Disable return0

This commit is contained in:
jl777
2019-03-26 05:57:58 -11:00
parent db01efa022
commit 2fda05a531
2 changed files with 1 additions and 6 deletions

View File

@@ -102,6 +102,7 @@ gamesevent games_readevent(struct games_state *rs)
int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis)
{
struct games_state *rs; FILE *fp; int32_t i,n; void *ptr;
return(0);
rs = (struct games_state *)calloc(1,sizeof(*rs));
rs->seed = rs->origseed = seed;
rs->keystrokes = keystrokes;

View File

@@ -24,12 +24,6 @@ void games_packitemstr(char *packitemstr,struct games_packitem *item)
sprintf(packitemstr,"not yet");
}
/*
int32_t games_replay2(uint8_t *newdata,uint64_t seed,char *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis) // replay in daemon
{
return(0);
}*/
int32_t games_payloadrecv(CPubKey pk,uint32_t timestamp,std::vector<uint8_t> payload)
{
uint256 gametxid; int32_t i,len; char str[67]; uint32_t eventid = 0;