Disable return0
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@@ -102,6 +102,7 @@ gamesevent games_readevent(struct games_state *rs)
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int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis)
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{
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struct games_state *rs; FILE *fp; int32_t i,n; void *ptr;
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return(0);
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rs = (struct games_state *)calloc(1,sizeof(*rs));
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rs->seed = rs->origseed = seed;
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rs->keystrokes = keystrokes;
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@@ -24,12 +24,6 @@ void games_packitemstr(char *packitemstr,struct games_packitem *item)
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sprintf(packitemstr,"not yet");
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}
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/*
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int32_t games_replay2(uint8_t *newdata,uint64_t seed,char *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis) // replay in daemon
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{
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return(0);
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}*/
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int32_t games_payloadrecv(CPubKey pk,uint32_t timestamp,std::vector<uint8_t> payload)
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{
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uint256 gametxid; int32_t i,len; char str[67]; uint32_t eventid = 0;
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