR="$(cd "$(dirname "$0")" && pwd)"
export DYLD_LIBRARY_PATH="$DIR/../Frameworks:$DYLD_LIBRARY_PATH"
export DRAGONX_RES_PATH="$DIR/../Resources/res"
cd "$DIR/../Resources"
exec "$DIR/ObsidianDragon.bin" "$@"
DIR="\$(cd "\$(dirname "\$0")" && pwd)"
export DYLD_LIBRARY_PATH="\$DIR/../Frameworks:\$DYLD_LIBRARY_PATH"
export DRAGONX_RES_PATH="\$DIR/../Resources/res"
cd "\$DIR/../Resources"
exec "\$DIR/${APP_BASENAME}.bin" "\$@"
LAUNCH
chmod +x "$MACOS/ObsidianDragon"
chmod +x "$MACOS/${APP_BASENAME}"
# Info.plist
# Info.plist — display name + bundle id differ per variant so lite and full-node .apps
# can coexist; the executable matches the launcher (${APP_BASENAME}); the icon is shared.
local APP_DISPLAY_NAME="DragonX Wallet"
local APP_BUNDLE_ID="is.hush.dragonx"
if $DO_LITE; then
APP_DISPLAY_NAME="DragonX Wallet Lite"
APP_BUNDLE_ID="is.hush.dragonx.lite"
fi
cat > "$CONTENTS/Info.plist" <<PLIST
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN"
@@ -981,17 +1134,17 @@ LAUNCH
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>DragonX Wallet</string>
<string>${APP_DISPLAY_NAME}</string>
<key>CFBundleDisplayName</key>
<string>DragonX Wallet</string>
<string>${APP_DISPLAY_NAME}</string>
<key>CFBundleIdentifier</key>
<string>is.hush.dragonx</string>
<string>${APP_BUNDLE_ID}</string>
<key>CFBundleVersion</key>
<string>${VERSION}</string>
<key>CFBundleShortVersionString</key>
<string>${VERSION}</string>
<key>CFBundleExecutable</key>
<string>ObsidianDragon</string>
<string>${APP_BASENAME}</string>
<key>CFBundleIconFile</key>
<string>ObsidianDragon</string>
<key>CFBundlePackageType</key>
@@ -1053,25 +1206,27 @@ PLIST
info ".app bundle created: $APP"
# ── Zip the .app bundle ──────────────────────────────────────────────────
local APP_ZIP="ObsidianDragon-${VERSION}-macOS-${MAC_ARCH}.app.zip"
local APP_ZIP="${APP_BASENAME}-${VERSION}-macOS-${MAC_ARCH}.app.zip"
if command -v zip &>/dev/null; then
(cd "$out" && zip -r "$APP_ZIP" "ObsidianDragon.app")
(cd "$out" && zip -r "$APP_ZIP" "${APP_BASENAME}.app")
info "App zip: $out/$APP_ZIP ($(du -h "$out/$APP_ZIP" | cut -f1))"
fi
# ── Create DMG ───────────────────────────────────────────────────────────
local DMG_NAME="DragonX_Wallet-${VERSION}-macOS-${MAC_ARCH}.dmg"
local DMG_BASENAME="DragonX_Wallet"
$DO_LITE && DMG_BASENAME="DragonX_Wallet_Lite"
local DMG_NAME="${DMG_BASENAME}-${VERSION}-macOS-${MAC_ARCH}.dmg"
if command -v create-dmg &>/dev/null; then
# create-dmg (works on macOS; also available on Linux via npm)
info "Creating DMG with create-dmg ..."
create-dmg \
--volname "DragonX Wallet" \
--volname "${APP_DISPLAY_NAME}" \
--volicon "$RESOURCES/ObsidianDragon.icns" \
--window-pos 200 120 \
--window-size 600 400 \
--icon-size 100 \
--icon "ObsidianDragon.app" 150 190 \
--icon "${APP_BASENAME}.app" 150 190 \
--app-drop-link 450 190 \
--no-internet-enable \
"$out/$DMG_NAME" \
@@ -1086,7 +1241,7 @@ PLIST
mkdir -p "$staging"
cp -a "$APP" "$staging/"
ln -s /Applications "$staging/Applications"
hdiutil create -volname "DragonX Wallet" \
hdiutil create -volname "${APP_DISPLAY_NAME}" \
-srcfolder "$staging" \
-ov -format UDZO \
"$out/$DMG_NAME" 2>/dev/null && {
@@ -1102,7 +1257,7 @@ PLIST
cp -a "$APP" "$staging/"
# Can't create a real symlink to /Applications in an ISO, but the .app
# is the important part — users drag it to Applications manually.
genisoimage -V "DragonX Wallet" \
genisoimage -V "${APP_DISPLAY_NAME}" \
-D -R -apple -no-pad \
-o "$out/$DMG_NAME" \
"$staging" 2>/dev/null && {

View File

@@ -1,51 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<!-- Application identity —————————————————————————————— -->
<assemblyIdentity
type="win32"
name="DragonX.ObsidianDragon.Wallet"
version="1.2.0.0"
processorArchitecture="amd64"
/>
<description>ObsidianDragon Wallet</description>
<!-- Common Controls v6 (themed buttons, etc.) ————————— -->
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
<!-- DPI awareness (Per-Monitor V2) ————————————————————— -->
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2,PerMonitor</dpiAwareness>
<activeCodePage xmlns="http://schemas.microsoft.com/SMI/2019/WindowsSettings">UTF-8</activeCodePage>
</windowsSettings>
</application>
<!-- Supported OS declarations (Windows 7 → 11) ———————— -->
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 10 / 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>

View File

@@ -5,7 +5,7 @@
<assemblyIdentity
type="win32"
name="DragonX.ObsidianDragon.Wallet"
version="@PROJECT_VERSION_MAJOR@.@PROJECT_VERSION_MINOR@.@PROJECT_VERSION_PATCH@.0"
version="@DRAGONX_APP_VERSION_MAJOR@.@DRAGONX_APP_VERSION_MINOR@.@DRAGONX_APP_VERSION_PATCH@.0"
processorArchitecture="amd64"
/>

View File

@@ -19,8 +19,8 @@
#include <winver.h>
VS_VERSION_INFO VERSIONINFO
FILEVERSION @PROJECT_VERSION_MAJOR@,@PROJECT_VERSION_MINOR@,@PROJECT_VERSION_PATCH@,0
PRODUCTVERSION @PROJECT_VERSION_MAJOR@,@PROJECT_VERSION_MINOR@,@PROJECT_VERSION_PATCH@,0
FILEVERSION @DRAGONX_APP_VERSION_MAJOR@,@DRAGONX_APP_VERSION_MINOR@,@DRAGONX_APP_VERSION_PATCH@,0
PRODUCTVERSION @DRAGONX_APP_VERSION_MAJOR@,@DRAGONX_APP_VERSION_MINOR@,@DRAGONX_APP_VERSION_PATCH@,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEFLAGS 0x0L
FILEOS VOS_NT_WINDOWS32
@@ -32,13 +32,13 @@ BEGIN
BLOCK "040904B0" // US-English, Unicode
BEGIN
VALUE "CompanyName", "DragonX Developers\0"
VALUE "FileDescription", "ObsidianDragon Wallet\0"
VALUE "FileVersion", "@PROJECT_VERSION@\0"
VALUE "InternalName", "ObsidianDragon\0"
VALUE "FileDescription", "@DRAGONX_APP_NAME@ Wallet\0"
VALUE "FileVersion", "@DRAGONX_APP_VERSION@@DRAGONX_APP_VERSION_SUFFIX@\0"
VALUE "InternalName", "@DRAGONX_APP_NAME@\0"
VALUE "LegalCopyright", "Copyright 2024-2026 DragonX Developers. GPLv3.\0"
VALUE "OriginalFilename", "ObsidianDragon.exe\0"
VALUE "ProductName", "ObsidianDragon\0"
VALUE "ProductVersion", "@PROJECT_VERSION@\0"
VALUE "OriginalFilename", "@DRAGONX_APP_NAME@.exe\0"
VALUE "ProductName", "@DRAGONX_APP_NAME@\0"
VALUE "ProductVersion", "@DRAGONX_APP_VERSION@@DRAGONX_APP_VERSION_SUFFIX@\0"
END
END
BLOCK "VarFileInfo"

Binary file not shown.

View File

@@ -346,6 +346,7 @@
"market_now": "Jetzt",
"market_pct_shielded": "%.0f%% Abgeschirmt",
"market_portfolio": "PORTFOLIO",
"market_price_loading": "Preisdaten werden geladen...",
"market_price_unavailable": "Preisdaten nicht verfügbar",
"market_refresh_price": "Preisdaten aktualisieren",
"market_trade_on": "Handeln auf %s",

View File

@@ -346,6 +346,7 @@
"market_now": "Ahora",
"market_pct_shielded": "%.0f%% Protegido",
"market_portfolio": "PORTAFOLIO",
"market_price_loading": "Cargando datos de precio...",
"market_price_unavailable": "Datos de precio no disponibles",
"market_refresh_price": "Actualizar datos de precio",
"market_trade_on": "Operar en %s",

View File

@@ -346,6 +346,7 @@
"market_now": "Maintenant",
"market_pct_shielded": "%.0f%% Blindé",
"market_portfolio": "PORTEFEUILLE",
"market_price_loading": "Chargement des données de prix...",
"market_price_unavailable": "Données de prix indisponibles",
"market_refresh_price": "Actualiser les données de prix",
"market_trade_on": "Échanger sur %s",

View File

@@ -346,6 +346,7 @@
"market_now": "現在",
"market_pct_shielded": "%.0f%% シールド済み",
"market_portfolio": "ポートフォリオ",
"market_price_loading": "価格データを読み込み中...",
"market_price_unavailable": "価格データが利用できません",
"market_refresh_price": "価格データを更新",
"market_trade_on": "%s で取引",

View File

@@ -346,6 +346,7 @@
"market_now": "현재",
"market_pct_shielded": "%.0f%% 차폐됨",
"market_portfolio": "포트폴리오",
"market_price_loading": "가격 데이터를 불러오는 중...",
"market_price_unavailable": "가격 데이터를 사용할 수 없습니다",
"market_refresh_price": "가격 데이터 새로고침",
"market_trade_on": "%s에서 거래",

View File

@@ -346,6 +346,7 @@
"market_now": "Agora",
"market_pct_shielded": "%.0f%% Blindado",
"market_portfolio": "PORTFÓLIO",
"market_price_loading": "Carregando dados de preço...",
"market_price_unavailable": "Dados de preço indisponíveis",
"market_refresh_price": "Atualizar dados de preço",
"market_trade_on": "Negociar no %s",

View File

@@ -346,6 +346,7 @@
"market_now": "Сейчас",
"market_pct_shielded": "%.0f%% Экранировано",
"market_portfolio": "ПОРТФЕЛЬ",
"market_price_loading": "Загрузка данных о ценах...",
"market_price_unavailable": "Данные о ценах недоступны",
"market_refresh_price": "Обновить данные о ценах",
"market_trade_on": "Торговать на %s",

View File

@@ -346,6 +346,7 @@
"market_now": "现在",
"market_pct_shielded": "%.0f%% 屏蔽",
"market_portfolio": "投资组合",
"market_price_loading": "正在加载价格数据...",
"market_price_unavailable": "价格数据不可用",
"market_refresh_price": "刷新价格数据",
"market_trade_on": "在 %s 交易",

View File

@@ -485,12 +485,12 @@ suggestion-trunc-len = { size = 50 }
fee-rounding = { size = 10.0 }
amount-bar-max-btn-width = { size = 80.0 }
amount-bar-height = { size = 22.0 }
confirm-popup-max-width = { size = 420.0 }
confirm-popup-max-width = { size = 560.0 }
confirm-addr-card-height = { size = 28.0 }
confirm-amount-card-height = { size = 70.0 }
confirm-row-step = { size = 16.0 }
confirm-val-col-x = { size = 90.0 }
confirm-usd-col-x = { size = 80.0 }
confirm-amount-card-height = { size = 96.0 }
confirm-row-step = { size = 24.0 }
confirm-val-col-x = { size = 150.0 }
confirm-usd-col-x = { size = 116.0 }
progress-card-height = { size = 36.0 }
progress-card-height-txid = { size = 52.0 }
progress-card-pad-x = { size = 12.0 }
@@ -516,10 +516,10 @@ error-icon-inset = { size = 20.0 }
error-btn-rounding = { size = 4.0 }
progress-glass-rounding-ratio = { size = 0.75 }
confirm-addr-card-min-height = { size = 24.0 }
confirm-val-col-min-x = { size = 70.0 }
confirm-usd-col-min-x = { size = 60.0 }
confirm-amount-card-min-height = { size = 54.0 }
confirm-row-step-min = { size = 12.0 }
confirm-val-col-min-x = { size = 112.0 }
confirm-usd-col-min-x = { size = 92.0 }
confirm-amount-card-min-height = { size = 82.0 }
confirm-row-step-min = { size = 20.0 }
action-btn-min-height = { size = 26.0 }
recent-icon-min-size = { size = 3.5 }
recent-icon-size = { size = 5.0 }
@@ -566,7 +566,7 @@ txid-trunc-len = { size = 14 }
txid-label-x-offset = { size = 20.0 }
txid-copy-btn-right-offset = { size = 50.0 }
txid-copy-btn-y-offset = { size = 2.0 }
confirm-popup-width-ratio = { size = 0.85 }
confirm-popup-width-ratio = { size = 0.92 }
confirm-glass-rounding-ratio = { size = 0.75 }
confirm-addr-trunc-len = { size = 48 }
confirm-divider-thickness = { size = 1.0 }
@@ -1279,7 +1279,7 @@ page-fade-speed = { size = 8.0 }
collapse-hysteresis = { size = 60.0 }
header-icon = { icon-dark = "logos/logo_ObsidianDragon_dark.png", icon-light = "logos/logo_ObsidianDragon_light.png" }
coin-icon = { icon = "logos/logo_dragonx_128.png" }
header-title = { font = "subtitle1", size = 14.0, pad-x = 22.0, pad-y = 6.0, logo-gap = 4.0, opacity = 0.7, offset-y = 4.0 }
header-title = { font = "subtitle1", size = 12.0, pad-x = 8.0, pad-y = 10.0, logo-gap = 4.0, opacity = 0.7, offset-y = -2.0 }
[components.main-window.window]
padding = [12, 36]
@@ -1378,6 +1378,17 @@ summary = { min-width = 280.0, max-width = 400.0, width-ratio = 0.32, min-height
side-panel = { min-width = 280.0, max-width = 450.0, width-ratio = 0.4, min-height = 200.0, max-height = 350.0, height-ratio = 0.8 }
table = { min-height = 150.0, height-ratio = 0.45, min-remaining = 100.0, default-reserve = 30.0 }
[dialog]
width-default = 480.0
width-lg = 600.0
width-xl = 660.0
min-width = 280.0
form-width = 400.0
action-width = 100.0
action-gap = 8.0
max-height-ratio = 0.94
compact-bottom-ratio = 0.64
[button]
min-width = 180.0
width = 140.0

View File

@@ -0,0 +1,801 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/.." && pwd)"
ABI_VERSION="sdxl-c-v1"
LINK_MODE="imported"
BACKEND_DIR="$PROJECT_ROOT/third_party/silentdragonxlite/lib"
BACKEND_SOURCE_DIR=""
BUILD_BACKEND_DIR=""
BACKEND_DEPENDENCY_DIR=""
BACKEND_DEPENDENCY_OVERRIDE_REQUESTED=false
OUT_DIR="$PROJECT_ROOT/build/lite-backend"
PLATFORM=""
RUST_TARGET=""
CARGO_TARGET_DIR_VALUE="${CARGO_TARGET_DIR:-}"
ARTIFACT_PATH=""
BUILD_ARTIFACT=true
BUILDER="${DRAGONX_LITE_BACKEND_BUILDER:-local}"
JOBS="${JOBS:-}"
SOURCE_DATE_EPOCH_VALUE="${SOURCE_DATE_EPOCH:-}"
REPRODUCIBLE=false
SIGNATURE_REQUIRED=false
SIGNATURE_FILE=""
SIGNATURE_FORMAT=""
SIGNATURE_VERIFICATION_TOOL=""
SIGNATURE_VERIFICATION_COMMAND=""
SIGNATURE_KEY_FINGERPRINT=""
SIGNATURE_CERTIFICATE_IDENTITY=""
SIGNATURE_CERTIFICATE_ISSUER=""
SIGNATURE_TRANSPARENCY_LOG_URL=""
SIGNATURE_VERIFIED_SHA256=""
SIGNATURE_POLICY_NAME="dragonx-lite-backend-signature-policy-v1"
SIGNATURE_POLICY_DEFINED_MANIFEST_VALUE=true
SIGNATURE_REQUIRED_MANIFEST_VALUE=false
SIGNATURE_METADATA_PROVIDED=false
SIGNATURE_VERIFICATION_PERFORMED=false
SIGNATURE_VERIFICATION_STATUS="not-provided"
SIGNATURE_FILE_SHA256=""
REQUIRED_SYMBOLS=(
litelib_wallet_exists
litelib_initialize_new
litelib_initialize_new_from_phrase
litelib_initialize_existing
litelib_execute
litelib_rust_free_string
litelib_check_server_online
litelib_shutdown
)
EXTRA_CARGO_ARGS=()
EXTRA_REMAP_PATH_PREFIXES=()
usage() {
cat <<EOF
Build or inventory the SDXL-compatible lite backend artifact.
Usage: $0 [options]
Options:
--platform linux|windows|macos Artifact platform. Defaults to host platform.
--rust-target TRIPLE Cargo target triple for cross builds.
--cargo-target-dir PATH Isolated Cargo target directory for clean builds.
--backend-dir PATH SilentDragonXLite/lib source directory.
--silentdragonxlitelib-dir PATH Override the wrapper's silentdragonxlitelib dependency path.
--out-dir PATH Output directory for copied artifact and metadata.
--artifact PATH Inventory an existing artifact instead of building.
--no-build Do not run cargo; requires --artifact.
--reproducible Add deterministic Rust path remaps for clean builds.
--remap-path-prefix FROM=TO Extra rustc path remap used with --reproducible.
--builder NAME Redacted builder/provenance label. Default: local.
--signature-required Fail if verified signature metadata is not supplied.
--signature-file PATH Existing sidecar signature file to record.
--signature-format FORMAT Signature format: minisign, gpg, sigstore, external, or other.
--signature-verification-tool T Verification tool and version used by the release builder.
--signature-verification-command C
Verification command already run by the release builder.
--signature-key-fingerprint F Reviewed public-key fingerprint, when applicable.
--signature-certificate-identity ID
Reviewed certificate identity, when applicable.
--signature-certificate-issuer I
Reviewed certificate issuer, when applicable.
--signature-transparency-log-url URL
Transparency log entry, when applicable.
--signature-verified-sha256 SHA Artifact SHA-256 verified by the signature check.
-j, --jobs N Cargo parallel jobs.
--cargo-arg ARG Extra argument forwarded to cargo build.
-h, --help Show this help.
Outputs:
<out>/<platform>/<artifact>
<out>/<platform>/lite-backend-symbols.txt
<out>/<platform>/lite-backend-artifact-manifest.json
The script captures symbols, checksums, and optional read-only signature
verification metadata only. It does not load the library, resolve function
pointers, call SDXL, sign, upload, or publish artifacts.
EOF
}
info() { printf '[lite-backend] %s\n' "$*"; }
warn() { printf '[lite-backend] warning: %s\n' "$*" >&2; }
die() { printf '[lite-backend] ERROR: %s\n' "$*" >&2; exit 1; }
absolute_path() {
local path="$1"
if [[ "$path" = /* ]]; then
printf '%s\n' "$path"
else
printf '%s/%s\n' "$PWD" "$path"
fi
}
host_platform() {
case "$(uname -s)" in
Linux) printf 'linux\n' ;;
Darwin) printf 'macos\n' ;;
MINGW*|MSYS*|CYGWIN*) printf 'windows\n' ;;
*) die "unsupported host platform: $(uname -s)" ;;
esac
}
normalize_platform() {
case "$1" in
linux|Linux) printf 'linux\n' ;;
windows|win|Win|Windows) printf 'windows\n' ;;
macos|mac|darwin|Darwin) printf 'macos\n' ;;
"") host_platform ;;
*) die "unsupported platform: $1" ;;
esac
}
while [[ $# -gt 0 ]]; do
case "$1" in
--platform)
[[ $# -ge 2 ]] || die "--platform requires a value"
PLATFORM="$(normalize_platform "$2")"
shift 2
;;
--rust-target)
[[ $# -ge 2 ]] || die "--rust-target requires a value"
RUST_TARGET="$2"
shift 2
;;
--cargo-target-dir)
[[ $# -ge 2 ]] || die "--cargo-target-dir requires a value"
CARGO_TARGET_DIR_VALUE="$(absolute_path "$2")"
shift 2
;;
--backend-dir)
[[ $# -ge 2 ]] || die "--backend-dir requires a value"
BACKEND_DIR="$(absolute_path "$2")"
shift 2
;;
--silentdragonxlitelib-dir)
[[ $# -ge 2 ]] || die "--silentdragonxlitelib-dir requires a value"
BACKEND_DEPENDENCY_DIR="$(absolute_path "$2")"
BACKEND_DEPENDENCY_OVERRIDE_REQUESTED=true
shift 2
;;
--out-dir)
[[ $# -ge 2 ]] || die "--out-dir requires a value"
OUT_DIR="$(absolute_path "$2")"
shift 2
;;
--artifact)
[[ $# -ge 2 ]] || die "--artifact requires a value"
ARTIFACT_PATH="$(absolute_path "$2")"
BUILD_ARTIFACT=false
shift 2
;;
--no-build)
BUILD_ARTIFACT=false
shift
;;
--reproducible)
REPRODUCIBLE=true
shift
;;
--remap-path-prefix)
[[ $# -ge 2 ]] || die "--remap-path-prefix requires FROM=TO"
[[ "$2" == *=* ]] || die "--remap-path-prefix requires FROM=TO"
EXTRA_REMAP_PATH_PREFIXES+=("$2")
shift 2
;;
--builder)
[[ $# -ge 2 ]] || die "--builder requires a value"
BUILDER="$2"
shift 2
;;
--signature-required)
SIGNATURE_REQUIRED=true
shift
;;
--signature-file|--signature-path)
[[ $# -ge 2 ]] || die "$1 requires a value"
SIGNATURE_FILE="$(absolute_path "$2")"
shift 2
;;
--signature-format)
[[ $# -ge 2 ]] || die "--signature-format requires a value"
SIGNATURE_FORMAT="$2"
shift 2
;;
--signature-verification-tool|--signature-tool)
[[ $# -ge 2 ]] || die "$1 requires a value"
SIGNATURE_VERIFICATION_TOOL="$2"
shift 2
;;
--signature-verification-command)
[[ $# -ge 2 ]] || die "--signature-verification-command requires a value"
SIGNATURE_VERIFICATION_COMMAND="$2"
shift 2
;;
--signature-key-fingerprint)
[[ $# -ge 2 ]] || die "--signature-key-fingerprint requires a value"
SIGNATURE_KEY_FINGERPRINT="$2"
shift 2
;;
--signature-certificate-identity)
[[ $# -ge 2 ]] || die "--signature-certificate-identity requires a value"
SIGNATURE_CERTIFICATE_IDENTITY="$2"
shift 2
;;
--signature-certificate-issuer)
[[ $# -ge 2 ]] || die "--signature-certificate-issuer requires a value"
SIGNATURE_CERTIFICATE_ISSUER="$2"
shift 2
;;
--signature-transparency-log-url)
[[ $# -ge 2 ]] || die "--signature-transparency-log-url requires a value"
SIGNATURE_TRANSPARENCY_LOG_URL="$2"
shift 2
;;
--signature-verified-sha256)
[[ $# -ge 2 ]] || die "--signature-verified-sha256 requires a value"
SIGNATURE_VERIFIED_SHA256="$2"
shift 2
;;
-j|--jobs)
[[ $# -ge 2 ]] || die "--jobs requires a value"
JOBS="$2"
shift 2
;;
--cargo-arg)
[[ $# -ge 2 ]] || die "--cargo-arg requires a value"
EXTRA_CARGO_ARGS+=("$2")
shift 2
;;
-h|--help)
usage
exit 0
;;
*) die "unknown option: $1" ;;
esac
done
PLATFORM="$(normalize_platform "$PLATFORM")"
BACKEND_SOURCE_DIR="$BACKEND_DIR"
BUILD_BACKEND_DIR="$BACKEND_SOURCE_DIR"
if [[ "$PLATFORM" == "windows" && -z "$RUST_TARGET" ]]; then
RUST_TARGET="x86_64-pc-windows-gnu"
fi
if [[ "$PLATFORM" == "macos" && -z "$RUST_TARGET" && "$(host_platform)" != "macos" ]]; then
die "macOS artifacts require --rust-target when not running on macOS"
fi
if [[ "$BUILD_ARTIFACT" == false && -z "$ARTIFACT_PATH" ]]; then
die "--no-build requires --artifact"
fi
backend_dependency_path_from_cargo() {
local cargo_toml="$1"
awk '
/^[[:space:]]*silentdragonxlitelib[[:space:]]*=/ {
original = $0
path = $0
sub(/.*path[[:space:]]*=[[:space:]]*"/, "", path)
sub(/".*/, "", path)
if (path != original) print path
exit
}
' "$cargo_toml"
}
canonical_dependency_path() {
local path="$1"
if [[ -d "$path" ]]; then
(cd "$path" && pwd -P)
else
absolute_path "$path"
fi
}
validate_backend_dependency_source() {
[[ -n "$BACKEND_DEPENDENCY_DIR" ]] || return
if [[ ! -f "$BACKEND_DEPENDENCY_DIR/Cargo.toml" ]]; then
if [[ "$BUILD_ARTIFACT" == true || "$BACKEND_DEPENDENCY_OVERRIDE_REQUESTED" == true ]]; then
die "Cargo.toml not found in $BACKEND_DEPENDENCY_DIR"
fi
warn "Cargo.toml not found in silentdragonxlitelib source: $BACKEND_DEPENDENCY_DIR"
return
fi
if ! grep -Eq '^[[:space:]]*name[[:space:]]*=[[:space:]]*"silentdragonxlitelib"' "$BACKEND_DEPENDENCY_DIR/Cargo.toml"; then
if [[ "$BUILD_ARTIFACT" == true || "$BACKEND_DEPENDENCY_OVERRIDE_REQUESTED" == true ]]; then
die "dependency path does not look like silentdragonxlitelib: $BACKEND_DEPENDENCY_DIR"
fi
warn "dependency path does not look like silentdragonxlitelib: $BACKEND_DEPENDENCY_DIR"
fi
}
# Ensure the Sapling proving params are present in the core crate (rust-embed bakes them in at build
# time). They are the fixed Zcash trusted-setup output — not buildable — so fetch + verify them from
# git.dragonx.is when absent. Override the source with SAPLING_PARAMS_BASE_URL.
SAPLING_PARAMS_BASE_URL="${SAPLING_PARAMS_BASE_URL:-https://git.dragonx.is/DragonX/zcash-params/releases/download/sapling-v1}"
ensure_sapling_params() {
local dir="$1"
[[ -n "$dir" ]] || return 0
mkdir -p "$dir"
local specs=(
"sapling-spend.params:8e48ffd23abb3a5fd9c5589204f32d9c31285a04b78096ba40a79b75677efc13"
"sapling-output.params:2f0ebbcbb9bb0bcffe95a397e7eba89c29eb4dde6191c339db88570e3f3fb0e4"
)
local spec name want path got
for spec in "${specs[@]}"; do
name="${spec%%:*}"; want="${spec##*:}"; path="$dir/$name"
if [[ -f "$path" ]] && [[ "$(compute_sha256 "$path")" == "$want" ]]; then
info "sapling param present and verified: $name"
continue
fi
info "fetching $name from $SAPLING_PARAMS_BASE_URL"
curl -fsSL "$SAPLING_PARAMS_BASE_URL/$name" -o "$path" || die "failed to download sapling param: $name"
got="$(compute_sha256 "$path")"
[[ "$got" == "$want" ]] || { rm -f "$path"; die "sapling param $name sha256 mismatch (got $got, want $want)"; }
info "downloaded and verified $name"
done
}
prepare_backend_source() {
BUILD_BACKEND_DIR="$BACKEND_SOURCE_DIR"
if [[ "$BACKEND_DEPENDENCY_OVERRIDE_REQUESTED" == false ]]; then
if [[ -f "$BACKEND_SOURCE_DIR/Cargo.toml" ]]; then
local configured_dependency_path
configured_dependency_path="$(backend_dependency_path_from_cargo "$BACKEND_SOURCE_DIR/Cargo.toml")"
if [[ -n "$configured_dependency_path" ]]; then
if [[ "$configured_dependency_path" = /* ]]; then
BACKEND_DEPENDENCY_DIR="$(canonical_dependency_path "$configured_dependency_path")"
warn "backend Cargo.toml uses an absolute silentdragonxlitelib path; use --silentdragonxlitelib-dir for portable builders"
else
BACKEND_DEPENDENCY_DIR="$(canonical_dependency_path "$BACKEND_SOURCE_DIR/$configured_dependency_path")"
info "using relative silentdragonxlitelib dependency at $BACKEND_DEPENDENCY_DIR"
fi
validate_backend_dependency_source
fi
fi
return
fi
[[ -f "$BACKEND_SOURCE_DIR/Cargo.toml" ]] || die "Cargo.toml not found in $BACKEND_SOURCE_DIR"
validate_backend_dependency_source
[[ "$BACKEND_DEPENDENCY_DIR" != *\"* ]] || die "--silentdragonxlitelib-dir path cannot contain a double quote"
local prepared_root="$OUT_DIR/.prepared-backend/$PLATFORM"
[[ "$prepared_root" == */.prepared-backend/* ]] || die "refusing unsafe prepared backend path: $prepared_root"
rm -rf "$prepared_root"
mkdir -p "$prepared_root"
ln -s "$BACKEND_SOURCE_DIR/src" "$prepared_root/src"
[[ -f "$BACKEND_SOURCE_DIR/Cargo.lock" ]] && ln -s "$BACKEND_SOURCE_DIR/Cargo.lock" "$prepared_root/Cargo.lock"
[[ -d "$BACKEND_SOURCE_DIR/.cargo" ]] && ln -s "$BACKEND_SOURCE_DIR/.cargo" "$prepared_root/.cargo"
[[ -d "$BACKEND_SOURCE_DIR/libsodium-mingw" ]] && ln -s "$BACKEND_SOURCE_DIR/libsodium-mingw" "$prepared_root/libsodium-mingw"
# Vendored crate deps (offline builds): the .cargo/config.toml's vendored-sources directory is
# "vendor" relative to the build root, so expose it inside the prepared root too.
[[ -d "$BACKEND_SOURCE_DIR/vendor" ]] && ln -s "$BACKEND_SOURCE_DIR/vendor" "$prepared_root/vendor"
[[ -f "$BACKEND_SOURCE_DIR/silentdragonxlitelib.h" ]] && ln -s "$BACKEND_SOURCE_DIR/silentdragonxlitelib.h" "$prepared_root/silentdragonxlitelib.h"
local replacement="silentdragonxlitelib = { path = \"$BACKEND_DEPENDENCY_DIR\" }"
awk -v replacement="$replacement" '
BEGIN { replaced = 0 }
/^[[:space:]]*silentdragonxlitelib[[:space:]]*=/ {
print replacement
replaced = 1
next
}
{ print }
END { if (replaced != 1) exit 42 }
' "$BACKEND_SOURCE_DIR/Cargo.toml" > "$prepared_root/Cargo.toml" \
|| die "failed to prepare backend Cargo.toml with portable silentdragonxlitelib path"
BUILD_BACKEND_DIR="$prepared_root"
info "prepared backend source at $BUILD_BACKEND_DIR with silentdragonxlitelib from $BACKEND_DEPENDENCY_DIR"
}
prepare_backend_source
artifact_kind() {
local name="${1##*/}"
case "$name" in
*.a|*.lib) printf 'static-library\n' ;;
*.so|*.dylib|*.dll) printf 'shared-library\n' ;;
*) printf 'unknown\n' ;;
esac
}
cargo_output_candidates() {
local cargo_target_root="$BUILD_BACKEND_DIR/target"
if [[ -n "$CARGO_TARGET_DIR_VALUE" ]]; then
cargo_target_root="$CARGO_TARGET_DIR_VALUE"
fi
local base="$cargo_target_root/release"
if [[ -n "$RUST_TARGET" ]]; then
base="$cargo_target_root/$RUST_TARGET/release"
fi
case "$PLATFORM" in
linux)
printf '%s\n' "$base/libsilentdragonxlite.a" "$base/silentdragonxlite.a" "$base/libsilentdragonxlite.so"
;;
windows)
printf '%s\n' "$base/silentdragonxlite.lib" "$base/libsilentdragonxlite.a" "$base/silentdragonxlite.dll"
;;
macos)
printf '%s\n' "$base/libsilentdragonxlite.a" "$base/silentdragonxlite.a" "$base/libsilentdragonxlite.dylib" "$base/silentdragonxlite.dylib"
;;
esac
}
source_revision_for() {
local dir="$1"
local revision_file
for revision_file in "$dir/DRAGONX_SOURCE_REVISION" "$dir/../DRAGONX_SOURCE_REVISION"; do
if [[ -f "$revision_file" ]]; then
sed -n '1p' "$revision_file"
return
fi
done
if git -C "$dir" rev-parse --is-inside-work-tree >/dev/null 2>&1; then
git -C "$dir" rev-parse HEAD 2>/dev/null || printf 'unknown'
else
printf 'unknown'
fi
}
default_source_date_epoch() {
if git -C "$PROJECT_ROOT" rev-parse --is-inside-work-tree >/dev/null 2>&1; then
git -C "$PROJECT_ROOT" log -1 --format=%ct 2>/dev/null || printf '0'
else
printf '0'
fi
}
append_rustflag() {
local rustflag="$1"
if [[ -n "${RUSTFLAGS:-}" ]]; then
export RUSTFLAGS="${RUSTFLAGS} ${rustflag}"
else
export RUSTFLAGS="$rustflag"
fi
}
append_rust_path_remap() {
local from_path="$1"
local to_path="$2"
[[ -n "$from_path" && -n "$to_path" ]] || return
append_rustflag "--remap-path-prefix=${from_path}=${to_path}"
}
apply_reproducible_rustflags() {
local cargo_target_root="$BUILD_BACKEND_DIR/target"
if [[ -n "$CARGO_TARGET_DIR_VALUE" ]]; then
cargo_target_root="$CARGO_TARGET_DIR_VALUE"
fi
append_rust_path_remap "$PROJECT_ROOT" "/dragonx-project"
append_rust_path_remap "$BACKEND_SOURCE_DIR" "/dragonx-lite-backend"
if [[ "$BUILD_BACKEND_DIR" != "$BACKEND_SOURCE_DIR" ]]; then
append_rust_path_remap "$BUILD_BACKEND_DIR" "/dragonx-lite-backend"
fi
append_rust_path_remap "$BACKEND_DEPENDENCY_DIR" "/dragonx-lite-backend-dependency"
for path_remap in "${EXTRA_REMAP_PATH_PREFIXES[@]}"; do
append_rustflag "--remap-path-prefix=${path_remap}"
done
local cargo_home="${CARGO_HOME:-}"
if [[ -z "$cargo_home" && -n "${HOME:-}" ]]; then
cargo_home="$HOME/.cargo"
fi
if [[ -n "$cargo_home" && -d "$cargo_home" ]]; then
append_rust_path_remap "$cargo_home" "/cargo-home"
fi
append_rust_path_remap "$cargo_target_root" "/dragonx-lite-cargo-target"
}
build_with_cargo() {
command -v cargo >/dev/null 2>&1 || die "cargo was not found"
[[ -f "$BUILD_BACKEND_DIR/Cargo.toml" ]] || die "Cargo.toml not found in $BUILD_BACKEND_DIR"
if [[ -z "$SOURCE_DATE_EPOCH_VALUE" ]]; then
SOURCE_DATE_EPOCH_VALUE="$(default_source_date_epoch)"
fi
export CARGO_INCREMENTAL=0
export SOURCE_DATE_EPOCH="$SOURCE_DATE_EPOCH_VALUE"
if [[ -n "$CARGO_TARGET_DIR_VALUE" ]]; then
export CARGO_TARGET_DIR="$CARGO_TARGET_DIR_VALUE"
fi
if [[ "$REPRODUCIBLE" == true ]]; then
apply_reproducible_rustflags
fi
if [[ "$PLATFORM" == "windows" && -d "$BUILD_BACKEND_DIR/libsodium-mingw" ]]; then
export SODIUM_LIB_DIR="$BUILD_BACKEND_DIR/libsodium-mingw"
fi
[[ -n "$BACKEND_DEPENDENCY_DIR" ]] && ensure_sapling_params "$BACKEND_DEPENDENCY_DIR/zcash-params"
local cargo_cmd=(cargo build --locked --lib --release)
if [[ -n "$RUST_TARGET" ]]; then
cargo_cmd+=(--target "$RUST_TARGET")
fi
if [[ -n "$JOBS" ]]; then
cargo_cmd+=(-j "$JOBS")
fi
cargo_cmd+=("${EXTRA_CARGO_ARGS[@]}")
info "building backend in $BUILD_BACKEND_DIR"
(cd "$BUILD_BACKEND_DIR" && "${cargo_cmd[@]}")
while IFS= read -r candidate; do
if [[ -f "$candidate" ]]; then
ARTIFACT_PATH="$candidate"
return
fi
done < <(cargo_output_candidates)
die "cargo finished, but no expected backend artifact was found under $BUILD_BACKEND_DIR/target"
}
select_nm_tool() {
if [[ "$PLATFORM" == "windows" ]] && command -v x86_64-w64-mingw32-nm >/dev/null 2>&1; then
printf 'x86_64-w64-mingw32-nm\n'
return
fi
if command -v llvm-nm >/dev/null 2>&1; then
printf 'llvm-nm\n'
return
fi
if command -v nm >/dev/null 2>&1; then
printf 'nm\n'
return
fi
die "no symbol inventory tool found; install nm, llvm-nm, or x86_64-w64-mingw32-nm"
}
compute_sha256() {
local file="$1"
if command -v sha256sum >/dev/null 2>&1; then
sha256sum "$file" | awk '{print $1}'
elif command -v shasum >/dev/null 2>&1; then
shasum -a 256 "$file" | awk '{print $1}'
else
die "sha256sum or shasum is required"
fi
}
json_escape() {
local value="$1"
value="${value//\\/\\\\}"
value="${value//\"/\\\"}"
value="${value//$'\n'/\\n}"
value="${value//$'\r'/}"
value="${value//$'\t'/\\t}"
printf '"%s"' "$value"
}
json_array() {
local first=true
printf '['
for value in "$@"; do
if [[ "$first" == true ]]; then
first=false
else
printf ','
fi
json_escape "$value"
done
printf ']'
}
json_array_from_file() {
local file="$1"
local values=()
if [[ -f "$file" ]]; then
mapfile -t values < "$file"
fi
json_array "${values[@]}"
}
signature_metadata_requested() {
[[ "$SIGNATURE_REQUIRED" == true || \
-n "$SIGNATURE_FILE" || \
-n "$SIGNATURE_FORMAT" || \
-n "$SIGNATURE_VERIFICATION_TOOL" || \
-n "$SIGNATURE_VERIFICATION_COMMAND" || \
-n "$SIGNATURE_KEY_FINGERPRINT" || \
-n "$SIGNATURE_CERTIFICATE_IDENTITY" || \
-n "$SIGNATURE_CERTIFICATE_ISSUER" || \
-n "$SIGNATURE_TRANSPARENCY_LOG_URL" || \
-n "$SIGNATURE_VERIFIED_SHA256" ]]
}
validate_signature_metadata() {
SIGNATURE_REQUIRED_MANIFEST_VALUE=false
if [[ "$SIGNATURE_REQUIRED" == true ]]; then
SIGNATURE_REQUIRED_MANIFEST_VALUE=true
fi
if ! signature_metadata_requested; then
return
fi
[[ -n "$SIGNATURE_FILE" ]] || die "signature metadata requires --signature-file"
[[ -f "$SIGNATURE_FILE" ]] || die "signature file does not exist: $SIGNATURE_FILE"
[[ -n "$SIGNATURE_FORMAT" ]] || die "signature metadata requires --signature-format"
case "$SIGNATURE_FORMAT" in
minisign|gpg|sigstore|external|other) ;;
*) die "unsupported --signature-format: $SIGNATURE_FORMAT" ;;
esac
[[ -n "$SIGNATURE_VERIFICATION_TOOL" ]] || die "signature metadata requires --signature-verification-tool"
[[ -n "$SIGNATURE_VERIFIED_SHA256" ]] || die "signature metadata requires --signature-verified-sha256"
[[ "$SIGNATURE_VERIFIED_SHA256" == "$SHA256_DIGEST" ]] || die "signature verified SHA-256 does not match artifact SHA-256"
if [[ -z "$SIGNATURE_KEY_FINGERPRINT" && -z "$SIGNATURE_CERTIFICATE_IDENTITY" ]]; then
die "signature metadata requires --signature-key-fingerprint or --signature-certificate-identity"
fi
SIGNATURE_METADATA_PROVIDED=true
SIGNATURE_VERIFICATION_PERFORMED=true
SIGNATURE_VERIFICATION_STATUS="verified"
SIGNATURE_FILE_SHA256="$(compute_sha256 "$SIGNATURE_FILE")"
}
if [[ "$BUILD_ARTIFACT" == true ]]; then
build_with_cargo
fi
if [[ -z "$SOURCE_DATE_EPOCH_VALUE" ]]; then
SOURCE_DATE_EPOCH_VALUE="$(default_source_date_epoch)"
fi
[[ -f "$ARTIFACT_PATH" ]] || die "artifact not found: $ARTIFACT_PATH"
KIND="$(artifact_kind "$ARTIFACT_PATH")"
[[ "$KIND" != "unknown" ]] || die "artifact kind is unsupported: $ARTIFACT_PATH"
PLATFORM_OUT_DIR="$OUT_DIR/$PLATFORM"
mkdir -p "$PLATFORM_OUT_DIR"
ARTIFACT_NAME="$(basename "$ARTIFACT_PATH")"
ARTIFACT_OUTPUT="$PLATFORM_OUT_DIR/$ARTIFACT_NAME"
if [[ "$(absolute_path "$ARTIFACT_PATH")" != "$(absolute_path "$ARTIFACT_OUTPUT")" ]]; then
cp -p "$ARTIFACT_PATH" "$ARTIFACT_OUTPUT"
fi
SYMBOLS_FILE="$PLATFORM_OUT_DIR/lite-backend-symbols.txt"
RAW_SYMBOLS_FILE="$PLATFORM_OUT_DIR/lite-backend-symbols.raw.txt"
NM_TOOL="$(select_nm_tool)"
info "capturing exported symbols with $NM_TOOL"
if ! "$NM_TOOL" -g --defined-only "$ARTIFACT_OUTPUT" > "$RAW_SYMBOLS_FILE" 2> "$PLATFORM_OUT_DIR/lite-backend-symbols.err.txt"; then
die "symbol inventory failed; see $PLATFORM_OUT_DIR/lite-backend-symbols.err.txt"
fi
awk '{print $NF}' "$RAW_SYMBOLS_FILE" \
| sed 's/^_//' \
| grep -E '^(litelib_[A-Za-z0-9_]*|blake3_PW)$' \
| sort -u > "$SYMBOLS_FILE" || true
[[ -s "$SYMBOLS_FILE" ]] || die "no SDXL C ABI symbols were found in $ARTIFACT_OUTPUT"
MISSING_SYMBOLS=()
for required in "${REQUIRED_SYMBOLS[@]}"; do
if ! grep -Fxq "$required" "$SYMBOLS_FILE"; then
MISSING_SYMBOLS+=("$required")
fi
done
if [[ ${#MISSING_SYMBOLS[@]} -ne 0 ]]; then
printf '%s\n' "${MISSING_SYMBOLS[@]}" > "$PLATFORM_OUT_DIR/lite-backend-missing-symbols.txt"
die "artifact is missing required symbols; see $PLATFORM_OUT_DIR/lite-backend-missing-symbols.txt"
fi
SHA256_DIGEST="$(compute_sha256 "$ARTIFACT_OUTPUT")"
validate_signature_metadata
ARTIFACT_SIZE_BYTES="$(wc -c < "$ARTIFACT_OUTPUT" | tr -d ' ')"
PROJECT_REVISION="$(source_revision_for "$PROJECT_ROOT")"
BACKEND_REVISION="$(source_revision_for "$BACKEND_SOURCE_DIR")"
BACKEND_DEPENDENCY_REVISION=""
if [[ -n "$BACKEND_DEPENDENCY_DIR" ]]; then
BACKEND_DEPENDENCY_REVISION="$(source_revision_for "$BACKEND_DEPENDENCY_DIR")"
fi
ARTIFACT_SET_ID="$PLATFORM-${SHA256_DIGEST:0:16}"
REPRODUCIBLE_MANIFEST_VALUE=false
if [[ "$BUILD_ARTIFACT" == true && "$REPRODUCIBLE" == true ]]; then
REPRODUCIBLE_MANIFEST_VALUE=true
fi
PORTABLE_DEPENDENCY_OVERRIDE_MANIFEST_VALUE=false
if [[ "$BACKEND_DEPENDENCY_OVERRIDE_REQUESTED" == true ]]; then
PORTABLE_DEPENDENCY_OVERRIDE_MANIFEST_VALUE=true
fi
FILE_DESCRIPTION="unknown"
if command -v file >/dev/null 2>&1; then
FILE_DESCRIPTION="$(file -b "$ARTIFACT_OUTPUT")"
fi
MANIFEST_FILE="$PLATFORM_OUT_DIR/lite-backend-artifact-manifest.json"
{
printf '{\n'
printf ' "schema": "dragonx.lite.backend-artifact.v1",\n'
printf ' "generated_by": "scripts/build-lite-backend-artifact.sh",\n'
printf ' "read_only_inventory": true,\n'
printf ' "artifact_mutation_requested": false,\n'
printf ' "upload_requested": false,\n'
printf ' "signing_requested": false,\n'
printf ' "publication_requested": false,\n'
printf ' "signature_verification": {\n'
printf ' "policy_name": '; json_escape "$SIGNATURE_POLICY_NAME"; printf ',\n'
printf ' "policy_defined": %s,\n' "$SIGNATURE_POLICY_DEFINED_MANIFEST_VALUE"
printf ' "required_for_release": %s,\n' "$SIGNATURE_REQUIRED_MANIFEST_VALUE"
printf ' "metadata_read_only": true,\n'
printf ' "metadata_provided": %s,\n' "$SIGNATURE_METADATA_PROVIDED"
printf ' "verification_performed": %s,\n' "$SIGNATURE_VERIFICATION_PERFORMED"
printf ' "verification_status": '; json_escape "$SIGNATURE_VERIFICATION_STATUS"; printf ',\n'
printf ' "signature_format": '; json_escape "$SIGNATURE_FORMAT"; printf ',\n'
printf ' "signature_path": '; json_escape "$SIGNATURE_FILE"; printf ',\n'
printf ' "signature_file_sha256": '; json_escape "$SIGNATURE_FILE_SHA256"; printf ',\n'
printf ' "verification_tool": '; json_escape "$SIGNATURE_VERIFICATION_TOOL"; printf ',\n'
printf ' "verification_command": '; json_escape "$SIGNATURE_VERIFICATION_COMMAND"; printf ',\n'
printf ' "key_fingerprint": '; json_escape "$SIGNATURE_KEY_FINGERPRINT"; printf ',\n'
printf ' "certificate_identity": '; json_escape "$SIGNATURE_CERTIFICATE_IDENTITY"; printf ',\n'
printf ' "certificate_issuer": '; json_escape "$SIGNATURE_CERTIFICATE_ISSUER"; printf ',\n'
printf ' "transparency_log_url": '; json_escape "$SIGNATURE_TRANSPARENCY_LOG_URL"; printf ',\n'
printf ' "verified_artifact_sha256": '; json_escape "$SIGNATURE_VERIFIED_SHA256"; printf '\n'
printf ' },\n'
printf ' "abi_version": '; json_escape "$ABI_VERSION"; printf ',\n'
printf ' "link_mode": '; json_escape "$LINK_MODE"; printf ',\n'
printf ' "platform": '; json_escape "$PLATFORM"; printf ',\n'
printf ' "rust_target": '; json_escape "$RUST_TARGET"; printf ',\n'
printf ' "artifact": {\n'
printf ' "path": '; json_escape "$ARTIFACT_OUTPUT"; printf ',\n'
printf ' "kind": '; json_escape "$KIND"; printf ',\n'
printf ' "size_bytes": %s,\n' "$ARTIFACT_SIZE_BYTES"
printf ' "sha256": '; json_escape "$SHA256_DIGEST"; printf ',\n'
printf ' "file_description": '; json_escape "$FILE_DESCRIPTION"; printf '\n'
printf ' },\n'
printf ' "symbol_inventory": {\n'
printf ' "tool": '; json_escape "$NM_TOOL"; printf ',\n'
printf ' "symbols_path": '; json_escape "$SYMBOLS_FILE"; printf ',\n'
printf ' "raw_symbols_path": '; json_escape "$RAW_SYMBOLS_FILE"; printf ',\n'
printf ' "required_symbols": '; json_array "${REQUIRED_SYMBOLS[@]}"; printf ',\n'
printf ' "exported_symbols": '; json_array_from_file "$SYMBOLS_FILE"; printf ',\n'
printf ' "missing_required_symbols": []\n'
printf ' },\n'
printf ' "provenance": {\n'
printf ' "owner_ready": true,\n'
printf ' "metadata_provided": true,\n'
printf ' "source": '; json_escape "$BACKEND_SOURCE_DIR"; printf ',\n'
printf ' "cargo_build_source": '; json_escape "$BUILD_BACKEND_DIR"; printf ',\n'
printf ' "portable_dependency_override": %s,\n' "$PORTABLE_DEPENDENCY_OVERRIDE_MANIFEST_VALUE"
printf ' "silentdragonxlitelib_source": '; json_escape "$BACKEND_DEPENDENCY_DIR"; printf ',\n'
printf ' "builder": '; json_escape "$BUILDER"; printf ',\n'
printf ' "source_revision": '; json_escape "$BACKEND_REVISION"; printf ',\n'
printf ' "silentdragonxlitelib_revision": '; json_escape "$BACKEND_DEPENDENCY_REVISION"; printf ',\n'
printf ' "project_revision": '; json_escape "$PROJECT_REVISION"; printf ',\n'
printf ' "artifact_set_id": '; json_escape "$ARTIFACT_SET_ID"; printf ',\n'
printf ' "source_date_epoch": '; json_escape "$SOURCE_DATE_EPOCH_VALUE"; printf ',\n'
printf ' "reproducible": %s,\n' "$REPRODUCIBLE_MANIFEST_VALUE"
printf ' "redacted": true\n'
printf ' }\n'
printf '}\n'
} > "$MANIFEST_FILE"
info "artifact: $ARTIFACT_OUTPUT"
info "symbols: $SYMBOLS_FILE"
info "manifest: $MANIFEST_FILE"
info "sha256: $SHA256_DIGEST"
cat <<EOF
CMake configure example:
cmake -S "$PROJECT_ROOT" -B "$PROJECT_ROOT/build/lite" \\
-DDRAGONX_BUILD_LITE=ON \\
-DDRAGONX_ENABLE_LITE_BACKEND=ON \\
-DDRAGONX_LITE_BACKEND_LIBRARY="$ARTIFACT_OUTPUT" \\
-DDRAGONX_LITE_BACKEND_SYMBOLS_FILE="$SYMBOLS_FILE" \\
-DDRAGONX_LITE_BACKEND_MANIFEST="$MANIFEST_FILE" \\
-DDRAGONX_LITE_BACKEND_LINK_MODE=$LINK_MODE \\
-DDRAGONX_LITE_BACKEND_ABI=$ABI_VERSION
EOF

56
scripts/check-source-hygiene.sh Executable file
View File

@@ -0,0 +1,56 @@
#!/bin/bash
# Source-tree hygiene guard.
#
# Blocks two failure modes that an AI coding session previously introduced in
# src/wallet/ (the lite-wallet "_plan"/"_batch" churn): pathologically long
# filenames (which also break the Windows MAX_PATH 260-char limit during the
# cross-build) and the runaway "receipt/custody/handoff/stewardship" naming
# explosion where each session wrapped the previous artifact in one more layer.
#
# Usage:
# scripts/check-source-hygiene.sh # check working-tree src/
# scripts/check-source-hygiene.sh --staged # check staged files (pre-commit)
#
# Install as a git pre-commit hook:
# ln -sf ../../scripts/check-source-hygiene.sh .git/hooks/pre-commit
# # (the hook invokes it with --staged automatically when named pre-commit)
set -euo pipefail
MAX_LEN=80
# Naming-explosion tokens. Two or more chained in one basename is the smell.
CHURN_RE='receipt|custody|handoff|stewardship|promotion_activation|acceptance_confirmation|archive_handoff|post_closure'
mode="${1:-}"
if [[ "$mode" == "--staged" || "$(basename "$0")" == "pre-commit" ]]; then
mapfile -t files < <(git diff --cached --name-only --diff-filter=AR | grep -E '\.(cpp|h|hpp|cc)$' || true)
else
mapfile -t files < <(git ls-files 'src/**/*.cpp' 'src/**/*.h' 2>/dev/null; \
find src -type f \( -name '*.cpp' -o -name '*.h' \) 2>/dev/null)
# de-dup
mapfile -t files < <(printf '%s\n' "${files[@]}" | sort -u)
fi
fail=0
for f in "${files[@]}"; do
[[ -z "$f" ]] && continue
base="$(basename "$f")"
len=${#base}
if (( len > MAX_LEN )); then
echo "✗ filename too long ($len > $MAX_LEN chars): $f" >&2
fail=1
fi
# count distinct churn tokens in the basename ( || true: grep exits 1 on no match)
n=$(printf '%s' "$base" | grep -oE "$CHURN_RE" | sort -u | wc -l || true)
if (( n >= 2 )); then
echo "✗ runaway naming pattern ($n churn tokens) — refactor in place, don't add a layer: $f" >&2
fail=1
fi
done
if (( fail )); then
echo "" >&2
echo "Source hygiene check failed. See docs in scripts/check-source-hygiene.sh." >&2
exit 1
fi
echo "source hygiene OK (${#files[@]} files checked)"

35
scripts/gen-lite-checkpoints.sh Executable file
View File

@@ -0,0 +1,35 @@
#!/usr/bin/env bash
# Generate SDXL lite-wallet mainnet checkpoint entries from a fully-synced dragonxd.
# Each entry is (height,"blockhash","serialized_sapling_tree") in checkpoints.rs format.
# Fills the 1,770,000 -> tip gap so wallets reseed close to their birthday on rescan,
# bounding the (divergence-prone) compact-block replay span. Usage:
# scripts/gen-lite-checkpoints.sh [start] [step] > /tmp/new_checkpoints.txt
set -euo pipefail
CLI=${DRAGONX_CLI:-/home/d/dragonx/src/dragonx-cli}
START=${1:-1770000}
STEP=${2:-10000}
tip=$("$CLI" getblockcount)
end=$(( (tip / STEP) * STEP ))
# Sanity: confirm the method reproduces a KNOWN checkpoint tree before trusting it.
ref_hash=$("$CLI" getblockhash 1760000 | tr -d '"[:space:]')
ref_tree=$("$CLI" getblockmerkletree 1760000 | tr -d '"[:space:]')
expect_hash="0000545a45b8d4ee4e4b423cb1ea74d67e3a04c320c6ea2f59ee06c08f91a117"
if [ "$ref_hash" != "$expect_hash" ]; then
echo "ABORT: getblockhash 1760000 = $ref_hash != known $expect_hash" >&2; exit 1
fi
echo "# self-check: 1760000 hash matches; tree len=${#ref_tree}" >&2
n=0
h=$START
while [ "$h" -le "$end" ]; do
hash=$("$CLI" getblockhash "$h" | tr -d '"[:space:]')
tree=$("$CLI" getblockmerkletree "$h" | tr -d '"[:space:]')
if [ -z "$hash" ] || [ -z "$tree" ]; then echo "ABORT: empty hash/tree at $h" >&2; exit 1; fi
printf '\t(%s,"%s",\n\t\t"%s"\n\t),\n' "$h" "$hash" "$tree"
n=$((n+1))
h=$((h+STEP))
done
echo "# generated $n checkpoints from $START to $end (tip=$tip)" >&2

67
scripts/sign-daemon-release.sh Executable file
View File

@@ -0,0 +1,67 @@
#!/usr/bin/env bash
# Sign dragonx full-node release archives for the wallet's in-app daemon updater (ed25519).
#
# The wallet verifies a detached ed25519 signature over the EXACT archive bytes against a public
# key pinned in src/util/daemon_updater.h (kDaemonSignaturePublicKeyBase64). Verification is
# MANDATORY (kDaemonRequireSignature = true): an in-app update is refused unless a valid signature
# is published. For each archive <name>.zip this produces <name>.zip.sig holding the base64 of the
# raw 64-byte ed25519 signature — upload that .sig next to the .zip as a release asset.
#
# Uses OpenSSL (>= 1.1.1) only — no Python/PyNaCl needed. OpenSSL's ed25519 is PureEdDSA (RFC 8032),
# the same primitive libsodium's crypto_sign_verify_detached checks, so signatures are compatible
# (the same flow the wallet's unit tests verify for the miner updater).
#
# Usage:
# scripts/sign-daemon-release.sh keygen [out-prefix] # -> <prefix>.ed25519.{key,pub.b64}
# scripts/sign-daemon-release.sh pubkey <secret.key> # print the base64 public key to pin
# scripts/sign-daemon-release.sh sign <secret.key> <file>...# -> <file>.sig per file
#
# Keep the secret key (.ed25519.key) OFFLINE. Paste the base64 public key into
# kDaemonSignaturePublicKeyBase64 in src/util/daemon_updater.h.
set -euo pipefail
die() { echo "error: $*" >&2; exit 1; }
command -v openssl >/dev/null || die "openssl not found (need >= 1.1.1 with ed25519)"
# Raw 32-byte ed25519 public key (base64) from a private key file. The DER SubjectPublicKeyInfo for
# ed25519 is a fixed 12-byte prefix + the 32-byte key, so the trailing 32 bytes are the raw key.
pubkey_b64() { openssl pkey -in "$1" -pubout -outform DER | tail -c 32 | openssl base64 -A; }
cmd="${1:-}"; shift || true
case "$cmd" in
keygen)
prefix="${1:-dragonx-daemon}"
[ -e "$prefix.ed25519.key" ] && die "$prefix.ed25519.key already exists — refusing to overwrite"
openssl genpkey -algorithm ed25519 -out "$prefix.ed25519.key"
chmod 600 "$prefix.ed25519.key"
pub="$(pubkey_b64 "$prefix.ed25519.key")"
printf '%s\n' "$pub" > "$prefix.ed25519.pub.b64"
echo "secret key : $prefix.ed25519.key (KEEP OFFLINE, mode 600)"
echo "public key : $prefix.ed25519.pub.b64"
echo
echo "Pin this in src/util/daemon_updater.h (kDaemonSignaturePublicKeyBase64):"
echo " $pub"
;;
pubkey)
[ $# -ge 1 ] || die "usage: pubkey <secret.key>"
pubkey_b64 "$1"
;;
sign)
[ $# -ge 2 ] || die "usage: sign <secret.key> <file>..."
key="$1"; shift
[ -f "$key" ] || die "no such key: $key"
for f in "$@"; do
[ -f "$f" ] || die "no such file: $f"
raw="$(mktemp)"
openssl pkeyutl -sign -inkey "$key" -rawin -in "$f" -out "$raw"
openssl base64 -A -in "$raw" > "$f.sig"
printf '\n' >> "$f.sig"
rm -f "$raw"
echo "signed: $f -> $f.sig"
done
echo "Upload each .sig as a release asset next to its archive."
;;
*)
die "usage: $0 {keygen [prefix] | pubkey <secret.key> | sign <secret.key> <file>...}"
;;
esac

66
scripts/sign-xmrig-release.sh Executable file
View File

@@ -0,0 +1,66 @@
#!/usr/bin/env bash
# Sign DRG-XMRig release archives for the wallet's in-app updater (opt-in ed25519 signatures).
#
# The wallet verifies a detached ed25519 signature over the EXACT archive bytes against a public
# key pinned in src/util/xmrig_updater.h (kXmrigSignaturePublicKeyBase64). For each archive
# <name>.zip this produces <name>.zip.sig holding the base64 of the raw 64-byte ed25519 signature —
# upload that .sig next to the .zip as a release asset.
#
# Uses OpenSSL (>= 1.1.1) only — no Python/PyNaCl needed. OpenSSL's ed25519 is PureEdDSA (RFC 8032),
# the same primitive libsodium's crypto_sign_verify_detached checks, so signatures are compatible
# (verified by the wallet's unit tests + an interop check).
#
# Usage:
# scripts/sign-xmrig-release.sh keygen [out-prefix] # -> <prefix>.ed25519.{key,pub.b64}
# scripts/sign-xmrig-release.sh pubkey <secret.key> # print the base64 public key to pin
# scripts/sign-xmrig-release.sh sign <secret.key> <file>...# -> <file>.sig per file
#
# Keep the secret key (.ed25519.key) OFFLINE. Paste the base64 public key into
# kXmrigSignaturePublicKeyBase64 in src/util/xmrig_updater.h.
set -euo pipefail
die() { echo "error: $*" >&2; exit 1; }
command -v openssl >/dev/null || die "openssl not found (need >= 1.1.1 with ed25519)"
# Raw 32-byte ed25519 public key (base64) from a private key file. The DER SubjectPublicKeyInfo for
# ed25519 is a fixed 12-byte prefix + the 32-byte key, so the trailing 32 bytes are the raw key.
pubkey_b64() { openssl pkey -in "$1" -pubout -outform DER | tail -c 32 | openssl base64 -A; }
cmd="${1:-}"; shift || true
case "$cmd" in
keygen)
prefix="${1:-drg-xmrig}"
[ -e "$prefix.ed25519.key" ] && die "$prefix.ed25519.key already exists — refusing to overwrite"
openssl genpkey -algorithm ed25519 -out "$prefix.ed25519.key"
chmod 600 "$prefix.ed25519.key"
pub="$(pubkey_b64 "$prefix.ed25519.key")"
printf '%s\n' "$pub" > "$prefix.ed25519.pub.b64"
echo "secret key : $prefix.ed25519.key (KEEP OFFLINE, mode 600)"
echo "public key : $prefix.ed25519.pub.b64"
echo
echo "Pin this in src/util/xmrig_updater.h (kXmrigSignaturePublicKeyBase64):"
echo " $pub"
;;
pubkey)
[ $# -ge 1 ] || die "usage: pubkey <secret.key>"
pubkey_b64 "$1"
;;
sign)
[ $# -ge 2 ] || die "usage: sign <secret.key> <file>..."
key="$1"; shift
[ -f "$key" ] || die "no such key: $key"
for f in "$@"; do
[ -f "$f" ] || die "no such file: $f"
raw="$(mktemp)"
openssl pkeyutl -sign -inkey "$key" -rawin -in "$f" -out "$raw"
openssl base64 -A -in "$raw" > "$f.sig"
printf '\n' >> "$f.sig"
rm -f "$raw"
echo "signed: $f -> $f.sig"
done
echo "Upload each .sig as a release asset next to its archive."
;;
*)
die "usage: $0 {keygen [prefix] | pubkey <secret.key> | sign <secret.key> <file>...}"
;;
esac

View File

@@ -120,20 +120,20 @@ pkgs_core_debian="build-essential cmake git pkg-config
libgl1-mesa-dev libx11-dev libxcursor-dev libxrandr-dev
libxinerama-dev libxi-dev libxkbcommon-dev libwayland-dev
libsodium-dev libcurl4-openssl-dev
autoconf automake libtool wget"
autoconf automake libtool wget python3 xxd"
pkgs_core_fedora="gcc gcc-c++ cmake git pkg-config
mesa-libGL-devel libX11-devel libXcursor-devel libXrandr-devel
libXinerama-devel libXi-devel libxkbcommon-devel wayland-devel
libsodium-devel libcurl-devel
autoconf automake libtool wget"
autoconf automake libtool wget python3 vim-common"
pkgs_core_arch="base-devel cmake git pkg-config
mesa libx11 libxcursor libxrandr libxinerama libxi
libxkbcommon wayland libsodium curl
autoconf automake libtool wget"
autoconf automake libtool wget python xxd"
pkgs_core_macos="cmake"
pkgs_core_macos="cmake python xxd"
# Windows cross-compile (from Linux)
pkgs_win_debian="mingw-w64 zip"
@@ -245,7 +245,7 @@ if [[ -z "$core_pkgs" ]]; then
else
# Check if key tools are already present
NEED_CORE=false
has_cmd cmake && has_cmd g++ && has_cmd pkg-config || NEED_CORE=true
has_cmd cmake && has_cmd g++ && has_cmd pkg-config && has_cmd python3 && has_cmd xxd || NEED_CORE=true
if $NEED_CORE; then
install_pkgs "$core_pkgs" "core build"
@@ -258,6 +258,8 @@ check_tool cmake "cmake"
check_tool g++ "g++ (C++ compiler)"
check_tool git "git"
check_tool make "make"
check_tool python3 "python3 (theme expansion)"
check_tool xxd "xxd (embedded language headers)"
# ── 2. libsodium ────────────────────────────────────────────────────────────
header "libsodium"
@@ -440,6 +442,53 @@ copy_daemon_data() {
done
}
# ── Stale-daemon guard ───────────────────────────────────────────────────────
# A prebuilt daemon binary is only rebuilt on its platform's flag (--win/--mac),
# and build.sh merely BUNDLES whatever binary already exists — so a daemon left
# over from an old source revision silently ships in the wallet (e.g. the Network
# tab once reported v1.0.1 while the source was v1.0.2). These helpers compare the
# version baked into a prebuilt binary against the dragonx source and flag drift.
STALE_DAEMON=0
# MAJOR.MINOR.REVISION from the checked-out dragonx source (empty if unavailable).
dragonx_source_version() {
local hdr="$DRAGONX_SRC/src/clientversion.h"
[[ -f "$hdr" ]] || return 1
local maj min rev
maj=$(awk '/#define[ \t]+CLIENT_VERSION_MAJOR/{print $3; exit}' "$hdr")
min=$(awk '/#define[ \t]+CLIENT_VERSION_MINOR/{print $3; exit}' "$hdr")
rev=$(awk '/#define[ \t]+CLIENT_VERSION_REVISION/{print $3; exit}' "$hdr")
[[ -n "$maj" && -n "$min" && -n "$rev" ]] || return 1
printf '%s.%s.%s' "$maj" "$min" "$rev"
}
# vX.Y.Z baked into a built daemon binary (the daemon embeds "vX.Y.Z-<githash>").
# Uses grep -a so no `strings`/binutils dependency is required.
dragonx_binary_version() {
local bin="$1"
[[ -f "$bin" ]] || return 1
LC_ALL=C grep -aoE 'v[0-9]+\.[0-9]+\.[0-9]+-[0-9a-f]{6,}' "$bin" 2>/dev/null \
| head -1 | sed -E 's/^v([0-9]+\.[0-9]+\.[0-9]+).*/\1/'
}
# Compare a prebuilt daemon against the source; warn (and set STALE_DAEMON) on drift.
# $1 = label, $2 = binary path, $3 = rebuild flag(s) (e.g. "--win", "" for Linux)
daemon_version_guard() {
local label="$1" bin="$2" rebuild_hint="$3"
[[ -f "$bin" ]] || return 0
local src bv
src=$(dragonx_source_version) || return 0 # no source checked out → can't compare
bv=$(dragonx_binary_version "$bin")
[[ -n "$bv" ]] || return 0 # couldn't read the binary's version
if [[ "$bv" == "$src" ]]; then
ok " $label daemon is v$bv (matches dragonx source)"
else
warn " $label daemon is v$bv but dragonx source is v$src — STALE"
warn " rebuild so the wallet ships the current daemon: ./setup.sh${rebuild_hint:+ $rebuild_hint}"
STALE_DAEMON=1
fi
}
# ── Linux daemon ─────────────────────────────────────────────────────────────
# Skip Linux daemon build if only cross-compile targets were requested
@@ -459,11 +508,13 @@ fi
if $CHECK_ONLY; then
if [[ -f "$DRAGONXD_LINUX/dragonxd" ]] || [[ -f "$DRAGONXD_LINUX/hushd" ]]; then
ok "dragonxd daemon (Linux) present"
daemon_version_guard "Linux" "$DRAGONXD_LINUX/dragonxd" ""
else
miss "dragonxd daemon (Linux) not built"
fi
elif $SKIP_LINUX_DAEMON; then
skip "dragonxd (Linux) — skipped, binaries already present (cross-compile only)"
daemon_version_guard "Linux" "$DRAGONXD_LINUX/dragonxd" ""
else
clone_dragonx_if_needed
@@ -498,9 +549,11 @@ fi
if ! $SETUP_WIN; then
skip "dragonxd (Windows) — use --win to cross-compile"
daemon_version_guard "Windows" "$DRAGONXD_WIN/dragonxd.exe" "--win"
elif $CHECK_ONLY; then
if [[ -f "$DRAGONXD_WIN/dragonxd.exe" ]] || [[ -f "$DRAGONXD_WIN/hushd.exe" ]]; then
ok "dragonxd daemon (Windows) present"
daemon_version_guard "Windows" "$DRAGONXD_WIN/dragonxd.exe" "--win"
else
miss "dragonxd daemon (Windows) not built"
fi
@@ -556,9 +609,11 @@ fi
if ! $SETUP_MAC; then
skip "dragonxd (macOS) — use --mac to cross-compile"
daemon_version_guard "macOS" "$DRAGONXD_MAC/dragonxd" "--mac"
elif $CHECK_ONLY; then
if [[ -f "$DRAGONXD_MAC/dragonxd" ]] || [[ -f "$DRAGONXD_MAC/hushd" ]]; then
ok "dragonxd daemon (macOS) present"
daemon_version_guard "macOS" "$DRAGONXD_MAC/dragonxd" "--mac"
else
miss "dragonxd daemon (macOS) not built"
fi
@@ -621,6 +676,14 @@ else
fi
fi
# Prominent reminder if any prebuilt daemon drifted from the source — these are bundled verbatim
# by build.sh, so a stale binary ships in the wallet (and shows an old version in the Network tab).
if [[ "$STALE_DAEMON" -eq 1 ]]; then
warn "One or more prebuilt daemons are OLDER than the dragonx source (see above)."
warn "build.sh bundles them as-is, so rebuild the stale platform(s) before releasing:"
warn " Linux: ./setup.sh · Windows: ./setup.sh --win · macOS: ./setup.sh --mac"
fi
# ── 7. xmrig-hac (mining binary) ────────────────────────────────────────────
header "xmrig-hac Mining Binary"

File diff suppressed because it is too large Load Diff

306
src/app.h
View File

@@ -12,8 +12,14 @@
#include <chrono>
#include <unordered_map>
#include <unordered_set>
#include "data/transaction_history_cache.h"
#include "data/wallet_state.h"
#include "rpc/connection.h"
#include "services/network_refresh_service.h"
#include "services/wallet_security_controller.h"
#include "services/wallet_security_workflow.h"
#include "util/async_task_manager.h"
#include "wallet/wallet_capabilities.h"
#include "ui/sidebar.h"
#include "ui/windows/console_tab.h"
#include "imgui.h"
@@ -25,8 +31,9 @@ namespace dragonx {
class RPCWorker;
}
namespace config { class Settings; }
namespace daemon { class EmbeddedDaemon; class XmrigManager; }
namespace daemon { class DaemonController; class EmbeddedDaemon; class XmrigManager; }
namespace util { class Bootstrap; class SecureVault; }
namespace wallet { class LiteWalletController; }
}
namespace dragonx {
@@ -125,6 +132,13 @@ public:
* @brief Whether we are in the shutdown phase
*/
bool isShuttingDown() const { return shutting_down_; }
wallet::WalletCapabilities walletCapabilities() const { return wallet::currentWalletCapabilities(); }
bool isLiteBuild() const { return wallet::isLiteBuild(walletCapabilities()); }
bool supportsEmbeddedDaemon() const { return wallet::supportsEmbeddedDaemon(walletCapabilities()); }
bool supportsFullNodeLifecycleActions() const { return wallet::supportsFullNodeLifecycleActions(walletCapabilities()); }
bool supportsSoloMining() const { return wallet::supportsSoloMining(walletCapabilities()); }
bool supportsPoolMining() const { return wallet::supportsPoolMining(walletCapabilities()); }
bool supportsLiteBackend() const { return wallet::supportsLiteBackend(walletCapabilities()); }
/**
* @brief Render the shutdown overlay (called instead of normal UI during shutdown)
@@ -141,6 +155,15 @@ public:
rpc::RPCClient* rpc() { return rpc_.get(); }
rpc::RPCWorker* worker() { return worker_.get(); }
config::Settings* settings() { return settings_.get(); }
// Lite wallet controller (non-null only in lite builds with a linked backend).
wallet::LiteWalletController* liteWallet() { return lite_wallet_.get(); }
// Reason the lite wallet failed to auto-open this session (empty if none / opened OK).
const std::string& liteOpenError() const { return lite_open_error_; }
// Show the lite send-time unlock modal (called when a spend is attempted on a locked wallet).
void requestLiteUnlock() { lite_unlock_prompt_ = true; }
// (Re)build the lite controller from current settings so a changed lite-server selection
// takes effect. No-op on non-lite/unlinked builds; preserves a live wallet (see app.cpp).
void rebuildLiteWallet(bool force = false);
WalletState& state() { return state_; }
const WalletState& state() const { return state_; }
const WalletState& getWalletState() const { return state_; }
@@ -176,6 +199,10 @@ public:
int getXmrigRequestedThreads() const {
return xmrig_manager_ ? xmrig_manager_->getRequestedThreads() : 0;
}
// True while the pool miner process is live — used to refuse replacing the binary under it.
bool isPoolMinerRunning() const {
return xmrig_manager_ && xmrig_manager_->isRunning();
}
// Mine-when-idle state query
bool isIdleMiningActive() const { return idle_mining_active_; }
@@ -183,7 +210,9 @@ public:
// Peers
const std::vector<PeerInfo>& getPeers() const { return state_.peers; }
const std::vector<BannedPeer>& getBannedPeers() const { return state_.bannedPeers; }
bool isPeerRefreshInProgress() const { return peer_refresh_in_progress_.load(std::memory_order_relaxed); }
bool isPeerRefreshInProgress() const {
return network_refresh_.jobInProgress(services::NetworkRefreshService::Job::Peers);
}
void banPeer(const std::string& ip, int duration_seconds = 86400);
void unbanPeer(const std::string& ip);
void clearBans();
@@ -211,6 +240,9 @@ public:
void setAddressSortOrder(const std::string& addr, int order);
int getNextSortOrder() const;
void swapAddressOrder(const std::string& a, const std::string& b);
bool isMiningAddress(const std::string& addr) const;
void setMiningAddress(const std::string& addr, bool mining);
void invalidateAddressValidationCache();
// Key export/import
void exportPrivateKey(const std::string& address, std::function<void(const std::string&)> callback);
@@ -220,11 +252,18 @@ public:
// Wallet backup
void backupWallet(const std::string& destination, std::function<void(bool, const std::string&)> callback);
// Transaction operations
void sendTransaction(const std::string& from, const std::string& to,
// Transaction operations
void sendTransaction(const std::string& from, const std::string& to,
double amount, double fee, const std::string& memo,
std::function<void(bool success, const std::string& result)> callback);
// Register a daemon async operation id (z_shieldcoinbase / z_mergetoaddress /
// auto-shield) with the shared opid poller so its eventual success/failure is
// surfaced and balances/transactions refresh on completion. z_sendmany uses the
// richer pending-send path internally; this is for operations with no optimistic
// transaction row of their own.
void trackOperation(const std::string& opid);
// Force refresh
void refreshNow();
void refreshMiningInfo();
@@ -232,12 +271,7 @@ public:
void refreshMarketData();
/// @brief Per-category refresh intervals, adjusted by active tab
struct RefreshIntervals {
float core; // balance + sync status
float transactions; // tx list + enrichment
float addresses; // address lists + balances
float peers; // peer info (0 = disabled)
};
using RefreshIntervals = services::NetworkRefreshService::Intervals;
/// @brief Get recommended refresh intervals for a given page
static RefreshIntervals getIntervalsForPage(ui::NavPage page);
@@ -269,9 +303,23 @@ public:
bool startEmbeddedDaemon();
void stopEmbeddedDaemon();
bool isEmbeddedDaemonRunning() const;
bool isUsingEmbeddedDaemon() const { return use_embedded_daemon_; }
void setUseEmbeddedDaemon(bool use) { use_embedded_daemon_ = use; }
void rescanBlockchain(); // restart daemon with -rescan flag
bool isUsingEmbeddedDaemon() const { return supportsEmbeddedDaemon() && use_embedded_daemon_; }
void setUseEmbeddedDaemon(bool use) { use_embedded_daemon_ = use && supportsEmbeddedDaemon(); }
void rescanBlockchain(); // restart daemon with -rescan flag (full-history nodes)
// Runtime rescanblockchain RPC starting at a snapshot-available height. Unlike the
// -rescan restart, this works on bootstrapped/pruned nodes (which lack pre-snapshot
// block data), reconciling the wallet's stale spent-state without a daemon restart.
void runtimeRescan(int startHeight);
// Async binary-search probe for the lowest block height the node still has on disk.
// cb(ok, lowestHeight, fullHistory): fullHistory==true when genesis is present (a normal,
// non-bootstrapped node). Runs on the UI thread via the RPC worker callbacks.
void detectLowestAvailableBlockHeight(std::function<void(bool ok, int lowestHeight, bool fullHistory)> cb);
// Flag that a bootstrap just finished so the wallet auto-reconciles spent-state once the
// daemon is back up (consumed in update()).
void markPostBootstrapRescanPending() { post_bootstrap_rescan_pending_ = true; }
bool runtimeRescanActive() const { return runtime_rescan_active_; }
void repairWallet(); // restart daemon with -zapwallettxes=2 (wipe & rebuild wallet tx records)
void reinstallBundledDaemon(); // stop daemon, overwrite installed binary with the bundled one, restart
void deleteBlockchainData(); // stop daemon, delete chain data, restart fresh
bool stopDaemonForBootstrap(); // stop daemon + disconnect for bootstrap, returns true if was running
bool isBootstrapDownloading() const { return bootstrap_downloading_; }
@@ -340,10 +388,7 @@ public:
void showChangePassphraseDialog() { show_change_passphrase_ = true; }
void showDecryptDialog() {
show_decrypt_dialog_ = true;
decrypt_phase_ = 0; // passphrase entry
decrypt_step_ = 0;
decrypt_status_.clear();
decrypt_in_progress_ = false;
wallet_security_workflow_.reset();
memset(decrypt_pass_buf_, 0, sizeof(decrypt_pass_buf_));
}
@@ -355,8 +400,61 @@ public:
/// @brief Check if RPC worker has queued results waiting to be processed
bool hasPendingRPCResults() const;
bool hasTransactionSendProgress() const { return send_progress_active_ || send_submissions_in_flight_ > 0 || !pending_opids_.empty(); }
std::string transactionSendProgressText() const;
std::string transactionRefreshProgressText() const;
// Copy a SECRET (seed phrase, private key) to the clipboard and arm an auto-clear: after a
// short delay the clipboard is wiped IF it still holds this secret (so we don't clobber
// something the user copied afterwards). Only a hash of the secret is retained, never the
// plaintext. Call pumpSecretClipboardClear() each frame to action the clear.
void copySecretToClipboard(const std::string& secret);
void pumpSecretClipboardClear();
bool isTransactionRefreshInProgress() const {
return network_refresh_.jobInProgress(services::NetworkRefreshService::Job::Transactions);
}
private:
friend class AppDaemonLifecycleRuntime;
friend class AppDaemonLifecycleTaskContext;
bool sendStopCommandSafely(rpc::RPCClient& client, const char* context);
void maybeFinishTransactionSendProgress();
void upsertPendingSendTransaction(const std::string& opid,
const std::string& from,
const std::string& to,
double amount,
const std::string& memo,
double fee = 0.0);
// Work around a dragonxd note-selection bug: its z_sendmany picks notes to cover the recipient
// total but not the miner fee, so a shielded send whose largest notes sum exactly to the amount
// fails with "Insufficient shielded funds, have H, need H+fee" despite ample balance. When a
// failed opid matches that (H >= the requested amount), re-issue the send once with a tiny
// self-output that lifts the daemon's selection target past the boundary so it grabs another
// note; the recipient still receives the exact amount. Returns true if a retry was issued.
bool maybeRetrySendForFeeGap(const std::string& opid, const std::string& rawMsg);
void resendWithFeeGapWorkaround(const std::string& from, const std::string& to,
double amount, double fee, const std::string& memo,
std::function<void(bool, const std::string&)> callback);
void markPendingSendTransactionSucceeded(const std::string& opid,
const std::string& txid);
void removePendingSendTransactions(const std::vector<std::string>& opids,
bool restoreBalances);
// Deliver a deferred z_sendmany result to its waiting UI callback once the opid
// reaches a terminal status. Returns true if a callback was registered (and fired).
bool invokeSendResultCallback(const std::string& opid, bool ok,
const std::string& result);
void applyPendingSendBalanceDeltas(bool includeAggregateBalances);
std::string transactionHistoryCacheWalletIdentity() const;
bool ensureTransactionHistoryCacheUnlockedFor(const std::string& walletIdentity);
void unlockTransactionHistoryCacheWithPassphrase(const std::string& passphrase);
void loadTransactionHistoryCacheIfAvailable();
void storeTransactionHistoryCacheIfAvailable();
void wipePendingTransactionHistoryCachePassphrase();
void resetTransactionHistoryCacheSession();
void pruneShieldedHistoryScanProgress();
void invalidateShieldedHistoryScanProgress(bool persistCache);
// Subsystems
std::unique_ptr<rpc::RPCClient> rpc_;
std::unique_ptr<rpc::RPCWorker> worker_;
@@ -371,8 +469,26 @@ private:
rpc::ConnectionConfig saved_config_;
std::unique_ptr<config::Settings> settings_;
std::unique_ptr<daemon::EmbeddedDaemon> embedded_daemon_;
std::unique_ptr<wallet::LiteWalletController> lite_wallet_; // lite builds w/ linked backend
// Pending send_tab callback for an in-flight lite send (delivered in update() once the
// controller's async broadcast result arrives). Only one lite send runs at a time.
std::function<void(bool, const std::string&)> lite_send_callback_;
// One-shot guard: auto-open an existing lite wallet on the first update() tick (kept off
// init() so a slow initialize_existing network call doesn't freeze startup before the window).
bool lite_autoopen_done_ = false;
double lite_open_last_attempt_ = 0.0; // ImGui time of the last async open attempt (retry timer)
// Reason an existing lite wallet failed to auto-open (e.g. server unreachable). Surfaced in
// the UI so a stuck "disconnected" state isn't silent; cleared once a wallet opens.
std::string lite_open_error_;
// Lite first-run welcome prompt: dismissed for the session once the user picks an action.
bool lite_firstrun_dismissed_ = false;
// Lite send-time unlock: set to show the unlock modal when a spend is attempted while locked.
bool lite_unlock_prompt_ = false;
// One-shot: prompt to unlock on startup once we learn the auto-opened wallet is encrypted+locked.
bool lite_startup_lock_checked_ = false;
std::unique_ptr<daemon::DaemonController> daemon_controller_;
std::unique_ptr<daemon::XmrigManager> xmrig_manager_;
util::AsyncTaskManager async_tasks_;
bool pending_antivirus_dialog_ = false; // Show Windows Defender help dialog
// Wallet state
@@ -390,7 +506,6 @@ private:
// Daemon restart (e.g. after changing debug log categories)
std::atomic<bool> daemon_restarting_{false};
std::thread daemon_restart_thread_;
// Encryption state check timeout
float encryption_check_timer_ = 0.0f;
@@ -406,7 +521,7 @@ private:
bool show_address_book_ = false;
// Embedded daemon state
bool use_embedded_daemon_ = true;
bool use_embedded_daemon_ = wallet::supportsEmbeddedDaemon(wallet::currentWalletCapabilities());
std::string daemon_status_;
mutable std::string daemon_mem_diag_; // diagnostic info for daemon memory detection
size_t daemon_output_offset_ = 0; // for incremental output parsing (rescan detection)
@@ -423,6 +538,16 @@ private:
// Connection
std::string connection_status_ = "Disconnected";
bool connection_in_progress_ = false;
bool remote_rpc_plaintext_warning_shown_ = false;
// Startup daemon-launch diagnostics: bound the "RPC port busy, no config" wait before warning,
// and show the embedded-daemon start failure (binary/params/spawn) only once. Reset on connect.
int daemon_wait_attempts_ = 0;
bool daemon_start_error_shown_ = false;
int daemon_last_seen_crashes_ = 0; // surface each new embedded-daemon crash reason once
bool refresh_policy_syncing_ = false; // whether the sync-throttle refresh profile is active
// Auto-clear for secrets copied to the clipboard. Only a hash of the copied secret is kept.
std::uint64_t clipboard_secret_hash_ = 0;
double clipboard_clear_deadline_ = 0.0;
float loading_timer_ = 0.0f; // spinner animation for loading overlay
// Current page (sidebar navigation)
@@ -460,64 +585,31 @@ private:
std::string pending_memo_;
std::string pending_label_;
// Per-category timers (in seconds since last refresh)
float core_timer_ = 0.0f; // balance + sync status
float address_timer_ = 0.0f; // address lists
float transaction_timer_ = 0.0f; // transaction list
float peer_timer_ = 0.0f; // peer info
float price_timer_ = 0.0f;
float fast_refresh_timer_ = 0.0f; // For mining stats
// Default refresh intervals (seconds)
static constexpr float CORE_INTERVAL_DEFAULT = 5.0f;
static constexpr float ADDRESS_INTERVAL_DEFAULT = 15.0f;
static constexpr float TX_INTERVAL_DEFAULT = 10.0f;
static constexpr float PEER_INTERVAL_DEFAULT = 10.0f;
static constexpr float PRICE_INTERVAL = 60.0f;
static constexpr float FAST_REFRESH_INTERVAL = 1.0f;
// Active intervals — adjusted by tab priority via applyRefreshPolicy()
float active_core_interval_ = CORE_INTERVAL_DEFAULT;
float active_tx_interval_ = TX_INTERVAL_DEFAULT;
float active_addr_interval_ = ADDRESS_INTERVAL_DEFAULT;
float active_peer_interval_ = PEER_INTERVAL_DEFAULT;
// Per-category refresh guards (prevent worker queue pileup)
std::atomic<bool> core_refresh_in_progress_{false};
std::atomic<bool> address_refresh_in_progress_{false};
std::atomic<bool> tx_refresh_in_progress_{false};
// Mining refresh guard (prevents worker queue pileup)
std::atomic<bool> mining_refresh_in_progress_{false};
// Per-category refresh timers, policy, and worker queue guards.
services::NetworkRefreshService network_refresh_;
int mining_slow_counter_ = 0; // counts fast ticks; fires slow refresh every N
// Mining toggle guard (prevents concurrent setgenerate calls)
std::atomic<bool> mining_toggle_in_progress_{false};
// Peer refresh guard (visual feedback for refresh button)
std::atomic<bool> peer_refresh_in_progress_{false};
// Auto-shield guard (prevents concurrent auto-shield operations)
std::atomic<bool> auto_shield_pending_{false};
// P4: Incremental transaction cache
int last_tx_block_height_ = -1; // block height at last full tx fetch
float tx_age_timer_ = 0.0f; // seconds since last tx fetch
static constexpr float TX_MAX_AGE = 15.0f; // force tx refresh every N seconds even without new blocks
static constexpr int MAX_VIEWTX_PER_CYCLE = 25; // cap z_viewtransaction calls per refresh
std::size_t shielded_history_scan_cursor_ = 0;
bool shielded_history_scan_pending_ = false;
// False until the first full shielded-history scan finishes. Drives the History tab's
// "Loading older history…" progress so the user knows transactions are still streaming in
// after the first batch appears; goes quiet for the routine per-block re-scans afterward.
bool initial_history_scan_complete_ = false;
std::unordered_map<std::string, int> shielded_history_scan_heights_;
// P4b: z_viewtransaction result cache — avoids re-calling the RPC for
// txids we've already enriched. Keyed by txid.
struct ViewTxCacheEntry {
std::string from_address; // first spend address
struct Output {
std::string address;
double value = 0.0;
std::string memo;
};
std::vector<Output> outgoing_outputs;
};
std::unordered_map<std::string, ViewTxCacheEntry> viewtx_cache_;
using ViewTxCacheEntry = services::NetworkRefreshService::TransactionViewCacheEntry;
services::NetworkRefreshService::TransactionViewCache viewtx_cache_;
// P4c: Confirmed transaction cache — deeply-confirmed txns (>= 10 confs)
// are accumulated here and reused across refresh cycles. Only
@@ -528,14 +620,58 @@ private:
// Dirty flags for demand-driven refresh
bool addresses_dirty_ = true; // true → refreshAddresses() will run
bool address_validation_cache_dirty_ = true;
bool transactions_dirty_ = false; // true → force tx refresh regardless of block height
bool encryption_state_prefetched_ = false; // suppress duplicate getwalletinfo on connect
bool rescan_status_poll_in_progress_ = false;
// True once we've actually observed the rescan running (daemon restarted into -rescan warmup).
// Gates the "rescan complete" detection so a getrescaninfo poll that hits the still-running
// pre-restart daemon (which reports rescanning=false) can't fire a false "complete" instantly.
bool rescan_confirmed_active_ = false;
// A runtime rescanblockchain RPC is in flight (vs the -rescan daemon restart). While set,
// the per-second mining/rescan-status pollers are suppressed (the daemon holds cs_main for
// the whole scan and would block them); completion is signalled by the rescan RPC callback.
bool runtime_rescan_active_ = false;
// Set when a bootstrap completes; consumed once the daemon is connected to auto-run a rescan
// that reconciles the preserved wallet.dat against the freshly-imported chain.
bool post_bootstrap_rescan_pending_ = false;
// Largest "blocks remaining" seen during the current witness-rebuild phase. The daemon's
// "Building Witnesses for block" fraction resets every call (it's re-invoked per connected
// block, each walking from its own start height to the tip), so we derive a stable, monotonic
// overall percentage from how far "remaining" has fallen below this peak. Reset per phase.
int witness_rebuild_total_blocks_ = 0;
// The daemon's primary witness signal is "Setting Initial Sapling Witness for tx <hash>, <i>
// of <N>", logged once per wallet tx as its initial witness is set. The <i> is the tx's slot in
// an UNORDERED map, so it bounces wildly (was the cause of the resetting progress). The honest
// monotonic metric is how many DISTINCT txs have been witnessed (the set only grows; it also
// dedups the daemon's occasional double-prints) over the reported total N.
std::unordered_set<std::string> witness_seen_txids_;
int witness_total_txs_ = 0;
bool opid_poll_in_progress_ = false;
// Consecutive Core-refresh cycles where BOTH core RPCs failed → likely a dead
// connection. After kCoreFailuresBeforeDisconnect, tear down and reconnect.
int consecutive_core_failures_ = 0;
// Pending z_sendmany operation tracking
bool send_progress_active_ = false;
int send_submissions_in_flight_ = 0;
std::vector<std::string> pending_opids_; // opids to poll for completion
float opid_poll_timer_ = 0.0f;
static constexpr float OPID_POLL_INTERVAL = 2.0f;
struct PendingSendInfo {
std::string from;
std::string to;
std::string memo;
double amount = 0.0;
double fee = 0.0;
std::int64_t timestamp = 0;
};
std::unordered_map<std::string, PendingSendInfo> pending_send_info_;
// Opids issued as a fee-gap auto-retry (see maybeRetrySendForFeeGap). Tracked so a retry that
// fails again is reported to the user instead of looping.
std::unordered_set<std::string> send_feegap_retried_opids_;
// z_sendmany UI callbacks held until the opid reaches a terminal status, so the
// user isn't told "sent successfully" before the tx is actually built/broadcast.
std::unordered_map<std::string, std::function<void(bool, const std::string&)>>
pending_send_callbacks_;
// Txids from completed z_sendmany operations.
// Ensures shielded sends are discoverable by z_viewtransaction
// even when they don't appear in listtransactions or
@@ -549,18 +685,19 @@ private:
std::string wizard_pending_passphrase_; // held until daemon connects
std::string wizard_saved_passphrase_; // held until PinSetup completes/skipped
// Deferred encryption (wizard background task)
std::string deferred_encrypt_passphrase_;
std::string deferred_encrypt_pin_;
bool deferred_encrypt_pending_ = false;
// Wallet security flow state shared by wizard/settings encryption paths.
services::WalletSecurityController wallet_security_;
services::WalletSecurityWorkflow wallet_security_workflow_;
// Wizard: stopping an external daemon before bootstrap
bool wizard_stopping_external_ = false;
std::string wizard_stop_status_;
std::thread wizard_stop_thread_;
// PIN vault
std::unique_ptr<util::SecureVault> vault_;
data::TransactionHistoryCache transaction_history_cache_;
std::string pending_transaction_history_cache_passphrase_;
bool transaction_history_cache_loaded_ = false;
// Lock screen state
bool lock_screen_was_visible_ = false; // tracks lock→unlock transitions for auto-focus
@@ -602,14 +739,7 @@ private:
// Decrypt wallet dialog state
bool show_decrypt_dialog_ = false;
int decrypt_phase_ = 0; // 0=passphrase, 1=working, 2=done, 3=error
int decrypt_step_ = 0; // 0=unlock, 1=export, 2=stop, 3=rename, 4=restart, 5=import
char decrypt_pass_buf_[256] = {};
std::string decrypt_status_;
bool decrypt_in_progress_ = false;
std::chrono::steady_clock::time_point decrypt_step_start_time_{};
std::chrono::steady_clock::time_point decrypt_overall_start_time_{};
std::atomic<bool> decrypt_import_active_{false}; // background z_importwallet running
// Wizard PIN setup state
char wizard_pin_buf_[16] = {};
@@ -626,6 +756,8 @@ private:
// Private methods - rendering
void renderStatusBar();
void renderAboutDialog();
void renderLiteFirstRunPrompt(); // lite-only welcome modal when no wallet exists yet
void renderLiteUnlockPrompt(); // lite-only send-time unlock modal
void renderImportKeyDialog();
void renderExportKeyDialog();
void renderBackupDialog();
@@ -641,6 +773,16 @@ private:
void tryConnect();
void onConnected();
void onDisconnected(const std::string& reason);
// Set the "node is initializing" UI state (status line + overlay description) from the
// embedded/external daemon's launch state and its own console output (current phase + block
// height), so a connect probe that times out while the daemon loads shows WHAT it's doing.
// `reachableButBusy` is true when the probe connected but got no RPC reply (a timeout),
// false when the daemon is merely launching (not bound yet). Returns the status title.
std::string applyDaemonInitStatus(bool reachableButBusy);
// Tear down a connection that died mid-session (daemon crash / restart / dropped
// socket) so update()'s reconnect branch re-enters tryConnect(). Unlike onDisconnected
// alone, this also rpc_->disconnect()s so rpc_->isConnected() actually flips to false.
void handleLostConnection(const std::string& reason);
void applyDefaultBanlist();
// Private methods - data refresh
@@ -648,13 +790,17 @@ private:
void refreshCoreData(); // Balance + blockchain info (can use fast_worker_)
void refreshAddressData(); // Address lists + balances
void refreshTransactionData(); // Transaction list + z_viewtransaction enrichment
void refreshEncryptionState(); // Wallet encryption/lock state
void refreshRecentTransactionData(); // Lightweight recent/unconfirmed tx poll
bool refreshEncryptionState(); // Wallet encryption/lock state
void refreshBalance(); // Legacy: balance-only refresh (used by specific callers)
void refreshAddresses(); // Legacy: standalone address refresh
void refreshPrice();
void refreshWalletEncryptionState();
void applyRefreshPolicy(ui::NavPage page);
bool currentPageNeedsWalletDataRefresh() const;
bool shouldRunWalletTransactionRefresh() const;
bool shouldRefreshTransactions() const;
bool shouldRefreshRecentTransactions() const;
void checkAutoLock();
void checkIdleMining();
};

File diff suppressed because it is too large Load Diff

View File

@@ -9,6 +9,7 @@
#include "rpc/rpc_client.h"
#include "rpc/rpc_worker.h"
#include "rpc/connection.h"
#include "services/wallet_security_workflow_executor.h"
#include "config/settings.h"
#include "daemon/embedded_daemon.h"
#include "ui/notifications.h"
@@ -27,13 +28,203 @@
#include "imgui.h"
#include <nlohmann/json.hpp>
#include <algorithm>
#include <cstring>
#include <ctime>
#include <cstdint>
#include <filesystem>
#include <functional>
#include <memory>
#include <utility>
namespace dragonx {
using json = nlohmann::json;
namespace {
class WalletSecurityRpcAdapter : public services::WalletSecurityController::RpcGateway {
public:
explicit WalletSecurityRpcAdapter(rpc::RPCClient* rpc, std::string source = "Security settings")
: rpc_(rpc), source_(std::move(source)) {}
bool encryptWallet(const std::string& passphrase, std::string& error) override {
return callWithError([&] { rpc_->call("encryptwallet", {passphrase}); }, error);
}
bool unlockWallet(const std::string& passphrase, int timeoutSeconds, std::string& error) override {
return callWithError([&] { rpc_->call("walletpassphrase", {passphrase, timeoutSeconds}); }, error);
}
bool exportWallet(const std::string& fileName, long timeoutSeconds, std::string& error) override {
return callWithError([&] { rpc_->call("z_exportwallet", {fileName}, timeoutSeconds); }, error);
}
bool importWallet(const std::string& filePath, long timeoutSeconds, std::string& error) override {
return callWithError([&] { rpc_->call("z_importwallet", {filePath}, timeoutSeconds); }, error);
}
private:
template <typename Fn>
bool callWithError(Fn&& fn, std::string& error) {
if (!rpc_) {
error = "RPC client unavailable";
return false;
}
try {
rpc::RPCClient::TraceScope trace(source_);
fn();
return true;
} catch (const std::exception& e) {
error = e.what();
return false;
}
}
rpc::RPCClient* rpc_ = nullptr;
std::string source_;
};
class WalletSecurityVaultAdapter : public services::WalletSecurityController::VaultGateway {
public:
explicit WalletSecurityVaultAdapter(util::SecureVault* vault) : vault_(vault) {}
bool storePin(const std::string& pin, const std::string& passphrase) override {
return vault_ && vault_->store(pin, passphrase);
}
private:
util::SecureVault* vault_ = nullptr;
};
class WalletSecurityDecryptRpcAdapter : public services::WalletSecurityWorkflowExecutor::RpcGateway {
public:
using StopFn = std::function<bool(rpc::RPCClient&, const char*)>;
WalletSecurityDecryptRpcAdapter(rpc::RPCClient* rpc, StopFn stopFn,
std::string source = "Security / Decrypt wallet workflow")
: rpc_(rpc), stopFn_(std::move(stopFn)), source_(std::move(source)) {}
bool unlockWallet(const std::string& passphrase, int timeoutSeconds, std::string& error) override {
return callWithError([&] { rpc_->call("walletpassphrase", {passphrase, timeoutSeconds}); }, error);
}
bool exportWallet(const std::string& fileName, long timeoutSeconds, std::string& error) override {
return callWithError([&] { rpc_->call("z_exportwallet", {fileName}, timeoutSeconds); }, error);
}
bool requestDaemonStop(std::string& error) override {
if (!rpc_) {
error = "RPC client unavailable";
return false;
}
bool ok = stopFn_ ? stopFn_(*rpc_, "Decrypt export daemon stop") : false;
if (!ok) error = "Stop RPC failed";
return ok;
}
bool probeDaemon(std::string& error) override {
return callWithError([&] { rpc_->call("getinfo"); }, error);
}
private:
template <typename Fn>
bool callWithError(Fn&& fn, std::string& error) {
if (!rpc_) {
error = "RPC client unavailable";
return false;
}
try {
rpc::RPCClient::TraceScope trace(source_);
fn();
return true;
} catch (const std::exception& e) {
error = e.what();
return false;
}
}
rpc::RPCClient* rpc_ = nullptr;
StopFn stopFn_;
std::string source_;
};
class WalletSecurityImportRpcAdapter : public services::WalletSecurityWorkflowExecutor::ImportGateway {
public:
WalletSecurityImportRpcAdapter(rpc::RPCClient* fallbackRpc, rpc::ConnectionConfig config)
: fallbackRpc_(fallbackRpc), config_(std::move(config)) {}
bool importWallet(const std::string& exportPath, long timeoutSeconds, std::string& error) override {
auto importRpc = std::make_unique<rpc::RPCClient>();
bool importRpcOk = importRpc->connect(config_.host, config_.port,
config_.rpcuser, config_.rpcpassword,
config_.use_tls);
if (!importRpcOk) importRpc.reset();
auto* rpcForImport = importRpc ? importRpc.get() : fallbackRpc_;
if (!rpcForImport) {
error = "RPC client unavailable";
return false;
}
try {
rpc::RPCClient::TraceScope trace("Security / Import wallet workflow");
rpcForImport->call("z_importwallet", {exportPath}, timeoutSeconds);
if (importRpc) importRpc->disconnect();
return true;
} catch (const std::exception& e) {
if (importRpc) importRpc->disconnect();
error = e.what();
return false;
}
}
private:
rpc::RPCClient* fallbackRpc_ = nullptr;
rpc::ConnectionConfig config_;
};
class WalletSecurityFileAdapter : public services::WalletSecurityWorkflowExecutor::FileGateway {
public:
std::string dataDir() override { return util::Platform::getDragonXDataDir(); }
bool backupEncryptedWallet(const services::WalletSecurityWorkflowExecutor::WalletFilePlan& filePlan,
std::string& error) override {
std::error_code ec;
if (!std::filesystem::exists(filePlan.walletPath, ec)) return true;
std::filesystem::remove(filePlan.backupPath, ec);
ec.clear();
std::filesystem::rename(filePlan.walletPath, filePlan.backupPath, ec);
if (ec) {
error = ec.message();
return false;
}
return true;
}
};
class WalletSecurityDaemonAdapter : public services::WalletSecurityWorkflowExecutor::DaemonGateway {
public:
WalletSecurityDaemonAdapter(App& app, const util::AsyncTaskManager::Token& token)
: app_(app), token_(token) {}
bool isUsingEmbeddedDaemon() const override { return app_.isUsingEmbeddedDaemon(); }
void stopEmbeddedDaemon() override { app_.stopEmbeddedDaemon(); }
bool startEmbeddedDaemon() override { return app_.startEmbeddedDaemon(); }
bool cancelled() const override { return token_.cancelled(); }
bool shuttingDown() const override { return app_.isShuttingDown(); }
void sleepForMs(int milliseconds) override {
std::this_thread::sleep_for(std::chrono::milliseconds(std::max(0, milliseconds)));
}
private:
App& app_;
const util::AsyncTaskManager::Token& token_;
};
} // namespace
// ===========================================================================
// Wallet encryption helpers
@@ -45,9 +236,11 @@ void App::encryptWalletWithPassphrase(const std::string& passphrase) {
encrypt_status_ = "Encrypting wallet...";
if (worker_) {
worker_->post([this, passphrase]() -> rpc::RPCWorker::MainCb {
try {
auto result = rpc_->call("encryptwallet", {passphrase});
worker_->post([this, passphrase]() mutable -> rpc::RPCWorker::MainCb {
WalletSecurityRpcAdapter rpcAdapter(rpc_.get());
auto result = wallet_security_.runDeferredEncryption(
{std::move(passphrase), {}}, rpcAdapter, nullptr);
if (result.encrypted) {
return [this]() {
encrypt_in_progress_ = false;
encrypt_status_ = "Wallet encrypted. Restarting daemon...";
@@ -78,22 +271,22 @@ void App::encryptWalletWithPassphrase(const std::string& passphrase) {
connection_status_ = TR("restarting_after_encryption");
// Give daemon a moment to shut down, then restart
// (do this off the main thread to avoid stalling the UI)
std::thread([this]() {
for (int i = 0; i < 20 && !shutting_down_; ++i)
async_tasks_.submit("encrypt-daemon-restart", [this](const util::AsyncTaskManager::Token& token) {
for (int i = 0; i < 20 && !token.cancelled() && !shutting_down_; ++i)
std::this_thread::sleep_for(std::chrono::milliseconds(100));
if (shutting_down_) return;
if (token.cancelled() || shutting_down_) return;
stopEmbeddedDaemon();
if (shutting_down_) return;
if (token.cancelled() || shutting_down_) return;
startEmbeddedDaemon();
// tryConnect will be called by the update loop
}).detach();
});
} else {
ui::Notifications::instance().warning(
"Please restart your daemon for encryption to take effect.");
}
};
} catch (const std::exception& e) {
std::string err = e.what();
} else {
std::string err = result.error;
return [this, err]() {
encrypt_in_progress_ = false;
encrypt_status_ = "Encryption failed: " + err;
@@ -118,15 +311,11 @@ void App::encryptWalletWithPassphrase(const std::string& passphrase) {
// Called every frame from render() until the task completes.
// ---------------------------------------------------------------------------
void App::processDeferredEncryption() {
if (!deferred_encrypt_pending_) return;
if (!wallet_security_.hasDeferredEncryption()) return;
// Phase 1: wait for daemon connection
if (!state_.connected || !rpc_ || !rpc_->isConnected()) {
// Throttle connection attempts to every 3 seconds
static double s_lastAttempt = -10.0;
double now = ImGui::GetTime();
if (now - s_lastAttempt >= 3.0) {
s_lastAttempt = now;
if (wallet_security_.shouldAttemptDeferredConnect(ImGui::GetTime())) {
if (!connection_in_progress_) {
// Just try to connect — tryConnect is now async
tryConnect();
@@ -140,31 +329,29 @@ void App::processDeferredEncryption() {
// Phase 2: connected — launch encryption
if (!encrypt_in_progress_) {
std::string passphrase = deferred_encrypt_passphrase_;
std::string pin = deferred_encrypt_pin_;
auto deferredEncryption = wallet_security_.deferredEncryption();
std::string passphrase = std::move(deferredEncryption.passphrase);
std::string pin = std::move(deferredEncryption.pin);
encrypt_in_progress_ = true;
encrypt_status_ = "Encrypting wallet...";
if (worker_) {
worker_->post([this, passphrase, pin]() -> rpc::RPCWorker::MainCb {
try {
rpc_->call("encryptwallet", {passphrase});
worker_->post([this, request = services::WalletSecurityController::DeferredEncryptionSnapshot{std::move(passphrase), std::move(pin)}]() mutable -> rpc::RPCWorker::MainCb {
WalletSecurityRpcAdapter rpcAdapter(rpc_.get());
WalletSecurityVaultAdapter vaultAdapter(vault_.get());
auto result = wallet_security_.runDeferredEncryption(
std::move(request), rpcAdapter, vault_ ? &vaultAdapter : nullptr);
// Store PIN vault on the worker thread (Argon2id is expensive)
bool pinStored = false;
if (!pin.empty() && vault_) {
pinStored = vault_->store(pin, passphrase);
}
return [this, pinStored, pin]() {
if (result.encrypted) {
return [this, result]() {
encrypt_in_progress_ = false;
encrypt_status_.clear();
DEBUG_LOGF("[App] Wallet encrypted (deferred)\n");
// Finalize PIN settings on main thread
if (!pin.empty()) {
if (pinStored) {
if (result.pinProvided) {
if (result.pinStored) {
settings_->setPinEnabled(true);
settings_->save();
ui::Notifications::instance().info("Wallet encrypted & PIN set", 5.0f);
@@ -176,59 +363,32 @@ void App::processDeferredEncryption() {
ui::Notifications::instance().info("Wallet encrypted successfully", 5.0f);
}
// Securely clear deferred state
if (!deferred_encrypt_passphrase_.empty()) {
util::SecureVault::secureZero(
&deferred_encrypt_passphrase_[0],
deferred_encrypt_passphrase_.size());
deferred_encrypt_passphrase_.clear();
}
if (!deferred_encrypt_pin_.empty()) {
util::SecureVault::secureZero(
&deferred_encrypt_pin_[0],
deferred_encrypt_pin_.size());
deferred_encrypt_pin_.clear();
}
deferred_encrypt_pending_ = false;
wallet_security_.clearDeferredEncryption();
// Restart daemon (it shuts itself down after encryptwallet)
if (isUsingEmbeddedDaemon()) {
std::thread([this]() {
for (int i = 0; i < 20 && !shutting_down_; ++i)
async_tasks_.submit("deferred-encrypt-daemon-restart", [this](const util::AsyncTaskManager::Token& token) {
for (int i = 0; i < 20 && !token.cancelled() && !shutting_down_; ++i)
std::this_thread::sleep_for(std::chrono::milliseconds(100));
if (shutting_down_) return;
if (token.cancelled() || shutting_down_) return;
stopEmbeddedDaemon();
if (shutting_down_) return;
if (token.cancelled() || shutting_down_) return;
startEmbeddedDaemon();
// tryConnect will be called by the update loop
}).detach();
});
} else {
ui::Notifications::instance().warning(
"Please restart your daemon for encryption to take effect.");
}
};
} catch (const std::exception& e) {
std::string err = e.what();
} else {
std::string err = result.error;
return [this, err]() {
encrypt_in_progress_ = false;
encrypt_status_ = "Encryption failed: " + err;
deferred_encrypt_pending_ = false;
DEBUG_LOGF("[App] Deferred encryptwallet failed: %s\n", err.c_str());
ui::Notifications::instance().error("Encryption failed: " + err);
// Clean up sensitive data on failure
if (!deferred_encrypt_passphrase_.empty()) {
util::SecureVault::secureZero(
&deferred_encrypt_passphrase_[0],
deferred_encrypt_passphrase_.size());
deferred_encrypt_passphrase_.clear();
}
if (!deferred_encrypt_pin_.empty()) {
util::SecureVault::secureZero(
&deferred_encrypt_pin_[0],
deferred_encrypt_pin_.size());
deferred_encrypt_pin_.clear();
}
wallet_security_.clearDeferredEncryption();
};
}
});
@@ -243,17 +403,14 @@ void App::unlockWallet(const std::string& passphrase, int timeout) {
// Use fast-lane worker to bypass head-of-line blocking behind refreshData.
auto* w = (fast_worker_ && fast_worker_->isRunning()) ? fast_worker_.get() : worker_.get();
auto* r = (fast_rpc_ && fast_rpc_->isConnected()) ? fast_rpc_.get() : rpc_.get();
w->post([this, r, passphrase, timeout]() -> rpc::RPCWorker::MainCb {
bool ok = false;
w->post([this, r, passphrase = std::string(passphrase), timeout]() mutable -> rpc::RPCWorker::MainCb {
std::string err_msg;
try {
r->call("walletpassphrase", {passphrase, timeout});
ok = true;
} catch (const std::exception& e) {
err_msg = e.what();
}
WalletSecurityRpcAdapter rpcAdapter(r);
bool ok = rpcAdapter.unlockWallet(passphrase, timeout, err_msg);
std::string cachePassphrase = passphrase;
util::SecureVault::secureZero(passphrase.data(), passphrase.size());
return [this, ok, err_msg, timeout]() {
return [this, ok, err_msg, timeout, passphrase = std::move(cachePassphrase)]() mutable {
lock_unlock_in_progress_ = false;
if (ok) {
lock_error_msg_.clear();
@@ -265,6 +422,7 @@ void App::unlockWallet(const std::string& passphrase, int timeout) {
state_.encrypted = true;
state_.locked = false;
state_.unlocked_until = std::time(nullptr) + timeout;
unlockTransactionHistoryCacheWithPassphrase(passphrase);
} else {
lock_attempts_++;
lock_error_msg_ = TR("incorrect_passphrase");
@@ -278,6 +436,7 @@ void App::unlockWallet(const std::string& passphrase, int timeout) {
}
DEBUG_LOGF("[App] Wallet unlock failed (attempt %d): %s\n", lock_attempts_, err_msg.c_str());
}
util::SecureVault::secureZero(passphrase.data(), passphrase.size());
};
});
}
@@ -302,6 +461,7 @@ void App::lockWallet() {
if (ok) {
state_.locked = true;
state_.unlocked_until = 0;
resetTransactionHistoryCacheSession();
DEBUG_LOGF("[App] Wallet locked\n");
}
};
@@ -315,7 +475,10 @@ void App::changePassphrase(const std::string& oldPass, const std::string& newPas
auto* w = (fast_worker_ && fast_worker_->isRunning()) ? fast_worker_.get() : worker_.get();
auto* r = (fast_rpc_ && fast_rpc_->isConnected()) ? fast_rpc_.get() : rpc_.get();
w->post([this, r, oldPass, newPass]() -> rpc::RPCWorker::MainCb {
w->post([this,
r,
oldPass = std::string(oldPass),
newPass = std::string(newPass)]() mutable -> rpc::RPCWorker::MainCb {
bool ok = false;
std::string err_msg;
try {
@@ -324,8 +487,14 @@ void App::changePassphrase(const std::string& oldPass, const std::string& newPas
} catch (const std::exception& e) {
err_msg = e.what();
}
std::string cacheNewPass = newPass;
util::SecureVault::secureZero(oldPass.data(), oldPass.size());
util::SecureVault::secureZero(newPass.data(), newPass.size());
return [this, ok, err_msg]() {
return [this,
ok,
err_msg,
newPass = std::move(cacheNewPass)]() mutable {
encrypt_in_progress_ = false;
if (ok) {
encrypt_status_.clear();
@@ -333,10 +502,13 @@ void App::changePassphrase(const std::string& oldPass, const std::string& newPas
memset(change_old_pass_buf_, 0, sizeof(change_old_pass_buf_));
memset(change_new_pass_buf_, 0, sizeof(change_new_pass_buf_));
memset(change_confirm_buf_, 0, sizeof(change_confirm_buf_));
unlockTransactionHistoryCacheWithPassphrase(newPass);
storeTransactionHistoryCacheIfAvailable();
ui::Notifications::instance().info("Passphrase changed successfully");
} else {
encrypt_status_ = "Failed: " + err_msg;
}
util::SecureVault::secureZero(newPass.data(), newPass.size());
};
});
}
@@ -352,6 +524,7 @@ void App::refreshWalletEncryptionState() {
json result;
bool ok = false;
try {
rpc::RPCClient::TraceScope trace("Security / Wallet encryption state");
result = rpc_->call("getwalletinfo");
ok = true;
} catch (...) {}
@@ -365,10 +538,24 @@ void App::refreshWalletEncryptionState() {
int64_t until = result["unlocked_until"].get<int64_t>();
state_.unlocked_until = until;
state_.locked = (until == 0);
state_.encryption_state_known = true;
if (state_.locked) {
resetTransactionHistoryCacheSession();
} else if (state_.transactions.empty()) {
loadTransactionHistoryCacheIfAvailable();
} else {
storeTransactionHistoryCacheIfAvailable();
}
} else {
state_.encrypted = false;
state_.locked = false;
state_.unlocked_until = 0;
state_.encryption_state_known = true;
if (state_.transactions.empty()) {
loadTransactionHistoryCacheIfAvailable();
} else {
storeTransactionHistoryCacheIfAvailable();
}
// Wallet is no longer encrypted — if a PIN vault exists,
// it's stale (passphrase it protects is gone). Reset PIN
@@ -382,7 +569,6 @@ void App::refreshWalletEncryptionState() {
settings_->save();
}
}
state_.encryption_state_known = true;
} catch (...) {}
};
});
@@ -430,7 +616,7 @@ void App::checkIdleMining() {
if (idle_mining_active_) {
idle_mining_active_ = false;
idle_scaled_to_idle_ = false;
if (settings_ && settings_->getPoolMode()) {
if (settings_ && (settings_->getPoolMode() || !supportsSoloMining())) {
if (xmrig_manager_ && xmrig_manager_->isRunning())
stopPoolMining();
} else {
@@ -448,7 +634,8 @@ void App::checkIdleMining() {
int idleSec = util::Platform::getSystemIdleSeconds();
int delay = settings_->getMineIdleDelay();
bool isPool = settings_->getPoolMode();
bool isPool = settings_->getPoolMode() || !supportsSoloMining();
if (isPool && !supportsPoolMining()) return;
bool threadScaling = settings_->getIdleThreadScaling();
int maxThreads = std::max(1, (int)std::thread::hardware_concurrency());
@@ -826,11 +1013,8 @@ void App::renderLockScreen() {
rpcErr = e.what();
}
// Securely wipe passphrase
util::SecureVault::secureZero(&passphrase[0], passphrase.size());
if (rpcOk) {
return [this, timeout]() {
return [this, timeout, passphrase = std::move(passphrase)]() mutable {
lock_unlock_in_progress_ = false;
lock_error_msg_.clear();
lock_attempts_ = 0;
@@ -841,13 +1025,16 @@ void App::renderLockScreen() {
state_.encrypted = true;
state_.locked = false;
state_.unlocked_until = std::time(nullptr) + timeout;
unlockTransactionHistoryCacheWithPassphrase(passphrase);
util::SecureVault::secureZero(passphrase.data(), passphrase.size());
};
} else {
return [this, rpcErr]() {
return [this, rpcErr, passphrase = std::move(passphrase)]() mutable {
lock_unlock_in_progress_ = false;
lock_attempts_++;
lock_error_msg_ = "Unlock failed: " + rpcErr;
lock_error_timer_ = 3.0f;
util::SecureVault::secureZero(passphrase.data(), passphrase.size());
};
}
});
@@ -1146,14 +1333,18 @@ void App::renderEncryptWalletDialog() {
void App::renderDecryptWalletDialog() {
if (!show_decrypt_dialog_) return;
using namespace ui::material;
using DecryptPhase = services::WalletSecurityWorkflow::DecryptPhase;
using DecryptStep = services::WalletSecurityWorkflow::DecryptStep;
bool canClose = (decrypt_phase_ != 1); // don't close while working
auto decryptState = wallet_security_workflow_.snapshot();
bool canClose = wallet_security_workflow_.canClose();
bool* pOpen = canClose ? &show_decrypt_dialog_ : nullptr;
if (BeginOverlayDialog("Remove Wallet Encryption", pOpen, 480.0f, 0.94f)) {
// ---- Phase 0: Passphrase entry ----
if (decrypt_phase_ == 0) {
if (decryptState.phase == DecryptPhase::PassphraseEntry) {
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1, 0.7f, 0.3f, 1));
ImGui::TextWrapped(ICON_MD_WARNING
" This will remove encryption from your wallet. "
@@ -1176,143 +1367,110 @@ void App::renderDecryptWalletDialog() {
ImGuiInputTextFlags_EnterReturnsTrue);
ImGui::PopItemWidth();
if (!decrypt_status_.empty()) {
ImGui::TextColored(ImVec4(1, 0.4f, 0.4f, 1), "%s", decrypt_status_.c_str());
if (!decryptState.status.empty()) {
ImGui::TextColored(ImVec4(1, 0.4f, 0.4f, 1), "%s", decryptState.status.c_str());
}
ImGui::Spacing();
bool valid = strlen(decrypt_pass_buf_) >= 1;
float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
ImGui::BeginDisabled(!valid || decrypt_in_progress_);
ImGui::BeginDisabled(!valid || decryptState.inProgress);
if (ImGui::Button("Remove Encryption", ImVec2(btnW, 40)) || (enterPressed && valid)) {
std::string passphrase(decrypt_pass_buf_);
memset(decrypt_pass_buf_, 0, sizeof(decrypt_pass_buf_));
decrypt_phase_ = 1;
decrypt_step_ = 0;
decrypt_in_progress_ = true;
decrypt_status_ = "Unlocking wallet...";
decrypt_overall_start_time_ = std::chrono::steady_clock::now();
decrypt_step_start_time_ = decrypt_overall_start_time_;
wallet_security_workflow_.start(std::chrono::steady_clock::now());
// Run entire decrypt flow on worker thread
if (worker_) {
worker_->post([this, passphrase]() -> rpc::RPCWorker::MainCb {
// Step 1: Unlock wallet
try {
rpc_->call("walletpassphrase", {passphrase, 600});
} catch (const std::exception& e) {
std::string err = e.what();
return [this, err]() {
decrypt_in_progress_ = false;
decrypt_status_ = "Incorrect passphrase";
decrypt_phase_ = 0; // back to entry
WalletSecurityDecryptRpcAdapter decryptRpc(rpc_.get(),
[this](rpc::RPCClient& client, const char* context) {
return sendStopCommandSafely(client, context);
});
auto unlock = services::WalletSecurityWorkflowExecutor::unlockWallet(passphrase, decryptRpc);
if (!unlock.ok) {
return [this]() {
wallet_security_workflow_.failEntry("Incorrect passphrase");
};
}
// Update step on main thread
return [this]() {
decrypt_step_ = 1;
decrypt_step_start_time_ = std::chrono::steady_clock::now();
decrypt_status_ = "Exporting wallet keys...";
wallet_security_workflow_.advanceTo(DecryptStep::ExportKeys,
services::WalletSecurityWorkflow::stepStatus(DecryptStep::ExportKeys),
std::chrono::steady_clock::now());
// Continue with step 2
worker_->post([this]() -> rpc::RPCWorker::MainCb {
std::string dataDir = util::Platform::getDragonXDataDir();
std::string exportFile = "obsidiandecryptexport" +
std::to_string(std::time(nullptr));
std::string exportPath = dataDir + exportFile;
try {
rpc_->call("z_exportwallet", {exportFile}, 300L);
} catch (const std::exception& e) {
std::string err = e.what();
WalletSecurityDecryptRpcAdapter decryptRpc(rpc_.get(),
[this](rpc::RPCClient& client, const char* context) {
return sendStopCommandSafely(client, context);
});
WalletSecurityFileAdapter files;
auto exportOutcome = services::WalletSecurityWorkflowExecutor::exportWallet(
decryptRpc, files, static_cast<std::uint64_t>(std::time(nullptr)));
if (!exportOutcome.ok) {
std::string err = exportOutcome.error;
return [this, err]() {
decrypt_in_progress_ = false;
decrypt_status_ = "Export failed: " + err;
decrypt_phase_ = 3;
wallet_security_workflow_.fail(err);
};
}
return [this, exportPath]() {
decrypt_step_ = 2;
decrypt_step_start_time_ = std::chrono::steady_clock::now();
decrypt_status_ = "Stopping daemon...";
auto filePlan = exportOutcome.filePlan;
return [this, filePlan]() {
wallet_security_workflow_.advanceTo(DecryptStep::StopDaemon,
services::WalletSecurityWorkflow::stepStatus(DecryptStep::StopDaemon),
std::chrono::steady_clock::now());
// Continue with step 3
worker_->post([this, exportPath]() -> rpc::RPCWorker::MainCb {
try {
rpc_->call("stop");
} catch (...) {
// stop often throws because connection drops
}
worker_->post([this, filePlan]() -> rpc::RPCWorker::MainCb {
WalletSecurityDecryptRpcAdapter decryptRpc(rpc_.get(),
[this](rpc::RPCClient& client, const char* context) {
return sendStopCommandSafely(client, context);
});
services::WalletSecurityWorkflowExecutor::stopDaemon(decryptRpc);
// Wait for daemon to fully stop
for (int i = 0; i < 30 && !shutting_down_; ++i)
std::this_thread::sleep_for(std::chrono::milliseconds(100));
return [this, exportPath]() {
decrypt_step_ = 3;
decrypt_step_start_time_ = std::chrono::steady_clock::now();
decrypt_status_ = "Backing up encrypted wallet...";
return [this, filePlan]() {
wallet_security_workflow_.advanceTo(DecryptStep::BackupWallet,
services::WalletSecurityWorkflow::stepStatus(DecryptStep::BackupWallet),
std::chrono::steady_clock::now());
// Continue with step 4 (rename)
worker_->post([this, exportPath]() -> rpc::RPCWorker::MainCb {
std::string dataDir = util::Platform::getDragonXDataDir();
std::string walletPath = dataDir + "wallet.dat";
std::string backupPath = dataDir + "wallet.dat.encrypted.bak";
std::error_code ec;
if (std::filesystem::exists(walletPath, ec)) {
std::filesystem::remove(backupPath, ec);
std::filesystem::rename(walletPath, backupPath, ec);
if (ec) {
std::string err = ec.message();
return [this, err]() {
decrypt_in_progress_ = false;
decrypt_status_ = "Failed to rename wallet.dat: " + err;
decrypt_phase_ = 3;
};
}
worker_->post([this, filePlan]() -> rpc::RPCWorker::MainCb {
WalletSecurityFileAdapter files;
auto backup = services::WalletSecurityWorkflowExecutor::backupEncryptedWallet(files, filePlan);
if (!backup.ok) {
std::string err = backup.error;
return [this, err]() {
wallet_security_workflow_.fail(err);
};
}
return [this, exportPath]() {
decrypt_step_ = 4;
decrypt_step_start_time_ = std::chrono::steady_clock::now();
decrypt_status_ = "Restarting daemon...";
return [this, exportPath = filePlan.exportPath]() {
wallet_security_workflow_.advanceTo(DecryptStep::RestartDaemon,
services::WalletSecurityWorkflow::stepStatus(DecryptStep::RestartDaemon),
std::chrono::steady_clock::now());
auto restartAndImport = [this, exportPath]() {
for (int i = 0; i < 20 && !shutting_down_; ++i)
std::this_thread::sleep_for(std::chrono::milliseconds(100));
if (shutting_down_) return;
if (isUsingEmbeddedDaemon()) {
stopEmbeddedDaemon();
if (shutting_down_) return;
for (int i = 0; i < 10 && !shutting_down_; ++i)
std::this_thread::sleep_for(std::chrono::milliseconds(100));
if (shutting_down_) return;
startEmbeddedDaemon();
}
// Wait for daemon to become available
int maxWait = 60;
bool daemonUp = false;
for (int i = 0; i < maxWait && !shutting_down_; i++) {
std::this_thread::sleep_for(std::chrono::seconds(1));
try {
rpc_->call("getinfo");
daemonUp = true;
break;
} catch (...) {}
}
if (!daemonUp) {
auto restartAndImport = [this, exportPath](const util::AsyncTaskManager::Token& token) {
WalletSecurityDaemonAdapter daemonAdapter(*this, token);
WalletSecurityDecryptRpcAdapter decryptRpc(rpc_.get(),
[this](rpc::RPCClient& client, const char* context) {
return sendStopCommandSafely(client, context);
});
auto restart = services::WalletSecurityWorkflowExecutor::restartDaemonAndWait(
daemonAdapter, decryptRpc);
if (!restart.ok) {
if (restart.error.empty()) return;
if (worker_) {
worker_->post([this]() -> rpc::RPCWorker::MainCb {
return [this]() {
decrypt_in_progress_ = false;
decrypt_status_ = "Daemon failed to restart";
decrypt_phase_ = 3;
worker_->post([this, err = restart.error]() -> rpc::RPCWorker::MainCb {
return [this, err]() {
wallet_security_workflow_.fail(err);
};
});
}
@@ -1324,9 +1482,8 @@ void App::renderDecryptWalletDialog() {
worker_->post([this]() -> rpc::RPCWorker::MainCb {
return [this]() {
// Close the decrypt dialog — user can use the wallet now
decrypt_in_progress_ = false;
wallet_security_workflow_.closeDialogForImport();
show_decrypt_dialog_ = false;
decrypt_import_active_ = true;
// Mark rescanning so status bar picks it up immediately
state_.sync.rescanning = true;
@@ -1334,13 +1491,15 @@ void App::renderDecryptWalletDialog() {
// Clear encryption state early — vault/PIN removed now,
// wallet file is already unencrypted
if (vault_ && vault_->hasVault()) {
vault_->removeVault();
}
if (settings_ && settings_->getPinEnabled()) {
settings_->setPinEnabled(false);
settings_->save();
}
services::WalletSecurityWorkflowExecutor::cleanupVaultAndPin([this]() {
if (vault_ && vault_->hasVault()) {
vault_->removeVault();
}
if (settings_ && settings_->getPinEnabled()) {
settings_->setPinEnabled(false);
settings_->save();
}
});
ui::Notifications::instance().info(
"Importing keys & rescanning blockchain — wallet is usable while this runs",
@@ -1349,32 +1508,17 @@ void App::renderDecryptWalletDialog() {
});
}
// Step 6: Import wallet in background (use full path)
// Use a SEPARATE RPC client so the main rpc_'s
// curl_mutex isn't held for the entire import duration.
// Blocking rpc_ prevents refreshData/refreshPeerInfo
// from running, which leaves the UI with no peers.
auto importRpc = std::make_unique<rpc::RPCClient>();
bool importRpcOk = importRpc->connect(
saved_config_.host, saved_config_.port,
saved_config_.rpcuser, saved_config_.rpcpassword);
if (!importRpcOk) {
// Fall back to main client if temp connect fails
importRpc.reset();
}
auto* rpcForImport = importRpc ? importRpc.get() : rpc_.get();
// Use 20-minute timeout — import + rescan can be very slow
try {
rpcForImport->call("z_importwallet", {exportPath}, 1200L);
} catch (const std::exception& e) {
std::string err = e.what();
WalletSecurityImportRpcAdapter importAdapter(rpc_.get(), saved_config_);
auto importResult = services::WalletSecurityWorkflowExecutor::importWallet(
importAdapter, exportPath);
if (!importResult.ok) {
std::string err = importResult.error;
if (worker_) {
worker_->post([this, err]() -> rpc::RPCWorker::MainCb {
return [this, err]() {
decrypt_import_active_ = false;
wallet_security_workflow_.finishImport();
ui::Notifications::instance().error(
"Key import failed: " + err +
err +
"\nEncrypted backup: wallet.dat.encrypted.bak",
12.0f);
};
@@ -1383,20 +1527,15 @@ void App::renderDecryptWalletDialog() {
return;
}
// Disconnect the temporary RPC client
if (importRpc) {
importRpc->disconnect();
importRpc.reset();
}
// Success — force full state refresh so peers,
// balances, and addresses are fetched immediately.
if (worker_) {
worker_->post([this]() -> rpc::RPCWorker::MainCb {
return [this]() {
decrypt_import_active_ = false;
wallet_security_workflow_.finishImport();
// Force address + peer refresh
invalidateAddressValidationCache();
addresses_dirty_ = true;
transactions_dirty_ = true;
last_tx_block_height_ = -1;
@@ -1414,7 +1553,7 @@ void App::renderDecryptWalletDialog() {
}
};
std::thread(restartAndImport).detach();
async_tasks_.submit("decrypt-restart-import", restartAndImport);
};
});
};
@@ -1434,7 +1573,7 @@ void App::renderDecryptWalletDialog() {
}
// ---- Phase 1: Working ----
} else if (decrypt_phase_ == 1) {
} else if (decryptState.phase == DecryptPhase::Working) {
// Step checklist
const char* stepLabels[] = {
"Unlocking wallet",
@@ -1448,17 +1587,18 @@ void App::renderDecryptWalletDialog() {
// Compute elapsed times
auto now = std::chrono::steady_clock::now();
auto stepElapsed = std::chrono::duration_cast<std::chrono::seconds>(
now - decrypt_step_start_time_).count();
now - decryptState.stepStarted).count();
auto totalElapsed = std::chrono::duration_cast<std::chrono::seconds>(
now - decrypt_overall_start_time_).count();
now - decryptState.overallStarted).count();
ImGui::Spacing();
for (int i = 0; i < numSteps; i++) {
ImGui::PushFont(Type().iconMed());
if (i < decrypt_step_) {
if (services::WalletSecurityWorkflow::stepIsComplete(decryptState.step,
services::WalletSecurityWorkflow::stepFromIndex(i))) {
// Completed
ImGui::TextColored(ImVec4(0.3f, 0.9f, 0.4f, 1.0f), ICON_MD_CHECK_CIRCLE);
} else if (i == decrypt_step_) {
} else if (i == services::WalletSecurityWorkflow::stepIndex(decryptState.step)) {
// In progress - animate
float alpha = 0.5f + 0.5f * sinf((float)ImGui::GetTime() * 4.0f);
ImGui::TextColored(ImVec4(1.0f, 0.85f, 0.0f, alpha), ICON_MD_PENDING);
@@ -1469,7 +1609,7 @@ void App::renderDecryptWalletDialog() {
ImGui::PopFont();
ImGui::SameLine();
if (i == decrypt_step_) {
if (i == services::WalletSecurityWorkflow::stepIndex(decryptState.step)) {
// Show step label with elapsed time
int mins = (int)(stepElapsed / 60);
int secs = (int)(stepElapsed % 60);
@@ -1480,7 +1620,8 @@ void App::renderDecryptWalletDialog() {
ImGui::TextColored(ImVec4(1.0f, 0.9f, 0.6f, 1.0f),
"%s... (%ds)", stepLabels[i], secs);
}
} else if (i < decrypt_step_) {
} else if (services::WalletSecurityWorkflow::stepIsComplete(decryptState.step,
services::WalletSecurityWorkflow::stepFromIndex(i))) {
ImGui::TextColored(ImVec4(0.6f, 0.8f, 0.6f, 1.0f), "%s", stepLabels[i]);
} else {
ImGui::TextDisabled("%s", stepLabels[i]);
@@ -1515,7 +1656,7 @@ void App::renderDecryptWalletDialog() {
ImGui::Spacing();
// Step-specific hints
if (decrypt_step_ == 4) {
if (decryptState.step == DecryptStep::RestartDaemon) {
ImGui::TextWrapped("Waiting for the daemon to finish starting up...");
} else {
ImGui::TextWrapped("Please wait. The daemon is exporting keys, restarting, "
@@ -1531,7 +1672,7 @@ void App::renderDecryptWalletDialog() {
}
// ---- Phase 2: Success ----
} else if (decrypt_phase_ == 2) {
} else if (decryptState.phase == DecryptPhase::Success) {
ImGui::PushFont(Type().iconLarge());
ImGui::TextColored(ImVec4(0.3f, 1.0f, 0.5f, 1.0f), ICON_MD_CHECK_CIRCLE);
ImGui::PopFont();
@@ -1549,7 +1690,7 @@ void App::renderDecryptWalletDialog() {
}
// ---- Phase 3: Error ----
} else if (decrypt_phase_ == 3) {
} else if (decryptState.phase == DecryptPhase::Error) {
ImGui::PushFont(Type().iconLarge());
ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), ICON_MD_ERROR);
ImGui::PopFont();
@@ -1557,14 +1698,12 @@ void App::renderDecryptWalletDialog() {
ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), "Decryption failed");
ImGui::Spacing();
ImGui::TextWrapped("%s", decrypt_status_.c_str());
ImGui::TextWrapped("%s", decryptState.status.c_str());
ImGui::Spacing();
float btnW = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.x) * 0.5f;
if (ImGui::Button("Try Again", ImVec2(btnW, 40))) {
decrypt_phase_ = 0;
decrypt_step_ = 0;
decrypt_status_.clear();
wallet_security_workflow_.reset();
}
ImGui::SameLine();
if (ImGui::Button("Close", ImVec2(btnW, 40))) {
@@ -1639,6 +1778,7 @@ void App::renderPinDialogs() {
worker_->post([this, passphrase, pin]() -> rpc::RPCWorker::MainCb {
// Verify passphrase via RPC (worker thread)
try {
rpc::RPCClient::TraceScope trace("Security / PIN setup");
rpc_->call("walletpassphrase", {passphrase, 5});
} catch (const std::exception& e) {
return [this]() {
@@ -1652,6 +1792,7 @@ void App::renderPinDialogs() {
// Lock wallet back
try {
rpc::RPCClient::TraceScope trace("Security / PIN setup");
rpc_->call("walletlock");
} catch (...) {}

View File

@@ -10,6 +10,7 @@
#include "rpc/rpc_worker.h"
#include "rpc/connection.h"
#include "config/settings.h"
#include "daemon/daemon_controller.h"
#include "daemon/embedded_daemon.h"
#include "ui/notifications.h"
#include "ui/material/color_theme.h"
@@ -39,13 +40,48 @@ namespace dragonx {
using json = nlohmann::json;
namespace {
struct WizardLowSpecSnapshot {
bool valid = false;
float blur = 0.0f;
float uiOp = 0.0f;
bool fx = false;
bool scanline = false;
};
struct WizardUiState {
float blur_amount = 1.5f;
bool theme_effects = true;
float ui_opacity = 1.0f;
bool low_spec = false;
bool scanline = true;
std::string balance_layout = "classic";
int language_index = 0;
bool appearance_init = false;
WizardLowSpecSnapshot low_spec_snapshot;
float card0_max_h = 0.0f;
float card1_max_h = 0.0f;
double external_last_check = -10.0;
bool daemon_prestarted = false;
};
WizardUiState s_wizardUi;
} // namespace
void App::restartWizard()
{
if (!supportsFullNodeLifecycleActions()) {
ui::Notifications::instance().warning("Lite wallet lifecycle requests are available from Settings as dry-run readiness checks");
return;
}
DEBUG_LOGF("[App] Restarting setup wizard — stopping daemon...\n");
// Reset crash counter for fresh wizard attempt
if (embedded_daemon_) {
embedded_daemon_->resetCrashCount();
if (daemon_controller_) {
daemon_controller_->resetCrashCount();
}
// Disconnect RPC
@@ -56,10 +92,11 @@ void App::restartWizard()
// Stop the embedded daemon in a background thread to avoid
// blocking the UI for up to 32 seconds (RPC stop + process wait).
if (embedded_daemon_ && isEmbeddedDaemonRunning()) {
std::thread([this]() {
if (daemon_controller_ && isEmbeddedDaemonRunning()) {
async_tasks_.submit("wizard-restart-stop-daemon", [this](const util::AsyncTaskManager::Token& token) {
if (token.cancelled()) return;
stopEmbeddedDaemon();
}).detach();
});
}
// Enter wizard — the wizard completion handler already calls
@@ -73,6 +110,7 @@ void App::restartWizard()
// ===========================================================================
void App::renderFirstRunWizard() {
auto& wizardUi = s_wizardUi;
ImGuiViewport* viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->WorkPos);
ImGui::SetNextWindowSize(viewport->WorkSize);
@@ -243,15 +281,14 @@ void App::renderFirstRunWizard() {
(textCol & 0x00FFFFFF) | IM_COL32(0,0,0,40), 1.0f * dp);
cy += 14.0f * dp;
// Statics for appearance settings
static float wiz_blur_amount = 1.5f;
static bool wiz_theme_effects = true;
static float wiz_ui_opacity = 1.0f;
static bool wiz_low_spec = false;
static bool wiz_scanline = true;
static std::string wiz_balance_layout = "classic";
static int wiz_language_index = 0;
static bool wiz_appearance_init = false;
float& wiz_blur_amount = wizardUi.blur_amount;
bool& wiz_theme_effects = wizardUi.theme_effects;
float& wiz_ui_opacity = wizardUi.ui_opacity;
bool& wiz_low_spec = wizardUi.low_spec;
bool& wiz_scanline = wizardUi.scanline;
std::string& wiz_balance_layout = wizardUi.balance_layout;
int& wiz_language_index = wizardUi.language_index;
bool& wiz_appearance_init = wizardUi.appearance_init;
if (!wiz_appearance_init) {
wiz_blur_amount = settings_->getBlurMultiplier();
wiz_theme_effects = settings_->getThemeEffectsEnabled();
@@ -398,7 +435,7 @@ void App::renderFirstRunWizard() {
// --- Low-spec mode checkbox ---
// Snapshot for restoring settings when low-spec is turned off
static struct { bool valid; float blur; float uiOp; bool fx; bool scanline; } wiz_lsSnap = {};
WizardLowSpecSnapshot& wiz_lsSnap = wizardUi.low_spec_snapshot;
ImGui::SetCursorScreenPos(ImVec2(cx, cy));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 4.0f * dp);
@@ -596,7 +633,7 @@ void App::renderFirstRunWizard() {
cy += cardPad;
// Lock card height to the tallest content ever seen
static float card0MaxH = 0.0f;
float& card0MaxH = wizardUi.card0_max_h;
card0MaxH = std::max(card0MaxH, cy - card0Top);
card0Bot = card0Top + card0MaxH;
@@ -737,6 +774,8 @@ void App::renderFirstRunWizard() {
auto finalProg = bootstrap_->getProgress();
if (finalProg.state == util::Bootstrap::State::Completed) {
bootstrap_.reset();
// Reconcile the preserved wallet.dat against the new chain once the daemon is up.
markPostBootstrapRescanPending();
wizard_phase_ = WizardPhase::EncryptOffer;
} else {
wizard_phase_ = WizardPhase::BootstrapFailed;
@@ -772,21 +811,16 @@ void App::renderFirstRunWizard() {
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant()));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnPrimary()));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp);
ImGui::BeginDisabled(!supportsFullNodeLifecycleActions());
if (ImGui::Button("Retry##bs", ImVec2(btnW2, btnH2))) {
// Stop embedded daemon before bootstrap to avoid chain data corruption
if (isEmbeddedDaemonRunning()) {
DEBUG_LOGF("[Wizard] Stopping embedded daemon before bootstrap retry...\n");
if (rpc_ && rpc_->isConnected()) {
try { rpc_->call("stop"); } catch (...) {}
rpc_->disconnect();
}
onDisconnected("Bootstrap retry");
}
stopDaemonForBootstrap();
bootstrap_ = std::make_unique<util::Bootstrap>();
std::string dataDir = util::Platform::getDragonXDataDir();
bootstrap_->start(dataDir);
wizard_phase_ = WizardPhase::BootstrapInProgress;
}
ImGui::EndDisabled();
ImGui::PopStyleVar();
ImGui::PopStyleColor(3);
@@ -808,17 +842,23 @@ void App::renderFirstRunWizard() {
if (isFocused) {
static std::atomic<bool> s_extCached{false};
static std::atomic<bool> s_checkInFlight{false};
static double s_extLastCheck = -10.0;
double& s_extLastCheck = wizardUi.external_last_check;
double now = ImGui::GetTime();
if (now - s_extLastCheck >= 2.0 && !s_checkInFlight.load()) {
s_extLastCheck = now;
bool embeddedRunning = isEmbeddedDaemonRunning();
s_checkInFlight.store(true);
std::thread([embeddedRunning]() {
async_tasks_.submit("wizard-external-daemon-check", [embeddedRunning](const util::AsyncTaskManager::Token& token) {
if (token.cancelled()) {
s_checkInFlight.store(false);
return;
}
bool inUse = daemon::EmbeddedDaemon::isRpcPortInUse();
s_extCached.store(inUse && !embeddedRunning);
if (!token.cancelled()) {
s_extCached.store(inUse && !embeddedRunning);
}
s_checkInFlight.store(false);
}).detach();
});
}
externalRunning = s_extCached.load();
}
@@ -859,19 +899,19 @@ void App::renderFirstRunWizard() {
if (ImGui::Button("Stop Daemon##wiz", ImVec2(stopW, btnH2))) {
wizard_stopping_external_ = true;
wizard_stop_status_ = "Sending stop command...";
if (wizard_stop_thread_.joinable()) wizard_stop_thread_.join();
wizard_stop_thread_ = std::thread([this]() {
async_tasks_.submit("wizard-stop-external-daemon", [this](const util::AsyncTaskManager::Token& token) {
auto config = rpc::Connection::autoDetectConfig();
if (!config.rpcuser.empty() && !config.rpcpassword.empty()) {
auto tmp_rpc = std::make_unique<rpc::RPCClient>();
if (tmp_rpc->connect(config.host, config.port,
config.rpcuser, config.rpcpassword)) {
try { tmp_rpc->call("stop"); } catch (...) {}
config.rpcuser, config.rpcpassword,
config.use_tls)) {
sendStopCommandSafely(*tmp_rpc, "Wizard external daemon stop");
tmp_rpc->disconnect();
}
}
wizard_stop_status_ = "Waiting for daemon to shut down...";
for (int i = 0; i < 60; i++) {
for (int i = 0; i < 60 && !token.cancelled(); i++) {
std::this_thread::sleep_for(std::chrono::seconds(1));
if (!daemon::EmbeddedDaemon::isRpcPortInUse()) {
wizard_stop_status_ = "Daemon stopped.";
@@ -879,6 +919,7 @@ void App::renderFirstRunWizard() {
return;
}
}
if (token.cancelled()) return;
wizard_stop_status_ = "Daemon did not stop — try manually.";
wizard_stopping_external_ = false;
});
@@ -953,21 +994,16 @@ void App::renderFirstRunWizard() {
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant()));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnPrimary()));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp);
ImGui::BeginDisabled(!supportsFullNodeLifecycleActions());
if (ImGui::Button("Download##bs", ImVec2(dlBtnW, btnH2))) {
// Stop embedded daemon before bootstrap to avoid chain data corruption
if (isEmbeddedDaemonRunning()) {
DEBUG_LOGF("[Wizard] Stopping embedded daemon before bootstrap...\n");
if (rpc_ && rpc_->isConnected()) {
try { rpc_->call("stop"); } catch (...) {}
rpc_->disconnect();
}
onDisconnected("Bootstrap");
}
stopDaemonForBootstrap();
bootstrap_ = std::make_unique<util::Bootstrap>();
std::string dataDir = util::Platform::getDragonXDataDir();
bootstrap_->start(dataDir);
wizard_phase_ = WizardPhase::BootstrapInProgress;
}
ImGui::EndDisabled();
ImGui::PopStyleVar();
ImGui::PopStyleColor(3);
@@ -977,23 +1013,18 @@ void App::renderFirstRunWizard() {
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(ui::material::PrimaryVariant()));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(ui::material::OnSurface()));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 8.0f * dp);
ImGui::BeginDisabled(!supportsFullNodeLifecycleActions());
if (ImGui::Button("Mirror##bs_mirror", ImVec2(mirrorW, btnH2))) {
if (isEmbeddedDaemonRunning()) {
DEBUG_LOGF("[Wizard] Stopping embedded daemon before bootstrap (mirror)...\n");
if (rpc_ && rpc_->isConnected()) {
try { rpc_->call("stop"); } catch (...) {}
rpc_->disconnect();
}
onDisconnected("Bootstrap");
}
stopDaemonForBootstrap();
bootstrap_ = std::make_unique<util::Bootstrap>();
std::string dataDir = util::Platform::getDragonXDataDir();
std::string mirrorUrl = std::string(util::Bootstrap::kMirrorUrl) + "/" + util::Bootstrap::kZipName;
bootstrap_->start(dataDir, mirrorUrl);
wizard_phase_ = WizardPhase::BootstrapInProgress;
}
ImGui::EndDisabled();
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Download from mirror (bootstrap2.dragonx.is).\nUse this if the main download is slow or failing.");
ui::material::Tooltip("Download from mirror (bootstrap2.dragonx.is).\nUse this if the main download is slow or failing.");
}
ImGui::PopStyleVar();
ImGui::PopStyleColor(3);
@@ -1012,7 +1043,7 @@ void App::renderFirstRunWizard() {
cy += cardPad;
// Lock card height to the tallest content ever seen (but not when collapsed)
static float card1MaxH = 0.0f;
float& card1MaxH = wizardUi.card1_max_h;
if (isCollapsed) {
card1Bot = card1Top + (cy - card1Top);
} else {
@@ -1037,7 +1068,7 @@ void App::renderFirstRunWizard() {
// Pre-start daemon when encrypt card becomes focused so it's ready
// by the time the user finishes typing their passphrase
if (isFocused) {
static bool wiz_daemon_prestarted = false;
bool& wiz_daemon_prestarted = wizardUi.daemon_prestarted;
if (!wiz_daemon_prestarted) {
wiz_daemon_prestarted = true;
if (!state_.connected && isUsingEmbeddedDaemon() && !isEmbeddedDaemonRunning()) {
@@ -1281,10 +1312,9 @@ void App::renderFirstRunWizard() {
ImGui::BeginDisabled(!canEncrypt);
if (ImGui::Button("Encrypt & Continue##wiz", ImVec2(encBtnW, btnH2))) {
// Save passphrase + optional PIN for background processing
deferred_encrypt_passphrase_ = std::string(encrypt_pass_buf_);
if (pinEntered && pinOk)
deferred_encrypt_pin_ = pinStr;
deferred_encrypt_pending_ = true;
wallet_security_.beginDeferredEncryption(
std::string(encrypt_pass_buf_),
(pinEntered && pinOk) ? pinStr : std::string());
// Clear sensitive buffers
memset(encrypt_pass_buf_, 0, sizeof(encrypt_pass_buf_));

1855
src/chat/chat_protocol.cpp Normal file

File diff suppressed because it is too large Load Diff

586
src/chat/chat_protocol.h Normal file
View File

@@ -0,0 +1,586 @@
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#ifndef DRAGONX_ENABLE_CHAT
#define DRAGONX_ENABLE_CHAT 0
#endif
namespace dragonx::chat {
enum class HushChatHeaderType {
Message,
ContactRequest
};
struct HushChatHeader {
int header_number = 0;
int version = 0;
std::string reply_zaddr;
std::string conversation_id;
HushChatHeaderType type = HushChatHeaderType::Message;
std::string secretstream_header_hex;
std::string public_key_hex;
};
struct HushChatHeaderParseResult {
bool ok = false;
HushChatHeader header;
std::string error;
};
struct HushChatMemoOutput {
std::size_t position = 0;
std::string memo;
};
struct HushChatMemoPair {
HushChatHeader header;
std::size_t header_position = 0;
std::size_t payload_position = 0;
std::string payload_memo;
};
enum class HushChatMemoGroupingIssue {
InvalidHeader,
MissingPayload,
DuplicateHeader,
OversizedMemo
};
struct HushChatMemoGroupingIssueInfo {
HushChatMemoGroupingIssue issue = HushChatMemoGroupingIssue::InvalidHeader;
std::size_t position = 0;
std::string detail;
};
struct HushChatMemoGroupingResult {
std::vector<HushChatMemoPair> pairs;
std::vector<HushChatMemoGroupingIssueInfo> issues;
std::size_t ignored_memo_count = 0;
};
struct HushChatTransactionInput {
std::string txid;
std::vector<HushChatMemoOutput> outputs;
};
struct HushChatTransactionMetadata {
std::string txid;
HushChatHeaderType type = HushChatHeaderType::Message;
std::string conversation_id;
std::string reply_zaddr;
std::size_t header_position = 0;
std::size_t payload_position = 0;
std::size_t payload_size = 0;
};
struct HushChatTransactionExtractionResult {
bool feature_enabled = false;
std::vector<HushChatTransactionMetadata> metadata;
std::vector<HushChatMemoGroupingIssueInfo> issues;
std::size_t ignored_memo_count = 0;
};
enum class HushChatDecryptPreflightError {
None,
FeatureDisabled,
NonMessageHeader,
InvalidHeaderNumber,
UnsupportedVersion,
MissingReplyAddress,
MissingConversationId,
InvalidSecretstreamHeader,
InvalidPublicKey,
EmptyCiphertext,
OversizedCiphertext,
OddLengthCiphertext,
InvalidCiphertextHex,
TruncatedCiphertext
};
struct HushChatDecryptPreflightInput {
HushChatHeader header;
std::string ciphertext_hex;
};
struct HushChatDecryptPreflightResult {
bool ok = false;
bool feature_enabled = false;
HushChatDecryptPreflightError error = HushChatDecryptPreflightError::None;
const char* error_name = "None";
std::size_t ciphertext_size = 0;
};
enum class HushChatHexDecodeError {
None,
Empty,
OddLength,
InvalidHex,
UnexpectedByteLength
};
struct HushChatHexDecodeResult {
bool ok = false;
HushChatHexDecodeError error = HushChatHexDecodeError::None;
const char* error_name = "None";
std::vector<unsigned char> bytes;
};
enum class HushChatDecryptDirection {
Incoming,
Outgoing
};
enum class HushChatSessionKeySelection {
ClientRx,
ServerTx
};
enum class HushChatDecryptInputError {
None,
FeatureDisabled,
InvalidStoredChatKey,
DecryptPreflightFailed,
InvalidPeerPublicKey,
InvalidStreamHeader,
InvalidCiphertext
};
struct HushChatDecryptInputMaterial {
std::string stored_chat_key_hex;
HushChatHeader header;
std::string ciphertext_hex;
HushChatDecryptDirection direction = HushChatDecryptDirection::Incoming;
std::string peer_public_key_hex;
};
struct HushChatPreparedDecryptInput {
std::vector<unsigned char> stored_chat_key_bytes;
std::vector<unsigned char> seed_bytes;
std::vector<unsigned char> peer_public_key_bytes;
std::vector<unsigned char> stream_header_bytes;
std::vector<unsigned char> ciphertext_bytes;
HushChatDecryptDirection direction = HushChatDecryptDirection::Incoming;
HushChatSessionKeySelection session_key_selection = HushChatSessionKeySelection::ClientRx;
std::size_t plaintext_capacity = 0;
};
struct HushChatDecryptInputPreparationResult {
bool ok = false;
bool feature_enabled = false;
HushChatDecryptInputError error = HushChatDecryptInputError::None;
const char* error_name = "None";
HushChatHexDecodeError hex_error = HushChatHexDecodeError::None;
HushChatDecryptPreflightError preflight_error = HushChatDecryptPreflightError::None;
HushChatPreparedDecryptInput prepared;
};
struct HushChatDecryptFixtureReadinessResult {
bool ready = false;
std::size_t stored_chat_key_size = 0;
std::size_t seed_size = 0;
std::size_t peer_public_key_size = 0;
std::size_t stream_header_size = 0;
std::size_t ciphertext_size = 0;
std::size_t plaintext_capacity = 0;
HushChatSessionKeySelection session_key_selection = HushChatSessionKeySelection::ClientRx;
};
enum class HushChatCompatibilityFixtureError {
None,
FeatureDisabled,
MissingFixtureId,
InvalidLocalPublicKey,
InvalidPeerPublicKey,
InvalidHeaderMemo,
InvalidMemoPair,
NonMemoHeader,
HeaderPublicKeyMismatch,
DecryptInputFailed,
NotFixtureReady,
ExpectedStoredChatKeyLengthMismatch,
ExpectedSeedLengthMismatch,
ExpectedLocalPublicKeyLengthMismatch,
ExpectedPeerPublicKeyLengthMismatch,
ExpectedStreamHeaderLengthMismatch,
ExpectedCiphertextLengthMismatch,
ExpectedPlaintextLengthMismatch,
ExpectedRoleMismatch,
InvalidPlaintextHash
};
struct HushChatCompatibilityFixture {
std::string fixture_id;
std::string stored_chat_key_hex;
std::string local_public_key_hex;
std::string peer_public_key_hex;
std::string header_memo;
std::string ciphertext_memo;
HushChatDecryptDirection direction = HushChatDecryptDirection::Incoming;
HushChatSessionKeySelection expected_session_key_selection = HushChatSessionKeySelection::ClientRx;
std::size_t expected_stored_chat_key_size = 32;
std::size_t expected_seed_size = 32;
std::size_t expected_local_public_key_size = 32;
std::size_t expected_peer_public_key_size = 32;
std::size_t expected_stream_header_size = 24;
std::size_t expected_ciphertext_size = 0;
std::size_t expected_plaintext_size = 0;
std::string expected_plaintext_hash_hex;
};
struct HushChatCompatibilityFixtureVerificationResult {
bool ok = false;
bool feature_enabled = false;
HushChatCompatibilityFixtureError error = HushChatCompatibilityFixtureError::None;
const char* error_name = "None";
HushChatHexDecodeError hex_error = HushChatHexDecodeError::None;
HushChatDecryptInputError decrypt_input_error = HushChatDecryptInputError::None;
HushChatDecryptPreflightError preflight_error = HushChatDecryptPreflightError::None;
HushChatHeader header;
HushChatDecryptInputPreparationResult preparation;
HushChatDecryptFixtureReadinessResult readiness;
std::size_t local_public_key_size = 0;
std::size_t peer_public_key_size = 0;
std::size_t plaintext_hash_size = 0;
};
enum class HushChatCompatibilityFixtureKind {
IncomingMemo,
OutgoingMemo,
SeedPublicKeyProjection,
CorruptedAuthFailure,
ContactExclusion
};
enum class HushChatCompatibilityFixtureFileStatus {
Pending,
Ready
};
enum class HushChatCompatibilityFixtureFileError {
None,
FeatureDisabled,
InvalidJson,
JsonNotObject,
InvalidSchema,
MissingKind,
UnknownKind,
MissingStatus,
UnknownStatus,
MissingFixtureId,
MissingPendingReason,
MissingFixtureObject,
InvalidFixtureField,
FixtureVerificationFailed,
ContactFixtureNotExcluded,
FileReadFailed
};
struct HushChatCompatibilityFixtureFile {
std::string schema;
HushChatCompatibilityFixtureKind kind = HushChatCompatibilityFixtureKind::IncomingMemo;
HushChatCompatibilityFixtureFileStatus status = HushChatCompatibilityFixtureFileStatus::Pending;
std::string fixture_id;
std::string pending_reason;
HushChatCompatibilityFixture fixture;
};
struct HushChatCompatibilityFixtureFileParseResult {
bool ok = false;
bool feature_enabled = false;
bool pending = false;
bool verified = false;
bool excluded_from_decrypt = false;
HushChatCompatibilityFixtureFileError error = HushChatCompatibilityFixtureFileError::None;
const char* error_name = "None";
HushChatCompatibilityFixtureFile file;
HushChatCompatibilityFixtureVerificationResult verification;
};
enum class HushChatSeedPublicKeyProjectionError {
None,
FeatureDisabled,
MissingFixtureId,
InvalidStoredChatKey,
InvalidLocalPublicKey,
ExpectedStoredChatKeyLengthMismatch,
ExpectedSeedLengthMismatch,
ExpectedLocalPublicKeyLengthMismatch,
SodiumInitializationFailed,
KeypairProjectionFailed,
ProjectedPublicKeyMismatch
};
struct HushChatSeedPublicKeyProjectionResult {
bool ok = false;
bool feature_enabled = false;
HushChatSeedPublicKeyProjectionError error = HushChatSeedPublicKeyProjectionError::None;
const char* error_name = "None";
HushChatHexDecodeError hex_error = HushChatHexDecodeError::None;
std::size_t stored_chat_key_size = 0;
std::size_t seed_size = 0;
std::size_t local_public_key_size = 0;
std::size_t projected_public_key_size = 0;
};
enum class HushChatCorruptedAuthFailureReadinessError {
None,
FeatureDisabled,
FixturePending,
WrongFixtureKind,
FixtureNotVerified,
SeedProjectionNotVerified
};
struct HushChatCorruptedAuthFailureReadinessResult {
bool ok = false;
bool feature_enabled = false;
bool structurally_ready_for_future_auth_check = false;
bool requires_future_secretstream_auth_failure = false;
bool decrypted = false;
bool authenticated = false;
HushChatCorruptedAuthFailureReadinessError error = HushChatCorruptedAuthFailureReadinessError::None;
const char* error_name = "None";
};
enum class HushChatCompatibilityFixtureImportError {
None,
FeatureDisabled,
MissingRequiredKind,
DuplicateKind,
FixtureLoadFailed,
FixtureKindMismatch,
FixturePending,
FixtureInvalid,
FixtureNotVerified,
SeedProjectionFailed,
AuthFailureScaffoldFailed,
ContactFixtureNotExcluded
};
struct HushChatCompatibilityFixtureImportCandidate {
HushChatCompatibilityFixtureKind expected_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
std::string path;
};
struct HushChatCompatibilityFixtureImportItem {
HushChatCompatibilityFixtureKind expected_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
HushChatCompatibilityFixtureKind loaded_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
std::string path;
bool supplied = false;
bool pending = false;
bool replacement_eligible = false;
bool seed_projection_verified = false;
bool future_auth_failure_required = false;
bool structurally_ready_for_future_auth_check = false;
HushChatCompatibilityFixtureImportError error = HushChatCompatibilityFixtureImportError::None;
const char* error_name = "None";
HushChatCompatibilityFixtureFileParseResult parsed;
HushChatSeedPublicKeyProjectionResult seed_projection;
HushChatCorruptedAuthFailureReadinessResult auth_failure_readiness;
};
struct HushChatCompatibilityFixtureImportChecklistResult {
bool ok = false;
bool feature_enabled = false;
bool replacement_ready = false;
HushChatCompatibilityFixtureImportError error = HushChatCompatibilityFixtureImportError::None;
const char* error_name = "None";
std::size_t required_count = 0;
std::size_t supplied_count = 0;
std::size_t missing_count = 0;
std::size_t pending_count = 0;
std::size_t verified_count = 0;
std::size_t seed_projection_verified_count = 0;
std::size_t future_auth_failure_required_count = 0;
std::size_t auth_failure_structural_ready_count = 0;
std::size_t excluded_count = 0;
std::size_t rejected_count = 0;
std::vector<HushChatCompatibilityFixtureImportItem> items;
};
struct HushChatCompatibilityFixtureReplacementReportItem {
HushChatCompatibilityFixtureKind expected_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
HushChatCompatibilityFixtureKind loaded_kind = HushChatCompatibilityFixtureKind::IncomingMemo;
std::string path;
bool supplied = false;
bool pending = false;
bool replacement_eligible = false;
bool refused = true;
bool seed_projection_verified = false;
bool future_auth_failure_required = false;
bool structurally_ready_for_future_auth_check = false;
bool cont_excluded = false;
bool decrypted = false;
bool authenticated = false;
HushChatCompatibilityFixtureImportError error = HushChatCompatibilityFixtureImportError::None;
const char* error_name = "None";
};
struct HushChatCompatibilityFixtureReplacementDryRunResult {
bool ok = false;
bool feature_enabled = false;
bool dry_run_only = true;
bool redacted_report = true;
bool would_replace = false;
bool replacement_refused = true;
HushChatCompatibilityFixtureImportError error = HushChatCompatibilityFixtureImportError::None;
const char* error_name = "None";
std::size_t required_count = 0;
std::size_t supplied_count = 0;
std::size_t missing_count = 0;
std::size_t pending_count = 0;
std::size_t verified_count = 0;
std::size_t seed_projection_verified_count = 0;
std::size_t future_auth_failure_required_count = 0;
std::size_t auth_failure_structural_ready_count = 0;
std::size_t excluded_count = 0;
std::size_t rejected_count = 0;
std::vector<HushChatCompatibilityFixtureReplacementReportItem> report_items;
};
enum class HushChatCaptureManifestError {
None,
FeatureDisabled,
FileReadFailed,
InvalidJson,
JsonNotObject,
InvalidSchema,
MissingManifestId,
MissingStatus,
UnknownStatus,
MissingFixtureDirectory,
MissingDryRunCommand,
InvalidDryRunCommand,
MissingProvenance,
MissingSourceClient,
InvalidSourceClient,
MissingSourceClientVersion,
MissingCaptureDate,
MissingNetwork,
MissingCaptureMethod,
MissingHandling,
MissingHandlingFlag,
HandlingFlagNotTrue,
MissingCategories,
InvalidCategoryEntry,
UnknownCategory,
DuplicateCategory,
MissingRequiredCategory,
ProhibitedFieldPresent
};
enum class HushChatCaptureManifestStatus {
Staged
};
struct HushChatCaptureManifestCategoryReport {
HushChatCompatibilityFixtureKind kind = HushChatCompatibilityFixtureKind::IncomingMemo;
std::string staged_filename;
bool declared = false;
};
struct HushChatCaptureManifestValidationResult {
bool ok = false;
bool feature_enabled = false;
bool redacted_report = true;
bool validates_provenance_only = true;
bool no_sensitive_material_declared = false;
bool has_dry_run_command = false;
HushChatCaptureManifestError error = HushChatCaptureManifestError::None;
const char* error_name = "None";
HushChatCaptureManifestStatus status = HushChatCaptureManifestStatus::Staged;
std::string manifest_path;
std::string fixture_directory;
std::size_t required_count = 0;
std::size_t declared_count = 0;
std::size_t missing_count = 0;
std::size_t duplicate_count = 0;
std::size_t prohibited_field_count = 0;
std::size_t handling_flag_count = 0;
std::vector<HushChatCaptureManifestCategoryReport> categories;
};
constexpr int kHushChatSupportedVersion = 0;
constexpr std::size_t kHushChatMemoByteLimit = 512;
constexpr std::size_t kHushChatPublicKeyHexLength = 64;
constexpr std::size_t kHushChatSecretstreamHeaderHexLength = 48;
constexpr std::size_t kHushChatSecretstreamABytes = 17;
constexpr std::size_t kHushChatStoredChatKeyByteLength = 32;
constexpr std::size_t kHushChatStoredChatKeyHexLength = kHushChatStoredChatKeyByteLength * 2;
constexpr std::size_t kHushChatSeedByteLength = 32;
constexpr std::size_t kHushChatPublicKeyByteLength = kHushChatPublicKeyHexLength / 2;
constexpr std::size_t kHushChatSecretstreamHeaderByteLength = kHushChatSecretstreamHeaderHexLength / 2;
constexpr const char* kHushChatCompatibilityFixtureSchema = "dragonx.hushchat.compat-fixture.v1";
constexpr const char* kHushChatCaptureManifestSchema = "dragonx.hushchat.capture-manifest.v1";
constexpr bool hushChatFeatureEnabledAtBuild()
{
return DRAGONX_ENABLE_CHAT != 0;
}
HushChatHeaderParseResult parseHushChatHeaderMemo(const std::string& memo);
HushChatMemoGroupingResult groupHushChatMemoOutputs(const std::vector<HushChatMemoOutput>& outputs);
HushChatTransactionExtractionResult extractHushChatTransactionMetadata(
const HushChatTransactionInput& transaction,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatDecryptPreflightResult validateHushChatMemoDecryptPreflight(
const HushChatDecryptPreflightInput& input,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatHexDecodeResult decodeHushChatHexBytes(const std::string& hex,
std::size_t expectedByteLength);
HushChatDecryptInputPreparationResult prepareHushChatDecryptInput(
const HushChatDecryptInputMaterial& material,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatDecryptFixtureReadinessResult inspectHushChatDecryptFixtureReadiness(
const HushChatPreparedDecryptInput& prepared);
HushChatSessionKeySelection hushChatSessionKeySelectionForDirection(HushChatDecryptDirection direction);
HushChatCompatibilityFixtureVerificationResult verifyHushChatCompatibilityFixture(
const HushChatCompatibilityFixture& fixture,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCompatibilityFixtureFileParseResult parseHushChatCompatibilityFixtureFile(
const std::string& jsonText,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCompatibilityFixtureFileParseResult loadHushChatCompatibilityFixtureFile(
const std::string& path,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatSeedPublicKeyProjectionResult verifyHushChatSeedPublicKeyProjection(
const HushChatCompatibilityFixture& fixture,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCorruptedAuthFailureReadinessResult inspectHushChatCorruptedAuthFailureReadiness(
const HushChatCompatibilityFixtureFileParseResult& parsed,
const HushChatSeedPublicKeyProjectionResult& seedProjection,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
std::vector<HushChatCompatibilityFixtureKind> hushChatRequiredCompatibilityFixtureKinds();
HushChatCompatibilityFixtureImportChecklistResult inspectHushChatCompatibilityFixtureImportChecklist(
const std::vector<HushChatCompatibilityFixtureImportCandidate>& candidates,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCompatibilityFixtureReplacementDryRunResult inspectHushChatCompatibilityFixtureReplacementDryRun(
const std::vector<HushChatCompatibilityFixtureImportCandidate>& candidates,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCaptureManifestValidationResult validateHushChatCaptureManifest(
const std::string& jsonText,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
HushChatCaptureManifestValidationResult loadHushChatCaptureManifestFile(
const std::string& path,
bool featureEnabled = hushChatFeatureEnabledAtBuild());
const char* hushChatHeaderTypeName(HushChatHeaderType type);
const char* hushChatMemoGroupingIssueName(HushChatMemoGroupingIssue issue);
const char* hushChatDecryptPreflightErrorName(HushChatDecryptPreflightError error);
const char* hushChatHexDecodeErrorName(HushChatHexDecodeError error);
const char* hushChatDecryptDirectionName(HushChatDecryptDirection direction);
const char* hushChatSessionKeySelectionName(HushChatSessionKeySelection selection);
const char* hushChatDecryptInputErrorName(HushChatDecryptInputError error);
const char* hushChatCompatibilityFixtureErrorName(HushChatCompatibilityFixtureError error);
const char* hushChatCompatibilityFixtureKindName(HushChatCompatibilityFixtureKind kind);
const char* hushChatCompatibilityFixtureFileStatusName(HushChatCompatibilityFixtureFileStatus status);
const char* hushChatCompatibilityFixtureFileErrorName(HushChatCompatibilityFixtureFileError error);
const char* hushChatSeedPublicKeyProjectionErrorName(HushChatSeedPublicKeyProjectionError error);
const char* hushChatCorruptedAuthFailureReadinessErrorName(HushChatCorruptedAuthFailureReadinessError error);
const char* hushChatCompatibilityFixtureImportErrorName(HushChatCompatibilityFixtureImportError error);
const char* hushChatCaptureManifestErrorName(HushChatCaptureManifestError error);
} // namespace dragonx::chat

View File

@@ -11,8 +11,10 @@
#include <nlohmann/json.hpp>
#include <fstream>
#include <filesystem>
#include <ctime>
#include "../util/logger.h"
#include "../util/platform.h"
#ifdef _WIN32
#include <shlobj.h>
@@ -30,12 +32,39 @@ namespace config {
Settings::Settings() = default;
Settings::~Settings() = default;
namespace {
Settings::LiteServerSelectionPreferenceMode parseLiteServerSelectionPreferenceMode(
const json& value)
{
if (!value.is_string()) return Settings::LiteServerSelectionPreferenceMode::Sticky;
const std::string mode = value.get<std::string>();
if (mode == "random" || mode == "Random") {
return Settings::LiteServerSelectionPreferenceMode::Random;
}
return Settings::LiteServerSelectionPreferenceMode::Sticky;
}
const char* liteServerSelectionPreferenceModeName(
Settings::LiteServerSelectionPreferenceMode mode)
{
switch (mode) {
case Settings::LiteServerSelectionPreferenceMode::Sticky:
return "sticky";
case Settings::LiteServerSelectionPreferenceMode::Random:
return "random";
}
return "sticky";
}
} // namespace
std::string Settings::getDefaultPath()
{
#ifdef _WIN32
char path[MAX_PATH];
if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) {
std::string dir = std::string(path) + "\\ObsidianDragon";
std::string dir = std::string(path) + "\\" DRAGONX_APP_NAME;
fs::create_directories(dir);
return dir + "\\settings.json";
}
@@ -46,7 +75,7 @@ std::string Settings::getDefaultPath()
struct passwd* pw = getpwuid(getuid());
home = pw->pw_dir;
}
std::string dir = std::string(home) + "/Library/Application Support/ObsidianDragon";
std::string dir = std::string(home) + "/Library/Application Support/" DRAGONX_APP_NAME;
fs::create_directories(dir);
return dir + "/settings.json";
#else
@@ -55,7 +84,7 @@ std::string Settings::getDefaultPath()
struct passwd* pw = getpwuid(getuid());
home = pw->pw_dir;
}
std::string dir = std::string(home) + "/.config/ObsidianDragon";
std::string dir = std::string(home) + "/.config/" DRAGONX_APP_NAME;
fs::create_directories(dir);
return dir + "/settings.json";
#endif
@@ -136,6 +165,8 @@ bool Settings::load(const std::string& path)
m.icon = meta["icon"].get<std::string>();
if (meta.contains("order") && meta["order"].is_number_integer())
m.sortOrder = meta["order"].get<int>();
if (meta.contains("mining") && meta["mining"].is_boolean())
m.mining = meta["mining"].get<bool>();
address_meta_[addr] = m;
}
}
@@ -146,6 +177,66 @@ bool Settings::load(const std::string& path)
if (j.contains("keep_daemon_running")) keep_daemon_running_ = j["keep_daemon_running"].get<bool>();
if (j.contains("stop_external_daemon")) stop_external_daemon_ = j["stop_external_daemon"].get<bool>();
if (j.contains("max_connections")) max_connections_ = j["max_connections"].get<int>();
if (j.contains("lite_wallet") && j["lite_wallet"].is_object()) {
const auto& lite = j["lite_wallet"];
if (lite.contains("server_selection_mode")) {
lite_server_selection_mode_ = parseLiteServerSelectionPreferenceMode(
lite["server_selection_mode"]);
}
if (lite.contains("sticky_server_url") && lite["sticky_server_url"].is_string()) {
lite_sticky_server_url_ = lite["sticky_server_url"].get<std::string>();
}
if (lite.contains("chain_name") && lite["chain_name"].is_string()) {
lite_chain_name_ = lite["chain_name"].get<std::string>();
}
// Migration: the SDXL backend only accepts main/test/regtest and hard-panics
// (process abort) on any other chain name. Older builds persisted the "DRAGONX"
// ticker here, which crashed the lite backend on launch. Rewrite any invalid
// value to "main" and flag a re-save so the corrected setting persists.
if (lite_chain_name_ != "main" && lite_chain_name_ != "test" &&
lite_chain_name_ != "regtest") {
lite_chain_name_ = "main";
needs_upgrade_save_ = true;
}
if (lite.contains("random_selection_seed") && lite["random_selection_seed"].is_number_unsigned()) {
lite_random_selection_seed_ = lite["random_selection_seed"].get<std::size_t>();
} else if (lite.contains("random_selection_seed") && lite["random_selection_seed"].is_number_integer()) {
const auto seed = lite["random_selection_seed"].get<long long>();
lite_random_selection_seed_ = seed > 0 ? static_cast<std::size_t>(seed) : 0;
}
if (lite.contains("persist_selected_server") && lite["persist_selected_server"].is_boolean()) {
lite_persist_selected_server_ = lite["persist_selected_server"].get<bool>();
}
if (lite.contains("servers") && lite["servers"].is_array()) {
lite_servers_.clear();
for (const auto& server : lite["servers"]) {
if (!server.is_object()) continue;
LiteServerPreference preference;
if (server.contains("url") && server["url"].is_string()) {
preference.url = server["url"].get<std::string>();
}
if (server.contains("label") && server["label"].is_string()) {
preference.label = server["label"].get<std::string>();
}
if (server.contains("enabled") && server["enabled"].is_boolean()) {
preference.enabled = server["enabled"].get<bool>();
}
lite_servers_.push_back(preference);
}
}
if (lite.contains("rollout_override") && lite["rollout_override"].is_string()) {
const auto v = lite["rollout_override"].get<std::string>();
lite_rollout_override_ = (v == "force_on" || v == "force_off") ? v : "auto";
}
if (lite.contains("install_id") && lite["install_id"].is_string()) {
lite_install_id_ = lite["install_id"].get<std::string>();
}
if (lite.contains("hidden_servers") && lite["hidden_servers"].is_array()) {
lite_hidden_servers_.clear();
for (const auto& u : lite["hidden_servers"])
if (u.is_string()) lite_hidden_servers_.insert(u.get<std::string>());
}
}
if (j.contains("verbose_logging")) verbose_logging_ = j["verbose_logging"].get<bool>();
if (j.contains("debug_categories") && j["debug_categories"].is_array()) {
debug_categories_.clear();
@@ -167,6 +258,7 @@ bool Settings::load(const std::string& path)
if (j.contains("pool_hugepages")) pool_hugepages_ = j["pool_hugepages"].get<bool>();
if (j.contains("pool_mode")) pool_mode_ = j["pool_mode"].get<bool>();
if (j.contains("mine_when_idle")) mine_when_idle_ = j["mine_when_idle"].get<bool>();
if (j.contains("xmrig_version")) xmrig_version_ = j["xmrig_version"].get<std::string>();
if (j.contains("mine_idle_delay")) mine_idle_delay_= std::max(30, j["mine_idle_delay"].get<int>());
if (j.contains("idle_thread_scaling")) idle_thread_scaling_ = j["idle_thread_scaling"].get<bool>();
if (j.contains("idle_threads_active")) idle_threads_active_ = j["idle_threads_active"].get<int>();
@@ -201,6 +293,17 @@ bool Settings::load(const std::string& path)
return true;
} catch (const std::exception& e) {
DEBUG_LOGF("Failed to parse settings: %s\n", e.what());
// The file exists but is unparseable (truncated/corrupt). Quarantine it so the
// next save() doesn't silently overwrite it with defaults — the user's data stays
// recoverable. Proceed with in-memory defaults.
file.close();
std::error_code ec;
const std::string quarantine =
path + ".corrupt-" + std::to_string(static_cast<long long>(std::time(nullptr)));
fs::rename(path, quarantine, ec);
if (!ec) {
DEBUG_LOGF("Quarantined corrupt settings to %s\n", quarantine.c_str());
}
return false;
}
}
@@ -246,11 +349,12 @@ bool Settings::save(const std::string& path)
{
json meta_obj = json::object();
for (const auto& [addr, m] : address_meta_) {
if (m.label.empty() && m.icon.empty() && m.sortOrder < 0) continue;
if (m.label.empty() && m.icon.empty() && m.sortOrder < 0 && !m.mining) continue;
json entry = json::object();
if (!m.label.empty()) entry["label"] = m.label;
if (!m.icon.empty()) entry["icon"] = m.icon;
if (m.sortOrder >= 0) entry["order"] = m.sortOrder;
if (m.mining) entry["mining"] = true;
meta_obj[addr] = entry;
}
j["address_meta"] = meta_obj;
@@ -262,6 +366,27 @@ bool Settings::save(const std::string& path)
j["keep_daemon_running"] = keep_daemon_running_;
j["stop_external_daemon"] = stop_external_daemon_;
j["max_connections"] = max_connections_;
{
json lite = json::object();
lite["server_selection_mode"] = liteServerSelectionPreferenceModeName(lite_server_selection_mode_);
lite["sticky_server_url"] = lite_sticky_server_url_;
lite["chain_name"] = lite_chain_name_;
lite["random_selection_seed"] = lite_random_selection_seed_;
lite["persist_selected_server"] = lite_persist_selected_server_;
lite["servers"] = json::array();
for (const auto& server : lite_servers_) {
json entry = json::object();
entry["url"] = server.url;
entry["label"] = server.label;
entry["enabled"] = server.enabled;
lite["servers"].push_back(entry);
}
lite["rollout_override"] = lite_rollout_override_;
lite["install_id"] = lite_install_id_;
lite["hidden_servers"] = json::array();
for (const auto& u : lite_hidden_servers_) lite["hidden_servers"].push_back(u);
j["lite_wallet"] = lite;
}
j["verbose_logging"] = verbose_logging_;
j["debug_categories"] = json::array();
for (const auto& cat : debug_categories_)
@@ -279,6 +404,7 @@ bool Settings::save(const std::string& path)
j["pool_hugepages"] = pool_hugepages_;
j["pool_mode"] = pool_mode_;
j["mine_when_idle"] = mine_when_idle_;
j["xmrig_version"] = xmrig_version_;
j["mine_idle_delay"]= mine_idle_delay_;
j["idle_thread_scaling"] = idle_thread_scaling_;
j["idle_threads_active"] = idle_threads_active_;
@@ -298,17 +424,11 @@ bool Settings::save(const std::string& path)
}
try {
// Ensure directory exists
fs::path p(path);
fs::create_directories(p.parent_path());
std::ofstream file(path);
if (!file.is_open()) {
return false;
}
file << j.dump(4);
return true;
// Atomic + durable: write to a temp file, fsync, then rename over the real file.
// A crash mid-write can no longer truncate settings.json (which would silently
// reset every preference on the next launch). Owner-only (0600) — it carries the
// lite-server list and address metadata.
return util::Platform::writeFileAtomically(path, j.dump(4), /*restrictPermissions=*/true);
} catch (const std::exception& e) {
DEBUG_LOGF("Failed to save settings: %s\n", e.what());
return false;

View File

@@ -5,6 +5,7 @@
#pragma once
#include <algorithm>
#include <cstddef>
#include <map>
#include <string>
#include <set>
@@ -54,6 +55,17 @@ public:
*/
static std::string getDefaultPath();
enum class LiteServerSelectionPreferenceMode {
Sticky,
Random
};
struct LiteServerPreference {
std::string url;
std::string label;
bool enabled = true;
};
// Theme
std::string getTheme() const { return theme_; }
void setTheme(const std::string& theme) { theme_ = theme; }
@@ -147,6 +159,7 @@ public:
std::string label;
std::string icon; // material icon name, e.g. "savings"
int sortOrder = -1; // -1 = auto (use default sort)
bool mining = false;
};
const AddressMeta& getAddressMeta(const std::string& addr) const {
static const AddressMeta empty{};
@@ -162,6 +175,20 @@ public:
void setAddressSortOrder(const std::string& addr, int order) {
address_meta_[addr].sortOrder = order;
}
bool isMiningAddress(const std::string& addr) const {
auto it = address_meta_.find(addr);
return it != address_meta_.end() && it->second.mining;
}
void setMiningAddress(const std::string& addr, bool mining) {
address_meta_[addr].mining = mining;
}
std::set<std::string> getMiningAddresses() const {
std::set<std::string> addresses;
for (const auto& [addr, meta] : address_meta_) {
if (meta.mining) addresses.insert(addr);
}
return addresses;
}
int getNextSortOrder() const {
int mx = -1;
for (const auto& [k, v] : address_meta_)
@@ -203,6 +230,35 @@ public:
int getMaxConnections() const { return max_connections_; }
void setMaxConnections(int v) { max_connections_ = std::max(0, v); }
// Lite wallet server selection
LiteServerSelectionPreferenceMode getLiteServerSelectionMode() const { return lite_server_selection_mode_; }
void setLiteServerSelectionMode(LiteServerSelectionPreferenceMode mode) { lite_server_selection_mode_ = mode; }
std::string getLiteStickyServerUrl() const { return lite_sticky_server_url_; }
void setLiteStickyServerUrl(const std::string& url) { lite_sticky_server_url_ = url; }
std::string getLiteChainName() const { return lite_chain_name_; }
void setLiteChainName(const std::string& chainName) { lite_chain_name_ = chainName; }
std::size_t getLiteRandomSelectionSeed() const { return lite_random_selection_seed_; }
void setLiteRandomSelectionSeed(std::size_t seed) { lite_random_selection_seed_ = seed; }
bool getLitePersistSelectedServer() const { return lite_persist_selected_server_; }
void setLitePersistSelectedServer(bool persist) { lite_persist_selected_server_ = persist; }
const std::vector<LiteServerPreference>& getLiteServers() const { return lite_servers_; }
void setLiteServers(const std::vector<LiteServerPreference>& servers) { lite_servers_ = servers; }
// Lite servers the user has hidden from the Network tab (kept by URL, shown via a toggle).
const std::set<std::string>& getLiteHiddenServers() const { return lite_hidden_servers_; }
bool isLiteServerHidden(const std::string& url) const { return lite_hidden_servers_.count(url) > 0; }
void hideLiteServer(const std::string& url) { lite_hidden_servers_.insert(url); }
void unhideLiteServer(const std::string& url) { lite_hidden_servers_.erase(url); }
// Lite wallet rollout / kill-switch (see wallet/lite_rollout_policy.h).
// Override: "auto" (honor rollout manifest), "force_on", or "force_off".
std::string getLiteRolloutOverride() const { return lite_rollout_override_; }
void setLiteRolloutOverride(const std::string& v) { lite_rollout_override_ = v; }
// Stable, locally-generated install id used only to derive the staged-rollout bucket.
// Never transmitted; carries no PII. Generated on first use if empty.
std::string getLiteInstallId() const { return lite_install_id_; }
void setLiteInstallId(const std::string& v) { lite_install_id_ = v; }
// Verbose diagnostic logging (connection attempts, daemon state, port owner, etc.)
bool getVerboseLogging() const { return verbose_logging_; }
void setVerboseLogging(bool v) { verbose_logging_ = v; }
@@ -250,6 +306,10 @@ public:
bool getPoolMode() const { return pool_mode_; }
void setPoolMode(bool v) { pool_mode_ = v; }
// Installed DRG-XMRig release tag (for in-app miner update detection); empty if unknown/bundled.
std::string getXmrigVersion() const { return xmrig_version_; }
void setXmrigVersion(const std::string& v) { xmrig_version_ = v; }
// Mine when idle (auto-start mining when system is idle)
bool getMineWhenIdle() const { return mine_when_idle_; }
void setMineWhenIdle(bool v) { mine_when_idle_ = v; }
@@ -343,6 +403,26 @@ private:
bool keep_daemon_running_ = false;
bool stop_external_daemon_ = false;
int max_connections_ = 0; // 0 = daemon default
// Lite wallet server preferences. These are user/server settings only;
// wallet secrets, wallet files, and lifecycle state are never stored here.
LiteServerSelectionPreferenceMode lite_server_selection_mode_ = LiteServerSelectionPreferenceMode::Sticky;
std::string lite_sticky_server_url_ = "https://lite.dragonx.is";
std::string lite_chain_name_ = "main"; // SDXL backend chain id; must be main/test/regtest
std::size_t lite_random_selection_seed_ = 0;
bool lite_persist_selected_server_ = true;
std::string lite_rollout_override_ = "auto"; // auto|force_on|force_off
std::string lite_install_id_; // random local-only id; rollout-bucket source
std::vector<LiteServerPreference> lite_servers_ = {
{"https://lite.dragonx.is", "DragonX Lite", true},
{"https://lite1.dragonx.is", "DragonX Lite 1", true},
{"https://lite2.dragonx.is", "DragonX Lite 2", true},
{"https://lite3.dragonx.is", "DragonX Lite 3", true},
{"https://lite4.dragonx.is", "DragonX Lite 4", true},
{"https://lite5.dragonx.is", "DragonX Lite 5", true}
};
std::set<std::string> lite_hidden_servers_; // server URLs hidden from the Network tab
bool verbose_logging_ = false;
std::set<std::string> debug_categories_;
bool theme_effects_enabled_ = true;
@@ -359,6 +439,7 @@ private:
bool pool_tls_ = false;
bool pool_hugepages_ = true;
bool pool_mode_ = false; // false=solo, true=pool
std::string xmrig_version_; // installed DRG-XMRig release tag (update detection)
bool mine_when_idle_ = false; // auto-start mining when system idle
int mine_idle_delay_= 120; // seconds of idle before mining starts
bool idle_thread_scaling_ = false; // scale threads instead of start/stop

View File

@@ -1,31 +1,3 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
// !! DO NOT EDIT version.h — it is generated from version.h.in by CMake.
// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...)
#define DRAGONX_VERSION "1.2.0-rc1"
#define DRAGONX_VERSION_MAJOR 1
#define DRAGONX_VERSION_MINOR 2
#define DRAGONX_VERSION_PATCH 0
#define DRAGONX_APP_NAME "ObsidianDragon"
#define DRAGONX_ORG_NAME "Hush"
// Default RPC settings
#define DRAGONX_DEFAULT_RPC_HOST "127.0.0.1"
#define DRAGONX_DEFAULT_RPC_PORT "21769"
// Coin parameters
#define DRAGONX_TICKER "DRGX"
#define DRAGONX_COIN_NAME "DragonX"
#define DRAGONX_URI_SCHEME "drgx"
#define DRAGONX_ZATOSHI_PER_COIN 100000000
#define DRAGONX_DEFAULT_FEE 0.0001
// Config file names
#define DRAGONX_CONF_FILENAME "DRAGONX.conf"
#define DRAGONX_WALLET_FILENAME "wallet.dat"
#include "dragonx_generated_version.h"

View File

@@ -4,15 +4,16 @@
#pragma once
// !! DO NOT EDIT version.h — it is generated from version.h.in by CMake.
// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...)
// !! DO NOT EDIT generated version output — it is generated from version.h.in by CMake.
// !! Change the version in CMakeLists.txt: project(... VERSION x.y.z ...) for the full-node app,
// !! or DRAGONX_LITE_VERSION for ObsidianDragonLite. DRAGONX_APP_VERSION is the active variant.
#define DRAGONX_VERSION "@PROJECT_VERSION@@DRAGONX_VERSION_SUFFIX@"
#define DRAGONX_VERSION_MAJOR @PROJECT_VERSION_MAJOR@
#define DRAGONX_VERSION_MINOR @PROJECT_VERSION_MINOR@
#define DRAGONX_VERSION_PATCH @PROJECT_VERSION_PATCH@
#define DRAGONX_VERSION "@DRAGONX_APP_VERSION@@DRAGONX_APP_VERSION_SUFFIX@"
#define DRAGONX_VERSION_MAJOR @DRAGONX_APP_VERSION_MAJOR@
#define DRAGONX_VERSION_MINOR @DRAGONX_APP_VERSION_MINOR@
#define DRAGONX_VERSION_PATCH @DRAGONX_APP_VERSION_PATCH@
#define DRAGONX_APP_NAME "ObsidianDragon"
#define DRAGONX_APP_NAME "@DRAGONX_APP_NAME@"
#define DRAGONX_ORG_NAME "Hush"
// Default RPC settings

View File

@@ -0,0 +1,128 @@
#include "daemon_controller.h"
#include "../config/settings.h"
#include <algorithm>
namespace dragonx {
namespace daemon {
DaemonController::DaemonController()
: daemon_(std::make_unique<EmbeddedDaemon>())
{
}
DaemonController::~DaemonController() = default;
void DaemonController::setStateCallback(StateCallback callback)
{
daemon_->setStateCallback(std::move(callback));
}
void DaemonController::syncSettings(const config::Settings* settings)
{
if (!settings) return;
daemon_->setDebugCategories(settings->getDebugCategories());
daemon_->setMaxConnections(settings->getMaxConnections());
}
bool DaemonController::start(const config::Settings* settings)
{
syncSettings(settings);
return daemon_->start();
}
void DaemonController::stop(int waitMs)
{
daemon_->stop(waitMs);
}
bool DaemonController::isRunning() const
{
return daemon_->isRunning();
}
bool DaemonController::externalDaemonDetected() const
{
return daemon_->externalDaemonDetected();
}
DaemonController::State DaemonController::state() const
{
return daemon_->getState();
}
const std::string& DaemonController::lastError() const
{
return daemon_->getLastError();
}
int DaemonController::crashCount() const
{
return daemon_->getCrashCount();
}
int DaemonController::lastBlockHeight() const
{
return daemon_ ? daemon_->getLastBlockHeight() : 0;
}
double DaemonController::memoryUsageMB() const
{
return daemon_ ? daemon_->getMemoryUsageMB() : 0.0;
}
std::vector<std::string> DaemonController::recentLines(std::size_t count) const
{
return daemon_ ? daemon_->getRecentLines(count) : std::vector<std::string>{};
}
std::string DaemonController::outputSince(std::size_t& offset) const
{
return daemon_ ? daemon_->getOutputSince(offset) : std::string{};
}
void DaemonController::resetCrashCount()
{
daemon_->resetCrashCount();
}
void DaemonController::setRescanOnNextStart(bool enabled)
{
daemon_->setRescanOnNextStart(enabled);
}
bool DaemonController::rescanOnNextStart() const
{
return daemon_->rescanOnNextStart();
}
void DaemonController::setZapOnNextStart(bool enabled)
{
daemon_->setZapOnNextStart(enabled);
}
bool DaemonController::zapOnNextStart() const
{
return daemon_->zapOnNextStart();
}
void DaemonController::prepareLifecycleOperation(const LifecycleDecision& decision,
const config::Settings* settings)
{
if (settings) syncSettings(settings);
if (decision.resetCrashCount) resetCrashCount();
if (decision.setRescanOnNextStart) setRescanOnNextStart(true);
if (decision.setZapOnNextStart) setZapOnNextStart(true);
}
DaemonController::ShutdownDecision DaemonController::shutdownDecision(
bool keepDaemonRunning, bool stopExternalDaemon) const
{
return evaluateShutdownPolicy(static_cast<bool>(daemon_),
daemon_ && daemon_->externalDaemonDetected(),
keepDaemonRunning,
stopExternalDaemon);
}
} // namespace daemon
} // namespace dragonx

View File

@@ -0,0 +1,238 @@
#pragma once
#include "embedded_daemon.h"
#include <algorithm>
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
namespace dragonx {
namespace config { class Settings; }
namespace daemon {
class DaemonController {
public:
using State = EmbeddedDaemon::State;
using StateCallback = EmbeddedDaemon::StateCallback;
enum class ShutdownAction {
DisconnectOnly,
StopDaemon
};
struct ShutdownDecision {
ShutdownAction action = ShutdownAction::DisconnectOnly;
const char* logReason = "no embedded daemon";
const char* status = "Disconnecting...";
};
enum class LifecycleOperation {
ManualRestart,
Rescan,
RepairWallet, // restart with -zapwallettxes=2 (wipe & rebuild wallet tx records)
DeleteBlockchainData,
BootstrapStop
};
struct LifecycleDecision {
LifecycleOperation operation = LifecycleOperation::ManualRestart;
bool allowed = false;
bool wasRunning = false;
const char* taskName = "";
const char* status = "";
const char* warning = "";
bool resetCrashCount = false;
bool setRescanOnNextStart = false;
bool disconnectRpc = false;
int restartDelayMs = 0;
bool setZapOnNextStart = false;
};
class LifecycleTaskContext {
public:
virtual ~LifecycleTaskContext() = default;
virtual bool cancelled() const = 0;
virtual bool shuttingDown() const = 0;
virtual void sleepForMs(int milliseconds) = 0;
};
class LifecycleRuntime {
public:
virtual ~LifecycleRuntime() = default;
virtual void stopDaemonWithPolicy() = 0;
virtual bool startDaemon() = 0;
virtual int deleteBlockchainData() = 0;
virtual void resetOutputOffset() = 0;
virtual void requestRpcStopAndDisconnect(const char* context, const char* reason) = 0;
};
struct LifecycleExecutionResult {
bool completed = false;
bool cancelled = false;
bool stopped = false;
bool started = false;
int deletedItems = 0;
};
DaemonController();
~DaemonController();
DaemonController(const DaemonController&) = delete;
DaemonController& operator=(const DaemonController&) = delete;
EmbeddedDaemon* daemon() { return daemon_.get(); }
const EmbeddedDaemon* daemon() const { return daemon_.get(); }
void setStateCallback(StateCallback callback);
void syncSettings(const config::Settings* settings);
bool start(const config::Settings* settings);
void stop(int waitMs);
bool isRunning() const;
bool externalDaemonDetected() const;
State state() const;
const std::string& lastError() const;
int crashCount() const;
int lastBlockHeight() const;
double memoryUsageMB() const;
std::vector<std::string> recentLines(std::size_t count) const;
std::string outputSince(std::size_t& offset) const;
void resetCrashCount();
void setRescanOnNextStart(bool enabled);
bool rescanOnNextStart() const;
void setZapOnNextStart(bool enabled);
bool zapOnNextStart() const;
static ShutdownDecision evaluateShutdownPolicy(bool hasDaemon,
bool externalDaemonDetected,
bool keepDaemonRunning,
bool stopExternalDaemon) {
if (!hasDaemon) {
return {};
}
if (keepDaemonRunning) {
return {ShutdownAction::DisconnectOnly,
"keep_daemon_running enabled",
"Disconnecting (daemon stays running)..."};
}
if (externalDaemonDetected && !stopExternalDaemon) {
return {ShutdownAction::DisconnectOnly,
"external daemon (not ours to stop)",
"Disconnecting (daemon stays running)..."};
}
return {ShutdownAction::StopDaemon,
"stopping managed daemon",
"Sending stop command to daemon..."};
}
static LifecycleDecision evaluateLifecycleOperation(LifecycleOperation operation,
bool usingEmbeddedDaemon,
bool hasDaemon,
bool daemonRunning,
bool restartInProgress = false) {
switch (operation) {
case LifecycleOperation::ManualRestart:
if (!usingEmbeddedDaemon || restartInProgress) return {};
return {operation, true, daemonRunning, "daemon-restart", "Restarting daemon...", "",
true, false, true, 500};
case LifecycleOperation::Rescan:
if (!usingEmbeddedDaemon || !hasDaemon) {
return {operation, false, daemonRunning, "", "",
"Rescan requires embedded daemon. Restart your daemon with -rescan manually."};
}
return {operation, true, daemonRunning, "rescan-blockchain", "Starting rescan...", "",
false, true, false, 3000};
case LifecycleOperation::RepairWallet:
if (!usingEmbeddedDaemon || !hasDaemon) {
return {operation, false, daemonRunning, "", "",
"Wallet repair requires embedded daemon. Restart your daemon with -zapwallettxes=2 manually."};
}
return {operation, true, daemonRunning, "repair-wallet", "Repairing wallet...", "",
false, false, false, 3000, true};
case LifecycleOperation::DeleteBlockchainData:
if (!usingEmbeddedDaemon || !hasDaemon) {
return {operation, false, daemonRunning, "", "",
"Delete blockchain requires embedded daemon. Stop your daemon manually and delete the data directory."};
}
return {operation, true, daemonRunning, "delete-blockchain-data", "Deleting blockchain data...", "",
false, false, false, 3000};
case LifecycleOperation::BootstrapStop:
return {operation, true, daemonRunning, "bootstrap-stop-daemon", "Stopping daemon for bootstrap...", "",
false, false, true, 0};
}
return {};
}
void prepareLifecycleOperation(const LifecycleDecision& decision,
const config::Settings* settings = nullptr);
static inline LifecycleExecutionResult executeLifecycleOperation(const LifecycleDecision& decision,
LifecycleRuntime& runtime,
LifecycleTaskContext& task)
{
LifecycleExecutionResult result;
if (!decision.allowed) return result;
auto waitForDelay = [&]() {
int waitTicks = std::max(0, decision.restartDelayMs / 100);
for (int i = 0; i < waitTicks && !task.cancelled() && !task.shuttingDown(); ++i) {
task.sleepForMs(100);
}
};
auto cancelled = [&]() {
result.cancelled = task.cancelled() || task.shuttingDown();
return result.cancelled;
};
switch (decision.operation) {
case LifecycleOperation::BootstrapStop:
if (decision.wasRunning) {
runtime.requestRpcStopAndDisconnect("Bootstrap daemon stop", "Bootstrap");
result.stopped = true;
}
result.completed = true;
return result;
case LifecycleOperation::ManualRestart:
if (decision.wasRunning) {
runtime.stopDaemonWithPolicy();
result.stopped = true;
}
break;
case LifecycleOperation::Rescan:
case LifecycleOperation::RepairWallet:
case LifecycleOperation::DeleteBlockchainData:
runtime.stopDaemonWithPolicy();
result.stopped = true;
break;
}
if (cancelled()) return result;
waitForDelay();
if (cancelled()) return result;
if (decision.operation == LifecycleOperation::DeleteBlockchainData) {
result.deletedItems = runtime.deleteBlockchainData();
if (cancelled()) return result;
}
if (decision.operation == LifecycleOperation::Rescan ||
decision.operation == LifecycleOperation::RepairWallet ||
decision.operation == LifecycleOperation::DeleteBlockchainData) {
runtime.resetOutputOffset();
}
result.started = runtime.startDaemon();
result.completed = !cancelled();
return result;
}
ShutdownDecision shutdownDecision(bool keepDaemonRunning,
bool stopExternalDaemon) const;
private:
std::unique_ptr<EmbeddedDaemon> daemon_;
};
} // namespace daemon
} // namespace dragonx

View File

@@ -482,8 +482,14 @@ bool EmbeddedDaemon::start(const std::string& binary_path)
args.push_back("-maxconnections=" + std::to_string(max_connections_));
}
// Add -rescan flag if requested (one-shot)
if (rescan_on_next_start_.exchange(false)) {
// Add wallet-repair flag if requested (one-shot). -zapwallettxes=2 wipes all wallet tx/note
// records and rebuilds them from the chain; it implies -rescan, so don't also pass -rescan.
if (zap_on_next_start_.exchange(false)) {
DEBUG_LOGF("[INFO] Adding -zapwallettxes=2 flag for wallet repair (zap & rebuild)\n");
args.push_back("-zapwallettxes=2");
rescan_on_next_start_.store(false); // implied by zap; avoid redundant -rescan
} else if (rescan_on_next_start_.exchange(false)) {
// Add -rescan flag if requested (one-shot)
DEBUG_LOGF("[INFO] Adding -rescan flag for blockchain rescan\n");
args.push_back("-rescan");
}

View File

@@ -183,6 +183,14 @@ public:
void setRescanOnNextStart(bool v) { rescan_on_next_start_ = v; }
bool rescanOnNextStart() const { return rescan_on_next_start_.load(); }
/**
* @brief Request a wallet repair (-zapwallettxes=2) on the next daemon start. This deletes all
* wallet transaction/note records and rebuilds them from the chain (keys are kept); the
* daemon implicitly rescans afterwards. One-shot, like the rescan flag.
*/
void setZapOnNextStart(bool v) { zap_on_next_start_ = v; }
bool zapOnNextStart() const { return zap_on_next_start_.load(); }
/** Get number of consecutive daemon crashes (resets on successful start or manual reset) */
int getCrashCount() const { return crash_count_.load(); }
/** Reset crash counter (call on successful connection or manual restart) */
@@ -222,6 +230,7 @@ private:
int max_connections_ = 0; // 0 = daemon default
std::atomic<int> crash_count_{0}; // consecutive crash counter
std::atomic<bool> rescan_on_next_start_{false}; // -rescan flag for next start
std::atomic<bool> zap_on_next_start_{false}; // -zapwallettxes=2 flag for next start
};
} // namespace daemon

View File

@@ -0,0 +1,93 @@
#include "lifecycle_adapters.h"
#include "../util/logger.h"
#include <algorithm>
#include <array>
#include <chrono>
#include <thread>
namespace dragonx {
namespace daemon {
AsyncLifecycleTaskContext::AsyncLifecycleTaskContext(
const util::AsyncTaskManager::Token& token,
const std::atomic<bool>& shuttingDown)
: token_(token), shuttingDown_(shuttingDown)
{
}
bool AsyncLifecycleTaskContext::cancelled() const
{
return token_.cancelled();
}
bool AsyncLifecycleTaskContext::shuttingDown() const
{
return shuttingDown_.load(std::memory_order_relaxed);
}
void AsyncLifecycleTaskContext::sleepForMs(int milliseconds)
{
std::this_thread::sleep_for(std::chrono::milliseconds(std::max(0, milliseconds)));
}
bool ImmediateLifecycleTaskContext::cancelled() const
{
return false;
}
bool ImmediateLifecycleTaskContext::shuttingDown() const
{
return false;
}
void ImmediateLifecycleTaskContext::sleepForMs(int)
{
}
int BlockchainDataCleaner::removeBlockchainData(const std::filesystem::path& dataDir)
{
namespace fs = std::filesystem;
static constexpr std::array<const char*, 4> directories = {
"blocks", "chainstate", "database", "notarizations"
};
static constexpr std::array<const char*, 5> files = {
"peers.dat", "fee_estimates.dat", "banlist.dat", "db.log", ".lock"
};
int removed = 0;
for (const char* directoryName : directories) {
fs::path path = dataDir / directoryName;
std::error_code existsError;
if (!fs::exists(path, existsError)) continue;
std::error_code removeError;
auto count = fs::remove_all(path, removeError);
if (!removeError) {
removed += static_cast<int>(count);
DEBUG_LOGF("[DaemonLifecycle] Removed %s (%d entries)\n",
directoryName, static_cast<int>(count));
} else {
DEBUG_LOGF("[DaemonLifecycle] Failed to remove %s: %s\n",
directoryName, removeError.message().c_str());
}
}
for (const char* fileName : files) {
fs::path path = dataDir / fileName;
std::error_code removeError;
if (fs::remove(path, removeError)) {
++removed;
DEBUG_LOGF("[DaemonLifecycle] Removed %s\n", fileName);
} else if (removeError) {
DEBUG_LOGF("[DaemonLifecycle] Failed to remove %s: %s\n",
fileName, removeError.message().c_str());
}
}
return removed;
}
} // namespace daemon
} // namespace dragonx

View File

@@ -0,0 +1,39 @@
#pragma once
#include "daemon_controller.h"
#include "../util/async_task_manager.h"
#include <atomic>
#include <filesystem>
namespace dragonx {
namespace daemon {
class AsyncLifecycleTaskContext final : public DaemonController::LifecycleTaskContext {
public:
AsyncLifecycleTaskContext(const util::AsyncTaskManager::Token& token,
const std::atomic<bool>& shuttingDown);
bool cancelled() const override;
bool shuttingDown() const override;
void sleepForMs(int milliseconds) override;
private:
const util::AsyncTaskManager::Token& token_;
const std::atomic<bool>& shuttingDown_;
};
class ImmediateLifecycleTaskContext final : public DaemonController::LifecycleTaskContext {
public:
bool cancelled() const override;
bool shuttingDown() const override;
void sleepForMs(int milliseconds) override;
};
class BlockchainDataCleaner final {
public:
static int removeBlockchainData(const std::filesystem::path& dataDir);
};
} // namespace daemon
} // namespace dragonx

View File

@@ -9,6 +9,7 @@
#include <filesystem>
#include "../util/logger.h"
#include "../util/platform.h"
#ifdef _WIN32
#include <shlobj.h>
@@ -113,20 +114,16 @@ bool AddressBook::save()
j["entries"].push_back(e);
}
// Ensure directory exists
fs::path p(file_path_);
fs::create_directories(p.parent_path());
std::ofstream file(file_path_);
if (!file.is_open()) {
DEBUG_LOGF("Could not open address book for writing: %s\n", file_path_.c_str());
// Atomic + durable: temp file + fsync + rename, so a crash mid-write can't
// truncate addressbook.json (which is fully rewritten on every entry change).
// Owner-only (0600) — it holds the user's saved contacts.
if (!util::Platform::writeFileAtomically(file_path_, j.dump(2), /*restrictPermissions=*/true)) {
DEBUG_LOGF("Could not write address book: %s\n", file_path_.c_str());
return false;
}
file << j.dump(2);
DEBUG_LOGF("Address book saved: %zu entries\n", entries_.size());
return true;
} catch (const std::exception& e) {
DEBUG_LOGF("Error saving address book: %s\n", e.what());
return false;

View File

@@ -0,0 +1,538 @@
#include "transaction_history_cache.h"
#include "../util/logger.h"
#include "../util/platform.h"
#include <nlohmann/json.hpp>
#include <sqlite3.h>
#include <sodium.h>
#include <algorithm>
#include <cstdio>
#include <filesystem>
#include <utility>
#ifndef _WIN32
#include <sys/stat.h>
#endif
namespace fs = std::filesystem;
using json = nlohmann::json;
namespace dragonx {
namespace data {
namespace {
constexpr int kSchemaVersion = 1;
constexpr std::size_t kKeyBytes = 32;
struct Statement {
sqlite3_stmt* handle = nullptr;
Statement(sqlite3* db, const char* sql)
{
if (sqlite3_prepare_v2(db, sql, -1, &handle, nullptr) != SQLITE_OK) {
handle = nullptr;
}
}
~Statement()
{
if (handle) sqlite3_finalize(handle);
}
Statement(const Statement&) = delete;
Statement& operator=(const Statement&) = delete;
};
bool bindText(sqlite3_stmt* statement, int index, const std::string& value)
{
return sqlite3_bind_text(statement, index, value.c_str(), -1, SQLITE_TRANSIENT) == SQLITE_OK;
}
bool bindBlob(sqlite3_stmt* statement, int index, const std::vector<unsigned char>& value)
{
return sqlite3_bind_blob(statement, index, value.data(), static_cast<int>(value.size()), SQLITE_TRANSIENT) == SQLITE_OK;
}
std::vector<unsigned char> readBlob(sqlite3_stmt* statement, int index)
{
const void* data = sqlite3_column_blob(statement, index);
int bytes = sqlite3_column_bytes(statement, index);
if (!data || bytes <= 0) return {};
const auto* begin = static_cast<const unsigned char*>(data);
return std::vector<unsigned char>(begin, begin + bytes);
}
std::string hexEncode(const unsigned char* bytes, std::size_t length)
{
static constexpr char kHex[] = "0123456789abcdef";
std::string output;
output.resize(length * 2);
for (std::size_t index = 0; index < length; ++index) {
output[index * 2] = kHex[(bytes[index] >> 4) & 0x0F];
output[index * 2 + 1] = kHex[bytes[index] & 0x0F];
}
return output;
}
json transactionToJson(const TransactionInfo& transaction)
{
return json{
{"txid", transaction.txid},
{"type", transaction.type},
{"amount", transaction.amount},
{"timestamp", transaction.timestamp},
{"confirmations", transaction.confirmations},
{"address", transaction.address},
{"from_address", transaction.from_address},
{"memo", transaction.memo}
};
}
TransactionInfo transactionFromJson(const json& source)
{
TransactionInfo transaction;
transaction.txid = source.value("txid", std::string());
transaction.type = source.value("type", std::string());
transaction.amount = source.value("amount", 0.0);
transaction.timestamp = source.value("timestamp", static_cast<std::int64_t>(0));
transaction.confirmations = source.value("confirmations", 0);
transaction.address = source.value("address", std::string());
transaction.from_address = source.value("from_address", std::string());
transaction.memo = source.value("memo", std::string());
return transaction;
}
std::string associatedDataForWallet(const std::string& walletHash)
{
return std::string("obsidian-dragon-tx-history-v1:") + walletHash;
}
} // namespace
TransactionHistoryCache::TransactionHistoryCache()
: TransactionHistoryCache(defaultDatabasePath())
{
}
TransactionHistoryCache::TransactionHistoryCache(std::string databasePath)
: database_path_(std::move(databasePath))
{
if (sodium_init() < 0) {
DEBUG_LOGF("Failed to initialize libsodium for transaction history cache\n");
}
}
TransactionHistoryCache::~TransactionHistoryCache()
{
lockKey();
close();
}
std::string TransactionHistoryCache::defaultDatabasePath()
{
return (fs::path(util::Platform::getConfigDir()) / "transaction_history.sqlite").string();
}
std::string TransactionHistoryCache::walletIdentityFromAddresses(
const std::vector<std::string>& shieldedAddresses,
const std::vector<std::string>& transparentAddresses)
{
std::vector<std::string> addresses;
addresses.reserve(shieldedAddresses.size() + transparentAddresses.size());
for (const auto& address : shieldedAddresses) {
if (!address.empty()) addresses.push_back("z:" + address);
}
for (const auto& address : transparentAddresses) {
if (!address.empty()) addresses.push_back("t:" + address);
}
if (addresses.empty()) return {};
std::sort(addresses.begin(), addresses.end());
std::string identity = "wallet-addresses-v1\n";
for (const auto& address : addresses) {
identity += address;
identity += '\n';
}
return identity;
}
std::string TransactionHistoryCache::walletIdentityHash(const std::string& walletIdentity)
{
unsigned char digest[crypto_generichash_BYTES];
crypto_generichash(digest, sizeof(digest),
reinterpret_cast<const unsigned char*>(walletIdentity.data()),
walletIdentity.size(), nullptr, 0);
return hexEncode(digest, sizeof(digest));
}
bool TransactionHistoryCache::ensureOpen()
{
if (db_) return true;
try {
fs::path path(database_path_);
if (!path.parent_path().empty()) fs::create_directories(path.parent_path());
} catch (const std::exception& exception) {
DEBUG_LOGF("Failed to create transaction history cache directory: %s\n", exception.what());
return false;
}
sqlite3* openedDb = nullptr;
if (sqlite3_open(database_path_.c_str(), &openedDb) != SQLITE_OK) {
DEBUG_LOGF("Failed to open transaction history cache: %s\n",
openedDb ? sqlite3_errmsg(openedDb) : "unknown error");
if (openedDb) sqlite3_close(openedDb);
return false;
}
db_ = openedDb;
sqlite3_busy_timeout(db_, 2000);
exec("PRAGMA journal_mode=WAL");
exec("PRAGMA synchronous=NORMAL");
if (!createSchema()) {
close();
return false;
}
#ifndef _WIN32
// Owner-only (0600): although the payload is encrypted, don't leave the cache (or its
// WAL/SHM sidecars) world-readable. Best-effort; sidecars may not exist until first write.
::chmod(database_path_.c_str(), 0600);
::chmod((database_path_ + "-wal").c_str(), 0600);
::chmod((database_path_ + "-shm").c_str(), 0600);
#endif
return true;
}
bool TransactionHistoryCache::unlockWithPassphrase(const std::string& walletIdentity,
const std::string& passphrase)
{
if (walletIdentity.empty() || passphrase.empty() || !ensureOpen()) return false;
std::string walletHash = walletIdentityHash(walletIdentity);
std::vector<unsigned char> salt = getOrCreateSalt(walletHash);
if (salt.empty()) return false;
if (!deriveKey(passphrase, salt)) return false;
unlocked_wallet_hash_ = std::move(walletHash);
key_ready_ = true;
return true;
}
void TransactionHistoryCache::lockKey()
{
if (key_ready_) sodium_memzero(key_.data(), key_.size());
key_ready_ = false;
unlocked_wallet_hash_.clear();
}
bool TransactionHistoryCache::isUnlockedFor(const std::string& walletIdentity) const
{
return key_ready_ && !walletIdentity.empty() &&
unlocked_wallet_hash_ == walletIdentityHash(walletIdentity);
}
TransactionHistoryCache::LoadResult TransactionHistoryCache::load(
const std::string& walletIdentity,
int currentTipHeight,
const std::string& currentTipHash)
{
LoadResult result;
if (!isUnlockedFor(walletIdentity) || !ensureOpen()) return result;
std::string walletHash = walletIdentityHash(walletIdentity);
int tipHeight = 0;
std::string tipHash;
std::time_t updatedAt = 0;
std::vector<unsigned char> nonce;
std::vector<unsigned char> cipherText;
if (!readSnapshot(walletHash, tipHeight, tipHash, updatedAt, nonce, cipherText)) return result;
if ((currentTipHeight > 0 && tipHeight > currentTipHeight) ||
(currentTipHeight > 0 && tipHeight == currentTipHeight &&
!currentTipHash.empty() && !tipHash.empty() && tipHash != currentTipHash)) {
clearWalletByHash(walletHash);
result.invalidated = true;
return result;
}
std::string plainText;
if (!decryptPayload(walletHash, nonce, cipherText, plainText)) return result;
try {
json payload = json::parse(plainText);
if (payload.value("schema_version", 0) != kSchemaVersion) return result;
if (payload.value("wallet_hash", std::string()) != walletHash) return result;
if (!payload.contains("transactions") || !payload["transactions"].is_array()) return result;
result.transactions.reserve(payload["transactions"].size());
for (const auto& transactionJson : payload["transactions"]) {
if (transactionJson.is_object()) {
result.transactions.push_back(transactionFromJson(transactionJson));
}
}
if (payload.contains("shielded_scan_heights") && payload["shielded_scan_heights"].is_object()) {
for (auto it = payload["shielded_scan_heights"].begin();
it != payload["shielded_scan_heights"].end(); ++it) {
if (!it.key().empty() && it.value().is_number_integer()) {
result.shieldedScanHeights[it.key()] = it.value().get<int>();
}
}
}
result.tipHeight = tipHeight;
result.tipHash = tipHash;
result.updatedAt = updatedAt;
result.loaded = true;
} catch (...) {
result.transactions.clear();
}
sodium_memzero(plainText.data(), plainText.size());
return result;
}
bool TransactionHistoryCache::replace(const std::string& walletIdentity,
int tipHeight,
const std::string& tipHash,
const std::vector<TransactionInfo>& transactions,
std::time_t updatedAt,
const std::unordered_map<std::string, int>& shieldedScanHeights)
{
if (!isUnlockedFor(walletIdentity) || !ensureOpen()) return false;
std::string walletHash = walletIdentityHash(walletIdentity);
json payload;
payload["schema_version"] = kSchemaVersion;
payload["wallet_hash"] = walletHash;
payload["tip_height"] = tipHeight;
payload["tip_hash"] = tipHash;
payload["updated_at"] = static_cast<std::int64_t>(updatedAt);
payload["transactions"] = json::array();
for (const auto& transaction : transactions) {
payload["transactions"].push_back(transactionToJson(transaction));
}
payload["shielded_scan_heights"] = json::object();
for (const auto& [address, height] : shieldedScanHeights) {
if (!address.empty() && height >= 0) {
payload["shielded_scan_heights"][address] = height;
}
}
std::string plainText = payload.dump();
std::vector<unsigned char> nonce;
std::vector<unsigned char> cipherText;
bool encrypted = encryptPayload(walletHash, plainText, nonce, cipherText);
sodium_memzero(plainText.data(), plainText.size());
if (!encrypted) return false;
Statement statement(db_,
"INSERT OR REPLACE INTO transaction_history_snapshots "
"(wallet_hash, schema_version, tip_height, tip_hash, updated_at, nonce, ciphertext) "
"VALUES (?, ?, ?, ?, ?, ?, ?)");
if (!statement.handle) return false;
if (!bindText(statement.handle, 1, walletHash)) return false;
sqlite3_bind_int(statement.handle, 2, kSchemaVersion);
sqlite3_bind_int(statement.handle, 3, std::max(0, tipHeight));
if (!bindText(statement.handle, 4, tipHash)) return false;
sqlite3_bind_int64(statement.handle, 5, static_cast<sqlite3_int64>(updatedAt));
if (!bindBlob(statement.handle, 6, nonce)) return false;
if (!bindBlob(statement.handle, 7, cipherText)) return false;
if (sqlite3_step(statement.handle) != SQLITE_DONE) return false;
pruneOtherWallets(walletHash); // bound DB growth — drop stale-hash snapshots/salts
return true;
}
void TransactionHistoryCache::clearWallet(const std::string& walletIdentity)
{
if (walletIdentity.empty()) return;
clearWalletByHash(walletIdentityHash(walletIdentity));
}
int TransactionHistoryCache::snapshotCount()
{
if (!ensureOpen()) return 0;
Statement statement(db_, "SELECT COUNT(*) FROM transaction_history_snapshots");
if (!statement.handle || sqlite3_step(statement.handle) != SQLITE_ROW) return 0;
return sqlite3_column_int(statement.handle, 0);
}
bool TransactionHistoryCache::exec(const char* sql)
{
if (!db_) return false;
char* error = nullptr;
int result = sqlite3_exec(db_, sql, nullptr, nullptr, &error);
if (result != SQLITE_OK) {
DEBUG_LOGF("Transaction history cache SQL error: %s\n", error ? error : sqlite3_errmsg(db_));
if (error) sqlite3_free(error);
return false;
}
return true;
}
bool TransactionHistoryCache::createSchema()
{
return exec("CREATE TABLE IF NOT EXISTS transaction_history_keys ("
"wallet_hash TEXT PRIMARY KEY,"
"salt BLOB NOT NULL)") &&
exec("CREATE TABLE IF NOT EXISTS transaction_history_snapshots ("
"wallet_hash TEXT PRIMARY KEY,"
"schema_version INTEGER NOT NULL,"
"tip_height INTEGER NOT NULL,"
"tip_hash TEXT NOT NULL,"
"updated_at INTEGER NOT NULL,"
"nonce BLOB NOT NULL,"
"ciphertext BLOB NOT NULL)");
}
std::vector<unsigned char> TransactionHistoryCache::getOrCreateSalt(const std::string& walletHash)
{
if (!ensureOpen()) return {};
{
Statement statement(db_, "SELECT salt FROM transaction_history_keys WHERE wallet_hash = ?");
if (!statement.handle) return {};
if (!bindText(statement.handle, 1, walletHash)) return {};
if (sqlite3_step(statement.handle) == SQLITE_ROW) {
auto salt = readBlob(statement.handle, 0);
if (salt.size() == crypto_pwhash_SALTBYTES) return salt;
}
}
std::vector<unsigned char> salt(crypto_pwhash_SALTBYTES);
randombytes_buf(salt.data(), salt.size());
Statement insert(db_,
"INSERT OR REPLACE INTO transaction_history_keys (wallet_hash, salt) VALUES (?, ?)");
if (!insert.handle) return {};
if (!bindText(insert.handle, 1, walletHash)) return {};
if (!bindBlob(insert.handle, 2, salt)) return {};
if (sqlite3_step(insert.handle) != SQLITE_DONE) return {};
return salt;
}
bool TransactionHistoryCache::deriveKey(const std::string& passphrase,
const std::vector<unsigned char>& salt)
{
if (salt.size() != crypto_pwhash_SALTBYTES) return false;
unsigned char derived[kKeyBytes];
int result = crypto_pwhash(derived, sizeof(derived),
passphrase.c_str(), passphrase.size(),
salt.data(),
crypto_pwhash_OPSLIMIT_INTERACTIVE,
crypto_pwhash_MEMLIMIT_INTERACTIVE,
crypto_pwhash_ALG_ARGON2ID13);
if (result != 0) return false;
std::copy(derived, derived + sizeof(derived), key_.begin());
sodium_memzero(derived, sizeof(derived));
return true;
}
bool TransactionHistoryCache::encryptPayload(const std::string& walletHash,
const std::string& plainText,
std::vector<unsigned char>& nonce,
std::vector<unsigned char>& cipherText) const
{
if (!key_ready_) return false;
nonce.resize(crypto_aead_xchacha20poly1305_ietf_NPUBBYTES);
randombytes_buf(nonce.data(), nonce.size());
std::string associatedData = associatedDataForWallet(walletHash);
cipherText.resize(plainText.size() + crypto_aead_xchacha20poly1305_ietf_ABYTES);
unsigned long long cipherLength = 0;
int result = crypto_aead_xchacha20poly1305_ietf_encrypt(
cipherText.data(), &cipherLength,
reinterpret_cast<const unsigned char*>(plainText.data()), plainText.size(),
reinterpret_cast<const unsigned char*>(associatedData.data()), associatedData.size(),
nullptr, nonce.data(), key_.data());
if (result != 0) return false;
cipherText.resize(static_cast<std::size_t>(cipherLength));
return true;
}
bool TransactionHistoryCache::decryptPayload(const std::string& walletHash,
const std::vector<unsigned char>& nonce,
const std::vector<unsigned char>& cipherText,
std::string& plainText) const
{
if (!key_ready_ || nonce.size() != crypto_aead_xchacha20poly1305_ietf_NPUBBYTES ||
cipherText.size() < crypto_aead_xchacha20poly1305_ietf_ABYTES) {
return false;
}
std::string associatedData = associatedDataForWallet(walletHash);
std::vector<unsigned char> plain(cipherText.size() - crypto_aead_xchacha20poly1305_ietf_ABYTES);
unsigned long long plainLength = 0;
int result = crypto_aead_xchacha20poly1305_ietf_decrypt(
plain.data(), &plainLength, nullptr,
cipherText.data(), cipherText.size(),
reinterpret_cast<const unsigned char*>(associatedData.data()), associatedData.size(),
nonce.data(), key_.data());
if (result != 0) return false;
plainText.assign(reinterpret_cast<const char*>(plain.data()), static_cast<std::size_t>(plainLength));
sodium_memzero(plain.data(), plain.size());
return true;
}
bool TransactionHistoryCache::readSnapshot(const std::string& walletHash,
int& tipHeight,
std::string& tipHash,
std::time_t& updatedAt,
std::vector<unsigned char>& nonce,
std::vector<unsigned char>& cipherText)
{
Statement statement(db_,
"SELECT tip_height, tip_hash, updated_at, nonce, ciphertext "
"FROM transaction_history_snapshots WHERE wallet_hash = ?");
if (!statement.handle) return false;
if (!bindText(statement.handle, 1, walletHash)) return false;
if (sqlite3_step(statement.handle) != SQLITE_ROW) return false;
tipHeight = sqlite3_column_int(statement.handle, 0);
const unsigned char* tipHashText = sqlite3_column_text(statement.handle, 1);
tipHash = tipHashText ? reinterpret_cast<const char*>(tipHashText) : std::string();
updatedAt = static_cast<std::time_t>(sqlite3_column_int64(statement.handle, 2));
nonce = readBlob(statement.handle, 3);
cipherText = readBlob(statement.handle, 4);
return !nonce.empty() && !cipherText.empty();
}
void TransactionHistoryCache::clearWalletByHash(const std::string& walletHash)
{
if (!ensureOpen()) return;
Statement statement(db_, "DELETE FROM transaction_history_snapshots WHERE wallet_hash = ?");
if (!statement.handle) return;
if (!bindText(statement.handle, 1, walletHash)) return;
sqlite3_step(statement.handle);
}
void TransactionHistoryCache::pruneOtherWallets(const std::string& keepWalletHash)
{
if (!ensureOpen() || keepWalletHash.empty()) return;
// Table names are hardcoded literals (no injection surface). Prune both the snapshot
// blobs and the now-orphaned salt rows so a stale salt can't outlive its ciphertext.
for (const char* table : {"transaction_history_snapshots", "transaction_history_keys"}) {
const std::string sql = std::string("DELETE FROM ") + table + " WHERE wallet_hash <> ?";
Statement statement(db_, sql.c_str());
if (!statement.handle) continue;
if (!bindText(statement.handle, 1, keepWalletHash)) continue;
sqlite3_step(statement.handle);
}
}
void TransactionHistoryCache::close()
{
if (!db_) return;
sqlite3_close(db_);
db_ = nullptr;
}
} // namespace data
} // namespace dragonx

View File

@@ -0,0 +1,93 @@
#pragma once
#include "wallet_state.h"
#include <array>
#include <cstdint>
#include <ctime>
#include <string>
#include <unordered_map>
#include <vector>
struct sqlite3;
namespace dragonx {
namespace data {
class TransactionHistoryCache {
public:
struct LoadResult {
bool loaded = false;
bool invalidated = false;
int tipHeight = 0;
std::string tipHash;
std::time_t updatedAt = 0;
std::vector<TransactionInfo> transactions;
std::unordered_map<std::string, int> shieldedScanHeights;
};
TransactionHistoryCache();
explicit TransactionHistoryCache(std::string databasePath);
~TransactionHistoryCache();
TransactionHistoryCache(const TransactionHistoryCache&) = delete;
TransactionHistoryCache& operator=(const TransactionHistoryCache&) = delete;
static std::string defaultDatabasePath();
static std::string walletIdentityFromAddresses(const std::vector<std::string>& shieldedAddresses,
const std::vector<std::string>& transparentAddresses);
static std::string walletIdentityHash(const std::string& walletIdentity);
bool ensureOpen();
bool unlockWithPassphrase(const std::string& walletIdentity, const std::string& passphrase);
void lockKey();
bool hasKey() const { return key_ready_; }
bool isUnlockedFor(const std::string& walletIdentity) const;
LoadResult load(const std::string& walletIdentity,
int currentTipHeight,
const std::string& currentTipHash);
bool replace(const std::string& walletIdentity,
int tipHeight,
const std::string& tipHash,
const std::vector<TransactionInfo>& transactions,
std::time_t updatedAt,
const std::unordered_map<std::string, int>& shieldedScanHeights = {});
void clearWallet(const std::string& walletIdentity);
int snapshotCount();
private:
bool exec(const char* sql);
bool createSchema();
std::vector<unsigned char> getOrCreateSalt(const std::string& walletHash);
bool deriveKey(const std::string& passphrase,
const std::vector<unsigned char>& salt);
bool encryptPayload(const std::string& walletHash,
const std::string& plainText,
std::vector<unsigned char>& nonce,
std::vector<unsigned char>& cipherText) const;
bool decryptPayload(const std::string& walletHash,
const std::vector<unsigned char>& nonce,
const std::vector<unsigned char>& cipherText,
std::string& plainText) const;
bool readSnapshot(const std::string& walletHash,
int& tipHeight,
std::string& tipHash,
std::time_t& updatedAt,
std::vector<unsigned char>& nonce,
std::vector<unsigned char>& cipherText);
void clearWalletByHash(const std::string& walletHash);
// Delete snapshot + salt rows for every wallet hash except the live one, bounding the
// DB so generating a new address (which changes the hash) doesn't orphan history forever.
void pruneOtherWallets(const std::string& keepWalletHash);
void close();
sqlite3* db_ = nullptr;
std::string database_path_;
std::array<unsigned char, 32> key_{};
bool key_ready_ = false;
std::string unlocked_wallet_hash_;
};
} // namespace data
} // namespace dragonx

View File

@@ -3,12 +3,44 @@
// Released under the GPLv3
#include "wallet_state.h"
#include <algorithm>
#include <ctime>
#include <sstream>
#include <iomanip>
namespace dragonx {
std::vector<size_t> sortedSpendableAddressIndices(const std::vector<AddressInfo>& addresses,
bool requirePositiveBalance)
{
std::vector<size_t> indices;
indices.reserve(addresses.size());
for (size_t i = 0; i < addresses.size(); ++i) {
const auto& address = addresses[i];
if (!address.isSpendable()) continue;
if (requirePositiveBalance && address.balance <= 0.0) continue;
indices.push_back(i);
}
std::sort(indices.begin(), indices.end(), [&](size_t lhs, size_t rhs) {
return addresses[lhs].balance > addresses[rhs].balance;
});
return indices;
}
int bestSpendableAddressIndex(const std::vector<AddressInfo>& addresses)
{
int bestIndex = -1;
double bestBalance = 0.0;
for (size_t i = 0; i < addresses.size(); ++i) {
if (addresses[i].isSpendable() && addresses[i].balance > bestBalance) {
bestBalance = addresses[i].balance;
bestIndex = static_cast<int>(i);
}
}
return bestIndex;
}
std::string TransactionInfo::getTimeString() const
{
if (timestamp == 0) return "Unknown";

View File

@@ -18,6 +18,7 @@ struct AddressInfo {
std::string address;
double balance = 0.0;
std::string type; // "shielded" or "transparent"
bool has_spending_key = true; // false for view-only (imported via z_importviewingkey)
// For display
std::string label;
@@ -25,8 +26,13 @@ struct AddressInfo {
// Derived
bool isZAddr() const { return !address.empty() && address[0] == 'z'; }
bool isShielded() const { return type == "shielded"; }
bool isSpendable() const { return has_spending_key; }
};
std::vector<size_t> sortedSpendableAddressIndices(const std::vector<AddressInfo>& addresses,
bool requirePositiveBalance = true);
int bestSpendableAddressIndex(const std::vector<AddressInfo>& addresses);
/**
* @brief Represents a wallet transaction
*/
@@ -120,7 +126,20 @@ struct SyncInfo {
bool rescanning = false;
float rescan_progress = 0.0f; // 0.0 - 1.0
std::string rescan_status; // e.g. "Rescanning... 25%"
// Sapling note witness rebuild — a distinct, often-long phase after a rescan/zap. The daemon
// reports it in TWO sub-phases with different signals, so we track which is active:
// 1 = initial pass ("Setting Initial Sapling Witness for tx <hash>, <i> of <N>") — progress
// is distinct-txs-witnessed / N (the <i> bounces, so it can't be used directly).
// 2 = witness-cache walk ("Building Witnesses for block <h> <frac> complete, <n> remaining")
// — progress derived from how far "remaining" has fallen from its per-phase peak.
// The two are sequential with different scales, so progress is NOT carried across the boundary
// (that would pin the bar at the initial pass's ~100% through the whole cache walk).
bool building_witnesses = false;
int witness_phase = 0; // 0 none, 1 initial-witness pass, 2 witness-cache walk
float witness_progress = 0.0f; // 0.0 - 1.0, within the current sub-phase
int witness_remaining = 0; // blocks left in the cache walk (0 if unknown / phase 1)
bool isSynced() const { return !syncing && blocks > 0 && blocks >= headers - 2; }
};
@@ -135,6 +154,8 @@ struct MarketInfo {
double market_cap = 0.0;
std::string last_updated;
std::chrono::steady_clock::time_point last_fetch_time{};
bool price_loading = false;
std::string price_error;
// Price history for chart
std::vector<double> price_history;
@@ -181,6 +202,12 @@ struct WalletState {
// Connection
bool connected = false;
bool warming_up = false; // daemon reachable but in RPC warmup (error -28)
// True when the daemon is up/launching but not yet answering RPC (e.g. the connect probe
// times out because the node is loading the block index). Distinct from warming_up, which
// needs a JSON-RPC -28 reply; here getinfo never returns, so we infer the state from the
// daemon's launch state + its own console output. Drives the same loading overlay so the
// user sees WHAT the node is doing instead of a bare "Connection failed".
bool daemon_initializing = false;
std::string warmup_status; // user-friendly title, e.g. "Processing blocks..."
std::string warmup_description; // subtitle explaining the stage
int daemon_version = 0;
@@ -254,6 +281,7 @@ struct WalletState {
void clear() {
connected = false;
warming_up = false;
daemon_initializing = false;
warmup_status.clear();
warmup_description.clear();
daemon_version = 0;

View File

@@ -12,4 +12,5 @@ INCBIN(ubuntu_regular, "@CMAKE_SOURCE_DIR@/res/fonts/Ubuntu-R.ttf");
INCBIN(ubuntu_light, "@CMAKE_SOURCE_DIR@/res/fonts/Ubuntu-Light.ttf");
INCBIN(ubuntu_medium, "@CMAKE_SOURCE_DIR@/res/fonts/Ubuntu-Medium.ttf");
INCBIN(material_icons, "@CMAKE_SOURCE_DIR@/res/fonts/MaterialIcons-Regular.ttf");
INCBIN(mdi_pickaxe_subset, "@CMAKE_SOURCE_DIR@/res/fonts/MaterialDesignIcons-Pickaxe-Subset.ttf");
INCBIN(noto_cjk_subset, "@CMAKE_SOURCE_DIR@/res/fonts/NotoSansCJK-Subset.ttf");

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@@ -27,6 +27,9 @@ extern "C" {
extern const unsigned char g_material_icons_data[];
extern const unsigned int g_material_icons_size;
extern const unsigned char g_mdi_pickaxe_subset_data[];
extern const unsigned int g_mdi_pickaxe_subset_size;
extern const unsigned char g_noto_cjk_subset_data[];
extern const unsigned int g_noto_cjk_subset_size;
}

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@@ -1,65 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
// Embedded Resources Header
// This provides access to resources embedded in the binary
#pragma once
#include <cstddef>
#include <cstdint>
#include <string>
#include <unordered_map>
namespace dragonx {
namespace embedded {
// Forward declarations for embedded data (generated at build time)
struct EmbeddedResource {
const unsigned char* data;
size_t size;
};
// Resource registry
class Resources {
public:
static Resources& instance() {
static Resources inst;
return inst;
}
// Get embedded resource by name
// Returns nullptr if not found
const EmbeddedResource* get(const std::string& name) const {
auto it = resources_.find(name);
if (it != resources_.end()) {
return &it->second;
}
return nullptr;
}
// Check if resource exists
bool has(const std::string& name) const {
return resources_.find(name) != resources_.end();
}
// Register a resource (called during static init)
void registerResource(const std::string& name, const unsigned char* data, size_t size) {
resources_[name] = {data, size};
}
private:
Resources() = default;
std::unordered_map<std::string, EmbeddedResource> resources_;
};
// Helper macro for registering resources
#define REGISTER_EMBEDDED_RESOURCE(name, data, size) \
static struct _EmbeddedResourceRegister_##name { \
_EmbeddedResourceRegister_##name() { \
dragonx::embedded::Resources::instance().registerResource(#name, data, size); \
} \
} _embedded_resource_register_##name
} // namespace embedded
} // namespace dragonx

View File

@@ -1224,6 +1224,8 @@ int main(int argc, char* argv[])
// Immediate triggers: async RPC results or visible notifications
bool hasImmediateWork = app.hasPendingRPCResults()
|| app.hasTransactionSendProgress()
|| app.isTransactionRefreshInProgress()
|| dragonx::ui::Notifications::instance().hasActive();
// Periodic maintenance: fire refresh timers in app.update()
@@ -1801,6 +1803,8 @@ int main(int argc, char* argv[])
&& !opaqueBackground;
bool animating = app.isShuttingDown()
|| backdropNeedsFrames
|| app.hasTransactionSendProgress()
|| app.isTransactionRefreshInProgress()
|| dragonx::ui::effects::ThemeEffects::instance().hasActiveAnimation()
|| dragonx::ui::Notifications::instance().hasActive()
|| dragonx::ui::material::SmoothScrollAnimating();

View File

@@ -5,6 +5,8 @@
#include <filesystem>
#include <vector>
#include <cstdio>
#include <cctype>
#include <chrono>
#ifdef _WIN32
#include <windows.h>
@@ -225,11 +227,13 @@ bool needsParamsExtraction()
if (spendRes && resourceNeedsUpdate(spendRes, spendPath)) return true;
if (outputRes && resourceNeedsUpdate(outputRes, outputPath)) return true;
// Also check if daemon binaries need updating
// Daemon binaries are only auto-placed when MISSING (never auto-overwritten on a size
// mismatch) — the user may be running a specific dragonxd. Replacing the bundled daemon is
// an explicit action via Settings → daemon binary. So only trigger extraction if it's absent.
#ifdef HAS_EMBEDDED_DAEMON
const auto* daemonRes = getEmbeddedResource(RESOURCE_DRAGONXD);
std::string daemonPath = daemonDir + pathSep + RESOURCE_DRAGONXD;
if (daemonRes && resourceNeedsUpdate(daemonRes, daemonPath)) return true;
if (daemonRes && !std::filesystem::exists(daemonPath)) return true;
#endif
#ifdef HAS_EMBEDDED_XMRIG
@@ -274,8 +278,30 @@ static bool extractResource(const EmbeddedResource* res, const std::string& dest
// Write file
std::ofstream file(destPath, std::ios::binary);
if (!file) {
DEBUG_LOGF("[ERROR] Failed to open %s for writing\n", destPath.c_str());
return false;
// The destination may be locked because the previous daemon is still using the binary:
// Windows locks a running .exe against truncation, Linux returns ETXTBSY. Both platforms
// DO allow renaming/moving such a file — the running process keeps the moved copy — so move
// the stale binary aside and write a fresh one at the original path.
std::error_code ec;
if (std::filesystem::exists(destPath)) {
std::string sidelined = destPath + ".old";
std::filesystem::remove(sidelined, ec); // clear any leftover from a prior swap
ec.clear();
std::filesystem::rename(destPath, sidelined, ec);
if (!ec) {
file.clear();
file.open(destPath, std::ios::binary);
if (file)
DEBUG_LOGF("[INFO] Replaced in-use %s (old copy moved to .old)\n", destPath.c_str());
} else {
DEBUG_LOGF("[WARN] Could not move stale %s aside: %s\n",
destPath.c_str(), ec.message().c_str());
}
}
if (!file) {
DEBUG_LOGF("[ERROR] Failed to open %s for writing\n", destPath.c_str());
return false;
}
}
file.write(reinterpret_cast<const char*>(res->data), res->size);
@@ -347,12 +373,12 @@ bool extractEmbeddedResources()
#ifdef HAS_EMBEDDED_DAEMON
DEBUG_LOGF("[INFO] Daemon extraction directory: %s\n", daemonDir.c_str());
// Daemon binaries are placed ONLY when missing — never auto-overwritten on a size mismatch
// (the user may run a specific dragonxd; replacing it is an explicit Settings action).
const EmbeddedResource* daemonRes = getEmbeddedResource(RESOURCE_DRAGONXD);
if (daemonRes) {
std::string dest = daemonDir + pathSep + RESOURCE_DRAGONXD;
if (resourceNeedsUpdate(daemonRes, dest)) {
if (std::filesystem::exists(dest))
DEBUG_LOGF("[INFO] Updating stale dragonxd (size mismatch)...\n");
if (!std::filesystem::exists(dest)) {
DEBUG_LOGF("[INFO] Extracting dragonxd (%zu MB)...\n", daemonRes->size / (1024*1024));
if (!extractResource(daemonRes, dest)) {
success = false;
@@ -362,13 +388,11 @@ bool extractEmbeddedResources()
#endif
}
}
const EmbeddedResource* cliRes = getEmbeddedResource(RESOURCE_DRAGONX_CLI);
if (cliRes) {
std::string dest = daemonDir + pathSep + RESOURCE_DRAGONX_CLI;
if (resourceNeedsUpdate(cliRes, dest)) {
if (std::filesystem::exists(dest))
DEBUG_LOGF("[INFO] Updating stale dragonx-cli (size mismatch)...\n");
if (!std::filesystem::exists(dest)) {
DEBUG_LOGF("[INFO] Extracting dragonx-cli (%zu MB)...\n", cliRes->size / (1024*1024));
if (!extractResource(cliRes, dest)) {
success = false;
@@ -378,13 +402,11 @@ bool extractEmbeddedResources()
#endif
}
}
const EmbeddedResource* txRes = getEmbeddedResource(RESOURCE_DRAGONX_TX);
if (txRes) {
std::string dest = daemonDir + pathSep + RESOURCE_DRAGONX_TX;
if (resourceNeedsUpdate(txRes, dest)) {
if (std::filesystem::exists(dest))
DEBUG_LOGF("[INFO] Updating stale dragonx-tx (size mismatch)...\n");
if (!std::filesystem::exists(dest)) {
DEBUG_LOGF("[INFO] Extracting dragonx-tx (%zu MB)...\n", txRes->size / (1024*1024));
if (!extractResource(txRes, dest)) {
success = false;
@@ -413,7 +435,18 @@ bool extractEmbeddedResources()
}
}
#endif
// Best-effort cleanup of any ".old" binaries left behind by a previous in-use replacement.
// Once the old daemon/xmrig process has exited, the file is no longer locked and removes cleanly;
// if it's still running, the remove fails harmlessly and we retry on the next startup.
{
std::error_code ec;
for (const char* name : { RESOURCE_DRAGONXD, RESOURCE_XMRIG }) {
std::filesystem::remove(daemonDir + pathSep + name + std::string(".old"), ec);
ec.clear();
}
}
return success;
}
@@ -557,6 +590,120 @@ bool forceExtractXmrig()
#endif
}
// Scan a binary blob for the daemon's version stamp: 'v' <maj>.<min>.<rev> optionally followed by
// '-' <commit hash (>=6 hex)>, e.g. "v1.0.2-ddd851dc1". Returns the first match, or "" if none.
static std::string scanBinaryVersion(const uint8_t* data, std::size_t size)
{
if (!data || size < 6) return "";
auto isdig = [](uint8_t c) { return std::isdigit(static_cast<unsigned char>(c)) != 0; };
auto isxd = [](uint8_t c) { return std::isxdigit(static_cast<unsigned char>(c)) != 0; };
for (std::size_t i = 0; i + 5 < size; ++i) {
if (data[i] != 'v') continue;
std::size_t k = i + 1, s;
s = k; while (k < size && isdig(data[k])) ++k; if (k == s) continue; // major
if (k >= size || data[k] != '.') continue; ++k;
s = k; while (k < size && isdig(data[k])) ++k; if (k == s) continue; // minor
if (k >= size || data[k] != '.') continue; ++k;
s = k; while (k < size && isdig(data[k])) ++k; if (k == s) continue; // revision
std::size_t end = k;
if (k < size && data[k] == '-') { // optional -<commit>
std::size_t h = k + 1, hs = h;
while (h < size && isxd(data[h])) ++h;
if (h - hs >= 6) end = h;
}
return std::string(reinterpret_cast<const char*>(data) + i, end - i);
}
return "";
}
DaemonBinaryInfo getInstalledDaemonInfo()
{
DaemonBinaryInfo info;
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
info.path = daemonDir + "\\" + RESOURCE_DRAGONXD;
#else
info.path = daemonDir + "/" + RESOURCE_DRAGONXD;
#endif
std::error_code ec;
if (!std::filesystem::exists(info.path, ec)) return info; // exists stays false
info.exists = true;
info.size = std::filesystem::file_size(info.path, ec);
if (ec) info.size = 0;
auto ftime = std::filesystem::last_write_time(info.path, ec);
if (!ec) {
// Convert filesystem clock → system_clock epoch (pre-C++20 portable approximation).
auto sysTime = std::chrono::time_point_cast<std::chrono::system_clock::duration>(
ftime - decltype(ftime)::clock::now() + std::chrono::system_clock::now());
info.modifiedEpoch =
static_cast<std::int64_t>(std::chrono::system_clock::to_time_t(sysTime));
}
// Read the binary and scan for its version stamp (one-off; caller caches the result).
std::ifstream f(info.path, std::ios::binary);
if (f) {
f.seekg(0, std::ios::end);
std::streamoff len = f.tellg();
f.seekg(0, std::ios::beg);
if (len > 0) {
std::vector<uint8_t> buf(static_cast<std::size_t>(len));
f.read(reinterpret_cast<char*>(buf.data()), len);
info.version = scanBinaryVersion(buf.data(), static_cast<std::size_t>(f.gcount()));
}
}
return info;
}
BundledDaemonInfo getBundledDaemonInfo()
{
BundledDaemonInfo info;
#ifdef HAS_EMBEDDED_DAEMON
const EmbeddedResource* res = getEmbeddedResource(RESOURCE_DRAGONXD);
if (res && res->data && res->size > 0) {
info.available = true;
info.size = res->size;
// The embedded bytes are constant for this build — scan once.
static const std::string cachedVersion = scanBinaryVersion(res->data, res->size);
info.version = cachedVersion;
}
#endif
return info;
}
bool reextractBundledDaemon()
{
#ifdef HAS_EMBEDDED_DAEMON
std::string daemonDir = getDaemonDirectory();
#ifdef _WIN32
const char pathSep = '\\';
#else
const char pathSep = '/';
#endif
bool ok = true;
bool wroteAny = false;
const char* names[] = { RESOURCE_DRAGONXD, RESOURCE_DRAGONX_CLI, RESOURCE_DRAGONX_TX };
for (const char* name : names) {
const EmbeddedResource* res = getEmbeddedResource(name);
if (!res) continue;
std::string dest = daemonDir + pathSep + name;
DEBUG_LOGF("[INFO] reextractBundledDaemon: writing %s (%zu MB)\n", name, res->size / (1024*1024));
if (!extractResource(res, dest)) {
DEBUG_LOGF("[ERROR] reextractBundledDaemon: failed to write %s\n", name);
ok = false;
continue;
}
wroteAny = true;
#ifndef _WIN32
chmod(dest.c_str(), 0755);
#endif
}
return ok && wroteAny;
#else
return false;
#endif
}
std::string getXmrigPath()
{
std::string daemonDir = getDaemonDirectory();

View File

@@ -30,6 +30,31 @@ bool needsParamsExtraction();
// Get the params directory path
std::string getParamsDirectory();
// --- Daemon binary management (Settings → daemon binary panel) ------------------------------
// Info about the dragonxd binary currently installed in the dragonx/ extraction directory.
struct DaemonBinaryInfo {
bool exists = false;
std::string path;
std::uintmax_t size = 0;
std::string version; // scanned from the binary ("vX.Y.Z-<commit>"), empty if not found
std::int64_t modifiedEpoch = 0; // last-write time as unix epoch seconds, 0 if unknown
};
// Info about the dragonxd binary bundled inside this wallet build.
struct BundledDaemonInfo {
bool available = false; // a daemon resource is embedded in this build
std::uintmax_t size = 0;
std::string version;
};
// Read + scan the installed dragonxd (reads the file; call off the UI thread or cache the result).
DaemonBinaryInfo getInstalledDaemonInfo();
// Info about the bundled daemon (scans the embedded bytes once, cached).
BundledDaemonInfo getBundledDaemonInfo();
// Force-overwrite the installed dragonx binaries (dragonxd/cli/tx) with the bundled ones. The
// caller should stop the daemon first. Returns true if all present resources were written.
bool reextractBundledDaemon();
// Resource names
constexpr const char* RESOURCE_SAPLING_SPEND = "sapling-spend.params";
constexpr const char* RESOURCE_SAPLING_OUTPUT = "sapling-output.params";

View File

@@ -6,11 +6,14 @@
#include "../config/version.h"
#include "../resources/embedded_resources.h"
#include <sodium.h>
#include <fstream>
#include <sstream>
#include <cstdlib>
#include <ctime>
#include <filesystem>
#include <algorithm>
#include <cctype>
#include "../util/logger.h"
@@ -26,6 +29,56 @@ namespace fs = std::filesystem;
namespace dragonx {
namespace rpc {
namespace {
std::string generateSecureRandomString(size_t length)
{
static constexpr char charset[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
static constexpr uint32_t charsetSize = static_cast<uint32_t>(sizeof(charset) - 1);
if (sodium_init() < 0) {
DEBUG_LOGF("Failed to initialize libsodium for RPC credential generation\n");
return {};
}
std::string result;
result.reserve(length);
for (size_t i = 0; i < length; ++i) {
result.push_back(charset[randombytes_uniform(charsetSize)]);
}
return result;
}
std::string lowercase(std::string value)
{
std::transform(value.begin(), value.end(), value.begin(), [](unsigned char c) {
return static_cast<char>(std::tolower(c));
});
return value;
}
bool parseBoolValue(const std::string& value)
{
std::string lowered = lowercase(value);
return lowered == "1" || lowered == "true" || lowered == "yes" || lowered == "on";
}
bool applyCookieAuth(ConnectionConfig& config, const std::string& dataDir)
{
std::string cookieUser, cookiePass;
if (!Connection::readAuthCookie(dataDir, cookieUser, cookiePass)) {
return false;
}
config.rpcuser = cookieUser;
config.rpcpassword = cookiePass;
config.auth_source = AuthSource::Cookie;
if (config.hush_dir.empty()) config.hush_dir = dataDir;
return true;
}
} // namespace
Connection::Connection() = default;
Connection::~Connection() = default;
@@ -140,8 +193,14 @@ ConnectionConfig Connection::parseConfFile(const std::string& path)
config.host = value;
} else if (key == "proxy") {
config.proxy = value;
} else if (key == "rpctls" || key == "rpcssl" || key == "use_tls" || key == "rpcuse_tls") {
config.use_tls = parseBoolValue(value);
}
}
if (!config.rpcuser.empty() || !config.rpcpassword.empty()) {
config.auth_source = AuthSource::ConfigFile;
}
return config;
}
@@ -177,10 +236,7 @@ ConnectionConfig Connection::autoDetectConfig()
// If rpcpassword is empty, the daemon may be using .cookie auth
if (config.rpcpassword.empty()) {
std::string cookieUser, cookiePass;
if (readAuthCookie(data_dir, cookieUser, cookiePass)) {
config.rpcuser = cookieUser;
config.rpcpassword = cookiePass;
if (applyCookieAuth(config, data_dir)) {
DEBUG_LOGF("Using .cookie authentication (no rpcpassword in config)\n");
}
}
@@ -196,23 +252,57 @@ ConnectionConfig Connection::autoDetectConfig()
return config;
}
bool Connection::buildCookieAuthConfig(const ConnectionConfig& base, ConnectionConfig& cookieConfig)
{
if (base.auth_source == AuthSource::Cookie) {
return false;
}
std::string dataDir = base.hush_dir.empty() ? getDefaultDataDir() : base.hush_dir;
ConnectionConfig fallback = base;
if (!applyCookieAuth(fallback, dataDir)) {
return false;
}
cookieConfig = std::move(fallback);
return true;
}
bool Connection::isLocalHost(const std::string& host)
{
std::string lowered = lowercase(host);
if (!lowered.empty() && lowered.front() == '[' && lowered.back() == ']') {
lowered = lowered.substr(1, lowered.size() - 2);
}
return lowered == "localhost" || lowered == "localhost." ||
lowered == "::1" || lowered == "0:0:0:0:0:0:0:1" ||
lowered == "127.0.0.1" || lowered.rfind("127.", 0) == 0;
}
bool Connection::usesPlaintextRemote(const ConnectionConfig& config)
{
return !config.use_tls && !isLocalHost(config.host);
}
const char* Connection::authSourceName(AuthSource source)
{
switch (source) {
case AuthSource::ConfigFile: return "config";
case AuthSource::Cookie: return "cookie";
case AuthSource::Missing: return "missing";
}
return "unknown";
}
bool Connection::createDefaultConfig(const std::string& path)
{
// Generate random rpcuser/rpcpassword
auto generateRandomString = [](int length) -> std::string {
const char charset[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
std::string result;
result.reserve(length);
std::srand(static_cast<unsigned>(std::time(nullptr)));
for (int i = 0; i < length; i++) {
result += charset[std::rand() % (sizeof(charset) - 1)];
}
return result;
};
std::string rpcuser = generateRandomString(16);
std::string rpcpassword = generateRandomString(32);
std::string rpcuser = generateSecureRandomString(16);
std::string rpcpassword = generateSecureRandomString(32);
if (rpcuser.empty() || rpcpassword.empty()) {
DEBUG_LOGF("Failed to generate secure RPC credentials for config file: %s\n", path.c_str());
return false;
}
std::ofstream file(path);
if (!file.is_open()) {
@@ -241,7 +331,18 @@ bool Connection::createDefaultConfig(const std::string& path)
file << "addnode=node4.dragonx.is\n";
file.close();
// The file holds the freshly-generated rpcuser/rpcpassword in plaintext. ofstream creates it
// with the process umask (typically world-readable 0644), so restrict it to owner read/write
// before another local user can read the credentials.
{
namespace fs = std::filesystem;
std::error_code ec;
fs::permissions(path, fs::perms::owner_read | fs::perms::owner_write,
fs::perm_options::replace, ec);
if (ec) DEBUG_LOGF("Could not restrict config permissions on %s: %s\n", path.c_str(), ec.message().c_str());
}
DEBUG_LOGF("Created default config file: %s\n", path.c_str());
return true;
}

View File

@@ -12,6 +12,12 @@ namespace rpc {
/**
* @brief Connection configuration
*/
enum class AuthSource {
Missing,
ConfigFile,
Cookie
};
struct ConnectionConfig {
std::string host = "127.0.0.1";
std::string port = "21769";
@@ -20,6 +26,8 @@ struct ConnectionConfig {
std::string hush_dir;
std::string proxy; // SOCKS5 proxy for Tor
bool use_embedded = true;
bool use_tls = false;
AuthSource auth_source = AuthSource::Missing;
};
/**
@@ -96,6 +104,23 @@ public:
*/
static bool readAuthCookie(const std::string& dataDir, std::string& user, std::string& password);
/**
* @brief Build a cookie-auth retry config from a failed config-auth attempt
*/
static bool buildCookieAuthConfig(const ConnectionConfig& base, ConnectionConfig& cookieConfig);
/**
* @brief Whether a host is local enough for plaintext HTTP RPC
*/
static bool isLocalHost(const std::string& host);
/**
* @brief Whether this config would send RPC credentials over plaintext to a remote host
*/
static bool usesPlaintextRemote(const ConnectionConfig& config);
static const char* authSourceName(AuthSource source);
private:
};

View File

@@ -6,17 +6,82 @@
// All calls are blocking; run on RPCWorker threads, never on main thread.
#include "rpc_client.h"
#include "connection.h"
#include "../config/version.h"
#include "../util/base64.h"
#include <curl/curl.h>
#include <sodium.h>
#include <atomic>
#include <cstdio>
#include <cstring>
#include <utility>
#include "../util/logger.h"
namespace dragonx {
namespace rpc {
namespace {
std::mutex g_trace_mutex;
RPCClient::TraceCallback g_trace_callback;
std::atomic_bool g_trace_enabled{false};
thread_local std::string g_trace_source;
void emitRpcTrace(const std::string& method)
{
if (!g_trace_enabled.load(std::memory_order_relaxed)) return;
RPCClient::TraceCallback callback;
{
std::lock_guard<std::mutex> lock(g_trace_mutex);
callback = g_trace_callback;
}
if (!callback) return;
std::string source = g_trace_source.empty() ? std::string("App") : g_trace_source;
callback(source, method);
}
} // namespace
RPCClient::TraceScope::TraceScope(std::string source)
: previous_(RPCClient::currentTraceSource())
{
RPCClient::setTraceSource(std::move(source));
}
RPCClient::TraceScope::~TraceScope()
{
RPCClient::setTraceSource(std::move(previous_));
}
void RPCClient::setTraceCallback(TraceCallback callback)
{
std::lock_guard<std::mutex> lock(g_trace_mutex);
g_trace_callback = std::move(callback);
}
void RPCClient::setTraceEnabled(bool enabled)
{
g_trace_enabled.store(enabled, std::memory_order_relaxed);
}
bool RPCClient::isTraceEnabled()
{
return g_trace_enabled.load(std::memory_order_relaxed);
}
std::string RPCClient::currentTraceSource()
{
return g_trace_source;
}
void RPCClient::setTraceSource(std::string source)
{
g_trace_source = std::move(source);
}
// Callback for libcurl to write response data
static size_t WriteCallback(void* contents, size_t size, size_t nmemb, std::string* userp) {
size_t totalSize = size * nmemb;
@@ -24,6 +89,14 @@ static size_t WriteCallback(void* contents, size_t size, size_t nmemb, std::stri
return totalSize;
}
// curl progress callback: a non-zero return aborts the in-flight transfer. This lets a
// requestAbort() from another thread (disconnect/shutdown) unblock curl_easy_perform so the
// UI thread's worker join() returns promptly instead of waiting out the request timeout.
static int xferInfoCallback(void* clientp, curl_off_t, curl_off_t, curl_off_t, curl_off_t) {
const auto* self = static_cast<const RPCClient*>(clientp);
return (self != nullptr && self->abortRequested()) ? 1 : 0;
}
// Private implementation using libcurl
class RPCClient::Impl {
public:
@@ -60,17 +133,26 @@ RPCClient::~RPCClient() = default;
bool RPCClient::connect(const std::string& host, const std::string& port,
const std::string& user, const std::string& password)
{
return connect(host, port, user, password, false);
}
bool RPCClient::connect(const std::string& host, const std::string& port,
const std::string& user, const std::string& password,
bool useTls)
{
std::lock_guard<std::recursive_mutex> lk(curl_mutex_);
host_ = host;
port_ = port;
last_connect_info_ = json();
// Create Basic auth header with proper base64 encoding
// Create Basic auth header with proper base64 encoding, then wipe the plaintext
// "user:password" temporary (std::string does not zero its buffer on destruction).
std::string credentials = user + ":" + password;
auth_ = util::base64_encode(credentials);
if (!credentials.empty()) sodium_memzero(credentials.data(), credentials.size());
// Build URL - use HTTP for localhost RPC (TLS not always enabled)
impl_->url = "http://" + host + ":" + port + "/";
impl_->url = std::string(useTls ? "https://" : "http://") + host + ":" + port + "/";
VERBOSE_LOGF("Connecting to dragonxd at %s\n", impl_->url.c_str());
// Clean up previous curl handle/headers to avoid leaks on retries
@@ -99,17 +181,31 @@ bool RPCClient::connect(const std::string& host, const std::string& port,
curl_easy_setopt(impl_->curl, CURLOPT_URL, impl_->url.c_str());
curl_easy_setopt(impl_->curl, CURLOPT_HTTPHEADER, impl_->headers);
curl_easy_setopt(impl_->curl, CURLOPT_WRITEFUNCTION, WriteCallback);
// Progress callback so requestAbort() can unblock an in-flight curl_easy_perform.
clearAbort(); // a fresh connection must not start in the aborted state
curl_easy_setopt(impl_->curl, CURLOPT_NOPROGRESS, 0L);
curl_easy_setopt(impl_->curl, CURLOPT_XFERINFOFUNCTION, xferInfoCallback);
curl_easy_setopt(impl_->curl, CURLOPT_XFERINFODATA, this);
curl_easy_setopt(impl_->curl, CURLOPT_TIMEOUT, 30L);
curl_easy_setopt(impl_->curl, CURLOPT_CONNECTTIMEOUT, 1L); // localhost fails fast if not listening
// Localhost fails fast if nothing is listening; a remote/TLS daemon needs a larger
// budget for the TCP + TLS handshake over real network latency (1s would spuriously fail).
const long connectTimeout = Connection::isLocalHost(host) ? 2L : 10L;
curl_easy_setopt(impl_->curl, CURLOPT_CONNECTTIMEOUT, connectTimeout);
// Test connection with getinfo
// Test connection with getinfo. Use a SHORT timeout for the probe on localhost: a healthy
// local daemon answers in milliseconds and a warming one returns -28 just as fast, so a long
// hang means a wedged/loading occupant — no point blocking the full 30s before we retry and
// update the UI. (call(timeoutSec) restores the persistent 30s afterwards, so normal RPC calls
// that legitimately take longer are unaffected.) Remote/TLS daemons keep the full budget.
const long probeTimeout = Connection::isLocalHost(host) ? 8L : 30L;
try {
json result = call("getinfo");
json result = call("getinfo", json::array(), probeTimeout);
if (result.contains("version")) {
connected_ = true;
warming_up_ = false;
warmup_status_.clear();
last_connect_error_.clear();
last_connect_info_ = result;
DEBUG_LOGF("Connected to dragonxd v%d\n", result["version"].get<int>());
return true;
}
@@ -120,7 +216,12 @@ bool RPCClient::connect(const std::string& host, const std::string& port,
// it just hasn't finished initializing yet. Mark as connected+warmup
// so the wallet can show the UI instead of a blocking overlay.
std::string msg = e.what();
bool isWarmup = (msg.find("Loading") != std::string::npos ||
// Warmup is JSON-RPC error code -28 (RPC_IN_WARMUP) — the robust signal. Fall back
// to message substrings for any path that didn't carry the numeric code.
int code = 0;
if (const auto* re = dynamic_cast<const RpcError*>(&e)) code = re->code;
bool isWarmup = (code == -28) ||
(msg.find("Loading") != std::string::npos ||
msg.find("Verifying") != std::string::npos ||
msg.find("Activating") != std::string::npos ||
msg.find("Rewinding") != std::string::npos ||
@@ -140,15 +241,35 @@ bool RPCClient::connect(const std::string& host, const std::string& port,
connected_ = false;
warming_up_ = false;
warmup_status_.clear();
last_connect_info_ = json();
return false;
}
json RPCClient::getLastConnectInfo() const
{
std::lock_guard<std::recursive_mutex> lk(curl_mutex_);
return last_connect_info_;
}
void RPCClient::requestAbort()
{
// Deliberately NOT taking curl_mutex_ — the whole point is to interrupt a call() that is
// currently holding it inside curl_easy_perform. The atomic is read by xferInfoCallback.
abort_.store(true, std::memory_order_relaxed);
}
void RPCClient::clearAbort()
{
abort_.store(false, std::memory_order_relaxed);
}
void RPCClient::disconnect()
{
std::lock_guard<std::recursive_mutex> lk(curl_mutex_);
connected_ = false;
warming_up_ = false;
warmup_status_.clear();
last_connect_info_ = json();
if (impl_->curl) {
curl_easy_cleanup(impl_->curl);
impl_->curl = nullptr;
@@ -176,6 +297,8 @@ json RPCClient::call(const std::string& method, const json& params)
throw std::runtime_error("Not connected");
}
emitRpcTrace(method);
json payload = makePayload(method, params);
std::string body = payload.dump();
std::string response_data;
@@ -200,23 +323,36 @@ json RPCClient::call(const std::string& method, const json& params)
// (insufficient funds, bad params, etc.) with a valid JSON body.
// Parse the body first to extract the real error message.
if (http_code != 200) {
int errCode = 0;
try {
json response = json::parse(response_data);
if (response.contains("error") && !response["error"].is_null()) {
std::string err_msg = response["error"]["message"].get<std::string>();
throw std::runtime_error(err_msg);
if (response.contains("error") && response["error"].is_object()) {
if (response["error"].contains("code") && response["error"]["code"].is_number_integer())
errCode = response["error"]["code"].get<int>();
if (response["error"].contains("message") && response["error"]["message"].is_string())
throw RpcError(errCode, response["error"]["message"].get<std::string>());
// message missing/non-string — keep the detail instead of a bare HTTP code
throw RpcError(errCode, "RPC error: " + response["error"].dump());
}
} catch (const json::exception&) {
// Body wasn't valid JSON — fall through to generic HTTP error
}
throw std::runtime_error("RPC error: HTTP " + std::to_string(http_code));
throw RpcError(errCode, "RPC error: HTTP " + std::to_string(http_code));
}
json response = json::parse(response_data);
if (response.contains("error") && !response["error"].is_null()) {
std::string err_msg = response["error"]["message"].get<std::string>();
throw std::runtime_error("RPC error: " + err_msg);
int errCode = 0;
std::string err_msg;
if (response["error"].is_object()) {
if (response["error"].contains("code") && response["error"]["code"].is_number_integer())
errCode = response["error"]["code"].get<int>();
if (response["error"].contains("message") && response["error"]["message"].is_string())
err_msg = response["error"]["message"].get<std::string>();
}
if (err_msg.empty()) err_msg = response["error"].dump();
throw RpcError(errCode, "RPC error: " + err_msg);
}
return response["result"];
@@ -229,6 +365,8 @@ json RPCClient::call(const std::string& method, const json& params, long timeout
throw std::runtime_error("Not connected");
}
emitRpcTrace(method);
// Temporarily override timeout
long prevTimeout = 30L;
curl_easy_setopt(impl_->curl, CURLOPT_TIMEOUT, timeoutSec);
@@ -257,20 +395,32 @@ json RPCClient::call(const std::string& method, const json& params, long timeout
curl_easy_getinfo(impl_->curl, CURLINFO_RESPONSE_CODE, &http_code);
if (http_code != 200) {
int errCode = 0;
try {
json response = json::parse(response_data);
if (response.contains("error") && !response["error"].is_null()) {
std::string err_msg = response["error"]["message"].get<std::string>();
throw std::runtime_error(err_msg);
if (response.contains("error") && response["error"].is_object()) {
if (response["error"].contains("code") && response["error"]["code"].is_number_integer())
errCode = response["error"]["code"].get<int>();
if (response["error"].contains("message") && response["error"]["message"].is_string())
throw RpcError(errCode, response["error"]["message"].get<std::string>());
throw RpcError(errCode, "RPC error: " + response["error"].dump());
}
} catch (const json::exception&) {}
throw std::runtime_error("RPC error: HTTP " + std::to_string(http_code));
throw RpcError(errCode, "RPC error: HTTP " + std::to_string(http_code));
}
json response = json::parse(response_data);
if (response.contains("error") && !response["error"].is_null()) {
std::string err_msg = response["error"]["message"].get<std::string>();
throw std::runtime_error("RPC error: " + err_msg);
int errCode = 0;
std::string err_msg;
if (response["error"].is_object()) {
if (response["error"].contains("code") && response["error"]["code"].is_number_integer())
errCode = response["error"]["code"].get<int>();
if (response["error"].contains("message") && response["error"]["message"].is_string())
err_msg = response["error"]["message"].get<std::string>();
}
if (err_msg.empty()) err_msg = response["error"].dump();
throw RpcError(errCode, "RPC error: " + err_msg);
}
return response["result"];
@@ -288,6 +438,8 @@ std::string RPCClient::callRaw(const std::string& method, const json& params)
throw std::runtime_error("Not connected");
}
emitRpcTrace(method);
json payload = makePayload(method, params);
std::string body = payload.dump();
std::string response_data;
@@ -318,7 +470,14 @@ std::string RPCClient::callRaw(const std::string& method, const json& params)
// Parse with ordered_json to preserve the daemon's original key order
nlohmann::ordered_json oj = nlohmann::ordered_json::parse(response_data);
if (oj.contains("error") && !oj["error"].is_null()) {
std::string err_msg = oj["error"]["message"].get<std::string>();
// A daemon error object normally has a string "message", but don't assume it — a malformed
// error (missing/non-string message) must yield a clean RPC error, not a json type-exception.
const auto& err = oj["error"];
std::string err_msg;
if (err.is_object() && err.contains("message") && err["message"].is_string())
err_msg = err["message"].get<std::string>();
else
err_msg = err.dump();
throw std::runtime_error("RPC error: " + err_msg);
}
@@ -509,7 +668,8 @@ void RPCClient::stop(Callback cb, ErrorCallback err)
void RPCClient::rescanBlockchain(int startHeight, Callback cb, ErrorCallback err)
{
doRPC("rescanblockchain", {startHeight}, cb, err);
// hush/komodo daemons expose this as "rescan <height>", not bitcoin's "rescanblockchain".
doRPC("rescan", {startHeight}, cb, err);
}
void RPCClient::z_validateAddress(const std::string& address, Callback cb, ErrorCallback err)
@@ -617,7 +777,8 @@ void RPCClient::getInfo(UnifiedCallback cb)
void RPCClient::rescanBlockchain(int startHeight, UnifiedCallback cb)
{
doRPC("rescanblockchain", {startHeight},
// hush/komodo daemons expose this as "rescan <height>", not bitcoin's "rescanblockchain".
doRPC("rescan", {startHeight},
[cb](const json& result) {
if (cb) cb(result, "");
},

View File

@@ -5,10 +5,12 @@
#pragma once
#include "types.h"
#include <atomic>
#include <string>
#include <functional>
#include <memory>
#include <mutex>
#include <stdexcept>
#include <nlohmann/json.hpp>
namespace dragonx {
@@ -18,6 +20,21 @@ using json = nlohmann::json;
using Callback = std::function<void(const json&)>;
using ErrorCallback = std::function<void(const std::string&)>;
/**
* @brief A JSON-RPC error carrying the daemon's numeric error code.
*
* what() preserves the exact human-readable message (so existing string matching
* still works); `code` exposes the JSON-RPC error code — notably -28 (RPC_IN_WARMUP)
* for a daemon still starting up. Derives from std::runtime_error, so every existing
* `catch (const std::exception&)` continues to handle it unchanged.
*/
class RpcError : public std::runtime_error {
public:
RpcError(int errorCode, const std::string& message)
: std::runtime_error(message), code(errorCode) {}
int code = 0;
};
/**
* @brief JSON-RPC client for dragonxd
*
@@ -25,6 +42,20 @@ using ErrorCallback = std::function<void(const std::string&)>;
*/
class RPCClient {
public:
using TraceCallback = std::function<void(const std::string& source, const std::string& method)>;
class TraceScope {
public:
explicit TraceScope(std::string source);
~TraceScope();
TraceScope(const TraceScope&) = delete;
TraceScope& operator=(const TraceScope&) = delete;
private:
std::string previous_;
};
RPCClient();
~RPCClient();
@@ -43,6 +74,10 @@ public:
bool connect(const std::string& host, const std::string& port,
const std::string& user, const std::string& password);
bool connect(const std::string& host, const std::string& port,
const std::string& user, const std::string& password,
bool useTls);
/**
* @brief Disconnect from dragonxd
*/
@@ -53,6 +88,18 @@ public:
*/
bool isConnected() const { return connected_; }
/**
* @brief Ask an in-flight call() to abort as soon as possible (thread-safe).
*
* Set from another thread (e.g. before stop()-ing the worker on disconnect/shutdown):
* a curl progress callback aborts the transfer, so a blocked curl_easy_perform returns
* promptly instead of freezing the UI thread's join() until the request timeout. Cleared
* on the next connect(); abortRequested() is read by the progress callback.
*/
void requestAbort();
void clearAbort();
bool abortRequested() const noexcept { return abort_.load(std::memory_order_relaxed); }
/**
* @brief True if the last connect() succeeded but daemon returned a warmup error.
* The curl handle is valid and auth succeeded — RPC calls will throw warmup errors
@@ -70,6 +117,13 @@ public:
* @brief Get the error message from the last failed connect() attempt.
*/
const std::string& getLastConnectError() const { return last_connect_error_; }
json getLastConnectInfo() const;
static void setTraceCallback(TraceCallback callback);
static void setTraceEnabled(bool enabled);
static bool isTraceEnabled();
static std::string currentTraceSource();
static void setTraceSource(std::string source);
/**
* @brief Make a raw RPC call
@@ -195,9 +249,11 @@ private:
std::string port_;
std::string auth_; // Base64 encoded "user:password"
bool connected_ = false;
std::atomic<bool> abort_{false}; // set cross-thread to abort an in-flight transfer
bool warming_up_ = false;
std::string warmup_status_;
std::string last_connect_error_;
json last_connect_info_;
mutable std::recursive_mutex curl_mutex_; // serializes all curl handle access
// HTTP client (implementation hidden)

View File

@@ -97,6 +97,18 @@ bool RPCWorker::hasPendingResults() const
return !results_.empty();
}
std::size_t RPCWorker::pendingTaskCount() const
{
std::lock_guard<std::mutex> lk(taskMtx_);
return tasks_.size();
}
std::size_t RPCWorker::pendingResultCount() const
{
std::lock_guard<std::mutex> lk(resultMtx_);
return results_.size();
}
void RPCWorker::run()
{
while (true) {

View File

@@ -6,6 +6,7 @@
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <deque>
#include <functional>
#include <mutex>
@@ -69,6 +70,8 @@ public:
/// True when there are completed results waiting for the main thread.
bool hasPendingResults() const;
std::size_t pendingTaskCount() const;
std::size_t pendingResultCount() const;
/// True when the worker thread is running.
bool isRunning() const { return running_.load(std::memory_order_relaxed); }
@@ -80,7 +83,7 @@ private:
std::atomic<bool> running_{false};
// ---- Task queue (produced by main thread, consumed by worker) ----
std::mutex taskMtx_;
mutable std::mutex taskMtx_;
std::condition_variable taskCv_;
std::deque<WorkFn> tasks_;

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,397 @@
#pragma once
#include "chat/chat_protocol.h"
#include "data/wallet_state.h"
#include "refresh_scheduler.h"
#include "rpc/rpc_worker.h"
#include <nlohmann/json.hpp>
#include <array>
#include <atomic>
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <ctime>
#include <optional>
#include <set>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
namespace dragonx {
namespace services {
class NetworkRefreshService {
public:
using Timer = RefreshScheduler::Timer;
using Intervals = RefreshScheduler::Intervals;
class RefreshRpcGateway {
public:
virtual ~RefreshRpcGateway() = default;
virtual nlohmann::json call(const std::string& method,
const nlohmann::json& params) = 0;
};
enum class Job {
Core,
Addresses,
Transactions,
Mining,
Peers,
Price,
Encryption,
ConnectionInit,
Count
};
struct DispatchTicket {
Job job = Job::Core;
std::uint64_t generation = 0;
bool accepted = false;
};
struct JobStats {
std::uint64_t started = 0;
std::uint64_t finished = 0;
std::uint64_t skippedInFlight = 0;
std::uint64_t skippedQueuePressure = 0;
std::uint64_t staleCallbacks = 0;
std::size_t lastQueueDepth = 0;
};
struct EnqueueResult {
DispatchTicket ticket;
bool enqueued = false;
std::size_t queueDepth = 0;
};
struct ConnectionInfoResult {
bool ok = false;
std::optional<int> daemonVersion;
std::optional<int> protocolVersion;
std::optional<int> p2pPort;
std::optional<int> longestChain;
std::optional<int> notarized;
std::optional<int> blocks;
};
struct WalletEncryptionResult {
bool ok = false;
bool encrypted = false;
std::int64_t unlockedUntil = 0;
};
struct WarmupPollResult {
bool ready = false;
ConnectionInfoResult info;
std::string errorMessage;
};
struct ConnectionInitResult {
ConnectionInfoResult info;
WalletEncryptionResult encryption;
};
struct CoreRefreshResult {
bool balanceOk = false;
std::optional<double> shieldedBalance;
std::optional<double> transparentBalance;
std::optional<double> totalBalance;
bool blockchainOk = false;
std::optional<int> blocks;
std::optional<int> headers;
std::optional<std::string> bestBlockHash;
std::optional<double> verificationProgress;
std::optional<int> longestChain;
std::optional<int> notarized;
};
struct MiningRefreshResult {
std::optional<double> localHashrate;
bool miningOk = false;
std::optional<bool> generate;
std::optional<int> genproclimit;
std::optional<int> blocks;
std::optional<double> difficulty;
std::optional<double> networkHashrate;
std::optional<std::string> chain;
double daemonMemoryMb = 0.0;
};
struct PeerRefreshResult {
std::vector<PeerInfo> peers;
std::vector<BannedPeer> bannedPeers;
};
struct PriceRefreshResult {
MarketInfo market;
};
struct PriceHttpResponse {
bool transportOk = false;
long httpStatus = 0;
std::string body;
std::string transportError;
};
struct PriceHttpResult {
std::optional<PriceRefreshResult> price;
std::string errorMessage;
};
struct AddressRefreshResult {
std::vector<AddressInfo> shieldedAddresses;
std::vector<AddressInfo> transparentAddresses;
};
struct AddressRefreshSnapshot {
std::unordered_map<std::string, bool> shieldedSpendingKeys;
};
struct TransactionViewCacheEntry {
std::string from_address;
std::int64_t timestamp = 0;
int confirmations = 0;
struct Output {
std::string address;
double value = 0.0;
std::string memo;
std::size_t position = 0;
};
std::vector<Output> outgoing_outputs;
};
using TransactionViewCache = std::unordered_map<std::string, TransactionViewCacheEntry>;
struct TransactionRefreshSnapshot {
std::vector<std::string> shieldedAddresses;
std::unordered_set<std::string> fullyEnrichedTxids;
TransactionViewCache viewTxCache;
std::unordered_set<std::string> sendTxids;
std::unordered_set<std::string> pendingOpids;
std::vector<TransactionInfo> previousTransactions;
std::set<std::string> miningAddresses;
std::unordered_map<std::string, int> shieldedScanHeights;
std::size_t shieldedScanStartIndex = 0;
std::size_t maxShieldedReceiveScans = 0;
// How many blocks the tip may advance past an address's last scan before it counts as stale
// and needs re-scanning. 0 = strict (must be scanned at the exact current tip). A small
// tolerance lets a multi-cycle pass over many shielded addresses COMPLETE even though new
// blocks arrive mid-pass — otherwise the "scanned at tip" bar moves every block and the scan
// (and the transactions_dirty_ flag it drives) never finishes. It also naturally throttles
// full rescans to roughly once per `tolerance` blocks.
int shieldedScanTipTolerance = 0;
};
struct TransactionRefreshResult {
std::vector<TransactionInfo> transactions;
std::vector<chat::HushChatTransactionMetadata> hushChatMetadata;
int blockHeight = -1;
TransactionViewCache newViewTxEntries;
std::size_t nextShieldedScanStartIndex = 0;
std::size_t shieldedAddressesScanned = 0;
std::size_t shieldedAddressCount = 0;
std::unordered_map<std::string, int> shieldedScanHeights;
bool shieldedScanComplete = true;
};
struct OperationStatusPollResult {
std::vector<std::string> doneOpids;
std::vector<std::string> staleOpids;
std::vector<std::string> successTxids;
std::unordered_map<std::string, std::string> successTxidsByOpid;
std::vector<std::string> failureMessages;
std::unordered_map<std::string, std::string> failureByOpid; // opid -> error message
bool anySuccess = false;
};
struct TransactionCacheUpdate {
TransactionViewCache& viewTxCache;
std::unordered_set<std::string>& sendTxids;
std::vector<TransactionInfo>& confirmedTxCache;
std::unordered_set<std::string>& confirmedTxIds;
int& confirmedCacheBlock;
int& lastTxBlockHeight;
};
static Intervals intervalsForPage(ui::NavPage page) { return RefreshScheduler::intervalsForPage(page); }
static ConnectionInfoResult parseConnectionInfoResult(const nlohmann::json& info);
static WalletEncryptionResult parseWalletEncryptionResult(const nlohmann::json& walletInfo);
static WarmupPollResult collectWarmupPollResult(RefreshRpcGateway& rpc);
static ConnectionInitResult collectConnectionInitResult(
RefreshRpcGateway& rpc,
const std::optional<ConnectionInfoResult>& prefetchedInfo = std::nullopt);
static CoreRefreshResult parseCoreRefreshResult(const nlohmann::json& totalBalance,
bool balanceOk,
const nlohmann::json& blockInfo,
bool blockOk);
// includeBalance=false skips z_gettotalbalance (which takes the wallet lock + cs_main) and only
// fetches getblockchaininfo — used while syncing, where the balance is incomplete anyway and the
// wallet should minimise lock contention with block connection.
static CoreRefreshResult collectCoreRefreshResult(RefreshRpcGateway& rpc, bool includeBalance = true);
static MiningRefreshResult parseMiningRefreshResult(const nlohmann::json& miningInfo,
bool miningOk,
const nlohmann::json& localHashrate,
bool hashrateOk,
double daemonMemoryMb);
static MiningRefreshResult collectMiningRefreshResult(RefreshRpcGateway& rpc,
double daemonMemoryMb,
bool includeSlowRefresh,
bool includeLocalHashrate = true);
static PeerRefreshResult parsePeerRefreshResult(const nlohmann::json& peers,
const nlohmann::json& bannedPeers);
static PeerRefreshResult collectPeerRefreshResult(RefreshRpcGateway& rpc);
static std::optional<PriceRefreshResult> parseCoinGeckoPriceResponse(const std::string& response,
std::time_t fetchedAt);
static PriceHttpResult parsePriceHttpResponse(const PriceHttpResponse& response,
std::time_t fetchedAt);
static AddressInfo buildShieldedAddressInfo(const std::string& address,
const nlohmann::json& validation,
bool validationSucceeded);
static AddressInfo buildTransparentAddressInfo(const std::string& address);
static std::vector<AddressInfo> parseTransparentAddressList(const nlohmann::json& addressList);
static void applyShieldedBalancesFromUnspent(std::vector<AddressInfo>& addresses,
const nlohmann::json& unspent);
static void applyTransparentBalancesFromUnspent(std::vector<AddressInfo>& addresses,
const nlohmann::json& unspent);
static AddressRefreshSnapshot buildAddressRefreshSnapshot(const WalletState& state);
static AddressRefreshResult collectAddressRefreshResult(
RefreshRpcGateway& rpc,
const AddressRefreshSnapshot& snapshot = {});
static TransactionRefreshSnapshot buildTransactionRefreshSnapshot(const WalletState& state,
const TransactionViewCache& viewTxCache,
const std::unordered_set<std::string>& sendTxids);
static void appendTransparentTransactions(std::vector<TransactionInfo>& transactions,
std::set<std::string>& knownTxids,
const nlohmann::json& result,
const std::set<std::string>& miningAddresses = {});
static void appendShieldedReceivedTransactions(std::vector<TransactionInfo>& transactions,
std::set<std::string>& knownTxids,
const std::string& address,
const nlohmann::json& received,
const std::set<std::string>& miningAddresses = {},
std::unordered_map<std::string, std::vector<chat::HushChatMemoOutput>>* chatMemoOutputs = nullptr);
static TransactionViewCacheEntry parseViewTransactionCacheEntry(const nlohmann::json& viewTransaction);
static void appendViewTransactionOutputs(std::vector<TransactionInfo>& transactions,
const std::string& txid,
const TransactionViewCacheEntry& entry);
static void sortTransactionsNewestFirst(std::vector<TransactionInfo>& transactions);
static TransactionRefreshResult collectTransactionRefreshResult(RefreshRpcGateway& rpc,
const TransactionRefreshSnapshot& snapshot,
int currentBlockHeight,
int maxViewTransactionsPerCycle);
static TransactionRefreshResult collectRecentTransactionRefreshResult(
RefreshRpcGateway& rpc,
const TransactionRefreshSnapshot& snapshot,
int currentBlockHeight,
int pageSize = 100);
static OperationStatusPollResult parseOperationStatusPoll(const nlohmann::json& result,
const std::vector<std::string>& requestedOpids);
static void applyConnectionInfoResult(WalletState& state, const ConnectionInfoResult& result);
static void applyWalletEncryptionResult(WalletState& state, const WalletEncryptionResult& result);
static void applyConnectionInitResult(WalletState& state, const ConnectionInitResult& result);
static void applyCoreRefreshResult(WalletState& state,
const CoreRefreshResult& result,
std::time_t updatedAt);
static void applyMiningRefreshResult(WalletState& state,
const MiningRefreshResult& result,
std::time_t updatedAt);
static void applyPeerRefreshResult(WalletState& state,
PeerRefreshResult&& result,
std::time_t updatedAt);
static void markPriceRefreshStarted(WalletState& state);
static void applyPriceRefreshResult(WalletState& state,
const PriceRefreshResult& result,
std::chrono::steady_clock::time_point fetchedAt);
static void applyPriceRefreshFailure(WalletState& state,
const std::string& errorMessage);
static void applyAddressRefreshResult(WalletState& state,
AddressRefreshResult&& result);
static void applyTransactionRefreshResult(WalletState& state,
TransactionCacheUpdate cacheUpdate,
TransactionRefreshResult&& result,
std::time_t updatedAt);
void applyPage(ui::NavPage page) { scheduler_.applyPage(page); }
void setIntervals(Intervals intervals) { scheduler_.setIntervals(intervals); }
const Intervals& intervals() const { return scheduler_.intervals(); }
void tick(float deltaSeconds) { scheduler_.tick(deltaSeconds); }
bool isDue(Timer timer) const { return scheduler_.isDue(timer); }
bool consumeDue(Timer timer) { return scheduler_.consumeDue(timer); }
void reset(Timer timer) { scheduler_.reset(timer); }
void markDue(Timer timer) { scheduler_.markDue(timer); }
void setTimer(Timer timer, float seconds) { scheduler_.setTimer(timer, seconds); }
float timer(Timer timer) const { return scheduler_.timer(timer); }
float interval(Timer timer) const { return scheduler_.interval(timer); }
void markImmediateRefresh() { scheduler_.markImmediateRefresh(); }
void markWalletMutationRefresh() { scheduler_.markWalletMutationRefresh(); }
void resetTxAge() { scheduler_.resetTxAge(); }
bool shouldRefreshTransactions(int lastTxBlockHeight,
int currentBlockHeight,
bool transactionsDirty) const;
bool beginJob(Job job);
bool beginJob(Job job, std::size_t queuedWork, std::size_t maxQueuedWork);
void finishJob(Job job);
bool jobInProgress(Job job) const;
void resetJobs();
DispatchTicket beginDispatch(Job job, std::size_t queuedWork = 0, std::size_t maxQueuedWork = 0);
bool completeDispatch(const DispatchTicket& ticket);
void cancelDispatch(const DispatchTicket& ticket);
JobStats stats(Job job) const;
template <typename Worker, typename WorkFn>
EnqueueResult enqueue(Job job, Worker& worker, WorkFn&& work, std::size_t maxQueuedWork = 0)
{
std::size_t queueDepth = worker.pendingTaskCount();
auto ticket = beginDispatch(job, queueDepth, maxQueuedWork);
if (!ticket.accepted) return {ticket, false, queueDepth};
worker.post([this, ticket, work = std::forward<WorkFn>(work)]() mutable -> rpc::RPCWorker::MainCb {
rpc::RPCWorker::MainCb mainCallback;
try {
mainCallback = work();
} catch (...) {
mainCallback = nullptr;
}
return [this, ticket, mainCallback = std::move(mainCallback)]() mutable {
if (!completeDispatch(ticket)) return;
if (mainCallback) mainCallback();
};
});
return {ticket, true, queueDepth};
}
private:
std::atomic<bool>& jobFlag(Job job);
const std::atomic<bool>& jobFlag(Job job) const;
static std::size_t jobIndex(Job job);
RefreshScheduler scheduler_;
std::atomic<bool> coreInProgress_{false};
std::atomic<bool> addressesInProgress_{false};
std::atomic<bool> transactionsInProgress_{false};
std::atomic<bool> miningInProgress_{false};
std::atomic<bool> peersInProgress_{false};
std::atomic<bool> priceInProgress_{false};
std::atomic<bool> encryptionInProgress_{false};
std::atomic<bool> connectionInitInProgress_{false};
std::array<std::atomic<std::uint64_t>, static_cast<std::size_t>(Job::Count)> generations_{};
std::array<std::atomic<std::uint64_t>, static_cast<std::size_t>(Job::Count)> started_{};
std::array<std::atomic<std::uint64_t>, static_cast<std::size_t>(Job::Count)> finished_{};
std::array<std::atomic<std::uint64_t>, static_cast<std::size_t>(Job::Count)> skippedInFlight_{};
std::array<std::atomic<std::uint64_t>, static_cast<std::size_t>(Job::Count)> skippedQueuePressure_{};
std::array<std::atomic<std::uint64_t>, static_cast<std::size_t>(Job::Count)> staleCallbacks_{};
std::array<std::atomic<std::size_t>, static_cast<std::size_t>(Job::Count)> lastQueueDepth_{};
};
} // namespace services
} // namespace dragonx

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#include "refresh_scheduler.h"
#include <algorithm>
namespace dragonx {
namespace services {
RefreshScheduler::Intervals RefreshScheduler::intervalsForPage(ui::NavPage page)
{
using NP = ui::NavPage;
// Intervals are {core, transactions, addresses, peers} in seconds (0 = disabled).
// The peers value keeps the status-bar peer count current on EVERY tab — previously it was 0
// off the Peers tab, so the count never updated until you opened Peers. A slow 20s cadence is
// plenty for a status-bar number; the Peers tab itself stays fast (5s) for its live list. During
// sync this is overridden by kSyncProfile (peers 0) so it can't contend with block download.
switch (page) {
case NP::Overview: return {2.0f, 10.0f, 15.0f, 20.0f};
case NP::Send: return {3.0f, 10.0f, 5.0f, 20.0f};
case NP::Receive: return {5.0f, 15.0f, 5.0f, 20.0f};
case NP::History: return {5.0f, 3.0f, 15.0f, 20.0f};
case NP::Mining: return {5.0f, 15.0f, 15.0f, 20.0f};
case NP::Peers: return {5.0f, 15.0f, 15.0f, 5.0f};
case NP::Market: return {5.0f, 15.0f, 15.0f, 20.0f};
case NP::Console: return {10.0f, 30.0f, 30.0f, 30.0f};
default: return {5.0f, 15.0f, 15.0f, 20.0f};
}
}
void RefreshScheduler::applyPage(ui::NavPage page)
{
setIntervals(intervalsForPage(page));
}
void RefreshScheduler::setIntervals(Intervals intervals)
{
intervals_ = intervals;
}
void RefreshScheduler::tick(float deltaSeconds)
{
float delta = std::max(0.0f, deltaSeconds);
timers_.core += delta;
timers_.transactions += delta;
timers_.addresses += delta;
timers_.peers += delta;
timers_.price += delta;
timers_.fast += delta;
timers_.txAge += delta;
timers_.opid += delta;
}
bool RefreshScheduler::isDue(Timer timer) const
{
float timerInterval = interval(timer);
return timerInterval > 0.0f && timerRef(timer) >= timerInterval;
}
bool RefreshScheduler::consumeDue(Timer timer)
{
if (!isDue(timer)) return false;
reset(timer);
return true;
}
void RefreshScheduler::reset(Timer timer)
{
timerRef(timer) = 0.0f;
}
void RefreshScheduler::markDue(Timer timer)
{
float timerInterval = interval(timer);
timerRef(timer) = timerInterval > 0.0f ? timerInterval : 0.0f;
}
void RefreshScheduler::setTimer(Timer timer, float seconds)
{
timerRef(timer) = std::max(0.0f, seconds);
}
float RefreshScheduler::timer(Timer timer) const
{
return timerRef(timer);
}
float RefreshScheduler::interval(Timer timer) const
{
switch (timer) {
case Timer::Core: return intervals_.core;
case Timer::Transactions: return intervals_.transactions;
case Timer::Addresses: return intervals_.addresses;
case Timer::Peers: return intervals_.peers;
case Timer::Price: return kPrice;
case Timer::Fast: return kFast;
case Timer::TxAge: return kTxMaxAge;
case Timer::Opid: return kOpidPoll;
}
return 0.0f;
}
void RefreshScheduler::markImmediateRefresh()
{
markDue(Timer::Core);
markDue(Timer::Transactions);
markDue(Timer::Addresses);
markDue(Timer::Peers);
}
void RefreshScheduler::markWalletMutationRefresh()
{
markDue(Timer::Core);
markDue(Timer::Transactions);
markDue(Timer::Addresses);
}
void RefreshScheduler::resetTxAge()
{
reset(Timer::TxAge);
}
bool RefreshScheduler::shouldRefreshTransactions(int lastTxBlockHeight,
int currentBlockHeight,
bool transactionsDirty) const
{
return lastTxBlockHeight < 0
|| currentBlockHeight != lastTxBlockHeight
|| transactionsDirty;
}
float& RefreshScheduler::timerRef(Timer timer)
{
switch (timer) {
case Timer::Core: return timers_.core;
case Timer::Transactions: return timers_.transactions;
case Timer::Addresses: return timers_.addresses;
case Timer::Peers: return timers_.peers;
case Timer::Price: return timers_.price;
case Timer::Fast: return timers_.fast;
case Timer::TxAge: return timers_.txAge;
case Timer::Opid: return timers_.opid;
}
return timers_.core;
}
const float& RefreshScheduler::timerRef(Timer timer) const
{
switch (timer) {
case Timer::Core: return timers_.core;
case Timer::Transactions: return timers_.transactions;
case Timer::Addresses: return timers_.addresses;
case Timer::Peers: return timers_.peers;
case Timer::Price: return timers_.price;
case Timer::Fast: return timers_.fast;
case Timer::TxAge: return timers_.txAge;
case Timer::Opid: return timers_.opid;
}
return timers_.core;
}
} // namespace services
} // namespace dragonx

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#pragma once
#include "ui/sidebar.h"
namespace dragonx {
namespace services {
class RefreshScheduler {
public:
enum class Timer {
Core,
Transactions,
Addresses,
Peers,
Price,
Fast,
TxAge,
Opid
};
struct Intervals {
float core;
float transactions;
float addresses;
float peers;
};
static constexpr float kCoreDefault = 5.0f;
static constexpr float kAddressDefault = 15.0f;
static constexpr float kTransactionDefault = 10.0f;
static constexpr float kPeerDefault = 10.0f;
static constexpr float kPrice = 60.0f;
static constexpr float kFast = 1.0f;
static constexpr float kTxMaxAge = 15.0f;
static constexpr float kOpidPoll = 2.0f;
// Low-impact polling profile applied while the daemon is SYNCING, regardless of the active tab.
// Only a slow progress poll runs (core, 10s); transactions/addresses/peers are disabled (0).
// Frequent getpeerinfo, per-block transaction scans, and balance polls all contend for the
// daemon's cs_main lock and measurably slow block connection during sync — this is exactly why
// the lightweight Console tab syncs faster than the Peers tab. Reverts to the per-tab profile
// once sync completes. (Tx/address/balance data is incomplete mid-sync anyway.)
static constexpr Intervals kSyncProfile{10.0f, 0.0f, 0.0f, 0.0f};
static Intervals intervalsForPage(ui::NavPage page);
void applyPage(ui::NavPage page);
void setIntervals(Intervals intervals);
const Intervals& intervals() const { return intervals_; }
void tick(float deltaSeconds);
bool isDue(Timer timer) const;
bool consumeDue(Timer timer);
void reset(Timer timer);
void markDue(Timer timer);
void setTimer(Timer timer, float seconds);
float timer(Timer timer) const;
float interval(Timer timer) const;
void markImmediateRefresh();
void markWalletMutationRefresh();
void resetTxAge();
bool shouldRefreshTransactions(int lastTxBlockHeight,
int currentBlockHeight,
bool transactionsDirty) const;
private:
struct Timers {
float core = 0.0f;
float transactions = 0.0f;
float addresses = 0.0f;
float peers = 0.0f;
float price = 0.0f;
float fast = 0.0f;
float txAge = 0.0f;
float opid = 0.0f;
};
float& timerRef(Timer timer);
const float& timerRef(Timer timer) const;
Intervals intervals_{kCoreDefault, kTransactionDefault, kAddressDefault, kPeerDefault};
Timers timers_;
};
} // namespace services
} // namespace dragonx

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#include "wallet_security_controller.h"
#include "../util/secure_vault.h"
#include <cctype>
#include <cstdio>
#include <utility>
namespace dragonx {
namespace services {
WalletSecurityController::~WalletSecurityController()
{
clearDeferredEncryption();
}
void WalletSecurityController::beginDeferredEncryption(std::string passphrase, std::string pin)
{
clearDeferredEncryption();
deferred_.passphrase = std::move(passphrase);
deferred_.pin = std::move(pin);
deferred_.pending = true;
deferred_.lastConnectAttempt = -10.0;
}
WalletSecurityController::DeferredEncryptionSnapshot WalletSecurityController::deferredEncryption() const
{
return {deferred_.passphrase, deferred_.pin};
}
bool WalletSecurityController::shouldAttemptDeferredConnect(double nowSeconds, double minIntervalSeconds)
{
if (!deferred_.pending) return false;
if (nowSeconds - deferred_.lastConnectAttempt < minIntervalSeconds) return false;
deferred_.lastConnectAttempt = nowSeconds;
return true;
}
void WalletSecurityController::clearDeferredEncryption()
{
secureClear(deferred_.passphrase);
secureClear(deferred_.pin);
deferred_.pending = false;
deferred_.lastConnectAttempt = -10.0;
}
WalletSecurityController::DeferredEncryptionResult WalletSecurityController::runDeferredEncryption(
DeferredEncryptionSnapshot request, RpcGateway& rpc, VaultGateway* vault)
{
DeferredEncryptionResult result;
result.pinProvided = !request.pin.empty();
std::string error;
if (!rpc.encryptWallet(request.passphrase, error)) {
result.error = error.empty() ? "encryptwallet failed" : error;
secureClear(request.passphrase);
secureClear(request.pin);
return result;
}
result.encrypted = true;
result.restartRequired = true;
if (result.pinProvided && vault) {
result.pinStored = vault->storePin(request.pin, request.passphrase);
}
secureClear(request.passphrase);
secureClear(request.pin);
return result;
}
WalletSecurityController::PinValidationResult WalletSecurityController::validatePinSetup(
const std::string& pin, const std::string& confirmation, bool allowEmpty, std::size_t minLength)
{
if (pin.empty() && confirmation.empty()) {
return allowEmpty
? PinValidationResult{true, PinValidationError::None, ""}
: PinValidationResult{false, PinValidationError::Empty, "PIN is required"};
}
if (pin != confirmation) {
return {false, PinValidationError::Mismatch, "PINs do not match"};
}
if (pin.size() < minLength) {
return {false, PinValidationError::TooShort, "PIN is too short"};
}
for (unsigned char c : pin) {
if (!std::isdigit(c)) {
return {false, PinValidationError::NonDigit, "PIN must contain only digits"};
}
}
return {true, PinValidationError::None, ""};
}
WalletSecurityController::KeyKind WalletSecurityController::classifyAddress(const std::string& address)
{
return !address.empty() && address[0] == 'z' ? KeyKind::Shielded : KeyKind::Transparent;
}
WalletSecurityController::KeyKind WalletSecurityController::classifyPrivateKey(const std::string& key)
{
return !key.empty() && key[0] == 's' ? KeyKind::Shielded : KeyKind::Transparent;
}
const char* WalletSecurityController::importSuccessMessage(KeyKind kind)
{
return kind == KeyKind::Shielded
? "Z-address key imported successfully. Wallet is rescanning."
: "T-address key imported successfully. Wallet is rescanning.";
}
std::string WalletSecurityController::decryptExportFileName(std::uint64_t timestampSeconds)
{
char buffer[64];
snprintf(buffer, sizeof(buffer), "obsidiandecryptexport%llu",
static_cast<unsigned long long>(timestampSeconds));
return std::string(buffer);
}
void WalletSecurityController::secureClear(std::string& value)
{
if (!value.empty()) {
util::SecureVault::secureZero(&value[0], value.size());
value.clear();
}
}
} // namespace services
} // namespace dragonx

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#pragma once
#include <cstddef>
#include <cstdint>
#include <string>
namespace dragonx {
namespace services {
class WalletSecurityController {
public:
enum class PinValidationError {
None,
Empty,
Mismatch,
TooShort,
NonDigit
};
struct PinValidationResult {
bool ok = false;
PinValidationError error = PinValidationError::None;
const char* message = "";
};
struct DeferredEncryptionSnapshot {
std::string passphrase;
std::string pin;
};
class RpcGateway {
public:
virtual ~RpcGateway() = default;
virtual bool encryptWallet(const std::string& passphrase, std::string& error) = 0;
virtual bool unlockWallet(const std::string& passphrase, int timeoutSeconds, std::string& error) = 0;
virtual bool exportWallet(const std::string& fileName, long timeoutSeconds, std::string& error) = 0;
virtual bool importWallet(const std::string& filePath, long timeoutSeconds, std::string& error) = 0;
};
class VaultGateway {
public:
virtual ~VaultGateway() = default;
virtual bool storePin(const std::string& pin, const std::string& passphrase) = 0;
};
enum class KeyKind {
Transparent,
Shielded
};
struct DeferredEncryptionResult {
bool encrypted = false;
bool pinProvided = false;
bool pinStored = false;
bool restartRequired = false;
std::string error;
};
~WalletSecurityController();
void beginDeferredEncryption(std::string passphrase, std::string pin = {});
bool hasDeferredEncryption() const { return deferred_.pending; }
DeferredEncryptionSnapshot deferredEncryption() const;
bool shouldAttemptDeferredConnect(double nowSeconds, double minIntervalSeconds = 3.0);
void clearDeferredEncryption();
DeferredEncryptionResult runDeferredEncryption(DeferredEncryptionSnapshot request,
RpcGateway& rpc,
VaultGateway* vault);
static PinValidationResult validatePinSetup(const std::string& pin,
const std::string& confirmation,
bool allowEmpty = false,
std::size_t minLength = 4);
static KeyKind classifyAddress(const std::string& address);
static KeyKind classifyPrivateKey(const std::string& key);
static const char* importSuccessMessage(KeyKind kind);
static std::string decryptExportFileName(std::uint64_t timestampSeconds);
static void secureClear(std::string& value);
private:
struct DeferredEncryptionState {
std::string passphrase;
std::string pin;
bool pending = false;
double lastConnectAttempt = -10.0;
};
DeferredEncryptionState deferred_;
};
} // namespace services
} // namespace dragonx

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#include "wallet_security_workflow.h"
#include <utility>
namespace dragonx {
namespace services {
void WalletSecurityWorkflow::reset()
{
state_ = {};
}
void WalletSecurityWorkflow::start(std::chrono::steady_clock::time_point now)
{
state_.phase = DecryptPhase::Working;
state_.step = DecryptStep::Unlock;
state_.status = stepStatus(DecryptStep::Unlock);
state_.inProgress = true;
state_.stepStarted = now;
state_.overallStarted = now;
}
void WalletSecurityWorkflow::advanceTo(DecryptStep step, std::string status,
std::chrono::steady_clock::time_point now)
{
state_.phase = DecryptPhase::Working;
state_.step = step;
state_.status = std::move(status);
state_.inProgress = true;
state_.stepStarted = now;
}
void WalletSecurityWorkflow::failEntry(std::string status)
{
state_.phase = DecryptPhase::PassphraseEntry;
state_.step = DecryptStep::Unlock;
state_.status = std::move(status);
state_.inProgress = false;
}
void WalletSecurityWorkflow::fail(std::string status)
{
state_.phase = DecryptPhase::Error;
state_.status = std::move(status);
state_.inProgress = false;
}
void WalletSecurityWorkflow::closeDialogForImport()
{
state_.inProgress = false;
state_.importActive = true;
}
void WalletSecurityWorkflow::finishImport()
{
state_.importActive = false;
}
WalletSecurityWorkflow::WalletFilePlan WalletSecurityWorkflow::planWalletFiles(
const std::string& dataDir,
std::uint64_t timestampSeconds)
{
WalletFilePlan plan;
plan.dataDir = dataDir;
plan.exportFile = WalletSecurityController::decryptExportFileName(timestampSeconds);
plan.exportPath = dataDir + plan.exportFile;
plan.walletPath = dataDir + "wallet.dat";
plan.backupPath = dataDir + "wallet.dat.encrypted.bak";
return plan;
}
const char* WalletSecurityWorkflow::stepStatus(DecryptStep step)
{
switch (step) {
case DecryptStep::Unlock: return "Unlocking wallet...";
case DecryptStep::ExportKeys: return "Exporting wallet keys...";
case DecryptStep::StopDaemon: return "Stopping daemon...";
case DecryptStep::BackupWallet: return "Backing up encrypted wallet...";
case DecryptStep::RestartDaemon: return "Restarting daemon...";
case DecryptStep::ImportKeys: return "Importing wallet keys...";
}
return "";
}
const char* WalletSecurityWorkflow::stepLabel(DecryptStep step)
{
switch (step) {
case DecryptStep::Unlock: return "Unlocking wallet";
case DecryptStep::ExportKeys: return "Exporting wallet keys";
case DecryptStep::StopDaemon: return "Stopping daemon";
case DecryptStep::BackupWallet: return "Backing up encrypted wallet";
case DecryptStep::RestartDaemon: return "Restarting daemon";
case DecryptStep::ImportKeys: return "Importing wallet keys";
}
return "";
}
WalletSecurityWorkflow::DecryptStep WalletSecurityWorkflow::stepFromIndex(int step)
{
if (step <= 0) return DecryptStep::Unlock;
if (step == 1) return DecryptStep::ExportKeys;
if (step == 2) return DecryptStep::StopDaemon;
if (step == 3) return DecryptStep::BackupWallet;
if (step == 4) return DecryptStep::RestartDaemon;
return DecryptStep::ImportKeys;
}
bool WalletSecurityWorkflow::stepIsComplete(DecryptStep current, DecryptStep candidate)
{
return stepIndex(candidate) < stepIndex(current);
}
} // namespace services
} // namespace dragonx

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#pragma once
#include "wallet_security_controller.h"
#include <chrono>
#include <cstdint>
#include <string>
namespace dragonx {
namespace services {
class WalletSecurityWorkflow {
public:
enum class DecryptPhase {
PassphraseEntry = 0,
Working = 1,
Success = 2,
Error = 3
};
enum class DecryptStep {
Unlock = 0,
ExportKeys = 1,
StopDaemon = 2,
BackupWallet = 3,
RestartDaemon = 4,
ImportKeys = 5
};
struct DecryptSnapshot {
DecryptPhase phase = DecryptPhase::PassphraseEntry;
DecryptStep step = DecryptStep::Unlock;
std::string status;
bool inProgress = false;
bool importActive = false;
std::chrono::steady_clock::time_point stepStarted{};
std::chrono::steady_clock::time_point overallStarted{};
};
struct WalletFilePlan {
std::string dataDir;
std::string exportFile;
std::string exportPath;
std::string walletPath;
std::string backupPath;
};
void reset();
void start(std::chrono::steady_clock::time_point now);
void advanceTo(DecryptStep step, std::string status,
std::chrono::steady_clock::time_point now);
void failEntry(std::string status);
void fail(std::string status);
void closeDialogForImport();
void finishImport();
DecryptSnapshot snapshot() const { return state_; }
DecryptPhase phase() const { return state_.phase; }
DecryptStep step() const { return state_.step; }
const std::string& status() const { return state_.status; }
bool inProgress() const { return state_.inProgress; }
bool importActive() const { return state_.importActive; }
bool canClose() const { return state_.phase != DecryptPhase::Working; }
static WalletFilePlan planWalletFiles(const std::string& dataDir,
std::uint64_t timestampSeconds);
static const char* stepStatus(DecryptStep step);
static const char* stepLabel(DecryptStep step);
static int stepIndex(DecryptStep step) { return static_cast<int>(step); }
static DecryptStep stepFromIndex(int step);
static bool stepIsComplete(DecryptStep current, DecryptStep candidate);
private:
DecryptSnapshot state_;
};
} // namespace services
} // namespace dragonx

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#include "wallet_security_workflow_executor.h"
namespace dragonx {
namespace services {
WalletSecurityWorkflowExecutor::Outcome WalletSecurityWorkflowExecutor::unlockWallet(
const std::string& passphrase, RpcGateway& rpc, int timeoutSeconds)
{
std::string error;
if (!rpc.unlockWallet(passphrase, timeoutSeconds, error)) {
return {false, error.empty() ? "Incorrect passphrase" : error, true};
}
return {true, {}, false};
}
WalletSecurityWorkflowExecutor::ExportOutcome WalletSecurityWorkflowExecutor::exportWallet(
RpcGateway& rpc, FileGateway& files, std::uint64_t timestampSeconds, long timeoutSeconds)
{
ExportOutcome outcome;
outcome.filePlan = WalletSecurityWorkflow::planWalletFiles(files.dataDir(), timestampSeconds);
std::string error;
if (!rpc.exportWallet(outcome.filePlan.exportFile, timeoutSeconds, error)) {
outcome.ok = false;
outcome.error = error.empty() ? "Export failed" : "Export failed: " + error;
return outcome;
}
outcome.ok = true;
return outcome;
}
WalletSecurityWorkflowExecutor::Outcome WalletSecurityWorkflowExecutor::stopDaemon(RpcGateway& rpc)
{
std::string error;
(void)rpc.requestDaemonStop(error);
return {true, {}, false};
}
WalletSecurityWorkflowExecutor::Outcome WalletSecurityWorkflowExecutor::backupEncryptedWallet(
FileGateway& files, const WalletFilePlan& filePlan)
{
std::string error;
if (!files.backupEncryptedWallet(filePlan, error)) {
return {false, error.empty() ? "Failed to rename wallet.dat" : "Failed to rename wallet.dat: " + error, false};
}
return {true, {}, false};
}
WalletSecurityWorkflowExecutor::Outcome WalletSecurityWorkflowExecutor::restartDaemonAndWait(
DaemonGateway& daemon, RpcGateway& rpc, int preRestartDelayMs,
int embeddedRestartSettleMs, int maxProbeSeconds)
{
auto waitForMs = [&](int milliseconds) -> bool {
int remaining = milliseconds;
while (remaining > 0 && !daemon.cancelled() && !daemon.shuttingDown()) {
int slice = remaining >= 100 ? 100 : remaining;
daemon.sleepForMs(slice);
remaining -= slice;
}
return !daemon.cancelled() && !daemon.shuttingDown();
};
if (!waitForMs(preRestartDelayMs)) return {false, "", false};
if (daemon.isUsingEmbeddedDaemon()) {
daemon.stopEmbeddedDaemon();
if (daemon.cancelled() || daemon.shuttingDown()) return {false, "", false};
if (!waitForMs(embeddedRestartSettleMs)) return {false, "", false};
daemon.startEmbeddedDaemon();
}
bool daemonUp = false;
std::string lastError;
for (int i = 0; i < maxProbeSeconds && !daemon.cancelled() && !daemon.shuttingDown(); ++i) {
daemon.sleepForMs(1000);
if (rpc.probeDaemon(lastError)) {
daemonUp = true;
break;
}
}
if (daemon.cancelled() || daemon.shuttingDown()) return {false, "", false};
if (!daemonUp) return {false, "Daemon failed to restart", false};
return {true, {}, false};
}
WalletSecurityWorkflowExecutor::Outcome WalletSecurityWorkflowExecutor::importWallet(
ImportGateway& importer, const std::string& exportPath, long timeoutSeconds)
{
std::string error;
if (!importer.importWallet(exportPath, timeoutSeconds, error)) {
return {false, error.empty() ? "Key import failed" : "Key import failed: " + error, false};
}
return {true, {}, false};
}
void WalletSecurityWorkflowExecutor::cleanupVaultAndPin(const VaultCleanupGateway& cleanup)
{
if (cleanup) cleanup();
}
} // namespace services
} // namespace dragonx

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#pragma once
#include "wallet_security_workflow.h"
#include <cstdint>
#include <functional>
#include <string>
namespace dragonx {
namespace services {
class WalletSecurityWorkflowExecutor {
public:
using WalletFilePlan = WalletSecurityWorkflow::WalletFilePlan;
struct Outcome {
bool ok = false;
std::string error;
bool passphraseRejected = false;
};
struct ExportOutcome : Outcome {
WalletFilePlan filePlan;
};
class RpcGateway {
public:
virtual ~RpcGateway() = default;
virtual bool unlockWallet(const std::string& passphrase, int timeoutSeconds, std::string& error) = 0;
virtual bool exportWallet(const std::string& fileName, long timeoutSeconds, std::string& error) = 0;
virtual bool requestDaemonStop(std::string& error) = 0;
virtual bool probeDaemon(std::string& error) = 0;
};
class ImportGateway {
public:
virtual ~ImportGateway() = default;
virtual bool importWallet(const std::string& exportPath, long timeoutSeconds, std::string& error) = 0;
};
class FileGateway {
public:
virtual ~FileGateway() = default;
virtual std::string dataDir() = 0;
virtual bool backupEncryptedWallet(const WalletFilePlan& filePlan, std::string& error) = 0;
};
class DaemonGateway {
public:
virtual ~DaemonGateway() = default;
virtual bool isUsingEmbeddedDaemon() const = 0;
virtual void stopEmbeddedDaemon() = 0;
virtual bool startEmbeddedDaemon() = 0;
virtual bool cancelled() const = 0;
virtual bool shuttingDown() const = 0;
virtual void sleepForMs(int milliseconds) = 0;
};
using VaultCleanupGateway = std::function<void()>;
static Outcome unlockWallet(const std::string& passphrase,
RpcGateway& rpc,
int timeoutSeconds = 600);
static ExportOutcome exportWallet(RpcGateway& rpc,
FileGateway& files,
std::uint64_t timestampSeconds,
long timeoutSeconds = 300L);
static Outcome stopDaemon(RpcGateway& rpc);
static Outcome backupEncryptedWallet(FileGateway& files,
const WalletFilePlan& filePlan);
static Outcome restartDaemonAndWait(DaemonGateway& daemon,
RpcGateway& rpc,
int preRestartDelayMs = 2000,
int embeddedRestartSettleMs = 1000,
int maxProbeSeconds = 60);
static Outcome importWallet(ImportGateway& importer,
const std::string& exportPath,
long timeoutSeconds = 1200L);
static void cleanupVaultAndPin(const VaultCleanupGateway& cleanup);
};
} // namespace services
} // namespace dragonx

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@@ -1,418 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
//
// Offscreen render-target scroll fade — the ImGui equivalent of CSS mask-image.
// Renders scrollable content to an offscreen surface, then composites it back
// as a textured mesh strip with vertex alpha for edge fading.
// This produces a true per-pixel fade that works with any background
// (including acrylic/backdrop transparency).
//
// Supports both OpenGL (DRAGONX_HAS_GLAD) and DX11 (DRAGONX_USE_DX11).
#pragma once
#include "imgui.h"
#include "imgui_internal.h"
#include <cstdio>
// ============================================================================
// Platform detection
// ============================================================================
#if defined(DRAGONX_USE_DX11)
#include <d3d11.h>
#define SCROLL_FADE_HAS_OFFSCREEN 1
#define SCROLL_FADE_DX11 1
#elif defined(DRAGONX_HAS_GLAD)
#include <glad/gl.h>
#include "../../util/logger.h"
#ifndef GL_FRAMEBUFFER_BINDING
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#endif
#ifndef GL_VIEWPORT
#define GL_VIEWPORT 0x0BA2
#endif
#ifndef GL_SCISSOR_TEST
#define GL_SCISSOR_TEST 0x0C11
#endif
#define SCROLL_FADE_HAS_OFFSCREEN 1
#define SCROLL_FADE_GL 1
#endif
#ifdef SCROLL_FADE_HAS_OFFSCREEN
namespace dragonx {
namespace ui {
namespace effects {
// ============================================================================
// ScrollFadeRT — manages an offscreen render target for scroll-fade rendering
// ============================================================================
class ScrollFadeRT {
public:
ScrollFadeRT() = default;
~ScrollFadeRT() { destroy(); }
// Non-copyable
ScrollFadeRT(const ScrollFadeRT&) = delete;
ScrollFadeRT& operator=(const ScrollFadeRT&) = delete;
/// Ensure RT matches the required dimensions. Returns true if ready.
bool ensure(int w, int h) {
if (w <= 0 || h <= 0) return false;
if (isValid() && w == width_ && h == height_) return true;
return init(w, h);
}
void destroy();
bool isValid() const;
/// Get the texture as an ImTextureID for compositing.
ImTextureID textureID() const;
int width() const { return width_; }
int height() const { return height_; }
#ifdef SCROLL_FADE_DX11
ID3D11RenderTargetView* rtv() const { return rtv_; }
#endif
#ifdef SCROLL_FADE_GL
unsigned int fbo() const { return fbo_; }
#endif
private:
bool init(int w, int h);
int width_ = 0;
int height_ = 0;
#ifdef SCROLL_FADE_DX11
ID3D11Texture2D* tex_ = nullptr;
ID3D11RenderTargetView* rtv_ = nullptr;
ID3D11ShaderResourceView* srv_ = nullptr;
#endif
#ifdef SCROLL_FADE_GL
unsigned int fbo_ = 0;
unsigned int colorTex_ = 0;
#endif
};
// ============================================================================
// Implementations
// ============================================================================
#ifdef SCROLL_FADE_DX11
// --- DX11 helpers to get device/context from ImGui backend ---
inline ID3D11Device* GetDX11Device() {
ImGuiIO& io = ImGui::GetIO();
if (!io.BackendRendererUserData) return nullptr;
return *reinterpret_cast<ID3D11Device**>(io.BackendRendererUserData);
}
inline ID3D11DeviceContext* GetDX11Context() {
ID3D11Device* dev = GetDX11Device();
if (!dev) return nullptr;
ID3D11DeviceContext* ctx = nullptr;
dev->GetImmediateContext(&ctx);
return ctx; // caller must Release()
}
inline bool ScrollFadeRT::init(int w, int h) {
destroy();
ID3D11Device* dev = GetDX11Device();
if (!dev) return false;
width_ = w;
height_ = h;
// Create texture
D3D11_TEXTURE2D_DESC td = {};
td.Width = (UINT)w;
td.Height = (UINT)h;
td.MipLevels = 1;
td.ArraySize = 1;
td.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
td.SampleDesc.Count = 1;
td.Usage = D3D11_USAGE_DEFAULT;
td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
if (FAILED(dev->CreateTexture2D(&td, nullptr, &tex_))) {
DEBUG_LOGF("ScrollFadeRT: CreateTexture2D failed\n");
destroy();
return false;
}
// Render target view
if (FAILED(dev->CreateRenderTargetView(tex_, nullptr, &rtv_))) {
DEBUG_LOGF("ScrollFadeRT: CreateRenderTargetView failed\n");
destroy();
return false;
}
// Shader resource view (for sampling as texture)
if (FAILED(dev->CreateShaderResourceView(tex_, nullptr, &srv_))) {
DEBUG_LOGF("ScrollFadeRT: CreateShaderResourceView failed\n");
destroy();
return false;
}
return true;
}
inline void ScrollFadeRT::destroy() {
if (srv_) { srv_->Release(); srv_ = nullptr; }
if (rtv_) { rtv_->Release(); rtv_ = nullptr; }
if (tex_) { tex_->Release(); tex_ = nullptr; }
width_ = height_ = 0;
}
inline bool ScrollFadeRT::isValid() const { return rtv_ != nullptr; }
inline ImTextureID ScrollFadeRT::textureID() const {
return (ImTextureID)srv_;
}
#endif // SCROLL_FADE_DX11
#ifdef SCROLL_FADE_GL
inline bool ScrollFadeRT::init(int w, int h) {
destroy();
width_ = w;
height_ = h;
glGenFramebuffers(1, &fbo_);
glBindFramebuffer(GL_FRAMEBUFFER, fbo_);
glGenTextures(1, &colorTex_);
glBindTexture(GL_TEXTURE_2D, colorTex_);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0,
GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, colorTex_, 0);
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glBindTexture(GL_TEXTURE_2D, 0);
if (status != GL_FRAMEBUFFER_COMPLETE) {
DEBUG_LOGF("ScrollFadeRT: FBO incomplete (0x%X)\n", status);
destroy();
return false;
}
return true;
}
inline void ScrollFadeRT::destroy() {
if (colorTex_) { glDeleteTextures(1, &colorTex_); colorTex_ = 0; }
if (fbo_) { glDeleteFramebuffers(1, &fbo_); fbo_ = 0; }
width_ = height_ = 0;
}
inline bool ScrollFadeRT::isValid() const { return fbo_ != 0; }
inline ImTextureID ScrollFadeRT::textureID() const {
return (ImTextureID)(intptr_t)colorTex_;
}
#endif // SCROLL_FADE_GL
// ============================================================================
// Callback state — singleton storage for bind/unbind data
// ============================================================================
struct ScrollFadeState {
#ifdef SCROLL_FADE_DX11
ID3D11RenderTargetView* offscreenRTV = nullptr;
ID3D11RenderTargetView* savedRTV = nullptr;
ID3D11DepthStencilView* savedDSV = nullptr;
D3D11_VIEWPORT savedVP = {};
#endif
#ifdef SCROLL_FADE_GL
unsigned int fbo = 0;
int savedFBO = 0;
int savedVP[4] = {};
bool savedScissorEnabled = true; // ImGui always has scissor enabled
#endif
int vpW = 0, vpH = 0; // framebuffer pixel dimensions for viewport
};
inline ScrollFadeState& GetScrollFadeState() {
static ScrollFadeState s;
return s;
}
// ============================================================================
// Callbacks — inserted into the draw list via AddCallback
// ============================================================================
#ifdef SCROLL_FADE_DX11
inline void BindRTCallback(const ImDrawList*, const ImDrawCmd*) {
auto& st = GetScrollFadeState();
ID3D11DeviceContext* ctx = GetDX11Context();
if (!ctx) return;
// Save current RT and viewport
UINT numVP = 1;
ctx->OMGetRenderTargets(1, &st.savedRTV, &st.savedDSV);
ctx->RSGetViewports(&numVP, &st.savedVP);
// Bind offscreen RT
ctx->OMSetRenderTargets(1, &st.offscreenRTV, nullptr);
// Set viewport to match RT size
D3D11_VIEWPORT vp = {};
vp.Width = (FLOAT)st.vpW;
vp.Height = (FLOAT)st.vpH;
vp.MaxDepth = 1.0f;
ctx->RSSetViewports(1, &vp);
// Clear to transparent
float clearColor[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
ctx->ClearRenderTargetView(st.offscreenRTV, clearColor);
ctx->Release();
}
inline void UnbindRTCallback(const ImDrawList*, const ImDrawCmd*) {
auto& st = GetScrollFadeState();
ID3D11DeviceContext* ctx = GetDX11Context();
if (!ctx) return;
// Restore previous RT and viewport
ctx->OMSetRenderTargets(1, &st.savedRTV, st.savedDSV);
ctx->RSSetViewports(1, &st.savedVP);
// Release the refs from OMGetRenderTargets
if (st.savedRTV) { st.savedRTV->Release(); st.savedRTV = nullptr; }
if (st.savedDSV) { st.savedDSV->Release(); st.savedDSV = nullptr; }
ctx->Release();
}
#endif // SCROLL_FADE_DX11
#ifdef SCROLL_FADE_GL
inline void BindRTCallback(const ImDrawList*, const ImDrawCmd*) {
auto& st = GetScrollFadeState();
// Save current FBO and viewport
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &st.savedFBO);
glGetIntegerv(GL_VIEWPORT, st.savedVP);
glBindFramebuffer(GL_FRAMEBUFFER, st.fbo);
glViewport(0, 0, st.vpW, st.vpH);
// Disable scissor test inside the FBO. ImGui's renderer computes
// scissor rects relative to the main framebuffer dimensions — those
// coordinates would be wrong for our offscreen surface. The child
// window's content is already bounded by ImGui's layout, and the
// composite step applies its own clip rect, so skipping scissor
// in the FBO is safe.
glDisable(GL_SCISSOR_TEST);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
}
inline void UnbindRTCallback(const ImDrawList*, const ImDrawCmd*) {
auto& st = GetScrollFadeState();
glBindFramebuffer(GL_FRAMEBUFFER, (unsigned int)st.savedFBO);
glViewport(st.savedVP[0], st.savedVP[1], st.savedVP[2], st.savedVP[3]);
if (st.savedScissorEnabled)
glEnable(GL_SCISSOR_TEST);
}
#endif // SCROLL_FADE_GL
// ============================================================================
// Composite helper — draw the RT texture as a mesh strip with alpha fade
// ============================================================================
/// Draw the offscreen texture onto `dl` as a vertical strip with alpha=0 at
/// the faded edges and alpha=1 in the middle. Produces a true CSS-like
/// mask-image: linear-gradient() result.
///
/// @param logicalW, logicalH Logical display dimensions (DisplaySize) for
/// UV calculation — NOT the RT pixel dimensions. ImGui screen coords
/// are in logical units, and the FBO projection maps them 1:1 to the
/// logical coordinate space, so UVs must divide by logical size.
inline void CompositeWithFade(ImDrawList* dl,
ImTextureID texID,
const ImVec2& screenMin,
const ImVec2& screenMax,
int logicalW, int logicalH,
float fadeTop, float fadeBot,
bool needTop, bool needBot)
{
float left = screenMin.x;
float right = screenMax.x;
float y0 = screenMin.y;
float y1 = screenMin.y + (needTop ? fadeTop : 0.0f);
float y2 = screenMax.y - (needBot ? fadeBot : 0.0f);
float y3 = screenMax.y;
// Clamp in case fade zones overlap
if (y1 > y2) { float mid = (y0 + y3) * 0.5f; y1 = y2 = mid; }
// UV coordinates — map screen position (logical) to render target texture.
// Screen coords are in logical (DisplaySize) space. The FBO projection
// maps these 1:1, so divide by logical dimensions to get [0,1] UVs.
float uL = screenMin.x / (float)logicalW;
float uR = screenMax.x / (float)logicalW;
#ifdef SCROLL_FADE_GL
// OpenGL: FBO Y is flipped (ImGui top=0 → GL bottom=0)
auto uvY = [&](float y) -> float { return 1.0f - y / (float)logicalH; };
#else
// DX11: no Y flip (both ImGui and DX11 have (0,0) at top-left)
auto uvY = [&](float y) -> float { return y / (float)logicalH; };
#endif
ImU32 colOpaque = IM_COL32(255, 255, 255, 255);
ImU32 colClear = IM_COL32(255, 255, 255, 0);
ImU32 colTop = needTop ? colClear : colOpaque;
ImU32 colBot = needBot ? colClear : colOpaque;
dl->PushTextureID(texID);
dl->PrimReserve(18, 8);
ImDrawVert* vtx = dl->_VtxWritePtr;
ImDrawIdx* idx = dl->_IdxWritePtr;
ImDrawIdx base = (ImDrawIdx)dl->_VtxCurrentIdx;
vtx[0] = { ImVec2(left, y0), ImVec2(uL, uvY(y0)), colTop };
vtx[1] = { ImVec2(right, y0), ImVec2(uR, uvY(y0)), colTop };
vtx[2] = { ImVec2(left, y1), ImVec2(uL, uvY(y1)), colOpaque };
vtx[3] = { ImVec2(right, y1), ImVec2(uR, uvY(y1)), colOpaque };
vtx[4] = { ImVec2(left, y2), ImVec2(uL, uvY(y2)), colOpaque };
vtx[5] = { ImVec2(right, y2), ImVec2(uR, uvY(y2)), colOpaque };
vtx[6] = { ImVec2(left, y3), ImVec2(uL, uvY(y3)), colBot };
vtx[7] = { ImVec2(right, y3), ImVec2(uR, uvY(y3)), colBot };
idx[0] = base+0; idx[1] = base+1; idx[2] = base+3;
idx[3] = base+0; idx[4] = base+3; idx[5] = base+2;
idx[6] = base+2; idx[7] = base+3; idx[8] = base+5;
idx[9] = base+2; idx[10] = base+5; idx[11] = base+4;
idx[12] = base+4; idx[13] = base+5; idx[14] = base+7;
idx[15] = base+4; idx[16] = base+7; idx[17] = base+6;
dl->_VtxWritePtr += 8;
dl->_IdxWritePtr += 18;
dl->_VtxCurrentIdx += 8;
dl->PopTextureID();
}
} // namespace effects
} // namespace ui
} // namespace dragonx
#endif // SCROLL_FADE_HAS_OFFSCREEN

View File

@@ -0,0 +1,401 @@
#include "explorer_block_cache.h"
#include "../../util/logger.h"
#include "../../util/platform.h"
#include <nlohmann/json.hpp>
#include <sqlite3.h>
#include <algorithm>
#include <filesystem>
#include <fstream>
#include <utility>
namespace fs = std::filesystem;
using json = nlohmann::json;
namespace dragonx {
namespace ui {
namespace {
constexpr int kCacheSchemaVersion = 1;
struct Statement {
sqlite3_stmt* handle = nullptr;
Statement(sqlite3* db, const char* sql)
{
if (sqlite3_prepare_v2(db, sql, -1, &handle, nullptr) != SQLITE_OK) {
handle = nullptr;
}
}
~Statement()
{
if (handle) sqlite3_finalize(handle);
}
Statement(const Statement&) = delete;
Statement& operator=(const Statement&) = delete;
};
bool bindText(sqlite3_stmt* statement, int index, const std::string& value)
{
return sqlite3_bind_text(statement, index, value.c_str(), -1, SQLITE_TRANSIENT) == SQLITE_OK;
}
bool blockSummaryFromJson(const json& source, ExplorerBlockSummary& block)
{
if (!source.is_object()) return false;
try {
block.height = source.value("height", 0);
block.hash = source.value("hash", std::string());
block.tx_count = source.value("tx_count", 0);
block.size = source.value("size", 0);
block.time = source.value("time", static_cast<std::int64_t>(0));
block.difficulty = source.value("difficulty", 0.0);
} catch (...) {
return false;
}
return block.height > 0 && !block.hash.empty();
}
} // namespace
ExplorerBlockCache::ExplorerBlockCache()
: ExplorerBlockCache(defaultDatabasePath(), defaultLegacyJsonPath())
{
}
ExplorerBlockCache::ExplorerBlockCache(std::string databasePath, std::string legacyJsonPath)
: database_path_(std::move(databasePath)), legacy_json_path_(std::move(legacyJsonPath))
{
}
ExplorerBlockCache::~ExplorerBlockCache()
{
close();
}
std::string ExplorerBlockCache::defaultDatabasePath()
{
return (fs::path(util::Platform::getConfigDir()) / "explorer_blocks.sqlite").string();
}
std::string ExplorerBlockCache::defaultLegacyJsonPath()
{
return (fs::path(util::Platform::getConfigDir()) / "explorer_blocks_cache.json").string();
}
bool ExplorerBlockCache::ensureOpen()
{
if (db_) return true;
try {
fs::path path(database_path_);
if (!path.parent_path().empty()) fs::create_directories(path.parent_path());
} catch (const std::exception& e) {
DEBUG_LOGF("Failed to create explorer cache directory: %s\n", e.what());
return false;
}
sqlite3* openedDb = nullptr;
if (sqlite3_open(database_path_.c_str(), &openedDb) != SQLITE_OK) {
DEBUG_LOGF("Failed to open explorer block cache: %s\n",
openedDb ? sqlite3_errmsg(openedDb) : "unknown error");
if (openedDb) sqlite3_close(openedDb);
return false;
}
db_ = openedDb;
sqlite3_busy_timeout(db_, 2000);
exec("PRAGMA journal_mode=WAL");
exec("PRAGMA synchronous=NORMAL");
if (!createSchema()) {
close();
return false;
}
migrateLegacyJsonIfNeeded();
return true;
}
std::map<int, ExplorerBlockSummary> ExplorerBlockCache::loadRange(int minHeight, int maxHeight)
{
std::map<int, ExplorerBlockSummary> blocks;
if (minHeight > maxHeight) std::swap(minHeight, maxHeight);
if (minHeight < 1 || maxHeight < 1 || !ensureOpen()) return blocks;
Statement statement(db_,
"SELECT height, hash, tx_count, size, time, difficulty "
"FROM explorer_blocks WHERE height BETWEEN ? AND ? ORDER BY height DESC");
if (!statement.handle) return blocks;
sqlite3_bind_int(statement.handle, 1, minHeight);
sqlite3_bind_int(statement.handle, 2, maxHeight);
while (sqlite3_step(statement.handle) == SQLITE_ROW) {
ExplorerBlockSummary block;
block.height = sqlite3_column_int(statement.handle, 0);
const unsigned char* hashText = sqlite3_column_text(statement.handle, 1);
if (hashText) block.hash = reinterpret_cast<const char*>(hashText);
block.tx_count = sqlite3_column_int(statement.handle, 2);
block.size = sqlite3_column_int(statement.handle, 3);
block.time = static_cast<std::int64_t>(sqlite3_column_int64(statement.handle, 4));
block.difficulty = sqlite3_column_double(statement.handle, 5);
if (block.height > 0 && !block.hash.empty()) {
blocks[block.height] = std::move(block);
}
}
return blocks;
}
std::vector<ExplorerBlockSummary> ExplorerBlockCache::searchBlocks(const std::string& query, int limit)
{
std::vector<ExplorerBlockSummary> results;
if (query.empty() || limit < 1 || !ensureOpen()) return results;
// Escape LIKE wildcards in the user input so '%' / '_' are matched literally.
std::string escaped;
escaped.reserve(query.size());
for (char c : query) {
if (c == '%' || c == '_' || c == '\\') escaped.push_back('\\');
escaped.push_back(c);
}
std::string pattern = "%" + escaped + "%";
Statement statement(db_,
"SELECT height, hash, tx_count, size, time, difficulty "
"FROM explorer_blocks "
"WHERE CAST(height AS TEXT) LIKE ?1 ESCAPE '\\' OR hash LIKE ?1 ESCAPE '\\' "
"ORDER BY height DESC LIMIT ?2");
if (!statement.handle) return results;
sqlite3_bind_text(statement.handle, 1, pattern.c_str(), -1, SQLITE_TRANSIENT);
sqlite3_bind_int(statement.handle, 2, limit);
while (sqlite3_step(statement.handle) == SQLITE_ROW) {
ExplorerBlockSummary block;
block.height = sqlite3_column_int(statement.handle, 0);
const unsigned char* hashText = sqlite3_column_text(statement.handle, 1);
if (hashText) block.hash = reinterpret_cast<const char*>(hashText);
block.tx_count = sqlite3_column_int(statement.handle, 2);
block.size = sqlite3_column_int(statement.handle, 3);
block.time = static_cast<std::int64_t>(sqlite3_column_int64(statement.handle, 4));
block.difficulty = sqlite3_column_double(statement.handle, 5);
if (block.height > 0 && !block.hash.empty()) results.push_back(std::move(block));
}
return results;
}
bool ExplorerBlockCache::storeBlock(const ExplorerBlockSummary& block)
{
if (block.height < 1 || block.hash.empty() || !ensureOpen()) return false;
Statement statement(db_,
"INSERT OR REPLACE INTO explorer_blocks "
"(height, hash, tx_count, size, time, difficulty) VALUES (?, ?, ?, ?, ?, ?)");
if (!statement.handle) return false;
sqlite3_bind_int(statement.handle, 1, block.height);
if (!bindText(statement.handle, 2, block.hash)) return false;
sqlite3_bind_int(statement.handle, 3, block.tx_count);
sqlite3_bind_int(statement.handle, 4, block.size);
sqlite3_bind_int64(statement.handle, 5, static_cast<sqlite3_int64>(block.time));
sqlite3_bind_double(statement.handle, 6, block.difficulty);
return sqlite3_step(statement.handle) == SQLITE_DONE;
}
int ExplorerBlockCache::cachedBlockCount()
{
if (!ensureOpen()) return 0;
Statement statement(db_, "SELECT COUNT(*) FROM explorer_blocks");
if (!statement.handle || sqlite3_step(statement.handle) != SQLITE_ROW) return 0;
return sqlite3_column_int(statement.handle, 0);
}
void ExplorerBlockCache::clearBlocks()
{
if (!ensureOpen()) return;
exec("DELETE FROM explorer_blocks");
}
ExplorerBlockCache::SavedTipValidation ExplorerBlockCache::prepareValidation(
int currentHeight, const std::string& currentBestHash)
{
SavedTipValidation validation;
if (currentHeight <= 0 || !ensureOpen()) return validation;
int savedHeight = getMetaInt("tip_height", 0);
std::string savedHash = getMetaValue("tip_hash");
if (savedHeight <= 0 || savedHash.empty()) {
if (!currentBestHash.empty()) updateTip(currentHeight, currentBestHash);
return validation;
}
if (currentHeight < savedHeight) {
clearBlocks();
if (!currentBestHash.empty()) updateTip(currentHeight, currentBestHash);
else updateTip(0, std::string());
return validation;
}
if (currentHeight == savedHeight) {
if (currentBestHash.empty()) return validation;
if (currentBestHash != savedHash) clearBlocks();
updateTip(currentHeight, currentBestHash);
return validation;
}
if (currentBestHash.empty()) return validation;
validation.needed = true;
validation.height = savedHeight;
validation.expectedHash = savedHash;
return validation;
}
void ExplorerBlockCache::applySavedTipValidation(const SavedTipValidation& validation,
const std::string& actualHash,
int currentHeight,
const std::string& currentBestHash)
{
if (!validation.needed || !ensureOpen()) return;
if (actualHash.empty()) return;
if (actualHash != validation.expectedHash) {
clearBlocks();
}
if (currentHeight > 0 && !currentBestHash.empty()) {
updateTip(currentHeight, currentBestHash);
}
}
void ExplorerBlockCache::updateTip(int height, const std::string& hash)
{
if (!ensureOpen()) return;
setMetaValue("tip_height", std::to_string(std::max(0, height)));
setMetaValue("tip_hash", hash);
}
bool ExplorerBlockCache::exec(const char* sql)
{
if (!db_) return false;
char* error = nullptr;
int result = sqlite3_exec(db_, sql, nullptr, nullptr, &error);
if (result != SQLITE_OK) {
DEBUG_LOGF("Explorer block cache SQL error: %s\n", error ? error : sqlite3_errmsg(db_));
if (error) sqlite3_free(error);
return false;
}
return true;
}
std::string ExplorerBlockCache::getMetaValue(const std::string& key)
{
if (!ensureOpen()) return {};
Statement statement(db_, "SELECT value FROM explorer_cache_meta WHERE key = ?");
if (!statement.handle) return {};
if (!bindText(statement.handle, 1, key)) return {};
if (sqlite3_step(statement.handle) != SQLITE_ROW) return {};
const unsigned char* valueText = sqlite3_column_text(statement.handle, 0);
return valueText ? reinterpret_cast<const char*>(valueText) : std::string();
}
int ExplorerBlockCache::getMetaInt(const std::string& key, int fallback)
{
std::string value = getMetaValue(key);
if (value.empty()) return fallback;
try {
return std::stoi(value);
} catch (...) {
return fallback;
}
}
void ExplorerBlockCache::setMetaValue(const std::string& key, const std::string& value)
{
if (!ensureOpen()) return;
Statement statement(db_,
"INSERT OR REPLACE INTO explorer_cache_meta (key, value) VALUES (?, ?)");
if (!statement.handle) return;
if (!bindText(statement.handle, 1, key)) return;
if (!bindText(statement.handle, 2, value)) return;
sqlite3_step(statement.handle);
}
bool ExplorerBlockCache::createSchema()
{
return exec("CREATE TABLE IF NOT EXISTS explorer_blocks ("
"height INTEGER PRIMARY KEY,"
"hash TEXT NOT NULL,"
"tx_count INTEGER NOT NULL,"
"size INTEGER NOT NULL,"
"time INTEGER NOT NULL,"
"difficulty REAL NOT NULL)") &&
exec("CREATE TABLE IF NOT EXISTS explorer_cache_meta ("
"key TEXT PRIMARY KEY,"
"value TEXT NOT NULL)") &&
exec("INSERT OR IGNORE INTO explorer_cache_meta (key, value) VALUES "
"('schema_version', '1')");
}
void ExplorerBlockCache::migrateLegacyJsonIfNeeded()
{
if (!db_ || getMetaValue("json_migrated") == "1") return;
bool migrated = false;
try {
if (!legacy_json_path_.empty() && fs::exists(legacy_json_path_)) {
std::ifstream file(legacy_json_path_);
json cache;
file >> cache;
if (cache.is_object() && cache.value("version", 0) == kCacheSchemaVersion) {
exec("BEGIN IMMEDIATE TRANSACTION");
if (cache.contains("blocks") && cache["blocks"].is_array()) {
for (const auto& entry : cache["blocks"]) {
ExplorerBlockSummary block;
if (blockSummaryFromJson(entry, block)) {
storeBlock(block);
}
}
}
exec("COMMIT");
int tipHeight = cache.value("tip_height", 0);
std::string tipHash = cache.value("tip_hash", std::string());
if (tipHeight > 0 && !tipHash.empty()) {
updateTip(tipHeight, tipHash);
}
}
}
migrated = true;
} catch (const std::exception& e) {
exec("ROLLBACK");
DEBUG_LOGF("Failed to migrate explorer JSON cache: %s\n", e.what());
migrated = true;
}
if (migrated) setMetaValue("json_migrated", "1");
}
void ExplorerBlockCache::close()
{
if (!db_) return;
sqlite3_close(db_);
db_ = nullptr;
}
} // namespace ui
} // namespace dragonx

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@@ -0,0 +1,74 @@
#pragma once
#include <cstdint>
#include <map>
#include <string>
#include <vector>
struct sqlite3;
namespace dragonx {
namespace ui {
struct ExplorerBlockSummary {
int height = 0;
std::string hash;
int tx_count = 0;
int size = 0;
std::int64_t time = 0;
double difficulty = 0.0;
};
class ExplorerBlockCache {
public:
struct SavedTipValidation {
bool needed = false;
int height = 0;
std::string expectedHash;
};
ExplorerBlockCache();
ExplorerBlockCache(std::string databasePath, std::string legacyJsonPath);
~ExplorerBlockCache();
ExplorerBlockCache(const ExplorerBlockCache&) = delete;
ExplorerBlockCache& operator=(const ExplorerBlockCache&) = delete;
static std::string defaultDatabasePath();
static std::string defaultLegacyJsonPath();
bool ensureOpen();
bool isOpen() const { return db_ != nullptr; }
const std::string& databasePath() const { return database_path_; }
std::map<int, ExplorerBlockSummary> loadRange(int minHeight, int maxHeight);
// Fuzzy search over cached blocks: matches when the query is a substring of the height (as text)
// or the block hash (case-insensitive). Returns newest-first, capped at `limit`.
std::vector<ExplorerBlockSummary> searchBlocks(const std::string& query, int limit);
bool storeBlock(const ExplorerBlockSummary& block);
int cachedBlockCount();
void clearBlocks();
SavedTipValidation prepareValidation(int currentHeight, const std::string& currentBestHash);
void applySavedTipValidation(const SavedTipValidation& validation,
const std::string& actualHash,
int currentHeight,
const std::string& currentBestHash);
void updateTip(int height, const std::string& hash);
private:
bool exec(const char* sql);
std::string getMetaValue(const std::string& key);
int getMetaInt(const std::string& key, int fallback);
void setMetaValue(const std::string& key, const std::string& value);
bool createSchema();
void migrateLegacyJsonIfNeeded();
void close();
sqlite3* db_ = nullptr;
std::string database_path_;
std::string legacy_json_path_;
};
} // namespace ui
} // namespace dragonx

View File

@@ -432,6 +432,20 @@ inline float columnOffset(float ratio, float availW) {
return availW * ratio;
}
// ============================================================================
// Dialogs
// ============================================================================
inline float kDialogDefaultWidth() { return schema::UI().drawElement("dialog", "width-default").sizeOr(480.0f) * dpiScale(); }
inline float kDialogLargeWidth() { return schema::UI().drawElement("dialog", "width-lg").sizeOr(600.0f) * dpiScale(); }
inline float kDialogExtraLargeWidth() { return schema::UI().drawElement("dialog", "width-xl").sizeOr(660.0f) * dpiScale(); }
inline float kDialogMinWidth() { return schema::UI().drawElement("dialog", "min-width").sizeOr(280.0f) * dpiScale(); }
inline float kDialogFormWidth() { return schema::UI().drawElement("dialog", "form-width").sizeOr(400.0f) * dpiScale(); }
inline float kDialogActionWidth() { return schema::UI().drawElement("dialog", "action-width").sizeOr(100.0f) * dpiScale(); }
inline float kDialogActionGap() { return schema::UI().drawElement("dialog", "action-gap").sizeOr(8.0f) * dpiScale(); }
inline float kDialogMaxHeightRatio() { return schema::UI().drawElement("dialog", "max-height-ratio").sizeOr(0.94f); }
inline float kDialogCompactBottomRatio() { return schema::UI().drawElement("dialog", "compact-bottom-ratio").sizeOr(0.64f); }
// ============================================================================
// Buttons
// ============================================================================
@@ -562,7 +576,7 @@ inline float mainCardTargetH(float formW, float vs) {
float innerW = formW - pad * 2;
float qrColW = innerW * 0.35f;
float qrPad = spacingMd();
float maxQrSz = std::min(qrColW - qrPad * 2, 280.0f * dp);
float maxQrSz = std::min(std::max(0.0f, qrColW - qrPad * 2), 280.0f * dp);
float qrSize = std::max(100.0f * dp, maxQrSz);
float totalQr = qrSize + qrPad * 2;
float innerGap = spacingLg();

View File

@@ -1,501 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "layout.h"
#include "colors.h"
#include "typography.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// App Layout Manager
// ============================================================================
// Manages the overall application layout following Material Design patterns.
//
// Usage:
// // In your main render loop:
// auto& layout = AppLayout::instance();
// layout.beginFrame();
//
// // Render app bar
// if (layout.beginAppBar("DragonX Wallet")) {
// // App bar content (menu items, etc.)
// layout.endAppBar();
// }
//
// // Render navigation
// if (layout.beginNavigation()) {
// layout.navItem("Balance", ICON_WALLET, currentTab == 0);
// layout.navItem("Send", ICON_SEND, currentTab == 1);
// layout.endNavigation();
// }
//
// // Render main content
// if (layout.beginContent()) {
// // Your content here
// layout.endContent();
// }
//
// layout.endFrame();
class AppLayout {
public:
static AppLayout& instance() {
static AppLayout s_instance;
return s_instance;
}
// ========================================================================
// Frame Management
// ========================================================================
/**
* @brief Begin a new frame layout
*
* Call this at the start of each frame before any layout calls.
* Updates responsive breakpoints and calculates regions.
*/
void beginFrame();
/**
* @brief End the frame layout
*/
void endFrame();
// ========================================================================
// Layout Regions
// ========================================================================
/**
* @brief Begin the app bar region
*
* @param title App title to display
* @param showBack Show back button (for sub-pages)
* @return true if app bar is visible
*/
bool beginAppBar(const char* title, bool showBack = false);
void endAppBar();
/**
* @brief Begin the navigation region (drawer/rail/bottom)
*
* @return true if navigation region is visible
*/
bool beginNavigation();
void endNavigation();
/**
* @brief Render a navigation item
*
* @param label Item label
* @param icon Icon glyph (can be nullptr)
* @param selected Whether this item is currently selected
* @return true if clicked
*/
bool navItem(const char* label, const char* icon, bool selected);
/**
* @brief Add a navigation section divider
*
* @param title Optional section title
*/
void navSection(const char* title = nullptr);
/**
* @brief Begin the main content region
*
* @return true if content region is visible
*/
bool beginContent();
void endContent();
// ========================================================================
// Card Helpers
// ========================================================================
/**
* @brief Begin a Material Design card
*
* @param id Unique ID for the card
* @param layout Card layout configuration
* @return true if card is visible
*/
bool beginCard(const char* id, const CardLayout& layout = CardLayout());
void endCard();
// ========================================================================
// Layout Queries
// ========================================================================
/**
* @brief Get current breakpoint category
*/
breakpoint::Category getBreakpoint() const { return breakpoint_; }
/**
* @brief Get current navigation style
*/
breakpoint::NavStyle getNavStyle() const { return navStyle_; }
/**
* @brief Get content region available width
*/
float getContentWidth() const { return contentWidth_; }
/**
* @brief Get content region available height
*/
float getContentHeight() const { return contentHeight_; }
/**
* @brief Check if navigation drawer is expanded
*/
bool isNavExpanded() const { return navExpanded_; }
/**
* @brief Toggle navigation drawer expansion
*/
void toggleNav() { navExpanded_ = !navExpanded_; }
/**
* @brief Set navigation drawer expansion state
*/
void setNavExpanded(bool expanded) { navExpanded_ = expanded; }
private:
AppLayout();
~AppLayout() = default;
AppLayout(const AppLayout&) = delete;
AppLayout& operator=(const AppLayout&) = delete;
// Layout state
breakpoint::Category breakpoint_ = breakpoint::Category::Md;
breakpoint::NavStyle navStyle_ = breakpoint::NavStyle::NavDrawer;
float windowWidth_ = 0;
float windowHeight_ = 0;
float contentWidth_ = 0;
float contentHeight_ = 0;
bool navExpanded_ = true;
// Region tracking
bool inAppBar_ = false;
bool inNav_ = false;
bool inContent_ = false;
// Calculated regions
ImVec2 appBarPos_;
ImVec2 appBarSize_;
ImVec2 navPos_;
ImVec2 navSize_;
ImVec2 contentPos_;
ImVec2 contentSize_;
void calculateRegions();
};
// ============================================================================
// Inline Implementation
// ============================================================================
inline AppLayout::AppLayout() {
// Initialize with reasonable defaults
navExpanded_ = true;
}
inline void AppLayout::beginFrame() {
// Get main viewport size
ImGuiViewport* viewport = ImGui::GetMainViewport();
windowWidth_ = viewport->WorkSize.x;
windowHeight_ = viewport->WorkSize.y;
// Update responsive state
breakpoint_ = breakpoint::GetCategory(windowWidth_);
navStyle_ = breakpoint::GetNavStyle(breakpoint_);
// Auto-collapse nav on small screens
if (breakpoint_ == breakpoint::Category::Xs) {
navExpanded_ = false;
}
calculateRegions();
}
inline void AppLayout::endFrame() {
// Reset state
inAppBar_ = false;
inNav_ = false;
inContent_ = false;
}
inline void AppLayout::calculateRegions() {
// App bar at top
appBarPos_ = ImVec2(0, 0);
appBarSize_ = ImVec2(windowWidth_, size::AppBarHeight);
float belowAppBar = size::AppBarHeight;
float contentAreaHeight = windowHeight_ - belowAppBar;
// Navigation region
switch (navStyle_) {
case breakpoint::NavStyle::NavDrawer:
if (navExpanded_) {
navSize_ = ImVec2(size::NavDrawerWidth, contentAreaHeight);
} else {
navSize_ = ImVec2(size::NavRailWidth, contentAreaHeight);
}
navPos_ = ImVec2(0, belowAppBar);
break;
case breakpoint::NavStyle::NavRail:
navSize_ = ImVec2(size::NavRailWidth, contentAreaHeight);
navPos_ = ImVec2(0, belowAppBar);
break;
case breakpoint::NavStyle::BottomNav:
// Bottom nav handled separately
navSize_ = ImVec2(windowWidth_, size::NavItemHeight);
navPos_ = ImVec2(0, windowHeight_ - size::NavItemHeight);
contentAreaHeight -= size::NavItemHeight;
break;
}
// Content region
if (navStyle_ == breakpoint::NavStyle::BottomNav) {
contentPos_ = ImVec2(0, belowAppBar);
contentSize_ = ImVec2(windowWidth_, contentAreaHeight);
} else {
contentPos_ = ImVec2(navSize_.x, belowAppBar);
contentSize_ = ImVec2(windowWidth_ - navSize_.x, contentAreaHeight);
}
contentWidth_ = contentSize_.x;
contentHeight_ = contentSize_.y;
}
inline bool AppLayout::beginAppBar(const char* title, bool showBack) {
ImGui::SetNextWindowPos(appBarPos_);
ImGui::SetNextWindowSize(appBarSize_);
ImGuiWindowFlags flags =
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoBringToFrontOnFocus;
// Use elevated surface color for app bar
ImGui::PushStyleColor(ImGuiCol_WindowBg, SurfaceVec4(4));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(size::AppBarPadding, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
bool visible = ImGui::Begin("##AppBar", nullptr, flags);
if (visible) {
inAppBar_ = true;
// Center content vertically
float centerY = (size::AppBarHeight - Typography::instance().getFont(TypeStyle::H6)->FontSize) * 0.5f;
ImGui::SetCursorPosY(centerY);
// Menu/back button
if (showBack) {
if (ImGui::Button("<")) {
// Back action - handled by caller
}
ImGui::SameLine();
} else if (navStyle_ != breakpoint::NavStyle::BottomNav) {
// Menu button to toggle nav
if (ImGui::Button("=")) {
toggleNav();
}
ImGui::SameLine();
}
// Title
Typography::instance().text(TypeStyle::H6, title);
}
return visible;
}
inline void AppLayout::endAppBar() {
ImGui::End();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
inAppBar_ = false;
}
inline bool AppLayout::beginNavigation() {
if (navStyle_ == breakpoint::NavStyle::BottomNav) {
ImGui::SetNextWindowPos(navPos_);
} else {
ImGui::SetNextWindowPos(navPos_);
}
ImGui::SetNextWindowSize(navSize_);
ImGuiWindowFlags flags =
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoBringToFrontOnFocus;
// Nav drawer has higher elevation
int elevation = (navStyle_ == breakpoint::NavStyle::NavDrawer) ? 16 : 0;
ImGui::PushStyleColor(ImGuiCol_WindowBg, SurfaceVec4(elevation));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, size::NavSectionPadding));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
bool visible = ImGui::Begin("##Navigation", nullptr, flags);
if (visible) {
inNav_ = true;
}
return visible;
}
inline void AppLayout::endNavigation() {
ImGui::End();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
inNav_ = false;
}
inline bool AppLayout::navItem(const char* label, const char* icon, bool selected) {
bool compact = !navExpanded_ || navStyle_ == breakpoint::NavStyle::NavRail;
float itemWidth = navSize_.x;
float itemHeight = size::NavItemHeight;
ImGui::PushID(label);
// Selection highlight
if (selected) {
ImVec2 pos = ImGui::GetCursorScreenPos();
ImDrawList* drawList = ImGui::GetWindowDrawList();
drawList->AddRectFilled(
pos,
ImVec2(pos.x + itemWidth, pos.y + itemHeight),
StateSelected()
);
}
// Padding
ImGui::SetCursorPosX(size::NavItemPadding);
// Content
bool clicked = false;
ImGui::BeginGroup();
if (compact) {
// Rail/collapsed: Icon only, centered
CenterHorizontally(size::IconSize);
clicked = ImGui::Selectable(icon ? icon : "?", selected, 0, ImVec2(size::IconSize, itemHeight));
} else {
// Drawer: Icon + label
if (icon) {
ImGui::Text("%s", icon);
ImGui::SameLine();
}
float selectableWidth = itemWidth - size::NavItemPadding * 2 - (icon ? size::IconSize + spacing::Sm : 0);
clicked = ImGui::Selectable(label, selected, 0, ImVec2(selectableWidth, itemHeight));
}
ImGui::EndGroup();
ImGui::PopID();
return clicked;
}
inline void AppLayout::navSection(const char* title) {
VSpace(1);
if (title && navExpanded_) {
ImGui::SetCursorPosX(size::NavItemPadding);
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), title);
}
// Divider
ImGui::Separator();
VSpace(1);
}
inline bool AppLayout::beginContent() {
ImGui::SetNextWindowPos(contentPos_);
ImGui::SetNextWindowSize(contentSize_);
ImGuiWindowFlags flags =
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoBringToFrontOnFocus;
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImGui::ColorConvertU32ToFloat4(Background()));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spacing::Md, spacing::Md));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
bool visible = ImGui::Begin("##Content", nullptr, flags);
if (visible) {
inContent_ = true;
}
return visible;
}
inline void AppLayout::endContent() {
ImGui::End();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
inContent_ = false;
}
inline bool AppLayout::beginCard(const char* id, const CardLayout& layout) {
float width = layout.width > 0 ? layout.width : ImGui::GetContentRegionAvail().x;
ImGui::PushID(id);
// Card background
ImGui::PushStyleColor(ImGuiCol_ChildBg, SurfaceVec4(layout.elevation));
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, layout.cornerRadius);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(layout.padding, layout.padding));
ImVec2 size(width, layout.minHeight > 0 ? layout.minHeight : 0);
bool visible = ImGui::BeginChild(id, size, ImGuiChildFlags_AutoResizeY);
return visible;
}
inline void AppLayout::endCard() {
ImGui::EndChild();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
ImGui::PopID();
// Add spacing after card
VSpace(2);
}
// ============================================================================
// Convenience Function
// ============================================================================
/**
* @brief Get the app layout instance
*/
inline AppLayout& Layout() {
return AppLayout::instance();
}
} // namespace material
} // namespace ui
} // namespace dragonx

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@@ -1,330 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "buttons.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design App Bar Component
// ============================================================================
// Based on https://m2.material.io/components/app-bars-top
//
// The top app bar displays information and actions relating to the current
// screen.
enum class AppBarType {
Regular, // Standard height (56/64dp)
Prominent, // Extended height for larger titles
Dense // Smaller height for desktop
};
/**
* @brief App bar configuration
*/
struct AppBarSpec {
AppBarType type = AppBarType::Regular;
ImU32 backgroundColor = 0; // 0 = use elevated surface
bool elevated = true; // Show elevation
bool centerTitle = false; // Center title (default: left)
float elevation = 4.0f; // Elevation in dp
};
/**
* @brief Begin a top app bar
*
* @param id Unique identifier
* @param spec App bar configuration
* @return true if app bar is visible
*/
bool BeginAppBar(const char* id, const AppBarSpec& spec = AppBarSpec());
/**
* @brief End app bar
*/
void EndAppBar();
/**
* @brief Set app bar navigation icon (left side)
*
* @param icon Icon text (e.g., "☰" for menu)
* @param tooltip Optional tooltip
* @return true if clicked
*/
bool AppBarNavIcon(const char* icon, const char* tooltip = nullptr);
/**
* @brief Set app bar title
*/
void AppBarTitle(const char* title);
/**
* @brief Add app bar action button (right side)
*
* @param icon Icon text
* @param tooltip Optional tooltip
* @return true if clicked
*/
bool AppBarAction(const char* icon, const char* tooltip = nullptr);
/**
* @brief Begin app bar action menu (for overflow)
*/
bool BeginAppBarMenu(const char* icon);
/**
* @brief End app bar action menu
*/
void EndAppBarMenu();
/**
* @brief Add menu item to app bar menu
*/
bool AppBarMenuItem(const char* label, const char* icon = nullptr);
// ============================================================================
// Implementation
// ============================================================================
struct AppBarState {
ImVec2 barMin;
ImVec2 barMax;
float height;
float navIconWidth;
float actionsStartX;
float titleX;
bool hasNavIcon;
bool centerTitle;
ImU32 backgroundColor;
};
static AppBarState g_appBarState;
inline bool BeginAppBar(const char* id, const AppBarSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(id);
ImGuiIO& io = ImGui::GetIO();
// Calculate height based on type
float barHeight;
switch (spec.type) {
case AppBarType::Prominent:
barHeight = 128.0f;
break;
case AppBarType::Dense:
barHeight = 48.0f;
break;
default:
barHeight = size::AppBarHeight; // 56dp
break;
}
g_appBarState.height = barHeight;
g_appBarState.hasNavIcon = false;
g_appBarState.centerTitle = spec.centerTitle;
g_appBarState.navIconWidth = 0;
g_appBarState.actionsStartX = io.DisplaySize.x; // Will be adjusted as actions added
// Bar position (always at top)
g_appBarState.barMin = ImVec2(0, 0);
g_appBarState.barMax = ImVec2(io.DisplaySize.x, barHeight);
// Background color
if (spec.backgroundColor != 0) {
g_appBarState.backgroundColor = spec.backgroundColor;
} else {
g_appBarState.backgroundColor = Surface(Elevation::Dp4);
}
// Draw app bar background
ImDrawList* drawList = window->DrawList;
drawList->AddRectFilled(g_appBarState.barMin, g_appBarState.barMax, g_appBarState.backgroundColor);
// Bottom divider/shadow
if (spec.elevated) {
drawList->AddLine(
ImVec2(g_appBarState.barMin.x, g_appBarState.barMax.y),
ImVec2(g_appBarState.barMax.x, g_appBarState.barMax.y),
schema::UI().resolveColor("var(--app-bar-shadow)", IM_COL32(0, 0, 0, 50))
);
}
// Set up layout
g_appBarState.titleX = spacing::dp(2); // Default title position
return true;
}
inline void EndAppBar() {
ImGui::PopID();
}
inline bool AppBarNavIcon(const char* icon, const char* tooltip) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
g_appBarState.hasNavIcon = true;
g_appBarState.navIconWidth = size::TouchTarget;
// Position nav icon on left
float iconX = spacing::dp(0.5f); // 4dp left margin
float centerY = g_appBarState.barMin.y + g_appBarState.height * 0.5f;
ImVec2 buttonPos(iconX, centerY - size::TouchTarget * 0.5f);
// Draw icon button
ImGui::SetCursorScreenPos(buttonPos);
bool clicked = IconButton(icon, tooltip);
// Update title position
g_appBarState.titleX = iconX + size::TouchTarget + spacing::dp(1);
return clicked;
}
inline void AppBarTitle(const char* title) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
float centerY = g_appBarState.barMin.y + g_appBarState.height * 0.5f;
// Calculate title position
float titleX;
if (g_appBarState.centerTitle) {
// Center title between nav icon and actions
float availableWidth = g_appBarState.actionsStartX - g_appBarState.titleX;
Typography::instance().pushFont(TypeStyle::H6);
float titleWidth = ImGui::CalcTextSize(title).x;
Typography::instance().popFont();
titleX = g_appBarState.titleX + (availableWidth - titleWidth) * 0.5f;
} else {
titleX = g_appBarState.titleX;
}
// Render title
Typography::instance().pushFont(TypeStyle::H6);
float titleY = centerY - ImGui::GetFontSize() * 0.5f;
ImDrawList* drawList = window->DrawList;
drawList->AddText(ImVec2(titleX, titleY), OnSurface(), title);
Typography::instance().popFont();
}
inline bool AppBarAction(const char* icon, const char* tooltip) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
// Actions are positioned from right edge
g_appBarState.actionsStartX -= size::TouchTarget;
float centerY = g_appBarState.barMin.y + g_appBarState.height * 0.5f;
ImVec2 buttonPos(g_appBarState.actionsStartX, centerY - size::TouchTarget * 0.5f);
ImGui::SetCursorScreenPos(buttonPos);
return IconButton(icon, tooltip);
}
inline bool BeginAppBarMenu(const char* icon) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
// Position menu button
g_appBarState.actionsStartX -= size::TouchTarget;
float centerY = g_appBarState.barMin.y + g_appBarState.height * 0.5f;
ImVec2 buttonPos(g_appBarState.actionsStartX, centerY - size::TouchTarget * 0.5f);
ImGui::SetCursorScreenPos(buttonPos);
bool menuOpen = false;
if (IconButton(icon, "More options")) {
ImGui::OpenPopup("##appbar_menu");
}
// Style the popup menu
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, spacing::dp(1)));
ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, size::MenuCornerRadius);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGui::ColorConvertU32ToFloat4(Surface(Elevation::Dp8)));
if (ImGui::BeginPopup("##appbar_menu")) {
menuOpen = true;
}
return menuOpen;
}
inline void EndAppBarMenu() {
ImGui::EndPopup();
ImGui::PopStyleColor();
ImGui::PopStyleVar(2);
}
inline bool AppBarMenuItem(const char* label, const char* icon) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
const float itemHeight = size::ListItemHeight;
const float itemWidth = 200.0f; // Menu min width
ImVec2 pos = window->DC.CursorPos;
ImRect itemBB(pos, ImVec2(pos.x + itemWidth, pos.y + itemHeight));
ImGuiID id = window->GetID(label);
ImGui::ItemSize(itemBB);
if (!ImGui::ItemAdd(itemBB, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(itemBB, id, &hovered, &held);
// Draw
ImDrawList* drawList = window->DrawList;
if (hovered) {
drawList->AddRectFilled(itemBB.Min, itemBB.Max, schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 10)));
}
float contentX = pos.x + spacing::dp(2);
float centerY = pos.y + itemHeight * 0.5f;
// Icon
if (icon) {
drawList->AddText(ImVec2(contentX, centerY - 12.0f), OnSurfaceMedium(), icon);
contentX += 24.0f + spacing::dp(2);
}
// Label
Typography::instance().pushFont(TypeStyle::Body1);
float labelY = centerY - ImGui::GetFontSize() * 0.5f;
drawList->AddText(ImVec2(contentX, labelY), OnSurface(), label);
Typography::instance().popFont();
if (pressed) {
ImGui::CloseCurrentPopup();
}
return pressed;
}
} // namespace material
} // namespace ui
} // namespace dragonx

View File

@@ -7,6 +7,7 @@
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../tooltip_style.h"
#include "imgui.h"
#include "imgui_internal.h"
@@ -271,7 +272,7 @@ inline bool IconButton(const char* icon, const char* tooltip, bool enabled) {
// Tooltip
if (tooltip && hovered) {
ImGui::SetTooltip("%s", tooltip);
material::Tooltip("%s", tooltip);
}
return pressed && enabled;

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@@ -1,214 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../draw_helpers.h"
#include "imgui.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Card Component
// ============================================================================
// Based on https://m2.material.io/components/cards
//
// Cards contain content and actions about a single subject.
// They can be elevated (with shadow) or outlined (with border).
/**
* @brief Card configuration
*/
struct CardSpec {
int elevation = 1; // Elevation in dp (0-24)
bool outlined = false; // Use outline instead of elevation
float cornerRadius = 4.0f; // Corner radius in dp
bool clickable = false; // Make entire card clickable
float padding = 16.0f; // Content padding
float minHeight = 0.0f; // Minimum height (0 = auto)
};
/**
* @brief Begin a Material Design card
*
* @param id Unique identifier for the card
* @param spec Card configuration
* @return true if card is visible and content should be rendered
*/
bool BeginCard(const char* id, const CardSpec& spec = CardSpec());
/**
* @brief End the card
*/
void EndCard();
/**
* @brief Begin a clickable card that returns click state
*
* @param id Unique identifier
* @param spec Card configuration
* @param clicked Output: true if card was clicked
* @return true if card is visible
*/
bool BeginClickableCard(const char* id, const CardSpec& spec, bool* clicked);
/**
* @brief Card header with title and optional subtitle
*
* @param title Primary title text
* @param subtitle Optional secondary text
* @param avatar Optional avatar texture (rendered as circle)
*/
void CardHeader(const char* title, const char* subtitle = nullptr);
/**
* @brief Card supporting text/content
*
* @param text Body text content
*/
void CardContent(const char* text);
/**
* @brief Begin card action area (for buttons)
*
* Actions are typically placed at the bottom of the card.
*/
void CardActions();
/**
* @brief End card action area
*/
void CardActionsEnd();
/**
* @brief Add divider within card
*/
void CardDivider();
// ============================================================================
// Implementation
// ============================================================================
inline bool BeginCard(const char* id, const CardSpec& spec) {
ImGui::PushID(id);
// Calculate surface color based on elevation
ImU32 bgColor = spec.outlined ? Surface() : GetElevatedSurface(GetCurrentColorTheme(), spec.elevation);
// When acrylic backdrop is active, scale card bg alpha by UI opacity
// so cards smoothly transition from opaque (1.0) to see-through.
bool opaqueCards = dragonx::ui::effects::isLowSpecMode();
if (IsBackdropActive() && !opaqueCards) {
ImVec4 c = ImGui::ColorConvertU32ToFloat4(bgColor);
float uiOp = dragonx::ui::effects::ImGuiAcrylic::GetUIOpacity();
c.w *= uiOp;
ImGui::PushStyleColor(ImGuiCol_ChildBg, c);
} else {
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::ColorConvertU32ToFloat4(bgColor));
}
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, spec.cornerRadius);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spec.padding, spec.padding));
// Border for outlined variant
if (spec.outlined) {
ImGui::PushStyleColor(ImGuiCol_Border, ImGui::ColorConvertU32ToFloat4(Outline()));
ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
} else {
ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 0.0f);
}
ImVec2 size(0, spec.minHeight); // 0 width = use available width
ImGuiChildFlags flags = ImGuiChildFlags_AutoResizeY;
if (spec.outlined) {
flags |= ImGuiChildFlags_Borders;
}
bool visible = ImGui::BeginChild(id, size, flags);
return visible;
}
inline void EndCard() {
ImGui::EndChild();
ImGui::PopStyleVar(3); // ChildRounding, WindowPadding, ChildBorderSize
ImGui::PopStyleColor(1); // ChildBg
// Check if we used outline style (need to pop extra color)
// Note: We always push the border size var, handle outline color in BeginCard
ImGui::PopID();
// Add spacing after card
VSpace(2);
}
inline bool BeginClickableCard(const char* id, const CardSpec& spec, bool* clicked) {
*clicked = false;
ImGui::PushID(id);
ImVec2 startPos = ImGui::GetCursorScreenPos();
// Render card background
ImU32 bgColor = spec.outlined ? Surface() : GetElevatedSurface(GetCurrentColorTheme(), spec.elevation);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::ColorConvertU32ToFloat4(bgColor));
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, spec.cornerRadius);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(spec.padding, spec.padding));
ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, spec.outlined ? 1.0f : 0.0f);
if (spec.outlined) {
ImGui::PushStyleColor(ImGuiCol_Border, ImGui::ColorConvertU32ToFloat4(Outline()));
}
ImVec2 size(0, spec.minHeight);
ImGuiChildFlags flags = ImGuiChildFlags_AutoResizeY;
if (spec.outlined) {
flags |= ImGuiChildFlags_Borders;
}
bool visible = ImGui::BeginChild(id, size, flags);
return visible;
}
inline void CardHeader(const char* title, const char* subtitle) {
Typography::instance().text(TypeStyle::H6, title);
if (subtitle) {
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(), subtitle);
}
VSpace(1);
}
inline void CardContent(const char* text) {
Typography::instance().textWrapped(TypeStyle::Body2, text);
VSpace(1);
}
inline void CardActions() {
ImGui::Separator();
VSpace(1);
ImGui::BeginGroup();
}
inline void CardActionsEnd() {
ImGui::EndGroup();
}
inline void CardDivider() {
ImGui::Separator();
VSpace(1);
}
} // namespace material
} // namespace ui
} // namespace dragonx

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@@ -1,296 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Chips Component
// ============================================================================
// Based on https://m2.material.io/components/chips
//
// Chips are compact elements that represent an input, attribute, or action.
enum class ChipType {
Input, // User input (deletable)
Choice, // Single selection from set
Filter, // Filter/checkbox style
Action // Triggers action
};
/**
* @brief Chip configuration
*/
struct ChipSpec {
ChipType type = ChipType::Action;
const char* label = nullptr;
const char* icon = nullptr; // Leading icon
const char* avatar = nullptr; // Avatar text (overrides icon)
ImU32 avatarColor = 0; // Avatar background color
bool selected = false; // For choice/filter chips
bool disabled = false;
bool outlined = false; // Outlined vs filled style
};
/**
* @brief Render a chip
*
* @param spec Chip configuration
* @return For filter/choice: true if clicked (toggle selection)
* For input: true if delete clicked
* For action: true if clicked
*/
bool Chip(const ChipSpec& spec);
/**
* @brief Simple action chip
*/
bool Chip(const char* label);
/**
* @brief Filter chip (toggleable)
*/
bool FilterChip(const char* label, bool* selected);
/**
* @brief Choice chip (radio-style)
*/
bool ChoiceChip(const char* label, bool selected);
/**
* @brief Input chip with delete
*/
bool InputChip(const char* label, const char* avatar = nullptr);
/**
* @brief Begin a chip group for layout
*/
void BeginChipGroup();
/**
* @brief End a chip group
*/
void EndChipGroup();
// ============================================================================
// Implementation
// ============================================================================
inline bool Chip(const ChipSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(spec.label);
// Chip dimensions
const float chipHeight = 32.0f;
const float cornerRadius = chipHeight * 0.5f;
const float horizontalPadding = 12.0f;
const float iconSize = 18.0f;
const float avatarSize = 24.0f;
const float deleteIconSize = 18.0f;
// Calculate content width
float contentWidth = horizontalPadding * 2;
bool hasLeading = spec.icon || spec.avatar;
bool hasDelete = (spec.type == ChipType::Input);
bool hasCheckmark = (spec.type == ChipType::Filter && spec.selected);
if (spec.avatar) {
contentWidth += avatarSize + 8.0f;
} else if (spec.icon || hasCheckmark) {
contentWidth += iconSize + 8.0f;
}
contentWidth += ImGui::CalcTextSize(spec.label).x;
if (hasDelete) {
contentWidth += deleteIconSize + 8.0f;
}
// Layout
ImVec2 pos = window->DC.CursorPos;
ImRect chipBB(pos, ImVec2(pos.x + contentWidth, pos.y + chipHeight));
// Interaction
ImGuiID id = window->GetID("##chip");
ImGui::ItemSize(chipBB);
if (!ImGui::ItemAdd(chipBB, id))
return false;
bool hovered, held;
bool clicked = ImGui::ButtonBehavior(chipBB, id, &hovered, &held) && !spec.disabled;
// Delete button hit test (for input chips)
bool deleteClicked = false;
if (hasDelete) {
float deleteX = chipBB.Max.x - horizontalPadding - deleteIconSize;
ImRect deleteBB(
ImVec2(deleteX, pos.y + (chipHeight - deleteIconSize) * 0.5f),
ImVec2(deleteX + deleteIconSize, pos.y + (chipHeight + deleteIconSize) * 0.5f)
);
ImGuiID deleteId = window->GetID("##delete");
bool deleteHovered, deleteHeld;
deleteClicked = ImGui::ButtonBehavior(deleteBB, deleteId, &deleteHovered, &deleteHeld);
}
// Draw
ImDrawList* drawList = window->DrawList;
// Background
ImU32 bgColor;
ImU32 borderColor = 0;
if (spec.disabled) {
bgColor = schema::UI().resolveColor("var(--surface-hover)", IM_COL32(255, 255, 255, 30));
} else if (spec.selected) {
bgColor = WithAlpha(Primary(), 51); // Primary at 20%
} else if (spec.outlined) {
bgColor = 0; // Transparent
borderColor = OnSurfaceMedium();
} else {
bgColor = schema::UI().resolveColor("var(--surface-hover)", IM_COL32(255, 255, 255, 30));
}
// Hover/press overlay
if (!spec.disabled) {
if (held) {
bgColor = IM_COL32_ADD(bgColor, schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
} else if (hovered) {
bgColor = IM_COL32_ADD(bgColor, schema::UI().resolveColor("var(--active-overlay)", IM_COL32(255, 255, 255, 10)));
}
}
// Draw background
if (bgColor) {
drawList->AddRectFilled(chipBB.Min, chipBB.Max, bgColor, cornerRadius);
}
// Draw border for outlined
if (borderColor) {
drawList->AddRect(chipBB.Min, chipBB.Max, borderColor, cornerRadius, 0, 1.0f);
}
// Content
float currentX = pos.x + horizontalPadding;
float centerY = pos.y + chipHeight * 0.5f;
ImU32 contentColor = spec.disabled ? OnSurfaceDisabled() : OnSurface();
ImU32 iconColor = spec.disabled ? OnSurfaceDisabled() :
spec.selected ? Primary() : OnSurfaceMedium();
// Avatar or icon
if (spec.avatar) {
// Avatar circle
ImVec2 avatarCenter(currentX + avatarSize * 0.5f - 4.0f, centerY);
ImU32 avatarBg = spec.avatarColor ? spec.avatarColor : Primary();
drawList->AddCircleFilled(avatarCenter, avatarSize * 0.5f, avatarBg);
// Avatar text
ImVec2 textSize = ImGui::CalcTextSize(spec.avatar);
ImVec2 textPos(avatarCenter.x - textSize.x * 0.5f, avatarCenter.y - textSize.y * 0.5f);
drawList->AddText(textPos, OnPrimary(), spec.avatar);
currentX += avatarSize + 4.0f;
} else if (hasCheckmark) {
// Checkmark for selected filter chips
ImFont* iconFont = Typography::instance().iconSmall();
ImVec2 chkSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, ICON_MD_CHECK);
drawList->AddText(iconFont, iconFont->LegacySize,
ImVec2(currentX, centerY - chkSz.y * 0.5f), Primary(), ICON_MD_CHECK);
currentX += iconSize + 4.0f;
} else if (spec.icon) {
drawList->AddText(ImVec2(currentX, centerY - iconSize * 0.5f), iconColor, spec.icon);
currentX += iconSize + 4.0f;
}
// Label
Typography::instance().pushFont(TypeStyle::Body2);
float labelY = centerY - ImGui::GetFontSize() * 0.5f;
drawList->AddText(ImVec2(currentX, labelY), contentColor, spec.label);
Typography::instance().popFont();
// Delete icon (for input chips)
if (hasDelete) {
float deleteX = chipBB.Max.x - horizontalPadding - deleteIconSize;
ImFont* iconFont = Typography::instance().iconSmall();
ImVec2 delSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, ICON_MD_CLOSE);
drawList->AddText(iconFont, iconFont->LegacySize,
ImVec2(deleteX, centerY - delSz.y * 0.5f),
OnSurfaceMedium(), ICON_MD_CLOSE
);
}
ImGui::PopID();
// Return value depends on chip type
if (spec.type == ChipType::Input) {
return deleteClicked;
}
return clicked;
}
inline bool Chip(const char* label) {
ChipSpec spec;
spec.label = label;
spec.type = ChipType::Action;
return Chip(spec);
}
inline bool FilterChip(const char* label, bool* selected) {
ChipSpec spec;
spec.label = label;
spec.type = ChipType::Filter;
spec.selected = *selected;
bool clicked = Chip(spec);
if (clicked) {
*selected = !*selected;
}
return clicked;
}
inline bool ChoiceChip(const char* label, bool selected) {
ChipSpec spec;
spec.label = label;
spec.type = ChipType::Choice;
spec.selected = selected;
return Chip(spec);
}
inline bool InputChip(const char* label, const char* avatar) {
ChipSpec spec;
spec.label = label;
spec.type = ChipType::Input;
spec.avatar = avatar;
return Chip(spec);
}
inline void BeginChipGroup() {
ImGui::BeginGroup();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(spacing::dp(1), spacing::dp(1))); // 8dp spacing
}
inline void EndChipGroup() {
ImGui::PopStyleVar();
ImGui::EndGroup();
}
} // namespace material
} // namespace ui
} // namespace dragonx

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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
// ============================================================================
// Material Design Components - Unified Header
// ============================================================================
// Include this single header to get all Material Design components.
//
// Based on Material Design 2 (m2.material.io)
//
// All components are in the namespace: dragonx::ui::material
// Core dependencies
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
// Components
#include "buttons.h" // Button, IconButton, FAB
#include "cards.h" // Card, CardHeader, CardContent, CardActions
#include "text_fields.h" // TextField
#include "lists.h" // ListItem, ListDivider, ListSubheader
#include "dialogs.h" // Dialog, ConfirmDialog, AlertDialog
#include "inputs.h" // Switch, Checkbox, RadioButton
#include "progress.h" // LinearProgress, CircularProgress
#include "snackbar.h" // Snackbar, ShowSnackbar
#include "slider.h" // Slider, SliderDiscrete, SliderRange
#include "tabs.h" // TabBar, Tab
#include "chips.h" // Chip, FilterChip, ChoiceChip, InputChip
#include "nav_drawer.h" // NavDrawer, NavItem
#include "app_bar.h" // AppBar, AppBarTitle, AppBarAction
// ============================================================================
// Quick Reference
// ============================================================================
//
// BUTTONS:
// Button(label, spec) - Generic button with style config
// TextButton(label) - Text-only button
// OutlinedButton(label) - Button with outline
// ContainedButton(label) - Filled button (primary)
// IconButton(icon, tooltip) - Circular icon button
// FAB(icon) - Floating action button
//
// CARDS:
// BeginCard(spec)/EndCard() - Card container
// CardHeader(title, subtitle) - Card header section
// CardContent(text) - Card body text
// CardActions()/EndCardActions()- Card button area
//
// TEXT FIELDS:
// TextField(label, buf, size) - Text input field
// TextField(id, buf, size, spec)- Configurable text field
//
// LISTS:
// BeginList(id)/EndList() - List container
// ListItem(text) - Simple list item
// ListItem(primary, secondary) - Two-line item
// ListItem(spec) - Full config item
// ListDivider(inset) - Divider line
// ListSubheader(text) - Section header
//
// DIALOGS:
// BeginDialog(id, &open, spec) - Modal dialog
// EndDialog()
// ConfirmDialog(...) - Confirm/cancel dialog
// AlertDialog(...) - Single-action alert
//
// SELECTION CONTROLS:
// Switch(label, &value) - Toggle switch
// Checkbox(label, &value) - Checkbox
// RadioButton(label, active) - Radio button
// RadioButton(label, &sel, val) - Radio with int selection
//
// PROGRESS:
// LinearProgress(fraction) - Determinate progress bar
// LinearProgressIndeterminate() - Indeterminate progress bar
// CircularProgress(fraction) - Circular progress
// CircularProgressIndeterminate()- Spinner
//
// SNACKBAR:
// ShowSnackbar(msg, action) - Show notification
// DismissSnackbar() - Dismiss current snackbar
// RenderSnackbar() - Call each frame to render
//
// SLIDER:
// Slider(label, &val, min, max) - Continuous slider
// SliderInt(label, &val, ...) - Integer slider
// SliderDiscrete(...) - Stepped slider
// SliderRange(...) - Two-thumb range slider
//
// TABS:
// BeginTabBar(id, &idx) - Tab bar container
// Tab(label) - Tab item
// EndTabBar()
// TabBar(id, labels, count, &idx) - Simple tab bar
//
// CHIPS:
// Chip(label) - Action chip
// FilterChip(label, &selected) - Toggleable filter chip
// ChoiceChip(label, selected) - Choice chip
// InputChip(label, avatar) - Deletable input chip
// BeginChipGroup()/EndChipGroup()- Chip layout helper
//
// NAVIGATION DRAWER:
// BeginNavDrawer(id, &open, spec) - Navigation drawer
// EndNavDrawer()
// NavItem(icon, label, selected) - Navigation item
// NavDivider() - Drawer divider
// NavSubheader(text) - Section header
//
// APP BAR:
// BeginAppBar(id, spec) - Top app bar
// EndAppBar()
// AppBarNavIcon(icon) - Navigation icon (left)
// AppBarTitle(title) - App bar title
// AppBarAction(icon) - Action button (right)
// BeginAppBarMenu(icon) - Overflow menu
// AppBarMenuItem(label) - Menu item

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@@ -1,293 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "buttons.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Dialog Component
// ============================================================================
// Based on https://m2.material.io/components/dialogs
//
// Dialogs inform users about a task and can contain critical information,
// require decisions, or involve multiple tasks.
/**
* @brief Dialog configuration
*/
struct DialogSpec {
const char* title = nullptr; // Dialog title
float width = 560.0f; // Dialog width (280-560dp typical)
float maxHeight = 0; // Max height (0 = auto)
bool scrollableContent = false; // Enable content scrolling
bool fullWidth = false; // Actions span full width
};
/**
* @brief Begin a modal dialog
*
* @param id Unique identifier
* @param open Pointer to open state (will be set false when closed)
* @param spec Dialog configuration
* @return true if dialog is open
*/
bool BeginDialog(const char* id, bool* open, const DialogSpec& spec = DialogSpec());
/**
* @brief End a dialog
*/
void EndDialog();
/**
* @brief Simple dialog with just text content
*/
bool BeginDialog(const char* id, bool* open, const char* title);
/**
* @brief Dialog content area (scrollable if configured)
*/
void BeginDialogContent();
/**
* @brief End dialog content area
*/
void EndDialogContent();
/**
* @brief Dialog actions area (buttons)
*/
void BeginDialogActions();
/**
* @brief End dialog actions area
*/
void EndDialogActions();
/**
* @brief Standard confirm dialog
*
* @param id Unique identifier
* @param open Pointer to open state
* @param title Dialog title
* @param message Dialog message
* @param confirmText Confirm button text
* @param cancelText Cancel button text (nullptr for no cancel)
* @return 0 = still open, 1 = confirmed, -1 = cancelled
*/
int ConfirmDialog(const char* id, bool* open, const char* title, const char* message,
const char* confirmText = "Confirm", const char* cancelText = "Cancel");
/**
* @brief Alert dialog (single action)
*
* @param id Unique identifier
* @param open Pointer to open state
* @param title Dialog title
* @param message Dialog message
* @param buttonText Button text
* @return true when dismissed
*/
bool AlertDialog(const char* id, bool* open, const char* title, const char* message,
const char* buttonText = "OK");
// ============================================================================
// Implementation
// ============================================================================
// Internal state for dialog rendering
struct DialogState {
ImVec2 contentMin;
ImVec2 contentMax;
float contentScrollY;
bool scrollable;
float width;
};
static DialogState g_currentDialog;
inline bool BeginDialog(const char* id, bool* open, const DialogSpec& spec) {
if (!*open)
return false;
// Center dialog on screen
ImGuiIO& io = ImGui::GetIO();
ImVec2 center = ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
ImGui::SetNextWindowPos(center, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
// Set dialog size
float dialogWidth = spec.width;
ImGui::SetNextWindowSizeConstraints(
ImVec2(280.0f, 0), // Min size
ImVec2(dialogWidth, spec.maxHeight > 0 ? spec.maxHeight : io.DisplaySize.y * 0.9f)
);
// Style dialog
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, size::DialogCornerRadius);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImGui::ColorConvertU32ToFloat4(Surface(Elevation::Dp24)));
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGui::ColorConvertU32ToFloat4(Surface(Elevation::Dp24)));
// Modal background (scrim)
ImDrawList* bgDrawList = ImGui::GetBackgroundDrawList();
bgDrawList->AddRectFilled(
ImVec2(0, 0), io.DisplaySize,
schema::UI().resolveColor("var(--scrim)", IM_COL32(0, 0, 0, (int)(0.32f * 255)))
);
// Open popup
ImGui::OpenPopup(id);
bool isOpen = ImGui::BeginPopupModal(id, open,
ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoTitleBar);
if (isOpen) {
g_currentDialog.scrollable = spec.scrollableContent;
g_currentDialog.width = dialogWidth;
// Title
if (spec.title) {
ImGui::Dummy(ImVec2(0, spacing::dp(3))); // 24dp top padding
ImGui::SetCursorPosX(spacing::dp(3)); // 24dp left padding
Typography::instance().text(TypeStyle::H6, spec.title);
ImGui::Dummy(ImVec2(0, spacing::dp(2))); // 16dp below title
} else {
ImGui::Dummy(ImVec2(0, spacing::dp(2))); // 16dp top padding without title
}
}
ImGui::PopStyleColor(2);
ImGui::PopStyleVar(2);
return isOpen;
}
inline void EndDialog() {
ImGui::EndPopup();
}
inline bool BeginDialog(const char* id, bool* open, const char* title) {
DialogSpec spec;
spec.title = title;
return BeginDialog(id, open, spec);
}
inline void BeginDialogContent() {
ImGui::SetCursorPosX(spacing::dp(3)); // 24dp left padding
// Start content region
float maxWidth = g_currentDialog.width - spacing::dp(6); // 24dp padding each side
ImGui::PushTextWrapPos(ImGui::GetCursorPosX() + maxWidth);
if (g_currentDialog.scrollable) {
ImGui::BeginChild("##dialogContent", ImVec2(maxWidth, 200), false);
}
}
inline void EndDialogContent() {
if (g_currentDialog.scrollable) {
ImGui::EndChild();
}
ImGui::PopTextWrapPos();
ImGui::Dummy(ImVec2(0, spacing::dp(3))); // 24dp after content
}
inline void BeginDialogActions() {
// Actions area - right-aligned buttons with 8dp spacing
float contentWidth = ImGui::GetContentRegionAvail().x;
ImGui::SetCursorPosX(spacing::dp(1)); // 8dp left padding for actions
// Push style for action buttons
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(spacing::dp(1), 0)); // 8dp between buttons
// Right-align: use a dummy to push buttons right
// Buttons will be added inline with SameLine
}
inline void EndDialogActions() {
ImGui::PopStyleVar();
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp bottom padding
}
inline int ConfirmDialog(const char* id, bool* open, const char* title, const char* message,
const char* confirmText, const char* cancelText) {
int result = 0;
if (BeginDialog(id, open, title)) {
BeginDialogContent();
Typography::instance().textWrapped(TypeStyle::Body1, message);
EndDialogContent();
BeginDialogActions();
// Calculate button positions for right alignment
float cancelWidth = cancelText ? ImGui::CalcTextSize(cancelText).x + spacing::dp(2) : 0;
float confirmWidth = ImGui::CalcTextSize(confirmText).x + spacing::dp(2);
float totalButtonWidth = cancelWidth + confirmWidth + (cancelText ? spacing::dp(1) : 0);
float startX = ImGui::GetContentRegionAvail().x - totalButtonWidth - spacing::dp(2);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + startX);
if (cancelText) {
if (TextButton(cancelText)) {
*open = false;
result = -1;
}
ImGui::SameLine();
}
if (ContainedButton(confirmText)) {
*open = false;
result = 1;
}
EndDialogActions();
EndDialog();
}
return result;
}
inline bool AlertDialog(const char* id, bool* open, const char* title, const char* message,
const char* buttonText) {
bool dismissed = false;
if (BeginDialog(id, open, title)) {
BeginDialogContent();
Typography::instance().textWrapped(TypeStyle::Body1, message);
EndDialogContent();
BeginDialogActions();
// Right-align single button
float buttonWidth = ImGui::CalcTextSize(buttonText).x + spacing::dp(2);
float startX = ImGui::GetContentRegionAvail().x - buttonWidth - spacing::dp(2);
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + startX);
if (ContainedButton(buttonText)) {
*open = false;
dismissed = true;
}
EndDialogActions();
EndDialog();
}
return dismissed;
}
} // namespace material
} // namespace ui
} // namespace dragonx

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// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Input Controls
// ============================================================================
// Based on https://m2.material.io/components/selection-controls
//
// Selection controls allow users to complete tasks that involve making choices:
// - Switch: Toggle single option on/off
// - Checkbox: Select multiple options
// - Radio: Select one option from a set
// ============================================================================
// Switch
// ============================================================================
/**
* @brief Material Design switch (toggle)
*
* @param label Text label
* @param value Pointer to boolean value
* @param disabled If true, switch is non-interactive
* @return true if value changed
*/
bool Switch(const char* label, bool* value, bool disabled = false);
// ============================================================================
// Checkbox
// ============================================================================
/**
* @brief Checkbox state
*/
enum class CheckboxState {
Unchecked,
Checked,
Indeterminate // For parent with mixed children
};
/**
* @brief Material Design checkbox
*
* @param label Text label
* @param value Pointer to boolean value
* @param disabled If true, checkbox is non-interactive
* @return true if value changed
*/
bool Checkbox(const char* label, bool* value, bool disabled = false);
/**
* @brief Tri-state checkbox
*/
bool Checkbox(const char* label, CheckboxState* state, bool disabled = false);
// ============================================================================
// Radio Button
// ============================================================================
/**
* @brief Material Design radio button
*
* @param label Text label
* @param active true if this option is selected
* @param disabled If true, radio is non-interactive
* @return true if clicked (caller should update selection)
*/
bool RadioButton(const char* label, bool active, bool disabled = false);
/**
* @brief Radio button with int selection
*
* @param label Text label
* @param selection Pointer to current selection
* @param value Value this radio represents
* @return true if clicked
*/
bool RadioButton(const char* label, int* selection, int value, bool disabled = false);
// ============================================================================
// Implementation
// ============================================================================
inline bool Switch(const char* label, bool* value, bool disabled) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
// Switch dimensions (Material spec: 36x14 track, 20dp thumb)
const float trackWidth = 36.0f;
const float trackHeight = 14.0f;
const float thumbRadius = 10.0f; // 20dp diameter
const float thumbTravel = trackWidth - thumbRadius * 2;
// Calculate layout
ImVec2 pos = window->DC.CursorPos;
float labelWidth = ImGui::CalcTextSize(label).x;
float totalWidth = trackWidth + spacing::dp(2) + labelWidth;
float totalHeight = ImMax(trackHeight + 6.0f, size::TouchTarget); // Min 48dp touch target
ImRect bb(pos, ImVec2(pos.x + totalWidth, pos.y + totalHeight));
// Interaction
ImGuiID id = window->GetID("##switch");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held) && !disabled;
bool changed = false;
if (pressed) {
*value = !*value;
changed = true;
}
// Animation (simple snap for now)
float thumbX = *value ? (thumbTravel) : 0;
// Draw track
ImDrawList* drawList = window->DrawList;
float trackY = pos.y + totalHeight * 0.5f;
ImVec2 trackMin(pos.x, trackY - trackHeight * 0.5f);
ImVec2 trackMax(pos.x + trackWidth, trackY + trackHeight * 0.5f);
ImU32 trackColor;
if (disabled) {
trackColor = schema::UI().resolveColor("var(--switch-track-off)", IM_COL32(255, 255, 255, 30));
} else if (*value) {
trackColor = PrimaryVariant(); // Primary at 50% opacity
} else {
trackColor = schema::UI().resolveColor("var(--switch-track-on)", IM_COL32(255, 255, 255, 97));
}
drawList->AddRectFilled(trackMin, trackMax, trackColor, trackHeight * 0.5f);
// Draw thumb
ImVec2 thumbCenter(pos.x + thumbRadius + thumbX, trackY);
ImU32 thumbColor;
if (disabled) {
thumbColor = schema::UI().resolveColor("var(--switch-thumb-off)", IM_COL32(189, 189, 189, 255));
} else if (*value) {
thumbColor = Primary();
} else {
thumbColor = schema::UI().resolveColor("var(--switch-thumb-on)", IM_COL32(250, 250, 250, 255));
}
// Thumb shadow
drawList->AddCircleFilled(ImVec2(thumbCenter.x + 1, thumbCenter.y + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
drawList->AddCircleFilled(thumbCenter, thumbRadius, thumbColor);
// Hover ripple effect
if (hovered && !disabled) {
ImU32 ripple = *value ? WithAlpha(Primary(), 25) : schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25));
drawList->AddCircleFilled(thumbCenter, thumbRadius + 12.0f, ripple);
}
// Draw label
ImVec2 labelPos(pos.x + trackWidth + spacing::dp(2), pos.y + (totalHeight - ImGui::GetFontSize()) * 0.5f);
ImU32 labelColor = disabled ? OnSurfaceDisabled() : OnSurface();
drawList->AddText(labelPos, labelColor, label);
ImGui::PopID();
return changed;
}
inline bool Checkbox(const char* label, bool* value, bool disabled) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
// Checkbox dimensions (18dp box, 48dp touch target)
const float boxSize = 18.0f;
// Calculate layout
ImVec2 pos = window->DC.CursorPos;
float labelWidth = ImGui::CalcTextSize(label).x;
float totalWidth = boxSize + spacing::dp(2) + labelWidth;
float totalHeight = size::TouchTarget;
ImRect bb(pos, ImVec2(pos.x + totalWidth, pos.y + totalHeight));
// Interaction
ImGuiID id = window->GetID("##checkbox");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held) && !disabled;
bool changed = false;
if (pressed) {
*value = !*value;
changed = true;
}
// Draw checkbox
ImDrawList* drawList = window->DrawList;
float centerY = pos.y + totalHeight * 0.5f;
ImVec2 boxMin(pos.x, centerY - boxSize * 0.5f);
ImVec2 boxMax(pos.x + boxSize, centerY + boxSize * 0.5f);
ImU32 boxColor, checkColor;
if (disabled) {
boxColor = OnSurfaceDisabled();
checkColor = schema::UI().resolveColor("var(--checkbox-check)", IM_COL32(0, 0, 0, 255));
} else if (*value) {
boxColor = Primary();
checkColor = OnPrimary();
} else {
boxColor = OnSurfaceMedium();
checkColor = OnPrimary();
}
if (*value) {
// Filled checkbox with checkmark
drawList->AddRectFilled(boxMin, boxMax, boxColor, 2.0f);
// Draw checkmark
ImVec2 checkStart(boxMin.x + 4, centerY);
ImVec2 checkMid(boxMin.x + 7, centerY + 3);
ImVec2 checkEnd(boxMin.x + 14, centerY - 4);
drawList->AddLine(checkStart, checkMid, checkColor, 2.0f);
drawList->AddLine(checkMid, checkEnd, checkColor, 2.0f);
} else {
// Empty checkbox border
drawList->AddRect(boxMin, boxMax, boxColor, 2.0f, 0, 2.0f);
}
// Hover ripple
if (hovered && !disabled) {
ImVec2 boxCenter((boxMin.x + boxMax.x) * 0.5f, centerY);
drawList->AddCircleFilled(boxCenter, boxSize,
*value ? WithAlpha(Primary(), 25) : schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
}
// Draw label
ImVec2 labelPos(pos.x + boxSize + spacing::dp(2), pos.y + (totalHeight - ImGui::GetFontSize()) * 0.5f);
ImU32 labelColor = disabled ? OnSurfaceDisabled() : OnSurface();
drawList->AddText(labelPos, labelColor, label);
ImGui::PopID();
return changed;
}
inline bool Checkbox(const char* label, CheckboxState* state, bool disabled) {
bool checked = (*state == CheckboxState::Checked);
bool indeterminate = (*state == CheckboxState::Indeterminate);
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
const float boxSize = 18.0f;
ImVec2 pos = window->DC.CursorPos;
float labelWidth = ImGui::CalcTextSize(label).x;
float totalWidth = boxSize + spacing::dp(2) + labelWidth;
float totalHeight = size::TouchTarget;
ImRect bb(pos, ImVec2(pos.x + totalWidth, pos.y + totalHeight));
ImGuiID id = window->GetID("##checkbox");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held) && !disabled;
bool changed = false;
if (pressed) {
// Cycle: Unchecked -> Checked -> Unchecked (indeterminate only set programmatically)
*state = (*state == CheckboxState::Checked) ? CheckboxState::Unchecked : CheckboxState::Checked;
changed = true;
}
ImDrawList* drawList = window->DrawList;
float centerY = pos.y + totalHeight * 0.5f;
ImVec2 boxMin(pos.x, centerY - boxSize * 0.5f);
ImVec2 boxMax(pos.x + boxSize, centerY + boxSize * 0.5f);
ImU32 boxColor = disabled ? OnSurfaceDisabled() : (checked || indeterminate) ? Primary() : OnSurfaceMedium();
if (checked || indeterminate) {
drawList->AddRectFilled(boxMin, boxMax, boxColor, 2.0f);
if (indeterminate) {
// Horizontal line for indeterminate
drawList->AddLine(
ImVec2(boxMin.x + 4, centerY),
ImVec2(boxMax.x - 4, centerY),
OnPrimary(), 2.0f
);
} else {
// Checkmark
ImVec2 checkStart(boxMin.x + 4, centerY);
ImVec2 checkMid(boxMin.x + 7, centerY + 3);
ImVec2 checkEnd(boxMin.x + 14, centerY - 4);
drawList->AddLine(checkStart, checkMid, OnPrimary(), 2.0f);
drawList->AddLine(checkMid, checkEnd, OnPrimary(), 2.0f);
}
} else {
drawList->AddRect(boxMin, boxMax, boxColor, 2.0f, 0, 2.0f);
}
if (hovered && !disabled) {
ImVec2 boxCenter((boxMin.x + boxMax.x) * 0.5f, centerY);
drawList->AddCircleFilled(boxCenter, boxSize, schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
}
ImVec2 labelPos(pos.x + boxSize + spacing::dp(2), pos.y + (totalHeight - ImGui::GetFontSize()) * 0.5f);
ImU32 labelColor = disabled ? OnSurfaceDisabled() : OnSurface();
drawList->AddText(labelPos, labelColor, label);
ImGui::PopID();
return changed;
}
inline bool RadioButton(const char* label, bool active, bool disabled) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
// Radio button dimensions (20dp outer, 10dp inner when selected)
const float outerRadius = 10.0f;
const float innerRadius = 5.0f;
ImVec2 pos = window->DC.CursorPos;
float labelWidth = ImGui::CalcTextSize(label).x;
float totalWidth = outerRadius * 2 + spacing::dp(2) + labelWidth;
float totalHeight = size::TouchTarget;
ImRect bb(pos, ImVec2(pos.x + totalWidth, pos.y + totalHeight));
ImGuiID id = window->GetID("##radio");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held) && !disabled;
ImDrawList* drawList = window->DrawList;
float centerY = pos.y + totalHeight * 0.5f;
ImVec2 center(pos.x + outerRadius, centerY);
ImU32 ringColor = disabled ? OnSurfaceDisabled() : active ? Primary() : OnSurfaceMedium();
// Outer ring
drawList->AddCircle(center, outerRadius, ringColor, 0, 2.0f);
// Inner dot when active
if (active) {
drawList->AddCircleFilled(center, innerRadius, ringColor);
}
// Hover ripple
if (hovered && !disabled) {
drawList->AddCircleFilled(center, outerRadius + 12.0f,
active ? WithAlpha(Primary(), 25) : schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
}
// Label
ImVec2 labelPos(pos.x + outerRadius * 2 + spacing::dp(2), pos.y + (totalHeight - ImGui::GetFontSize()) * 0.5f);
ImU32 labelColor = disabled ? OnSurfaceDisabled() : OnSurface();
drawList->AddText(labelPos, labelColor, label);
ImGui::PopID();
return pressed;
}
inline bool RadioButton(const char* label, int* selection, int value, bool disabled) {
bool active = (*selection == value);
if (RadioButton(label, active, disabled)) {
*selection = value;
return true;
}
return false;
}
} // namespace material
} // namespace ui
} // namespace dragonx

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@@ -1,306 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "../../embedded/IconsMaterialDesign.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design List Component
// ============================================================================
// Based on https://m2.material.io/components/lists
//
// Lists present content in a way that makes it easy to identify a specific
// item in a collection and act on it.
/**
* @brief List item configuration
*/
struct ListItemSpec {
const char* leadingIcon = nullptr; // Optional leading icon (text representation)
const char* leadingAvatar = nullptr; // Optional avatar text (for initials)
ImU32 leadingAvatarColor = 0; // Avatar background color (0 = primary)
bool leadingCheckbox = false; // Show checkbox instead of icon
bool checkboxChecked = false; // Checkbox state
const char* primaryText = nullptr; // Main text (required)
const char* secondaryText = nullptr; // Secondary text (optional)
const char* trailingIcon = nullptr; // Optional trailing icon
const char* trailingText = nullptr; // Optional trailing metadata text
bool selected = false; // Selected state (highlight)
bool disabled = false; // Disabled state
bool dividerBelow = false; // Draw divider below item
};
/**
* @brief Begin a list container
*
* @param id Unique identifier
* @param withPadding Add top/bottom padding
*/
void BeginList(const char* id, bool withPadding = true);
/**
* @brief End a list container
*/
void EndList();
/**
* @brief Render a list item
*
* @param spec Item configuration
* @return true if clicked
*/
bool ListItem(const ListItemSpec& spec);
/**
* @brief Simple single-line list item
*/
bool ListItem(const char* text);
/**
* @brief Two-line list item with primary and secondary text
*/
bool ListItem(const char* primary, const char* secondary);
/**
* @brief List divider (full width or inset)
*
* @param inset If true, indented to align with text
*/
void ListDivider(bool inset = false);
/**
* @brief List subheader text
*/
void ListSubheader(const char* text);
// ============================================================================
// Implementation
// ============================================================================
inline void BeginList(const char* id, bool withPadding) {
ImGui::PushID(id);
if (withPadding) {
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp top padding
}
}
inline void EndList() {
ImGui::PopID();
}
inline bool ListItem(const ListItemSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
// Calculate item height based on content
bool hasSecondary = (spec.secondaryText != nullptr);
bool hasLeadingElement = (spec.leadingIcon || spec.leadingAvatar || spec.leadingCheckbox);
float itemHeight;
if (hasSecondary) {
itemHeight = size::ListItemTwoLineHeight; // 72dp for two-line
} else if (hasLeadingElement) {
itemHeight = size::ListItemHeight; // 56dp with leading element
} else {
itemHeight = 48.0f; // 48dp simple one-line
}
// Item dimensions
ImVec2 pos = window->DC.CursorPos;
float itemWidth = ImGui::GetContentRegionAvail().x;
ImRect bb(pos, ImVec2(pos.x + itemWidth, pos.y + itemHeight));
// Interaction
ImGuiID itemId = window->GetID(spec.primaryText);
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, itemId))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, itemId, &hovered, &held) && !spec.disabled;
// Draw background
ImDrawList* drawList = window->DrawList;
ImU32 bgColor = 0;
if (spec.selected) {
bgColor = PrimaryContainer();
} else if (held && !spec.disabled) {
bgColor = schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25));
} else if (hovered && !spec.disabled) {
bgColor = schema::UI().resolveColor("var(--active-overlay)", IM_COL32(255, 255, 255, 10));
}
if (bgColor) {
drawList->AddRectFilled(bb.Min, bb.Max, bgColor);
}
// Layout positions
float leftPadding = spacing::dp(2); // 16dp left padding
float currentX = bb.Min.x + leftPadding;
float centerY = bb.Min.y + itemHeight * 0.5f;
// Draw leading element
if (spec.leadingAvatar) {
// Avatar circle with text
float avatarRadius = 20.0f; // 40dp diameter
ImVec2 avatarCenter(currentX + avatarRadius, centerY);
ImU32 avatarBg = spec.leadingAvatarColor ? spec.leadingAvatarColor : Primary();
drawList->AddCircleFilled(avatarCenter, avatarRadius, avatarBg);
// Avatar text (centered)
ImVec2 textSize = ImGui::CalcTextSize(spec.leadingAvatar);
ImVec2 textPos(avatarCenter.x - textSize.x * 0.5f, avatarCenter.y - textSize.y * 0.5f);
drawList->AddText(textPos, OnPrimary(), spec.leadingAvatar);
currentX += 40.0f + spacing::dp(2); // 40dp avatar + 16dp gap
} else if (spec.leadingIcon) {
// Icon
ImVec2 iconSize = ImGui::CalcTextSize(spec.leadingIcon);
float iconY = centerY - iconSize.y * 0.5f;
ImU32 iconColor = spec.disabled ? OnSurfaceDisabled() : OnSurfaceMedium();
drawList->AddText(ImVec2(currentX, iconY), iconColor, spec.leadingIcon);
currentX += 24.0f + spacing::dp(2); // 24dp icon + 16dp gap
} else if (spec.leadingCheckbox) {
// Checkbox (simplified visual)
float checkboxSize = 18.0f;
ImVec2 checkMin(currentX, centerY - checkboxSize * 0.5f);
ImVec2 checkMax(currentX + checkboxSize, centerY + checkboxSize * 0.5f);
if (spec.checkboxChecked) {
drawList->AddRectFilled(checkMin, checkMax, Primary(), 2.0f);
// Checkmark
ImFont* iconFont = Typography::instance().iconSmall();
ImVec2 chkSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, ICON_MD_CHECK);
drawList->AddText(iconFont, iconFont->LegacySize,
ImVec2(checkMin.x + (checkboxSize - chkSz.x) * 0.5f, checkMin.y + (checkboxSize - chkSz.y) * 0.5f),
OnPrimary(), ICON_MD_CHECK);
} else {
drawList->AddRect(checkMin, checkMax, OnSurfaceMedium(), 2.0f, 0, 2.0f);
}
currentX += checkboxSize + spacing::dp(2);
}
// Calculate text area
float rightPadding = spacing::dp(2); // 16dp right padding
float trailingSpace = 0;
if (spec.trailingIcon) trailingSpace += 24.0f + spacing::dp(1);
if (spec.trailingText) trailingSpace += ImGui::CalcTextSize(spec.trailingText).x + spacing::dp(1);
float textMaxX = bb.Max.x - rightPadding - trailingSpace;
// Draw text
ImU32 primaryColor = spec.disabled ? OnSurfaceDisabled() : OnSurface();
ImU32 secondaryColor = spec.disabled ? OnSurfaceDisabled() : OnSurfaceMedium();
if (hasSecondary) {
// Two-line layout
float primaryY = bb.Min.y + 16.0f;
float secondaryY = primaryY + 20.0f;
Typography::instance().pushFont(TypeStyle::Body1);
drawList->AddText(ImVec2(currentX, primaryY), primaryColor, spec.primaryText);
Typography::instance().popFont();
Typography::instance().pushFont(TypeStyle::Body2);
drawList->AddText(ImVec2(currentX, secondaryY), secondaryColor, spec.secondaryText);
Typography::instance().popFont();
} else {
// Single-line layout
Typography::instance().pushFont(TypeStyle::Body1);
float textY = centerY - Typography::instance().getFont(TypeStyle::Body1)->FontSize * 0.5f;
drawList->AddText(ImVec2(currentX, textY), primaryColor, spec.primaryText);
Typography::instance().popFont();
}
// Draw trailing elements
float trailingX = bb.Max.x - rightPadding;
if (spec.trailingText) {
ImVec2 textSize = ImGui::CalcTextSize(spec.trailingText);
trailingX -= textSize.x;
float textY = centerY - textSize.y * 0.5f;
drawList->AddText(ImVec2(trailingX, textY), secondaryColor, spec.trailingText);
trailingX -= spacing::dp(1);
}
if (spec.trailingIcon) {
ImVec2 iconSize = ImGui::CalcTextSize(spec.trailingIcon);
trailingX -= 24.0f;
float iconY = centerY - iconSize.y * 0.5f;
drawList->AddText(ImVec2(trailingX, iconY), OnSurfaceMedium(), spec.trailingIcon);
}
// Draw divider
if (spec.dividerBelow) {
float dividerY = bb.Max.y - 0.5f;
drawList->AddLine(
ImVec2(bb.Min.x + leftPadding, dividerY),
ImVec2(bb.Max.x, dividerY),
OnSurfaceDisabled()
);
}
return pressed;
}
inline bool ListItem(const char* text) {
ListItemSpec spec;
spec.primaryText = text;
return ListItem(spec);
}
inline bool ListItem(const char* primary, const char* secondary) {
ListItemSpec spec;
spec.primaryText = primary;
spec.secondaryText = secondary;
return ListItem(spec);
}
inline void ListDivider(bool inset) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
float width = ImGui::GetContentRegionAvail().x;
float leftOffset = inset ? 72.0f : 0; // Align with text after avatar/icon
ImVec2 pos = window->DC.CursorPos;
ImDrawList* drawList = window->DrawList;
drawList->AddLine(
ImVec2(pos.x + leftOffset, pos.y),
ImVec2(pos.x + width, pos.y),
OnSurfaceDisabled()
);
ImGui::Dummy(ImVec2(width, 1.0f));
}
inline void ListSubheader(const char* text) {
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp top padding
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + spacing::dp(2)); // 16dp left padding
Typography::instance().textColored(TypeStyle::Caption, Primary(), text);
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp bottom padding
}
} // namespace material
} // namespace ui
} // namespace dragonx

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@@ -1,379 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Navigation Drawer Component
// ============================================================================
// Based on https://m2.material.io/components/navigation-drawer
//
// Navigation drawers provide access to destinations in your app.
enum class NavDrawerType {
Standard, // Permanent, always visible
Modal, // Overlay with scrim, can be dismissed
Dismissible // Can be shown/hidden, no scrim
};
/**
* @brief Navigation drawer configuration
*/
struct NavDrawerSpec {
NavDrawerType type = NavDrawerType::Standard;
float width = 256.0f; // 256dp standard width
bool showDividerBottom = true; // Divider at bottom
const char* headerTitle = nullptr; // Optional header title
const char* headerSubtitle = nullptr;
};
/**
* @brief Navigation item configuration
*/
struct NavItemSpec {
const char* icon = nullptr; // Leading icon
const char* label = nullptr; // Item label (required)
bool selected = false; // Selected state
bool disabled = false;
int badgeCount = 0; // Badge (0 = no badge)
};
/**
* @brief Begin a navigation drawer
*
* @param id Unique identifier
* @param open Pointer to open state (for modal/dismissible)
* @param spec Drawer configuration
* @return true if drawer is visible
*/
bool BeginNavDrawer(const char* id, bool* open, const NavDrawerSpec& spec = NavDrawerSpec());
/**
* @brief Begin standard (always visible) navigation drawer
*/
bool BeginNavDrawer(const char* id, const NavDrawerSpec& spec = NavDrawerSpec());
/**
* @brief End navigation drawer
*/
void EndNavDrawer();
/**
* @brief Render a navigation item
*
* @param spec Item configuration
* @return true if clicked
*/
bool NavItem(const NavItemSpec& spec);
/**
* @brief Simple navigation item
*/
bool NavItem(const char* icon, const char* label, bool selected = false);
/**
* @brief Navigation divider
*/
void NavDivider();
/**
* @brief Navigation subheader
*/
void NavSubheader(const char* text);
// ============================================================================
// Implementation
// ============================================================================
struct NavDrawerState {
float width;
ImVec2 contentMin;
ImVec2 contentMax;
bool isModal;
};
static NavDrawerState g_navDrawerState;
inline bool BeginNavDrawer(const char* id, bool* open, const NavDrawerSpec& spec) {
// For modal drawers, check open state
if (spec.type == NavDrawerType::Modal && !*open) {
return false;
}
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(id);
g_navDrawerState.width = spec.width;
g_navDrawerState.isModal = (spec.type == NavDrawerType::Modal);
ImGuiIO& io = ImGui::GetIO();
ImDrawList* drawList = window->DrawList;
// For modal, draw scrim and handle dismiss
if (spec.type == NavDrawerType::Modal) {
ImDrawList* bgDrawList = ImGui::GetBackgroundDrawList();
bgDrawList->AddRectFilled(
ImVec2(0, 0), io.DisplaySize,
schema::UI().resolveColor("var(--scrim)", IM_COL32(0, 0, 0, (int)(0.32f * 255)))
);
// Click outside to dismiss
if (ImGui::IsMouseClicked(0)) {
ImVec2 mousePos = io.MousePos;
if (mousePos.x > spec.width) {
*open = false;
}
}
}
// Drawer position and size
ImVec2 drawerPos(0, 0);
ImVec2 drawerSize(spec.width, io.DisplaySize.y);
// If not modal, account for app bar
if (spec.type != NavDrawerType::Modal) {
drawerPos.y = size::AppBarHeight;
drawerSize.y = io.DisplaySize.y - size::AppBarHeight;
}
ImRect drawerBB(drawerPos, ImVec2(drawerPos.x + drawerSize.x, drawerPos.y + drawerSize.y));
// Draw drawer background
ImU32 bgColor = Surface(Elevation::Dp16);
drawList->AddRectFilled(drawerBB.Min, drawerBB.Max, bgColor);
// Store content region
g_navDrawerState.contentMin = ImVec2(drawerBB.Min.x, drawerBB.Min.y);
g_navDrawerState.contentMax = drawerBB.Max;
// Header
float currentY = drawerBB.Min.y;
if (spec.headerTitle || spec.headerSubtitle) {
// Header area (optional)
float headerHeight = 64.0f;
ImVec2 headerMin(drawerBB.Min.x, currentY);
ImVec2 headerMax(drawerBB.Max.x, currentY + headerHeight);
// Header background (slightly elevated)
drawList->AddRectFilled(headerMin, headerMax, Surface(Elevation::Dp16));
// Header title
if (spec.headerTitle) {
ImGui::SetCursorScreenPos(ImVec2(drawerBB.Min.x + spacing::dp(2), currentY + 20.0f));
Typography::instance().text(TypeStyle::H6, spec.headerTitle);
}
if (spec.headerSubtitle) {
ImGui::SetCursorScreenPos(ImVec2(drawerBB.Min.x + spacing::dp(2), currentY + 42.0f));
Typography::instance().textColored(TypeStyle::Body2, OnSurfaceMedium(), spec.headerSubtitle);
}
currentY += headerHeight;
// Divider under header
drawList->AddLine(
ImVec2(drawerBB.Min.x, currentY),
ImVec2(drawerBB.Max.x, currentY),
OnSurfaceDisabled()
);
}
// Set cursor for nav items
ImGui::SetCursorScreenPos(ImVec2(drawerBB.Min.x, currentY + spacing::dp(1)));
ImGui::BeginGroup();
return true;
}
inline bool BeginNavDrawer(const char* id, const NavDrawerSpec& spec) {
static bool alwaysOpen = true;
NavDrawerSpec standardSpec = spec;
standardSpec.type = NavDrawerType::Standard;
return BeginNavDrawer(id, &alwaysOpen, standardSpec);
}
inline void EndNavDrawer() {
ImGui::EndGroup();
// Divider at bottom if configured
ImGuiWindow* window = ImGui::GetCurrentWindow();
ImDrawList* drawList = window->DrawList;
// Right edge divider
drawList->AddLine(
ImVec2(g_navDrawerState.contentMax.x - 1, g_navDrawerState.contentMin.y),
ImVec2(g_navDrawerState.contentMax.x - 1, g_navDrawerState.contentMax.y),
OnSurfaceDisabled()
);
ImGui::PopID();
}
inline bool NavItem(const NavItemSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(spec.label);
// Item dimensions
const float itemHeight = 48.0f;
const float iconSize = 24.0f;
const float horizontalPadding = spacing::dp(2); // 16dp
const float iconLabelGap = spacing::dp(4); // 32dp from left edge to label
float itemWidth = g_navDrawerState.width - spacing::dp(1); // 8dp margin right
ImVec2 pos = window->DC.CursorPos;
pos.x += spacing::dp(1); // 8dp margin left
ImRect itemBB(pos, ImVec2(pos.x + itemWidth, pos.y + itemHeight));
// Interaction
ImGuiID id = window->GetID("##navitem");
ImGui::ItemSize(ImRect(window->DC.CursorPos, ImVec2(window->DC.CursorPos.x + g_navDrawerState.width, window->DC.CursorPos.y + itemHeight)));
if (!ImGui::ItemAdd(itemBB, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(itemBB, id, &hovered, &held) && !spec.disabled;
// Draw background
ImDrawList* drawList = window->DrawList;
ImU32 bgColor = 0;
if (spec.selected) {
bgColor = WithAlpha(Primary(), 30); // Primary at ~12%
} else if (held && !spec.disabled) {
bgColor = schema::UI().resolveColor("var(--sidebar-hover)", IM_COL32(255, 255, 255, 25));
} else if (hovered && !spec.disabled) {
bgColor = schema::UI().resolveColor("var(--active-overlay)", IM_COL32(255, 255, 255, 10));
}
if (bgColor) {
drawList->AddRectFilled(itemBB.Min, itemBB.Max, bgColor, size::ButtonCornerRadius);
}
// Selected indicator (left edge)
if (spec.selected) {
drawList->AddRectFilled(
ImVec2(itemBB.Min.x, itemBB.Min.y + 8.0f),
ImVec2(itemBB.Min.x + 4.0f, itemBB.Max.y - 8.0f),
Primary(), 2.0f
);
}
// Content
float contentX = pos.x + horizontalPadding;
float centerY = pos.y + itemHeight * 0.5f;
ImU32 iconColor = spec.disabled ? OnSurfaceDisabled() :
spec.selected ? Primary() : OnSurfaceMedium();
ImU32 labelColor = spec.disabled ? OnSurfaceDisabled() :
spec.selected ? Primary() : OnSurface();
// Icon
if (spec.icon) {
drawList->AddText(
ImVec2(contentX, centerY - iconSize * 0.5f),
iconColor, spec.icon
);
contentX += iconSize + spacing::dp(2); // 16dp gap after icon
}
// Label
Typography::instance().pushFont(TypeStyle::Body1);
float labelY = centerY - ImGui::GetFontSize() * 0.5f;
drawList->AddText(ImVec2(contentX, labelY), labelColor, spec.label);
Typography::instance().popFont();
// Badge
if (spec.badgeCount > 0) {
char badgeText[8];
if (spec.badgeCount > 999) {
snprintf(badgeText, sizeof(badgeText), "999+");
} else {
snprintf(badgeText, sizeof(badgeText), "%d", spec.badgeCount);
}
ImVec2 badgeSize = ImGui::CalcTextSize(badgeText);
float badgeWidth = ImMax(24.0f, badgeSize.x + 12.0f);
float badgeHeight = 20.0f;
float badgeX = itemBB.Max.x - horizontalPadding - badgeWidth;
float badgeY = centerY - badgeHeight * 0.5f;
drawList->AddRectFilled(
ImVec2(badgeX, badgeY),
ImVec2(badgeX + badgeWidth, badgeY + badgeHeight),
Primary(), badgeHeight * 0.5f
);
Typography::instance().pushFont(TypeStyle::Caption);
ImVec2 textPos(badgeX + (badgeWidth - badgeSize.x) * 0.5f, badgeY + (badgeHeight - badgeSize.y) * 0.5f);
drawList->AddText(textPos, OnPrimary(), badgeText);
Typography::instance().popFont();
}
ImGui::PopID();
return pressed;
}
inline bool NavItem(const char* icon, const char* label, bool selected) {
NavItemSpec spec;
spec.icon = icon;
spec.label = label;
spec.selected = selected;
return NavItem(spec);
}
inline void NavDivider() {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
ImVec2 pos = window->DC.CursorPos;
ImDrawList* drawList = window->DrawList;
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp spacing above
drawList->AddLine(
ImVec2(pos.x + spacing::dp(2), pos.y + spacing::dp(1)),
ImVec2(pos.x + g_navDrawerState.width - spacing::dp(2), pos.y + spacing::dp(1)),
OnSurfaceDisabled()
);
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp spacing below
}
inline void NavSubheader(const char* text) {
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp above
ImVec2 pos = ImGui::GetCursorScreenPos();
ImGui::SetCursorScreenPos(ImVec2(pos.x + spacing::dp(2), pos.y));
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), text);
ImGui::Dummy(ImVec2(0, spacing::dp(1))); // 8dp below
}
} // namespace material
} // namespace ui
} // namespace dragonx

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@@ -1,303 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Progress Indicators
// ============================================================================
// Based on https://m2.material.io/components/progress-indicators
//
// Progress indicators express an unspecified wait time or display the length
// of a process.
// ============================================================================
// Linear Progress
// ============================================================================
/**
* @brief Determinate linear progress bar
*
* @param fraction Progress value 0.0 to 1.0
* @param width Width of bar (0 = full available width)
*/
void LinearProgress(float fraction, float width = 0);
/**
* @brief Indeterminate linear progress bar (animated)
*
* @param width Width of bar (0 = full available width)
*/
void LinearProgressIndeterminate(float width = 0);
/**
* @brief Buffer linear progress bar
*
* @param fraction Primary progress 0.0 to 1.0
* @param buffer Buffer progress 0.0 to 1.0
* @param width Width of bar (0 = full available width)
*/
void LinearProgressBuffer(float fraction, float buffer, float width = 0);
// ============================================================================
// Circular Progress
// ============================================================================
/**
* @brief Determinate circular progress indicator
*
* @param fraction Progress value 0.0 to 1.0
* @param radius Radius of circle (default 20dp)
*/
void CircularProgress(float fraction, float radius = 20.0f);
/**
* @brief Indeterminate circular progress (spinner)
*
* @param radius Radius of circle (default 20dp)
*/
void CircularProgressIndeterminate(float radius = 20.0f);
// ============================================================================
// Implementation
// ============================================================================
inline void LinearProgress(float fraction, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float barHeight = 4.0f; // Material spec: 4dp height
float barWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + barWidth, pos.y + barHeight));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
// Track (background)
ImU32 trackColor = WithAlpha(Primary(), 64); // Primary at 25%
drawList->AddRectFilled(bb.Min, bb.Max, trackColor, 0);
// Progress indicator
float progressWidth = barWidth * ImClamp(fraction, 0.0f, 1.0f);
if (progressWidth > 0) {
drawList->AddRectFilled(
bb.Min,
ImVec2(bb.Min.x + progressWidth, bb.Max.y),
Primary(), 0
);
}
}
inline void LinearProgressIndeterminate(float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float barHeight = 4.0f;
float barWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + barWidth, pos.y + barHeight));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
// Track
ImU32 trackColor = WithAlpha(Primary(), 64);
drawList->AddRectFilled(bb.Min, bb.Max, trackColor, 0);
// Animated indicator - sliding back and forth
float time = (float)ImGui::GetTime();
float cycleTime = fmodf(time, 2.0f); // 2 second cycle
// Two bars: primary and secondary with different phases
float indicatorWidth = barWidth * 0.3f; // 30% of track
// Primary indicator
float primaryPhase = fmodf(time * 1.2f, 2.0f);
float primaryPos;
if (primaryPhase < 1.0f) {
// Accelerating from left
primaryPos = primaryPhase * primaryPhase * (barWidth + indicatorWidth) - indicatorWidth;
} else {
// Continue off right (reset happens at 2.0)
primaryPos = (2.0f - primaryPhase) * (2.0f - primaryPhase) * -(barWidth + indicatorWidth) + barWidth;
}
float primaryStart = ImMax(bb.Min.x, bb.Min.x + primaryPos);
float primaryEnd = ImMin(bb.Max.x, bb.Min.x + primaryPos + indicatorWidth);
if (primaryEnd > primaryStart) {
drawList->AddRectFilled(
ImVec2(primaryStart, bb.Min.y),
ImVec2(primaryEnd, bb.Max.y),
Primary(), 0
);
}
}
inline void LinearProgressBuffer(float fraction, float buffer, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float barHeight = 4.0f;
float barWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + barWidth, pos.y + barHeight));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
// Track
ImU32 trackColor = WithAlpha(Primary(), 38); // Primary at 15%
drawList->AddRectFilled(bb.Min, bb.Max, trackColor, 0);
// Buffer (lighter than progress)
float bufferWidth = barWidth * ImClamp(buffer, 0.0f, 1.0f);
if (bufferWidth > 0) {
drawList->AddRectFilled(
bb.Min,
ImVec2(bb.Min.x + bufferWidth, bb.Max.y),
WithAlpha(Primary(), 102), 0 // Primary at 40%
);
}
// Progress
float progressWidth = barWidth * ImClamp(fraction, 0.0f, 1.0f);
if (progressWidth > 0) {
drawList->AddRectFilled(
bb.Min,
ImVec2(bb.Min.x + progressWidth, bb.Max.y),
Primary(), 0
);
}
}
inline void CircularProgress(float fraction, float radius) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float thickness = 4.0f; // Stroke width
float diameter = radius * 2;
ImVec2 pos = window->DC.CursorPos;
ImVec2 center(pos.x + radius, pos.y + radius);
ImRect bb(pos, ImVec2(pos.x + diameter, pos.y + diameter));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
// Track circle
ImU32 trackColor = WithAlpha(Primary(), 64);
drawList->AddCircle(center, radius - thickness * 0.5f, trackColor, 0, thickness);
// Progress arc
float clampedFraction = ImClamp(fraction, 0.0f, 1.0f);
if (clampedFraction > 0) {
float startAngle = -IM_PI * 0.5f; // Start at top (12 o'clock)
float endAngle = startAngle + IM_PI * 2.0f * clampedFraction;
// Draw arc as line segments
const int segments = (int)(32 * clampedFraction) + 1;
float angleStep = (endAngle - startAngle) / segments;
for (int i = 0; i < segments; i++) {
float a1 = startAngle + angleStep * i;
float a2 = startAngle + angleStep * (i + 1);
ImVec2 p1(center.x + cosf(a1) * (radius - thickness * 0.5f),
center.y + sinf(a1) * (radius - thickness * 0.5f));
ImVec2 p2(center.x + cosf(a2) * (radius - thickness * 0.5f),
center.y + sinf(a2) * (radius - thickness * 0.5f));
drawList->AddLine(p1, p2, Primary(), thickness);
}
}
}
inline void CircularProgressIndeterminate(float radius) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const float thickness = 4.0f;
float diameter = radius * 2;
ImVec2 pos = window->DC.CursorPos;
ImVec2 center(pos.x + radius, pos.y + radius);
ImRect bb(pos, ImVec2(pos.x + diameter, pos.y + diameter));
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, 0))
return;
ImDrawList* drawList = window->DrawList;
float time = (float)ImGui::GetTime();
// Rotation animation
float rotation = fmodf(time * 2.0f * IM_PI / 1.4f, IM_PI * 2.0f); // ~1.4s rotation
// Arc length animation (grows and shrinks)
float cycleTime = fmodf(time, 1.333f); // ~1.333s cycle
float arcLength;
if (cycleTime < 0.666f) {
// Growing phase
arcLength = (cycleTime / 0.666f) * 0.75f + 0.1f; // 10% to 85%
} else {
// Shrinking phase
arcLength = ((1.333f - cycleTime) / 0.666f) * 0.75f + 0.1f;
}
float startAngle = rotation - IM_PI * 0.5f;
float endAngle = startAngle + IM_PI * 2.0f * arcLength;
// Draw arc
const int segments = (int)(32 * arcLength) + 1;
float angleStep = (endAngle - startAngle) / segments;
for (int i = 0; i < segments; i++) {
float a1 = startAngle + angleStep * i;
float a2 = startAngle + angleStep * (i + 1);
ImVec2 p1(center.x + cosf(a1) * (radius - thickness * 0.5f),
center.y + sinf(a1) * (radius - thickness * 0.5f));
ImVec2 p2(center.x + cosf(a2) * (radius - thickness * 0.5f),
center.y + sinf(a2) * (radius - thickness * 0.5f));
drawList->AddLine(p1, p2, Primary(), thickness);
}
}
} // namespace material
} // namespace ui
} // namespace dragonx

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@@ -1,402 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Slider Component
// ============================================================================
// Based on https://m2.material.io/components/sliders
//
// Sliders allow users to make selections from a range of values.
/**
* @brief Continuous slider
*
* @param label Label for the slider (hidden, used for ID)
* @param value Pointer to current value
* @param minValue Minimum value
* @param maxValue Maximum value
* @param format Printf format for value display (nullptr = no display)
* @param width Slider width (0 = full available)
* @return true if value changed
*/
bool Slider(const char* label, float* value, float minValue, float maxValue,
const char* format = nullptr, float width = 0);
/**
* @brief Integer slider
*/
bool SliderInt(const char* label, int* value, int minValue, int maxValue,
const char* format = nullptr, float width = 0);
/**
* @brief Discrete slider with steps
*
* @param label Label for the slider
* @param value Pointer to current value
* @param minValue Minimum value
* @param maxValue Maximum value
* @param step Step size
* @param showTicks Show tick marks
* @return true if value changed
*/
bool SliderDiscrete(const char* label, float* value, float minValue, float maxValue,
float step, bool showTicks = true, float width = 0);
/**
* @brief Range slider (two thumbs)
*
* @param label Label for the slider
* @param minVal Pointer to range minimum
* @param maxVal Pointer to range maximum
* @param rangeMin Allowed minimum
* @param rangeMax Allowed maximum
* @return true if either value changed
*/
bool SliderRange(const char* label, float* minVal, float* maxVal,
float rangeMin, float rangeMax, float width = 0);
// ============================================================================
// Implementation
// ============================================================================
inline bool Slider(const char* label, float* value, float minValue, float maxValue,
const char* format, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
// Slider dimensions
const float trackHeight = 4.0f;
const float thumbRadius = 10.0f; // 20dp diameter
float sliderWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
float totalHeight = size::TouchTarget; // 48dp touch target
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + sliderWidth, pos.y + totalHeight));
// Item interaction
ImGuiID id = window->GetID("##slider");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held);
// Calculate thumb position
float trackLeft = pos.x + thumbRadius;
float trackRight = pos.x + sliderWidth - thumbRadius;
float trackWidth = trackRight - trackLeft;
float centerY = pos.y + totalHeight * 0.5f;
float fraction = (*value - minValue) / (maxValue - minValue);
fraction = ImClamp(fraction, 0.0f, 1.0f);
float thumbX = trackLeft + trackWidth * fraction;
// Handle dragging
bool changed = false;
if (held) {
float mouseX = ImGui::GetIO().MousePos.x;
float newFraction = (mouseX - trackLeft) / trackWidth;
newFraction = ImClamp(newFraction, 0.0f, 1.0f);
float newValue = minValue + newFraction * (maxValue - minValue);
if (newValue != *value) {
*value = newValue;
changed = true;
}
thumbX = trackLeft + trackWidth * newFraction;
}
// Draw
ImDrawList* drawList = window->DrawList;
// Track (inactive part)
ImU32 trackInactiveColor = WithAlpha(Primary(), 64); // Primary at 25%
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(trackRight, centerY + trackHeight * 0.5f),
trackInactiveColor, trackHeight * 0.5f
);
// Track (active part)
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(thumbX, centerY + trackHeight * 0.5f),
Primary(), trackHeight * 0.5f
);
// Thumb shadow
drawList->AddCircleFilled(ImVec2(thumbX + 1, centerY + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
// Thumb
drawList->AddCircleFilled(ImVec2(thumbX, centerY), thumbRadius, Primary());
// Hover/pressed ripple
if (hovered || held) {
ImU32 rippleColor = WithAlpha(Primary(), held ? 51 : 25);
drawList->AddCircleFilled(ImVec2(thumbX, centerY), thumbRadius + 12.0f, rippleColor);
}
// Value label (when held)
if (held && format) {
char valueText[64];
snprintf(valueText, sizeof(valueText), format, *value);
ImVec2 textSize = ImGui::CalcTextSize(valueText);
float labelY = centerY - thumbRadius - 32.0f;
float labelX = thumbX - textSize.x * 0.5f;
// Label background (rounded rectangle)
float labelPadX = 8.0f;
float labelPadY = 4.0f;
ImVec2 labelMin(labelX - labelPadX, labelY - labelPadY);
ImVec2 labelMax(labelX + textSize.x + labelPadX, labelY + textSize.y + labelPadY);
drawList->AddRectFilled(labelMin, labelMax, Primary(), 4.0f);
drawList->AddText(ImVec2(labelX, labelY), OnPrimary(), valueText);
}
ImGui::PopID();
return changed;
}
inline bool SliderInt(const char* label, int* value, int minValue, int maxValue,
const char* format, float width) {
float floatVal = (float)*value;
bool changed = Slider(label, &floatVal, (float)minValue, (float)maxValue, format, width);
if (changed) {
*value = (int)roundf(floatVal);
}
return changed;
}
inline bool SliderDiscrete(const char* label, float* value, float minValue, float maxValue,
float step, bool showTicks, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
const float trackHeight = 4.0f;
const float thumbRadius = 10.0f;
const float tickRadius = 2.0f;
float sliderWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
float totalHeight = size::TouchTarget;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + sliderWidth, pos.y + totalHeight));
ImGuiID id = window->GetID("##slider");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
ImGui::ButtonBehavior(bb, id, &hovered, &held);
float trackLeft = pos.x + thumbRadius;
float trackRight = pos.x + sliderWidth - thumbRadius;
float trackWidth = trackRight - trackLeft;
float centerY = pos.y + totalHeight * 0.5f;
// Snap to step
float snappedValue = roundf((*value - minValue) / step) * step + minValue;
snappedValue = ImClamp(snappedValue, minValue, maxValue);
float fraction = (snappedValue - minValue) / (maxValue - minValue);
float thumbX = trackLeft + trackWidth * fraction;
bool changed = false;
if (held) {
float mouseX = ImGui::GetIO().MousePos.x;
float newFraction = (mouseX - trackLeft) / trackWidth;
newFraction = ImClamp(newFraction, 0.0f, 1.0f);
float rawValue = minValue + newFraction * (maxValue - minValue);
float newValue = roundf((rawValue - minValue) / step) * step + minValue;
newValue = ImClamp(newValue, minValue, maxValue);
if (newValue != *value) {
*value = newValue;
changed = true;
}
fraction = (newValue - minValue) / (maxValue - minValue);
thumbX = trackLeft + trackWidth * fraction;
}
ImDrawList* drawList = window->DrawList;
// Track
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(trackRight, centerY + trackHeight * 0.5f),
WithAlpha(Primary(), 64), trackHeight * 0.5f
);
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(thumbX, centerY + trackHeight * 0.5f),
Primary(), trackHeight * 0.5f
);
// Tick marks
if (showTicks) {
int numSteps = (int)((maxValue - minValue) / step);
for (int i = 0; i <= numSteps; i++) {
float tickFraction = (float)i / numSteps;
float tickX = trackLeft + trackWidth * tickFraction;
ImU32 tickColor = (tickX <= thumbX) ? OnPrimary() : WithAlpha(Primary(), 128);
drawList->AddCircleFilled(ImVec2(tickX, centerY), tickRadius, tickColor);
}
}
// Thumb
drawList->AddCircleFilled(ImVec2(thumbX + 1, centerY + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
drawList->AddCircleFilled(ImVec2(thumbX, centerY), thumbRadius, Primary());
if (hovered || held) {
ImU32 rippleColor = WithAlpha(Primary(), held ? 51 : 25);
drawList->AddCircleFilled(ImVec2(thumbX, centerY), thumbRadius + 12.0f, rippleColor);
}
ImGui::PopID();
return changed;
}
inline bool SliderRange(const char* label, float* minVal, float* maxVal,
float rangeMin, float rangeMax, float width) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(label);
const float trackHeight = 4.0f;
const float thumbRadius = 10.0f;
float sliderWidth = width > 0 ? width : ImGui::GetContentRegionAvail().x;
float totalHeight = size::TouchTarget;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + sliderWidth, pos.y + totalHeight));
ImGuiID id = window->GetID("##slider");
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
float trackLeft = pos.x + thumbRadius;
float trackRight = pos.x + sliderWidth - thumbRadius;
float trackWidth = trackRight - trackLeft;
float centerY = pos.y + totalHeight * 0.5f;
float minFraction = (*minVal - rangeMin) / (rangeMax - rangeMin);
float maxFraction = (*maxVal - rangeMin) / (rangeMax - rangeMin);
float minThumbX = trackLeft + trackWidth * minFraction;
float maxThumbX = trackLeft + trackWidth * maxFraction;
// Hit test both thumbs
ImVec2 mousePos = ImGui::GetIO().MousePos;
float distToMin = fabsf(mousePos.x - minThumbX);
float distToMax = fabsf(mousePos.x - maxThumbX);
bool nearMin = distToMin < distToMax;
ImGuiID minId = window->GetID("##min");
ImGuiID maxId = window->GetID("##max");
bool minHovered, minHeld;
bool maxHovered, maxHeld;
ImRect minHitBox(ImVec2(minThumbX - thumbRadius - 8, centerY - thumbRadius - 8),
ImVec2(minThumbX + thumbRadius + 8, centerY + thumbRadius + 8));
ImRect maxHitBox(ImVec2(maxThumbX - thumbRadius - 8, centerY - thumbRadius - 8),
ImVec2(maxThumbX + thumbRadius + 8, centerY + thumbRadius + 8));
ImGui::ButtonBehavior(nearMin ? minHitBox : maxHitBox, nearMin ? minId : maxId,
nearMin ? &minHovered : &maxHovered,
nearMin ? &minHeld : &maxHeld);
bool changed = false;
if (minHeld) {
float newFraction = (mousePos.x - trackLeft) / trackWidth;
newFraction = ImClamp(newFraction, 0.0f, maxFraction - 0.01f);
float newValue = rangeMin + newFraction * (rangeMax - rangeMin);
if (newValue != *minVal) {
*minVal = newValue;
changed = true;
}
minThumbX = trackLeft + trackWidth * newFraction;
}
if (maxHeld) {
float newFraction = (mousePos.x - trackLeft) / trackWidth;
newFraction = ImClamp(newFraction, minFraction + 0.01f, 1.0f);
float newValue = rangeMin + newFraction * (rangeMax - rangeMin);
if (newValue != *maxVal) {
*maxVal = newValue;
changed = true;
}
maxThumbX = trackLeft + trackWidth * newFraction;
}
ImDrawList* drawList = window->DrawList;
// Inactive track
drawList->AddRectFilled(
ImVec2(trackLeft, centerY - trackHeight * 0.5f),
ImVec2(trackRight, centerY + trackHeight * 0.5f),
WithAlpha(Primary(), 64), trackHeight * 0.5f
);
// Active track (between thumbs)
drawList->AddRectFilled(
ImVec2(minThumbX, centerY - trackHeight * 0.5f),
ImVec2(maxThumbX, centerY + trackHeight * 0.5f),
Primary(), trackHeight * 0.5f
);
// Min thumb
drawList->AddCircleFilled(ImVec2(minThumbX + 1, centerY + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
drawList->AddCircleFilled(ImVec2(minThumbX, centerY), thumbRadius, Primary());
if (minHovered || minHeld) {
ImU32 rippleColor = WithAlpha(Primary(), minHeld ? 51 : 25);
drawList->AddCircleFilled(ImVec2(minThumbX, centerY), thumbRadius + 12.0f, rippleColor);
}
// Max thumb
drawList->AddCircleFilled(ImVec2(maxThumbX + 1, centerY + 2), thumbRadius, schema::UI().resolveColor("var(--control-shadow)", IM_COL32(0, 0, 0, 60)));
drawList->AddCircleFilled(ImVec2(maxThumbX, centerY), thumbRadius, Primary());
if (maxHovered || maxHeld) {
ImU32 rippleColor = WithAlpha(Primary(), maxHeld ? 51 : 25);
drawList->AddCircleFilled(ImVec2(maxThumbX, centerY), thumbRadius + 12.0f, rippleColor);
}
ImGui::PopID();
return changed;
}
} // namespace material
} // namespace ui
} // namespace dragonx

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@@ -1,242 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "../draw_helpers.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Snackbar Component
// ============================================================================
// Based on https://m2.material.io/components/snackbars
//
// Snackbars provide brief messages about app processes at the bottom of the
// screen. They can include a single action.
/**
* @brief Snackbar configuration
*/
struct SnackbarSpec {
const char* message = nullptr; // Message text
const char* actionText = nullptr; // Optional action button text
float duration = 4.0f; // Duration in seconds (0 = indefinite)
bool multiLine = false; // Allow multi-line message
};
/**
* @brief Snackbar manager for showing notifications
*/
class Snackbar {
public:
static Snackbar& instance();
/**
* @brief Show a snackbar message
*
* @param message Message text
* @param actionText Optional action text
* @param duration Display duration (0 = until dismissed)
*/
void show(const char* message, const char* actionText = nullptr, float duration = 4.0f);
/**
* @brief Show a snackbar with full configuration
*/
void show(const SnackbarSpec& spec);
/**
* @brief Dismiss current snackbar
*/
void dismiss();
/**
* @brief Render snackbar (call each frame)
*
* @return true if action was clicked
*/
bool render();
/**
* @brief Check if snackbar is visible
*/
bool isVisible() const { return m_visible; }
private:
Snackbar() = default;
bool m_visible = false;
SnackbarSpec m_currentSpec;
float m_showTime = 0;
float m_animProgress = 0; // 0 = hidden, 1 = fully shown
};
// ============================================================================
// Convenience Functions
// ============================================================================
/**
* @brief Show a snackbar message
*/
inline void ShowSnackbar(const char* message, const char* action = nullptr, float duration = 4.0f) {
Snackbar::instance().show(message, action, duration);
}
/**
* @brief Dismiss current snackbar
*/
inline void DismissSnackbar() {
Snackbar::instance().dismiss();
}
/**
* @brief Render snackbar system (call once per frame in main render loop)
*
* @return true if action was clicked
*/
inline bool RenderSnackbar() {
return Snackbar::instance().render();
}
// ============================================================================
// Implementation
// ============================================================================
inline Snackbar& Snackbar::instance() {
static Snackbar s_instance;
return s_instance;
}
inline void Snackbar::show(const char* message, const char* actionText, float duration) {
SnackbarSpec spec;
spec.message = message;
spec.actionText = actionText;
spec.duration = duration;
show(spec);
}
inline void Snackbar::show(const SnackbarSpec& spec) {
m_currentSpec = spec;
m_visible = true;
m_showTime = (float)ImGui::GetTime();
m_animProgress = 0;
}
inline void Snackbar::dismiss() {
m_visible = false;
}
inline bool Snackbar::render() {
if (!m_visible && m_animProgress <= 0)
return false;
bool actionClicked = false;
float currentTime = (float)ImGui::GetTime();
// Check auto-dismiss
if (m_visible && m_currentSpec.duration > 0) {
if (currentTime - m_showTime > m_currentSpec.duration) {
m_visible = false;
}
}
// Animate in/out
float animTarget = m_visible ? 1.0f : 0.0f;
float animSpeed = 8.0f; // Animation speed
if (m_animProgress < animTarget) {
m_animProgress = ImMin(m_animProgress + ImGui::GetIO().DeltaTime * animSpeed, animTarget);
} else if (m_animProgress > animTarget) {
m_animProgress = ImMax(m_animProgress - ImGui::GetIO().DeltaTime * animSpeed, animTarget);
}
if (m_animProgress <= 0)
return false;
// Snackbar dimensions
const float snackbarHeight = m_currentSpec.multiLine ? 68.0f : 48.0f;
const float snackbarMinWidth = 344.0f;
const float snackbarMaxWidth = 672.0f;
const float margin = spacing::dp(3); // 24dp from edges
ImGuiIO& io = ImGui::GetIO();
// Calculate width based on content
float messageWidth = ImGui::CalcTextSize(m_currentSpec.message).x;
float actionWidth = m_currentSpec.actionText ?
ImGui::CalcTextSize(m_currentSpec.actionText).x + spacing::dp(2) : 0;
float contentWidth = messageWidth + actionWidth + spacing::dp(4); // 32dp padding
float snackbarWidth = ImClamp(contentWidth, snackbarMinWidth, snackbarMaxWidth);
// Position at bottom center
float bottomY = io.DisplaySize.y - margin - snackbarHeight;
float slideOffset = (1.0f - m_animProgress) * (snackbarHeight + margin);
ImVec2 snackbarPos(
(io.DisplaySize.x - snackbarWidth) * 0.5f,
bottomY + slideOffset
);
// Draw snackbar
ImDrawList* drawList = ImGui::GetForegroundDrawList();
// Background (elevation dp6 equivalent)
ImU32 snackBg = schema::UI().resolveColor("var(--snackbar-bg)", IM_COL32(50, 50, 50, 255));
ImU32 bgColor = ScaleAlpha(snackBg, m_animProgress);
ImVec2 snackbarMin = snackbarPos;
ImVec2 snackbarMax(snackbarPos.x + snackbarWidth, snackbarPos.y + snackbarHeight);
drawList->AddRectFilled(snackbarMin, snackbarMax, bgColor, 4.0f);
// Message text
float textY = snackbarPos.y + (snackbarHeight - ImGui::GetFontSize()) * 0.5f;
float textX = snackbarPos.x + spacing::dp(2); // 16dp left padding
ImU32 snackText = schema::UI().resolveColor("var(--snackbar-text)", IM_COL32(255, 255, 255, 222));
ImU32 textColor = ScaleAlpha(snackText, m_animProgress);
drawList->AddText(ImVec2(textX, textY), textColor, m_currentSpec.message);
// Action button
if (m_currentSpec.actionText) {
float actionX = snackbarMax.x - spacing::dp(2) - actionWidth;
// Hit test for action
ImVec2 actionMin(actionX, snackbarPos.y);
ImVec2 actionMax(snackbarMax.x, snackbarMax.y);
ImVec2 mousePos = io.MousePos;
bool hovered = (mousePos.x >= actionMin.x && mousePos.x < actionMax.x &&
mousePos.y >= actionMin.y && mousePos.y < actionMax.y);
// Action text color
ImU32 actionColor;
if (hovered) {
actionColor = ScaleAlpha(schema::UI().resolveColor("var(--snackbar-action-hover)", IM_COL32(255, 213, 79, 255)), m_animProgress);
} else {
actionColor = ScaleAlpha(schema::UI().resolveColor("var(--snackbar-action)", IM_COL32(255, 193, 7, 255)), m_animProgress);
}
drawList->AddText(ImVec2(actionX, textY), actionColor, m_currentSpec.actionText);
// Check click
if (hovered && io.MouseClicked[0]) {
actionClicked = true;
dismiss();
}
}
return actionClicked;
}
} // namespace material
} // namespace ui
} // namespace dragonx

View File

@@ -1,319 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "../../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Tabs Component
// ============================================================================
// Based on https://m2.material.io/components/tabs
//
// Tabs organize content across different screens, data sets, and other
// interactions.
/**
* @brief Tab bar configuration
*/
struct TabBarSpec {
bool scrollable = false; // Enable horizontal scrolling
bool fullWidth = true; // Tabs fill available width
bool showIndicator = true; // Show selection indicator
bool centered = false; // Center tabs (when not full width)
};
/**
* @brief Individual tab configuration
*/
struct TabSpec {
const char* label = nullptr;
const char* icon = nullptr; // Optional icon (text representation)
bool disabled = false;
int badgeCount = 0; // Badge count (0 = no badge)
};
/**
* @brief Begin a tab bar
*
* @param id Unique identifier
* @param selectedIndex Pointer to selected tab index
* @param spec Tab bar configuration
* @return true if tab bar is visible
*/
bool BeginTabBar(const char* id, int* selectedIndex, const TabBarSpec& spec = TabBarSpec());
/**
* @brief End a tab bar
*/
void EndTabBar();
/**
* @brief Add a tab to current tab bar
*
* @param spec Tab configuration
* @return true if this tab is selected
*/
bool Tab(const TabSpec& spec);
/**
* @brief Simple tab with just label
*/
bool Tab(const char* label);
/**
* @brief Simple tab bar - returns selected index
*
* @param id Unique identifier
* @param labels Array of tab labels
* @param count Number of tabs
* @param selectedIndex Current selected index (will be updated)
* @return true if selection changed
*/
bool TabBar(const char* id, const char** labels, int count, int* selectedIndex);
// ============================================================================
// Implementation
// ============================================================================
// Internal state for tab rendering
struct TabBarState {
int* selectedIndex;
int currentTabIndex;
TabBarSpec spec;
float tabBarWidth;
float tabWidth;
float indicatorX;
float indicatorWidth;
ImVec2 barPos;
};
static TabBarState g_tabBarState;
inline bool BeginTabBar(const char* id, int* selectedIndex, const TabBarSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(id);
g_tabBarState.selectedIndex = selectedIndex;
g_tabBarState.currentTabIndex = 0;
g_tabBarState.spec = spec;
g_tabBarState.tabBarWidth = ImGui::GetContentRegionAvail().x;
g_tabBarState.tabWidth = 0; // Will be calculated if fullWidth
g_tabBarState.barPos = window->DC.CursorPos;
g_tabBarState.indicatorX = 0;
g_tabBarState.indicatorWidth = 0;
// Reserve space for tab bar
float barHeight = size::TabBarHeight;
ImRect bb(g_tabBarState.barPos,
ImVec2(g_tabBarState.barPos.x + g_tabBarState.tabBarWidth,
g_tabBarState.barPos.y + barHeight));
ImGui::ItemSize(bb);
// Draw tab bar background
ImDrawList* drawList = window->DrawList;
drawList->AddRectFilled(bb.Min, bb.Max, Surface(Elevation::Dp4));
// Begin horizontal layout for tabs
ImGui::SetCursorScreenPos(g_tabBarState.barPos);
ImGui::BeginGroup();
return true;
}
inline void EndTabBar() {
ImGui::EndGroup();
// Draw indicator line
if (g_tabBarState.spec.showIndicator && g_tabBarState.indicatorWidth > 0) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
ImDrawList* drawList = window->DrawList;
float indicatorY = g_tabBarState.barPos.y + size::TabBarHeight - 2.0f;
drawList->AddRectFilled(
ImVec2(g_tabBarState.indicatorX, indicatorY),
ImVec2(g_tabBarState.indicatorX + g_tabBarState.indicatorWidth, indicatorY + 2.0f),
Primary()
);
}
// Add bottom divider
ImGuiWindow* window = ImGui::GetCurrentWindow();
ImDrawList* drawList = window->DrawList;
float dividerY = g_tabBarState.barPos.y + size::TabBarHeight;
drawList->AddLine(
ImVec2(g_tabBarState.barPos.x, dividerY),
ImVec2(g_tabBarState.barPos.x + g_tabBarState.tabBarWidth, dividerY),
OnSurfaceDisabled()
);
ImGui::PopID();
}
inline bool Tab(const TabSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
int tabIndex = g_tabBarState.currentTabIndex++;
bool isSelected = (*g_tabBarState.selectedIndex == tabIndex);
// Calculate tab dimensions
float minTabWidth = spec.icon ? 72.0f : 90.0f; // Material min widths
float maxTabWidth = 360.0f;
float labelWidth = ImGui::CalcTextSize(spec.label).x;
float iconWidth = spec.icon ? 24.0f + spacing::dp(1) : 0;
float contentWidth = labelWidth + iconWidth + spacing::dp(4); // 32dp padding
float tabWidth;
if (g_tabBarState.spec.fullWidth) {
// Divide evenly (assuming we don't know total count here - simplified)
tabWidth = ImMax(minTabWidth, contentWidth);
} else {
tabWidth = ImClamp(contentWidth, minTabWidth, maxTabWidth);
}
float tabHeight = size::TabBarHeight;
ImVec2 tabPos = window->DC.CursorPos;
ImRect tabBB(tabPos, ImVec2(tabPos.x + tabWidth, tabPos.y + tabHeight));
// Interaction
ImGuiID id = window->GetID(spec.label);
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(tabBB, id, &hovered, &held) && !spec.disabled;
if (pressed && !isSelected) {
*g_tabBarState.selectedIndex = tabIndex;
}
// Update indicator position for selected tab
if (isSelected) {
g_tabBarState.indicatorX = tabPos.x;
g_tabBarState.indicatorWidth = tabWidth;
}
// Draw
ImDrawList* drawList = window->DrawList;
// Hover/press state overlay
if (!spec.disabled) {
if (held) {
drawList->AddRectFilled(tabBB.Min, tabBB.Max, schema::UI().resolveColor("var(--hover-overlay)", IM_COL32(255, 255, 255, 25)));
} else if (hovered) {
drawList->AddRectFilled(tabBB.Min, tabBB.Max, schema::UI().resolveColor("var(--active-overlay)", IM_COL32(255, 255, 255, 10)));
}
}
// Content color
ImU32 contentColor;
if (spec.disabled) {
contentColor = OnSurfaceDisabled();
} else if (isSelected) {
contentColor = Primary();
} else {
contentColor = OnSurfaceMedium();
}
// Draw content (icon and/or label)
float contentX = tabPos.x + (tabWidth - labelWidth - iconWidth) * 0.5f;
float centerY = tabPos.y + tabHeight * 0.5f;
if (spec.icon) {
ImFont* iconFont = Type().iconMed();
ImVec2 iconSize = iconFont->CalcTextSizeA(iconFont->LegacySize, FLT_MAX, 0, spec.icon);
ImVec2 iconPos(contentX, centerY - iconSize.y * 0.5f);
drawList->AddText(iconFont, iconFont->LegacySize, iconPos, contentColor, spec.icon);
contentX += iconSize.x + spacing::Xs;
}
// Label (uppercase)
Typography::instance().pushFont(TypeStyle::Button);
float labelY = centerY - ImGui::GetFontSize() * 0.5f;
// Convert to uppercase
char upperLabel[128];
size_t i = 0;
for (const char* p = spec.label; *p && i < sizeof(upperLabel) - 1; p++, i++) {
upperLabel[i] = (*p >= 'a' && *p <= 'z') ? (*p - 32) : *p;
}
upperLabel[i] = '\0';
drawList->AddText(ImVec2(contentX, labelY), contentColor, upperLabel);
Typography::instance().popFont();
// Badge
if (spec.badgeCount > 0) {
float badgeX = tabPos.x + tabWidth - 16.0f;
float badgeY = tabPos.y + 8.0f;
float badgeRadius = 8.0f;
drawList->AddCircleFilled(ImVec2(badgeX, badgeY), badgeRadius, Error());
char badgeText[8];
if (spec.badgeCount > 99) {
snprintf(badgeText, sizeof(badgeText), "99+");
} else {
snprintf(badgeText, sizeof(badgeText), "%d", spec.badgeCount);
}
ImVec2 badgeTextSize = ImGui::CalcTextSize(badgeText);
ImVec2 badgeTextPos(badgeX - badgeTextSize.x * 0.5f, badgeY - badgeTextSize.y * 0.5f);
Typography::instance().pushFont(TypeStyle::Caption);
drawList->AddText(badgeTextPos, OnError(), badgeText);
Typography::instance().popFont();
}
// Advance cursor
ImGui::SameLine(0, 0);
ImGui::SetCursorScreenPos(ImVec2(tabPos.x + tabWidth, tabPos.y));
return isSelected;
}
inline bool Tab(const char* label) {
TabSpec spec;
spec.label = label;
return Tab(spec);
}
inline bool TabBar(const char* id, const char** labels, int count, int* selectedIndex) {
int oldIndex = *selectedIndex;
TabBarSpec spec;
spec.fullWidth = true;
if (BeginTabBar(id, selectedIndex, spec)) {
// Calculate tab width for full-width mode
float tabWidth = ImGui::GetContentRegionAvail().x / count;
for (int i = 0; i < count; i++) {
TabSpec tabSpec;
tabSpec.label = labels[i];
Tab(tabSpec);
}
EndTabBar();
}
return (*selectedIndex != oldIndex);
}
} // namespace material
} // namespace ui
} // namespace dragonx

View File

@@ -1,227 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "../colors.h"
#include "../typography.h"
#include "../layout.h"
#include "imgui.h"
#include "imgui_internal.h"
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Text Field Component
// ============================================================================
// Based on https://m2.material.io/components/text-fields
//
// Two variants:
// - Filled: Background fill with bottom line indicator
// - Outlined: Border around entire field
enum class TextFieldStyle {
Filled, // Background fill
Outlined // Border only
};
/**
* @brief Text field configuration
*/
struct TextFieldSpec {
TextFieldStyle style = TextFieldStyle::Outlined;
const char* label = nullptr; // Floating label text
const char* hint = nullptr; // Placeholder when empty
const char* helperText = nullptr; // Helper text below field
const char* errorText = nullptr; // Error message (shows in error state)
const char* prefix = nullptr; // Prefix text (e.g., "$")
const char* suffix = nullptr; // Suffix text (e.g., "DRGX")
bool password = false; // Mask input
bool readOnly = false; // Read-only field
bool multiline = false; // Multi-line text area
int multilineRows = 3; // Number of rows for multiline
float width = 0; // Width (0 = full available)
};
/**
* @brief Render a Material Design text field
*
* @param id Unique identifier
* @param buf Text buffer
* @param bufSize Buffer size
* @param spec Field configuration
* @return true if value changed
*/
bool TextField(const char* id, char* buf, size_t bufSize, const TextFieldSpec& spec = TextFieldSpec());
/**
* @brief Render a simple text field with label
*/
inline bool TextField(const char* label, char* buf, size_t bufSize) {
TextFieldSpec spec;
spec.label = label;
return TextField(label, buf, bufSize, spec);
}
// ============================================================================
// Implementation
// ============================================================================
inline bool TextField(const char* id, char* buf, size_t bufSize, const TextFieldSpec& spec) {
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGui::PushID(id);
bool hasError = (spec.errorText != nullptr);
bool hasValue = (buf[0] != '\0');
// Calculate dimensions
float fieldWidth = spec.width > 0 ? spec.width : ImGui::GetContentRegionAvail().x;
float fieldHeight = spec.multiline ?
(size::TextFieldHeight + (spec.multilineRows - 1) * Typography::instance().getFont(TypeStyle::Body1)->FontSize * 1.5f) :
size::TextFieldHeight;
ImVec2 pos = window->DC.CursorPos;
ImRect bb(pos, ImVec2(pos.x + fieldWidth, pos.y + fieldHeight));
// Interaction
ImGuiID inputId = window->GetID("##input");
bool focused = (ImGui::GetFocusID() == inputId);
// Colors
ImU32 bgColor, borderColor, labelColor;
if (hasError) {
borderColor = Error();
labelColor = Error();
} else if (focused) {
borderColor = Primary();
labelColor = Primary();
} else {
borderColor = OnSurfaceMedium();
labelColor = OnSurfaceMedium();
}
if (spec.style == TextFieldStyle::Filled) {
bgColor = GetElevatedSurface(GetCurrentColorTheme(), 1);
} else {
bgColor = 0; // Transparent for outlined
}
// Draw background/border
ImDrawList* drawList = window->DrawList;
if (spec.style == TextFieldStyle::Filled) {
// Filled style: background with bottom line
drawList->AddRectFilled(bb.Min, bb.Max, bgColor,
size::TextFieldCornerRadius, ImDrawFlags_RoundCornersTop);
// Bottom indicator line
float lineThickness = focused ? 2.0f : 1.0f;
drawList->AddLine(
ImVec2(bb.Min.x, bb.Max.y - lineThickness),
ImVec2(bb.Max.x, bb.Max.y - lineThickness),
borderColor, lineThickness
);
} else {
// Outlined style: border around entire field
float lineThickness = focused ? 2.0f : 1.0f;
drawList->AddRect(bb.Min, bb.Max, borderColor,
size::TextFieldCornerRadius, 0, lineThickness);
}
// Label (floating or inline)
bool labelFloating = focused || hasValue;
if (spec.label) {
ImVec2 labelPos;
TypeStyle labelStyle;
if (labelFloating) {
// Floating label (smaller, at top)
labelPos.x = bb.Min.x + size::TextFieldPadding;
labelPos.y = bb.Min.y + 4.0f;
labelStyle = TypeStyle::Caption;
} else {
// Inline label (body size, centered)
labelPos.x = bb.Min.x + size::TextFieldPadding;
labelPos.y = bb.Min.y + (fieldHeight - Typography::instance().getFont(TypeStyle::Body1)->FontSize) * 0.5f;
labelStyle = TypeStyle::Body1;
}
// For outlined style, need to clear background behind floating label
if (spec.style == TextFieldStyle::Outlined && labelFloating) {
ImVec2 labelSize = ImGui::CalcTextSize(spec.label);
ImVec2 clearMin(labelPos.x - 4.0f, bb.Min.y - 1.0f);
ImVec2 clearMax(labelPos.x + labelSize.x + 4.0f, bb.Min.y + Typography::instance().getFont(TypeStyle::Caption)->FontSize);
drawList->AddRectFilled(clearMin, clearMax, Background());
}
Typography::instance().pushFont(labelStyle);
drawList->AddText(labelPos, labelColor, spec.label);
Typography::instance().popFont();
}
// Input field
float inputY = spec.label && labelFloating ? bb.Min.y + 20.0f : bb.Min.y + 12.0f;
float inputHeight = bb.Max.y - inputY - 8.0f;
ImGui::SetCursorScreenPos(ImVec2(bb.Min.x + size::TextFieldPadding, inputY));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
ImGui::PushStyleColor(ImGuiCol_FrameBg, IM_COL32(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(OnSurface()));
ImGuiInputTextFlags flags = 0;
if (spec.password) flags |= ImGuiInputTextFlags_Password;
if (spec.readOnly) flags |= ImGuiInputTextFlags_ReadOnly;
float inputWidth = fieldWidth - size::TextFieldPadding * 2;
if (spec.prefix) {
ImGui::TextUnformatted(spec.prefix);
ImGui::SameLine();
inputWidth -= ImGui::CalcTextSize(spec.prefix).x + 4.0f;
}
ImGui::PushItemWidth(inputWidth);
bool changed;
if (spec.multiline) {
changed = ImGui::InputTextMultiline("##input", buf, bufSize,
ImVec2(inputWidth, inputHeight), flags);
} else {
changed = ImGui::InputText("##input", buf, bufSize, flags);
}
ImGui::PopItemWidth();
if (spec.suffix) {
ImGui::SameLine();
ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(OnSurfaceMedium()), "%s", spec.suffix);
}
ImGui::PopStyleColor(2);
ImGui::PopStyleVar();
// Helper/Error text below field
ImGui::SetCursorScreenPos(ImVec2(bb.Min.x, bb.Max.y + 4.0f));
if (spec.errorText) {
Typography::instance().textColored(TypeStyle::Caption, Error(), spec.errorText);
ImGui::SetCursorScreenPos(ImVec2(bb.Min.x, bb.Max.y + 4.0f + Typography::instance().getFont(TypeStyle::Caption)->FontSize + 4.0f));
} else if (spec.helperText) {
Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), spec.helperText);
ImGui::SetCursorScreenPos(ImVec2(bb.Min.x, bb.Max.y + 4.0f + Typography::instance().getFont(TypeStyle::Caption)->FontSize + 4.0f));
}
// Advance cursor
ImGui::SetCursorScreenPos(ImVec2(pos.x, bb.Max.y + (spec.errorText || spec.helperText ? 24.0f : 8.0f)));
ImGui::PopID();
return changed;
}
} // namespace material
} // namespace ui
} // namespace dragonx

View File

@@ -6,6 +6,7 @@
#include "colors.h"
#include "type.h"
#include "tooltip_style.h"
#include "../layout.h"
#include "../schema/element_styles.h"
#include "../schema/color_var_resolver.h"
@@ -21,6 +22,7 @@
#include <algorithm>
#include <unordered_map>
#include <cmath>
#include <string>
namespace dragonx {
namespace ui {
@@ -90,10 +92,40 @@ inline void DrawTextShadow(ImDrawList* dl, const ImVec2& pos, ImU32 col,
// and will return true even when a modal popup covers the rect, which
// causes background elements to show hover highlights through dialogs.
inline int& OverlayDialogActiveFrame()
{
static int s_frame = -1;
return s_frame;
}
inline void MarkOverlayDialogActive()
{
OverlayDialogActiveFrame() = ImGui::GetFrameCount();
}
inline bool IsCurrentWindowOverlayDialog()
{
ImGuiWindow* window = ImGui::GetCurrentWindow();
for (ImGuiWindow* node = window; node; node = node->ParentWindow) {
if (node->Name && strcmp(node->Name, "##OverlayScrim") == 0)
return true;
}
return false;
}
inline bool IsOverlayDialogBlockingInput()
{
int activeFrame = OverlayDialogActiveFrame();
int currentFrame = ImGui::GetFrameCount();
return activeFrame == currentFrame || activeFrame == (currentFrame - 1);
}
inline bool IsRectHovered(const ImVec2& r_min, const ImVec2& r_max, bool clip = true)
{
if (!ImGui::IsMouseHoveringRect(r_min, r_max, clip))
return false;
if (IsOverlayDialogBlockingInput() && !IsCurrentWindowOverlayDialog())
return false;
// If a modal popup is open and it is not the current window, treat
// the content as non-hoverable (same logic ImGui uses internally
// inside IsWindowContentHoverable for modal blocking).
@@ -885,12 +917,29 @@ inline bool DrawDialogTitleBar(const char* title, bool* p_open, ImU32 accent_col
// Creates a fullscreen semi-transparent overlay with a centered card dialog.
// Similar to the shutdown screen pattern but for interactive dialogs.
inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth = 460.0f, float scrimOpacity = 0.92f)
// Per-dialog content height (keyed by the child's id) measured at the end of each frame, so the next
// frame can size the glass card to its content instead of a fixed viewport band. g_overlayCurrentKey
// carries the active dialog's key from BeginOverlayDialog to EndOverlayDialog (overlays don't nest).
inline std::unordered_map<std::string, float> g_overlayCardHeights;
inline std::string g_overlayCurrentKey;
inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth = 460.0f, float scrimOpacity = 0.92f,
float cardBottomViewportRatio = 0.85f, const char* idSuffix = nullptr)
{
MarkOverlayDialogActive();
ImGuiViewport* vp = ImGui::GetMainViewport();
ImVec2 vp_pos = vp->Pos;
ImVec2 vp_size = vp->Size;
// Dialog widths are authored as raw pixels, but the fonts/spacing inside scale with
// Layout::dpiScale() (which includes the user's font-size setting). Scale the card by the same
// factor so the content doesn't outgrow a fixed card and overflow/misalign at non-default
// scales. No-op at the default scale (dpiScale() == 1). Clamped to the viewport so a large scale
// can't push the card off-screen.
cardWidth *= Layout::dpiScale();
cardWidth = std::min(cardWidth, vp_size.x - 32.0f);
// Fullscreen scrim overlay
ImGui::SetNextWindowPos(vp_pos);
ImGui::SetNextWindowSize(vp_size);
@@ -900,7 +949,16 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
bool opened = ImGui::Begin("##OverlayScrim", nullptr,
std::string scrimId = "##OverlayScrim";
std::string childId = "##OverlayDialogContent";
if (idSuffix && idSuffix[0] != '\0') {
scrimId += "_";
scrimId += idSuffix;
childId += "_";
childId += idSuffix;
}
bool opened = ImGui::Begin(scrimId.c_str(), nullptr,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoNav |
@@ -914,14 +972,34 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
}
ImDrawList* dl = ImGui::GetWindowDrawList();
// Consume pointer input on the scrim so the overlay owns clicks and wheel
// events even when the click lands outside the card content.
ImGui::SetCursorScreenPos(vp_pos);
ImGui::InvisibleButton("##OverlayInputBlocker", vp_size,
ImGuiButtonFlags_MouseButtonLeft |
ImGuiButtonFlags_MouseButtonRight |
ImGuiButtonFlags_MouseButtonMiddle);
// Calculate card position (centered)
float cardX = vp_pos.x + (vp_size.x - cardWidth) * 0.5f;
float cardY = vp_pos.y + vp_size.y * 0.15f;
// Size the card height to its content. The content child below is AutoResizeY, so a glass card
// drawn to a fixed viewport ratio left a tall band of empty glass under short dialogs. Reuse the
// height the child reported LAST frame (content is stable frame-to-frame, so no visible lag) and
// fall back to the ratio on the first frame. Still capped at the ratio so a very tall dialog can't
// run off-screen (its content spills/scrolls as before).
g_overlayCurrentKey = childId;
float ratioMaxY = vp_pos.y + vp_size.y * cardBottomViewportRatio;
auto prevHeightIt = g_overlayCardHeights.find(childId);
float cardBottomY = (prevHeightIt != g_overlayCardHeights.end() && prevHeightIt->second > 0.0f)
? std::min(cardY + prevHeightIt->second, ratioMaxY)
: ratioMaxY;
// Draw glass card background
ImVec2 cardMin(cardX, cardY);
ImVec2 cardMax(cardX + cardWidth, vp_pos.y + vp_size.y * 0.85f);
ImVec2 cardMax(cardX + cardWidth, cardBottomY);
// Card background with glass effect
GlassPanelSpec cardGlass;
@@ -930,6 +1008,14 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
cardGlass.borderAlpha = 50;
cardGlass.borderWidth = 1.0f;
DrawGlassPanel(dl, cardMin, cardMax, cardGlass);
// Click outside the card dismisses the dialog — but NOT on the frame it first appears, otherwise
// the very click that opened it (a button fired the same frame) is read as an outside-click and
// the dialog flashes open then instantly closes.
if (p_open && !ImGui::IsWindowAppearing() && ImGui::IsMouseClicked(ImGuiMouseButton_Left) &&
!ImGui::IsMouseHoveringRect(cardMin, cardMax, false)) {
*p_open = false;
}
// Set up child region for card content
ImGui::SetCursorScreenPos(ImVec2(cardX, cardY));
@@ -937,7 +1023,7 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(28, 24));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0)); // Transparent - glass already drawn
bool childVisible = ImGui::BeginChild("##OverlayDialogContent",
bool childVisible = ImGui::BeginChild(childId.c_str(),
ImVec2(cardWidth, 0), // 0 height = auto-size
ImGuiChildFlags_AutoResizeY | ImGuiChildFlags_AlwaysUseWindowPadding,
ImGuiWindowFlags_NoScrollbar);
@@ -953,6 +1039,11 @@ inline bool BeginOverlayDialog(const char* title, bool* p_open, float cardWidth
inline void EndOverlayDialog()
{
ImGui::EndChild();
// Remember the rendered card height (the child is the last item) so the next frame's
// BeginOverlayDialog can size the glass to the content — kills the empty band under short dialogs.
if (!g_overlayCurrentKey.empty()) {
g_overlayCardHeights[g_overlayCurrentKey] = ImGui::GetItemRectSize().y;
}
ImGui::PopStyleColor(); // ChildBg
ImGui::PopStyleVar(2); // ChildRounding, WindowPadding (for child)
@@ -961,6 +1052,23 @@ inline void EndOverlayDialog()
ImGui::PopStyleColor(); // WindowBg scrim
}
inline void PlaceOverlayDialogActions(float totalWidth)
{
float rowStartX = ImGui::GetCursorPosX();
float contentW = ImGui::GetContentRegionAvail().x;
ImGui::SetCursorPosX(rowStartX + std::max(0.0f, (contentW - totalWidth) * 0.5f));
}
inline void BeginOverlayDialogFooter(float totalActionWidth, bool drawSeparator = true)
{
ImGui::Spacing();
if (drawSeparator) {
ImGui::Separator();
ImGui::Spacing();
}
PlaceOverlayDialogActions(totalActionWidth);
}
} // namespace material
} // namespace ui
} // namespace dragonx

View File

@@ -1,345 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
#include "colors.h"
#include "../effects/low_spec.h"
#include "../schema/ui_schema.h"
#include "imgui.h"
#include "imgui_internal.h"
#include <cmath>
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Material Design Elevation and Shadow System
// ============================================================================
// Based on https://m2.material.io/design/environment/elevation.html
//
// Material Design uses two light sources to create shadows:
// - Key light: Creates sharper, directional shadows
// - Ambient light: Creates softer, omnidirectional shadows
//
// In dark themes, elevation is primarily shown through surface color overlays
// rather than shadows. However, shadows can still enhance depth perception.
// ============================================================================
// Shadow Specifications
// ============================================================================
/**
* @brief Individual shadow layer specification
*
* Material shadows are composed of multiple layers with different
* blur radii and offsets to simulate real-world lighting.
*/
struct ShadowLayer {
float offsetX; // Horizontal offset (typically 0)
float offsetY; // Vertical offset (key light from above)
float blurRadius; // Blur spread
float spreadRadius; // Size adjustment
float opacity; // Alpha 0.0-1.0
};
/**
* @brief Complete shadow specification for an elevation level
*/
struct ShadowSpec {
ShadowLayer umbra; // Darkest part, sharp edge
ShadowLayer penumbra; // Mid-tone, softer
ShadowLayer ambient; // Lightest, most diffuse
};
/**
* @brief Get shadow specification for elevation level
*
* @param elevationDp Elevation in dp (0, 1, 2, 3, 4, 6, 8, 12, 16, 24)
* @return ShadowSpec for the elevation
*/
ShadowSpec GetShadowSpec(int elevationDp);
// ============================================================================
// Shadow Rendering
// ============================================================================
/**
* @brief Draw Material Design shadow for a rectangle
*
* Uses multi-layer soft shadow rendering to approximate Material shadows.
*
* @param drawList ImGui draw list
* @param rect Rectangle bounds
* @param elevationDp Elevation in dp
* @param cornerRadius Corner radius for rounded rectangles
*/
void DrawShadow(ImDrawList* drawList, const ImRect& rect, int elevationDp, float cornerRadius = 0);
/**
* @brief Draw shadow with position/size parameters
*/
void DrawShadow(ImDrawList* drawList, const ImVec2& pos, const ImVec2& size,
int elevationDp, float cornerRadius = 0);
/**
* @brief Draw soft shadow (single layer, for custom effects)
*
* @param drawList ImGui draw list
* @param rect Rectangle bounds
* @param color Shadow color with alpha
* @param blurRadius Blur amount
* @param offset Shadow offset
* @param cornerRadius Corner radius
*/
void DrawSoftShadow(ImDrawList* drawList, const ImRect& rect, ImU32 color,
float blurRadius, const ImVec2& offset = ImVec2(0, 0),
float cornerRadius = 0);
// ============================================================================
// Elevation Transition Helper
// ============================================================================
/**
* @brief Animated elevation value
*
* Use this to smoothly transition between elevation levels (e.g., card hover)
*/
class ElevationAnimator {
public:
ElevationAnimator(int initialElevation = 0);
/**
* @brief Set target elevation (will animate towards it)
*/
void setTarget(int targetElevation);
/**
* @brief Update animation (call each frame)
* @param deltaTime Frame delta time
*/
void update(float deltaTime);
/**
* @brief Get current animated elevation value
*/
float getCurrent() const { return m_current; }
/**
* @brief Get current elevation as integer (for shadow lookup)
*/
int getCurrentInt() const { return static_cast<int>(m_current + 0.5f); }
/**
* @brief Check if currently animating
*/
bool isAnimating() const { return m_current != m_target; }
private:
float m_current;
float m_target;
float m_animationSpeed = 16.0f; // dp per second
};
// ============================================================================
// Implementation
// ============================================================================
inline ShadowSpec GetShadowSpec(int elevationDp) {
// Material Design shadow values adapted from the spec
// These approximate the CSS box-shadow values from material.io
switch (elevationDp) {
case 0:
return {
{0, 0, 0, 0, 0}, // No shadow
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0}
};
case 1:
return {
{0, 2, 1, -1, 0.2f}, // Umbra
{0, 1, 1, 0, 0.14f}, // Penumbra
{0, 1, 3, 0, 0.12f} // Ambient
};
case 2:
return {
{0, 3, 1, -2, 0.2f},
{0, 2, 2, 0, 0.14f},
{0, 1, 5, 0, 0.12f}
};
case 3:
return {
{0, 3, 3, -2, 0.2f},
{0, 3, 4, 0, 0.14f},
{0, 1, 8, 0, 0.12f}
};
case 4:
return {
{0, 2, 4, -1, 0.2f},
{0, 4, 5, 0, 0.14f},
{0, 1, 10, 0, 0.12f}
};
case 6:
return {
{0, 3, 5, -1, 0.2f},
{0, 6, 10, 0, 0.14f},
{0, 1, 18, 0, 0.12f}
};
case 8:
return {
{0, 5, 5, -3, 0.2f},
{0, 8, 10, 1, 0.14f},
{0, 3, 14, 2, 0.12f}
};
case 12:
return {
{0, 7, 8, -4, 0.2f},
{0, 12, 17, 2, 0.14f},
{0, 5, 22, 4, 0.12f}
};
case 16:
return {
{0, 8, 10, -5, 0.2f},
{0, 16, 24, 2, 0.14f},
{0, 6, 30, 5, 0.12f}
};
case 24:
return {
{0, 11, 15, -7, 0.2f},
{0, 24, 38, 3, 0.14f},
{0, 9, 46, 8, 0.12f}
};
default:
// Interpolate for non-standard elevations
if (elevationDp < 0) return GetShadowSpec(0);
if (elevationDp > 24) return GetShadowSpec(24);
// Find nearest standard elevation
int lower = 0, upper = 1;
int standards[] = {0, 1, 2, 3, 4, 6, 8, 12, 16, 24};
for (int i = 0; i < 9; i++) {
if (standards[i] <= elevationDp && standards[i + 1] >= elevationDp) {
lower = standards[i];
upper = standards[i + 1];
break;
}
}
// Use nearest
return GetShadowSpec((elevationDp - lower < upper - elevationDp) ? lower : upper);
}
}
inline void DrawSoftShadow(ImDrawList* drawList, const ImRect& rect, ImU32 color,
float blurRadius, const ImVec2& offset, float cornerRadius) {
if (blurRadius <= 0 || (color & IM_COL32_A_MASK) == 0)
return;
// For ImGui, we'll simulate soft shadows using multiple semi-transparent layers
// This is a performance-friendly approximation
// In low-spec mode use only 1 layer instead of up to 8
const int numLayers = dragonx::ui::effects::isLowSpecMode()
? 1
: ImClamp((int)(blurRadius / 2), 2, 8);
const float layerStep = blurRadius / numLayers;
// Extract base alpha
float baseAlpha = ((color >> IM_COL32_A_SHIFT) & 0xFF) / 255.0f;
ImU32 baseColor = color & ~IM_COL32_A_MASK;
for (int i = numLayers - 1; i >= 0; i--) {
float expansion = layerStep * (i + 1);
float alpha = baseAlpha * (1.0f - (float)i / numLayers) / numLayers;
ImU32 layerColor = baseColor | (((ImU32)(alpha * 255)) << IM_COL32_A_SHIFT);
ImRect expandedRect(
rect.Min.x - expansion + offset.x,
rect.Min.y - expansion + offset.y,
rect.Max.x + expansion + offset.x,
rect.Max.y + expansion + offset.y
);
drawList->AddRectFilled(expandedRect.Min, expandedRect.Max, layerColor,
cornerRadius + expansion * 0.5f);
}
}
inline void DrawShadow(ImDrawList* drawList, const ImRect& rect, int elevationDp, float cornerRadius) {
if (elevationDp <= 0)
return;
ShadowSpec spec = GetShadowSpec(elevationDp);
// Shadow multiplier: light themes need stronger shadows for card depth,
// dark themes rely more on surface color overlay for elevation.
// Configurable via ui.toml [style] shadow-multiplier / shadow-multiplier-light.
const float shadowMultiplier = schema::UI().isDarkTheme()
? schema::UI().drawElement("style", "shadow-multiplier").sizeOr(0.6f)
: schema::UI().drawElement("style", "shadow-multiplier-light").sizeOr(1.0f);
// Draw ambient shadow (largest, most diffuse)
if (spec.ambient.opacity > 0) {
ImU32 ambientColor = IM_COL32(0, 0, 0, (int)(spec.ambient.opacity * shadowMultiplier * 255));
ImRect ambientRect = rect;
ambientRect.Expand(spec.ambient.spreadRadius);
DrawSoftShadow(drawList, ambientRect, ambientColor, spec.ambient.blurRadius,
ImVec2(spec.ambient.offsetX, spec.ambient.offsetY), cornerRadius);
}
// Draw penumbra (medium)
if (spec.penumbra.opacity > 0) {
ImU32 penumbraColor = IM_COL32(0, 0, 0, (int)(spec.penumbra.opacity * shadowMultiplier * 255));
ImRect penumbraRect = rect;
penumbraRect.Expand(spec.penumbra.spreadRadius);
DrawSoftShadow(drawList, penumbraRect, penumbraColor, spec.penumbra.blurRadius,
ImVec2(spec.penumbra.offsetX, spec.penumbra.offsetY), cornerRadius);
}
// Draw umbra (sharpest, darkest)
if (spec.umbra.opacity > 0) {
ImU32 umbraColor = IM_COL32(0, 0, 0, (int)(spec.umbra.opacity * shadowMultiplier * 255));
ImRect umbraRect = rect;
umbraRect.Expand(spec.umbra.spreadRadius);
DrawSoftShadow(drawList, umbraRect, umbraColor, spec.umbra.blurRadius,
ImVec2(spec.umbra.offsetX, spec.umbra.offsetY), cornerRadius);
}
}
inline void DrawShadow(ImDrawList* drawList, const ImVec2& pos, const ImVec2& size,
int elevationDp, float cornerRadius) {
ImRect rect(pos, ImVec2(pos.x + size.x, pos.y + size.y));
DrawShadow(drawList, rect, elevationDp, cornerRadius);
}
inline ElevationAnimator::ElevationAnimator(int initialElevation)
: m_current(static_cast<float>(initialElevation))
, m_target(static_cast<float>(initialElevation))
{
}
inline void ElevationAnimator::setTarget(int targetElevation) {
m_target = static_cast<float>(targetElevation);
}
inline void ElevationAnimator::update(float deltaTime) {
if (m_current == m_target)
return;
float diff = m_target - m_current;
float change = m_animationSpeed * deltaTime;
if (std::abs(diff) <= change) {
m_current = m_target;
} else {
m_current += (diff > 0 ? 1 : -1) * change;
}
}
} // namespace material
} // namespace ui
} // namespace dragonx

View File

@@ -1,190 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
//
// GPU alpha mask — the ImGui equivalent of CSS mask-image: linear-gradient().
// Uses AddCallback to switch the GPU blend mode so that gradient quads
// multiply the framebuffer's alpha (and RGB) by the source alpha, producing
// a smooth per-pixel fade without vertex-spacing artefacts.
#pragma once
#include "imgui.h"
#ifdef DRAGONX_USE_DX11
#include <d3d11.h>
#else
#ifdef DRAGONX_HAS_GLAD
#include <glad/gl.h>
#else
#include <SDL3/SDL_opengl.h>
#endif
#include <SDL3/SDL.h> // for SDL_GL_GetProcAddress
#endif
namespace dragonx {
namespace ui {
namespace material {
// ============================================================================
// Blend-mode callbacks — called by ImGui's backend during draw list rendering
// ============================================================================
#ifdef DRAGONX_USE_DX11
// Cached DX11 blend state for the mask pass
inline ID3D11BlendState* GetMaskBlendState() {
static ID3D11BlendState* s_maskBlend = nullptr;
if (!s_maskBlend) {
ImGuiIO& io = ImGui::GetIO();
if (!io.BackendRendererUserData) return nullptr;
ID3D11Device* dev = *reinterpret_cast<ID3D11Device**>(io.BackendRendererUserData);
if (!dev) return nullptr;
D3D11_BLEND_DESC desc = {};
desc.RenderTarget[0].BlendEnable = TRUE;
desc.RenderTarget[0].SrcBlend = D3D11_BLEND_ZERO;
desc.RenderTarget[0].DestBlend = D3D11_BLEND_SRC_ALPHA;
desc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD;
desc.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ZERO;
desc.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_SRC_ALPHA;
desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;
desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
dev->CreateBlendState(&desc, &s_maskBlend);
}
return s_maskBlend;
}
// Switch to mask blend: dst *= srcAlpha (both RGB and A)
inline void MaskBlendCallback(const ImDrawList*, const ImDrawCmd*) {
ImGuiIO& io = ImGui::GetIO();
if (!io.BackendRendererUserData) return;
// The ImGui DX11 backend stores the device as the first pointer
ID3D11Device* dev = *reinterpret_cast<ID3D11Device**>(io.BackendRendererUserData);
if (!dev) return;
ID3D11DeviceContext* ctx = nullptr;
dev->GetImmediateContext(&ctx);
if (!ctx) return;
ID3D11BlendState* bs = GetMaskBlendState();
if (bs) {
float blendFactor[4] = {0, 0, 0, 0};
ctx->OMSetBlendState(bs, blendFactor, 0xFFFFFFFF);
}
ctx->Release();
}
// Restore normal ImGui blend: src*srcA + dst*(1-srcA)
inline void RestoreBlendCallback(const ImDrawList*, const ImDrawCmd*) {
ImGuiIO& io = ImGui::GetIO();
if (!io.BackendRendererUserData) return;
ID3D11Device* dev = *reinterpret_cast<ID3D11Device**>(io.BackendRendererUserData);
if (!dev) return;
ID3D11DeviceContext* ctx = nullptr;
dev->GetImmediateContext(&ctx);
if (!ctx) return;
// Setting nullptr restores the default blend state that ImGui's DX11
// backend configures at the start of each frame.
ctx->OMSetBlendState(nullptr, nullptr, 0xFFFFFFFF);
ctx->Release();
}
#else // OpenGL
// glBlendFuncSeparate may not be in the GLAD profile — load it once via SDL.
typedef void (*PFN_glBlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum);
inline PFN_glBlendFuncSeparate GetBlendFuncSeparate() {
static PFN_glBlendFuncSeparate fn = nullptr;
static bool resolved = false;
if (!resolved) {
resolved = true;
fn = (PFN_glBlendFuncSeparate)(void*)SDL_GL_GetProcAddress("glBlendFuncSeparate");
}
return fn;
}
inline void MaskBlendCallback(const ImDrawList*, const ImDrawCmd*) {
// dst.rgb = dst.rgb * srcAlpha (erase content where mask alpha < 1)
// dst.a = dst.a * srcAlpha (match alpha channel)
auto fn = GetBlendFuncSeparate();
if (fn)
fn(GL_ZERO, GL_SRC_ALPHA, GL_ZERO, GL_SRC_ALPHA);
else
glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
}
inline void RestoreBlendCallback(const ImDrawList*, const ImDrawCmd*) {
// Restore ImGui's exact blend state:
// RGB: src*srcA + dst*(1-srcA)
// Alpha: src*1 + dst*(1-srcA)
auto fn = GetBlendFuncSeparate();
if (fn)
fn(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
else
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
#endif
// ============================================================================
// DrawScrollFadeMask — draw gradient quads that mask the top/bottom edges
// of a scrollable child region, producing a smooth per-pixel fade.
//
// Call this on the child's draw list BEFORE EndChild().
// The gradient quads use the mask blend mode to multiply the existing
// framebuffer content by their alpha, so alpha=1 means "keep" and
// alpha=0 means "erase to transparent/black".
//
// Parameters:
// dl — the child window's draw list (ImGui::GetWindowDrawList())
// clipMin/Max — the child window's visible area (screen coords)
// fadeH — the height of the fade zone in pixels
// scrollY — current scroll offset (ImGui::GetScrollY())
// scrollMaxY — maximum scroll offset (ImGui::GetScrollMaxY())
// ============================================================================
inline void DrawScrollFadeMask(ImDrawList* dl,
const ImVec2& clipMin, const ImVec2& clipMax,
float fadeH,
float scrollY, float scrollMaxY)
{
if (fadeH <= 0.0f) return;
bool needTop = scrollY > 1.0f;
bool needBottom = scrollMaxY > 0 && scrollY < scrollMaxY - 1.0f;
if (!needTop && !needBottom) return;
float left = clipMin.x;
float right = clipMax.x;
// Switch to mask blend mode
dl->AddCallback(MaskBlendCallback, nullptr);
if (needTop) {
// Top gradient: alpha=0 at top edge (erase) → alpha=1 at top+fadeH (keep)
ImVec2 tMin(left, clipMin.y);
ImVec2 tMax(right, clipMin.y + fadeH);
ImU32 transparent = IM_COL32(0, 0, 0, 0);
ImU32 opaque = IM_COL32(0, 0, 0, 255);
dl->AddRectFilledMultiColor(tMin, tMax,
transparent, transparent, // top-left, top-right
opaque, opaque); // bottom-left, bottom-right
}
if (needBottom) {
// Bottom gradient: alpha=1 at bottom-fadeH (keep) → alpha=0 at bottom (erase)
ImVec2 bMin(left, clipMax.y - fadeH);
ImVec2 bMax(right, clipMax.y);
ImU32 opaque = IM_COL32(0, 0, 0, 255);
ImU32 transparent = IM_COL32(0, 0, 0, 0);
dl->AddRectFilledMultiColor(bMin, bMax,
opaque, opaque, // top-left, top-right
transparent, transparent); // bottom-left, bottom-right
}
// Restore normal blend mode
dl->AddCallback(RestoreBlendCallback, nullptr);
}
} // namespace material
} // namespace ui
} // namespace dragonx

View File

@@ -1,160 +0,0 @@
// DragonX Wallet - ImGui Edition
// Copyright 2024-2026 The Hush Developers
// Released under the GPLv3
#pragma once
// ============================================================================
// Material Design 2 - Complete UI System
// ============================================================================
// Based on https://m2.material.io/design/foundation-overview
//
// This header provides the complete Material Design 2 implementation for
// the DragonX Wallet ImGui interface.
//
// Namespace: dragonx::ui::material
// Foundation
#include "color_theme.h" // ColorTheme struct, theme presets
#include "colors.h" // Color accessor functions
#include "typography.h" // Typography system, type scale
#include "layout.h" // Spacing grid, breakpoints, sizes
// Effects
#include "elevation.h" // Shadow rendering, elevation animation
#include "ripple.h" // Touch ripple effect
#include "draw_helpers.h" // DrawTextShadow, DrawGlassPanel
// Motion
#include "motion.h" // Easing curves, AnimatedValue, StaggerAnimation
#include "transitions.h" // View transitions, FadeTransition, ExpandableSection
// Layout
#include "app_layout.h" // Application layout manager
// Components
#include "components/components.h" // All Material components
// ============================================================================
// Quick Start Guide
// ============================================================================
//
// 1. INITIALIZATION
// In your app startup, initialize the material system:
//
// ```cpp
// using namespace dragonx::ui::material;
//
// // Initialize color theme (creates global theme)
// SetDragonXTheme(); // or SetHushTheme() for HUSH variant
//
// // Initialize typography (load fonts)
// Typography::instance().initialize(io);
// ```
//
// 2. FRAME SETUP
// At the start of each frame:
//
// ```cpp
// // Update ripple animations
// UpdateRipples();
// ```
//
// 3. USING COLORS
// Access theme colors with helper functions:
//
// ```cpp
// ImU32 bg = Background(); // App background
// ImU32 primary = Primary(); // Brand color
// ImU32 cardBg = Surface(Elevation::Dp4); // Elevated surface
// ImU32 text = OnSurface(); // Text on surfaces
// ```
//
// 4. USING TYPOGRAPHY
// Render text with the type scale:
//
// ```cpp
// Typography::instance().text(TypeStyle::H6, "Section Title");
// Typography::instance().text(TypeStyle::Body1, "Body text here...");
// Typography::instance().textColored(TypeStyle::Caption, OnSurfaceMedium(), "Hint");
// ```
//
// 5. USING COMPONENTS
// Components follow Material Design patterns:
//
// ```cpp
// // Buttons
// if (ContainedButton("Send")) { ... }
// if (OutlinedButton("Cancel")) { ... }
// if (TextButton("Learn More")) { ... }
//
// // Cards
// BeginCard(myCardSpec);
// CardHeader("Card Title", "Subtitle");
// CardContent("Card body content...");
// CardActions();
// TextButton("Action 1");
// TextButton("Action 2");
// CardActionsEnd();
// EndCard();
//
// // Lists
// BeginList("myList");
// if (ListItem("Item 1")) { ... }
// if (ListItem("Item 2", "Secondary text")) { ... }
// ListDivider();
// if (ListItem("Item 3")) { ... }
// EndList();
//
// // Dialogs
// static bool showDialog = false;
// if (ContainedButton("Open Dialog")) showDialog = true;
// int result = ConfirmDialog("confirm", &showDialog, "Confirm",
// "Are you sure?", "Yes", "No");
// ```
//
// 6. LAYOUT
// Use the spacing system for consistent layouts:
//
// ```cpp
// ImGui::Dummy(ImVec2(0, spacing::dp(2))); // 16dp vertical space
// ImGui::SetCursorPosX(spacing::dp(3)); // 24dp indent
// ```
//
// ============================================================================
// Module Reference
// ============================================================================
//
// COLORS (colors.h)
// Primary(), PrimaryVariant(), PrimaryContainer()
// Secondary(), SecondaryVariant()
// Background(), Surface(elevation), SurfaceVariant()
// OnPrimary(), OnSecondary(), OnBackground(), OnSurface()
// OnSurfaceMedium(), OnSurfaceDisabled()
// Error(), OnError()
// StateHover(), StateFocus(), StatePressed(), StateSelected()
//
// TYPOGRAPHY (typography.h)
// TypeStyle: H1-H6, Subtitle1-2, Body1-2, Button, Caption, Overline
// Typography::text(style, text)
// Typography::textColored(style, color, text)
// Typography::textWrapped(style, text)
// Typography::pushFont(style) / popFont()
//
// LAYOUT (layout.h)
// spacing::dp(n) - n * 8dp
// spacing::Unit - 8dp
// size::TouchTarget - 48dp
// size::ButtonHeight - 36dp
// breakpoint::current() - Get current breakpoint
//
// ELEVATION (elevation.h)
// DrawShadow(drawList, rect, elevationDp, cornerRadius)
// ElevationAnimator - Smooth elevation transitions
//
// RIPPLE (ripple.h)
// DrawRippleEffect(drawList, rect, id, cornerRadius, hovered, held)
// UpdateRipples() - Call each frame
//
// COMPONENTS (components/components.h)
// See components.h for full component reference

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