The qtlib wrapper's Cargo.toml, the workspace root of the backend build, had no release profile, so libsilentdragonxlite.a was built with cargo's defaults: no LTO and 16 codegen units, with the objects of every dependency copied into the archive. The release profile now sets opt-level 3, fat LTO and one codegen unit. panic stays "unwind", written out with a comment: litelib_execute turns a panic into an error through catch_unwind, and the full-tx fetcher and the threadpool turn scan-job panics into errors by unwinding. There is no strip setting: rustc does not link a staticlib, and build.sh strips the final executable. Measured, building the same source both ways: - archive: Linux 126.7 -> 71.5 MB with 1580 -> 1 Rust object files; Windows 105.9 -> 65.8 MB with 1560 -> 1; - stripped ObsidianDragonLite: Linux 84,283,856 -> 75,366,184 bytes (-8.9 MB, -10.6%); Windows exe 87,436,288 -> 79,379,968 bytes (-8.1 MB, -9.2%). On Linux .text went from 20.0 to 14.8 MB and .eh_frame from 2.67 to 1.19 MB; - exported symbols unchanged (blake3_PW and the 8 litelib_* functions); - a forced panic in the send command's JSON parsing still returns "Error: Rust panic in litelib_execute", and the next call works; - lite_smoke --restore-recent, --keys and --encrypt pass with identical output apart from chain tip and birthday; restore CPU time is unchanged within noise (115.8-117.2 s before, 111.7-118.8 s after) and peak RSS dropped from 38.5 to 31.6 MB; - backend build time: Linux 70 -> 118 s, Windows 54 -> 102 s. This has no effect on releases until the backend artifacts are rebuilt: build.sh links the prebuilt build/lite-backend/<platform> archives, which are still the old non-LTO ones (the Windows one also predates the recent backend commits). Rebuild them with scripts/build-lite-backend-artifact.sh from a clean, committed tree. Not verifiable here: on Windows only the link was checked, with no panic probe, smoke run, sync or send (inlining can grow stack frames, and mingw threads get about 2 MB of stack); the macOS artifact was not built (CARGO_PROFILE_RELEASE_LTO=thin is the fallback if fat LTO is a problem there); and a send, with its proving, needs a funded wallet. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ObsidianDragon - DragonX Wallet
A lightweight, portable full-node cryptocurrency wallet for DragonX (DRGX), built with Dear ImGui.
Current pre-release: 1.2.0-rc1.
Features
- Full Node Support: Connects to dragonxd for complete blockchain verification
- Shielded Transactions: Full z-address support with encrypted memos
- Address Management: Labels, icons, favorites, hidden addresses, and address-to-address transfers
- Integrated Mining: Solo CPU mining plus pool mining through xmrig, with idle-mining controls
- Explorer Tools: Block/transaction lookup and bootstrap snapshot download
- Market Data: Real-time price charts from CoinGecko
- QR Codes: Generate and display QR codes for receiving addresses
- Multi-language: i18n support for English, German, Spanish, French, Japanese, Korean, Portuguese, Russian, and Chinese
- CJK Fonts: Bundled CJK subset font for translated interfaces
- Lightweight: ~5-10MB binary vs ~50MB+ for Qt version
- Fast Builds: Compiles in seconds, not minutes
Screenshots
Building
Quick Setup
The setup script detects your OS, installs all build dependencies, and validates your environment:
./setup.sh # Install core build deps (interactive)
./setup.sh --check # Just report what's missing
./setup.sh --all # Core + Windows/macOS cross-compile + Sapling params
./setup.sh --win # Also install mingw-w64 + libsodium-win
Manual Prerequisites
Click to expand manual install commands
Linux (Ubuntu/Debian):
sudo apt install build-essential cmake git pkg-config
sudo apt install libgl1-mesa-dev libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev
sudo apt install libsodium-dev libcurl4-openssl-dev
Linux (Arch):
sudo pacman -S base-devel cmake git pkg-config mesa libx11 libxcursor libxrandr libxinerama libxi libsodium curl
macOS:
xcode-select --install
brew install cmake
Windows:
- Visual Studio 2019+ with C++ workload
- CMake 3.20+
Binaries
Download linux and windows binaries of latest releases and place in binary directories:
DragonX daemon (https://git.dragonx.is/DragonX/dragonx):
- prebuilt-binaries/dragonxd-linux/
- prebuilt-binaries/dragonxd-win/
- prebuilt-binaries/dragonxd-mac/
DRG-XMRig fork (https://git.dragonx.is/DragonX/drg-xmrig):
- prebuilt-binaries/drg-xmrig/
Build Steps
### Clone repository (if not already)
git clone https://git.dragonx.is/dragonx/ObsidianDragon.git
cd ObsidianDragon/
Windows Build
./build.sh --win-release
Release Build
./build.sh --linux-release # Linux release + AppImage
./build.sh --win-release # Windows cross-compile
./build.sh --mac-release # macOS .app bundle + DMG
./build.sh --clean --linux-release # Clean + Release
Running
-
Start dragonxd (if not using embedded daemon):
dragonxd -daemon -
Run the wallet:
cd build/bin ./ObsidianDragon
The wallet will automatically connect to the daemon using credentials from ~/.hush/DRAGONX/DRAGONX.conf.
Using Custom Node Binaries
The wallet checks its own directory first when looking for DragonX node binaries. This means you can test new or different branch builds of hush-arrakis-chain/hushd without waiting for a new wallet release:
- Build or download the node binaries you want to test
- Place them in the same directory as the wallet executable (e.g.
build/bin/) - Launch the wallet — it will use the local binaries instead of the bundled ones
Search order:
- Wallet executable directory (highest priority)
- Embedded/extracted daemon (app data directory)
- System-wide locations (
/usr/local/bin,~/dragonx/src, etc.)
This is useful for testing new branches or hotfixes to the node software before they are bundled into a wallet release.
Configuration
Configuration is stored in ~/.hush/DRAGONX/DRAGONX.conf:
rpcuser=your_rpc_user
rpcpassword=your_rpc_password
rpcport=21769
Project Structure
ObsidianDragon/
├── src/
│ ├── main.cpp # Entry point, SDL/ImGui setup
│ ├── app.cpp/h # Main application class
│ ├── data/ # WalletState, address book, exchange info
│ ├── config/ # Settings persistence and committed/generated version.h
│ ├── ui/
│ │ ├── schema/ # TOML UI schema and skin manager
│ │ ├── material/ # Material components, typography, layout
│ │ ├── windows/ # Tabs and dialogs
│ │ └── pages/ # Multi-page screens such as Settings
│ ├── rpc/
│ │ ├── rpc_client.cpp # JSON-RPC client
│ │ └── connection.cpp # Daemon connection
│ ├── resources/ # Embedded resource extraction
│ ├── platform/ # Windows DX11/backdrop helpers
│ ├── util/
│ │ ├── i18n.cpp # Internationalization
│ │ └── ...
│ └── daemon/
│ └── embedded_daemon.cpp
├── res/
│ ├── fonts/ # Ubuntu, icon, and CJK fonts
│ └── lang/ # Translation files
├── libs/
│ └── qrcode/ # QR code generation
├── CMakeLists.txt
├── build.sh # Release/cross-platform build script
└── scripts/create-appimage.sh # AppImage packaging
Dependencies
Fetched or discovered by CMake:
- SDL3 — Cross-platform windowing/input
- nlohmann/json — JSON parsing
- toml++ — TOML parsing (UI schema/themes)
- libcurl — HTTP/HTTPS transport for daemon RPC and network calls (system on Linux/macOS, fetched on Windows)
Bundled in libs/:
- Dear ImGui — Immediate mode GUI
- libsodium — Cryptographic operations (system on Linux or fetched by
scripts/fetch-libsodium.sh) - QR-Code-generator — QR code rendering
- miniz — ZIP compression
- GLAD — OpenGL loader (Linux/macOS)
- stb_image — Image loading
- incbin — Binary resource embedding (Windows builds)
Keyboard Shortcuts
| Shortcut | Action |
|---|---|
| Ctrl+, | Settings |
| F5 | Refresh |
| Alt+F4 | Exit |
Translation
Current language files live in res/lang/ as de, es, fr, ja, ko, pt, ru, and zh JSON files, with built-in English fallbacks.
To add a new language:
- Copy
res/lang/es.jsontores/lang/<code>.json - Translate all strings
- The language will appear in Settings automatically
License
This project is licensed under the GNU General Public License v3 (GPLv3).
Credits
- The Hush Developers
- DragonX Community
- Dear ImGui by Omar Cornut
- SDL by Sam Lantinga
Links
- Website: https://dragonx.is
- Explorer: https://explorer.dragonx.is
- Source: https://git.dragonx.is/dragonx/ObsidianDragon








